Commit Graph

20 Commits (33cbc2db219cb77d088cb15c1774c86d9b1be9aa)

Author SHA1 Message Date
kberg-amzn 976654e809 Merging latest development
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn e0d0bbfdae Changes to desync debug output to make it less stressful on bandwidth and the server, as well as some fixes to corrections on the local client
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
puvvadar 08a53a3a6f Merging development to mp_lerp_jitter
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
puvvadar b55bad496d Adding rewindable mechanisms to support interpolation
Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
Steve Pham 38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
4 years ago
Steve Pham b4a2edec6a
Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
5 years ago
Olex Lozitskiy be56cf648d
sig/network - bugfix - removal of player prefabs on disconnect
sig/network - bugfix - removal of player prefabs on disconnect
5 years ago
Steve Pham 70042fcdcd
O3DE Copyright Updates for Linux Foundation (#1504) 5 years ago
AMZN-Olex 93a34033a9 Correcting tabs 5 years ago
AMZN-Olex 35364c9403 Fixing a nullptr crash in NetworkTime 5 years ago
karlberg 487e989e68 Several updates to complete rewind support and remove unneeded functionality 5 years ago
karlberg 5acdc40595 Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code 5 years ago
karlberg 601dd30452 Various build and test fixes 5 years ago
karlberg 254ad165c1 A bunch of work to get external multiplayer components to actually work 5 years ago
karlberg d0b006c209 Some cleanup to better support backward reconciliation as well as dynamic player spawning on connect 5 years ago
karlberg a1fe8fe419 Ported the local prediction player controller component 5 years ago
karlberg ca3df5d6c8 Various bug fixes to get entity replication working 5 years ago
alexpete 1044dc3da1 Integrating github/staging through commit ab87ed9 5 years ago
alexpete c2cbd430fe Integrating up through commit 90f050496 5 years ago
alexpete 75dc720198 Integrating latest 47acbe8 5 years ago