Commit Graph

19 Commits (33cbc2db219cb77d088cb15c1774c86d9b1be9aa)

Author SHA1 Message Date
Dayo Lawal 259bc3f85e ATWindowNotificationBus and ATFactoryRequestBus
Signed-off-by: Dayo Lawal <lawalfua@amazon.com>
4 years ago
Dayo Lawal 4eacd076da Fixing ME and ATWindowNotificationBus
Signed-off-by: Dayo Lawal <lawalfua@amazon.com>
4 years ago
Dayo Lawal 2ed07c2a6a delete MEWindowsRequestBus
Signed-off-by: Dayo Lawal <lawalfua@amazon.com>
4 years ago
Steve Pham 38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
4 years ago
Steve Pham b4a2edec6a
Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
5 years ago
Steve Pham 70042fcdcd
O3DE Copyright Updates for Linux Foundation (#1504) 5 years ago
Chris Santora de4e6957e8 Made a bunch of display name and description updates to core material types.
- Renamed "Details" group to "Overview".
- Renamed "UV Names" group to "UV Sets".
- Renamed "General" group to "General Settings".
- Renamed "Parallax" group to "Displacement".
- Renamed "Texture Map" properties to just "Texture". In cases where a specific type of texture is mentioned like "roughness texture map" I called this "roughness map" (which is more common according to google).
- Renamed "Heightmap" to "Height map" (which is more common according to google).

ATOM-14002 [Material Editor] Revisit user facing organization and layout of material types
5 years ago
mnaumov 6ee8c6daa5 [ATOM-15538] Material Editor camera zoom speed adjusts to model size 5 years ago
Chris Santora 37a1b77d50 Merge branch 'main' into Atom/santorac/NewLayeringWorkflow 5 years ago
Chris Santora 53188a12da Made StandardMultilayerPBR hide a layer's property groups when that layer is disabled.
ATOM-14688 Disable Individual Layers

- Added new SetMaterialPropertyGroupVisibility functions to the material functors.
- Updated the MaterialFunctor::EditorContext to include parameters for handling material property group metadata.
- Updated the material inspector(s) to apply the property group visiblity changes from the material functor, to hide or show the property groups.
- Moved some code from MaterialPropertyDescriptor.h/cpp to a new MaterialDynamicMetadata.h/cpp, since these aren't really related to the MaterialPropertyDescriptor code. It's more for material functors to use.
- Also fixed the casing for the "GetMaterialPropertyValue_Image" lua function, since I was already in this code (ATOM-14793 "Fix Inconsistent Casing For LuaMaterialFunctorRuntimeContext")

Tested in MaterialEditor and in in the main Editor's MaterialComponent property override inspector.
5 years ago
guthadam 5437843390 Created material editor settings dialog
Activated settings menu option
Moved viewport camera controller initialization before viewport settings restoration
5 years ago
guthadam 1dda6dabe4 Added support for expanding/collapsing material inspector groups by name
Saving/restoring material inspector group expansion state
5 years ago
guthadam e9165ed911 Added save state keys to most of the RPEs in the material editor and component to save expand/collapse state
Saving main window fancy docking state so all of the dock widgets save/restore visibly and positioning

Added window decoration wrapper inside material editor main window for saving/restoring window position, size, state

Added object names to several QT widgets so that their state could be captured and restored
5 years ago
guthadam e80de63d55 ATOM-15486 Saving material editor user settings
https://jira.agscollab.com/browse/ATOM-15486
5 years ago
guthadam 80f692118b ATOM-15451 always bring material editor and foreground when launching
Bus, command line option, and handler to activate material editor window
Made sure that material editor action in Ly tools menu is not checked/checkable
Ly editor pushes command line option to use the same RHI

https://jira.agscollab.com/browse/LYN-2610
https://jira.agscollab.com/browse/ATOM-15451
https://jira.agscollab.com/browse/ATOM-13742
5 years ago
mnaumov 3ae4bb22df Adding tone mapping option to Material Editor 5 years ago
mnaumov 28ccb5d381 Fixing camera panning and zooming 5 years ago
alexpete 36c4e827bd Integrating latest from github/staging
Integrating up through commit 5e1bdae
5 years ago
alexpete a10351f38d Initial commit 5 years ago