Merge branch 'main' into Atom/santorac/NewLayeringWorkflow

main
Chris Santora 5 years ago
commit 37a1b77d50

@ -1,402 +0,0 @@
<!--
= Platform names =
(case insensitive)
"ANDROID"
"PROVO"
"PC"
"LINUX"
"MAC"
= Basic Layout =
<ThreadConfig>
<Platform name="XXX">
<ThreadDefault Affinity="XX" Priority="XX" StackSizeKB="XX">
<Thread name ="A" Affinity="XX" Priority="XX" StackSizeKB="XX">
<Thread name ="B" Affinity="XX" >
...
</Platform>
<Platform name="YYY">
...
</Platform>
</ThreadConfig>
= Parser Order for Platform =
1. PlatformName_Common (valid for all potential platform configurations. Can be overridden by concert platform configuration)
2. PlatformName or PlatformName_X (for platforms with unknown CPU count where X is the number of potential cores. The equal or next lower matching configuration for the identified core count at runtime will be taken)
Note: Overriding of thread configuration by later parsed configuration allowed.
= <ThreadDefault> and <Thread> XML attributes =
!!!
Note: Use "ignore" as value if you do not want the thread system to set the value specifically!
If a value is not defines the <ThreadDefault> value of the parameter will be used.
This is useful when dealing with 3rdParty threads where you are not in control of the parameter setup.
!!!
Name:
"x" (string) : Name of thread
"x*y" (string) : Name of thread with wildcard character
Affinity:
"-1" : Put SW thread affinity in the hands of the scheduler - (default) -
"x" : Run thread on specified core
"x, y, ..." : Run thread on specified cores
Priority:
"idle" : Hint to CryEngine to run thread with pre-set priority
"below_normal" : Hint to CryEngine to run thread with pre-set priority
"normal" : Hint to CryEngine to run thread with pre-set priority - (default) -
"above_normal" : Hint to CryEngine to run thread with pre-set priority
"highest" : Hint to CryEngine to run thread with pre-set priority
"time_critical" : Hint to CryEngine to run thread with pre-set priority
"x" (number) : User defined thread priority number
StackSizeKB:
"0" : Let platform decide on the stack size - (default) -
"x" : Create thread with "x" KB of stack size
DisablePriorityBoost:
"true" : Disable priority boosting - (default) -
"false" : Enable priority boosting
-->
<ThreadConfig>
<!-- ============= -->
<!-- === PROVO === -->
<!-- ============= -->
<Platform name="Provo">
<ThreadDefault Affinity="-1" Priority="Normal" StackSizeKB="64"/>
<!-- [PROCESS] -->
<Thread name ="Main" Affinity="0" Priority="Above_Normal"/>
<!-- [RenderDLL] -->
<Thread name ="RenderThread" Affinity="2" Priority="Highest" StackSizeKB="128"/>
<Thread name ="RenderLoadingThread" Affinity="1" Priority="Above_Normal" StackSizeKB="72"/>
<Thread name ="ShaderCompile"/>
<!-- [SYSTEM] -->
<Thread name ="GFxMeshCacheReset"/>
<Thread name ="MTrace NetPump" Priority="25"/>
<Thread name ="NotificationNetwork"/>
<Thread name ="ReplayRecord"/>
<Thread name ="ResourceActivator"/>
<Thread name ="StatoscopeDataWriter"/>
<Thread name ="RemoteCommandClient"/>
<Thread name ="RemoteCommandServer"/>
<Thread name ="ServiceNetwork"/>
<Thread name ="SysCrashTestOnThread"/>
<!-- [SYSTEM] - JobSystem -->
<Thread name ="JobSystem_Worker_0(Blocking)" Affinity="1"/>
<Thread name ="JobSystem_Worker_0(Regular)" Affinity="1" StackSizeKB="256"/>
<Thread name ="JobSystem_Worker_1(Regular)" Affinity="3" StackSizeKB="256"/>
<Thread name ="JobSystem_Worker_2(Regular)" Affinity="4" StackSizeKB="256"/>
<Thread name ="JobSystem_Worker_3(Regular)" Affinity="5" StackSizeKB="256"/>
<!-- [SYSTEM] - Physics -->
<Thread name ="Physics" StackSizeKB="128"/>
<Thread name ="PhysicsWorkerThread_*" StackSizeKB="128"/>
<!-- [SYSTEM] - Streaming -->
<Thread name ="Streaming File IO HDD" Priority="Above_Normal" Affinity="1"/>
<Thread name ="Streaming File IO Optical" Priority="Above_Normal" Affinity="1"/>
<Thread name ="Streaming File IO InMemory" Priority="Above_Normal" Affinity="1"/>
<Thread name ="Streaming AsyncCallback" Affinity="5"/>
<Thread name ="Streaming AsyncCallback Pak 0" Affinity="5"/>
<!-- [SYSTEM] - Console -->
<Thread name ="RemoteConsoleServer"/>
<Thread name ="RemoteConsoleClient"/>
<!-- [NETWORK] -->
<Thread name ="Network"/>
<Thread name ="ServerProbe"/>
<Thread name ="NetworkDebugKit"/>
<Thread name ="NetFileDownload"/>
<Thread name ="NetworkWatchdog"/>
<Thread name ="NetAddressSolver"/>
<!-- [AI] -->
<Thread name ="NavigationSystemBackgroundUpdate"/>
<!-- [AUDIO] -->
<Thread name ="MainAudioThread" Affinity="1,3,4,5" Priority="below_normal" StackSize="ignore"/>
<Thread name ="Wwise_Device" Affinity="5" Priority="ignore" StackSize="ignore"/>
<Thread name ="Wwise_BankManager" Affinity="5" Priority="ignore" StackSize="ignore"/>
<Thread name ="Wwise_LEngine" Affinity="5" Priority="ignore" StackSize="ignore"/>
<Thread name ="Wwise_Monitor" Affinity="5" Priority="ignore" StackSize="ignore"/>
<!-- [ACTION] -->
<Thread name ="NetworkStallTicker"/>
<Thread name ="ZLibCompressor" Priority="Normal"/>
<!-- [INPUT] -->
<Thread name ="InputWorker"/>
<Thread name ="Synergy"/>
<!-- [LIVE_CREATE]-->
<Thread name ="LiveCreate_Server"/>
<Thread name ="LiveCreate_FileSync"/>
<Thread name ="LiveCreatePlatformService"/>
<Thread name ="LiveCreateUtilityService"/>
<!-- [SCALEFORM][3rd Party] -->
<Thread name ="GFxVideo_SoundUpdate" Affinity="5" Priority="time_critical" DisablePriorityBoost="ignore" StackSizeKB="ignore"/>
<Thread name ="GFxVideo_Decoder" Affinity="4" Priority="highest" DisablePriorityBoost="ignore" StackSizeKB="ignore"/>
<Thread name ="GFxVideo_Reader" Affinity="5" Priority="highest" DisablePriorityBoost="ignore" StackSizeKB="ignore"/>
</Platform>
<!-- ============ -->
<!-- === PC_Common === -->
<!-- ============ -->
<Platform name="PC_Common">
<ThreadDefault Affinity="-1" Priority="Normal" StackSizeKB="32"/>
<!-- [PROCESS] -->
<Thread name ="Main" Affinity="-1" Priority="Normal"/>
<!-- [SYSTEM] - JobSystem -->
<Thread name ="JobSystem_Worker_*(Blocking)" StackSizeKB="32"/>
<Thread name ="JobSystem_Worker_*(Regular)" StackSizeKB="256"/>
<!-- [SYSTEM] - Physics -->
<Thread name ="Physics" StackSizeKB="128"/>
<Thread name ="PhysicsWorkerThread_*" StackSizeKB="128"/>
<!-- [RenderDLL] -->
<Thread name ="RenderThread" StackSizeKB="128"/>
<Thread name ="RenderLoadingThread" Priority="Above_Normal" StackSizeKB="72"/>
<Thread name ="ShaderCompile"/>
<!-- [SYSTEM] -->
<Thread name ="GFxMeshCacheReset"/>
<Thread name ="MTrace NetPump" Priority="25" StackSizeKB="64"/>
<Thread name ="NotificationNetwork"/>
<Thread name ="ReplayRecord"/>
<Thread name ="ResourceActivator"/>
<Thread name ="StatoscopeDataWriter"/>
<Thread name ="RemoteCommandClient"/>
<Thread name ="RemoteCommandServer"/>
<Thread name ="ServiceNetwork"/>
<Thread name ="SysCrashTestOnThread"/>
<!-- [SYSTEM] - Streaming -->
<Thread name ="Streaming File IO HDD" Priority="Above_Normal"/>
<Thread name ="Streaming File IO Optical" Priority="Above_Normal"/>
<Thread name ="Streaming File IO InMemory" Priority="Above_Normal"/>
<Thread name ="Streaming AsyncCallback"/>
<Thread name ="Streaming AsyncCallback Pak 0"/>
<!-- [SYSTEM] - Console -->
<Thread name ="RemoteConsoleServer"/>
<Thread name ="RemoteConsoleClient"/>
<Thread name ="WindowsConsoleInput"/>
<Thread name ="UNIXConsoleInput"/>
<!-- [NETWORK] -->
<Thread name ="Network"/>
<Thread name ="ServerProbe"/>
<Thread name ="NetworkDebugKit"/>
<Thread name ="NetFileDownload"/>
<Thread name ="NetworkWatchdog" StackSizeKB="8"/>
<Thread name ="NetAddressSolver" StackSizeKB="16"/>
<!-- [AUDIO] -->
<Thread name ="MainAudioThread" Affinity="ignore" Priority="below_normal" StackSize="ignore"/>
<Thread name ="Wwise_Device" Affinity="ignore" Priority="ignore" StackSize="ignore"/>
<Thread name ="Wwise_BankManager" Affinity="ignore" Priority="ignore" StackSize="ignore"/>
<Thread name ="Wwise_LEngine" Affinity="ignore" Priority="ignore" StackSize="ignore"/>
<Thread name ="Wwise_Monitor" Affinity="ignore" Priority="ignore" StackSize="ignore"/>
<!-- [AI] -->
<Thread name ="NavigationSystemBackgroundUpdate"/>
<!-- [ACTION] -->
<Thread name ="NetworkStallTicker"/>
<Thread name ="ZLibCompressor" Priority="Normal" StackSizeKB="32"/>
<!-- [INPUT] -->
<Thread name ="InputWorker"/>
<Thread name ="Synergy"/>
<!-- [LIVE_CREATE]-->
<Thread name ="LiveCreate_Server"/>
<Thread name ="LiveCreate_FileSync"/>
<Thread name ="LiveCreatePlatformService"/>
<Thread name ="LiveCreateUtilityService"/>
<!-- [SCALEFORM][3rd Party] -->
<Thread name ="GFxVideo_SoundUpdate" Affinity="ignore" Priority="highest" DisablePriorityBoost="ignore" StackSizeKB="16"/>
<!-- Special case, to add additional decoder threads add a threads with an increase incremental number. "GFxVideo_Decoder_0" sets thread priority for all other decoder threads-->
<Thread name ="GFxVideo_Decoder_0" Affinity="ignore" Priority="normal" DisablePriorityBoost="ignore" StackSizeKB="ignore"/>
<Thread name ="GFxVideo_Decoder_1" Affinity="ignore" Priority="normal" DisablePriorityBoost="ignore" StackSizeKB="ignore"/>
</Platform>
<!-- ============ -->
<!-- === PC_8 === -->
<!-- ============ -->
<Platform name="PC_8">
<!-- Empty Example - Extend for 8 core specific machines. May override Common settings -->
</Platform>
<!-- ============ -->
<!-- === MAC_Common === -->
<!-- ============ -->
<Platform name="MAC_Common">
<ThreadDefault Affinity="-1" Priority="Normal" StackSizeKB="32"/>
</Platform>
<!-- ============ -->
<!-- === LINUX_Common === -->
<!-- ============ -->
<Platform name="LINUX_Common">
<ThreadDefault Affinity="-1" Priority="Normal" StackSizeKB="64"/>
<!-- [PROCESS] -->
<Thread name ="Main" Affinity="-1" Priority="Above_Normal"/>
<!-- [SYSTEM] - JobSystem -->
<Thread name ="JobSystem_Worker_*(Blocking)" StackSizeKB="32"/>
<Thread name ="JobSystem_Worker_*(Regular)" StackSizeKB="256"/>
<!-- [SYSTEM] - Physics -->
<Thread name ="Physics" StackSizeKB="128"/>
<Thread name ="PhysicsWorkerThread_*" StackSizeKB="128"/>
<!-- [RenderDLL] -->
<Thread name ="RenderThread" Priority="Above_Normal" StackSizeKB="128"/>
<Thread name ="RenderLoadingThread" Priority="Above_Normal" StackSizeKB="72"/>
<Thread name ="ShaderCompile"/>
<!-- [SYSTEM] -->
<Thread name ="GFxMeshCacheReset"/>
<Thread name ="MTrace NetPump" Priority="25" StackSizeKB="64"/>
<Thread name ="NotificationNetwork"/>
<Thread name ="ReplayRecord"/>
<Thread name ="ResourceActivator"/>
<Thread name ="StatoscopeDataWriter"/>
<Thread name ="RemoteCommandClient"/>
<Thread name ="RemoteCommandServer"/>
<Thread name ="ServiceNetwork"/>
<Thread name ="SysCrashTestOnThread"/>
<!-- [SYSTEM] - Streaming -->
<Thread name ="Streaming File IO HDD" Priority="Above_Normal"/>
<Thread name ="Streaming File IO Optical" Priority="Above_Normal"/>
<Thread name ="Streaming File IO InMemory" Priority="Above_Normal"/>
<Thread name ="Streaming AsyncCallback"/>
<Thread name ="Streaming AsyncCallback Pak 0"/>
<!-- [SYSTEM] - Console -->
<Thread name ="RemoteConsoleServer"/>
<Thread name ="RemoteConsoleClient"/>
<Thread name ="UNIXConsoleInput"/>
<!-- [NETWORK] -->
<Thread name ="Network"/>
<Thread name ="ServerProbe"/>
<Thread name ="NetworkDebugKit"/>
<Thread name ="NetFileDownload"/>
<Thread name ="NetworkWatchdog" StackSizeKB="8"/>
<Thread name ="NetAddressSolver"/>
<!-- [AUDIO] -->
<Thread name ="MainAudioThread" Affinity="ignore" Priority="below_normal" StackSize="ignore"/>
<Thread name ="Wwise_Device" Affinity="ignore" Priority="99" StackSize="ignore"/>
<Thread name ="Wwise_BankManager" Affinity="ignore" Priority="50" StackSize="ignore"/>
<Thread name ="Wwise_LEngine" Affinity="ignore" Priority="99" StackSize="ignore"/>
<Thread name ="Wwise_Monitor" Affinity="ignore" Priority="99" StackSize="ignore"/>
<!-- [AI] -->
<Thread name ="NavigationSystemBackgroundUpdate"/>
<!-- [ACTION] -->
<Thread name ="NetworkStallTicker"/>
<Thread name ="ZLibCompressor" Priority="Normal" StackSizeKB="32"/>
<!-- [INPUT] -->
<Thread name ="InputWorker"/>
<Thread name ="Synergy"/>
</Platform>
<!-- ============ -->
<!-- === ANDROID_Common === -->
<!-- ============ -->
<Platform name="ANDROID_Common">
<ThreadDefault Affinity="-1" Priority="Normal" StackSizeKB="32"/>
<!-- [PROCESS] -->
<Thread name ="Main" Priority="Above_Normal"/>
<!-- [SYSTEM] - JobSystem -->
<Thread name ="JobSystem_Worker_*(Blocking)" StackSizeKB="32"/>
<Thread name ="JobSystem_Worker_*(Regular)" StackSizeKB="256"/>
<!-- [SYSTEM] - Physics -->
<Thread name ="Physics" StackSizeKB="128"/>
<Thread name ="PhysicsWorkerThread_*" StackSizeKB="128"/>
<!-- [RenderDLL] -->
<Thread name ="RenderThread" Affinity="ignore" Priority="Above_Normal" StackSizeKB="128"/>
<Thread name ="RenderLoadingThread" Affinity="ignore" Priority="Above_Normal" StackSizeKB="72"/>
<Thread name ="ShaderCompile"/>
<!-- [SYSTEM] -->
<Thread name ="GFxMeshCacheReset"/>
<Thread name ="MTrace NetPump" Priority="25" StackSizeKB="64"/>
<Thread name ="NotificationNetwork"/>
<Thread name ="ReplayRecord"/>
<Thread name ="ResourceActivator"/>
<Thread name ="StatoscopeDataWriter"/>
<Thread name ="RemoteCommandClient"/>
<Thread name ="RemoteCommandServer"/>
<Thread name ="ServiceNetwork"/>
<Thread name ="SysCrashTestOnThread"/>
<!-- [AUDIO] -->
<Thread name ="MainAudioThread" Affinity="ignore" Priority="below_normal" StackSize="ignore"/>
<Thread name ="Wwise_Device" Affinity="ignore" Priority="99" StackSize="ignore"/>
<Thread name ="Wwise_BankManager" Affinity="ignore" Priority="50" StackSize="ignore"/>
<Thread name ="Wwise_LEngine" Affinity="ignore" Priority="99" StackSize="ignore"/>
<Thread name ="Wwise_Monitor" Affinity="ignore" Priority="99" StackSize="ignore"/>
<!-- [SYSTEM] - Streaming -->
<Thread name ="Streaming File IO HDD" Priority="Above_Normal"/>
<Thread name ="Streaming File IO Optical" Priority="Above_Normal"/>
<Thread name ="Streaming File IO InMemory" Priority="Above_Normal"/>
<Thread name ="Streaming AsyncCallback"/>
<Thread name ="Streaming AsyncCallback Pak 0"/>
<!-- [SYSTEM] - Console -->
<Thread name ="RemoteConsoleServer"/>
<!-- [NETWORK] -->
<Thread name ="Network"/>
<Thread name ="ServerProbe"/>
<Thread name ="NetworkDebugKit"/>
<Thread name ="NetFileDownload"/>
<Thread name ="NetworkWatchdog" StackSizeKB="8"/>
<Thread name ="NetAddressSolver" StackSizeKB="16"/>
<!-- [ACTION] -->
<Thread name ="NetworkStallTicker"/>
<Thread name ="ZLibCompressor" Affinity="ignore" Priority="Above_Normal" StackSizeKB="32"/>
</Platform>
</ThreadConfig>

@ -1,128 +0,0 @@
<!--
= Platform names =
(case insensitive)
"ANDROID"
"PROVO"
"PC"
"MAC"
= Basic Layout =
<ThreadConfig>
<Platform name="XXX">
<ThreadDefault Affinity="XX" Priority="XX" StackSizeKB="XX">
<Thread name ="A" Affinity="XX" Priority="XX" StackSizeKB="XX">
<Thread name ="B" Affinity="XX" >
...
</Platform>
<Platform name="YYY">
...
</Platform>
</ThreadConfig>
= Parser Order for Platform =
1. PlatformName_Common (valid for all potential platform configurations. Can be overridden by concert platform configuration)
2. PlatformName or PlatformName_X (for platforms with unknown CPU count where X is the number of potential cores. The equal or next lower matching configuration for the identified core count at runtime will be taken)
Note: Overriding of thread configuration by later parsed configuration allowed.
= <ThreadDefault> and <Thread> XML attributes =
!!!
Note: Use "ignore" as value if you do not want the thread system to set the value specifically!
If a value is not defines the <ThreadDefault> value of the parameter will be used.
This is useful when dealing with 3rdParty threads where you are not in control of the parameter setup.
!!!
Name:
"x" (string) : Name of thread
"x*y" (string) : Name of thread with wildcard character
Affinity:
"-1" : Put SW thread affinity in the hands of the scheduler - (default) -
"x" : Run thread on specified core
"x, y, ..." : Run thread on specified cores
Priority:
"idle" : Hint to CryEngine to run thread with pre-set priority
"below_normal" : Hint to CryEngine to run thread with pre-set priority
"normal" : Hint to CryEngine to run thread with pre-set priority - (default) -
"above_normal" : Hint to CryEngine to run thread with pre-set priority
"highest" : Hint to CryEngine to run thread with pre-set priority
"time_critical" : Hint to CryEngine to run thread with pre-set priority
"x" (number) : User defined thread priority number
StackSizeKB:
"0" : Let platform decide on the stack size - (default) -
"x" : Create thread with "x" KB of stack size
DisablePriorityBoost:
"true" : Disable priority boosting - (default) -
"false" : Enable priority boosting
-->
<ThreadConfig>
<!-- ============ -->
<!-- === PC_Common === -->
<!-- ============ -->
<Platform name="PC_Common">
<ThreadDefault Affinity="-1" Priority="Normal" StackSizeKB="32"/>
<!-- [SANDBOX] -->
<Thread name ="TextureViewer"/>
<Thread name ="TextureDatabaseCreator"/>
<Thread name ="MaterialFilesScanning"/>
<Thread name ="FileChangeMonitor"/>
<Thread name ="FileSystemSearcher"/>
<Thread name ="BackgroundTask_IO"/>
<Thread name ="BackgroundTask_*"/>
<!-- [SANDBOX] - Dialogues -->
<Thread name ="ResourceCompilerDialog"/>
<!-- [SANDBOX] - Telemetry -->
<Thread name ="TelemetryPipeThread"/>
<!-- [SANDBOX] - Asset Browser -->
<Thread name ="AssetMetaDataFileDB_CachingInfo"/>
<Thread name ="AssetMetaDataFileDB_LoadAndUpdate"/>
<!-- [SANDBOX] - Console -->
<Thread name ="ConsoleHotUpdate"/>
<Thread name ="Console Synchronization"/>
<!-- [SANDBOX] - LiveCreate -->
<Thread name ="LiveCreate_PeerComm"/>
<Thread name ="LiveCreate_SyncFiles"/>
<Thread name ="LiveCreate_CheckPowerOn"/>
<!-- [SANDBOX] - Plug-ins -->
<Thread name ="PerforcePlugin"/>
<!-- [SANDBOX] - Utility -->
<Thread name ="FileIndexing"/>
<Thread name ="LODChainGenerateThread"/>
<Thread name ="VisualChangeCalculatorView"/>
<!-- [SANDBOX] - Segmented World -->
<Thread name ="SegWorld_MapUpdater"/>
<Thread name ="SegWorld_WorldUpdater"/>
<Thread name ="SegWorld_ExportSurfaceTexture_*"/>
<!-- [SANDBOX] - Indirect Lighting -->
<Thread name ="SHLighting_*" StackSizeKB="1024"/>
<Thread name ="SHLighting_TriRaster" StackSizeKB="1024"/>
</Platform>
<!-- ============ -->
<!-- === PC_8 === -->
<!-- ============ -->
<Platform name="PC_8">
<!-- Empty Example - Extend for 8 core specific machines. May override Common settings -->
</Platform>
</ThreadConfig>

@ -1,14 +0,0 @@
{
"Amazon": {
"AssetProcessor": {
"Settings": {
"RC cgf": {
"ignore": true
},
"RC fbx": {
"ignore": true
}
}
}
}
}

@ -10,6 +10,4 @@
#
set(GEM_DEPENDENCIES
Gem::Atom_RHI_Metal.Private
Gem::Atom_RHI_Null.Private
)

@ -10,10 +10,4 @@
#
set(GEM_DEPENDENCIES
Gem::Atom_RHI_Null.Private
Gem::Atom_RHI_Null.Builders
Gem::Atom_RHI_Metal.Private
Gem::Atom_RHI_Metal.Builders
Gem::Atom_RHI_Vulkan.Builders
Gem::Atom_RHI_DX12.Builders
)

@ -10,7 +10,4 @@
#
set(GEM_DEPENDENCIES
Gem::Atom_RHI_Vulkan.Private
Gem::Atom_RHI_DX12.Private
Gem::Atom_RHI_Null.Private
)

@ -11,11 +11,4 @@
set(GEM_DEPENDENCIES
Gem::QtForPython.Editor
Gem::Atom_RHI_Vulkan.Private
Gem::Atom_RHI_Vulkan.Builders
Gem::Atom_RHI_DX12.Private
Gem::Atom_RHI_DX12.Builders
Gem::Atom_RHI_Null.Private
Gem::Atom_RHI_Null.Builders
Gem::Atom_RHI_Metal.Builders
)

@ -42,17 +42,7 @@ set(GEM_DEPENDENCIES
Gem::SurfaceData
Gem::GradientSignal
Gem::Vegetation
Gem::Atom_RHI.Private
Gem::Atom_RPI.Private
Gem::Atom_Feature_Common
Gem::Atom_Bootstrap
Gem::Atom_Component_DebugCamera
Gem::AtomImGuiTools
Gem::AtomLyIntegration_CommonFeatures
Gem::EMotionFX_Atom
Gem::ImguiAtom
Gem::Atom_AtomBridge
Gem::AtomFont
Gem::NvCloth
Gem::Blast
)

@ -50,24 +50,9 @@ set(GEM_DEPENDENCIES
Gem::Vegetation.Editor
Gem::GraphModel.Editor
Gem::LandscapeCanvas.Editor
Gem::Atom_RHI.Private
Gem::EMotionFX.Editor
Gem::Atom_RPI.Builders
Gem::Atom_RPI.Editor
Gem::Atom_Feature_Common.Builders
Gem::Atom_Feature_Common.Editor
Gem::ImGui.Editor
Gem::Atom_Bootstrap
Gem::Atom_Asset_Shader.Builders
Gem::Atom_Component_DebugCamera
Gem::AtomImGuiTools
Gem::AtomLyIntegration_CommonFeatures.Editor
Gem::EMotionFX_Atom.Editor
Gem::ImageProcessingAtom.Editor
Gem::Atom_AtomBridge.Editor
Gem::ImguiAtom
Gem::AtomFont
Gem::AtomToolsFramework.Editor
Gem::NvCloth.Editor
Gem::Blast.Editor
)

@ -123,6 +123,21 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
)
endif()
## Prefab ##
if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
ly_add_pytest(
NAME AutomatedTesting::PrefabTests
TEST_SUITE main
TEST_SERIAL
PATH ${CMAKE_CURRENT_LIST_DIR}/prefab/TestSuite_Main.py
TIMEOUT 1500
RUNTIME_DEPENDENCIES
Legacy::Editor
AZ::AssetProcessor
AutomatedTesting.Assets
)
endif()
## Editor Python Bindings ##
if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
ly_add_pytest(

@ -11,7 +11,6 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# Test case ID : C18977329
# Test Case Title : Add cloth simulation to a Mesh
# URL of the test case : https://testrail.agscollab.com/index.php?/cases/view/18977329
# fmt: off
class Tests:

@ -11,7 +11,6 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# Test case ID : C18977330
# Test Case Title : Add cloth simulation to an Actor
# URL of the test case : https://testrail.agscollab.com/index.php?/cases/view/18977330
# fmt: off
class Tests:

@ -12,7 +12,6 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# Test case ID : C28798177
# Test Case Title : White Box Tool Component can be added to an Entity
# URL of the test case : https://testrail.agscollab.com/index.php?/cases/view/28798177
# fmt:off

@ -12,7 +12,6 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# Test case ID : C28798205
# Test Case Title : From the White Box Component Card the White Box Mesh can be set to be invisible in Game View
# URL of the test case : https://testrail.agscollab.com/index.php?/cases/view/28798205
# fmt:off

@ -12,7 +12,6 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# Test case ID : C29279329
# Test Case Title : White Box mesh shape can be changed with the Default Shape dropdown on the Component
# URL of the test case : https://testrail.agscollab.com/index.php?/cases/view/29279329
# fmt:off

@ -18,7 +18,7 @@ import pytest
import editor_python_test_tools.hydra_test_utils as hydra
logger = logging.getLogger(__name__)
EDITOR_TIMEOUT = 120
EDITOR_TIMEOUT = 300
TEST_DIRECTORY = os.path.join(os.path.dirname(__file__), "atom_hydra_scripts")

@ -82,42 +82,34 @@ class TestDistanceBetweenFilterComponentOverrides(EditorTestHelper):
editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", veg_system_settings_component,
'Configuration|Area System Settings|Sector Point Density', 16)
# Add a Vegetation Debugger component to allow area refreshes
hydra.add_level_component("Vegetation Debugger")
# 5) Add a Vegetation Distance Between Filter, toggle overrides on both the component and descriptor,
# and verify initial instance counts are accurate
spawner_entity.add_component("Vegetation Distance Between Filter")
spawner_entity.get_set_test(3, "Configuration|Allow Per-Item Overrides", True)
spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Distance Between Filter (Radius)|Override Enabled", True)
general.run_console('veg_debugClearAllAreas')
self.test_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_a, 0.5, 1), 5.0) and \
self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_b, 0.5, 2), 5.0) and \
self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_c, 0.5, 2), 5.0) and \
self.test_success
num_expected = 16 * 16
initial_success = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0)
self.test_success = self.test_success and initial_success
# 6) Change Radius Min to 1.0, refresh, and verify instance counts are accurate
spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Distance Between Filter (Radius)|Radius Min", 1.0)
general.run_console('veg_debugClearAllAreas')
self.test_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_a, 0.5, 1), 5.0) and \
self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_b, 0.5, 0), 5.0) and \
self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_c, 0.5, 1), 5.0) and \
self.test_success
point_a_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_a, 0.5, 1), 5.0)
point_b_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_b, 0.5, 0), 5.0)
point_c_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_c, 0.5, 1), 5.0)
self.test_success = self.test_success and point_a_success and point_b_success and point_c_success
# 7) Change Radius Min to 2.0, refresh, and verify instance counts are accurate
spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Distance Between Filter (Radius)|Radius Min", 2.0)
general.run_console('veg_debugClearAllAreas')
self.test_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_a, 0.5, 1), 5.0) and \
self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_b, 0.5, 0), 5.0) and \
self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_c, 0.5, 0), 5.0) and \
self.test_success
point_a_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_a, 0.5, 1), 5.0)
point_b_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_b, 0.5, 0), 5.0)
point_c_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_c, 0.5, 0), 5.0)
self.test_success = self.test_success and point_a_success and point_b_success and point_c_success
# 8) Change Radius Min to 16.0, refresh, and verify instance counts are accurate, only a single instance should plant
spawner_entity.get_set_test(2, "Configuration|Embedded Assets|[0]|Distance Between Filter (Radius)|Radius Min", 16.0)
general.run_console('veg_debugClearAllAreas')
num_expected_instances = 1
final_check_success = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected_instances), 5.0)
self.test_success = final_check_success and self.test_success
self.test_success = self.test_success and final_check_success
test = TestDistanceBetweenFilterComponentOverrides()

@ -80,35 +80,29 @@ class TestDistanceBetweenFilterComponent(EditorTestHelper):
editor.EditorComponentAPIBus(bus.Broadcast, "SetComponentProperty", veg_system_settings_component,
'Configuration|Area System Settings|Sector Point Density', 16)
# Add a Vegetation Debugger component to allow area refreshes
hydra.add_level_component("Vegetation Debugger")
# 5) Add a Vegetation Distance Between Filter and verify initial instance counts are accurate
spawner_entity.add_component("Vegetation Distance Between Filter")
self.test_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_a, 0.5, 1), 5.0) and \
self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_b, 0.5, 2), 5.0) and \
self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_c, 0.5, 2), 5.0) and \
self.test_success
num_expected = 16 * 16
num_expected = 16 * 16
initial_success = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected), 5.0)
self.test_success = self.test_success and initial_success
# 6) Change Radius Min to 1.0, refresh, and verify instance counts are accurate
spawner_entity.get_set_test(3, "Configuration|Radius Min", 1.0)
general.run_console('veg_debugClearAllAreas')
self.test_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_a, 0.5, 1), 5.0) and \
self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_b, 0.5, 0), 5.0) and \
self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_c, 0.5, 1), 5.0) and \
self.test_success
point_a_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_a, 0.5, 1), 5.0)
point_b_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_b, 0.5, 0), 5.0)
point_c_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_c, 0.5, 1), 5.0)
self.test_success = self.test_success and point_a_success and point_b_success and point_c_success
# 7) Change Radius Min to 2.0, refresh, and verify instance counts are accurate
spawner_entity.get_set_test(3, "Configuration|Radius Min", 2.0)
general.run_console('veg_debugClearAllAreas')
self.test_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_a, 0.5, 1), 5.0) and \
self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_b, 0.5, 0), 5.0) and \
self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_c, 0.5, 0), 5.0) and \
self.test_success
point_a_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_a, 0.5, 1), 5.0)
point_b_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_b, 0.5, 0), 5.0)
point_c_success = self.wait_for_condition(lambda: dynveg.validate_instance_count(instance_query_point_c, 0.5, 0), 5.0)
self.test_success = self.test_success and point_a_success and point_b_success and point_c_success
# 8) Change Radius Min to 16.0, refresh, and verify instance counts are accurate
spawner_entity.get_set_test(3, "Configuration|Radius Min", 16.0)
general.run_console('veg_debugClearAllAreas')
num_expected_instances = 1
final_check_success = self.wait_for_condition(lambda: dynveg.validate_instance_count_in_entity_shape(spawner_entity.id, num_expected_instances), 5.0)
self.test_success = final_check_success and self.test_success

@ -68,7 +68,7 @@ def C14976308_ScriptCanvas_SetKinematicTargetTransform():
the script deactivates Signal, Sphere's transform will update to that of Transform_Target.
NOTE: There is a known bug (LY-107723) which causes the rotation to update to a value that is not sufficiently close
to the expected result when using Set Kinematic Target which will cause the test to fail:
https://jira.agscollab.com/browse/LY-107723
LY-107723
Test Steps:
1) Open level and enter game mode

@ -13,7 +13,6 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# Test case ID : C3510644
# Test Case Title : Check that the collision layer and collision group of the terrain can be changed
# and the collision behavior of the terrain changes accordingly
# URL of the test case : https://testrail.agscollab.com/index.php?/cases/view/3510644
# fmt: off

@ -239,7 +239,7 @@ def C6321601_Force_HighValuesDirectionAxes():
force_notification_handler.add_callback("OnCalculateNetForce", on_calc_net_force)
# Wait for 3 secs, because there is a known bug identified and filed in
# JIRA https://jira.agscollab.com/browse/LY-107677
# JIRA LY-107677
# The error "[Error] Huge object being added to a COctreeNode, name: 'MeshComponentRenderNode', objBox:"
# will show (if occured) in about 3 sec into the game mode.
helper.wait_for_condition(has_physx_error, 3.0)

@ -50,7 +50,7 @@ class TestAutomation(TestAutomationBase):
unexpected_lines = ["Assert"]
self._run_test(request, workspace, editor, test_module, expected_lines, unexpected_lines)
# BUG: https://jira.agscollab.com/browse/LY-107723")
# BUG: LY-107723")
def test_C14976308_ScriptCanvas_SetKinematicTargetTransform(self, request, workspace, editor):
from . import C14976308_ScriptCanvas_SetKinematicTargetTransform as test_module

@ -12,7 +12,7 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
'''
This unittest might have to be refactored once changes to Physmaterial_Editor.py are made.
These changes will occur after the but, reverence below is resloved.
Bug: https://jira.agscollab.com/browse/LY-107392
Bug: LY-107392
'''
class Tests:
opening_bad_file = ("Bad file could not be opened", "Bad file was opened")

@ -0,0 +1,76 @@
"""
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
its licensors.
For complete copyright and license terms please see the LICENSE at the root of this
distribution (the "License"). All use of this software is governed by the License,
or, if provided, by the license below or the license accompanying this file. Do not
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
"""
# fmt:off
class Tests():
find_empty_entity = ("Entity: 'EmptyEntity' found", "Entity: 'EmptyEntity' *not* found in level")
empty_entity_pos = ("'EmptyEntity' position is at the expected position", "'EmptyEntity' position is *not* at the expected position")
find_pxentity = ("Entity: 'EntityWithPxCollider' found", "Entity: 'EntityWithPxCollider' *not* found in level")
pxentity_component = ("Entity: 'EntityWithPxCollider' has a Physx Collider", "Entity: 'EntityWithPxCollider' does *not* have a Physx Collider")
# fmt:on
def PrefabLevel_OpensLevelWithEntities():
"""
Opens the level that contains 2 entities, "EmptyEntity" and "EntityWithPxCollider".
This test makes sure that both entities exist after opening the level and that:
- EmptyEntity is at Position: (10, 20, 30)
- EntityWithPxCollider has a PhysXCollider component
"""
import os
import sys
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
import editor_python_test_tools.hydra_editor_utils as hydra
import azlmbr.entity as entity
import azlmbr.bus as bus
from azlmbr.math import Vector3
EXPECTED_EMPTY_ENTITY_POS = Vector3(10.00, 20.0, 30.0)
helper.init_idle()
helper.open_level("prefab", "PrefabLevel_OpensLevelWithEntities")
def find_entity(entity_name):
searchFilter = entity.SearchFilter()
searchFilter.names = [entity_name]
entityIds = entity.SearchBus(bus.Broadcast, 'SearchEntities', searchFilter)
if entityIds[0].IsValid():
return entityIds[0]
return None
#Checks for an entity called "EmptyEntity"
helper.wait_for_condition(lambda: find_entity("EmptyEntity").IsValid(), 5.0)
empty_entity_id = find_entity("EmptyEntity")
Report.result(Tests.find_empty_entity, empty_entity_id.IsValid())
# Checks if the EmptyEntity is in the correct position and if it fails, it will provide the expected postion and the actual postion of the entity in the Editor log
empty_entity_pos = azlmbr.components.TransformBus(azlmbr.bus.Event, "GetWorldTranslation", empty_entity_id)
is_at_position = empty_entity_pos.IsClose(EXPECTED_EMPTY_ENTITY_POS)
Report.result(Tests.empty_entity_pos, is_at_position)
if not is_at_position:
Report.info(f'Expected position: {EXPECTED_EMPTY_ENTITY_POS.ToString()}, actual position: {empty_entity_pos.ToString()}')
#Checks for an entity called "EntityWithPxCollider" and if it has the PhysX Collider component
pxentity = find_entity("EntityWithPxCollider")
Report.result(Tests.find_pxentity, pxentity.IsValid())
pxcollider_id = hydra.get_component_type_id("PhysX Collider")
hasComponent = azlmbr.editor.EditorComponentAPIBus(azlmbr.bus.Broadcast, 'HasComponentOfType', pxentity, pxcollider_id)
Report.result(Tests.pxentity_component, hasComponent)
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test (PrefabLevel_OpensLevelWithEntities)

@ -0,0 +1,35 @@
"""
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
its licensors.
For complete copyright and license terms please see the LICENSE at the root of this
distribution (the "License"). All use of this software is governed by the License,
or, if provided, by the license below or the license accompanying this file. Do not
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
"""
# This suite consists of all test cases that are passing and have been verified.
import pytest
import os
import sys
from ly_test_tools import LAUNCHERS
sys.path.append (os.path.dirname (os.path.abspath (__file__)) + '/../automatedtesting_shared')
from base import TestAutomationBase
@pytest.mark.SUITE_main
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
@pytest.mark.parametrize("project", ["AutomatedTesting"])
class TestAutomation(TestAutomationBase):
def _run_prefab_test(self, request, workspace, editor, test_module):
self._run_test(request, workspace, editor, test_module, ["--regset=/Amazon/Preferences/EnablePrefabSystem=true"])
def test_PrefabLevel_OpensLevelWithEntities(self, request, workspace, editor, launcher_platform):
from . import PrefabLevel_OpensLevelWithEntities as test_module
self._run_prefab_test(request, workspace, editor, test_module)

@ -0,0 +1,10 @@
"""
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
its licensors.
For complete copyright and license terms please see the LICENSE at the root of this
distribution (the "License"). All use of this software is governed by the License,
or, if provided, by the license below or the license accompanying this file. Do not
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
"""

@ -10,7 +10,6 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
Test case ID: T92569013
Test Case Title: Script Event file can be created
URL of the test case: https://testrail.agscollab.com/index.php?/tests/view/92569013
"""

@ -12,7 +12,6 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
Test case ID: T92568942
Test Case Title: Clicking the "+" button and selecting "New Script Event" opens the
Asset Editor with a new Script Event asset
URL of the test case: https://testrail.agscollab.com/index.php?/tests/view/92568942
"""
from PySide2 import QtWidgets

@ -11,7 +11,6 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
Test case ID: T92568856
Test Case Title: Multiple Entities can be targeted in the Debugger tool
URLs of the test case: https://testrail.agscollab.com/index.php?/tests/view/92568856
"""

@ -11,7 +11,6 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
Test case ID: T92569137
Test Case Title: Multiple Graphs can be targeted in the Debugger tool
URLs of the test case: https://testrail.agscollab.com/index.php?/tests/view/92569137
"""

@ -10,7 +10,6 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
Test case ID: C1702824
Test Case Title: Docking
URLs of the test case: https://testrail.agscollab.com/index.php?/cases/view/1702824
"""

@ -11,10 +11,8 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
Test case ID: T92569049
Test Case Title: Edit > Undo undoes the last action
URL of the test case: https://testrail.agscollab.com/index.php?/tests/view/92569049
Test case ID: T92569051
Test Case Title: Edit > Redo redoes the last undone action
URL of the test case: https://testrail.agscollab.com/index.php?/tests/view/92569051
"""

@ -10,7 +10,6 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
Test case ID: T92562978
Test Case Title: Script Canvas Component can be added to an entity
URL of the test case: https://testrail.agscollab.com/index.php?/tests/view/92562978
"""

@ -11,10 +11,8 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
Test case ID: T92569037
Test Case Title: File > New Script creates a new script
URL of the test case: https://testrail.agscollab.com/index.php?/tests/view/92569037
Test case ID: T92569039
Test Case Title: File > Open opens the Open... dialog
URL of the test case: https://testrail.agscollab.com/index.php?/tests/view/92569039
"""
import os

@ -11,11 +11,9 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
Test case ID: T92563070
Test Case Title: Graphs can be closed by clicking X on the Graph name tab
URL of the test case: https://testrail.agscollab.com/index.php?/tests/view/92563070
Test case ID: T92563068
Test Case Title: Save Prompt: User is prompted to save a graph on close after
creating a new graph
URL of the test case: https://testrail.agscollab.com/index.php?/tests/view/92563068
"""
import os

@ -11,10 +11,8 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
Test case ID: T92569079
Test Case Title: View > Zoom In zooms the graph in
URL of the test case: https://testrail.agscollab.com/index.php?/tests/view/92569079
Test case ID: T92569081
Test Case Title: View > Zoom In zooms the graph out
URL of the test case: https://testrail.agscollab.com/index.php?/tests/view/92569081
"""

@ -9,9 +9,9 @@ remove or modify any license notices. This file is distributed on an "AS IS" BAS
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
"""
def init():
import os
import sys
sys.path.append(os.path.dirname(os.path.abspath(__file__)) + '/../automatedtesting_shared')
sys.path.append(os.path.dirname(os.path.abspath(__file__)) + '/../EditorPythonTestTools/editor_python_test_tools')

@ -0,0 +1,128 @@
"""
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
its licensors.
For complete copyright and license terms please see the LICENSE at the root of this
distribution (the "License"). All use of this software is governed by the License,
or, if provided, by the license below or the license accompanying this file. Do not
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
Test case ID: T92562988
Test Case Title: Left-click/double click expands and collapses node categories
"""
# fmt: off
class Tests():
pane_open = ("Script Canvas pane successfully opened", "Script Canvas pane failed to open")
click_expand = ("Category expanded on left click", "Category failed to expand on left click")
click_collapse = ("Category collapsed on left click", "Category failed to collapse on left click")
dClick_expand = ("Category expanded on double click", "Category failed to expand on double click")
dClick_collapse = ("Category collapsed on double click", "Category failed to collapse on double click")
# fmt: on
def NodeCategory_ExpandOnClick():
"""
Summary:
Verifying the expand/collapse functionality on node categories
Expected Behavior:
The node category should expand when double clicked or when the drop down indicator is
left-clicked. Once expanded, it should be collapsed via the same actions.
Test Steps:
1) Open Script Canvas pane
2) Get the SC window objects
3) Ensure all categories are collapsed for a clean state
4) Left-Click on a node category arrow to expand it
5) Verify it expanded
6) Left-Click on a node category arrow to collapse it
7) Verify it collapsed
8) Double-Click on a node category to expand it
9) Verify it expanded
10) Double-Click on a node category to collapse it
11) Verify it collapsed
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
from utils import Report
from PySide2 import QtCore, QtWidgets, QtTest
from PySide2.QtTest import QTest
import pyside_utils
import azlmbr.legacy.general as general
def left_click_arrow(item_view, index):
original_state = item_view.isExpanded(index)
rect_center_y = item_view.visualRect(index).center().y()
rect_left_x = item_view.visualRect(index).left()
for i in range(5): # this range can be increased for safe side
QtTest.QTest.mouseClick(
item_view.viewport(),
QtCore.Qt.LeftButton,
QtCore.Qt.NoModifier,
QtCore.QPoint(rect_left_x - i, rect_center_y),
)
if item_view.isExpanded(index) != original_state:
break
def double_click(item_view, index):
item_index_center = item_view.visualRect(index).center()
# Left click on the item before trying to double click, will otherwise fail to expand
# as first click would highlight and second click would be a 'single click'
pyside_utils.item_view_index_mouse_click(item_view, index)
QTest.mouseDClick(item_view.viewport(), QtCore.Qt.LeftButton, QtCore.Qt.NoModifier, item_index_center)
# 1) Open Script Canvas pane
general.open_pane("Script Canvas")
Report.critical_result(Tests.pane_open, general.is_pane_visible("Script Canvas"))
# 2) Get the SC window objects
editor_window = pyside_utils.get_editor_main_window()
sc = editor_window.findChild(QtWidgets.QDockWidget, "Script Canvas")
if sc.findChild(QtWidgets.QDockWidget, "NodePalette") is None:
action = pyside_utils.find_child_by_pattern(sc, {"text": "Node Palette", "type": QtWidgets.QAction})
action.trigger()
node_palette = sc.findChild(QtWidgets.QDockWidget, "NodePalette")
nodeTree = node_palette.findChild(QtWidgets.QTreeView, "treeView")
ai_index = pyside_utils.find_child_by_pattern(nodeTree, "AI")
# 3) Ensure all categories are collapsed for a clean state
nodeTree.collapseAll()
# 4) Left-Click on a node category arrow to expand it
left_click_arrow(nodeTree, ai_index)
# 5) Verify it expanded
Report.result(Tests.click_expand, nodeTree.isExpanded(ai_index))
# 6) Left-Click on a node category arrow to collapse it
left_click_arrow(nodeTree, ai_index)
# 7) Verify it collapsed
Report.result(Tests.click_collapse, not nodeTree.isExpanded(ai_index))
# 8) Double-Click on a node category to expand it
double_click(nodeTree, ai_index)
# 9) Verify it expanded
Report.result(Tests.dClick_expand, nodeTree.isExpanded(ai_index))
# 10) Double-Click on a node category to collapse it
double_click(nodeTree, ai_index)
# 11) Verify it collapsed
Report.result(Tests.dClick_collapse, not nodeTree.isExpanded(ai_index))
if __name__ == "__main__":
import ImportPathHelper as imports
imports.init()
from utils import Report
Report.start_test(NodeCategory_ExpandOnClick)

@ -10,7 +10,6 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
Test case ID: T92568982
Test Case Title: Renaming variables in the Node Inspector
URL of the test case: https://testrail.agscollab.com/index.php?/tests/view/92568982
"""

@ -10,7 +10,6 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
Test case ID: T92562993
Test Case Title: Clicking the X button on the Search Box clears the currently entered string
URL of the test case: https://testrail.agscollab.com/index.php?/tests/view/92562993
"""

@ -0,0 +1,91 @@
"""
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
its licensors.
For complete copyright and license terms please see the LICENSE at the root of this
distribution (the "License"). All use of this software is governed by the License,
or, if provided, by the license below or the license accompanying this file. Do not
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
"""
# fmt: off
class Tests():
set_search_string = ("Search string is set", "Search string is not set")
search_string_deleted = ("Search string deleted as expected", "Search string not deleted")
# fmt: on
def NodePalette_SearchText_Deletion():
"""
Summary:
We enter some string in the Node Palette Search box, select that text and delete it.
Expected Behavior:
After RightClick->Delete the text in the Searchbox should be deleted.
Test Steps:
1) Open Script Canvas window (Tools > Script Canvas)
2) Get the SC window object
3) Open Node Manager if not opened already
4) Set some string in the Search box
5) Verify if the test string is set
6) Delete search string using right click and verify if it is cleared
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
from PySide2 import QtWidgets, QtTest, QtCore
from utils import TestHelper as helper
import azlmbr.legacy.general as general
import pyside_utils
TEST_STRING = "TestString"
# 1) Open Script Canvas window (Tools > Script Canvas)
general.idle_enable(True)
general.open_pane("Script Canvas")
helper.wait_for_condition(lambda: general.is_pane_visible("Script Canvas"), 3.0)
# 2) Get the SC window object
editor_window = pyside_utils.get_editor_main_window()
sc = editor_window.findChild(QtWidgets.QDockWidget, "Script Canvas")
# 3) Open Node Manager if not opened already
if sc.findChild(QtWidgets.QDockWidget, "NodePalette") is None:
action = pyside_utils.find_child_by_pattern(sc, {"text": "Node Palette", "type": QtWidgets.QAction})
action.trigger()
node_palette = sc.findChild(QtWidgets.QDockWidget, "NodePalette")
search_frame = node_palette.findChild(QtWidgets.QFrame, "searchFrame")
# 4) Set some string in the Search box
search_box = search_frame.findChild(QtWidgets.QLineEdit, "searchFilter")
search_box.setText(TEST_STRING)
# 5) Verify if the test string is set
result = helper.wait_for_condition(lambda: search_box.text() == TEST_STRING, 1.0)
Report.result(Tests.set_search_string, result)
# 6) Delete search string using right click and verify if it is cleared
QtTest.QTest.keyClick(search_box, QtCore.Qt.Key_A, QtCore.Qt.ControlModifier)
pyside_utils.trigger_context_menu_entry(search_box, "Delete")
result = helper.wait_for_condition(lambda: search_box.text() == "", 2.0)
Report.result(Tests.search_string_deleted, result)
if __name__ == "__main__":
import ImportPathHelper as imports
imports.init()
from utils import Report
Report.start_test(NodePalette_SearchText_Deletion)

@ -11,7 +11,6 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
Test case ID: T92568940
Test Case Title: Categories and Nodes can be selected
URL of the test case: https://testrail.agscollab.com/index.php?/tests/view/92568940
"""

@ -0,0 +1,117 @@
"""
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
its licensors.
For complete copyright and license terms please see the LICENSE at the root of this
distribution (the "License"). All use of this software is governed by the License,
or, if provided, by the license below or the license accompanying this file. Do not
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
"""
# fmt: off
class Tests():
node_duplicated = ("Successfully duplicated node", "Failed to duplicate the node")
# fmt: on
def Node_HappyPath_DuplicateNode():
"""
Summary:
Duplicating node in graph
Expected Behavior:
Upon selecting a node and pressing Ctrl+D, the node will be duplicated
Test Steps:
1) Open Script Canvas window (Tools > Script Canvas)
2) Open a new graph
3) Add node to graph
4) Duplicate node
5) Verify the node was duplicated6) Verify the node was duplicated
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
from PySide2 import QtWidgets, QtTest
from PySide2.QtCore import Qt
from editor_python_test_tools.utils import Report
from editor_python_test_tools.utils import TestHelper as helper
import editor_python_test_tools.pyside_utils as pyside_utils
import azlmbr.legacy.general as general
WAIT_FRAMES = 200
NODE_NAME = "Print"
NODE_CATEGORY = "Debug"
EXPECTED_STRING = f"{NODE_NAME} - {NODE_CATEGORY} (2 Selected)"
def command_line_input(command_str):
cmd_action = pyside_utils.find_child_by_pattern(
sc_main, {"objectName": "action_ViewCommandLine", "type": QtWidgets.QAction}
)
cmd_action.trigger()
textbox = sc.findChild(QtWidgets.QLineEdit, "commandText")
QtTest.QTest.keyClicks(textbox, command_str)
QtTest.QTest.keyClick(textbox, Qt.Key_Enter, Qt.NoModifier)
def grab_title_text():
scroll_area = node_inspector.findChild(QtWidgets.QScrollArea, "")
QtTest.QTest.keyClick(graph, "a", Qt.ControlModifier, WAIT_FRAMES)
background = scroll_area.findChild(QtWidgets.QFrame, "Background")
title = background.findChild(QtWidgets.QLabel, "Title")
text = title.findChild(QtWidgets.QLabel, "Title")
return text.text()
# 1) Open Script Canvas window (Tools > Script Canvas)
general.idle_enable(True)
general.open_pane("Script Canvas")
helper.wait_for_condition(lambda: general.is_pane_visible("Script Canvas"), 5.0)
# 2) Open a new graph
editor_window = pyside_utils.get_editor_main_window()
sc = editor_window.findChild(QtWidgets.QDockWidget, "Script Canvas")
sc_main = sc.findChild(QtWidgets.QMainWindow)
create_new_graph = pyside_utils.find_child_by_pattern(
sc_main, {"objectName": "action_New_Script", "type": QtWidgets.QAction}
)
if sc.findChild(QtWidgets.QDockWidget, "NodeInspector") is None:
action = pyside_utils.find_child_by_pattern(sc, {"text": "Node Inspector", "type": QtWidgets.QAction})
action.trigger()
node_inspector = sc.findChild(QtWidgets.QDockWidget, "NodeInspector")
create_new_graph.trigger()
# 3) Add node
command_line_input("add_node Print")
# 4) Duplicate node
graph_view = sc.findChild(QtWidgets.QFrame, "graphicsViewFrame")
graph = graph_view.findChild(QtWidgets.QWidget, "")
# There are currently no utilities available to directly duplicate the node,
# therefore the node is selected using CTRL+A on the graph to select
# it and then CTRL+D to duplicate
sc_main.activateWindow()
QtTest.QTest.keyClick(graph, "a", Qt.ControlModifier, WAIT_FRAMES)
QtTest.QTest.keyClick(graph, "d", Qt.ControlModifier, WAIT_FRAMES)
# 5) Verify the node was duplicated
# As direct interaction with node is not available the text on the label
# inside the Node Inspector is validated showing two nodes exist
after_dup = grab_title_text()
Report.result(Tests.node_duplicated, after_dup == EXPECTED_STRING)
if __name__ == "__main__":
import ImportPathHelper as imports
imports.init()
from editor_python_test_tools.utils import Report
Report.start_test(Node_HappyPath_DuplicateNode)

@ -10,7 +10,6 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
Test case ID: T92569253 // T92569254
Test Case Title: On Entity Activated // On Entity Deactivated
URL of the test case: https://testrail.agscollab.com/index.php?/tests/view/92569253 // https://testrail.agscollab.com/index.php?/tests/view/92569254
"""

@ -10,8 +10,6 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
Test case ID: C1702834 // C1702823
Test Case Title: Opening pane // Closing pane
URLs of the test case: https://testrail.agscollab.com/index.php?/cases/view/1702834 and
https://testrail.agscollab.com/index.php?/cases/view/1702823
"""

@ -10,8 +10,6 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
Test case ID: C1702821 // C1702832
Test Case Title: Retain visibility, size and location upon Script Canvas restart
URLs of the test case: https://testrail.agscollab.com/index.php?/cases/view/1702821 and
https://testrail.agscollab.com/index.php?/cases/view/1702832
"""

@ -10,7 +10,6 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
Test case ID: C1702829
Test Case Title: Resizing pane
URLs of the test case: https://testrail.agscollab.com/index.php?/cases/view/1702829
"""

@ -11,7 +11,6 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
Test case ID: T92562986
Test Case Title: Changing the assigned Script Canvas Asset on an entity properly updates
level functionality
URL of the test case: https://testrail.agscollab.com/index.php?/tests/view/92562986
"""

@ -10,7 +10,6 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
Test case ID: T92563190
Test Case Title: A single Entity with two Script Canvas components works properly
URL of the test case: https://testrail.agscollab.com/index.php?/tests/view/92563190
"""

@ -10,7 +10,6 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
Test case ID: T92563191
Test Case Title: Two Entities can use the same Graph asset successfully at RunTime
URL of the test case: https://testrail.agscollab.com/index.php?/tests/view/92563191
"""

@ -0,0 +1,112 @@
"""
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
its licensors.
For complete copyright and license terms please see the LICENSE at the root of this
distribution (the "License"). All use of this software is governed by the License,
or, if provided, by the license below or the license accompanying this file. Do not
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
Test Case Title: Event can return a value of set type successfully
"""
# fmt: off
class Tests():
level_created = ("Successfully created temporary level", "Failed to create temporary level")
entity_created = ("Successfully created test entity", "Failed to create test entity")
enter_game_mode = ("Successfully entered game mode", "Failed to enter game mode")
lines_found = ("Successfully found expected message", "Failed to find expected message")
exit_game_mode = ("Successfully exited game mode", "Failed to exit game mode")
# fmt: on
def ScriptEvents_ReturnSetType_Successfully():
"""
Summary: A temporary level is created with an Entity having ScriptCanvas component.
ScriptEvent(T92569006_ScriptEvent.scriptevents) is created with one Method that has a return value.
ScriptCanvas(T92569006_ScriptCanvas.scriptcanvas) is attached to Entity. Graph has Send node that sends the Method
of the ScriptEvent and prints the returned result ( On Entity Activated -> Send node -> Print) and Receive node is
set to return custom value ( Receive node -> Print).
Verify that the entity containing T92569006_ScriptCanvas.scriptcanvas should print the custom value set in both
Send and Receive nodes.
Expected Behavior:
After entering game mode, the graph on the entity should print an expected message to the console
Test Steps:
1) Create test level
2) Create test entity
3) Start Tracer
4) Enter Game Mode
5) Read for line
6) Exit Game Mode
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
import os
from editor_entity_utils import EditorEntity as Entity
from utils import Report
from utils import TestHelper as helper
from utils import Tracer
import azlmbr.legacy.general as general
import azlmbr.asset as asset
import azlmbr.math as math
import azlmbr.bus as bus
LEVEL_NAME = "tmp_level"
WAIT_TIME = 3.0 # SECONDS
EXPECTED_LINES = ["T92569006_ScriptEvent_Sent", "T92569006_ScriptEvent_Received"]
SC_ASSET_PATH = os.path.join("ScriptCanvas", "T92569006_ScriptCanvas.scriptcanvas")
def create_editor_entity(name, sc_asset):
entity = Entity.create_editor_entity(name)
sc_comp = entity.add_component("Script Canvas")
asset_id = asset.AssetCatalogRequestBus(bus.Broadcast, "GetAssetIdByPath", sc_asset, math.Uuid(), False)
sc_comp.set_component_property_value("Script Canvas Asset|Script Canvas Asset", asset_id)
Report.critical_result(Tests.entity_created, entity.id.isValid())
def locate_expected_lines(line_list: list):
found_lines = [printInfo.message.strip() for printInfo in section_tracer.prints]
return all(line in found_lines for line in line_list)
# 1) Create temp level
general.idle_enable(True)
result = general.create_level_no_prompt(LEVEL_NAME, 128, 1, 512, True)
Report.critical_result(Tests.level_created, result == 0)
helper.wait_for_condition(lambda: general.get_current_level_name() == LEVEL_NAME, WAIT_TIME)
general.close_pane("Error Report")
# 2) Create test entity
create_editor_entity("TestEntity", SC_ASSET_PATH)
# 3) Start Tracer
with Tracer() as section_tracer:
# 4) Enter Game Mode
helper.enter_game_mode(Tests.enter_game_mode)
# 5) Read for line
lines_located = helper.wait_for_condition(lambda: locate_expected_lines(EXPECTED_LINES), WAIT_TIME)
Report.result(Tests.lines_found, lines_located)
# 6) Exit Game Mode
helper.exit_game_mode(Tests.exit_game_mode)
if __name__ == "__main__":
import ImportPathHelper as imports
imports.init()
from utils import Report
Report.start_test(ScriptEvents_ReturnSetType_Successfully)

@ -10,7 +10,6 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
Test case ID: T92567321
Test Case Title: Script Events: Can send and receive a script event across multiple entities successfully
URL of the test case: https://testrail.agscollab.com/index.php?/tests/view/92567321
"""

@ -10,7 +10,6 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
Test case ID: T92567320
Test Case Title: Script Events: Can send and receive a script event successfully
URL of the test case: https://testrail.agscollab.com/index.php?/tests/view/92567320
"""

@ -84,7 +84,7 @@ class TestAutomation(TestAutomationBase):
file_system.delete([os.path.join(workspace.paths.project(), "Levels", level)], True, True)
from . import OnEntityActivatedDeactivated_PrintMessage as test_module
self._run_test(request, workspace, editor, test_module)
@pytest.mark.test_case_id("T92562993")
def test_NodePalette_ClearSelection(self, request, workspace, editor, launcher_platform, project):
from . import NodePalette_ClearSelection as test_module
@ -122,7 +122,7 @@ class TestAutomation(TestAutomationBase):
def test_NodeInspector_RenameVariable(self, request, workspace, editor, launcher_platform, project):
from . import NodeInspector_RenameVariable as test_module
self._run_test(request, workspace, editor, test_module)
@pytest.mark.test_case_id("T92569137")
def test_Debugging_TargetMultipleGraphs(self, request, workspace, editor, launcher_platform, project):
from . import Debugging_TargetMultipleGraphs as test_module
@ -183,6 +183,31 @@ class TestAutomation(TestAutomationBase):
from . import ScriptEvents_SendReceiveSuccessfully as test_module
self._run_test(request, workspace, editor, test_module)
@pytest.mark.parametrize("level", ["tmp_level"])
def test_ScriptEvents_ReturnSetType_Successfully(self, request, workspace, editor, launcher_platform, project, level):
def teardown():
file_system.delete([os.path.join(workspace.paths.project(), "Levels", level)], True, True)
request.addfinalizer(teardown)
file_system.delete([os.path.join(workspace.paths.project(), "Levels", level)], True, True)
from . import ScriptEvents_ReturnSetType_Successfully as test_module
self._run_test(request, workspace, editor, test_module)
def test_NodeCategory_ExpandOnClick(self, request, workspace, editor, launcher_platform):
from . import NodeCategory_ExpandOnClick as test_module
self._run_test(request, workspace, editor, test_module)
def test_NodePalette_SearchText_Deletion(self, request, workspace, editor, launcher_platform):
from . import NodePalette_SearchText_Deletion as test_module
self._run_test(request, workspace, editor, test_module)
def test_VariableManager_UnpinVariableType_Works(self, request, workspace, editor, launcher_platform):
from . import VariableManager_UnpinVariableType_Works as test_module
self._run_test(request, workspace, editor, test_module)
def test_Node_HappyPath_DuplicateNode(self, request, workspace, editor, launcher_platform):
from . import Node_HappyPath_DuplicateNode as test_module
self._run_test(request, workspace, editor, test_module)
# NOTE: We had to use hydra_test_utils.py, as TestAutomationBase run_test method
# fails because of pyside_utils import
@pytest.mark.SUITE_periodic
@ -251,4 +276,4 @@ class TestScriptCanvasTests(object):
expected_lines,
auto_test_mode=False,
timeout=60,
)
)

@ -13,11 +13,6 @@ Test Case Title: Tools > Node Palette toggles the Node Palette
Tools > Node Inspector toggles the Node Inspector
Tools > Bookmarks toggles the Bookmarks
Tools > Variable Manager toggles the Variable Manager
URLs of the test case: https://testrail.agscollab.com/index.php?/cases/view/92569165
https://testrail.agscollab.com/index.php?/cases/view/92569167
https://testrail.agscollab.com/index.php?/cases/view/92569168
https://testrail.agscollab.com/index.php?/cases/view/92569170
"""

@ -10,8 +10,6 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
Test case ID: C1702825 // C1702831
Test Case Title: Undocking // Closing script canvas with the pane floating
URLs of the test case: https://testrail.agscollab.com/index.php?/cases/view/1702825 &
https://testrail.agscollab.com/index.php?/cases/view/1702831
"""

@ -10,10 +10,8 @@ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
Test case ID: T92564789
Test Case Title: Each Variable type can be created
URL of the test case: https://testrail.agscollab.com/index.php?/tests/view/92564789
Test case ID: T92568873
Test Case Title: Each Variable type can be deleted
URL of the test case: https://testrail.agscollab.com/index.php?/tests/view/92568873
"""

@ -0,0 +1,121 @@
"""
All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
its licensors.
For complete copyright and license terms please see the LICENSE at the root of this
distribution (the "License"). All use of this software is governed by the License,
or, if provided, by the license below or the license accompanying this file. Do not
remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
"""
# fmt: off
class Tests():
variable_manager_opened = ("VariableManager is opened successfully", "Failed to open VariableManager")
variable_pinned = ("Variable is pinned", "Variable is not pinned, But it should be unpinned")
variable_unpinned = ("Variable is unpinned", "Variable is not unpinned, But it should be pinned")
variable_unpinned_after_reopen = ("Variable is unpinned after reopening create variable menu", "Variable is not unpinned after reopening create variable menu")
# fmt: on
def VariableManager_UnpinVariableType_Works():
"""
Summary:
Unpin variable types in create variable menu.
Expected Behavior:
The variable unpinned in create variable menu remains unpinned after reopening create variable menu.
Test Steps:
1) Open Script Canvas window (Tools > Script Canvas)
2) Get the SC window object
3) Open Variable Manager in Script Canvas window
4) Create new graph
5) Click on the Create Variable button in the Variable Manager
6) Unpin Boolean by clicking the "Pin" icon on its left side
7) Close and Reopen Create Variable menu and make sure Boolean is unpinned after reopening Create Variable menu
8) Restore default layout and close SC window
Note:
- This test file must be called from the Open 3D Engine Editor command terminal
- Any passed and failed tests are written to the Editor.log file.
Parsing the file or running a log_monitor are required to observe the test results.
:return: None
"""
from PySide2 import QtWidgets
import azlmbr.legacy.general as general
import pyside_utils
from utils import TestHelper as helper
from utils import Report
from PySide2.QtCore import Qt
GENERAL_WAIT = 1.0 # seconds
def find_pane(window, pane_name):
return window.findChild(QtWidgets.QDockWidget, pane_name)
def click_menu_option(window, option_text):
action = pyside_utils.find_child_by_pattern(window, {"text": option_text, "type": QtWidgets.QAction})
action.trigger()
# 1) Open Script Canvas window (Tools > Script Canvas)
general.idle_enable(True)
general.open_pane("Script Canvas")
helper.wait_for_condition(lambda: general.is_pane_visible("Script Canvas"), 6.0)
# 2) Get the SC window object
editor_window = pyside_utils.get_editor_main_window()
sc = editor_window.findChild(QtWidgets.QDockWidget, "Script Canvas")
sc_main = sc.findChild(QtWidgets.QMainWindow)
# 3) Open Variable Manager in Script Canvas window
pane = find_pane(sc, "VariableManager")
if not pane.isVisible():
click_menu_option(sc, "Variable Manager")
pane = find_pane(sc, "VariableManager")
Report.result(Tests.variable_manager_opened, pane.isVisible())
# 4) Create new graph
create_new_graph = pyside_utils.find_child_by_pattern(
sc_main, {"objectName": "action_New_Script", "type": QtWidgets.QAction}
)
create_new_graph.trigger()
# 5) Click on the Create Variable button in the Variable Manager
variable_manager = sc_main.findChild(QtWidgets.QDockWidget, "VariableManager")
button = variable_manager.findChild(QtWidgets.QPushButton, "addButton")
button.click()
# 6) Unpin Boolean by clicking the "Pin" icon on its left side
table_view = variable_manager.findChild(QtWidgets.QTableView, "variablePalette")
model_index = pyside_utils.find_child_by_pattern(table_view, "Boolean")
# Make sure Boolean is pinned
is_boolean = model_index.siblingAtColumn(0)
result = helper.wait_for_condition(lambda: is_boolean.data(Qt.DecorationRole) is not None, GENERAL_WAIT)
Report.result(Tests.variable_pinned, result)
# Unpin Boolean and make sure Boolean is unpinned.
pyside_utils.item_view_index_mouse_click(table_view, is_boolean)
result = helper.wait_for_condition(lambda: is_boolean.data(Qt.DecorationRole) is None, GENERAL_WAIT)
Report.result(Tests.variable_unpinned, result)
# 7) Close and Reopen Create Variable menu and make sure Boolean is unpinned after reopening Create Variable menu
button.click()
button.click()
model_index = pyside_utils.find_child_by_pattern(table_view, "Boolean")
result = helper.wait_for_condition(
lambda: model_index.siblingAtColumn(0).data(Qt.DecorationRole) is None, GENERAL_WAIT
)
Report.result(Tests.variable_unpinned_after_reopen, result)
# 8) Restore default layout and close SC window
click_menu_option(sc, "Restore Default Layout")
general.close_pane("Script Canvas")
if __name__ == "__main__":
import ImportPathHelper as imports
imports.init()
from utils import Report
Report.start_test(VariableManager_UnpinVariableType_Works)

@ -0,0 +1,171 @@
{
"Source": "Levels/PrefabLevel_OpensLevelWithEntities/PrefabLevel_OpensLevelWithEntities.prefab",
"ContainerEntity": {
"Id": "Entity_[403811863694]",
"Name": "Level",
"Components": {
"Component_[10582285743525614098]": {
"$type": "SelectionComponent",
"Id": 10582285743525614098
},
"Component_[12253783095375428046]": {
"$type": "EditorInspectorComponent",
"Id": 12253783095375428046
},
"Component_[13764860261821571747]": {
"$type": "{27F1E1A1-8D9D-4C3B-BD3A-AFB9762449C0} TransformComponent",
"Id": 13764860261821571747,
"Parent Entity": ""
},
"Component_[15844324401733835865]": {
"$type": "EditorEntitySortComponent",
"Id": 15844324401733835865
},
"Component_[1605854641405361768]": {
"$type": "EditorLockComponent",
"Id": 1605854641405361768
},
"Component_[17698173984524983803]": {
"$type": "EditorOnlyEntityComponent",
"Id": 17698173984524983803
},
"Component_[3444251662966224826]": {
"$type": "EditorPendingCompositionComponent",
"Id": 3444251662966224826
},
"Component_[4231768881195179982]": {
"$type": "EditorVisibilityComponent",
"Id": 4231768881195179982
},
"Component_[4722360315410084479]": {
"$type": "EditorDisabledCompositionComponent",
"Id": 4722360315410084479
},
"Component_[7614719100624882952]": {
"$type": "EditorPrefabComponent",
"Id": 7614719100624882952
},
"Component_[9585901769691795481]": {
"$type": "EditorEntityIconComponent",
"Id": 9585901769691795481
}
},
"IsDependencyReady": true
},
"Entities": {
"Entity_[438171602062]": {
"Id": "Entity_[438171602062]",
"Name": "EntityWithPxCollider",
"Components": {
"Component_[11161653124805884473]": {
"$type": "EditorPendingCompositionComponent",
"Id": 11161653124805884473
},
"Component_[13116773315299882093]": {
"$type": "EditorOnlyEntityComponent",
"Id": 13116773315299882093
},
"Component_[15820915681461536711]": {
"$type": "EditorVisibilityComponent",
"Id": 15820915681461536711
},
"Component_[2222061938345834243]": {
"$type": "SelectionComponent",
"Id": 2222061938345834243
},
"Component_[3861913165076405600]": {
"$type": "EditorEntitySortComponent",
"Id": 3861913165076405600
},
"Component_[7118587015611303204]": {
"$type": "EditorLockComponent",
"Id": 7118587015611303204
},
"Component_[7751174327125555504]": {
"$type": "EditorDisabledCompositionComponent",
"Id": 7751174327125555504
},
"Component_[8304730147756374057]": {
"$type": "{27F1E1A1-8D9D-4C3B-BD3A-AFB9762449C0} TransformComponent",
"Id": 8304730147756374057,
"Parent Entity": "Entity_[403811863694]",
"Transform Data": {
"Translate": [
0.0,
20.0,
34.0
]
}
},
"Component_[8866353210615920259]": {
"$type": "EditorEntityIconComponent",
"Id": 8866353210615920259
},
"Component_[8988181228601932779]": {
"$type": "EditorInspectorComponent",
"Id": 8988181228601932779
},
"Component_[7103333782129541775]": {
"$type": "EditorColliderComponent",
"Id": 7103333782129541775
}
},
"IsDependencyReady": true
},
"Entity_[532660882574]": {
"Id": "Entity_[532660882574]",
"Name": "EmptyEntity",
"Components": {
"Component_[16437814751543997955]": {
"$type": "EditorEntitySortComponent",
"Id": 16437814751543997955
},
"Component_[16751517102089557119]": {
"$type": "EditorPendingCompositionComponent",
"Id": 16751517102089557119
},
"Component_[16773275259304187949]": {
"$type": "EditorInspectorComponent",
"Id": 16773275259304187949
},
"Component_[17283539636910567200]": {
"$type": "SelectionComponent",
"Id": 17283539636910567200
},
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"$type": "EditorLockComponent",
"Id": 250004123617033400
},
"Component_[2791138963683667073]": {
"$type": "{27F1E1A1-8D9D-4C3B-BD3A-AFB9762449C0} TransformComponent",
"Id": 2791138963683667073,
"Parent Entity": "Entity_[403811863694]",
"Transform Data": {
"Translate": [
10.0,
20.0,
30.0
]
}
},
"Component_[3296942400051129145]": {
"$type": "EditorEntityIconComponent",
"Id": 3296942400051129145
},
"Component_[3422076964671342434]": {
"$type": "EditorOnlyEntityComponent",
"Id": 3422076964671342434
},
"Component_[3431895414183121731]": {
"$type": "EditorVisibilityComponent",
"Id": 3431895414183121731
},
"Component_[7072085777705148766]": {
"$type": "EditorDisabledCompositionComponent",
"Id": 7072085777705148766
}
},
"IsDependencyReady": true
}
}
}

@ -39,6 +39,7 @@
<Class name="Vector3" field="Scale" value="0.5000000 0.5000000 0.5000000" type="{8379EB7D-01FA-4538-B64B-A6543B4BE73D}"/>
<Class name="bool" field="Locked" value="false" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
</Class>
<Class name="bool" field="AddNonUniformScaleButton" value="false" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
<Class name="Transform" field="Cached World Transform" value="0.0000000 0.0000000 0.0000000 1.0000000 1.0000000 1.0000000 1.0000000 0.0000000 0.0000000 0.0000000" version="1" type="{5D9958E9-9F1E-4985-B532-FFFDE75FEDFD}"/>
<Class name="EntityId" field="Cached World Transform Parent" version="1" type="{6383F1D3-BB27-4E6B-A49A-6409B2059EAA}">
<Class name="AZ::u64" field="id" value="4294967295" type="{D6597933-47CD-4FC8-B911-63F3E2B0993A}"/>
@ -61,7 +62,7 @@
<Class name="AZ::u64" field="SortIndex" value="0" type="{D6597933-47CD-4FC8-B911-63F3E2B0993A}"/>
</Class>
<Class name="ComponentOrderEntry" field="element" version="1" type="{335C5861-5197-4DD5-A766-EF2B551B0D9D}">
<Class name="AZ::u64" field="ComponentId" value="10451440384030983308" type="{D6597933-47CD-4FC8-B911-63F3E2B0993A}"/>
<Class name="AZ::u64" field="ComponentId" value="713494742159859414" type="{D6597933-47CD-4FC8-B911-63F3E2B0993A}"/>
<Class name="AZ::u64" field="SortIndex" value="1" type="{D6597933-47CD-4FC8-B911-63F3E2B0993A}"/>
</Class>
</Class>
@ -122,38 +123,26 @@
</Class>
<Class name="AZStd::vector" field="DisabledComponents" type="{13D58FF9-1088-5C69-9A1F-C2A144B57B78}"/>
</Class>
<Class name="EditorMeshComponent" field="element" version="1" type="{FC315B86-3280-4D03-B4F0-5553D7D08432}">
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<Class name="AZ::Component" field="BaseClass1" type="{EDFCB2CF-F75D-43BE-B26B-F35821B29247}">
<Class name="AZ::u64" field="Id" value="10451440384030983308" type="{D6597933-47CD-4FC8-B911-63F3E2B0993A}"/>
</Class>
</Class>
<Class name="MeshComponentRenderNode" field="Static Mesh Render Node" version="1" type="{46FF2BC4-BEF9-4CC4-9456-36C127C310D7}">
<Class name="bool" field="Visible" value="true" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
<Class name="Asset" field="Static Mesh" value="id={878C6CF2-D4A8-5A2B-8EE0-3FD30AD967CD}:0,type={C2869E3B-DDA0-4E01-8FE3-6770D788866B},hint={objects/default/primitive_cube.cgf}" version="1" type="{77A19D40-8731-4D3C-9041-1B43047366A4}"/>
<Class name="AzFramework::SimpleAssetReference&lt;LmbrCentral::MaterialAsset&gt;" field="Material Override" version="1" type="{B7B8ECC7-FF89-4A76-A50E-4C6CA2B6E6B4}">
<Class name="SimpleAssetReferenceBase" field="BaseClass1" version="1" type="{E16CA6C5-5C78-4AD9-8E9B-F8C1FB4D1DB8}">
<Class name="AZStd::string" field="AssetPath" value="" type="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}"/>
<Class name="AZ::Render::EditorMeshComponent" field="element" version="2" type="{DCE68F6E-2E16-4CB4-A834-B6C2F900A7E9}">
<Class name="EditorRenderComponentAdapter&lt;AZ::Render::MeshComponentController AZ::Render::MeshComponent AZ::Render::MeshComponentConfig &gt;" field="BaseClass1" type="{3D614286-9164-53B5-833B-4F98D2820BA7}">
<Class name="EditorComponentAdapter&lt;AZ::Render::MeshComponentController AZ::Render::MeshComponent AZ::Render::MeshComponentConfig &gt;" field="BaseClass1" version="1" type="{52DFE044-18C1-5861-BA2A-EDB61107FEE9}">
<Class name="EditorComponentBase" field="BaseClass1" version="1" type="{D5346BD4-7F20-444E-B370-327ACD03D4A0}">
<Class name="AZ::Component" field="BaseClass1" type="{EDFCB2CF-F75D-43BE-B26B-F35821B29247}">
<Class name="AZ::u64" field="Id" value="713494742159859414" type="{D6597933-47CD-4FC8-B911-63F3E2B0993A}"/>
</Class>
</Class>
<Class name="AZ::Render::MeshComponentController" field="Controller" type="{D0F35FAC-4194-4C89-9487-D000DDB8B272}">
<Class name="AZ::Render::MeshComponentConfig" field="Configuration" version="1" type="{63737345-51B1-472B-9355-98F99993909B}">
<Class name="Asset" field="ModelAsset" value="id={C15CD465-9589-56ED-945F-8416FA4798A3}:10f216d9,type={2C7477B6-69C5-45BE-8163-BCD6A275B6D8},hint={objects/_primitives/_box_1x1.azmodel},loadBehavior=1" version="2" type="{77A19D40-8731-4D3C-9041-1B43047366A4}"/>
<Class name="AZ::s64" field="SortKey" value="0" type="{70D8A282-A1EA-462D-9D04-51EDE81FAC2F}"/>
<Class name="unsigned char" field="LodOverride" value="255" type="{72B9409A-7D1A-4831-9CFE-FCB3FADD3426}"/>
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<Class name="bool" field="UseForwardPassIBLSpecular" value="false" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
</Class>
</Class>
</Class>
<Class name="MeshRenderOptions" field="Render Options" version="5" type="{EFF77BEB-CB99-44A3-8F15-111B0200F50D}">
<Class name="float" field="Opacity" value="1.0000000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
<Class name="float" field="MaxViewDistance" value="8000.0000000" type="{EA2C3E90-AFBE-44D4-A90D-FAAF79BAF93D}"/>
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<Class name="unsigned int" field="LODRatio" value="100" type="{43DA906B-7DEF-4CA8-9790-854106D3F983}"/>
<Class name="bool" field="CastShadows" value="true" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
<Class name="bool" field="LODBBoxBased" value="false" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
<Class name="bool" field="UseVisAreas" value="true" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
<Class name="bool" field="RainOccluder" value="true" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
<Class name="bool" field="AffectDynamicWater" value="false" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
<Class name="bool" field="ReceiveWind" value="false" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
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<Class name="bool" field="AffectNavmesh" value="true" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
<Class name="bool" field="VisibilityOccluder" value="false" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
<Class name="bool" field="DynamicMesh" value="false" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
<Class name="bool" field="AffectsGI" value="true" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
</Class>
</Class>
<Class name="bool" field="addMaterialComponentFlag" value="false" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>
</Class>
</Class>
<Class name="bool" field="IsDependencyReady" value="true" type="{A0CA880C-AFE4-43CB-926C-59AC48496112}"/>

@ -0,0 +1,126 @@
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<Class name="AZ::Uuid" field="m_data" value="{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9}" type="{E152C105-A133-4D03-BBF8-3D4B2FBA3E2A}"/>
</Class>
</Class>
</Class>
</Class>
</Class>
</Class>
</Class>
</Class>
</ObjectStream>

@ -0,0 +1,8 @@
.backup/
.cache/
*.log
*.akd
*.dat
*.prof
*.validationcache
*.wsettings

@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:803ddb37eb27cba666f9320c2f5905219193e1a069d1144a64df92fab0e31878
size 1243
oid sha256:c9e6a4ef3d2f33f31827ce2bba2ed8bad87324f3fe86f79389ef2956b304a924
size 1180

@ -21,5 +21,4 @@ Audio Bus ID Name Wwise Object Path Notes
Audio Devices ID Name Type Notes
2317455096 No_Output No Output
3859886410 System System
4230635974 Default_Motion_Device Wwise Motion

@ -1,9 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<PluginInfo Project="Helios" Platform="Windows" BasePlatform="Windows">
<PluginInfo Project="AutomatedTesting" Platform="Windows" BasePlatform="Windows">
<Plugins>
<Plugin Name="Wwise Tone Generator" ID="6684674" DLL="AkToneGen"/>
<Plugin Name="System" ID="11403271" DLL="DefaultSink"/>
<Plugin Name="No Output" ID="11862023" DLL="DefaultSink"/>
<Plugin Name="Wwise Motion" ID="33226759" DLL="AkMotion"/>
<Plugin Name="Wwise Tone Generator" ID="6684674" DLL="AkToneGen" StaticLib="AkToneSource"/>
<Plugin Name="System" ID="11403271"/>
<Plugin Name="No Output" ID="11862023"/>
</Plugins>
</PluginInfo>

@ -1,11 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<SoundBanksInfo Platform="Windows" BasePlatform="Windows" SchemaVersion="12" SoundbankVersion="135">
<SoundBanksInfo Platform="Windows" BasePlatform="Windows" SchemaVersion="12" SoundbankVersion="140">
<RootPaths>
<ProjectRoot>Q:\audio\dev\AutomatedTesting\sounds\wwise_project\</ProjectRoot>
<SourceFilesRoot>Q:\audio\dev\AutomatedTesting\sounds\wwise_project\.cache\Windows\</SourceFilesRoot>
<SoundBanksRoot>Q:\audio\dev\AutomatedTesting\sounds\wwise\</SoundBanksRoot>
<ProjectRoot>D:\code\o3de\AutomatedTesting\sounds\wwise_project\</ProjectRoot>
<SourceFilesRoot>D:\code\o3de\AutomatedTesting\sounds\wwise_project\.cache\Windows\</SourceFilesRoot>
<SoundBanksRoot>D:\code\o3de\AutomatedTesting\sounds\wwise\</SoundBanksRoot>
<ExternalSourcesInputFile></ExternalSourcesInputFile>
<ExternalSourcesOutputRoot>Q:\audio\dev\AutomatedTesting\sounds\wwise_project\GeneratedSoundBanks\Windows</ExternalSourcesOutputRoot>
<ExternalSourcesOutputRoot>D:\code\o3de\AutomatedTesting\sounds\wwise_project\GeneratedSoundBanks\Windows</ExternalSourcesOutputRoot>
</RootPaths>
<DialogueEvents/>
<StreamedFiles>
@ -28,7 +28,7 @@
</StreamedFiles>
<MediaFilesNotInAnyBank/>
<SoundBanks>
<SoundBank Id="1091743888" Language="SFX" Hash="1749663103">
<SoundBank Id="1091743888" Language="SFX" Hash="1442445546">
<ObjectPath>\SoundBanks\Default Work Unit\test_bank2</ObjectPath>
<ShortName>test_bank2</ShortName>
<Path>test_bank2.bnk</Path>
@ -37,7 +37,7 @@
<Event Id="1100037040" Name="test_event_4_bank2_streamed_target" ObjectPath="\Events\Default Work Unit\test_event_4_bank2_streamed_target"/>
</IncludedEvents>
</SoundBank>
<SoundBank Id="1091743889" Language="SFX" Hash="3467851756">
<SoundBank Id="1091743889" Language="SFX" Hash="2708915409">
<ObjectPath>\SoundBanks\Default Work Unit\test_bank3</ObjectPath>
<ShortName>test_bank3</ShortName>
<Path>test_bank3.bnk</Path>
@ -60,7 +60,7 @@
</Event>
</IncludedEvents>
</SoundBank>
<SoundBank Id="1091743891" Language="SFX" Hash="1393420309">
<SoundBank Id="1091743891" Language="SFX" Hash="3931660247">
<ObjectPath>\SoundBanks\Default Work Unit\test_bank1</ObjectPath>
<ShortName>test_bank1</ShortName>
<Path>test_bank1.bnk</Path>
@ -83,7 +83,7 @@
</Event>
</IncludedEvents>
</SoundBank>
<SoundBank Id="1091743892" Language="SFX" Hash="3409201888">
<SoundBank Id="1091743892" Language="SFX" Hash="3991847887">
<ObjectPath>\SoundBanks\Default Work Unit\test_bank6</ObjectPath>
<ShortName>test_bank6</ShortName>
<Path>test_bank6.bnk</Path>
@ -102,7 +102,7 @@
</Event>
</IncludedEvents>
</SoundBank>
<SoundBank Id="1091743893" Language="SFX" Hash="1766491996">
<SoundBank Id="1091743893" Language="SFX" Hash="3036863780">
<ObjectPath>\SoundBanks\Default Work Unit\test_bank7</ObjectPath>
<ShortName>test_bank7</ShortName>
<Path>test_bank7.bnk</Path>
@ -125,7 +125,7 @@
</Event>
</IncludedEvents>
</SoundBank>
<SoundBank Id="1091743894" Language="SFX" Hash="1007559976">
<SoundBank Id="1091743894" Language="SFX" Hash="3337623278">
<ObjectPath>\SoundBanks\Default Work Unit\test_bank4</ObjectPath>
<ShortName>test_bank4</ShortName>
<Path>test_bank4.bnk</Path>
@ -136,7 +136,7 @@
</File>
</IncludedMemoryFiles>
</SoundBank>
<SoundBank Id="1091743895" Language="SFX" Hash="1346356300">
<SoundBank Id="1091743895" Language="SFX" Hash="3368176">
<ObjectPath>\SoundBanks\Default Work Unit\test_bank5</ObjectPath>
<ShortName>test_bank5</ShortName>
<Path>test_bank5.bnk</Path>
@ -169,7 +169,7 @@
</Event>
</IncludedEvents>
</SoundBank>
<SoundBank Id="1355168291" Language="SFX" Hash="2909358977">
<SoundBank Id="1355168291" Language="SFX" Hash="4145490603">
<ObjectPath>Init</ObjectPath>
<ShortName>Init</ShortName>
<Path>Init.bnk</Path>

@ -1,3 +1,3 @@
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size 94122
oid sha256:3db299d7d823b649ff20a7ffc986dccfce1fa3189f178491e2712d6c00b317af
size 94126

@ -3,8 +3,8 @@ Event ID Name Wwise Object Path Notes
865645077 test_event_1_bank1_embedded_target \Default Work Unit\test_event_1_bank1_embedded_target
In Memory Audio ID Name Audio source file Wwise Object Path Notes Data Size
23965881 test_sfx_1_bank1_embedded Q:\audio\dev\AutomatedTesting\sounds\wwise_project\.cache\Windows\SFX\AMZ_sfx_NME_wpn_plasma_pistol_fire_impact004_56D34C19.wem \Actor-Mixer Hierarchy\Default Work Unit\test_sfx_1_bank1_embedded 93864
23965881 test_sfx_1_bank1_embedded D:\code\o3de\AutomatedTesting\sounds\wwise_project\.cache\Windows\SFX\AMZ_sfx_NME_wpn_plasma_pistol_fire_impact004_56D34C19.wem \Actor-Mixer Hierarchy\Default Work Unit\test_sfx_1_bank1_embedded 93864
Streamed Audio ID Name Audio source file Generated audio file Wwise Object Path Notes
499820003 test_sfx_2_bank1_streamed Q:\audio\dev\AutomatedTesting\sounds\wwise_project\.cache\Windows\SFX\env_door_scanner_scan_success_56D34C19.wem 499820003.wem \Actor-Mixer Hierarchy\Default Work Unit\test_sfx_2_bank1_streamed
499820003 test_sfx_2_bank1_streamed D:\code\o3de\AutomatedTesting\sounds\wwise_project\.cache\Windows\SFX\env_door_scanner_scan_success_56D34C19.wem 499820003.wem \Actor-Mixer Hierarchy\Default Work Unit\test_sfx_2_bank1_streamed

@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
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oid sha256:1bdaed4dc5cc514a8a3ddfaf990f59061514af7962a7a112eb677ad5c45fcb85
size 434

@ -2,9 +2,9 @@
"version": "1.0",
"bankName": "test_bank3.bnk",
"dependencies": [
"196049145.wem",
"test_bank4.bnk",
"Init.bnk",
"test_bank4.bnk"
"196049145.wem"
],
"includedEvents": [
"test_event_5_bank3_embedded_target_bank4",

@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
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oid sha256:57c75cf8745b31071a788a20d8de5a60cedbfb8a6155eae1a461b8c6501e5479
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@ -3,5 +3,5 @@ Event ID Name Wwise Object Path Notes
645979556 test_event_6_bank3_streamed_target_bank4 \Default Work Unit\test_event_6_bank3_streamed_target_bank4 Event that lives in test_bank3. This event targets only one media, which is streamed from test_bank4.
Streamed Audio ID Name Audio source file Generated audio file Wwise Object Path Notes
196049145 test_sfx_6_bank4_streamed Q:\audio\dev\AutomatedTesting\sounds\wwise_project\.cache\Windows\SFX\AMZ_sfx_NME_wpn_plasma_pistol_fire003_56D34C19.wem 196049145.wem \Actor-Mixer Hierarchy\Default Work Unit\test_sfx_6_bank4_streamed
196049145 test_sfx_6_bank4_streamed D:\code\o3de\AutomatedTesting\sounds\wwise_project\.cache\Windows\SFX\AMZ_sfx_NME_wpn_plasma_pistol_fire003_56D34C19.wem 196049145.wem \Actor-Mixer Hierarchy\Default Work Unit\test_sfx_6_bank4_streamed

@ -1,3 +1,3 @@
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size 142234

@ -1,3 +1,3 @@
In Memory Audio ID Name Audio source file Wwise Object Path Notes Data Size
666825490 test_sfx_5_bank4_embedded Q:\audio\dev\AutomatedTesting\sounds\wwise_project\.cache\Windows\SFX\AMZN_sfx_env_commsarray_apllyupdate_end_56D34C19.wem \Actor-Mixer Hierarchy\Default Work Unit\test_sfx_5_bank4_embedded 142170
666825490 test_sfx_5_bank4_embedded D:\code\o3de\AutomatedTesting\sounds\wwise_project\.cache\Windows\SFX\AMZN_sfx_env_commsarray_apllyupdate_end_56D34C19.wem \Actor-Mixer Hierarchy\Default Work Unit\test_sfx_5_bank4_embedded 142170

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size 294

@ -5,5 +5,5 @@ Event ID Name Wwise Object Path Notes
3546419658 test_event_7_bank5_referenced_event_bank1_embedded \Default Work Unit\test_event_7_bank5_referenced_event_bank1_embedded
Streamed Audio ID Name Audio source file Generated audio file Wwise Object Path Notes
499820003 test_sfx_2_bank1_streamed Q:\audio\dev\AutomatedTesting\sounds\wwise_project\.cache\Windows\SFX\env_door_scanner_scan_success_56D34C19.wem 499820003.wem \Actor-Mixer Hierarchy\Default Work Unit\test_sfx_2_bank1_streamed
499820003 test_sfx_2_bank1_streamed D:\code\o3de\AutomatedTesting\sounds\wwise_project\.cache\Windows\SFX\env_door_scanner_scan_success_56D34C19.wem 499820003.wem \Actor-Mixer Hierarchy\Default Work Unit\test_sfx_2_bank1_streamed

@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
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size 498

@ -2,9 +2,9 @@
"version": "1.0",
"bankName": "test_bank7.bnk",
"dependencies": [
"656567798.wem",
"601903616.wem",
"Init.bnk",
"656567798.wem"
"Init.bnk"
],
"includedEvents": [
"test_event_11_bank7_streamed_target",

@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
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@ -3,6 +3,6 @@ Event ID Name Wwise Object Path Notes
2110064689 test_event_11_bank7_streamed_target \Default Work Unit\test_event_11_bank7_streamed_target
Streamed Audio ID Name Audio source file Generated audio file Wwise Object Path Notes
601903616 test_sfx_8_bank7_streamed Q:\audio\dev\AutomatedTesting\sounds\wwise_project\.cache\Windows\SFX\gun_blaster_no_trigger_shot_1_56D34C19.wem 601903616.wem \Actor-Mixer Hierarchy\Default Work Unit\test_sfx_8_bank7_streamed
656567798 test_sfx_7_bank7_streamed Q:\audio\dev\AutomatedTesting\sounds\wwise_project\.cache\Windows\SFX\impact_bot_hits_metalelement_56D34C19.wem 656567798.wem \Actor-Mixer Hierarchy\Default Work Unit\test_sfx_7_bank7_streamed
601903616 test_sfx_8_bank7_streamed D:\code\o3de\AutomatedTesting\sounds\wwise_project\.cache\Windows\SFX\gun_blaster_no_trigger_shot_1_56D34C19.wem 601903616.wem \Actor-Mixer Hierarchy\Default Work Unit\test_sfx_8_bank7_streamed
656567798 test_sfx_7_bank7_streamed D:\code\o3de\AutomatedTesting\sounds\wwise_project\.cache\Windows\SFX\impact_bot_hits_metalelement_56D34C19.wem 656567798.wem \Actor-Mixer Hierarchy\Default Work Unit\test_sfx_7_bank7_streamed

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<WwiseDocument Type="WorkUnit" ID="{E49D964A-E630-4580-BB43-C5ECA68306F9}" SchemaVersion="97">
<WwiseDocument Type="WorkUnit" ID="{E49D964A-E630-4580-BB43-C5ECA68306F9}" SchemaVersion="103">
<AudioObjects>
<WorkUnit Name="Default Work Unit" ID="{E49D964A-E630-4580-BB43-C5ECA68306F9}" PersistMode="Standalone">
<ChildrenList>
@ -21,6 +21,7 @@
</MediaIDList>
</AudioFileSource>
</ChildrenList>
<ObjectLists/>
<ActiveSourceList>
<ActiveSource Name="AMZ_sfx_NME_wpn_plasma_pistol_fire_impact004" ID="{01769FD2-891B-40BA-98A1-DA38386292D6}" Platform="Linked"/>
</ActiveSourceList>
@ -50,6 +51,7 @@
</MediaIDList>
</AudioFileSource>
</ChildrenList>
<ObjectLists/>
<ActiveSourceList>
<ActiveSource Name="AMZ_sfx_NME_wpn_plasma_pistol_fire003" ID="{6900C554-95EC-48DE-8A04-DEA195AF600C}" Platform="Linked"/>
</ActiveSourceList>
@ -72,6 +74,7 @@
</MediaIDList>
</AudioFileSource>
</ChildrenList>
<ObjectLists/>
<ActiveSourceList>
<ActiveSource Name="AMZN_sfx_env_commsarray_apllyupdate_end" ID="{1F8E90CF-0F22-4A53-AE3B-C2ED6D12F7CB}" Platform="Linked"/>
</ActiveSourceList>
@ -101,6 +104,7 @@
</MediaIDList>
</AudioFileSource>
</ChildrenList>
<ObjectLists/>
<ActiveSourceList>
<ActiveSource Name="env_door_scanner_scan_success" ID="{D60C55A0-E8EC-4940-B4BB-F5B510498E6F}" Platform="Linked"/>
</ActiveSourceList>
@ -130,6 +134,7 @@
</MediaIDList>
</AudioFileSource>
</ChildrenList>
<ObjectLists/>
<ActiveSourceList>
<ActiveSource Name="gun_blaster_no_trigger_shot_1" ID="{D71A53D8-32C8-47DE-9E4C-556992016F8F}" Platform="Linked"/>
</ActiveSourceList>
@ -159,6 +164,7 @@
</MediaIDList>
</AudioFileSource>
</ChildrenList>
<ObjectLists/>
<ActiveSourceList>
<ActiveSource Name="impact_bot_hits_metalelement" ID="{E92CDFBE-632F-4FB5-8A38-D014D25C3645}" Platform="Linked"/>
</ActiveSourceList>
@ -187,6 +193,7 @@
<Language>SFX</Language>
</SourcePlugin>
</ChildrenList>
<ObjectLists/>
<ActiveSourceList>
<ActiveSource Name="Wwise Tone Generator" ID="{E45EE414-F90C-462E-9FB6-3AF940521F4C}" Platform="Linked"/>
</ActiveSourceList>
@ -215,6 +222,7 @@
<Language>SFX</Language>
</SourcePlugin>
</ChildrenList>
<ObjectLists/>
<ActiveSourceList>
<ActiveSource Name="Wwise Tone Generator" ID="{CEC06DF2-6829-4429-AD5E-A75A06524E0C}" Platform="Linked"/>
</ActiveSourceList>

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<WwiseDocument Type="WorkUnit" ID="{0D0A68D7-4928-46AC-A278-FDCB6DF2A560}" SchemaVersion="97">
<WwiseDocument Type="WorkUnit" ID="{0D0A68D7-4928-46AC-A278-FDCB6DF2A560}" SchemaVersion="103">
<Attenuations>
<WorkUnit Name="Default Work Unit" ID="{0D0A68D7-4928-46AC-A278-FDCB6DF2A560}" PersistMode="Standalone"/>
</Attenuations>

@ -1,11 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<WwiseDocument Type="WorkUnit" ID="{5B99D375-82F5-411C-A21B-9B880B06219C}" SchemaVersion="97">
<WwiseDocument Type="WorkUnit" ID="{5B99D375-82F5-411C-A21B-9B880B06219C}" SchemaVersion="103">
<AudioDevices>
<WorkUnit Name="Default Work Unit" ID="{5B99D375-82F5-411C-A21B-9B880B06219C}" PersistMode="Standalone">
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<AudioDevice Name="System" ID="{D7E64BEE-3FAD-4E78-96A7-DA09B0437C67}" PluginName="System" CompanyID="0" PluginID="174" PluginType="7"/>
<AudioDevice Name="No_Output" ID="{53F1565D-E4CF-459A-908D-4DA6B3EB746F}" PluginName="No Output" CompanyID="0" PluginID="181" PluginType="7"/>
<AudioDevice Name="Default_Motion_Device" ID="{9B88FFAE-6CFA-42EF-838E-FF37C4FE2A2F}" PluginName="Wwise Motion" CompanyID="0" PluginID="507" PluginType="7"/>
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</WorkUnit>
</AudioDevices>

File diff suppressed because it is too large Load Diff

@ -1,5 +1,5 @@
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<WwiseDocument Type="WorkUnit" ID="{FFCC0189-6C29-438D-BB61-C82823256831}" SchemaVersion="97">
<WwiseDocument Type="WorkUnit" ID="{FFCC0189-6C29-438D-BB61-C82823256831}" SchemaVersion="103">
<ControlSurfaceSessions>
<WorkUnit Name="Default Work Unit" ID="{FFCC0189-6C29-438D-BB61-C82823256831}" PersistMode="Standalone">
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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<WwiseDocument Type="WorkUnit" ID="{486EAAD7-4509-4EC2-9E86-8F3EF594D99E}" SchemaVersion="97">
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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
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<WorkUnit Name="Factory Conversion Settings" ID="{F6B2880C-85E5-47FA-A126-645B5DFD9ACC}" PersistMode="Standalone">
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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<WwiseDocument Type="WorkUnit" ID="{154C6FA1-E6BD-4FB7-8B4E-9277549C36A9}" SchemaVersion="97">
<WwiseDocument Type="WorkUnit" ID="{154C6FA1-E6BD-4FB7-8B4E-9277549C36A9}" SchemaVersion="103">
<DynamicDialogue>
<WorkUnit Name="Default Work Unit" ID="{154C6FA1-E6BD-4FB7-8B4E-9277549C36A9}" PersistMode="Standalone"/>
</DynamicDialogue>

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<WwiseDocument Type="WorkUnit" ID="{69A8E943-DBD7-4286-8A8F-93CEEDE3C105}" SchemaVersion="97">
<WwiseDocument Type="WorkUnit" ID="{69A8E943-DBD7-4286-8A8F-93CEEDE3C105}" SchemaVersion="103">
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<WorkUnit Name="Default Work Unit" ID="{69A8E943-DBD7-4286-8A8F-93CEEDE3C105}" PersistMode="Standalone"/>
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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
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@ -1,10 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<WwiseDocument Type="WorkUnit" ID="{923039AD-F8B4-46D4-BDA7-CB5A6EE595E0}" SchemaVersion="97">
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<Effect Name="Wwise_Reflect" ID="{37779A87-4754-4420-8175-3236FA46AA12}" PluginName="Wwise Reflect" CompanyID="0" PluginID="171" PluginType="3"> <PluginData>
<ReflectData>
<Effect Name="Wwise_Reflect" ID="{37779A87-4754-4420-8175-3236FA46AA12}" PluginName="Wwise Reflect" CompanyID="0" PluginID="171" PluginType="3"> <PluginData><ReflectData>
<CurveList Version="4">
<CurveInfo Name="Diffraction Attenuation">
<Curve Name="" ID="{D8294A76-FF48-4022-909E-6A5363A86A52}">
@ -185,8 +184,7 @@
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@ -1,5 +1,5 @@
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<WwiseDocument Type="WorkUnit" ID="{4BAACE00-7345-4DD7-8629-0F6F17898934}" SchemaVersion="103">
<Events>
<WorkUnit Name="Default Work Unit" ID="{4BAACE00-7345-4DD7-8629-0F6F17898934}" PersistMode="Standalone">
<ChildrenList>

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<WwiseDocument Type="WorkUnit" ID="{2D571880-E275-4C6D-AC47-641D787245D7}" SchemaVersion="97">
<WwiseDocument Type="WorkUnit" ID="{2D571880-E275-4C6D-AC47-641D787245D7}" SchemaVersion="103">
<GameParameters>
<WorkUnit Name="Default Work Unit" ID="{2D571880-E275-4C6D-AC47-641D787245D7}" PersistMode="Standalone"/>
</GameParameters>

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<WwiseDocument Type="WorkUnit" ID="{D7135222-D1DB-42D0-ADC0-930743567776}" SchemaVersion="97">
<WwiseDocument Type="WorkUnit" ID="{D7135222-D1DB-42D0-ADC0-930743567776}" SchemaVersion="103">
<GameParameters>
<WorkUnit Name="Factory Motion" ID="{D7135222-D1DB-42D0-ADC0-930743567776}" PersistMode="Standalone">
<ChildrenList>

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<WwiseDocument Type="WorkUnit" ID="{3B167755-FB42-458B-98BF-96F557AFB3B9}" SchemaVersion="97">
<WwiseDocument Type="WorkUnit" ID="{3B167755-FB42-458B-98BF-96F557AFB3B9}" SchemaVersion="103">
<GameParameters>
<WorkUnit Name="Factory SoundSeed Air Game Syncs" ID="{3B167755-FB42-458B-98BF-96F557AFB3B9}" PersistMode="Standalone">
<ChildrenList>

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<WwiseDocument Type="WorkUnit" ID="{76F38728-61FD-4F36-B443-0B8823EEDA4C}" SchemaVersion="97">
<WwiseDocument Type="WorkUnit" ID="{76F38728-61FD-4F36-B443-0B8823EEDA4C}" SchemaVersion="103">
<InteractiveMusic>
<WorkUnit Name="Default Work Unit" ID="{76F38728-61FD-4F36-B443-0B8823EEDA4C}" PersistMode="Standalone"/>
</InteractiveMusic>

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<WwiseDocument Type="WorkUnit" ID="{5FA23641-44EA-43FE-B247-34724209F33E}" SchemaVersion="97">
<WwiseDocument Type="WorkUnit" ID="{5FA23641-44EA-43FE-B247-34724209F33E}" SchemaVersion="103">
<Busses>
<WorkUnit Name="Default Work Unit" ID="{5FA23641-44EA-43FE-B247-34724209F33E}" PersistMode="Standalone">
<ChildrenList>
@ -9,13 +9,15 @@
<ObjectRef Name="System" ID="{D7E64BEE-3FAD-4E78-96A7-DA09B0437C67}" WorkUnitID="{5B99D375-82F5-411C-A21B-9B880B06219C}"/>
</Reference>
</ReferenceList>
<ObjectLists/>
</Bus>
<Bus Name="Motion Factory Bus" ID="{2AF9B9C6-6EF1-46E9-B5F2-E30C9E602C74}">
<ReferenceList>
<Reference Name="AudioDevice">
<ObjectRef Name="Default_Motion_Device" ID="{9B88FFAE-6CFA-42EF-838E-FF37C4FE2A2F}" WorkUnitID="{5B99D375-82F5-411C-A21B-9B880B06219C}"/>
<ObjectRef Name="System" ID="{D7E64BEE-3FAD-4E78-96A7-DA09B0437C67}" WorkUnitID="{5B99D375-82F5-411C-A21B-9B880B06219C}"/>
</Reference>
</ReferenceList>
<ObjectLists/>
</Bus>
</ChildrenList>
</WorkUnit>

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<WwiseDocument Type="WorkUnit" ID="{CED370BF-940B-4409-81D6-5065B816B3E1}" SchemaVersion="103">
<Metadatas>
<WorkUnit Name="Default Work Unit" ID="{CED370BF-940B-4409-81D6-5065B816B3E1}" PersistMode="Standalone"/>
</Metadatas>
</WwiseDocument>

@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<WwiseDocument Type="WorkUnit" ID="{E391E9D0-8FDB-4BFC-BA4C-6E05CEFC3CEA}" SchemaVersion="97">
<WwiseDocument Type="WorkUnit" ID="{E391E9D0-8FDB-4BFC-BA4C-6E05CEFC3CEA}" SchemaVersion="103">
<MixingSessions>
<WorkUnit Name="Default Work Unit" ID="{E391E9D0-8FDB-4BFC-BA4C-6E05CEFC3CEA}" PersistMode="Standalone"/>
</MixingSessions>

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