dmcdiar
fe005c9c50
Added exposure controls to the ReflectionProbe component
...
Signed-off-by: dmcdiar <dmcdiar@amazon.com>
4 years ago
Artur K
f44169f7fa
Cleanup SerializeContext.h pt.1 ( #4264 )
...
* Remove AssetSerializer inclusion from SerializeContext header
Moved a few Reflect methods to new cpp files.
In addition, some preparations for further header dependency reductions.
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Fix smoke test lua failures.
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Windows build fixes.
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Missing license headers
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Fix white-space issues.
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Code review fix for AzToolsFramework/AssetEditor/AssetEditorBus.h
Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Fix inheritance list wrapping broken by older clang-format
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
4 years ago
Steve Pham
38261d0800
Shorten copyright headers by splitting into 2 lines ( #2213 )
...
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines
Signed-off-by: Steve Pham <spham@amazon.com>
4 years ago
dmcdiarmid-ly
e14000e2e2
Merge pull request #1713 from aws-lumberyard-dev/Atom/dmcdiar/ATOM-15922
...
[ATOM-15922] ReflectionProbe does not refresh when changed to use an Authored cubemap
5 years ago
dmcdiar
658c974db9
Properly handled reinitializing the cubemap asset when it is changed between Baked and Authored
...
Signed-off-by: dmcdiar <dmcdiar@amazon.com>
5 years ago
Steve Pham
b4a2edec6a
Final update copyright headers to reference license files at the repo root ( #1693 )
...
* Final update copyright headers to reference license files at the repo root
Signed-off-by: spham <spham@amazon.com>
* Fix copyright validator unit tests to support the stale O3DE header scenario
Signed-off-by: spham <spham@amazon.com>
5 years ago
dmcdiarmid-ly
89f4872469
Merge pull request #1674 from aws-lumberyard-dev/Atom/dmcdiar/ATOM-15902
...
[ATOM-15902] Reflection probes occasionally fail to hot-reload
5 years ago
dmcdiar
09aba94da7
Fixes for ReflectionProbe hot reloading
...
Signed-off-by: dmcdiar <dmcdiar@amazon.com>
5 years ago
dmcdiar
b65a2da548
Changed the DiffuseProbeGrid and ReflectionProbe components to only override the Box size if it's at the default (unit)
...
Signed-off-by: dmcdiar <dmcdiar@amazon.com>
5 years ago
Steve Pham
70042fcdcd
O3DE Copyright Updates for Linux Foundation ( #1504 )
5 years ago
Doug McDiarmid
9dbe596e40
Added reflection probe cubemap quality levels
5 years ago
greerdv
655d71e0dd
update compatibility of atom components with NonUniformScaleService
5 years ago
karlberg
1df2fe1d48
Merging latest origin
5 years ago
dmcdiar
4cf9af6c06
Released probe handle when deactivating the controller
5 years ago
karlberg
751d13dd7b
Merge remote-tracking branch 'origin' into MultiplayerComponents
5 years ago
dmcdiar
64f42ba1cb
Removed the asset callback from the EditorReflectionProbeComponent, since the component may have been destroyed and recreated between the bake and the asset load.
...
Replaced with an OnTick handler that polls the ReflectionProbeFeatureProcessor to determine when the asset is ready.
5 years ago
karlberg
d0a561fa01
merging latest origin
5 years ago
karlberg
822368ef01
Changes to get visibility system working again in-game
5 years ago
AMZN-koppersr
5e4094b258
Revamped AzFramework::Scene ( #332 )
...
Updated AzFramework::Scene to allow it to serve as the one-stop location for localized singletons. Localized singletons in this case are instance that can only occur once in an environment but multiple times within an application. As an example, this allows settings up a single camera per viewport for instance.
Highlights of changes:
Replaced the original ebuses with interfaces and events for easy of use and performance.
Removed the Entity Context specific code and moved that to new locations within the Entity Context itself.
Allowed basic inheritance. If a subsystem isn't found in a scene the parent can optionally be searched.
Scenes can enter a zombie state and avoid immediately being deleted. This is needed for situations where subsystems can't be destroyed until async calls have been completed.
5 years ago
alexpete
a10351f38d
Initial commit
5 years ago