Commit Graph

20 Commits (2913d72d17b02a42f35e8b0c9939b18df15db834)

Author SHA1 Message Date
dmcdiar fe005c9c50 Added exposure controls to the ReflectionProbe component
Signed-off-by: dmcdiar <dmcdiar@amazon.com>
4 years ago
Artur K f44169f7fa
Cleanup SerializeContext.h pt.1 (#4264)
* Remove AssetSerializer inclusion from SerializeContext header

Moved a few Reflect methods to new cpp files.

In addition, some preparations for further header dependency reductions.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix smoke test lua failures.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Windows build fixes.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Missing license headers

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix white-space issues.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Code review fix for AzToolsFramework/AssetEditor/AssetEditorBus.h

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix inheritance list wrapping broken by older clang-format

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
4 years ago
Steve Pham 38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
4 years ago
dmcdiarmid-ly e14000e2e2
Merge pull request #1713 from aws-lumberyard-dev/Atom/dmcdiar/ATOM-15922
[ATOM-15922] ReflectionProbe does not refresh when changed to use an Authored cubemap
5 years ago
dmcdiar 658c974db9 Properly handled reinitializing the cubemap asset when it is changed between Baked and Authored
Signed-off-by: dmcdiar <dmcdiar@amazon.com>
5 years ago
Steve Pham b4a2edec6a
Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
5 years ago
dmcdiarmid-ly 89f4872469
Merge pull request #1674 from aws-lumberyard-dev/Atom/dmcdiar/ATOM-15902
[ATOM-15902] Reflection probes occasionally fail to hot-reload
5 years ago
dmcdiar 09aba94da7 Fixes for ReflectionProbe hot reloading
Signed-off-by: dmcdiar <dmcdiar@amazon.com>
5 years ago
dmcdiar b65a2da548 Changed the DiffuseProbeGrid and ReflectionProbe components to only override the Box size if it's at the default (unit)
Signed-off-by: dmcdiar <dmcdiar@amazon.com>
5 years ago
Steve Pham 70042fcdcd
O3DE Copyright Updates for Linux Foundation (#1504) 5 years ago
Doug McDiarmid 9dbe596e40 Added reflection probe cubemap quality levels 5 years ago
greerdv 655d71e0dd update compatibility of atom components with NonUniformScaleService 5 years ago
karlberg 1df2fe1d48 Merging latest origin 5 years ago
dmcdiar 4cf9af6c06 Released probe handle when deactivating the controller 5 years ago
karlberg 751d13dd7b Merge remote-tracking branch 'origin' into MultiplayerComponents 5 years ago
dmcdiar 64f42ba1cb Removed the asset callback from the EditorReflectionProbeComponent, since the component may have been destroyed and recreated between the bake and the asset load.
Replaced with an OnTick handler that polls the ReflectionProbeFeatureProcessor to determine when the asset is ready.
5 years ago
karlberg d0a561fa01 merging latest origin 5 years ago
karlberg 822368ef01 Changes to get visibility system working again in-game 5 years ago
AMZN-koppersr 5e4094b258
Revamped AzFramework::Scene (#332)
Updated AzFramework::Scene to allow it to serve as the one-stop location for localized singletons. Localized singletons in this case are instance that can only occur once in an environment but multiple times within an application. As an example, this allows settings up a single camera per viewport for instance.

Highlights of changes:

Replaced the original ebuses with interfaces and events for easy of use and performance.
Removed the Entity Context specific code and moved that to new locations within the Entity Context itself.
Allowed basic inheritance. If a subsystem isn't found in a scene the parent can optionally be searched.
Scenes can enter a zombie state and avoid immediately being deleted. This is needed for situations where subsystems can't be destroyed until async calls have been completed.
5 years ago
alexpete a10351f38d Initial commit 5 years ago