Commit Graph

18 Commits (20ee399864893ed98e28bca88d8611869540489e)

Author SHA1 Message Date
AMZN-puvvadar 29b4ab6ff3
Merge pull request #522 from aws-lumberyard-dev/mp_editor_pipeline
Integrating network prefab processing with Multiplayer.Editor to enable server launch on Ctrl+G via an Editor specific network connection
5 years ago
pereslav b821a3a12d Fixed build 5 years ago
pereslav 85374ea7fc Merged from main 5 years ago
pereslav 970c87b487 Refactored spawning network entities to use SpawnableEntityManager instead of duplicating the code in NetworkEntityManager 5 years ago
puvvadar bb851943c8 Update unit test to account for missing dependency 5 years ago
karlberg 5acdc40595 Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code 5 years ago
pereslav a852da93a3 Merge branch 'main' into MultiplayerPipeline 5 years ago
pereslav fdc890b0fc Added comments to the test 5 years ago
pereslav 68711fce75 Added network prefab processor test 5 years ago
karlberg 601dd30452 Various build and test fixes 5 years ago
karlberg 8bb425709b unit test fix 5 years ago
karlberg d2df379fa4 Fixes for AR issues 5 years ago
pereslav 9e2975ba3c Fixed unit tests when Spawnable system component was missing 5 years ago
karlberg ee3f157fb8 Fix memory leak in multiplayer unit test 5 years ago
alexpete 1044dc3da1 Integrating github/staging through commit ab87ed9 5 years ago
alexpete c2cbd430fe Integrating up through commit 90f050496 5 years ago
alexpete 75dc720198 Integrating latest 47acbe8 5 years ago
alexpete a10351f38d Initial commit 5 years ago