Commit Graph

5 Commits

Author SHA1 Message Date
moraaar 045eea03e6 Converted NvCloth automated tests to prefabs (#6253)
* Deleted cloth slice assets and AutomatedTesting levels based on slices

Signed-off-by: moraaar <moraaar@amazon.com>

* Recreated nvcloth AutomatedTesting levels for prefabs

Signed-off-by: moraaar <moraaar@amazon.com>

* Run nvcloth automated tests with prefabs enabled (which is the default)

Signed-off-by: moraaar <moraaar@amazon.com>
2021-12-08 16:07:03 +00:00
chiyenteng ab76254b43 Make prefab system enabled as default for automated tests (#5670)
* Make prefab system enabled as default for automated tests

Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com>

* Modify auto tests after preventing regset saved into disk after editor main window closed

Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com>

* Uncomment xfail

Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com>

* Use --regset for editor tests

Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com>
2021-11-22 10:45:18 -08:00
ANT\aljanru 9159eccb25 Fixes for periodic and gpu tests affected by the move 2021-09-06 17:03:10 +02:00
ANT\aljanru 4220c52330 Standarization: Python files
Signed-off-by: ANT\aljanru <aljanru@amazon.co.uk>
2021-09-05 22:19:57 +02:00
moraaar 9a0ea2c4c5 Fixed NvCloth assets, NvCloth automated test scripts, ModelAsset cloning and UI reverse overrides menu crash (#3851)
- Fixed cloth asset, which stopped working due to Updated skeleton logic: #2957 which changes how fbx graph nodes are collected (affecting its names, which is used by cloth modifier).
- Fixed cloth test suite active call to base's run_test function. It stopped working when its signature was changed here: 182d410#diff-3f5d93b0a76c838893693f19f2eacfe3e67040d445d6463c5c425ef5075cb409
- Renamed nvcloth TestSuite_Active.py to TestSuite_Main.py to be consistent with the other test folders.
- Fixed ModelAsset creator clone function. It was missing to copy the material slots, ultimately causing Material Component to show 0 material slots.
- Fixed crash where the revert overrides menu was not created when checking changes for selected component and selected entities.

Signed-off-by: moraaar moraaar@amazon.com
2021-09-02 09:35:12 +01:00