Reproduced the issue where a newly exported level would not display anything when loaded in the editor, verified this change fixes it. Note that this is all related to the legacy level system, not the new prefab level system.
Delete:
- I3DEngine
- Missions
- Time of day
- GameEffectsSystem Gem
- ImageProcessing Gem
- SVOGI Gem
- Various other things that don't do anything now that the legacy renderer has been removed.