First a level with approximately 10K cubes with various PBR materials
Second a level with a vegetation system set up to spawn between 10K - 30K instances of cubes with various PBR materials
Plus ancillary data files these levels need.
Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>
* wip fixes for entity viewport icons displaying in the correct order and handling selection correctly
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* add additional comment about z value
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* move manual sorting and some small tidy-up
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* update comment
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* updates following initial round of PR feedback
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* additional changes to support tests for entity icon intersection
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* add support to enable/disable icons separately from helpers
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* final tests added and small tidy-up to display EntityId correctly
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* update some manipulator test framework calls after utility functions were moved
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* fix for implicit cast
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* move icon scale values to AZ_CVARS
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* fix failing tests caught in AR and update some naming conventions for tests
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* update naming convention for members of ProjectedViewportRay
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* update other references to ProjectedViewportRay
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* update more references to ProjectedViewportRay change
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* update menus for python tests
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
* {lyn2265} adding a Python API for MotionGroup rules
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>
* updating the license headers
added more proper example code for motion group
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>
* updating the actor group to use the common rules module
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>
I noticed the periodic script canvas physics automated tests were failing. It was because the Script Component no longer had the SC scripts assigned (not sure why). So i reassigned them and the tests are back to green.
Affected tests:
ScriptCanvas_CollisionEvents
ScriptCanvas_ShapeCast
ScriptCanvas_PostUpdateEvent
ScriptCanvas_PreUpdateEvent
Signed-off-by: amzn-sean <75276488+amzn-sean@users.noreply.github.com>
* Updated Sponza Model (.ma, .fbx, textures)
Signed-off-by: Benjamin Black <benblac@amazon.com>
* Removed corrupted file
Signed-off-by: Benjamin Black <benblac@amazon.com>
* Revisions to Sponza Scene
Signed-off-by: Benjamin Black <benblac@amazon.com>
* Sponza updates
Signed-off-by: Benjamin Black <benblac@amazon.com>
* Updated Cloth Irradiance Values
Signed-off-by: Benjamin Black <benblac@amazon.com>
* Added Sponza scene to Automated Testing- request from QA
Signed-off-by: Benjamin Black <benblac@amazon.com>
* Clean up removed files
Signed-off-by: Benjamin Black <benblac@amazon.com>
* Deleted cloth slice assets and AutomatedTesting levels based on slices
Signed-off-by: moraaar <moraaar@amazon.com>
* Recreated nvcloth AutomatedTesting levels for prefabs
Signed-off-by: moraaar <moraaar@amazon.com>
* Run nvcloth automated tests with prefabs enabled (which is the default)
Signed-off-by: moraaar <moraaar@amazon.com>
* Test the Terrain World configuration changes when parameters are changed in the component
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>
* Changes from PR
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>
* Before merge
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>
* Before merge 2
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>
* Changes from PR
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>
* Change from PR
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>
* Change before merge
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>
* Change before merge 2
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>
* Change before merge 3
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>
* Change after merge to fix conflicts
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>
* Fix merge conflict
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>
* Fix merge conflict
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>
* CHanges from PR
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>
* {lyn2264} Adding Python API for Actor Group
* updating the IBoneData with behavior attributes
* adding actor_group.py for making actor group JSON data
* adding physics_data.py for making physics JSON data
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>
* fixing dictionary issues
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>
* updated comment style to numpydoc
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>
* updated to numpydoc style
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>
* example of actor group rules
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>
* Updated based on feedback
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com>
* Level component helper and test cases for Atom Level components which currently crash
Signed-off-by: Scott Murray <scottmur@amazon.com>
* moved a close paren to end of previous line to match existing style
Signed-off-by: Scott Murray <scottmur@amazon.com>
* adding a forgotten import
Signed-off-by: Scott Murray <scottmur@amazon.com>
* minor refactor and prep for adding back the Display Mapper Game component test
Signed-off-by: Scott Murray <scottmur@amazon.com>
* putting Game compoenent Display Mapper test back with addition of setting property Enabled to true
Signed-off-by: Scott Murray <scottmur@amazon.com>
* typo in line fixed Test. bocomes Tests.
Signed-off-by: Scott Murray <scottmur@amazon.com>