Commit Graph

900 Commits (03c8110d026689e01e87ec2e49e18bf32b30cbb6)

Author SHA1 Message Date
pereslav 1100e20e26 Merged ctrl+g fixes from MultiplayerEditorFixes
Signed-off-by: pereslav <pereslav@amazon.com>
5 years ago
Terry Michaels ffc05872cc
Updated Helpers Icon per UX (#1658)
Signed-off-by: Terry Michaels <miterenc@amazon.com>
5 years ago
Esteban Papp 9f0bbf3b74
SPEC-7531 Change Code/CryEngine to Code/Legacy (#1634)
* git mv Code\CryEngine Code\Legacy
* redirecting CMakeLists.txt
* fixing uic warning
* Some more CryEngine mentions
* validation scripts

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
5 years ago
Terry Michaels 149863c527
Removed Amazon as Company for QSettings (#1649)
* Removed Amazon as Company for QSettings

Signed-off-by: Terry Michaels <miterenc@amazon.com>
5 years ago
sharmajs-amzn deadf448c9
Fix for module file path (#1598) 5 years ago
Terry Michaels 7a2a2dc0d7
Updated branding for application names (#1617) 5 years ago
greerdv f453967388 fix header ordering issue 5 years ago
AMZN-mnaumov 83d142d7dc
Merge pull request #1609 from aws-lumberyard-dev/Atom/mnaumov/cherryPick1571
Cherry-picking thumbnail performance improvements
5 years ago
Yuriy Toporovskyy 2dd8d03654 Avoid a somewhat costly call to ThumbnailerRequestsBus::IsLoading when the information is already manifest 5 years ago
amzn-mgwynn ce955715a8
Merge pull request #1543 from aws-lumberyard-dev/native-ui-changes
More specific component error messaging and modes for native UI to prevent blocking dialog in some applications
5 years ago
mgwynn 6721485946 Added parameter names to virtual function definitions for intellisense 5 years ago
Terry Michaels 21ebff5709
Updated help search and all docs.o3de.org links to o3de.org (#1594) 5 years ago
mgwynn a9ef02d29a Renaming nativeUI mode setting for all platforms 5 years ago
mgwynn 692c993bdb Incorporating review comments. Adding nativeUI setting for launchers. 5 years ago
Danilo Aimini 9b6ef150ff
LYN-2480 | Minor fixes to the Prefab system (#1581)
Remove warning when entities that aren't registered to instances get passed to the Prefab Undo Cache (just ignore them to avoid noise in the console).
Also avoid marking templates dirty when they are added.
5 years ago
Benjamin Jillich bf0816fb69
[LYN-4574] [LYN-4603] [LYN-4669] Saving motions and actors to json-based .assetinfo files in the Animation Editor fails (#1509)
* Fixes saving motions from within the Animation Editor
* Fixes saving actors from within the Animation Editor
* The motion event chunk of the .motion file format now also stores the event data as json (rather than XML) reducing motion file sizes (Example: 60KB motion went down to 49KB, containing only 4 motion events from 2 tracks).
* Fully backward compatible
* New motion meta data rule stores the event data directly rather than command strings or objects. This is the way that aligns with the Json paradigm and as side-effect bypasses the optionals that we use for the commands which fixes the issue.

* [LYN-4574] Adding new motion event meta data rule that stores the event data directly rather than via commands to align with the Json paradigm
* [LYN-4574] Preparing motion, event table and event track for Json serialization
* [LYN-4574] New chunk to store motion event data in Json format (fully backward compatible to XML)
* [LYN-4669] Json: Empty AZStd::vector<AZStd::shared_ptr<T>> serializes into 1x element with nullptr as data
* [LYN-4603] EMotion FX: Cannot save actors with physics or simulated object setup in Json format
5 years ago
Esteban Papp 1a5a8bd0ea
LYN-4657 OSX: Building AutomatedTesting project fails 5 years ago
Danilo Aimini b2046900fb
Bug fix for inability to change actor transform properties | #1468
Actor motion extraction applies at all times, sending transform change events to the Qt widget and overwriting any editing the user is doing. (LY-124903)
5 years ago
sconel 2a1a523091
Merge pull request #1539 from aws-lumberyard-dev/Prefabs/GameModeNewProjectCrash
Fix issue where new projects would crash when exiting game mode
5 years ago
Yuriy Toporovskyy 4d99eeafd2 Merge remote-tracking branch 'upstream/stabilization/2106' into DontClobberUserEditingInVectorInput 5 years ago
SergeyAMZN ba80c102b5
Merge pull request #1516 from aws-lumberyard-dev/MultiplayerEditorFixes
SPEC-7469 Fixed EditorServerInfo packet serialization
5 years ago
Yuriy Toporovskyy c27b417761 Address pr feedback
- Use AZ warning macros instead of #pragma warning
- std::numeric_limits->AZStd::numeric_limits
- IsClose->IsCloseMag
- AZ_Warning->AZ_Assert
5 years ago
Tom Hulton-Harrop 1dfb41b6f8
Merge pull request #1512 from aws-lumberyard-dev/hultonha_LYN-4389_imgui-viewport-ui
Change to move Viewport UI elements to no longer overlap with ImGui menu
5 years ago
mgwynn fb3940fa31 More specific component error messaging and modes for native UI to prevent blocking dialog in some applications 5 years ago
sconel ad181205f8 Add extra space to error message for better formatting 5 years ago
sconel f91e640741 Fix issue where new projects would crash when entering game mode 5 years ago
Terry Michaels 1e457928f5
Update help URLs and remove unneeded links (#1520) 5 years ago
Steve Pham 70042fcdcd
O3DE Copyright Updates for Linux Foundation (#1504) 5 years ago
pereslav 970dcea16e SPEC-7469 Fixed EditorServerInfo packet serialization 5 years ago
hasareej e0dd33b084 Comment Update 5 years ago
hasareej 6ae20b9c9c Fixing Issue with TopRight & BottomLeft Corners 5 years ago
hasareej 1cb780b215 Layout right side bug fix. 5 years ago
hasareej 9e0dccbf39 Initial bug fix - Added a margin. 5 years ago
John ef0f4130b7 Fix for White Box mesh disappearing 5 years ago
AMZN-koppersr 5dbfa2d497
Merge pull request #1452 from aws-lumberyard-dev/Streamer/ConfigUpdates
Streamer config updates
5 years ago
AMZN-koppersr c78fa200ef Addressed PR feedback. 5 years ago
Mike Balfour db92dffb14
Fix Vegetation Modifier behavior when in-game (#1441)
* Removed a bit of dead legacy code

* Fixed entity references during spawning
Entities that had references to other entities that hadn't been spawned yet weren't getting their IDs remapped correctly, since the new ID wasn't available yet.  By pre-generating the full set of IDs, the references now remap correctly.

* Fixed up Entity References to work across multiple SpawnEntities calls
With SpawnEntities, entity references need to forward-reference to the *first* entity spawned, then from that point on backwards-reference to the *last* entity spawned.  Added that logic, along with some initial unit tests for SpawnAllEntities.

* Added more unit tests for SpawnEntities / SpawnAllEntities
5 years ago
AMZN-koppersr 1ac4ec656d Merge branch 'stabilization/2106' into Streamer/ConfigUpdates 5 years ago
moudgils 4f84ec90d3
Various new metal fixes (#1465)
* - Fix the second window related tabbing issue
- Merge calls to UseResoources acrooaa all the SRGs
- Move SamplerCache to the device to ensure only one cache to reduce duplication
- Fixes to compute threading numbers getting reset to 0,0,0
- Cleanup withing BufferPoolResolver
- Argument buffers are now queued to be cleaned up upon shutdown
5 years ago
Benjamin Jillich 7d5a7b47ac
[LYN-3717] When pulling in an actor FBX, two entities are spawned & [ATOM-15258] Clicking and Dragging fbx file into viewport produces 2 entities (#1392)
* [LYN-3717] When pulling in an actor FBX, two entities are spawned & [ATOM-15258] Clicking and Dragging fbx file into viewport produces 2 entities
* Added another operation to the CanSpawnEntityForProduct that checks the other products and can veto the creation process.
* The model product will not create an entity in case there is already an actor exported, which prevents the issue reported by two different teams/users.
5 years ago
Esteban Papp bfd266db8f
LYN-4659 OSX: Prebuilt Editor and Asset Processor fail to launch (#1446)
* LYN-4657 OSX: Building AutomatedTesting project fails

* forgot this file

* fixing lrelease patching in mac/windows

* reverting change and disabling warning, the intention of the test is to compare to unitialized values

* Fix for dxc

* no need to disable the warning, just remove the const

* missing dependency to EditorCommon
5 years ago
Danilo Aimini a0f4f16b98
Fix Duplicate function to correctly replace the aliases in patches that get ported over. Also correctly undo/redo link creation. (#1449) 5 years ago
Yuriy Toporovskyy f1d2d380fa Bug fix for inability to change actor transform properties.
Actor motion extraction applies at all times, sending transform change events to the Qt widget and overwriting any editing the user is doing.

If the user is in the middle of editing, do not overwrite the current spinbox value.
5 years ago
Terry Michaels ca76a4d1ab
Moved helpers to the top level menu bar above viewport (#1464) 5 years ago
Terry Michaels 74bb2737ca
Replaced menu icon in secondary toolbar (#1459) 5 years ago
sconel e357dea06c
Merge pull request #1447 from aws-lumberyard-dev/Spawnable/GameModeLoadErrorFix
Spawnable/game mode load error fix
5 years ago
greerdv 0e5ec11cdc
Merge pull request #1455 from aws-lumberyard-dev/non-uniform-scale-hydra
exposing non-uniform scale component id as a behavior constant for hydra
5 years ago
jjjoness 3549205d29
Merge pull request #1458 from aws-lumberyard-dev/LYN-4195b
LYN-4195b - UX - main menu updates - prevent hover effect on the top level menu icon, dim the link icon and increase space between text and icon throughout.
5 years ago
amzn-sean 9f934a6f63
add Draw Helpers changed notification + physx draw helpers listens to it (#1456) 5 years ago
John Jones-Steele 5e4f021d55 Cherry picked from development 5 years ago