moudgils
d95e157f48
Different Pso cache per vendor/driver ( #6893 )
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* Support to add a different PSO cache per vendor/driver version. Also added support to have a differnt cache for Warp
Signed-off-by: moudgils <47460854+moudgils@users.noreply.github.com >
* Added a way to reset PSO cache for everyone
Signed-off-by: moudgils <47460854+moudgils@users.noreply.github.com >
* Fix tabbing for one line which is failing validation
Signed-off-by: moudgils <47460854+moudgils@users.noreply.github.com >
2022-01-14 12:24:58 -08:00
rgba16f
d5e6ec5758
Change the nvidia Aftermath integration to use c strings directly rather than convert to an AZStd::string ( #6535 )
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Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com >
2021-12-22 11:30:32 -06:00
bosnichd
d5b9cf10cf
Collection of miscellaneous PAL changes required for restricted platforms. ( #6482 )
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Signed-off-by: bosnichd <bosnichd@amazon.com >
2021-12-20 08:15:10 -07:00
moudgils
3540974b08
Multiple bug fixes ( #6221 )
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* Multiple bug fixes
- Handle Dx12 validation error related to multiple resource transitions happening on the same resource.
- Added API to better query for image/buffer views associated with an attachment.
- Address possible serialization issues by usage of size_t
- Reduced number of Descriptor sets allowed per SRG Pool in order to reduce descriptor waste.
Signed-off-by: moudgils <47460854+moudgils@users.noreply.github.com >
* Addressed minor feedback
Signed-off-by: moudgils <47460854+moudgils@users.noreply.github.com >
* Fix compile issues
Signed-off-by: moudgils <47460854+moudgils@users.noreply.github.com >
* Missed a few other fixes
Signed-off-by: moudgils <47460854+moudgils@users.noreply.github.com >
2021-12-09 09:45:45 -08:00
Esteban Papp
bb685ee40b
Merge branch 'development' into redcode/driller_removal
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-12-02 18:12:48 -08:00
Esteban Papp
0b9497cd45
Changes call from AZ_TRACE to AZ_PROFILE. AZ_TRACE uses a driller bus that is going to be removed
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-12-02 17:12:25 -08:00
bosnichd
7a0282a534
Fix debug ImGui asserts I introduced in [ b2c13b2]. ( #6104 )
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Also allow different D3D12_ROOT_SIGNATURE flags to be set for each platform.
Signed-off-by: bosnichd <bosnichd@amazon.com >
2021-12-02 14:17:12 -07:00
bosnichd
600bb5b34e
Fix alt-tabbing out of full screen on Windows. ( #5288 )
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Signed-off-by: bosnichd <bosnichd@amazon.com >
2021-11-04 11:17:52 -06:00
Esteban Papp
9f0de3b916
Fixes for toolchain 19.28.29913.0
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-09-14 18:20:44 -07:00
Mike Balfour
2629216e46
Optimize MemoryView::SetName ( #4052 )
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* Optimize MemoryView SetName
Added a second version that uses wstring_view instead of string_view so that no temporaries need to be created when passing in a string literal that's already a wstring.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Changed to use SetPrivateData
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
2021-09-10 14:37:32 -05:00
bosnichd
d366620818
More PAL related changes required for restricted platforms. ( #4037 )
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Signed-off-by: bosnichd <bosnichd@amazon.com >
2021-09-10 09:08:07 -06:00
bosnichd
9976ee2b8e
Miscellaneous fixes and PAL changes required for restricted platforms. ( #4021 )
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* Miscellaneous fixes and PAL changes required for restricted platforms.
Signed-off-by: bosnichd <bosnichd@amazon.com >
* Rename O3DE::ProjectManager::ProjectUtils::ReplaceFile -> ReplaceProjectFile to prevent conflict with Windows ReplaceFile #define
Signed-off-by: bosnichd <bosnichd@amazon.com >
2021-09-09 12:09:17 -06:00
moudgils
4d5b047c1b
Fix PipelineLibraries (DX12 backend). ( #3768 )
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* Fix loading of PipelineLibraries from disk for DX12 backend.
Signed-off-by: moudgils <moudgils@amazon.com >
* Disabled Saving out PipelineLibraries (for DX12) if pix or Renderdoc is enabled.
Addressed some feedback
Signed-off-by: moudgils <moudgils@amazon.com >
* Fixed an issue withe loading PipelineLibraries and added a cleaner abstraction to not save empty libraries for dx12
Signed-off-by: moudgils <moudgils@amazon.com >
2021-09-07 11:03:11 -07:00
Jeremy Ong
f1349a3f60
Clean up vestigial PIX references in Atom
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Signed-off-by: Jeremy Ong <jcong@amazon.com >
2021-08-18 17:34:23 -06:00
Jeremy Ong
d15d40fec6
Add Windows PIX runtime support
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Signed-off-by: Jeremy Ong <jcong@amazon.com >
2021-08-18 17:33:07 -06:00
moudgils
c2b8542bbd
Support for refresh rate and sync interval ( #2989 )
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* Add support for querying the refresh rate and sync interval
2021-08-12 12:07:46 -07:00
Esteban Papp
f665f572f3
Gems/Atom builds
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-07-30 18:53:50 -07:00
Ken Pruiksma
4fa4ad27db
Fixing missing definition of GpuCrashTracker for Aftermath. ( #2354 )
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Recently some changes were made to pch, and this was probably missed. This will just include the file directly when Aftermath is enabled.
Signed-off-by: Ken Pruiksma <pruiksma@amazon.com >
2021-07-22 16:01:50 -05:00
Esteban Papp
1f9b284de2
Merge branch 'development' into cmake/SPEC-7179
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
# Conflicts:
# Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h
# Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h
# Code/Editor/Plugins/EditorCommon/stdafx.cpp
# Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h
# Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h
# Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h
# Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h
# Code/Tools/AssetProcessor/native/precompiled.h
# Code/Tools/Standalone/StandaloneTools_precompiled.h
# Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
# Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h
# Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h
# Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h
# Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h
# Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h
# Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake
# Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h
# Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h
# Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h
# Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp
# Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake
# Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h
# Gems/Blast/Code/Source/StdAfx.cpp
# Gems/Camera/Code/Source/Camera_precompiled.h
# Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h
# Gems/FastNoise/Code/Source/FastNoise_precompiled.h
# Gems/Gestures/Code/Source/Gestures_precompiled.h
# Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h
# Gems/GraphCanvas/Code/precompiled.h
# Gems/ImGui/Code/Source/ImGui_precompiled.h
# Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h
# Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h
# Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp
# Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h
# Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h
# Gems/LyShine/Code/Source/LyShine_precompiled.h
# Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h
# Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h
# Gems/Maestro/Code/Source/Maestro_precompiled.h
# Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h
# Gems/Metastream/Code/Source/Metastream_precompiled.h
# Gems/Microphone/Code/Source/Microphone_precompiled.h
# Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h
# Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h
# Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h
# Gems/PhysX/Code/Source/PhysX_precompiled.h
# Gems/PhysX/Code/physx_unsupported_files.cmake
# Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h
# Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h
# Gems/ScriptCanvas/Code/Editor/precompiled.h
# Gems/ScriptCanvas/Code/Source/precompiled.h
# Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h
# Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h
# Gems/ScriptEvents/Code/Source/precompiled.h
# Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp
# Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h
# Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h
# Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h
# Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h
# Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h
# Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h
# Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h
# Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h
# Gems/Twitch/Code/Source/Twitch_precompiled.h
# Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h
# Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h
# Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
2021-07-16 15:42:37 -07:00
Steve Pham
38261d0800
Shorten copyright headers by splitting into 2 lines ( #2213 )
...
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines
Signed-off-by: Steve Pham <spham@amazon.com >
2021-07-16 15:25:48 -07:00
Esteban Papp
032a35e495
fix Windows unity build
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-07-15 18:44:38 -07:00
Esteban Papp
27c9ccaf56
Atom/RHI/DX12
...
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-07-13 13:07:12 -07:00
galibzon
f53066d2b8
[SPEC-7592] Running Linux asset_profile - AP Failed to process assests - ( #2031 )
...
Trace::Error: Failed to load dynamic library at path
Fixes the following harmless errors that occur when running
AssetProcessorBatch on Linux:
1. Module: Unable to locate required entry point
'InitializeDynamicModule' within module
'/GIT/o3de/build/linux_profile/bin/profile/libAtom_RHI_DX12.Builders.so'.
2. Module: Unable to locate required entry point
'InitializeDynamicModule' within module
'/GIT/o3de/build/linux_profile/bin/profile/libAtom_RHI_Metal.Builders.so'.
Signed-off-by: galibzon <garrieta@amazon.com >
2021-07-09 16:23:23 -05:00
Steve Pham
b4a2edec6a
Final update copyright headers to reference license files at the repo root ( #1693 )
...
* Final update copyright headers to reference license files at the repo root
Signed-off-by: spham <spham@amazon.com >
* Fix copyright validator unit tests to support the stale O3DE header scenario
Signed-off-by: spham <spham@amazon.com >
2021-06-30 19:51:55 -07:00
Steve Pham
70042fcdcd
O3DE Copyright Updates for Linux Foundation ( #1504 )
2021-06-23 10:55:22 -07:00
Chris Burel
28170ffe41
Add newlines to the end of all files
2021-04-23 09:43:40 -07:00
alexpete
1044dc3da1
Integrating github/staging through commit ab87ed9
2021-04-09 11:27:37 -07:00
alexpete
c2cbd430fe
Integrating up through commit 90f050496
2021-04-07 14:03:29 -07:00
alexpete
36c4e827bd
Integrating latest from github/staging
...
Integrating up through commit 5e1bdae
2021-03-26 14:32:02 -07:00
alexpete
75dc720198
Integrating latest 47acbe8
2021-03-25 13:57:57 -07:00
alexpete
a10351f38d
Initial commit
2021-03-08 14:30:57 -08:00