Commit Graph

151 Commits

Author SHA1 Message Date
Esteban Papp f3e6adce7f LYN-6882 release builds are executing code in asserts (#4305)
* adding Windows/release to PR-validation builds

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* changing trace back to expand to nothing for release

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* typo

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* more fixes

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* fixing some more unused variable cases

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* renaming file in ScriptCanvas that causes a msbuild warning

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* reverting a previous change

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-10-01 13:52:52 -07:00
Jeremy Ong 91925d0f65 Merge pull request #4423 from aws-lumberyard-dev/MakeUserAdapterNameMatchPartialNames
Allow user to specify a partial gpu name to the forceAdaptor commandline argument
2021-10-01 14:18:39 -06:00
amzn-phist fec77632ef Archive Component - Rewrite and additional work on Archive and Asset Bundler (#4332)
* Fix issues with seedlist for AutomatedTesting

Fixes error reporting so it will show the file hint in the tool.
Removes any missing assets from the .seed file.
Remove an unnecessary dependency from AutomatedTesting dependencies
file.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Make ArchiveComponent use AZ::IO::IArchive

Initial changes that will get the sychronous calls in ArchiveComponent
to use IArchive interface rather than external zip/7z tools.

Some of the asynchronous api are still in place, anything that wasn't
being used has been removed for now.  This may change later if we move
towards all the api being asynchronous.  Until then, we can't remove the
reliance upon the external archive tools completely.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Updates AZStd::thread constructors

Adds a variadic constructor which forwards args to the functor.
Because of our thread_desc extension, there was confusion on the
arugments, so the args were reordered to take the thread_desc first,
before the functor and args.
Also the thread_desc is taken as reference rather than by pointer.
Update callsites to account for this change.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Async operation of ArchiveComponent api

This sets up the ArchiveComponent to operate asynchronously.  It uses
promise/future to transfer results to caller.

This is still broken, there's a few things that need to get fixed up,
but this is a good checkpoint for the work as it solidifies the api,
cleans up a bunch of unused code, and compiles.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Removes the platform-specific ArchiveComponen

These are no longer needed, as they control the direct interaction with
host OS tools like 7za.exe or /bin/zip.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Removes the platform-specific files from cmake

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Removes the 7za.exe (and legal notice)

This tool is no longer needed in the repo.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Fixes usage of IArchive::GetFullPath()

This changed to return a PathView, updated to reflect that.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Fix promises and threads

Make sure promises are only set exactly once.  This meant reworking some
of the initial error checking.
Detach threads when created.  Adds [[nodiscard]] to the functions that
return a future.  Since threads are detached, the future is the main way
to get communication from the thread.
Clean up interface, add comments.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* More edits to thread creation

Changes to thread construction to account for parameter change.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Fix some remaining issues with ArchiveComponent

Put created threads inside a container, then join them at Deactivate.
Fix asset bundler case when injecting a file with no working directory.
Fix thread constructor that applies args to a function.
Fix lambdas to take string args by value rather than reference.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Fixes some remaining bugs in ArchiveComponent

Open archive as read-only during extract & list operations.
Fixes paths issues.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Fix initialize of opaque thread handle in thread_UnixLike.h

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Removed unused variable in AssetBundleComponent.cpp to fix compiler warning

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Fix some issues with archives

File paths in the CDR and the local headers need to match, but there
were issues with path separators and case that made it possible to get
invalid headers errors in some archives.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Adds some new ArchiveComponent unit tests

Adds new tests for extraction of archive and adding files from a file
list to an archive.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Fix file data offset issues when opening archives

When opening an INestedArchive it would run through the CDR headers to
create file entries in the zip cache.  The offsets to the compressed
data were being calculated incorrectly because they were using the CDR
headers rather than jumping to the local file headers and getting
offsets from those sizes.

Removed and refactored some archive validation flow and zip cache
factory init methods to either init default or init w/ additional
validation checks.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Addresses PR feedback

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Address more points of feedback in PR

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Address additional PR feedback

 Fixes up some error checks and uses of strings vs paths.
 Enable archive component tests on Linux so we can see if they will
 pass.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Address PR feedback

Change the INestedArchive interface to list files as AZ::IO::Path.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Disabling the ArchiveComponent tests on Linux

They failed so we will revisit them to attempt a fix.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Rename a member variable to be more accurate

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Address feedback on PR

Bump version of Archive Components for serialize context.
Improve error messages during archive open and validation.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Revert recent changes

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2021-10-01 10:15:16 -05:00
rgba16f de224d2360 Removed minor string differences
Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>
2021-09-30 17:50:42 -05:00
rgba16f 79dea539c4 Allow user to specify a partial gpu name to the forceAdaptor command line argument
Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>
2021-09-30 17:50:40 -05:00
rgba16f [Amazon] e1c49e436d convert atom to task graph (#4230)
* Intial attempt to convert the Atom/RHI/FrameScheduler to use the new TaskGraph api

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>

* Avoid enqueuing work on the active task thread if the submitted task
graph is waitable

When submitting a task graph, supplying a wait event implies that
dependent jobs must occur on threads that do not wait on the event (in
the absence of work stealing). This change prevents this by adding a
notion of a task thread enable/disable state, and prohibiting dependent
jobs from being enqueued on waiting threads.

Signed-off-by: Jeremy Ong <jcong@amazon.com>

* Convert RPI/Scene to use TaskGraph pass 1, Culling jobs remain on the old system

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>

* RemoveTask Graph changes from the FrameScheduler::ExecuteGroups, use old job system instead

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>

* Per review, removing commented out code

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>

* Cleanup debug code, & build fix

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>

* Add a cvar & interface to query whether to use jobs or task graph

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>

* Make TaskGraph assert if you try to wait inside a job

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>

* Fix TaskTest SpawnSubgraph to account for the new TaskGraphEvent assert on wait in a running task

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>

* 3 minor cleanups. 1) Events always store a ptr to their executor 2) Fix clang compile error 3) remove an early out.

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>

* Fix double group end that was causing assert/crash plus misc minor diff's with development

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>

* Fix deallocation failure on deactivation of the TaskGraphSystemComponent. Also make the system component account for multiple creation in Unit Tests.

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>

* Update with PR feedback
1) Rename UseTaskGraph to IsTaskGraphActive & update related code
2) prefer TaskExecutor::SetInstance
3) add comments and remove commented out code

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>

* Fix incorrect RTTI name for TaskGraphActiveInterface

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>

* Move TaskGraphSystemComponent CRC calculation to a shared variable

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>

Co-authored-by: Jeremy Ong <jcong@amazon.com>
2021-09-30 15:45:33 -07:00
Artur K f44169f7fa Cleanup SerializeContext.h pt.1 (#4264)
* Remove AssetSerializer inclusion from SerializeContext header

Moved a few Reflect methods to new cpp files.

In addition, some preparations for further header dependency reductions.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix smoke test lua failures.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Windows build fixes.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Missing license headers

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix white-space issues.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Code review fix for AzToolsFramework/AssetEditor/AssetEditorBus.h

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix inheritance list wrapping broken by older clang-format

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2021-09-29 11:31:01 -05:00
Jeremy Ong 96fed44fe8 Merge pull request #4342 from aws-lumberyard-dev/pdbfix
Disable Vulkan PDB generation and fix D3D12 PDBs
2021-09-27 10:54:50 -06:00
moudgils 5b6e342fe1 Add support for gpu descriptor heap compaction amongst other things (#4219)
* Primary Support to compact shader visible Cbv/Srv/Uav heap if it fragments enough to run out of descriptor handles

- Split the main heap into two sections - static handles and dynamic handles for descriptor tables
- Add support to data drive number of allowed static handles
- Add support to data drive ability to compact the relevant shader visible heap as there is overhead associated with compaction
- If compaction is enabled we create two shader visible ehaps and ping pong between them since you can not compact an active heap as it needs to stay active for 3 frames atleast
- As part of compaction we copy over the static handles as is but recreate all the dynamic section(i.e descriptaor tables) by tracking all the active SRGs, reallocating the descriptor tables and updating them from the non-shader visible heap
- Enabled 3 fences for cpu/gpu synchronization so that cpu can get 3 frames ahead of gpu
- Use fixed_wstring for commandlist name as a perf optimization

Signed-off-by: moudgils <moudgils@amazon.com>

* - Disable Heap compaction by default
- Disable PSO caching when WARP is enabled
- Misc cleanup

Signed-off-by: moudgils <moudgils@amazon.com>

* Address Feedback

Signed-off-by: moudgils <moudgils@amazon.com>

* Address feedback

Signed-off-by: moudgils <moudgils@amazon.com>
2021-09-27 09:38:56 -07:00
Jeremy Ong a3cc8845dd Disable Vulkan PDB generation and fix D3D12 PDBs
Vulkan PDBs are currently broken because debug data isn't stripped from
the shader binary. Furthermore, sub-id hashing is broken because sub-ids
count from 1 which generates a collision on the first sub-object.
Changing the default value for the sub-id argument resolves this.

Signed-off-by: Jeremy Ong <jcong@amazon.com>
2021-09-27 01:21:31 -06:00
Scott Romero 8cbc5bc447 [development] Atom CPU profiler include cleanup (#4272)
- Removed all unnecessary includes to Atom CpuProfiler.h
 - Added includes to AzCore Profiler.h where necessary

Signed-off-by: AMZN-ScottR 24445312+AMZN-ScottR@users.noreply.github.com
2021-09-23 11:14:22 -07:00
jiaweig 61a9223256 ATOM-16079 [RHI][Vulkan] - Linux Swapchain rendering issue on the first frame (#4129)
* Fix out-of-date swapchain when QT window is not activated.

Signed-off-by: jiaweig <jiaweig@amazon.com>

* Removed new code of the previous hack.

Signed-off-by: jiaweig <jiaweig@amazon.com>
2021-09-21 13:46:22 -07:00
Scott Romero 36bcf5849a [development] Migrated Atom CPU profiler to utilize new AzCore Profiler interface and related macros (#4160)
- Added new interface type AZ::Debug::Profiler to externally register profiler systems
 - Modified the Atom CPU profiler to register as an AzCore profiler
 -- This allows full engine markers to be visualized in the associated ImGui tool
 - Converted all AZ_ATOM_PROFILE_* macros to use AZ_PROFILE_* macros instead

Signed-off-by: AMZN-ScottR 24445312+AMZN-ScottR@users.noreply.github.com
2021-09-20 11:40:57 -07:00
Nicholas Van Sickle db63dcbcd9 Refresh rate driven rendering tick logic (#3375)
* Implement sync interval and refresh rate API for RenderViewportWidget

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Measure actual frame timings in the viewport info overlay.

Takes the median of the sum of (frame end - frame begin) to provide more a more representative view of when frames begin and end.

Note: Until VSync is internally supported by the event loop, this will produce nearly identical frame timings as the frame will spend as much time as needed synchronously waiting on a vblank.

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Make frame timing per-pipeline, wire up refresh rate info to ViewportContext

Signed-off-by: nvsickle <nvsickle@amazon.com>

* POC: Frame limit pipeline rendering

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Switch Editor tick to every 0ms to allow better tick accumulation behavior

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Move RPISystemComponent to the tick bus, remove tick accumulation logic

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Add `AddToRenderTickAtInterval` to RenderPipeline API

This allows a pipeline to update at a set cadence, instead of rendering every frame or being directly told when to tick.

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Make ViewportContext enforce a target framerate

-Adds GetFpsLimit/SetFpsLimit for actively limiting FPS
-Calculates a render tick interval based on vsync and the vps limit and updates the current pipeline

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Add r_fps_limit and ed_inactive_viewport_fps_limit cvars

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Quick null check from a crash I bumped into

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Fix off-by-one on FPS calculation (shouldn't include the not-yet-rendered frame)

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Clarify frame time begin initialization

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Fix TrackView export.

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Address some reviewer feedback, revert RPISystem API change, fix CPU profiler.

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Add g_simulation_tick_rate

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Address review feedback, make frame limit updates event driven

Signed-off-by: nvsickle <nvsickle@amazon.com>

* Remove timestamp update from ComponentApplication::Tick

Signed-off-by: nvsickle <nvsickle@amazon.com>
2021-09-13 17:57:42 -07:00
Mike Balfour 0505f200e5 Remove extra/bad profile markers (#4031)
Many of these are just extra noise in the profile, but the one in Archive.cpp could also cause PIX to crash.

Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
2021-09-10 09:11:06 -05:00
moudgils 10900fee38 Disable PSO caching if Renderdoc or Pix dlls are loaded as they confl… (#3976)
* Disable PSO caching if Renderdoc or Pix dlls are loaded as they conflict with dx12 api

* Add support for command line param --enablePixGPU which manually loads the pix gpu capture dll
 - This will allow pix to attach to a running process if the enablePixGPU is enabled
 - Support for enabling/disabling gpu markers based on enablePixGPU

Signed-off-by: moudgils <moudgils@amazon.com>
2021-09-09 14:30:35 -07:00
Steve Pham 6cb2222da8 Linux native window (#3975)
Initial implementation of Native Window for Linux

Signed-off-by: Steve Pham <spham@amazon.com>
2021-09-09 10:49:39 -07:00
Steve Pham e6573766c2 Fixes for release builds for unused variable warnings (#4000)
Signed-off-by: Steve Pham <spham@amazon.com>
2021-09-08 21:13:36 -07:00
moudgils 4d5b047c1b Fix PipelineLibraries (DX12 backend). (#3768)
* Fix loading of PipelineLibraries from disk for DX12 backend.

Signed-off-by: moudgils <moudgils@amazon.com>

* Disabled Saving out PipelineLibraries (for DX12) if pix or Renderdoc is enabled.
Addressed some feedback

Signed-off-by: moudgils <moudgils@amazon.com>

* Fixed an issue withe loading PipelineLibraries and added a cleaner abstraction to not save empty libraries for dx12

Signed-off-by: moudgils <moudgils@amazon.com>
2021-09-07 11:03:11 -07:00
jiaweig a7309cf2eb ATOM-16346 Change Atom setreg path (#3690)
* Changed path Amazon to O3DE. Fixed issues that setreg is not loaded in game launchers.

Signed-off-by: jiaweig <jiaweig@amazon.com>

* Add brackets.

Signed-off-by: jiaweig <jiaweig@amazon.com>
2021-08-30 14:57:46 -07:00
Steve Pham fa0f2a1007 Fix unused warnings release (#3677)
* Release build fix for Windows
* Release build fix for Android
* Release build fix for Windows
* Release build fix for Android
* Release build fix for Linux
* Release build fix for Mac
* Release build fix for iOS

Signed-off-by: Steve Pham <spham@amazon.com>
2021-08-30 13:10:41 -07:00
Qing Tao f2eb8ff51f ATOM-16237 Using setting registry to RPI system settings (#3663)
* ATOM-16237 Using setting registry to RPI system settings
Changes include:
- Remove RHISystemDesriptor since the pre-registered draw list tag is not needed.
- Remove EitorContext which was for system component settings.
- Add atom_rpi.setreg file
- Add getting RPISystemDescriptor from setting registry.

Signed-off-by: qingtao <qingtao@amazon.com>
2021-08-30 10:10:22 -07:00
Esteban Papp 6b96be82ea Merge branch 'development' into cmake/linux_fix_warn_unused
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Legacy/CrySystem/Log.cpp
#	Code/Tools/Standalone/Source/Driller/Annotations/AnnotationHeaderView.cpp
#	Code/Tools/Standalone/Source/Driller/AreaChart.cpp
#	Code/Tools/Standalone/Source/Driller/AreaChart.hxx
#	Code/Tools/Standalone/Source/Driller/ChannelDataView.cpp
#	Code/Tools/Standalone/Source/Driller/DrillerCaptureWindow.cpp
#	Code/Tools/Standalone/Source/Driller/Profiler/ProfilerDataView.cpp
2021-08-25 11:47:19 -07:00
Jeremy Ong 07a14bdce1 Add AZ_BUDGET_DEFINE/AZ_BUDGET_DECLARE and remove driller
NOTE: The memory driller is still intact for now to avoid needing to
modify allocators, but the frame/cpu portions of driller and the
standalone executable are now gone.

Signed-off-by: Jeremy Ong <jcong@amazon.com>
2021-08-24 15:07:27 -06:00
Esteban Papp d91dbe3d92 Merge branch 'development' into cmake/linux_fix_warn_unused
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-08-24 11:49:35 -07:00
Esteban Papp 9c7b55a31d Merge branch 'development' into cmake/linux_fix_warn_unused
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Gems/Atom/RHI/Code/Include/Atom/RHI.Reflect/Bits.h
#	Gems/Atom/RHI/Code/Include/Atom/RHI/IndexBufferView.h
#	Gems/Atom/Tools/MaterialEditor/Code/Source/Window/MaterialEditorWindow.cpp
#	Gems/Atom/Tools/ShaderManagementConsole/Code/Source/Window/ShaderManagementConsoleWindow.cpp
2021-08-24 10:43:48 -07:00
chcurran 794c22c02e merge latest
Signed-off-by: chcurran <82187351+carlitosan@users.noreply.github.com>
2021-08-23 16:02:58 -07:00
Jacob Hilliard 246621fda5 Visualizer: finish deserialization of captures (#3293)
* Visualizer: Initial capture loading support

Signed-off-by: Jacob Hilliard <jhlliar@amazon.com>

* Visualizer: Deserialize thread id

Signed-off-by: Jacob Hilliard <jhlliar@amazon.com>

* Visualizer: Quality of life improvements throughout

- Decrease row size for more information onscreen
- Remove fudge factors in drawing logic
- Add comments to deserialization logic
- Fix Editor text scaling bug
- Early out for data culling to avoid erase_if call

Signed-off-by: Jacob Hilliard <jhlliar@amazon.com>
2021-08-23 13:14:00 -07:00
Esteban Papp b96b99363c Merge branch 'development' into cmake/linux_fix_warn_unused
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-08-20 14:51:35 -07:00
moudgils b2b6886338 Fixes asserts related to buffer allocation using null rhi (#3367)
Fixes GPU crashes when releasing Indirect draw and query related dx12 objects
Fixes imgui profiler related to viewing buffer allocations

Signed-off-by: moudgils <moudgils@amazon.com>
2021-08-20 13:31:35 -07:00
Esteban Papp cf6c7c4d8d some unused fixes
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-08-19 18:26:43 -07:00
Esteban Papp 2521ad2301 Merge branch 'development' into cmake/SPEC-2513_w4244
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Gems/Atom/RHI/DX12/Code/Source/RHI/Device.cpp
2021-08-19 10:12:22 -07:00
jiaweig 6766d10d1b ATOM-13883 [RHI][Core] - Moving RHI init settings to the new settings registry system (#3086)
* Moved PlatformLimits to setreg. Removed Device PostInit. Some clean up.

Signed-off-by: jiaweig <jiaweig@amazon.com>

* Move setreg loading the PlatformLimitsDescriptor super class.

Signed-off-by: jiaweig <jiaweig@amazon.com>

* Apply same implementation for fake device used in unit tests

Signed-off-by: jiaweig <jiaweig@amazon.com>

* Add implementation for Null renderer. Swap order for register RHI interface in initialization.

Signed-off-by: jiaweig <jiaweig@amazon.com>

* Move back setreg from PlatfromLimitsDescriptor to Device, due to Linux dependency issue.

Signed-off-by: jiaweig <jiaweig@amazon.com>

* Changed the function to take in RHI backend name

Signed-off-by: jiaweig <jiaweig@amazon.com>
2021-08-19 10:08:10 -07:00
Esteban Papp f8e99cd7dd Merge branch 'development' into cmake/SPEC-2513_w4244
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/CryEditDoc.cpp
#	Code/Framework/AzToolsFramework/AzToolsFramework/Input/QtEventToAzInputManager.cpp
#	Gems/Atom/Feature/Common/Code/Source/PostProcessing/BlendColorGradingLutsPass.cpp
#	Gems/PhysXDebug/Code/Source/SystemComponent.cpp
2021-08-19 08:53:41 -07:00
Jeremy Ong df9b4d4a2f Deprecate profiler categories based on global enum
(to be supplanted by registered budgets in the future)

Signed-off-by: Jeremy Ong <jcong@amazon.com>
2021-08-18 17:33:09 -06:00
chcurran de9e991ccc merge development
Signed-off-by: chcurran <82187351+carlitosan@users.noreply.github.com>
2021-08-17 15:37:30 -07:00
chcurran 88121f3bb4 move JsonUtils to AzCore
Signed-off-by: chcurran <82187351+carlitosan@users.noreply.github.com>
2021-08-17 14:06:24 -07:00
Esteban Papp 036114a5a7 Merge branch 'development' into cmake/SPEC-2513_w4244
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Framework/AzToolsFramework/AzToolsFramework/Input/QtEventToAzInputManager.cpp
2021-08-17 12:10:46 -07:00
Jacob Hilliard e865ad5d23 Profiler: implement loading from saved captures (#3026)
* Profiler: implement loading from saved capture
Adds functionality for finding a saved capture on disk and then
deserializing it using rapidjson's built-in buffered stream reader. This
does require use of raw file pointers since saved captures can be
hundreds of megabytes.
Actually showing the data in the visualizer is TODO.
* Profiler: use heap buffer over stack buffer
* Profiler: move deserialization logic to ImGuiCpuProfiler

Signed-off-by: Jacob Hilliard <jhlliar@amazon.com>
2021-08-17 11:33:13 -07:00
pappeste 38fd7f0013 fixing Atom
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-08-16 16:03:36 -07:00
Jacob Hilliard e2b4d8e502 Profiler: Runtime region name support (#2924)
* Profiler: add support for runtime region names
* Profiler: fix group name collisions
* Profiler: use set of GroupRegionNames
* Profiler: add comments + named constant

Signed-off-by: Jacob Hilliard <jhlliar@amazon.com>
2021-08-16 10:13:24 -07:00
chcurran 5044204839 Move JsonUtils.h for support of SC serialization
Signed-off-by: chcurran <82187351+carlitosan@users.noreply.github.com>
2021-08-13 21:53:20 -07:00
antonmic 193fa3c918 Merge pull request #2584 from aws-lumberyard-dev/Atom/antonmic/SrgDebugImprovements
Shader resource group debug improvements
2021-08-11 10:37:36 -07:00
Jacob Hilliard 7c5120b72f [ATOM-16021] Initial continuous capture support (#2624)
* Profiler: Implement continuous capture internals

Signed-off-by: Jacob Hilliard <jhlliar@amazon.com>

* Profiler: extend ProfileCaptureSystemComponent

Implements dumping of saved CPU profiling data to a local file, blocking
call.

Signed-off-by: Jacob Hilliard <jhlliar@amazon.com>

* Profiler: Working IO thread for serialization

Signed-off-by: Jacob Hilliard <jhlliar@amazon.com>

* Profiler: switch to AZ::JobFunction for IO

Signed-off-by: Jacob Hilliard <jhlliar@amazon.com>

* Profiler: move to a ring buffer for storage

Signed-off-by: Jacob Hilliard <jhlliar@amazon.com>

* Profiler: switch back to IO thread

Signed-off-by: Jacob Hilliard <jhlliar@amazon.com>

* Profiler: add TODO

Signed-off-by: Jacob Hilliard <jhlliar@amazon.com>

* Profiler: correct thread safety issues

Signed-off-by: Jacob Hilliard <jhlliar@amazon.com>
2021-08-10 09:57:04 -07:00
SJ 44b053df58 [Mac] Building and running game projects from an SDK (#2943)
* 1. Initial support for loading dylibs outside the bundle.
2. Child processes inherit parent's environment if no environment is explicitly specified(should change to append the parent's environment even if environment variables are explicitly specified).
3. Update some time functions to use system uptime instead of wall clock time when computing elapsed time. This fixes false timeouts when the OS goes to sleep.
4. Increase wait times for AssetBuilders and some Atom tools to connect to the AssetProcessor. This is needed because GateKeeper slows down first time bootup which results in asset processing failures.
With this change we'll be able to run Editor and AssetProcessor from an install on Mac and we will also be able to build and run projects using the installed engine as an SDK.

Signed-off-by: amzn-sj <srikkant@amazon.com>

* 1. Remove debug messages.
2. Fix license
3. Pass parent's environment variables to child processes by default(on Mac).

Signed-off-by: amzn-sj <srikkant@amazon.com>

* 1. Add more detailed comments.2. Use a custom ly_copy for Mac and leave the default as is.

Signed-off-by: amzn-sj <srikkant@amazon.com>

* Address some feedback from review

Signed-off-by: amzn-sj <srikkant@amazon.com>
2021-08-10 10:10:37 -05:00
antonmic 8d7d560d9d Merge branch 'dev' into Atom/antonmic/SrgDebugImprovements 2021-08-09 23:47:40 -07:00
antonmic 64cff38f82 Addressing PR feedback and fixed a small issue with the draw item count display
Signed-off-by: antonmic <56370189+antonmic@users.noreply.github.com>
2021-08-08 16:46:42 -07:00
Esteban Papp b33a4db332 Merge branch 'development' into cmake/SPEC-2513_w4267 2021-08-02 18:03:04 -07:00
Jeremy Ong 06cef942a9 PALify RenderDoc module name
Signed-off-by: Jeremy Ong <jcong@amazon.com>
2021-07-31 18:30:49 -06:00
Jeremy Ong f9303a2eaa Add runtime RenderDoc support for Windows dx12/vulkan via --enableRenderDoc option
- RenderDoc is disabled when building the monolithic build
- The installation path is inferred on Windows, but may be overridden on
  Windows/Linux via the ATOM_RENDERDOC_PATH environment variable
- Linux support may work, but I have no means to test it
- Android support shouldn't be difficult to add, but requires a
  renderdoc_android.cmake file that understands how the RenderDoc
  package is distributed as part of the Android toolchain

Signed-off-by: Jeremy Ong <jcong@amazon.com>
2021-07-31 17:53:38 -06:00