Use contains method instead of find. Rename parentFillerAnimations -> fillerAnimations
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@@ -461,7 +461,7 @@ namespace AZ
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}
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}
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decltype(boneAnimations) parentFillerAnimations;
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decltype(boneAnimations) fillerAnimations;
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// Go through all the animations and make sure we create placeholder animations for any bones missing them
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for (auto&& anim : boneAnimations)
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@@ -470,8 +470,8 @@ namespace AZ
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{
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if (!IsPivotNode(aiString(boneName.c_str())))
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{
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if (boneAnimations.find(boneName) == boneAnimations.end() &&
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parentFillerAnimations.find(boneName) == parentFillerAnimations.end())
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if (!boneAnimations.contains(boneName) &&
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!fillerAnimations.contains(boneName))
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{
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// Create 1 key for each type that just copies the current transform
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ConsolidatedNodeAnim emptyAnimation;
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@@ -494,14 +494,14 @@ namespace AZ
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emptyAnimation.m_ownedScalingKeys.emplace_back(0, scale);
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emptyAnimation.mScalingKeys = emptyAnimation.m_ownedScalingKeys.data();
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parentFillerAnimations.insert(
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fillerAnimations.insert(
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AZStd::make_pair(boneName, AZStd::make_pair(anim.second.first, AZStd::move(emptyAnimation))));
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}
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}
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}
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}
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boneAnimations.insert(AZStd::make_move_iterator(parentFillerAnimations.begin()), AZStd::make_move_iterator(parentFillerAnimations.end()));
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boneAnimations.insert(AZStd::make_move_iterator(fillerAnimations.begin()), AZStd::make_move_iterator(fillerAnimations.end()));
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auto animItr = boneAnimations.equal_range(currentNode->mName.C_Str());
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