Merge pull request #3272 from aws-lumberyard-dev/PIX

Profiler spring cleaning
This commit is contained in:
Jeremy Ong
2021-08-19 08:48:23 -06:00
committed by GitHub
319 changed files with 1550 additions and 3404 deletions
@@ -26,8 +26,8 @@
#if AZ_ENABLED_VERBOSE_ANDROID_IO_PROFILING
#include <AzCore/Debug/Profiler.h>
#define ANDROID_IO_PROFILE_SECTION AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore)
#define ANDROID_IO_PROFILE_SECTION_ARGS(...) AZ_PROFILE_SCOPE_DYNAMIC(AZ::Debug::ProfileCategory::AzCore, __VA_ARGS__)
#define ANDROID_IO_PROFILE_SECTION AZ_PROFILE_FUNCTION(AzCore)
#define ANDROID_IO_PROFILE_SECTION_ARGS(...) AZ_PROFILE_SCOPE(AzCore, __VA_ARGS__)
#else
#define ANDROID_IO_PROFILE_SECTION
#define ANDROID_IO_PROFILE_SECTION_ARGS(...)
@@ -27,7 +27,7 @@ namespace AZ::Data
void AssetDataStream::Open(const AZStd::vector<AZ::u8>& data)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
AZ_Assert(!m_isOpen, "Attempting to open the stream when it is already open.");
@@ -45,7 +45,7 @@ namespace AZ::Data
void AssetDataStream::Open(AZStd::vector<AZ::u8>&& data)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
AZ_Assert(!m_isOpen, "Attempting to open the stream when it is already open.");
@@ -62,7 +62,7 @@ namespace AZ::Data
AZStd::chrono::milliseconds deadline, AZ::IO::IStreamerTypes::Priority priority,
OnCompleteCallback loadCallback)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
AZ_Assert(!m_isOpen, "Attempting to open the stream when it is already open.");
AZ_Assert(!m_curReadRequest, "Queueing an asset stream load while one is still in progress.");
@@ -80,7 +80,7 @@ namespace AZ::Data
// Set up the callback that will process the asset data once the raw file load is finished.
auto streamerCallback = [this, loadCallback](AZ::IO::FileRequestHandle fileHandle)
{
AZ_PROFILE_SCOPE_DYNAMIC(AZ::Debug::ProfileCategory::AzCore, "AZ::Data::LoadAssetDataStreamCallback %s",
AZ_PROFILE_SCOPE(AzCore, "AZ::Data::LoadAssetDataStreamCallback %s",
m_filePath.c_str());
// Get the results
@@ -183,13 +183,13 @@ namespace AZ::Data
// the real interval we want to record below won't show up unless this is here.
/**/
{
AZ_PROFILE_INTERVAL_START(AZ::Debug::ProfileCategory::AzCore, this + 1, "AssetDataStream: %s", streamName);
AZ_PROFILE_INTERVAL_END(AZ::Debug::ProfileCategory::AzCore, this + 1);
AZ_PROFILE_INTERVAL_START(AzCore, this + 1, "AssetDataStream: %s", streamName);
AZ_PROFILE_INTERVAL_END(AzCore, this + 1);
}
/**/
// Start a timespan marker to track the full load time for the requested asset.
AZ_PROFILE_INTERVAL_START(AZ::Debug::ProfileCategory::AzCore, this, "AssetLoad: %s", streamName);
AZ_PROFILE_INTERVAL_START(AzCore, this, "AssetLoad: %s", streamName);
// Lock the allocator to ensure it remains active from Open to Close.
m_bufferAllocator->LockAllocator();
@@ -216,7 +216,7 @@ namespace AZ::Data
ClearInternalStateData();
// End the load time timespan marker for this asset.
AZ_PROFILE_INTERVAL_END(AZ::Debug::ProfileCategory::AzCore, this);
AZ_PROFILE_INTERVAL_END(AzCore, this);
}
void AssetDataStream::RequestCancel()
@@ -231,7 +231,7 @@ namespace AZ::Data
void AssetDataStream::Seek(AZ::IO::OffsetType bytes, AZ::IO::GenericStream::SeekMode mode)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
AZ::IO::OffsetType requestedOffset = 0;
switch (mode)
@@ -261,7 +261,7 @@ namespace AZ::Data
AZ::IO::SizeType AssetDataStream::Read(AZ::IO::SizeType bytes, void* oBuffer)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
if (m_curOffset >= m_loadedSize)
{
return 0;
@@ -163,7 +163,7 @@ namespace AZ
else
{
AZ_PROFILE_SCOPE_DYNAMIC(AZ::Debug::ProfileCategory::AzCore, "AZ::Data::LoadAssetJob::Process: %s",
AZ_PROFILE_SCOPE(AzCore, "AZ::Data::LoadAssetJob::Process: %s",
asset.GetHint().c_str());
AZ_ASSET_ATTACH_TO_SCOPE(this);
@@ -198,7 +198,7 @@ namespace AZ
if(cl_assetLoadDelay > 0)
{
AZ_PROFILE_SCOPE_IDLE(AZ::Debug::ProfileCategory::AzCore, "LoadData suspended");
AZ_PROFILE_SCOPE(AzCore, "LoadData suspended");
AZStd::this_thread::sleep_for(AZStd::chrono::milliseconds(cl_assetLoadDelay));
}
@@ -314,7 +314,7 @@ namespace AZ
protected:
void Wait()
{
AZ_PROFILE_SCOPE_STALL_DYNAMIC(AZ::Debug::ProfileCategory::AzCore, "WaitForAsset - %s", m_assetData.GetHint().c_str());
AZ_PROFILE_SCOPE(AzCore, "WaitForAsset - %s", m_assetData.GetHint().c_str());
// Continue to loop until the load completes. (Most of the time in the loop will be spent in a thread-blocking state)
while (!m_loadCompleted)
@@ -344,7 +344,7 @@ namespace AZ
void Finish()
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
m_loadCompleted = true;
m_waitEvent.release();
}
@@ -403,7 +403,7 @@ namespace AZ
void SaveAsset()
{
auto asset = m_asset.GetStrongReference();
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
bool isSaved = false;
AssetStreamInfo saveInfo = m_owner->GetSaveStreamInfoForAsset(asset.GetId(), asset.GetType());
if (saveInfo.IsValid())
@@ -565,7 +565,7 @@ namespace AZ
//=========================================================================
void AssetManager::DispatchEvents()
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
AssetManagerNotificationBus::Broadcast(&AssetManagerNotificationBus::Events::OnAssetEventsDispatchBegin);
AssetBus::ExecuteQueuedEvents();
AssetManagerNotificationBus::Broadcast(&AssetManagerNotificationBus::Events::OnAssetEventsDispatchEnd);
@@ -937,14 +937,14 @@ namespace AZ
Asset<AssetData> AssetManager::GetAssetInternal(const AssetId& assetId, [[maybe_unused]] const AssetType& assetType,
AssetLoadBehavior assetReferenceLoadBehavior, const AssetLoadParameters& loadParams, AssetInfo assetInfo /*= () */, bool signalLoaded /*= false */)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
AZ_Error("AssetDatabase", assetId.IsValid(), "GetAsset called with invalid asset Id.");
AZ_Error("AssetDatabase", !assetType.IsNull(), "GetAsset called with invalid asset type.");
bool assetMissing = false;
{
AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzCore, "GetAsset: GetAssetInfo");
AZ_PROFILE_SCOPE(AzCore, "GetAsset: GetAssetInfo");
// Attempt to look up asset info from catalog
// This is so that when assetId is a legacy id, we're operating on the canonical id anyway
@@ -974,7 +974,7 @@ namespace AZ
}
}
AZ_PROFILE_SCOPE_DYNAMIC(AZ::Debug::ProfileCategory::AzCore, "GetAsset: %s", assetInfo.m_relativePath.c_str());
AZ_PROFILE_SCOPE(AzCore, "GetAsset: %s", assetInfo.m_relativePath.c_str());
AZ_ASSET_NAMED_SCOPE("GetAsset: %s", assetInfo.m_relativePath.c_str());
AZStd::shared_ptr<AssetDataStream> dataStream;
@@ -992,7 +992,7 @@ namespace AZ
// check if asset already exists
{
AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzCore, "GetAsset: FindAsset");
AZ_PROFILE_SCOPE(AzCore, "GetAsset: FindAsset");
AssetMap::iterator it = m_assets.find(assetInfo.m_assetId);
if (it != m_assets.end())
@@ -1007,7 +1007,7 @@ namespace AZ
}
{
AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzCore, "GetAsset: FindAssetHandler");
AZ_PROFILE_SCOPE(AzCore, "GetAsset: FindAssetHandler");
// find the asset type handler
AssetHandlerMap::iterator handlerIt = m_handlers.find(assetInfo.m_assetType);
@@ -1019,7 +1019,7 @@ namespace AZ
handler = handlerIt->second;
if (isNewEntry)
{
AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzCore, "GetAsset: CreateAsset");
AZ_PROFILE_SCOPE(AzCore, "GetAsset: CreateAsset");
assetData = handler->CreateAsset(assetInfo.m_assetId, assetInfo.m_assetType);
if (assetData)
@@ -1043,7 +1043,7 @@ namespace AZ
{
if (isNewEntry && assetData->IsRegisterReadonlyAndShareable())
{
AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzCore, "GetAsset: RegisterAsset");
AZ_PROFILE_SCOPE(AzCore, "GetAsset: RegisterAsset");
m_assets.insert(AZStd::make_pair(assetInfo.m_assetId, assetData));
}
if (assetData->GetStatus() == AssetData::AssetStatus::NotLoaded)
@@ -1596,7 +1596,7 @@ namespace AZ
const AZ::Data::AssetStreamInfo& streamInfo, bool isReload,
AssetHandler* handler, const AssetLoadParameters& loadParams, bool signalLoaded)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
// Set up the callback that will process the asset data once the raw file load is finished.
// The callback is declared as mutable so that we can clear weakAsset within the callback. The refcount in weakAsset
@@ -1613,7 +1613,7 @@ namespace AZ
if (loadingAsset)
{
AZ_PROFILE_SCOPE_DYNAMIC(AZ::Debug::ProfileCategory::AzCore, "AZ::Data::LoadAssetStreamerCallback %s",
AZ_PROFILE_SCOPE(AzCore, "AZ::Data::LoadAssetStreamerCallback %s",
loadingAsset.GetHint().c_str());
{
AZStd::scoped_lock<AZStd::recursive_mutex> assetLock(m_assetMutex);
@@ -1788,7 +1788,7 @@ namespace AZ
//=========================================================================
void AssetManager::RegisterAssetLoading(const Asset<AssetData>& asset)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
AssetData* data = asset.Get();
if (data)
@@ -1803,7 +1803,7 @@ namespace AZ
//=========================================================================
void AssetManager::UnregisterAssetLoading([[maybe_unused]] const Asset<AssetData>& asset)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
}
//=========================================================================
@@ -2050,7 +2050,7 @@ namespace AZ
AZStd::shared_ptr<AssetDataStream> stream,
const AssetFilterCB& assetLoadFilterCB)
{
AZ_PROFILE_SCOPE_DYNAMIC(AZ::Debug::ProfileCategory::AzCore, "AssetHandler::LoadAssetData - %s", asset.GetHint().c_str());
AZ_PROFILE_SCOPE(AzCore, "AssetHandler::LoadAssetData - %s", asset.GetHint().c_str());
#ifdef AZ_ENABLE_TRACING
auto start = AZStd::chrono::system_clock::now();
@@ -2119,7 +2119,7 @@ namespace AZ
void AssetManager::PostLoad(AZ::Data::Asset<AZ::Data::AssetData>& asset, bool loadSucceeded,
bool isReload, AZ::Data::AssetHandler* assetHandler)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
if (!assetHandler)
{
assetHandler = GetHandler(asset.GetType());
@@ -19,7 +19,6 @@
#include <AzCore/Slice/SliceComponent.h>
#include <AzCore/Slice/SliceSystemComponent.h>
#include <AzCore/Slice/SliceMetadataInfoComponent.h>
#include <AzCore/Statistics/StatisticalProfilerProxySystemComponent.h>
#include <AzCore/UserSettings/UserSettingsComponent.h>
#include <AzCore/Time/TimeSystemComponent.h>
#include <AzCore/Console/LoggerSystemComponent.h>
@@ -45,9 +44,6 @@ namespace AZ
LoggerSystemComponent::CreateDescriptor(),
EventSchedulerSystemComponent::CreateDescriptor(),
#if !defined(_RELEASE)
Statistics::StatisticalProfilerProxySystemComponent::CreateDescriptor(),
#endif // #if !defined(_RELEASE)
#if !defined(AZCORE_EXCLUDE_LUA)
ScriptSystemComponent::CreateDescriptor(),
#endif // #if !defined(AZCORE_EXCLUDE_LUA)
@@ -61,10 +57,6 @@ namespace AZ
azrtti_typeid<TimeSystemComponent>(),
azrtti_typeid<LoggerSystemComponent>(),
azrtti_typeid<EventSchedulerSystemComponent>(),
#if !defined(_RELEASE)
azrtti_typeid<AZ::Statistics::StatisticalProfilerProxySystemComponent>(),
#endif // #if !defined(_RELEASE)
};
}
}
@@ -1394,8 +1394,7 @@ namespace AZ
void ComponentApplication::Tick(float deltaOverride /*= -1.f*/)
{
{
AZ_PROFILE_TIMER("System", "Component application simulation tick function");
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_SCOPE(System, "Component application simulation tick");
AZStd::chrono::system_clock::time_point now = AZStd::chrono::system_clock::now();
@@ -1408,12 +1407,12 @@ namespace AZ
}
{
AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzCore, "ComponentApplication::Tick:ExecuteQueuedEvents");
AZ_PROFILE_SCOPE(AzCore, "ComponentApplication::Tick:ExecuteQueuedEvents");
TickBus::ExecuteQueuedEvents();
}
m_currentTime = now;
{
AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzCore, "ComponentApplication::Tick:OnTick");
AZ_PROFILE_SCOPE(AzCore, "ComponentApplication::Tick:OnTick");
EBUS_EVENT(TickBus, OnTick, m_deltaTime, ScriptTimePoint(now));
}
}
@@ -1428,8 +1427,7 @@ namespace AZ
//=========================================================================
void ComponentApplication::TickSystem()
{
AZ_PROFILE_TIMER("System", "Component application system tick function");
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_SCOPE(System, "Component application tick");
SystemTickBus::ExecuteQueuedEvents();
EBUS_EVENT(SystemTickBus, OnSystemTick);
@@ -11,7 +11,6 @@
#include <AzCore/Component/Component.h>
#include <AzCore/Component/Entity.h>
#include <AzCore/Component/TickBus.h>
#include <AzCore/Debug/ProfileModuleInit.h>
#include <AzCore/Memory/AllocationRecords.h>
#include <AzCore/Memory/OSAllocator.h>
#include <AzCore/Module/DynamicModuleHandle.h>
@@ -189,7 +189,7 @@ namespace AZ
void Entity::Activate()
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
AZ_Assert(m_state == State::Init, "Entity should be in Init state to be Activated!");
@@ -226,7 +226,7 @@ namespace AZ
void Entity::Deactivate()
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
AZ::ComponentApplicationRequests* componentApplication = AZ::Interface<AZ::ComponentApplicationRequests>::Get();
if (componentApplication != nullptr)
@@ -1034,7 +1034,7 @@ namespace AZ
Entity::DependencySortOutcome Entity::DependencySort(ComponentArrayType& inOutComponents)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
using DependencySortInternal::ComponentInfo;
using DependencySortInternal::InvalidEntry;
@@ -40,7 +40,7 @@ namespace AZ
//=========================================================================
void EnumerateEntityIds(const void* classPtr, const Uuid& classUuid, const EntityIdVisitor& visitor, SerializeContext* context)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
if (!context)
{
@@ -54,7 +54,7 @@ namespace AZ
template<class T>
unsigned int ReplaceEntityRefs(T* classPtr, const EntityIdMapper& mapper, SerializeContext* context = nullptr)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
auto idMapper = [&mapper](const EntityId& originalId, bool isEntityId, const IdUtils::Remapper<EntityId>::IdGenerator&) -> EntityId
{
return mapper(originalId, isEntityId);
@@ -83,7 +83,7 @@ namespace AZ
template<class T>
unsigned int ReplaceEntityIds(T* classPtr, const EntityIdMapper& mapper, SerializeContext* context = nullptr)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
auto idMapper = [&mapper](const EntityId& originalId, bool isEntityId, const IdUtils::Remapper<EntityId>::IdGenerator&) -> EntityId
{
return mapper(originalId, isEntityId);
@@ -97,7 +97,7 @@ namespace AZ
template<class T>
unsigned int ReplaceEntityIdsAndEntityRefs(T* classPtr, const EntityIdMapper& mapper, SerializeContext* context = nullptr)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
auto idMapper = [&mapper](const EntityId& originalId, bool isEntityId, const IdUtils::Remapper<EntityId>::IdGenerator&) -> EntityId
{
return mapper(originalId, isEntityId);
@@ -38,17 +38,6 @@ namespace AZ
}
}
#ifdef AZ_PROFILE_TELEMETRY
# define AZ_TRACE_METHOD_NAME_CATEGORY(name, category) AZ::Debug::EventTrace::ScopedSlice AZ_JOIN(ScopedSlice__, __LINE__)(name, category);
# define AZ_TRACE_METHOD_NAME(name) \
AZ_TRACE_METHOD_NAME_CATEGORY(name, "") \
AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzTrace, name)
# define AZ_TRACE_METHOD() \
AZ_TRACE_METHOD_NAME_CATEGORY(AZ_FUNCTION_SIGNATURE, "") \
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzTrace)
#else
# define AZ_TRACE_METHOD_NAME_CATEGORY(name, category)
# define AZ_TRACE_METHOD_NAME(name) AZ_TRACE_METHOD_NAME_CATEGORY(name, "")
# define AZ_TRACE_METHOD() AZ_TRACE_METHOD_NAME(AZ_FUNCTION_SIGNATURE)
#endif
#define AZ_TRACE_METHOD_NAME_CATEGORY(name, category)
#define AZ_TRACE_METHOD_NAME(name) AZ_TRACE_METHOD_NAME_CATEGORY(name, "")
#define AZ_TRACE_METHOD() AZ_TRACE_METHOD_NAME(AZ_FUNCTION_SIGNATURE)
@@ -0,0 +1,16 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#ifndef AZ_PROFILE_MEMORY_ALLOC
// No other profiler has defined the performance markers AZ_PROFILE_MEMORY_ALLOC (and friends), fall back to a Driller implementation (currently empty)
# define AZ_PROFILE_MEMORY_ALLOC(category, address, size, context)
# define AZ_PROFILE_MEMORY_ALLOC_EX(category, filename, lineNumber, address, size, context)
# define AZ_PROFILE_MEMORY_FREE(category, address)
# define AZ_PROFILE_MEMORY_FREE_EX(category, filename, lineNumber, address)
#endif
@@ -1,53 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Debug/ProfileModuleInit.h>
#ifdef AZ_PROFILE_TELEMETRY
# include <RADTelemetry/ProfileTelemetryBus.h>
// Define the per-module RAD Telemetry instance pointer
struct tm_api;
tm_api* g_radTmApi;
#endif
namespace AZ
{
namespace Debug
{
void ProfileModuleInit()
{
#if defined(AZ_PROFILE_TELEMETRY)
{
if (!g_radTmApi)
{
using namespace RADTelemetry;
ProfileTelemetryRequestBus::BroadcastResult(g_radTmApi, &ProfileTelemetryRequests::GetApiInstance);
}
}
#endif
// Add additional per-DLL required profiler initialization here
}
ProfileModuleInitializer::ProfileModuleInitializer()
{
ProfilerNotificationBus::Handler::BusConnect();
}
ProfileModuleInitializer::~ProfileModuleInitializer()
{
ProfilerNotificationBus::Handler::BusDisconnect();
}
void ProfileModuleInitializer::OnProfileSystemInitialized()
{
ProfileModuleInit();
}
}
}
@@ -1,36 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Debug/ProfilerBus.h>
namespace AZ
{
namespace Debug
{
//! Perform any required per-module initialization of the current profiler
void ProfileModuleInit();
/*!
* ProfileModuleInitializer
* Helper class that calls ProfileModuleInit when OnProfileSystemInitialized is fired.
*/
class ProfileModuleInitializer
: private AZ::Debug::ProfilerNotificationBus::Handler
{
public:
ProfileModuleInitializer();
~ProfileModuleInitializer() override;
private:
void OnProfileSystemInitialized() override;
};
}
}
@@ -20,6 +20,12 @@
namespace AZ
{
uint32_t ProfileScope::GetSystemID(const char* system)
{
// TODO: stable ids for registered budgets
return AZ::Crc32(system);
}
namespace Debug
{
//////////////////////////////////////////////////////////////////////////
@@ -537,6 +543,7 @@ namespace AZ
void ProfilerRegister::TimerStart(ProfilerSection* section)
{
ProfilerRegister* reg = this;
if (reg->m_isActive)
{
section->m_register = reg;
+62 -288
View File
@@ -5,310 +5,44 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef AZCORE_PROFILER_H
#define AZCORE_PROFILER_H 1
#pragma once
#include <AzCore/std/chrono/chrono.h>
#include <AzCore/std/function/function_fwd.h>
namespace AZ
{
namespace Debug
{
using ProfileCategoryPrimitiveType = AZ::u64;
/**
* Profiling categories consumed by AZ_PROFILE_FUNCTION and AZ_PROFILE_SCOPE variants for profile filtering
*/
enum class ProfileCategory : ProfileCategoryPrimitiveType
{
// These initial categories match up with the legacy EProfiledSubsystem categories
Any = 0,
Renderer,
ThreeDEngine,
Particle,
AI,
Animation,
Movie,
Entity,
Font,
Network,
Physics,
Script,
ScriptCFunc,
Audio,
Editor,
System,
Action,
Game,
Input,
Sync,
// Legacy network traffic categories
LegacyNetworkTrafficReserved,
LegacyDeviceReserved,
// must match EProfiledSubsystem::PROFILE_LAST_SUBSYSTEM
LegacyLast,
// Bulk category via AZ_TRACE_METHOD
AzTrace,
AzCore,
AzRender,
AzFramework,
AzToolsFramework,
ScriptCanvas,
LegacyTerrain,
Terrain,
Cloth,
// Add new major categories here (and add names to the parallel position in ProfileCategoryNames) - these categories are enabled by default
FirstDetailedCategory,
RendererDetailed = FirstDetailedCategory,
ThreeDEngineDetailed,
JobManagerDetailed,
AzRenderDetailed,
ClothDetailed,
// Add new detailed categories here (and add names to the parallel position in ProfileCategoryNames) -- these categories are disabled by default
// Internal reserved categories, not for use with performance events
FirstReservedCategory,
MemoryReserved = FirstReservedCategory,
Global,
// Must be last
Count
};
static_assert(static_cast<size_t>(ProfileCategory::Count) < (sizeof(ProfileCategoryPrimitiveType) * 8), "The number of profile categories must not exceed the number of bits in ProfileCategoryPrimitiveType");
/**
* Parallel array to ProfileCategory as string category names to be used as Driller category names or for debug purposes
*/
static const char * ProfileCategoryNames[] =
{
"Any",
"Renderer",
"3DEngine",
"Particle",
"AI",
"Animation",
"Movie",
"Entity",
"Font",
"Network",
"Physics",
"Script",
"ScriptCFunc",
"Audio",
"Editor",
"System",
"Action",
"Game",
"Input",
"Sync",
"LegacyNetworkTrafficReserved",
"LegacyDeviceReserved",
"LegacyLast",
"AzTrace",
"AzCore",
"AzRender",
"AzFramework",
"AzToolsFramework",
"ScriptCanvas",
"LegacyTerrain",
"Terrain",
"Cloth",
"RendererDetailed",
"3DEngineDetailed",
"JobManagerDetailed",
"AzRenderDetailed",
"ClothDetailed",
"MemoryReserved",
"Global"
};
static_assert(AZ_ARRAY_SIZE(ProfileCategoryNames) == static_cast<size_t>(ProfileCategory::Count), "ProfileCategory and ProfileCategoryNames size mismatch");
}
}
// Must be included below ProfileCategory
#ifdef AZ_PROFILE_TELEMETRY
# include <RADTelemetry/ProfileTelemetry.h>
#ifdef USE_PIX
#include <AzCore/PlatformIncl.h>
#include <WinPixEventRuntime/pix3.h>
#endif
#if defined(AZ_PROFILER_MACRO_DISABLE) // by default we never disable the profiler registers as their overhead should be minimal, you can still do that for your code though.
# define AZ_PROFILE_TIMER(...)
# define AZ_PROFILE_TIMER_END(_SectionVariableName)
# define AZ_PROFILE_VALUE_SET(...)
# define AZ_PROFILE_VALUE_ADD(...)
# define AZ_PROFILE_VALUE_SET_NAMED(...)
# define AZ_PROFILE_VALUE_ADD_NAMED(...)
# define AZ_PROFILE_SCOPE(...)
# define AZ_PROFILE_FUNCTION(...)
# define AZ_PROFILE_BEGIN(...)
# define AZ_PROFILE_END(...)
#else
/// Implementation when we have only 1 param system name
# define AZ_PROFILE_TIMER_1(_1) AZ_PROFILE_TIMER_2(_1, nullptr)
/// Implementation when we have 2 params (_1 system name and _2 is name of the "section"/register/profiled section - used for debug)
# define AZ_PROFILE_TIMER_2(_1, _2) AZ_PROFILE_TIMER_3(_1, _2, AZ_JOIN(azProfileSection, __LINE__))
/// Implementation when we have all 3 params (system name, section/register name, section variable name)
# define AZ_PROFILE_TIMER_3(_1, _2, _3) \
AZ::Debug::ProfilerSection _3; \
if (AZ::u64 profilerId = AZ::Debug::Profiler::GetId()) { \
static AZ_THREAD_LOCAL AZ::Internal::RegisterData AZ_JOIN(azProfileRegister, __LINE__) = {0, 0}; \
if (AZ_JOIN(azProfileRegister, __LINE__).m_profilerId != profilerId) { \
AZ_JOIN(azProfileRegister, __LINE__).m_register = AZ::Debug::ProfilerRegister::TimerCreateAndStart(_1, _2, &_3, AZ_FUNCTION_SIGNATURE, __LINE__); \
AZ_JOIN(azProfileRegister, __LINE__).m_profilerId = profilerId; \
} else { \
AZ_JOIN(azProfileRegister, __LINE__).m_register->TimerStart(&_3); \
} \
}
/**
* Macro to declare a profile section for the current scope { }.
* format is: AZ_PROFILE_TIMER(const char* systemName, const char* sectionDescription = nullptr , optional sectionName )
* \param _1 is required and it's 'const char*' of the system name of which system this scope/register belongs to.
* \param _2 is optional and it's 'const char*' with a name for the "section"/register/profiled section - used as description. If not provided a "Anonymous" will be set.
* \param _3 is optional unique name for a section C++ variable (so you can stop the SCOPE as you wish). If not provided a default unique name is created.
* format is: AZ_PROFILE_SCOPE(categoryName, const char* formatStr, ...)
*/
# define AZ_PROFILE_TIMER(...) AZ_MACRO_SPECIALIZE(AZ_PROFILE_TIMER_, AZ_VA_NUM_ARGS(__VA_ARGS__), (__VA_ARGS__))
// Optional (USE ONLY IN EXTREME CASES!!!) scope end command for named sections, so you stop the profiler register timing before it goes out of scope.
# define AZ_PROFILE_TIMER_END(_SectionVariableName) { _SectionVariableName.Stop(); }
/**
* Macro to operate on custom values. All values are AZ::s64. You can provide up to 5 values.
* format is AZ_PROFILE_VALUE_SET/ADD(const char* systemName, const char* valueName,
* value1, optional value2, optional value3, optional value 4, optional value5, optional registerName (for direct register manipulation for EXPERTS ONLY)).
* \param _SystemName is required and it's 'const char*' of the system name of which system this scope/register belongs to.
* \param _RegisterName is required and it's 'const char*' with a name for the register - used as description.
* \param 3 is required and it's AZ::s64, operates on m_value1.
* \param 4 is optional and it's AZ::s64, operates on m_value2.
* \param 5 is optional and it's AZ::s64, operates on m_value3.
* \param 6 is optional and it's AZ::s64, operates on m_value4.
* \param 7 is optional and it's AZ::s64, operates on m_value5.
*/
# define AZ_PROFILE_VALUE_SET(_SystemName, _RegisterName, ...) \
if (AZ::u64 profilerId = AZ::Debug::Profiler::GetId()) { \
static AZ_THREAD_LOCAL AZ::Internal::RegisterData AZ_JOIN(azProfileRegister, __LINE__) = {0, 0}; \
if (AZ_JOIN(azProfileRegister, __LINE__).m_profilerId != profilerId) { \
AZ_JOIN(azProfileRegister, __LINE__).m_register = AZ::Debug::ProfilerRegister::ValueCreate(_SystemName, _RegisterName, AZ_FUNCTION_SIGNATURE, __LINE__); \
AZ_JOIN(azProfileRegister, __LINE__).m_profilerId = profilerId; \
} \
AZ_JOIN(azProfileRegister, __LINE__).m_register->ValueSet(__VA_ARGS__); \
}
/// Same as AZ_PROFILE_VALUE_SET except is add the values passed in the macro (you can use -(value), to subtract values)
# define AZ_PROFILE_VALUE_ADD(_SystemName, _RegisterName, ...) \
if (AZ::u64 profilerId = AZ::Debug::Profiler::GetId()) { \
static AZ_THREAD_LOCAL AZ::Internal::RegisterData AZ_JOIN(azProfileRegister, __LINE__) = {0, 0}; \
if (AZ_JOIN(azProfileRegister, __LINE__).m_profilerId != profilerId) { \
AZ_JOIN(azProfileRegister, __LINE__).m_register = AZ::Debug::ProfilerRegister::ValueCreate(_SystemName, _RegisterName, AZ_FUNCTION_SIGNATURE, __LINE__); \
AZ_JOIN(azProfileRegister, __LINE__).m_profilerId = profilerId; \
} \
AZ_JOIN(azProfileRegister, __LINE__).m_register->ValueAdd(__VA_ARGS__); \
}
/**
* Same as AZ_PROFILER_VALUE_SET but with option to access the register by name. (USE ONLY IN EXTREME CASES!!!)
* \param _RegisterVaribaleName is optional unique name for a register C++ variable so you can manipulate the register.
*/
# define AZ_PROFILE_VALUE_SET_NAMED(_SystemName, _RegisterName, _RegisterVaribaleName, ...) \
AZ::Debug::ProfilerRegister * _RegisterVaribaleName = nullptr; \
if (AZ::u64 profilerId = AZ::Debug::Profiler::GetId()) { \
static AZ_THREAD_LOCAL AZ::Internal::RegisterData AZ_JOIN(azProfileRegister, __LINE__) = {0, 0}; \
if (AZ_JOIN(azProfileRegister, __LINE__).m_profilerId != profilerId) { \
AZ_JOIN(azProfileRegister, __LINE__).m_register = AZ::Debug::ProfilerRegister::ValueCreate(_SystemName, _RegisterName, AZ_FUNCTION_SIGNATURE, __LINE__); \
AZ_JOIN(azProfileRegister, __LINE__).m_profilerId = profilerId; \
} \
AZ_JOIN(azProfileRegister, __LINE__).m_register->ValueSet(__VA_ARGS__); \
_RegisterVaribaleName = AZ_JOIN(azProfileRegister, __LINE__).m_register; \
}
/// Same as AZ_PROFILE_VALUE_SET_NAMED but add the values to the current. (USE ONLY IN EXTREME CASES!!!)
# define AZ_PROFILE_VALUE_ADD_NAMED(_SystemName, _RegisterName, _RegisterVaribaleName, ...) \
AZ::Debug::ProfilerRegister * _RegisterVaribaleName = nullptr; \
if (AZ::u64 profilerId = AZ::Debug::Profiler::GetId()) { \
static AZ_THREAD_LOCAL AZ::Internal::RegisterData AZ_JOIN(azProfileRegister, __LINE__) = {0, 0}; \
if (AZ_JOIN(azProfileRegister, __LINE__).m_profilerId != profilerId) { \
AZ_JOIN(azProfileRegister, __LINE__).m_register = AZ::Debug::ProfilerRegister::ValueCreate(_SystemName, _RegisterName, AZ_FUNCTION_SIGNATURE, __LINE__); \
AZ_JOIN(azProfileRegister, __LINE__).m_profilerId = profilerId; \
} \
AZ_JOIN(azProfileRegister, __LINE__).m_register->ValueAdd(__VA_ARGS__); \
_RegisterVaribaleName = AZ_JOIN(azProfileRegister, __LINE__).m_register; \
}
# define AZ_PROFILE_SCOPE(category, ...) ::AZ::ProfileScope AZ_JOIN(azProfileScope, __LINE__){ #category, __VA_ARGS__ }
# define AZ_PROFILE_FUNCTION(category) AZ_PROFILE_SCOPE(category, AZ_FUNCTION_SIGNATURE)
// Prefer using the scoped macros which automatically end the event (AZ_PROFILE_SCOPE/AZ_PROFILE_FUNCTION)
# define AZ_PROFILE_BEGIN(category, ...) ::AZ::ProfileScope::BeginRegion(#category, __VA_ARGS__)
# define AZ_PROFILE_END() ::AZ::ProfileScope::EndRegion()
#endif // AZ_PROFILER_MACRO_DISABLE
#ifndef AZ_PROFILE_FUNCTION
// No other profiler has defined the performance markers AZ_PROFILE_SCOPE (and friends), fallback to a Driller implementation
# define AZ_INTERNAL_PROF_VERIFY_CAT(category) static_assert(category < AZ::Debug::ProfileCategory::Count, "Invalid profile category")
# define AZ_INTERNAL_PROF_CAT_NAME(category) AZ::Debug::ProfileCategoryNames[static_cast<AZ::u32>(category)]
# define AZ_PROFILE_FUNCTION(category) \
AZ_INTERNAL_PROF_VERIFY_CAT(category); AZ_PROFILE_TIMER(AZ_INTERNAL_PROF_CAT_NAME(category))
# define AZ_PROFILE_FUNCTION_STALL(category) \
AZ_INTERNAL_PROF_VERIFY_CAT(category); AZ_PROFILE_TIMER(AZ_INTERNAL_PROF_CAT_NAME(category))
# define AZ_PROFILE_FUNCTION_IDLE(category) \
AZ_INTERNAL_PROF_VERIFY_CAT(category); AZ_PROFILE_TIMER(AZ_INTERNAL_PROF_CAT_NAME(category))
# define AZ_PROFILE_SCOPE(category, name) \
AZ_INTERNAL_PROF_VERIFY_CAT(category); AZ_PROFILE_TIMER(AZ_INTERNAL_PROF_CAT_NAME(category)); (void)(name)
# define AZ_PROFILE_SCOPE_STALL(category, name) \
AZ_INTERNAL_PROF_VERIFY_CAT(category); AZ_PROFILE_TIMER(AZ_INTERNAL_PROF_CAT_NAME(category)); (void)(name)
# define AZ_PROFILE_SCOPE_IDLE(category, name) \
AZ_INTERNAL_PROF_VERIFY_CAT(category); AZ_PROFILE_TIMER(AZ_INTERNAL_PROF_CAT_NAME(category)); (void)(name)
# define AZ_PROFILE_SCOPE_DYNAMIC(category, ...) \
AZ_INTERNAL_PROF_VERIFY_CAT(category); AZ_PROFILE_TIMER(AZ_INTERNAL_PROF_CAT_NAME(category))
# define AZ_PROFILE_SCOPE_STALL_DYNAMIC(category, ...) \
AZ_INTERNAL_PROF_VERIFY_CAT(category); AZ_PROFILE_TIMER(AZ_INTERNAL_PROF_CAT_NAME(category))
# define AZ_PROFILE_SCOPE_IDLE_DYNAMIC(category, ...) \
AZ_INTERNAL_PROF_VERIFY_CAT(category); AZ_PROFILE_TIMER(AZ_INTERNAL_PROF_CAT_NAME(category))
#endif
#ifndef AZ_PROFILE_EVENT_BEGIN
// No other profiler has defined the performance markers AZ_PROFILE_EVENT_START/END, fallback to a Driller implementation (currently empty)
# define AZ_PROFILE_EVENT_BEGIN(category, name) \
AZ_INTERNAL_PROF_VERIFY_CAT(category); (void)(name)
# define AZ_PROFILE_EVENT_END(category) \
AZ_INTERNAL_PROF_VERIFY_CAT(category)
#endif
#ifndef AZ_PROFILE_INTERVAL_START
// No other profiler has defined the performance markers AZ_PROFILE_INTERVAL_START/END, fallback to a Driller implementation (currently empty)
# define AZ_INTERNAL_PROF_VERIFY_INTERVAL_ID(id) static_assert(sizeof(id) <= sizeof(AZ::u64), "Interval id must be a unique value no larger than 64-bits")
# define AZ_PROFILE_INTERVAL_START(category, id, ...) \
AZ_INTERNAL_PROF_VERIFY_CAT(category); AZ_INTERNAL_PROF_VERIFY_INTERVAL_ID(id)
# define AZ_PROFILE_INTERVAL_START_COLORED(category, id, color, ...) \
AZ_INTERNAL_PROF_VERIFY_CAT(category); (void)(color); AZ_INTERNAL_PROF_VERIFY_INTERVAL_ID(id)
# define AZ_PROFILE_INTERVAL_END(category, id) \
AZ_INTERNAL_PROF_VERIFY_CAT(category); AZ_INTERNAL_PROF_VERIFY_INTERVAL_ID(id)
# define AZ_PROFILE_INTERVAL_SCOPED(category, id, ...) \
AZ_INTERNAL_PROF_VERIFY_CAT(category); AZ_INTERNAL_PROF_VERIFY_INTERVAL_ID(id)
# define AZ_PROFILE_INTERVAL_START(...)
# define AZ_PROFILE_INTERVAL_START_COLORED(...)
# define AZ_PROFILE_INTERVAL_END(...)
# define AZ_PROFILE_INTERVAL_SCOPED(...)
#endif
#ifndef AZ_PROFILE_DATAPOINT
// No other profiler has defined the performance markers AZ_PROFILE_DATAPOINT, fallback to a Driller implementation (currently empty)
#define AZ_PROFILE_DATAPOINT(category, value, ...) \
AZ_INTERNAL_PROF_VERIFY_CAT(category); static_cast<double>(value)
#define AZ_PROFILE_DATAPOINT_PERCENT(category, value, ...) \
AZ_INTERNAL_PROF_VERIFY_CAT(category); static_cast<double>(value)
#endif
#ifndef AZ_PROFILE_MEMORY_ALLOC
// No other profiler has defined the performance markers AZ_PROFILE_MEMORY_ALLOC (and friends), fall back to a Driller implementation (currently empty)
# define AZ_PROFILE_MEMORY_ALLOC(category, address, size, context) \
AZ_INTERNAL_PROF_VERIFY_CAT(category); (void)(context)
# define AZ_PROFILE_MEMORY_ALLOC_EX(category, filename, lineNumber, address, size, context) \
AZ_INTERNAL_PROF_VERIFY_CAT(category); (void)(context)
# define AZ_PROFILE_MEMORY_FREE(category, address) \
AZ_INTERNAL_PROF_VERIFY_CAT(category)
# define AZ_PROFILE_MEMORY_FREE_EX(category, filename, lineNumber, address) \
AZ_INTERNAL_PROF_VERIFY_CAT(category)
# define AZ_PROFILE_DATAPOINT(...)
# define AZ_PROFILE_DATAPOINT_PERCENT(...)
#endif
namespace AZStd
@@ -318,6 +52,42 @@ namespace AZStd
namespace AZ
{
class ProfileScope
{
public:
static uint32_t GetSystemID(const char* system);
template<typename... T>
static void BeginRegion([[maybe_unused]] const char* system, [[maybe_unused]] const char* eventName, [[maybe_unused]] T const&... args)
{
// TODO: Verification that the supplied system name corresponds to a known budget
#if defined(USE_PIX)
PIXBeginEvent(PIX_COLOR_INDEX(GetSystemID(system) & 0xff), eventName, args...);
#endif
// TODO: injecting instrumentation for other profilers
// NOTE: external profiler registration won't occur inline in a header necessarily in this manner, but the exact mechanism
// will be introduced in a future PR
}
static void EndRegion()
{
#if defined(USE_PIX)
PIXEndEvent();
#endif
}
template<typename... T>
ProfileScope(const char* system, char const* eventName, T const&... args)
{
BeginRegion(system, eventName, args...);
}
~ProfileScope()
{
EndRegion();
}
};
namespace Debug
{
class ProfilerSection;
@@ -615,5 +385,9 @@ namespace AZ
}
} // namespace AZ
#endif // AZCORE_PROFILER_H
#pragma once
#ifdef USE_PIX
// The pix3 header unfortunately brings in other Windows macros we need to undef
#undef DeleteFile
#undef LoadImage
#undef GetCurrentTime
#endif
+5 -4
View File
@@ -13,6 +13,7 @@
#include <AzCore/std/string/wildcard.h>
#include <AzCore/std/containers/array.h>
#include <AzCore/PlatformIncl.h>
#include <AzCore/Debug/Profiler.h>
#ifndef SEEK_SET
# define SEEK_SET 0 /* Seek from beginning of file. */
@@ -353,7 +354,7 @@ namespace AZ
m_filename = path;
}
AZ_PROFILE_INTERVAL_START_COLORED(AZ::Debug::ProfileCategory::AzCore, &m_filename, 0xff0000ff, "FileIO: %s", m_filename.c_str());
AZ_PROFILE_INTERVAL_START_COLORED(AzCore, &m_filename, 0xff0000ff, "FileIO: %s", m_filename.c_str());
return result;
}
@@ -372,7 +373,7 @@ namespace AZ
FileIOBase::GetInstance()->Close(m_handle);
m_handle = InvalidHandle;
m_ownsHandle = false;
AZ_PROFILE_INTERVAL_END(AZ::Debug::ProfileCategory::AzCore, &m_filename);
AZ_PROFILE_INTERVAL_END(AzCore, &m_filename);
}
}
@@ -425,7 +426,7 @@ namespace AZ
void FileIOStream::Seek(OffsetType bytes, SeekMode mode)
{
AZ_PROFILE_SCOPE_DYNAMIC(AZ::Debug::ProfileCategory::AzCore, "FileIO Seek: %s", m_filename.c_str());
AZ_PROFILE_SCOPE(AzCore, "FileIO Seek: %s", m_filename.c_str());
AZ_Assert(FileIOBase::GetInstance(), "FileIO is not initialized.");
AZ_Assert(IsOpen(), "Cannot seek on a FileIOStream that is not open.");
@@ -453,7 +454,7 @@ namespace AZ
SizeType FileIOStream::Read(SizeType bytes, void* oBuffer)
{
AZ_PROFILE_SCOPE_DYNAMIC(AZ::Debug::ProfileCategory::AzCore, "FileIO Read: %s", m_filename.c_str());
AZ_PROFILE_SCOPE(AzCore, "FileIO Read: %s", m_filename.c_str());
AZ_Assert(FileIOBase::GetInstance(), "FileIO is not initialized.");
AZ_Assert(IsOpen(), "Cannot read from a FileIOStream that is not open.");
@@ -7,6 +7,7 @@
*/
#include <AzCore/Casting/numeric_cast.h>
#include <AzCore/Debug/Profiler.h>
#include <AzCore/IO/Streamer/BlockCache.h>
#include <AzCore/IO/Streamer/FileRequest.h>
#include <AzCore/IO/Streamer/StreamerContext.h>
@@ -245,7 +246,7 @@ namespace AZ
auto continueReadFile = [this, request](FileRequest& fileSizeRequest)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
AZ_Assert(m_numMetaDataRetrievalInProgress > 0,
"More requests have completed meta data retrieval in the Block Cache than were requested.");
m_numMetaDataRetrievalInProgress--;
@@ -454,7 +455,7 @@ namespace AZ
section.m_readSize, sharedRead);
readRequest->SetCompletionCallback([this](FileRequest& request)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
CompleteRead(request);
});
section.m_cacheBlockIndex = cacheLocation;
@@ -7,6 +7,7 @@
*/
#include <AzCore/Casting/numeric_cast.h>
#include <AzCore/Debug/Profiler.h>
#include <AzCore/IO/CompressionBus.h>
#include <AzCore/IO/Streamer/FileRequest.h>
#include <AzCore/IO/Streamer/FullFileDecompressor.h>
@@ -367,7 +368,7 @@ namespace AZ
{
auto callback = [this, nextRequest](const FileRequest& checkRequest)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
auto check = AZStd::get_if<FileRequest::FileExistsCheckData>(&checkRequest.GetCommand());
AZ_Assert(check,
"Callback in FullFileDecompressor::PrepareReadRequest expected FileExistsCheck but got another command.");
@@ -426,7 +427,7 @@ namespace AZ
{
auto callback = [this, nextRequest](const FileRequest& checkRequest)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
auto check = AZStd::get_if<FileRequest::FileExistsCheckData>(&checkRequest.GetCommand());
AZ_Assert(check,
"Callback in FullFileDecompressor::PrepareDedicatedCache expected FileExistsCheck but got another command.");
@@ -508,7 +509,7 @@ namespace AZ
archiveReadRequest->SetCompletionCallback(
[this, readSlot = i](FileRequest& request)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
FinishArchiveRead(&request, readSlot);
});
m_next->QueueRequest(archiveReadRequest);
@@ -596,7 +597,7 @@ namespace AZ
waitRequest->SetCompletionCallback([this, jobSlot](FileRequest& request)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
FinishDecompression(&request, jobSlot);
});
@@ -7,6 +7,7 @@
*/
#include <AzCore/Casting/numeric_cast.h>
#include <AzCore/Debug/Profiler.h>
#include <AzCore/IO/Streamer/FileRequest.h>
#include <AzCore/IO/Streamer/ReadSplitter.h>
#include <AzCore/IO/Streamer/StreamerContext.h>
@@ -218,7 +219,7 @@ namespace AZ
subRequest->CreateRead(pending.m_request, pending.m_output, bufferSize, data->m_path, pending.m_offset, readSize, data->m_sharedRead);
subRequest->SetCompletionCallback([this](FileRequest&)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
QueuePendingRequest();
});
m_next->QueueRequest(subRequest);
@@ -302,7 +303,7 @@ namespace AZ
offset, readSize, data->m_sharedRead);
subRequest->SetCompletionCallback([this, bufferSlot]([[maybe_unused]] FileRequest& request)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
BufferCopyInformation& copyInfo = m_bufferCopyInformation[bufferSlot];
memcpy(copyInfo.m_target, GetBufferSlot(bufferSlot) + copyInfo.m_bufferOffset, copyInfo.m_size);
@@ -7,6 +7,7 @@
*/
#include <AzCore/Casting/numeric_cast.h>
#include <AzCore/Debug/Profiler.h>
#include <AzCore/IO/Streamer/Scheduler.h>
#include <AzCore/std/containers/deque.h>
#include <AzCore/std/sort.h>
@@ -138,14 +139,14 @@ namespace AZ::IO
while (m_isRunning)
{
{
AZ_PROFILE_SCOPE_IDLE(AZ::Debug::ProfileCategory::AzCore, "Scheduler suspended.");
AZ_PROFILE_SCOPE(AzCore, "Scheduler suspended.");
m_context.SuspendSchedulingThread();
}
// Only do processing if the thread hasn't been suspended.
while (!m_isSuspended)
{
AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzCore, "Scheduler main loop.");
AZ_PROFILE_SCOPE(AzCore, "Scheduler main loop.");
// Always schedule requests first as the main Streamer thread could have been asleep for a long time due to slow reading
// but also don't schedule after every change in the queue as scheduling is not cheap.
@@ -154,7 +155,7 @@ namespace AZ::IO
{
do
{
AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzCore, "Scheduler queue requests.");
AZ_PROFILE_SCOPE(AzCore, "Scheduler queue requests.");
// If there are pending requests and available slots, queue the next requests.
while(m_context.GetNumPreparedRequests() > 0)
{
@@ -208,7 +209,7 @@ namespace AZ::IO
void Scheduler::Thread_QueueNextRequest()
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
FileRequest* next = m_context.PopPreparedRequest();
next->SetStatus(IStreamerTypes::RequestStatus::Processing);
@@ -279,7 +280,7 @@ namespace AZ::IO
m_processingSize += info.m_uncompressedSize;
#endif
}
AZ_PROFILE_INTERVAL_START_COLORED(AZ::Debug::ProfileCategory::AzCore, next, ProfilerColor,
AZ_PROFILE_INTERVAL_START_COLORED(AzCore, next, ProfilerColor,
"Streamer queued %zu: %s", next->GetCommand().index(), parentReadRequest->m_path.GetRelativePath());
m_threadData.m_streamStack->QueueRequest(next);
}
@@ -293,7 +294,7 @@ namespace AZ::IO
}
else if constexpr (AZStd::is_same_v<Command, FileRequest::FlushData> || AZStd::is_same_v<Command, FileRequest::FlushAllData>)
{
AZ_PROFILE_INTERVAL_START_COLORED(AZ::Debug::ProfileCategory::AzCore, next, ProfilerColor,
AZ_PROFILE_INTERVAL_START_COLORED(AzCore, next, ProfilerColor,
"Streamer queued %zu", next->GetCommand().index());
// Flushing becomes a lot less complicated if there are no jobs and/or asynchronous I/O running. This does mean overall
// longer processing time as bubbles are introduced into the pipeline, but flushing is an infrequent event that only
@@ -303,7 +304,7 @@ namespace AZ::IO
}
else
{
AZ_PROFILE_INTERVAL_START_COLORED(AZ::Debug::ProfileCategory::AzCore, next, ProfilerColor,
AZ_PROFILE_INTERVAL_START_COLORED(AzCore, next, ProfilerColor,
"Streamer queued %zu", next->GetCommand().index());
m_threadData.m_streamStack->QueueRequest(next);
}
@@ -312,13 +313,13 @@ namespace AZ::IO
bool Scheduler::Thread_ExecuteRequests()
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
return m_threadData.m_streamStack->ExecuteRequests();
}
bool Scheduler::Thread_PrepareRequests(AZStd::vector<FileRequestPtr>& outstandingRequests)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
{
AZStd::scoped_lock lock(m_pendingRequestsLock);
@@ -372,7 +373,7 @@ namespace AZ::IO
void Scheduler::Thread_ProcessTillIdle()
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
while (true)
{
@@ -390,7 +391,7 @@ namespace AZ::IO
void Scheduler::Thread_ProcessCancelRequest(FileRequest* request, FileRequest::CancelData& data)
{
AZ_PROFILE_INTERVAL_START_COLORED(AZ::Debug::ProfileCategory::AzCore, request, ProfilerColor, "Streamer queued cancel");
AZ_PROFILE_INTERVAL_START_COLORED(AzCore, request, ProfilerColor, "Streamer queued cancel");
auto& pending = m_context.GetPreparedRequests();
auto pendingIt = pending.begin();
while (pendingIt != pending.end())
@@ -412,7 +413,7 @@ namespace AZ::IO
void Scheduler::Thread_ProcessRescheduleRequest(FileRequest* request, FileRequest::RescheduleData& data)
{
AZ_PROFILE_INTERVAL_START_COLORED(AZ::Debug::ProfileCategory::AzCore, request, ProfilerColor, "Streamer queued reschedule");
AZ_PROFILE_INTERVAL_START_COLORED(AzCore, request, ProfilerColor, "Streamer queued reschedule");
auto& pendingRequests = m_context.GetPreparedRequests();
for (FileRequest* pending : pendingRequests)
{
@@ -543,7 +544,7 @@ namespace AZ::IO
void Scheduler::Thread_ScheduleRequests()
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
AZStd::chrono::system_clock::time_point now = AZStd::chrono::system_clock::now();
auto& pendingQueue = m_context.GetPreparedRequests();
@@ -554,7 +555,7 @@ namespace AZ::IO
if (m_context.GetNumPreparedRequests() > 1)
{
AZ_PROFILE_SCOPE_DYNAMIC(AZ::Debug::ProfileCategory::AzCore,
AZ_PROFILE_SCOPE(AzCore,
"Scheduler::Thread_ScheduleRequests - Sorting %i requests", m_context.GetNumPreparedRequests());
auto sorter = [this](const FileRequest* lhs, const FileRequest* rhs) -> bool
{
@@ -48,7 +48,7 @@ namespace AZ
[[maybe_unused]] AZStd::string_view name,
[[maybe_unused]] double value)
{
AZ_PROFILE_DATAPOINT(AZ::Debug::ProfileCategory::AzCore, value,
AZ_PROFILE_DATAPOINT(AzCore, value,
"Streamer/%.*s/%.*s (Raw)",
aznumeric_cast<int>(owner.size()), owner.data(),
aznumeric_cast<int>(name.size()), name.data());
@@ -59,7 +59,7 @@ namespace AZ
void StorageDrive::PrepareRequest(FileRequest* request)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
AZ_Assert(request, "PrepareRequest was provided a null request.");
if (AZStd::holds_alternative<FileRequest::ReadRequestData>(request->GetCommand()))
@@ -254,7 +254,7 @@ namespace AZ
void StorageDrive::ReadFile(FileRequest* request)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
auto data = AZStd::get_if<FileRequest::ReadData>(&request->GetCommand());
AZ_Assert(data, "FileRequest queued on StorageDrive to be read didn't contain read data.");
@@ -341,7 +341,7 @@ namespace AZ
void StorageDrive::FileExistsRequest(FileRequest* request)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
TIMED_AVERAGE_WINDOW_SCOPE(m_getFileExistsTimeAverage);
auto& fileExists = AZStd::get<FileRequest::FileExistsCheckData>(request->GetCommand());
@@ -359,7 +359,7 @@ namespace AZ
void StorageDrive::FileMetaDataRetrievalRequest(FileRequest* request)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
TIMED_AVERAGE_WINDOW_SCOPE(m_getFileMetaDataTimeAverage);
auto& command = AZStd::get<FileRequest::FileMetaDataRetrievalData>(request->GetCommand());
@@ -7,6 +7,7 @@
*/
#include <AzCore/Casting/numeric_cast.h>
#include <AzCore/Debug/Profiler.h>
#include <AzCore/IO/CompressionBus.h>
#include <AzCore/IO/Streamer/Streamer.h>
#include <AzCore/IO/Streamer/StreamerConfiguration.h>
@@ -262,15 +263,15 @@ namespace AZ::IO
switch (stat.GetType())
{
case Statistic::Type::FloatingPoint:
AZ_PROFILE_DATAPOINT(AZ::Debug::ProfileCategory::AzCore, stat.GetFloatValue(), "Streamer/%.*s/%.*s",
AZ_PROFILE_DATAPOINT(AzCore, stat.GetFloatValue(), "Streamer/%.*s/%.*s",
aznumeric_cast<int>(stat.GetOwner().length()), stat.GetOwner().data(), aznumeric_cast<int>(stat.GetName().length()), stat.GetName().data());
break;
case Statistic::Type::Integer:
AZ_PROFILE_DATAPOINT(AZ::Debug::ProfileCategory::AzCore, stat.GetIntegerValue(), "Streamer/%.*s/%.*s",
AZ_PROFILE_DATAPOINT(AzCore, stat.GetIntegerValue(), "Streamer/%.*s/%.*s",
aznumeric_cast<int>(stat.GetOwner().length()), stat.GetOwner().data(), aznumeric_cast<int>(stat.GetName().length()), stat.GetName().data());
break;
case Statistic::Type::Percentage:
AZ_PROFILE_DATAPOINT_PERCENT(AZ::Debug::ProfileCategory::AzCore, stat.GetPercentage(), "Streamer/%.*s/%.*s (percent)",
AZ_PROFILE_DATAPOINT_PERCENT(AzCore, stat.GetPercentage(), "Streamer/%.*s/%.*s (percent)",
aznumeric_cast<int>(stat.GetOwner().length()), stat.GetOwner().data(), aznumeric_cast<int>(stat.GetName().length()), stat.GetName().data());
break;
default:
@@ -153,7 +153,7 @@ namespace AZ
bool StreamerContext::FinalizeCompletedRequests()
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
#if AZ_STREAMER_ADD_EXTRA_PROFILING_INFO
auto now = AZStd::chrono::system_clock::now();
@@ -218,10 +218,10 @@ namespace AZ
bool isInternal = top->m_usage == FileRequest::Usage::Internal;
{
AZ_PROFILE_SCOPE_STALL(AZ::Debug::ProfileCategory::AzCore,
AZ_PROFILE_SCOPE(AzCore,
isInternal ? "Completion callback internal" : "Completion callback external");
top->m_onCompletion(*top);
AZ_PROFILE_INTERVAL_END(AZ::Debug::ProfileCategory::AzCore, top);
AZ_PROFILE_INTERVAL_END(AzCore, top);
}
if (parent)
@@ -9,7 +9,6 @@
#include <AzCore/IO/SystemFile.h>
#include <AzCore/IO/FileIO.h>
#include <AzCore/IO/FileIOEventBus.h>
#include <AzCore/Debug/Profiler.h>
#include <AzCore/PlatformIncl.h>
#include <AzCore/std/functional.h>
@@ -97,9 +96,6 @@ SystemFile& SystemFile::operator=(SystemFile&& other)
bool SystemFile::Open(const char* fileName, int mode, int platformFlags)
{
AZ_PROFILE_INTERVAL_SCOPED(AZ::Debug::ProfileCategory::AzCore, this, "SystemFile::Open - %s", fileName);
AZ_PROFILE_SCOPE_STALL_DYNAMIC(AZ::Debug::ProfileCategory::AzCore, "SystemFile::Open - %s", fileName);
if (fileName) // If we reopen the file we are allowed to have NULL file name
{
if (strlen(fileName) > m_fileName.max_size())
@@ -136,9 +132,6 @@ bool SystemFile::ReOpen(int mode, int platformFlags)
void SystemFile::Close()
{
AZ_PROFILE_INTERVAL_SCOPED(AZ::Debug::ProfileCategory::AzCore, this, "SystemFile::Close - %s", m_fileName.c_str());
AZ_PROFILE_SCOPE_STALL_DYNAMIC(AZ::Debug::ProfileCategory::AzCore, "SystemFile::Close - %s", m_fileName.c_str());
if (FileIOBus::HasHandlers())
{
bool isHandled = false;
@@ -154,8 +147,6 @@ void SystemFile::Close()
void SystemFile::Seek(SeekSizeType offset, SeekMode mode)
{
AZ_PROFILE_SCOPE_STALL_DYNAMIC(AZ::Debug::ProfileCategory::AzCore, "SystemFile::Seek - %s:%i", m_fileName.c_str(), offset);
if (FileIOBus::HasHandlers())
{
bool isHandled = false;
@@ -181,16 +172,11 @@ bool SystemFile::Eof()
AZ::u64 SystemFile::ModificationTime()
{
AZ_PROFILE_SCOPE_STALL_DYNAMIC(AZ::Debug::ProfileCategory::AzCore, "SystemFile::ModTime - %s", m_fileName.c_str());
return Platform::ModificationTime(m_handle, this);
}
SystemFile::SizeType SystemFile::Read(SizeType byteSize, void* buffer)
{
AZ_PROFILE_INTERVAL_SCOPED(AZ::Debug::ProfileCategory::AzCore, this, "SystemFile::Read - %s:%i", m_fileName.c_str(), byteSize);
AZ_PROFILE_SCOPE_STALL_DYNAMIC(AZ::Debug::ProfileCategory::AzCore, "SystemFile::Read - %s:%i", m_fileName.c_str(), byteSize);
if (FileIOBus::HasHandlers())
{
SizeType numRead = 0;
@@ -207,9 +193,6 @@ SystemFile::SizeType SystemFile::Read(SizeType byteSize, void* buffer)
SystemFile::SizeType SystemFile::Write(const void* buffer, SizeType byteSize)
{
AZ_PROFILE_INTERVAL_SCOPED(AZ::Debug::ProfileCategory::AzCore, this, "SystemFile::Write - %s:%i", m_fileName.c_str(), byteSize);
AZ_PROFILE_SCOPE_STALL_DYNAMIC(AZ::Debug::ProfileCategory::AzCore, "SystemFile::Write - %s:%i", m_fileName.c_str(), byteSize);
if (FileIOBus::HasHandlers())
{
SizeType numWritten = 0;
@@ -226,15 +209,11 @@ SystemFile::SizeType SystemFile::Write(const void* buffer, SizeType byteSize)
void SystemFile::Flush()
{
AZ_PROFILE_SCOPE_STALL_DYNAMIC(AZ::Debug::ProfileCategory::AzCore, "SystemFile::Flush - %s", m_fileName.c_str());
Platform::Flush(m_handle, this);
}
SystemFile::SizeType SystemFile::Length() const
{
AZ_PROFILE_SCOPE_STALL_DYNAMIC(AZ::Debug::ProfileCategory::AzCore, "SystemFile::Length - %s", m_fileName.c_str());
return Platform::Length(m_handle, this);
}
@@ -253,36 +232,26 @@ SystemFile::SizeType SystemFile::DiskOffset() const
bool SystemFile::Exists(const char* fileName)
{
AZ_PROFILE_SCOPE_STALL_DYNAMIC(AZ::Debug::ProfileCategory::AzCore, "SystemFile::Exists(util) - %s", fileName);
return Platform::Exists(fileName);
}
void SystemFile::FindFiles(const char* filter, FindFileCB cb)
{
AZ_PROFILE_SCOPE_STALL_DYNAMIC(AZ::Debug::ProfileCategory::AzCore, "SystemFile::FindFiles(util) - %s", filter);
Platform::FindFiles(filter, cb);
}
AZ::u64 SystemFile::ModificationTime(const char* fileName)
{
AZ_PROFILE_SCOPE_STALL_DYNAMIC(AZ::Debug::ProfileCategory::AzCore, "SystemFile::ModTime(util) - %s", fileName);
return Platform::ModificationTime(fileName);
}
SystemFile::SizeType SystemFile::Length(const char* fileName)
{
AZ_PROFILE_SCOPE_STALL_DYNAMIC(AZ::Debug::ProfileCategory::AzCore, "SystemFile::Length(util) - %s", fileName);
return Platform::Length(fileName);
}
SystemFile::SizeType SystemFile::Read(const char* fileName, void* buffer, SizeType byteSize, SizeType byteOffset)
{
AZ_PROFILE_SCOPE_STALL_DYNAMIC(AZ::Debug::ProfileCategory::AzCore, "SystemFile::Read(util) - %s:[%i,%i]", fileName, byteOffset, byteSize);
SizeType numBytesRead = 0;
SystemFile f;
if (f.Open(fileName, SF_OPEN_READ_ONLY))
@@ -305,8 +274,6 @@ SystemFile::SizeType SystemFile::Read(const char* fileName, void* buffer, SizeTy
bool SystemFile::Delete(const char* fileName)
{
AZ_PROFILE_SCOPE_STALL_DYNAMIC(AZ::Debug::ProfileCategory::AzCore, "SystemFile::Delete(util) - %s", fileName);
if (!Exists(fileName))
{
return false;
@@ -317,8 +284,6 @@ bool SystemFile::Delete(const char* fileName)
bool SystemFile::Rename(const char* sourceFileName, const char* targetFileName, bool overwrite)
{
AZ_PROFILE_SCOPE_STALL_DYNAMIC(AZ::Debug::ProfileCategory::AzCore, "SystemFile::Rename(util) - %s", sourceFileName);
if (!Exists(sourceFileName))
{
return false;
@@ -329,29 +294,21 @@ bool SystemFile::Rename(const char* sourceFileName, const char* targetFileName,
bool SystemFile::IsWritable(const char* sourceFileName)
{
AZ_PROFILE_SCOPE_STALL_DYNAMIC(AZ::Debug::ProfileCategory::AzCore, "SystemFile::IsWritable(util) - %s", sourceFileName);
return Platform::IsWritable(sourceFileName);
}
bool SystemFile::SetWritable(const char* sourceFileName, bool writable)
{
AZ_PROFILE_SCOPE_STALL_DYNAMIC(AZ::Debug::ProfileCategory::AzCore, "SystemFile::SetWritable(util) - %s", sourceFileName);
return Platform::SetWritable(sourceFileName, writable);
}
bool SystemFile::CreateDir(const char* dirName)
{
AZ_PROFILE_SCOPE_STALL_DYNAMIC(AZ::Debug::ProfileCategory::AzCore, "SystemFile::CreateDir(util) - %s", dirName);
return Platform::CreateDir(dirName);
}
bool SystemFile::DeleteDir(const char* dirName)
{
AZ_PROFILE_SCOPE_STALL_DYNAMIC(AZ::Debug::ProfileCategory::AzCore, "SystemFile::DeleteDir(util) - %s", dirName);
return Platform::DeleteDir(dirName);
}
@@ -23,10 +23,10 @@ void JobManagerBase::Process(Job* job)
Job* dependent = job->GetDependent();
bool isDelete = job->IsAutoDelete();
AZ_PROFILE_INTERVAL_END(AZ::Debug::ProfileCategory::JobManagerDetailed, job);
AZ_PROFILE_INTERVAL_END(JobManagerDetailed, job);
if (!job->IsCancelled())
{
AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzCore, "AZ::JobManagerBase::Process Job");
AZ_PROFILE_SCOPE(AzCore, "AZ::JobManagerBase::Process Job");
job->Process();
}
@@ -122,7 +122,7 @@ void JobManagerWorkStealing::AddPendingJob(Job* job)
}
#endif
AZ_PROFILE_INTERVAL_START(AZ::Debug::ProfileCategory::JobManagerDetailed, job, "AzCore Job Queued Awaiting Execute");
AZ_PROFILE_INTERVAL_START(JobManagerDetailed, job, "AzCore Job Queued Awaiting Execute");
if (job->IsCompletion())
{
@@ -371,7 +371,7 @@ void JobManagerWorkStealing::ProcessJobsInternal(ThreadInfo* info, Job* suspende
{
//no available work, so go to sleep (or we have already been signaled by another thread and will acquire the semaphore but not actually sleep)
info->m_waitEvent.acquire();
AZ_PROFILE_INTERVAL_END(AZ::Debug::ProfileCategory::JobManagerDetailed, info);
AZ_PROFILE_INTERVAL_END(JobManagerDetailed, info);
if (m_quitRequested)
{
@@ -457,7 +457,7 @@ void JobManagerWorkStealing::ProcessJobsInternal(ThreadInfo* info, Job* suspende
else
{
//attempt to steal a job from another thread's queue
AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzCore, "JobManagerWorkStealing::ProcessJobsInternal:WorkStealing");
AZ_PROFILE_SCOPE(AzCore, "JobManagerWorkStealing::ProcessJobsInternal:WorkStealing");
unsigned int numStealAttempts = 0;
const unsigned int maxStealAttempts = (unsigned int)m_workerThreads.size() * 3; //try every thread a few times before giving up
@@ -674,7 +674,7 @@ inline void JobManagerWorkStealing::ActivateWorker()
m_numAvailableWorkers.fetch_sub(1, AZStd::memory_order_acq_rel);
// resume the thread execution
AZ_PROFILE_INTERVAL_START(AZ::Debug::ProfileCategory::JobManagerDetailed, info, "AzCore WakeJobThread %d", info->m_workerId);
AZ_PROFILE_INTERVAL_START(JobManagerDetailed, info, "AzCore WakeJobThread %d", info->m_workerId);
info->m_waitEvent.release();
return;
}
@@ -33,7 +33,7 @@ namespace AZ
*/
void StartAndWaitForCompletion()
{
AZ_PROFILE_FUNCTION_STALL(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
// start the job
Start();
@@ -72,7 +72,7 @@ namespace AZ
while (m_running)
{
AZ_PROFILE_FUNCTION_STALL(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
m_completionCondition.wait(uniqueLock, [this] { return !this->m_running; });
}
}
@@ -11,6 +11,7 @@
#include <AzCore/Memory/AllocatorManager.h>
#include <AzCore/Driller/DrillerBus.h>
#include <AzCore/std/time.h>
#include <AzCore/std/parallel/mutex.h>
#include <AzCore/Debug/StackTracer.h>
@@ -12,9 +12,7 @@
#include <AzCore/std/typetraits/aligned_storage.h>
#include <AzCore/std/typetraits/alignment_of.h>
#include <AzCore/Memory/AllocatorBase.h>
#include <AzCore/Debug/Profiler.h>
#include <AzCore/Memory/AllocatorBase.h>
#include <AzCore/Debug/MemoryProfiler.h>
namespace AZ
{
@@ -82,7 +80,7 @@ namespace AZ
if (ProfileAllocations)
{
AZ_PROFILE_MEMORY_ALLOC_EX(AZ::Debug::ProfileCategory::MemoryReserved, fileName, lineNum, ptr, byteSize, name ? name : GetName());
AZ_PROFILE_MEMORY_ALLOC_EX(MemoryReserved, fileName, lineNum, ptr, byteSize, name ? name : GetName());
AZ_MEMORY_PROFILE(ProfileAllocation(ptr, byteSize, alignment, name, fileName, lineNum, suppressStackRecord));
}
@@ -102,7 +100,7 @@ namespace AZ
if (ProfileAllocations)
{
AZ_PROFILE_MEMORY_FREE(AZ::Debug::ProfileCategory::MemoryReserved, ptr);
AZ_PROFILE_MEMORY_FREE(MemoryReserved, ptr);
AZ_MEMORY_PROFILE(ProfileDeallocation(ptr, byteSize, alignment, nullptr));
}
@@ -128,7 +126,7 @@ namespace AZ
{
if (ProfileAllocations)
{
AZ_PROFILE_MEMORY_FREE(AZ::Debug::ProfileCategory::MemoryReserved, ptr);
AZ_PROFILE_MEMORY_FREE(MemoryReserved, ptr);
}
newSize = MemorySizeAdjustedUp(newSize);
@@ -142,7 +140,7 @@ namespace AZ
if (ProfileAllocations)
{
AZ_PROFILE_MEMORY_ALLOC(AZ::Debug::ProfileCategory::MemoryReserved, newPtr, newSize, GetName());
AZ_PROFILE_MEMORY_ALLOC(MemoryReserved, newPtr, newSize, GetName());
AZ_MEMORY_PROFILE(ProfileReallocationEnd(ptr, newPtr, newSize, newAlignment));
}
@@ -254,7 +254,7 @@ SystemAllocator::Allocate(size_type byteSize, size_type alignment, int flags, co
AZ_Assert(address != 0, "SystemAllocator: Failed to allocate %d bytes aligned on %d (flags: 0x%08x) %s : %s (%d)!", byteSize, alignment, flags, name ? name : "(no name)", fileName ? fileName : "(no file name)", lineNum);
AZ_PROFILE_MEMORY_ALLOC_EX(AZ::Debug::ProfileCategory::MemoryReserved, fileName, lineNum, address, byteSize, name);
AZ_PROFILE_MEMORY_ALLOC_EX(MemoryReserved, fileName, lineNum, address, byteSize, name);
AZ_MEMORY_PROFILE(ProfileAllocation(address, byteSize, alignment, name, fileName, lineNum, suppressStackRecord + 1));
return address;
@@ -268,7 +268,7 @@ void
SystemAllocator::DeAllocate(pointer_type ptr, size_type byteSize, size_type alignment)
{
byteSize = MemorySizeAdjustedUp(byteSize);
AZ_PROFILE_MEMORY_FREE(AZ::Debug::ProfileCategory::MemoryReserved, ptr);
AZ_PROFILE_MEMORY_FREE(MemoryReserved, ptr);
AZ_MEMORY_PROFILE(ProfileDeallocation(ptr, byteSize, alignment, nullptr));
m_allocator->DeAllocate(ptr, byteSize, alignment);
}
@@ -283,9 +283,9 @@ SystemAllocator::ReAllocate(pointer_type ptr, size_type newSize, size_type newAl
newSize = MemorySizeAdjustedUp(newSize);
AZ_MEMORY_PROFILE(ProfileReallocationBegin(ptr, newSize));
AZ_PROFILE_MEMORY_FREE(AZ::Debug::ProfileCategory::MemoryReserved, ptr);
AZ_PROFILE_MEMORY_FREE(MemoryReserved, ptr);
pointer_type newAddress = m_allocator->ReAllocate(ptr, newSize, newAlignment);
AZ_PROFILE_MEMORY_ALLOC(AZ::Debug::ProfileCategory::MemoryReserved, newAddress, newSize, "SystemAllocator realloc");
AZ_PROFILE_MEMORY_ALLOC(MemoryReserved, newAddress, newSize, "SystemAllocator realloc");
AZ_MEMORY_PROFILE(ProfileReallocationEnd(ptr, newAddress, newSize, newAlignment));
return newAddress;
@@ -9,7 +9,6 @@
#define AZCORE_MODULE_INCLUDE_H 1
#include <AzCore/Component/Component.h>
#include <AzCore/Debug/ProfileModuleInit.h>
#include <AzCore/Memory/SystemAllocator.h>
#include <AzCore/Module/Environment.h>
#include <AzCore/Interface/Interface.h>
@@ -78,9 +77,6 @@ namespace AZ
protected:
AZStd::list<AZ::ComponentDescriptor*> m_descriptors;
private:
AZ::Debug::ProfileModuleInitializer m_moduleProfilerInit;
};
} // namespace AZ
@@ -287,14 +287,6 @@ void ScriptSystemComponent::OnSystemTick()
contextContainer.m_context->GetDebugContext()->ProcessDebugCommands();
}
#ifdef AZ_PROFILE_TELEMETRY
if (contextContainer.m_context->GetId() == ScriptContextIds::DefaultScriptContextId)
{
size_t memoryUsageBytes = contextContainer.m_context->GetMemoryUsage();
AZ_PROFILE_DATAPOINT(AZ::Debug::ProfileCategory::Script, memoryUsageBytes / 1024.0, "Script Memory (KB)");
}
#endif // AZ_PROFILE_TELEMETRY
contextContainer.m_context->GarbageCollectStep(contextContainer.m_garbageCollectorSteps);
}
}
@@ -143,7 +143,7 @@ namespace AZ
//=========================================================================
void DataNodeTree::Build(const void* rootClassPtr, const Uuid& rootClassId)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
m_root.Reset();
m_currentNode = nullptr;
@@ -1400,7 +1400,7 @@ namespace AZ
AddressTypeElement AddressTypeSerializer::LoadAddressElementFromPath(const AZStd::string& pathElement) const
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
// AddressTypeElement default constructor defaults to an invalid addressElement
AddressTypeElement addressElement;
@@ -1485,13 +1485,13 @@ namespace AZ
/// Load the class data from a stream.
bool AddressTypeSerializer::Load(void* classPtr, IO::GenericStream& stream, unsigned int version, bool isDataBigEndian /*= false*/)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
(void)isDataBigEndian;
constexpr unsigned int version1PathAddress = 1;
if (version < version1PathAddress)
{
AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzCore, "AddressTypeSerializer::Load::LegacyUpgrade");
AZ_PROFILE_SCOPE(AzCore, "AddressTypeSerializer::Load::LegacyUpgrade");
// Grab the AddressType object to be filled
AddressType* address = reinterpret_cast<AddressType*>(classPtr);
address->clear();
@@ -1516,7 +1516,7 @@ namespace AZ
}
else
{
AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzCore, "AddressTypeSerializer::Load::CurrentFlow");
AZ_PROFILE_SCOPE(AzCore, "AddressTypeSerializer::Load::CurrentFlow");
// Grab the AddressType object to be filled
AddressType* address = reinterpret_cast<AddressType*>(classPtr);
address->clear();
@@ -1749,7 +1749,7 @@ namespace AZ
const FlagsMap& targetFlagsMap,
SerializeContext* context)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
if (!source || !target)
{
@@ -1804,7 +1804,7 @@ namespace AZ
targetTree.Build(target, targetClassId);
{
AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzCore, "DataPatch::Create:RecursiveCallToCompareElements");
AZ_PROFILE_SCOPE(AzCore, "DataPatch::Create:RecursiveCallToCompareElements");
sourceTree.CompareElements(
&sourceTree.m_root,
@@ -1829,7 +1829,7 @@ namespace AZ
const FlagsMap& sourceFlagsMap,
const FlagsMap& targetFlagsMap) const
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
if (!source)
{
@@ -1870,7 +1870,7 @@ namespace AZ
{
// Loop over the original data patch and make a copy of the key value pair
AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzCore, "DataPatch::Apply:UpgradeDataPatch");
AZ_PROFILE_SCOPE(AzCore, "DataPatch::Apply:UpgradeDataPatch");
// Copy of the patch element is purposefully being created here(notice no ampersand) so that the UpgradeDataPatch
// function can modify the key and insert it into the fixed patch map
for (PatchMap::value_type patch : m_patch)
@@ -1883,7 +1883,7 @@ namespace AZ
// Build a mapping of child patches for quick look-up: [parent patch address] -> [list of patches for child elements (parentAddress + one more address element)]
ChildPatchMap childPatchMap;
{
AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzCore, "DataPatch::Apply:GenerateChildPatchMap");
AZ_PROFILE_SCOPE(AzCore, "DataPatch::Apply:GenerateChildPatchMap");
for (auto& patch : fixedPatch)
{
AddressType parentAddress = patch.first;
@@ -1921,7 +1921,7 @@ namespace AZ
}
}
{
AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzCore, "DataPatch::Apply:RecursiveCallToApplyToElements");
AZ_PROFILE_SCOPE(AzCore, "DataPatch::Apply:RecursiveCallToApplyToElements");
int rootContainerElementCounter = 0;
result = DataNodeTree::ApplyToElements(
@@ -2015,7 +2015,7 @@ namespace AZ
*/
bool LegacyDataPatchConverter(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
AZ::Outcome<void, AZStd::string> conversionResult = LegacyDataPatchConverter_Impl(context, classElement);
if (!conversionResult.IsSuccess())
@@ -2043,7 +2043,7 @@ namespace AZ
*/
AZ::Outcome<void, AZStd::string> LegacyDataPatchConverter_Impl(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
// Pull the targetClassId value out of the class element before it gets cleared when converting the DataPatch TypeId
AZ::TypeId targetClassTypeId;
if (!classElement.GetChildData(AZ_CRC("m_targetClassId", 0xcabab9dc), targetClassTypeId))
@@ -786,7 +786,7 @@ namespace AZ
// Serializable leaf element.
else if (classData->m_serializer)
{
AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzCore, "ObjectStreamImpl::LoadClass Load");
AZ_PROFILE_SCOPE(AzCore, "ObjectStreamImpl::LoadClass Load");
// Wrap the stream
IO::GenericStream* currentStream = &m_inStream;
@@ -1929,7 +1929,7 @@ namespace AZ
//=========================================================================
bool ObjectStreamImpl::Start()
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
++m_pending;
@@ -24,7 +24,7 @@ namespace AZ
{
bool LoadObjectFromStreamInPlace(IO::GenericStream& stream, AZ::SerializeContext* context, const SerializeContext::ClassData* objectClassData, void* targetPointer, const FilterDescriptor& filterDesc)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
AZ_Assert(objectClassData, "Class data is required.");
@@ -72,7 +72,7 @@ namespace AZ
bool LoadObjectFromStreamInPlace(IO::GenericStream& stream, AZ::SerializeContext* context, const Uuid& targetClassId, void* targetPointer, const FilterDescriptor& filterDesc)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
if (!context)
{
@@ -111,7 +111,7 @@ namespace AZ
void* LoadObjectFromStream(IO::GenericStream& stream, AZ::SerializeContext* context, const Uuid* targetClassId, const FilterDescriptor& filterDesc)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
if (!context)
{
@@ -169,7 +169,7 @@ namespace AZ
void* LoadObjectFromFile(const AZStd::string& filePath, const Uuid& targetClassId, SerializeContext* context, const FilterDescriptor& filterDesc, int /*platformFlags*/)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
AZ::IO::FileIOStream fileStream;
if (!fileStream.Open(filePath.c_str(), IO::OpenMode::ModeRead | IO::OpenMode::ModeBinary))
@@ -183,7 +183,7 @@ namespace AZ
bool SaveObjectToStream(IO::GenericStream& stream, DataStream::StreamType streamType, const void* classPtr, const Uuid& classId, SerializeContext* context, const SerializeContext::ClassData* classData)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
if (!context)
{
@@ -243,7 +243,7 @@ namespace AZ
bool SaveObjectToFile(const AZStd::string& filePath, DataStream::StreamType fileType, const void* classPtr, const Uuid& classId, SerializeContext* context, int platformFlags)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
// \note This is ok for tools, but we should use the streamer to write objects directly (no memory store)
AZStd::vector<AZ::u8> dstData;
@@ -198,7 +198,7 @@ namespace AZ
const EntityIdToEntityIdMap* remapFromIdToId/*=nullptr*/,
const DataFlagsTransformFunction& dataFlagsTransformFn/*=nullptr*/)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
for (const auto& entityIdFlagsMapPair : from.m_entityToDataFlags)
{
@@ -240,7 +240,7 @@ namespace AZ
//=========================================================================
DataPatch::FlagsMap SliceComponent::DataFlagsPerEntity::GetDataFlagsForPatching(const EntityIdToEntityIdMap* remapFromIdToId /*=nullptr*/) const
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
// Collect together data flags from all entities
DataPatch::FlagsMap dataFlagsForAllEntities;
@@ -423,7 +423,7 @@ namespace AZ
//=========================================================================
void SliceComponent::DataFlagsPerEntity::Cleanup(const EntityList& validEntities)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
EntityIdSet validEntityIds;
for (const Entity* entity : validEntities)
@@ -677,7 +677,7 @@ namespace AZ
//=========================================================================
SliceComponent::SliceInstance* SliceComponent::SliceReference::PrepareCreateInstance(const SliceInstanceId& sliceInstanceId, bool allowUninstantiated)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
// create an empty instance (just copy of the existing data)
SliceInstance* instance = CreateEmptyInstance(sliceInstanceId);
@@ -737,7 +737,7 @@ namespace AZ
AZ::SerializeContext* serializeContext,
const AZ::IdUtils::Remapper<AZ::EntityId>::IdMapper& customMapper)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
if (!remapContainer)
{
@@ -808,7 +808,7 @@ namespace AZ
SliceComponent::SliceInstance* SliceComponent::SliceReference::CreateInstance(const AZ::IdUtils::Remapper<AZ::EntityId>::IdMapper& customMapper,
SliceInstanceId sliceInstanceId)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
// Validate that we are able to create an instance at this time
// If we are instantiated then this includes verifying that we have a valid component and asset
@@ -842,7 +842,7 @@ namespace AZ
const EntityIdToEntityIdMap assetToLiveIdMap,
SliceInstanceId sliceInstanceId)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
// Validate that we are able to create an instance at this time
// This includes verifying that we are instantiated, and have a valid component and asset
@@ -883,7 +883,7 @@ namespace AZ
SliceComponent::SliceInstance* SliceComponent::SliceReference::CloneInstance(SliceComponent::SliceInstance* instance,
SliceComponent::EntityIdToEntityIdMap& sourceToCloneEntityIdMap)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
// check if source instance belongs to this slice reference
auto findIt = AZStd::find_if(m_instances.begin(), m_instances.end(), [instance](const SliceInstance& element) -> bool { return &element == instance; });
@@ -1053,7 +1053,7 @@ namespace AZ
//=========================================================================
bool SliceComponent::SliceReference::Instantiate(const AZ::ObjectStream::FilterDescriptor& filterDesc)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
if (m_isInstantiated)
{
@@ -1145,7 +1145,7 @@ namespace AZ
//=========================================================================
void SliceComponent::SliceReference::InstantiateInstance(SliceInstance& instance, const AZ::ObjectStream::FilterDescriptor& filterDesc)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
// Could have set this during SliceInstance() constructor, but we wait until instantiation since it involves allocation.
instance.m_dataFlags.SetIsValidEntityFunction([&instance](EntityId entityId) { return instance.IsValidEntity(entityId); });
@@ -1167,7 +1167,7 @@ namespace AZ
// An empty map indicates its a fresh instance (i.e. has never be instantiated and then serialized).
if (entityIdMap.empty())
{
AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzCore, "SliceComponent::SliceReference::InstantiateInstance:FreshInstanceClone");
AZ_PROFILE_SCOPE(AzCore, "SliceComponent::SliceReference::InstantiateInstance:FreshInstanceClone");
// Generate new Ids and populate the map.
AZ_Assert(!dataPatch.IsValid(), "Data patch is valid for slice instance, but entity Id map is not!");
@@ -1175,7 +1175,7 @@ namespace AZ
}
else
{
AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzCore, "SliceComponent::SliceReference::InstantiateInstance:CloneAndApplyDataPatches");
AZ_PROFILE_SCOPE(AzCore, "SliceComponent::SliceReference::InstantiateInstance:CloneAndApplyDataPatches");
// Clone entities while applying any data patches.
AZ_Assert(dataPatch.IsValid(), "Data patch is not valid for existing slice instance!");
@@ -1261,7 +1261,7 @@ namespace AZ
// Broadcast OnSliceEntitiesLoaded for freshly instantiated entities.
if (!instance.m_instantiated->m_entities.empty())
{
AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzCore, "SliceComponent::SliceReference::InstantiateInstance:OnSliceEntitiesLoaded");
AZ_PROFILE_SCOPE(AzCore, "SliceComponent::SliceReference::InstantiateInstance:OnSliceEntitiesLoaded");
SliceAssetSerializationNotificationBus::Broadcast(&SliceAssetSerializationNotificationBus::Events::OnSliceEntitiesLoaded, instance.m_instantiated->m_entities);
}
}
@@ -1363,7 +1363,7 @@ namespace AZ
//=========================================================================
void SliceComponent::SliceReference::ComputeDataPatch()
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
// Get source entities from the base asset (instantiate if needed)
InstantiatedContainer source(m_asset.Get()->GetComponent(), false);
@@ -1499,7 +1499,7 @@ namespace AZ
//=========================================================================
bool SliceComponent::GetEntities(EntityList& entities)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
bool result = true;
@@ -1532,7 +1532,7 @@ namespace AZ
//=========================================================================
bool SliceComponent::GetEntityIds(EntityIdSet& entities)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
bool result = true;
@@ -1582,7 +1582,7 @@ namespace AZ
//=========================================================================
bool SliceComponent::GetMetadataEntityIds(EntityIdSet& metadataEntities)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
bool result = true;
@@ -1654,7 +1654,7 @@ namespace AZ
//=========================================================================
SliceComponent::InstantiateResult SliceComponent::Instantiate()
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
AZStd::unique_lock<AZStd::recursive_mutex> lock(m_instantiateMutex);
if (m_slicesAreInstantiated)
@@ -1856,7 +1856,7 @@ namespace AZ
SliceComponent::SliceInstanceAddress SliceComponent::AddSliceUsingExistingEntities(const Data::Asset<SliceAsset>& sliceAsset, const AZ::SliceComponent::EntityIdToEntityIdMap& liveToAssetMap,
SliceInstanceId sliceInstanceId)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
if (!sliceAsset.Get()->GetComponent())
{
@@ -2337,7 +2337,7 @@ namespace AZ
//=========================================================================
bool SliceComponent::RemoveSliceInstance(SliceComponent::SliceInstanceAddress sliceAddress)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
if (!sliceAddress.IsValid())
{
AZ_Error("Slices", false, "Slice address is invalid.");
@@ -2474,7 +2474,7 @@ namespace AZ
bool SliceComponent::RemoveMetaDataEntity(EntityId metaDataEntityId)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
GetEntityInfoMap(); // Ensure map is built
@@ -2567,7 +2567,7 @@ namespace AZ
void SliceComponent::RemoveAllEntities(bool deleteEntities, bool removeEmptyInstances)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
// If we are deleting the entities, we need to do that one by one
if (deleteEntities)
@@ -2930,7 +2930,7 @@ namespace AZ
//=========================================================================
void SliceComponent::OnAssetReloaded(Data::Asset<Data::AssetData> /*asset*/)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
if (!m_myAsset)
{
@@ -3073,7 +3073,7 @@ namespace AZ
/// Called right after we finish writing data to the instance pointed at by classPtr.
void OnWriteEnd(void* classPtr) override
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
SliceComponent* sliceComponent = reinterpret_cast<SliceComponent*>(classPtr);
EBUS_EVENT(SliceAssetSerializationNotificationBus, OnWriteDataToSliceAssetEnd, *sliceComponent);
@@ -3082,7 +3082,7 @@ namespace AZ
// We can't broadcast this event for instanced entities yet, since they don't exist until instantiation.
if (!sliceComponent->GetNewEntities().empty())
{
AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzCore, "SliceComponentSerializationEvents::OnWriteEnd:OnSliceEntitiesLoaded");
AZ_PROFILE_SCOPE(AzCore, "SliceComponentSerializationEvents::OnWriteEnd:OnSliceEntitiesLoaded");
EBUS_EVENT(SliceAssetSerializationNotificationBus, OnSliceEntitiesLoaded, sliceComponent->GetNewEntities());
}
}
@@ -3093,7 +3093,7 @@ namespace AZ
//=========================================================================
void SliceComponent::PrepareSave()
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
if (m_slicesAreInstantiated)
{
@@ -3262,7 +3262,7 @@ namespace AZ
//=========================================================================
void SliceComponent::BuildEntityInfoMap()
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
m_entityInfoMap.clear();
m_metaDataEntityInfoMap.clear();
@@ -3425,7 +3425,7 @@ namespace AZ
//=========================================================================
void SliceComponent::BuildDataFlagsForInstances()
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
AZ_Assert(IsInstantiated(), "Slice must be instantiated before the ancestry of its data flags can be calculated.");
// Use lock since slice instantiation can occur from multiple threads
@@ -3551,7 +3551,7 @@ namespace AZ
{
// if this function is a performance bottleneck, it could be optimized with caching
// be wary not to create the cache in-game if the information is only needed by tools
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
if (!IsInstantiated())
{
@@ -3730,7 +3730,7 @@ namespace AZ
//=========================================================================
SliceComponent* SliceComponent::Clone(AZ::SerializeContext& serializeContext, SliceInstanceToSliceInstanceMap* sourceToCloneSliceInstanceMap) const
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzCore);
AZ_PROFILE_FUNCTION(AzCore);
SliceComponent* clonedComponent = serializeContext.CloneObject(this);
@@ -17,154 +17,148 @@
#include <AzCore/Debug/Profiler.h>
#if !defined(AZ_PROFILE_TELEMETRY) && defined(AZ_STATISTICAL_PROFILING_ENABLED)
#if defined(AZ_STATISTICAL_PROFILING_ENABLED)
#if defined(AZ_PROFILE_SCOPE)
#undef AZ_PROFILE_SCOPE
#endif // #if defined(AZ_PROFILE_SCOPE)
#define AZ_PROFILE_SCOPE(profiler, scopeNameId) \
static_assert(profiler < AZ::Debug::ProfileCategory::Count, "Invalid profiler category"); \
static const AZStd::string AZ_JOIN(blockName, __LINE__)(scopeNameId); \
AZ::Statistics::StatisticalProfilerProxy::TimedScope AZ_JOIN(scope, __LINE__)(profiler, AZ_JOIN(blockName, __LINE__));
#endif //#if !defined(AZ_PROFILE_TELEMETRY)
#endif //#if defined(AZ_STATISTICAL_PROFILING_ENABLED)
namespace AZ
namespace AZ::Statistics
{
namespace Statistics
{
using StatisticalProfilerId = AZ::Debug::ProfileCategory;
using StatisticalProfilerId = uint32_t;
//! This AZ::Interface<> (Yes, it is an application wide singleton) owns an array of StatisticalProfilers.
//! When is this useful?
//! When you need to statistically profile code that runs across DLL boundaries.
//!
//! What is the meaning of "statistically profile" code?
//! In regular profiling with tools like RAD Telemetry, every execution of a profiled
//! scope of code will be captured when using AZ_PROFILE_SCOPE(). You can collect
//! very large amounts of data and do your own post processing and analysis in tools like Excel,etc.
//! In contrast, "statistical profiling" means that everytime AZ_PROFILE_SCOPE() is called,
//! the time spent in the given scope of code will be mathematically accumulated as part of a unique
//! Running statistic. Common statistical parameters like min, max, average, variance and standard deviation
//! are calculated on the fly. This approach reduces considerably the amount of data that is collected.
//! The data is recorded in the Game/Editor Log file.
//!
//! This StatisticalProfilerProxy should be used via the AZ_PROFILE_SCOPE() macro, and by using
//! this macro the developer gains the flexibility of switching at compile time between profiling
//! the code via RAD Telemetry or through statistical profiling.
//!
//! When creating a new statistical profiler add your category (aka profiler id) in Profiler.h (enum class ProfileCategory).
//! Get a reference of the statistical profiler with "GetProfiler(const StatisticalProfilerId& id)" using the profiler Id.
//! Once you get a reference to the profiler you can customize it, add Running statistics to it, etc.
//! Some class in your code will manage the reference to the statistical profiler and will determine
//! the policy on how often to log data to the game logs, etc. For example, by subclassing the TickBus Handler, etc.
//!
//! The StatisticalProfilerProxySystemComponent guarantees that the StatisticalProfilerProxy singleton exists
//! as soon as the AZ::Environment is fully initialized.
//! See StatisticalProfiler.h for more details and info.
class StatisticalProfilerProxy
//! This AZ::Interface<> (Yes, it is an application wide singleton) owns an array of StatisticalProfilers.
//! When is this useful?
//! When you need to statistically profile code that runs across DLL boundaries.
//!
//! What is the meaning of "statistically profile" code?
//! In regular profiling with tools like RAD Telemetry, every execution of a profiled
//! scope of code will be captured when using AZ_PROFILE_SCOPE(). You can collect
//! very large amounts of data and do your own post processing and analysis in tools like Excel,etc.
//! In contrast, "statistical profiling" means that everytime AZ_PROFILE_SCOPE() is called,
//! the time spent in the given scope of code will be mathematically accumulated as part of a unique
//! Running statistic. Common statistical parameters like min, max, average, variance and standard deviation
//! are calculated on the fly. This approach reduces considerably the amount of data that is collected.
//! The data is recorded in the Game/Editor Log file.
//!
//! This StatisticalProfilerProxy should be used via the AZ_PROFILE_SCOPE() macro, and by using
//! this macro the developer gains the flexibility of switching at compile time between profiling
//! the code via RAD Telemetry or through statistical profiling.
//!
//! When creating a new statistical profiler add your category (aka profiler id) in Profiler.h (enum class ProfileCategory).
//! Get a reference of the statistical profiler with "GetProfiler(const StatisticalProfilerId& id)" using the profiler Id.
//! Once you get a reference to the profiler you can customize it, add Running statistics to it, etc.
//! Some class in your code will manage the reference to the statistical profiler and will determine
//! the policy on how often to log data to the game logs, etc. For example, by subclassing the TickBus Handler, etc.
//!
//! The StatisticalProfilerProxySystemComponent guarantees that the StatisticalProfilerProxy singleton exists
//! as soon as the AZ::Environment is fully initialized.
//! See StatisticalProfiler.h for more details and info.
class StatisticalProfilerProxy
{
public:
AZ_TYPE_INFO(StatisticalProfilerProxy, "{1103D0EB-1C32-4854-B9D9-40A2D65BDBD2}");
using StatIdType = AZStd::string;
using StatisticalProfilerType = StatisticalProfiler<StatIdType, AZStd::shared_spin_mutex>;
//! A Convenience class used to measure time performance of scopes of code
//! with constructor/destructor. Suitable to be used as part of a macro
//! to facilitate its usage.
class TimedScope
{
public:
AZ_TYPE_INFO(StatisticalProfilerProxy, "{1103D0EB-1C32-4854-B9D9-40A2D65BDBD2}");
TimedScope() = delete;
using StatIdType = AZStd::string;
using StatisticalProfilerType = StatisticalProfiler<StatIdType, AZStd::shared_spin_mutex>;
//! A Convenience class used to measure time performance of scopes of code
//! with constructor/destructor. Suitable to be used as part of a macro
//! to facilitate its usage.
class TimedScope
TimedScope(const StatisticalProfilerId profilerId, const StatIdType& statId)
: m_profilerId(profilerId)
, m_statId(statId)
{
public:
TimedScope() = delete;
TimedScope(const StatisticalProfilerId profilerId, const StatIdType& statId)
: m_profilerId(profilerId), m_statId(statId)
{
if (!m_profilerProxy)
{
m_profilerProxy = AZ::Interface<StatisticalProfilerProxy>::Get();
if (!m_profilerProxy)
{
return;
}
}
if (!m_profilerProxy->IsProfilerActive(profilerId))
{
return;
}
m_startTime = AZStd::chrono::high_resolution_clock::now();
}
~TimedScope()
if (!m_profilerProxy)
{
m_profilerProxy = AZ::Interface<StatisticalProfilerProxy>::Get();
if (!m_profilerProxy)
{
return;
}
AZStd::chrono::system_clock::time_point stopTime = AZStd::chrono::high_resolution_clock::now();
AZStd::chrono::microseconds duration = stopTime - m_startTime;
m_profilerProxy->PushSample(m_profilerId, m_statId, static_cast<double>(duration.count()));
}
//! Required only for UnitTests
static void ClearCachedProxy()
if (!m_profilerProxy->IsProfilerActive(profilerId))
{
m_profilerProxy = nullptr;
return;
}
private:
static StatisticalProfilerProxy* m_profilerProxy;
const StatisticalProfilerId m_profilerId;
const StatIdType& m_statId;
AZStd::chrono::system_clock::time_point m_startTime;
}; //class TimedScope
friend class TimedScope;
StatisticalProfilerProxy()
m_startTime = AZStd::chrono::high_resolution_clock::now();
}
~TimedScope()
{
m_profilers.reserve(static_cast<AZStd::size_t>(AZ::Debug::ProfileCategory::Count));
for (AZStd::size_t i = 0; i < static_cast<AZStd::size_t>(AZ::Debug::ProfileCategory::Count); i++)
if (!m_profilerProxy)
{
m_profilers.emplace_back(StatisticalProfilerType());
return;
}
AZ::Interface<StatisticalProfilerProxy>::Register(this);
AZStd::chrono::system_clock::time_point stopTime = AZStd::chrono::high_resolution_clock::now();
AZStd::chrono::microseconds duration = stopTime - m_startTime;
m_profilerProxy->PushSample(m_profilerId, m_statId, static_cast<double>(duration.count()));
}
virtual ~StatisticalProfilerProxy()
//! Required only for UnitTests
static void ClearCachedProxy()
{
AZ::Interface<StatisticalProfilerProxy>::Unregister(this);
}
// Note that you have to delete these for safety reasons, you will trip a static_assert if you do not
StatisticalProfilerProxy(StatisticalProfilerProxy&&) = delete;
StatisticalProfilerProxy& operator=(StatisticalProfilerProxy&&) = delete;
bool IsProfilerActive(StatisticalProfilerId id) const
{
return m_activeProfilersFlag[static_cast<AZStd::size_t>(id)];
}
StatisticalProfilerType& GetProfiler(StatisticalProfilerId id)
{
return m_profilers[static_cast<AZStd::size_t>(id)];
}
void ActivateProfiler(StatisticalProfilerId id, bool activate)
{
m_activeProfilersFlag[static_cast<AZStd::size_t>(id)] = activate;
}
void PushSample(StatisticalProfilerId id, const StatIdType& statId, double value)
{
m_profilers[static_cast<AZStd::size_t>(id)].PushSample(statId, value);
m_profilerProxy = nullptr;
}
private:
AZStd::bitset<static_cast<AZStd::size_t>(AZ::Debug::ProfileCategory::Count)> m_activeProfilersFlag;
AZStd::vector<StatisticalProfilerType> m_profilers;
}; //class StatisticalProfilerProxy
static StatisticalProfilerProxy* m_profilerProxy;
const StatisticalProfilerId m_profilerId;
const StatIdType& m_statId;
AZStd::chrono::system_clock::time_point m_startTime;
}; // class TimedScope
}; //namespace Statistics
}; //namespace AZ
friend class TimedScope;
StatisticalProfilerProxy()
{
// TODO:BUDGETS Query available budgets at registration time and create an associated profiler per type
AZ::Interface<StatisticalProfilerProxy>::Register(this);
}
virtual ~StatisticalProfilerProxy()
{
AZ::Interface<StatisticalProfilerProxy>::Unregister(this);
}
// Note that you have to delete these for safety reasons, you will trip a static_assert if you do not
StatisticalProfilerProxy(StatisticalProfilerProxy&&) = delete;
StatisticalProfilerProxy& operator=(StatisticalProfilerProxy&&) = delete;
bool IsProfilerActive(StatisticalProfilerId id) const
{
return m_activeProfilersFlag[static_cast<AZStd::size_t>(id)];
}
StatisticalProfilerType& GetProfiler(StatisticalProfilerId id)
{
return m_profilers[static_cast<AZStd::size_t>(id)];
}
void ActivateProfiler(StatisticalProfilerId id, bool activate)
{
m_activeProfilersFlag[static_cast<AZStd::size_t>(id)] = activate;
}
void PushSample(StatisticalProfilerId id, const StatIdType& statId, double value)
{
m_profilers[static_cast<AZStd::size_t>(id)].PushSample(statId, value);
}
private:
// TODO:BUDGETS the number of bits allocated here must be based on the number of budgets available at profiler registration time
AZStd::bitset<128> m_activeProfilersFlag;
AZStd::vector<StatisticalProfilerType> m_profilers;
}; // class StatisticalProfilerProxy
}; // namespace AZ::Statistics
@@ -99,8 +99,7 @@ set(FILES
Debug/FrameProfilerComponent.cpp
Debug/FrameProfilerComponent.h
Debug/IEventLogger.h
Debug/ProfileModuleInit.cpp
Debug/ProfileModuleInit.h
Debug/MemoryProfiler.h
Debug/Profiler.cpp
Debug/Profiler.h
Debug/ProfilerBus.h
@@ -8,7 +8,6 @@
#ifndef AZSTD_PARALLEL_SPIN_MUTEX_H
#define AZSTD_PARALLEL_SPIN_MUTEX_H 1
#include <AzCore/Debug/Profiler.h>
#include <AzCore/std/parallel/atomic.h>
#include <AzCore/std/parallel/exponential_backoff.h>
@@ -32,8 +31,6 @@ namespace AZStd
bool expected = false;
if (!m_flag.compare_exchange_weak(expected, true, memory_order_acq_rel, memory_order_acquire))
{
AZ_PROFILE_FUNCTION_STALL(AZ::Debug::ProfileCategory::AzCore);
exponential_backoff backoff;
for (;; )
{