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@ -7,6 +7,17 @@
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*/
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#include "LmbrCentralReflectionTest.h"
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#include "Shape/EditorBoxShapeComponent.h"
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#include "Shape/EditorSphereShapeComponent.h"
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#include <AzCore/Component/NonUniformScaleBus.h>
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#include <AzFramework/Viewport/ViewportScreen.h>
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#include <AzManipulatorTestFramework/AzManipulatorTestFramework.h>
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#include <AzManipulatorTestFramework/AzManipulatorTestFrameworkTestHelpers.h>
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#include <AzManipulatorTestFramework/ImmediateModeActionDispatcher.h>
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#include <AzManipulatorTestFramework/IndirectManipulatorViewportInteraction.h>
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#include <AzManipulatorTestFramework/ViewportInteraction.h>
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#include <AzToolsFramework/Entity/EditorEntityHelpers.h>
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#include <AzToolsFramework/ToolsComponents/EditorNonUniformScaleComponent.h>
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#include <AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.h>
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namespace LmbrCentral
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{
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@ -56,5 +67,111 @@ namespace LmbrCentral
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EXPECT_EQ(dimensions, AZ::Vector3(0.37f, 0.57f, 0.66f));
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}
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class EditorBoxShapeComponentFixture : public UnitTest::ToolsApplicationFixture
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{
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public:
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void SetUpEditorFixtureImpl() override;
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void TearDownEditorFixtureImpl() override;
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AZStd::unique_ptr<AZ::ComponentDescriptor> m_editorBoxShapeComponentDescriptor;
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AZStd::unique_ptr<AZ::ComponentDescriptor> m_editorSphereShapeComponentDescriptor;
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AZ::Entity* m_entity = nullptr;
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};
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void EditorBoxShapeComponentFixture::SetUpEditorFixtureImpl()
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{
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AZ::SerializeContext* serializeContext = nullptr;
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AZ::ComponentApplicationBus::BroadcastResult(serializeContext, &AZ::ComponentApplicationBus::Events::GetSerializeContext);
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// need to reflect EditorSphereShapeComponent in order for EditorBaseShapeComponent to be reflected
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m_editorSphereShapeComponentDescriptor = AZStd::unique_ptr<AZ::ComponentDescriptor>(EditorSphereShapeComponent::CreateDescriptor());
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m_editorBoxShapeComponentDescriptor =
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AZStd::unique_ptr<AZ::ComponentDescriptor>(EditorBoxShapeComponent::CreateDescriptor());
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ShapeComponentConfig::Reflect(serializeContext);
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BoxShape::Reflect(serializeContext);
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m_editorSphereShapeComponentDescriptor->Reflect(serializeContext);
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m_editorBoxShapeComponentDescriptor->Reflect(serializeContext);
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UnitTest::CreateDefaultEditorEntity("BoxShapeComponentEntity", &m_entity);
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m_entity->Deactivate();
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m_entity->CreateComponent(AzToolsFramework::Components::EditorNonUniformScaleComponent::RTTI_Type());
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m_entity->CreateComponent(EditorBoxShapeComponentTypeId);
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m_entity->Activate();
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}
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void EditorBoxShapeComponentFixture::TearDownEditorFixtureImpl()
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{
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AzToolsFramework::EditorEntityContextRequestBus::Broadcast(
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&AzToolsFramework::EditorEntityContextRequestBus::Events::DestroyEditorEntity, m_entity->GetId());
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m_entity = nullptr;
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m_editorBoxShapeComponentDescriptor.reset();
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m_editorSphereShapeComponentDescriptor.reset();
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}
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using EditorBoxShapeComponentManipulatorFixture =
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UnitTest::IndirectCallManipulatorViewportInteractionFixtureMixin<EditorBoxShapeComponentFixture>;
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TEST_F(EditorBoxShapeComponentManipulatorFixture, BoxShapeNonUniformScaleManipulatorsScaleCorrectly)
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{
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// a rotation which should map (1, 0, 0) to (0.8, 0.6, 0)
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const AZ::Quaternion boxRotation(0.0f, 0.0f, 0.316228f, 0.948683f);
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AZ::Transform boxTransform = AZ::Transform::CreateFromQuaternionAndTranslation(boxRotation, AZ::Vector3(2.0f, 3.0f, 4.0f));
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boxTransform.SetUniformScale(1.5f);
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AZ::TransformBus::Event(m_entity->GetId(), &AZ::TransformBus::Events::SetWorldTM, boxTransform);
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const AZ::Vector3 nonUniformScale(4.0f, 1.5f, 2.0f);
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AZ::NonUniformScaleRequestBus::Event(m_entity->GetId(), &AZ::NonUniformScaleRequests::SetScale, nonUniformScale);
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const AZ::Vector3 boxDimensions(1.0f, 2.0f, 2.5f);
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BoxShapeComponentRequestsBus::Event(m_entity->GetId(), &BoxShapeComponentRequests::SetBoxDimensions, boxDimensions);
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// enter the box shape component's component mode
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AzToolsFramework::SelectEntity(m_entity->GetId());
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AzToolsFramework::ComponentModeFramework::ComponentModeSystemRequestBus::Broadcast(
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&AzToolsFramework::ComponentModeFramework::ComponentModeSystemRequestBus::Events::AddSelectedComponentModesOfType,
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EditorBoxShapeComponentTypeId);
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// position the camera so it is looking down at the box
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AzFramework::SetCameraTransform(
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m_cameraState,
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AZ::Transform::CreateFromQuaternionAndTranslation(
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AZ::Quaternion::CreateRotationX(-AZ::Constants::HalfPi), AZ::Vector3(2.0f, 3.0f, 20.0f)));
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// position in world space which should allow grabbing the box's x scale manipulator
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// the unscaled position of the x scale manipulator in the box's local frame should be (0.5f, 0.0f, 0.0f)
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// after non-uniform scale, the manipulator position should be (2.0f, 0.0f, 0.0f)
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// after the scale of the entity transform, the manipulator position should be (3.0f, 0.0f, 0.0f)
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// after the rotation of the entity transform, the manipulator position should be (2.4f, 1.8f, 0.0f)
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// after the translation of the entity transform, the manipulator position should be (4.4f, 4.8f, 4.0f)
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const AZ::Vector3 worldStart(4.4f, 4.8f, 4.0f);
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// position in world space to move to
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const AZ::Vector3 worldEnd(6.8f, 6.6f, 4.0f);
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const auto screenStart = AzFramework::WorldToScreen(worldStart, m_cameraState);
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const auto screenEnd = AzFramework::WorldToScreen(worldEnd, m_cameraState);
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m_actionDispatcher
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->CameraState(m_cameraState)
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// move the mouse to the position of the x scale manipulator
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->MousePosition(screenStart)
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// drag to move the manipulator
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->MouseLButtonDown()
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->MousePosition(screenEnd)
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->MouseLButtonUp();
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AZ::Vector3 newBoxDimensions = AZ::Vector3::CreateZero();
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BoxShapeComponentRequestsBus::EventResult(newBoxDimensions, m_entity->GetId(), &BoxShapeComponentRequests::GetBoxDimensions);
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const AZ::Vector3 expectedBoxDimensions(2.0f, 2.0f, 2.5f);
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// allow a reasonably high tolerance because we can't get better accuracy than the resolution of the viewport
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EXPECT_THAT(newBoxDimensions, UnitTest::IsCloseTolerance(expectedBoxDimensions, 1e-2f));
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}
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}
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