Update storage of Prefab Dom info to be best effort (#2862)
* Update storage of Prefab Dom info to be best effort Signed-off-by: sconel <sconel@amazon.com> * Update IssueReporter to Skipped instead of PartialSkip Signed-off-by: sconel <sconel@amazon.com> * Address PR feedback Signed-off-by: sconel <sconel@amazon.com> * Fix failing Prefab Unit Test that expected default values to be stripped Signed-off-by: sconel <sconel@amazon.com>
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@@ -136,7 +136,10 @@ namespace UnitTest
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PrefabDomValueReference wheelEntityComponentBoolPropertyValue =
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PrefabDomUtils::FindPrefabDomValue(wheelEntityComponentValue->get(), PrefabTestDomUtils::BoolPropertyName);
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ASSERT_FALSE(wheelEntityComponentBoolPropertyValue.has_value());
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ASSERT_TRUE(wheelEntityComponentBoolPropertyValue.has_value());
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ASSERT_TRUE(wheelEntityComponentBoolPropertyValue->get().IsBool());
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ASSERT_FALSE(wheelEntityComponentBoolPropertyValue->get().GetBool());
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// Validate that the axles under the car have the same DOM as the axle template.
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PrefabTestDomUtils::ValidatePrefabDomInstances(axleInstanceAliasesUnderCar, carTemplateDom, axleTemplateDom);
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