fix initialization of uniform scale in editor transform component
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+1
@@ -31,6 +31,7 @@ namespace AzToolsFramework
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{
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m_translate = AZ::Vector3::CreateZero();
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m_legacyScale = AZ::Vector3::CreateOne();
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m_uniformScale = 1.0f;
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m_rotate = AZ::Vector3::CreateZero();
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m_locked = false;
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}
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