[redcode/crythread-2nd-pass] removed or replaced remaining CryMutex/CryLock usage with equivalent AZStd version
Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com>
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@@ -116,11 +116,11 @@ public:
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//! mutex used by other threads to lock up the PAK modification,
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//! so only one thread can modify the PAK at once
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static CryMutex& GetPakModifyMutex()
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static AZStd::recursive_mutex& GetPakModifyMutex()
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{
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//! mutex used to halt copy process while the export to game
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//! or other pak operation is done in the main thread
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static CryMutex s_pakModifyMutex;
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static AZStd::recursive_mutex s_pakModifyMutex;
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return s_pakModifyMutex;
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}
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