[redcode/crythread-2nd-pass] removed or replaced remaining CryMutex/CryLock usage with equivalent AZStd version
Signed-off-by: AMZN-ScottR <24445312+AMZN-ScottR@users.noreply.github.com>
This commit is contained in:
@@ -891,7 +891,7 @@ CCrySingleDocTemplate::Confidence CCrySingleDocTemplate::MatchDocType(LPCTSTR lp
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/////////////////////////////////////////////////////////////////////////////
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namespace
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{
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CryMutex g_splashScreenStateLock;
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AZStd::mutex g_splashScreenStateLock;
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enum ESplashScreenState
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{
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eSplashScreenState_Init, eSplashScreenState_Started, eSplashScreenState_Destroy
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@@ -922,7 +922,7 @@ QString FormatRichTextCopyrightNotice()
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/////////////////////////////////////////////////////////////////////////////
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void CCryEditApp::ShowSplashScreen(CCryEditApp* app)
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{
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g_splashScreenStateLock.Lock();
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g_splashScreenStateLock.lock();
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CStartupLogoDialog* splashScreen = new CStartupLogoDialog(FormatVersion(app->m_pEditor->GetFileVersion()), FormatRichTextCopyrightNotice());
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@@ -930,7 +930,7 @@ void CCryEditApp::ShowSplashScreen(CCryEditApp* app)
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g_splashScreen = splashScreen;
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g_splashScreenState = eSplashScreenState_Started;
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g_splashScreenStateLock.Unlock();
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g_splashScreenStateLock.unlock();
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splashScreen->show();
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// Make sure the initial paint of the splash screen occurs so we dont get stuck with a blank window
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@@ -938,10 +938,10 @@ void CCryEditApp::ShowSplashScreen(CCryEditApp* app)
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QObject::connect(splashScreen, &QObject::destroyed, splashScreen, [=]
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{
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g_splashScreenStateLock.Lock();
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g_splashScreenStateLock.lock();
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g_pInitializeUIInfo = nullptr;
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g_splashScreen = nullptr;
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g_splashScreenStateLock.Unlock();
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g_splashScreenStateLock.unlock();
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});
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}
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@@ -971,9 +971,9 @@ void CCryEditApp::CloseSplashScreen()
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if (CStartupLogoDialog::instance())
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{
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delete CStartupLogoDialog::instance();
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g_splashScreenStateLock.Lock();
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g_splashScreenStateLock.lock();
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g_splashScreenState = eSplashScreenState_Destroy;
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g_splashScreenStateLock.Unlock();
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g_splashScreenStateLock.unlock();
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}
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GetIEditor()->Notify(eNotify_OnSplashScreenDestroyed);
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@@ -982,12 +982,12 @@ void CCryEditApp::CloseSplashScreen()
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/////////////////////////////////////////////////////////////////////////////
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void CCryEditApp::OutputStartupMessage(QString str)
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{
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g_splashScreenStateLock.Lock();
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g_splashScreenStateLock.lock();
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if (g_pInitializeUIInfo)
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{
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g_pInitializeUIInfo->SetInfoText(str.toUtf8().data());
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}
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g_splashScreenStateLock.Unlock();
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g_splashScreenStateLock.unlock();
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}
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//////////////////////////////////////////////////////////////////////////
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@@ -116,11 +116,11 @@ public:
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//! mutex used by other threads to lock up the PAK modification,
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//! so only one thread can modify the PAK at once
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static CryMutex& GetPakModifyMutex()
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static AZStd::recursive_mutex& GetPakModifyMutex()
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{
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//! mutex used to halt copy process while the export to game
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//! or other pak operation is done in the main thread
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static CryMutex s_pakModifyMutex;
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static AZStd::recursive_mutex s_pakModifyMutex;
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return s_pakModifyMutex;
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}
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@@ -136,7 +136,7 @@ bool CGameExporter::Export(unsigned int flags, [[maybe_unused]] EEndian eExportE
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m_settings.SetHiQuality();
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}
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CryAutoLock<CryMutex> autoLock(CGameEngine::GetPakModifyMutex());
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AZStd::lock_guard<AZStd::recursive_mutex> autoLock(CGameEngine::GetPakModifyMutex());
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// Close this pak file.
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if (!CloseLevelPack(m_levelPak, true))
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@@ -251,7 +251,7 @@ void CEditorImpl::Uninitialize()
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void CEditorImpl::UnloadPlugins()
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{
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CryAutoLock<CryMutex> lock(m_pluginMutex);
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AZStd::lock_guard<AZStd::mutex> lock(m_pluginMutex);
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// Flush core buses. We're about to unload DLLs and need to ensure we don't have module-owned functions left behind.
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AZ::Data::AssetBus::ExecuteQueuedEvents();
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@@ -272,7 +272,7 @@ void CEditorImpl::UnloadPlugins()
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void CEditorImpl::LoadPlugins()
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{
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CryAutoLock<CryMutex> lock(m_pluginMutex);
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AZStd::lock_guard<AZStd::mutex> lock(m_pluginMutex);
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static const QString editor_plugins_folder("EditorPlugins");
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@@ -1457,7 +1457,7 @@ void CEditorImpl::UnregisterNotifyListener(IEditorNotifyListener* listener)
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ISourceControl* CEditorImpl::GetSourceControl()
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{
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CryAutoLock<CryMutex> lock(m_pluginMutex);
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AZStd::lock_guard<AZStd::mutex> lock(m_pluginMutex);
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if (m_pSourceControl)
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{
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@@ -401,7 +401,7 @@ protected:
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IImageUtil* m_pImageUtil; // Vladimir@conffx
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ILogFile* m_pLogFile; // Vladimir@conffx
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CryMutex m_pluginMutex; // protect any pointers that come from plugins, such as the source control cached pointer.
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AZStd::mutex m_pluginMutex; // protect any pointers that come from plugins, such as the source control cached pointer.
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static const char* m_crashLogFileName;
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};
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@@ -22,7 +22,7 @@
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namespace
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{
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CryCriticalSection g_cPerforceValues;
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AZStd::mutex g_cPerforceValues;
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}
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////////////////////////////////////////////////////////////
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@@ -30,9 +30,9 @@ ULONG STDMETHODCALLTYPE CPerforceSourceControl::Release()
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{
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if ((--m_ref) == 0)
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{
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g_cPerforceValues.Lock();
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g_cPerforceValues.lock();
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delete this;
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g_cPerforceValues.Unlock();
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g_cPerforceValues.unlock();
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return 0;
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}
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else
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@@ -56,7 +56,7 @@ void CPerforceSourceControl::ShowSettings()
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void CPerforceSourceControl::SetSourceControlState(SourceControlState state)
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{
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CryAutoLock<CryCriticalSection> lock(g_cPerforceValues);
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AZStd::lock_guard<AZStd::mutex> lock(g_cPerforceValues);
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switch (state)
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{
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@@ -72,7 +72,7 @@ bool CryAssert(const char* szCondition, const char* szFile, unsigned int line, b
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static const int max_len = 4096;
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static char gs_command_str[4096];
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static CryLockT<CRYLOCK_RECURSIVE> lock;
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static AZStd::recursive_mutex lock;
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gEnv->pSystem->OnAssert(szCondition, gs_szMessage, szFile, line);
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@@ -80,7 +80,7 @@ bool CryAssert(const char* szCondition, const char* szFile, unsigned int line, b
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if (!gEnv->bNoAssertDialog && !gEnv->bIgnoreAllAsserts)
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{
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CryAutoLock< CryLockT<CRYLOCK_RECURSIVE> > lk (lock);
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AZStd::lock_guard<AZStd::recursive_mutex> lk (lock);
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snprintf(gs_command_str, max_len, "xterm -geometry 100x20 -n 'Assert Dialog [Linux Launcher]' -T 'Assert Dialog [Linux Launcher]' -e 'BinLinux/assert_term \"%s\" \"%s\" %d \"%s\"; echo \"$?\" > .assert_return'",
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szCondition, (file_len > 60) ? szFile + (file_len - 61) : szFile, line, gs_szMessage);
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int ret = system(gs_command_str);
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@@ -70,8 +70,6 @@ bool CryAssert(const char* szCondition, const char* szFile, unsigned int line, b
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static const int max_len = 4096;
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static char gs_command_str[4096];
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static CryLockT<CRYLOCK_RECURSIVE> lock;
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gEnv->pSystem->OnAssert(szCondition, gs_szMessage, szFile, line);
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size_t file_len = strlen(szFile);
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@@ -432,8 +432,6 @@ struct IMaterial
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virtual uint32 GetDccMaterialHash() const = 0;
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virtual void SetDccMaterialHash(uint32 hash) = 0;
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virtual CryCriticalSection& GetSubMaterialResizeLock() = 0;
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virtual void UpdateShaderItems() = 0;
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// </interfuscator:shuffle>
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@@ -34,7 +34,7 @@ namespace CryMT
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public:
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typedef T value_type;
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typedef std::vector<T, Alloc> container_type;
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typedef CryAutoCriticalSection AutoLock;
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typedef AZStd::lock_guard<AZStd::recursive_mutex> AutoLock;
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//////////////////////////////////////////////////////////////////////////
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// std::queue interface
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@@ -46,7 +46,7 @@ namespace CryMT
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// classic pop function of queue should not be used for thread safety, use try_pop instead
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//void pop() { AutoLock lock(m_cs); return v.erase(v.begin()); };
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CryCriticalSection& get_lock() const { return m_cs; }
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AZStd::recursive_mutex& get_lock() const { return m_cs; }
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bool empty() const { AutoLock lock(m_cs); return v.empty(); }
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int size() const { AutoLock lock(m_cs); return v.size(); }
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@@ -92,7 +92,7 @@ namespace CryMT
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}
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private:
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container_type v;
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mutable CryCriticalSection m_cs;
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mutable AZStd::recursive_mutex m_cs;
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};
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}; // namespace CryMT
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@@ -309,8 +309,8 @@ private:
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TLocalizationBitfield m_availableLocalizations;
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//Lock for
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mutable CryCriticalSection m_cs;
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typedef CryAutoCriticalSection AutoLock;
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mutable AZStd::mutex m_cs;
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typedef AZStd::lock_guard<AZStd::mutex> AutoLock;
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};
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@@ -32,17 +32,6 @@
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#include <syslog.h>
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#endif
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// Only accept logging from the main thread.
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#ifdef WIN32
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#define THREAD_SAFE_LOG
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//#define THREAD_SAFE_LOG CryAutoCriticalSection scope_lock(m_logCriticalSection);
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#else
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#define THREAD_SAFE_LOG
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#endif //WIN32
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#define LOG_BACKUP_PATH "@log@/LogBackups"
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#if defined(IOS)
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@@ -822,13 +811,13 @@ void CLog::PushAssetScopeName(const char* sAssetType, const char* sName)
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SAssetScopeInfo as;
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as.sType = sAssetType;
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as.sName = sName;
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CryAutoCriticalSection scope_lock(m_assetScopeQueueLock);
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AZStd::lock_guard<AZStd::mutex> scope_lock(m_assetScopeQueueLock);
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m_assetScopeQueue.push_back(as);
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}
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void CLog::PopAssetScopeName()
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{
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CryAutoCriticalSection scope_lock(m_assetScopeQueueLock);
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AZStd::lock_guard<AZStd::mutex> scope_lock(m_assetScopeQueueLock);
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assert(!m_assetScopeQueue.empty());
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if (!m_assetScopeQueue.empty())
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{
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@@ -839,7 +828,7 @@ void CLog::PopAssetScopeName()
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//////////////////////////////////////////////////////////////////////////
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const char* CLog::GetAssetScopeString()
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{
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CryAutoCriticalSection scope_lock(m_assetScopeQueueLock);
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AZStd::lock_guard<AZStd::mutex> scope_lock(m_assetScopeQueueLock);
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m_assetScopeString.clear();
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for (size_t i = 0; i < m_assetScopeQueue.size(); i++)
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@@ -1470,7 +1459,7 @@ void CLog::Update()
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{
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if (!m_threadSafeMsgQueue.empty())
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{
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CryAutoCriticalSection lock(m_threadSafeMsgQueue.get_lock()); // Get the lock and hold onto it until we clear the entire queue (prevents other threads adding more things in while we clear it)
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AZStd::lock_guard<AZStd::recursive_mutex> lock(m_threadSafeMsgQueue.get_lock()); // Get the lock and hold onto it until we clear the entire queue (prevents other threads adding more things in while we clear it)
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// Must be called from main thread
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SLogMsg msg;
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while (m_threadSafeMsgQueue.try_pop(msg))
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@@ -168,7 +168,7 @@ private: // -------------------------------------------------------------------
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};
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std::vector<SAssetScopeInfo> m_assetScopeQueue;
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CryCriticalSection m_assetScopeQueueLock;
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AZStd::mutex m_assetScopeQueueLock;
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string m_assetScopeString;
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#endif
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@@ -176,8 +176,6 @@ private: // -------------------------------------------------------------------
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IConsole* m_pConsole; //
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CryCriticalSection m_logCriticalSection;
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struct SLogHistoryItem
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{
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char str[MAX_WARNING_LENGTH];
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@@ -17,17 +17,17 @@ CSystemEventDispatcher::CSystemEventDispatcher()
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bool CSystemEventDispatcher::RegisterListener(ISystemEventListener* pListener)
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{
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m_listenerRegistrationLock.Lock();
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m_listenerRegistrationLock.lock();
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bool ret = m_listeners.Add(pListener);
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m_listenerRegistrationLock.Unlock();
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m_listenerRegistrationLock.unlock();
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return ret;
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}
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bool CSystemEventDispatcher::RemoveListener(ISystemEventListener* pListener)
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{
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m_listenerRegistrationLock.Lock();
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m_listenerRegistrationLock.lock();
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m_listeners.Remove(pListener);
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m_listenerRegistrationLock.Unlock();
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m_listenerRegistrationLock.unlock();
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return true;
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}
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@@ -35,12 +35,12 @@ bool CSystemEventDispatcher::RemoveListener(ISystemEventListener* pListener)
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//////////////////////////////////////////////////////////////////////////
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void CSystemEventDispatcher::OnSystemEventAnyThread(ESystemEvent event, UINT_PTR wparam, UINT_PTR lparam)
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{
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m_listenerRegistrationLock.Lock();
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m_listenerRegistrationLock.lock();
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for (TSystemEventListeners::Notifier notifier(m_listeners); notifier.IsValid(); notifier.Next())
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{
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notifier->OnSystemEventAnyThread(event, wparam, lparam);
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}
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m_listenerRegistrationLock.Unlock();
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m_listenerRegistrationLock.unlock();
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}
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@@ -46,7 +46,7 @@ private:
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typedef CryMT::queue<SEventParams> TSystemEventQueue;
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TSystemEventQueue m_systemEventQueue;
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CryCriticalSection m_listenerRegistrationLock;
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AZStd::recursive_mutex m_listenerRegistrationLock;
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};
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#endif // CRYINCLUDE_CRYSYSTEM_SYSTEMEVENTDISPATCHER_H
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