Move LyShine shader to the gem
Signed-off-by: abrmich <abrmich@amazon.com>
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@@ -57,7 +57,7 @@ void UiRenderer::OnBootstrapSceneReady(AZ::RPI::Scene* bootstrapScene)
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// At this point the RPI is ready for use
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// Load the UI shader
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const char* uiShaderFilepath = "Shaders/LyShineUI.azshader";
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const char* uiShaderFilepath = "LyShine/Shaders/LyShineUI.azshader";
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AZ::Data::Instance<AZ::RPI::Shader> uiShader = AZ::RPI::LoadCriticalShader(uiShaderFilepath);
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// Create scene to be used by the dynamic draw context
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