Change ConvertColorWriteMask return type to uint8_t

This commit is contained in:
moudgils
2021-06-10 21:45:38 -07:00
parent 7dd98c4e2b
commit f6f90ee4c2
2 changed files with 3 additions and 3 deletions
@@ -1357,9 +1357,9 @@ namespace AZ
return table[(uint32_t)mask];
}
uint32_t ConvertColorWriteMask(uint8_t writeMask)
uint8_t ConvertColorWriteMask(uint8_t writeMask)
{
uint32_t dflags = 0;
uint8_t dflags = 0;
if(writeMask == 0)
{
return dflags;
@@ -165,6 +165,6 @@ namespace AZ
D3D12_SHADER_VISIBILITY shaderVisibility,
D3D12_STATIC_SAMPLER_DESC& staticSamplerDesc);
uint32_t ConvertColorWriteMask(uint8_t writeMask);
uint8_t ConvertColorWriteMask(uint8_t writeMask);
}
}