Add 'Goto entity' support for the new Editor camera (#743)
* add find entity in viewport functionality to new camera * fix AZ_CVAR usage * updates following review feedback - updated comment styles from /// to //! - retrieve fov of camera (add test for fov access) * update namespace naming, fix AZ_CVAR usage * update missed namespace and use AZ::Transform::CreateLookAt * add missing include * move EditorViewportSettings to EditorLib * update DLL import/export API and rename namespace usage
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@@ -16,7 +16,7 @@
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#include <AzCore/Settings/SettingsRegistry.h>
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#include <AzCore/std/string/string_view.h>
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namespace Editor
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namespace SandboxEditor
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{
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constexpr AZStd::string_view GridSnappingSetting = "/Amazon/Preferences/Editor/GridSnapping";
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constexpr AZStd::string_view GridSizeSetting = "/Amazon/Preferences/Editor/GridSize";
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@@ -113,4 +113,4 @@ namespace Editor
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registry->Set(ShowGridSetting, showing);
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}
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}
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} // namespace Editor
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} // namespace SandboxEditor
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@@ -12,27 +12,31 @@
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#pragma once
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#include <EditorCoreAPI.h>
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#include <SandboxAPI.h>
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namespace Editor
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namespace SandboxEditor
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{
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EDITOR_CORE_API bool GridSnappingEnabled();
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SANDBOX_API bool GridSnappingEnabled();
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EDITOR_CORE_API float GridSnappingSize();
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SANDBOX_API float GridSnappingSize();
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EDITOR_CORE_API bool AngleSnappingEnabled();
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SANDBOX_API bool AngleSnappingEnabled();
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EDITOR_CORE_API float AngleSnappingSize();
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SANDBOX_API float AngleSnappingSize();
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EDITOR_CORE_API bool ShowingGrid();
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SANDBOX_API bool ShowingGrid();
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EDITOR_CORE_API void SetGridSnapping(bool enabled);
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SANDBOX_API void SetGridSnapping(bool enabled);
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EDITOR_CORE_API void SetGridSnappingSize(float size);
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SANDBOX_API void SetGridSnappingSize(float size);
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EDITOR_CORE_API void SetAngleSnapping(bool enabled);
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SANDBOX_API void SetAngleSnapping(bool enabled);
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EDITOR_CORE_API void SetAngleSnappingSize(float size);
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SANDBOX_API void SetAngleSnappingSize(float size);
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EDITOR_CORE_API void SetShowingGrid(bool showing);
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} // namespace Editor
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SANDBOX_API void SetShowingGrid(bool showing);
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//! Return if the new editor camera system is enabled or not.
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//! @note This is implemented in EditorViewportWidget.cpp
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SANDBOX_API bool UsingNewCameraSystem();
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} // namespace SandboxEditor
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@@ -102,8 +102,16 @@
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#include <IStatObj.h>
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AZ_CVAR(
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bool, ed_visibility_logTiming, false, nullptr, AZ::ConsoleFunctorFlags::Null,
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"Output the timing of the new IVisibilitySystem query");
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bool, ed_visibility_logTiming, false, nullptr, AZ::ConsoleFunctorFlags::Null, "Output the timing of the new IVisibilitySystem query");
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AZ_CVAR(bool, ed_useNewCameraSystem, false, nullptr, AZ::ConsoleFunctorFlags::Null, "Use the new Editor camera system");
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namespace SandboxEditor
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{
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bool UsingNewCameraSystem()
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{
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return ed_useNewCameraSystem;
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}
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} // namespace SandboxEditor
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EditorViewportWidget* EditorViewportWidget::m_pPrimaryViewport = nullptr;
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@@ -114,7 +122,7 @@ namespace AzFramework
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extern InputChannelId CameraOrbitLookButton;
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extern InputChannelId CameraOrbitDollyButton;
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extern InputChannelId CameraOrbitPanButton;
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}
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} // namespace AzFramework
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#if AZ_TRAIT_OS_PLATFORM_APPLE
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void StopFixedCursorMode();
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@@ -124,10 +132,6 @@ void StartFixedCursorMode(QObject *viewport);
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#define RENDER_MESH_TEST_DISTANCE (0.2f)
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#define CURSOR_FONT_HEIGHT 8.0f
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AZ_CVAR(
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bool, ed_useNewCameraSystem, false, nullptr, AZ::ConsoleFunctorFlags::Null,
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"Use the new Editor camera system (the Atom-native Editor viewport (experimental) must also be enabled)");
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//! Viewport settings for the EditorViewportWidget
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struct EditorViewportSettings : public AzToolsFramework::ViewportInteraction::ViewportSettings
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{
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@@ -2885,27 +2889,27 @@ void EditorViewportWidget::SetAsActiveViewport()
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bool EditorViewportSettings::GridSnappingEnabled() const
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{
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return Editor::GridSnappingEnabled();
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return SandboxEditor::GridSnappingEnabled();
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}
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float EditorViewportSettings::GridSize() const
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{
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return Editor::GridSnappingSize();
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return SandboxEditor::GridSnappingSize();
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}
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bool EditorViewportSettings::ShowGrid() const
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{
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return Editor::ShowingGrid();
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return SandboxEditor::ShowingGrid();
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}
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bool EditorViewportSettings::AngleSnappingEnabled() const
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{
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return Editor::AngleSnappingEnabled();
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return SandboxEditor::AngleSnappingEnabled();
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}
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float EditorViewportSettings::AngleStep() const
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{
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return Editor::AngleSnappingSize();
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return SandboxEditor::AngleSnappingSize();
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}
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#include <moc_EditorViewportWidget.cpp>
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@@ -874,9 +874,9 @@ void MainWindow::InitActions()
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.SetCheckable(true)
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.RegisterUpdateCallback([](QAction* action) {
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Q_ASSERT(action->isCheckable());
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action->setChecked(Editor::GridSnappingEnabled());
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action->setChecked(SandboxEditor::GridSnappingEnabled());
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})
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.Connect(&QAction::triggered, []() { Editor::SetGridSnapping(!Editor::GridSnappingEnabled()); });
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.Connect(&QAction::triggered, []() { SandboxEditor::SetGridSnapping(!SandboxEditor::GridSnappingEnabled()); });
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am->AddAction(ID_SNAPANGLE, tr("Snap angle"))
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.SetIcon(Style::icon("Angle"))
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@@ -885,9 +885,9 @@ void MainWindow::InitActions()
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.SetCheckable(true)
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.RegisterUpdateCallback([](QAction* action) {
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Q_ASSERT(action->isCheckable());
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action->setChecked(Editor::AngleSnappingEnabled());
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action->setChecked(SandboxEditor::AngleSnappingEnabled());
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})
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.Connect(&QAction::triggered, []() { Editor::SetAngleSnapping(!Editor::AngleSnappingEnabled()); });
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.Connect(&QAction::triggered, []() { SandboxEditor::SetAngleSnapping(!SandboxEditor::AngleSnappingEnabled()); });
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// Display actions
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am->AddAction(ID_WIREFRAME, tr("&Wireframe"))
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@@ -1275,12 +1275,12 @@ QWidget* MainWindow::CreateSnapToGridWidget()
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{
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SnapToWidget::SetValueCallback setCallback = [](double snapStep)
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{
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Editor::SetGridSnappingSize(snapStep);
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SandboxEditor::SetGridSnappingSize(snapStep);
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};
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SnapToWidget::GetValueCallback getCallback = []()
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{
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return Editor::GridSnappingSize();
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return SandboxEditor::GridSnappingSize();
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};
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return new SnapToWidget(m_actionManager->GetAction(ID_SNAP_TO_GRID), setCallback, getCallback);
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@@ -1290,12 +1290,12 @@ QWidget* MainWindow::CreateSnapToAngleWidget()
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{
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SnapToWidget::SetValueCallback setCallback = [](double snapAngle)
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{
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Editor::SetAngleSnappingSize(snapAngle);
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SandboxEditor::SetAngleSnappingSize(snapAngle);
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};
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SnapToWidget::GetValueCallback getCallback = []()
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{
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return Editor::AngleSnappingSize();
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return SandboxEditor::AngleSnappingSize();
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};
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return new SnapToWidget(m_actionManager->GetAction(ID_SNAPANGLE), setCallback, getCallback);
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@@ -25,7 +25,8 @@
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namespace SandboxEditor
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{
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static void DrawPreviewAxis(AzFramework::DebugDisplayRequests& display, const AZ::Transform& transform, const float axisLength)
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// debug
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void DrawPreviewAxis(AzFramework::DebugDisplayRequests& display, const AZ::Transform& transform, const float axisLength)
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{
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display.SetColor(AZ::Colors::Red);
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display.DrawLine(transform.GetTranslation(), transform.GetTranslation() + transform.GetBasisX().GetNormalizedSafe() * axisLength);
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@@ -87,10 +88,12 @@ namespace SandboxEditor
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}
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AzFramework::ViewportDebugDisplayEventBus::Handler::BusConnect(AzToolsFramework::GetEntityContextId());
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ModernViewportCameraControllerRequestBus::Handler::BusConnect(viewportId);
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}
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ModernViewportCameraControllerInstance::~ModernViewportCameraControllerInstance()
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{
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ModernViewportCameraControllerRequestBus::Handler::BusDisconnect();
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AzFramework::ViewportDebugDisplayEventBus::Handler::BusDisconnect();
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}
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@@ -100,27 +103,6 @@ namespace SandboxEditor
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AzFramework::WindowRequestBus::EventResult(
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windowSize, event.m_windowHandle, &AzFramework::WindowRequestBus::Events::GetClientAreaSize);
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if (m_cameraMode == CameraMode::Control)
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{
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if (AzFramework::InputDeviceKeyboard::IsKeyboardDevice(event.m_inputChannel.GetInputDevice().GetInputDeviceId()))
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{
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if (event.m_inputChannel.GetInputChannelId() == AzFramework::InputDeviceKeyboard::Key::AlphanumericR)
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{
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m_transformEnd = m_camera.Transform();
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return true;
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}
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else if (event.m_inputChannel.GetInputChannelId() == AzFramework::InputDeviceKeyboard::Key::AlphanumericP)
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{
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m_animationT = 0.0f;
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m_cameraMode = CameraMode::Animation;
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m_transformStart = m_camera.Transform();
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return true;
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}
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}
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}
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return m_cameraSystem.HandleEvents(AzFramework::BuildInputEvent(event.m_inputChannel, windowSize));
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}
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@@ -174,7 +156,13 @@ namespace SandboxEditor
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debugDisplay.SetColor(1.0f, 1.0f, 1.0f, alpha);
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debugDisplay.DrawWireSphere(m_camera.m_lookAt, 0.5f);
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}
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}
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DrawPreviewAxis(debugDisplay, m_transformEnd, 2.0f);
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void ModernViewportCameraControllerInstance::InterpolateToTransform(const AZ::Transform& worldFromLocal)
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{
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m_animationT = 0.0f;
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m_cameraMode = CameraMode::Animation;
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m_transformStart = m_camera.Transform();
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m_transformEnd = worldFromLocal;
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}
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} // namespace SandboxEditor
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@@ -12,6 +12,8 @@
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#pragma once
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#include <ModernViewportCameraControllerRequestBus.h>
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#include <Atom/RPI.Public/ViewportContext.h>
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#include <AzFramework/Entity/EntityDebugDisplayBus.h>
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#include <AzFramework/Viewport/CameraInput.h>
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@@ -36,6 +38,7 @@ namespace SandboxEditor
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class ModernViewportCameraControllerInstance final
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: public AzFramework::MultiViewportControllerInstanceInterface<ModernViewportCameraController>,
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public ModernViewportCameraControllerRequestBus::Handler,
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private AzFramework::ViewportDebugDisplayEventBus::Handler
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{
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public:
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@@ -46,10 +49,13 @@ namespace SandboxEditor
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bool HandleInputChannelEvent(const AzFramework::ViewportControllerInputEvent& event) override;
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void UpdateViewport(const AzFramework::ViewportControllerUpdateEvent& event) override;
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// ModernViewportCameraControllerRequestBus overrides ...
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void InterpolateToTransform(const AZ::Transform& worldFromLocal) override;
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private:
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// AzFramework::ViewportDebugDisplayEventBus overrides ...
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void DisplayViewport(const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay) override;
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private:
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enum class CameraMode
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{
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Control,
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@@ -0,0 +1,42 @@
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/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <AzCore/EBus/EBus.h>
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#include <AzFramework/Viewport/ViewportId.h>
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namespace AZ
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{
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class Transform;
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}
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namespace SandboxEditor
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{
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//! Provides an interface to control the modern viewport camera controller from the Editor.
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//! @note The bus is addressed by viewport id.
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class ModernViewportCameraControllerRequests : public AZ::EBusTraits
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{
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public:
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using BusIdType = AzFramework::ViewportId;
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static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById;
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static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single;
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//! Begin a smooth transition of the camera to the requested transform.
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virtual void InterpolateToTransform(const AZ::Transform& worldFromLocal) = 0;
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protected:
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~ModernViewportCameraControllerRequests() = default;
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};
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using ModernViewportCameraControllerRequestBus = AZ::EBus<ModernViewportCameraControllerRequests>;
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} // namespace SandboxEditor
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@@ -22,8 +22,6 @@ set(FILES
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Include/IEditorMaterial.h
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Include/IEditorMaterialManager.h
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Include/IImageUtil.h
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EditorViewportSettings.cpp
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EditorViewportSettings.h
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Controls/ReflectedPropertyControl/ReflectedPropertyCtrl.qrc
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Controls/ReflectedPropertyControl/ReflectedPropertyCtrl.cpp
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Controls/ReflectedPropertyControl/ReflectedPropertyCtrl.h
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@@ -824,12 +824,15 @@ set(FILES
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LayoutWnd.h
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EditorViewportWidget.cpp
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EditorViewportWidget.h
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EditorViewportSettings.cpp
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EditorViewportSettings.h
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ViewportManipulatorController.cpp
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ViewportManipulatorController.h
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LegacyViewportCameraController.cpp
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LegacyViewportCameraController.h
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ModernViewportCameraController.cpp
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ModernViewportCameraController.h
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ModernViewportCameraControllerRequestBus.h
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RenderViewport.cpp
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RenderViewport.h
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TopRendererWnd.cpp
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