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@ -101,7 +101,7 @@ namespace AZ
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//! Sets the shadowmap Pcf (percentage closer filtering) method.
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virtual void SetPcfMethod(LightHandle handle, PcfMethod method) = 0;
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//! Sets the Esm exponent to use. Higher values produce a steeper falloff in the border areas between light and shadow.
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virtual void SetEsmExponent(LightHandle handle, float exponent) = 0;
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virtual void SetEsmExponent(LightHandle handle, float exponent) = 0;
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//! Sets all of the the disk data for the provided LightHandle.
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virtual void SetDiskData(LightHandle handle, const DiskLightData& data) = 0;
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