diff --git a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/CoreLights/DiskLightFeatureProcessorInterface.h b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/CoreLights/DiskLightFeatureProcessorInterface.h index f777cbbc27..fc261fb57b 100644 --- a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/CoreLights/DiskLightFeatureProcessorInterface.h +++ b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/CoreLights/DiskLightFeatureProcessorInterface.h @@ -101,7 +101,7 @@ namespace AZ //! Sets the shadowmap Pcf (percentage closer filtering) method. virtual void SetPcfMethod(LightHandle handle, PcfMethod method) = 0; //! Sets the Esm exponent to use. Higher values produce a steeper falloff in the border areas between light and shadow. - virtual void SetEsmExponent(LightHandle handle, float exponent) = 0; + virtual void SetEsmExponent(LightHandle handle, float exponent) = 0; //! Sets all of the the disk data for the provided LightHandle. virtual void SetDiskData(LightHandle handle, const DiskLightData& data) = 0;