Merge branch 'development' into bug-ragdoll-77
commit
f194841176
@ -0,0 +1,83 @@
|
||||
"""
|
||||
Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
"""
|
||||
|
||||
|
||||
# Test Case Title : Check that the four network RPCs can be sent and received
|
||||
|
||||
|
||||
# fmt: off
|
||||
class TestSuccessFailTuples():
|
||||
enter_game_mode = ("Entered game mode", "Failed to enter game mode")
|
||||
exit_game_mode = ("Exited game mode", "Couldn't exit game mode")
|
||||
find_network_player = ("Found network player", "Couldn't find network player")
|
||||
# fmt: on
|
||||
|
||||
|
||||
def Multiplayer_AutoComponent_RPC():
|
||||
r"""
|
||||
Summary:
|
||||
Runs a test to make sure that RPCs can be sent and received via script canvas
|
||||
|
||||
Level Description:
|
||||
- Dynamic
|
||||
1. Although the level is nearly empty, when the server and editor connect the server will spawn and replicate the player network prefab.
|
||||
a. The player network prefab has a NetworkTestPlayerComponent.AutoComponent and a script canvas attached which sends and receives various RPCs.
|
||||
Print logs occur upon sending and receiving the RPCs; we are testing to make sure the expected events and values are received.
|
||||
- Static
|
||||
1. NetLevelEntity. This is a networked entity which has a script attached. Used for cross-entity communication. The net-player prefab will send this level entity Server->Authority RPCs
|
||||
|
||||
|
||||
Expected Outcome:
|
||||
We should see editor logs stating that RPCs have been sent and received.
|
||||
However, if the script receives unexpected values for the Process event we will see print logs for bad data as well.
|
||||
|
||||
:return:
|
||||
"""
|
||||
import azlmbr.legacy.general as general
|
||||
from editor_python_test_tools.utils import Report
|
||||
from editor_python_test_tools.utils import Tracer
|
||||
|
||||
from editor_python_test_tools.utils import TestHelper as helper
|
||||
from ly_remote_console.remote_console_commands import RemoteConsole as RemoteConsole
|
||||
|
||||
level_name = "AutoComponent_RPC"
|
||||
player_prefab_name = "Player"
|
||||
player_prefab_path = f"levels/multiplayer/{level_name}/{player_prefab_name}.network.spawnable"
|
||||
|
||||
helper.init_idle()
|
||||
|
||||
# 1) Open Level
|
||||
helper.open_level("Multiplayer", level_name)
|
||||
|
||||
with Tracer() as section_tracer:
|
||||
# 2) Enter game mode
|
||||
helper.multiplayer_enter_game_mode(TestSuccessFailTuples.enter_game_mode, player_prefab_path.lower())
|
||||
|
||||
# 3) Make sure the network player was spawned
|
||||
player_id = general.find_game_entity(player_prefab_name)
|
||||
Report.critical_result(TestSuccessFailTuples.find_network_player, player_id.IsValid())
|
||||
|
||||
# 4) Check the editor logs for expected and unexpected log output
|
||||
PLAYERID_RPC_WAIT_TIME_SECONDS = 1.0 # The player id is sent from the server as soon as the player script is spawned. 1 second should be more than enough time to send/receive that RPC.
|
||||
helper.succeed_if_log_line_found('EditorServer', 'Script: AutoComponent_RPC: Sending client PlayerNumber 1', section_tracer.prints, PLAYERID_RPC_WAIT_TIME_SECONDS)
|
||||
helper.succeed_if_log_line_found('Script', "AutoComponent_RPC: I'm Player #1", section_tracer.prints, PLAYERID_RPC_WAIT_TIME_SECONDS)
|
||||
|
||||
# Uncomment once editor game-play mode supports level entities with net-binding
|
||||
#PLAYFX_RPC_WAIT_TIME_SECONDS = 1.1 # The server will send an RPC to play an fx on the client every second.
|
||||
#helper.succeed_if_log_line_found('EditorServer', "Script: AutoComponent_RPC_NetLevelEntity Activated on entity: NetLevelEntity", section_tracer.prints, PLAYFX_RPC_WAIT_TIME_SECONDS)
|
||||
#helper.succeed_if_log_line_found('EditorServer', "Script: AutoComponent_RPC_NetLevelEntity: Authority sending RPC to play some fx.", section_tracer.prints, PLAYFX_RPC_WAIT_TIME_SECONDS)
|
||||
#helper.succeed_if_log_line_found('Script', "AutoComponent_RPC_NetLevelEntity: I'm a client playing some superficial fx.", section_tracer.prints, PLAYFX_RPC_WAIT_TIME_SECONDS)
|
||||
|
||||
|
||||
# Exit game mode
|
||||
helper.exit_game_mode(TestSuccessFailTuples.exit_game_mode)
|
||||
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
from editor_python_test_tools.utils import Report
|
||||
Report.start_test(Multiplayer_AutoComponent_RPC)
|
||||
@ -0,0 +1,908 @@
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@ -1,43 +0,0 @@
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"""
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Copyright (c) Contributors to the Open 3D Engine Project.
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||||
For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
|
||||
SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
|
||||
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||||
UI Apps: AutomatedTesting.GameLauncher
|
||||
Launch AutomatedTesting.GameLauncher with Simple level
|
||||
Test should run in both gpu and non gpu
|
||||
"""
|
||||
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||||
import pytest
|
||||
import psutil
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||||
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||||
import ly_test_tools.environment.waiter as waiter
|
||||
import editor_python_test_tools.hydra_test_utils as editor_test_utils
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from ly_remote_console.remote_console_commands import RemoteConsole as RemoteConsole
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from ly_remote_console.remote_console_commands import (
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||||
send_command_and_expect_response as send_command_and_expect_response,
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||||
)
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||||
|
||||
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@pytest.mark.parametrize("launcher_platform", ["windows"])
|
||||
@pytest.mark.parametrize("project", ["AutomatedTesting"])
|
||||
@pytest.mark.parametrize("level", ["Simple"])
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class TestRemoteConsoleLoadLevelWorks(object):
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||||
@pytest.fixture
|
||||
def remote_console_instance(self, request):
|
||||
console = RemoteConsole()
|
||||
|
||||
def teardown():
|
||||
if console.connected:
|
||||
console.stop()
|
||||
|
||||
request.addfinalizer(teardown)
|
||||
|
||||
return console
|
||||
|
||||
def test_RemoteConsole_LoadLevel_Works(self, launcher, level, remote_console_instance, launcher_platform):
|
||||
expected_lines = ['Level system is loading "Simple"']
|
||||
|
||||
editor_test_utils.launch_and_validate_results_launcher(launcher, level, remote_console_instance, expected_lines, null_renderer=False)
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@ -0,0 +1,566 @@
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version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:2949a50eec079a7d43a1d92e056c580ef625ee39e00e91cc25318319e37dcd3b
|
||||
size 115689
|
||||
@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:0a1f8d75dcd85e8b4aa57f6c0c81af0300ff96915ba3c2b591095c215d5e1d8c
|
||||
size 12072
|
||||
@ -0,0 +1,3 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:e3bcfac5de831c269dac58e7d73d1dc61eb8d9f6d8a241f5c029537b6bcdf166
|
||||
size 1088304
|
||||
@ -1,30 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#include "EditorDefs.h"
|
||||
|
||||
#include "AnimationBipedBoneNames.h"
|
||||
|
||||
namespace EditorAnimationBones::Biped
|
||||
{
|
||||
const char* Pelvis = "Bip01 Pelvis";
|
||||
const char* Head = "Bip01 Head";
|
||||
const char* Weapon = "weapon_bone";
|
||||
|
||||
const char* LeftEye = "eye_bone_left";
|
||||
const char* RightEye = "eye_bone_right";
|
||||
|
||||
const char* Spine[5] = { "Bip01 Spine", "Bip01 Spine1", "Bip01 Spine2", "Bip01 Spine3", "Bip01 Spine4" };
|
||||
const char* Neck[2] = { "Bip01 Neck", "Bip01 Neck1" };
|
||||
|
||||
const char* LeftHeel = "Bip01 L Heel";
|
||||
const char* LeftToe[2] = { "Bip01 L Toe0", "Bip01 L Toe1" };
|
||||
|
||||
const char* RightHeel = "Bip01 R Heel";
|
||||
const char* RightToe[2] = { "Bip01 R Toe0", "Bip01 R Toe1" };
|
||||
} // namespace EditorAnimationBones::Biped
|
||||
@ -1,34 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
#ifndef CRYINCLUDE_EDITOR_ANIMATION_ANIMATIONBIPEDBONENAMES_H
|
||||
#define CRYINCLUDE_EDITOR_ANIMATION_ANIMATIONBIPEDBONENAMES_H
|
||||
#pragma once
|
||||
|
||||
namespace EditorAnimationBones
|
||||
{
|
||||
namespace Biped
|
||||
{
|
||||
extern const char* Pelvis;
|
||||
extern const char* Head;
|
||||
extern const char* Weapon;
|
||||
|
||||
extern const char* Spine[5];
|
||||
extern const char* Neck[2];
|
||||
|
||||
extern const char* LeftEye;
|
||||
extern const char* RightEye;
|
||||
|
||||
extern const char* LeftHeel;
|
||||
extern const char* RightHeel;
|
||||
extern const char* LeftToe[2];
|
||||
extern const char* RightToe[2];
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#endif // CRYINCLUDE_EDITOR_ANIMATION_ANIMATIONBIPEDBONENAMES_H
|
||||
@ -1,232 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#include "EditorDefs.h"
|
||||
|
||||
#include "BaseLibrary.h"
|
||||
#include "BaseLibraryItem.h"
|
||||
#include "Include/IBaseLibraryManager.h"
|
||||
#include <Util/PathUtil.h>
|
||||
#include <IFileUtil.h>
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// CBaseLibrary implementation.
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
CBaseLibrary::CBaseLibrary(IBaseLibraryManager* pManager)
|
||||
: m_pManager(pManager)
|
||||
, m_bModified(false)
|
||||
, m_bLevelLib(false)
|
||||
, m_bNewLibrary(true)
|
||||
{
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
CBaseLibrary::~CBaseLibrary()
|
||||
{
|
||||
m_items.clear();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
IBaseLibraryManager* CBaseLibrary::GetManager()
|
||||
{
|
||||
return m_pManager;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CBaseLibrary::RemoveAllItems()
|
||||
{
|
||||
AddRef();
|
||||
for (int i = 0; i < m_items.size(); i++)
|
||||
{
|
||||
// Unregister item in case it was registered. It is ok if it wasn't. This is still safe to call.
|
||||
m_pManager->UnregisterItem(m_items[i]);
|
||||
// Clear library item.
|
||||
m_items[i]->m_library = nullptr;
|
||||
}
|
||||
m_items.clear();
|
||||
Release();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CBaseLibrary::SetName(const QString& name)
|
||||
{
|
||||
//the fullname of the items in the library will be changed due to library's name change
|
||||
//so we need unregistered them and register them after their name changed.
|
||||
for (int i = 0; i < m_items.size(); i++)
|
||||
{
|
||||
m_pManager->UnregisterItem(m_items[i]);
|
||||
}
|
||||
|
||||
m_name = name;
|
||||
|
||||
for (int i = 0; i < m_items.size(); i++)
|
||||
{
|
||||
m_pManager->RegisterItem(m_items[i]);
|
||||
}
|
||||
|
||||
SetModified();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
const QString& CBaseLibrary::GetName() const
|
||||
{
|
||||
return m_name;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
bool CBaseLibrary::Save()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
bool CBaseLibrary::Load(const QString& filename)
|
||||
{
|
||||
m_filename = filename;
|
||||
SetModified(false);
|
||||
m_bNewLibrary = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CBaseLibrary::SetModified(bool bModified)
|
||||
{
|
||||
if (bModified != m_bModified)
|
||||
{
|
||||
m_bModified = bModified;
|
||||
emit Modified(bModified);
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CBaseLibrary::AddItem(IDataBaseItem* item, bool bRegister)
|
||||
{
|
||||
|
||||
CBaseLibraryItem* pLibItem = (CBaseLibraryItem*)item;
|
||||
// Check if item is already assigned to this library.
|
||||
if (pLibItem->m_library != this)
|
||||
{
|
||||
pLibItem->m_library = this;
|
||||
m_items.push_back(pLibItem);
|
||||
SetModified();
|
||||
if (bRegister)
|
||||
{
|
||||
m_pManager->RegisterItem(pLibItem);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
IDataBaseItem* CBaseLibrary::GetItem(int index)
|
||||
{
|
||||
assert(index >= 0 && index < m_items.size());
|
||||
return m_items[index];
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CBaseLibrary::RemoveItem(IDataBaseItem* item)
|
||||
{
|
||||
|
||||
for (int i = 0; i < m_items.size(); i++)
|
||||
{
|
||||
if (m_items[i] == item)
|
||||
{
|
||||
// Unregister item in case it was registered. It is ok if it wasn't. This is still safe to call.
|
||||
m_pManager->UnregisterItem(m_items[i]);
|
||||
m_items.erase(m_items.begin() + i);
|
||||
SetModified();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
IDataBaseItem* CBaseLibrary::FindItem(const QString& name)
|
||||
{
|
||||
for (int i = 0; i < m_items.size(); i++)
|
||||
{
|
||||
if (QString::compare(m_items[i]->GetName(), name, Qt::CaseInsensitive) == 0)
|
||||
{
|
||||
return m_items[i];
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
bool CBaseLibrary::AddLibraryToSourceControl(const QString& fullPathName) const
|
||||
{
|
||||
IEditor* pEditor = GetIEditor();
|
||||
IFileUtil* pFileUtil = pEditor ? pEditor->GetFileUtil() : nullptr;
|
||||
if (pFileUtil)
|
||||
{
|
||||
return pFileUtil->CheckoutFile(fullPathName.toUtf8().data(), nullptr);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool CBaseLibrary::SaveLibrary(const char* name, bool saveEmptyLibrary)
|
||||
{
|
||||
assert(name != nullptr);
|
||||
if (name == nullptr)
|
||||
{
|
||||
CryFatalError("The library you are attempting to save has no name specified.");
|
||||
return false;
|
||||
}
|
||||
|
||||
QString fileName(GetFilename());
|
||||
if (fileName.isEmpty() && !saveEmptyLibrary)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
fileName = Path::GamePathToFullPath(fileName);
|
||||
|
||||
XmlNodeRef root = GetIEditor()->GetSystem()->CreateXmlNode(name);
|
||||
Serialize(root, false);
|
||||
bool bRes = XmlHelpers::SaveXmlNode(GetIEditor()->GetFileUtil(), root, fileName.toUtf8().data());
|
||||
if (m_bNewLibrary)
|
||||
{
|
||||
AddLibraryToSourceControl(fileName);
|
||||
m_bNewLibrary = false;
|
||||
}
|
||||
if (!bRes)
|
||||
{
|
||||
QByteArray filenameUtf8 = fileName.toUtf8();
|
||||
AZStd::string strMessage = AZStd::string::format("The file %s is read-only and the save of the library couldn't be performed. Try to remove the \"read-only\" flag or check-out the file and then try again.", filenameUtf8.data());
|
||||
CryMessageBox(strMessage.c_str(), "Saving Error", MB_OK | MB_ICONWARNING);
|
||||
}
|
||||
return bRes;
|
||||
}
|
||||
|
||||
//CONFETTI BEGIN
|
||||
void CBaseLibrary::ChangeItemOrder(CBaseLibraryItem* item, unsigned int newLocation)
|
||||
{
|
||||
std::vector<_smart_ptr<CBaseLibraryItem> > temp;
|
||||
for (unsigned int i = 0; i < m_items.size(); i++)
|
||||
{
|
||||
if (i == newLocation)
|
||||
{
|
||||
temp.push_back(_smart_ptr<CBaseLibraryItem>(item));
|
||||
}
|
||||
if (m_items[i] != item)
|
||||
{
|
||||
temp.push_back(m_items[i]);
|
||||
}
|
||||
}
|
||||
// If newLocation is greater than the original size, append the item to end of the list
|
||||
if (newLocation >= m_items.size())
|
||||
{
|
||||
temp.push_back(_smart_ptr<CBaseLibraryItem>(item));
|
||||
}
|
||||
m_items = temp;
|
||||
}
|
||||
//CONFETTI END
|
||||
|
||||
#include <moc_BaseLibrary.cpp>
|
||||
@ -1,129 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef CRYINCLUDE_EDITOR_BASELIBRARY_H
|
||||
#define CRYINCLUDE_EDITOR_BASELIBRARY_H
|
||||
#pragma once
|
||||
|
||||
#if !defined(Q_MOC_RUN)
|
||||
#include "Include/IDataBaseLibrary.h"
|
||||
#include "Include/IBaseLibraryManager.h"
|
||||
#include "Include/EditorCoreAPI.h"
|
||||
#include "Util/TRefCountBase.h"
|
||||
|
||||
#include <QObject>
|
||||
#endif
|
||||
|
||||
// Ensure we don't try to dllimport when moc includes us
|
||||
#if defined(Q_MOC_BUILD) && !defined(EDITOR_CORE)
|
||||
#define EDITOR_CORE
|
||||
#endif
|
||||
|
||||
/** This a base class for all Libraries used by Editor.
|
||||
*/
|
||||
class EDITOR_CORE_API CBaseLibrary
|
||||
: public QObject
|
||||
, public TRefCountBase<IDataBaseLibrary>
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit CBaseLibrary(IBaseLibraryManager* pManager);
|
||||
~CBaseLibrary();
|
||||
|
||||
//! Set library name.
|
||||
virtual void SetName(const QString& name);
|
||||
//! Get library name.
|
||||
const QString& GetName() const override;
|
||||
|
||||
//! Set new filename for this library.
|
||||
virtual bool SetFilename(const QString& filename, [[maybe_unused]] bool checkForUnique = true) { m_filename = filename.toLower(); return true; };
|
||||
const QString& GetFilename() const override { return m_filename; };
|
||||
|
||||
bool Save() override = 0;
|
||||
bool Load(const QString& filename) override = 0;
|
||||
void Serialize(XmlNodeRef& node, bool bLoading) override = 0;
|
||||
|
||||
//! Mark library as modified.
|
||||
void SetModified(bool bModified = true) override;
|
||||
//! Check if library was modified.
|
||||
bool IsModified() const override { return m_bModified; };
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Working with items.
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
//! Add a new prototype to library.
|
||||
void AddItem(IDataBaseItem* item, bool bRegister = true) override;
|
||||
//! Get number of known prototypes.
|
||||
int GetItemCount() const override { return static_cast<int>(m_items.size()); }
|
||||
//! Get prototype by index.
|
||||
IDataBaseItem* GetItem(int index) override;
|
||||
|
||||
//! Delete item by pointer of item.
|
||||
void RemoveItem(IDataBaseItem* item) override;
|
||||
|
||||
//! Delete all items from library.
|
||||
void RemoveAllItems() override;
|
||||
|
||||
//! Find library item by name.
|
||||
//! Using linear search.
|
||||
IDataBaseItem* FindItem(const QString& name) override;
|
||||
|
||||
//! Check if this library is local level library.
|
||||
bool IsLevelLibrary() const override { return m_bLevelLib; };
|
||||
|
||||
//! Set library to be level library.
|
||||
void SetLevelLibrary(bool bEnable) override { m_bLevelLib = bEnable; };
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
//! Return manager for this library.
|
||||
IBaseLibraryManager* GetManager() override;
|
||||
|
||||
// Saves the library with the main tag defined by the parameter name
|
||||
bool SaveLibrary(const char* name, bool saveEmptyLibrary = false);
|
||||
|
||||
//CONFETTI BEGIN
|
||||
// Used to change the library item order
|
||||
void ChangeItemOrder(CBaseLibraryItem* item, unsigned int newLocation) override;
|
||||
//CONFETTI END
|
||||
|
||||
signals:
|
||||
void Modified(bool bModified);
|
||||
|
||||
private:
|
||||
// Add the library to the source control
|
||||
bool AddLibraryToSourceControl(const QString& fullPathName) const;
|
||||
|
||||
protected:
|
||||
|
||||
//! Name of the library.
|
||||
QString m_name;
|
||||
//! Filename of the library.
|
||||
QString m_filename;
|
||||
|
||||
//! Flag set when library was modified.
|
||||
bool m_bModified;
|
||||
|
||||
// Flag set when the library is just created and it's not yet saved for the first time.
|
||||
bool m_bNewLibrary;
|
||||
|
||||
//! Level library is saved within the level .ly file and is local for this level.
|
||||
bool m_bLevelLib;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Manager.
|
||||
IBaseLibraryManager* m_pManager;
|
||||
|
||||
AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
|
||||
// Array of all our library items.
|
||||
std::vector<_smart_ptr<CBaseLibraryItem> > m_items;
|
||||
AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_EDITOR_BASELIBRARY_H
|
||||
@ -1,261 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#include "EditorDefs.h"
|
||||
|
||||
#include "BaseLibraryItem.h"
|
||||
#include "BaseLibrary.h"
|
||||
#include "BaseLibraryManager.h"
|
||||
#include "Undo/IUndoObject.h"
|
||||
|
||||
#include <AzCore/Math/Uuid.h>
|
||||
|
||||
//undo object for multi-changes inside library item. such as set all variables to default values.
|
||||
//For example: change particle emitter shape will lead to multiple variable changes
|
||||
class CUndoBaseLibraryItem
|
||||
: public IUndoObject
|
||||
{
|
||||
public:
|
||||
CUndoBaseLibraryItem(IBaseLibraryManager *libMgr, CBaseLibraryItem* libItem, bool ignoreChild)
|
||||
: m_libMgr(libMgr)
|
||||
{
|
||||
assert(libItem);
|
||||
assert(libMgr);
|
||||
|
||||
m_itemPath = libItem->GetFullName();
|
||||
|
||||
//serialize the lib item to undo
|
||||
m_undoCtx.node = GetIEditor()->GetSystem()->CreateXmlNode("Undo");
|
||||
m_undoCtx.bIgnoreChilds = ignoreChild;
|
||||
m_undoCtx.bLoading = false; //saving
|
||||
m_undoCtx.bUniqName = false; //don't generate new name
|
||||
m_undoCtx.bCopyPaste = true; //so it won't override guid
|
||||
m_undoCtx.bUndo = true;
|
||||
libItem->Serialize(m_undoCtx);
|
||||
|
||||
//evaluate size
|
||||
XmlString xmlStr = m_undoCtx.node->getXML();
|
||||
m_size = sizeof(CUndoBaseLibraryItem);
|
||||
m_size += static_cast<int>(xmlStr.GetAllocatedMemory());
|
||||
m_size += m_itemPath.length();
|
||||
}
|
||||
|
||||
|
||||
protected:
|
||||
int GetSize() override
|
||||
{
|
||||
return m_size;
|
||||
}
|
||||
|
||||
void Undo(bool bUndo) override
|
||||
{
|
||||
//find the libItem
|
||||
IDataBaseItem *libItem = m_libMgr->FindItemByName(m_itemPath);
|
||||
if (libItem == nullptr)
|
||||
{
|
||||
//the undo stack is not reliable any more..
|
||||
assert(false);
|
||||
return;
|
||||
}
|
||||
|
||||
//save for redo
|
||||
if (bUndo)
|
||||
{
|
||||
m_redoCtx.node = GetIEditor()->GetSystem()->CreateXmlNode("Redo");
|
||||
m_redoCtx.bIgnoreChilds = m_undoCtx.bIgnoreChilds;
|
||||
m_redoCtx.bLoading = false; //saving
|
||||
m_redoCtx.bUniqName = false;
|
||||
m_redoCtx.bCopyPaste = true;
|
||||
m_redoCtx.bUndo = true;
|
||||
libItem->Serialize(m_redoCtx);
|
||||
|
||||
XmlString xmlStr = m_redoCtx.node->getXML();
|
||||
m_size += static_cast<int>(xmlStr.GetAllocatedMemory());
|
||||
}
|
||||
|
||||
//load previous saved data
|
||||
m_undoCtx.bLoading = true;
|
||||
libItem->Serialize(m_undoCtx);
|
||||
}
|
||||
|
||||
void Redo() override
|
||||
{
|
||||
//find the libItem
|
||||
IDataBaseItem *libItem = m_libMgr->FindItemByName(m_itemPath);
|
||||
if (libItem == nullptr || m_redoCtx.node == nullptr)
|
||||
{
|
||||
//the undo stack is not reliable any more..
|
||||
assert(false);
|
||||
return;
|
||||
}
|
||||
|
||||
m_redoCtx.bLoading = true;
|
||||
libItem->Serialize(m_redoCtx);
|
||||
}
|
||||
|
||||
private:
|
||||
QString m_itemPath;
|
||||
IDataBaseItem::SerializeContext m_undoCtx; //saved before operation
|
||||
IDataBaseItem::SerializeContext m_redoCtx; //saved after operation so used for redo
|
||||
IBaseLibraryManager* m_libMgr;
|
||||
int m_size;
|
||||
};
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// CBaseLibraryItem implementation.
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
CBaseLibraryItem::CBaseLibraryItem()
|
||||
{
|
||||
m_library = nullptr;
|
||||
GenerateId();
|
||||
m_bModified = false;
|
||||
}
|
||||
|
||||
CBaseLibraryItem::~CBaseLibraryItem()
|
||||
{
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
QString CBaseLibraryItem::GetFullName() const
|
||||
{
|
||||
QString name;
|
||||
if (m_library)
|
||||
{
|
||||
name = m_library->GetName() + ".";
|
||||
}
|
||||
name += m_name;
|
||||
return name;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
QString CBaseLibraryItem::GetGroupName()
|
||||
{
|
||||
QString str = GetName();
|
||||
int p = str.lastIndexOf('.');
|
||||
if (p >= 0)
|
||||
{
|
||||
return str.mid(0, p);
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
QString CBaseLibraryItem::GetShortName()
|
||||
{
|
||||
QString str = GetName();
|
||||
int p = str.lastIndexOf('.');
|
||||
if (p >= 0)
|
||||
{
|
||||
return str.mid(p + 1);
|
||||
}
|
||||
p = str.lastIndexOf('/');
|
||||
if (p >= 0)
|
||||
{
|
||||
return str.mid(p + 1);
|
||||
}
|
||||
return str;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CBaseLibraryItem::SetName(const QString& name)
|
||||
{
|
||||
assert(m_library);
|
||||
if (name == m_name)
|
||||
{
|
||||
return;
|
||||
}
|
||||
QString oldName = GetFullName();
|
||||
m_name = name;
|
||||
((CBaseLibraryManager*)m_library->GetManager())->OnRenameItem(this, oldName);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
const QString& CBaseLibraryItem::GetName() const
|
||||
{
|
||||
return m_name;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CBaseLibraryItem::GenerateId()
|
||||
{
|
||||
GUID guid = AZ::Uuid::CreateRandom();
|
||||
SetGUID(guid);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CBaseLibraryItem::SetGUID(REFGUID guid)
|
||||
{
|
||||
if (m_library)
|
||||
{
|
||||
((CBaseLibraryManager*)m_library->GetManager())->RegisterItem(this, guid);
|
||||
}
|
||||
m_guid = guid;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CBaseLibraryItem::Serialize(SerializeContext& ctx)
|
||||
{
|
||||
assert(m_library);
|
||||
|
||||
XmlNodeRef node = ctx.node;
|
||||
if (ctx.bLoading)
|
||||
{
|
||||
QString name = m_name;
|
||||
// Loading
|
||||
node->getAttr("Name", name);
|
||||
|
||||
if (!ctx.bUniqName)
|
||||
{
|
||||
SetName(name);
|
||||
}
|
||||
else
|
||||
{
|
||||
SetName(GetLibrary()->GetManager()->MakeUniqueItemName(name));
|
||||
}
|
||||
|
||||
if (!ctx.bCopyPaste)
|
||||
{
|
||||
GUID guid;
|
||||
if (node->getAttr("Id", guid))
|
||||
{
|
||||
SetGUID(guid);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Saving.
|
||||
node->setAttr("Name", m_name.toUtf8().data());
|
||||
node->setAttr("Id", m_guid);
|
||||
node->setAttr("Library", GetLibrary()->GetName().toUtf8().data());
|
||||
}
|
||||
m_bModified = false;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
IDataBaseLibrary* CBaseLibraryItem::GetLibrary() const
|
||||
{
|
||||
return m_library;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CBaseLibraryItem::SetLibrary(CBaseLibrary* pLibrary)
|
||||
{
|
||||
m_library = pLibrary;
|
||||
}
|
||||
|
||||
//! Mark library as modified.
|
||||
void CBaseLibraryItem::SetModified(bool bModified)
|
||||
{
|
||||
m_bModified = bModified;
|
||||
if (m_bModified && m_library != nullptr)
|
||||
{
|
||||
m_library->SetModified(bModified);
|
||||
}
|
||||
}
|
||||
@ -1,114 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef CRYINCLUDE_EDITOR_BASELIBRARYITEM_H
|
||||
#define CRYINCLUDE_EDITOR_BASELIBRARYITEM_H
|
||||
#pragma once
|
||||
|
||||
#include "Include/IDataBaseItem.h"
|
||||
#include "BaseLibrary.h"
|
||||
|
||||
#include <QMetaType>
|
||||
|
||||
class CBaseLibrary;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
AZ_PUSH_DISABLE_DLL_EXPORT_BASECLASS_WARNING
|
||||
/** Base class for all items contained in BaseLibraray.
|
||||
*/
|
||||
class EDITOR_CORE_API CBaseLibraryItem
|
||||
: public TRefCountBase<IDataBaseItem>
|
||||
{
|
||||
AZ_POP_DISABLE_DLL_EXPORT_BASECLASS_WARNING
|
||||
public:
|
||||
CBaseLibraryItem();
|
||||
~CBaseLibraryItem();
|
||||
|
||||
//! Set item name.
|
||||
//! Its virtual, in case you want to override it in derrived item.
|
||||
virtual void SetName(const QString& name);
|
||||
//! Get item name.
|
||||
const QString& GetName() const;
|
||||
|
||||
//! Get full item name, including name of library.
|
||||
//! Name formed by adding dot after name of library
|
||||
//! eg. library Pickup and item PickupRL form full item name: "Pickups.PickupRL".
|
||||
QString GetFullName() const;
|
||||
|
||||
//! Get only nameof group from prototype.
|
||||
QString GetGroupName();
|
||||
//! Get short name of prototype without group.
|
||||
QString GetShortName();
|
||||
|
||||
//! Return Library this item are contained in.
|
||||
//! Item can only be at one library.
|
||||
IDataBaseLibrary* GetLibrary() const;
|
||||
void SetLibrary(CBaseLibrary* pLibrary);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
//! Serialize library item to archive.
|
||||
virtual void Serialize(SerializeContext& ctx);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
//! Generate new unique id for this item.
|
||||
void GenerateId();
|
||||
//! Returns GUID of this material.
|
||||
const GUID& GetGUID() const { return m_guid; }
|
||||
|
||||
//! Mark library as modified.
|
||||
void SetModified(bool bModified = true);
|
||||
//! Check if library was modified.
|
||||
bool IsModified() const { return m_bModified; };
|
||||
|
||||
//! Returns true if the item is registered, otherwise false
|
||||
bool IsRegistered() const { return m_bRegistered; };
|
||||
|
||||
//! Validate item for errors.
|
||||
virtual void Validate() {};
|
||||
|
||||
//! Get number of sub childs.
|
||||
virtual int GetChildCount() const { return 0; }
|
||||
//! Get sub child by index.
|
||||
virtual CBaseLibraryItem* GetChild([[maybe_unused]] int index) const { return nullptr; }
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
//! Gathers resources by this item.
|
||||
virtual void GatherUsedResources([[maybe_unused]] CUsedResources& resources) {};
|
||||
|
||||
//! Get if stored item is enabled
|
||||
virtual bool GetIsEnabled() { return true; };
|
||||
|
||||
|
||||
int IsParticleItem = -1;
|
||||
protected:
|
||||
void SetGUID(REFGUID guid);
|
||||
friend class CBaseLibrary;
|
||||
friend class CBaseLibraryManager;
|
||||
// Name of this prototype.
|
||||
QString m_name;
|
||||
AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
|
||||
//! Reference to prototype library who contains this prototype.
|
||||
_smart_ptr<CBaseLibrary> m_library;
|
||||
AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING
|
||||
|
||||
//! Every base library item have unique id.
|
||||
GUID m_guid;
|
||||
// True when item modified by editor.
|
||||
bool m_bModified;
|
||||
// True when item registered in manager.
|
||||
bool m_bRegistered = false;
|
||||
};
|
||||
|
||||
Q_DECLARE_METATYPE(CBaseLibraryItem*);
|
||||
|
||||
TYPEDEF_AUTOPTR(CBaseLibraryItem);
|
||||
|
||||
|
||||
#endif // CRYINCLUDE_EDITOR_BASELIBRARYITEM_H
|
||||
@ -1,822 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
|
||||
#include "EditorDefs.h"
|
||||
|
||||
#include "BaseLibraryManager.h"
|
||||
|
||||
// Editor
|
||||
#include "BaseLibraryItem.h"
|
||||
#include "ErrorReport.h"
|
||||
#include "Undo/IUndoObject.h"
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// CBaseLibraryManager implementation.
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
CBaseLibraryManager::CBaseLibraryManager()
|
||||
{
|
||||
m_bUniqNameMap = false;
|
||||
m_bUniqGuidMap = true;
|
||||
GetIEditor()->RegisterNotifyListener(this);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
CBaseLibraryManager::~CBaseLibraryManager()
|
||||
{
|
||||
ClearAll();
|
||||
GetIEditor()->UnregisterNotifyListener(this);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CBaseLibraryManager::ClearAll()
|
||||
{
|
||||
// Delete all items from all libraries.
|
||||
for (int i = 0; i < m_libs.size(); i++)
|
||||
{
|
||||
m_libs[i]->RemoveAllItems();
|
||||
}
|
||||
|
||||
// if we will not copy maps locally then destructors of the elements of
|
||||
// the map will operate on the already invalid map object
|
||||
// see:
|
||||
// CBaseLibraryManager::UnregisterItem()
|
||||
// CBaseLibraryManager::DeleteItem()
|
||||
// CMaterial::~CMaterial()
|
||||
|
||||
ItemsGUIDMap itemsGuidMap;
|
||||
ItemsNameMap itemsNameMap;
|
||||
|
||||
{
|
||||
AZStd::lock_guard<AZStd::mutex> lock(m_itemsNameMapMutex);
|
||||
std::swap(itemsGuidMap, m_itemsGuidMap);
|
||||
std::swap(itemsNameMap, m_itemsNameMap);
|
||||
|
||||
m_libs.clear();
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
IDataBaseLibrary* CBaseLibraryManager::FindLibrary(const QString& library)
|
||||
{
|
||||
const int index = FindLibraryIndex(library);
|
||||
return index == -1 ? nullptr : m_libs[index];
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
int CBaseLibraryManager::FindLibraryIndex(const QString& library)
|
||||
{
|
||||
QString lib = library;
|
||||
lib.replace('\\', '/');
|
||||
for (int i = 0; i < m_libs.size(); i++)
|
||||
{
|
||||
QString _lib = m_libs[i]->GetFilename();
|
||||
_lib.replace('\\', '/');
|
||||
if (QString::compare(lib, m_libs[i]->GetName(), Qt::CaseInsensitive) == 0 || QString::compare(lib, _lib, Qt::CaseInsensitive) == 0)
|
||||
{
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
IDataBaseItem* CBaseLibraryManager::FindItem(REFGUID guid) const
|
||||
{
|
||||
CBaseLibraryItem* pMtl = stl::find_in_map(m_itemsGuidMap, guid, nullptr);
|
||||
return pMtl;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CBaseLibraryManager::SplitFullItemName(const QString& fullItemName, QString& libraryName, QString& itemName)
|
||||
{
|
||||
int p;
|
||||
p = fullItemName.indexOf('.');
|
||||
if (p < 0 || !QString::compare(fullItemName.mid(p + 1), "mtl", Qt::CaseInsensitive))
|
||||
{
|
||||
libraryName = "";
|
||||
itemName = fullItemName;
|
||||
return;
|
||||
}
|
||||
libraryName = fullItemName.mid(0, p);
|
||||
itemName = fullItemName.mid(p + 1);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
IDataBaseItem* CBaseLibraryManager::FindItemByName(const QString& fullItemName)
|
||||
{
|
||||
AZStd::lock_guard<AZStd::mutex> lock(m_itemsNameMapMutex);
|
||||
return stl::find_in_map(m_itemsNameMap, fullItemName, nullptr);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
IDataBaseItem* CBaseLibraryManager::LoadItemByName(const QString& fullItemName)
|
||||
{
|
||||
QString libraryName, itemName;
|
||||
SplitFullItemName(fullItemName, libraryName, itemName);
|
||||
|
||||
if (!FindLibrary(libraryName))
|
||||
{
|
||||
LoadLibrary(MakeFilename(libraryName));
|
||||
}
|
||||
|
||||
return FindItemByName(fullItemName);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
IDataBaseItem* CBaseLibraryManager::FindItemByName(const char* fullItemName)
|
||||
{
|
||||
return FindItemByName(QString(fullItemName));
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
IDataBaseItem* CBaseLibraryManager::LoadItemByName(const char* fullItemName)
|
||||
{
|
||||
return LoadItemByName(QString(fullItemName));
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
IDataBaseItem* CBaseLibraryManager::CreateItem(IDataBaseLibrary* pLibrary)
|
||||
{
|
||||
assert(pLibrary);
|
||||
|
||||
// Add item to this library.
|
||||
TSmartPtr<CBaseLibraryItem> pItem = MakeNewItem();
|
||||
pLibrary->AddItem(pItem);
|
||||
return pItem;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CBaseLibraryManager::DeleteItem(IDataBaseItem* pItem)
|
||||
{
|
||||
assert(pItem);
|
||||
|
||||
UnregisterItem((CBaseLibraryItem*)pItem);
|
||||
if (pItem->GetLibrary())
|
||||
{
|
||||
pItem->GetLibrary()->RemoveItem(pItem);
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
IDataBaseLibrary* CBaseLibraryManager::LoadLibrary(const QString& inFilename, [[maybe_unused]] bool bReload)
|
||||
{
|
||||
if (auto lib = FindLibrary(inFilename))
|
||||
{
|
||||
return lib;
|
||||
}
|
||||
|
||||
TSmartPtr<CBaseLibrary> pLib = MakeNewLibrary();
|
||||
if (!pLib->Load(MakeFilename(inFilename)))
|
||||
{
|
||||
Error(QObject::tr("Failed to Load Item Library: %1").arg(inFilename).toUtf8().data());
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
m_libs.push_back(pLib);
|
||||
return pLib;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
int CBaseLibraryManager::GetModifiedLibraryCount() const
|
||||
{
|
||||
int count = 0;
|
||||
for (int i = 0; i < m_libs.size(); i++)
|
||||
{
|
||||
if (m_libs[i]->IsModified())
|
||||
{
|
||||
count++;
|
||||
}
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
IDataBaseLibrary* CBaseLibraryManager::AddLibrary(const QString& library, bool bIsLevelLibrary, bool bIsLoading)
|
||||
{
|
||||
// Make a filename from name of library.
|
||||
QString filename = library;
|
||||
|
||||
if (filename.indexOf(".xml") == -1) // if its already a filename, we don't do anything
|
||||
{
|
||||
filename.replace(' ', '_');
|
||||
if (!bIsLevelLibrary)
|
||||
{
|
||||
filename = MakeFilename(library);
|
||||
}
|
||||
else
|
||||
{
|
||||
// if its the level library it gets saved in the level and should not be concatenated with any other file name
|
||||
filename = filename + ".xml";
|
||||
}
|
||||
}
|
||||
|
||||
IDataBaseLibrary* pBaseLib = FindLibrary(library); //library name
|
||||
if (!pBaseLib)
|
||||
{
|
||||
pBaseLib = FindLibrary(filename); //library file name
|
||||
}
|
||||
if (pBaseLib)
|
||||
{
|
||||
return pBaseLib;
|
||||
}
|
||||
|
||||
CBaseLibrary* lib = MakeNewLibrary();
|
||||
lib->SetName(library);
|
||||
lib->SetLevelLibrary(bIsLevelLibrary);
|
||||
lib->SetFilename(filename, !bIsLoading);
|
||||
// set modified to true, so even empty particle libraries get saved
|
||||
lib->SetModified(true);
|
||||
|
||||
m_libs.push_back(lib);
|
||||
return lib;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
QString CBaseLibraryManager::MakeFilename(const QString& library)
|
||||
{
|
||||
QString filename = library;
|
||||
filename.replace(' ', '_');
|
||||
filename.replace(".xml", "");
|
||||
|
||||
// make it contain the canonical libs path:
|
||||
Path::ConvertBackSlashToSlash(filename);
|
||||
|
||||
QString LibsPath(GetLibsPath());
|
||||
Path::ConvertBackSlashToSlash(LibsPath);
|
||||
|
||||
if (filename.left(LibsPath.length()).compare(LibsPath, Qt::CaseInsensitive) == 0)
|
||||
{
|
||||
filename = filename.mid(LibsPath.length());
|
||||
}
|
||||
|
||||
return LibsPath + filename + ".xml";
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
bool CBaseLibraryManager::IsUniqueFilename(const QString& library)
|
||||
{
|
||||
QString resultPath = MakeFilename(library);
|
||||
CCryFile xmlFile;
|
||||
// If we can find a file for the path
|
||||
return !xmlFile.Open(resultPath.toUtf8().data(), "rb");
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CBaseLibraryManager::DeleteLibrary(const QString& library, bool forceDeleteLevel)
|
||||
{
|
||||
for (int i = 0; i < m_libs.size(); i++)
|
||||
{
|
||||
if (QString::compare(library, m_libs[i]->GetName(), Qt::CaseInsensitive) == 0)
|
||||
{
|
||||
CBaseLibrary* pLibrary = m_libs[i];
|
||||
// Check if not level library, they cannot be deleted.
|
||||
if (!pLibrary->IsLevelLibrary() || forceDeleteLevel)
|
||||
{
|
||||
for (int j = 0; j < pLibrary->GetItemCount(); j++)
|
||||
{
|
||||
UnregisterItem((CBaseLibraryItem*)pLibrary->GetItem(j));
|
||||
}
|
||||
pLibrary->RemoveAllItems();
|
||||
|
||||
if (pLibrary->IsLevelLibrary())
|
||||
{
|
||||
m_pLevelLibrary = nullptr;
|
||||
}
|
||||
m_libs.erase(m_libs.begin() + i);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
IDataBaseLibrary* CBaseLibraryManager::GetLibrary(int index) const
|
||||
{
|
||||
assert(index >= 0 && index < m_libs.size());
|
||||
return m_libs[index];
|
||||
};
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
IDataBaseLibrary* CBaseLibraryManager::GetLevelLibrary() const
|
||||
{
|
||||
IDataBaseLibrary* pLevelLib = nullptr;
|
||||
|
||||
for (int i = 0; i < GetLibraryCount(); i++)
|
||||
{
|
||||
if (GetLibrary(i)->IsLevelLibrary())
|
||||
{
|
||||
pLevelLib = GetLibrary(i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return pLevelLib;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CBaseLibraryManager::SaveAllLibs()
|
||||
{
|
||||
for (int i = 0; i < GetLibraryCount(); i++)
|
||||
{
|
||||
// Check if library is modified.
|
||||
IDataBaseLibrary* pLibrary = GetLibrary(i);
|
||||
|
||||
//Level library is saved when the level is saved
|
||||
if (pLibrary->IsLevelLibrary())
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (pLibrary->IsModified())
|
||||
{
|
||||
if (pLibrary->Save())
|
||||
{
|
||||
pLibrary->SetModified(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CBaseLibraryManager::Serialize(XmlNodeRef& node, bool bLoading)
|
||||
{
|
||||
static const char* const LEVEL_LIBRARY_TAG = "LevelLibrary";
|
||||
|
||||
QString rootNodeName = GetRootNodeName();
|
||||
if (bLoading)
|
||||
{
|
||||
XmlNodeRef libs = node->findChild(rootNodeName.toUtf8().data());
|
||||
if (libs)
|
||||
{
|
||||
for (int i = 0; i < libs->getChildCount(); i++)
|
||||
{
|
||||
// Load only library name.
|
||||
XmlNodeRef libNode = libs->getChild(i);
|
||||
if (strcmp(libNode->getTag(), LEVEL_LIBRARY_TAG) == 0)
|
||||
{
|
||||
if (!m_pLevelLibrary)
|
||||
{
|
||||
QString libName;
|
||||
libNode->getAttr("Name", libName);
|
||||
m_pLevelLibrary = static_cast<CBaseLibrary*>(AddLibrary(libName, true));
|
||||
}
|
||||
m_pLevelLibrary->Serialize(libNode, bLoading);
|
||||
}
|
||||
else
|
||||
{
|
||||
QString libName;
|
||||
if (libNode->getAttr("Name", libName))
|
||||
{
|
||||
// Load this library.
|
||||
if (!FindLibrary(libName))
|
||||
{
|
||||
LoadLibrary(MakeFilename(libName));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Save all libraries.
|
||||
XmlNodeRef libs = node->newChild(rootNodeName.toUtf8().data());
|
||||
for (int i = 0; i < GetLibraryCount(); i++)
|
||||
{
|
||||
IDataBaseLibrary* pLib = GetLibrary(i);
|
||||
if (pLib->IsLevelLibrary())
|
||||
{
|
||||
// Level libraries are saved in in level.
|
||||
XmlNodeRef libNode = libs->newChild(LEVEL_LIBRARY_TAG);
|
||||
pLib->Serialize(libNode, bLoading);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Save only library name.
|
||||
XmlNodeRef libNode = libs->newChild("Library");
|
||||
libNode->setAttr("Name", pLib->GetName().toUtf8().data());
|
||||
}
|
||||
}
|
||||
SaveAllLibs();
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
QString CBaseLibraryManager::MakeUniqueItemName(const QString& srcName, const QString& libName)
|
||||
{
|
||||
// unlikely we'll ever encounter more than 16
|
||||
std::vector<AZStd::string> possibleDuplicates;
|
||||
possibleDuplicates.reserve(16);
|
||||
|
||||
// search for strings in the database that might have a similar name (ignore case)
|
||||
IDataBaseItemEnumerator* pEnum = GetItemEnumerator();
|
||||
for (IDataBaseItem* pItem = pEnum->GetFirst(); pItem != nullptr; pItem = pEnum->GetNext())
|
||||
{
|
||||
//Check if the item is in the target library first.
|
||||
IDataBaseLibrary* itemLibrary = pItem->GetLibrary();
|
||||
QString itemLibraryName;
|
||||
if (itemLibrary)
|
||||
{
|
||||
itemLibraryName = itemLibrary->GetName();
|
||||
}
|
||||
|
||||
// Item is not in the library so there cannot be a naming conflict.
|
||||
if (!libName.isEmpty() && !itemLibraryName.isEmpty() && itemLibraryName != libName)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
const QString& name = pItem->GetName();
|
||||
if (name.startsWith(srcName, Qt::CaseInsensitive))
|
||||
{
|
||||
possibleDuplicates.push_back(AZStd::string(name.toUtf8().data()));
|
||||
}
|
||||
}
|
||||
pEnum->Release();
|
||||
|
||||
if (possibleDuplicates.empty())
|
||||
{
|
||||
return srcName;
|
||||
}
|
||||
|
||||
std::sort(possibleDuplicates.begin(), possibleDuplicates.end(), [](const AZStd::string& strOne, const AZStd::string& strTwo)
|
||||
{
|
||||
// I can assume size sorting since if the length is different, either one of the two strings doesn't
|
||||
// closely match the string we are trying to duplicate, or it's a bigger number (X1 vs X10)
|
||||
if (strOne.size() != strTwo.size())
|
||||
{
|
||||
return strOne.size() < strTwo.size();
|
||||
}
|
||||
else
|
||||
{
|
||||
return azstricmp(strOne.c_str(), strTwo.c_str()) < 0;
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
int num = 0;
|
||||
QString returnValue = srcName;
|
||||
while (num < possibleDuplicates.size() && QString::compare(possibleDuplicates[num].c_str(), returnValue, Qt::CaseInsensitive) == 0)
|
||||
{
|
||||
returnValue = QStringLiteral("%1%2%3").arg(srcName).arg("_").arg(num);
|
||||
++num;
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CBaseLibraryManager::Validate()
|
||||
{
|
||||
IDataBaseItemEnumerator* pEnum = GetItemEnumerator();
|
||||
for (IDataBaseItem* pItem = pEnum->GetFirst(); pItem != nullptr; pItem = pEnum->GetNext())
|
||||
{
|
||||
pItem->Validate();
|
||||
}
|
||||
pEnum->Release();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CBaseLibraryManager::RegisterItem(CBaseLibraryItem* pItem, REFGUID newGuid)
|
||||
{
|
||||
assert(pItem);
|
||||
|
||||
bool bNotify = false;
|
||||
|
||||
if (m_bUniqGuidMap)
|
||||
{
|
||||
REFGUID oldGuid = pItem->GetGUID();
|
||||
if (!GuidUtil::IsEmpty(oldGuid))
|
||||
{
|
||||
m_itemsGuidMap.erase(oldGuid);
|
||||
}
|
||||
if (GuidUtil::IsEmpty(newGuid))
|
||||
{
|
||||
return;
|
||||
}
|
||||
CBaseLibraryItem* pOldItem = stl::find_in_map(m_itemsGuidMap, newGuid, nullptr);
|
||||
if (!pOldItem)
|
||||
{
|
||||
pItem->m_guid = newGuid;
|
||||
m_itemsGuidMap[newGuid] = pItem;
|
||||
pItem->m_bRegistered = true;
|
||||
bNotify = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (pOldItem != pItem)
|
||||
{
|
||||
ReportDuplicateItem(pItem, pOldItem);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (m_bUniqNameMap)
|
||||
{
|
||||
QString fullName = pItem->GetFullName();
|
||||
if (!pItem->GetName().isEmpty())
|
||||
{
|
||||
CBaseLibraryItem* pOldItem = static_cast<CBaseLibraryItem*>(FindItemByName(fullName));
|
||||
if (!pOldItem)
|
||||
{
|
||||
AZStd::lock_guard<AZStd::mutex> lock(m_itemsNameMapMutex);
|
||||
m_itemsNameMap[fullName] = pItem;
|
||||
pItem->m_bRegistered = true;
|
||||
bNotify = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (pOldItem != pItem)
|
||||
{
|
||||
ReportDuplicateItem(pItem, pOldItem);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Notify listeners.
|
||||
if (bNotify)
|
||||
{
|
||||
NotifyItemEvent(pItem, EDB_ITEM_EVENT_ADD);
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CBaseLibraryManager::RegisterItem(CBaseLibraryItem* pItem)
|
||||
{
|
||||
assert(pItem);
|
||||
|
||||
bool bNotify = false;
|
||||
|
||||
if (m_bUniqGuidMap)
|
||||
{
|
||||
if (GuidUtil::IsEmpty(pItem->GetGUID()))
|
||||
{
|
||||
return;
|
||||
}
|
||||
CBaseLibraryItem* pOldItem = stl::find_in_map(m_itemsGuidMap, pItem->GetGUID(), nullptr);
|
||||
if (!pOldItem)
|
||||
{
|
||||
m_itemsGuidMap[pItem->GetGUID()] = pItem;
|
||||
pItem->m_bRegistered = true;
|
||||
bNotify = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (pOldItem != pItem)
|
||||
{
|
||||
ReportDuplicateItem(pItem, pOldItem);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (m_bUniqNameMap)
|
||||
{
|
||||
QString fullName = pItem->GetFullName();
|
||||
if (!fullName.isEmpty())
|
||||
{
|
||||
CBaseLibraryItem* pOldItem = static_cast<CBaseLibraryItem*>(FindItemByName(fullName));
|
||||
if (!pOldItem)
|
||||
{
|
||||
AZStd::lock_guard<AZStd::mutex> lock(m_itemsNameMapMutex);
|
||||
m_itemsNameMap[fullName] = pItem;
|
||||
pItem->m_bRegistered = true;
|
||||
bNotify = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (pOldItem != pItem)
|
||||
{
|
||||
ReportDuplicateItem(pItem, pOldItem);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Notify listeners.
|
||||
if (bNotify)
|
||||
{
|
||||
NotifyItemEvent(pItem, EDB_ITEM_EVENT_ADD);
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CBaseLibraryManager::SetRegisteredFlag(CBaseLibraryItem* pItem, bool bFlag)
|
||||
{
|
||||
pItem->m_bRegistered = bFlag;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CBaseLibraryManager::ReportDuplicateItem(CBaseLibraryItem* pItem, CBaseLibraryItem* pOldItem)
|
||||
{
|
||||
QString sLibName;
|
||||
if (pOldItem->GetLibrary())
|
||||
{
|
||||
sLibName = pOldItem->GetLibrary()->GetName();
|
||||
}
|
||||
CErrorRecord err;
|
||||
err.pItem = pItem;
|
||||
err.error = QStringLiteral("Item %1 with duplicate GUID to loaded item %2 ignored").arg(pItem->GetFullName(), pOldItem->GetFullName());
|
||||
GetIEditor()->GetErrorReport()->ReportError(err);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CBaseLibraryManager::UnregisterItem(CBaseLibraryItem* pItem)
|
||||
{
|
||||
// Notify listeners.
|
||||
NotifyItemEvent(pItem, EDB_ITEM_EVENT_DELETE);
|
||||
|
||||
if (!pItem)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_bUniqGuidMap)
|
||||
{
|
||||
m_itemsGuidMap.erase(pItem->GetGUID());
|
||||
}
|
||||
if (m_bUniqNameMap && !pItem->GetFullName().isEmpty())
|
||||
{
|
||||
AZStd::lock_guard<AZStd::mutex> lock(m_itemsNameMapMutex);
|
||||
auto findIter = m_itemsNameMap.find(pItem->GetFullName());
|
||||
if (findIter != m_itemsNameMap.end())
|
||||
{
|
||||
_smart_ptr<CBaseLibraryItem> item = findIter->second;
|
||||
m_itemsNameMap.erase(findIter);
|
||||
}
|
||||
}
|
||||
|
||||
pItem->m_bRegistered = false;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
QString CBaseLibraryManager::MakeFullItemName(IDataBaseLibrary* pLibrary, const QString& group, const QString& itemName)
|
||||
{
|
||||
assert(pLibrary);
|
||||
QString name = pLibrary->GetName() + ".";
|
||||
if (!group.isEmpty())
|
||||
{
|
||||
name += group + ".";
|
||||
}
|
||||
name += itemName;
|
||||
return name;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CBaseLibraryManager::GatherUsedResources(CUsedResources& resources)
|
||||
{
|
||||
IDataBaseItemEnumerator* pEnum = GetItemEnumerator();
|
||||
for (IDataBaseItem* pItem = pEnum->GetFirst(); pItem != nullptr; pItem = pEnum->GetNext())
|
||||
{
|
||||
pItem->GatherUsedResources(resources);
|
||||
}
|
||||
pEnum->Release();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
IDataBaseItemEnumerator* CBaseLibraryManager::GetItemEnumerator()
|
||||
{
|
||||
if (m_bUniqNameMap)
|
||||
{
|
||||
return new CDataBaseItemEnumerator<ItemsNameMap>(&m_itemsNameMap);
|
||||
}
|
||||
else
|
||||
{
|
||||
return new CDataBaseItemEnumerator<ItemsGUIDMap>(&m_itemsGuidMap);
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CBaseLibraryManager::OnEditorNotifyEvent(EEditorNotifyEvent event)
|
||||
{
|
||||
switch (event)
|
||||
{
|
||||
case eNotify_OnBeginNewScene:
|
||||
SetSelectedItem(nullptr);
|
||||
ClearAll();
|
||||
break;
|
||||
case eNotify_OnBeginSceneOpen:
|
||||
SetSelectedItem(nullptr);
|
||||
ClearAll();
|
||||
break;
|
||||
case eNotify_OnCloseScene:
|
||||
SetSelectedItem(nullptr);
|
||||
ClearAll();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CBaseLibraryManager::OnRenameItem(CBaseLibraryItem* pItem, const QString& oldName)
|
||||
{
|
||||
m_itemsNameMapMutex.lock();
|
||||
if (!oldName.isEmpty())
|
||||
{
|
||||
m_itemsNameMap.erase(oldName);
|
||||
}
|
||||
if (!pItem->GetFullName().isEmpty())
|
||||
{
|
||||
m_itemsNameMap[pItem->GetFullName()] = pItem;
|
||||
}
|
||||
m_itemsNameMapMutex.unlock();
|
||||
|
||||
OnItemChanged(pItem);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CBaseLibraryManager::AddListener(IDataBaseManagerListener* pListener)
|
||||
{
|
||||
stl::push_back_unique(m_listeners, pListener);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CBaseLibraryManager::RemoveListener(IDataBaseManagerListener* pListener)
|
||||
{
|
||||
stl::find_and_erase(m_listeners, pListener);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CBaseLibraryManager::NotifyItemEvent(IDataBaseItem* pItem, EDataBaseItemEvent event)
|
||||
{
|
||||
// Notify listeners.
|
||||
if (!m_listeners.empty())
|
||||
{
|
||||
for (int i = 0; i < m_listeners.size(); i++)
|
||||
{
|
||||
m_listeners[i]->OnDataBaseItemEvent(pItem, event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CBaseLibraryManager::OnItemChanged(IDataBaseItem* pItem)
|
||||
{
|
||||
NotifyItemEvent(pItem, EDB_ITEM_EVENT_CHANGED);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CBaseLibraryManager::OnUpdateProperties(IDataBaseItem* pItem, bool bRefresh)
|
||||
{
|
||||
NotifyItemEvent(pItem, bRefresh ? EDB_ITEM_EVENT_UPDATE_PROPERTIES
|
||||
: EDB_ITEM_EVENT_UPDATE_PROPERTIES_NO_EDITOR_REFRESH);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CBaseLibraryManager::SetSelectedItem(IDataBaseItem* pItem)
|
||||
{
|
||||
if (m_pSelectedItem == pItem)
|
||||
{
|
||||
return;
|
||||
}
|
||||
m_pSelectedItem = (CBaseLibraryItem*)pItem;
|
||||
NotifyItemEvent(m_pSelectedItem, EDB_ITEM_EVENT_SELECTED);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
IDataBaseItem* CBaseLibraryManager::GetSelectedItem() const
|
||||
{
|
||||
return m_pSelectedItem;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
IDataBaseItem* CBaseLibraryManager::GetSelectedParentItem() const
|
||||
{
|
||||
return m_pSelectedParent;
|
||||
}
|
||||
|
||||
void CBaseLibraryManager::ChangeLibraryOrder(IDataBaseLibrary* lib, unsigned int newLocation)
|
||||
{
|
||||
if (!lib || newLocation >= m_libs.size() || lib == m_libs[newLocation])
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 0; i < m_libs.size(); i++)
|
||||
{
|
||||
if (lib == m_libs[i])
|
||||
{
|
||||
_smart_ptr<CBaseLibrary> curLib = m_libs[i];
|
||||
m_libs.erase(m_libs.begin() + i);
|
||||
m_libs.insert(m_libs.begin() + newLocation, curLib);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool CBaseLibraryManager::SetLibraryName(CBaseLibrary* lib, const QString& name)
|
||||
{
|
||||
// SetFilename will validate if the name is duplicate with exist libraries.
|
||||
if (lib->SetFilename(MakeFilename(name)))
|
||||
{
|
||||
lib->SetName(name);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@ -1,226 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
|
||||
#ifndef CRYINCLUDE_EDITOR_BASELIBRARYMANAGER_H
|
||||
#define CRYINCLUDE_EDITOR_BASELIBRARYMANAGER_H
|
||||
#pragma once
|
||||
|
||||
#include "Include/IBaseLibraryManager.h"
|
||||
#include "Include/IDataBaseItem.h"
|
||||
#include "Include/IDataBaseLibrary.h"
|
||||
#include "Include/IDataBaseManager.h"
|
||||
#include "Util/TRefCountBase.h"
|
||||
#include "Util/GuidUtil.h"
|
||||
#include "BaseLibrary.h"
|
||||
#include "Util/smartptr.h"
|
||||
#include <EditorDefs.h>
|
||||
#include <QtUtil.h>
|
||||
|
||||
AZ_PUSH_DISABLE_DLL_EXPORT_BASECLASS_WARNING
|
||||
/** Manages all Libraries and Items.
|
||||
*/
|
||||
class SANDBOX_API CBaseLibraryManager
|
||||
: public IBaseLibraryManager
|
||||
{
|
||||
AZ_POP_DISABLE_DLL_EXPORT_BASECLASS_WARNING
|
||||
public:
|
||||
CBaseLibraryManager();
|
||||
~CBaseLibraryManager();
|
||||
|
||||
//! Clear all libraries.
|
||||
void ClearAll() override;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// IDocListener implementation.
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void OnEditorNotifyEvent(EEditorNotifyEvent event) override;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Library items.
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
//! Make a new item in specified library.
|
||||
IDataBaseItem* CreateItem(IDataBaseLibrary* pLibrary) override;
|
||||
//! Delete item from library and manager.
|
||||
void DeleteItem(IDataBaseItem* pItem) override;
|
||||
|
||||
//! Find Item by its GUID.
|
||||
IDataBaseItem* FindItem(REFGUID guid) const override;
|
||||
IDataBaseItem* FindItemByName(const QString& fullItemName) override;
|
||||
IDataBaseItem* LoadItemByName(const QString& fullItemName) override;
|
||||
virtual IDataBaseItem* FindItemByName(const char* fullItemName);
|
||||
virtual IDataBaseItem* LoadItemByName(const char* fullItemName);
|
||||
|
||||
IDataBaseItemEnumerator* GetItemEnumerator() override;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Set item currently selected.
|
||||
void SetSelectedItem(IDataBaseItem* pItem) override;
|
||||
// Get currently selected item.
|
||||
IDataBaseItem* GetSelectedItem() const override;
|
||||
IDataBaseItem* GetSelectedParentItem() const override;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Libraries.
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
//! Add Item library.
|
||||
IDataBaseLibrary* AddLibrary(const QString& library, bool bIsLevelLibrary = false, bool bIsLoading = true) override;
|
||||
void DeleteLibrary(const QString& library, bool forceDeleteLevel = false) override;
|
||||
//! Get number of libraries.
|
||||
int GetLibraryCount() const override { return static_cast<int>(m_libs.size()); };
|
||||
//! Get number of modified libraries.
|
||||
int GetModifiedLibraryCount() const override;
|
||||
|
||||
//! Get Item library by index.
|
||||
IDataBaseLibrary* GetLibrary(int index) const override;
|
||||
|
||||
//! Get Level Item library.
|
||||
IDataBaseLibrary* GetLevelLibrary() const override;
|
||||
|
||||
//! Find Items Library by name.
|
||||
IDataBaseLibrary* FindLibrary(const QString& library) override;
|
||||
|
||||
//! Find Items Library's index by name.
|
||||
int FindLibraryIndex(const QString& library) override;
|
||||
|
||||
//! Load Items library.
|
||||
IDataBaseLibrary* LoadLibrary(const QString& filename, bool bReload = false) override;
|
||||
|
||||
//! Save all modified libraries.
|
||||
void SaveAllLibs() override;
|
||||
|
||||
//! Serialize property manager.
|
||||
void Serialize(XmlNodeRef& node, bool bLoading) override;
|
||||
|
||||
//! Export items to game.
|
||||
void Export([[maybe_unused]] XmlNodeRef& node) override {};
|
||||
|
||||
//! Returns unique name base on input name.
|
||||
QString MakeUniqueItemName(const QString& name, const QString& libName = "") override;
|
||||
QString MakeFullItemName(IDataBaseLibrary* pLibrary, const QString& group, const QString& itemName) override;
|
||||
|
||||
//! Root node where this library will be saved.
|
||||
QString GetRootNodeName() override = 0;
|
||||
//! Path to libraries in this manager.
|
||||
QString GetLibsPath() override = 0;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
//! Validate library items for errors.
|
||||
void Validate() override;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void GatherUsedResources(CUsedResources& resources) override;
|
||||
|
||||
void AddListener(IDataBaseManagerListener* pListener) override;
|
||||
void RemoveListener(IDataBaseManagerListener* pListener) override;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void RegisterItem(CBaseLibraryItem* pItem, REFGUID newGuid) override;
|
||||
void RegisterItem(CBaseLibraryItem* pItem) override;
|
||||
void UnregisterItem(CBaseLibraryItem* pItem) override;
|
||||
|
||||
// Only Used internally.
|
||||
void OnRenameItem(CBaseLibraryItem* pItem, const QString& oldName) override;
|
||||
|
||||
// Called by items to indicated that they have been modified.
|
||||
// Sends item changed event to listeners.
|
||||
void OnItemChanged(IDataBaseItem* pItem) override;
|
||||
void OnUpdateProperties(IDataBaseItem* pItem, bool bRefresh) override;
|
||||
|
||||
QString MakeFilename(const QString& library);
|
||||
bool IsUniqueFilename(const QString& library) override;
|
||||
|
||||
//CONFETTI BEGIN
|
||||
// Used to change the library item order
|
||||
void ChangeLibraryOrder(IDataBaseLibrary* lib, unsigned int newLocation) override;
|
||||
|
||||
bool SetLibraryName(CBaseLibrary* lib, const QString& name) override;
|
||||
|
||||
protected:
|
||||
void SplitFullItemName(const QString& fullItemName, QString& libraryName, QString& itemName);
|
||||
void NotifyItemEvent(IDataBaseItem* pItem, EDataBaseItemEvent event);
|
||||
void SetRegisteredFlag(CBaseLibraryItem* pItem, bool bFlag);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Must be overriden.
|
||||
//! Makes a new Item.
|
||||
virtual CBaseLibraryItem* MakeNewItem() = 0;
|
||||
virtual CBaseLibrary* MakeNewLibrary() = 0;
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
virtual void ReportDuplicateItem(CBaseLibraryItem* pItem, CBaseLibraryItem* pOldItem);
|
||||
|
||||
protected:
|
||||
bool m_bUniqGuidMap;
|
||||
bool m_bUniqNameMap;
|
||||
|
||||
AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
|
||||
//! Array of all loaded entity items libraries.
|
||||
std::vector<_smart_ptr<CBaseLibrary> > m_libs;
|
||||
|
||||
// There is always one current level library.
|
||||
TSmartPtr<CBaseLibrary> m_pLevelLibrary;
|
||||
|
||||
// GUID to item map.
|
||||
typedef std::map<GUID, _smart_ptr<CBaseLibraryItem>, guid_less_predicate> ItemsGUIDMap;
|
||||
ItemsGUIDMap m_itemsGuidMap;
|
||||
|
||||
// Case insensitive name to items map.
|
||||
typedef std::map<QString, _smart_ptr<CBaseLibraryItem>, stl::less_stricmp<QString>> ItemsNameMap;
|
||||
ItemsNameMap m_itemsNameMap;
|
||||
AZStd::mutex m_itemsNameMapMutex;
|
||||
|
||||
std::vector<IDataBaseManagerListener*> m_listeners;
|
||||
|
||||
// Currently selected item.
|
||||
_smart_ptr<CBaseLibraryItem> m_pSelectedItem;
|
||||
_smart_ptr<CBaseLibraryItem> m_pSelectedParent;
|
||||
AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING
|
||||
};
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
template <class TMap>
|
||||
class CDataBaseItemEnumerator
|
||||
: public IDataBaseItemEnumerator
|
||||
{
|
||||
TMap* m_pMap;
|
||||
typename TMap::iterator m_iterator;
|
||||
|
||||
public:
|
||||
CDataBaseItemEnumerator(TMap* pMap)
|
||||
{
|
||||
assert(pMap);
|
||||
m_pMap = pMap;
|
||||
m_iterator = m_pMap->begin();
|
||||
}
|
||||
void Release() override { delete this; };
|
||||
IDataBaseItem* GetFirst() override
|
||||
{
|
||||
m_iterator = m_pMap->begin();
|
||||
if (m_iterator == m_pMap->end())
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
return m_iterator->second;
|
||||
}
|
||||
IDataBaseItem* GetNext() override
|
||||
{
|
||||
if (m_iterator != m_pMap->end())
|
||||
{
|
||||
m_iterator++;
|
||||
}
|
||||
if (m_iterator == m_pMap->end())
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
return m_iterator->second;
|
||||
}
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_EDITOR_BASELIBRARYMANAGER_H
|
||||
@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:58ef978b31b31df9aaf715a0e9b006fde414a17a3ff15a3bf680eaad7418867a
|
||||
size 364
|
||||
@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:98a681ec3d89ee57c5d1057fe984dcf8ad45721f47ae4df57fa358fbee85e616
|
||||
size 385
|
||||
@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
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||||
oid sha256:24a2b2c9242a841c20e7815dab0d80a575844055328aea413d28b7283b65a92e
|
||||
size 386
|
||||
@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
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||||
oid sha256:ce23a276fec849b8f832fab96d3b738793335c27d37ae3813158387f3415b508
|
||||
size 377
|
||||
@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
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||||
oid sha256:c03befab41765200f4f28dbf1e0b2a702d2244bfa79b0d463f5d58d0a26095fc
|
||||
size 386
|
||||
@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
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||||
oid sha256:418c3f0f27854b3795841359014d87686a7bf94daf2568d9cfd3ffac22675f69
|
||||
size 386
|
||||
@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
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||||
oid sha256:d3a831f34ac53c9b1f20037290e8a2b62a3cfb8a4f86467591f44fd2a0e3c15b
|
||||
size 379
|
||||
@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
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||||
oid sha256:4267102ca7a889c34eff905480a68878d4d56e15bc723a5b0575cd472e259f5d
|
||||
size 389
|
||||
@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
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||||
oid sha256:a0df013dd102b87348fba18b4da5443591309e9c40166d27ae928636924154ea
|
||||
size 388
|
||||
@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
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||||
oid sha256:e713076ab5abbbb2cf28da431a339e9905acc790e35295f025aa2e79e1c04141
|
||||
size 376
|
||||
@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
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||||
oid sha256:9e5af9d62ceafc3b8a1dfc36772350cd623fcc86c68711b299e143ff133f79b6
|
||||
size 387
|
||||
@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:17c5fb3d7b87ea87a98934954c721573c641bc44005a34f1e16589d7f39b71e8
|
||||
size 409
|
||||
@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:6f5c78d9f764b62fb7dcf400c91c1edea9d7f88a426ba513fbf70825c6bcd2ac
|
||||
size 383
|
||||
@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:376b549602afffca407525b77c1a9821bf6a0e279792ae2e52fe0a4f7c3c5bd4
|
||||
size 364
|
||||
@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:e7dc48f8d324b7563b168f27ebde1e00ee2bd11ba462f114a05b297913e285c5
|
||||
size 374
|
||||
@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:66b73afbd6dba1caaedfaae161b277b460b5198f7fc00bec414530116c567276
|
||||
size 375
|
||||
@ -1,3 +0,0 @@
|
||||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:ae6e6714acf495246f4e59f6e5640f3a4417ea50100d37a116950d2b859aed0c
|
||||
size 417
|
||||
@ -1,111 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef CRYINCLUDE_EDITOR_CONTROLS_CONSOLESCBMFC_H
|
||||
#define CRYINCLUDE_EDITOR_CONTROLS_CONSOLESCBMFC_H
|
||||
#pragma once
|
||||
|
||||
#if !defined(Q_MOC_RUN)
|
||||
#include <QtWidgets/QLineEdit>
|
||||
#include <QtWidgets/QTextEdit>
|
||||
#include <QtWidgets/QPushButton>
|
||||
|
||||
#include "ConsoleSCB.h"
|
||||
#endif
|
||||
|
||||
class QMenu;
|
||||
class ConsoleWidget;
|
||||
class QFocusEvent;
|
||||
|
||||
namespace Ui {
|
||||
class ConsoleMFC;
|
||||
}
|
||||
|
||||
namespace MFC
|
||||
{
|
||||
|
||||
struct ConsoleLine
|
||||
{
|
||||
QString text;
|
||||
bool newLine;
|
||||
};
|
||||
typedef std::deque<ConsoleLine> Lines;
|
||||
|
||||
class ConsoleLineEdit
|
||||
: public QLineEdit
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit ConsoleLineEdit(QWidget* parent = nullptr);
|
||||
|
||||
protected:
|
||||
void mousePressEvent(QMouseEvent* ev) override;
|
||||
void mouseDoubleClickEvent(QMouseEvent* ev) override;
|
||||
void keyPressEvent(QKeyEvent* ev) override;
|
||||
bool event(QEvent* ev) override;
|
||||
|
||||
signals:
|
||||
void variableEditorRequested();
|
||||
void setWindowTitle(const QString&);
|
||||
|
||||
private:
|
||||
void DisplayHistory(bool bForward);
|
||||
QStringList m_history;
|
||||
unsigned int m_historyIndex;
|
||||
bool m_bReusedHistory;
|
||||
};
|
||||
|
||||
class ConsoleTextEdit
|
||||
: public QTextEdit
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit ConsoleTextEdit(QWidget* parent = nullptr);
|
||||
};
|
||||
|
||||
class CConsoleSCB
|
||||
: public QWidget
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit CConsoleSCB(QWidget* parent = nullptr);
|
||||
~CConsoleSCB();
|
||||
|
||||
static void RegisterViewClass();
|
||||
void SetInputFocus();
|
||||
void AddToConsole(const QString& text, bool bNewLine);
|
||||
void FlushText();
|
||||
void showPopupAndSetTitle();
|
||||
QSize sizeHint() const override;
|
||||
QSize minimumSizeHint() const override;
|
||||
static CConsoleSCB* GetCreatedInstance();
|
||||
|
||||
static void AddToPendingLines(const QString& text, bool bNewLine); // call this function instead of AddToConsole() until an instance of CConsoleSCB exists to prevent messages from getting lost
|
||||
|
||||
public Q_SLOTS:
|
||||
void OnStyleSettingsChanged();
|
||||
|
||||
private Q_SLOTS:
|
||||
void showVariableEditor();
|
||||
|
||||
private:
|
||||
QScopedPointer<Ui::ConsoleMFC> ui;
|
||||
int m_richEditTextLength;
|
||||
|
||||
Lines m_lines;
|
||||
static Lines s_pendingLines;
|
||||
|
||||
QList<QColor> m_colorTable;
|
||||
SEditorSettings::ConsoleColorTheme m_backgroundTheme;
|
||||
};
|
||||
|
||||
} // namespace MFC
|
||||
|
||||
#endif // CRYINCLUDE_EDITOR_CONTROLS_CONSOLESCB_H
|
||||
|
||||
@ -1,132 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>ConsoleMFC</class>
|
||||
<widget class="QWidget" name="Console">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>400</width>
|
||||
<height>120</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Ignored">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Console</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<property name="spacing">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="margin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QTextEdit" name="textEdit">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Expanding" vsizetype="Expanding">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="styleSheet">
|
||||
<string notr="true"/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QWidget" name="container2" native="true">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="maximumSize">
|
||||
<size>
|
||||
<width>16777215</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="autoFillBackground">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="styleSheet">
|
||||
<string notr="true"/>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout">
|
||||
<property name="spacing">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="margin">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QToolButton" name="button">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Fixed" vsizetype="Preferred">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="maximumSize">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>30</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="baseSize">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="MFC::ConsoleLineEdit" name="lineEdit">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="MinimumExpanding" vsizetype="Fixed">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<customwidgets>
|
||||
<customwidget>
|
||||
<class>MFC::ConsoleLineEdit</class>
|
||||
<extends>QLineEdit</extends>
|
||||
<header>ConsoleSCBMFC.h</header>
|
||||
</customwidget>
|
||||
</customwidgets>
|
||||
<resources>
|
||||
<include location="ConsoleSCB.qrc"/>
|
||||
</resources>
|
||||
<connections/>
|
||||
</ui>
|
||||
@ -1,48 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#include "EditorDefs.h"
|
||||
|
||||
#include "HotTrackingTreeCtrl.h"
|
||||
|
||||
// Qt
|
||||
#include <QMouseEvent>
|
||||
|
||||
|
||||
CHotTrackingTreeCtrl::CHotTrackingTreeCtrl(QWidget* parent)
|
||||
: QTreeWidget(parent)
|
||||
{
|
||||
setMouseTracking(true);
|
||||
m_hHoverItem = nullptr;
|
||||
}
|
||||
|
||||
void CHotTrackingTreeCtrl::mouseMoveEvent(QMouseEvent* event)
|
||||
{
|
||||
QTreeWidgetItem* hItem = itemAt(event->pos());
|
||||
|
||||
if (m_hHoverItem != nullptr)
|
||||
{
|
||||
QFont font = m_hHoverItem->font(0);
|
||||
font.setBold(false);
|
||||
m_hHoverItem->setFont(0, font);
|
||||
m_hHoverItem = nullptr;
|
||||
}
|
||||
|
||||
if (hItem != nullptr)
|
||||
{
|
||||
QFont font = hItem->font(0);
|
||||
font.setBold(true);
|
||||
hItem->setFont(0, font);
|
||||
m_hHoverItem = hItem;
|
||||
}
|
||||
|
||||
QTreeWidget::mouseMoveEvent(event);
|
||||
}
|
||||
|
||||
#include <Controls/moc_HotTrackingTreeCtrl.cpp>
|
||||
@ -1,33 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef CRYINCLUDE_EDITOR_CONTROLS_HOTTRACKINGTREECTRL_H
|
||||
#define CRYINCLUDE_EDITOR_CONTROLS_HOTTRACKINGTREECTRL_H
|
||||
#pragma once
|
||||
|
||||
#if !defined(Q_MOC_RUN)
|
||||
#include <QTreeWidget>
|
||||
#endif
|
||||
|
||||
class CHotTrackingTreeCtrl
|
||||
: public QTreeWidget
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
CHotTrackingTreeCtrl(QWidget* parent = 0);
|
||||
virtual ~CHotTrackingTreeCtrl(){};
|
||||
|
||||
protected:
|
||||
void mouseMoveEvent(QMouseEvent* event) override;
|
||||
|
||||
private:
|
||||
QTreeWidgetItem* m_hHoverItem;
|
||||
};
|
||||
#endif // CRYINCLUDE_EDITOR_CONTROLS_HOTTRACKINGTREECTRL_H
|
||||
@ -1,567 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#include "EditorDefs.h"
|
||||
|
||||
#include "ImageListCtrl.h"
|
||||
|
||||
// Qt
|
||||
#include <QPainter>
|
||||
#include <QScrollBar>
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
CImageListCtrl::CImageListCtrl(QWidget* parent)
|
||||
: QAbstractItemView(parent)
|
||||
, m_itemSize(60, 60)
|
||||
, m_borderSize(4, 4)
|
||||
, m_style(DefaultStyle)
|
||||
{
|
||||
setItemDelegate(new QImageListDelegate(this));
|
||||
setAutoFillBackground(false);
|
||||
|
||||
QPalette p = palette();
|
||||
p.setColor(QPalette::Highlight, QColor(255, 55, 50));
|
||||
setPalette(p);
|
||||
|
||||
horizontalScrollBar()->setRange(0, 0);
|
||||
verticalScrollBar()->setRange(0, 0);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
CImageListCtrl::~CImageListCtrl()
|
||||
{
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
CImageListCtrl::ListStyle CImageListCtrl::Style() const
|
||||
{
|
||||
return m_style;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CImageListCtrl::SetStyle(ListStyle style)
|
||||
{
|
||||
m_style = style;
|
||||
scheduleDelayedItemsLayout();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
const QSize& CImageListCtrl::ItemSize() const
|
||||
{
|
||||
return m_itemSize;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CImageListCtrl::SetItemSize(QSize size)
|
||||
{
|
||||
Q_ASSERT(size.isValid());
|
||||
m_itemSize = size;
|
||||
scheduleDelayedItemsLayout();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
const QSize& CImageListCtrl::BorderSize() const
|
||||
{
|
||||
return m_borderSize;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CImageListCtrl::SetBorderSize(QSize size)
|
||||
{
|
||||
Q_ASSERT(size.isValid());
|
||||
m_borderSize = size;
|
||||
scheduleDelayedItemsLayout();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
QModelIndexList CImageListCtrl::ItemsInRect(const QRect& rect) const
|
||||
{
|
||||
QModelIndexList list;
|
||||
|
||||
if (!model())
|
||||
{
|
||||
return list;
|
||||
}
|
||||
|
||||
QHash<int, QRect>::const_iterator i;
|
||||
QHash<int, QRect>::const_iterator c = m_geometry.cend();
|
||||
for (i = m_geometry.cbegin(); i != c; ++i)
|
||||
{
|
||||
if (i.value().intersects(rect))
|
||||
{
|
||||
list << model()->index(i.key(), 0, rootIndex());
|
||||
}
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CImageListCtrl::paintEvent(QPaintEvent* event)
|
||||
{
|
||||
QAbstractItemView::paintEvent(event);
|
||||
|
||||
if (!model())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
const int rowCount = model()->rowCount();
|
||||
|
||||
if (m_geometry.isEmpty() && rowCount)
|
||||
{
|
||||
updateGeometries();
|
||||
}
|
||||
|
||||
QPainter painter(viewport());
|
||||
painter.setRenderHints(QPainter::Antialiasing | QPainter::TextAntialiasing);
|
||||
painter.setBackground(palette().window());
|
||||
painter.setFont(font());
|
||||
|
||||
QStyleOptionViewItem option;
|
||||
option.palette = palette();
|
||||
option.font = font();
|
||||
option.fontMetrics = fontMetrics();
|
||||
option.decorationAlignment = Qt::AlignCenter;
|
||||
|
||||
const QRect visibleRect(QPoint(horizontalOffset(), verticalOffset()), viewport()->contentsRect().size());
|
||||
|
||||
painter.translate(-horizontalOffset(), -verticalOffset());
|
||||
|
||||
for (int r = 0; r < rowCount; ++r)
|
||||
{
|
||||
const QModelIndex& index = model()->index(r, 0, rootIndex());
|
||||
|
||||
option.rect = m_geometry.value(r);
|
||||
if (!option.rect.intersects(visibleRect))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
option.state = QStyle::State_None;
|
||||
|
||||
if (selectionModel()->isSelected(index))
|
||||
{
|
||||
option.state |= QStyle::State_Selected;
|
||||
}
|
||||
|
||||
if (currentIndex() == index)
|
||||
{
|
||||
option.state |= QStyle::State_HasFocus;
|
||||
}
|
||||
|
||||
QAbstractItemDelegate* idt = itemDelegate(index);
|
||||
idt->paint(&painter, option, index);
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CImageListCtrl::rowsInserted(const QModelIndex& parent, int start, int end)
|
||||
{
|
||||
QAbstractItemView::rowsInserted(parent, start, end);
|
||||
|
||||
if (isVisible())
|
||||
{
|
||||
scheduleDelayedItemsLayout();
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CImageListCtrl::updateGeometries()
|
||||
{
|
||||
ClearItemGeometries();
|
||||
|
||||
if (!model())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
const int rowCount = model()->rowCount();
|
||||
|
||||
const int nPageHorz = viewport()->width();
|
||||
const int nPageVert = viewport()->height();
|
||||
|
||||
if (nPageHorz == 0 || nPageVert == 0 || rowCount <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int x = m_borderSize.width();
|
||||
int y = m_borderSize.height();
|
||||
|
||||
const int nItemWidth = m_itemSize.width() + m_borderSize.width();
|
||||
|
||||
if (m_style == HorizontalStyle)
|
||||
{
|
||||
for (int row = 0; row < rowCount; ++row)
|
||||
{
|
||||
m_geometry.insert(row, QRect(QPoint(x, y), m_itemSize));
|
||||
x += nItemWidth;
|
||||
}
|
||||
|
||||
horizontalScrollBar()->setPageStep(viewport()->width());
|
||||
horizontalScrollBar()->setRange(0, x - viewport()->width());
|
||||
}
|
||||
else
|
||||
{
|
||||
const int nTextHeight = fontMetrics().height();
|
||||
const int nItemHeight = m_itemSize.height() + m_borderSize.height() + nTextHeight;
|
||||
|
||||
int nNumOfHorzItems = nPageHorz / nItemWidth;
|
||||
if (nNumOfHorzItems <= 0)
|
||||
{
|
||||
nNumOfHorzItems = 1;
|
||||
}
|
||||
|
||||
for (int row = 0; row < rowCount; ++row)
|
||||
{
|
||||
m_geometry.insert(row, QRect(QPoint(x, y), m_itemSize));
|
||||
|
||||
if ((row + 1) % nNumOfHorzItems == 0)
|
||||
{
|
||||
y += nItemHeight;
|
||||
x = m_borderSize.width();
|
||||
}
|
||||
else
|
||||
{
|
||||
x += nItemWidth;
|
||||
}
|
||||
}
|
||||
|
||||
verticalScrollBar()->setPageStep(viewport()->height());
|
||||
verticalScrollBar()->setRange(0, (y + nItemHeight) - viewport()->height());
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
QModelIndex CImageListCtrl::indexAt(const QPoint& point) const
|
||||
{
|
||||
if (!model())
|
||||
{
|
||||
return QModelIndex();
|
||||
}
|
||||
|
||||
const QPoint p = point +
|
||||
QPoint(horizontalOffset(), verticalOffset());
|
||||
|
||||
QHash<int, QRect>::const_iterator i;
|
||||
QHash<int, QRect>::const_iterator c = m_geometry.cend();
|
||||
for (i = m_geometry.cbegin(); i != c; ++i)
|
||||
{
|
||||
if (i.value().contains(p))
|
||||
{
|
||||
return model()->index(i.key(), 0, rootIndex());
|
||||
}
|
||||
}
|
||||
|
||||
return QModelIndex();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CImageListCtrl::scrollTo(const QModelIndex& index, ScrollHint hint)
|
||||
{
|
||||
if (!index.isValid())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
QRect rect = m_geometry.value(index.row());
|
||||
|
||||
switch (hint)
|
||||
{
|
||||
case EnsureVisible:
|
||||
if (horizontalOffset() > rect.right())
|
||||
{
|
||||
horizontalScrollBar()->setValue(rect.left());
|
||||
}
|
||||
else if ((horizontalOffset() + viewport()->width()) < rect.left())
|
||||
{
|
||||
horizontalScrollBar()->setValue(rect.right() - viewport()->width());
|
||||
}
|
||||
|
||||
if (verticalOffset() > rect.bottom())
|
||||
{
|
||||
verticalScrollBar()->setValue(rect.top());
|
||||
}
|
||||
else if ((verticalOffset() + viewport()->height()) < rect.top())
|
||||
{
|
||||
verticalScrollBar()->setValue(rect.bottom() - viewport()->height());
|
||||
}
|
||||
break;
|
||||
|
||||
case PositionAtTop:
|
||||
horizontalScrollBar()->setValue(rect.left());
|
||||
verticalScrollBar()->setValue(rect.top());
|
||||
break;
|
||||
|
||||
case PositionAtBottom:
|
||||
horizontalScrollBar()->setValue(rect.right() - viewport()->width());
|
||||
verticalScrollBar()->setValue(rect.bottom() - viewport()->height());
|
||||
break;
|
||||
|
||||
case PositionAtCenter:
|
||||
horizontalScrollBar()->setValue(rect.center().x() - (viewport()->width() / 2));
|
||||
verticalScrollBar()->setValue(rect.center().y() - (viewport()->height() / 2));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
QRect CImageListCtrl::visualRect(const QModelIndex& index) const
|
||||
{
|
||||
if (!index.isValid())
|
||||
{
|
||||
return QRect();
|
||||
}
|
||||
|
||||
|
||||
if (!m_geometry.contains(index.row()))
|
||||
{
|
||||
return QRect();
|
||||
}
|
||||
|
||||
return m_geometry.value(index.row())
|
||||
.translated(-horizontalOffset(), -verticalOffset());
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
QRect CImageListCtrl::ItemGeometry(const QModelIndex& index) const
|
||||
{
|
||||
Q_ASSERT(index.model() == model());
|
||||
Q_ASSERT(m_geometry.contains(index.row()));
|
||||
|
||||
return m_geometry.value(index.row());
|
||||
}
|
||||
|
||||
void CImageListCtrl::SetItemGeometry(const QModelIndex& index, const QRect& rect)
|
||||
{
|
||||
Q_ASSERT(index.model() == model());
|
||||
m_geometry.insert(index.row(), rect);
|
||||
update(rect);
|
||||
}
|
||||
|
||||
void CImageListCtrl::ClearItemGeometries()
|
||||
{
|
||||
m_geometry.clear();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
int CImageListCtrl::horizontalOffset() const
|
||||
{
|
||||
return horizontalScrollBar()->value();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
int CImageListCtrl::verticalOffset() const
|
||||
{
|
||||
return verticalScrollBar()->value();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
bool CImageListCtrl::isIndexHidden([[maybe_unused]] const QModelIndex& index) const
|
||||
{
|
||||
return false; /* not supported */
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
QModelIndex CImageListCtrl::moveCursor(CursorAction cursorAction, [[maybe_unused]] Qt::KeyboardModifiers modifiers)
|
||||
{
|
||||
if (!model())
|
||||
{
|
||||
return QModelIndex();
|
||||
}
|
||||
|
||||
const int rowCount = model()->rowCount();
|
||||
|
||||
if (0 == rowCount)
|
||||
{
|
||||
return QModelIndex();
|
||||
}
|
||||
|
||||
switch (cursorAction)
|
||||
{
|
||||
case MoveHome:
|
||||
return model()->index(0, 0, rootIndex());
|
||||
|
||||
case MoveEnd:
|
||||
return model()->index(rowCount - 1, 0, rootIndex());
|
||||
|
||||
case MovePrevious:
|
||||
{
|
||||
QModelIndex current = currentIndex();
|
||||
if (current.isValid())
|
||||
{
|
||||
return model()->index((current.row() - 1) % rowCount, 0, rootIndex());
|
||||
}
|
||||
} break;
|
||||
|
||||
case MoveNext:
|
||||
{
|
||||
QModelIndex current = currentIndex();
|
||||
if (current.isValid())
|
||||
{
|
||||
return model()->index((current.row() + 1) % rowCount, 0, rootIndex());
|
||||
}
|
||||
} break;
|
||||
|
||||
case MoveUp:
|
||||
case MoveDown:
|
||||
case MoveLeft:
|
||||
case MoveRight:
|
||||
case MovePageUp:
|
||||
case MovePageDown:
|
||||
/* TODO */
|
||||
break;
|
||||
}
|
||||
return QModelIndex();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CImageListCtrl::setSelection(const QRect& rect, QItemSelectionModel::SelectionFlags flags)
|
||||
{
|
||||
if (!model())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
const QRect lrect =
|
||||
rect.translated(horizontalOffset(), verticalOffset());
|
||||
|
||||
QHash<int, QRect>::const_iterator i;
|
||||
QHash<int, QRect>::const_iterator c = m_geometry.cend();
|
||||
for (i = m_geometry.cbegin(); i != c; ++i)
|
||||
{
|
||||
if (i.value().intersects(lrect))
|
||||
{
|
||||
selectionModel()->select(model()->index(i.key(), 0, rootIndex()), flags);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
QRegion CImageListCtrl::visualRegionForSelection(const QItemSelection& selection) const
|
||||
{
|
||||
QRegion region;
|
||||
|
||||
foreach(const QModelIndex &index, selection.indexes())
|
||||
{
|
||||
region += visualRect(index);
|
||||
}
|
||||
|
||||
return region;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
QImageListDelegate::QImageListDelegate(QObject* parent)
|
||||
: QAbstractItemDelegate(parent)
|
||||
{
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void QImageListDelegate::paint(QPainter* painter,
|
||||
const QStyleOptionViewItem& option, const QModelIndex& index) const
|
||||
{
|
||||
painter->save();
|
||||
|
||||
painter->setFont(option.font);
|
||||
|
||||
if (option.rect.isValid())
|
||||
{
|
||||
painter->setClipRect(option.rect);
|
||||
}
|
||||
|
||||
QRect innerRect = option.rect.adjusted(1, 1, -1, -1);
|
||||
|
||||
QRect textRect(innerRect.left(), innerRect.bottom() - option.fontMetrics.height(),
|
||||
innerRect.width(), option.fontMetrics.height() + 1);
|
||||
|
||||
/* fill item background */
|
||||
|
||||
painter->fillRect(option.rect, option.palette.color(QPalette::Base));
|
||||
|
||||
/* draw image */
|
||||
|
||||
if (index.data(Qt::DecorationRole).isValid())
|
||||
{
|
||||
const QPixmap& p = index.data(Qt::DecorationRole).value<QPixmap>();
|
||||
if (p.isNull() || p.size() == QSize(1, 1))
|
||||
{
|
||||
emit InvalidPixmapGenerated(index);
|
||||
}
|
||||
else
|
||||
{
|
||||
painter->drawPixmap(innerRect, p);
|
||||
}
|
||||
}
|
||||
|
||||
/* draw text */
|
||||
|
||||
const QColor trColor = option.palette.color(QPalette::Shadow);
|
||||
painter->fillRect(textRect, (option.state & QStyle::State_Selected) ?
|
||||
trColor.lighter() : trColor);
|
||||
|
||||
if (option.state & QStyle::State_Selected)
|
||||
{
|
||||
painter->setPen(QPen(option.palette.color(QPalette::HighlightedText)));
|
||||
|
||||
QFont f = painter->font();
|
||||
f.setBold(true);
|
||||
painter->setFont(f);
|
||||
}
|
||||
else
|
||||
{
|
||||
painter->setPen(QPen(option.palette.color(QPalette::Text)));
|
||||
}
|
||||
|
||||
painter->drawText(textRect, index.data(Qt::DisplayRole).toString(),
|
||||
QTextOption(option.decorationAlignment));
|
||||
|
||||
painter->setPen(QPen(option.palette.color(QPalette::Shadow)));
|
||||
painter->drawRect(textRect);
|
||||
|
||||
/* draw border */
|
||||
|
||||
if (option.state & QStyle::State_Selected)
|
||||
{
|
||||
QPen pen(option.palette.color(QPalette::Highlight));
|
||||
pen.setWidth(2);
|
||||
painter->setPen(pen);
|
||||
painter->drawRect(innerRect);
|
||||
}
|
||||
else
|
||||
{
|
||||
painter->setPen(QPen(option.palette.color(QPalette::Shadow)));
|
||||
painter->drawRect(option.rect);
|
||||
}
|
||||
|
||||
if (option.state & QStyle::State_HasFocus)
|
||||
{
|
||||
QPen pen(Qt::DotLine);
|
||||
pen.setColor(option.palette.color(QPalette::AlternateBase));
|
||||
painter->setPen(pen);
|
||||
painter->drawRect(option.rect);
|
||||
}
|
||||
|
||||
painter->restore();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
QSize QImageListDelegate::sizeHint(const QStyleOptionViewItem& option,
|
||||
[[maybe_unused]] const QModelIndex& index) const
|
||||
{
|
||||
return option.rect.size();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
QVector<int> QImageListDelegate::paintingRoles() const
|
||||
{
|
||||
return QVector<int>() << Qt::DecorationRole << Qt::DisplayRole;
|
||||
}
|
||||
|
||||
#include <Controls/moc_ImageListCtrl.cpp>
|
||||
@ -1,97 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef CRYINCLUDE_EDITOR_CONTROLS_IMAGELISTCTRL_H
|
||||
#define CRYINCLUDE_EDITOR_CONTROLS_IMAGELISTCTRL_H
|
||||
#pragma once
|
||||
|
||||
#if !defined(Q_MOC_RUN)
|
||||
#include <QAbstractItemView>
|
||||
|
||||
#include <QHash>
|
||||
#endif
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Custom control to display list of images.
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
class CImageListCtrl
|
||||
: public QAbstractItemView
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
enum ListStyle
|
||||
{
|
||||
DefaultStyle,
|
||||
HorizontalStyle
|
||||
};
|
||||
|
||||
public:
|
||||
CImageListCtrl(QWidget* parent = nullptr);
|
||||
~CImageListCtrl();
|
||||
|
||||
ListStyle Style() const;
|
||||
void SetStyle(ListStyle style);
|
||||
|
||||
const QSize& ItemSize() const;
|
||||
void SetItemSize(QSize size);
|
||||
|
||||
const QSize& BorderSize() const;
|
||||
void SetBorderSize(QSize size);
|
||||
|
||||
// Get all items inside specified rectangle.
|
||||
QModelIndexList ItemsInRect(const QRect& rect) const;
|
||||
|
||||
QModelIndex indexAt(const QPoint& point) const override;
|
||||
void scrollTo(const QModelIndex& index, ScrollHint hint = EnsureVisible) override;
|
||||
QRect visualRect(const QModelIndex& index) const override;
|
||||
|
||||
protected:
|
||||
QRect ItemGeometry(const QModelIndex& index) const;
|
||||
void SetItemGeometry(const QModelIndex& index, const QRect& rect);
|
||||
void ClearItemGeometries();
|
||||
|
||||
int horizontalOffset() const override;
|
||||
int verticalOffset() const override;
|
||||
bool isIndexHidden(const QModelIndex& index) const override;
|
||||
QModelIndex moveCursor(CursorAction cursorAction, Qt::KeyboardModifiers modifiers) override;
|
||||
void setSelection(const QRect& rect, QItemSelectionModel::SelectionFlags flags) override;
|
||||
QRegion visualRegionForSelection(const QItemSelection& selection) const override;
|
||||
|
||||
void paintEvent(QPaintEvent* event) override;
|
||||
void rowsInserted(const QModelIndex& parent, int start, int end) override;
|
||||
|
||||
void updateGeometries() override;
|
||||
|
||||
private:
|
||||
QHash<int, QRect> m_geometry;
|
||||
QSize m_itemSize;
|
||||
QSize m_borderSize;
|
||||
ListStyle m_style;
|
||||
};
|
||||
|
||||
class QImageListDelegate
|
||||
: public QAbstractItemDelegate
|
||||
{
|
||||
Q_OBJECT
|
||||
signals:
|
||||
void InvalidPixmapGenerated(const QModelIndex& index) const;
|
||||
public:
|
||||
QImageListDelegate(QObject* parent = nullptr);
|
||||
|
||||
void paint(QPainter* painter,
|
||||
const QStyleOptionViewItem& option,
|
||||
const QModelIndex& index) const override;
|
||||
|
||||
QSize sizeHint(const QStyleOptionViewItem& option,
|
||||
const QModelIndex& index) const override;
|
||||
|
||||
QVector<int> paintingRoles() const override;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_EDITOR_CONTROLS_IMAGELISTCTRL_H
|
||||
@ -1,67 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#include "EditorDefs.h"
|
||||
|
||||
#include "MultiMonHelper.h"
|
||||
|
||||
// Qt
|
||||
#include <QScreen>
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
void ClipOrCenterRectToMonitor(QRect *prc, const UINT flags)
|
||||
{
|
||||
const QScreen* currentScreen = nullptr;
|
||||
QRect rc;
|
||||
|
||||
Q_ASSERT(prc);
|
||||
|
||||
const auto screens = qApp->screens();
|
||||
for (auto screen : screens)
|
||||
{
|
||||
if (screen->geometry().contains(prc->center()))
|
||||
{
|
||||
currentScreen = screen;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!currentScreen)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
const int w = prc->width();
|
||||
const int h = prc->height();
|
||||
|
||||
if (flags & MONITOR_WORKAREA)
|
||||
{
|
||||
rc = currentScreen->availableGeometry();
|
||||
}
|
||||
else
|
||||
{
|
||||
rc = currentScreen->geometry();
|
||||
}
|
||||
|
||||
// center or clip the passed rect to the monitor rect
|
||||
if (flags & MONITOR_CENTER)
|
||||
{
|
||||
prc->setLeft(rc.left() + (rc.right() - rc.left() - w) / 2);
|
||||
prc->setTop(rc.top() + (rc.bottom() - rc.top() - h) / 2);
|
||||
prc->setRight(prc->left() + w);
|
||||
prc->setBottom(prc->top() + h);
|
||||
}
|
||||
else
|
||||
{
|
||||
prc->setLeft(qMax(rc.left(), qMin(rc.right() - w, prc->left())));
|
||||
prc->setTop(qMax(rc.top(), qMin(rc.bottom() - h, prc->top())));
|
||||
prc->setRight(prc->left() + w);
|
||||
prc->setBottom(prc->top() + h);
|
||||
}
|
||||
}
|
||||
@ -1,44 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef CRYINCLUDE_EDITOR_CONTROLS_MULTIMONHELPER_H
|
||||
#define CRYINCLUDE_EDITOR_CONTROLS_MULTIMONHELPER_H
|
||||
#pragma once
|
||||
|
||||
// Taken from: http://msdn.microsoft.com/en-us/library/dd162826(v=vs.85).aspx
|
||||
#define MONITOR_CENTER 0x0001 // center rect to monitor
|
||||
#define MONITOR_CLIP 0x0000 // clip rect to monitor
|
||||
#define MONITOR_WORKAREA 0x0002 // use monitor work area
|
||||
#define MONITOR_AREA 0x0000 // use monitor entire area
|
||||
|
||||
//
|
||||
// ClipOrCenterRectToMonitor
|
||||
//
|
||||
// The most common problem apps have when running on a
|
||||
// multimonitor system is that they "clip" or "pin" windows
|
||||
// based on the SM_CXSCREEN and SM_CYSCREEN system metrics.
|
||||
// Because of app compatibility reasons these system metrics
|
||||
// return the size of the primary monitor.
|
||||
//
|
||||
// This shows how you use the multi-monitor functions
|
||||
// to do the same thing.
|
||||
//
|
||||
// params:
|
||||
// prc : pointer to QRect to modify
|
||||
// flags : some combination of the MONITOR_* flags above
|
||||
//
|
||||
// example:
|
||||
//
|
||||
// ClipOrCenterRectToMonitor(&aRect, MONITOR_CLIP | MONITOR_WORKAREA);
|
||||
//
|
||||
// Takes parameter pointer to RECT "aRect" and flags MONITOR_CLIP | MONITOR_WORKAREA
|
||||
// This will modify aRect without resizing it so that it remains within the on-screen boundaries.
|
||||
void ClipOrCenterRectToMonitor(QRect *prc, const UINT flags);
|
||||
|
||||
#endif // CRYINCLUDE_EDITOR_CONTROLS_MULTIMONHELPER_H
|
||||
@ -1,143 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#include "EditorDefs.h"
|
||||
|
||||
#include "NumberCtrl.h"
|
||||
|
||||
|
||||
QNumberCtrl::QNumberCtrl(QWidget* parent)
|
||||
: QDoubleSpinBox(parent)
|
||||
, m_bMouseDown(false)
|
||||
, m_bDragged(false)
|
||||
, m_bUndoEnabled(false)
|
||||
, m_prevValue(0)
|
||||
{
|
||||
connect(this, &QAbstractSpinBox::editingFinished, this, &QNumberCtrl::onEditingFinished);
|
||||
}
|
||||
|
||||
void QNumberCtrl::changeEvent(QEvent* event)
|
||||
{
|
||||
if (event->type() == QEvent::EnabledChange)
|
||||
{
|
||||
setButtonSymbols(isEnabled() ? UpDownArrows : NoButtons);
|
||||
}
|
||||
|
||||
QDoubleSpinBox::changeEvent(event);
|
||||
}
|
||||
|
||||
|
||||
void QNumberCtrl::SetRange(double newMin, double newMax)
|
||||
{
|
||||
// Avoid setting this value if its close to the current value, because otherwise qt will pump events into the queue to redraw/etc.
|
||||
if ( (!AZ::IsClose(this->minimum(), newMin, DBL_EPSILON)) || (!AZ::IsClose(this->maximum(), newMax, DBL_EPSILON)) )
|
||||
{
|
||||
setRange(newMin, newMax);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void QNumberCtrl::mousePressEvent(QMouseEvent* event)
|
||||
{
|
||||
if (event->button() == Qt::LeftButton)
|
||||
{
|
||||
emit mousePressed();
|
||||
|
||||
m_bMouseDown = true;
|
||||
m_bDragged = false;
|
||||
m_mousePos = event->pos();
|
||||
|
||||
if (m_bUndoEnabled && !CUndo::IsRecording())
|
||||
{
|
||||
GetIEditor()->BeginUndo();
|
||||
}
|
||||
|
||||
emit dragStarted();
|
||||
|
||||
grabMouse();
|
||||
}
|
||||
|
||||
QDoubleSpinBox::mousePressEvent(event);
|
||||
}
|
||||
|
||||
void QNumberCtrl::mouseReleaseEvent(QMouseEvent* event)
|
||||
{
|
||||
QDoubleSpinBox::mouseReleaseEvent(event);
|
||||
|
||||
if (event->button() == Qt::LeftButton)
|
||||
{
|
||||
m_bMouseDown = m_bDragged = false;
|
||||
|
||||
emit valueUpdated();
|
||||
emit valueChanged();
|
||||
|
||||
if (m_bUndoEnabled && CUndo::IsRecording())
|
||||
{
|
||||
GetIEditor()->AcceptUndo(m_undoText);
|
||||
}
|
||||
|
||||
emit dragFinished();
|
||||
|
||||
releaseMouse();
|
||||
|
||||
m_prevValue = value();
|
||||
|
||||
emit mouseReleased();
|
||||
}
|
||||
}
|
||||
|
||||
void QNumberCtrl::mouseMoveEvent(QMouseEvent* event)
|
||||
{
|
||||
QDoubleSpinBox::mousePressEvent(event);
|
||||
|
||||
if (m_bMouseDown)
|
||||
{
|
||||
m_bDragged = true;
|
||||
|
||||
int dy = event->pos().y() - m_mousePos.y();
|
||||
setValue(value() - singleStep() * dy);
|
||||
|
||||
emit valueUpdated();
|
||||
|
||||
m_mousePos = event->pos();
|
||||
}
|
||||
}
|
||||
|
||||
void QNumberCtrl::EnableUndo(const QString& undoText)
|
||||
{
|
||||
m_undoText = undoText;
|
||||
m_bUndoEnabled = true;
|
||||
}
|
||||
|
||||
void QNumberCtrl::focusInEvent(QFocusEvent* event)
|
||||
{
|
||||
m_prevValue = value();
|
||||
QDoubleSpinBox::focusInEvent(event);
|
||||
}
|
||||
|
||||
void QNumberCtrl::onEditingFinished()
|
||||
{
|
||||
bool undo = m_bUndoEnabled && !CUndo::IsRecording() && m_prevValue != value();
|
||||
if (undo)
|
||||
{
|
||||
GetIEditor()->BeginUndo();
|
||||
}
|
||||
|
||||
emit valueUpdated();
|
||||
emit valueChanged();
|
||||
|
||||
if (undo)
|
||||
{
|
||||
GetIEditor()->AcceptUndo(m_undoText);
|
||||
}
|
||||
|
||||
m_prevValue = value();
|
||||
}
|
||||
|
||||
#include <Controls/moc_NumberCtrl.cpp>
|
||||
@ -1,64 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef CRYINCLUDE_EDITOR_CONTROLS_NUMBERCTRL_H
|
||||
#define CRYINCLUDE_EDITOR_CONTROLS_NUMBERCTRL_H
|
||||
#pragma once
|
||||
|
||||
// NumberCtrl.h : header file
|
||||
//
|
||||
|
||||
#if !defined(Q_MOC_RUN)
|
||||
#include <QDoubleSpinBox>
|
||||
#endif
|
||||
|
||||
class QNumberCtrl
|
||||
: public QDoubleSpinBox
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
QNumberCtrl(QWidget* parent = nullptr);
|
||||
|
||||
bool IsDragging() const { return m_bDragged; }
|
||||
|
||||
//! If called will enable undo with given text when control is modified.
|
||||
void EnableUndo(const QString& undoText);
|
||||
void SetRange(double newMin, double maxRange);
|
||||
|
||||
Q_SIGNALS:
|
||||
void dragStarted();
|
||||
void dragFinished();
|
||||
|
||||
void valueUpdated();
|
||||
void valueChanged();
|
||||
|
||||
void mouseReleased();
|
||||
void mousePressed();
|
||||
|
||||
protected:
|
||||
void changeEvent(QEvent* event) override;
|
||||
void focusInEvent(QFocusEvent* event) override;
|
||||
void mousePressEvent(QMouseEvent* event) override;
|
||||
void mouseMoveEvent(QMouseEvent* event) override;
|
||||
void mouseReleaseEvent(QMouseEvent* event) override;
|
||||
|
||||
private:
|
||||
void onEditingFinished();
|
||||
void onValueChanged(double d);
|
||||
|
||||
bool m_bMouseDown;
|
||||
bool m_bDragged;
|
||||
QPoint m_mousePos;
|
||||
bool m_bUndoEnabled;
|
||||
double m_prevValue;
|
||||
QString m_undoText;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_EDITOR_CONTROLS_NUMBERCTRL_H
|
||||
@ -1,93 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#include "EditorDefs.h"
|
||||
|
||||
#include "TextEditorCtrl.h"
|
||||
|
||||
|
||||
// CTextEditorCtrl
|
||||
CTextEditorCtrl::CTextEditorCtrl(QWidget* pParent)
|
||||
: QTextEdit(pParent)
|
||||
{
|
||||
m_bModified = true;
|
||||
|
||||
QFont font;
|
||||
font.setFamily("Courier New");
|
||||
font.setFixedPitch(true);
|
||||
font.setPointSize(10);
|
||||
setFont(font);
|
||||
|
||||
setLineWrapMode(NoWrap);
|
||||
|
||||
connect(this, &QTextEdit::textChanged, this, &CTextEditorCtrl::OnChange);
|
||||
}
|
||||
|
||||
CTextEditorCtrl::~CTextEditorCtrl()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
// CTextEditorCtrl message handlers
|
||||
|
||||
void CTextEditorCtrl::LoadFile(const QString& sFileName)
|
||||
{
|
||||
if (m_filename == sFileName)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
m_filename = sFileName;
|
||||
|
||||
clear();
|
||||
|
||||
CCryFile file(sFileName.toUtf8().data(), "rb");
|
||||
if (file.Open(sFileName.toUtf8().data(), "rb"))
|
||||
{
|
||||
size_t length = file.GetLength();
|
||||
|
||||
QByteArray text;
|
||||
text.resize(static_cast<int>(length));
|
||||
file.ReadRaw(text.data(), length);
|
||||
|
||||
setPlainText(text);
|
||||
}
|
||||
|
||||
m_bModified = false;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CTextEditorCtrl::SaveFile(const QString& sFileName)
|
||||
{
|
||||
if (sFileName.isEmpty())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!CFileUtil::OverwriteFile(sFileName.toUtf8().data()))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
QFile file(sFileName);
|
||||
file.open(QFile::WriteOnly);
|
||||
|
||||
file.write(toPlainText().toUtf8());
|
||||
|
||||
m_bModified = false;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CTextEditorCtrl::OnChange()
|
||||
{
|
||||
|
||||
m_bModified = true;
|
||||
}
|
||||
|
||||
#include <Controls/moc_TextEditorCtrl.cpp>
|
||||
@ -1,42 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef CRYINCLUDE_EDITOR_CONTROLS_TEXTEDITORCTRL_H
|
||||
#define CRYINCLUDE_EDITOR_CONTROLS_TEXTEDITORCTRL_H
|
||||
#pragma once
|
||||
|
||||
// CTextEditorCtrl
|
||||
#if !defined(Q_MOC_RUN)
|
||||
#include <QTextEdit>
|
||||
#endif
|
||||
|
||||
class CTextEditorCtrl
|
||||
: public QTextEdit
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
CTextEditorCtrl(QWidget* pParent = nullptr);
|
||||
virtual ~CTextEditorCtrl();
|
||||
|
||||
void LoadFile(const QString& sFileName);
|
||||
void SaveFile(const QString& sFileName);
|
||||
QString GetFilename() const { return m_filename; }
|
||||
|
||||
bool IsModified() const { return m_bModified; }
|
||||
|
||||
//! Must be called after OnChange message.
|
||||
void OnChange();
|
||||
|
||||
protected:
|
||||
QString m_filename;
|
||||
bool m_bModified;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_EDITOR_CONTROLS_TEXTEDITORCTRL_H
|
||||
@ -1,322 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef CRYINCLUDE_EDITOR_CONTROLS_TREECTRLUTILS_H
|
||||
#define CRYINCLUDE_EDITOR_CONTROLS_TREECTRLUTILS_H
|
||||
#pragma once
|
||||
|
||||
#include <iterator>
|
||||
|
||||
namespace TreeCtrlUtils
|
||||
{
|
||||
template <typename P>
|
||||
class TreeItemIterator
|
||||
: public P
|
||||
{
|
||||
public:
|
||||
typedef P Traits;
|
||||
|
||||
//iterator traits, required by STL
|
||||
typedef ptrdiff_t difference_type;
|
||||
typedef HTREEITEM value_type;
|
||||
typedef HTREEITEM* pointer;
|
||||
typedef HTREEITEM& reference;
|
||||
typedef std::forward_iterator_tag iterator_category;
|
||||
|
||||
TreeItemIterator()
|
||||
: pCtrl(0)
|
||||
, hItem(0) {}
|
||||
explicit TreeItemIterator(const P& traits)
|
||||
: P(traits)
|
||||
, pCtrl(0)
|
||||
, hItem(0) {}
|
||||
TreeItemIterator(const TreeItemIterator& other)
|
||||
: P(other)
|
||||
, pCtrl(other.pCtrl)
|
||||
, hItem(other.hItem) {}
|
||||
TreeItemIterator(CTreeCtrl* pCtrl, HTREEITEM hItem)
|
||||
: pCtrl(pCtrl)
|
||||
, hItem(hItem) {}
|
||||
TreeItemIterator(CTreeCtrl* pCtrl, HTREEITEM hItem, const P& traits)
|
||||
: P(traits)
|
||||
, pCtrl(pCtrl)
|
||||
, hItem(hItem) {}
|
||||
|
||||
HTREEITEM operator*() {return hItem; }
|
||||
bool operator==(const TreeItemIterator& other) const {return pCtrl == other.pCtrl && hItem == other.hItem; }
|
||||
bool operator!=(const TreeItemIterator& other) const {return pCtrl != other.pCtrl || hItem != other.hItem; }
|
||||
|
||||
TreeItemIterator& operator++()
|
||||
{
|
||||
HTREEITEM hNextItem = 0;
|
||||
if (RecurseToChildren(hItem))
|
||||
{
|
||||
hNextItem = (pCtrl ? pCtrl->GetChildItem(hItem) : 0);
|
||||
}
|
||||
while (pCtrl && hItem && !hNextItem)
|
||||
{
|
||||
hNextItem = pCtrl->GetNextSiblingItem(hItem);
|
||||
if (!hNextItem)
|
||||
{
|
||||
hItem = pCtrl->GetParentItem(hItem);
|
||||
}
|
||||
}
|
||||
hItem = hNextItem;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
TreeItemIterator operator++(int) {TreeItemIterator old = *this; ++(*this); return old; }
|
||||
|
||||
CTreeCtrl* pCtrl;
|
||||
HTREEITEM hItem;
|
||||
};
|
||||
|
||||
class NonRecursiveTreeItemIteratorTraits
|
||||
{
|
||||
public:
|
||||
bool RecurseToChildren(HTREEITEM hItem) {return false; }
|
||||
};
|
||||
typedef TreeItemIterator<NonRecursiveTreeItemIteratorTraits> NonRecursiveTreeItemIterator;
|
||||
|
||||
class RecursiveTreeItemIteratorTraits
|
||||
{
|
||||
public:
|
||||
bool RecurseToChildren(HTREEITEM hItem) {return true; }
|
||||
};
|
||||
typedef TreeItemIterator<RecursiveTreeItemIteratorTraits> RecursiveTreeItemIterator;
|
||||
|
||||
inline RecursiveTreeItemIterator BeginTreeItemsRecursive(CTreeCtrl* pCtrl, HTREEITEM hItem = 0)
|
||||
{
|
||||
if (hItem == 0)
|
||||
{
|
||||
hItem = (pCtrl ? pCtrl->GetRootItem() : 0);
|
||||
}
|
||||
return RecursiveTreeItemIterator(pCtrl, hItem);
|
||||
}
|
||||
|
||||
inline RecursiveTreeItemIterator EndTreeItemsRecursive(CTreeCtrl* pCtrl, HTREEITEM hItem = 0)
|
||||
{
|
||||
HTREEITEM hEndItem = 0;
|
||||
HTREEITEM hParent = hItem;
|
||||
do
|
||||
{
|
||||
if (hParent)
|
||||
{
|
||||
hEndItem = pCtrl->GetNextSiblingItem(hParent);
|
||||
}
|
||||
hParent = (pCtrl && hParent ? pCtrl->GetParentItem(hParent) : 0);
|
||||
}
|
||||
while (hParent && !hEndItem);
|
||||
return RecursiveTreeItemIterator(pCtrl, hEndItem);
|
||||
}
|
||||
|
||||
inline NonRecursiveTreeItemIterator BeginTreeItemsNonRecursive(CTreeCtrl* pCtrl, HTREEITEM hItem = 0)
|
||||
{
|
||||
if (hItem == 0)
|
||||
{
|
||||
hItem = (pCtrl ? pCtrl->GetRootItem() : 0);
|
||||
}
|
||||
if (hItem)
|
||||
{
|
||||
hItem = pCtrl->GetChildItem(hItem);
|
||||
}
|
||||
return NonRecursiveTreeItemIterator(pCtrl, hItem);
|
||||
}
|
||||
|
||||
inline NonRecursiveTreeItemIterator EndTreeItemsNonRecursive(CTreeCtrl* pCtrl, HTREEITEM hItem = 0)
|
||||
{
|
||||
HTREEITEM hEndItem = 0;
|
||||
HTREEITEM hParent = 0;
|
||||
while (hParent && !hEndItem)
|
||||
{
|
||||
hParent = (pCtrl && hItem ? pCtrl->GetParentItem(hItem) : 0);
|
||||
if (hParent)
|
||||
{
|
||||
hEndItem = pCtrl->GetNextSiblingItem(hParent);
|
||||
}
|
||||
}
|
||||
return NonRecursiveTreeItemIterator(pCtrl, hEndItem);
|
||||
}
|
||||
|
||||
template <typename T, typename P>
|
||||
class TreeItemDataIterator
|
||||
{
|
||||
public:
|
||||
typedef T Type;
|
||||
typedef TreeItemIterator<P> InternalIterator;
|
||||
|
||||
//iterator traits, required by STL
|
||||
typedef ptrdiff_t difference_type;
|
||||
typedef Type* value_type;
|
||||
typedef Type** pointer;
|
||||
typedef Type*& reference;
|
||||
typedef std::forward_iterator_tag iterator_category;
|
||||
|
||||
TreeItemDataIterator() {}
|
||||
TreeItemDataIterator(const TreeItemDataIterator& other)
|
||||
: iterator(other.iterator) {AdvanceToValidIterator(); }
|
||||
explicit TreeItemDataIterator(const InternalIterator& iterator)
|
||||
: iterator(iterator) {AdvanceToValidIterator(); }
|
||||
|
||||
Type* operator*() {return reinterpret_cast<Type*>(iterator.pCtrl->GetItemData(iterator.hItem)); }
|
||||
bool operator==(const TreeItemDataIterator& other) const {return iterator == other.iterator; }
|
||||
bool operator!=(const TreeItemDataIterator& other) const {return iterator != other.iterator; }
|
||||
|
||||
HTREEITEM GetTreeItem() {return iterator.hItem; }
|
||||
|
||||
TreeItemDataIterator& operator++()
|
||||
{
|
||||
++iterator;
|
||||
AdvanceToValidIterator();
|
||||
return *this;
|
||||
}
|
||||
|
||||
TreeItemDataIterator operator++(int) {TreeItemDataIterator old = *this; ++(*this); return old; }
|
||||
|
||||
private:
|
||||
void AdvanceToValidIterator()
|
||||
{
|
||||
while (iterator.pCtrl && iterator.hItem && !iterator.pCtrl->GetItemData(iterator.hItem))
|
||||
{
|
||||
++iterator;
|
||||
}
|
||||
}
|
||||
|
||||
InternalIterator iterator;
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
class RecursiveItemDataIteratorType
|
||||
{
|
||||
public: typedef TreeItemDataIterator<T, RecursiveTreeItemIteratorTraits> type;
|
||||
};
|
||||
template <typename T>
|
||||
inline TreeItemDataIterator<T, RecursiveTreeItemIteratorTraits> BeginTreeItemDataRecursive(CTreeCtrl* pCtrl, HTREEITEM hItem = 0)
|
||||
{
|
||||
return TreeItemDataIterator<T, RecursiveTreeItemIteratorTraits>(BeginTreeItemsRecursive(pCtrl, hItem));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline TreeItemDataIterator<T, RecursiveTreeItemIteratorTraits> EndTreeItemDataRecursive(CTreeCtrl* pCtrl, HTREEITEM hItem = 0)
|
||||
{
|
||||
return TreeItemDataIterator<T, RecursiveTreeItemIteratorTraits>(EndTreeItemsRecursive(pCtrl, hItem));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
class NonRecursiveItemDataIteratorType
|
||||
{
|
||||
typedef TreeItemDataIterator<T, NonRecursiveTreeItemIteratorTraits> type;
|
||||
};
|
||||
template <typename T>
|
||||
inline TreeItemDataIterator<T, NonRecursiveTreeItemIteratorTraits> BeginTreeItemDataNonRecursive(CTreeCtrl* pCtrl, HTREEITEM hItem = 0)
|
||||
{
|
||||
return TreeItemDataIterator<T, NonRecursiveTreeItemIteratorTraits>(BeginTreeItemsNonRecursive(pCtrl, hItem));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline TreeItemDataIterator<T, NonRecursiveTreeItemIteratorTraits> EndTreeItemDataNonRecursive(CTreeCtrl* pCtrl, HTREEITEM hItem = 0)
|
||||
{
|
||||
return TreeItemDataIterator<T, NonRecursiveTreeItemIteratorTraits>(EndTreeItemsNonRecursive(pCtrl, hItem));
|
||||
}
|
||||
|
||||
class SelectedTreeItemIterator
|
||||
{
|
||||
public:
|
||||
SelectedTreeItemIterator()
|
||||
: pCtrl(0)
|
||||
, hItem(0) {}
|
||||
SelectedTreeItemIterator(const SelectedTreeItemIterator& other)
|
||||
: pCtrl(other.pCtrl)
|
||||
, hItem(other.hItem) {}
|
||||
SelectedTreeItemIterator(CXTTreeCtrl* pCtrl, HTREEITEM hItem)
|
||||
: pCtrl(pCtrl)
|
||||
, hItem(hItem) {}
|
||||
|
||||
HTREEITEM operator*() {return hItem; }
|
||||
bool operator==(const SelectedTreeItemIterator& other) const {return pCtrl == other.pCtrl && hItem == other.hItem; }
|
||||
bool operator!=(const SelectedTreeItemIterator& other) const {return pCtrl != other.pCtrl || hItem != other.hItem; }
|
||||
|
||||
SelectedTreeItemIterator& operator++()
|
||||
{
|
||||
hItem = (pCtrl ? pCtrl->GetNextSelectedItem(hItem) : 0);
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
SelectedTreeItemIterator operator++(int) {SelectedTreeItemIterator old = *this; ++(*this); return old; }
|
||||
|
||||
CXTTreeCtrl* pCtrl;
|
||||
HTREEITEM hItem;
|
||||
};
|
||||
|
||||
SelectedTreeItemIterator BeginSelectedTreeItems(CXTTreeCtrl* pCtrl)
|
||||
{
|
||||
return SelectedTreeItemIterator(pCtrl, (pCtrl ? pCtrl->GetFirstSelectedItem() : 0));
|
||||
}
|
||||
|
||||
SelectedTreeItemIterator EndSelectedTreeItems(CXTTreeCtrl* pCtrl)
|
||||
{
|
||||
return SelectedTreeItemIterator(pCtrl, 0);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
class SelectedTreeItemDataIterator
|
||||
{
|
||||
public:
|
||||
typedef T Type;
|
||||
typedef SelectedTreeItemIterator InternalIterator;
|
||||
|
||||
SelectedTreeItemDataIterator() {}
|
||||
SelectedTreeItemDataIterator(const SelectedTreeItemDataIterator& other)
|
||||
: iterator(other.iterator) {AdvanceToValidIterator(); }
|
||||
explicit SelectedTreeItemDataIterator(const InternalIterator& iterator)
|
||||
: iterator(iterator) {AdvanceToValidIterator(); }
|
||||
|
||||
Type* operator*() {return reinterpret_cast<Type*>(iterator.pCtrl->GetItemData(iterator.hItem)); }
|
||||
bool operator==(const SelectedTreeItemDataIterator& other) const {return iterator == other.iterator; }
|
||||
bool operator!=(const SelectedTreeItemDataIterator& other) const {return iterator != other.iterator; }
|
||||
|
||||
HTREEITEM GetTreeItem() {return iterator.hItem; }
|
||||
|
||||
SelectedTreeItemDataIterator& operator++()
|
||||
{
|
||||
++iterator;
|
||||
AdvanceToValidIterator();
|
||||
return *this;
|
||||
}
|
||||
|
||||
SelectedTreeItemDataIterator operator++(int) {SelectedTreeItemDataIterator old = *this; ++(*this); return old; }
|
||||
|
||||
private:
|
||||
void AdvanceToValidIterator()
|
||||
{
|
||||
while (iterator.pCtrl && iterator.hItem && !iterator.pCtrl->GetItemData(iterator.hItem))
|
||||
{
|
||||
++iterator;
|
||||
}
|
||||
}
|
||||
|
||||
InternalIterator iterator;
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
SelectedTreeItemDataIterator<T> BeginSelectedTreeItemData(CXTTreeCtrl* pCtrl)
|
||||
{
|
||||
return SelectedTreeItemDataIterator<T>(BeginSelectedTreeItems(pCtrl));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
SelectedTreeItemDataIterator<T> EndSelectedTreeItemData(CXTTreeCtrl* pCtrl)
|
||||
{
|
||||
return SelectedTreeItemDataIterator<T>(EndSelectedTreeItems(pCtrl));
|
||||
}
|
||||
}
|
||||
|
||||
#endif // CRYINCLUDE_EDITOR_CONTROLS_TREECTRLUTILS_H
|
||||
@ -1,138 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#include "EditorDefs.h"
|
||||
|
||||
#include "DeepSelection.h"
|
||||
|
||||
// Editor
|
||||
#include "Objects/BaseObject.h"
|
||||
|
||||
|
||||
//! Functor for sorting selected objects on deep selection mode.
|
||||
struct NearDistance
|
||||
{
|
||||
NearDistance(){}
|
||||
bool operator()(const CDeepSelection::RayHitObject& lhs, const CDeepSelection::RayHitObject& rhs) const
|
||||
{
|
||||
return lhs.distance < rhs.distance;
|
||||
}
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
CDeepSelection::CDeepSelection()
|
||||
: m_Mode(DSM_NONE)
|
||||
, m_previousMode(DSM_NONE)
|
||||
, m_CandidateObjectCount(0)
|
||||
, m_CurrentSelectedPos(-1)
|
||||
{
|
||||
m_LastPickPoint = QPoint(-1, -1);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
CDeepSelection::~CDeepSelection()
|
||||
{
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
void CDeepSelection::Reset(bool bResetLastPick)
|
||||
{
|
||||
for (int i = 0; i < m_CandidateObjectCount; ++i)
|
||||
{
|
||||
m_RayHitObjects[i].object->ClearFlags(OBJFLAG_NO_HITTEST);
|
||||
}
|
||||
|
||||
m_CandidateObjectCount = 0;
|
||||
m_CurrentSelectedPos = -1;
|
||||
|
||||
m_RayHitObjects.clear();
|
||||
|
||||
if (bResetLastPick)
|
||||
{
|
||||
m_LastPickPoint = QPoint(-1, -1);
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
void CDeepSelection::AddObject(float distance, CBaseObject* pObj)
|
||||
{
|
||||
m_RayHitObjects.push_back(RayHitObject(distance, pObj));
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
bool CDeepSelection::OnCycling (const QPoint& pt)
|
||||
{
|
||||
QPoint diff = m_LastPickPoint - pt;
|
||||
LONG epsilon = 2;
|
||||
m_LastPickPoint = pt;
|
||||
|
||||
if (abs(diff.x()) < epsilon && abs(diff.y()) < epsilon)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
void CDeepSelection::ExcludeHitTest(int except)
|
||||
{
|
||||
int nExcept = except % m_CandidateObjectCount;
|
||||
|
||||
for (int i = 0; i < m_CandidateObjectCount; ++i)
|
||||
{
|
||||
m_RayHitObjects[i].object->SetFlags(OBJFLAG_NO_HITTEST);
|
||||
}
|
||||
|
||||
m_RayHitObjects[nExcept].object->ClearFlags(OBJFLAG_NO_HITTEST);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
int CDeepSelection::CollectCandidate(float fMinDistance, float fRange)
|
||||
{
|
||||
m_CandidateObjectCount = 0;
|
||||
|
||||
if (!m_RayHitObjects.empty())
|
||||
{
|
||||
std::sort(m_RayHitObjects.begin(), m_RayHitObjects.end(), NearDistance());
|
||||
|
||||
for (std::vector<CDeepSelection::RayHitObject>::iterator itr = m_RayHitObjects.begin();
|
||||
itr != m_RayHitObjects.end(); ++itr)
|
||||
{
|
||||
if (itr->distance - fMinDistance < fRange)
|
||||
{
|
||||
++m_CandidateObjectCount;
|
||||
}
|
||||
else
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return m_CandidateObjectCount;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
CBaseObject* CDeepSelection::GetCandidateObject(int index)
|
||||
{
|
||||
m_CurrentSelectedPos = index % m_CandidateObjectCount;
|
||||
|
||||
return m_RayHitObjects[m_CurrentSelectedPos].object;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
//!
|
||||
void CDeepSelection::SetMode(EDeepSelectionMode mode)
|
||||
{
|
||||
m_previousMode = m_Mode;
|
||||
m_Mode = mode;
|
||||
}
|
||||
@ -1,87 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
// Description : Deep Selection Header
|
||||
|
||||
|
||||
#ifndef CRYINCLUDE_EDITOR_EDITMODE_DEEPSELECTION_H
|
||||
#define CRYINCLUDE_EDITOR_EDITMODE_DEEPSELECTION_H
|
||||
#pragma once
|
||||
|
||||
class CBaseObject;
|
||||
|
||||
//! Deep Selection
|
||||
//! Additional output information of HitContext on using "deep selection mode".
|
||||
//! At the deep selection mode, it supports second selection pass for easy
|
||||
//! selection on crowded area with two different method.
|
||||
//! One is to show pop menu of candidate objects list. Another is the cyclic
|
||||
//! selection on pick clicking.
|
||||
class CDeepSelection
|
||||
: public _i_reference_target_t
|
||||
{
|
||||
public:
|
||||
//! Deep Selection Mode Definition
|
||||
enum EDeepSelectionMode
|
||||
{
|
||||
DSM_NONE = 0, // Not using deep selection.
|
||||
DSM_POP = 1, // Deep selection mode with pop context menu.
|
||||
DSM_CYCLE = 2 // Deep selection mode with cyclic selection on each clinking same point.
|
||||
};
|
||||
|
||||
//! Subclass for container of the selected object with hit distance.
|
||||
struct RayHitObject
|
||||
{
|
||||
RayHitObject(float dist, CBaseObject* pObj)
|
||||
: distance(dist)
|
||||
, object(pObj)
|
||||
{
|
||||
}
|
||||
|
||||
float distance;
|
||||
CBaseObject* object;
|
||||
};
|
||||
|
||||
//! Constructor
|
||||
CDeepSelection();
|
||||
virtual ~CDeepSelection();
|
||||
|
||||
void Reset(bool bResetLastPick = false);
|
||||
void AddObject(float distance, CBaseObject* pObj);
|
||||
//! Check if clicking point is same position with last position,
|
||||
//! to decide whether to continue cycling mode.
|
||||
bool OnCycling (const QPoint& pt);
|
||||
//! All objects in list are excluded for hitting test except one, current selection.
|
||||
void ExcludeHitTest(int except);
|
||||
void SetMode(EDeepSelectionMode mode);
|
||||
inline EDeepSelectionMode GetMode() const { return m_Mode; }
|
||||
inline EDeepSelectionMode GetPreviousMode() const { return m_previousMode; }
|
||||
//! Collect object in the deep selection range. The distance from the minimum
|
||||
//! distance is less than deep selection range.
|
||||
int CollectCandidate(float fMinDistance, float fRange);
|
||||
//! Return the candidate object in index position, then it is to be current
|
||||
//! selection position.
|
||||
CBaseObject* GetCandidateObject(int index);
|
||||
//! Return the current selection position that is update in "GetCandidateObject"
|
||||
//! function call.
|
||||
inline int GetCurrentSelectPos() const { return m_CurrentSelectedPos; }
|
||||
//! Return the number of objects in the deep selection range.
|
||||
inline int GetCandidateObjectCount() const { return m_CandidateObjectCount; }
|
||||
|
||||
private:
|
||||
//! Current mode
|
||||
EDeepSelectionMode m_Mode;
|
||||
EDeepSelectionMode m_previousMode;
|
||||
//! Last picking point to check whether cyclic selection continue.
|
||||
QPoint m_LastPickPoint;
|
||||
//! List of the selected objects with ray hitting
|
||||
std::vector<RayHitObject> m_RayHitObjects;
|
||||
int m_CandidateObjectCount;
|
||||
int m_CurrentSelectedPos;
|
||||
};
|
||||
#endif // CRYINCLUDE_EDITOR_EDITMODE_DEEPSELECTION_H
|
||||
@ -1,542 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
|
||||
#include "EditorDefs.h"
|
||||
|
||||
#include "EditorPanelUtils.h"
|
||||
|
||||
#include <AzCore/Utils/Utils.h>
|
||||
|
||||
// Qt
|
||||
#include <QInputDialog>
|
||||
#include <QFileDialog>
|
||||
#include <QXmlStreamReader>
|
||||
|
||||
// Editor
|
||||
#include "IEditorPanelUtils.h"
|
||||
#include "Objects/EntityObject.h"
|
||||
#include "CryEditDoc.h"
|
||||
#include "ViewManager.h"
|
||||
#include "Controls/QToolTipWidget.h"
|
||||
#include "Objects/SelectionGroup.h"
|
||||
|
||||
|
||||
|
||||
#ifndef PI
|
||||
#define PI 3.14159265358979323f
|
||||
#endif
|
||||
|
||||
|
||||
struct ToolTip
|
||||
{
|
||||
bool isValid;
|
||||
QString title;
|
||||
QString content;
|
||||
QString specialContent;
|
||||
QString disabledContent;
|
||||
};
|
||||
|
||||
// internal implementation for better compile times - should also never be used externally, use IParticleEditorUtils interface for that.
|
||||
class CEditorPanelUtils_Impl
|
||||
: public IEditorPanelUtils
|
||||
{
|
||||
public:
|
||||
void SetViewportDragOperation(void(* dropCallback)(CViewport* viewport, int dragPointX, int dragPointY, void* custom), void* custom) override
|
||||
{
|
||||
for (int i = 0; i < GetIEditor()->GetViewManager()->GetViewCount(); i++)
|
||||
{
|
||||
GetIEditor()->GetViewManager()->GetView(i)->SetGlobalDropCallback(dropCallback, custom);
|
||||
}
|
||||
}
|
||||
|
||||
public:
|
||||
|
||||
int PreviewWindow_GetDisplaySettingsDebugFlags(CDisplaySettings* settings) override
|
||||
{
|
||||
CRY_ASSERT(settings);
|
||||
return settings->GetDebugFlags();
|
||||
}
|
||||
|
||||
void PreviewWindow_SetDisplaySettingsDebugFlags(CDisplaySettings* settings, int flags) override
|
||||
{
|
||||
CRY_ASSERT(settings);
|
||||
settings->SetDebugFlags(flags);
|
||||
}
|
||||
|
||||
protected:
|
||||
QVector<HotKey> hotkeys;
|
||||
bool m_hotkeysAreEnabled;
|
||||
public:
|
||||
|
||||
bool HotKey_Import() override
|
||||
{
|
||||
QVector<QPair<QString, QString> > keys;
|
||||
QString filepath = QFileDialog::getOpenFileName(nullptr, "Select shortcut configuration to load",
|
||||
QString(), "HotKey Config Files (*.hkxml)");
|
||||
QFile file(filepath);
|
||||
if (!file.open(QIODevice::ReadOnly))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
QXmlStreamReader stream(&file);
|
||||
bool result = true;
|
||||
|
||||
while (!stream.isEndDocument())
|
||||
{
|
||||
if (stream.isStartElement())
|
||||
{
|
||||
if (stream.name() == "HotKey")
|
||||
{
|
||||
QPair<QString, QString> key;
|
||||
QXmlStreamAttributes att = stream.attributes();
|
||||
for (QXmlStreamAttribute attr : att)
|
||||
{
|
||||
if (attr.name().compare(QLatin1String("path"), Qt::CaseInsensitive) == 0)
|
||||
{
|
||||
key.first = attr.value().toString();
|
||||
}
|
||||
if (attr.name().compare(QLatin1String("sequence"), Qt::CaseInsensitive) == 0)
|
||||
{
|
||||
key.second = attr.value().toString();
|
||||
}
|
||||
}
|
||||
if (!key.first.isEmpty())
|
||||
{
|
||||
keys.push_back(key); // we allow blank key sequences for unassigned shortcuts
|
||||
}
|
||||
else
|
||||
{
|
||||
result = false; //but not blank paths!
|
||||
}
|
||||
}
|
||||
}
|
||||
stream.readNext();
|
||||
}
|
||||
file.close();
|
||||
|
||||
if (result)
|
||||
{
|
||||
HotKey_BuildDefaults();
|
||||
for (QPair<QString, QString> key : keys)
|
||||
{
|
||||
for (int j = 0; j < hotkeys.count(); j++)
|
||||
{
|
||||
if (hotkeys[j].path.compare(key.first, Qt::CaseInsensitive) == 0)
|
||||
{
|
||||
hotkeys[j].SetPath(key.first.toStdString().c_str());
|
||||
hotkeys[j].SetSequenceFromString(key.second.toStdString().c_str());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
void HotKey_Export() override
|
||||
{
|
||||
auto settingDir = AZ::IO::FixedMaxPath(AZ::Utils::GetEnginePath()) / "Editor" / "Plugins" / "ParticleEditorPlugin" / "settings";
|
||||
QString filepath = QFileDialog::getSaveFileName(nullptr, "Select shortcut configuration to load", settingDir.c_str(), "HotKey Config Files (*.hkxml)");
|
||||
QFile file(filepath);
|
||||
if (!file.open(QIODevice::WriteOnly))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
QXmlStreamWriter stream(&file);
|
||||
stream.setAutoFormatting(true);
|
||||
stream.writeStartDocument();
|
||||
stream.writeStartElement("HotKeys");
|
||||
|
||||
for (HotKey key : hotkeys)
|
||||
{
|
||||
stream.writeStartElement("HotKey");
|
||||
stream.writeAttribute("path", key.path);
|
||||
stream.writeAttribute("sequence", key.sequence.toString());
|
||||
stream.writeEndElement();
|
||||
}
|
||||
stream.writeEndElement();
|
||||
stream.writeEndDocument();
|
||||
file.close();
|
||||
}
|
||||
|
||||
QKeySequence HotKey_GetShortcut(const char* path) override
|
||||
{
|
||||
for (HotKey combo : hotkeys)
|
||||
{
|
||||
if (combo.IsMatch(path))
|
||||
{
|
||||
return combo.sequence;
|
||||
}
|
||||
}
|
||||
return QKeySequence();
|
||||
}
|
||||
|
||||
bool HotKey_IsPressed(const QKeyEvent* event, const char* path) override
|
||||
{
|
||||
if (!m_hotkeysAreEnabled)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
unsigned int keyInt = 0;
|
||||
//Capture any modifiers
|
||||
Qt::KeyboardModifiers modifiers = QApplication::keyboardModifiers();
|
||||
if (modifiers & Qt::ShiftModifier)
|
||||
{
|
||||
keyInt += Qt::SHIFT;
|
||||
}
|
||||
if (modifiers & Qt::ControlModifier)
|
||||
{
|
||||
keyInt += Qt::CTRL;
|
||||
}
|
||||
if (modifiers & Qt::AltModifier)
|
||||
{
|
||||
keyInt += Qt::ALT;
|
||||
}
|
||||
if (modifiers & Qt::MetaModifier)
|
||||
{
|
||||
keyInt += Qt::META;
|
||||
}
|
||||
//Capture any key
|
||||
keyInt += event->key();
|
||||
|
||||
QString t0 = QKeySequence(keyInt).toString();
|
||||
QString t1 = HotKey_GetShortcut(path).toString();
|
||||
|
||||
//if strings match then shortcut is pressed
|
||||
if (t1.compare(t0, Qt::CaseInsensitive) == 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool HotKey_IsPressed(const QShortcutEvent* event, const char* path) override
|
||||
{
|
||||
if (!m_hotkeysAreEnabled)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
QString t0 = event->key().toString();
|
||||
QString t1 = HotKey_GetShortcut(path).toString();
|
||||
|
||||
//if strings match then shortcut is pressed
|
||||
if (t1.compare(t0, Qt::CaseInsensitive) == 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool HotKey_LoadExisting() override
|
||||
{
|
||||
QSettings settings("O3DE", "O3DE");
|
||||
QString group = "Hotkeys/";
|
||||
|
||||
HotKey_BuildDefaults();
|
||||
|
||||
int size = settings.beginReadArray(group);
|
||||
|
||||
for (int i = 0; i < size; i++)
|
||||
{
|
||||
settings.setArrayIndex(i);
|
||||
QPair<QString, QString> hotkey;
|
||||
hotkey.first = settings.value("name").toString();
|
||||
hotkey.second = settings.value("keySequence").toString();
|
||||
if (!hotkey.first.isEmpty())
|
||||
{
|
||||
for (int j = 0; j < hotkeys.count(); j++)
|
||||
{
|
||||
if (hotkeys[j].path.compare(hotkey.first, Qt::CaseInsensitive) == 0)
|
||||
{
|
||||
hotkeys[j].SetPath(hotkey.first.toStdString().c_str());
|
||||
hotkeys[j].SetSequenceFromString(hotkey.second.toStdString().c_str());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
settings.endArray();
|
||||
if (hotkeys.isEmpty())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void HotKey_SaveCurrent() override
|
||||
{
|
||||
QSettings settings("O3DE", "O3DE");
|
||||
QString group = "Hotkeys/";
|
||||
settings.remove("Hotkeys/");
|
||||
settings.sync();
|
||||
settings.beginWriteArray(group);
|
||||
int saveIndex = 0;
|
||||
for (HotKey key : hotkeys)
|
||||
{
|
||||
if (!key.path.isEmpty())
|
||||
{
|
||||
settings.setArrayIndex(saveIndex++);
|
||||
settings.setValue("name", key.path);
|
||||
settings.setValue("keySequence", key.sequence.toString());
|
||||
}
|
||||
}
|
||||
settings.endArray();
|
||||
settings.sync();
|
||||
}
|
||||
|
||||
void HotKey_BuildDefaults() override
|
||||
{
|
||||
m_hotkeysAreEnabled = true;
|
||||
QVector<QPair<QString, QString> > keys;
|
||||
while (hotkeys.count() > 0)
|
||||
{
|
||||
hotkeys.takeAt(0);
|
||||
}
|
||||
|
||||
//MENU SELECTION SHORTCUTS////////////////////////////////////////////////
|
||||
keys.push_back(QPair<QString, QString>("Menus.File Menu", "Alt+F"));
|
||||
keys.push_back(QPair<QString, QString>("Menus.Edit Menu", "Alt+E"));
|
||||
keys.push_back(QPair<QString, QString>("Menus.View Menu", "Alt+V"));
|
||||
//FILE MENU SHORTCUTS/////////////////////////////////////////////////////
|
||||
keys.push_back(QPair<QString, QString>("File Menu.Create new emitter", "Ctrl+N"));
|
||||
keys.push_back(QPair<QString, QString>("File Menu.Create new library", "Ctrl+Shift+N"));
|
||||
keys.push_back(QPair<QString, QString>("File Menu.Create new folder", ""));
|
||||
keys.push_back(QPair<QString, QString>("File Menu.Import", "Ctrl+I"));
|
||||
keys.push_back(QPair<QString, QString>("File Menu.Import level library", "Ctrl+Shift+I"));
|
||||
keys.push_back(QPair<QString, QString>("File Menu.Save", "Ctrl+S"));
|
||||
keys.push_back(QPair<QString, QString>("File Menu.Close", "Ctrl+Q"));
|
||||
//EDIT MENU SHORTCUTS/////////////////////////////////////////////////////
|
||||
keys.push_back(QPair<QString, QString>("Edit Menu.Copy", "Ctrl+C"));
|
||||
keys.push_back(QPair<QString, QString>("Edit Menu.Paste", "Ctrl+V"));
|
||||
keys.push_back(QPair<QString, QString>("Edit Menu.Duplicate", "Ctrl+D"));
|
||||
keys.push_back(QPair<QString, QString>("Edit Menu.Undo", "Ctrl+Z"));
|
||||
keys.push_back(QPair<QString, QString>("Edit Menu.Redo", "Ctrl+Shift+Z"));
|
||||
keys.push_back(QPair<QString, QString>("Edit Menu.Group", "Ctrl+G"));
|
||||
keys.push_back(QPair<QString, QString>("Edit Menu.Ungroup", "Ctrl+Shift+G"));
|
||||
keys.push_back(QPair<QString, QString>("Edit Menu.Rename", "Ctrl+R"));
|
||||
keys.push_back(QPair<QString, QString>("Edit Menu.Reset", ""));
|
||||
keys.push_back(QPair<QString, QString>("Edit Menu.Edit Hotkeys", ""));
|
||||
keys.push_back(QPair<QString, QString>("Edit Menu.Assign to selected", "Ctrl+Space"));
|
||||
keys.push_back(QPair<QString, QString>("Edit Menu.Insert Comment", "Ctrl+Alt+M"));
|
||||
keys.push_back(QPair<QString, QString>("Edit Menu.Enable/Disable Emitter", "Ctrl+E"));
|
||||
keys.push_back(QPair<QString, QString>("File Menu.Enable All", ""));
|
||||
keys.push_back(QPair<QString, QString>("File Menu.Disable All", ""));
|
||||
keys.push_back(QPair<QString, QString>("Edit Menu.Delete", "Del"));
|
||||
//VIEW MENU SHORTCUTS/////////////////////////////////////////////////////
|
||||
keys.push_back(QPair<QString, QString>("View Menu.Reset Layout", ""));
|
||||
//PLAYBACK CONTROL////////////////////////////////////////////////////////
|
||||
keys.push_back(QPair<QString, QString>("Previewer.Play/Pause Toggle", "Space"));
|
||||
keys.push_back(QPair<QString, QString>("Previewer.Step forward through time", "c"));
|
||||
keys.push_back(QPair<QString, QString>("Previewer.Loop Toggle", "z"));
|
||||
keys.push_back(QPair<QString, QString>("Previewer.Reset Playback", "x"));
|
||||
keys.push_back(QPair<QString, QString>("Previewer.Focus", "Ctrl+F"));
|
||||
keys.push_back(QPair<QString, QString>("Previewer.Zoom In", "w"));
|
||||
keys.push_back(QPair<QString, QString>("Previewer.Zoom Out", "s"));
|
||||
keys.push_back(QPair<QString, QString>("Previewer.Pan Left", "a"));
|
||||
keys.push_back(QPair<QString, QString>("Previewer.Pan Right", "d"));
|
||||
|
||||
for (QPair<QString, QString> key : keys)
|
||||
{
|
||||
unsigned int index = hotkeys.count();
|
||||
hotkeys.push_back(HotKey());
|
||||
hotkeys[index].SetPath(key.first.toStdString().c_str());
|
||||
hotkeys[index].SetSequenceFromString(key.second.toStdString().c_str());
|
||||
}
|
||||
}
|
||||
|
||||
void HotKey_SetKeys(QVector<HotKey> keys) override
|
||||
{
|
||||
hotkeys = keys;
|
||||
}
|
||||
|
||||
QVector<HotKey> HotKey_GetKeys() override
|
||||
{
|
||||
return hotkeys;
|
||||
}
|
||||
|
||||
QString HotKey_GetPressedHotkey(const QKeyEvent* event) override
|
||||
{
|
||||
if (!m_hotkeysAreEnabled)
|
||||
{
|
||||
return "";
|
||||
}
|
||||
for (HotKey key : hotkeys)
|
||||
{
|
||||
if (HotKey_IsPressed(event, key.path.toUtf8()))
|
||||
{
|
||||
return key.path;
|
||||
}
|
||||
}
|
||||
return "";
|
||||
}
|
||||
QString HotKey_GetPressedHotkey(const QShortcutEvent* event) override
|
||||
{
|
||||
if (!m_hotkeysAreEnabled)
|
||||
{
|
||||
return "";
|
||||
}
|
||||
for (HotKey key : hotkeys)
|
||||
{
|
||||
if (HotKey_IsPressed(event, key.path.toUtf8()))
|
||||
{
|
||||
return key.path;
|
||||
}
|
||||
}
|
||||
return "";
|
||||
}
|
||||
//building the default hotkey list re-enables hotkeys
|
||||
//do not use this when rebuilding the default list is a possibility.
|
||||
void HotKey_SetEnabled(bool val) override
|
||||
{
|
||||
m_hotkeysAreEnabled = val;
|
||||
}
|
||||
|
||||
bool HotKey_IsEnabled() const override
|
||||
{
|
||||
return m_hotkeysAreEnabled;
|
||||
}
|
||||
|
||||
protected:
|
||||
QMap<QString, ToolTip> m_tooltips;
|
||||
|
||||
void ToolTip_ParseNode(XmlNodeRef node)
|
||||
{
|
||||
if (QString(node->getTag()).compare("tooltip", Qt::CaseInsensitive) != 0)
|
||||
{
|
||||
unsigned int childCount = node->getChildCount();
|
||||
|
||||
for (unsigned int i = 0; i < childCount; i++)
|
||||
{
|
||||
ToolTip_ParseNode(node->getChild(i));
|
||||
}
|
||||
}
|
||||
|
||||
QString title = node->getAttr("title");
|
||||
QString content = node->getAttr("content");
|
||||
QString specialContent = node->getAttr("special_content");
|
||||
QString disabledContent = node->getAttr("disabled_content");
|
||||
|
||||
QMap<QString, ToolTip>::iterator itr = m_tooltips.insert(node->getAttr("path"), ToolTip());
|
||||
itr->isValid = true;
|
||||
itr->title = title;
|
||||
itr->content = content;
|
||||
itr->specialContent = specialContent;
|
||||
itr->disabledContent = disabledContent;
|
||||
|
||||
unsigned int childCount = node->getChildCount();
|
||||
|
||||
for (unsigned int i = 0; i < childCount; i++)
|
||||
{
|
||||
ToolTip_ParseNode(node->getChild(i));
|
||||
}
|
||||
}
|
||||
|
||||
ToolTip GetToolTip(QString path)
|
||||
{
|
||||
if (m_tooltips.contains(path))
|
||||
{
|
||||
return m_tooltips[path];
|
||||
}
|
||||
ToolTip temp;
|
||||
temp.isValid = false;
|
||||
return temp;
|
||||
}
|
||||
|
||||
public:
|
||||
void ToolTip_LoadConfigXML(QString filepath) override
|
||||
{
|
||||
XmlNodeRef node = GetIEditor()->GetSystem()->LoadXmlFromFile(filepath.toStdString().c_str());
|
||||
ToolTip_ParseNode(node);
|
||||
}
|
||||
|
||||
void ToolTip_BuildFromConfig(IQToolTip* tooltip, QString path, QString option, QString optionalData = "", bool isEnabled = true) override
|
||||
{
|
||||
AZ_Assert(tooltip, "tooltip cannot be null");
|
||||
|
||||
QString title = ToolTip_GetTitle(path, option);
|
||||
QString content = ToolTip_GetContent(path, option);
|
||||
QString specialContent = ToolTip_GetSpecialContentType(path, option);
|
||||
QString disabledContent = ToolTip_GetDisabledContent(path, option);
|
||||
|
||||
// Even if these items are empty, we set them anyway to clear out any data that was left over from when the tooltip was used for a different object.
|
||||
tooltip->SetTitle(title);
|
||||
tooltip->SetContent(content);
|
||||
|
||||
//this only handles simple creation...if you need complex call this then add specials separate
|
||||
if (!specialContent.contains("::"))
|
||||
{
|
||||
tooltip->AddSpecialContent(specialContent, optionalData);
|
||||
}
|
||||
|
||||
if (!isEnabled) // If disabled, add disabled value
|
||||
{
|
||||
tooltip->AppendContent(disabledContent);
|
||||
}
|
||||
}
|
||||
|
||||
QString ToolTip_GetTitle(QString path, QString option) override
|
||||
{
|
||||
if (!option.isEmpty() && GetToolTip(path + "." + option).isValid)
|
||||
{
|
||||
return GetToolTip(path + "." + option).title;
|
||||
}
|
||||
if (!option.isEmpty() && GetToolTip("Options." + option).isValid)
|
||||
{
|
||||
return GetToolTip("Options." + option).title;
|
||||
}
|
||||
return GetToolTip(path).title;
|
||||
}
|
||||
|
||||
QString ToolTip_GetContent(QString path, QString option) override
|
||||
{
|
||||
if (!option.isEmpty() && GetToolTip(path + "." + option).isValid)
|
||||
{
|
||||
return GetToolTip(path + "." + option).content;
|
||||
}
|
||||
if (!option.isEmpty() && GetToolTip("Options." + option).isValid)
|
||||
{
|
||||
return GetToolTip("Options." + option).content;
|
||||
}
|
||||
return GetToolTip(path).content;
|
||||
}
|
||||
|
||||
QString ToolTip_GetSpecialContentType(QString path, QString option) override
|
||||
{
|
||||
if (!option.isEmpty() && GetToolTip(path + "." + option).isValid)
|
||||
{
|
||||
return GetToolTip(path + "." + option).specialContent;
|
||||
}
|
||||
if (!option.isEmpty() && GetToolTip("Options." + option).isValid)
|
||||
{
|
||||
return GetToolTip("Options." + option).specialContent;
|
||||
}
|
||||
return GetToolTip(path).specialContent;
|
||||
}
|
||||
|
||||
QString ToolTip_GetDisabledContent(QString path, QString option) override
|
||||
{
|
||||
if (!option.isEmpty() && GetToolTip(path + "." + option).isValid)
|
||||
{
|
||||
return GetToolTip(path + "." + option).disabledContent;
|
||||
}
|
||||
if (!option.isEmpty() && GetToolTip("Options." + option).isValid)
|
||||
{
|
||||
return GetToolTip("Options." + option).disabledContent;
|
||||
}
|
||||
return GetToolTip(path).disabledContent;
|
||||
}
|
||||
};
|
||||
|
||||
IEditorPanelUtils* CreateEditorPanelUtils()
|
||||
{
|
||||
return new CEditorPanelUtils_Impl();
|
||||
}
|
||||
|
||||
@ -1,16 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
// Copyright 2015 Amazon.com, Inc. or its affiliates. All Rights Reserved.
|
||||
#ifndef CRYINCLUDE_CRYEDITOR_EDITORPANELUTILS_H
|
||||
#define CRYINCLUDE_CRYEDITOR_EDITORPANELUTILS_H
|
||||
#pragma once
|
||||
|
||||
struct IEditorPanelUtils;
|
||||
IEditorPanelUtils* CreateEditorPanelUtils();
|
||||
|
||||
#endif
|
||||
@ -1,587 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#include "EditorDefs.h"
|
||||
|
||||
#include "TriMesh.h"
|
||||
|
||||
// Editor
|
||||
#include "Util/fastlib.h"
|
||||
#include "Objects/SubObjSelection.h"
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
CTriMesh::CTriMesh()
|
||||
{
|
||||
pFaces = nullptr;
|
||||
pVertices = nullptr;
|
||||
pWSVertices = nullptr;
|
||||
pUV = nullptr;
|
||||
pColors = nullptr;
|
||||
pEdges = nullptr;
|
||||
pWeights = nullptr;
|
||||
|
||||
nFacesCount = 0;
|
||||
nVertCount = 0;
|
||||
nUVCount = 0;
|
||||
nEdgeCount = 0;
|
||||
|
||||
selectionType = SO_ELEM_NONE;
|
||||
|
||||
memset(m_streamSize, 0, sizeof(m_streamSize));
|
||||
memset(m_streamSel, 0, sizeof(m_streamSel));
|
||||
streamSelMask = 0;
|
||||
|
||||
m_streamSel[VERTICES] = &vertSel;
|
||||
m_streamSel[EDGES] = &edgeSel;
|
||||
m_streamSel[FACES] = &faceSel;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
CTriMesh::~CTriMesh()
|
||||
{
|
||||
free(pFaces);
|
||||
free(pEdges);
|
||||
free(pVertices);
|
||||
free(pUV);
|
||||
free(pColors);
|
||||
free(pWSVertices);
|
||||
free(pWeights);
|
||||
}
|
||||
|
||||
// Set stream size.
|
||||
void CTriMesh::ReallocStream(int stream, int nNewCount)
|
||||
{
|
||||
assert(stream >= 0 && stream < LAST_STREAM);
|
||||
if (stream < 0 || stream >= LAST_STREAM)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (m_streamSize[stream] == nNewCount)
|
||||
{
|
||||
return; // Stream already have required size.
|
||||
}
|
||||
void* pStream = nullptr;
|
||||
int nElementSize = 0;
|
||||
GetStreamInfo(stream, pStream, nElementSize);
|
||||
pStream = ReAllocElements(pStream, nNewCount, nElementSize);
|
||||
m_streamSize[stream] = nNewCount;
|
||||
|
||||
switch (stream)
|
||||
{
|
||||
case VERTICES:
|
||||
pVertices = (CTriVertex*)pStream;
|
||||
nVertCount = nNewCount;
|
||||
vertSel.resize(nNewCount);
|
||||
break;
|
||||
case FACES:
|
||||
pFaces = (CTriFace*)pStream;
|
||||
nFacesCount = nNewCount;
|
||||
faceSel.resize(nNewCount);
|
||||
break;
|
||||
case EDGES:
|
||||
pEdges = (CTriEdge*)pStream;
|
||||
nEdgeCount = nNewCount;
|
||||
edgeSel.resize(nNewCount);
|
||||
break;
|
||||
case TEXCOORDS:
|
||||
pUV = (SMeshTexCoord*)pStream;
|
||||
nUVCount = nNewCount;
|
||||
break;
|
||||
case COLORS:
|
||||
pColors = (SMeshColor*)pStream;
|
||||
break;
|
||||
case WEIGHTS:
|
||||
pWeights = (float*)pStream;
|
||||
break;
|
||||
case LINES:
|
||||
pLines = (CTriLine*)pStream;
|
||||
break;
|
||||
case WS_POSITIONS:
|
||||
pWSVertices = (Vec3*)pStream;
|
||||
break;
|
||||
default:
|
||||
assert(0); // unknown stream.
|
||||
}
|
||||
m_streamSize[stream] = nNewCount;
|
||||
}
|
||||
|
||||
// Set stream size.
|
||||
void CTriMesh::GetStreamInfo(int stream, void*& pStream, int& nElementSize) const
|
||||
{
|
||||
assert(stream >= 0 && stream < LAST_STREAM);
|
||||
switch (stream)
|
||||
{
|
||||
case VERTICES:
|
||||
pStream = pVertices;
|
||||
nElementSize = sizeof(CTriVertex);
|
||||
break;
|
||||
case FACES:
|
||||
pStream = pFaces;
|
||||
nElementSize = sizeof(CTriFace);
|
||||
break;
|
||||
case EDGES:
|
||||
pStream = pEdges;
|
||||
nElementSize = sizeof(CTriEdge);
|
||||
break;
|
||||
case TEXCOORDS:
|
||||
pStream = pUV;
|
||||
nElementSize = sizeof(SMeshTexCoord);
|
||||
break;
|
||||
case COLORS:
|
||||
pStream = pColors;
|
||||
nElementSize = sizeof(SMeshColor);
|
||||
break;
|
||||
case WEIGHTS:
|
||||
pStream = pWeights;
|
||||
nElementSize = sizeof(float);
|
||||
break;
|
||||
case LINES:
|
||||
pStream = pLines;
|
||||
nElementSize = sizeof(CTriLine);
|
||||
break;
|
||||
case WS_POSITIONS:
|
||||
pStream = pWSVertices;
|
||||
nElementSize = sizeof(Vec3);
|
||||
break;
|
||||
default:
|
||||
assert(0); // unknown stream.
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void* CTriMesh::ReAllocElements(void* old_ptr, int new_elem_num, int size_of_element)
|
||||
{
|
||||
return realloc(old_ptr, new_elem_num * size_of_element);
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////////////
|
||||
inline int FindVertexInHash(const Vec3& vPosToFind, const CTriVertex* pVectors, std::vector<int>& hash, float fEpsilon)
|
||||
{
|
||||
for (uint32 i = 0; i < hash.size(); i++)
|
||||
{
|
||||
const Vec3& v0 = pVectors[hash[i]].pos;
|
||||
const Vec3& v1 = vPosToFind;
|
||||
if (fabsf(v0.y - v1.y) < fEpsilon && fabsf(v0.x - v1.x) < fEpsilon && fabsf(v0.z - v1.z) < fEpsilon)
|
||||
{
|
||||
return hash[i];
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////////////
|
||||
inline int FindTexCoordInHash(const SMeshTexCoord& coordToFind, const SMeshTexCoord* pCoords, std::vector<int>& hash, float fEpsilon)
|
||||
{
|
||||
for (uint32 i = 0; i < hash.size(); i++)
|
||||
{
|
||||
const SMeshTexCoord& t0 = pCoords[hash[i]];
|
||||
const SMeshTexCoord& t1 = coordToFind;
|
||||
|
||||
if (t0.IsEquivalent(t1, fEpsilon))
|
||||
{
|
||||
return hash[i];
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CTriMesh::SharePositions()
|
||||
{
|
||||
float fEpsilon = 0.0001f;
|
||||
float fHashScale = 256.0f / MAX(bbox.GetSize().GetLength(), fEpsilon);
|
||||
std::vector<int> arrHashTable[256];
|
||||
|
||||
CTriVertex* pNewVerts = new CTriVertex[GetVertexCount()];
|
||||
SMeshColor* pNewColors = nullptr;
|
||||
if (pColors)
|
||||
{
|
||||
pNewColors = new SMeshColor[GetVertexCount()];
|
||||
}
|
||||
|
||||
int nLastIndex = 0;
|
||||
for (int f = 0; f < GetFacesCount(); f++)
|
||||
{
|
||||
CTriFace& face = pFaces[f];
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
const Vec3& v = pVertices[face.v[i]].pos;
|
||||
uint8 nHash = static_cast<uint8>(RoundFloatToInt((v.x + v.y + v.z) * fHashScale));
|
||||
|
||||
int find = FindVertexInHash(v, pNewVerts, arrHashTable[nHash], fEpsilon);
|
||||
if (find < 0)
|
||||
{
|
||||
pNewVerts[nLastIndex] = pVertices[face.v[i]];
|
||||
if (pColors)
|
||||
{
|
||||
pNewColors[nLastIndex] = pColors[face.v[i]];
|
||||
}
|
||||
face.v[i] = nLastIndex;
|
||||
// Reserve some space already.
|
||||
arrHashTable[nHash].reserve(100);
|
||||
arrHashTable[nHash].push_back(nLastIndex);
|
||||
nLastIndex++;
|
||||
}
|
||||
else
|
||||
{
|
||||
face.v[i] = find;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SetVertexCount(nLastIndex);
|
||||
memcpy(pVertices, pNewVerts, nLastIndex * sizeof(CTriVertex));
|
||||
delete []pNewVerts;
|
||||
|
||||
if (pColors)
|
||||
{
|
||||
SetColorsCount(nLastIndex);
|
||||
memcpy(pColors, pNewColors, nLastIndex * sizeof(SMeshColor));
|
||||
delete []pNewColors;
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CTriMesh::ShareUV()
|
||||
{
|
||||
float fEpsilon = 0.0001f;
|
||||
float fHashScale = 256.0f;
|
||||
std::vector<int> arrHashTable[256];
|
||||
|
||||
SMeshTexCoord* pNewUV = new SMeshTexCoord[GetUVCount()];
|
||||
|
||||
int nLastIndex = 0;
|
||||
for (int f = 0; f < GetFacesCount(); f++)
|
||||
{
|
||||
CTriFace& face = pFaces[f];
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
const Vec2 uv = pUV[face.uv[i]].GetUV();
|
||||
uint8 nHash = static_cast<uint8>(RoundFloatToInt((uv.x + uv.y) * fHashScale));
|
||||
|
||||
int find = FindTexCoordInHash(pUV[face.uv[i]], pNewUV, arrHashTable[nHash], fEpsilon);
|
||||
if (find < 0)
|
||||
{
|
||||
pNewUV[nLastIndex] = pUV[face.uv[i]];
|
||||
face.uv[i] = nLastIndex;
|
||||
arrHashTable[nHash].reserve(100);
|
||||
arrHashTable[nHash].push_back(nLastIndex);
|
||||
nLastIndex++;
|
||||
}
|
||||
else
|
||||
{
|
||||
face.uv[i] = find;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SetUVCount(nLastIndex);
|
||||
memcpy(pUV, pNewUV, nLastIndex * sizeof(SMeshTexCoord));
|
||||
delete []pNewUV;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CTriMesh::CalcFaceNormals()
|
||||
{
|
||||
for (int i = 0; i < nFacesCount; i++)
|
||||
{
|
||||
CTriFace& face = pFaces[i];
|
||||
Vec3 p1 = pVertices[face.v[0]].pos;
|
||||
Vec3 p2 = pVertices[face.v[1]].pos;
|
||||
Vec3 p3 = pVertices[face.v[2]].pos;
|
||||
face.normal = (p2 - p1).Cross(p3 - p1);
|
||||
face.normal.Normalize();
|
||||
}
|
||||
}
|
||||
|
||||
#define TEX_EPS 0.001f
|
||||
#define VER_EPS 0.001f
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CTriMesh::CopyStream(CTriMesh& fromMesh, int stream)
|
||||
{
|
||||
void* pTrgStream = nullptr;
|
||||
void* pSrcStream = nullptr;
|
||||
int nElemSize = 0;
|
||||
fromMesh.GetStreamInfo(stream, pSrcStream, nElemSize);
|
||||
if (pSrcStream)
|
||||
{
|
||||
ReallocStream(stream, fromMesh.GetStreamSize(stream));
|
||||
GetStreamInfo(stream, pTrgStream, nElemSize);
|
||||
memcpy(pTrgStream, pSrcStream, nElemSize * fromMesh.GetStreamSize(stream));
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CTriMesh::Copy(CTriMesh& fromMesh, int nCopyFlags)
|
||||
{
|
||||
streamSelMask = fromMesh.streamSelMask;
|
||||
|
||||
if (nCopyFlags & COPY_VERTICES)
|
||||
{
|
||||
CopyStream(fromMesh, VERTICES);
|
||||
}
|
||||
if (nCopyFlags & COPY_FACES)
|
||||
{
|
||||
CopyStream(fromMesh, FACES);
|
||||
}
|
||||
if (nCopyFlags & COPY_EDGES)
|
||||
{
|
||||
CopyStream(fromMesh, EDGES);
|
||||
}
|
||||
if (nCopyFlags & COPY_TEXCOORDS)
|
||||
{
|
||||
CopyStream(fromMesh, TEXCOORDS);
|
||||
}
|
||||
if (nCopyFlags & COPY_COLORS)
|
||||
{
|
||||
CopyStream(fromMesh, COLORS);
|
||||
}
|
||||
if (nCopyFlags & COPY_WEIGHTS)
|
||||
{
|
||||
CopyStream(fromMesh, WEIGHTS);
|
||||
}
|
||||
if (nCopyFlags & COPY_LINES)
|
||||
{
|
||||
CopyStream(fromMesh, LINES);
|
||||
}
|
||||
|
||||
if (nCopyFlags & COPY_VERT_SEL)
|
||||
{
|
||||
vertSel = fromMesh.vertSel;
|
||||
}
|
||||
if (nCopyFlags & COPY_EDGE_SEL)
|
||||
{
|
||||
edgeSel = fromMesh.edgeSel;
|
||||
}
|
||||
if (nCopyFlags & COPY_FACE_SEL)
|
||||
{
|
||||
faceSel = fromMesh.faceSel;
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CTriMesh::UpdateEdges()
|
||||
{
|
||||
SetEdgeCount(GetFacesCount() * 3);
|
||||
|
||||
std::map<CTriEdge, int> edgemap;
|
||||
|
||||
int nEdges = 0;
|
||||
for (int i = 0; i < GetFacesCount(); i++)
|
||||
{
|
||||
CTriFace& face = pFaces[i];
|
||||
for (int j = 0; j < 3; j++)
|
||||
{
|
||||
int v0 = j;
|
||||
int v1 = (j != 2) ? j + 1 : 0;
|
||||
CTriEdge edge;
|
||||
edge.flags = 0;
|
||||
|
||||
// First vertex index must always be smaller.
|
||||
if (face.v[v0] < face.v[v1])
|
||||
{
|
||||
edge.v[0] = face.v[v0];
|
||||
edge.v[1] = face.v[v1];
|
||||
}
|
||||
else
|
||||
{
|
||||
edge.v[0] = face.v[v1];
|
||||
edge.v[1] = face.v[v0];
|
||||
}
|
||||
edge.face[0] = i;
|
||||
edge.face[1] = -1;
|
||||
int nedge = stl::find_in_map(edgemap, edge, -1);
|
||||
if (nedge >= 0)
|
||||
{
|
||||
// Assign this face as a second member of the edge.
|
||||
if (pEdges[nedge].face[1] < 0)
|
||||
{
|
||||
pEdges[nedge].face[1] = i;
|
||||
}
|
||||
|
||||
face.edge[j] = nedge;
|
||||
}
|
||||
else
|
||||
{
|
||||
edgemap[edge] = nEdges;
|
||||
pEdges[nEdges] = edge;
|
||||
face.edge[j] = nEdges;
|
||||
nEdges++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SetEdgeCount(nEdges);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CTriMesh::SoftSelection(const SSubObjSelOptions& options)
|
||||
{
|
||||
int i;
|
||||
int nVerts = GetVertexCount();
|
||||
CTriVertex* pVerts = pVertices;
|
||||
|
||||
for (i = 0; i < nVerts; i++)
|
||||
{
|
||||
if (pWeights[i] == 1.0f)
|
||||
{
|
||||
const Vec3& vp = pVerts[i].pos;
|
||||
for (int j = 0; j < nVerts; j++)
|
||||
{
|
||||
if (pWeights[j] != 1.0f)
|
||||
{
|
||||
if (vp.IsEquivalent(pVerts[j].pos, options.fSoftSelFalloff))
|
||||
{
|
||||
float fDist = vp.GetDistance(pVerts[j].pos);
|
||||
if (fDist < options.fSoftSelFalloff)
|
||||
{
|
||||
float fWeight = 1.0f - (fDist / options.fSoftSelFalloff);
|
||||
if (fWeight > pWeights[j])
|
||||
{
|
||||
pWeights[j] = fWeight;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
bool CTriMesh::UpdateSelection()
|
||||
{
|
||||
bool bAnySelected = false;
|
||||
if (selectionType == SO_ELEM_VERTEX)
|
||||
{
|
||||
for (int i = 0; i < GetVertexCount(); i++)
|
||||
{
|
||||
if (vertSel[i])
|
||||
{
|
||||
bAnySelected = true;
|
||||
pWeights[i] = 1.0f;
|
||||
}
|
||||
else
|
||||
{
|
||||
pWeights[i] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (selectionType == SO_ELEM_EDGE)
|
||||
{
|
||||
// Clear weights.
|
||||
for (int i = 0; i < GetVertexCount(); i++)
|
||||
{
|
||||
pWeights[i] = 0;
|
||||
}
|
||||
|
||||
for (int i = 0; i < GetEdgeCount(); i++)
|
||||
{
|
||||
if (edgeSel[i])
|
||||
{
|
||||
bAnySelected = true;
|
||||
CTriEdge& edge = pEdges[i];
|
||||
for (int j = 0; j < 2; j++)
|
||||
{
|
||||
pWeights[edge.v[j]] = 1.0f;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (selectionType == SO_ELEM_FACE)
|
||||
{
|
||||
// Clear weights.
|
||||
for (int i = 0; i < GetVertexCount(); i++)
|
||||
{
|
||||
pWeights[i] = 0;
|
||||
}
|
||||
|
||||
for (int i = 0; i < GetFacesCount(); i++)
|
||||
{
|
||||
if (faceSel[i])
|
||||
{
|
||||
bAnySelected = true;
|
||||
CTriFace& face = pFaces[i];
|
||||
for (int j = 0; j < 3; j++)
|
||||
{
|
||||
pWeights[face.v[j]] = 1.0f;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return bAnySelected;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
bool CTriMesh::ClearSelection()
|
||||
{
|
||||
bool bWasSelected = false;
|
||||
// Remove all selections.
|
||||
int i;
|
||||
for (i = 0; i < GetVertexCount(); i++)
|
||||
{
|
||||
pWeights[i] = 0;
|
||||
}
|
||||
streamSelMask = 0;
|
||||
for (int ii = 0; ii < LAST_STREAM; ii++)
|
||||
{
|
||||
if (m_streamSel[ii] && !m_streamSel[ii]->is_zero())
|
||||
{
|
||||
bWasSelected = true;
|
||||
m_streamSel[ii]->clear();
|
||||
}
|
||||
}
|
||||
return bWasSelected;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CTriMesh::GetEdgesByVertex(MeshElementsArray& inVertices, MeshElementsArray& outEdges)
|
||||
{
|
||||
// Brute force algorithm using binary search.
|
||||
// for every edge check if edge vertex is inside inVertices array.
|
||||
std::sort(inVertices.begin(), inVertices.end());
|
||||
for (int i = 0; i < GetEdgeCount(); i++)
|
||||
{
|
||||
if (stl::binary_find(inVertices.begin(), inVertices.end(), static_cast<int>(pEdges[i].v[0])) != inVertices.end())
|
||||
{
|
||||
outEdges.push_back(i);
|
||||
}
|
||||
else if (stl::binary_find(inVertices.begin(), inVertices.end(), static_cast<int>(pEdges[i].v[1])) != inVertices.end())
|
||||
{
|
||||
outEdges.push_back(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void CTriMesh::GetFacesByVertex(MeshElementsArray& inVertices, MeshElementsArray& outFaces)
|
||||
{
|
||||
// Brute force algorithm using binary search.
|
||||
// for every face check if face vertex is inside inVertices array.
|
||||
std::sort(inVertices.begin(), inVertices.end());
|
||||
for (int i = 0; i < GetFacesCount(); i++)
|
||||
{
|
||||
if (stl::binary_find(inVertices.begin(), inVertices.end(), static_cast<int>(pFaces[i].v[0])) != inVertices.end())
|
||||
{
|
||||
outFaces.push_back(i);
|
||||
}
|
||||
else if (stl::binary_find(inVertices.begin(), inVertices.end(), static_cast<int>(pFaces[i].v[1])) != inVertices.end())
|
||||
{
|
||||
outFaces.push_back(i);
|
||||
}
|
||||
else if (stl::binary_find(inVertices.begin(), inVertices.end(), static_cast<int>(pFaces[i].v[2])) != inVertices.end())
|
||||
{
|
||||
outFaces.push_back(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1,238 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef CRYINCLUDE_EDITOR_GEOMETRY_TRIMESH_H
|
||||
#define CRYINCLUDE_EDITOR_GEOMETRY_TRIMESH_H
|
||||
#pragma once
|
||||
|
||||
#include <IIndexedMesh.h>
|
||||
#include "Util/bitarray.h"
|
||||
|
||||
struct SSubObjSelOptions;
|
||||
|
||||
typedef std::vector<int> MeshElementsArray;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Vertex used in the TriMesh.
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
struct CTriVertex
|
||||
{
|
||||
Vec3 pos;
|
||||
//float weight; // Selection weight in 0-1 range.
|
||||
};
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Triangle face used by the Triangle mesh.
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
struct CTriFace
|
||||
{
|
||||
uint32 v[3]; // Indices to vertices array.
|
||||
uint32 uv[3]; // Indices to texture coordinates array.
|
||||
Vec3 n[3]; // Vertex normals at face vertices.
|
||||
Vec3 normal; // Face normal.
|
||||
uint32 edge[3]; // Indices to the face edges.
|
||||
unsigned char MatID; // Index of face sub material.
|
||||
unsigned char flags; // see ETriMeshFlags
|
||||
};
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Mesh edge.
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
struct CTriEdge
|
||||
{
|
||||
uint32 v[2]; // Indices to edge vertices.
|
||||
int face[2]; // Indices to edge faces (-1 if no face).
|
||||
uint32 flags; // see ETriMeshFlags
|
||||
|
||||
CTriEdge() {}
|
||||
bool operator==(const CTriEdge& edge) const
|
||||
{
|
||||
if ((v[0] == edge.v[0] && v[1] == edge.v[1]) ||
|
||||
(v[0] == edge.v[1] && v[1] == edge.v[0]))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
bool operator!=(const CTriEdge& edge) const { return !(*this == edge); }
|
||||
bool operator<(const CTriEdge& edge) const { return (*(uint64*)v < *(uint64*)edge.v); }
|
||||
bool operator>(const CTriEdge& edge) const { return (*(uint64*)v > *(uint64*)edge.v); }
|
||||
};
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Mesh line.
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
struct CTriLine
|
||||
{
|
||||
uint32 v[2]; // Indices to edge vertices.
|
||||
|
||||
CTriLine() {}
|
||||
bool operator==(const CTriLine& edge) const
|
||||
{
|
||||
if ((v[0] == edge.v[0] && v[1] == edge.v[1]) ||
|
||||
(v[0] == edge.v[1] && v[1] == edge.v[0]))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
bool operator!=(const CTriLine& edge) const { return !(*this == edge); }
|
||||
bool operator<(const CTriLine& edge) const { return (*(uint64*)v < *(uint64*)edge.v); }
|
||||
bool operator>(const CTriLine& edge) const { return (*(uint64*)v > *(uint64*)edge.v); }
|
||||
};
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
struct CTriMeshPoly
|
||||
{
|
||||
std::vector<uint32> v; // Indices to vertices array.
|
||||
std::vector<uint32> uv; // Indices to texture coordinates array.
|
||||
std::vector<Vec3> n; // Vertex normals at face vertices.
|
||||
Vec3 normal; // Polygon normal.
|
||||
uint32 edge[3]; // Indices to the face edges.
|
||||
unsigned char MatID; // Index of face sub material.
|
||||
unsigned char flags; // optional flags.
|
||||
};
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// CTriMesh is used in the Editor as a general purpose editable triangle mesh.
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
class CTriMesh
|
||||
{
|
||||
public:
|
||||
enum EStream
|
||||
{
|
||||
VERTICES,
|
||||
FACES,
|
||||
EDGES,
|
||||
TEXCOORDS,
|
||||
COLORS,
|
||||
WEIGHTS,
|
||||
LINES,
|
||||
WS_POSITIONS,
|
||||
LAST_STREAM,
|
||||
};
|
||||
enum ECopyFlags
|
||||
{
|
||||
COPY_VERTICES = BIT(1),
|
||||
COPY_FACES = BIT(2),
|
||||
COPY_EDGES = BIT(3),
|
||||
COPY_TEXCOORDS = BIT(4),
|
||||
COPY_COLORS = BIT(5),
|
||||
COPY_VERT_SEL = BIT(6),
|
||||
COPY_EDGE_SEL = BIT(7),
|
||||
COPY_FACE_SEL = BIT(8),
|
||||
COPY_WEIGHTS = BIT(9),
|
||||
COPY_LINES = BIT(10),
|
||||
COPY_ALL = 0xFFFF,
|
||||
};
|
||||
// geometry data
|
||||
CTriFace* pFaces;
|
||||
CTriEdge* pEdges;
|
||||
CTriVertex* pVertices;
|
||||
SMeshTexCoord* pUV;
|
||||
SMeshColor* pColors; // If allocated same size as pVerts array.
|
||||
Vec3* pWSVertices; // World space vertices.
|
||||
float* pWeights;
|
||||
CTriLine* pLines;
|
||||
|
||||
int nFacesCount;
|
||||
int nVertCount;
|
||||
int nUVCount;
|
||||
int nEdgeCount;
|
||||
int nLinesCount;
|
||||
|
||||
AABB bbox;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Selections.
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
CBitArray vertSel;
|
||||
CBitArray edgeSel;
|
||||
CBitArray faceSel;
|
||||
// Every bit of the selection mask correspond to a stream, if bit is set this stream have some elements selected
|
||||
int streamSelMask;
|
||||
|
||||
// Selection element type.
|
||||
// see ESubObjElementType
|
||||
int selectionType;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Vertices of the front facing triangles.
|
||||
CBitArray frontFacingVerts;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Functions.
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
CTriMesh();
|
||||
~CTriMesh();
|
||||
|
||||
int GetFacesCount() const { return nFacesCount; }
|
||||
int GetVertexCount() const { return nVertCount; }
|
||||
int GetUVCount() const { return nUVCount; }
|
||||
int GetEdgeCount() const { return nEdgeCount; }
|
||||
int GetLinesCount() const { return nLinesCount; }
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void SetFacesCount(int nNewCount) { ReallocStream(FACES, nNewCount); }
|
||||
void SetVertexCount(int nNewCount)
|
||||
{
|
||||
ReallocStream(VERTICES, nNewCount);
|
||||
if (pColors)
|
||||
{
|
||||
ReallocStream(COLORS, nNewCount);
|
||||
}
|
||||
ReallocStream(WEIGHTS, nNewCount);
|
||||
}
|
||||
void SetColorsCount(int nNewCount) { ReallocStream(COLORS, nNewCount); }
|
||||
void SetUVCount(int nNewCount) { ReallocStream(TEXCOORDS, nNewCount); }
|
||||
void SetEdgeCount(int nNewCount) { ReallocStream(EDGES, nNewCount); }
|
||||
void SetLinesCount(int nNewCount) { ReallocStream(LINES, nNewCount); }
|
||||
|
||||
void ReallocStream(int stream, int nNewCount);
|
||||
void GetStreamInfo(int stream, void*& pStream, int& nElementSize) const;
|
||||
int GetStreamSize(int stream) const { return m_streamSize[stream]; };
|
||||
|
||||
// Calculate per face normal.
|
||||
void CalcFaceNormals();
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Welding functions.
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void SharePositions();
|
||||
void ShareUV();
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Recreate edges of the mesh.
|
||||
void UpdateEdges();
|
||||
|
||||
void Copy(CTriMesh& fromMesh, int nCopyFlags = COPY_ALL);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Sub-object selection specific methods.
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Return true if something is selected.
|
||||
bool UpdateSelection();
|
||||
// Clear all selections, return true if something was selected.
|
||||
bool ClearSelection();
|
||||
void SoftSelection(const SSubObjSelOptions& options);
|
||||
CBitArray* GetStreamSelection(int nStream) { return m_streamSel[nStream]; };
|
||||
// Returns true if specified stream have any selected elements.
|
||||
bool StreamHaveSelection(int nStream) { return streamSelMask & (1 << nStream); }
|
||||
void GetEdgesByVertex(MeshElementsArray& inVertices, MeshElementsArray& outEdges);
|
||||
void GetFacesByVertex(MeshElementsArray& inVertices, MeshElementsArray& outFaces);
|
||||
|
||||
private:
|
||||
void* ReAllocElements(void* old_ptr, int new_elem_num, int size_of_element);
|
||||
void CopyStream(CTriMesh& fromMesh, int stream);
|
||||
|
||||
// For internal use.
|
||||
int m_streamSize[LAST_STREAM];
|
||||
CBitArray* m_streamSel[LAST_STREAM];
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_EDITOR_GEOMETRY_TRIMESH_H
|
||||
@ -1,131 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*/
|
||||
|
||||
#ifndef CRYINCLUDE_CRYEDITOR_IPANELEDITORUTILS_H
|
||||
#define CRYINCLUDE_CRYEDITOR_IPANELEDITORUTILS_H
|
||||
#pragma once
|
||||
|
||||
#include "Cry_Vector3.h"
|
||||
|
||||
#include "DisplaySettings.h"
|
||||
#include "Include/IDisplayViewport.h"
|
||||
#include "Include/IIconManager.h"
|
||||
#include <qstringlist.h>
|
||||
#include <qkeysequence.h>
|
||||
#include <qevent.h>
|
||||
#include <QShortcutEvent>
|
||||
|
||||
class CBaseObject;
|
||||
class CViewport;
|
||||
class IQToolTip;
|
||||
|
||||
struct HotKey
|
||||
{
|
||||
HotKey()
|
||||
: path("")
|
||||
, sequence(QKeySequence())
|
||||
{
|
||||
}
|
||||
void CopyFrom(const HotKey& other)
|
||||
{
|
||||
path = other.path;
|
||||
sequence = other.sequence;
|
||||
}
|
||||
void SetPath(const char* _path)
|
||||
{
|
||||
path = QString(_path);
|
||||
}
|
||||
void SetSequenceFromString(const char* _sequence)
|
||||
{
|
||||
sequence = QKeySequence::fromString(_sequence);
|
||||
}
|
||||
void SetSequence(const QKeySequence& other)
|
||||
{
|
||||
sequence = other;
|
||||
}
|
||||
bool IsMatch(QString _path)
|
||||
{
|
||||
return path.compare(_path, Qt::CaseInsensitive) == 0;
|
||||
}
|
||||
bool IsMatch(QKeySequence _sequence)
|
||||
{
|
||||
return sequence.matches(_sequence);
|
||||
}
|
||||
bool operator < (const HotKey& other) const
|
||||
{
|
||||
//split the paths into lists compare per level
|
||||
QStringList m_categories = path.split('.');
|
||||
QStringList o_categories = other.path.split('.');
|
||||
int m_catSize = m_categories.size();
|
||||
int o_catSize = o_categories.size();
|
||||
int size = (m_catSize < o_catSize) ? m_catSize : o_catSize;
|
||||
|
||||
//sort categories to keep them together
|
||||
for (int i = 0; i < size; i++)
|
||||
{
|
||||
if (m_categories[i] < o_categories[i])
|
||||
{
|
||||
return true;
|
||||
}
|
||||
if (m_categories[i] > o_categories[i])
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
//if comparing a category and a item in that category the category is < item
|
||||
return m_catSize > o_catSize;
|
||||
}
|
||||
QKeySequence sequence;
|
||||
QString path;
|
||||
};
|
||||
|
||||
struct IEditorPanelUtils
|
||||
{
|
||||
virtual ~IEditorPanelUtils() {}
|
||||
virtual void SetViewportDragOperation(void(*)(CViewport* viewport, int dragPointX, int dragPointY, void* custom), void* custom) = 0;
|
||||
|
||||
//PREVIEW WINDOW UTILS////////////////////////////////////////////////////
|
||||
virtual int PreviewWindow_GetDisplaySettingsDebugFlags(CDisplaySettings* settings) = 0;
|
||||
virtual void PreviewWindow_SetDisplaySettingsDebugFlags(CDisplaySettings* settings, int flags) = 0;
|
||||
|
||||
//HOTKEY UTILS////////////////////////////////////////////////////////////
|
||||
virtual bool HotKey_Import() = 0;
|
||||
virtual void HotKey_Export() = 0;
|
||||
virtual QKeySequence HotKey_GetShortcut(const char* path) = 0;
|
||||
virtual bool HotKey_IsPressed(const QKeyEvent* event, const char* path) = 0;
|
||||
virtual bool HotKey_IsPressed(const QShortcutEvent* event, const char* path) = 0;
|
||||
virtual bool HotKey_LoadExisting() = 0;
|
||||
virtual void HotKey_SaveCurrent() = 0;
|
||||
virtual void HotKey_BuildDefaults() = 0;
|
||||
virtual void HotKey_SetKeys(QVector<HotKey> keys) = 0;
|
||||
virtual QVector<HotKey> HotKey_GetKeys() = 0;
|
||||
virtual QString HotKey_GetPressedHotkey(const QKeyEvent* event) = 0;
|
||||
virtual QString HotKey_GetPressedHotkey(const QShortcutEvent* event) = 0;
|
||||
virtual void HotKey_SetEnabled(bool val) = 0;
|
||||
virtual bool HotKey_IsEnabled() const = 0;
|
||||
|
||||
//TOOLTIP UTILS///////////////////////////////////////////////////////////
|
||||
|
||||
//! Loads a table of tooltip configuration data from an xml file.
|
||||
virtual void ToolTip_LoadConfigXML(QString filepath) = 0;
|
||||
|
||||
//! Initializes a QToolTipWidget from loaded configuration data (see ToolTip_LoadConfigXML())
|
||||
//! \param tooltip Will be initialized using loaded configuration data
|
||||
//! \param path Variable serialization path. Will be used as the key for looking up data in the configuration table. (ex: "Rotation.Rotation_Rate_X")
|
||||
//! \param option Name of a sub-option of the variable specified by "path". (ex: "Emitter_Strength" will look up the tooltip data for "Rotation.Rotation_Rate_X.Emitter_Strength")
|
||||
//! \param optionalData The argument to be used with "special_content" feature. See ToolTip_GetSpecialContentType() and QToolTipWidget::AddSpecialContent().
|
||||
//! \param isEnabled If false, the tooltip will indicate the reason why the widget is disabled.
|
||||
virtual void ToolTip_BuildFromConfig(IQToolTip* tooltip, QString path, QString option, QString optionalData = "", bool isEnabled = true) = 0;
|
||||
|
||||
virtual QString ToolTip_GetTitle(QString path, QString option = "") = 0;
|
||||
virtual QString ToolTip_GetContent(QString path, QString option = "") = 0;
|
||||
virtual QString ToolTip_GetSpecialContentType(QString path, QString option = "") = 0;
|
||||
virtual QString ToolTip_GetDisabledContent(QString path, QString option = "") = 0;
|
||||
};
|
||||
|
||||
|
||||
#endif
|
||||
@ -1,20 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
#ifndef CRYINCLUDE_EDITOR_INCLUDE_IANIMATIONCOMPRESSIONMANAGER_H
|
||||
#define CRYINCLUDE_EDITOR_INCLUDE_IANIMATIONCOMPRESSIONMANAGER_H
|
||||
#pragma once
|
||||
|
||||
struct IAnimationCompressionManager
|
||||
{
|
||||
virtual bool IsEnabled() const = 0;
|
||||
virtual void UpdateLocalAnimations() = 0;
|
||||
};
|
||||
|
||||
#endif // CRYINCLUDE_EDITOR_INCLUDE_IANIMATIONCOMPRESSIONMANAGER_H
|
||||
@ -1,433 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
// Description : Standard interface for asset display in the asset browser,
|
||||
// this header should be used to create plugins.
|
||||
// The method Release of this interface should NOT be called.
|
||||
// Instead, the FreeData from the database (from IAssetItemDatabase) should
|
||||
// be used as it will safely release all the items from the database.
|
||||
// It is still possible to call the release method, but this is not the
|
||||
// recomended method, specially for usage outside of the plugins because there
|
||||
// is no guarantee that a the asset will be properly removed from the database
|
||||
// manager.
|
||||
|
||||
#ifndef CRYINCLUDE_EDITOR_INCLUDE_IASSETITEM_H
|
||||
#define CRYINCLUDE_EDITOR_INCLUDE_IASSETITEM_H
|
||||
#pragma once
|
||||
|
||||
struct IAssetItemDatabase;
|
||||
|
||||
namespace AssetViewer
|
||||
{
|
||||
// Used in GetAssetFieldValue for each asset type to check if field name is the right one
|
||||
inline bool IsFieldName(const char* pIncomingFieldName, const char* pFieldName)
|
||||
{
|
||||
return !strncmp(pIncomingFieldName, pFieldName, strlen(pIncomingFieldName));
|
||||
}
|
||||
}
|
||||
|
||||
// Description:
|
||||
// This interface allows the programmer to extend asset display types visible in the asset browser.
|
||||
struct IAssetItem
|
||||
: public IUnknown
|
||||
{
|
||||
DEFINE_UUID(0x04F20346, 0x2EC3, 0x43f2, 0xBD, 0xA1, 0x2C, 0x0B, 0x97, 0x76, 0xF3, 0x84);
|
||||
|
||||
// The supported asset flags
|
||||
enum EAssetFlags
|
||||
{
|
||||
// asset is visible in the database for filtering and sorting (not asset view control related)
|
||||
eFlag_Visible = BIT(0),
|
||||
// the asset is loaded
|
||||
eFlag_Loaded = BIT(1),
|
||||
// the asset is loaded
|
||||
eFlag_Cached = BIT(2),
|
||||
// the asset is selected in a selection set
|
||||
eFlag_Selected = BIT(3),
|
||||
// this asset is invalid, no thumb is shown/available
|
||||
eFlag_Invalid = BIT(4),
|
||||
// this asset has some errors/warnings, in the asset browser it will show some blinking/red elements
|
||||
// and the user can check out the errors. Error text will be fetched using GetAssetFieldValue( "errors", &someStringVar )
|
||||
eFlag_HasErrors = BIT(5),
|
||||
// this flag is set when the asset is rendering its contents using GDI, and not the engine's rendering capabilities
|
||||
// (this flags is used as hint for the preview tool, which will use a double-buffer canvas if this flag is set,
|
||||
// and send a memory HDC to the OnBeginPreview method, for drawing of the asset)
|
||||
eFlag_UseGdiRendering = BIT(6),
|
||||
// set if this asset is draggable into the render viewports, and can be created there
|
||||
eFlag_CanBeDraggedInViewports = BIT(7),
|
||||
// set if this asset can be moved after creation, otherwise the asset instance will just be created where user clicked
|
||||
eFlag_CanBeMovedAfterDroppedIntoViewport = BIT(8),
|
||||
// the asset thumbnail image is loaded
|
||||
eFlag_ThumbnailLoaded = BIT(9),
|
||||
// the asset thumbnail image is loaded
|
||||
eFlag_UsedInLevel = BIT(10)
|
||||
};
|
||||
|
||||
// Asset field name and field values map
|
||||
typedef std::map < QString/*fieldName*/, QString/*value*/ > TAssetFieldValuesMap;
|
||||
// Dependency category names and corresponding files map, example: "Textures"=>{ "foam.dds","water.dds","normal.dds" }
|
||||
typedef std::map < QString/*dependencyCategory*/, std::set<QString>/*dependency filenames*/ > TAssetDependenciesMap;
|
||||
|
||||
virtual ~IAssetItem() {
|
||||
}
|
||||
|
||||
// Description:
|
||||
// Get the hash number/key used for database thumbnail and info records management
|
||||
virtual uint32 GetHash() const = 0;
|
||||
// Description:
|
||||
// Set the hash number/key used for database thumbnail and info records management
|
||||
virtual void SetHash(uint32 hash) = 0;
|
||||
// Description:
|
||||
// Get the owner database for this asset
|
||||
// Return Value:
|
||||
// The owner database for this asset
|
||||
// See Also:
|
||||
// SetOwnerDatabase()
|
||||
virtual IAssetItemDatabase* GetOwnerDatabase() const = 0;
|
||||
// Description:
|
||||
// Set the owner database for this asset
|
||||
// Arguments:
|
||||
// piOwnerDisplayDatabase - the owner database
|
||||
// See Also:
|
||||
// GetOwnerDatabase()
|
||||
virtual void SetOwnerDatabase(IAssetItemDatabase* pOwnerDisplayDatabase) = 0;
|
||||
// Description:
|
||||
// Get the asset's dependency files / objects
|
||||
// Return Value:
|
||||
// The vector with filenames which this asset is dependent upon, ex.: ["Textures"].(vector of textures)
|
||||
virtual const TAssetDependenciesMap& GetDependencies() const = 0;
|
||||
// Description:
|
||||
// Set the file size of this asset in bytes
|
||||
// Arguments:
|
||||
// aSize - size of the file in bytes
|
||||
// See Also:
|
||||
// GetFileSize()
|
||||
virtual void SetFileSize(quint64 aSize) = 0;
|
||||
// Description:
|
||||
// Get the file size of this asset in bytes
|
||||
// Return Value:
|
||||
// The file size of this asset in bytes
|
||||
// See Also:
|
||||
// SetFileSize()
|
||||
virtual quint64 GetFileSize() const = 0;
|
||||
// Description:
|
||||
// Set asset filename (extension included and no path)
|
||||
// Arguments:
|
||||
// pName - the asset filename (extension included and no path)
|
||||
// See Also:
|
||||
// GetFilename()
|
||||
virtual void SetFilename(const char* pName) = 0;
|
||||
// Description:
|
||||
// Get asset filename (extension included and no path)
|
||||
// Return Value:
|
||||
// The asset filename (extension included and no path)
|
||||
// See Also:
|
||||
// SetFilename()
|
||||
virtual QString GetFilename() const = 0;
|
||||
// Description:
|
||||
// Set the asset's relative path
|
||||
// Arguments:
|
||||
// pName - file's relative path
|
||||
// See Also:
|
||||
// GetRelativePath()
|
||||
virtual void SetRelativePath(const char* pName) = 0;
|
||||
// Description:
|
||||
// Get the asset's relative path
|
||||
// Return Value:
|
||||
// The asset's relative path
|
||||
// See Also:
|
||||
// SetRelativePath()
|
||||
virtual QString GetRelativePath() const = 0;
|
||||
// Description:
|
||||
// Set the file extension ( dot(s) must be included )
|
||||
// Arguments:
|
||||
// pExt - the file's extension
|
||||
// See Also:
|
||||
// GetFileExtension()
|
||||
virtual void SetFileExtension(const char* pExt) = 0;
|
||||
// Description:
|
||||
// Get the file extension ( dot(s) included )
|
||||
// Return Value:
|
||||
// The file extension ( dot(s) included )
|
||||
// See Also:
|
||||
// SetFileExtension()
|
||||
virtual QString GetFileExtension() const = 0;
|
||||
// Description:
|
||||
// Get the asset flags, with values from IAssetItem::EAssetFlags
|
||||
// Return Value:
|
||||
// The asset flags, with values from IAssetItem::EAssetFlags
|
||||
// See Also:
|
||||
// SetFlags(), SetFlag(), IsFlagSet()
|
||||
virtual UINT GetFlags() const = 0;
|
||||
// Description:
|
||||
// Set the asset flags
|
||||
// Arguments:
|
||||
// aFlags - flags, OR-ed values from IAssetItem::EAssetFlags
|
||||
// See Also:
|
||||
// GetFlags(), SetFlag(), IsFlagSet()
|
||||
virtual void SetFlags(UINT aFlags) = 0;
|
||||
// Description:
|
||||
// Set/clear a single flag bit for the asset
|
||||
// Arguments:
|
||||
// aFlag - the flag to set/clear, with values from IAssetItem::EAssetFlags
|
||||
// See Also:
|
||||
// GetFlags(), SetFlags(), IsFlagSet()
|
||||
virtual void SetFlag(EAssetFlags aFlag, bool bSet = true) = 0;
|
||||
// Description:
|
||||
// Check if a specified flag is set
|
||||
// Arguments:
|
||||
// aFlag - the flag to check, with values from IAssetItem::EAssetFlags
|
||||
// Return Value:
|
||||
// True if the flag is set
|
||||
// See Also:
|
||||
// GetFlags(), SetFlags(), SetFlag()
|
||||
virtual bool IsFlagSet(EAssetFlags aFlag) const = 0;
|
||||
// Description:
|
||||
// Set this asset's index; used in sorting, selections, and to know where an asset is in the current list
|
||||
// Arguments:
|
||||
// aIndex - the asset's index
|
||||
// See Also:
|
||||
// GetIndex()
|
||||
virtual void SetIndex(UINT aIndex) = 0;
|
||||
// Description:
|
||||
// Get the asset's index in the current list
|
||||
// Return Value:
|
||||
// The asset's index in the current list
|
||||
// See Also:
|
||||
// SetIndex()
|
||||
virtual UINT GetIndex() const = 0;
|
||||
// Description:
|
||||
// Get the asset's field raw data value into a user location, you must check the field's type ( from asset item's owner database )
|
||||
// before using this function and send the correct pointer to destination according to the type ( int8, float32, string, etc. )
|
||||
// Arguments:
|
||||
// pFieldName - the asset field name to query the value for
|
||||
// pDest - the destination variable address, must be the same type as the field type
|
||||
// Return Value:
|
||||
// True if the asset field name is found and the value is returned correctly
|
||||
// See Also:
|
||||
// SetAssetFieldValue()
|
||||
virtual QVariant GetAssetFieldValue(const char* pFieldName) const = 0;
|
||||
// Description:
|
||||
// Set the asset's field raw data value from a user location, you must check the field's type ( from asset item's owner database )
|
||||
// before using this function and send the correct pointer to source according to the type ( int8, float32, string, etc. )
|
||||
// Arguments:
|
||||
// pFieldName - the asset field name to set the value for
|
||||
// pSrc - the source variable address, must be the same type as the field type
|
||||
// Return Value:
|
||||
// True if the asset field name is found and the value is set correctly
|
||||
// See Also:
|
||||
// GetAssetFieldValue()
|
||||
virtual bool SetAssetFieldValue(const char* pFieldName, void* pSrc) = 0;
|
||||
// Description:
|
||||
// Get the drawing rectangle for the asset's thumb ( absolute viewer canvas location )
|
||||
// Arguments:
|
||||
// rstDrawingRectangle - destination location to set with the asset's thumbnail rectangle location
|
||||
// See Also:
|
||||
// SetDrawingRectangle()
|
||||
virtual void GetDrawingRectangle(QRect& rstDrawingRectangle) const = 0;
|
||||
// Description:
|
||||
// Set the drawing rectangle for the asset's thumb ( absolute viewer canvas location )
|
||||
// Arguments:
|
||||
// crstDrawingRectangle - source to set the asset's thumbnail rectangle
|
||||
// See Also:
|
||||
// GetDrawingRectangle()
|
||||
virtual void SetDrawingRectangle(const QRect& crstDrawingRectangle) = 0;
|
||||
// Description:
|
||||
// Checks if the given 2D point is inside the asset's thumb rectangle
|
||||
// Arguments:
|
||||
// nX - mouse pointer position on X axis, relative to the asset viewer control
|
||||
// nY - mouse pointer position on Y axis, relative to the asset viewer control
|
||||
// Return Value:
|
||||
// True if the given 2D point is inside the asset's thumb rectangle
|
||||
// See Also:
|
||||
// HitTest(CRect)
|
||||
virtual bool HitTest(int nX, int nY) const = 0;
|
||||
// Description:
|
||||
// Checks if the given rectangle intersects the asset thumb's rectangle
|
||||
// Arguments:
|
||||
// nX - mouse pointer position on X axis, relative to the asset viewer control
|
||||
// nY - mouse pointer position on Y axis, relative to the asset viewer control
|
||||
// Return Value:
|
||||
// True if the given rectangle intersects the asset thumb's rectangle
|
||||
// See Also:
|
||||
// HitTest(int nX,int nY)
|
||||
virtual bool HitTest(const QRect& roTestRect) const = 0;
|
||||
// Description:
|
||||
// When user drags this asset item into a viewport, this method is called when the dragging operation ends
|
||||
// and the mouse button is released, for the asset to return an instance of the asset object to be placed in the level
|
||||
// Arguments:
|
||||
// aX - instance's X position component in world coordinates
|
||||
// aY - instance's Y position component in world coordinates
|
||||
// aZ - instance's Z position component in world coordinates
|
||||
// Return Value:
|
||||
// The newly created asset instance (Example: BrushObject*)
|
||||
// See Also:
|
||||
// MoveInstanceInViewport()
|
||||
virtual void* CreateInstanceInViewport(float aX, float aY, float aZ) = 0;
|
||||
// Description:
|
||||
// When the mouse button is released after level object creation, the user now can move the mouse
|
||||
// and move the asset instance in the 3D world
|
||||
// Arguments:
|
||||
// pDraggedObject - the actual entity or brush object (CBaseObject* usually) to be moved around with the mouse
|
||||
// returned by the CreateInstanceInViewport()
|
||||
// aNewX - the new X world coordinates of the asset instance
|
||||
// aNewY - the new Y world coordinates of the asset instance
|
||||
// aNewZ - the new Z world coordinates of the asset instance
|
||||
// Return Value:
|
||||
// True if asset instance was moved properly
|
||||
// See Also:
|
||||
// CreateInstanceInViewport()
|
||||
virtual bool MoveInstanceInViewport(const void* pDraggedObject, float aNewX, float aNewY, float aNewZ) = 0;
|
||||
// Description:
|
||||
// This will be called when the user presses ESCAPE key when dragging the asset in the viewport, you must delete the given object
|
||||
// because the creation was aborted
|
||||
// Arguments:
|
||||
// pDraggedObject - the asset instance to be deleted ( you must cast to the needed type, and delete it properly )
|
||||
// See Also:
|
||||
// CreateInstanceInViewport()
|
||||
virtual void AbortCreateInstanceInViewport(const void* pDraggedObject) = 0;
|
||||
// Description:
|
||||
// This method is used to cache/load asset's data, so it can be previewed/rendered
|
||||
// Return Value:
|
||||
// True if the asset was successfully cached
|
||||
// See Also:
|
||||
// UnCache()
|
||||
virtual bool Cache() = 0;
|
||||
// Description:
|
||||
// This method is used to force cache/load asset's data, so it can be previewed/rendered
|
||||
// Return Value:
|
||||
// True if the asset was successfully forced cached
|
||||
// See Also:
|
||||
// UnCache(), Cache()
|
||||
virtual bool ForceCache() = 0;
|
||||
// Description:
|
||||
// This method is used to load the thumbnail image of the asset
|
||||
// Return Value:
|
||||
// True if thumb loaded ok
|
||||
// See Also:
|
||||
// UnloadThumbnail()
|
||||
virtual bool LoadThumbnail() = 0;
|
||||
// Description:
|
||||
// This method is used to unload the thumbnail image of the asset
|
||||
// See Also:
|
||||
// LoadThumbnail()
|
||||
virtual void UnloadThumbnail() = 0;
|
||||
// Description:
|
||||
// This is called when the asset starts to be previewed in full detail, so here you can load the whole asset, in fine detail
|
||||
// ( textures are fully loaded, models etc. ). It is called once, when the Preview dialog is shown
|
||||
// Arguments:
|
||||
// hPreviewWnd - the window handle of the quick preview dialog
|
||||
// hMemDC - the memory DC used to render assets that can render themselves in the DC, otherwise they will render in the dialog's HWND
|
||||
// See Also:
|
||||
// OnEndPreview(), GetCustomPreviewPanelHeader()
|
||||
virtual void OnBeginPreview(QWidget* hPreviewWnd) = 0;
|
||||
// Description:
|
||||
// Called when the Preview dialog is closed, you may release the detail asset data here
|
||||
// See Also:
|
||||
// OnBeginPreview(), GetCustomPreviewPanelHeader()
|
||||
virtual void OnEndPreview() = 0;
|
||||
// Description:
|
||||
// If the asset has a special preview panel with utility controls, to be placed at the top of the Preview window, it can return an child dialog window
|
||||
// otherwise it can return nullptr, if no panel is available
|
||||
// Arguments:
|
||||
// pParentWnd - a valid CDialog*, or nullptr
|
||||
// Return Value:
|
||||
// A valid child dialog window handle, if this asset wants to have a custom panel in the top side of the Asset Preview window,
|
||||
// otherwise it can return nullptr, if no panel is available
|
||||
// See Also:
|
||||
// OnBeginPreview(), OnEndPreview()
|
||||
virtual QWidget* GetCustomPreviewPanelHeader(QWidget* pParentWnd) = 0;
|
||||
virtual QWidget* GetCustomPreviewPanelFooter(QWidget* pParentWnd) = 0;
|
||||
// Description:
|
||||
// Used when dragging/rotate/zoom a model, or other asset that can support preview
|
||||
// Arguments:
|
||||
// hRenderWindow - the rendering window handle
|
||||
// rstViewport - the viewport rectangle
|
||||
// aMouseX - the render window relative mouse pointer X coordinate
|
||||
// aMouseY - the render window relative mouse pointer Y coordinate
|
||||
// aMouseDeltaX - the X coordinate delta between two mouse movements
|
||||
// aMouseDeltaY - the Y coordinate delta between two mouse movements
|
||||
// aMouseWheelDelta - the mouse wheel scroll delta/step
|
||||
// aKeyFlags - the key flags, see WM_LBUTTONUP
|
||||
// See Also:
|
||||
// OnPreviewRenderKeyEvent()
|
||||
virtual void PreviewRender(
|
||||
QWidget* hRenderWindow,
|
||||
const QRect& rstViewport,
|
||||
int aMouseX = 0, int aMouseY = 0,
|
||||
int aMouseDeltaX = 0, int aMouseDeltaY = 0,
|
||||
int aMouseWheelDelta = 0, UINT aKeyFlags = 0) = 0;
|
||||
// Description:
|
||||
// This is called when the user manipulates the assets in interactive render and a key is pressed ( with down or up state )
|
||||
// Arguments:
|
||||
// bKeyDown - true if this is a WM_KEYDOWN event, else it is a WM_KEYUP event
|
||||
// aChar - the char/key code pressed/released
|
||||
// aKeyFlags - the key flags, compatible with WM_KEYDOWN/UP events
|
||||
// See Also:
|
||||
// InteractiveRender()
|
||||
virtual void OnPreviewRenderKeyEvent(bool bKeyDown, UINT aChar, UINT aKeyFlags) = 0;
|
||||
// Description:
|
||||
// Called when user clicked once on the thumb image
|
||||
// Arguments:
|
||||
// point - mouse coordinates relative to the thumbnail rectangle
|
||||
// aKeyFlags - the key flags, see WM_LBUTTONDOWN
|
||||
// See Also:
|
||||
// OnThumbDblClick()
|
||||
virtual void OnThumbClick(const QPoint& point, Qt::MouseButtons buttons, Qt::KeyboardModifiers modifiers) = 0;
|
||||
// Description:
|
||||
// Called when user double clicked on the thumb image
|
||||
// Arguments:
|
||||
// point - mouse coordinates relative to the thumbnail rectangle
|
||||
// aKeyFlags - the key flags, see WM_LBUTTONDOWN
|
||||
// See Also:
|
||||
// OnThumbClick()
|
||||
//! called when user clicked twice on the thumb image
|
||||
virtual void OnThumbDblClick(const QPoint& point, Qt::MouseButtons buttons, Qt::KeyboardModifiers modifiers) = 0;
|
||||
// Description:
|
||||
// Draw the cached thumb bitmap only, if any, no other kind of rendering
|
||||
// Arguments:
|
||||
// hDC - the destination DC, where to draw the thumb
|
||||
// rRect - the destination rectangle
|
||||
// Return Value:
|
||||
// True if drawing of the thumbnail was done OK
|
||||
// See Also:
|
||||
// Render()
|
||||
virtual bool DrawThumbImage(QPainter* painter, const QRect& rRect) = 0;
|
||||
// Description:
|
||||
// Writes asset info to a XML node.
|
||||
// This is needed to save cached info as a persistent XML file for the next run of the editor.
|
||||
// Arguments:
|
||||
// node - An XML node to contain the info
|
||||
// See Also:
|
||||
// FromXML()
|
||||
virtual void ToXML(XmlNodeRef& node) const = 0;
|
||||
// Description:
|
||||
// Gets asset info from a XML node.
|
||||
// This is needed to get the asset info from previous runs of the editor without re-caching it.
|
||||
// Arguments:
|
||||
// node - An XML node that contains info for this asset
|
||||
// See Also:
|
||||
// ToXML()
|
||||
virtual void FromXML(const XmlNodeRef& node) = 0;
|
||||
|
||||
// From IUnknown
|
||||
virtual HRESULT STDMETHODCALLTYPE QueryInterface([[maybe_unused]] const IID& riid, [[maybe_unused]] void** ppvObject)
|
||||
{
|
||||
return E_NOINTERFACE;
|
||||
};
|
||||
virtual ULONG STDMETHODCALLTYPE AddRef()
|
||||
{
|
||||
return 0;
|
||||
};
|
||||
virtual ULONG STDMETHODCALLTYPE Release()
|
||||
{
|
||||
return 0;
|
||||
};
|
||||
};
|
||||
#endif // CRYINCLUDE_EDITOR_INCLUDE_IASSETITEM_H
|
||||
@ -1,259 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
// Description : Standard interface for asset database creators used to
|
||||
// create an asset plugin for the asset browser
|
||||
// The category of the plugin must be Asset Item DB
|
||||
|
||||
|
||||
#ifndef CRYINCLUDE_EDITOR_INCLUDE_IASSETITEMDATABASE_H
|
||||
#define CRYINCLUDE_EDITOR_INCLUDE_IASSETITEMDATABASE_H
|
||||
#pragma once
|
||||
struct IAssetItem;
|
||||
struct IAssetViewer;
|
||||
|
||||
class QString;
|
||||
class QStringList;
|
||||
|
||||
// Description:
|
||||
// This struct keeps the info, filter and sorting settings for an asset field
|
||||
struct SAssetField
|
||||
{
|
||||
// the condition for the current filter on the field
|
||||
enum EAssetFilterCondition
|
||||
{
|
||||
eCondition_Any = 0,
|
||||
// string conditions
|
||||
// this also supports '*' and '?' as wildcards inside text
|
||||
eCondition_Contains,
|
||||
// this filter will search the target for at least one of the words specified
|
||||
// ( ex: filter: "water car moon" , field value : "the_great_moon.dds", this will pass the test
|
||||
// it also supports '*' and '?' as wildcards inside words text
|
||||
eCondition_ContainsOneOfTheWords,
|
||||
eCondition_StartsWith,
|
||||
eCondition_EndsWith,
|
||||
// string & numerical conditions
|
||||
eCondition_Equal,
|
||||
eCondition_Greater,
|
||||
eCondition_Less,
|
||||
eCondition_GreaterOrEqual,
|
||||
eCondition_LessOrEqual,
|
||||
eCondition_Not,
|
||||
eCondition_InsideRange
|
||||
};
|
||||
|
||||
// the asset field type
|
||||
enum EAssetFieldType
|
||||
{
|
||||
eType_None = 0,
|
||||
eType_Bool,
|
||||
eType_Int8,
|
||||
eType_Int16,
|
||||
eType_Int32,
|
||||
eType_Int64,
|
||||
eType_Float,
|
||||
eType_Double,
|
||||
eType_String
|
||||
};
|
||||
|
||||
// used when a field can have different specific values
|
||||
typedef QStringList TFieldEnumValues;
|
||||
|
||||
SAssetField(
|
||||
const char* pFieldName = "",
|
||||
const char* pDisplayName = "Unnamed field",
|
||||
EAssetFieldType aFieldType = eType_None,
|
||||
UINT aColumnWidth = 50,
|
||||
bool bVisibleInUI = true,
|
||||
bool bReadOnly = true)
|
||||
{
|
||||
m_fieldName = pFieldName;
|
||||
m_displayName = pDisplayName;
|
||||
m_fieldType = aFieldType;
|
||||
m_filterCondition = eCondition_Equal;
|
||||
m_bUseEnumValues = false;
|
||||
m_bReadOnly = bReadOnly;
|
||||
m_listColumnWidth = aColumnWidth;
|
||||
m_bFieldVisibleInUI = bVisibleInUI;
|
||||
m_bPostFilter = false;
|
||||
|
||||
SetupEnumValues();
|
||||
}
|
||||
|
||||
void SetupEnumValues()
|
||||
{
|
||||
m_bUseEnumValues = true;
|
||||
|
||||
if (m_fieldType == eType_Bool)
|
||||
{
|
||||
m_enumValues.clear();
|
||||
m_enumValues.push_back("Yes");
|
||||
m_enumValues.push_back("No");
|
||||
}
|
||||
}
|
||||
|
||||
// the field's display name, used in UI
|
||||
QString m_displayName,
|
||||
// the field internal name, used in C++ code
|
||||
m_fieldName,
|
||||
// the current filter value, if its empty "" then no filter is applied
|
||||
m_filterValue,
|
||||
// the field's max value, valid when the field's filter condition is eAssertFilterCondition_InsideRange
|
||||
m_maxFilterValue,
|
||||
// the name of the database holding this field, used in Asset Browser preset editor, if its "" then the field
|
||||
// is common to all current databases
|
||||
m_parentDatabaseName;
|
||||
// is this field visible in the UI ?
|
||||
bool m_bFieldVisibleInUI,
|
||||
// if true, then you cannot modify this field of an asset item, only use it
|
||||
m_bReadOnly,
|
||||
// this field filter is applied after the other filters
|
||||
m_bPostFilter;
|
||||
// the field data type
|
||||
EAssetFieldType m_fieldType;
|
||||
// the filter's condition
|
||||
EAssetFilterCondition m_filterCondition;
|
||||
// use the enum list values to choose a value for the field ?
|
||||
bool m_bUseEnumValues;
|
||||
// this map is used when asset field has m_bUseEnumValues on true,
|
||||
// choose a value for the field from this list in the UI
|
||||
TFieldEnumValues m_enumValues;
|
||||
// recommended list column width
|
||||
unsigned int m_listColumnWidth;
|
||||
};
|
||||
|
||||
struct SFieldFiltersPreset
|
||||
{
|
||||
QString presetName2;
|
||||
QStringList checkedDatabaseNames;
|
||||
bool bUsedInLevel;
|
||||
std::vector<SAssetField> fields;
|
||||
};
|
||||
|
||||
// Description:
|
||||
// This interface allows the programmer to extend asset display types
|
||||
// visible in the asset browser.
|
||||
struct IAssetItemDatabase
|
||||
: public IUnknown
|
||||
{
|
||||
DEFINE_UUID(0xFB09B039, 0x1D9D, 0x4057, 0xA5, 0xF0, 0xAA, 0x3C, 0x7B, 0x97, 0xAE, 0xA8)
|
||||
|
||||
typedef std::vector<SAssetField> TAssetFields;
|
||||
typedef std::map < QString/*field name*/, SAssetField > TAssetFieldFiltersMap;
|
||||
typedef std::map < QString/*asset filename*/, IAssetItem* > TFilenameAssetMap;
|
||||
typedef AZStd::function<bool(const IAssetItem*)> MetaDataChangeListener;
|
||||
|
||||
// Description:
|
||||
// Refresh the database by scanning the folders/paks for files, does not load the files, only filename and filesize are fetched
|
||||
virtual void Refresh() = 0;
|
||||
// Description:
|
||||
// Fills the asset meta data from the loaded xml meta data DB.
|
||||
// Arguments:
|
||||
// db - the database XML node from where to cache the info
|
||||
virtual void PrecacheFieldsInfoFromFileDB(const XmlNodeRef& db) = 0;
|
||||
// Description:
|
||||
// Return all assets loaded/scanned by this database
|
||||
// Return Value:
|
||||
// The assets map reference (filename-asset)
|
||||
virtual TFilenameAssetMap& GetAssets() = 0;
|
||||
// Description:
|
||||
// Get an asset item by its filename
|
||||
// Return Value:
|
||||
// A single asset from the database given the filename
|
||||
virtual IAssetItem* GetAsset(const char* pAssetFilename) = 0;
|
||||
// Description:
|
||||
// Return the asset fields this database's items support
|
||||
// Return Value:
|
||||
// The asset fields vector reference
|
||||
virtual TAssetFields& GetAssetFields() = 0;
|
||||
// Description:
|
||||
// Return an asset field object pointer by the field internal name
|
||||
// Arguments:
|
||||
// pFieldName - the internal field's name (ex: "filename", "relativepath")
|
||||
// Return Value:
|
||||
// The asset field object pointer
|
||||
virtual SAssetField* GetAssetFieldByName(const char* pFieldName) = 0;
|
||||
// Description:
|
||||
// Get the database name
|
||||
// Return Value:
|
||||
// Returns the database name, ex: "Textures"
|
||||
virtual const char* GetDatabaseName() const = 0;
|
||||
// Description:
|
||||
// Get the database supported file name extension(s)
|
||||
// Return Value:
|
||||
// Returns the supported extensions, separated by comma, ex: "tga,bmp,dds"
|
||||
virtual const char* GetSupportedExtensions() const = 0;
|
||||
// Description:
|
||||
// Free the database internal data structures
|
||||
virtual void FreeData() = 0;
|
||||
// Description:
|
||||
// Apply filters to this database which will set/unset the IAssetItem::eAssetFlag_Visible of each asset, based
|
||||
// on the given field filters
|
||||
// Arguments:
|
||||
// rFieldFilters - a reference to the field filters map (fieldname-field)
|
||||
// See Also:
|
||||
// ClearFilters()
|
||||
virtual void ApplyFilters(const TAssetFieldFiltersMap& rFieldFilters) = 0;
|
||||
// Description:
|
||||
// Clear the current filters, by setting the IAssetItem::eAssetFlag_Visible of each asset to true
|
||||
// See Also:
|
||||
// ApplyFilters()
|
||||
virtual void ClearFilters() = 0;
|
||||
virtual QWidget* CreateDbFilterDialog(QWidget* pParent, IAssetViewer* pViewerCtrl) = 0;
|
||||
virtual void UpdateDbFilterDialogUI(QWidget* pDlg) = 0;
|
||||
virtual void OnAssetBrowserOpen() = 0;
|
||||
virtual void OnAssetBrowserClose() = 0;
|
||||
// Description:
|
||||
// Gets the filename for saving new cached asset info.
|
||||
// Return Value:
|
||||
// A file name to save new transactions to the persistent asset info DB
|
||||
// See Also:
|
||||
// CAssetInfoFileDB, IAssetItem::ToXML(), IAssetItem::FromXML()
|
||||
virtual const char* GetTransactionFilename() const = 0;
|
||||
// Description:
|
||||
// Adds a callback to be called when the meta data of this asset changed.
|
||||
// Arguments:
|
||||
// callBack - A functor to be added
|
||||
// Return Value:
|
||||
// True if successful, false otherwise.
|
||||
// See Also:
|
||||
// RemoveMetaDataChangeListener()
|
||||
virtual bool AddMetaDataChangeListener(MetaDataChangeListener callBack) = 0;
|
||||
// Description:
|
||||
// Removes a callback from the list of meta data change listeners.
|
||||
// Arguments:
|
||||
// callBack - A functor to be removed
|
||||
// Return Value:
|
||||
// True if successful, false otherwise.
|
||||
// See Also:
|
||||
// AddMetaDataCHangeListener()
|
||||
virtual bool RemoveMetaDataChangeListener(MetaDataChangeListener callBack) = 0;
|
||||
// Description:
|
||||
// The method that should be called when the meta data of an asset item changes to notify all listeners
|
||||
// Arguments:
|
||||
// pAssetItem - An asset item whose meta data have changed
|
||||
// See Also:
|
||||
// AddMetaDataCHangeListener(), RemoveMetaDataChangeListener()
|
||||
virtual void OnMetaDataChange(const IAssetItem* pAssetItem) = 0;
|
||||
|
||||
//! from IUnknown
|
||||
virtual HRESULT STDMETHODCALLTYPE QueryInterface([[maybe_unused]] REFIID riid, [[maybe_unused]] void** ppvObject)
|
||||
{
|
||||
return E_NOINTERFACE;
|
||||
};
|
||||
virtual ULONG STDMETHODCALLTYPE AddRef()
|
||||
{
|
||||
return 0;
|
||||
};
|
||||
virtual ULONG STDMETHODCALLTYPE Release()
|
||||
{
|
||||
return 0;
|
||||
};
|
||||
};
|
||||
#endif // CRYINCLUDE_EDITOR_INCLUDE_IASSETITEMDATABASE_H
|
||||
@ -1,46 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
// Description : This file declares a control which objective is to display
|
||||
// multiple assets allowing selection and preview of such things
|
||||
// It also handles scrolling and changes in the thumbnail display size
|
||||
|
||||
|
||||
#ifndef CRYINCLUDE_EDITOR_INCLUDE_IASSETVIEWER_H
|
||||
#define CRYINCLUDE_EDITOR_INCLUDE_IASSETVIEWER_H
|
||||
#pragma once
|
||||
#include "IObservable.h"
|
||||
#include "IAssetItemDatabase.h"
|
||||
|
||||
struct IAssetItem;
|
||||
struct IAssetItemDatabase;
|
||||
|
||||
// Description:
|
||||
// Observer for the asset viewer events
|
||||
struct IAssetViewerObserver
|
||||
{
|
||||
virtual void OnChangeStatusBarInfo(UINT nSelectedItems, UINT nVisibleItems, UINT nTotalItems) {};
|
||||
virtual void OnSelectionChanged() {};
|
||||
virtual void OnChangedPreviewedAsset(IAssetItem* pAsset) {};
|
||||
virtual void OnAssetDblClick(IAssetItem* pAsset) {};
|
||||
virtual void OnAssetFilterChanged() {};
|
||||
};
|
||||
|
||||
// Description:
|
||||
// The asset viewer interface for the asset database plugins to use
|
||||
struct IAssetViewer
|
||||
{
|
||||
DEFINE_OBSERVABLE_PURE_METHODS(IAssetViewerObserver);
|
||||
|
||||
virtual HWND GetRenderWindow() = 0;
|
||||
virtual void ApplyFilters(const IAssetItemDatabase::TAssetFieldFiltersMap& rFieldFilters) = 0;
|
||||
virtual const IAssetItemDatabase::TAssetFieldFiltersMap& GetCurrentFilters() = 0;
|
||||
virtual void ClearFilters() = 0;
|
||||
};
|
||||
#endif // CRYINCLUDE_EDITOR_INCLUDE_IASSETVIEWER_H
|
||||
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Reference in New Issue