From c00d7ff6585c3e1240241c8d7af9dbc556f16a06 Mon Sep 17 00:00:00 2001 From: Gene Walters Date: Fri, 3 Dec 2021 00:56:40 -0800 Subject: [PATCH 001/141] Small formatting fix to jinja for autocomponent's behavior context Signed-off-by: Gene Walters --- .../AutoGen/AutoComponent_Source.jinja | 86 +++++++++---------- 1 file changed, 42 insertions(+), 44 deletions(-) diff --git a/Gems/Multiplayer/Code/Include/Multiplayer/AutoGen/AutoComponent_Source.jinja b/Gems/Multiplayer/Code/Include/Multiplayer/AutoGen/AutoComponent_Source.jinja index d0b77159f8..01bed7d52d 100644 --- a/Gems/Multiplayer/Code/Include/Multiplayer/AutoGen/AutoComponent_Source.jinja +++ b/Gems/Multiplayer/Code/Include/Multiplayer/AutoGen/AutoComponent_Source.jinja @@ -309,11 +309,11 @@ void {{ ClassName }}::Set{{ UpperFirst(Property.attrib['Name']) }}(const {{ Prop {# #} -{% macro PrintRpcParameters(printPrefix, paramDefines) %} -{% if paramDefines|count > 0 %} +{% macro PrintRpcParameters(printPrefix, paramDefines) -%} +{% if paramDefines|count > 0 -%} {{ printPrefix }}{{ ', '.join(paramDefines) }} -{% endif %} -{% endmacro %} +{%- endif %} +{%- endmacro -%} {# #} @@ -366,47 +366,45 @@ void {{ ClassName }}::{{ UpperFirst(Property.attrib['Name']) }}({{ PrintRpcParam {% set paramTypes = [] %} {% set paramDefines = [] %} {{ AutoComponentMacros.ParseRpcParams(Property, paramNames, paramTypes, paramDefines) }} - ->Method("{{ UpperFirst(Property.attrib['Name']) }}", []({{ ClassName }}* self{{ PrintRpcParameters(', ', paramDefines) }}) { -{% if (InvokeFrom == 'Server') %} - self->{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(paramNames) }}); -{% elif (InvokeFrom == 'Authority') or (InvokeFrom == 'Autonomous') %} - if (self->m_controller) - { - self->m_controller->{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(paramNames) }}); - } - else - { - AZ_Warning("Network RPC", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }} method failed. Entity '%s' (id: %s) {{ ClassName }} is missing the network controller. This remote-procedure can only be invoked from {{InvokeFrom}} network entities, because this entity doesn't have a controller, it must not be a {{InvokeFrom}} entity. Please check your network context before attempting to call {{ UpperFirst(Property.attrib['Name']) }}.", self->GetEntity()->GetName().c_str(), self->GetEntityId().ToString().c_str()) - } -{% endif %} - }) + ->Method("{{ UpperFirst(Property.attrib['Name']) }}", []({{ ClassName }}* self{{ PrintRpcParameters(', ', paramDefines) }}){ +{% if (InvokeFrom == 'Server') %} + self->{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(paramNames) }}); +{% elif (InvokeFrom == 'Authority') or (InvokeFrom == 'Autonomous') %} + if (self->m_controller) + { + self->m_controller->{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(paramNames) }}); + } + else + { + AZ_Warning("Network RPC", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }} method failed. Entity '%s' (id: %s) {{ ClassName }} is missing the network controller. This remote-procedure can only be invoked from {{InvokeFrom}} network entities, because this entity doesn't have a controller, it must not be a {{InvokeFrom}} entity. Please check your network context before attempting to call {{ UpperFirst(Property.attrib['Name']) }}.", self->GetEntity()->GetName().c_str(), self->GetEntityId().ToString().c_str()) + } +{% endif %} + }) ->Method("{{ UpperFirst(Property.attrib['Name']) }}ByEntityId", [](AZ::EntityId id{{ PrintRpcParameters(', ', paramDefines) }}) { - - AZ::Entity* entity = AZ::Interface::Get()->FindEntity(id); - if (!entity) - { - AZ_Warning("Network RPC", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }}ByEntityId failed. The entity with id %s doesn't exist, please provide a valid entity id.", id.ToString().c_str()) - return; - } - - {{ ClassName }}* networkComponent = entity->FindComponent<{{ ClassName }}>(); - if (!networkComponent) - { - AZ_Warning("Network RPC", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }}ByEntityId failed. Entity '%s' (id: %s) is missing {{ ClassName }}, be sure to add {{ ClassName }} to this entity.", entity->GetName().c_str(), id.ToString().c_str()) - return; - } -{% if (InvokeFrom == 'Server') %} - networkComponent->{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(paramNames) }}); -{% elif (InvokeFrom == 'Authority') or (InvokeFrom == 'Autonomous') %} - {{ ClassName }}Controller* controller = static_cast<{{ ClassName }}Controller*>(networkComponent->GetController()); - if (!controller) - { - AZ_Warning("Network RPC", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }}ByEntityId method failed. Entity '%s' (id: %s) {{ ClassName }} is missing the network controller. This RemoteProcedure can only be invoked from {{InvokeFrom}} network entities, because this entity doesn't have a controller, it must not be a {{InvokeFrom}} entity. Please check your network context before attempting to call {{ UpperFirst(Property.attrib['Name']) }}.", entity->GetName().c_str(), id.ToString().c_str()) - return; - } - controller->{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(paramNames) }}); -{% endif %} - }, { { { "Source", "The Source containing the {{ ClassName }}Controller" }{% for paramName in paramNames %}, {"{{ paramName }}"}{% endfor %}}}) + AZ::Entity* entity = AZ::Interface::Get()->FindEntity(id); + if (!entity) + { + AZ_Warning("Network RPC", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }}ByEntityId failed. The entity with id %s doesn't exist, please provide a valid entity id.", id.ToString().c_str()) + return; + } + {{ ClassName }}* networkComponent = entity->FindComponent<{{ ClassName }}>(); + if (!networkComponent) + { + AZ_Warning("Network RPC", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }}ByEntityId failed. Entity '%s' (id: %s) is missing {{ ClassName }}, be sure to add {{ ClassName }} to this entity.", entity->GetName().c_str(), id.ToString().c_str()) + return; + } +{% if (InvokeFrom == 'Server') %} + networkComponent->{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(paramNames) }}); +{% elif (InvokeFrom == 'Authority') or (InvokeFrom == 'Autonomous') %} + {{ ClassName }}Controller* controller = static_cast<{{ ClassName }}Controller*>(networkComponent->GetController()); + if (!controller) + { + AZ_Warning("Network RPC", false, "{{ ClassName }} {{ UpperFirst(Property.attrib['Name']) }}ByEntityId method failed. Entity '%s' (id: %s) {{ ClassName }} is missing the network controller. This RemoteProcedure can only be invoked from {{InvokeFrom}} network entities, because this entity doesn't have a controller, it must not be a {{InvokeFrom}} entity. Please check your network context before attempting to call {{ UpperFirst(Property.attrib['Name']) }}.", entity->GetName().c_str(), id.ToString().c_str()) + return; + } + controller->{{ UpperFirst(Property.attrib['Name']) }}({{ ', '.join(paramNames) }}); +{% endif %} + }, { { { "Source", "The Source containing the {{ ClassName }}Controller" }{% for paramName in paramNames %}, {"{{ paramName }}"}{% endfor %}}}) ->Attribute(AZ::Script::Attributes::ToolTip, "{{Property.attrib['Description']}}") {% endif %} {% endcall %} From 308a2e4ce3771326832828c7379d3d0c6922552a Mon Sep 17 00:00:00 2001 From: Gene Walters Date: Fri, 3 Dec 2021 15:29:55 -0800 Subject: [PATCH 002/141] Add RPC script for Authority->Autonomous message; the authority is telling each player their player id (in the order than they joined) Signed-off-by: Gene Walters --- ...tworkTestPlayerComponent.AutoComponent.xml | 4 +- .../AutoComponent_RPC.prefab | 627 ++++++ .../AutoComponent_RPC.scriptcanvas | 1958 +++++++++++++++++ .../GlobalGameData.scriptcanvas | 662 ++++++ .../GlobalGameData.scriptevents | 106 + .../AutoComponent_RPC/Player.prefab | 195 ++ .../Multiplayer/AutoComponent_RPC/tags.txt | 12 + 7 files changed, 3562 insertions(+), 2 deletions(-) create mode 100644 AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/AutoComponent_RPC.prefab create mode 100644 AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/AutoComponent_RPC.scriptcanvas create mode 100644 AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/GlobalGameData.scriptcanvas create mode 100644 AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/GlobalGameData.scriptevents create mode 100644 AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/Player.prefab create mode 100644 AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/tags.txt diff --git a/AutomatedTesting/Gem/Code/Source/AutoGen/NetworkTestPlayerComponent.AutoComponent.xml b/AutomatedTesting/Gem/Code/Source/AutoGen/NetworkTestPlayerComponent.AutoComponent.xml index 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a/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/GlobalGameData.scriptevents b/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/GlobalGameData.scriptevents new file mode 100644 index 0000000000..059713e14b --- /dev/null +++ b/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/GlobalGameData.scriptevents @@ -0,0 +1,106 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/Player.prefab b/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/Player.prefab new file mode 100644 index 0000000000..2653809dda --- /dev/null +++ b/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/Player.prefab @@ -0,0 +1,195 @@ +{ + "ContainerEntity": { + "Id": "ContainerEntity", + "Name": "Player", + "Components": { + "Component_[10603663676997462041]": { + "$type": "EditorDisabledCompositionComponent", + "Id": 10603663676997462041 + }, + "Component_[11066377844757909329]": { + "$type": "EditorPrefabComponent", + "Id": 11066377844757909329 + }, + "Component_[11664640320098005944]": { + "$type": "EditorEntityIconComponent", + "Id": 11664640320098005944 + }, + "Component_[12551690377468870725]": { + "$type": "{27F1E1A1-8D9D-4C3B-BD3A-AFB9762449C0} TransformComponent", + "Id": 12551690377468870725, + "Parent Entity": "" + }, + "Component_[16402163080075698011]": { + "$type": "EditorOnlyEntityComponent", + "Id": 16402163080075698011 + }, + "Component_[3491366785918494447]": { + "$type": "EditorLockComponent", + "Id": 3491366785918494447 + }, + "Component_[4830373679514129871]": { + "$type": "EditorVisibilityComponent", + "Id": 4830373679514129871 + }, + "Component_[5144323498211834874]": { + "$type": "SelectionComponent", + "Id": 5144323498211834874 + }, + "Component_[5267607163086533733]": { + "$type": "EditorInspectorComponent", + "Id": 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{ + "$type": "EditorScriptCanvasComponent", + "Id": 10596595655489113153, + "m_name": "AutoComponent_RPC", + "m_assetHolder": { + "m_asset": { + "assetId": { + "guid": "{5ED120C4-07DC-56F1-80A7-37BFC98FD74E}" + }, + "assetHint": "levels/multiplayer/autocomponent_rpc/autocomponent_rpc.scriptcanvas" + } + }, + "runtimeDataIsValid": true, + "runtimeDataOverrides": { + "source": { + "assetId": { + "guid": "{5ED120C4-07DC-56F1-80A7-37BFC98FD74E}" + }, + "assetHint": "levels/multiplayer/autocomponent_rpc/autocomponent_rpc.scriptcanvas" + } + } + }, + "Component_[11440172471478606933]": { + "$type": "GenericComponentWrapper", + "Id": 11440172471478606933, + "m_template": { + "$type": "Multiplayer::NetworkTransformComponent" + } + }, + "Component_[11481641385923146202]": { + "$type": "GenericComponentWrapper", + "Id": 11481641385923146202, + "m_template": { + "$type": "NetBindComponent" + } + }, + "Component_[13110996849704981748]": { + "$type": "EditorVisibilityComponent", + "Id": 13110996849704981748 + }, + "Component_[1472895075383059499]": { + "$type": "EditorLockComponent", + "Id": 1472895075383059499 + }, + "Component_[1526920553231193509]": { + "$type": "EditorPendingCompositionComponent", + "Id": 1526920553231193509 + }, + "Component_[15530420875454157766]": { + "$type": "GenericComponentWrapper", + "Id": 15530420875454157766, + "m_template": { + "$type": "Multiplayer::LocalPredictionPlayerInputComponent" + } + }, + "Component_[1699895912837266792]": { + "$type": "EditorDisabledCompositionComponent", + "Id": 1699895912837266792 + }, + "Component_[17461691807054668218]": { + "$type": "GenericComponentWrapper", + "Id": 17461691807054668218, + "m_template": { + "$type": "AutomatedTesting::NetworkTestPlayerComponent" + } + }, + "Component_[3622545398462507871]": { + "$type": "EditorOnlyEntityComponent", + "Id": 3622545398462507871 + }, + "Component_[5778259918231688598]": { + "$type": "AZ::Render::EditorMeshComponent", + "Id": 5778259918231688598, + "Controller": { + "Configuration": { + "ModelAsset": { + "assetId": { + "guid": "{F322592F-43BC-50E7-903C-CC231846093F}", + "subId": 276443623 + }, + "assetHint": "objects/_primitives/_cylinder_1x1.azmodel" + } + } + } + }, + "Component_[7004633483882343256]": { + "$type": "SelectionComponent", + "Id": 7004633483882343256 + }, + "Component_[8469628382507693850]": { + "$type": "EditorEntitySortComponent", + "Id": 8469628382507693850 + }, + "Component_[9407892837096707905]": { + "$type": "EditorEntityIconComponent", + "Id": 9407892837096707905 + }, + "Component_[9878555871810913249]": { + "$type": "{27F1E1A1-8D9D-4C3B-BD3A-AFB9762449C0} TransformComponent", + "Id": 9878555871810913249, + "Parent Entity": "ContainerEntity" + } + } + } + } +} \ No newline at end of file diff --git a/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/tags.txt b/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/tags.txt new file mode 100644 index 0000000000..0d6c1880e7 --- /dev/null +++ b/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/tags.txt @@ -0,0 +1,12 @@ +0,0,0,0,0,0 +0,0,0,0,0,0 +0,0,0,0,0,0 +0,0,0,0,0,0 +0,0,0,0,0,0 +0,0,0,0,0,0 +0,0,0,0,0,0 +0,0,0,0,0,0 +0,0,0,0,0,0 +0,0,0,0,0,0 +0,0,0,0,0,0 +0,0,0,0,0,0 From 58872581c5fe794c81db20711eb1b9ce30fd544a Mon Sep 17 00:00:00 2001 From: Gene Walters Date: Mon, 6 Dec 2021 08:52:54 -0800 Subject: [PATCH 003/141] Wip.RPC testing Authority->Client and Server->Authory. Ran into a blocker so checking in now to save work Signed-off-by: Gene Walters --- ...tworkTestPlayerComponent.AutoComponent.xml | 6 +- .../AutoComponent_RPC.prefab | 125 ++++++++- .../AutoComponent_RPC.scriptcanvas | 252 ++++++++++-------- 3 files changed, 270 insertions(+), 113 deletions(-) diff --git a/AutomatedTesting/Gem/Code/Source/AutoGen/NetworkTestPlayerComponent.AutoComponent.xml b/AutomatedTesting/Gem/Code/Source/AutoGen/NetworkTestPlayerComponent.AutoComponent.xml index 07004c4f1e..9037db43ee 100644 --- a/AutomatedTesting/Gem/Code/Source/AutoGen/NetworkTestPlayerComponent.AutoComponent.xml +++ b/AutomatedTesting/Gem/Code/Source/AutoGen/NetworkTestPlayerComponent.AutoComponent.xml @@ -29,10 +29,10 @@ - + - - + + diff --git a/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/AutoComponent_RPC.prefab b/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/AutoComponent_RPC.prefab index a9bec3251a..74dbcd993f 100644 --- a/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/AutoComponent_RPC.prefab +++ b/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/AutoComponent_RPC.prefab @@ -20,7 +20,9 @@ "Id": 14126657869720434043, "Child Entity Order": [ "Entity_[1176639161715]", - "Entity_[12685882829720]" + "Entity_[12685882829720]", + "Entity_[31145534614197]", + "Entity_[31145534614197]" ] }, "Component_[15230859088967841193]": { @@ -205,7 +207,7 @@ "Controller": { "Configuration": { "Field of View": 55.0, - "EditorEntityId": 15661114386016447348 + "EditorEntityId": 11050384689878106598 } } }, @@ -622,6 +624,125 @@ "Id": 9550161640684119498 } } + }, + "Entity_[31145534614197]": { + "Id": "Entity_[31145534614197]", + "Name": "NetLevelEntity", + "Components": { + "Component_[12132849363414901338]": { + "$type": "EditorEntityIconComponent", + "Id": 12132849363414901338 + }, + "Component_[12302672911455629152]": { + "$type": "SelectionComponent", + "Id": 12302672911455629152 + }, + "Component_[14169903623243423134]": { + "$type": "EditorVisibilityComponent", + "Id": 14169903623243423134 + }, + "Component_[14300469789192169678]": { + "$type": "GenericComponentWrapper", + "Id": 14300469789192169678, + "m_template": { + "$type": "AutomatedTesting::NetworkTestPlayerComponent" + } + }, + "Component_[14607413934411389854]": { + "$type": "EditorInspectorComponent", + "Id": 14607413934411389854 + }, + "Component_[15494977028055234270]": { + "$type": "EditorDisabledCompositionComponent", + "Id": 15494977028055234270 + }, + "Component_[16325088972532345964]": { + "$type": "EditorLockComponent", + "Id": 16325088972532345964 + }, + "Component_[1639017114849961416]": { + "$type": "GenericComponentWrapper", + "Id": 1639017114849961416, + "m_template": { + "$type": "Multiplayer::LocalPredictionPlayerInputComponent" + } + }, + "Component_[1986030426392465743]": { + "$type": "EditorEntitySortComponent", + "Id": 1986030426392465743 + }, + "Component_[4591476848838823508]": { + "$type": "AZ::Render::EditorMeshComponent", + "Id": 4591476848838823508, + "Controller": { + "Configuration": { + "ModelAsset": { + "assetId": { + "guid": "{80FA8BAF-4A5B-5937-9679-2E592E841A3A}", + "subId": 275306041 + }, + "assetHint": "assets/physics/collider_pxmeshautoassigned/spherebot/r0-b_body.azmodel" + } + } + } + }, + "Component_[7256163899440301540]": { + "$type": "EditorScriptCanvasComponent", + "Id": 7256163899440301540, + "m_name": "AutoComponent_RPC_NetLevelEntity", + "m_assetHolder": { + "m_asset": { + "assetId": { + "guid": "{1D517006-AC01-5ECA-AE66-0E007871F0CD}" + }, + "assetHint": "levels/multiplayer/autocomponent_rpc/autocomponent_rpc_netlevelentity.scriptcanvas" + } + }, + "runtimeDataIsValid": true, + "runtimeDataOverrides": { + "source": { + "assetId": { + "guid": "{1D517006-AC01-5ECA-AE66-0E007871F0CD}" + }, + "assetHint": "levels/multiplayer/autocomponent_rpc/autocomponent_rpc_netlevelentity.scriptcanvas" + } + } + }, + "Component_[731336627222243355]": { + "$type": "{27F1E1A1-8D9D-4C3B-BD3A-AFB9762449C0} TransformComponent", + "Id": 731336627222243355, + "Parent Entity": "Entity_[1146574390643]", + "Transform Data": { + "Translate": [ + 2.561863899230957, + -1.038161277770996, + 0.1487259864807129 + ] + } + }, + "Component_[8012379125499217348]": { + "$type": "EditorPendingCompositionComponent", + "Id": 8012379125499217348 + }, + "Component_[8122568562140740597]": { + "$type": "GenericComponentWrapper", + "Id": 8122568562140740597, + "m_template": { + "$type": "Multiplayer::NetworkTransformComponent" + } + }, + "Component_[8805228647591404845]": { + "$type": "GenericComponentWrapper", + "Id": 8805228647591404845, + "m_template": { + "$type": "NetBindComponent" + } + }, + "Component_[9880860858035405475]": { + "$type": "EditorOnlyEntityComponent", + "Id": 9880860858035405475 + } + } } } } \ No newline at end of file diff --git a/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/AutoComponent_RPC.scriptcanvas b/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/AutoComponent_RPC.scriptcanvas index 474266e7a0..54bb46e379 100644 --- a/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/AutoComponent_RPC.scriptcanvas +++ b/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/AutoComponent_RPC.scriptcanvas @@ -5,7 +5,7 @@ "ClassData": { "m_scriptCanvas": { "Id": { - "id": 45584036346395 + "id": 49433505360565 }, "Name": "AutoComponent_RPC", "Components": { @@ -43,7 +43,7 @@ "m_nodes": [ { "Id": { - "id": 45592626280987 + "id": 49442095295157 }, "Name": "SC-EventNode(AuthorityToAutonomous_PlayerNumber Notify Event)", "Components": { @@ -66,7 +66,7 @@ { "$type": "RestrictedNodeContract", "m_nodeId": { - "id": 45605511182875 + "id": 49472160066229 } } ], @@ -176,7 +176,7 @@ { "$type": "RestrictedNodeContract", "m_nodeId": { - "id": 45605511182875 + "id": 49472160066229 } } ], @@ -201,6 +201,24 @@ "m_azEventEntry": { "m_eventName": "AuthorityToAutonomous_PlayerNumber Notify Event", "m_parameterSlotIds": [ + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, { "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" }, @@ -209,6 +227,24 @@ } ], "m_parameterNames": [ + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, { "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" }, @@ -225,7 +261,7 @@ }, { "Id": { - "id": 45609806150171 + "id": 49467865098933 }, "Name": "SC-Node(IsNetEntityRoleAuthority)", "Components": { @@ -309,7 +345,7 @@ "value": { "id": 2901262558 }, - "label": "EntityId: 0" + "label": "Entity Id" } ], "methodType": 2, @@ -329,7 +365,7 @@ }, { "Id": { - "id": 45588331313691 + "id": 49446390262453 }, "Name": "SC-Node(Print)", "Components": { @@ -432,7 +468,7 @@ }, { "Id": { - "id": 45605511182875 + "id": 49472160066229 }, "Name": "SC-Node(GetAuthorityToAutonomous_PlayerNumberEventByEntityId)", "Components": { @@ -537,7 +573,7 @@ }, { "Id": { - "id": 45618396084763 + "id": 49476455033525 }, "Name": "SendScriptEvent", "Components": { @@ -599,7 +635,7 @@ }, { "Id": { - "id": 45631280986651 + "id": 49437800327861 }, "Name": "SendScriptEvent", "Components": { @@ -689,7 +725,7 @@ }, { "Id": { - "id": 45601216215579 + "id": 49454980197045 }, "Name": "SC-Node(Print)", "Components": { @@ -788,7 +824,7 @@ }, { "Id": { - "id": 45626986019355 + "id": 49459275164341 }, "Name": "SC-Node(TimeDelayNodeableNode)", "Components": { @@ -927,7 +963,7 @@ }, { "Id": { - "id": 45596921248283 + "id": 49480750000821 }, "Name": "SC-Node(AuthorityToAutonomous_PlayerNumberByEntityId)", "Components": { @@ -1045,7 +1081,7 @@ }, { "Id": { - "id": 45622691052059 + "id": 49450685229749 }, "Name": "SC-Node(Start)", "Components": { @@ -1075,7 +1111,7 @@ }, { "Id": { - "id": 45614101117467 + "id": 49463570131637 }, "Name": "SC-Node(Gate)", "Components": { @@ -1167,7 +1203,7 @@ "m_connections": [ { "Id": { - "id": 45635575953947 + "id": 49485044968117 }, "Name": "srcEndpoint=(IsNetEntityRoleAuthority: Out), destEndpoint=(If: In)", "Components": { @@ -1176,7 +1212,7 @@ "Id": 3645153988172561571, "sourceEndpoint": { "nodeId": { - "id": 45609806150171 + "id": 49467865098933 }, "slotId": { "m_id": "{1071F455-D5A0-4C7A-AF91-648A0F197885}" @@ -1184,7 +1220,7 @@ }, "targetEndpoint": { "nodeId": { - "id": 45614101117467 + "id": 49463570131637 }, "slotId": { "m_id": "{8AE7F430-C4A9-444E-B42A-BDDFE96C387A}" @@ -1195,7 +1231,7 @@ }, { "Id": { - "id": 45639870921243 + "id": 49489339935413 }, "Name": "srcEndpoint=(IsNetEntityRoleAuthority: Is Role Authority), destEndpoint=(If: Condition)", "Components": { @@ -1204,7 +1240,7 @@ "Id": 17942926291787646743, "sourceEndpoint": { "nodeId": { - "id": 45609806150171 + "id": 49467865098933 }, "slotId": { "m_id": "{BA87B4ED-9A52-4A0D-8920-CD0ED4E839EA}" @@ -1212,7 +1248,7 @@ }, "targetEndpoint": { "nodeId": { - "id": 45614101117467 + "id": 49463570131637 }, "slotId": { "m_id": "{3E89B67B-1EF2-4DAB-8028-59A97527F3DF}" @@ -1223,7 +1259,7 @@ }, { "Id": { - "id": 45644165888539 + "id": 49493634902709 }, "Name": "srcEndpoint=(If: True), destEndpoint=(Send Script Event: In)", "Components": { @@ -1232,7 +1268,7 @@ "Id": 3298020356088639785, "sourceEndpoint": { "nodeId": { - "id": 45614101117467 + "id": 49463570131637 }, "slotId": { "m_id": "{78C92586-C0E1-449F-8EB2-B1CE3BFC8AE7}" @@ -1240,7 +1276,7 @@ }, "targetEndpoint": { "nodeId": { - "id": 45618396084763 + "id": 49476455033525 }, "slotId": { "m_id": "{2FF1A0A1-59C6-4DCF-AE1D-296BD5964D4E}" @@ -1251,7 +1287,7 @@ }, { "Id": { - "id": 45648460855835 + "id": 49497929870005 }, "Name": "srcEndpoint=(Send Script Event: Out), destEndpoint=(Send Script Event: In)", "Components": { @@ -1260,7 +1296,7 @@ "Id": 5482500452520221078, "sourceEndpoint": { "nodeId": { - "id": 45618396084763 + "id": 49476455033525 }, "slotId": { "m_id": "{F2955681-A901-432D-99A3-53818F46CDE7}" @@ -1268,7 +1304,7 @@ }, "targetEndpoint": { "nodeId": { - "id": 45631280986651 + "id": 49437800327861 }, "slotId": { "m_id": "{23DBACD8-7784-4E18-A51C-258B25DF4C19}" @@ -1279,7 +1315,7 @@ }, { "Id": { - "id": 45652755823131 + "id": 49502224837301 }, "Name": "srcEndpoint=(Send Script Event: Out), destEndpoint=(AuthorityToAutonomous_PlayerNumberByEntityId: In)", "Components": { @@ -1288,7 +1324,7 @@ "Id": 16156808606878296902, "sourceEndpoint": { "nodeId": { - "id": 45631280986651 + "id": 49437800327861 }, "slotId": { "m_id": "{19C850D7-7F1E-4D41-AFD9-5A4FA03D54F0}" @@ -1296,7 +1332,7 @@ }, "targetEndpoint": { "nodeId": { - "id": 45596921248283 + "id": 49480750000821 }, "slotId": { "m_id": "{1FDB4A9A-D46A-49E8-B734-475230EB7C06}" @@ -1307,7 +1343,7 @@ }, { "Id": { - "id": 45657050790427 + "id": 49506519804597 }, "Name": "srcEndpoint=(AuthorityToAutonomous_PlayerNumberByEntityId: Out), destEndpoint=(Print: In)", "Components": { @@ -1316,7 +1352,7 @@ "Id": 17367899649716276273, "sourceEndpoint": { "nodeId": { - "id": 45596921248283 + "id": 49480750000821 }, "slotId": { "m_id": "{964EAD23-8DF5-47A9-BF07-1E5C7CD0CC6C}" @@ -1324,7 +1360,7 @@ }, "targetEndpoint": { "nodeId": { - "id": 45588331313691 + "id": 49446390262453 }, "slotId": { "m_id": "{F3ED8C08-D751-492A-A39A-7B7734727A5A}" @@ -1335,7 +1371,7 @@ }, { "Id": { - "id": 45661345757723 + "id": 49510814771893 }, "Name": "srcEndpoint=(On Graph Start: Out), destEndpoint=(TimeDelay: Start)", "Components": { @@ -1344,7 +1380,7 @@ "Id": 13463448697016307967, "sourceEndpoint": { "nodeId": { - "id": 45622691052059 + "id": 49450685229749 }, "slotId": { "m_id": "{A8EA9EF2-A3A6-46B5-8D43-08EF6B6B5B32}" @@ -1352,7 +1388,7 @@ }, "targetEndpoint": { "nodeId": { - "id": 45626986019355 + "id": 49459275164341 }, "slotId": { "m_id": "{D2337DC6-F126-4254-B296-2DE6BA03993F}" @@ -1363,7 +1399,7 @@ }, { "Id": { - "id": 45665640725019 + "id": 49515109739189 }, "Name": "srcEndpoint=(GetAuthorityToAutonomous_PlayerNumberEventByEntityId: Event), destEndpoint=(AuthorityToAutonomous_PlayerNumber Notify Event: AuthorityToAutonomous_PlayerNumber Notify Event)", "Components": { @@ -1372,7 +1408,7 @@ "Id": 9477060643694737434, "sourceEndpoint": { "nodeId": { - "id": 45605511182875 + "id": 49472160066229 }, "slotId": { "m_id": "{7262E6CD-BADF-4DD0-8FCE-3A02C3F31CC8}" @@ -1380,7 +1416,7 @@ }, "targetEndpoint": { "nodeId": { - "id": 45592626280987 + "id": 49442095295157 }, "slotId": { "m_id": "{8C7E88EA-8FEE-45D0-9A2E-78BC4A18F508}" @@ -1391,7 +1427,7 @@ }, { "Id": { - "id": 45669935692315 + "id": 49519404706485 }, "Name": "srcEndpoint=(GetAuthorityToAutonomous_PlayerNumberEventByEntityId: Out), destEndpoint=(AuthorityToAutonomous_PlayerNumber Notify Event: Connect)", "Components": { @@ -1400,7 +1436,7 @@ "Id": 16543380658701699472, "sourceEndpoint": { "nodeId": { - "id": 45605511182875 + "id": 49472160066229 }, "slotId": { "m_id": "{1A6BCB27-F99F-4B6B-89CC-F2BE2A698331}" @@ -1408,7 +1444,7 @@ }, "targetEndpoint": { "nodeId": { - "id": 45592626280987 + "id": 49442095295157 }, "slotId": { "m_id": "{46E6B649-CAA4-4318-960D-5E4854E21BB2}" @@ -1419,7 +1455,7 @@ }, { "Id": { - "id": 45674230659611 + "id": 49523699673781 }, "Name": "srcEndpoint=(AuthorityToAutonomous_PlayerNumber Notify Event: player_number), destEndpoint=(Print: Value)", "Components": { @@ -1428,7 +1464,7 @@ "Id": 864863482692400383, "sourceEndpoint": { "nodeId": { - "id": 45592626280987 + "id": 49442095295157 }, "slotId": { "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" @@ -1436,7 +1472,7 @@ }, "targetEndpoint": { "nodeId": { - "id": 45601216215579 + "id": 49454980197045 }, "slotId": { "m_id": "{BA146872-FBFF-4662-A569-8F1B4C8774AC}" @@ -1447,7 +1483,7 @@ }, { "Id": { - "id": 45678525626907 + "id": 49527994641077 }, "Name": "srcEndpoint=(AuthorityToAutonomous_PlayerNumber Notify Event: OnEvent), destEndpoint=(Print: In)", "Components": { @@ -1456,7 +1492,7 @@ "Id": 2451057837093425972, "sourceEndpoint": { "nodeId": { - "id": 45592626280987 + "id": 49442095295157 }, "slotId": { "m_id": "{586BE222-2DEA-4E08-968F-07CA4EB96C54}" @@ -1464,7 +1500,7 @@ }, "targetEndpoint": { "nodeId": { - "id": 45601216215579 + "id": 49454980197045 }, "slotId": { "m_id": "{D206E5BC-3746-4A18-80C7-DBD335FD05FE}" @@ -1475,7 +1511,7 @@ }, { "Id": { - "id": 45682820594203 + "id": 49532289608373 }, "Name": "srcEndpoint=(On Graph Start: Out), destEndpoint=(GetAuthorityToAutonomous_PlayerNumberEventByEntityId: In)", "Components": { @@ -1484,7 +1520,7 @@ "Id": 12180981889720748145, "sourceEndpoint": { "nodeId": { - "id": 45622691052059 + "id": 49450685229749 }, "slotId": { "m_id": "{A8EA9EF2-A3A6-46B5-8D43-08EF6B6B5B32}" @@ -1492,7 +1528,7 @@ }, "targetEndpoint": { "nodeId": { - "id": 45605511182875 + "id": 49472160066229 }, "slotId": { "m_id": "{211BD78B-E01E-44F8-B44E-2FD988047BE9}" @@ -1503,7 +1539,7 @@ }, { "Id": { - "id": 45687115561499 + "id": 49536584575669 }, "Name": "srcEndpoint=(TimeDelay: Done), destEndpoint=(IsNetEntityRoleAuthority: In)", "Components": { @@ -1512,7 +1548,7 @@ "Id": 5772191552099194657, "sourceEndpoint": { "nodeId": { - "id": 45626986019355 + "id": 49459275164341 }, "slotId": { "m_id": "{25568B15-5372-4C2D-8280-2B433251EACA}" @@ -1520,7 +1556,7 @@ }, "targetEndpoint": { "nodeId": { - "id": 45609806150171 + "id": 49467865098933 }, "slotId": { "m_id": "{B6C4BE5E-CDE4-4EC7-98D0-A019CD80041C}" @@ -1533,13 +1569,13 @@ "m_scriptEventAssets": [ [ { - "id": 45631280986651 + "id": 49437800327861 }, {} ], [ { - "id": 45618396084763 + "id": 49476455033525 }, {} ] @@ -1555,16 +1591,16 @@ "GraphCanvasData": [ { "Key": { - "id": 45584036346395 + "id": 49433505360565 }, "Value": { "ComponentData": { "{5F84B500-8C45-40D1-8EFC-A5306B241444}": { "$type": "SceneComponentSaveData", "ViewParams": { - "Scale": 0.9670775714052148, - "AnchorX": 180.9575653076172, - "AnchorY": 127.18731689453125 + "Scale": 0.8220159356944325, + "AnchorX": 72.99128723144531, + "AnchorY": 74.20780944824219 } } } @@ -1572,7 +1608,7 @@ }, { "Key": { - "id": 45588331313691 + "id": 49437800327861 }, "Value": { "ComponentData": { @@ -1581,28 +1617,29 @@ }, "{328FF15C-C302-458F-A43D-E1794DE0904E}": { "$type": "GeneralNodeTitleComponentSaveData", - "PaletteOverride": "StringNodeTitlePalette" + "PaletteOverride": "MethodNodeTitlePalette" }, "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ - 2280.0, + 1540.0, 260.0 ] }, "{B0B99C8A-03AF-4CF6-A926-F65C874C3D97}": { - "$type": "StylingComponentSaveData" + "$type": "StylingComponentSaveData", + "SubStyle": ".method" }, "{B1F49A35-8408-40DA-B79E-F1E3B64322CE}": { "$type": "PersistentIdComponentSaveData", - "PersistentId": "{B91C0E41-E6B5-46DE-885F-6BC6CFB2E813}" + "PersistentId": "{FD844BFD-72DA-44BA-B92A-AFDB58263B91}" } } } }, { "Key": { - "id": 45592626280987 + "id": 49442095295157 }, "Value": { "ComponentData": { @@ -1616,7 +1653,7 @@ "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ - 980.0, + 820.0, 620.0 ] }, @@ -1633,7 +1670,7 @@ }, { "Key": { - "id": 45596921248283 + "id": 49446390262453 }, "Value": { "ComponentData": { @@ -1642,29 +1679,28 @@ }, "{328FF15C-C302-458F-A43D-E1794DE0904E}": { "$type": "GeneralNodeTitleComponentSaveData", - "PaletteOverride": "MethodNodeTitlePalette" + "PaletteOverride": "StringNodeTitlePalette" }, "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ - 1840.0, + 2280.0, 260.0 ] }, "{B0B99C8A-03AF-4CF6-A926-F65C874C3D97}": { - "$type": "StylingComponentSaveData", - "SubStyle": ".method" + "$type": "StylingComponentSaveData" }, "{B1F49A35-8408-40DA-B79E-F1E3B64322CE}": { "$type": "PersistentIdComponentSaveData", - "PersistentId": "{59FFF3C1-2D7B-47EA-AE35-ED15DCB95CC8}" + "PersistentId": "{B91C0E41-E6B5-46DE-885F-6BC6CFB2E813}" } } } }, { "Key": { - "id": 45601216215579 + "id": 49450685229749 }, "Value": { "ComponentData": { @@ -1673,13 +1709,13 @@ }, "{328FF15C-C302-458F-A43D-E1794DE0904E}": { "$type": "GeneralNodeTitleComponentSaveData", - "PaletteOverride": "StringNodeTitlePalette" + "PaletteOverride": "TimeNodeTitlePalette" }, "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ - 1160.0, - 620.0 + 40.0, + 280.0 ] }, "{B0B99C8A-03AF-4CF6-A926-F65C874C3D97}": { @@ -1687,14 +1723,14 @@ }, "{B1F49A35-8408-40DA-B79E-F1E3B64322CE}": { "$type": "PersistentIdComponentSaveData", - "PersistentId": "{74ED5AE1-A269-46D4-B968-FEDF513C9CF1}" + "PersistentId": "{B4CB62D9-9965-42E2-81FF-BDADDBD14CBE}" } } } }, { "Key": { - "id": 45605511182875 + "id": 49454980197045 }, "Value": { "ComponentData": { @@ -1703,29 +1739,28 @@ }, "{328FF15C-C302-458F-A43D-E1794DE0904E}": { "$type": "GeneralNodeTitleComponentSaveData", - "PaletteOverride": "MethodNodeTitlePalette" + "PaletteOverride": "StringNodeTitlePalette" }, "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ - 380.0, + 1400.0, 620.0 ] }, "{B0B99C8A-03AF-4CF6-A926-F65C874C3D97}": { - "$type": "StylingComponentSaveData", - "SubStyle": ".method" + "$type": "StylingComponentSaveData" }, "{B1F49A35-8408-40DA-B79E-F1E3B64322CE}": { "$type": "PersistentIdComponentSaveData", - "PersistentId": "{BBBE60FC-0215-4A5A-BEBE-4FC869E5EECE}" + "PersistentId": "{74ED5AE1-A269-46D4-B968-FEDF513C9CF1}" } } } }, { "Key": { - "id": 45609806150171 + "id": 49459275164341 }, "Value": { "ComponentData": { @@ -1734,29 +1769,28 @@ }, "{328FF15C-C302-458F-A43D-E1794DE0904E}": { "$type": "GeneralNodeTitleComponentSaveData", - "PaletteOverride": "MethodNodeTitlePalette" + "PaletteOverride": "TimeNodeTitlePalette" }, "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ - 500.0, + 200.0, 260.0 ] }, "{B0B99C8A-03AF-4CF6-A926-F65C874C3D97}": { - "$type": "StylingComponentSaveData", - "SubStyle": ".method" + "$type": "StylingComponentSaveData" }, "{B1F49A35-8408-40DA-B79E-F1E3B64322CE}": { "$type": "PersistentIdComponentSaveData", - "PersistentId": "{348E780E-3A4E-47C7-ACF5-C7B2CB387517}" + "PersistentId": "{5DF902FE-B0C4-4563-B2BA-17996B24E211}" } } } }, { "Key": { - "id": 45614101117467 + "id": 49463570131637 }, "Value": { "ComponentData": { @@ -1786,7 +1820,7 @@ }, { "Key": { - "id": 45618396084763 + "id": 49467865098933 }, "Value": { "ComponentData": { @@ -1800,7 +1834,7 @@ "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ - 1240.0, + 500.0, 260.0 ] }, @@ -1810,14 +1844,14 @@ }, "{B1F49A35-8408-40DA-B79E-F1E3B64322CE}": { "$type": "PersistentIdComponentSaveData", - "PersistentId": "{13BD3C1C-EDBB-419E-8465-495935414A1A}" + "PersistentId": "{348E780E-3A4E-47C7-ACF5-C7B2CB387517}" } } } }, { "Key": { - "id": 45622691052059 + "id": 49472160066229 }, "Value": { "ComponentData": { @@ -1826,28 +1860,29 @@ }, "{328FF15C-C302-458F-A43D-E1794DE0904E}": { "$type": "GeneralNodeTitleComponentSaveData", - "PaletteOverride": "TimeNodeTitlePalette" + "PaletteOverride": "MethodNodeTitlePalette" }, "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ - 40.0, - 280.0 + 380.0, + 620.0 ] }, "{B0B99C8A-03AF-4CF6-A926-F65C874C3D97}": { - "$type": "StylingComponentSaveData" + "$type": "StylingComponentSaveData", + "SubStyle": ".method" }, "{B1F49A35-8408-40DA-B79E-F1E3B64322CE}": { "$type": "PersistentIdComponentSaveData", - "PersistentId": "{B4CB62D9-9965-42E2-81FF-BDADDBD14CBE}" + "PersistentId": "{BBBE60FC-0215-4A5A-BEBE-4FC869E5EECE}" } } } }, { "Key": { - "id": 45626986019355 + "id": 49476455033525 }, "Value": { "ComponentData": { @@ -1856,28 +1891,29 @@ }, "{328FF15C-C302-458F-A43D-E1794DE0904E}": { "$type": "GeneralNodeTitleComponentSaveData", - "PaletteOverride": "TimeNodeTitlePalette" + "PaletteOverride": "MethodNodeTitlePalette" }, "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ - 200.0, + 1240.0, 260.0 ] }, "{B0B99C8A-03AF-4CF6-A926-F65C874C3D97}": { - "$type": "StylingComponentSaveData" + "$type": "StylingComponentSaveData", + "SubStyle": ".method" }, "{B1F49A35-8408-40DA-B79E-F1E3B64322CE}": { "$type": "PersistentIdComponentSaveData", - "PersistentId": "{5DF902FE-B0C4-4563-B2BA-17996B24E211}" + "PersistentId": "{13BD3C1C-EDBB-419E-8465-495935414A1A}" } } } }, { "Key": { - "id": 45631280986651 + "id": 49480750000821 }, "Value": { "ComponentData": { @@ -1891,7 +1927,7 @@ "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ - 1540.0, + 1840.0, 260.0 ] }, @@ -1901,7 +1937,7 @@ }, "{B1F49A35-8408-40DA-B79E-F1E3B64322CE}": { "$type": "PersistentIdComponentSaveData", - "PersistentId": "{FD844BFD-72DA-44BA-B92A-AFDB58263B91}" + "PersistentId": "{59FFF3C1-2D7B-47EA-AE35-ED15DCB95CC8}" } } } From b0be54fa16a6257dd0b14f3e5df5fc9dc7b5e675 Mon Sep 17 00:00:00 2001 From: Gene Walters Date: Tue, 7 Dec 2021 14:46:58 -0800 Subject: [PATCH 004/141] Small script changes. WiP Signed-off-by: Gene Walters --- .../AutoComponent_RPC.prefab | 29 +- .../AutoComponent_RPC.scriptcanvas | 954 +++++++++++++++--- 2 files changed, 852 insertions(+), 131 deletions(-) diff --git a/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/AutoComponent_RPC.prefab b/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/AutoComponent_RPC.prefab index 74dbcd993f..758cb4fca8 100644 --- a/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/AutoComponent_RPC.prefab +++ b/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/AutoComponent_RPC.prefab @@ -21,7 +21,6 @@ "Child Entity Order": [ "Entity_[1176639161715]", "Entity_[12685882829720]", - "Entity_[31145534614197]", "Entity_[31145534614197]" ] }, @@ -641,17 +640,17 @@ "$type": "EditorVisibilityComponent", "Id": 14169903623243423134 }, - "Component_[14300469789192169678]": { - "$type": "GenericComponentWrapper", - "Id": 14300469789192169678, - "m_template": { - "$type": "AutomatedTesting::NetworkTestPlayerComponent" - } - }, "Component_[14607413934411389854]": { "$type": "EditorInspectorComponent", "Id": 14607413934411389854 }, + "Component_[15396284312416541768]": { + "$type": "GenericComponentWrapper", + "Id": 15396284312416541768, + "m_template": { + "$type": "Multiplayer::LocalPredictionPlayerInputComponent" + } + }, "Component_[15494977028055234270]": { "$type": "EditorDisabledCompositionComponent", "Id": 15494977028055234270 @@ -660,13 +659,6 @@ "$type": "EditorLockComponent", "Id": 16325088972532345964 }, - "Component_[1639017114849961416]": { - "$type": "GenericComponentWrapper", - "Id": 1639017114849961416, - "m_template": { - "$type": "Multiplayer::LocalPredictionPlayerInputComponent" - } - }, "Component_[1986030426392465743]": { "$type": "EditorEntitySortComponent", "Id": 1986030426392465743 @@ -738,6 +730,13 @@ "$type": "NetBindComponent" } }, + "Component_[9816897251206708579]": { + "$type": "GenericComponentWrapper", + "Id": 9816897251206708579, + "m_template": { + "$type": "AutomatedTesting::NetworkTestPlayerComponent" + } + }, "Component_[9880860858035405475]": { "$type": "EditorOnlyEntityComponent", "Id": 9880860858035405475 diff --git a/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/AutoComponent_RPC.scriptcanvas b/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/AutoComponent_RPC.scriptcanvas index 54bb46e379..72cc980550 100644 --- a/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/AutoComponent_RPC.scriptcanvas +++ b/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/AutoComponent_RPC.scriptcanvas @@ -5,7 +5,7 @@ "ClassData": { "m_scriptCanvas": { "Id": { - "id": 49433505360565 + "id": 8702689999760 }, "Name": "AutoComponent_RPC", "Components": { @@ -43,7 +43,7 @@ "m_nodes": [ { "Id": { - "id": 49442095295157 + "id": 8706984967056 }, "Name": "SC-EventNode(AuthorityToAutonomous_PlayerNumber Notify Event)", "Components": { @@ -66,7 +66,7 @@ { "$type": "RestrictedNodeContract", "m_nodeId": { - "id": 49472160066229 + "id": 8719869868944 } } ], @@ -176,7 +176,7 @@ { "$type": "RestrictedNodeContract", "m_nodeId": { - "id": 49472160066229 + "id": 8719869868944 } } ], @@ -201,6 +201,366 @@ "m_azEventEntry": { "m_eventName": "AuthorityToAutonomous_PlayerNumber Notify Event", "m_parameterSlotIds": [ + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": 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+ }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, { "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" }, @@ -227,6 +587,366 @@ } ], "m_parameterNames": [ + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": 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+ }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, { "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" }, @@ -261,7 +981,7 @@ }, { "Id": { - "id": 49467865098933 + "id": 8724164836240 }, "Name": "SC-Node(IsNetEntityRoleAuthority)", "Components": { @@ -365,7 +1085,7 @@ }, { "Id": { - "id": 49446390262453 + "id": 8737049738128 }, "Name": "SC-Node(Print)", "Components": { @@ -445,6 +1165,7 @@ } ], "m_format": "AutoComponent_RPC: Sending client PlayerNumber {Value}\n", + "m_numericPrecision": 0, "m_arrayBindingMap": [ { "Key": 1, @@ -468,7 +1189,7 @@ }, { "Id": { - "id": 49472160066229 + "id": 8719869868944 }, "Name": "SC-Node(GetAuthorityToAutonomous_PlayerNumberEventByEntityId)", "Components": { @@ -573,7 +1294,7 @@ }, { "Id": { - "id": 49476455033525 + "id": 8711279934352 }, "Name": "SendScriptEvent", "Components": { @@ -635,7 +1356,7 @@ }, { "Id": { - "id": 49437800327861 + "id": 8749934640016 }, "Name": "SendScriptEvent", "Components": { @@ -725,7 +1446,7 @@ }, { "Id": { - "id": 49454980197045 + "id": 8732754770832 }, "Name": "SC-Node(Print)", "Components": { @@ -801,6 +1522,7 @@ } ], "m_format": "AutoComponent_RPC: I'm Player #{Value}\n", + "m_numericPrecision": 0, "m_arrayBindingMap": [ { "Key": 1, @@ -824,7 +1546,7 @@ }, { "Id": { - "id": 49459275164341 + "id": 8715574901648 }, "Name": "SC-Node(TimeDelayNodeableNode)", "Components": { @@ -963,7 +1685,7 @@ }, { "Id": { - "id": 49480750000821 + "id": 8741344705424 }, "Name": "SC-Node(AuthorityToAutonomous_PlayerNumberByEntityId)", "Components": { @@ -1081,7 +1803,7 @@ }, { "Id": { - "id": 49450685229749 + "id": 8745639672720 }, "Name": "SC-Node(Start)", "Components": { @@ -1111,7 +1833,7 @@ }, { "Id": { - "id": 49463570131637 + "id": 8728459803536 }, "Name": "SC-Node(Gate)", "Components": { @@ -1203,7 +1925,7 @@ "m_connections": [ { "Id": { - "id": 49485044968117 + "id": 8754229607312 }, "Name": "srcEndpoint=(IsNetEntityRoleAuthority: Out), destEndpoint=(If: In)", "Components": { @@ -1212,7 +1934,7 @@ "Id": 3645153988172561571, "sourceEndpoint": { "nodeId": { - "id": 49467865098933 + "id": 8724164836240 }, "slotId": { "m_id": "{1071F455-D5A0-4C7A-AF91-648A0F197885}" @@ -1220,7 +1942,7 @@ }, "targetEndpoint": { "nodeId": { - "id": 49463570131637 + "id": 8728459803536 }, "slotId": { "m_id": "{8AE7F430-C4A9-444E-B42A-BDDFE96C387A}" @@ -1231,7 +1953,7 @@ }, { "Id": { - "id": 49489339935413 + "id": 8758524574608 }, "Name": "srcEndpoint=(IsNetEntityRoleAuthority: Is Role Authority), destEndpoint=(If: Condition)", "Components": { @@ -1240,7 +1962,7 @@ "Id": 17942926291787646743, "sourceEndpoint": { "nodeId": { - "id": 49467865098933 + "id": 8724164836240 }, "slotId": { "m_id": "{BA87B4ED-9A52-4A0D-8920-CD0ED4E839EA}" @@ -1248,7 +1970,7 @@ }, "targetEndpoint": { "nodeId": { - "id": 49463570131637 + "id": 8728459803536 }, "slotId": { "m_id": "{3E89B67B-1EF2-4DAB-8028-59A97527F3DF}" @@ -1259,7 +1981,7 @@ }, { "Id": { - "id": 49493634902709 + "id": 8762819541904 }, "Name": "srcEndpoint=(If: True), destEndpoint=(Send Script Event: In)", "Components": { @@ -1268,7 +1990,7 @@ "Id": 3298020356088639785, "sourceEndpoint": { "nodeId": { - "id": 49463570131637 + "id": 8728459803536 }, "slotId": { "m_id": "{78C92586-C0E1-449F-8EB2-B1CE3BFC8AE7}" @@ -1276,7 +1998,7 @@ }, "targetEndpoint": { "nodeId": { - "id": 49476455033525 + "id": 8711279934352 }, "slotId": { "m_id": "{2FF1A0A1-59C6-4DCF-AE1D-296BD5964D4E}" @@ -1287,7 +2009,7 @@ }, { "Id": { - "id": 49497929870005 + "id": 8767114509200 }, "Name": "srcEndpoint=(Send Script Event: Out), destEndpoint=(Send Script Event: In)", "Components": { @@ -1296,7 +2018,7 @@ "Id": 5482500452520221078, "sourceEndpoint": { "nodeId": { - "id": 49476455033525 + "id": 8711279934352 }, "slotId": { "m_id": "{F2955681-A901-432D-99A3-53818F46CDE7}" @@ -1304,7 +2026,7 @@ }, "targetEndpoint": { "nodeId": { - "id": 49437800327861 + "id": 8749934640016 }, "slotId": { "m_id": "{23DBACD8-7784-4E18-A51C-258B25DF4C19}" @@ -1315,7 +2037,7 @@ }, { "Id": { - "id": 49502224837301 + "id": 8771409476496 }, "Name": "srcEndpoint=(Send Script Event: Out), destEndpoint=(AuthorityToAutonomous_PlayerNumberByEntityId: In)", "Components": { @@ -1324,7 +2046,7 @@ "Id": 16156808606878296902, "sourceEndpoint": { "nodeId": { - "id": 49437800327861 + "id": 8749934640016 }, "slotId": { "m_id": "{19C850D7-7F1E-4D41-AFD9-5A4FA03D54F0}" @@ -1332,7 +2054,7 @@ }, "targetEndpoint": { "nodeId": { - "id": 49480750000821 + "id": 8741344705424 }, "slotId": { "m_id": "{1FDB4A9A-D46A-49E8-B734-475230EB7C06}" @@ -1343,7 +2065,7 @@ }, { "Id": { - "id": 49506519804597 + "id": 8775704443792 }, "Name": "srcEndpoint=(AuthorityToAutonomous_PlayerNumberByEntityId: Out), destEndpoint=(Print: In)", "Components": { @@ -1352,7 +2074,7 @@ "Id": 17367899649716276273, "sourceEndpoint": { "nodeId": { - "id": 49480750000821 + "id": 8741344705424 }, "slotId": { "m_id": "{964EAD23-8DF5-47A9-BF07-1E5C7CD0CC6C}" @@ -1360,7 +2082,7 @@ }, "targetEndpoint": { "nodeId": { - "id": 49446390262453 + "id": 8737049738128 }, "slotId": { "m_id": "{F3ED8C08-D751-492A-A39A-7B7734727A5A}" @@ -1371,7 +2093,7 @@ }, { "Id": { - "id": 49510814771893 + "id": 8779999411088 }, "Name": "srcEndpoint=(On Graph Start: Out), destEndpoint=(TimeDelay: Start)", "Components": { @@ -1380,7 +2102,7 @@ "Id": 13463448697016307967, "sourceEndpoint": { "nodeId": { - "id": 49450685229749 + "id": 8745639672720 }, "slotId": { "m_id": "{A8EA9EF2-A3A6-46B5-8D43-08EF6B6B5B32}" @@ -1388,7 +2110,7 @@ }, "targetEndpoint": { "nodeId": { - "id": 49459275164341 + "id": 8715574901648 }, "slotId": { "m_id": "{D2337DC6-F126-4254-B296-2DE6BA03993F}" @@ -1399,7 +2121,7 @@ }, { "Id": { - "id": 49515109739189 + "id": 8784294378384 }, "Name": "srcEndpoint=(GetAuthorityToAutonomous_PlayerNumberEventByEntityId: Event), destEndpoint=(AuthorityToAutonomous_PlayerNumber Notify Event: AuthorityToAutonomous_PlayerNumber Notify Event)", "Components": { @@ -1408,7 +2130,7 @@ "Id": 9477060643694737434, "sourceEndpoint": { "nodeId": { - "id": 49472160066229 + "id": 8719869868944 }, "slotId": { "m_id": "{7262E6CD-BADF-4DD0-8FCE-3A02C3F31CC8}" @@ -1416,7 +2138,7 @@ }, "targetEndpoint": { "nodeId": { - "id": 49442095295157 + "id": 8706984967056 }, "slotId": { "m_id": "{8C7E88EA-8FEE-45D0-9A2E-78BC4A18F508}" @@ -1427,7 +2149,7 @@ }, { "Id": { - "id": 49519404706485 + "id": 8788589345680 }, "Name": "srcEndpoint=(GetAuthorityToAutonomous_PlayerNumberEventByEntityId: Out), destEndpoint=(AuthorityToAutonomous_PlayerNumber Notify Event: Connect)", "Components": { @@ -1436,7 +2158,7 @@ "Id": 16543380658701699472, "sourceEndpoint": { "nodeId": { - "id": 49472160066229 + "id": 8719869868944 }, "slotId": { "m_id": "{1A6BCB27-F99F-4B6B-89CC-F2BE2A698331}" @@ -1444,7 +2166,7 @@ }, "targetEndpoint": { "nodeId": { - "id": 49442095295157 + "id": 8706984967056 }, "slotId": { "m_id": "{46E6B649-CAA4-4318-960D-5E4854E21BB2}" @@ -1455,7 +2177,7 @@ }, { "Id": { - "id": 49523699673781 + "id": 8792884312976 }, "Name": "srcEndpoint=(AuthorityToAutonomous_PlayerNumber Notify Event: player_number), destEndpoint=(Print: Value)", "Components": { @@ -1464,7 +2186,7 @@ "Id": 864863482692400383, "sourceEndpoint": { "nodeId": { - "id": 49442095295157 + "id": 8706984967056 }, "slotId": { "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" @@ -1472,7 +2194,7 @@ }, "targetEndpoint": { "nodeId": { - "id": 49454980197045 + "id": 8732754770832 }, "slotId": { "m_id": "{BA146872-FBFF-4662-A569-8F1B4C8774AC}" @@ -1483,7 +2205,7 @@ }, { "Id": { - "id": 49527994641077 + "id": 8797179280272 }, "Name": "srcEndpoint=(AuthorityToAutonomous_PlayerNumber Notify Event: OnEvent), destEndpoint=(Print: In)", "Components": { @@ -1492,7 +2214,7 @@ "Id": 2451057837093425972, "sourceEndpoint": { "nodeId": { - "id": 49442095295157 + "id": 8706984967056 }, "slotId": { "m_id": "{586BE222-2DEA-4E08-968F-07CA4EB96C54}" @@ -1500,7 +2222,7 @@ }, "targetEndpoint": { "nodeId": { - "id": 49454980197045 + "id": 8732754770832 }, "slotId": { "m_id": "{D206E5BC-3746-4A18-80C7-DBD335FD05FE}" @@ -1511,7 +2233,7 @@ }, { "Id": { - "id": 49532289608373 + "id": 8801474247568 }, "Name": "srcEndpoint=(On Graph Start: Out), destEndpoint=(GetAuthorityToAutonomous_PlayerNumberEventByEntityId: In)", "Components": { @@ -1520,7 +2242,7 @@ "Id": 12180981889720748145, "sourceEndpoint": { "nodeId": { - "id": 49450685229749 + "id": 8745639672720 }, "slotId": { "m_id": "{A8EA9EF2-A3A6-46B5-8D43-08EF6B6B5B32}" @@ -1528,7 +2250,7 @@ }, "targetEndpoint": { "nodeId": { - "id": 49472160066229 + "id": 8719869868944 }, "slotId": { "m_id": "{211BD78B-E01E-44F8-B44E-2FD988047BE9}" @@ -1539,7 +2261,7 @@ }, { "Id": { - "id": 49536584575669 + "id": 8805769214864 }, "Name": "srcEndpoint=(TimeDelay: Done), destEndpoint=(IsNetEntityRoleAuthority: In)", "Components": { @@ -1548,7 +2270,7 @@ "Id": 5772191552099194657, "sourceEndpoint": { "nodeId": { - "id": 49459275164341 + "id": 8715574901648 }, "slotId": { "m_id": "{25568B15-5372-4C2D-8280-2B433251EACA}" @@ -1556,7 +2278,7 @@ }, "targetEndpoint": { "nodeId": { - "id": 49467865098933 + "id": 8724164836240 }, "slotId": { "m_id": "{B6C4BE5E-CDE4-4EC7-98D0-A019CD80041C}" @@ -1569,13 +2291,13 @@ "m_scriptEventAssets": [ [ { - "id": 49437800327861 + "id": 8749934640016 }, {} ], [ { - "id": 49476455033525 + "id": 8711279934352 }, {} ] @@ -1591,16 +2313,16 @@ "GraphCanvasData": [ { "Key": { - "id": 49433505360565 + "id": 8702689999760 }, "Value": { "ComponentData": { "{5F84B500-8C45-40D1-8EFC-A5306B241444}": { "$type": "SceneComponentSaveData", "ViewParams": { - "Scale": 0.8220159356944325, - "AnchorX": 72.99128723144531, - "AnchorY": 74.20780944824219 + "Scale": 0.9240486637125038, + "AnchorX": 1429.578369140625, + "AnchorY": -71.42481231689453 } } } @@ -1608,7 +2330,7 @@ }, { "Key": { - "id": 49437800327861 + "id": 8706984967056 }, "Value": { "ComponentData": { @@ -1617,29 +2339,29 @@ }, "{328FF15C-C302-458F-A43D-E1794DE0904E}": { "$type": "GeneralNodeTitleComponentSaveData", - "PaletteOverride": "MethodNodeTitlePalette" + "PaletteOverride": "HandlerNodeTitlePalette" }, "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ - 1540.0, - 260.0 + 820.0, + 620.0 ] }, "{B0B99C8A-03AF-4CF6-A926-F65C874C3D97}": { "$type": "StylingComponentSaveData", - "SubStyle": ".method" + "SubStyle": ".azeventhandler" }, "{B1F49A35-8408-40DA-B79E-F1E3B64322CE}": { "$type": "PersistentIdComponentSaveData", - "PersistentId": "{FD844BFD-72DA-44BA-B92A-AFDB58263B91}" + "PersistentId": "{F112D217-FAC8-4577-B67A-DFDF47842F7D}" } } } }, { "Key": { - "id": 49442095295157 + "id": 8711279934352 }, "Value": { "ComponentData": { @@ -1648,29 +2370,29 @@ }, "{328FF15C-C302-458F-A43D-E1794DE0904E}": { "$type": "GeneralNodeTitleComponentSaveData", - "PaletteOverride": "HandlerNodeTitlePalette" + "PaletteOverride": "MethodNodeTitlePalette" }, "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ - 820.0, - 620.0 + 1240.0, + 260.0 ] }, "{B0B99C8A-03AF-4CF6-A926-F65C874C3D97}": { "$type": "StylingComponentSaveData", - "SubStyle": ".azeventhandler" + "SubStyle": ".method" }, "{B1F49A35-8408-40DA-B79E-F1E3B64322CE}": { "$type": "PersistentIdComponentSaveData", - "PersistentId": "{F112D217-FAC8-4577-B67A-DFDF47842F7D}" + "PersistentId": "{13BD3C1C-EDBB-419E-8465-495935414A1A}" } } } }, { "Key": { - "id": 49446390262453 + "id": 8715574901648 }, "Value": { "ComponentData": { @@ -1679,12 +2401,12 @@ }, "{328FF15C-C302-458F-A43D-E1794DE0904E}": { "$type": "GeneralNodeTitleComponentSaveData", - "PaletteOverride": "StringNodeTitlePalette" + "PaletteOverride": "TimeNodeTitlePalette" }, "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ - 2280.0, + 200.0, 260.0 ] }, @@ -1693,14 +2415,14 @@ }, "{B1F49A35-8408-40DA-B79E-F1E3B64322CE}": { "$type": "PersistentIdComponentSaveData", - "PersistentId": "{B91C0E41-E6B5-46DE-885F-6BC6CFB2E813}" + "PersistentId": "{5DF902FE-B0C4-4563-B2BA-17996B24E211}" } } } }, { "Key": { - "id": 49450685229749 + "id": 8719869868944 }, "Value": { "ComponentData": { @@ -1709,28 +2431,29 @@ }, "{328FF15C-C302-458F-A43D-E1794DE0904E}": { "$type": "GeneralNodeTitleComponentSaveData", - "PaletteOverride": "TimeNodeTitlePalette" + "PaletteOverride": "MethodNodeTitlePalette" }, "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ - 40.0, - 280.0 + 380.0, + 620.0 ] }, "{B0B99C8A-03AF-4CF6-A926-F65C874C3D97}": { - "$type": "StylingComponentSaveData" + "$type": "StylingComponentSaveData", + "SubStyle": ".method" }, "{B1F49A35-8408-40DA-B79E-F1E3B64322CE}": { "$type": "PersistentIdComponentSaveData", - "PersistentId": "{B4CB62D9-9965-42E2-81FF-BDADDBD14CBE}" + "PersistentId": "{BBBE60FC-0215-4A5A-BEBE-4FC869E5EECE}" } } } }, { "Key": { - "id": 49454980197045 + "id": 8724164836240 }, "Value": { "ComponentData": { @@ -1739,28 +2462,29 @@ }, "{328FF15C-C302-458F-A43D-E1794DE0904E}": { "$type": "GeneralNodeTitleComponentSaveData", - "PaletteOverride": "StringNodeTitlePalette" + "PaletteOverride": "MethodNodeTitlePalette" }, "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ - 1400.0, - 620.0 + 500.0, + 260.0 ] }, "{B0B99C8A-03AF-4CF6-A926-F65C874C3D97}": { - "$type": "StylingComponentSaveData" + "$type": "StylingComponentSaveData", + "SubStyle": ".method" }, "{B1F49A35-8408-40DA-B79E-F1E3B64322CE}": { "$type": "PersistentIdComponentSaveData", - "PersistentId": "{74ED5AE1-A269-46D4-B968-FEDF513C9CF1}" + "PersistentId": "{348E780E-3A4E-47C7-ACF5-C7B2CB387517}" } } } }, { "Key": { - "id": 49459275164341 + "id": 8728459803536 }, "Value": { "ComponentData": { @@ -1769,12 +2493,12 @@ }, "{328FF15C-C302-458F-A43D-E1794DE0904E}": { "$type": "GeneralNodeTitleComponentSaveData", - "PaletteOverride": "TimeNodeTitlePalette" + "PaletteOverride": "LogicNodeTitlePalette" }, "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ - 200.0, + 940.0, 260.0 ] }, @@ -1783,14 +2507,14 @@ }, "{B1F49A35-8408-40DA-B79E-F1E3B64322CE}": { "$type": "PersistentIdComponentSaveData", - "PersistentId": "{5DF902FE-B0C4-4563-B2BA-17996B24E211}" + "PersistentId": "{53C8DAF1-FFF3-4AF8-A7FB-BC0B4E492B37}" } } } }, { "Key": { - "id": 49463570131637 + "id": 8732754770832 }, "Value": { "ComponentData": { @@ -1799,13 +2523,13 @@ }, "{328FF15C-C302-458F-A43D-E1794DE0904E}": { "$type": "GeneralNodeTitleComponentSaveData", - "PaletteOverride": "LogicNodeTitlePalette" + "PaletteOverride": "StringNodeTitlePalette" }, "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ - 940.0, - 260.0 + 1440.0, + 620.0 ] }, "{B0B99C8A-03AF-4CF6-A926-F65C874C3D97}": { @@ -1813,14 +2537,14 @@ }, "{B1F49A35-8408-40DA-B79E-F1E3B64322CE}": { "$type": "PersistentIdComponentSaveData", - "PersistentId": "{53C8DAF1-FFF3-4AF8-A7FB-BC0B4E492B37}" + "PersistentId": "{74ED5AE1-A269-46D4-B968-FEDF513C9CF1}" } } } }, { "Key": { - "id": 49467865098933 + "id": 8737049738128 }, "Value": { "ComponentData": { @@ -1829,29 +2553,28 @@ }, "{328FF15C-C302-458F-A43D-E1794DE0904E}": { "$type": "GeneralNodeTitleComponentSaveData", - "PaletteOverride": "MethodNodeTitlePalette" + "PaletteOverride": "StringNodeTitlePalette" }, "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ - 500.0, + 2280.0, 260.0 ] }, "{B0B99C8A-03AF-4CF6-A926-F65C874C3D97}": { - "$type": "StylingComponentSaveData", - "SubStyle": ".method" + "$type": "StylingComponentSaveData" }, "{B1F49A35-8408-40DA-B79E-F1E3B64322CE}": { "$type": "PersistentIdComponentSaveData", - "PersistentId": "{348E780E-3A4E-47C7-ACF5-C7B2CB387517}" + "PersistentId": "{B91C0E41-E6B5-46DE-885F-6BC6CFB2E813}" } } } }, { "Key": { - "id": 49472160066229 + "id": 8741344705424 }, "Value": { "ComponentData": { @@ -1865,8 +2588,8 @@ "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ - 380.0, - 620.0 + 1840.0, + 260.0 ] }, "{B0B99C8A-03AF-4CF6-A926-F65C874C3D97}": { @@ -1875,14 +2598,14 @@ }, "{B1F49A35-8408-40DA-B79E-F1E3B64322CE}": { "$type": "PersistentIdComponentSaveData", - "PersistentId": "{BBBE60FC-0215-4A5A-BEBE-4FC869E5EECE}" + "PersistentId": "{59FFF3C1-2D7B-47EA-AE35-ED15DCB95CC8}" } } } }, { "Key": { - "id": 49476455033525 + "id": 8745639672720 }, "Value": { "ComponentData": { @@ -1891,29 +2614,28 @@ }, "{328FF15C-C302-458F-A43D-E1794DE0904E}": { "$type": "GeneralNodeTitleComponentSaveData", - "PaletteOverride": "MethodNodeTitlePalette" + "PaletteOverride": "TimeNodeTitlePalette" }, "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ - 1240.0, - 260.0 + 40.0, + 280.0 ] }, "{B0B99C8A-03AF-4CF6-A926-F65C874C3D97}": { - "$type": "StylingComponentSaveData", - "SubStyle": ".method" + "$type": "StylingComponentSaveData" }, "{B1F49A35-8408-40DA-B79E-F1E3B64322CE}": { "$type": "PersistentIdComponentSaveData", - "PersistentId": "{13BD3C1C-EDBB-419E-8465-495935414A1A}" + "PersistentId": "{B4CB62D9-9965-42E2-81FF-BDADDBD14CBE}" } } } }, { "Key": { - "id": 49480750000821 + "id": 8749934640016 }, "Value": { "ComponentData": { @@ -1927,7 +2649,7 @@ "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ - 1840.0, + 1540.0, 260.0 ] }, @@ -1937,7 +2659,7 @@ }, "{B1F49A35-8408-40DA-B79E-F1E3B64322CE}": { "$type": "PersistentIdComponentSaveData", - "PersistentId": "{59FFF3C1-2D7B-47EA-AE35-ED15DCB95CC8}" + "PersistentId": "{FD844BFD-72DA-44BA-B92A-AFDB58263B91}" } } } From 80a216e079dac034d958d32f0e221858947f9f87 Mon Sep 17 00:00:00 2001 From: Gene Walters Date: Wed, 8 Dec 2021 00:21:02 -0800 Subject: [PATCH 005/141] Adding RPC test. Update editor-servers to flush stdout Signed-off-by: Gene Walters --- .../Multiplayer/TestSuite_Sandbox.py | 3 + .../tests/Multiplayer_AutoComponent_RPC.py | 91 + ...oComponent_RPC_NetLevelEntity.scriptcanvas | 1702 +++++++++++++++++ .../Editor/MultiplayerEditorConnection.cpp | 4 +- .../Editor/MultiplayerEditorConnection.h | 1 + 5 files changed, 1800 insertions(+), 1 deletion(-) create mode 100644 AutomatedTesting/Gem/PythonTests/Multiplayer/tests/Multiplayer_AutoComponent_RPC.py create mode 100644 AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/AutoComponent_RPC_NetLevelEntity.scriptcanvas diff --git a/AutomatedTesting/Gem/PythonTests/Multiplayer/TestSuite_Sandbox.py b/AutomatedTesting/Gem/PythonTests/Multiplayer/TestSuite_Sandbox.py index 8f50d4d36d..8c5f33993d 100644 --- a/AutomatedTesting/Gem/PythonTests/Multiplayer/TestSuite_Sandbox.py +++ b/AutomatedTesting/Gem/PythonTests/Multiplayer/TestSuite_Sandbox.py @@ -32,3 +32,6 @@ class TestAutomation(TestAutomationBase): from .tests import Multiplayer_AutoComponent_NetworkInput as test_module self._run_prefab_test(request, workspace, editor, test_module) + def test_Multiplayer_AutoComponent_RPC(self, request, workspace, editor, launcher_platform): + from .tests import Multiplayer_AutoComponent_RPC as test_module + self._run_prefab_test(request, workspace, editor, test_module) diff --git a/AutomatedTesting/Gem/PythonTests/Multiplayer/tests/Multiplayer_AutoComponent_RPC.py b/AutomatedTesting/Gem/PythonTests/Multiplayer/tests/Multiplayer_AutoComponent_RPC.py new file mode 100644 index 0000000000..3f971e4abf --- /dev/null +++ b/AutomatedTesting/Gem/PythonTests/Multiplayer/tests/Multiplayer_AutoComponent_RPC.py @@ -0,0 +1,91 @@ +""" +Copyright (c) Contributors to the Open 3D Engine Project. +For complete copyright and license terms please see the LICENSE at the root of this distribution. + +SPDX-License-Identifier: Apache-2.0 OR MIT +""" + + +# Test Case Title : Check that the four network RPCs can be sent and received + + +# fmt: off +class Tests(): + enter_game_mode = ("Entered game mode", "Failed to enter game mode") + exit_game_mode = ("Exited game mode", "Couldn't exit game mode") + find_network_player = ("Found network player", "Couldn't find network player") + found_lines = ("Expected log lines were found", "Expected log lines were not found") + found_unexpected_lines = ("Unexpected log lines were not found", "Unexpected log lines were found") +# fmt: on + + +def Multiplayer_AutoComponent_RPC(): + r""" + Summary: + Runs a test to make sure that network input can be sent from the autonomous player, received by the authority, and processed + + Level Description: + - Dynamic + 1. Although the level is empty, when the server and editor connect the server will spawn and replicate the player network prefab. + a. The player network prefab has a NetworkTestPlayerComponent.AutoComponent and a script canvas attached which will listen for the CreateInput and ProcessInput events. + Print logs occur upon triggering the CreateInput and ProcessInput events along with their values; we are testing to make sure the expected events are values are recieved. + - Static + 1. This is an empty level. All the logic occurs on the Player.network.spawnable (see the above Dynamic description) + + + Expected Outcome: + We should see editor logs stating that network input has been created and processed. + However, if the script receives unexpected values for the Process event we will see print logs for bad data as well. + + :return: + """ + import azlmbr.legacy.general as general + from editor_python_test_tools.utils import Report + from editor_python_test_tools.utils import Tracer + + from editor_python_test_tools.utils import TestHelper as helper + from ly_remote_console.remote_console_commands import RemoteConsole as RemoteConsole + + + # looks for an expected line in a list of tracers lines + # lines: the tracer list of lines to search. options are section_tracer.warnings, section_tracer.errors, section_tracer.asserts, section_tracer.prints + # return: true if the line is found, otherwise false + def find_expected_line(expected_line, lines): + found_lines = [printInfo.message.strip() for printInfo in lines] + return expected_line in found_lines + + def wait_for_critical_expected_line(expected_line, lines, time_out): + helper.wait_for_condition(lambda : find_expected_line(expected_line, lines), time_out) + Report.critical_result(("Found expected line: " + expected_line, "Failed to find expected line: " + expected_line), find_expected_line(expected_line, lines)) + + level_name = "AutoComponent_RPC" + player_prefab_name = "Player" + player_prefab_path = f"levels/multiplayer/{level_name}/{player_prefab_name}.network.spawnable" + + helper.init_idle() + + # 1) Open Level + helper.open_level("Multiplayer", level_name) + + with Tracer() as section_tracer: + # 2) Enter game mode + helper.multiplayer_enter_game_mode(Tests.enter_game_mode, player_prefab_path.lower()) + + # 3) Make sure the network player was spawned + player_id = general.find_game_entity(player_prefab_name) + Report.critical_result(Tests.find_network_player, player_id.IsValid()) + + # 4) Check the editor logs for expected and unexpected log output + EXPECTEDLINE_WAIT_TIME_SECONDS = 1.0 + wait_for_critical_expected_line('Script: AutoComponent_RPC: Sending client PlayerNumber 1', section_tracer.prints, EXPECTEDLINE_WAIT_TIME_SECONDS) + wait_for_critical_expected_line("AutoComponent_RPC: I'm Player #1", section_tracer.prints, EXPECTEDLINE_WAIT_TIME_SECONDS) + + + # Exit game mode + helper.exit_game_mode(Tests.exit_game_mode) + + + +if __name__ == "__main__": + from editor_python_test_tools.utils import Report + Report.start_test(Multiplayer_AutoComponent_RPC) diff --git a/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/AutoComponent_RPC_NetLevelEntity.scriptcanvas b/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/AutoComponent_RPC_NetLevelEntity.scriptcanvas new file mode 100644 index 0000000000..aa5244a7cd --- /dev/null +++ b/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/AutoComponent_RPC_NetLevelEntity.scriptcanvas @@ -0,0 +1,1702 @@ +{ + "Type": "JsonSerialization", + "Version": 1, + "ClassName": "ScriptCanvasData", + "ClassData": { + "m_scriptCanvas": { + "Id": { + "id": 56982432064952 + }, + "Name": "AutoComponent_RPC_NetLevelEntity", + "Components": { + "Component_[2936040539888065977]": { + "$type": "{4D755CA9-AB92-462C-B24F-0B3376F19967} Graph", + "Id": 2936040539888065977, + "m_graphData": { + "m_nodes": [ + { + "Id": { + "id": 56986727032248 + }, + "Name": "SC-Node(RepeaterNodeableNode)", + "Components": { + "Component_[11069913642528675281]": { + "$type": "RepeaterNodeableNode", + "Id": 11069913642528675281, + "Slots": [ + { + "id": { + "m_id": "{07267CBA-B377-4B57-8A04-E322F8BFC07F}" + }, + "contracts": [ + { + "$type": "SlotTypeContract" + } + ], + "slotName": "Start", + "DisplayGroup": { + "Value": 2675529103 + }, + "Descriptor": { + "ConnectionType": 1, + "SlotType": 1 + } + }, + { + "id": { + "m_id": "{A9CCCCF4-BC3E-44B8-B2BB-2EEFBF475F82}" + }, + "contracts": [ + { + "$type": "SlotTypeContract" + } + ], + "slotName": "Repetitions", + "toolTip": "How many times to repeat.", + "DisplayGroup": { + "Value": 2675529103 + }, + "Descriptor": { + "ConnectionType": 1, + "SlotType": 2 + }, + "DataType": 1 + }, + { + "id": { + "m_id": "{E490B225-8A15-4CA1-9F25-6D8F9F8E398F}" + }, + "contracts": [ + { + "$type": "SlotTypeContract" + } + ], + "slotName": "Interval", + "toolTip": "The Interval between repetitions. 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newline at end of file diff --git a/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.cpp b/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.cpp index 66b14579fa..11615137ca 100644 --- a/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.cpp +++ b/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.cpp @@ -41,6 +41,9 @@ namespace Multiplayer // Automated testing listens for these logs if (editorsv_isDedicated) { + // Server logs piped to the editor. Change the buffering policy to ensure every write to stdout is flushed. + setvbuf(stdout, NULL, _IONBF, 0); + // If the settings registry is not available at this point, // then something catastrophic has happened in the application startup. // That should have been caught and messaged out earlier in startup. @@ -235,5 +238,4 @@ namespace Multiplayer { return MultiplayerEditorPackets::DispatchPacket(connection, packetHeader, serializer, *this); } - } diff --git a/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.h b/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.h index 0c892c847f..721c7e0a0f 100644 --- a/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.h +++ b/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.h @@ -12,6 +12,7 @@ #include #include #include +#include namespace AzNetworking { From 363007363a35154d04d8cc25896f378205cb1bb1 Mon Sep 17 00:00:00 2001 From: Tobias Alexander Franke Date: Fri, 29 Oct 2021 15:28:51 +0800 Subject: [PATCH 006/141] In the entity outliner search box, the matching results are not expanded and displayed Signed-off-by: T.J. McGrath-Daly --- .../AzToolsFramework/UI/Outliner/EntityOutlinerWidget.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Outliner/EntityOutlinerWidget.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Outliner/EntityOutlinerWidget.cpp index d6e9cac754..f3902023b7 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Outliner/EntityOutlinerWidget.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/Outliner/EntityOutlinerWidget.cpp @@ -1088,6 +1088,8 @@ namespace AzToolsFramework m_listModel->SearchStringChanged(filterString); m_proxyModel->UpdateFilter(); + + m_gui->m_objectTree->expandAll(); } void EntityOutlinerWidget::OnFilterChanged(const AzQtComponents::SearchTypeFilterList& activeTypeFilters) From 8b1e14cc7e18ddfe3e7c408b4f0970513b8f3fe5 Mon Sep 17 00:00:00 2001 From: Andre Mitchell Date: Wed, 8 Dec 2021 08:19:10 -0500 Subject: [PATCH 007/141] Prevent some slice-related commands from being enabled when the slice editor is not. Fixes o3de/o3de#6198 Fixes an additional menu option that was visible (Resave all slices) Signed-off-by: Andre Mitchell --- Code/Editor/Core/LevelEditorMenuHandler.cpp | 6 +++--- Code/Editor/CryEdit.cpp | 4 +++- Code/Editor/MainWindow.cpp | 4 +++- 3 files changed, 9 insertions(+), 5 deletions(-) diff --git a/Code/Editor/Core/LevelEditorMenuHandler.cpp b/Code/Editor/Core/LevelEditorMenuHandler.cpp index 70aff10f87..6be2456d2a 100644 --- a/Code/Editor/Core/LevelEditorMenuHandler.cpp +++ b/Code/Editor/Core/LevelEditorMenuHandler.cpp @@ -374,7 +374,6 @@ QMenu* LevelEditorMenuHandler::CreateFileMenu() { DisableActionWhileLevelChanges(fileOpenSlice, e); })); -#endif // Save Selected Slice auto saveSelectedSlice = fileMenu.AddAction(ID_FILE_SAVE_SELECTED_SLICE); @@ -391,7 +390,7 @@ QMenu* LevelEditorMenuHandler::CreateFileMenu() { HideActionWhileEntitiesDeselected(saveSliceToRoot, e); })); - +#endif // Open Recent m_mostRecentLevelsMenu = fileMenu.AddMenu(tr("Open Recent")); connect(m_mostRecentLevelsMenu, &QMenu::aboutToShow, this, &LevelEditorMenuHandler::UpdateMRUFiles); @@ -439,9 +438,10 @@ QMenu* LevelEditorMenuHandler::CreateFileMenu() // Show Log File fileMenu.AddAction(ID_FILE_EDITLOGFILE); +#ifdef ENABLE_SLICE_EDITOR fileMenu.AddSeparator(); - fileMenu.AddAction(ID_FILE_RESAVESLICES); +#endif fileMenu.AddSeparator(); diff --git a/Code/Editor/CryEdit.cpp b/Code/Editor/CryEdit.cpp index d5f2305dfb..4e9eb6bada 100644 --- a/Code/Editor/CryEdit.cpp +++ b/Code/Editor/CryEdit.cpp @@ -380,13 +380,13 @@ void CCryEditApp::RegisterActionHandlers() ON_COMMAND(ID_IMPORT_ASSET, OnOpenAssetImporter) ON_COMMAND(ID_EDIT_LEVELDATA, OnEditLevelData) ON_COMMAND(ID_FILE_EDITLOGFILE, OnFileEditLogFile) - ON_COMMAND(ID_FILE_RESAVESLICES, OnFileResaveSlices) ON_COMMAND(ID_FILE_EDITEDITORINI, OnFileEditEditorini) ON_COMMAND(ID_PREFERENCES, OnPreferences) ON_COMMAND(ID_REDO, OnRedo) ON_COMMAND(ID_TOOLBAR_WIDGET_REDO, OnRedo) ON_COMMAND(ID_FILE_OPEN_LEVEL, OnOpenLevel) #ifdef ENABLE_SLICE_EDITOR + ON_COMMAND(ID_FILE_RESAVESLICES, OnFileResaveSlices) ON_COMMAND(ID_FILE_NEW_SLICE, OnCreateSlice) ON_COMMAND(ID_FILE_OPEN_SLICE, OnOpenSlice) #endif @@ -2636,6 +2636,7 @@ void CCryEditApp::OnFileEditLogFile() CFileUtil::EditTextFile(CLogFile::GetLogFileName(), 0, IFileUtil::FILE_TYPE_SCRIPT); } +#ifdef ENABLE_SLICE_EDITOR void CCryEditApp::OnFileResaveSlices() { AZStd::vector sliceAssetInfos; @@ -2766,6 +2767,7 @@ void CCryEditApp::OnFileResaveSlices() } } +#endif ////////////////////////////////////////////////////////////////////////// void CCryEditApp::OnFileEditEditorini() diff --git a/Code/Editor/MainWindow.cpp b/Code/Editor/MainWindow.cpp index 38e433c3a3..2e9bb723ac 100644 --- a/Code/Editor/MainWindow.cpp +++ b/Code/Editor/MainWindow.cpp @@ -642,11 +642,11 @@ void MainWindow::InitActions() .SetStatusTip(tr("Create a new slice")); am->AddAction(ID_FILE_OPEN_SLICE, tr("Open Slice...")) .SetStatusTip(tr("Open an existing slice")); -#endif am->AddAction(ID_FILE_SAVE_SELECTED_SLICE, tr("Save selected slice")).SetShortcut(tr("Alt+S")) .SetStatusTip(tr("Save the selected slice to the first level root")); am->AddAction(ID_FILE_SAVE_SLICE_TO_ROOT, tr("Save Slice to root")).SetShortcut(tr("Ctrl+Alt+S")) .SetStatusTip(tr("Save the selected slice to the top level root")); +#endif am->AddAction(ID_FILE_SAVE_LEVEL, tr("&Save")) .SetShortcut(tr("Ctrl+S")) .SetReserved() @@ -676,7 +676,9 @@ void MainWindow::InitActions() .RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateSelected); am->AddAction(ID_FILE_EXPORTOCCLUSIONMESH, tr("Export Occlusion Mesh")); am->AddAction(ID_FILE_EDITLOGFILE, tr("Show Log File")); +#ifdef ENABLE_SLICE_EDITOR am->AddAction(ID_FILE_RESAVESLICES, tr("Resave All Slices")); +#endif am->AddAction(ID_FILE_PROJECT_MANAGER_SETTINGS, tr("Edit Project Settings...")); am->AddAction(ID_FILE_PROJECT_MANAGER_NEW, tr("New Project...")); am->AddAction(ID_FILE_PROJECT_MANAGER_OPEN, tr("Open Project...")); From b5e61356b13fd3b4868a05a807c93740d94e9d79 Mon Sep 17 00:00:00 2001 From: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com> Date: Wed, 8 Dec 2021 14:30:45 -0500 Subject: [PATCH 008/141] Compile time fixes for AZ_PROFILE macros Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com> --- Gems/Atom/RHI/Code/Include/Atom/RHI/MemorySubAllocator.h | 1 + Gems/Atom/RHI/DX12/Code/Source/RHI/MemoryView.cpp | 2 ++ 2 files changed, 3 insertions(+) diff --git a/Gems/Atom/RHI/Code/Include/Atom/RHI/MemorySubAllocator.h b/Gems/Atom/RHI/Code/Include/Atom/RHI/MemorySubAllocator.h index 23caed3031..d96c34aa68 100644 --- a/Gems/Atom/RHI/Code/Include/Atom/RHI/MemorySubAllocator.h +++ b/Gems/Atom/RHI/Code/Include/Atom/RHI/MemorySubAllocator.h @@ -7,6 +7,7 @@ */ #pragma once +#include #include #include #include diff --git a/Gems/Atom/RHI/DX12/Code/Source/RHI/MemoryView.cpp b/Gems/Atom/RHI/DX12/Code/Source/RHI/MemoryView.cpp index 4b8604fa51..a80bdad21e 100644 --- a/Gems/Atom/RHI/DX12/Code/Source/RHI/MemoryView.cpp +++ b/Gems/Atom/RHI/DX12/Code/Source/RHI/MemoryView.cpp @@ -5,9 +5,11 @@ * SPDX-License-Identifier: Apache-2.0 OR MIT * */ + #include #include +#include #include #include From d39ae32f2d6e8e4177a662ad448ca15c9384c75f Mon Sep 17 00:00:00 2001 From: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com> Date: Wed, 8 Dec 2021 14:32:20 -0500 Subject: [PATCH 009/141] Cleanup Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com> --- Gems/Atom/RHI/DX12/Code/Source/RHI/MemoryView.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/Gems/Atom/RHI/DX12/Code/Source/RHI/MemoryView.cpp b/Gems/Atom/RHI/DX12/Code/Source/RHI/MemoryView.cpp index a80bdad21e..8121f6a1ab 100644 --- a/Gems/Atom/RHI/DX12/Code/Source/RHI/MemoryView.cpp +++ b/Gems/Atom/RHI/DX12/Code/Source/RHI/MemoryView.cpp @@ -5,7 +5,6 @@ * SPDX-License-Identifier: Apache-2.0 OR MIT * */ - #include #include From 8b4527c64bca858bb72f2e9e1faf126e6d5b4a5e Mon Sep 17 00:00:00 2001 From: Tobias Alexander Franke Date: Thu, 2 Sep 2021 19:10:38 +0800 Subject: [PATCH 010/141] Fix: illegal exe name and version no. when opening Project Settings Tool Signed-off-by: T.J. McGrath-Daly --- AutomatedTesting/project.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/AutomatedTesting/project.json b/AutomatedTesting/project.json index 5ee4ee68f8..5759f860c4 100644 --- a/AutomatedTesting/project.json +++ b/AutomatedTesting/project.json @@ -7,7 +7,7 @@ "android_settings": { "package_name": "com.lumberyard.yourgame", "version_number": 1, - "version_name": "1.0.0.0", + "version_name": "1.0.0", "orientation": "landscape" }, "engine": "o3de" From ce0c62268a106cb278335d1e38ac5979f8e028bc Mon Sep 17 00:00:00 2001 From: Tobias Alexander Franke Date: Fri, 15 Oct 2021 14:26:37 +0800 Subject: [PATCH 011/141] Parameters of the Simple LOD distance component still take effect after Enable anim graph is disabled. Signed-off-by: T.J. McGrath-Daly --- .../Code/Source/Integration/Components/SimpleLODComponent.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Gems/EMotionFX/Code/Source/Integration/Components/SimpleLODComponent.cpp b/Gems/EMotionFX/Code/Source/Integration/Components/SimpleLODComponent.cpp index fdc6426e4c..ec94a9a15d 100644 --- a/Gems/EMotionFX/Code/Source/Integration/Components/SimpleLODComponent.cpp +++ b/Gems/EMotionFX/Code/Source/Integration/Components/SimpleLODComponent.cpp @@ -232,6 +232,10 @@ namespace EMotionFX const float updateRateInSeconds = animGraphSampleRate > 0.0f ? 1.0f / animGraphSampleRate : 0.0f; actorInstance->SetMotionSamplingRate(updateRateInSeconds); } + else if (actorInstance->GetMotionSamplingRate() != 0) + { + actorInstance->SetMotionSamplingRate(0); + } // Disable the automatic mesh LOD level adjustment based on screen space in case a simple LOD component is present. // The simple LOD component overrides the mesh LOD level and syncs the skeleton with the mesh LOD level. From bbbe28208d96b0ad9b02c1d8548b86220be11a46 Mon Sep 17 00:00:00 2001 From: "T.J. McGrath-Daly" Date: Tue, 16 Nov 2021 14:24:03 +0800 Subject: [PATCH 012/141] Limit the max number to 1 when adding white box component or white box collider component. Signed-off-by: T.J. McGrath-Daly --- .../Code/Source/Components/EditorWhiteBoxColliderComponent.cpp | 1 + Gems/WhiteBox/Code/Source/EditorWhiteBoxComponent.cpp | 1 + 2 files changed, 2 insertions(+) diff --git a/Gems/WhiteBox/Code/Source/Components/EditorWhiteBoxColliderComponent.cpp b/Gems/WhiteBox/Code/Source/Components/EditorWhiteBoxColliderComponent.cpp index c245f60fed..17d374fab1 100644 --- a/Gems/WhiteBox/Code/Source/Components/EditorWhiteBoxColliderComponent.cpp +++ b/Gems/WhiteBox/Code/Source/Components/EditorWhiteBoxColliderComponent.cpp @@ -73,6 +73,7 @@ namespace WhiteBox void EditorWhiteBoxColliderComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible) { incompatible.push_back(AZ_CRC_CE("NonUniformScaleService")); + incompatible.push_back(AZ_CRC_CE("WhiteBoxColliderService")); } void EditorWhiteBoxColliderComponent::Activate() diff --git a/Gems/WhiteBox/Code/Source/EditorWhiteBoxComponent.cpp b/Gems/WhiteBox/Code/Source/EditorWhiteBoxComponent.cpp index 5c6fa73bb2..0da92b4a27 100644 --- a/Gems/WhiteBox/Code/Source/EditorWhiteBoxComponent.cpp +++ b/Gems/WhiteBox/Code/Source/EditorWhiteBoxComponent.cpp @@ -265,6 +265,7 @@ namespace WhiteBox { incompatible.push_back(AZ_CRC_CE("NonUniformScaleService")); incompatible.push_back(AZ_CRC_CE("MeshService")); + incompatible.push_back(AZ_CRC_CE("WhiteBoxService")); } EditorWhiteBoxComponent::EditorWhiteBoxComponent() = default; From 7276ad0dbfdb06914a8966a9b0a1c4d37075ada1 Mon Sep 17 00:00:00 2001 From: "T.J. McGrath-Daly" Date: Thu, 18 Nov 2021 15:11:26 +0800 Subject: [PATCH 013/141] The Groups and Ungroups shortcut keys in Script Canvas Editor do not take effect Signed-off-by: T.J. McGrath-Daly --- Code/Editor/EditorPanelUtils.cpp | 4 ++-- .../Widgets/AssetEditorToolbar/AssetEditorToolbar.ui | 8 ++++---- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/Code/Editor/EditorPanelUtils.cpp b/Code/Editor/EditorPanelUtils.cpp index a270de5978..1a3c9bcb4a 100644 --- a/Code/Editor/EditorPanelUtils.cpp +++ b/Code/Editor/EditorPanelUtils.cpp @@ -319,8 +319,8 @@ public: keys.push_back(QPair("Edit Menu.Duplicate", "Ctrl+D")); keys.push_back(QPair("Edit Menu.Undo", "Ctrl+Z")); keys.push_back(QPair("Edit Menu.Redo", "Ctrl+Shift+Z")); - keys.push_back(QPair("Edit Menu.Group", "Ctrl+G")); - keys.push_back(QPair("Edit Menu.Ungroup", "Ctrl+Shift+G")); + keys.push_back(QPair("Edit Menu.Group", "Ctrl+Alt+O")); + keys.push_back(QPair("Edit Menu.Ungroup", "Ctrl+Alt+P")); keys.push_back(QPair("Edit Menu.Rename", "Ctrl+R")); keys.push_back(QPair("Edit Menu.Reset", "")); keys.push_back(QPair("Edit Menu.Edit Hotkeys", "")); diff --git a/Gems/GraphCanvas/Code/StaticLib/GraphCanvas/Widgets/AssetEditorToolbar/AssetEditorToolbar.ui b/Gems/GraphCanvas/Code/StaticLib/GraphCanvas/Widgets/AssetEditorToolbar/AssetEditorToolbar.ui index 688b3724e4..cf7a8e31d1 100644 --- a/Gems/GraphCanvas/Code/StaticLib/GraphCanvas/Widgets/AssetEditorToolbar/AssetEditorToolbar.ui +++ b/Gems/GraphCanvas/Code/StaticLib/GraphCanvas/Widgets/AssetEditorToolbar/AssetEditorToolbar.ui @@ -56,7 +56,7 @@ - Groups the current selection in the active graph [Ctrl+Shift+G] + Groups the current selection in the active graph [Ctrl+Alt+O] ... @@ -66,14 +66,14 @@ :/GraphCanvasEditorResources/group.svg:/GraphCanvasEditorResources/group.svg - Ctrl+Shift+G + Ctrl+Alt+O - <html><head/><body><p>Ungroups the selected element in the active graph [Ctrl+Shift+H]</p></body></html> + Ungroups the selected element in the active graph [Ctrl+Alt+P] ... @@ -83,7 +83,7 @@ :/GraphCanvasEditorResources/ungroup.svg:/GraphCanvasEditorResources/ungroup.svg - Ctrl+Shift+H + Ctrl+Alt+P From 0a7e9388ad71f79b192fc8dd781856004e05e238 Mon Sep 17 00:00:00 2001 From: Gene Walters Date: Thu, 9 Dec 2021 19:23:48 -0800 Subject: [PATCH 014/141] Cleanup: Adding wait_for_critical_expected_line as a public method to utils.py and updated the RPC test to use it. Signed-off-by: Gene Walters --- .../editor_python_test_tools/utils.py | 54 +++++++++++-------- .../tests/Multiplayer_AutoComponent_RPC.py | 30 +++-------- 2 files changed, 39 insertions(+), 45 deletions(-) diff --git a/AutomatedTesting/Gem/PythonTests/EditorPythonTestTools/editor_python_test_tools/utils.py b/AutomatedTesting/Gem/PythonTests/EditorPythonTestTools/editor_python_test_tools/utils.py index 7b526033dd..92ac279627 100644 --- a/AutomatedTesting/Gem/PythonTests/EditorPythonTestTools/editor_python_test_tools/utils.py +++ b/AutomatedTesting/Gem/PythonTests/EditorPythonTestTools/editor_python_test_tools/utils.py @@ -101,30 +101,38 @@ class TestHelper: Report.critical_result(msgtuple_success_fail, general.is_in_game_mode()) @staticmethod - def multiplayer_enter_game_mode(msgtuple_success_fail: Tuple[str, str], sv_default_player_spawn_asset: str) -> None: + def find_expected_line(window, expected_message, print_infos): """ - :param msgtuple_success_fail: The tuple with the expected/unexpected messages for entering game mode. - :param sv_default_player_spawn_asset: The path to the network player prefab that will be automatically spawned upon entering gamemode. The engine default is "prefabs/player.network.spawnable" + Looks for an expected line in a list of tracer log lines + :param window: The log's window name. For example, logs printed via script-canvas use the "Script" window. + :param expected_message: The log message to search. + :param print_infos: A list of PrintInfos collected by Tracer to search. Example options: your_tracer.warnings, your_tracer.errors, your_tracer.asserts, or your_tracer.prints - :return: None + :return: True if the message is found, otherwise false. """ + for printInfo in print_infos: + if printInfo.window == window.strip() and printInfo.message.strip() == expected_message: + return True + return False - # looks for an expected line in a list of tracers lines - # lines: the tracer list of lines to search. options are section_tracer.warnings, section_tracer.errors, section_tracer.asserts, section_tracer.prints - # return: true if the line is found, otherwise false - def find_expected_line(expected_line, lines): - found_lines = [printInfo.message.strip() for printInfo in lines] - return expected_line in found_lines - - def wait_for_critical_expected_line(expected_line, lines, time_out): - TestHelper.wait_for_condition(lambda : find_expected_line(expected_line, lines), time_out) - Report.critical_result(("Found expected line: " + expected_line, "Failed to find expected line: " + expected_line), find_expected_line(expected_line, lines)) + @staticmethod + def wait_for_critical_expected_line(window, expected_message, print_infos, time_out): + TestHelper.wait_for_condition(lambda : TestHelper.find_expected_line(window, expected_message, print_infos), time_out) + Report.critical_result(("Found expected line: " + expected_message, "Failed to find expected line: " + expected_message), TestHelper.find_expected_line(window, expected_message, print_infos)) - def wait_for_critical_unexpected_line(unexpected_line, lines, time_out): - TestHelper.wait_for_condition(lambda : find_expected_line(unexpected_line, lines), time_out) - Report.critical_result(("Unexpected line not found: " + unexpected_line, "Unexpected line found: " + unexpected_line), not find_expected_line(unexpected_line, lines)) + @staticmethod + def wait_for_critical_unexpected_line(window, unexpected_line, print_infos, time_out): + TestHelper.wait_for_condition(lambda : TestHelper.find_expected_line(window, unexpected_line, print_infos), time_out) + Report.critical_result(("Unexpected line not found: " + unexpected_line, "Unexpected line found: " + unexpected_line), not TestHelper.find_expected_line(window, unexpected_line, print_infos)) + @staticmethod + def multiplayer_enter_game_mode(msgtuple_success_fail: Tuple[str, str], sv_default_player_spawn_asset: str) -> None: + """ + :param msgtuple_success_fail: The tuple with the expected/unexpected messages for entering game mode. + :param sv_default_player_spawn_asset: The path to the network player prefab that will be automatically spawned upon entering gamemode. The engine default is "prefabs/player.network.spawnable" + :return: None + """ Report.info("Entering game mode") if sv_default_player_spawn_asset : general.set_cvar("sv_defaultPlayerSpawnAsset", sv_default_player_spawn_asset) @@ -135,20 +143,20 @@ class TestHelper: multiplayer.PythonEditorFuncs_enter_game_mode() # make sure the server launcher binary exists - wait_for_critical_unexpected_line("LaunchEditorServer failed! The ServerLauncher binary is missing!", section_tracer.errors, 0.5) + TestHelper.wait_for_critical_unexpected_line("MultiplayerEditor", "LaunchEditorServer failed! The ServerLauncher binary is missing!", section_tracer.errors, 0.5) # make sure the server launcher is running waiter.wait_for(lambda: process_utils.process_exists("AutomatedTesting.ServerLauncher", ignore_extensions=True), timeout=5.0, exc=AssertionError("AutomatedTesting.ServerLauncher has NOT launched!"), interval=1.0) - wait_for_critical_expected_line("MultiplayerEditorConnection: Editor-server activation has found and connected to the editor.", section_tracer.prints, 15.0) + TestHelper.wait_for_critical_expected_line("EditorServer", "MultiplayerEditorConnection: Editor-server activation has found and connected to the editor.", section_tracer.prints, 15.0) - wait_for_critical_expected_line("Editor is sending the editor-server the level data packet.", section_tracer.prints, 5.0) + TestHelper.wait_for_critical_expected_line("MultiplayerEditor", "Editor is sending the editor-server the level data packet.", section_tracer.prints, 5.0) - wait_for_critical_expected_line("Logger: Editor Server completed receiving the editor's level assets, responding to Editor...", section_tracer.prints, 5.0) + TestHelper.wait_for_critical_expected_line("EditorServer", "Logger: Editor Server completed receiving the editor's level assets, responding to Editor...", section_tracer.prints, 5.0) - wait_for_critical_expected_line("Editor-server ready. Editor has successfully connected to the editor-server's network simulation.", section_tracer.prints, 5.0) + TestHelper.wait_for_critical_expected_line("MultiplayerEditorConnection", "Editor-server ready. Editor has successfully connected to the editor-server's network simulation.", section_tracer.prints, 5.0) - wait_for_critical_unexpected_line(f"MultiplayerSystemComponent: SpawnDefaultPlayerPrefab failed. Missing sv_defaultPlayerSpawnAsset at path '{sv_default_player_spawn_asset.lower()}'.", section_tracer.prints, 0.5) + TestHelper.wait_for_critical_unexpected_line("EditorServer", f"MultiplayerSystemComponent: SpawnDefaultPlayerPrefab failed. Missing sv_defaultPlayerSpawnAsset at path '{sv_default_player_spawn_asset.lower()}'.", section_tracer.prints, 0.5) TestHelper.wait_for_condition(lambda : multiplayer.PythonEditorFuncs_is_in_game_mode(), 5.0) Report.critical_result(msgtuple_success_fail, multiplayer.PythonEditorFuncs_is_in_game_mode()) diff --git a/AutomatedTesting/Gem/PythonTests/Multiplayer/tests/Multiplayer_AutoComponent_RPC.py b/AutomatedTesting/Gem/PythonTests/Multiplayer/tests/Multiplayer_AutoComponent_RPC.py index 3f971e4abf..387de66acd 100644 --- a/AutomatedTesting/Gem/PythonTests/Multiplayer/tests/Multiplayer_AutoComponent_RPC.py +++ b/AutomatedTesting/Gem/PythonTests/Multiplayer/tests/Multiplayer_AutoComponent_RPC.py @@ -14,27 +14,25 @@ class Tests(): enter_game_mode = ("Entered game mode", "Failed to enter game mode") exit_game_mode = ("Exited game mode", "Couldn't exit game mode") find_network_player = ("Found network player", "Couldn't find network player") - found_lines = ("Expected log lines were found", "Expected log lines were not found") - found_unexpected_lines = ("Unexpected log lines were not found", "Unexpected log lines were found") # fmt: on def Multiplayer_AutoComponent_RPC(): r""" Summary: - Runs a test to make sure that network input can be sent from the autonomous player, received by the authority, and processed + Runs a test to make sure that RPCs can be sent and received via script canvas Level Description: - Dynamic - 1. Although the level is empty, when the server and editor connect the server will spawn and replicate the player network prefab. - a. The player network prefab has a NetworkTestPlayerComponent.AutoComponent and a script canvas attached which will listen for the CreateInput and ProcessInput events. - Print logs occur upon triggering the CreateInput and ProcessInput events along with their values; we are testing to make sure the expected events are values are recieved. + 1. Although the level is nearly empty, when the server and editor connect the server will spawn and replicate the player network prefab. + a. The player network prefab has a NetworkTestPlayerComponent.AutoComponent and a script canvas attached which sends and receives various RPCs. + Print logs occur upon sending and receiving the RPCs; we are testing to make sure the expected events and values are received. - Static - 1. This is an empty level. All the logic occurs on the Player.network.spawnable (see the above Dynamic description) + 1. NetLevelEntity. This is a networked entity which has a script attached. Used for cross-entity communication. The net-player prefab will send this level entity Server->Authority RPCs Expected Outcome: - We should see editor logs stating that network input has been created and processed. + We should see editor logs stating that RPCs have been sent and received. However, if the script receives unexpected values for the Process event we will see print logs for bad data as well. :return: @@ -46,18 +44,6 @@ def Multiplayer_AutoComponent_RPC(): from editor_python_test_tools.utils import TestHelper as helper from ly_remote_console.remote_console_commands import RemoteConsole as RemoteConsole - - # looks for an expected line in a list of tracers lines - # lines: the tracer list of lines to search. options are section_tracer.warnings, section_tracer.errors, section_tracer.asserts, section_tracer.prints - # return: true if the line is found, otherwise false - def find_expected_line(expected_line, lines): - found_lines = [printInfo.message.strip() for printInfo in lines] - return expected_line in found_lines - - def wait_for_critical_expected_line(expected_line, lines, time_out): - helper.wait_for_condition(lambda : find_expected_line(expected_line, lines), time_out) - Report.critical_result(("Found expected line: " + expected_line, "Failed to find expected line: " + expected_line), find_expected_line(expected_line, lines)) - level_name = "AutoComponent_RPC" player_prefab_name = "Player" player_prefab_path = f"levels/multiplayer/{level_name}/{player_prefab_name}.network.spawnable" @@ -77,8 +63,8 @@ def Multiplayer_AutoComponent_RPC(): # 4) Check the editor logs for expected and unexpected log output EXPECTEDLINE_WAIT_TIME_SECONDS = 1.0 - wait_for_critical_expected_line('Script: AutoComponent_RPC: Sending client PlayerNumber 1', section_tracer.prints, EXPECTEDLINE_WAIT_TIME_SECONDS) - wait_for_critical_expected_line("AutoComponent_RPC: I'm Player #1", section_tracer.prints, EXPECTEDLINE_WAIT_TIME_SECONDS) + helper.wait_for_critical_expected_line('EditorServer', 'Script: AutoComponent_RPC: Sending client PlayerNumber 1', section_tracer.prints, EXPECTEDLINE_WAIT_TIME_SECONDS) + helper.wait_for_critical_expected_line('Script', "AutoComponent_RPC: I'm Player #1", section_tracer.prints, EXPECTEDLINE_WAIT_TIME_SECONDS) # Exit game mode From 82ebca826164085d6ef3a8a6f1f2c087c761c103 Mon Sep 17 00:00:00 2001 From: Andre Mitchell Date: Mon, 13 Dec 2021 07:16:14 -0500 Subject: [PATCH 015/141] Disable unused HideActionWhileEntitiesDeselected function in EditorListener. It is only used when the slice editor is enabled, which causes build errors when it is not enabled. Signed-off-by: Andre Mitchell --- Code/Editor/Core/LevelEditorMenuHandler.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/Code/Editor/Core/LevelEditorMenuHandler.cpp b/Code/Editor/Core/LevelEditorMenuHandler.cpp index 6be2456d2a..91a609ccf2 100644 --- a/Code/Editor/Core/LevelEditorMenuHandler.cpp +++ b/Code/Editor/Core/LevelEditorMenuHandler.cpp @@ -104,6 +104,11 @@ namespace } } + // Currently (December 13, 2021), this function is only used by slice editor code. + // When the slice editor is not enabled, there are no references to the + // HideActionWhileEntitiesDeselected function, causing a compiler warning and + // subsequently a build error. +#ifdef ENABLE_SLICE_EDITOR void HideActionWhileEntitiesDeselected(QAction* action, EEditorNotifyEvent editorNotifyEvent) { if (action == nullptr) @@ -127,6 +132,7 @@ namespace break; } } +#endif void DisableActionWhileInSimMode(QAction* action, EEditorNotifyEvent editorNotifyEvent) { From dc9d1a2f312263058a06c0147ab831ea8eb0996f Mon Sep 17 00:00:00 2001 From: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> Date: Thu, 9 Dec 2021 18:35:18 -0600 Subject: [PATCH 016/141] Introduced a Json Serializer for the AzCore mutable path classes Added UnitTest for Json Serialization of AzCore Path types resolves #2477 Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com> --- Code/Framework/AzCore/AzCore/IO/Path/Path.h | 1 + Code/Framework/AzCore/AzCore/IO/Path/Path.inl | 7 + .../AzCore/AzCore/IO/Path/PathReflect.cpp | 14 +- .../Serialization/Json/PathSerializer.cpp | 127 ++++++++++++++++++ .../Serialization/Json/PathSerializer.h | 26 ++++ .../AzCore/AzCore/azcore_files.cmake | 2 + .../Json/PathSerializerTests.cpp | 106 +++++++++++++++ .../AzCore/Tests/azcoretests_files.cmake | 1 + 8 files changed, 280 insertions(+), 4 deletions(-) create mode 100644 Code/Framework/AzCore/AzCore/Serialization/Json/PathSerializer.cpp create mode 100644 Code/Framework/AzCore/AzCore/Serialization/Json/PathSerializer.h create mode 100644 Code/Framework/AzCore/Tests/Serialization/Json/PathSerializerTests.cpp diff --git a/Code/Framework/AzCore/AzCore/IO/Path/Path.h b/Code/Framework/AzCore/AzCore/IO/Path/Path.h index 094dee16f2..7f89809294 100644 --- a/Code/Framework/AzCore/AzCore/IO/Path/Path.h +++ b/Code/Framework/AzCore/AzCore/IO/Path/Path.h @@ -484,6 +484,7 @@ namespace AZ::IO // as_posix //! Replicates the behavior of the Python pathlib as_posix method //! by replacing the Windows Path Separator with the Posix Path Seperator + constexpr string_type AsPosix() const; AZStd::string StringAsPosix() const; constexpr AZStd::fixed_string FixedMaxPathStringAsPosix() const noexcept; diff --git a/Code/Framework/AzCore/AzCore/IO/Path/Path.inl b/Code/Framework/AzCore/AzCore/IO/Path/Path.inl index 5ac15fc728..0dc1799528 100644 --- a/Code/Framework/AzCore/AzCore/IO/Path/Path.inl +++ b/Code/Framework/AzCore/AzCore/IO/Path/Path.inl @@ -1043,6 +1043,13 @@ namespace AZ::IO // as_posix // Returns a copy of the path with the path separators converted to PosixPathSeparator template + constexpr auto BasicPath::AsPosix() const -> string_type + { + string_type resultPath(m_path.begin(), m_path.end()); + AZStd::replace(resultPath.begin(), resultPath.end(), WindowsPathSeparator, PosixPathSeparator); + return resultPath; + } + template AZStd::string BasicPath::StringAsPosix() const { AZStd::string resultPath(m_path.begin(), m_path.end()); diff --git a/Code/Framework/AzCore/AzCore/IO/Path/PathReflect.cpp b/Code/Framework/AzCore/AzCore/IO/Path/PathReflect.cpp index 55a991f19f..1d0cdba66c 100644 --- a/Code/Framework/AzCore/AzCore/IO/Path/PathReflect.cpp +++ b/Code/Framework/AzCore/AzCore/IO/Path/PathReflect.cpp @@ -7,6 +7,8 @@ */ #include +#include +#include #include #include @@ -35,10 +37,8 @@ namespace AZ::IO size_t Save(const void* classPtr, IO::GenericStream& stream, bool) override { /// Save paths out using the PosixPathSeparator - PathType path(reinterpret_cast(classPtr)->Native(), AZ::IO::PosixPathSeparator); - path.MakePreferred(); - - return static_cast(stream.Write(path.Native().size(), path.c_str())); + auto posixPathString{ reinterpret_cast(classPtr)->AsPosix() }; + return static_cast(stream.Write(posixPathString.size(), posixPathString.c_str())); } bool Load(void* classPtr, IO::GenericStream& stream, unsigned int, bool) override @@ -73,5 +73,11 @@ namespace AZ::IO AZ::SerializeContext::IDataSerializer::CreateDefaultDeleteDeleter() }) ; } + else if (auto jsonContext = azrtti_cast(context)) + { + jsonContext->Serializer() + ->HandlesType() + ->HandlesType(); + } } } diff --git a/Code/Framework/AzCore/AzCore/Serialization/Json/PathSerializer.cpp b/Code/Framework/AzCore/AzCore/Serialization/Json/PathSerializer.cpp new file mode 100644 index 0000000000..7c057730e8 --- /dev/null +++ b/Code/Framework/AzCore/AzCore/Serialization/Json/PathSerializer.cpp @@ -0,0 +1,127 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include +#include +#include +#include +#include +#include + +namespace AZ::JsonPathSerializerInternal +{ + template + static JsonSerializationResult::Result Load(PathType* pathValue, const rapidjson::Value& inputValue, + JsonDeserializerContext& context) + { + namespace JSR = JsonSerializationResult; // Used remove name conflicts in AzCore in uber builds. + + AZ_Assert(pathValue, "Expected a valid pointer to load from json value."); + + switch (inputValue.GetType()) + { + case rapidjson::kArrayType: + case rapidjson::kObjectType: + case rapidjson::kFalseType: + case rapidjson::kTrueType: + case rapidjson::kNumberType: + [[fallthrough]]; + case rapidjson::kNullType: + return context.Report(JSR::Tasks::ReadField, JSR::Outcomes::Unsupported, + "Unsupported type. String values can't be read from arrays, objects or null."); + case rapidjson::kStringType: + { + size_t pathLength = inputValue.GetStringLength(); + if (pathLength <= pathValue->Native().max_size()) + { + *pathValue = PathType(AZStd::string_view(inputValue.GetString(), pathLength)).LexicallyNormal(); + return context.Report(JSR::Tasks::ReadField, JSR::Outcomes::Success, "Successfully read path."); + } + using UuidString = AZStd::fixed_string; + using ErrorString = AZStd::fixed_string<256>; + return context.Report(JsonSerializationResult::Tasks::ReadField, JSR::Outcomes::Invalid, + ErrorString::format("Json string value is too large to fit within path type %s. It needs to be less than %zu code points", + azrtti_typeid().template ToString().c_str(), pathValue->Native().max_size())); + } + default: + return context.Report(JSR::Tasks::ReadField, JSR::Outcomes::Unknown, "Unknown json type encountered for string value."); + } + } + template + static JsonSerializationResult::Result StoreWithDefault(rapidjson::Value& outputValue, const PathType* pathValue, + const PathType* defaultPathValue, JsonSerializerContext& context) + { + namespace JSR = JsonSerializationResult; // Removes name conflicts in AzCore in uber builds. + + if (context.ShouldKeepDefaults() || defaultPathValue == nullptr || *pathValue != *defaultPathValue) + { + auto posixPathString = pathValue->AsPosix(); + outputValue.SetString(posixPathString.c_str(), aznumeric_caster(posixPathString.size()), context.GetJsonAllocator()); + return context.Report(JSR::Tasks::WriteValue, JSR::Outcomes::Success, "Path successfully stored."); + } + + return context.Report(JSR::Tasks::WriteValue, JSR::Outcomes::DefaultsUsed, "Default Path used."); + } +} + +namespace AZ +{ + AZ_CLASS_ALLOCATOR_IMPL(JsonPathSerializer, SystemAllocator, 0); + + JsonSerializationResult::Result JsonPathSerializer::Load(void* outputValue, const Uuid& outputValueTypeId, + const rapidjson::Value& inputValue, JsonDeserializerContext& context) + { + if (outputValueTypeId == azrtti_typeid()) + { + return JsonPathSerializerInternal::Load(reinterpret_cast(outputValue), inputValue, + context); + } + else if (outputValueTypeId == azrtti_typeid()) + { + return JsonPathSerializerInternal::Load(reinterpret_cast(outputValue), inputValue, + context); + } + + using UuidString = AZStd::fixed_string; + auto errorTypeIdString = outputValueTypeId.ToString(); + AZ_Assert(false, "Unable to serialize json string" + " to a path of type %s", errorTypeIdString.c_str()); + + using ErrorString = AZStd::fixed_string<256>; + return context.Report(JsonSerializationResult::Tasks::ReadField, JsonSerializationResult::Outcomes::TypeMismatch, + ErrorString::format("Output value type ID %s is not a valid Path type", errorTypeIdString.c_str())); + } + + JsonSerializationResult::Result JsonPathSerializer::Store(rapidjson::Value& outputValue, const void* inputValue, + const void* defaultValue, const Uuid& valueTypeId, JsonSerializerContext& context) + { + if (valueTypeId == azrtti_typeid()) + { + return JsonPathSerializerInternal::StoreWithDefault(outputValue, + reinterpret_cast(inputValue), + reinterpret_cast(defaultValue), context); + } + else if (valueTypeId == azrtti_typeid()) + { + return JsonPathSerializerInternal::StoreWithDefault(outputValue, + reinterpret_cast(inputValue), + reinterpret_cast(defaultValue), context); + } + + using UuidString = AZStd::fixed_string; + auto errorTypeIdString = valueTypeId.ToString(); + AZ_Assert(false, "Unable to serialize path type %s to a json string", + errorTypeIdString.c_str()); + + using ErrorString = AZStd::fixed_string<256>; + return context.Report(JsonSerializationResult::Tasks::WriteValue, JsonSerializationResult::Outcomes::TypeMismatch, + ErrorString::format("Input value type ID %s is not a valid Path type", errorTypeIdString.c_str())); + } + +} // namespace AZ diff --git a/Code/Framework/AzCore/AzCore/Serialization/Json/PathSerializer.h b/Code/Framework/AzCore/AzCore/Serialization/Json/PathSerializer.h new file mode 100644 index 0000000000..609a489ec4 --- /dev/null +++ b/Code/Framework/AzCore/AzCore/Serialization/Json/PathSerializer.h @@ -0,0 +1,26 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include + +namespace AZ +{ + class JsonPathSerializer + : public BaseJsonSerializer + { + public: + AZ_RTTI(JsonPathSerializer, "{F6FBA901-07E0-4F03-A0B6-72A9A6CE1E96}", BaseJsonSerializer); + AZ_CLASS_ALLOCATOR_DECL; + JsonSerializationResult::Result Load(void* outputValue, const Uuid& outputValueTypeId, const rapidjson::Value& inputValue, + JsonDeserializerContext& context) override; + JsonSerializationResult::Result Store(rapidjson::Value& outputValue, const void* inputValue, const void* defaultValue, + const Uuid& valueTypeId, JsonSerializerContext& context) override; + }; +} // namespace AZ diff --git a/Code/Framework/AzCore/AzCore/azcore_files.cmake b/Code/Framework/AzCore/AzCore/azcore_files.cmake index e8001f7215..0dfce11247 100644 --- a/Code/Framework/AzCore/AzCore/azcore_files.cmake +++ b/Code/Framework/AzCore/AzCore/azcore_files.cmake @@ -533,6 +533,8 @@ set(FILES Serialization/Json/JsonUtils.cpp Serialization/Json/MapSerializer.h Serialization/Json/MapSerializer.cpp + Serialization/Json/PathSerializer.h + Serialization/Json/PathSerializer.cpp Serialization/Json/RegistrationContext.h Serialization/Json/RegistrationContext.cpp Serialization/Json/SmartPointerSerializer.h diff --git a/Code/Framework/AzCore/Tests/Serialization/Json/PathSerializerTests.cpp b/Code/Framework/AzCore/Tests/Serialization/Json/PathSerializerTests.cpp new file mode 100644 index 0000000000..e00a4171a2 --- /dev/null +++ b/Code/Framework/AzCore/Tests/Serialization/Json/PathSerializerTests.cpp @@ -0,0 +1,106 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include +#include +#include +#include + +namespace JsonSerializationTests +{ + template + class PathTestDescription + : public JsonSerializerConformityTestDescriptor + { + public: + using JsonSerializerConformityTestDescriptor::Reflect; + void Reflect(AZStd::unique_ptr& serializeContext) override + { + AZ::IO::PathReflect(serializeContext.get()); + } + void Reflect(AZStd::unique_ptr& jsonContext) override + { + AZ::IO::PathReflect(jsonContext.get()); + } + AZStd::shared_ptr CreateSerializer() override + { + return AZStd::make_shared(); + } + + AZStd::shared_ptr CreateDefaultInstance() override + { + return AZStd::make_shared(); + } + + AZStd::shared_ptr CreateFullySetInstance() override + { + return AZStd::make_shared("O3DE/Relative/Path"); + } + + AZStd::string_view GetJsonForFullySetInstance() override + { + return R"("O3DE/Relative/Path")"; + } + + void ConfigureFeatures(JsonSerializerConformityTestDescriptorFeatures& features) override + { + features.EnableJsonType(rapidjson::kStringType); + features.m_supportsPartialInitialization = false; + features.m_supportsInjection = false; + } + + bool AreEqual(const PathType& lhs, const PathType& rhs) override + { + return lhs == rhs; + } + }; + + using PathConformityTestTypes = ::testing::Types< + PathTestDescription, + PathTestDescription + >; + INSTANTIATE_TYPED_TEST_CASE_P(Path, JsonSerializerConformityTests, PathConformityTestTypes); + + + class PathSerializerTests + : public BaseJsonSerializerFixture + { + public: + AZStd::unique_ptr m_serializer; + + void SetUp() override + { + BaseJsonSerializerFixture::SetUp(); + m_serializer = AZStd::make_unique(); + } + + void TearDown() override + { + m_serializer.reset(); + BaseJsonSerializerFixture::TearDown(); + } + }; + + TEST_F(PathSerializerTests, LoadingIntoFixedMaxPath_GreaterThanMaxPathLength_Fails) + { + AZ::IO::Path testPath; + // Fill a path greater than the AZ::IO::MaxPathLength in write it to Json + testPath.Native().append(AZ::IO::MaxPathLength + 2, 'a'); + + rapidjson::Value loadPathValue; + AZ::JsonSerializationResult::ResultCode resultCode = m_serializer->Store(loadPathValue, + &testPath, nullptr, azrtti_typeid(), *m_jsonSerializationContext); + EXPECT_EQ(AZ::JsonSerializationResult::Outcomes::Success, resultCode.GetOutcome()); + + AZ::IO::FixedMaxPath resultPath; + AZ::JsonSerializationResult::ResultCode result = m_serializer->Load(&resultPath, azrtti_typeid(), + loadPathValue, *m_jsonDeserializationContext); + EXPECT_GE(result.GetOutcome(), AZ::JsonSerializationResult::Outcomes::Invalid); + } +} // namespace JsonSerializationTests diff --git a/Code/Framework/AzCore/Tests/azcoretests_files.cmake b/Code/Framework/AzCore/Tests/azcoretests_files.cmake index b7fe113bc6..98f268b61a 100644 --- a/Code/Framework/AzCore/Tests/azcoretests_files.cmake +++ b/Code/Framework/AzCore/Tests/azcoretests_files.cmake @@ -111,6 +111,7 @@ set(FILES Serialization/Json/MapSerializerTests.cpp Serialization/Json/MathVectorSerializerTests.cpp Serialization/Json/MathMatrixSerializerTests.cpp + Serialization/Json/PathSerializerTests.cpp Serialization/Json/SmartPointerSerializerTests.cpp Serialization/Json/StringSerializerTests.cpp Serialization/Json/TestCases.h From 069eb6710d38fa67fbd94010e30a2794cf0ff75d Mon Sep 17 00:00:00 2001 From: chiyenteng <82238204+chiyenteng@users.noreply.github.com> Date: Wed, 15 Dec 2021 08:25:18 -0800 Subject: [PATCH 017/141] Make python automated test 'test_WindowsMacPlatforms_MoveCorruptedSliceFile_MoveSuccess' to use prefab instead Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com> --- .../ap_fixtures/clear_moveoutput_fixture.py | 2 +- .../asset_relocator_tests.py | 12 +- .../C21968388/DependencyScannerAsset.prefab | 908 ++++++++++++++++++ 3 files changed, 915 insertions(+), 7 deletions(-) create mode 100644 AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/assets/C21968388/DependencyScannerAsset.prefab diff --git a/AutomatedTesting/Gem/PythonTests/assetpipeline/ap_fixtures/clear_moveoutput_fixture.py b/AutomatedTesting/Gem/PythonTests/assetpipeline/ap_fixtures/clear_moveoutput_fixture.py index 30ecac9a65..17da43a5b9 100755 --- a/AutomatedTesting/Gem/PythonTests/assetpipeline/ap_fixtures/clear_moveoutput_fixture.py +++ b/AutomatedTesting/Gem/PythonTests/assetpipeline/ap_fixtures/clear_moveoutput_fixture.py @@ -4,7 +4,7 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT -Fixture for clearing out 'MoveOutput' folders from \dev and \dev\PROJECT +Fixture for clearing out 'MoveOutput' folders from \\dev and \\dev\\PROJECT """ # Import builtin libraries diff --git a/AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/asset_relocator_tests.py b/AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/asset_relocator_tests.py index 744720323e..42c83c7c25 100755 --- a/AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/asset_relocator_tests.py +++ b/AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/asset_relocator_tests.py @@ -169,17 +169,17 @@ class TestsAssetRelocator_WindowsAndMac(object): @pytest.mark.test_case_id("C21968388") @pytest.mark.assetpipeline - def test_WindowsMacPlatforms_MoveCorruptedSliceFile_MoveSuccess(self, request, workspace, ap_setup_fixture, + def test_WindowsMacPlatforms_MoveCorruptedPrefabFile_MoveSuccess(self, request, workspace, ap_setup_fixture, asset_processor): """ Asset with UUID/AssetId reference in non-standard format is successfully scanned and relocated to the MoveOutput folder. - This test uses a pre-corrupted .slice file. + This test uses a pre-corrupted .prefab file. Test Steps: - 1. Create temporary testing environment with a corrupted slice - 2. Attempt to move the corrupted slice - 3. Verify that corrupted slice was moved successfully + 1. Create temporary testing environment with a corrupted prefab + 2. Attempt to move the corrupted prefab + 3. Verify that corrupted prefab was moved successfully """ env = ap_setup_fixture @@ -187,7 +187,7 @@ class TestsAssetRelocator_WindowsAndMac(object): asset_folder = "C21968388" source_dir, _ = asset_processor.prepare_test_environment(env["tests_dir"], asset_folder) - filename = "DependencyScannerAsset.slice" + filename = "DependencyScannerAsset.prefab" file_path = os.path.join(source_dir, filename) dst_rel_path = os.path.join("MoveOutput", filename) dst_full_path = os.path.join(source_dir, dst_rel_path) diff --git a/AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/assets/C21968388/DependencyScannerAsset.prefab b/AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/assets/C21968388/DependencyScannerAsset.prefab new file mode 100644 index 0000000000..1ba25b4463 --- /dev/null +++ b/AutomatedTesting/Gem/PythonTests/assetpipeline/asset_processor_tests/assets/C21968388/DependencyScannerAsset.prefab @@ -0,0 +1,908 @@ +{ + "ContainerEntity": { + "Id": 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const AZ::Vector3 parentWorldPos = pose->GetWorldSpaceTransform(parentIndex).m_position; const AZ::Vector3 bone = parentWorldPos - nodeWorldPos; - const AZ::Vector3 boneDirection = MCore::SafeNormalize(bone); + const AZ::Vector3 boneDirection = bone.GetNormalizedSafe(); const float boneLength = MCore::SafeLength(bone); const float boneScale = GetBoneScale(actorInstance, joint); const float parentBoneScale = GetBoneScale(actorInstance, skeleton->GetNode(parentIndex)); diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeFootIKNode.cpp b/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeFootIKNode.cpp index d81b090300..25fcfa7193 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeFootIKNode.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeFootIKNode.cpp @@ -258,9 +258,9 @@ namespace EMotionFX // Calculate the matrix to rotate the solve plane. void BlendTreeFootIKNode::CalculateMatrix(const AZ::Vector3& goal, const AZ::Vector3& bendDir, AZ::Matrix3x3* outForward) { - const AZ::Vector3 x = MCore::SafeNormalize(goal); + const AZ::Vector3 x = goal.GetNormalizedSafe(); const float dot = bendDir.Dot(x); - const AZ::Vector3 y = MCore::SafeNormalize(bendDir - (dot * x)); + const AZ::Vector3 y = (bendDir - (dot * x)).GetNormalizedSafe(); const AZ::Vector3 z = x.Cross(y); outForward->SetRow(0, x); outForward->SetRow(1, y); diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeTwoLinkIKNode.cpp b/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeTwoLinkIKNode.cpp index 9a91a59390..ec9d69c68a 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeTwoLinkIKNode.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeTwoLinkIKNode.cpp @@ -189,11 +189,11 @@ namespace EMotionFX void BlendTreeTwoLinkIKNode::CalculateMatrix(const AZ::Vector3& goal, const AZ::Vector3& bendDir, AZ::Matrix3x3* outForward) { // the inverse matrix defines a coordinate system whose x axis contains P, so X = unit(P). - const AZ::Vector3 x = MCore::SafeNormalize(goal); + const AZ::Vector3 x = goal.GetNormalizedSafe(); // the y axis of the inverse is perpendicular to P, so Y = unit( D - X(D . X) ). const float dot = bendDir.Dot(x); - const AZ::Vector3 y = MCore::SafeNormalize(bendDir - (dot * x)); + const AZ::Vector3 y = (bendDir - (dot * x)).GetNormalizedSafe(); // the z axis of the inverse is perpendicular to both X and Y, so Z = X x Y. const AZ::Vector3 z = x.Cross(y); @@ -372,11 +372,11 @@ namespace EMotionFX if (m_relativeBendDir && !m_extractBendDir) { bendDir = actorInstance->GetWorldSpaceTransform().m_rotation.TransformVector(bendDir); - bendDir = MCore::SafeNormalize(bendDir); + bendDir.NormalizeSafe(); } else { - bendDir = MCore::SafeNormalize(bendDir); + bendDir.NormalizeSafe(); } // if end node rotation is enabled @@ -470,8 +470,8 @@ namespace EMotionFX // calculate the differences between the current forward vector and the new one after IK AZ::Vector3 oldForward = globalTransformB.m_position - globalTransformA.m_position; AZ::Vector3 newForward = midPos - globalTransformA.m_position; - oldForward = MCore::SafeNormalize(oldForward); - newForward = MCore::SafeNormalize(newForward); + oldForward.NormalizeSafe(); + newForward.NormalizeSafe(); // perform a delta rotation to rotate into the new direction after IK float dotProduct = oldForward.Dot(newForward); @@ -499,9 +499,8 @@ namespace EMotionFX oldForward = endEffectorNodePos - globalTransformB.m_position; } - oldForward = MCore::SafeNormalize(oldForward); - newForward = goal - globalTransformB.m_position; - newForward = MCore::SafeNormalize(newForward); + oldForward.NormalizeSafe(); + newForward = (goal - globalTransformB.m_position).GetNormalizedSafe(); // calculate the delta rotation dotProduct = oldForward.Dot(newForward); diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/Mesh.cpp b/Gems/EMotionFX/Code/EMotionFX/Source/Mesh.cpp index 9845ec1939..9130636e2a 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/Mesh.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Source/Mesh.cpp @@ -581,8 +581,8 @@ namespace EMotionFX &curTangent, &curBitangent); // normalize the vectors - curTangent = MCore::SafeNormalize(curTangent); - curBitangent = MCore::SafeNormalize(curBitangent); + curTangent.NormalizeSafe(); + curBitangent.NormalizeSafe(); // store the tangents in the orgTangents array const AZ::Vector4 vec4Tangent(curTangent.GetX(), curTangent.GetY(), curTangent.GetZ(), 1.0f); @@ -605,7 +605,7 @@ namespace EMotionFX { // get the normal AZ::Vector3 normal(normals[i]); - normal = MCore::SafeNormalize(normal); + normal.NormalizeSafe(); // get the tangent AZ::Vector3 tangent = AZ::Vector3(orgTangents[i].GetX(), orgTangents[i].GetY(), orgTangents[i].GetZ()); @@ -631,7 +631,7 @@ namespace EMotionFX // Gram-Schmidt orthogonalize AZ::Vector3 fixedTangent = tangent - (normal * normal.Dot(tangent)); - fixedTangent = MCore::SafeNormalize(fixedTangent); + fixedTangent.NormalizeSafe(); // calculate handedness const AZ::Vector3 crossResult = normal.Cross(tangent); @@ -1671,7 +1671,7 @@ namespace EMotionFX const AZ::Vector3& posA = positions[ indexA ]; const AZ::Vector3& posB = positions[ indexB ]; const AZ::Vector3& posC = positions[ indexC ]; - AZ::Vector3 faceNormal = MCore::SafeNormalize((posB - posA).Cross(posC - posB)); + AZ::Vector3 faceNormal = (posB - posA).Cross(posC - posB).GetNormalizedSafe(); // store the tangents in the orgTangents array smoothNormals[ orgVerts[indexA] ] += faceNormal; @@ -1684,7 +1684,7 @@ namespace EMotionFX // normalize for (uint32 i = 0; i < m_numOrgVerts; ++i) { - smoothNormals[i] = MCore::SafeNormalize(smoothNormals[i]); + smoothNormals[i].NormalizeSafe(); } for (uint32 i = 0; i < m_numVertices; ++i) @@ -1721,7 +1721,7 @@ namespace EMotionFX const AZ::Vector3& posA = positions[ indexA ]; const AZ::Vector3& posB = positions[ indexB ]; const AZ::Vector3& posC = positions[ indexC ]; - AZ::Vector3 faceNormal = MCore::SafeNormalize((posB - posA).Cross(posC - posB)); + AZ::Vector3 faceNormal = (posB - posA).Cross(posC - posB).GetNormalizedSafe(); // store the tangents in the orgTangents array normals[indexA] = normals[indexA] + faceNormal; @@ -1734,7 +1734,7 @@ namespace EMotionFX // normalize the normals for (uint32 i = 0; i < m_numVertices; ++i) { - normals[i] = MCore::SafeNormalize(normals[i]); + normals[i].NormalizeSafe(); } } } From 68c756b6f45864416d7f12ebf71be368602e0116 Mon Sep 17 00:00:00 2001 From: Michael Pollind Date: Wed, 15 Dec 2021 17:02:50 -0800 Subject: [PATCH 019/141] mark duplicate methods under MCore::Vector as deprecated Signed-off-by: Michael Pollind --- Gems/EMotionFX/Code/MCore/Source/Vector.h | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Gems/EMotionFX/Code/MCore/Source/Vector.h b/Gems/EMotionFX/Code/MCore/Source/Vector.h index 3f5765762c..d904efcaaa 100644 --- a/Gems/EMotionFX/Code/MCore/Source/Vector.h +++ b/Gems/EMotionFX/Code/MCore/Source/Vector.h @@ -17,12 +17,14 @@ namespace MCore { + //! @deprecated Use AZ::Vector3::NormalizeSafeWithLength() inline float SafeLength(const AZ::Vector3& rhs) { const float lenSq = rhs.Dot(rhs); return (lenSq > FLT_EPSILON) ? sqrtf(lenSq) : 0.0f; } + //! @deprecated Use AZ::Vector3::GetNormalizedSafe() inline AZ::Vector3 SafeNormalize(const AZ::Vector3& rhs) { AZ::Vector3 result(0.0f); @@ -43,6 +45,7 @@ namespace MCore return AZ::Vector3(vec.GetX() - fac * n.GetX(), vec.GetY() - fac * n.GetY(), vec.GetZ() - fac * n.GetZ()); } + //! @deprecated Use AZ::Vector3::Project() MCORE_INLINE AZ::Vector3 Projected(const AZ::Vector3& vec, const AZ::Vector3& projectOnto) { AZ::Vector3 result = projectOnto; @@ -60,6 +63,7 @@ namespace MCore (MCore::Math::Abs(val.GetX() - val.GetZ()) < MCore::Math::epsilon)); } + //! @deprecated Use AZ::Vector3::Lerp() template <> MCORE_INLINE AZ::Vector3 LinearInterpolate(const AZ::Vector3& source, const AZ::Vector3& target, float timeValue) { From 016eda6cf13fdbaba417b6efc2c63f5e5d3039e3 Mon Sep 17 00:00:00 2001 From: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> Date: Wed, 8 Dec 2021 13:57:45 -0800 Subject: [PATCH 020/141] Fixed infinite recursion when adding prefabs While processing prefabs into spawnables new prefabs can be added for later processing. Because the new prefabs were immediately added to the list of prefabs it could happen that the new prefabs would be added to the active processor for processing, which could lead to infinite recursion. Adding prefabs while iterating prefabs now delays the addition until the iteration has completed. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> --- .../Spawnable/PrefabProcessorContext.cpp | 26 +++++++++++++++++-- .../Prefab/Spawnable/PrefabProcessorContext.h | 1 + 2 files changed, 25 insertions(+), 2 deletions(-) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp index efef0f53de..ff32ac2ea5 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp @@ -32,8 +32,24 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils bool PrefabProcessorContext::AddPrefab(AZStd::string prefabName, PrefabDom prefab) { - auto result = m_prefabs.emplace(AZStd::move(prefabName), AZStd::move(prefab)); - return result.second; + if (!m_isIterating) + { + auto result = m_prefabs.emplace(AZStd::move(prefabName), AZStd::move(prefab)); + return result.second; + } + else + { + auto it = m_prefabs.find(prefabName); + if (it == m_prefabs.end()) + { + auto result = m_pendingPrefabAdditions.emplace(AZStd::move(prefabName), AZStd::move(prefab)); + return result.second; + } + else + { + return false; + } + } } void PrefabProcessorContext::ListPrefabs(const AZStd::function& callback) @@ -43,7 +59,13 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils { callback(it.first, it.second); } + m_isIterating = false; + for (auto& prefab : m_pendingPrefabAdditions) + { + m_prefabs.emplace(AZStd::move(prefab.first), AZStd::move(prefab.second)); + } + m_pendingPrefabAdditions.clear(); } void PrefabProcessorContext::ListPrefabs(const AZStd::function& callback) const diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h index d35a09a574..ade17e2ff0 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h @@ -134,6 +134,7 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils AZ::Data::AssetLoadBehavior ToAssetLoadBehavior(EntityAliasSpawnableLoadBehavior loadBehavior) const; NamedPrefabContainer m_prefabs; + NamedPrefabContainer m_pendingPrefabAdditions; SpawnableEntityAliasStore m_entityAliases; ProcessedObjectStoreContainer m_products; ProductAssetDependencyContainer m_registeredProductAssetDependencies; From 7e38a5f35cbf99e0fd852bfc276b65cce0716a53 Mon Sep 17 00:00:00 2001 From: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> Date: Wed, 8 Dec 2021 18:32:18 -0800 Subject: [PATCH 021/141] Fixed entity registration issue when setting up Spawnable Entity Aliases. In some cases entities created for use as a Spawnable Entity Alias would share an entity id with their original. This is no longer working due to a reverse lookup from an entity id to its PrefabDOM. Upon further investigation this turned out to not matter as instances that are created by the PrefabCatchmentProcessor would create new entity ids any way. This cause unexpected behavior at runtime as entity relations may be broken. This will be addressed in a future fix. Testing the above also highlighted a possible double delete in the builder when aliases were registered. This has also been fixed. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> --- .../Prefab/Spawnable/PrefabProcessorContext.cpp | 5 +++-- .../Prefab/Spawnable/SpawnableUtils.cpp | 11 ++++++----- 2 files changed, 9 insertions(+), 7 deletions(-) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp index ff32ac2ea5..d4fd785118 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp @@ -246,9 +246,10 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils it = aliasVisitors.emplace(source->m_spawnable.GetId(), AZStd::move(visitor)).first; } it->second.AddAlias( - AZ::Data::Asset(&target->m_spawnable, loadBehavior), alias.m_tag, sourceIndex, targetIndex, + AZ::Data::Asset(target->m_spawnable.GetId(), azrtti_typeid()), alias.m_tag, + sourceIndex, targetIndex, alias.m_aliasType, alias.m_loadBehavior == EntityAliasSpawnableLoadBehavior::QueueLoad); - + // Register the dependency between the two spawnables. RegisterProductAssetDependency(source->m_spawnable.GetId(), target->m_spawnable.GetId(), loadBehavior); } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp index 5e552aad3f..b51df104fe 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp @@ -86,7 +86,9 @@ namespace AzToolsFramework::Prefab::SpawnableUtils entityData.has_value(), "SpawnbleUtils were unable to locate entity '%.*s' in Instance '%s' for replacing.", AZ_STRING_ARG(alias), source.GetTemplateSourcePath().c_str()); auto placeholder = AZStd::make_unique(entityData->get().GetId(), entityData->get().GetName()); - return instance->ReplaceEntity(AZStd::move(placeholder), alias); + AZStd::unique_ptr result = instance->ReplaceEntity(AZStd::move(placeholder), alias); + result->SetId(AZ::Entity::MakeId()); + return result; } AZStd::unique_ptr ReplaceEntityWithPlaceholder(AZ::EntityId entityId, AzFramework::Spawnable& source) @@ -102,7 +104,7 @@ namespace AzToolsFramework::Prefab::SpawnableUtils aznumeric_cast(entityId)); source.GetEntities()[index] = AZStd::make_unique(original->GetId(), original->GetName()); - + original->SetId(AZ::Entity::MakeId()); return original; } @@ -123,10 +125,9 @@ namespace AzToolsFramework::Prefab::SpawnableUtils case PCU::EntityAliasType::Replace: return ResultPair(ReplaceEntityWithPlaceholder(entityId, source), AzFramework::Spawnable::EntityAliasType::Replace); case PCU::EntityAliasType::Additional: - ResultPair(AZStd::make_unique(AZ::Entity::MakeId()), AzFramework::Spawnable::EntityAliasType::Additional); + ResultPair(AZStd::make_unique(), AzFramework::Spawnable::EntityAliasType::Additional); case PCU::EntityAliasType::Merge: - // Use the same entity id as the original entity so at runtime the entity ids can be verified to match. - ResultPair(AZStd::make_unique(entityId), AzFramework::Spawnable::EntityAliasType::Merge); + ResultPair(AZStd::make_unique(), AzFramework::Spawnable::EntityAliasType::Merge); default: AZ_Assert( false, "Invalid PrefabProcessorContext::EntityAliasType type (%i) provided.", aznumeric_cast(aliasType)); From cbea11c452559170f03d2bedbfff1cc4d922b7bb Mon Sep 17 00:00:00 2001 From: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> Date: Thu, 9 Dec 2021 14:48:56 -0800 Subject: [PATCH 022/141] Minor performance optimization to Prefab Instance. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> --- .../AzToolsFramework/Prefab/Instance/Instance.cpp | 8 ++++---- .../AzToolsFramework/Prefab/Instance/Instance.h | 4 ++-- .../Prefab/Spawnable/PrefabProcessorContext.cpp | 1 + 3 files changed, 7 insertions(+), 6 deletions(-) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.cpp index 490a151925..c685735f40 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.cpp @@ -142,14 +142,14 @@ namespace AzToolsFramework return m_templateSourcePath; } - void Instance::SetTemplateSourcePath(AZ::IO::PathView sourcePath) + void Instance::SetTemplateSourcePath(AZ::IO::Path sourcePath) { - m_templateSourcePath = sourcePath; + m_templateSourcePath = AZStd::move(sourcePath); } - void Instance::SetContainerEntityName(AZStd::string_view containerName) + void Instance::SetContainerEntityName(AZStd::string containerName) { - m_containerEntity->SetName(containerName); + m_containerEntity->SetName(AZStd::move(containerName)); } bool Instance::AddEntity(AZ::Entity& entity) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.h index 25971093cd..625357f485 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.h @@ -80,8 +80,8 @@ namespace AzToolsFramework void SetTemplateId(TemplateId templateId); const AZ::IO::Path& GetTemplateSourcePath() const; - void SetTemplateSourcePath(AZ::IO::PathView sourcePath); - void SetContainerEntityName(AZStd::string_view containerName); + void SetTemplateSourcePath(AZ::IO::Path sourcePath); + void SetContainerEntityName(AZStd::string containerName); bool AddEntity(AZ::Entity& entity); bool AddEntity(AZStd::unique_ptr&& entity); diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp index d4fd785118..d79b270bb8 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp @@ -154,6 +154,7 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils { using namespace AzToolsFramework::Prefab; + // Resolve prefab links into spawnable links for the provided spawnable. for (EntityAliasStore& entityAlias : m_entityAliases) { auto sourcePrefab = AZStd::get_if(&entityAlias.m_source); From 76a913882c78c631a8bf649ed0d6c4ba6c08439c Mon Sep 17 00:00:00 2001 From: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> Date: Fri, 10 Dec 2021 09:03:36 -0800 Subject: [PATCH 023/141] Resolving links in the Prefab Processing Stack now also makes sure that entity ids of aliased entities are appropriately unique or match. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> --- .../Spawnable/PrefabProcessorContext.cpp | 24 +++++++++++++++++++ .../Prefab/Spawnable/SpawnableUtils.cpp | 4 ++-- 2 files changed, 26 insertions(+), 2 deletions(-) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp index d79b270bb8..5c67c8f3b3 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp @@ -7,6 +7,7 @@ */ #include +#include #include #include #include @@ -253,6 +254,29 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils // Register the dependency between the two spawnables. RegisterProductAssetDependency(source->m_spawnable.GetId(), target->m_spawnable.GetId(), loadBehavior); + + // Patch up all entity ids so the alias points to the same entity id if needed. + switch (alias.m_aliasType) + { + case AzFramework::Spawnable::EntityAliasType::Original: + continue; + case AzFramework::Spawnable::EntityAliasType::Disable: + continue; + case AzFramework::Spawnable::EntityAliasType::Replace: + break; // Requires entity id for alias in source and target spawnable matches. + case AzFramework::Spawnable::EntityAliasType::Additional: + continue; + case AzFramework::Spawnable::EntityAliasType::Merge: + break; // Requires entity id for alias in source and target spawnable matches. + default: + continue; + } + + auto entityIdMapper = [source, target](const AZ::EntityId& originalId, bool /*isEntityId*/) -> AZ::EntityId + { + return originalId == target->m_index ? source->m_index : originalId; + }; + AZ::EntityUtils::ReplaceEntityIdsAndEntityRefs(&target->m_spawnable, entityIdMapper); } } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp index b51df104fe..feed44c740 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp @@ -85,9 +85,9 @@ namespace AzToolsFramework::Prefab::SpawnableUtils AZ_Assert( entityData.has_value(), "SpawnbleUtils were unable to locate entity '%.*s' in Instance '%s' for replacing.", AZ_STRING_ARG(alias), source.GetTemplateSourcePath().c_str()); - auto placeholder = AZStd::make_unique(entityData->get().GetId(), entityData->get().GetName()); + // A new entity id can be used for the placeholder as `ReplaceEntity` will swap the entity ids. + auto placeholder = AZStd::make_unique(AZ::Entity::MakeId(), entityData->get().GetName()); AZStd::unique_ptr result = instance->ReplaceEntity(AZStd::move(placeholder), alias); - result->SetId(AZ::Entity::MakeId()); return result; } From 9def902e1ceac7fc82b0a9bca91c75647c755d54 Mon Sep 17 00:00:00 2001 From: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> Date: Fri, 10 Dec 2021 17:52:03 -0800 Subject: [PATCH 024/141] Fixes up parents for entities that are moved to another Prefab. This fixes issues with entities that are moved to another Prefab and have a parent that was also moved to the same Prefab. Entities that have their parent moved to another Prefab continue to work as is because a placeholder entity is always left behind. Entities that are moved to another Prefab but have a parent that's still in the original Prefab will currently not work correctly. This will be a addressed in a future commit. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> --- .../Components/TransformComponent.cpp | 25 +-- .../Prefab/Spawnable/SpawnableUtils.cpp | 169 +++++++----------- .../Prefab/Spawnable/SpawnableUtils.h | 18 +- 3 files changed, 78 insertions(+), 134 deletions(-) diff --git a/Code/Framework/AzFramework/AzFramework/Components/TransformComponent.cpp b/Code/Framework/AzFramework/AzFramework/Components/TransformComponent.cpp index 809f664a10..2f3fc3cb8b 100644 --- a/Code/Framework/AzFramework/AzFramework/Components/TransformComponent.cpp +++ b/Code/Framework/AzFramework/AzFramework/Components/TransformComponent.cpp @@ -585,21 +585,24 @@ namespace AzFramework EBUS_EVENT_PTR(m_notificationBus, AZ::TransformNotificationBus, OnParentChanged, oldParent, parentId); m_parentChangedEvent.Signal(oldParent, parentId); - if (oldParent != parentId) // Don't send removal notification while activating. + if (GetEntity() != nullptr) { - EBUS_EVENT_ID(oldParent, AZ::TransformNotificationBus, OnChildRemoved, GetEntityId()); - auto oldParentTransform = AZ::TransformBus::FindFirstHandler(oldParent); - if (oldParentTransform) + if (oldParent != parentId) // Don't send removal notification while activating. { - oldParentTransform->NotifyChildChangedEvent(AZ::ChildChangeType::Removed, GetEntityId()); + EBUS_EVENT_ID(oldParent, AZ::TransformNotificationBus, OnChildRemoved, GetEntityId()); + auto oldParentTransform = AZ::TransformBus::FindFirstHandler(oldParent); + if (oldParentTransform) + { + oldParentTransform->NotifyChildChangedEvent(AZ::ChildChangeType::Removed, GetEntityId()); + } } - } - EBUS_EVENT_ID(parentId, AZ::TransformNotificationBus, OnChildAdded, GetEntityId()); - auto newParentTransform = AZ::TransformBus::FindFirstHandler(parentId); - if (newParentTransform) - { - newParentTransform->NotifyChildChangedEvent(AZ::ChildChangeType::Added, GetEntityId()); + EBUS_EVENT_ID(parentId, AZ::TransformNotificationBus, OnChildAdded, GetEntityId()); + auto newParentTransform = AZ::TransformBus::FindFirstHandler(parentId); + if (newParentTransform) + { + newParentTransform->NotifyChildChangedEvent(AZ::ChildChangeType::Added, GetEntityId()); + } } } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp index feed44c740..e30417324c 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp @@ -16,6 +16,7 @@ #include #include #include +#include #include #include #include @@ -52,14 +53,32 @@ namespace AzToolsFramework::Prefab::SpawnableUtils return result; } + const AZ::Entity* FindEntity(AZ::EntityId entityId, const AzToolsFramework::Prefab::Instance& source) + { + const AZ::Entity* result = nullptr; + source.GetConstEntities( + [&result, entityId](const AZ::Entity& entity) + { + if (entity.GetId() != entityId) + { + return true; + } + else + { + result = &entity; + return false; + } + }); + return result; + } + AZ::Entity* FindEntity(AZ::EntityId entityId, AzFramework::Spawnable& source) { uint32_t index = AzToolsFramework::Prefab::SpawnableUtils::FindEntityIndex(entityId, source); return index != InvalidEntityIndex ? source.GetEntities()[index].get() : nullptr; } - template - AZStd::unique_ptr CloneEntity(AZ::EntityId entityId, T& source) + AZStd::unique_ptr CloneEntity(AZ::EntityId entityId, AzToolsFramework::Prefab::Instance& source) { AZ::Entity* target = Internal::FindEntity(entityId, source); AZ_Assert( @@ -74,43 +93,30 @@ namespace AzToolsFramework::Prefab::SpawnableUtils return clone; } - AZStd::unique_ptr ReplaceEntityWithPlaceholder(AZ::EntityId entityId, AzToolsFramework::Prefab::Instance& source) + AZStd::unique_ptr ReplaceEntityWithPlaceholder( + AZ::EntityId entityId, + [[maybe_unused]] AZStd::string_view sourcePrefabName, + AzToolsFramework::Prefab::Instance& source) { auto&& [instance, alias] = source.FindInstanceAndAlias(entityId); AZ_Assert( - instance, "SpawnbleUtils were unable to locate entity alias with id %zu in Instance '%s' for replacing.", - aznumeric_cast(entityId), source.GetTemplateSourcePath().c_str()); + instance, "SpawnbleUtils were unable to locate entity alias with id %zu in Instance '%.*s' for replacing.", + aznumeric_cast(entityId), AZ_STRING_ARG(sourcePrefabName)); EntityOptionalReference entityData = instance->GetEntity(alias); AZ_Assert( - entityData.has_value(), "SpawnbleUtils were unable to locate entity '%.*s' in Instance '%s' for replacing.", - AZ_STRING_ARG(alias), source.GetTemplateSourcePath().c_str()); + entityData.has_value(), "SpawnbleUtils were unable to locate entity '%.*s' in Instance '%.*s' for replacing.", + AZ_STRING_ARG(alias), AZ_STRING_ARG(sourcePrefabName)); // A new entity id can be used for the placeholder as `ReplaceEntity` will swap the entity ids. auto placeholder = AZStd::make_unique(AZ::Entity::MakeId(), entityData->get().GetName()); - AZStd::unique_ptr result = instance->ReplaceEntity(AZStd::move(placeholder), alias); - return result; - } - - AZStd::unique_ptr ReplaceEntityWithPlaceholder(AZ::EntityId entityId, AzFramework::Spawnable& source) - { - uint32_t index = AzToolsFramework::Prefab::SpawnableUtils::FindEntityIndex(entityId, source); - AZ_Assert( - index != InvalidEntityIndex, "SpawnbleUtils were unable to locate entity alias with id %zu in Spawnable for replacing.", - aznumeric_cast(entityId)); - - AZStd::unique_ptr original = AZStd::move(source.GetEntities()[index]); - AZ_Assert( - original, "SpawnbleUtils were unable to locate entity with id %zu in Spawnable for replacing.", - aznumeric_cast(entityId)); - - source.GetEntities()[index] = AZStd::make_unique(original->GetId(), original->GetName()); - original->SetId(AZ::Entity::MakeId()); - return original; + return instance->ReplaceEntity(AZStd::move(placeholder), alias); } - template AZStd::pair, AzFramework::Spawnable::EntityAliasType> ApplyAlias( - Source& source, AZ::EntityId entityId, AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasType aliasType) + AZStd::string_view sourcePrefabName, + AzToolsFramework::Prefab::Instance& source, + AZ::EntityId entityId, + AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasType aliasType) { namespace PCU = AzToolsFramework::Prefab::PrefabConversionUtils; using ResultPair = AZStd::pair, AzFramework::Spawnable::EntityAliasType>; @@ -123,11 +129,13 @@ namespace AzToolsFramework::Prefab::SpawnableUtils case PCU::EntityAliasType::OptionalReplace: return ResultPair(CloneEntity(entityId, source), AzFramework::Spawnable::EntityAliasType::Replace); case PCU::EntityAliasType::Replace: - return ResultPair(ReplaceEntityWithPlaceholder(entityId, source), AzFramework::Spawnable::EntityAliasType::Replace); + return ResultPair( + ReplaceEntityWithPlaceholder(entityId, sourcePrefabName, source), + AzFramework::Spawnable::EntityAliasType::Replace); case PCU::EntityAliasType::Additional: - ResultPair(AZStd::make_unique(), AzFramework::Spawnable::EntityAliasType::Additional); + return ResultPair(AZStd::make_unique(), AzFramework::Spawnable::EntityAliasType::Additional); case PCU::EntityAliasType::Merge: - ResultPair(AZStd::make_unique(), AzFramework::Spawnable::EntityAliasType::Merge); + return ResultPair(AZStd::make_unique(), AzFramework::Spawnable::EntityAliasType::Merge); default: AZ_Assert( false, "Invalid PrefabProcessorContext::EntityAliasType type (%i) provided.", aznumeric_cast(aliasType)); @@ -183,7 +191,8 @@ namespace AzToolsFramework::Prefab::SpawnableUtils AliasPath alias = source.GetAliasPathRelativeToInstance(entityId); if (!alias.empty()) { - auto&& [replacement, storedAliasType] = Internal::ApplyAlias(source, entityId, aliasType); + auto&& [replacement, storedAliasType] = + Internal::ApplyAlias(sourcePrefabName, source, entityId, aliasType); if (replacement) { AZ::Entity* result = replacement.get(); @@ -213,82 +222,30 @@ namespace AzToolsFramework::Prefab::SpawnableUtils } } - AZ::Entity* CreateEntityAlias( - AZStd::string sourcePrefabName, - AzToolsFramework::Prefab::Instance& source, - AzFramework::Spawnable& target, - AZ::EntityId entityId, - AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasType aliasType, - AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasSpawnableLoadBehavior loadBehavior, - uint32_t tag, - AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context) + void PatchParents(const AzToolsFramework::Prefab::Instance& source, AzToolsFramework::Prefab::Instance& target) { - using namespace AzToolsFramework::Prefab::PrefabConversionUtils; - - AliasPath alias = source.GetAliasPathRelativeToInstance(entityId); - if (!alias.empty()) - { - auto&& [replacement, storedAliasType] = Internal::ApplyAlias(source, entityId, aliasType); - if (replacement) + target.GetEntities( + [&source, &target](AZStd::unique_ptr& entity) { - AZ::Entity* result = replacement.get(); - target.GetEntities().push_back(AZStd::move(replacement)); - - EntityAliasStore store; - store.m_aliasType = storedAliasType; - store.m_source.emplace(AZStd::move(sourcePrefabName), AZStd::move(alias)); - store.m_target.emplace(target, result->GetId()); - store.m_tag = tag; - store.m_loadBehavior = loadBehavior; - context.RegisterSpawnableEntityAlias(AZStd::move(store)); - - return result; - } - else - { - AZ_Assert(false, "A replacement for entity with id %zu could not be created.", static_cast(entityId)); - return nullptr; - } - } - else - { - AZ_Assert(false, "Entity with id %llu was not found in the source prefab.", static_cast(entityId)); - return nullptr; - } - } - - AZ::Entity* CreateEntityAlias( - AzFramework::Spawnable& source, - AzFramework::Spawnable& target, - AZ::EntityId entityId, - AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasType aliasType, - AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasSpawnableLoadBehavior loadBehavior, - uint32_t tag, - AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context) - { - using namespace AzToolsFramework::Prefab::PrefabConversionUtils; - - auto&& [replacement, storedAliasType] = Internal::ApplyAlias(source, entityId, aliasType); - if (replacement) - { - AZ::Entity* result = replacement.get(); - target.GetEntities().push_back(AZStd::move(replacement)); - - EntityAliasStore store; - store.m_aliasType = storedAliasType; - store.m_source.emplace(source, entityId); - store.m_target.emplace(target, result->GetId()); - store.m_tag = tag; - store.m_loadBehavior = loadBehavior; - context.RegisterSpawnableEntityAlias(AZStd::move(store)); - - return result; - } - else - { - AZ_Assert(false, "A replacement for entity with id %zu could not be created.", static_cast(entityId)); - return nullptr; - } + AzFramework::TransformComponent* transform = entity->FindComponent(); + if (transform) + { + if (transform->GetParentId().IsValid()) + { + AliasPath originalParentAlias = source.GetAliasPathRelativeToInstance(transform->GetParentId()); + if (!originalParentAlias.empty()) + { + AZ::EntityId targetParentId = target.GetEntityIdFromAliasPath(originalParentAlias); + if (targetParentId.IsValid()) + { + // If this is valid then the parent was moved to the target spawnable so adjust the entity id. + transform->SetParent(targetParentId); + } + } + } + } + return true; + }); } uint32_t FindEntityIndex(AZ::EntityId entity, const AzFramework::Spawnable& spawnable) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.h index ea8a49857e..ea33ca09cc 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.h @@ -41,23 +41,7 @@ namespace AzToolsFramework::Prefab::SpawnableUtils AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasSpawnableLoadBehavior loadBehavior, uint32_t tag, AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context); - AZ::Entity* CreateEntityAlias( - AZStd::string sourcePrefabName, - AzToolsFramework::Prefab::Instance& source, - AzFramework::Spawnable& target, - AZ::EntityId entityId, - AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasType aliasType, - AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasSpawnableLoadBehavior loadBehavior, - uint32_t tag, - AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context); - AZ::Entity* CreateEntityAlias( - AzFramework::Spawnable& source, - AzFramework::Spawnable& target, - AZ::EntityId entityId, - AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasType aliasType, - AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasSpawnableLoadBehavior loadBehavior, - uint32_t tag, - AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context); + void PatchParents(const AzToolsFramework::Prefab::Instance& source, AzToolsFramework::Prefab::Instance& target); uint32_t FindEntityIndex(AZ::EntityId entity, const AzFramework::Spawnable& spawnable); From b8e3b27ea92964c50e131793458ba71aaa30ff66 Mon Sep 17 00:00:00 2001 From: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> Date: Tue, 14 Dec 2021 15:02:04 -0800 Subject: [PATCH 025/141] Added a PrefabDocument for Prefab to simplify working with Prefabs during conversion to spawnables. The new PrefabDocument handles the Prefab and the Instance. This reduces the number of times the Instance has to be reloaded from the Prefab and keeps the entity ids stable between steps. The intention is for all the PrefabDocument to conceptually manipulate the Prefab DOM, although behind the scenes it will manipulate the Instance for now. The Instance should only be directly used in case the PrefabDocument doesn't provide the functionality yet. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> --- .../PrefabEditorEntityOwnershipService.cpp | 1 + .../Prefab/Spawnable/EditorInfoRemover.cpp | 45 ++------ .../Prefab/Spawnable/EditorInfoRemover.h | 5 +- .../Spawnable/PrefabCatchmentProcessor.cpp | 63 +++++----- .../Spawnable/PrefabCatchmentProcessor.h | 2 +- .../Prefab/Spawnable/PrefabDocument.cpp | 109 ++++++++++++++++++ .../Prefab/Spawnable/PrefabDocument.h | 47 ++++++++ .../Spawnable/PrefabProcessorContext.cpp | 45 +++----- .../Prefab/Spawnable/PrefabProcessorContext.h | 15 ++- .../aztoolsframework_files.cmake | 2 + .../PrefabBuilder/PrefabBuilderComponent.cpp | 10 +- .../PrefabBuilder/PrefabBuilderComponent.h | 2 +- 12 files changed, 230 insertions(+), 116 deletions(-) create mode 100644 Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.cpp create mode 100644 Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.h diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Entity/PrefabEditorEntityOwnershipService.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Entity/PrefabEditorEntityOwnershipService.cpp index b91a0aac93..3d962ade67 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Entity/PrefabEditorEntityOwnershipService.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Entity/PrefabEditorEntityOwnershipService.cpp @@ -417,6 +417,7 @@ namespace AzToolsFramework bool readyToCreateRootSpawnable = m_playInEditorData.m_assetsCache.IsActivated(); if (!readyToCreateRootSpawnable && !m_playInEditorData.m_assetsCache.Activate(Prefab::PrefabConversionUtils::PlayInEditor)) + { AZ_Error("Prefab", false, "Failed to create a prefab processing stack from key '%.*s'.", AZ_STRING_ARG(Prefab::PrefabConversionUtils::PlayInEditor)); return; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.cpp index dfba1d54ba..3f6d698bbe 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.cpp @@ -37,7 +37,7 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils } prefabProcessorContext.ListPrefabs( - [this, &serializeContext, &prefabProcessorContext]([[maybe_unused]] AZStd::string_view prefabName, PrefabDom& prefab) + [this, &serializeContext, &prefabProcessorContext]([[maybe_unused]] AZStd::string_view prefabName, PrefabDocument& prefab) { auto result = RemoveEditorInfo(prefab, serializeContext, prefabProcessorContext); if (!result) @@ -58,10 +58,9 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils } } - void EditorInfoRemover::GetEntitiesFromInstance( - AZStd::unique_ptr& instance, EntityList& hierarchyEntities) + void EditorInfoRemover::GetEntitiesFromInstance(AzToolsFramework::Prefab::Instance& instance, EntityList& hierarchyEntities) { - instance->GetAllEntitiesInHierarchy( + instance.GetAllEntitiesInHierarchy( [&hierarchyEntities](const AZStd::unique_ptr& entity) { hierarchyEntities.emplace_back(entity.get()); @@ -498,7 +497,7 @@ exportComponent, prefabProcessorContext); } EditorInfoRemover::RemoveEditorInfoResult EditorInfoRemover::RemoveEditorInfo( - PrefabDom& prefab, + PrefabDocument& prefab, AZ::SerializeContext* serializeContext, PrefabProcessorContext& prefabProcessorContext) { @@ -510,28 +509,10 @@ exportComponent, prefabProcessorContext); m_componentRequirementsValidator.SetPlatformTags(prefabProcessorContext.GetPlatformTags()); - // convert Prefab DOM into Prefab Instance. - AZStd::unique_ptr instance(aznew Instance()); - if (!Prefab::PrefabDomUtils::LoadInstanceFromPrefabDom(*instance, prefab, - Prefab::PrefabDomUtils::LoadFlags::AssignRandomEntityId)) - { - PrefabDomValueReference sourceReference = PrefabDomUtils::FindPrefabDomValue(prefab, PrefabDomUtils::SourceName); - - AZStd::string errorMessage("Failed to Load Prefab Instance from given Prefab Dom during Removal of Editor Info."); - if (sourceReference.has_value() && - sourceReference->get().IsString() && - sourceReference->get().GetStringLength() != 0) - { - AZStd::string_view source(sourceReference->get().GetString(), sourceReference->get().GetStringLength()); - errorMessage += AZStd::string::format("Prefab Source: %.*s", AZ_STRING_ARG(source)); - } - - return AZ::Failure(errorMessage); - } - // grab all nested entities from the Instance as source entities. + Instance& sourceInstance = prefab.GetInstance(); EntityList sourceEntities; - GetEntitiesFromInstance(instance, sourceEntities); + GetEntitiesFromInstance(sourceInstance, sourceEntities); EntityList exportEntities; @@ -597,7 +578,7 @@ exportComponent, prefabProcessorContext); exportEntitiesMap.emplace(entity->GetId(), entity); } ); - instance->RemoveNestedEntities( + sourceInstance.RemoveNestedEntities( [&exportEntitiesMap](const AZStd::unique_ptr& entity) { return exportEntitiesMap.find(entity->GetId()) == exportEntitiesMap.end(); @@ -605,7 +586,7 @@ exportComponent, prefabProcessorContext); ); // replace entities of instance with exported ones. - instance->GetAllEntitiesInHierarchy( + sourceInstance.GetAllEntitiesInHierarchy( [&exportEntitiesMap](AZStd::unique_ptr& entity) { auto entityId = entity->GetId(); @@ -614,16 +595,6 @@ exportComponent, prefabProcessorContext); } ); - // save the final result in the target Prefab DOM. - PrefabDom filteredPrefab; - if (!PrefabDomUtils::StoreInstanceInPrefabDom(*instance, filteredPrefab)) - { - return AZ::Failure(AZStd::string::format( - "Saving exported Prefab Instance within a Prefab Dom failed.") - ); - } - prefab.Swap(filteredPrefab); - return AZ::Success(); } } // namespace AzToolsFramework::Prefab::PrefabConversionUtils diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.h index dc10952733..dbad58d2f5 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.h @@ -43,7 +43,7 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils using RemoveEditorInfoResult = AZ::Outcome; RemoveEditorInfoResult RemoveEditorInfo( - PrefabDom& prefab, + PrefabDocument& prefab, AZ::SerializeContext* serializeContext, PrefabProcessorContext& prefabProcessorContext); @@ -51,8 +51,7 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils protected: using EntityList = AZStd::vector; - static void GetEntitiesFromInstance( - AZStd::unique_ptr& instance, EntityList& hierarchyEntities); + static void GetEntitiesFromInstance(AzToolsFramework::Prefab::Instance& instance, EntityList& hierarchyEntities); static bool ReadComponentAttribute( AZ::Component* component, diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.cpp index 7a54950c47..4658eea49f 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.cpp @@ -25,7 +25,7 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils { AZ::DataStream::StreamType serializationFormat = m_serializationFormat == SerializationFormats::Binary ? AZ::DataStream::StreamType::ST_BINARY : AZ::DataStream::StreamType::ST_XML; - context.ListPrefabs([&context, serializationFormat](AZStd::string_view prefabName, PrefabDom& prefab) + context.ListPrefabs([&context, serializationFormat](AZStd::string_view prefabName, PrefabDocument& prefab) { ProcessPrefab(context, prefabName, prefab, serializationFormat); }); @@ -45,7 +45,7 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils } } - void PrefabCatchmentProcessor::ProcessPrefab(PrefabProcessorContext& context, AZStd::string_view prefabName, PrefabDom& prefab, + void PrefabCatchmentProcessor::ProcessPrefab(PrefabProcessorContext& context, AZStd::string_view prefabName, PrefabDocument& prefab, AZ::DataStream::StreamType serializationFormat) { using namespace AzToolsFramework::Prefab::SpawnableUtils; @@ -64,45 +64,34 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils AZStd::move(uniqueName), context.GetSourceUuid(), AZStd::move(serializer)); AZ_Assert(spawnable, "Failed to create a new spawnable."); - Instance instance; - if (Prefab::PrefabDomUtils::LoadInstanceFromPrefabDom( - instance, prefab, object.GetReferencedAssets(), - Prefab::PrefabDomUtils::LoadFlags::AssignRandomEntityId)) // Always assign random entity ids because the spawnable is - // going to be used to create clones of the entities. - { - // Resolve entity aliases that store PrefabDOM information to use the spawnable instead. This is done before the entities are - // moved from the instance as they'd otherwise can't be found. - context.ResolveSpawnableEntityAliases(prefabName, *spawnable, instance); + Instance& instance = prefab.GetInstance(); + // Resolve entity aliases that store PrefabDOM information to use the spawnable instead. This is done before the entities are + // moved from the instance as they'd otherwise can't be found. + context.ResolveSpawnableEntityAliases(prefabName, *spawnable, instance); - AzFramework::Spawnable::EntityList& entities = spawnable->GetEntities(); - instance.DetachAllEntitiesInHierarchy( - [&entities, &context](AZStd::unique_ptr entity) + AzFramework::Spawnable::EntityList& entities = spawnable->GetEntities(); + instance.DetachAllEntitiesInHierarchy( + [&entities, &context](AZStd::unique_ptr entity) + { + if (entity) { - if (entity) + entity->InvalidateDependencies(); + AZ::Entity::DependencySortOutcome evaluation = entity->EvaluateDependenciesGetDetails(); + if (evaluation.IsSuccess()) + { + entities.emplace_back(AZStd::move(entity)); + } + else { - entity->InvalidateDependencies(); - AZ::Entity::DependencySortOutcome evaluation = entity->EvaluateDependenciesGetDetails(); - if (evaluation.IsSuccess()) - { - entities.emplace_back(AZStd::move(entity)); - } - else - { - AZ_Error( - "Prefabs", false, "Entity '%s' %s cannot be activated for the following reason: %s", - entity->GetName().c_str(), entity->GetId().ToString().c_str(), evaluation.GetError().m_message.c_str()); - context.ErrorEncountered(); - } + AZ_Error( + "Prefabs", false, "Entity '%s' %s cannot be activated for the following reason: %s", + entity->GetName().c_str(), entity->GetId().ToString().c_str(), evaluation.GetError().m_message.c_str()); + context.ErrorEncountered(); } - }); + } + }); - SpawnableUtils::SortEntitiesByTransformHierarchy(*spawnable); - context.GetProcessedObjects().push_back(AZStd::move(object)); - } - else - { - AZ_Error("Prefabs", false, "Failed to convert prefab '%.*s' to a spawnable.", AZ_STRING_ARG(prefabName)); - context.ErrorEncountered(); - } + SpawnableUtils::SortEntitiesByTransformHierarchy(*spawnable); + context.GetProcessedObjects().push_back(AZStd::move(object)); } } // namespace AzToolsFramework::Prefab::PrefabConversionUtils diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.h index 253321f8e7..a3556d73b7 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.h @@ -40,7 +40,7 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils static void Reflect(AZ::ReflectContext* context); protected: - static void ProcessPrefab(PrefabProcessorContext& context, AZStd::string_view prefabName, PrefabDom& prefab, + static void ProcessPrefab(PrefabProcessorContext& context, AZStd::string_view prefabName, PrefabDocument& prefab, AZ::DataStream::StreamType serializationFormat); SerializationFormats m_serializationFormat{ SerializationFormats::Binary }; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.cpp new file mode 100644 index 0000000000..1f55e0df1a --- /dev/null +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.cpp @@ -0,0 +1,109 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include + +namespace AzToolsFramework::Prefab::PrefabConversionUtils +{ + PrefabDocument::PrefabDocument(AZStd::string name) + : m_name(AZStd::move(name)) + , m_instance(AZStd::make_unique()) + { + m_instance->SetTemplateSourcePath(AZ::IO::Path("InMemory") / name); + } + + bool PrefabDocument::SetPrefabDom(const PrefabDom& prefab) + { + if (ConstructInstanceFromPrefabDom(prefab)) + { + constexpr bool copyConstStrings = true; + m_dom.CopyFrom(prefab, m_dom.GetAllocator(), copyConstStrings); + return true; + } + else + { + return false; + } + } + + bool PrefabDocument::SetPrefabDom(PrefabDom&& prefab) + { + if (ConstructInstanceFromPrefabDom(prefab)) + { + m_dom = AZStd::move(prefab); + return true; + } + else + { + return false; + } + } + + const AZStd::string& PrefabDocument::GetName() const + { + return m_name; + } + + const PrefabDom& PrefabDocument::GetDom() const + { + if (m_isDirty) + { + m_isDirty = !PrefabDomUtils::StoreInstanceInPrefabDom(*m_instance, m_dom); + } + return m_dom; + } + + PrefabDom&& PrefabDocument::TakeDom() + { + if (m_isDirty) + { + m_isDirty = !PrefabDomUtils::StoreInstanceInPrefabDom(*m_instance, m_dom); + } + return AZStd::move(m_dom); + } + + AzToolsFramework::Prefab::Instance& PrefabDocument::GetInstance() + { + // Assume that changes will be made to the instance. + m_isDirty = true; + return *m_instance; + } + + const AzToolsFramework::Prefab::Instance& PrefabDocument::GetInstance() const + { + return *m_instance; + } + + bool PrefabDocument::ConstructInstanceFromPrefabDom(const PrefabDom& prefab) + { + using namespace AzToolsFramework::Prefab; + + m_instance->Reset(); + if (PrefabDomUtils::LoadInstanceFromPrefabDom(*m_instance, prefab, PrefabDomUtils::LoadFlags::AssignRandomEntityId)) + { + return true; + } + else + { + AZStd::string errorMessage("Failed to construct Prefab instance from given PrefabDOM"); + + PrefabDomValueConstReference sourceReference = PrefabDomUtils::FindPrefabDomValue(prefab, PrefabDomUtils::SourceName); + if (sourceReference.has_value() && sourceReference->get().IsString() && sourceReference->get().GetStringLength() != 0) + { + errorMessage += " (Source: "; + errorMessage += AZStd::string_view(sourceReference->get().GetString(), sourceReference->get().GetStringLength()); + errorMessage += ')'; + } + + errorMessage += '.'; + AZ_Error("PrefabDocument", false, errorMessage.c_str()); + return false; + } + } +} // namespace AzToolsFramework::Prefab::PrefabConversionUtils diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.h new file mode 100644 index 0000000000..804082b03b --- /dev/null +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.h @@ -0,0 +1,47 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include +#include +#include +#include + +namespace AzToolsFramework::Prefab::PrefabConversionUtils +{ + class PrefabDocument final + { + public: + explicit PrefabDocument(AZStd::string name); + PrefabDocument(const PrefabDocument&) = delete; + PrefabDocument(PrefabDocument&&) = default; + + PrefabDocument& operator=(const PrefabDocument&) = delete; + PrefabDocument& operator=(PrefabDocument&&) = default; + + bool SetPrefabDom(const PrefabDom& prefab); + bool SetPrefabDom(PrefabDom&& prefab); + + const AZStd::string& GetName() const; + const PrefabDom& GetDom() const; + PrefabDom&& TakeDom(); + + // Where possible, prefer functions directly on the PrefabDocument Instead of using the Instance. + AzToolsFramework::Prefab::Instance& GetInstance(); + const AzToolsFramework::Prefab::Instance& GetInstance() const; + + private: + bool ConstructInstanceFromPrefabDom(const PrefabDom& prefab); + + mutable PrefabDom m_dom; + AZStd::unique_ptr m_instance; + AZStd::string m_name; + mutable bool m_isDirty{ false }; + }; +} // namespace AzToolsFramework::Prefab::PrefabConversionUtils diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp index 5c67c8f3b3..0fd428fa3b 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp @@ -10,6 +10,7 @@ #include #include #include +#include #include #include @@ -31,49 +32,39 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils : m_sourceUuid(sourceUuid) {} - bool PrefabProcessorContext::AddPrefab(AZStd::string prefabName, PrefabDom prefab) + bool PrefabProcessorContext::AddPrefab(PrefabDocument&& document) { - if (!m_isIterating) + AZStd::string name = document.GetName(); + if (!m_prefabNames.contains(name)) { - auto result = m_prefabs.emplace(AZStd::move(prefabName), AZStd::move(prefab)); - return result.second; - } - else - { - auto it = m_prefabs.find(prefabName); - if (it == m_prefabs.end()) - { - auto result = m_pendingPrefabAdditions.emplace(AZStd::move(prefabName), AZStd::move(prefab)); - return result.second; - } - else - { - return false; - } + m_prefabNames.emplace(AZStd::move(name)); + PrefabContainer& container = m_isIterating ? m_pendingPrefabAdditions : m_prefabs; + container.push_back(AZStd::move(document)); + return true; } + return false; } - void PrefabProcessorContext::ListPrefabs(const AZStd::function& callback) + void PrefabProcessorContext::ListPrefabs(const AZStd::function& callback) { m_isIterating = true; - for (auto& it : m_prefabs) + for (PrefabDocument& document : m_prefabs) { - callback(it.first, it.second); + callback(document.GetName(), document); } m_isIterating = false; - for (auto& prefab : m_pendingPrefabAdditions) - { - m_prefabs.emplace(AZStd::move(prefab.first), AZStd::move(prefab.second)); - } + m_prefabs.insert( + m_prefabs.end(), AZStd::make_move_iterator(m_pendingPrefabAdditions.begin()), + AZStd::make_move_iterator(m_pendingPrefabAdditions.end())); m_pendingPrefabAdditions.clear(); } - void PrefabProcessorContext::ListPrefabs(const AZStd::function& callback) const + void PrefabProcessorContext::ListPrefabs(const AZStd::function& callback) const { - for (const auto& it : m_prefabs) + for (const PrefabDocument& document : m_prefabs) { - callback(it.first, it.second); + callback(document.GetName(), document); } } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h index ade17e2ff0..4c2dc73ed8 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h @@ -21,6 +21,7 @@ #include #include #include +#include #include namespace AzToolsFramework::Prefab::PrefabConversionUtils @@ -93,9 +94,9 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils explicit PrefabProcessorContext(const AZ::Uuid& sourceUuid); virtual ~PrefabProcessorContext() = default; - virtual bool AddPrefab(AZStd::string prefabName, PrefabDom prefab); - virtual void ListPrefabs(const AZStd::function& callback); - virtual void ListPrefabs(const AZStd::function& callback) const; + virtual bool AddPrefab(PrefabDocument&& document); + virtual void ListPrefabs(const AZStd::function& callback); + virtual void ListPrefabs(const AZStd::function& callback) const; virtual bool HasPrefabs() const; virtual bool RegisterSpawnableProductAssetDependency( @@ -128,13 +129,15 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils virtual void ErrorEncountered(); protected: - using NamedPrefabContainer = AZStd::unordered_map; + using PrefabNames = AZStd::unordered_set; + using PrefabContainer = AZStd::vector; using SpawnableEntityAliasStore = AZStd::vector; AZ::Data::AssetLoadBehavior ToAssetLoadBehavior(EntityAliasSpawnableLoadBehavior loadBehavior) const; - NamedPrefabContainer m_prefabs; - NamedPrefabContainer m_pendingPrefabAdditions; + PrefabContainer m_prefabs; + PrefabContainer m_pendingPrefabAdditions; + PrefabNames m_prefabNames; SpawnableEntityAliasStore m_entityAliases; ProcessedObjectStoreContainer m_products; ProductAssetDependencyContainer m_registeredProductAssetDependencies; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/aztoolsframework_files.cmake b/Code/Framework/AzToolsFramework/AzToolsFramework/aztoolsframework_files.cmake index 2c25cc9222..4c23289805 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/aztoolsframework_files.cmake +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/aztoolsframework_files.cmake @@ -730,6 +730,8 @@ set(FILES Prefab/Spawnable/PrefabConversionPipeline.h Prefab/Spawnable/PrefabConversionPipeline.cpp Prefab/Spawnable/PrefabConverterStackProfileNames.h + Prefab/Spawnable/PrefabDocument.h + Prefab/Spawnable/PrefabDocument.cpp Prefab/Spawnable/ProcesedObjectStore.h Prefab/Spawnable/ProcesedObjectStore.cpp Prefab/Spawnable/PrefabProcessor.h diff --git a/Gems/Prefab/PrefabBuilder/PrefabBuilderComponent.cpp b/Gems/Prefab/PrefabBuilder/PrefabBuilderComponent.cpp index 6107226783..71464501ba 100644 --- a/Gems/Prefab/PrefabBuilder/PrefabBuilderComponent.cpp +++ b/Gems/Prefab/PrefabBuilder/PrefabBuilderComponent.cpp @@ -237,7 +237,7 @@ namespace AZ::Prefab bool PrefabBuilderComponent::ProcessPrefab( const AZ::PlatformTagSet& platformTags, const char* filePath, AZ::IO::PathView tempDirPath, const AZ::Uuid& sourceFileUuid, - AzToolsFramework::Prefab::PrefabDom& mutableRootDom, AZStd::vector& jobProducts) + AzToolsFramework::Prefab::PrefabDom&& rootDom, AZStd::vector& jobProducts) { AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext context(sourceFileUuid); AZStd::string rootPrefabName; @@ -247,7 +247,9 @@ namespace AZ::Prefab filePath); return false; } - context.AddPrefab(AZStd::move(rootPrefabName), AZStd::move(mutableRootDom)); + AzToolsFramework::Prefab::PrefabConversionUtils::PrefabDocument rootDocument(AZStd::move(rootPrefabName)); + rootDocument.SetPrefabDom(AZStd::move(rootDom)); + context.AddPrefab(AZStd::move(rootDocument)); context.SetPlatformTags(AZStd::move(platformTags)); @@ -319,8 +321,8 @@ namespace AZ::Prefab }); if (ProcessPrefab( - platformTags, request.m_fullPath.c_str(), request.m_tempDirPath.c_str(), request.m_sourceFileUUID, mutableRootDom, - response.m_outputProducts)) + platformTags, request.m_fullPath.c_str(), request.m_tempDirPath.c_str(), request.m_sourceFileUUID, + AZStd::move(mutableRootDom), response.m_outputProducts)) { response.m_resultCode = AssetBuilderSDK::ProcessJobResult_Success; } diff --git a/Gems/Prefab/PrefabBuilder/PrefabBuilderComponent.h b/Gems/Prefab/PrefabBuilder/PrefabBuilderComponent.h index 9ebdd690f5..73ef6b0426 100644 --- a/Gems/Prefab/PrefabBuilder/PrefabBuilderComponent.h +++ b/Gems/Prefab/PrefabBuilder/PrefabBuilderComponent.h @@ -53,7 +53,7 @@ namespace AZ::Prefab const AzToolsFramework::Prefab::PrefabDom& genericDocument); bool ProcessPrefab( const AZ::PlatformTagSet& platformTags, const char* filePath, AZ::IO::PathView tempDirPath, const AZ::Uuid& sourceFileUuid, - AzToolsFramework::Prefab::PrefabDom& mutableRootDom, + AzToolsFramework::Prefab::PrefabDom&& rootDom, AZStd::vector& jobProducts); protected: From 7b5868d19869e1a045a278b7cce0598dc8a3940c Mon Sep 17 00:00:00 2001 From: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> Date: Wed, 15 Dec 2021 10:05:44 -0800 Subject: [PATCH 026/141] Added additional functions to edit prefabs during processing to PrefabDocument. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> --- .../Prefab/Instance/Instance.cpp | 29 +++++++- .../Prefab/Instance/Instance.h | 7 ++ .../Prefab/Spawnable/EntityAliasTypes.h | 69 +++++++++++++++++++ .../Prefab/Spawnable/PrefabDocument.cpp | 52 +++++++++++--- .../Prefab/Spawnable/PrefabDocument.h | 19 +++++ .../Prefab/Spawnable/PrefabDocument.inl | 16 +++++ .../Prefab/Spawnable/PrefabProcessorContext.h | 51 +------------- .../Prefab/Spawnable/SpawnableUtils.cpp | 27 +------- .../Prefab/Spawnable/SpawnableUtils.h | 10 ++- .../aztoolsframework_files.cmake | 2 + 10 files changed, 193 insertions(+), 89 deletions(-) create mode 100644 Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EntityAliasTypes.h create mode 100644 Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.inl diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.cpp index c685735f40..03d62dff0a 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.cpp @@ -608,6 +608,31 @@ namespace AzToolsFramework } AZ::EntityId Instance::GetEntityIdFromAliasPath(AliasPathView relativeAliasPath) const + { + return GetInstanceAndEntityIdFromAliasPath(relativeAliasPath).second; + } + + AZStd::pair Instance::GetInstanceAndEntityIdFromAliasPath(AliasPathView relativeAliasPath) + { + Instance* instance = this; + AliasPathView path = relativeAliasPath.ParentPath(); + for (auto it : path) + { + InstanceOptionalReference child = instance->FindNestedInstance(it.Native()); + if (child.has_value()) + { + instance = &(child->get()); + } + else + { + return AZStd::pair(nullptr, AZ::EntityId()); + } + } + + return AZStd::pair(instance, instance->GetEntityId(relativeAliasPath.Filename().Native())); + } + + AZStd::pair Instance::GetInstanceAndEntityIdFromAliasPath(AliasPathView relativeAliasPath) const { const Instance* instance = this; AliasPathView path = relativeAliasPath.ParentPath(); @@ -620,11 +645,11 @@ namespace AzToolsFramework } else { - return AZ::EntityId(); + return AZStd::pair(nullptr, AZ::EntityId()); } } - return instance->GetEntityId(relativeAliasPath.Filename().Native()); + return AZStd::pair(instance, instance->GetEntityId(relativeAliasPath.Filename().Native())); } AZStd::vector Instance::GetNestedInstanceAliases(TemplateId templateId) const diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.h index 625357f485..b63eca309a 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Instance/Instance.h @@ -169,6 +169,13 @@ namespace AzToolsFramework * @return entityId, invalid ID if not found */ AZ::EntityId GetEntityIdFromAliasPath(AliasPathView relativeAliasPath) const; + /** + * Retrieves the instance pointer and entity id from an alias path that's relative to this instance. + * + * @return A pair with the Instance and entity id. The Instance is set to null and entityId is set to invalid if not found. + */ + AZStd::pair GetInstanceAndEntityIdFromAliasPath(AliasPathView relativeAliasPath); + AZStd::pair GetInstanceAndEntityIdFromAliasPath(AliasPathView relativeAliasPath) const; /** diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EntityAliasTypes.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EntityAliasTypes.h new file mode 100644 index 0000000000..9ab1f9bbd1 --- /dev/null +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EntityAliasTypes.h @@ -0,0 +1,69 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include +#include +#include +#include +#include +#include + +namespace AzToolsFramework::Prefab::PrefabConversionUtils +{ + enum class EntityAliasType : uint8_t + { + Disable, //!< No alias is added. + OptionalReplace, //!< At runtime the entity might be replaced. If the alias is disabled the original entity will be spawned. + //!< The original entity will be left in the spawnable and a copy is returned. + Replace, //!< At runtime the entity will be replaced. If the alias is disabled nothing will be spawned. The original + //!< entity is returned and a blank entity is left. + Additional, //!< At runtime the alias entity will be added as an additional but unrelated entity with a new entity id. + //!< An empty entity will be returned. + Merge //!< At runtime the components in both entities will be merged. An empty entity will be returned. The added + //!< components may no conflict with the entities already in the root entity. + }; + + enum class EntityAliasSpawnableLoadBehavior : uint8_t + { + NoLoad, //!< Don't load the spawnable referenced in the entity alias. Loading will be up to the caller. + QueueLoad, //!< Queue the spawnable referenced in the entity alias for loading. This will be an async load because asset + //!< handlers aren't allowed to start a blocking load as this can lead to deadlocks. This option will allow + //!< to disable loading the referenced spawnable through the event fired from the spawnables asset handler. + DependentLoad //!< The spawnable referenced in the entity alias is made a dependency of the spawnable that holds the entity + //!< alias. This will cause the spawnable to be automatically loaded along with the owning spawnable. + }; + + struct EntityAliasSpawnableLink + { + EntityAliasSpawnableLink(AzFramework::Spawnable& spawnable, AZ::EntityId index); + + AzFramework::Spawnable& m_spawnable; + AZ::EntityId m_index; + }; + + struct EntityAliasPrefabLink + { + EntityAliasPrefabLink(AZStd::string prefabName, AzToolsFramework::Prefab::AliasPath alias); + + AZStd::string m_prefabName; + AzToolsFramework::Prefab::AliasPath m_alias; + }; + + struct EntityAliasStore + { + using LinkStore = AZStd::variant; + + LinkStore m_source; + LinkStore m_target; + uint32_t m_tag; + AzFramework::Spawnable::EntityAliasType m_aliasType; + EntityAliasSpawnableLoadBehavior m_loadBehavior; + }; +} // namespace AzToolsFramework::Prefab::PrefabConversionUtils diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.cpp index 1f55e0df1a..c0eb5257b0 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.cpp @@ -8,6 +8,7 @@ #include #include +#include namespace AzToolsFramework::Prefab::PrefabConversionUtils { @@ -68,6 +69,43 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils return AZStd::move(m_dom); } + void PrefabDocument::ListEntitiesWithComponentType( + AZ::TypeId componentType, const AZStd::function& callback) const + { + m_instance->GetAllEntitiesInHierarchyConst( + [this, &componentType, &callback](const AZ::Entity& entity) -> bool + { + if (entity.FindComponent(componentType)) + { + return callback(m_instance->GetAliasPathRelativeToInstance(entity.GetId())); + } + else + { + return true; + } + }); + } + + AZ::Entity* PrefabDocument::CreateEntityAlias( + PrefabDocument& source, + AzToolsFramework::Prefab::AliasPathView entity, + AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasType aliasType, + AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasSpawnableLoadBehavior loadBehavior, + uint32_t tag, + AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context) + { + auto&& [sourceInstance, entityId] = source.m_instance->GetInstanceAndEntityIdFromAliasPath(entity); + if (sourceInstance != nullptr && entityId.IsValid()) + { + return SpawnableUtils::CreateEntityAlias( + source.m_name, *sourceInstance, m_name, *m_instance, entityId, aliasType, loadBehavior, tag, context); + } + else + { + return nullptr; + } + } + AzToolsFramework::Prefab::Instance& PrefabDocument::GetInstance() { // Assume that changes will be made to the instance. @@ -91,18 +129,16 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils } else { - AZStd::string errorMessage("Failed to construct Prefab instance from given PrefabDOM"); - +#ifdef AZ_ENABLE_TRACING + AZStd::string_view sourceName = m_name; PrefabDomValueConstReference sourceReference = PrefabDomUtils::FindPrefabDomValue(prefab, PrefabDomUtils::SourceName); if (sourceReference.has_value() && sourceReference->get().IsString() && sourceReference->get().GetStringLength() != 0) { - errorMessage += " (Source: "; - errorMessage += AZStd::string_view(sourceReference->get().GetString(), sourceReference->get().GetStringLength()); - errorMessage += ')'; + sourceName = AZStd::string_view(sourceReference->get().GetString(), sourceReference->get().GetStringLength()); } - - errorMessage += '.'; - AZ_Error("PrefabDocument", false, errorMessage.c_str()); + AZ_Error( + "PrefabDocument", false, "Failed to construct Prefab instance from given PrefabDOM '%.*s'.", AZ_STRING_ARG(sourceName)); +#endif return false; } } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.h index 804082b03b..215daf7f71 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.h @@ -8,13 +8,18 @@ #pragma once +#include #include #include #include #include +#include +#include namespace AzToolsFramework::Prefab::PrefabConversionUtils { + class PrefabProcessorContext; + class PrefabDocument final { public: @@ -32,6 +37,18 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils const PrefabDom& GetDom() const; PrefabDom&& TakeDom(); + template + void ListEntitiesWithComponentType(const AZStd::function& callback) const; + void ListEntitiesWithComponentType( + AZ::TypeId componentType, const AZStd::function& callback) const; + AZ::Entity* CreateEntityAlias( + PrefabDocument& source, + AzToolsFramework::Prefab::AliasPathView entity, + AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasType aliasType, + AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasSpawnableLoadBehavior loadBehavior, + uint32_t tag, + AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context); + // Where possible, prefer functions directly on the PrefabDocument Instead of using the Instance. AzToolsFramework::Prefab::Instance& GetInstance(); const AzToolsFramework::Prefab::Instance& GetInstance() const; @@ -45,3 +62,5 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils mutable bool m_isDirty{ false }; }; } // namespace AzToolsFramework::Prefab::PrefabConversionUtils + +#include diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.inl b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.inl new file mode 100644 index 0000000000..37b1f1c127 --- /dev/null +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.inl @@ -0,0 +1,16 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +namespace AzToolsFramework::Prefab::PrefabConversionUtils +{ + template + void PrefabDocument::ListEntitiesWithComponentType(const AZStd::function& callback) const + { + ListEntitiesWithComponentType(azrtti_typeid(), callback); + } +} // namespace AzToolsFramework::Prefab::PrefabConversionUtils diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h index 4c2dc73ed8..8dde89b9e1 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h @@ -21,61 +21,12 @@ #include #include #include +#include #include #include namespace AzToolsFramework::Prefab::PrefabConversionUtils { - enum class EntityAliasType : uint8_t - { - Disable, //!< No alias is added. - OptionalReplace, //!< At runtime the entity might be replaced. If the alias is disabled the original entity will be spawned. - //!< The original entity will be left in the spawnable and a copy is returned. - Replace, //!< At runtime the entity will be replaced. If the alias is disabled nothing will be spawned. The original - //!< entity is returned and a blank entity is left. - Additional, //!< At runtime the alias entity will be added as an additional but unrelated entity with a new entity id. - //!< An empty entity will be returned. - Merge //!< At runtime the components in both entities will be merged. An empty entity will be returned. The added - //!< components may no conflict with the entities already in the root entity. - }; - - enum class EntityAliasSpawnableLoadBehavior : uint8_t - { - NoLoad, //!< Don't load the spawnable referenced in the entity alias. Loading will be up to the caller. - QueueLoad, //!< Queue the spawnable referenced in the entity alias for loading. This will be an async load because asset - //!< handlers aren't allowed to start a blocking load as this can lead to deadlocks. This option will allow - //!< to disable loading the referenced spawnable through the event fired from the spawnables asset handler. - DependentLoad //!< The spawnable referenced in the entity alias is made a dependency of the spawnable that holds the entity - //!< alias. This will cause the spawnable to be automatically loaded along with the owning spawnable. - }; - - struct EntityAliasSpawnableLink - { - EntityAliasSpawnableLink(AzFramework::Spawnable& spawnable, AZ::EntityId index); - - AzFramework::Spawnable& m_spawnable; - AZ::EntityId m_index; - }; - - struct EntityAliasPrefabLink - { - EntityAliasPrefabLink(AZStd::string prefabName, AzToolsFramework::Prefab::AliasPath alias); - - AZStd::string m_prefabName; - AzToolsFramework::Prefab::AliasPath m_alias; - }; - - struct EntityAliasStore - { - using LinkStore = AZStd::variant; - - LinkStore m_source; - LinkStore m_target; - uint32_t m_tag; - AzFramework::Spawnable::EntityAliasType m_aliasType; - EntityAliasSpawnableLoadBehavior m_loadBehavior; - }; - struct AssetDependencyInfo { AZ::Data::AssetId m_assetId; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp index e30417324c..4f007f509e 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.cpp @@ -21,6 +21,7 @@ #include #include #include +#include namespace AzToolsFramework::Prefab::SpawnableUtils { @@ -222,32 +223,6 @@ namespace AzToolsFramework::Prefab::SpawnableUtils } } - void PatchParents(const AzToolsFramework::Prefab::Instance& source, AzToolsFramework::Prefab::Instance& target) - { - target.GetEntities( - [&source, &target](AZStd::unique_ptr& entity) - { - AzFramework::TransformComponent* transform = entity->FindComponent(); - if (transform) - { - if (transform->GetParentId().IsValid()) - { - AliasPath originalParentAlias = source.GetAliasPathRelativeToInstance(transform->GetParentId()); - if (!originalParentAlias.empty()) - { - AZ::EntityId targetParentId = target.GetEntityIdFromAliasPath(originalParentAlias); - if (targetParentId.IsValid()) - { - // If this is valid then the parent was moved to the target spawnable so adjust the entity id. - transform->SetParent(targetParentId); - } - } - } - } - return true; - }); - } - uint32_t FindEntityIndex(AZ::EntityId entity, const AzFramework::Spawnable& spawnable) { auto begin = spawnable.GetEntities().begin(); diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.h index ea33ca09cc..53d007c0c1 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/SpawnableUtils.h @@ -12,7 +12,7 @@ #include #include #include -#include +#include namespace AZ { @@ -24,6 +24,11 @@ namespace AzToolsFramework::Prefab class Instance; } +namespace AzToolsFramework::Prefab::PrefabConversionUtils +{ + class PrefabProcessorContext; +} + namespace AzToolsFramework::Prefab::SpawnableUtils { static constexpr uint32_t InvalidEntityIndex = AZStd::numeric_limits::max(); @@ -41,8 +46,7 @@ namespace AzToolsFramework::Prefab::SpawnableUtils AzToolsFramework::Prefab::PrefabConversionUtils::EntityAliasSpawnableLoadBehavior loadBehavior, uint32_t tag, AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context); - void PatchParents(const AzToolsFramework::Prefab::Instance& source, AzToolsFramework::Prefab::Instance& target); - + uint32_t FindEntityIndex(AZ::EntityId entity, const AzFramework::Spawnable& spawnable); void SortEntitiesByTransformHierarchy(AzFramework::Spawnable& spawnable); diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/aztoolsframework_files.cmake b/Code/Framework/AzToolsFramework/AzToolsFramework/aztoolsframework_files.cmake index 4c23289805..05c07afecd 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/aztoolsframework_files.cmake +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/aztoolsframework_files.cmake @@ -723,6 +723,7 @@ set(FILES Prefab/Spawnable/EditorOnlyEntityHandler/UiEditorOnlyEntityHandler.cpp Prefab/Spawnable/EditorOnlyEntityHandler/WorldEditorOnlyEntityHandler.h Prefab/Spawnable/EditorOnlyEntityHandler/WorldEditorOnlyEntityHandler.cpp + Prefab/Spawnable/EntityAliasTypes.h Prefab/Spawnable/InMemorySpawnableAssetContainer.h Prefab/Spawnable/InMemorySpawnableAssetContainer.cpp Prefab/Spawnable/PrefabCatchmentProcessor.h @@ -731,6 +732,7 @@ set(FILES Prefab/Spawnable/PrefabConversionPipeline.cpp Prefab/Spawnable/PrefabConverterStackProfileNames.h Prefab/Spawnable/PrefabDocument.h + Prefab/Spawnable/PrefabDocument.inl Prefab/Spawnable/PrefabDocument.cpp Prefab/Spawnable/ProcesedObjectStore.h Prefab/Spawnable/ProcesedObjectStore.cpp From 43c42f63c642aa47a7aae56a9bb5f765ca55f4c2 Mon Sep 17 00:00:00 2001 From: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> Date: Wed, 15 Dec 2021 10:52:23 -0800 Subject: [PATCH 027/141] Cleaned up some unused code in the Prefab processor. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> --- .../Components/TransformComponent.cpp | 25 ++++++++----------- .../Prefab/Spawnable/EditorInfoRemover.cpp | 4 +-- .../Spawnable/PrefabCatchmentProcessor.cpp | 10 ++++---- .../Spawnable/PrefabCatchmentProcessor.h | 3 +-- .../Spawnable/PrefabProcessorContext.cpp | 8 +++--- .../Prefab/Spawnable/PrefabProcessorContext.h | 4 +-- 6 files changed, 25 insertions(+), 29 deletions(-) diff --git a/Code/Framework/AzFramework/AzFramework/Components/TransformComponent.cpp b/Code/Framework/AzFramework/AzFramework/Components/TransformComponent.cpp index 2f3fc3cb8b..809f664a10 100644 --- a/Code/Framework/AzFramework/AzFramework/Components/TransformComponent.cpp +++ b/Code/Framework/AzFramework/AzFramework/Components/TransformComponent.cpp @@ -585,24 +585,21 @@ namespace AzFramework EBUS_EVENT_PTR(m_notificationBus, AZ::TransformNotificationBus, OnParentChanged, oldParent, parentId); m_parentChangedEvent.Signal(oldParent, parentId); - if (GetEntity() != nullptr) + if (oldParent != parentId) // Don't send removal notification while activating. { - if (oldParent != parentId) // Don't send removal notification while activating. + EBUS_EVENT_ID(oldParent, AZ::TransformNotificationBus, OnChildRemoved, GetEntityId()); + auto oldParentTransform = AZ::TransformBus::FindFirstHandler(oldParent); + if (oldParentTransform) { - EBUS_EVENT_ID(oldParent, AZ::TransformNotificationBus, OnChildRemoved, GetEntityId()); - auto oldParentTransform = AZ::TransformBus::FindFirstHandler(oldParent); - if (oldParentTransform) - { - oldParentTransform->NotifyChildChangedEvent(AZ::ChildChangeType::Removed, GetEntityId()); - } + oldParentTransform->NotifyChildChangedEvent(AZ::ChildChangeType::Removed, GetEntityId()); } + } - EBUS_EVENT_ID(parentId, AZ::TransformNotificationBus, OnChildAdded, GetEntityId()); - auto newParentTransform = AZ::TransformBus::FindFirstHandler(parentId); - if (newParentTransform) - { - newParentTransform->NotifyChildChangedEvent(AZ::ChildChangeType::Added, GetEntityId()); - } + EBUS_EVENT_ID(parentId, AZ::TransformNotificationBus, OnChildAdded, GetEntityId()); + auto newParentTransform = AZ::TransformBus::FindFirstHandler(parentId); + if (newParentTransform) + { + newParentTransform->NotifyChildChangedEvent(AZ::ChildChangeType::Added, GetEntityId()); } } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.cpp index 3f6d698bbe..9488b68ee8 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/EditorInfoRemover.cpp @@ -37,13 +37,13 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils } prefabProcessorContext.ListPrefabs( - [this, &serializeContext, &prefabProcessorContext]([[maybe_unused]] AZStd::string_view prefabName, PrefabDocument& prefab) + [this, &serializeContext, &prefabProcessorContext](PrefabDocument& prefab) { auto result = RemoveEditorInfo(prefab, serializeContext, prefabProcessorContext); if (!result) { AZ_Error( - "Prefab", false, "Converting to runtime Prefab '%.*s' failed, Error: %s .", AZ_STRING_ARG(prefabName), + "Prefab", false, "Converting to runtime Prefab '%s' failed, Error: %s .", prefab.GetName().c_str(), result.GetError().c_str()); return; } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.cpp index 4658eea49f..40cd52cac8 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.cpp @@ -25,9 +25,9 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils { AZ::DataStream::StreamType serializationFormat = m_serializationFormat == SerializationFormats::Binary ? AZ::DataStream::StreamType::ST_BINARY : AZ::DataStream::StreamType::ST_XML; - context.ListPrefabs([&context, serializationFormat](AZStd::string_view prefabName, PrefabDocument& prefab) + context.ListPrefabs([&context, serializationFormat](PrefabDocument& prefab) { - ProcessPrefab(context, prefabName, prefab, serializationFormat); + ProcessPrefab(context, prefab, serializationFormat); }); } @@ -45,12 +45,12 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils } } - void PrefabCatchmentProcessor::ProcessPrefab(PrefabProcessorContext& context, AZStd::string_view prefabName, PrefabDocument& prefab, + void PrefabCatchmentProcessor::ProcessPrefab(PrefabProcessorContext& context, PrefabDocument& prefab, AZ::DataStream::StreamType serializationFormat) { using namespace AzToolsFramework::Prefab::SpawnableUtils; - AZStd::string uniqueName = prefabName; + AZStd::string uniqueName = prefab.GetName(); uniqueName += AzFramework::Spawnable::DotFileExtension; auto serializer = [serializationFormat](AZStd::vector& output, const ProcessedObjectStore& object) -> bool @@ -67,7 +67,7 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils Instance& instance = prefab.GetInstance(); // Resolve entity aliases that store PrefabDOM information to use the spawnable instead. This is done before the entities are // moved from the instance as they'd otherwise can't be found. - context.ResolveSpawnableEntityAliases(prefabName, *spawnable, instance); + context.ResolveSpawnableEntityAliases(prefab.GetName(), *spawnable, instance); AzFramework::Spawnable::EntityList& entities = spawnable->GetEntities(); instance.DetachAllEntitiesInHierarchy( diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.h index a3556d73b7..39a94c86b8 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabCatchmentProcessor.h @@ -40,8 +40,7 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils static void Reflect(AZ::ReflectContext* context); protected: - static void ProcessPrefab(PrefabProcessorContext& context, AZStd::string_view prefabName, PrefabDocument& prefab, - AZ::DataStream::StreamType serializationFormat); + static void ProcessPrefab(PrefabProcessorContext& context, PrefabDocument& prefab, AZ::DataStream::StreamType serializationFormat); SerializationFormats m_serializationFormat{ SerializationFormats::Binary }; }; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp index 0fd428fa3b..2e8da9f9a1 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp @@ -45,12 +45,12 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils return false; } - void PrefabProcessorContext::ListPrefabs(const AZStd::function& callback) + void PrefabProcessorContext::ListPrefabs(const AZStd::function& callback) { m_isIterating = true; for (PrefabDocument& document : m_prefabs) { - callback(document.GetName(), document); + callback(document); } m_isIterating = false; @@ -60,11 +60,11 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils m_pendingPrefabAdditions.clear(); } - void PrefabProcessorContext::ListPrefabs(const AZStd::function& callback) const + void PrefabProcessorContext::ListPrefabs(const AZStd::function& callback) const { for (const PrefabDocument& document : m_prefabs) { - callback(document.GetName(), document); + callback(document); } } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h index 8dde89b9e1..d07761271b 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.h @@ -46,8 +46,8 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils virtual ~PrefabProcessorContext() = default; virtual bool AddPrefab(PrefabDocument&& document); - virtual void ListPrefabs(const AZStd::function& callback); - virtual void ListPrefabs(const AZStd::function& callback) const; + virtual void ListPrefabs(const AZStd::function& callback); + virtual void ListPrefabs(const AZStd::function& callback) const; virtual bool HasPrefabs() const; virtual bool RegisterSpawnableProductAssetDependency( From a964120b7ad8edcd1c47181d13f06237e241989e Mon Sep 17 00:00:00 2001 From: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> Date: Wed, 15 Dec 2021 14:32:28 -0800 Subject: [PATCH 028/141] Updated the NetworkPrefabProcessor with the latest Prefab builder changes. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> --- .../Pipeline/NetworkPrefabProcessor.cpp | 75 +++++++------------ .../Source/Pipeline/NetworkPrefabProcessor.h | 19 +++-- 2 files changed, 36 insertions(+), 58 deletions(-) diff --git a/Gems/Multiplayer/Code/Source/Pipeline/NetworkPrefabProcessor.cpp b/Gems/Multiplayer/Code/Source/Pipeline/NetworkPrefabProcessor.cpp index 2a6baed411..a797523bc0 100644 --- a/Gems/Multiplayer/Code/Source/Pipeline/NetworkPrefabProcessor.cpp +++ b/Gems/Multiplayer/Code/Source/Pipeline/NetworkPrefabProcessor.cpp @@ -20,11 +20,10 @@ namespace Multiplayer { - using AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessor; - using AzToolsFramework::Prefab::PrefabConversionUtils::ProcessedObjectStore; - - void NetworkPrefabProcessor::Process(PrefabProcessorContext& context) + void NetworkPrefabProcessor::Process(AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context) { + using AzToolsFramework::Prefab::PrefabConversionUtils::PrefabDocument; + IMultiplayerTools* mpTools = AZ::Interface::Get(); if (mpTools) { @@ -33,11 +32,17 @@ namespace Multiplayer AZ::DataStream::StreamType serializationFormat = GetAzSerializationFormat(); - context.ListPrefabs([&context, serializationFormat](AZStd::string_view prefabName, PrefabDom& prefab) { - ProcessPrefab(context, prefabName, prefab, serializationFormat); - }); + bool networkPrefabsAdded = false; + context.ListPrefabs( + [&networkPrefabsAdded, &context, serializationFormat](PrefabDocument& prefab) + { + if (ProcessPrefab(context, prefab, serializationFormat)) + { + networkPrefabsAdded = true; + } + }); - if (mpTools && !context.GetProcessedObjects().empty()) + if (mpTools && networkPrefabsAdded) { mpTools->SetDidProcessNetworkPrefabs(true); } @@ -59,28 +64,6 @@ namespace Multiplayer } } - static AZStd::unique_ptr LoadInstanceFromPrefab(const PrefabDom& prefab) - { - using namespace AzToolsFramework::Prefab; - - // convert Prefab DOM into Prefab Instance. - AZStd::unique_ptr sourceInstance(aznew Instance()); - if (!PrefabDomUtils::LoadInstanceFromPrefabDom(*sourceInstance, prefab, PrefabDomUtils::LoadFlags::AssignRandomEntityId)) - { - PrefabDomValueConstReference sourceReference = PrefabDomUtils::FindPrefabDomValue(prefab, PrefabDomUtils::SourceName); - - AZStd::string errorMessage("NetworkPrefabProcessor: Failed to Load Prefab Instance from given Prefab Dom."); - if (sourceReference.has_value() && sourceReference->get().IsString() && sourceReference->get().GetStringLength() != 0) - { - AZStd::string_view source(sourceReference->get().GetString(), sourceReference->get().GetStringLength()); - errorMessage += AZStd::string::format("Prefab Source: %.*s", AZ_STRING_ARG(source)); - } - AZ_Error("NetworkPrefabProcessor", false, errorMessage.c_str()); - return nullptr; - } - return sourceInstance; - } - static void GatherNetEntities( AzToolsFramework::Prefab::Instance* instance, AZStd::unordered_map& entityToInstanceMap, @@ -103,18 +86,15 @@ namespace Multiplayer }); } - void NetworkPrefabProcessor::ProcessPrefab(PrefabProcessorContext& context, AZStd::string_view prefabName, PrefabDom& prefab, AZ::DataStream::StreamType serializationFormat) + bool NetworkPrefabProcessor::ProcessPrefab( + AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context, + AzToolsFramework::Prefab::PrefabConversionUtils::PrefabDocument& prefab, + AZ::DataStream::StreamType serializationFormat) { + using AzToolsFramework::Prefab::PrefabConversionUtils::ProcessedObjectStore; using namespace AzToolsFramework::Prefab; - // convert Prefab DOM into Prefab Instance. - AZStd::unique_ptr sourceInstance = LoadInstanceFromPrefab(prefab); - if (!sourceInstance) - { - return; - } - - AZStd::string uniqueName = prefabName; + AZStd::string uniqueName = prefab.GetName(); uniqueName += ".network.spawnable"; auto serializer = [serializationFormat](AZStd::vector& output, const ProcessedObjectStore& object) -> bool { @@ -127,15 +107,16 @@ namespace Multiplayer ProcessedObjectStore::Create(uniqueName, context.GetSourceUuid(), AZStd::move(serializer)); auto& netSpawnableEntities = networkSpawnable->GetEntities(); + Instance& sourceInstance = prefab.GetInstance(); // Grab all net entities with their corresponding Instances to handle nested prefabs correctly AZStd::unordered_map netEntityToInstanceMap; AZStd::vector prefabNetEntities; - GatherNetEntities(sourceInstance.get(), netEntityToInstanceMap, prefabNetEntities); + GatherNetEntities(&sourceInstance, netEntityToInstanceMap, prefabNetEntities); if (prefabNetEntities.empty()) { // No networked entities in the prefab, no need to do anything in this processor. - return; + return false; } // Sort the entities prior to processing. The entities will end up in the net spawnable in this order. @@ -182,7 +163,7 @@ namespace Multiplayer // Add net spawnable asset holder to the prefab root { - EntityOptionalReference containerEntityRef = sourceInstance->GetContainerEntity(); + EntityOptionalReference containerEntityRef = sourceInstance.GetContainerEntity(); if (containerEntityRef.has_value()) { auto* networkSpawnableHolderComponent = containerEntityRef.value().get().CreateComponent(); @@ -193,18 +174,12 @@ namespace Multiplayer AZ::Entity* networkSpawnableHolderEntity = aznew AZ::Entity(uniqueName); auto* networkSpawnableHolderComponent = networkSpawnableHolderEntity->CreateComponent(); networkSpawnableHolderComponent->SetNetworkSpawnableAsset(networkSpawnableAsset); - sourceInstance->AddEntity(*networkSpawnableHolderEntity); + sourceInstance.AddEntity(*networkSpawnableHolderEntity); } } - // save the final result in the target Prefab DOM. - if (!PrefabDomUtils::StoreInstanceInPrefabDom(*sourceInstance, prefab)) - { - AZ_Error("NetworkPrefabProcessor", false, "Saving exported Prefab Instance within a Prefab Dom failed."); - return; - } - context.GetProcessedObjects().push_back(AZStd::move(object)); + return true; } AZ::DataStream::StreamType NetworkPrefabProcessor::GetAzSerializationFormat() const diff --git a/Gems/Multiplayer/Code/Source/Pipeline/NetworkPrefabProcessor.h b/Gems/Multiplayer/Code/Source/Pipeline/NetworkPrefabProcessor.h index 0fd3529db7..ef8912467d 100644 --- a/Gems/Multiplayer/Code/Source/Pipeline/NetworkPrefabProcessor.h +++ b/Gems/Multiplayer/Code/Source/Pipeline/NetworkPrefabProcessor.h @@ -14,23 +14,23 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils { class PrefabProcessorContext; + class PrefabDocument; } namespace Multiplayer { - using AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessor; - using AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext; - using AzToolsFramework::Prefab::PrefabDom; - - class NetworkPrefabProcessor : public PrefabProcessor + class NetworkPrefabProcessor : public AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessor { public: AZ_CLASS_ALLOCATOR(NetworkPrefabProcessor, AZ::SystemAllocator, 0); - AZ_RTTI(Multiplayer::NetworkPrefabProcessor, "{AF6C36DA-CBB9-4DF4-AE2D-7BC6CCE65176}", PrefabProcessor); + AZ_RTTI( + Multiplayer::NetworkPrefabProcessor, + "{AF6C36DA-CBB9-4DF4-AE2D-7BC6CCE65176}", + AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessor); ~NetworkPrefabProcessor() override = default; - void Process(PrefabProcessorContext& context) override; + void Process(AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context) override; static void Reflect(AZ::ReflectContext* context); @@ -44,7 +44,10 @@ namespace Multiplayer AZ::DataStream::StreamType GetAzSerializationFormat() const; protected: - static void ProcessPrefab(PrefabProcessorContext& context, AZStd::string_view prefabName, PrefabDom& prefab, AZ::DataStream::StreamType serializationFormat); + static bool ProcessPrefab( + AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext& context, + AzToolsFramework::Prefab::PrefabConversionUtils::PrefabDocument& prefab, + AZ::DataStream::StreamType serializationFormat); SerializationFormats m_serializationFormat = SerializationFormats::Binary; }; From 02137e2219944987fc3879bbd931b5c4045a91c8 Mon Sep 17 00:00:00 2001 From: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> Date: Wed, 15 Dec 2021 16:11:51 -0800 Subject: [PATCH 029/141] Fixed existing tests for Prefab processing. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> --- .../Prefab/SpawnableRemoveEditorInfoTestFixture.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/Code/Framework/AzToolsFramework/Tests/Prefab/SpawnableRemoveEditorInfoTestFixture.cpp b/Code/Framework/AzToolsFramework/Tests/Prefab/SpawnableRemoveEditorInfoTestFixture.cpp index b8ce3c7c42..0d75227e38 100644 --- a/Code/Framework/AzToolsFramework/Tests/Prefab/SpawnableRemoveEditorInfoTestFixture.cpp +++ b/Code/Framework/AzToolsFramework/Tests/Prefab/SpawnableRemoveEditorInfoTestFixture.cpp @@ -9,6 +9,7 @@ #include #include +#include #include #include #include @@ -201,15 +202,14 @@ namespace UnitTest { ConvertSourceEntitiesToPrefab(); + AzToolsFramework::Prefab::PrefabConversionUtils::PrefabDocument prefab("Test"); + prefab.SetPrefabDom(m_prefabDom); const bool actualResult = - m_editorInfoRemover.RemoveEditorInfo(m_prefabDom, m_serializeContext, m_prefabProcessorContext).IsSuccess(); + m_editorInfoRemover.RemoveEditorInfo(prefab, m_serializeContext, m_prefabProcessorContext).IsSuccess(); EXPECT_EQ(expectedResult, actualResult); - AZStd::unique_ptr convertedInstance(aznew Instance()); - ASSERT_TRUE(AzToolsFramework::Prefab::PrefabDomUtils::LoadInstanceFromPrefabDom(*convertedInstance, m_prefabDom)); - - convertedInstance->DetachAllEntitiesInHierarchy( + prefab.GetInstance().DetachAllEntitiesInHierarchy( [this](AZStd::unique_ptr entity) { m_runtimeEntities.emplace_back(entity.release()); From 1efbb7216f4bef0e3fd904c7289ee67938bb31b9 Mon Sep 17 00:00:00 2001 From: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> Date: Thu, 16 Dec 2021 10:51:11 -0800 Subject: [PATCH 030/141] Addressed issues found in/by the Spawnables benchmarks and unit tests. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> --- .../Spawnable/SpawnableEntitiesInterface.h | 3 +++ .../Spawnable/SpawnableEntitiesManager.cpp | 25 +++++-------------- .../SpawnableEntitiesManagerTests.cpp | 4 +-- .../Spawnable/SpawnAllEntitiesBenchmarks.cpp | 9 ++++--- .../Code/Source/PrefabInstanceSpawner.cpp | 2 +- 5 files changed, 17 insertions(+), 26 deletions(-) diff --git a/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableEntitiesInterface.h b/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableEntitiesInterface.h index dc9c7b4538..66197ae8fc 100644 --- a/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableEntitiesInterface.h +++ b/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableEntitiesInterface.h @@ -10,6 +10,7 @@ #include #include +#include #include #include #include @@ -164,6 +165,8 @@ namespace AzFramework public: friend class SpawnableEntitiesDefinition; + AZ_CLASS_ALLOCATOR(AzFramework::EntitySpawnTicket, AZ::SystemAllocator, 0); + using Id = uint32_t; EntitySpawnTicket() = default; diff --git a/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableEntitiesManager.cpp b/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableEntitiesManager.cpp index 37570caec7..3406057fca 100644 --- a/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableEntitiesManager.cpp +++ b/Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableEntitiesManager.cpp @@ -499,12 +499,8 @@ namespace AzFramework for (auto it = newEntitiesBegin; it != newEntitiesEnd; ++it) { AZ::Entity* clone = (*it); - // The entity component framework doesn't handle entities without TransformComponent safely. - if (!clone->GetComponents().empty()) - { - clone->SetSpawnTicketId(request.m_ticketId); - GameEntityContextRequestBus::Broadcast(&GameEntityContextRequestBus::Events::AddGameEntity, *it); - } + clone->SetSpawnTicketId(request.m_ticketId); + GameEntityContextRequestBus::Broadcast(&GameEntityContextRequestBus::Events::AddGameEntity, clone); } // Let other systems know about newly spawned entities for any post-processing after adding to the scene/game context. @@ -636,12 +632,8 @@ namespace AzFramework for (auto it = ticket.m_spawnedEntities.begin() + spawnedEntitiesInitialCount; it != ticket.m_spawnedEntities.end(); ++it) { AZ::Entity* clone = (*it); - // The entity component framework doesn't handle entities without TransformComponent safely. - if (!clone->GetComponents().empty()) - { - clone->SetSpawnTicketId(request.m_ticketId); - GameEntityContextRequestBus::Broadcast(&GameEntityContextRequestBus::Events::AddGameEntity, *it); - } + clone->SetSpawnTicketId(request.m_ticketId); + GameEntityContextRequestBus::Broadcast(&GameEntityContextRequestBus::Events::AddGameEntity, *it); } if (request.m_completionCallback) @@ -668,7 +660,7 @@ namespace AzFramework { if (entity != nullptr) { - // Setting it to 0 is needed to avoid the infite loop between GameEntityContext and SpawnableEntitiesManager. + // Setting it to 0 is needed to avoid the infinite loop between GameEntityContext and SpawnableEntitiesManager. entity->SetSpawnTicketId(0); GameEntityContextRequestBus::Broadcast( &GameEntityContextRequestBus::Events::DestroyGameEntity, entity->GetId()); @@ -702,7 +694,7 @@ namespace AzFramework { if (*entityIterator != nullptr && (*entityIterator)->GetId() == request.m_entityId) { - // Setting it to 0 is needed to avoid the infite loop between GameEntityContext and SpawnableEntitiesManager. + // Setting it to 0 is needed to avoid the infinite loop between GameEntityContext and SpawnableEntitiesManager. (*entityIterator)->SetSpawnTicketId(0); GameEntityContextRequestBus::Broadcast( &GameEntityContextRequestBus::Events::DestroyGameEntity, (*entityIterator)->GetId()); @@ -949,11 +941,6 @@ namespace AzFramework GameEntityContextRequestBus::Broadcast( &GameEntityContextRequestBus::Events::DestroyGameEntity, entity->GetId()); } - else - { - // Entities without components wouldn't have been send to the GameEntityContext. - delete entity; - } } delete request.m_ticket; diff --git a/Code/Framework/AzFramework/Tests/Spawnable/SpawnableEntitiesManagerTests.cpp b/Code/Framework/AzFramework/Tests/Spawnable/SpawnableEntitiesManagerTests.cpp index 0dc00f81dd..d39bfed1e2 100644 --- a/Code/Framework/AzFramework/Tests/Spawnable/SpawnableEntitiesManagerTests.cpp +++ b/Code/Framework/AzFramework/Tests/Spawnable/SpawnableEntitiesManagerTests.cpp @@ -111,7 +111,7 @@ namespace UnitTest m_spawnable = aznew AzFramework::Spawnable( AZ::Data::AssetId::CreateString("{EB2E8A2B-F253-4A90-BBF4-55F2EED786B8}:0"), AZ::Data::AssetData::AssetStatus::Ready); m_spawnableAsset = new AZ::Data::Asset(m_spawnable, AZ::Data::AssetLoadBehavior::Default); - m_ticket = new AzFramework::EntitySpawnTicket(*m_spawnableAsset); + m_ticket = aznew AzFramework::EntitySpawnTicket(*m_spawnableAsset); auto managerInterface = AzFramework::SpawnableEntitiesInterface::Get(); m_manager = azrtti_cast(managerInterface); @@ -516,7 +516,7 @@ namespace UnitTest // Make sure we start with a fresh ticket each time, or else each iteration through this loop would continue to build up // more and more entities. delete m_ticket; - m_ticket = new AzFramework::EntitySpawnTicket(*m_spawnableAsset); + m_ticket = aznew AzFramework::EntitySpawnTicket(*m_spawnableAsset); constexpr size_t NumEntities = 4; FillSpawnable(NumEntities); diff --git a/Code/Framework/AzToolsFramework/Tests/Prefab/Benchmark/Spawnable/SpawnAllEntitiesBenchmarks.cpp b/Code/Framework/AzToolsFramework/Tests/Prefab/Benchmark/Spawnable/SpawnAllEntitiesBenchmarks.cpp index ecbbe10c39..ba0c3a4838 100644 --- a/Code/Framework/AzToolsFramework/Tests/Prefab/Benchmark/Spawnable/SpawnAllEntitiesBenchmarks.cpp +++ b/Code/Framework/AzToolsFramework/Tests/Prefab/Benchmark/Spawnable/SpawnAllEntitiesBenchmarks.cpp @@ -25,7 +25,7 @@ namespace Benchmark for (auto _ : state) { state.PauseTiming(); - m_spawnTicket = new AzFramework::EntitySpawnTicket(m_spawnableAsset); + m_spawnTicket = aznew AzFramework::EntitySpawnTicket(m_spawnableAsset); state.ResumeTiming(); for (uint64_t spwanableCounter = 0; spwanableCounter < spawnAllEntitiesCallCount; spwanableCounter++) @@ -62,7 +62,7 @@ namespace Benchmark for (auto _ : state) { state.PauseTiming(); - m_spawnTicket = new AzFramework::EntitySpawnTicket(m_spawnableAsset); + m_spawnTicket = aznew AzFramework::EntitySpawnTicket(m_spawnableAsset); state.ResumeTiming(); AzFramework::SpawnableEntitiesInterface::Get()->SpawnAllEntities(*m_spawnTicket); @@ -93,15 +93,16 @@ namespace Benchmark SetUpSpawnableAsset(entityCountInSpawnable); + auto spawner = AzFramework::SpawnableEntitiesInterface::Get(); for (auto _ : state) { state.PauseTiming(); - m_spawnTicket = new AzFramework::EntitySpawnTicket(m_spawnableAsset); + m_spawnTicket = aznew AzFramework::EntitySpawnTicket(m_spawnableAsset); state.ResumeTiming(); for (uint64_t spawnCallCounter = 0; spawnCallCounter < spawnCallCount; spawnCallCounter++) { - AzFramework::SpawnableEntitiesInterface::Get()->SpawnAllEntities(*m_spawnTicket); + spawner->SpawnAllEntities(*m_spawnTicket); } m_rootSpawnableInterface->ProcessSpawnableQueue(); diff --git a/Gems/Vegetation/Code/Source/PrefabInstanceSpawner.cpp b/Gems/Vegetation/Code/Source/PrefabInstanceSpawner.cpp index b386f17cab..c7c0ef5d3d 100644 --- a/Gems/Vegetation/Code/Source/PrefabInstanceSpawner.cpp +++ b/Gems/Vegetation/Code/Source/PrefabInstanceSpawner.cpp @@ -342,7 +342,7 @@ namespace Vegetation // Create the EntitySpawnTicket here. This pointer is going to get handed off to the vegetation system as opaque instance data, // where it will be tracked and held onto for the lifetime of the vegetation instance. The vegetation system will pass it back // in to DestroyInstance at the end of the lifetime, so that's the one place where we will delete the ticket pointers. - AzFramework::EntitySpawnTicket* ticket = new AzFramework::EntitySpawnTicket(m_spawnableAsset); + AzFramework::EntitySpawnTicket* ticket = aznew AzFramework::EntitySpawnTicket(m_spawnableAsset); if (ticket->IsValid()) { // Track the ticket that we've created. From e8366040dfb25515bf2f007377171cb40c55bf60 Mon Sep 17 00:00:00 2001 From: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> Date: Thu, 16 Dec 2021 15:30:36 -0800 Subject: [PATCH 031/141] Added unit test to cover the updates to the Spawnable Entities Aliases. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> --- .../SpawnableEntitiesManagerTests.cpp | 152 +++++++++++++++--- 1 file changed, 134 insertions(+), 18 deletions(-) diff --git a/Code/Framework/AzFramework/Tests/Spawnable/SpawnableEntitiesManagerTests.cpp b/Code/Framework/AzFramework/Tests/Spawnable/SpawnableEntitiesManagerTests.cpp index d39bfed1e2..1a483a7851 100644 --- a/Code/Framework/AzFramework/Tests/Spawnable/SpawnableEntitiesManagerTests.cpp +++ b/Code/Framework/AzFramework/Tests/Spawnable/SpawnableEntitiesManagerTests.cpp @@ -77,6 +77,12 @@ namespace UnitTest public: AZ_COMPONENT(TargetSpawnableComponent, "{B4041561-63A7-4E1E-80F1-78C08D497960}"); + TargetSpawnableComponent() = default; + explicit TargetSpawnableComponent(AZ::EntityId parent) + : m_parent(parent) + { + } + void Activate() override {} void Deactivate() override {} @@ -84,9 +90,12 @@ namespace UnitTest { if (auto* serializeContext = azrtti_cast(reflection)) { - serializeContext->Class(); + serializeContext->Class() + ->Field("Parent", &TargetSpawnableComponent::m_parent); } } + + AZ::EntityId m_parent; }; class SpawnableEntitiesManagerTest : public AllocatorsFixture @@ -147,22 +156,43 @@ namespace UnitTest { auto entry = AZStd::make_unique(); entry->AddComponent(aznew SourceSpawnableComponent()); + entry->SetId(AZ::EntityId(40 + i)); entities.push_back(AZStd::move(entry)); } } - AZ::Data::Asset CreateTargetSpawnable(size_t numElements) + AZ::Data::Asset CreateTargetSpawnable(size_t numElements, bool requiresMatchingEntityIds) { auto target = aznew AzFramework::Spawnable( AZ::Data::AssetId(AZ::Uuid("{716CD8C3-0BA8-4F32-B579-0EC7C967796F}")), AZ::Data::AssetData::AssetStatus::Ready); AzFramework::Spawnable::EntityList& entities = target->GetEntities(); entities.reserve(numElements); - for (size_t i = 0; i < numElements; ++i) + if (requiresMatchingEntityIds) { - auto entry = AZStd::make_unique(); - entry->AddComponent(aznew TargetSpawnableComponent()); - entities.push_back(AZStd::move(entry)); + for (size_t i = 0; i < numElements; ++i) + { + auto entry = AZStd::make_unique(); + if (i != 0) + { + entry->AddComponent(aznew TargetSpawnableComponent(AZ::EntityId(40 + i - 1))); + } + else + { + entry->AddComponent(aznew TargetSpawnableComponent()); + } + entry->SetId(AZ::EntityId(40 + i)); + entities.push_back(AZStd::move(entry)); + } + } + else + { + for (size_t i = 0; i < numElements; ++i) + { + auto entry = AZStd::make_unique(); + entry->AddComponent(aznew TargetSpawnableComponent()); + entities.push_back(AZStd::move(entry)); + } } return AZ::Data::Asset(target, AZ::Data::AssetLoadBehavior::NoLoad); @@ -212,6 +242,38 @@ namespace UnitTest return true; } + static bool DoParentEntityIdsMatch(AzFramework::SpawnableConstEntityContainerView entities) + { + if (entities.empty()) + { + return false; + } + + const AZ::Entity* previous = nullptr; + for (const AZ::Entity* entity : entities) + { + if (entity) + { + if (previous) + { + if (TargetSpawnableComponent* link = entity->FindComponent(); link != nullptr) + { + if (link->m_parent != previous->GetId()) + { + return false; + } + } + previous = entity; + } + } + else + { + return false; + } + } + return true; + } + static bool IsEveryOtherEntityAReplacement(AzFramework::SpawnableConstEntityContainerView entities) { bool onAlternative = true; @@ -599,7 +661,8 @@ namespace UnitTest using namespace AzFramework; static constexpr size_t NumEntities = 4; FillSpawnable(NumEntities); - AZ::Data::Asset target = CreateTargetSpawnable(4); + constexpr bool requiresMatchingEntityIds = true; + AZ::Data::Asset target = CreateTargetSpawnable(4, requiresMatchingEntityIds); InsertEntityAliases<4>( { 0, 1, 2, 3 }, { 0, 1, 2, 3 }, { Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace, @@ -608,11 +671,13 @@ namespace UnitTest size_t spawnedEntitiesCount = 0; bool allReplaced = false; - auto callback = [&spawnedEntitiesCount, &allReplaced]( + bool allEntityIdsPatched = false; + auto callback = [&spawnedEntitiesCount, &allReplaced, &allEntityIdsPatched]( AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities) { spawnedEntitiesCount += entities.size(); allReplaced = AreAllEntitiesReplaced(entities); + allEntityIdsPatched = DoParentEntityIdsMatch(entities); }; AzFramework::SpawnAllEntitiesOptionalArgs optionalArgs; optionalArgs.m_completionCallback = AZStd::move(callback); @@ -621,6 +686,7 @@ namespace UnitTest EXPECT_EQ(4, spawnedEntitiesCount); EXPECT_TRUE(allReplaced); + EXPECT_TRUE(allEntityIdsPatched); } TEST_F(SpawnableEntitiesManagerTest, SpawnAllEntities_AllAliasesWithAdditional_SourceAndTargetComponentsMerged) @@ -628,7 +694,8 @@ namespace UnitTest using namespace AzFramework; static constexpr size_t NumEntities = 4; FillSpawnable(NumEntities); - AZ::Data::Asset target = CreateTargetSpawnable(4); + constexpr bool requiresMatchingEntityIds = false; + AZ::Data::Asset target = CreateTargetSpawnable(4, requiresMatchingEntityIds); InsertEntityAliases<4>( { 0, 1, 2, 3 }, { 0, 1, 2, 3 }, { Spawnable::EntityAliasType::Additional, Spawnable::EntityAliasType::Additional, Spawnable::EntityAliasType::Additional, @@ -637,11 +704,13 @@ namespace UnitTest size_t spawnedEntitiesCount = 0; bool allAdded = false; - auto callback = [&spawnedEntitiesCount, &allAdded]( + bool allEntityIdsPatched = false; + auto callback = [&spawnedEntitiesCount, &allAdded, &allEntityIdsPatched]( AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities) { spawnedEntitiesCount += entities.size(); allAdded = IsEveryOtherEntityAReplacement(entities); + allEntityIdsPatched = DoParentEntityIdsMatch(entities); }; AzFramework::SpawnAllEntitiesOptionalArgs optionalArgs; optionalArgs.m_completionCallback = AZStd::move(callback); @@ -650,6 +719,7 @@ namespace UnitTest EXPECT_EQ(8, spawnedEntitiesCount); EXPECT_TRUE(allAdded); + EXPECT_TRUE(allEntityIdsPatched); } TEST_F(SpawnableEntitiesManagerTest, SpawnAllEntities_AllAliasesWithMerge_SourceAndTargetComponentsMerged) @@ -657,7 +727,8 @@ namespace UnitTest using namespace AzFramework; static constexpr size_t NumEntities = 4; FillSpawnable(NumEntities); - AZ::Data::Asset target = CreateTargetSpawnable(4); + constexpr bool requiresMatchingEntityIds = true; + AZ::Data::Asset target = CreateTargetSpawnable(4, requiresMatchingEntityIds); InsertEntityAliases<4>( { 0, 1, 2, 3 }, { 0, 1, 2, 3 }, { Spawnable::EntityAliasType::Merge, Spawnable::EntityAliasType::Merge, Spawnable::EntityAliasType::Merge, @@ -666,11 +737,13 @@ namespace UnitTest size_t spawnedEntitiesCount = 0; bool allMerged = false; - auto callback = [&spawnedEntitiesCount, &allMerged]( + bool allEntityIdsPatched = false; + auto callback = [&spawnedEntitiesCount, &allMerged, &allEntityIdsPatched]( AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities) { spawnedEntitiesCount += entities.size(); allMerged = AreAllMerged(entities); + allEntityIdsPatched = DoParentEntityIdsMatch(entities); }; AzFramework::SpawnAllEntitiesOptionalArgs optionalArgs; optionalArgs.m_completionCallback = AZStd::move(callback); @@ -679,6 +752,7 @@ namespace UnitTest EXPECT_EQ(4, spawnedEntitiesCount); EXPECT_TRUE(allMerged); + EXPECT_TRUE(allEntityIdsPatched); } // @@ -1095,7 +1169,8 @@ namespace UnitTest using namespace AzFramework; static constexpr size_t NumEntities = 4; FillSpawnable(NumEntities); - AZ::Data::Asset target = CreateTargetSpawnable(4); + constexpr bool requiresMatchingEntityIds = true; + AZ::Data::Asset target = CreateTargetSpawnable(4, requiresMatchingEntityIds); InsertEntityAliases<4>( { 0, 1, 2, 3 }, { 0, 1, 2, 3 }, { Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace, Spawnable::EntityAliasType::Replace, @@ -1106,11 +1181,13 @@ namespace UnitTest size_t spawnedEntitiesCount = 0; bool allReplaced = false; - auto callback = [&spawnedEntitiesCount, &allReplaced]( + bool allEntityIdsPatched = false; + auto callback = [&spawnedEntitiesCount, &allReplaced, &allEntityIdsPatched]( AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities) { spawnedEntitiesCount += entities.size(); allReplaced = AreAllEntitiesReplaced(entities); + allEntityIdsPatched = DoParentEntityIdsMatch(entities); }; AzFramework::SpawnEntitiesOptionalArgs optionalArgs; optionalArgs.m_completionCallback = AZStd::move(callback); @@ -1119,6 +1196,7 @@ namespace UnitTest EXPECT_EQ(4, spawnedEntitiesCount); EXPECT_TRUE(allReplaced); + EXPECT_TRUE(allEntityIdsPatched); } TEST_F(SpawnableEntitiesManagerTest, SpawnEntities_AllAliasesWithAdditional_SourceAndTargetComponentsMerged) @@ -1126,7 +1204,8 @@ namespace UnitTest using namespace AzFramework; static constexpr size_t NumEntities = 4; FillSpawnable(NumEntities); - AZ::Data::Asset target = CreateTargetSpawnable(4); + constexpr bool requiresMatchingEntityIds = false; + AZ::Data::Asset target = CreateTargetSpawnable(4, requiresMatchingEntityIds); InsertEntityAliases<4>( { 0, 1, 2, 3 }, { 0, 1, 2, 3 }, { Spawnable::EntityAliasType::Additional, Spawnable::EntityAliasType::Additional, Spawnable::EntityAliasType::Additional, @@ -1137,12 +1216,14 @@ namespace UnitTest size_t spawnedEntitiesCount = 0; bool allAdded = false; + bool allEntityIdsPatched = false; auto callback = - [&spawnedEntitiesCount, &allAdded]( + [&spawnedEntitiesCount, &allAdded, &allEntityIdsPatched]( AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities) { spawnedEntitiesCount += entities.size(); allAdded = IsEveryOtherEntityAReplacement(entities); + allEntityIdsPatched = DoParentEntityIdsMatch(entities); }; AzFramework::SpawnEntitiesOptionalArgs optionalArgs; optionalArgs.m_completionCallback = AZStd::move(callback); @@ -1151,6 +1232,7 @@ namespace UnitTest EXPECT_EQ(8, spawnedEntitiesCount); EXPECT_TRUE(allAdded); + EXPECT_TRUE(allEntityIdsPatched); } TEST_F(SpawnableEntitiesManagerTest, SpawnEntities_AllAliasesWithMerge_SourceAndTargetComponentsMerged) @@ -1158,7 +1240,8 @@ namespace UnitTest using namespace AzFramework; static constexpr size_t NumEntities = 4; FillSpawnable(NumEntities); - AZ::Data::Asset target = CreateTargetSpawnable(4); + constexpr bool requiresMatchingEntityIds = true; + AZ::Data::Asset target = CreateTargetSpawnable(4, requiresMatchingEntityIds); InsertEntityAliases<4>( { 0, 1, 2, 3 }, { 0, 1, 2, 3 }, { Spawnable::EntityAliasType::Merge, Spawnable::EntityAliasType::Merge, Spawnable::EntityAliasType::Merge, @@ -1169,11 +1252,13 @@ namespace UnitTest size_t spawnedEntitiesCount = 0; bool allMerged = false; - auto callback = [&spawnedEntitiesCount, &allMerged]( + bool allEntityIdsPatched = false; + auto callback = [&spawnedEntitiesCount, &allMerged, &allEntityIdsPatched]( AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableConstEntityContainerView entities) { spawnedEntitiesCount += entities.size(); allMerged = AreAllMerged(entities); + allEntityIdsPatched = DoParentEntityIdsMatch(entities); }; AzFramework::SpawnEntitiesOptionalArgs optionalArgs; optionalArgs.m_completionCallback = AZStd::move(callback); @@ -1182,6 +1267,7 @@ namespace UnitTest EXPECT_EQ(4, spawnedEntitiesCount); EXPECT_TRUE(allMerged); + EXPECT_TRUE(allEntityIdsPatched); } // @@ -1302,6 +1388,36 @@ namespace UnitTest // ClaimEntities // + TEST_F(SpawnableEntitiesManagerTest, ClaimEntities_Call_AllEntitiesWereClaimedAndNotDeleted) + { + static constexpr size_t NumEntities = 4; + FillSpawnable(NumEntities); + + AZStd::vector claimedEntities; + auto callback = [&claimedEntities](AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableEntityContainerView container) + { + for (AZ::Entity* entity : container) + { + claimedEntities.push_back(entity); + } + }; + + { + AzFramework::EntitySpawnTicket ticket(*m_spawnableAsset); + m_manager->SpawnAllEntities(ticket); + m_manager->ClaimEntities(ticket, AZStd::move(callback)); + m_manager->ProcessQueue(AzFramework::SpawnableEntitiesManager::CommandQueuePriority::Regular); + } + + EXPECT_EQ(NumEntities, claimedEntities.size()); + + // If these calls fail it means that the ticket has still deleted the entities, so they weren't properly claimed. + for (AZ::Entity* entity : claimedEntities) + { + delete entity; + } + } + TEST_F(SpawnableEntitiesManagerTest, ClaimEntities_DeleteTicketBeforeCall_NoCrash) { auto callback = [](AzFramework::EntitySpawnTicket::Id, AzFramework::SpawnableEntityContainerView) {}; From 34edd4d0c011cb184ffe8ba7a5734708d6540d08 Mon Sep 17 00:00:00 2001 From: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> Date: Thu, 16 Dec 2021 18:06:25 -0800 Subject: [PATCH 032/141] Fixed post rebase Spawnable issues. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> --- .../Prefab/Spawnable/InMemorySpawnableAssetContainer.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/InMemorySpawnableAssetContainer.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/InMemorySpawnableAssetContainer.cpp index 553ad8ece4..dc5cd299b8 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/InMemorySpawnableAssetContainer.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/InMemorySpawnableAssetContainer.cpp @@ -112,9 +112,9 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils // Use a random uuid as this is only a temporary source. PrefabConversionUtils::PrefabProcessorContext context(AZ::Uuid::CreateRandom()); - PrefabDom copy; - copy.CopyFrom(templateReference->get().GetPrefabDom(), copy.GetAllocator(), false); - context.AddPrefab(spawnableName, AZStd::move(copy)); + PrefabDocument document(spawnableName); + document.SetPrefabDom(templateReference->get().GetPrefabDom()); + context.AddPrefab(AZStd::move(document)); m_converter.ProcessPrefab(context); if (!context.HasCompletedSuccessfully() || context.GetProcessedObjects().empty()) From bf8422152ba9ca3fc951bfb3ef10ed1b00aa5274 Mon Sep 17 00:00:00 2001 From: Gene Walters Date: Fri, 17 Dec 2021 00:12:21 -0800 Subject: [PATCH 033/141] Turn off stdout buffering when connecting to editor-server so that the editor properly gets all the server-logging without having to first fill up a buffer. Allows the logs to pipe instantly for easier debugging, and also fixes a problem where the logs wont reach the editor because the buffer doesn't fill Signed-off-by: Gene Walters --- .../AutoComponent_RPC.scriptcanvas | 2339 ++++++++++++++++- .../Editor/MultiplayerEditorConnection.cpp | 5 +- 2 files changed, 2325 insertions(+), 19 deletions(-) diff --git a/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/AutoComponent_RPC.scriptcanvas b/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/AutoComponent_RPC.scriptcanvas index 72cc980550..c1c77b14fe 100644 --- a/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/AutoComponent_RPC.scriptcanvas +++ b/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/AutoComponent_RPC.scriptcanvas @@ -5,7 +5,7 @@ "ClassData": { "m_scriptCanvas": { "Id": { - "id": 8702689999760 + "id": 2816238339133127497 }, "Name": "AutoComponent_RPC", "Components": { @@ -582,6 +582,1158 @@ { "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": 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"{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, + { + "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" + }, { "m_id": "{82D3E2FD-ADFA-47F7-A889-D1172BF2EC49}" } @@ -2311,23 +4615,6 @@ }, "m_variableCounter": 1, "GraphCanvasData": [ - { - "Key": { - "id": 8702689999760 - }, - "Value": { - "ComponentData": { - "{5F84B500-8C45-40D1-8EFC-A5306B241444}": { - "$type": "SceneComponentSaveData", - "ViewParams": { - "Scale": 0.9240486637125038, - "AnchorX": 1429.578369140625, - "AnchorY": -71.42481231689453 - } - } - } - } - }, { "Key": { "id": 8706984967056 @@ -2663,6 +4950,22 @@ } } } + }, + { + "Key": { + "id": 2816238339133127497 + }, + "Value": { + "ComponentData": { + "{5F84B500-8C45-40D1-8EFC-A5306B241444}": { + "$type": "SceneComponentSaveData", + "ViewParams": { + "AnchorX": 260.0, + "AnchorY": 479.0 + } + } + } + } } ], "StatisticsHelper": { diff --git a/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.cpp b/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.cpp index 11615137ca..f7882d7bf9 100644 --- a/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.cpp +++ b/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.cpp @@ -41,7 +41,10 @@ namespace Multiplayer // Automated testing listens for these logs if (editorsv_isDedicated) { - // Server logs piped to the editor. Change the buffering policy to ensure every write to stdout is flushed. + // Server logs will be piped to the editor so turn off buffering, + // otherwise it'll take a lot of logs to fill up the buffer before stdout is finally flushed. + // This isn't optimal, but will only affect + // Note: _IOLBF (flush on newlines) won't work for Automated Testing which uses a headless server app and will fall back to _IOFBF (full buffering) setvbuf(stdout, NULL, _IONBF, 0); // If the settings registry is not available at this point, From b2c9c01622c6171050027717db67093d3e66c9c1 Mon Sep 17 00:00:00 2001 From: chiyenteng <82238204+chiyenteng@users.noreply.github.com> Date: Fri, 17 Dec 2021 05:44:18 -0800 Subject: [PATCH 034/141] Remove incorrect comment Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com> --- .../assetpipeline/ap_fixtures/clear_moveoutput_fixture.py | 2 -- 1 file changed, 2 deletions(-) diff --git a/AutomatedTesting/Gem/PythonTests/assetpipeline/ap_fixtures/clear_moveoutput_fixture.py b/AutomatedTesting/Gem/PythonTests/assetpipeline/ap_fixtures/clear_moveoutput_fixture.py index 17da43a5b9..4b23f52006 100755 --- a/AutomatedTesting/Gem/PythonTests/assetpipeline/ap_fixtures/clear_moveoutput_fixture.py +++ b/AutomatedTesting/Gem/PythonTests/assetpipeline/ap_fixtures/clear_moveoutput_fixture.py @@ -3,8 +3,6 @@ Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution. SPDX-License-Identifier: Apache-2.0 OR MIT - -Fixture for clearing out 'MoveOutput' folders from \\dev and \\dev\\PROJECT """ # Import builtin libraries From 1be475c81a8e98c2afe128676cad2f8d16845df3 Mon Sep 17 00:00:00 2001 From: Maxim Ivanov Date: Fri, 17 Dec 2021 14:53:54 +0300 Subject: [PATCH 035/141] [AudioSystem] ACE: Added Ctrl-R shortcut for the "File->Reload" action. Signed-off-by: Maxim Ivanov --- .../Code/Source/Editor/AudioControlsEditorMainWindow.ui | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorMainWindow.ui b/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorMainWindow.ui index 549e746de6..352e1bdf78 100644 --- a/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorMainWindow.ui +++ b/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorMainWindow.ui @@ -166,6 +166,9 @@ Reload + + Ctrl+R + From d9e1e59af703eb6c4d852bf62542c38afd8a0dba Mon Sep 17 00:00:00 2001 From: Maxim Ivanov Date: Fri, 17 Dec 2021 15:42:05 +0300 Subject: [PATCH 036/141] [AudioSystem] ACE: Added "File -> Refresh Audio System" action (same as "Game -> Refresh Audio") with "Ctrl-Shift-R" shortcut. Signed-off-by: Maxim Ivanov --- .../Editor/AudioControlsEditorMainWindow.ui | 25 +++++++++++++++++++ .../Editor/AudioControlsEditorWindow.cpp | 24 +++++++++++------- .../Source/Editor/AudioControlsEditorWindow.h | 1 + 3 files changed, 41 insertions(+), 9 deletions(-) diff --git a/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorMainWindow.ui b/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorMainWindow.ui index 352e1bdf78..7a1f4793b8 100644 --- a/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorMainWindow.ui +++ b/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorMainWindow.ui @@ -143,6 +143,7 @@ + @@ -170,6 +171,14 @@ Ctrl+R + + + Refresh Audio System + + + Ctrl+Shift+R + + @@ -207,6 +216,22 @@ + + actionRefreshAudioSystem + triggered() + MainWindow + RefreshAudioSystem() + + + -1 + -1 + + + 485 + 336 + + + CurrentControlNameChanged(QString) diff --git a/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorWindow.cpp b/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorWindow.cpp index 5f870d06d4..35b1f3f2c8 100644 --- a/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorWindow.cpp +++ b/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorWindow.cpp @@ -198,6 +198,20 @@ namespace AudioControls } } + //-------------------------------------------------------------------------------------------// + void CAudioControlsEditorWindow::RefreshAudioSystem() + { + QString sLevelName = GetIEditor()->GetLevelName(); + + if (QString::compare(sLevelName, "Untitled", Qt::CaseInsensitive) == 0) + { + // Rather pass empty QString to indicate that no level is loaded! + sLevelName = QString(); + } + + Audio::AudioSystemRequestBus::Broadcast(&Audio::AudioSystemRequestBus::Events::RefreshAudioSystem, sLevelName.toUtf8().data()); + } + //-------------------------------------------------------------------------------------------// void CAudioControlsEditorWindow::Save() { @@ -215,15 +229,7 @@ namespace AudioControls messageBox.setWindowTitle("Audio Controls Editor"); if (messageBox.exec() == QMessageBox::Yes) { - QString sLevelName = GetIEditor()->GetLevelName(); - - if (QString::compare(sLevelName, "Untitled", Qt::CaseInsensitive) == 0) - { - // Rather pass empty QString to indicate that no level is loaded! - sLevelName = QString(); - } - - Audio::AudioSystemRequestBus::Broadcast(&Audio::AudioSystemRequestBus::Events::RefreshAudioSystem, sLevelName.toUtf8().data()); + RefreshAudioSystem(); } } m_pATLModel->ClearDirtyFlags(); diff --git a/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorWindow.h b/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorWindow.h index 00ffabfbe9..43d0ed8c8e 100644 --- a/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorWindow.h +++ b/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorWindow.h @@ -61,6 +61,7 @@ namespace AudioControls void UpdateInspector(); void FilterControlType(EACEControlType type, bool bShow); void Update(); + void RefreshAudioSystem(); protected: void closeEvent(QCloseEvent* pEvent) override; From 3ecf622804474af37cab528eba371a57f605ee00 Mon Sep 17 00:00:00 2001 From: Maxim Ivanov Date: Fri, 17 Dec 2021 16:06:44 +0300 Subject: [PATCH 037/141] [AudioSystem] ACE: Panels now can be resized horizontally by dragging the boundary between them. Signed-off-by: Maxim Ivanov --- .../Editor/AudioControlsEditorMainWindow.ui | 188 +++++++++--------- 1 file changed, 96 insertions(+), 92 deletions(-) diff --git a/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorMainWindow.ui b/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorMainWindow.ui index 7a1f4793b8..b375f5e174 100644 --- a/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorMainWindow.ui +++ b/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorMainWindow.ui @@ -28,101 +28,105 @@ - - - - 1 - 0 - + + + Qt::Horizontal - - QDockWidget::NoDockWidgetFeatures - - - ATL Controls + + false - - - - 4 - - - 9 - - - 4 - - - 9 - - + + + + 1 + 0 + + + + QDockWidget::NoDockWidgetFeatures + + + ATL Controls + + + + + 4 + + + 9 + + + 4 + + + 9 + + + - - - - - - - 2 - 1 - - - - QDockWidget::NoDockWidgetFeatures - - - Inspector - - - - - 4 - - - 9 - - - 4 - - - 9 - - + + + + 2 + 1 + + + + QDockWidget::NoDockWidgetFeatures + + + Inspector + + + + + 4 + + + 9 + + + 4 + + + 9 + + + - - - - - - - 1 - 0 - - - - false - - - QDockWidget::NoDockWidgetFeatures - - - Audio Middleware Controls - - - - - 4 - - - 9 - - - 4 - - - 9 - - + + + + 1 + 0 + + + + false + + + QDockWidget::NoDockWidgetFeatures + + + Audio Middleware Controls + + + + + 4 + + + 9 + + + 4 + + + 9 + + + @@ -134,7 +138,7 @@ 0 0 972 - 21 + 26 From d508d5c4c2a57eecdc4a7efcb990b803393f373d Mon Sep 17 00:00:00 2001 From: Gene Walters Date: Fri, 17 Dec 2021 17:49:36 -0800 Subject: [PATCH 038/141] Updating pytest code comments and RPC name based on review feedback Signed-off-by: Gene Walters --- ...tworkTestPlayerComponent.AutoComponent.xml | 2 +- .../editor_python_test_tools/utils.py | 20 +++++++++++++++++++ 2 files changed, 21 insertions(+), 1 deletion(-) diff --git a/AutomatedTesting/Gem/Code/Source/AutoGen/NetworkTestPlayerComponent.AutoComponent.xml b/AutomatedTesting/Gem/Code/Source/AutoGen/NetworkTestPlayerComponent.AutoComponent.xml index 9037db43ee..251d2b25af 100644 --- a/AutomatedTesting/Gem/Code/Source/AutoGen/NetworkTestPlayerComponent.AutoComponent.xml +++ b/AutomatedTesting/Gem/Code/Source/AutoGen/NetworkTestPlayerComponent.AutoComponent.xml @@ -29,7 +29,7 @@ - + diff --git a/AutomatedTesting/Gem/PythonTests/EditorPythonTestTools/editor_python_test_tools/utils.py b/AutomatedTesting/Gem/PythonTests/EditorPythonTestTools/editor_python_test_tools/utils.py index 92ac279627..2ba692d89b 100644 --- a/AutomatedTesting/Gem/PythonTests/EditorPythonTestTools/editor_python_test_tools/utils.py +++ b/AutomatedTesting/Gem/PythonTests/EditorPythonTestTools/editor_python_test_tools/utils.py @@ -117,11 +117,31 @@ class TestHelper: @staticmethod def wait_for_critical_expected_line(window, expected_message, print_infos, time_out): + """ + Looks for an expected line in a list of tracer log lines for a period of time. + Reports a critical result based on if the expected line was found. The result is successful if the line is found. + :param window: The log's window name. For example, logs printed via script-canvas use the "Script" window. + :param expected_message: The log message we're expecting to find. + :param print_infos: A list of PrintInfos collected by Tracer to search. Example options: your_tracer.warnings, your_tracer.errors, your_tracer.asserts, or your_tracer.prints + :param time_out: The total amount of time to wait before giving up looking for the expected line. + + :return: No return value, but if the expected message is found, a successful critical result is reported; otherwise failure. + """ TestHelper.wait_for_condition(lambda : TestHelper.find_expected_line(window, expected_message, print_infos), time_out) Report.critical_result(("Found expected line: " + expected_message, "Failed to find expected line: " + expected_message), TestHelper.find_expected_line(window, expected_message, print_infos)) @staticmethod def wait_for_critical_unexpected_line(window, unexpected_line, print_infos, time_out): + """ + Looks for an unexpected line in a list of tracer log lines over a period of time. + Reports a critical result based on if the unexpected line was found. The result is successful if the line is not found. + :param window: The log's window name. For example, logs printed via script-canvas use the "Script" window. + :param unexpected_line: The log message we're hoping to not find. + :param print_infos: A list of PrintInfos collected by Tracer to search. Example options: your_tracer.warnings, your_tracer.errors, your_tracer.asserts, or your_tracer.prints + :param time_out: The total amount of time to wait before giving up looking for the unexpected line. + + :return: No return value, but if the unexpected message is found, a failed critical result is reported; otherwise success. + """ TestHelper.wait_for_condition(lambda : TestHelper.find_expected_line(window, unexpected_line, print_infos), time_out) Report.critical_result(("Unexpected line not found: " + unexpected_line, "Unexpected line found: " + unexpected_line), not TestHelper.find_expected_line(window, unexpected_line, print_infos)) From fd078e3c29a5d39f96cb4965f65ede334b55e338 Mon Sep 17 00:00:00 2001 From: Gene Walters Date: Sat, 18 Dec 2021 10:11:20 -0800 Subject: [PATCH 039/141] Small py var name change based on review feedback. Updating script graphs from previous commit to use new RPC name Signed-off-by: Gene Walters --- .../tests/Multiplayer_AutoComponent_RPC.py | 8 +- ...oComponent_RPC_NetLevelEntity.scriptcanvas | 664 ++++++++++-------- 2 files changed, 377 insertions(+), 295 deletions(-) diff --git a/AutomatedTesting/Gem/PythonTests/Multiplayer/tests/Multiplayer_AutoComponent_RPC.py b/AutomatedTesting/Gem/PythonTests/Multiplayer/tests/Multiplayer_AutoComponent_RPC.py index 387de66acd..3b7ae89368 100644 --- a/AutomatedTesting/Gem/PythonTests/Multiplayer/tests/Multiplayer_AutoComponent_RPC.py +++ b/AutomatedTesting/Gem/PythonTests/Multiplayer/tests/Multiplayer_AutoComponent_RPC.py @@ -10,7 +10,7 @@ SPDX-License-Identifier: Apache-2.0 OR MIT # fmt: off -class Tests(): +class TestSuccessFailTuples(): enter_game_mode = ("Entered game mode", "Failed to enter game mode") exit_game_mode = ("Exited game mode", "Couldn't exit game mode") find_network_player = ("Found network player", "Couldn't find network player") @@ -55,11 +55,11 @@ def Multiplayer_AutoComponent_RPC(): with Tracer() as section_tracer: # 2) Enter game mode - helper.multiplayer_enter_game_mode(Tests.enter_game_mode, player_prefab_path.lower()) + helper.multiplayer_enter_game_mode(TestSuccessFailTuples.enter_game_mode, player_prefab_path.lower()) # 3) Make sure the network player was spawned player_id = general.find_game_entity(player_prefab_name) - Report.critical_result(Tests.find_network_player, player_id.IsValid()) + Report.critical_result(TestSuccessFailTuples.find_network_player, player_id.IsValid()) # 4) Check the editor logs for expected and unexpected log output EXPECTEDLINE_WAIT_TIME_SECONDS = 1.0 @@ -68,7 +68,7 @@ def Multiplayer_AutoComponent_RPC(): # Exit game mode - helper.exit_game_mode(Tests.exit_game_mode) + helper.exit_game_mode(TestSuccessFailTuples.exit_game_mode) diff --git a/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/AutoComponent_RPC_NetLevelEntity.scriptcanvas b/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/AutoComponent_RPC_NetLevelEntity.scriptcanvas index aa5244a7cd..8e5a6b374c 100644 --- a/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/AutoComponent_RPC_NetLevelEntity.scriptcanvas +++ b/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/AutoComponent_RPC_NetLevelEntity.scriptcanvas @@ -5,7 +5,7 @@ "ClassData": { "m_scriptCanvas": { "Id": { - "id": 56982432064952 + "id": 5286394689911028851 }, "Name": "AutoComponent_RPC_NetLevelEntity", "Components": { @@ -216,40 +216,51 @@ }, { "Id": { - "id": 57021086770616 + "id": 28956289730909 }, - "Name": "SC-Node(GetAuthorityToClientNoParams_PlaySomeSuperficialFxEventByEntityId)", + "Name": "SC-EventNode(AuthorityToClientNoParams_PlayFx Notify Event)", "Components": { - "Component_[1410603071340071190]": { - "$type": "{E42861BD-1956-45AE-8DD7-CCFC1E3E5ACF} Method", - "Id": 1410603071340071190, + "Component_[12478098247313937239]": { + "$type": "AzEventHandler", + "Id": 12478098247313937239, "Slots": [ { "id": { - "m_id": "{406DA66F-95FA-406B-8A5B-F2C5E292EC21}" + "m_id": "{E97830A5-323D-4CD1-85CF-BAFB1735AC34}" }, "contracts": [ { "$type": "SlotTypeContract" + }, + { + "$type": "ConnectionLimitContract", + "limit": 1 + }, + { + "$type": "RestrictedNodeContract", + "m_nodeId": { + "id": 28466663459165 + } } ], - "slotName": "EntityId: 0", + "slotName": "Connect", + "toolTip": "Connect the AZ Event to this AZ Event Handler.", "Descriptor": { "ConnectionType": 1, - "SlotType": 2 - }, - "DataType": 1 + "SlotType": 1 + } }, { "id": { - "m_id": "{5CDED810-9455-424A-9A1D-40B9366D1F94}" + "m_id": "{2A7ABD07-368B-44F3-BB16-946539B76A16}" }, "contracts": [ { "$type": "SlotTypeContract" } ], - "slotName": "In", + "slotName": "Disconnect", + "toolTip": "Disconnect current AZ Event from this AZ Event Handler.", "Descriptor": { "ConnectionType": 1, "SlotType": 1 @@ -257,14 +268,15 @@ }, { "id": { - "m_id": "{2FC162C0-D717-4053-9842-39DAD3E8EA86}" + "m_id": "{E1C7B2B6-B5ED-4BA6-8484-A74F336CD53F}" }, "contracts": [ { "$type": "SlotTypeContract" } ], - "slotName": "Out", + "slotName": "On Connected", + "toolTip": "Signaled when a connection has taken place.", "Descriptor": { "ConnectionType": 2, "SlotType": 1 @@ -272,20 +284,59 @@ }, { "id": { - "m_id": "{C18E637D-BFD1-42C8-A30D-C2B52D157142}" + "m_id": "{2731EE09-9E48-4EDB-9548-024EAAC23A03}" }, "contracts": [ { "$type": "SlotTypeContract" } ], - "slotName": "Event<>", - "DisplayDataType": { - "m_type": 4, - "m_azType": "{F429F985-AF00-529B-8449-16E56694E5F9}" + "slotName": "On Disconnected", + "toolTip": "Signaled when this event handler is disconnected.", + "Descriptor": { + "ConnectionType": 2, + "SlotType": 1 + } + }, + { + "id": { + "m_id": "{1F11AAA9-2A99-41A2-AABE-7B57463E3664}" }, + "contracts": [ + { + "$type": "SlotTypeContract" + } + ], + "slotName": "OnEvent", + "toolTip": "Triggered when the AZ Event invokes Signal() function.", "Descriptor": { "ConnectionType": 2, + "SlotType": 1 + }, + "IsLatent": true + }, + { + "id": { + "m_id": "{7A4D75C3-C9C8-4CFB-A87C-C15B71AB3296}" + }, + "contracts": [ + { + "$type": "SlotTypeContract" + }, + { + "$type": "ConnectionLimitContract", + "limit": 1 + }, + { + "$type": "RestrictedNodeContract", + "m_nodeId": { + "id": 28466663459165 + } + } + ], + "slotName": "AuthorityToClientNoParams_PlayFx Notify Event", + "Descriptor": { + "ConnectionType": 1, "SlotType": 2 }, "DataType": 1 @@ -293,29 +344,21 @@ ], "Datums": [ { + "isOverloadedStorage": false, "scriptCanvasType": { - "m_type": 1 - }, - "isNullPointer": false, - "$type": "EntityId", - "value": { - "id": 2901262558 + "m_type": 4, + "m_azType": "{F429F985-AF00-529B-8449-16E56694E5F9}" }, - "label": "EntityId: 0" + "isNullPointer": true, + "label": "AuthorityToClientNoParams_PlayFx Notify Event" } ], - "methodType": 2, - "methodName": "GetAuthorityToClientNoParams_PlaySomeSuperficialFxEventByEntityId", - "className": "NetworkTestPlayerComponent", - "resultSlotIDs": [ - {} - ], - "inputSlots": [ - { - "m_id": "{406DA66F-95FA-406B-8A5B-F2C5E292EC21}" + "m_azEventEntry": { + "m_eventName": "AuthorityToClientNoParams_PlayFx Notify Event", + "m_eventSlotId": { + "m_id": "{7A4D75C3-C9C8-4CFB-A87C-C15B71AB3296}" } - ], - "prettyClassName": "NetworkTestPlayerComponent" + } } } }, @@ -642,83 +685,85 @@ }, { "Id": { - "id": 57016791803320 + "id": 57025381737912 }, - "Name": "SC-EventNode(AuthorityToClientNoParams_PlaySomeSuperficialFx Notify Event)", + "Name": "SC-Node(Start)", "Components": { - "Component_[17598011665473695286]": { - "$type": "AzEventHandler", - "Id": 17598011665473695286, + "Component_[1888047318201703857]": { + "$type": "Start", + "Id": 1888047318201703857, "Slots": [ { "id": { - "m_id": "{6F8A1DAB-76A6-445F-B532-6B71CD5DB48F}" + "m_id": "{28664064-2483-465A-9BB1-4E1890048CDF}" }, "contracts": [ { "$type": "SlotTypeContract" - }, - { - "$type": "ConnectionLimitContract", - "limit": 1 - }, - { - "$type": "RestrictedNodeContract", - "m_nodeId": { - "id": 57021086770616 - } } ], - "slotName": "Connect", - "toolTip": "Connect the AZ Event to this AZ Event Handler.", + "slotName": "Out", + "toolTip": "Signaled when the entity that owns this graph is fully activated.", "Descriptor": { - "ConnectionType": 1, + "ConnectionType": 2, "SlotType": 1 } - }, + } + ] + } + } + }, + { + "Id": { + "id": 28466663459165 + }, + "Name": "SC-Node(GetAuthorityToClientNoParams_PlayFxEventByEntityId)", + "Components": { + "Component_[5890343372099746558]": { + "$type": "{E42861BD-1956-45AE-8DD7-CCFC1E3E5ACF} Method", + "Id": 5890343372099746558, + "Slots": [ { "id": { - "m_id": "{D986DF89-49E8-4CFF-907E-7A46BC118208}" + "m_id": "{4E1A6903-3F02-4395-A4C9-202D1F13250E}" }, "contracts": [ { "$type": "SlotTypeContract" } ], - "slotName": "Disconnect", - "toolTip": "Disconnect current AZ Event from this AZ Event Handler.", + "slotName": "EntityId: 0", "Descriptor": { "ConnectionType": 1, - "SlotType": 1 - } + "SlotType": 2 + }, + "DataType": 1 }, { "id": { - "m_id": "{277D7B39-E1B0-4700-946B-FFA024EEDF89}" + "m_id": "{26902930-1BC7-4BF6-8F41-C313BA819AA3}" }, "contracts": [ { "$type": "SlotTypeContract" } ], - "slotName": "On Connected", - "toolTip": "Signaled when a connection has taken place.", + "slotName": "In", "Descriptor": { - "ConnectionType": 2, + "ConnectionType": 1, "SlotType": 1 } }, { "id": { - "m_id": "{7673B52D-3BEC-4BFF-B29A-D027400B16B1}" + "m_id": "{B6C92656-7593-4759-B657-98DB7CA30482}" }, "contracts": [ { "$type": "SlotTypeContract" } ], - "slotName": "On Disconnected", - "toolTip": "Signaled when this event handler is disconnected.", + "slotName": "Out", "Descriptor": { "ConnectionType": 2, "SlotType": 1 @@ -726,43 +771,20 @@ }, { "id": { - "m_id": "{A53312FA-7FAB-4C8C-A105-478C634ECD33}" + "m_id": "{10D59D8F-E406-431B-87F9-FC1AF1EC65AF}" }, "contracts": [ { "$type": "SlotTypeContract" } ], - "slotName": "OnEvent", - "toolTip": "Triggered when the AZ Event invokes Signal() function.", - "Descriptor": { - "ConnectionType": 2, - "SlotType": 1 - }, - "IsLatent": true - }, - { - "id": { - "m_id": "{F5D0C2B0-F557-4D94-B747-6F3EF01AF54B}" + "slotName": "Event<>", + "DisplayDataType": { + "m_type": 4, + "m_azType": "{F429F985-AF00-529B-8449-16E56694E5F9}" }, - "contracts": [ - { - "$type": "SlotTypeContract" - }, - { - "$type": "ConnectionLimitContract", - "limit": 1 - }, - { - "$type": "RestrictedNodeContract", - "m_nodeId": { - "id": 57021086770616 - } - } - ], - "slotName": "AuthorityToClientNoParams_PlaySomeSuperficialFx Notify Event", "Descriptor": { - "ConnectionType": 1, + "ConnectionType": 2, "SlotType": 2 }, "DataType": 1 @@ -770,66 +792,43 @@ ], "Datums": [ { + "isOverloadedStorage": false, "scriptCanvasType": { - "m_type": 4, - "m_azType": "{F429F985-AF00-529B-8449-16E56694E5F9}" + "m_type": 1 }, - "isNullPointer": true, - "label": "AuthorityToClientNoParams_PlaySomeSuperficialFx Notify Event" + "isNullPointer": false, + "$type": "EntityId", + "value": { + "id": 2901262558 + }, + "label": "EntityId: 0" } ], - "m_azEventEntry": { - "m_eventName": "AuthorityToClientNoParams_PlaySomeSuperficialFx Notify Event", - "m_eventSlotId": { - "m_id": "{F5D0C2B0-F557-4D94-B747-6F3EF01AF54B}" - } - } - } - } - }, - { - "Id": { - "id": 57025381737912 - }, - "Name": "SC-Node(Start)", - "Components": { - "Component_[1888047318201703857]": { - "$type": "Start", - "Id": 1888047318201703857, - "Slots": [ + "methodType": 2, + "methodName": "GetAuthorityToClientNoParams_PlayFxEventByEntityId", + "className": "NetworkTestPlayerComponent", + "inputSlots": [ { - "id": { - "m_id": "{28664064-2483-465A-9BB1-4E1890048CDF}" - }, - "contracts": [ - { - "$type": "SlotTypeContract" - } - ], - "slotName": "Out", - "toolTip": "Signaled when the entity that owns this graph is fully activated.", - "Descriptor": { - "ConnectionType": 2, - "SlotType": 1 - } + "m_id": "{4E1A6903-3F02-4395-A4C9-202D1F13250E}" } - ] + ], + "prettyClassName": "NetworkTestPlayerComponent" } } }, { "Id": { - "id": 57008201868728 + "id": 8400576252253 }, - "Name": "SC-Node(AuthorityToClientNoParams_PlaySomeSuperficialFxByEntityId)", + "Name": "SC-Node(AuthorityToClientNoParams_PlayFxByEntityId)", "Components": { - "Component_[5156950796673122600]": { + "Component_[6332803108634970671]": { "$type": "{E42861BD-1956-45AE-8DD7-CCFC1E3E5ACF} Method", - "Id": 5156950796673122600, + "Id": 6332803108634970671, "Slots": [ { "id": { - "m_id": "{AF45BF64-D202-411F-9CE1-A7139ABC6E65}" + "m_id": "{87B7266B-D7B1-4CAD-9898-4D7F0274DAB0}" }, "contracts": [ { @@ -846,7 +845,7 @@ }, { "id": { - "m_id": "{A6449574-6CD4-4986-ABED-2E10136D1B2C}" + "m_id": "{AB0D7C00-A334-449A-AC56-EA3167AB8900}" }, "contracts": [ { @@ -861,7 +860,7 @@ }, { "id": { - "m_id": "{F8CE0394-770E-4F0D-B908-3E01D0E04AE1}" + "m_id": "{A52302D6-9DF9-45C2-960D-19BF90A4A931}" }, "contracts": [ { @@ -889,14 +888,14 @@ } ], "methodType": 2, - "methodName": "AuthorityToClientNoParams_PlaySomeSuperficialFxByEntityId", + "methodName": "AuthorityToClientNoParams_PlayFxByEntityId", "className": "NetworkTestPlayerComponent", "resultSlotIDs": [ {} ], "inputSlots": [ { - "m_id": "{AF45BF64-D202-411F-9CE1-A7139ABC6E65}" + "m_id": "{87B7266B-D7B1-4CAD-9898-4D7F0274DAB0}" } ], "prettyClassName": "NetworkTestPlayerComponent" @@ -1074,27 +1073,83 @@ }, { "Id": { - "id": 57033971672504 + "id": 57042561607096 }, - "Name": "srcEndpoint=(GetAuthorityToClientNoParams_PlaySomeSuperficialFxEventByEntityId: Event<>), destEndpoint=(AuthorityToClientNoParams_PlaySomeSuperficialFx Notify Event: AuthorityToClientNoParams_PlaySomeSuperficialFx Notify Event)", + "Name": "srcEndpoint=(On Graph Start: Out), destEndpoint=(GetAuthorityToClientNoParams_PlaySomeSuperficialFxEventByEntityId: In)", "Components": { - "Component_[9588403027578693736]": { + "Component_[17563947682404363417]": { "$type": "{64CA5016-E803-4AC4-9A36-BDA2C890C6EB} Connection", - "Id": 9588403027578693736, + "Id": 17563947682404363417, "sourceEndpoint": { + "nodeId": { + "id": 57025381737912 + }, + "slotId": { + "m_id": "{28664064-2483-465A-9BB1-4E1890048CDF}" + } + }, + "targetEndpoint": { "nodeId": { "id": 57021086770616 }, "slotId": { - "m_id": "{C18E637D-BFD1-42C8-A30D-C2B52D157142}" + "m_id": "{5CDED810-9455-424A-9A1D-40B9366D1F94}" + } + } + } + } + }, + { + "Id": { + "id": 57046856574392 + }, + "Name": "srcEndpoint=(AuthorityToClientNoParams_PlaySomeSuperficialFx Notify Event: OnEvent), destEndpoint=(Print: In)", + "Components": { + "Component_[12226462283795741406]": { + "$type": "{64CA5016-E803-4AC4-9A36-BDA2C890C6EB} Connection", + "Id": 12226462283795741406, + "sourceEndpoint": { + "nodeId": { + "id": 57016791803320 + }, + "slotId": { + "m_id": "{A53312FA-7FAB-4C8C-A105-478C634ECD33}" } }, "targetEndpoint": { + "nodeId": { + "id": 56995316966840 + }, + "slotId": { + "m_id": "{7CAD6E31-6218-4326-8FFB-0523F545E250}" + } + } + } + } + }, + { + "Id": { + "id": 57051151541688 + }, + "Name": "srcEndpoint=(AuthorityToClientNoParams_PlaySomeSuperficialFx Notify Event: OnEvent), destEndpoint=(DrawTextOnEntity: In)", + "Components": { + "Component_[7209285242155620531]": { + "$type": "{64CA5016-E803-4AC4-9A36-BDA2C890C6EB} Connection", + "Id": 7209285242155620531, + "sourceEndpoint": { "nodeId": { "id": 57016791803320 }, "slotId": { - "m_id": "{F5D0C2B0-F557-4D94-B747-6F3EF01AF54B}" + "m_id": "{A53312FA-7FAB-4C8C-A105-478C634ECD33}" + } + }, + "targetEndpoint": { + "nodeId": { + "id": 57003906901432 + }, + "slotId": { + "m_id": "{1673B8A0-D4EC-4CC7-8F80-0419BB5560EB}" } } } @@ -1102,27 +1157,27 @@ }, { "Id": { - "id": 57038266639800 + "id": 57055446508984 }, - "Name": "srcEndpoint=(GetAuthorityToClientNoParams_PlaySomeSuperficialFxEventByEntityId: Out), destEndpoint=(AuthorityToClientNoParams_PlaySomeSuperficialFx Notify Event: Connect)", + "Name": "srcEndpoint=(TimeDelay: Done), destEndpoint=(Repeater: Start)", "Components": { - "Component_[1452138089363094396]": { + "Component_[6292481678297438578]": { "$type": "{64CA5016-E803-4AC4-9A36-BDA2C890C6EB} Connection", - "Id": 1452138089363094396, + "Id": 6292481678297438578, "sourceEndpoint": { "nodeId": { - "id": 57021086770616 + "id": 57012496836024 }, "slotId": { - "m_id": "{2FC162C0-D717-4053-9842-39DAD3E8EA86}" + "m_id": "{158B30BE-BD39-40AE-A8A8-F0E5694F0180}" } }, "targetEndpoint": { "nodeId": { - "id": 57016791803320 + "id": 56986727032248 }, "slotId": { - "m_id": "{6F8A1DAB-76A6-445F-B532-6B71CD5DB48F}" + "m_id": "{07267CBA-B377-4B57-8A04-E322F8BFC07F}" } } } @@ -1130,13 +1185,13 @@ }, { "Id": { - "id": 57042561607096 + "id": 57068331410872 }, - "Name": "srcEndpoint=(On Graph Start: Out), destEndpoint=(GetAuthorityToClientNoParams_PlaySomeSuperficialFxEventByEntityId: In)", + "Name": "srcEndpoint=(On Graph Start: Out), destEndpoint=(Print: In)", "Components": { - "Component_[17563947682404363417]": { + "Component_[11504712829988319988]": { "$type": "{64CA5016-E803-4AC4-9A36-BDA2C890C6EB} Connection", - "Id": 17563947682404363417, + "Id": 11504712829988319988, "sourceEndpoint": { "nodeId": { "id": 57025381737912 @@ -1147,10 +1202,10 @@ }, "targetEndpoint": { "nodeId": { - "id": 57021086770616 + "id": 56991021999544 }, "slotId": { - "m_id": "{5CDED810-9455-424A-9A1D-40B9366D1F94}" + "m_id": "{8E1B9705-148A-42E4-831E-D7B2877358E3}" } } } @@ -1158,27 +1213,27 @@ }, { "Id": { - "id": 57046856574392 + "id": 9392713697629 }, - "Name": "srcEndpoint=(AuthorityToClientNoParams_PlaySomeSuperficialFx Notify Event: OnEvent), destEndpoint=(Print: In)", + "Name": "srcEndpoint=(Repeater: Action), destEndpoint=(AuthorityToClientNoParams_PlayFxByEntityId: In)", "Components": { - "Component_[12226462283795741406]": { + "Component_[17811480012084226596]": { "$type": "{64CA5016-E803-4AC4-9A36-BDA2C890C6EB} Connection", - "Id": 12226462283795741406, + "Id": 17811480012084226596, "sourceEndpoint": { "nodeId": { - "id": 57016791803320 + "id": 56986727032248 }, "slotId": { - "m_id": "{A53312FA-7FAB-4C8C-A105-478C634ECD33}" + "m_id": "{C1CCBA7B-A13B-4FCE-99ED-8FD1A8F72869}" } }, "targetEndpoint": { "nodeId": { - "id": 56995316966840 + "id": 8400576252253 }, "slotId": { - "m_id": "{7CAD6E31-6218-4326-8FFB-0523F545E250}" + "m_id": "{AB0D7C00-A334-449A-AC56-EA3167AB8900}" } } } @@ -1186,27 +1241,27 @@ }, { "Id": { - "id": 57051151541688 + "id": 9732016114013 }, - "Name": "srcEndpoint=(AuthorityToClientNoParams_PlaySomeSuperficialFx Notify Event: OnEvent), destEndpoint=(DrawTextOnEntity: In)", + "Name": "srcEndpoint=(AuthorityToClientNoParams_PlayFxByEntityId: Out), destEndpoint=(Print: In)", "Components": { - "Component_[7209285242155620531]": { + "Component_[14133537125895802472]": { "$type": "{64CA5016-E803-4AC4-9A36-BDA2C890C6EB} Connection", - "Id": 7209285242155620531, + "Id": 14133537125895802472, "sourceEndpoint": { "nodeId": { - "id": 57016791803320 + "id": 8400576252253 }, "slotId": { - "m_id": "{A53312FA-7FAB-4C8C-A105-478C634ECD33}" + "m_id": "{A52302D6-9DF9-45C2-960D-19BF90A4A931}" } }, "targetEndpoint": { "nodeId": { - "id": 57003906901432 + "id": 56999611934136 }, "slotId": { - "m_id": "{1673B8A0-D4EC-4CC7-8F80-0419BB5560EB}" + "m_id": "{2F11CF04-DC4B-4881-8D74-AB0E51B4A278}" } } } @@ -1214,27 +1269,27 @@ }, { "Id": { - "id": 57055446508984 + "id": 29660664367453 }, - "Name": "srcEndpoint=(TimeDelay: Done), destEndpoint=(Repeater: Start)", + "Name": "srcEndpoint=(GetAuthorityToClientNoParams_PlayFxEventByEntityId: Event<>), destEndpoint=(AuthorityToClientNoParams_PlayFx Notify Event: AuthorityToClientNoParams_PlayFx Notify Event)", "Components": { - "Component_[6292481678297438578]": { + "Component_[17084894170988218373]": { "$type": "{64CA5016-E803-4AC4-9A36-BDA2C890C6EB} Connection", - "Id": 6292481678297438578, + "Id": 17084894170988218373, "sourceEndpoint": { "nodeId": { - "id": 57012496836024 + "id": 28466663459165 }, "slotId": { - "m_id": "{158B30BE-BD39-40AE-A8A8-F0E5694F0180}" + "m_id": "{10D59D8F-E406-431B-87F9-FC1AF1EC65AF}" } }, "targetEndpoint": { "nodeId": { - "id": 56986727032248 + "id": 28956289730909 }, "slotId": { - "m_id": "{07267CBA-B377-4B57-8A04-E322F8BFC07F}" + "m_id": "{7A4D75C3-C9C8-4CFB-A87C-C15B71AB3296}" } } } @@ -1242,27 +1297,27 @@ }, { "Id": { - "id": 57059741476280 + "id": 29716498942301 }, - "Name": "srcEndpoint=(Repeater: Action), destEndpoint=(AuthorityToClientNoParams_PlaySomeSuperficialFxByEntityId: In)", + "Name": "srcEndpoint=(GetAuthorityToClientNoParams_PlayFxEventByEntityId: Out), destEndpoint=(AuthorityToClientNoParams_PlayFx Notify Event: Connect)", "Components": { - "Component_[8833903103579494596]": { + "Component_[6504512854579046293]": { "$type": "{64CA5016-E803-4AC4-9A36-BDA2C890C6EB} Connection", - "Id": 8833903103579494596, + "Id": 6504512854579046293, "sourceEndpoint": { "nodeId": { - "id": 56986727032248 + "id": 28466663459165 }, "slotId": { - "m_id": "{C1CCBA7B-A13B-4FCE-99ED-8FD1A8F72869}" + "m_id": "{B6C92656-7593-4759-B657-98DB7CA30482}" } }, "targetEndpoint": { "nodeId": { - "id": 57008201868728 + "id": 28956289730909 }, "slotId": { - "m_id": "{A6449574-6CD4-4986-ABED-2E10136D1B2C}" + "m_id": "{E97830A5-323D-4CD1-85CF-BAFB1735AC34}" } } } @@ -1270,27 +1325,27 @@ }, { "Id": { - "id": 57064036443576 + "id": 30240484952413 }, - "Name": "srcEndpoint=(AuthorityToClientNoParams_PlaySomeSuperficialFxByEntityId: Out), destEndpoint=(Print: In)", + "Name": "srcEndpoint=(: ), destEndpoint=(GetAuthorityToClientNoParams_PlayFxEventByEntityId: In)", "Components": { - "Component_[8297971328953001309]": { + "Component_[4329986353751309486]": { "$type": "{64CA5016-E803-4AC4-9A36-BDA2C890C6EB} Connection", - "Id": 8297971328953001309, + "Id": 4329986353751309486, "sourceEndpoint": { "nodeId": { - "id": 57008201868728 + "id": 57025381737912 }, "slotId": { - "m_id": "{F8CE0394-770E-4F0D-B908-3E01D0E04AE1}" + "m_id": "{28664064-2483-465A-9BB1-4E1890048CDF}" } }, "targetEndpoint": { "nodeId": { - "id": 56999611934136 + "id": 28466663459165 }, "slotId": { - "m_id": "{2F11CF04-DC4B-4881-8D74-AB0E51B4A278}" + "m_id": "{26902930-1BC7-4BF6-8F41-C313BA819AA3}" } } } @@ -1298,27 +1353,55 @@ }, { "Id": { - "id": 57068331410872 + "id": 30678571616605 }, - "Name": "srcEndpoint=(On Graph Start: Out), destEndpoint=(Print: In)", + "Name": "srcEndpoint=(AuthorityToClientNoParams_PlayFx Notify Event: OnEvent), destEndpoint=(: )", "Components": { - "Component_[11504712829988319988]": { + "Component_[14658596010250057469]": { "$type": "{64CA5016-E803-4AC4-9A36-BDA2C890C6EB} Connection", - "Id": 11504712829988319988, + "Id": 14658596010250057469, "sourceEndpoint": { "nodeId": { - "id": 57025381737912 + "id": 28956289730909 }, "slotId": { - "m_id": "{28664064-2483-465A-9BB1-4E1890048CDF}" + "m_id": "{1F11AAA9-2A99-41A2-AABE-7B57463E3664}" } }, "targetEndpoint": { "nodeId": { - "id": 56991021999544 + "id": 57003906901432 }, "slotId": { - "m_id": "{8E1B9705-148A-42E4-831E-D7B2877358E3}" + "m_id": "{1673B8A0-D4EC-4CC7-8F80-0419BB5560EB}" + } + } + } + } + }, + { + "Id": { + "id": 31060823705949 + }, + "Name": "srcEndpoint=(AuthorityToClientNoParams_PlayFx Notify Event: OnEvent), destEndpoint=(: )", + "Components": { + "Component_[16833378372852944435]": { + "$type": "{64CA5016-E803-4AC4-9A36-BDA2C890C6EB} Connection", + "Id": 16833378372852944435, + "sourceEndpoint": { + "nodeId": { + "id": 28956289730909 + }, + "slotId": { + "m_id": "{1F11AAA9-2A99-41A2-AABE-7B57463E3664}" + } + }, + "targetEndpoint": { + "nodeId": { + "id": 56995316966840 + }, + "slotId": { + "m_id": "{7CAD6E31-6218-4326-8FFB-0523F545E250}" } } } @@ -1335,24 +1418,7 @@ "GraphCanvasData": [ { "Key": { - "id": 56982432064952 - }, - "Value": { - "ComponentData": { - "{5F84B500-8C45-40D1-8EFC-A5306B241444}": { - "$type": "SceneComponentSaveData", - "ViewParams": { - "Scale": 1.0440124999999998, - "AnchorX": 173.36956787109375, - "AnchorY": -153.25486755371094 - } - } - } - } - }, - { - "Key": { - "id": 56986727032248 + "id": 8400576252253 }, "Value": { "ComponentData": { @@ -1361,28 +1427,29 @@ }, "{328FF15C-C302-458F-A43D-E1794DE0904E}": { "$type": "GeneralNodeTitleComponentSaveData", - "PaletteOverride": "DefaultNodeTitlePalette" + "PaletteOverride": "MethodNodeTitlePalette" }, "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ - 80.0, - -60.0 + 440.0, + -20.0 ] }, "{B0B99C8A-03AF-4CF6-A926-F65C874C3D97}": { - "$type": "StylingComponentSaveData" + "$type": "StylingComponentSaveData", + "SubStyle": ".method" }, "{B1F49A35-8408-40DA-B79E-F1E3B64322CE}": { "$type": "PersistentIdComponentSaveData", - "PersistentId": "{41B7477C-D5B9-49AC-AFA3-AAAE2A6ED7C5}" + "PersistentId": "{2B6329F7-4CE7-4E01-B1A4-1FFCAB2D0B72}" } } } }, { "Key": { - "id": 56991021999544 + "id": 28466663459165 }, "Value": { "ComponentData": { @@ -1391,28 +1458,29 @@ }, "{328FF15C-C302-458F-A43D-E1794DE0904E}": { "$type": "GeneralNodeTitleComponentSaveData", - "PaletteOverride": "StringNodeTitlePalette" + "PaletteOverride": "MethodNodeTitlePalette" }, "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ - -240.0, - -300.0 + -200.0, + 300.0 ] }, "{B0B99C8A-03AF-4CF6-A926-F65C874C3D97}": { - "$type": "StylingComponentSaveData" + "$type": "StylingComponentSaveData", + "SubStyle": ".method" }, "{B1F49A35-8408-40DA-B79E-F1E3B64322CE}": { "$type": "PersistentIdComponentSaveData", - "PersistentId": "{0CF0846C-1D21-4B33-8723-1538FD4FD04A}" + "PersistentId": "{A84996D5-99BD-4F5D-859E-02BFAB3FA83A}" } } } }, { "Key": { - "id": 56995316966840 + "id": 28956289730909 }, "Value": { "ComponentData": { @@ -1421,28 +1489,29 @@ }, "{328FF15C-C302-458F-A43D-E1794DE0904E}": { "$type": "GeneralNodeTitleComponentSaveData", - "PaletteOverride": "StringNodeTitlePalette" + "PaletteOverride": "HandlerNodeTitlePalette" }, "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ - 800.0, - 260.0 + 260.0, + 300.0 ] }, "{B0B99C8A-03AF-4CF6-A926-F65C874C3D97}": { - "$type": "StylingComponentSaveData" + "$type": "StylingComponentSaveData", + "SubStyle": ".azeventhandler" }, "{B1F49A35-8408-40DA-B79E-F1E3B64322CE}": { "$type": "PersistentIdComponentSaveData", - "PersistentId": "{0D04EBA6-E1E7-4DF7-BAA9-CC87F4689CD2}" + "PersistentId": "{B237687E-F57E-4C04-9B46-103548751B5D}" } } } }, { "Key": { - "id": 56999611934136 + "id": 56986727032248 }, "Value": { "ComponentData": { @@ -1451,13 +1520,13 @@ }, "{328FF15C-C302-458F-A43D-E1794DE0904E}": { "$type": "GeneralNodeTitleComponentSaveData", - "PaletteOverride": "StringNodeTitlePalette" + "PaletteOverride": "DefaultNodeTitlePalette" }, "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ - 960.0, - -40.0 + 80.0, + -60.0 ] }, "{B0B99C8A-03AF-4CF6-A926-F65C874C3D97}": { @@ -1465,14 +1534,14 @@ }, "{B1F49A35-8408-40DA-B79E-F1E3B64322CE}": { "$type": "PersistentIdComponentSaveData", - "PersistentId": "{A4FDCB87-B021-48B9-ABCB-AECA986B33D6}" + "PersistentId": "{41B7477C-D5B9-49AC-AFA3-AAAE2A6ED7C5}" } } } }, { "Key": { - "id": 57003906901432 + "id": 56991021999544 }, "Value": { "ComponentData": { @@ -1481,29 +1550,28 @@ }, "{328FF15C-C302-458F-A43D-E1794DE0904E}": { "$type": "GeneralNodeTitleComponentSaveData", - "PaletteOverride": "MethodNodeTitlePalette" + "PaletteOverride": "StringNodeTitlePalette" }, "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ - 800.0, - 460.0 + -240.0, + -300.0 ] }, "{B0B99C8A-03AF-4CF6-A926-F65C874C3D97}": { - "$type": "StylingComponentSaveData", - "SubStyle": ".method" + "$type": "StylingComponentSaveData" }, "{B1F49A35-8408-40DA-B79E-F1E3B64322CE}": { "$type": "PersistentIdComponentSaveData", - "PersistentId": "{82D0ED1B-98D3-4AEF-B1DA-2F27CACD3A4D}" + "PersistentId": "{0CF0846C-1D21-4B33-8723-1538FD4FD04A}" } } } }, { "Key": { - "id": 57008201868728 + "id": 56995316966840 }, "Value": { "ComponentData": { @@ -1512,29 +1580,28 @@ }, "{328FF15C-C302-458F-A43D-E1794DE0904E}": { "$type": "GeneralNodeTitleComponentSaveData", - "PaletteOverride": "MethodNodeTitlePalette" + "PaletteOverride": "StringNodeTitlePalette" }, "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ - 380.0, - -40.0 + 800.0, + 260.0 ] }, "{B0B99C8A-03AF-4CF6-A926-F65C874C3D97}": { - "$type": "StylingComponentSaveData", - "SubStyle": ".method" + "$type": "StylingComponentSaveData" }, "{B1F49A35-8408-40DA-B79E-F1E3B64322CE}": { "$type": "PersistentIdComponentSaveData", - "PersistentId": "{FD25E23C-E976-4F9A-8C16-80B125D80485}" + "PersistentId": "{0D04EBA6-E1E7-4DF7-BAA9-CC87F4689CD2}" } } } }, { "Key": { - "id": 57012496836024 + "id": 56999611934136 }, "Value": { "ComponentData": { @@ -1543,12 +1610,12 @@ }, "{328FF15C-C302-458F-A43D-E1794DE0904E}": { "$type": "GeneralNodeTitleComponentSaveData", - "PaletteOverride": "DefaultNodeTitlePalette" + "PaletteOverride": "StringNodeTitlePalette" }, "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ - -220.0, + 960.0, -40.0 ] }, @@ -1557,14 +1624,14 @@ }, "{B1F49A35-8408-40DA-B79E-F1E3B64322CE}": { "$type": "PersistentIdComponentSaveData", - "PersistentId": "{D3F081D7-40C1-4C31-B298-B18C6AFDFD25}" + "PersistentId": "{A4FDCB87-B021-48B9-ABCB-AECA986B33D6}" } } } }, { "Key": { - "id": 57016791803320 + "id": 57003906901432 }, "Value": { "ComponentData": { @@ -1573,29 +1640,29 @@ }, "{328FF15C-C302-458F-A43D-E1794DE0904E}": { "$type": "GeneralNodeTitleComponentSaveData", - "PaletteOverride": "HandlerNodeTitlePalette" + "PaletteOverride": "MethodNodeTitlePalette" }, "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ - 220.0, - 260.0 + 800.0, + 460.0 ] }, "{B0B99C8A-03AF-4CF6-A926-F65C874C3D97}": { "$type": "StylingComponentSaveData", - "SubStyle": ".azeventhandler" + "SubStyle": ".method" }, "{B1F49A35-8408-40DA-B79E-F1E3B64322CE}": { "$type": "PersistentIdComponentSaveData", - "PersistentId": "{58CEEB80-152A-4B8E-8698-8B8EE5F31A41}" + "PersistentId": "{82D0ED1B-98D3-4AEF-B1DA-2F27CACD3A4D}" } } } }, { "Key": { - "id": 57021086770616 + "id": 57012496836024 }, "Value": { "ComponentData": { @@ -1604,22 +1671,21 @@ }, "{328FF15C-C302-458F-A43D-E1794DE0904E}": { "$type": "GeneralNodeTitleComponentSaveData", - "PaletteOverride": "MethodNodeTitlePalette" + "PaletteOverride": "DefaultNodeTitlePalette" }, "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ -220.0, - 260.0 + -40.0 ] }, "{B0B99C8A-03AF-4CF6-A926-F65C874C3D97}": { - "$type": "StylingComponentSaveData", - "SubStyle": ".method" + "$type": "StylingComponentSaveData" }, "{B1F49A35-8408-40DA-B79E-F1E3B64322CE}": { "$type": "PersistentIdComponentSaveData", - "PersistentId": "{30443D97-4B57-482D-BA92-005DB39A9FA7}" + "PersistentId": "{D3F081D7-40C1-4C31-B298-B18C6AFDFD25}" } } } @@ -1653,6 +1719,22 @@ } } } + }, + { + "Key": { + "id": 5286394689911028851 + }, + "Value": { + "ComponentData": { + "{5F84B500-8C45-40D1-8EFC-A5306B241444}": { + "$type": "SceneComponentSaveData", + "ViewParams": { + "AnchorX": -579.0, + "AnchorY": -194.0 + } + } + } + } } ], "StatisticsHelper": { @@ -1670,23 +1752,23 @@ "Value": 1 }, { - "Key": 10684225535275896474, - "Value": 3 + "Key": 7087687843968394353, + "Value": 1 }, { - "Key": 11941188735314642437, + "Key": 8679770052035517025, "Value": 1 }, { - "Key": 11983076003173356132, - "Value": 1 + "Key": 10684225535275896474, + "Value": 3 }, { - "Key": 13774516226790665785, + "Key": 11983076003173356132, "Value": 1 }, { - "Key": 17705307213431043531, + "Key": 13774516226790665785, "Value": 1 } ] From 92d3df17fadb7ea5c872068f9d6df26a28664d9b Mon Sep 17 00:00:00 2001 From: Gene Walters Date: Sat, 18 Dec 2021 10:16:02 -0800 Subject: [PATCH 040/141] Fix incomplete comment Signed-off-by: Gene Walters --- .../Code/Source/Editor/MultiplayerEditorConnection.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.cpp b/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.cpp index f7882d7bf9..f112098eae 100644 --- a/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.cpp +++ b/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.cpp @@ -43,7 +43,7 @@ namespace Multiplayer { // Server logs will be piped to the editor so turn off buffering, // otherwise it'll take a lot of logs to fill up the buffer before stdout is finally flushed. - // This isn't optimal, but will only affect + // This isn't optimal, but will only affect editor-servers (used when testing multiplayer levels in Editor gameplay mode) and not production servers. // Note: _IOLBF (flush on newlines) won't work for Automated Testing which uses a headless server app and will fall back to _IOFBF (full buffering) setvbuf(stdout, NULL, _IONBF, 0); From 874bbbfca35e1f20a55a028453fa5ca5991f2f6d Mon Sep 17 00:00:00 2001 From: Gene Walters Date: Sat, 18 Dec 2021 10:26:37 -0800 Subject: [PATCH 041/141] Better magic number naming based on review feedback Signed-off-by: Gene Walters --- .../Multiplayer/tests/Multiplayer_AutoComponent_RPC.py | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/AutomatedTesting/Gem/PythonTests/Multiplayer/tests/Multiplayer_AutoComponent_RPC.py b/AutomatedTesting/Gem/PythonTests/Multiplayer/tests/Multiplayer_AutoComponent_RPC.py index 3b7ae89368..8c13806a30 100644 --- a/AutomatedTesting/Gem/PythonTests/Multiplayer/tests/Multiplayer_AutoComponent_RPC.py +++ b/AutomatedTesting/Gem/PythonTests/Multiplayer/tests/Multiplayer_AutoComponent_RPC.py @@ -62,9 +62,9 @@ def Multiplayer_AutoComponent_RPC(): Report.critical_result(TestSuccessFailTuples.find_network_player, player_id.IsValid()) # 4) Check the editor logs for expected and unexpected log output - EXPECTEDLINE_WAIT_TIME_SECONDS = 1.0 - helper.wait_for_critical_expected_line('EditorServer', 'Script: AutoComponent_RPC: Sending client PlayerNumber 1', section_tracer.prints, EXPECTEDLINE_WAIT_TIME_SECONDS) - helper.wait_for_critical_expected_line('Script', "AutoComponent_RPC: I'm Player #1", section_tracer.prints, EXPECTEDLINE_WAIT_TIME_SECONDS) + PLAYERID_RPC_WAIT_TIME_SECONDS = 1.0 # The player id is sent from the server as soon as the player script is spawned. 1 second should be more than enough time to send/receive that RPC. + helper.wait_for_critical_expected_line('EditorServer', 'Script: AutoComponent_RPC: Sending client PlayerNumber 1', section_tracer.prints, PLAYERID_RPC_WAIT_TIME_SECONDS) + helper.wait_for_critical_expected_line('Script', "AutoComponent_RPC: I'm Player #1", section_tracer.prints, PLAYERID_RPC_WAIT_TIME_SECONDS) # Exit game mode From e58d8815f105f0e28645801d79935685f3bdde2d Mon Sep 17 00:00:00 2001 From: Michael Pollind Date: Sat, 18 Dec 2021 17:38:50 -0800 Subject: [PATCH 042/141] chore: add assertions to plane to ensure normalization Signed-off-by: Michael Pollind --- Code/Framework/AzCore/AzCore/Math/Plane.inl | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/Code/Framework/AzCore/AzCore/Math/Plane.inl b/Code/Framework/AzCore/AzCore/Math/Plane.inl index f33d356312..bade6f1775 100644 --- a/Code/Framework/AzCore/AzCore/Math/Plane.inl +++ b/Code/Framework/AzCore/AzCore/Math/Plane.inl @@ -19,12 +19,14 @@ namespace AZ AZ_MATH_INLINE Plane Plane::CreateFromNormalAndPoint(const Vector3& normal, const Vector3& point) { + AZ_MATH_ASSERT(normal.IsNormalized(), "This normal is not a normalized"); return Plane(Simd::Vec4::ConstructPlane(normal.GetSimdValue(), point.GetSimdValue())); } AZ_MATH_INLINE Plane Plane::CreateFromNormalAndDistance(const Vector3& normal, float dist) { + AZ_MATH_ASSERT(normal.IsNormalized(), "This normal is not a normalized"); Plane result; result.Set(normal, dist); return result; @@ -33,6 +35,7 @@ namespace AZ AZ_MATH_INLINE Plane Plane::CreateFromCoefficients(const float a, const float b, const float c, const float d) { + AZ_MATH_ASSERT(Vector3(a, b, c).IsNormalized(), "This normal is not normalized"); Plane result; result.Set(a, b, c, d); return result; @@ -65,18 +68,21 @@ namespace AZ AZ_MATH_INLINE void Plane::Set(const Vector3& normal, float d) { + AZ_MATH_ASSERT(normal.IsNormalized(), "This normal is not normalized"); m_plane.Set(normal, d); } AZ_MATH_INLINE void Plane::Set(float a, float b, float c, float d) { + AZ_MATH_ASSERT(Vector3(a, b, c).IsNormalized(), "This normal is not normalized"); m_plane.Set(a, b, c, d); } AZ_MATH_INLINE void Plane::SetNormal(const Vector3& normal) { + AZ_MATH_ASSERT(normal.IsNormalized(), "This normal is not normalized"); m_plane.SetX(normal.GetX()); m_plane.SetY(normal.GetY()); m_plane.SetZ(normal.GetZ()); From 15c6f6a4a824711a2bdfb06a76f0093e837dc3e4 Mon Sep 17 00:00:00 2001 From: "T.J. McGrath-Daly" Date: Thu, 16 Dec 2021 10:35:25 +0800 Subject: [PATCH 043/141] =?UTF-8?q?When=20the=20tag=20of=20Region=20Force?= =?UTF-8?q?=20component=20changed=EF=BC=8Cthe=20AABB=20of=20the=20componen?= =?UTF-8?q?t=20should=20be=20appended=20to=20=20m=5FpendingAabbUpdates=20o?= =?UTF-8?q?f=20local=20wind=20handler=20in=20wind=20bus=20after=20the=20wi?= =?UTF-8?q?nd=20provider=20delete=20the=20Force=20Region=20entity.?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: T.J. McGrath-Daly --- Gems/PhysX/Code/Source/WindProvider.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/Gems/PhysX/Code/Source/WindProvider.cpp b/Gems/PhysX/Code/Source/WindProvider.cpp index 3090cea062..3490e79412 100644 --- a/Gems/PhysX/Code/Source/WindProvider.cpp +++ b/Gems/PhysX/Code/Source/WindProvider.cpp @@ -159,6 +159,12 @@ namespace PhysX AZStd::swap(m_entityTransformHandlers[index], m_entityTransformHandlers.back()); m_entityTransformHandlers.pop_back(); + // When deleting entity from handler's m_entities, the AABB should be appended to m_pendingAabbUpdates + // for local wind handler to broadcast OnWindChanged to notify relative entities of wind changes in OnTick(). + m_pendingAabbUpdates.push_back(); + ColliderShapeRequestBus::EventResult(m_pendingAabbUpdates.back(), + entityId, &ColliderShapeRequestBus::Events::GetColliderShapeAabb); + m_changed = true; } } From 09c041559c45b6b86ad8ab8421701975abcab47e Mon Sep 17 00:00:00 2001 From: evanchia Date: Tue, 21 Dec 2021 13:13:57 -0800 Subject: [PATCH 044/141] removing outdated remote console test Signed-off-by: evanchia --- .../Gem/PythonTests/smoke/CMakeLists.txt | 16 ------- .../test_RemoteConsole_GPULoadLevel_Works.py | 43 ------------------- 2 files changed, 59 deletions(-) delete mode 100644 AutomatedTesting/Gem/PythonTests/smoke/test_RemoteConsole_GPULoadLevel_Works.py diff --git a/AutomatedTesting/Gem/PythonTests/smoke/CMakeLists.txt b/AutomatedTesting/Gem/PythonTests/smoke/CMakeLists.txt index 3fc4f3db0e..5d0808adb6 100644 --- a/AutomatedTesting/Gem/PythonTests/smoke/CMakeLists.txt +++ b/AutomatedTesting/Gem/PythonTests/smoke/CMakeLists.txt @@ -31,22 +31,6 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS) Smoke ) - ly_add_pytest( - NAME AutomatedTesting::LoadLevelGPU - TEST_SUITE smoke - TEST_SERIAL - TEST_REQUIRES gpu - PATH ${CMAKE_CURRENT_LIST_DIR}/test_RemoteConsole_GPULoadLevel_Works.py - TIMEOUT 100 - RUNTIME_DEPENDENCIES - AZ::AssetProcessor - AZ::PythonBindingsExample - AutomatedTesting.GameLauncher - AutomatedTesting.Assets - COMPONENT - Smoke - ) - ly_add_pytest( NAME AutomatedTesting::EditorTestWithGPU TEST_REQUIRES gpu diff --git a/AutomatedTesting/Gem/PythonTests/smoke/test_RemoteConsole_GPULoadLevel_Works.py b/AutomatedTesting/Gem/PythonTests/smoke/test_RemoteConsole_GPULoadLevel_Works.py deleted file mode 100644 index 7debcab938..0000000000 --- a/AutomatedTesting/Gem/PythonTests/smoke/test_RemoteConsole_GPULoadLevel_Works.py +++ /dev/null @@ -1,43 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT - - -UI Apps: AutomatedTesting.GameLauncher -Launch AutomatedTesting.GameLauncher with Simple level -Test should run in both gpu and non gpu -""" - -import pytest -import psutil - -import ly_test_tools.environment.waiter as waiter -import editor_python_test_tools.hydra_test_utils as editor_test_utils -from ly_remote_console.remote_console_commands import RemoteConsole as RemoteConsole -from ly_remote_console.remote_console_commands import ( - send_command_and_expect_response as send_command_and_expect_response, -) - - -@pytest.mark.parametrize("launcher_platform", ["windows"]) -@pytest.mark.parametrize("project", ["AutomatedTesting"]) -@pytest.mark.parametrize("level", ["Simple"]) -class TestRemoteConsoleLoadLevelWorks(object): - @pytest.fixture - def remote_console_instance(self, request): - console = RemoteConsole() - - def teardown(): - if console.connected: - console.stop() - - request.addfinalizer(teardown) - - return console - - def test_RemoteConsole_LoadLevel_Works(self, launcher, level, remote_console_instance, launcher_platform): - expected_lines = ['Level system is loading "Simple"'] - - editor_test_utils.launch_and_validate_results_launcher(launcher, level, remote_console_instance, expected_lines, null_renderer=False) From 8aa54659741a4f67861c43b94dfbd3008006ce61 Mon Sep 17 00:00:00 2001 From: Gene Walters Date: Tue, 21 Dec 2021 17:53:59 -0800 Subject: [PATCH 045/141] Resaving script graph which was old and causing some deserialization errors on game start Signed-off-by: Gene Walters --- ...oComponent_RPC_NetLevelEntity.scriptcanvas | 778 +++++++++++------- 1 file changed, 470 insertions(+), 308 deletions(-) diff --git a/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/AutoComponent_RPC_NetLevelEntity.scriptcanvas b/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/AutoComponent_RPC_NetLevelEntity.scriptcanvas index 8e5a6b374c..3869dfdfcb 100644 --- a/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/AutoComponent_RPC_NetLevelEntity.scriptcanvas +++ b/AutomatedTesting/Levels/Multiplayer/AutoComponent_RPC/AutoComponent_RPC_NetLevelEntity.scriptcanvas @@ -5,7 +5,7 @@ "ClassData": { "m_scriptCanvas": { "Id": { - "id": 5286394689911028851 + "id": 1685762441320719908 }, "Name": "AutoComponent_RPC_NetLevelEntity", "Components": { @@ -148,7 +148,7 @@ }, "isNullPointer": false, "$type": "double", - "value": 10.0, + "value": 99.0, "label": "Repetitions" }, { @@ -214,154 +214,6 @@ } } }, - { - "Id": { - "id": 28956289730909 - }, - "Name": "SC-EventNode(AuthorityToClientNoParams_PlayFx Notify Event)", - "Components": { - "Component_[12478098247313937239]": { - "$type": "AzEventHandler", - "Id": 12478098247313937239, - "Slots": [ - { - "id": { - "m_id": "{E97830A5-323D-4CD1-85CF-BAFB1735AC34}" - }, - "contracts": [ - { - "$type": "SlotTypeContract" - }, - { - "$type": "ConnectionLimitContract", - "limit": 1 - }, - { - "$type": "RestrictedNodeContract", - "m_nodeId": { - "id": 28466663459165 - } - } - ], - "slotName": "Connect", - "toolTip": "Connect the AZ Event to this AZ Event Handler.", - "Descriptor": { - "ConnectionType": 1, - "SlotType": 1 - } - }, - { - "id": { - "m_id": "{2A7ABD07-368B-44F3-BB16-946539B76A16}" - }, - "contracts": [ - { - "$type": "SlotTypeContract" - } - ], - "slotName": "Disconnect", - "toolTip": "Disconnect current AZ Event from this AZ Event Handler.", - "Descriptor": { - "ConnectionType": 1, - "SlotType": 1 - } - }, - { - "id": { - "m_id": "{E1C7B2B6-B5ED-4BA6-8484-A74F336CD53F}" - }, - "contracts": [ - { - "$type": "SlotTypeContract" - } - ], - "slotName": "On Connected", - "toolTip": "Signaled when a connection has taken place.", - "Descriptor": { - "ConnectionType": 2, - "SlotType": 1 - } - }, - { - "id": { - "m_id": "{2731EE09-9E48-4EDB-9548-024EAAC23A03}" - }, - "contracts": [ - { - "$type": "SlotTypeContract" - } - ], - "slotName": "On Disconnected", - "toolTip": "Signaled when this event handler is disconnected.", - "Descriptor": { - "ConnectionType": 2, - "SlotType": 1 - } - }, - { - "id": { - "m_id": "{1F11AAA9-2A99-41A2-AABE-7B57463E3664}" - }, - "contracts": [ - { - "$type": "SlotTypeContract" - } - ], - "slotName": "OnEvent", - "toolTip": "Triggered when the AZ Event invokes Signal() function.", - "Descriptor": { - "ConnectionType": 2, - "SlotType": 1 - }, - "IsLatent": true - }, - { - "id": { - "m_id": "{7A4D75C3-C9C8-4CFB-A87C-C15B71AB3296}" - }, - "contracts": [ - { - "$type": "SlotTypeContract" - }, - { - "$type": "ConnectionLimitContract", - "limit": 1 - }, - { - "$type": "RestrictedNodeContract", - "m_nodeId": { - "id": 28466663459165 - } - } - ], - "slotName": "AuthorityToClientNoParams_PlayFx Notify Event", - "Descriptor": { - "ConnectionType": 1, - "SlotType": 2 - }, - "DataType": 1 - } - ], - "Datums": [ - { - "isOverloadedStorage": false, - "scriptCanvasType": { - "m_type": 4, - "m_azType": "{F429F985-AF00-529B-8449-16E56694E5F9}" - }, - "isNullPointer": true, - "label": "AuthorityToClientNoParams_PlayFx Notify Event" - } - ], - "m_azEventEntry": { - "m_eventName": "AuthorityToClientNoParams_PlayFx Notify Event", - "m_eventSlotId": { - "m_id": "{7A4D75C3-C9C8-4CFB-A87C-C15B71AB3296}" - } - } - } - } - }, { "Id": { "id": 57003906901432 @@ -578,9 +430,9 @@ } } ], - "m_format": "AutoComponent_RPC_NetLevelEntity: Authority sending RPC to play some superficial fx.\n", + "m_format": "AutoComponent_RPC_NetLevelEntity: Authority sending RPC to play some fx.\n", "m_unresolvedString": [ - "AutoComponent_RPC_NetLevelEntity: Authority sending RPC to play some superficial fx.\n" + "AutoComponent_RPC_NetLevelEntity: Authority sending RPC to play some fx.\n" ] } } @@ -627,13 +479,160 @@ } } ], - "m_format": "AutoComponent_RPC_NetLevelEntity: I'm a client playing some superficial fx.\n", + "m_format": "AutoComponent_RPC_NetLevelEntity: I'm a client playing some fx.\n", "m_unresolvedString": [ - "AutoComponent_RPC_NetLevelEntity: I'm a client playing some superficial fx.\n" + "AutoComponent_RPC_NetLevelEntity: I'm a client playing some fx.\n" ] } } }, + { + "Id": { + "id": 8318619017825 + }, + "Name": "SC-EventNode(AuthorityToClientNoParams_PlayFx Notify Event)", + "Components": { + "Component_[15772128920819427182]": { + "$type": "AzEventHandler", + "Id": 15772128920819427182, + "Slots": [ + { + "id": { + "m_id": "{2A42C379-8E3B-46EF-BC63-C1D5395CB583}" + }, + "contracts": [ + { + "$type": "SlotTypeContract" + }, + { + "$type": "ConnectionLimitContract", + "limit": 1 + }, + { + "$type": "RestrictedNodeContract", + "m_nodeId": { + "id": 7820402811489 + } + } + ], + "slotName": "Connect", + "toolTip": "Connect the AZ Event to this AZ Event Handler.", + "Descriptor": { + "ConnectionType": 1, + "SlotType": 1 + } + }, + { + "id": { + "m_id": "{3DB9829E-6088-49B9-A56D-4D1884C679BD}" + }, + "contracts": [ + { + "$type": "SlotTypeContract" + } + ], + "slotName": "Disconnect", + "toolTip": "Disconnect current AZ Event from this AZ Event Handler.", + "Descriptor": { + "ConnectionType": 1, + "SlotType": 1 + } + }, + { + "id": { + "m_id": "{9AC3CF57-B648-4B43-8FCA-8576B6EA350B}" + }, + "contracts": [ + { + "$type": "SlotTypeContract" + } + ], + "slotName": "On Connected", + "toolTip": "Signaled when a connection has taken place.", + "Descriptor": { + "ConnectionType": 2, + "SlotType": 1 + } + }, + { + "id": { + "m_id": "{5FB8D529-6FC6-4543-99B5-5B147EBD7BE6}" + }, + "contracts": [ + { + "$type": "SlotTypeContract" + } + ], + "slotName": "On Disconnected", + "toolTip": "Signaled when this event handler is disconnected.", + "Descriptor": { + "ConnectionType": 2, + "SlotType": 1 + } + }, + { + "id": { + "m_id": "{0481BBFE-D31E-421F-A6C2-8A7AF3012545}" + }, + "contracts": [ + { + "$type": "SlotTypeContract" + } + ], + "slotName": "OnEvent", + "toolTip": "Triggered when the AZ Event invokes Signal() function.", + "Descriptor": { + "ConnectionType": 2, + "SlotType": 1 + }, + "IsLatent": true + }, + { + "id": { + "m_id": "{5F809F1C-ED4E-4391-9E33-AD3B64561A40}" + }, + "contracts": [ + { + "$type": "SlotTypeContract" + }, + { + "$type": "ConnectionLimitContract", + "limit": 1 + }, + { + "$type": "RestrictedNodeContract", + "m_nodeId": { + "id": 7820402811489 + } + } + ], + "slotName": "AuthorityToClientNoParams_PlayFx Notify Event", + "Descriptor": { + "ConnectionType": 1, + "SlotType": 2 + }, + "DataType": 1 + } + ], + "Datums": [ + { + "scriptCanvasType": { + "m_type": 4, + "m_azType": "{F429F985-AF00-529B-8449-16E56694E5F9}" + }, + "isNullPointer": true, + "label": "AuthorityToClientNoParams_PlayFx Notify Event" + } + ], + "m_azEventEntry": { + "m_eventName": "AuthorityToClientNoParams_PlayFx Notify Event", + "m_eventSlotId": { + "m_id": "{5F809F1C-ED4E-4391-9E33-AD3B64561A40}" + } + } + } + } + }, { "Id": { "id": 56991021999544 @@ -657,8 +656,32 @@ "toolTip": "Input signal", "Descriptor": { "ConnectionType": 1, - "SlotType": 1 - } + "SlotType": 1 + } + }, + { + "id": { + "m_id": "{CEBD2B9C-7DBA-486A-88DB-19F9C406B18E}" + }, + "DynamicTypeOverride": 3, + "contracts": [ + { + "$type": "SlotTypeContract" + } + ], + "slotName": "Value", + "toolTip": "Value which replaces instances of {Value} in the resulting string.", + "DisplayDataType": { + "m_type": 5 + }, + "DisplayGroup": { + "Value": 1015031923 + }, + "Descriptor": { + "ConnectionType": 1, + "SlotType": 2 + }, + "DataType": 1 }, { "id": { @@ -676,10 +699,36 @@ } } ], - "m_format": "AutoComponent_RPC_NetLevelEntity Activated!\n", + "Datums": [ + { + "scriptCanvasType": { + "m_type": 5 + }, + "isNullPointer": false, + "$type": "{03AAAB3F-5C47-5A66-9EBC-D5FA4DB353C9} AZStd::string", + "value": "", + "label": "Value" + } + ], + "m_format": "AutoComponent_RPC_NetLevelEntity Activated on entity: {Value}\n", + "m_arrayBindingMap": [ + { + "Key": 1, + "Value": { + "m_id": "{CEBD2B9C-7DBA-486A-88DB-19F9C406B18E}" + } + } + ], "m_unresolvedString": [ - "AutoComponent_RPC_NetLevelEntity Activated!\n" - ] + "AutoComponent_RPC_NetLevelEntity Activated on entity: ", + {}, + "\n" + ], + "m_formatSlotMap": { + "Value": { + "m_id": "{CEBD2B9C-7DBA-486A-88DB-19F9C406B18E}" + } + } } } }, @@ -715,17 +764,17 @@ }, { "Id": { - "id": 28466663459165 + "id": 8310662318335 }, - "Name": "SC-Node(GetAuthorityToClientNoParams_PlayFxEventByEntityId)", + "Name": "SC-Node(GetEntityName)", "Components": { - "Component_[5890343372099746558]": { + "Component_[2232030369305027010]": { "$type": "{E42861BD-1956-45AE-8DD7-CCFC1E3E5ACF} Method", - "Id": 5890343372099746558, + "Id": 2232030369305027010, "Slots": [ { "id": { - "m_id": "{4E1A6903-3F02-4395-A4C9-202D1F13250E}" + "m_id": "{F69C5762-0CAB-4A54-9C81-C99CDB73C834}" }, "contracts": [ { @@ -741,7 +790,7 @@ }, { "id": { - "m_id": "{26902930-1BC7-4BF6-8F41-C313BA819AA3}" + "m_id": "{03554C56-8237-4C19-B9F8-87DEA1AC3ED0}" }, "contracts": [ { @@ -756,7 +805,7 @@ }, { "id": { - "m_id": "{B6C92656-7593-4759-B657-98DB7CA30482}" + "m_id": "{6ECBD749-25FE-4813-B34E-EF46BC09E616}" }, "contracts": [ { @@ -771,17 +820,16 @@ }, { "id": { - "m_id": "{10D59D8F-E406-431B-87F9-FC1AF1EC65AF}" + "m_id": "{36D47097-8F0C-4CBD-8DE2-32F4754C569F}" }, "contracts": [ { "$type": "SlotTypeContract" } ], - "slotName": "Event<>", + "slotName": "String", "DisplayDataType": { - "m_type": 4, - "m_azType": "{F429F985-AF00-529B-8449-16E56694E5F9}" + "m_type": 5 }, "Descriptor": { "ConnectionType": 2, @@ -792,7 +840,6 @@ ], "Datums": [ { - "isOverloadedStorage": false, "scriptCanvasType": { "m_type": 1 }, @@ -801,18 +848,21 @@ "value": { "id": 2901262558 }, - "label": "EntityId: 0" + "label": "Entity Id" } ], - "methodType": 2, - "methodName": "GetAuthorityToClientNoParams_PlayFxEventByEntityId", - "className": "NetworkTestPlayerComponent", + "methodType": 0, + "methodName": "GetEntityName", + "className": "GameEntityContextRequestBus", + "resultSlotIDs": [ + {} + ], "inputSlots": [ { - "m_id": "{4E1A6903-3F02-4395-A4C9-202D1F13250E}" + "m_id": "{F69C5762-0CAB-4A54-9C81-C99CDB73C834}" } ], - "prettyClassName": "NetworkTestPlayerComponent" + "prettyClassName": "GameEntityContextRequestBus" } } }, @@ -1040,46 +1090,123 @@ } } } - } - ], - "m_connections": [ + }, { "Id": { - "id": 57029676705208 + "id": 7820402811489 }, - "Name": "srcEndpoint=(On Graph Start: Out), destEndpoint=(TimeDelay: Start)", + "Name": "SC-Node(GetAuthorityToClientNoParams_PlayFxEventByEntityId)", "Components": { - "Component_[5204535376548158590]": { - "$type": "{64CA5016-E803-4AC4-9A36-BDA2C890C6EB} Connection", - "Id": 5204535376548158590, - "sourceEndpoint": { - "nodeId": { - "id": 57025381737912 + "Component_[9263945554457190064]": { + "$type": "{E42861BD-1956-45AE-8DD7-CCFC1E3E5ACF} Method", + "Id": 9263945554457190064, + "Slots": [ + { + "id": { + "m_id": "{F22A7438-E72F-4757-90D9-99F03C91E10D}" + }, + "contracts": [ + { + "$type": "SlotTypeContract" + } + ], + "slotName": "EntityId: 0", + "Descriptor": { + "ConnectionType": 1, + "SlotType": 2 + }, + "DataType": 1 }, - "slotId": { - "m_id": "{28664064-2483-465A-9BB1-4E1890048CDF}" - } - }, - "targetEndpoint": { - "nodeId": { - "id": 57012496836024 + { + "id": { + "m_id": "{510F56FD-6778-4DB8-BDDE-258335431CC6}" + }, + "contracts": [ + { + "$type": "SlotTypeContract" + } + ], + "slotName": "In", + "Descriptor": { + "ConnectionType": 1, + "SlotType": 1 + } }, - "slotId": { - "m_id": "{EA0DF0AE-2FF7-4670-8D99-7CF863038E68}" + { + "id": { + "m_id": "{94C2AF04-6BFA-4E5A-9490-C7479A7AF61E}" + }, + "contracts": [ + { + "$type": "SlotTypeContract" + } + ], + "slotName": "Out", + "Descriptor": { + "ConnectionType": 2, + "SlotType": 1 + } + }, + { + "id": { + "m_id": "{9C6DDF96-6BF0-45ED-B15F-2E6C2FF5F886}" + }, + "contracts": [ + { + "$type": "SlotTypeContract" + } + ], + "slotName": "Event<>", + "DisplayDataType": { + "m_type": 4, + "m_azType": "{F429F985-AF00-529B-8449-16E56694E5F9}" + }, + "Descriptor": { + "ConnectionType": 2, + "SlotType": 2 + }, + "DataType": 1 } - } + ], + "Datums": [ + { + "scriptCanvasType": { + "m_type": 1 + }, + "isNullPointer": false, + "$type": "EntityId", + "value": { + "id": 2901262558 + }, + "label": "EntityId: 0" + } + ], + "methodType": 2, + "methodName": "GetAuthorityToClientNoParams_PlayFxEventByEntityId", + "className": "NetworkTestPlayerComponent", + "resultSlotIDs": [ + {} + ], + "inputSlots": [ + { + "m_id": "{F22A7438-E72F-4757-90D9-99F03C91E10D}" + } + ], + "prettyClassName": "NetworkTestPlayerComponent" } } - }, + } + ], + "m_connections": [ { "Id": { - "id": 57042561607096 + "id": 57029676705208 }, - "Name": "srcEndpoint=(On Graph Start: Out), destEndpoint=(GetAuthorityToClientNoParams_PlaySomeSuperficialFxEventByEntityId: In)", + "Name": "srcEndpoint=(On Graph Start: Out), destEndpoint=(TimeDelay: Start)", "Components": { - "Component_[17563947682404363417]": { + "Component_[5204535376548158590]": { "$type": "{64CA5016-E803-4AC4-9A36-BDA2C890C6EB} Connection", - "Id": 17563947682404363417, + "Id": 5204535376548158590, "sourceEndpoint": { "nodeId": { "id": 57025381737912 @@ -1090,10 +1217,10 @@ }, "targetEndpoint": { "nodeId": { - "id": 57021086770616 + "id": 57012496836024 }, "slotId": { - "m_id": "{5CDED810-9455-424A-9A1D-40B9366D1F94}" + "m_id": "{EA0DF0AE-2FF7-4670-8D99-7CF863038E68}" } } } @@ -1101,27 +1228,27 @@ }, { "Id": { - "id": 57046856574392 + "id": 57055446508984 }, - "Name": "srcEndpoint=(AuthorityToClientNoParams_PlaySomeSuperficialFx Notify Event: OnEvent), destEndpoint=(Print: In)", + "Name": "srcEndpoint=(TimeDelay: Done), destEndpoint=(Repeater: Start)", "Components": { - "Component_[12226462283795741406]": { + "Component_[6292481678297438578]": { "$type": "{64CA5016-E803-4AC4-9A36-BDA2C890C6EB} Connection", - "Id": 12226462283795741406, + "Id": 6292481678297438578, "sourceEndpoint": { "nodeId": { - "id": 57016791803320 + "id": 57012496836024 }, "slotId": { - "m_id": "{A53312FA-7FAB-4C8C-A105-478C634ECD33}" + "m_id": "{158B30BE-BD39-40AE-A8A8-F0E5694F0180}" } }, "targetEndpoint": { "nodeId": { - "id": 56995316966840 + "id": 56986727032248 }, "slotId": { - "m_id": "{7CAD6E31-6218-4326-8FFB-0523F545E250}" + "m_id": "{07267CBA-B377-4B57-8A04-E322F8BFC07F}" } } } @@ -1129,27 +1256,27 @@ }, { "Id": { - "id": 57051151541688 + "id": 9392713697629 }, - "Name": "srcEndpoint=(AuthorityToClientNoParams_PlaySomeSuperficialFx Notify Event: OnEvent), destEndpoint=(DrawTextOnEntity: In)", + "Name": "srcEndpoint=(Repeater: Action), destEndpoint=(AuthorityToClientNoParams_PlayFxByEntityId: In)", "Components": { - "Component_[7209285242155620531]": { + "Component_[17811480012084226596]": { "$type": "{64CA5016-E803-4AC4-9A36-BDA2C890C6EB} Connection", - "Id": 7209285242155620531, + "Id": 17811480012084226596, "sourceEndpoint": { "nodeId": { - "id": 57016791803320 + "id": 56986727032248 }, "slotId": { - "m_id": "{A53312FA-7FAB-4C8C-A105-478C634ECD33}" + "m_id": "{C1CCBA7B-A13B-4FCE-99ED-8FD1A8F72869}" } }, "targetEndpoint": { "nodeId": { - "id": 57003906901432 + "id": 8400576252253 }, "slotId": { - "m_id": "{1673B8A0-D4EC-4CC7-8F80-0419BB5560EB}" + "m_id": "{AB0D7C00-A334-449A-AC56-EA3167AB8900}" } } } @@ -1157,27 +1284,27 @@ }, { "Id": { - "id": 57055446508984 + "id": 10269167405311 }, - "Name": "srcEndpoint=(TimeDelay: Done), destEndpoint=(Repeater: Start)", + "Name": "srcEndpoint=(GetEntityName: String), destEndpoint=(Print: Value)", "Components": { - "Component_[6292481678297438578]": { + "Component_[11931728297561282182]": { "$type": "{64CA5016-E803-4AC4-9A36-BDA2C890C6EB} Connection", - "Id": 6292481678297438578, + "Id": 11931728297561282182, "sourceEndpoint": { "nodeId": { - "id": 57012496836024 + "id": 8310662318335 }, "slotId": { - "m_id": "{158B30BE-BD39-40AE-A8A8-F0E5694F0180}" + "m_id": "{36D47097-8F0C-4CBD-8DE2-32F4754C569F}" } }, "targetEndpoint": { "nodeId": { - "id": 56986727032248 + "id": 56991021999544 }, "slotId": { - "m_id": "{07267CBA-B377-4B57-8A04-E322F8BFC07F}" + "m_id": "{CEBD2B9C-7DBA-486A-88DB-19F9C406B18E}" } } } @@ -1185,19 +1312,19 @@ }, { "Id": { - "id": 57068331410872 + "id": 11042261518591 }, - "Name": "srcEndpoint=(On Graph Start: Out), destEndpoint=(Print: In)", + "Name": "srcEndpoint=(GetEntityName: Out), destEndpoint=(Print: In)", "Components": { - "Component_[11504712829988319988]": { + "Component_[5559381044656171146]": { "$type": "{64CA5016-E803-4AC4-9A36-BDA2C890C6EB} Connection", - "Id": 11504712829988319988, + "Id": 5559381044656171146, "sourceEndpoint": { "nodeId": { - "id": 57025381737912 + "id": 8310662318335 }, "slotId": { - "m_id": "{28664064-2483-465A-9BB1-4E1890048CDF}" + "m_id": "{6ECBD749-25FE-4813-B34E-EF46BC09E616}" } }, "targetEndpoint": { @@ -1213,27 +1340,27 @@ }, { "Id": { - "id": 9392713697629 + "id": 36365388695807 }, - "Name": "srcEndpoint=(Repeater: Action), destEndpoint=(AuthorityToClientNoParams_PlayFxByEntityId: In)", + "Name": "srcEndpoint=(TimeDelay: Done), destEndpoint=(GetEntityName: In)", "Components": { - "Component_[17811480012084226596]": { + "Component_[5574600651313925988]": { "$type": "{64CA5016-E803-4AC4-9A36-BDA2C890C6EB} Connection", - "Id": 17811480012084226596, + "Id": 5574600651313925988, "sourceEndpoint": { "nodeId": { - "id": 56986727032248 + "id": 57012496836024 }, "slotId": { - "m_id": "{C1CCBA7B-A13B-4FCE-99ED-8FD1A8F72869}" + "m_id": "{158B30BE-BD39-40AE-A8A8-F0E5694F0180}" } }, "targetEndpoint": { "nodeId": { - "id": 8400576252253 + "id": 8310662318335 }, "slotId": { - "m_id": "{AB0D7C00-A334-449A-AC56-EA3167AB8900}" + "m_id": "{03554C56-8237-4C19-B9F8-87DEA1AC3ED0}" } } } @@ -1241,27 +1368,27 @@ }, { "Id": { - "id": 9732016114013 + "id": 9022993654369 }, - "Name": "srcEndpoint=(AuthorityToClientNoParams_PlayFxByEntityId: Out), destEndpoint=(Print: In)", + "Name": "srcEndpoint=(GetAuthorityToClientNoParams_PlayFxEventByEntityId: Event<>), destEndpoint=(AuthorityToClientNoParams_PlayFx Notify Event: AuthorityToClientNoParams_PlayFx Notify Event)", "Components": { - "Component_[14133537125895802472]": { + "Component_[4910818715692868417]": { "$type": "{64CA5016-E803-4AC4-9A36-BDA2C890C6EB} Connection", - "Id": 14133537125895802472, + "Id": 4910818715692868417, "sourceEndpoint": { "nodeId": { - "id": 8400576252253 + "id": 7820402811489 }, "slotId": { - "m_id": "{A52302D6-9DF9-45C2-960D-19BF90A4A931}" + "m_id": "{9C6DDF96-6BF0-45ED-B15F-2E6C2FF5F886}" } }, "targetEndpoint": { "nodeId": { - "id": 56999611934136 + "id": 8318619017825 }, "slotId": { - "m_id": "{2F11CF04-DC4B-4881-8D74-AB0E51B4A278}" + "m_id": "{5F809F1C-ED4E-4391-9E33-AD3B64561A40}" } } } @@ -1269,27 +1396,27 @@ }, { "Id": { - "id": 29660664367453 + "id": 9078828229217 }, - "Name": "srcEndpoint=(GetAuthorityToClientNoParams_PlayFxEventByEntityId: Event<>), destEndpoint=(AuthorityToClientNoParams_PlayFx Notify Event: AuthorityToClientNoParams_PlayFx Notify Event)", + "Name": "srcEndpoint=(GetAuthorityToClientNoParams_PlayFxEventByEntityId: Out), destEndpoint=(AuthorityToClientNoParams_PlayFx Notify Event: Connect)", "Components": { - "Component_[17084894170988218373]": { + "Component_[16758724763058723803]": { "$type": "{64CA5016-E803-4AC4-9A36-BDA2C890C6EB} Connection", - "Id": 17084894170988218373, + "Id": 16758724763058723803, "sourceEndpoint": { "nodeId": { - "id": 28466663459165 + "id": 7820402811489 }, "slotId": { - "m_id": "{10D59D8F-E406-431B-87F9-FC1AF1EC65AF}" + "m_id": "{94C2AF04-6BFA-4E5A-9490-C7479A7AF61E}" } }, "targetEndpoint": { "nodeId": { - "id": 28956289730909 + "id": 8318619017825 }, "slotId": { - "m_id": "{7A4D75C3-C9C8-4CFB-A87C-C15B71AB3296}" + "m_id": "{2A42C379-8E3B-46EF-BC63-C1D5395CB583}" } } } @@ -1297,27 +1424,27 @@ }, { "Id": { - "id": 29716498942301 + "id": 9808972669537 }, - "Name": "srcEndpoint=(GetAuthorityToClientNoParams_PlayFxEventByEntityId: Out), destEndpoint=(AuthorityToClientNoParams_PlayFx Notify Event: Connect)", + "Name": "srcEndpoint=(TimeDelay: Done), destEndpoint=(GetAuthorityToClientNoParams_PlayFxEventByEntityId: In)", "Components": { - "Component_[6504512854579046293]": { + "Component_[597205010205160938]": { "$type": "{64CA5016-E803-4AC4-9A36-BDA2C890C6EB} Connection", - "Id": 6504512854579046293, + "Id": 597205010205160938, "sourceEndpoint": { "nodeId": { - "id": 28466663459165 + "id": 57012496836024 }, "slotId": { - "m_id": "{B6C92656-7593-4759-B657-98DB7CA30482}" + "m_id": "{158B30BE-BD39-40AE-A8A8-F0E5694F0180}" } }, "targetEndpoint": { "nodeId": { - "id": 28956289730909 + "id": 7820402811489 }, "slotId": { - "m_id": "{E97830A5-323D-4CD1-85CF-BAFB1735AC34}" + "m_id": "{510F56FD-6778-4DB8-BDDE-258335431CC6}" } } } @@ -1325,27 +1452,27 @@ }, { "Id": { - "id": 30240484952413 + "id": 10148275085921 }, - "Name": "srcEndpoint=(: ), destEndpoint=(GetAuthorityToClientNoParams_PlayFxEventByEntityId: In)", + "Name": "srcEndpoint=(AuthorityToClientNoParams_PlayFx Notify Event: OnEvent), destEndpoint=(Print: In)", "Components": { - "Component_[4329986353751309486]": { + "Component_[1594149632687531010]": { "$type": "{64CA5016-E803-4AC4-9A36-BDA2C890C6EB} Connection", - "Id": 4329986353751309486, + "Id": 1594149632687531010, "sourceEndpoint": { "nodeId": { - "id": 57025381737912 + "id": 8318619017825 }, "slotId": { - "m_id": "{28664064-2483-465A-9BB1-4E1890048CDF}" + "m_id": "{0481BBFE-D31E-421F-A6C2-8A7AF3012545}" } }, "targetEndpoint": { "nodeId": { - "id": 28466663459165 + "id": 56995316966840 }, "slotId": { - "m_id": "{26902930-1BC7-4BF6-8F41-C313BA819AA3}" + "m_id": "{7CAD6E31-6218-4326-8FFB-0523F545E250}" } } } @@ -1353,19 +1480,19 @@ }, { "Id": { - "id": 30678571616605 + "id": 10629311423073 }, - "Name": "srcEndpoint=(AuthorityToClientNoParams_PlayFx Notify Event: OnEvent), destEndpoint=(: )", + "Name": "srcEndpoint=(AuthorityToClientNoParams_PlayFx Notify Event: OnEvent), destEndpoint=(DrawTextOnEntity: In)", "Components": { - "Component_[14658596010250057469]": { + "Component_[17976200298405988971]": { "$type": "{64CA5016-E803-4AC4-9A36-BDA2C890C6EB} Connection", - "Id": 14658596010250057469, + "Id": 17976200298405988971, "sourceEndpoint": { "nodeId": { - "id": 28956289730909 + "id": 8318619017825 }, "slotId": { - "m_id": "{1F11AAA9-2A99-41A2-AABE-7B57463E3664}" + "m_id": "{0481BBFE-D31E-421F-A6C2-8A7AF3012545}" } }, "targetEndpoint": { @@ -1381,27 +1508,27 @@ }, { "Id": { - "id": 31060823705949 + "id": 42045766425613 }, - "Name": "srcEndpoint=(AuthorityToClientNoParams_PlayFx Notify Event: OnEvent), destEndpoint=(: )", + "Name": "srcEndpoint=(Repeater: Action), destEndpoint=(Print: In)", "Components": { - "Component_[16833378372852944435]": { + "Component_[1911118463107071864]": { "$type": "{64CA5016-E803-4AC4-9A36-BDA2C890C6EB} Connection", - "Id": 16833378372852944435, + "Id": 1911118463107071864, "sourceEndpoint": { "nodeId": { - "id": 28956289730909 + "id": 56986727032248 }, "slotId": { - "m_id": "{1F11AAA9-2A99-41A2-AABE-7B57463E3664}" + "m_id": "{C1CCBA7B-A13B-4FCE-99ED-8FD1A8F72869}" } }, "targetEndpoint": { "nodeId": { - "id": 56995316966840 + "id": 56999611934136 }, "slotId": { - "m_id": "{7CAD6E31-6218-4326-8FFB-0523F545E250}" + "m_id": "{2F11CF04-DC4B-4881-8D74-AB0E51B4A278}" } } } @@ -1418,7 +1545,7 @@ "GraphCanvasData": [ { "Key": { - "id": 8400576252253 + "id": 7820402811489 }, "Value": { "ComponentData": { @@ -1432,8 +1559,8 @@ "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ - 440.0, - -20.0 + -100.0, + 400.0 ] }, "{B0B99C8A-03AF-4CF6-A926-F65C874C3D97}": { @@ -1442,14 +1569,14 @@ }, "{B1F49A35-8408-40DA-B79E-F1E3B64322CE}": { "$type": "PersistentIdComponentSaveData", - "PersistentId": "{2B6329F7-4CE7-4E01-B1A4-1FFCAB2D0B72}" + "PersistentId": "{F35F8202-B5EE-4ADD-9FF6-AF214A094266}" } } } }, { "Key": { - "id": 28466663459165 + "id": 8310662318335 }, "Value": { "ComponentData": { @@ -1463,8 +1590,8 @@ "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ - -200.0, - 300.0 + 80.0, + -320.0 ] }, "{B0B99C8A-03AF-4CF6-A926-F65C874C3D97}": { @@ -1473,14 +1600,14 @@ }, "{B1F49A35-8408-40DA-B79E-F1E3B64322CE}": { "$type": "PersistentIdComponentSaveData", - "PersistentId": "{A84996D5-99BD-4F5D-859E-02BFAB3FA83A}" + "PersistentId": "{346AFC26-B2EF-4495-AA1A-347BF77CB99D}" } } } }, { "Key": { - "id": 28956289730909 + "id": 8318619017825 }, "Value": { "ComponentData": { @@ -1494,8 +1621,8 @@ "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ - 260.0, - 300.0 + 340.0, + 400.0 ] }, "{B0B99C8A-03AF-4CF6-A926-F65C874C3D97}": { @@ -1504,7 +1631,38 @@ }, "{B1F49A35-8408-40DA-B79E-F1E3B64322CE}": { "$type": "PersistentIdComponentSaveData", - "PersistentId": "{B237687E-F57E-4C04-9B46-103548751B5D}" + "PersistentId": "{67499699-CA73-48B4-87E0-C66F4A3EA7CB}" + } + } + } + }, + { + "Key": { + "id": 8400576252253 + }, + "Value": { + "ComponentData": { + "{24CB38BB-1705-4EC5-8F63-B574571B4DCD}": { + "$type": "NodeSaveData" + }, + "{328FF15C-C302-458F-A43D-E1794DE0904E}": { + "$type": "GeneralNodeTitleComponentSaveData", + "PaletteOverride": "MethodNodeTitlePalette" + }, + "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { + "$type": "GeometrySaveData", + "Position": [ + 420.0, + -60.0 + ] + }, + "{B0B99C8A-03AF-4CF6-A926-F65C874C3D97}": { + "$type": "StylingComponentSaveData", + "SubStyle": ".method" + }, + "{B1F49A35-8408-40DA-B79E-F1E3B64322CE}": { + "$type": "PersistentIdComponentSaveData", + "PersistentId": "{2B6329F7-4CE7-4E01-B1A4-1FFCAB2D0B72}" } } } @@ -1555,8 +1713,8 @@ "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ - -240.0, - -300.0 + 540.0, + -320.0 ] }, "{B0B99C8A-03AF-4CF6-A926-F65C874C3D97}": { @@ -1615,8 +1773,8 @@ "{7CC444B1-F9B3-41B5-841B-0C4F2179F111}": { "$type": "GeometrySaveData", "Position": [ - 960.0, - -40.0 + 420.0, + 100.0 ] }, "{B0B99C8A-03AF-4CF6-A926-F65C874C3D97}": { @@ -1722,15 +1880,15 @@ }, { "Key": { - "id": 5286394689911028851 + "id": 1685762441320719908 }, "Value": { "ComponentData": { "{5F84B500-8C45-40D1-8EFC-A5306B241444}": { "$type": "SceneComponentSaveData", "ViewParams": { - "AnchorX": -579.0, - "AnchorY": -194.0 + "AnchorX": -349.0, + "AnchorY": 10.0 } } } @@ -1767,6 +1925,10 @@ "Key": 11983076003173356132, "Value": 1 }, + { + "Key": 13774516196858047560, + "Value": 1 + }, { "Key": 13774516226790665785, "Value": 1 From 227eea2cf6a35e1d5b6395c5b536d7ee95031957 Mon Sep 17 00:00:00 2001 From: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> Date: Thu, 23 Dec 2021 11:53:01 -0600 Subject: [PATCH 046/141] Restore BusDisconnect() that got accidentally removed on a recent commit. (#6557) Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> --- .../Code/Source/Components/TerrainSurfaceDataSystemComponent.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Gems/Terrain/Code/Source/Components/TerrainSurfaceDataSystemComponent.cpp b/Gems/Terrain/Code/Source/Components/TerrainSurfaceDataSystemComponent.cpp index a35fa50e65..dbaae0118a 100644 --- a/Gems/Terrain/Code/Source/Components/TerrainSurfaceDataSystemComponent.cpp +++ b/Gems/Terrain/Code/Source/Components/TerrainSurfaceDataSystemComponent.cpp @@ -251,6 +251,7 @@ namespace Terrain SurfaceData::SurfaceDataSystemRequestBus::Broadcast( &SurfaceData::SurfaceDataSystemRequestBus::Events::UnregisterSurfaceDataProvider, m_providerHandle); m_providerHandle = SurfaceData::InvalidSurfaceDataRegistryHandle; + SurfaceData::SurfaceDataProviderRequestBus::Handler::BusDisconnect(); } else { From 17f928cddd720951133164238ac5b429491b993d Mon Sep 17 00:00:00 2001 From: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> Date: Thu, 23 Dec 2021 11:53:17 -0600 Subject: [PATCH 047/141] Removed chatty profile markers. (#6556) * Removed chatty profile markers. These 4 markers removed tens of thousands of events, which reduced an example capture from 1685 ms to 1614 ms and made it far more readable. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Restored one marker Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> --- Gems/Atom/RHI/Code/Include/Atom/RHI/MemorySubAllocator.h | 1 - Gems/Atom/RHI/DX12/Code/Source/RHI/MemoryView.cpp | 2 -- .../RPI/Code/Source/RPI.Public/Shader/ShaderResourceGroup.cpp | 2 -- 3 files changed, 5 deletions(-) diff --git a/Gems/Atom/RHI/Code/Include/Atom/RHI/MemorySubAllocator.h b/Gems/Atom/RHI/Code/Include/Atom/RHI/MemorySubAllocator.h index 580ca97b46..4a038276d1 100644 --- a/Gems/Atom/RHI/Code/Include/Atom/RHI/MemorySubAllocator.h +++ b/Gems/Atom/RHI/Code/Include/Atom/RHI/MemorySubAllocator.h @@ -100,7 +100,6 @@ namespace AZ template typename MemorySubAllocator::memory_allocation MemorySubAllocator::Allocate(size_t sizeInBytes, size_t alignmentInBytes) { - AZ_PROFILE_FUNCTION(RHI); if (RHI::AlignUp(sizeInBytes, alignmentInBytes) > m_descriptor.m_capacityInBytes) { return memory_allocation(); diff --git a/Gems/Atom/RHI/DX12/Code/Source/RHI/MemoryView.cpp b/Gems/Atom/RHI/DX12/Code/Source/RHI/MemoryView.cpp index c1a7156362..7cca24d3de 100644 --- a/Gems/Atom/RHI/DX12/Code/Source/RHI/MemoryView.cpp +++ b/Gems/Atom/RHI/DX12/Code/Source/RHI/MemoryView.cpp @@ -57,8 +57,6 @@ namespace AZ CpuVirtualAddress MemoryView::Map(RHI::HostMemoryAccess hostAccess) const { - AZ_PROFILE_FUNCTION(RHI); - CpuVirtualAddress cpuAddress = nullptr; D3D12_RANGE readRange = {}; if (hostAccess == RHI::HostMemoryAccess::Read) diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/ShaderResourceGroup.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/ShaderResourceGroup.cpp index 7e43fba7a3..b927e864fc 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/ShaderResourceGroup.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Shader/ShaderResourceGroup.cpp @@ -74,8 +74,6 @@ namespace AZ RHI::ResultCode ShaderResourceGroup::Init(ShaderAsset& shaderAsset, const SupervariantIndex& supervariantIndex, const AZ::Name& srgName) { - AZ_PROFILE_FUNCTION(RPI); - const auto& lay = shaderAsset.FindShaderResourceGroupLayout(srgName, supervariantIndex); m_layout = lay.get(); From c2373f1f5965b490daa626dbf551782913270f53 Mon Sep 17 00:00:00 2001 From: tjmgd <92784061+tjmgd@users.noreply.github.com> Date: Thu, 23 Dec 2021 20:12:27 +0000 Subject: [PATCH 048/141] Fix: search results not expanded when searching for .lua files (#6211) Signed-off-by: T.J. McGrath-Daly Co-authored-by: Tobias Alexander Franke --- Code/Tools/LuaIDE/Source/LUA/LUAEditorMainWindow.cpp | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/Code/Tools/LuaIDE/Source/LUA/LUAEditorMainWindow.cpp b/Code/Tools/LuaIDE/Source/LUA/LUAEditorMainWindow.cpp index c05e11f575..65008f08bb 100644 --- a/Code/Tools/LuaIDE/Source/LUA/LUAEditorMainWindow.cpp +++ b/Code/Tools/LuaIDE/Source/LUA/LUAEditorMainWindow.cpp @@ -372,9 +372,17 @@ namespace LUAEditor StringFilter* stringFilter = new StringFilter(); stringFilter->SetFilterPropagation(AssetTypeFilter::PropagateDirection::Up); - connect(m_gui->m_assetBrowserSearchWidget, &AzQtComponents::FilteredSearchWidget::TextFilterChanged, this, [stringFilter](const QString& newString) + connect(m_gui->m_assetBrowserSearchWidget, &AzQtComponents::FilteredSearchWidget::TextFilterChanged, this, [&, stringFilter](const QString& newString) { stringFilter->SetFilterString(newString); + if (newString.isEmpty()) + { + m_gui->m_assetBrowserTreeView->collapseAll(); + } + else + { + m_gui->m_assetBrowserTreeView->expandAll(); + } }); // Construct the final filter where they are all and'd together From f1a1cb3ec0614b6bba9a822ee936e0006564c5a6 Mon Sep 17 00:00:00 2001 From: tjmgd <92784061+tjmgd@users.noreply.github.com> Date: Thu, 23 Dec 2021 20:12:40 +0000 Subject: [PATCH 049/141] Fix: Lua directory empty and always loading in editor (#6207) * Fix: Lua directory empty and always loading in editor Signed-off-by: T.J. McGrath-Daly * fixed naming convention errors Signed-off-by: T.J. McGrath-Daly * Tidy up Signed-off-by: T.J. McGrath-Daly Co-authored-by: Tobias Alexander Franke --- Code/Tools/LuaIDE/Source/LUA/LUAEditorMainWindow.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/Code/Tools/LuaIDE/Source/LUA/LUAEditorMainWindow.cpp b/Code/Tools/LuaIDE/Source/LUA/LUAEditorMainWindow.cpp index 65008f08bb..776e290042 100644 --- a/Code/Tools/LuaIDE/Source/LUA/LUAEditorMainWindow.cpp +++ b/Code/Tools/LuaIDE/Source/LUA/LUAEditorMainWindow.cpp @@ -346,7 +346,11 @@ namespace LUAEditor { auto selectedAsset = selectedAssets.front(); const AZStd::string filePath = selectedAsset->GetFullPath(); - EBUS_EVENT(Context_DocumentManagement::Bus, OnLoadDocument, filePath, true); + auto entryType = selectedAsset->GetEntryType(); + if (entryType == AzToolsFramework::AssetBrowser::AssetBrowserEntry::AssetEntryType::Source) + { + EBUS_EVENT(Context_DocumentManagement::Bus, OnLoadDocument, filePath, true); + } } }); } From 3e9b76cdeeb82b3eef98d62908ef6693780b7bf6 Mon Sep 17 00:00:00 2001 From: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> Date: Thu, 23 Dec 2021 14:16:22 -0600 Subject: [PATCH 050/141] Image Gradient: Switch to shared_mutex (#6558) * Improve lock contention by switching to a shared_lock. ImageGradient is accessed via a many-reader-one-writer pattern, so a shared_lock causes less contention in the common "read" case. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Remove chatty profile marker. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> --- .../Code/Include/GradientSignal/GradientSampler.h | 2 -- .../Source/Components/ImageGradientComponent.cpp | 14 +++++++------- .../Source/Components/ImageGradientComponent.h | 2 +- 3 files changed, 8 insertions(+), 10 deletions(-) diff --git a/Gems/GradientSignal/Code/Include/GradientSignal/GradientSampler.h b/Gems/GradientSignal/Code/Include/GradientSignal/GradientSampler.h index c06265fb24..1dd7d44376 100644 --- a/Gems/GradientSignal/Code/Include/GradientSignal/GradientSampler.h +++ b/Gems/GradientSignal/Code/Include/GradientSignal/GradientSampler.h @@ -88,8 +88,6 @@ namespace GradientSignal inline float GradientSampler::GetValue(const GradientSampleParams& sampleParams) const { - AZ_PROFILE_FUNCTION(Entity); - if (m_opacity <= 0.0f || !m_gradientId.IsValid()) { return 0.0f; diff --git a/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.cpp index 021e083ea6..065f0ace0f 100644 --- a/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.cpp @@ -135,7 +135,7 @@ namespace GradientSignal GradientRequestBus::Handler::BusConnect(GetEntityId()); AZ::Data::AssetBus::Handler::BusConnect(m_configuration.m_imageAsset.GetId()); - AZStd::lock_guard imageLock(m_imageMutex); + AZStd::unique_lock imageLock(m_imageMutex); m_configuration.m_imageAsset.QueueLoad(); } @@ -147,7 +147,7 @@ namespace GradientSignal m_dependencyMonitor.Reset(); - AZStd::lock_guard imageLock(m_imageMutex); + AZStd::unique_lock imageLock(m_imageMutex); m_configuration.m_imageAsset.Release(); } @@ -173,19 +173,19 @@ namespace GradientSignal void ImageGradientComponent::OnAssetReady(AZ::Data::Asset asset) { - AZStd::lock_guard imageLock(m_imageMutex); + AZStd::unique_lock imageLock(m_imageMutex); m_configuration.m_imageAsset = asset; } void ImageGradientComponent::OnAssetMoved(AZ::Data::Asset asset, [[maybe_unused]] void* oldDataPointer) { - AZStd::lock_guard imageLock(m_imageMutex); + AZStd::unique_lock imageLock(m_imageMutex); m_configuration.m_imageAsset = asset; } void ImageGradientComponent::OnAssetReloaded(AZ::Data::Asset asset) { - AZStd::lock_guard imageLock(m_imageMutex); + AZStd::unique_lock imageLock(m_imageMutex); m_configuration.m_imageAsset = asset; } @@ -200,7 +200,7 @@ namespace GradientSignal if (!wasPointRejected) { - AZStd::lock_guard imageLock(m_imageMutex); + AZStd::shared_lock imageLock(m_imageMutex); return GetValueFromImageAsset(m_configuration.m_imageAsset, uvw, m_configuration.m_tilingX, m_configuration.m_tilingY, 0.0f); } @@ -223,7 +223,7 @@ namespace GradientSignal AZ::Data::AssetBus::Handler::BusDisconnect(m_configuration.m_imageAsset.GetId()); { - AZStd::lock_guard imageLock(m_imageMutex); + AZStd::unique_lock imageLock(m_imageMutex); m_configuration.m_imageAsset = AZ::Data::AssetManager::Instance().FindOrCreateAsset(assetId, azrtti_typeid(), m_configuration.m_imageAsset.GetAutoLoadBehavior()); } diff --git a/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.h b/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.h index 5033c44735..e73c8d0c4a 100644 --- a/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.h @@ -94,6 +94,6 @@ namespace GradientSignal private: ImageGradientConfig m_configuration; LmbrCentral::DependencyMonitor m_dependencyMonitor; - mutable AZStd::recursive_mutex m_imageMutex; + mutable AZStd::shared_mutex m_imageMutex; }; } From 6660c365b99d10037c9a32b5abc048ca98cbbc25 Mon Sep 17 00:00:00 2001 From: Jeremy Ong Date: Thu, 23 Dec 2021 16:25:44 -0700 Subject: [PATCH 051/141] Disambiguate null interface case In some cases, the interface being queried may be persistently nullptr (e.g. a gem isn't active, or a feature was disabled by a cvar). In this case, querying the interface would always enter the writer-lock branch with existing code because nullptr was synonmous with "we haven't queried for this variable yet." This PR adds an additional state variable that is set when s_instance is assigned to, so that after the variable is queried and found to be null, future queries can enter the read-lock branch. Signed-off-by: Jeremy Ong --- .../Framework/AzCore/AzCore/Interface/Interface.h | 15 +++++++++++---- 1 file changed, 11 insertions(+), 4 deletions(-) diff --git a/Code/Framework/AzCore/AzCore/Interface/Interface.h b/Code/Framework/AzCore/AzCore/Interface/Interface.h index 8664e2905f..8f72cfa109 100644 --- a/Code/Framework/AzCore/AzCore/Interface/Interface.h +++ b/Code/Framework/AzCore/AzCore/Interface/Interface.h @@ -109,6 +109,7 @@ namespace AZ */ static EnvironmentVariable s_instance; static AZStd::shared_mutex s_mutex; + static bool s_instanceAssigned; }; template @@ -117,6 +118,9 @@ namespace AZ template AZStd::shared_mutex Interface::s_mutex; + template + bool Interface::s_instanceAssigned; + template void Interface::Register(T* type) { @@ -135,18 +139,19 @@ namespace AZ AZStd::unique_lock lock(s_mutex); s_instance = Environment::CreateVariable(GetVariableName()); s_instance.Get() = type; + s_instanceAssigned = true; } template void Interface::Unregister(T* type) { - if (!s_instance || !s_instance.Get()) + if (!s_instanceAssigned) { AZ_Assert(false, "Interface '%s' not registered on this module!", AzTypeInfo::Name()); return; } - if (s_instance.Get() != type) + if (s_instance && s_instance.Get() != type) { AZ_Assert(false, "Interface '%s' is not the same instance that was registered! [Expected '%p', Found '%p']", AzTypeInfo::Name(), type, s_instance.Get()); return; @@ -156,6 +161,7 @@ namespace AZ AZStd::unique_lock lock(s_mutex); *s_instance = nullptr; s_instance.Reset(); + s_instanceAssigned = false; } template @@ -165,9 +171,9 @@ namespace AZ // This is the fast path which won't block. { AZStd::shared_lock lock(s_mutex); - if (s_instance) + if (s_instanceAssigned) { - return s_instance.Get(); + return s_instance ? s_instance.Get() : nullptr; } } @@ -175,6 +181,7 @@ namespace AZ // take the full lock and request it. AZStd::unique_lock lock(s_mutex); s_instance = Environment::FindVariable(GetVariableName()); + s_instanceAssigned = true; return s_instance ? s_instance.Get() : nullptr; } From 5b76d47e17b3ab7d80cfecc5fbfb85a03558e302 Mon Sep 17 00:00:00 2001 From: Jeremy Ong Date: Thu, 23 Dec 2021 17:15:49 -0700 Subject: [PATCH 052/141] Remove time tests that relied on main-thread sleeps Sleeping in tests and attempting to rely on fine-grained measurements to check code validity is intrinsically brittle. Wall-clock time is unreliable in an environment where tests are run under a hypervisor that may choose to suspend your VM at any point, or in situations where the OS cannot schedule your thread in time. The correct way to reintroduce these tests in the future is provide an override for the timestamp queries that can be injected in the test environment to control the wall time deterministically. Signed-off-by: Jeremy Ong --- .../Framework/AzCore/Tests/Time/TimeTests.cpp | 188 ------------------ 1 file changed, 188 deletions(-) diff --git a/Code/Framework/AzCore/Tests/Time/TimeTests.cpp b/Code/Framework/AzCore/Tests/Time/TimeTests.cpp index 446368a8ca..164e72343b 100644 --- a/Code/Framework/AzCore/Tests/Time/TimeTests.cpp +++ b/Code/Framework/AzCore/Tests/Time/TimeTests.cpp @@ -76,192 +76,4 @@ namespace UnitTest int64_t delta = static_cast(timeMs) - static_cast(timeUsToMs); EXPECT_LT(abs(delta), 1); } - - class TimeSystemTests : public AllocatorsTestFixture - { - public: - void SetUp() override - { - SetupAllocator(); - m_controlTime = static_cast(AZStd::GetTimeNowMicroSecond()); - m_timeSystem = AZStd::make_unique(); - } - - void TearDown() override - { - m_controlTime = AZ::Time::ZeroTimeUs; - m_timeSystem.reset(); - TeardownAllocator(); - } - - AZ::TimeUs GetDiff(AZ::TimeUs time1, AZ::TimeUs time2) const - { - // AZ::TimeUs is unsigned so make sure to not underflow. - return time1 > time2 ? time1 - time2 : time2 - time1; - } - - AZ::TimeUs m_controlTime; - AZStd::unique_ptr m_timeSystem; - }; - - TEST_F(TimeSystemTests, GetRealElapsedTimeUs) - { - // sleep for a bit to advance time. - AZStd::this_thread::sleep_for(AZStd::chrono::milliseconds(2)); - - // find the delta for the control and from GetRealElapsedTimeUs - const AZ::TimeUs baseline = static_cast(AZStd::GetTimeNowMicroSecond()) - m_controlTime; - const AZ::TimeUs elapsedTime = m_timeSystem->GetRealElapsedTimeUs(); - - const AZ::TimeUs diff = GetDiff(baseline, elapsedTime); - - // elapsedTime should be within 10 microseconds from baseline. - EXPECT_LT(diff, AZ::TimeUs{ 10 }); - } - - TEST_F(TimeSystemTests, GetElapsedTimeUs) - { - // sleep for a bit to advance time. - AZStd::this_thread::sleep_for(AZStd::chrono::milliseconds(2)); - - // find the delta for the control and from GetElapsedTimeUs - const AZ::TimeUs baseline = static_cast(AZStd::GetTimeNowMicroSecond()) - m_controlTime; - const AZ::TimeUs elapsedTime = m_timeSystem->GetElapsedTimeUs(); - - const AZ::TimeUs diff = GetDiff(baseline, elapsedTime); - - // elapsedTime should be within 10 microseconds from baseline. - EXPECT_LT(diff, AZ::TimeUs{ 10 }); - } - - TEST_F(TimeSystemTests, ElapsedTimeScales) - { - // slow down 'time' - m_timeSystem->SetSimulationTickScale(0.5f); - - // sleep for a bit to advance time. - AZStd::this_thread::sleep_for(AZStd::chrono::milliseconds(2)); - - // find the delta for the control and from GetElapsedTimeUs - const AZ::TimeUs baseline = static_cast(AZStd::GetTimeNowMicroSecond()) - m_controlTime; - const AZ::TimeUs elapsedTime = m_timeSystem->GetElapsedTimeUs(); - const AZ::TimeUs halfBaseline = (baseline / AZ::TimeUs{ 2 }); - - // elapsedTime should be about half of the control. - const AZ::TimeUs diff = GetDiff(halfBaseline, elapsedTime); - - // elapsedTime should be within 10 microseconds from baseline. - EXPECT_LT(diff, AZ::TimeUs{ 10 }); - - // reset time scale - m_timeSystem->SetSimulationTickScale(1.0f); - } - - TEST_F(TimeSystemTests, AdvanceTickDeltaTimes) - { - // advance the tick delta to get a clean base. - m_timeSystem->AdvanceTickDeltaTimes(); - const AZ::TimeUs baselineStart = static_cast(AZStd::GetTimeNowMicroSecond()); - - // sleep for a bit to advance time. - AZStd::this_thread::sleep_for(AZStd::chrono::milliseconds(2)); - - // advance the tick delta. - const AZ::TimeUs delta = m_timeSystem->AdvanceTickDeltaTimes(); - const AZ::TimeUs baselineDelta = static_cast(AZStd::GetTimeNowMicroSecond()) - baselineStart; - - // the delta should be close to the baselineDelta. - const AZ::TimeUs diff = GetDiff(delta, baselineDelta); - EXPECT_LT(diff, AZ::TimeUs{ 10 }); - } - - TEST_F(TimeSystemTests, SimulationAndRealTickDeltaTimesWithNoTimeScale) - { - // advance the tick delta to get a clean base. - m_timeSystem->AdvanceTickDeltaTimes(); - const AZ::TimeUs baselineStart = static_cast(AZStd::GetTimeNowMicroSecond()); - - // sleep for a bit to advance time. - AZStd::this_thread::sleep_for(AZStd::chrono::milliseconds(2)); - - // advance the tick delta. - const AZ::TimeUs delta = m_timeSystem->AdvanceTickDeltaTimes(); - const AZ::TimeUs baselineDelta = static_cast(AZStd::GetTimeNowMicroSecond()) - baselineStart; - - // the delta should be close to the baselineDelta. - AZ::TimeUs diff = GetDiff(delta, baselineDelta); - EXPECT_LT(diff, AZ::TimeUs{ 10 }); - - // the delta should be the same as GetSimulationTickDeltaTimeUs and near GetRealTickDeltaTimeUs - const AZ::TimeUs simDeltaTime = m_timeSystem->GetSimulationTickDeltaTimeUs(); - EXPECT_EQ(delta, simDeltaTime); - - const AZ::TimeUs realDeltaTime = m_timeSystem->GetRealTickDeltaTimeUs(); - diff = GetDiff(delta, realDeltaTime); - EXPECT_LT(diff, AZ::TimeUs{ 10 }); - } - - TEST_F(TimeSystemTests, SimulationAndRealTickDeltaTimesWithTimeScale) - { - // advance the tick delta to get a clean base. - m_timeSystem->AdvanceTickDeltaTimes(); - const AZ::TimeUs baselineStart = static_cast(AZStd::GetTimeNowMicroSecond()); - - // slow down 'time'; - m_timeSystem->SetSimulationTickScale(0.5f); - - // sleep for a bit to advance time. - AZStd::this_thread::sleep_for(AZStd::chrono::milliseconds(2)); - - // advance the tick delta. - const AZ::TimeUs delta = m_timeSystem->AdvanceTickDeltaTimes(); - const AZ::TimeUs baselineDelta = static_cast(AZStd::GetTimeNowMicroSecond()) - baselineStart; - const AZ::TimeUs halfBaselineDelta = (baselineDelta / AZ::TimeUs{ 2 }); - - // the delta should be half the baselineDelta - AZ::TimeUs diff = GetDiff(delta, halfBaselineDelta); - EXPECT_LT(diff, AZ::TimeUs{ 10 }); - - // the delta should be the same as GetSimulationTickDeltaTimeUs - const AZ::TimeUs simDeltaTime = m_timeSystem->GetSimulationTickDeltaTimeUs(); - EXPECT_EQ(delta, simDeltaTime); - - // the delta should be near half the GetRealTickDeltaTimeUs - const AZ::TimeUs realDeltaTime = m_timeSystem->GetRealTickDeltaTimeUs(); - const AZ::TimeUs halfRealDeltaTime = (realDeltaTime / AZ::TimeUs{ 2 }); - diff = GetDiff(delta, halfRealDeltaTime); - EXPECT_LT(diff, AZ::TimeUs{ 10 }); - - // reset time scale - m_timeSystem->SetSimulationTickScale(1.0f); - } - - TEST_F(TimeSystemTests, SimulationTickDeltaOverride) - { - // advance the tick delta to get a clean base. - m_timeSystem->AdvanceTickDeltaTimes(); - const AZ::TimeUs baselineStart = static_cast(AZStd::GetTimeNowMicroSecond()); - - // set the tick delta override - const AZ::TimeMs tickOverride = AZ::TimeMs{ 3462 }; - m_timeSystem->SetSimulationTickDeltaOverride(tickOverride); - - // sleep for a bit to advance time. - AZStd::this_thread::sleep_for(AZStd::chrono::milliseconds(2)); - - // advance the tick delta. - const AZ::TimeUs delta = m_timeSystem->AdvanceTickDeltaTimes(); - const AZ::TimeUs baselineDelta = static_cast(AZStd::GetTimeNowMicroSecond()) - baselineStart; - - // the delta should be equal to the tickOverride - EXPECT_EQ(delta, AZ::TimeMsToUs(tickOverride)); - - // real tick delta should be near the baselineDelta - const AZ::TimeUs realDeltaTime = m_timeSystem->GetRealTickDeltaTimeUs(); - const AZ::TimeUs diff = GetDiff(realDeltaTime, baselineDelta); - EXPECT_LT(diff, AZ::TimeUs{ 10 }); - - // reset the tick delta override - m_timeSystem->SetSimulationTickDeltaOverride(AZ::Time::ZeroTimeMs); - } } // namespace UnitTest From 0b78c377f8baa7941aad3094b513d069690168a4 Mon Sep 17 00:00:00 2001 From: Gene Walters Date: Mon, 27 Dec 2021 09:39:04 -0800 Subject: [PATCH 053/141] Minor: py method comment added Signed-off-by: Gene Walters --- .../EditorPythonTestTools/editor_python_test_tools/utils.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/AutomatedTesting/Gem/PythonTests/EditorPythonTestTools/editor_python_test_tools/utils.py b/AutomatedTesting/Gem/PythonTests/EditorPythonTestTools/editor_python_test_tools/utils.py index 2ba692d89b..1674fba7be 100644 --- a/AutomatedTesting/Gem/PythonTests/EditorPythonTestTools/editor_python_test_tools/utils.py +++ b/AutomatedTesting/Gem/PythonTests/EditorPythonTestTools/editor_python_test_tools/utils.py @@ -138,7 +138,7 @@ class TestHelper: :param window: The log's window name. For example, logs printed via script-canvas use the "Script" window. :param unexpected_line: The log message we're hoping to not find. :param print_infos: A list of PrintInfos collected by Tracer to search. Example options: your_tracer.warnings, your_tracer.errors, your_tracer.asserts, or your_tracer.prints - :param time_out: The total amount of time to wait before giving up looking for the unexpected line. + :param time_out: The total amount of time to wait before giving up looking for the unexpected line. If time runs out and we don't see the unexpected line then report a success. :return: No return value, but if the unexpected message is found, a failed critical result is reported; otherwise success. """ From 451ebf2691a736d53331c35ed876984db8b1cf41 Mon Sep 17 00:00:00 2001 From: nggieber <52797929+AMZN-nggieber@users.noreply.github.com> Date: Mon, 27 Dec 2021 12:32:24 -0800 Subject: [PATCH 054/141] Reflow Project Tiles Everytime They Are Updated Signed-off-by: nggieber <52797929+AMZN-nggieber@users.noreply.github.com> --- Code/Tools/ProjectManager/Source/ProjectsScreen.cpp | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/Code/Tools/ProjectManager/Source/ProjectsScreen.cpp b/Code/Tools/ProjectManager/Source/ProjectsScreen.cpp index 7e5675918d..15a6f22d85 100644 --- a/Code/Tools/ProjectManager/Source/ProjectsScreen.cpp +++ b/Code/Tools/ProjectManager/Source/ProjectsScreen.cpp @@ -284,13 +284,14 @@ namespace O3DE::ProjectManager { currentButton = projectButtonIter.value(); currentButton->RestoreDefaultState(); - m_projectsFlowLayout->addWidget(currentButton); } } // Check whether project manager has successfully built the project if (currentButton) { + m_projectsFlowLayout->addWidget(currentButton); + bool projectBuiltSuccessfully = false; SettingsInterface::Get()->GetProjectBuiltSuccessfully(projectBuiltSuccessfully, project); @@ -341,6 +342,7 @@ namespace O3DE::ProjectManager } m_stack->setCurrentWidget(m_projectsContent); + m_projectsFlowLayout->update(); } ProjectManagerScreen ProjectsScreen::GetScreenEnum() @@ -399,7 +401,6 @@ namespace O3DE::ProjectManager { if (ProjectUtils::AddProjectDialog(this)) { - ResetProjectsContent(); emit ChangeScreenRequest(ProjectManagerScreen::Projects); } } @@ -490,7 +491,6 @@ namespace O3DE::ProjectManager // Open file dialog and choose location for copied project then register copy with O3DE if (ProjectUtils::CopyProjectDialog(projectInfo.m_path, newProjectInfo, this)) { - ResetProjectsContent(); emit NotifyBuildProject(newProjectInfo); emit ChangeScreenRequest(ProjectManagerScreen::Projects); } @@ -503,7 +503,6 @@ namespace O3DE::ProjectManager // Unregister Project from O3DE and reload projects if (ProjectUtils::UnregisterProject(projectPath)) { - ResetProjectsContent(); emit ChangeScreenRequest(ProjectManagerScreen::Projects); } } From 81b2841bd2b75137b6e7b7ce6618d3a4c3245e3e Mon Sep 17 00:00:00 2001 From: Michael Pollind Date: Tue, 28 Dec 2021 09:16:48 -0800 Subject: [PATCH 055/141] chore: correct text for assertion Signed-off-by: Michael Pollind --- Code/Framework/AzCore/AzCore/Math/Plane.inl | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/Code/Framework/AzCore/AzCore/Math/Plane.inl b/Code/Framework/AzCore/AzCore/Math/Plane.inl index bade6f1775..795ee8b4bc 100644 --- a/Code/Framework/AzCore/AzCore/Math/Plane.inl +++ b/Code/Framework/AzCore/AzCore/Math/Plane.inl @@ -19,14 +19,14 @@ namespace AZ AZ_MATH_INLINE Plane Plane::CreateFromNormalAndPoint(const Vector3& normal, const Vector3& point) { - AZ_MATH_ASSERT(normal.IsNormalized(), "This normal is not a normalized"); + AZ_MATH_ASSERT(normal.IsNormalized(), "This normal is not normalized"); return Plane(Simd::Vec4::ConstructPlane(normal.GetSimdValue(), point.GetSimdValue())); } AZ_MATH_INLINE Plane Plane::CreateFromNormalAndDistance(const Vector3& normal, float dist) { - AZ_MATH_ASSERT(normal.IsNormalized(), "This normal is not a normalized"); + AZ_MATH_ASSERT(normal.IsNormalized(), "This normal is not normalized"); Plane result; result.Set(normal, dist); return result; @@ -35,7 +35,7 @@ namespace AZ AZ_MATH_INLINE Plane Plane::CreateFromCoefficients(const float a, const float b, const float c, const float d) { - AZ_MATH_ASSERT(Vector3(a, b, c).IsNormalized(), "This normal is not normalized"); + AZ_MATH_ASSERT(Vector3(a, b, c).IsNormalized(), "This normal is notormalized"); Plane result; result.Set(a, b, c, d); return result; @@ -68,21 +68,21 @@ namespace AZ AZ_MATH_INLINE void Plane::Set(const Vector3& normal, float d) { - AZ_MATH_ASSERT(normal.IsNormalized(), "This normal is not normalized"); + AZ_MATH_ASSERT(normal.IsNormalized(), "This normal is notormalized"); m_plane.Set(normal, d); } AZ_MATH_INLINE void Plane::Set(float a, float b, float c, float d) { - AZ_MATH_ASSERT(Vector3(a, b, c).IsNormalized(), "This normal is not normalized"); + AZ_MATH_ASSERT(Vector3(a, b, c).IsNormalized(), "This normal is notormalized"); m_plane.Set(a, b, c, d); } AZ_MATH_INLINE void Plane::SetNormal(const Vector3& normal) { - AZ_MATH_ASSERT(normal.IsNormalized(), "This normal is not normalized"); + AZ_MATH_ASSERT(normal.IsNormalized(), "This normal is notormalized"); m_plane.SetX(normal.GetX()); m_plane.SetY(normal.GetY()); m_plane.SetZ(normal.GetZ()); From 49dd17f410a5ffefb55c1484e8a1bec9b257362e Mon Sep 17 00:00:00 2001 From: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> Date: Wed, 29 Dec 2021 11:25:17 -0600 Subject: [PATCH 056/141] Optimized Terrain Debugger Wireframe rendering (#6572) * Optimized wireframe drawing. As a part of rearranging the code to make use of the upcoming ProcessHeightsFromRegion, the number of calls to GetHeight could be reduced, dropping the refresh time in my test case from 2550 ms to 1068 ms. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Change refresh to only happen on wireframe draws. This helps ensure that multiple data changes in a single frame don't cause multiple refreshes, and prevents us from taking a refresh penalty when the wireframe isn't being drawn at all. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Change debugger to update wireframes incrementally. This works by having a fixed NxN grid of sectors. The camera is always considered as being in the center of the grid, so anytime the camera's grid square changes, only a subset of sectors are updated to have the new wireframe data. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Bugfix - sector vertex count was 4x too high. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Bugfixes & comments. Fixed initial "mark dirty" refresh - the dirty region Z value needed to be ignored. Added copious comments for the math & logic, and simplified some of the math. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Small update to comment for better readability. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Addressed PR feedback. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> --- .../TerrainWorldDebuggerComponent.cpp | 364 +++++++++++------- .../TerrainWorldDebuggerComponent.h | 25 +- 2 files changed, 243 insertions(+), 146 deletions(-) diff --git a/Gems/Terrain/Code/Source/Components/TerrainWorldDebuggerComponent.cpp b/Gems/Terrain/Code/Source/Components/TerrainWorldDebuggerComponent.cpp index 79fd5509f2..8daccd7d61 100644 --- a/Gems/Terrain/Code/Source/Components/TerrainWorldDebuggerComponent.cpp +++ b/Gems/Terrain/Code/Source/Components/TerrainWorldDebuggerComponent.cpp @@ -90,13 +90,28 @@ namespace Terrain void TerrainWorldDebuggerComponent::Activate() { - m_wireframeBounds = AZ::Aabb::CreateNull(); + // Given the AuxGeom vertex limits, MaxSectorsToDraw is the max number of wireframe sectors we can draw without exceeding the + // limits. Since we want an N x N sector grid, take the square root to get the number of sectors in each direction. + m_sectorGridSize = aznumeric_cast(sqrtf(MaxSectorsToDraw)); + + // We're always going to keep the camera in the center square, so "round" downwards to an odd number of sectors if we currently + // have an even number. (If we added a sector, we'll go above the max sectors that we can draw with our vertex limits) + m_sectorGridSize = (m_sectorGridSize & 0x01) ? m_sectorGridSize : m_sectorGridSize - 1; + + // Create our fixed set of sectors that we'll draw. By default, they'll all be constructed as dirty, so they'll get refreshed + // the first time we try to draw them. (If wireframe drawing is disabled, we'll never refresh them) + m_wireframeSectors.clear(); + m_wireframeSectors.resize(m_sectorGridSize * m_sectorGridSize); AzFramework::EntityDebugDisplayEventBus::Handler::BusConnect(GetEntityId()); AzFramework::BoundsRequestBus::Handler::BusConnect(GetEntityId()); AzFramework::Terrain::TerrainDataNotificationBus::Handler::BusConnect(); - RefreshCachedWireframeGrid(AZ::Aabb::CreateNull()); + // Any time the world bounds potentially changes, notify that the terrain debugger's visibility bounds also changed. + // Otherwise, DisplayEntityViewport() won't get called at the appropriate times, since the visibility could get incorrectly + // culled out. + AzFramework::IEntityBoundsUnionRequestBus::Broadcast( + &AzFramework::IEntityBoundsUnionRequestBus::Events::RefreshEntityLocalBoundsUnion, GetEntityId()); } void TerrainWorldDebuggerComponent::Deactivate() @@ -105,7 +120,6 @@ namespace Terrain AzFramework::BoundsRequestBus::Handler::BusDisconnect(); AzFramework::EntityDebugDisplayEventBus::Handler::BusDisconnect(); - m_wireframeBounds = AZ::Aabb::CreateNull(); m_wireframeSectors.clear(); } @@ -144,170 +158,239 @@ namespace Terrain return GetWorldBounds(); } - void TerrainWorldDebuggerComponent::DisplayEntityViewport( - const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay) + void TerrainWorldDebuggerComponent::MarkDirtySectors(const AZ::Aabb& dirtyRegion) { - // Draw a wireframe box around the entire terrain world bounds - if (m_configuration.m_drawWorldBounds) + // Create a 2D version of dirtyRegion that has Z set to min/max float values, so that we can just check for XY overlap with + // each sector. + const AZ::Aabb dirtyRegion2D = AZ::Aabb::CreateFromMinMaxValues( + dirtyRegion.GetMin().GetX(), dirtyRegion.GetMin().GetY(), AZStd::numeric_limits::lowest(), + dirtyRegion.GetMax().GetX(), dirtyRegion.GetMax().GetY(), AZStd::numeric_limits::max()); + + // For each sector that overlaps the dirty region (or all of them if the region is invalid), mark them as dirty so that + // they'll get refreshed the next time we need to draw them. + for (auto& sector : m_wireframeSectors) { - AZ::Color outlineColor(1.0f, 0.0f, 0.0f, 1.0f); - AZ::Aabb aabb = GetWorldBounds(); + if (!dirtyRegion2D.IsValid() || dirtyRegion2D.Overlaps(sector.m_aabb)) + { + sector.m_isDirty = true; + } + } + } - debugDisplay.SetColor(outlineColor); - debugDisplay.DrawWireBox(aabb.GetMin(), aabb.GetMax()); + void TerrainWorldDebuggerComponent::DrawWorldBounds(AzFramework::DebugDisplayRequests& debugDisplay) + { + if (!m_configuration.m_drawWorldBounds) + { + return; } - // Draw a wireframe representation of the terrain surface - if (m_configuration.m_drawWireframe && !m_wireframeSectors.empty()) + // Draw a wireframe box around the entire terrain world bounds + AZ::Color outlineColor(1.0f, 0.0f, 0.0f, 1.0f); + AZ::Aabb aabb = GetWorldBounds(); + + debugDisplay.SetColor(outlineColor); + debugDisplay.DrawWireBox(aabb.GetMin(), aabb.GetMax()); + } + + void TerrainWorldDebuggerComponent::DrawWireframe( + const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay) + { + AZ_PROFILE_FUNCTION(Entity); + + if (!m_configuration.m_drawWireframe) { - // Start by assuming we'll draw the entire world. - AZ::Aabb drawingAabb = GetWorldBounds(); + return; + } - // Assuming we can get the camera, reduce the drawing bounds to a fixed distance around the camera. - if (auto viewportContextRequests = AZ::RPI::ViewportContextRequests::Get(); viewportContextRequests) - { - // Get the current camera position. - AZ::RPI::ViewportContextPtr viewportContext = viewportContextRequests->GetViewportContextById(viewportInfo.m_viewportId); - AZ::Vector3 cameraPos = viewportContext->GetCameraTransform().GetTranslation(); + /* This draws a wireframe centered on the camera that extends out to a certain distance at all times. To reduce the amount of + * recalculations we need to do on each camera movement, we divide the world into a conceptual grid of sectors, where each sector + * contains a fixed number of terrain height points. So for example, if the terrain has height data at 1 m spacing, the sectors + * might be 10 m x 10 m in size. If the height data is spaced at 0.5 m, the sectors might be 5 m x 5 m in size. The wireframe + * draws N x N sectors centered around the camera, as determined by m_sectorGridSize. So a gridSize of 7 with a sector size of + * 10 m means that we'll be drawing 7 x 7 sectors, or 70 m x 70 m, centered around the camera. Each time the camera moves into + * a new sector, we refresh the changed sectors before drawing them. + * + * The only tricky bit to this design is the way the sectors are stored and indexed. They're stored in a single vector as NxN + * entries, so they would normally be indexed as (y * N) + x. Since we want this to be centered on the camera, the easy answer + * would be to take the camera position - (N / 2) (since we're centering) as the relative offset to the first entry. But this + * would mean that the entire set of entries would change every time we move the camera. For example, if we had 5 entries, + * they might map to 0-4, 1-5, 2-6, 3-7, etc as the camera moves. + * + * Instead, we use mod (%) to rotate our indices around, so it would go (0 1 2 3 4), (5 1 2 3 4), (5 6 2 3 4), (5 6 7 3 4), etc + * as the camera moves. For negative entries, we rotate the indices in reverse, so that we get results like (0 1 2 3 4), + * (0 1 2 3 -1), (0 1 2 -2 -1), (0 1 -3 -2 -1), etc. This way we always have the correct range of sectors, and sectors that have + * remained visible are left alone and don't need to be updated again. + */ + + // Get the terrain world bounds + AZ::Aabb worldBounds = GetWorldBounds(); + float worldMinZ = worldBounds.GetMin().GetZ(); - // Determine how far to draw in each direction in world space based on our MaxSectorsToDraw - AZ::Vector2 queryResolution = AZ::Vector2(1.0f); - AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( - queryResolution, &AzFramework::Terrain::TerrainDataRequests::GetTerrainHeightQueryResolution); - AZ::Vector3 viewDistance( - queryResolution.GetX() * SectorSizeInGridPoints * sqrtf(MaxSectorsToDraw), - queryResolution.GetY() * SectorSizeInGridPoints * sqrtf(MaxSectorsToDraw), - 0.0f); - - // Create an AABB around the camera based on how far we want to be able to draw in each direction and clamp the - // drawing AABB to it. - AZ::Aabb cameraAabb = AZ::Aabb::CreateFromMinMax( - AZ::Vector3( - cameraPos.GetX() - viewDistance.GetX(), cameraPos.GetY() - viewDistance.GetY(), drawingAabb.GetMin().GetZ()), - AZ::Vector3( - cameraPos.GetX() + viewDistance.GetX(), cameraPos.GetY() + viewDistance.GetY(), drawingAabb.GetMin().GetZ())); - drawingAabb.Clamp(cameraAabb); - } + // Get the terrain height data resolution + AZ::Vector2 heightDataResolution = AZ::Vector2(1.0f); + AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( + heightDataResolution, &AzFramework::Terrain::TerrainDataRequests::GetTerrainHeightQueryResolution); + + // Get the size of a wireframe sector in world space + const AZ::Vector2 sectorSize = heightDataResolution * SectorSizeInGridPoints; - // For each sector, if it appears within our view distance, draw it. - for (auto& sector : m_wireframeSectors) + // Try to get the current camera position, or default to (0,0) if we can't. + AZ::Vector3 cameraPos = AZ::Vector3::CreateZero(); + if (auto viewportContextRequests = AZ::RPI::ViewportContextRequests::Get(); viewportContextRequests) + { + AZ::RPI::ViewportContextPtr viewportContext = viewportContextRequests->GetViewportContextById(viewportInfo.m_viewportId); + cameraPos = viewportContext->GetCameraTransform().GetTranslation(); + } + + // Convert our camera position to a wireframe grid sector. We first convert from world space to sector space by dividing by + // sectorSize, so that integer values are sectors, and fractional values are the distance within the sector. Then we get the + // floor, so that we consistently get the next lowest integer - i.e. 2.3 -> 2, and -2.3 -> -3. This gives us consistent behavior + // across both positive and negative positions. + AZ::Vector2 gridPosition = AZ::Vector2(cameraPos.GetX(), cameraPos.GetY()) / sectorSize; + int32_t cameraSectorX = aznumeric_cast(gridPosition.GetFloor().GetX()); + int32_t cameraSectorY = aznumeric_cast(gridPosition.GetFloor().GetY()); + + // Loop through each sector that we *want* to draw, based on camera position. If the current sector at that index in + // m_wireframeSectors doesn't match the world position we want, update its world position and mark it as dirty. + // (We loop from -gridSize/2 to gridSize/2 so that the camera is always in the center sector.) + for (int32_t sectorY = cameraSectorY - (m_sectorGridSize / 2); sectorY <= cameraSectorY + (m_sectorGridSize / 2); sectorY++) + { + for (int32_t sectorX = cameraSectorX - (m_sectorGridSize / 2); sectorX <= cameraSectorX + (m_sectorGridSize / 2); sectorX++) { - if (drawingAabb.Overlaps(sector.m_aabb)) + + // Calculate the index in m_wireframeSectors for this sector. Our indices should rotate through 0 - gridSize, but just + // using a single mod will produce a negative result for negative sector indices. Using abs() will give us incorrect + // "backwards" indices for negative numbers, so instead we add the grid size and mod a second time. + // Ex: For a grid size of 5, we want the indices to map like this: + // Index 0 1 2 3 4 + // Values -10 -9 -8 -7 -6 + // -5 -4 -3 -2 -1 + // 0 1 2 3 4 + // 5 6 7 8 9 + // For -9, (-9 % 5) = -4, then (-4 + 5) % 5 = 1. If we used abs(), we'd get 4, which is backwards from what we want. + int32_t sectorYIndex = ((sectorY % m_sectorGridSize) + m_sectorGridSize) % m_sectorGridSize; + int32_t sectorXIndex = ((sectorX % m_sectorGridSize) + m_sectorGridSize) % m_sectorGridSize; + int32_t sectorIndex = (sectorYIndex * m_sectorGridSize) + sectorXIndex; + + WireframeSector& sector = m_wireframeSectors[sectorIndex]; + + // Calculate the new world space box for this sector. + AZ::Aabb sectorAabb = AZ::Aabb::CreateFromMinMax( + AZ::Vector3(sectorX * sectorSize.GetX(), sectorY * sectorSize.GetY(), worldMinZ), + AZ::Vector3((sectorX + 1) * sectorSize.GetX(), (sectorY + 1) * sectorSize.GetY(), worldMinZ)); + + // Clamp it to the terrain world bounds. + sectorAabb.Clamp(worldBounds); + + // If the world space box for the sector doesn't match, set it and mark the sector as dirty so we refresh the height data. + if (sector.m_aabb != sectorAabb) { - if (!sector.m_lineVertices.empty()) - { - const AZ::Color primaryColor = AZ::Color(0.25f, 0.25f, 0.25f, 1.0f); - debugDisplay.DrawLines(sector.m_lineVertices, primaryColor); - } - else - { - AZ_Warning("Debug", false, "empty sector!"); - } + sector.m_aabb = sectorAabb; + sector.m_isDirty = true; } } } + + // Finally, for each sector, rebuild the data if it's dirty, then draw it assuming it has valid data. + // (Sectors that are outside the world bounds won't have any valid data, so they'll get skipped) + for (auto& sector : m_wireframeSectors) + { + if (sector.m_isDirty) + { + RebuildSectorWireframe(sector, heightDataResolution, worldMinZ); + } + + if (!sector.m_lineVertices.empty()) + { + const AZ::Color primaryColor = AZ::Color(0.25f, 0.25f, 0.25f, 1.0f); + debugDisplay.DrawLines(sector.m_lineVertices, primaryColor); + } + } } - void TerrainWorldDebuggerComponent::RefreshCachedWireframeGrid(const AZ::Aabb& dirtyRegion) + + void TerrainWorldDebuggerComponent::DisplayEntityViewport( + const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay) { - // Get the terrain world bounds and grid resolution. + DrawWorldBounds(debugDisplay); + DrawWireframe(viewportInfo, debugDisplay); - AZ::Aabb worldBounds = GetWorldBounds(); + } - AZ::Vector2 queryResolution = AZ::Vector2(1.0f); - AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( - queryResolution, &AzFramework::Terrain::TerrainDataRequests::GetTerrainHeightQueryResolution); - - // Take the dirty region and adjust the Z values to the world min/max so that even if the dirty region falls outside the current - // world bounds, we still update the wireframe accordingly. - AZ::Aabb dirtyRegion2D = AZ::Aabb::CreateFromMinMaxValues( - dirtyRegion.GetMin().GetX(), dirtyRegion.GetMin().GetY(), worldBounds.GetMin().GetZ(), - dirtyRegion.GetMax().GetX(), dirtyRegion.GetMax().GetY(), worldBounds.GetMax().GetZ()); - - // Calculate the world size of each sector. Note that this size actually ends at the last point, not the last square. - // So for example, the sector size for 3 points will go from (*--*--*) even though it will be used to draw (*--*--*--). - const float xSectorSize = (queryResolution.GetX() * SectorSizeInGridPoints); - const float ySectorSize = (queryResolution.GetY() * SectorSizeInGridPoints); - - // Calculate the total number of sectors to cache. The world bounds might not be evenly divisible by sector bounds, so we add - // an extra sector's worth of size in each direction so that clamping down to an integer still accounts for that fractional sector. - const int32_t numSectorsX = aznumeric_cast((worldBounds.GetXExtent() + xSectorSize) / xSectorSize); - const int32_t numSectorsY = aznumeric_cast((worldBounds.GetYExtent() + ySectorSize) / ySectorSize); - - // If we haven't cached anything before, or if the world bounds has changed, clear our cache structure and repopulate it - // with WireframeSector entries with the proper AABB sizes. - if (!m_wireframeBounds.IsValid() || !dirtyRegion2D.IsValid() || !m_wireframeBounds.IsClose(worldBounds)) + void TerrainWorldDebuggerComponent::RebuildSectorWireframe(WireframeSector& sector, const AZ::Vector2& gridResolution, float worldMinZ) + { + if (!sector.m_isDirty) { - m_wireframeBounds = worldBounds; + return; + } - m_wireframeSectors.clear(); - m_wireframeSectors.reserve(numSectorsX * numSectorsY); + sector.m_isDirty = false; - for (int32_t ySector = 0; ySector < numSectorsY; ySector++) - { - for (int32_t xSector = 0; xSector < numSectorsX; xSector++) - { - // For each sector, set up the AABB for the sector and reserve memory for the line vertices. - WireframeSector sector; - sector.m_lineVertices.reserve(VerticesPerSector); - sector.m_aabb = AZ::Aabb::CreateFromMinMax( - AZ::Vector3( - worldBounds.GetMin().GetX() + (xSector * xSectorSize), worldBounds.GetMin().GetY() + (ySector * ySectorSize), - worldBounds.GetMin().GetZ()), - AZ::Vector3( - worldBounds.GetMin().GetX() + ((xSector + 1) * xSectorSize), - worldBounds.GetMin().GetY() + ((ySector + 1) * ySectorSize), worldBounds.GetMax().GetZ())); - - sector.m_aabb.Clamp(worldBounds); - - m_wireframeSectors.push_back(AZStd::move(sector)); - } - } + // To rebuild the wireframe, we walk through the sector by X, then by Y. For each point, we add two lines in a _| shape. + // To do that, we'll need to cache the height from the previous point to draw the _ line, and from the previous row to draw + // the | line. - // Notify the visibility system that our bounds have changed. - AzFramework::IEntityBoundsUnionRequestBus::Broadcast( - &AzFramework::IEntityBoundsUnionRequestBus::Events::RefreshEntityLocalBoundsUnion, GetEntityId()); - } + // When walking through the bounding box, the loops will be inclusive on one side, and exclusive on the other. However, since + // our box is exactly aligned with grid points, we want to get the grid points on both sides in each direction, so we need to + // expand our query region by one extra point. + // For example, if our AABB is 2 m and our grid resolution is 1 m, we'll want to query (*--*--*--), not (*--*--). + // Since we're processing lines based on the grid points and going backwards, this will give us (*--*--*). - // For each sector, if it overlaps with the dirty region, clear it out and recache the wireframe line data. - for (auto& sector : m_wireframeSectors) + AZ::Aabb region = sector.m_aabb; + region.SetMax(region.GetMax() + AZ::Vector3(gridResolution.GetX(), gridResolution.GetY(), 0.0f)); + + // This keeps track of the height from the previous point for the _ line. + float previousHeight = 0.0f; + + // This keeps track of the heights from the previous row for the | line. + AZStd::vector rowHeights(aznumeric_cast(ceil(region.GetExtents().GetX() / gridResolution.GetX()))); + + // We need 4 vertices for each grid point in our sector to hold the _| shape. + const uint32_t numSamplesX = static_cast((region.GetMax().GetX() - region.GetMin().GetX()) / gridResolution.GetX()); + const uint32_t numSamplesY = static_cast((region.GetMax().GetY() - region.GetMin().GetY()) / gridResolution.GetY()); + sector.m_lineVertices.clear(); + sector.m_lineVertices.reserve(numSamplesX * numSamplesY * 4); + + // For each terrain height value in the region, create the _| grid lines for that point and cache off the height value + // for use with subsequent grid line calculations. + auto ProcessHeightValue = [gridResolution, &previousHeight, &rowHeights, §or] + (uint32_t xIndex, uint32_t yIndex, const AZ::Vector3& position, [[maybe_unused]] bool terrainExists) { - if (dirtyRegion2D.IsValid() && !dirtyRegion2D.Overlaps(sector.m_aabb)) + // Don't add any vertices for the first column or first row. These grid lines will be handled by an adjacent sector, if + // there is one. + if ((xIndex > 0) && (yIndex > 0)) { - continue; + float x = position.GetX() - gridResolution.GetX(); + float y = position.GetY() - gridResolution.GetY(); + + sector.m_lineVertices.emplace_back(AZ::Vector3(x, position.GetY(), previousHeight)); + sector.m_lineVertices.emplace_back(position); + + sector.m_lineVertices.emplace_back(AZ::Vector3(position.GetX(), y, rowHeights[xIndex])); + sector.m_lineVertices.emplace_back(position); } - sector.m_lineVertices.clear(); + // Save off the heights so that we can use them to draw subsequent columns and rows. + previousHeight = position.GetZ(); + rowHeights[xIndex] = position.GetZ(); + }; - for (float y = sector.m_aabb.GetMin().GetY(); y < sector.m_aabb.GetMax().GetY(); y += queryResolution.GetY()) + // This set of nested loops will get replaced with a call to ProcessHeightsFromRegion once the API exists. + uint32_t yIndex = 0; + for (float y = region.GetMin().GetY(); y < region.GetMax().GetY(); y += gridResolution.GetY()) + { + uint32_t xIndex = 0; + for (float x = region.GetMin().GetX(); x < region.GetMax().GetX(); x += gridResolution.GetX()) { - for (float x = sector.m_aabb.GetMin().GetX(); x < sector.m_aabb.GetMax().GetX(); x += queryResolution.GetX()) - { - float x1 = x + queryResolution.GetX(); - float y1 = y + queryResolution.GetY(); - - float z00 = 0.0f; - float z01 = 0.0f; - float z10 = 0.0f; - bool terrainExists; - - AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( - z00, &AzFramework::Terrain::TerrainDataRequests::GetHeightFromFloats, x, y, - AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT, &terrainExists); - AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( - z01, &AzFramework::Terrain::TerrainDataRequests::GetHeightFromFloats, x, y1, - AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT, &terrainExists); - AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( - z10, &AzFramework::Terrain::TerrainDataRequests::GetHeightFromFloats, x1, y, - AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT, &terrainExists); - - sector.m_lineVertices.push_back(AZ::Vector3(x, y, z00)); - sector.m_lineVertices.push_back(AZ::Vector3(x1, y, z10)); - - sector.m_lineVertices.push_back(AZ::Vector3(x, y, z00)); - sector.m_lineVertices.push_back(AZ::Vector3(x, y1, z01)); - } + float height = worldMinZ; + bool terrainExists = false; + AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( + height, &AzFramework::Terrain::TerrainDataRequests::GetHeightFromFloats, x, y, + AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT, &terrainExists); + ProcessHeightValue(xIndex, yIndex, AZ::Vector3(x, y, height), terrainExists); + xIndex++; } + yIndex++; } } @@ -315,7 +398,14 @@ namespace Terrain { if (dataChangedMask & (TerrainDataChangedMask::Settings | TerrainDataChangedMask::HeightData)) { - RefreshCachedWireframeGrid(dirtyRegion); + MarkDirtySectors(dirtyRegion); + } + + if (dataChangedMask & TerrainDataChangedMask::Settings) + { + // Any time the world bounds potentially changes, notify that the terrain debugger's visibility bounds also changed. + AzFramework::IEntityBoundsUnionRequestBus::Broadcast( + &AzFramework::IEntityBoundsUnionRequestBus::Events::RefreshEntityLocalBoundsUnion, GetEntityId()); } } diff --git a/Gems/Terrain/Code/Source/Components/TerrainWorldDebuggerComponent.h b/Gems/Terrain/Code/Source/Components/TerrainWorldDebuggerComponent.h index 5ec831c038..f3bcead8c3 100644 --- a/Gems/Terrain/Code/Source/Components/TerrainWorldDebuggerComponent.h +++ b/Gems/Terrain/Code/Source/Components/TerrainWorldDebuggerComponent.h @@ -82,33 +82,40 @@ namespace Terrain private: + TerrainWorldDebuggerConfig m_configuration; + // Cache our debug wireframe representation in "sectors" of data so that we can easily control how far out we draw // the wireframe representation in each direction. struct WireframeSector { - AZ::Aabb m_aabb; + AZ::Aabb m_aabb{ AZ::Aabb::CreateNull() }; AZStd::vector m_lineVertices; + bool m_isDirty{ true }; }; + void RebuildSectorWireframe(WireframeSector& sector, const AZ::Vector2& gridResolution, float worldMinZ); + void MarkDirtySectors(const AZ::Aabb& dirtyRegion); + void DrawWorldBounds(AzFramework::DebugDisplayRequests& debugDisplay); + void DrawWireframe(const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay); + // Each sector contains an N x N grid of squares that it will draw. Since this is a count of the number of terrain grid points // in each direction, the actual world size will depend on the terrain grid resolution in each direction. static constexpr int32_t SectorSizeInGridPoints = 10; - // For each grid point we will draw half a square (left-right, top-down), so we need 4 vertices for the two lines. + // For each grid point we will draw half a square ( _| ), so we need 4 vertices for the two lines. static constexpr int32_t VerticesPerGridPoint = 4; - // Pre-calculate the total number of vertices per sector. - static constexpr int32_t VerticesPerSector = - (SectorSizeInGridPoints * VerticesPerGridPoint) * (SectorSizeInGridPoints * VerticesPerGridPoint); + // Pre-calculate the total number of vertices per sector (N x N grid points, with 4 vertices per grid point) + static constexpr int32_t VerticesPerSector = (SectorSizeInGridPoints * SectorSizeInGridPoints) * VerticesPerGridPoint; // AuxGeom has limits to the number of lines it can draw in a frame, so we'll cap how many total sectors to draw. static constexpr int32_t MaxVerticesToDraw = 500000; static constexpr int32_t MaxSectorsToDraw = MaxVerticesToDraw / VerticesPerSector; - void RefreshCachedWireframeGrid(const AZ::Aabb& dirtyRegion); - - TerrainWorldDebuggerConfig m_configuration; + // Structure to keep track of all our current wireframe sectors, so that we don't have to recalculate them every frame. AZStd::vector m_wireframeSectors; - AZ::Aabb m_wireframeBounds; + + // The size in sectors of our wireframe grid in each direction (i.e. a 5 x 5 sector grid has a sectorGridSize of 5) + int32_t m_sectorGridSize{ 0 }; }; } From 26a5128576e169df7984146617598f1798a9b30e Mon Sep 17 00:00:00 2001 From: Gene Walters Date: Wed, 29 Dec 2021 10:02:32 -0800 Subject: [PATCH 057/141] Renaming py util methods for reporting log lines based on feedback Signed-off-by: Gene Walters --- .../editor_python_test_tools/utils.py | 46 +++++++++---------- .../tests/Multiplayer_AutoComponent_RPC.py | 10 +++- 2 files changed, 30 insertions(+), 26 deletions(-) diff --git a/AutomatedTesting/Gem/PythonTests/EditorPythonTestTools/editor_python_test_tools/utils.py b/AutomatedTesting/Gem/PythonTests/EditorPythonTestTools/editor_python_test_tools/utils.py index 1674fba7be..35a50b6090 100644 --- a/AutomatedTesting/Gem/PythonTests/EditorPythonTestTools/editor_python_test_tools/utils.py +++ b/AutomatedTesting/Gem/PythonTests/EditorPythonTestTools/editor_python_test_tools/utils.py @@ -101,49 +101,47 @@ class TestHelper: Report.critical_result(msgtuple_success_fail, general.is_in_game_mode()) @staticmethod - def find_expected_line(window, expected_message, print_infos): + def find_line(window, line, print_infos): """ Looks for an expected line in a list of tracer log lines :param window: The log's window name. For example, logs printed via script-canvas use the "Script" window. - :param expected_message: The log message to search. + :param line: The log message to search for. :param print_infos: A list of PrintInfos collected by Tracer to search. Example options: your_tracer.warnings, your_tracer.errors, your_tracer.asserts, or your_tracer.prints - :return: True if the message is found, otherwise false. + :return: True if the line is found, otherwise false. """ for printInfo in print_infos: - if printInfo.window == window.strip() and printInfo.message.strip() == expected_message: + if printInfo.window == window.strip() and printInfo.message.strip() == line: return True return False @staticmethod - def wait_for_critical_expected_line(window, expected_message, print_infos, time_out): + def succeed_if_log_line_found(window, line, print_infos, time_out): """ - Looks for an expected line in a list of tracer log lines for a period of time. - Reports a critical result based on if the expected line was found. The result is successful if the line is found. + Looks for a line in a list of tracer log lines and reports success if found. :param window: The log's window name. For example, logs printed via script-canvas use the "Script" window. - :param expected_message: The log message we're expecting to find. + :param line: The log message we're hoping to find. :param print_infos: A list of PrintInfos collected by Tracer to search. Example options: your_tracer.warnings, your_tracer.errors, your_tracer.asserts, or your_tracer.prints :param time_out: The total amount of time to wait before giving up looking for the expected line. - :return: No return value, but if the expected message is found, a successful critical result is reported; otherwise failure. + :return: No return value, but if the message is found, a successful critical result is reported; otherwise failure. """ - TestHelper.wait_for_condition(lambda : TestHelper.find_expected_line(window, expected_message, print_infos), time_out) - Report.critical_result(("Found expected line: " + expected_message, "Failed to find expected line: " + expected_message), TestHelper.find_expected_line(window, expected_message, print_infos)) + TestHelper.wait_for_condition(lambda : TestHelper.find_line(window, line, print_infos), time_out) + Report.critical_result(("Found expected line: " + line, "Failed to find expected line: " + line), TestHelper.find_line(window, line, print_infos)) @staticmethod - def wait_for_critical_unexpected_line(window, unexpected_line, print_infos, time_out): + def fail_if_log_line_found(window, line, print_infos, time_out): """ - Looks for an unexpected line in a list of tracer log lines over a period of time. - Reports a critical result based on if the unexpected line was found. The result is successful if the line is not found. + Reports a failure if a log line in a list of tracer log lines is found. :param window: The log's window name. For example, logs printed via script-canvas use the "Script" window. - :param unexpected_line: The log message we're hoping to not find. + :param line: The log message we're hoping to not find. :param print_infos: A list of PrintInfos collected by Tracer to search. Example options: your_tracer.warnings, your_tracer.errors, your_tracer.asserts, or your_tracer.prints :param time_out: The total amount of time to wait before giving up looking for the unexpected line. If time runs out and we don't see the unexpected line then report a success. - :return: No return value, but if the unexpected message is found, a failed critical result is reported; otherwise success. + :return: No return value, but if the line is found, a failed critical result is reported; otherwise success. """ - TestHelper.wait_for_condition(lambda : TestHelper.find_expected_line(window, unexpected_line, print_infos), time_out) - Report.critical_result(("Unexpected line not found: " + unexpected_line, "Unexpected line found: " + unexpected_line), not TestHelper.find_expected_line(window, unexpected_line, print_infos)) + TestHelper.wait_for_condition(lambda : TestHelper.find_line(window, line, print_infos), time_out) + Report.critical_result(("Unexpected line not found: " + line, "Unexpected line found: " + line), not TestHelper.find_line(window, line, print_infos)) @staticmethod def multiplayer_enter_game_mode(msgtuple_success_fail: Tuple[str, str], sv_default_player_spawn_asset: str) -> None: @@ -163,20 +161,20 @@ class TestHelper: multiplayer.PythonEditorFuncs_enter_game_mode() # make sure the server launcher binary exists - TestHelper.wait_for_critical_unexpected_line("MultiplayerEditor", "LaunchEditorServer failed! The ServerLauncher binary is missing!", section_tracer.errors, 0.5) + TestHelper.fail_if_log_line_found("MultiplayerEditor", "LaunchEditorServer failed! The ServerLauncher binary is missing!", section_tracer.errors, 0.5) # make sure the server launcher is running waiter.wait_for(lambda: process_utils.process_exists("AutomatedTesting.ServerLauncher", ignore_extensions=True), timeout=5.0, exc=AssertionError("AutomatedTesting.ServerLauncher has NOT launched!"), interval=1.0) - TestHelper.wait_for_critical_expected_line("EditorServer", "MultiplayerEditorConnection: Editor-server activation has found and connected to the editor.", section_tracer.prints, 15.0) + TestHelper.succeed_if_log_line_found("EditorServer", "MultiplayerEditorConnection: Editor-server activation has found and connected to the editor.", section_tracer.prints, 15.0) - TestHelper.wait_for_critical_expected_line("MultiplayerEditor", "Editor is sending the editor-server the level data packet.", section_tracer.prints, 5.0) + TestHelper.succeed_if_log_line_found("MultiplayerEditor", "Editor is sending the editor-server the level data packet.", section_tracer.prints, 5.0) - TestHelper.wait_for_critical_expected_line("EditorServer", "Logger: Editor Server completed receiving the editor's level assets, responding to Editor...", section_tracer.prints, 5.0) + TestHelper.succeed_if_log_line_found("EditorServer", "Logger: Editor Server completed receiving the editor's level assets, responding to Editor...", section_tracer.prints, 5.0) - TestHelper.wait_for_critical_expected_line("MultiplayerEditorConnection", "Editor-server ready. Editor has successfully connected to the editor-server's network simulation.", section_tracer.prints, 5.0) + TestHelper.succeed_if_log_line_found("MultiplayerEditorConnection", "Editor-server ready. Editor has successfully connected to the editor-server's network simulation.", section_tracer.prints, 5.0) - TestHelper.wait_for_critical_unexpected_line("EditorServer", f"MultiplayerSystemComponent: SpawnDefaultPlayerPrefab failed. Missing sv_defaultPlayerSpawnAsset at path '{sv_default_player_spawn_asset.lower()}'.", section_tracer.prints, 0.5) + TestHelper.fail_if_log_line_found("EditorServer", f"MultiplayerSystemComponent: SpawnDefaultPlayerPrefab failed. Missing sv_defaultPlayerSpawnAsset at path '{sv_default_player_spawn_asset.lower()}'.", section_tracer.prints, 0.5) TestHelper.wait_for_condition(lambda : multiplayer.PythonEditorFuncs_is_in_game_mode(), 5.0) Report.critical_result(msgtuple_success_fail, multiplayer.PythonEditorFuncs_is_in_game_mode()) diff --git a/AutomatedTesting/Gem/PythonTests/Multiplayer/tests/Multiplayer_AutoComponent_RPC.py b/AutomatedTesting/Gem/PythonTests/Multiplayer/tests/Multiplayer_AutoComponent_RPC.py index 8c13806a30..827826cbcc 100644 --- a/AutomatedTesting/Gem/PythonTests/Multiplayer/tests/Multiplayer_AutoComponent_RPC.py +++ b/AutomatedTesting/Gem/PythonTests/Multiplayer/tests/Multiplayer_AutoComponent_RPC.py @@ -63,8 +63,14 @@ def Multiplayer_AutoComponent_RPC(): # 4) Check the editor logs for expected and unexpected log output PLAYERID_RPC_WAIT_TIME_SECONDS = 1.0 # The player id is sent from the server as soon as the player script is spawned. 1 second should be more than enough time to send/receive that RPC. - helper.wait_for_critical_expected_line('EditorServer', 'Script: AutoComponent_RPC: Sending client PlayerNumber 1', section_tracer.prints, PLAYERID_RPC_WAIT_TIME_SECONDS) - helper.wait_for_critical_expected_line('Script', "AutoComponent_RPC: I'm Player #1", section_tracer.prints, PLAYERID_RPC_WAIT_TIME_SECONDS) + helper.succeed_if_log_line_found('EditorServer', 'Script: AutoComponent_RPC: Sending client PlayerNumber 1', section_tracer.prints, PLAYERID_RPC_WAIT_TIME_SECONDS) + helper.succeed_if_log_line_found('Script', "AutoComponent_RPC: I'm Player #1", section_tracer.prints, PLAYERID_RPC_WAIT_TIME_SECONDS) + + # Uncomment once editor game-play mode supports level entities with net-binding + #PLAYFX_RPC_WAIT_TIME_SECONDS = 1.1 # The server will send an RPC to play an fx on the client every second. + #helper.succeed_if_log_line_found('EditorServer', "Script: AutoComponent_RPC_NetLevelEntity Activated on entity: NetLevelEntity", section_tracer.prints, PLAYFX_RPC_WAIT_TIME_SECONDS) + #helper.succeed_if_log_line_found('EditorServer', "Script: AutoComponent_RPC_NetLevelEntity: Authority sending RPC to play some fx.", section_tracer.prints, PLAYFX_RPC_WAIT_TIME_SECONDS) + #helper.succeed_if_log_line_found('Script', "AutoComponent_RPC_NetLevelEntity: I'm a client playing some superficial fx.", section_tracer.prints, PLAYFX_RPC_WAIT_TIME_SECONDS) # Exit game mode From a10bf927393934821ea2df3986df6561e99e4a49 Mon Sep 17 00:00:00 2001 From: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> Date: Wed, 29 Dec 2021 13:44:03 -0600 Subject: [PATCH 058/141] Encapsulated gradient transform logic into separate class (#6586) * First version of GradientTransform class. The gradient transform logic is getting encapsulated into a class so that it can be cached and used by components in a much more optimal way than making ebus calls to the GradientTransform component on every transformed point. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Moved GradientTransform into its own source files. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Clean up and simplify GradientTransform logic. Added extensive commenting and split TransformPositionToUVW into a separate method for normalizing (TransformPositionToUVWNormalized) so that there doesn't need to be any conditional logic. There's no runtime variance as to which one needs to be called from a given call site. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Added unit tests for GradientTransform. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Add comparison operators to GradientTransform so we can easily tell when it has changed. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Updated comments to be more Doxygen-friendly. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> --- .../Source/FastNoiseGradientComponent.cpp | 3 +- Gems/FastNoise/Code/Tests/FastNoiseTest.cpp | 12 +- Gems/GradientSignal/Code/CMakeLists.txt | 2 + .../GradientTransformModifierRequestBus.h | 24 +- .../Ebuses/GradientTransformRequestBus.h | 3 +- .../GradientSignal/GradientTransform.h | 157 ++++++++++ .../Code/Include/GradientSignal/Util.h | 42 +-- .../Components/GradientTransformComponent.cpp | 59 +--- .../Components/GradientTransformComponent.h | 4 +- .../Components/ImageGradientComponent.cpp | 3 +- .../Components/PerlinGradientComponent.cpp | 3 +- .../Components/RandomGradientComponent.cpp | 3 +- .../Code/Source/GradientTransform.cpp | 163 ++++++++++ Gems/GradientSignal/Code/Source/Util.cpp | 77 ----- .../Tests/GradientSignalTransformTests.cpp | 284 ++++++++++++++++++ .../Code/gradientsignal_files.cmake | 3 +- .../Code/gradientsignal_tests_files.cmake | 1 + 17 files changed, 663 insertions(+), 180 deletions(-) create mode 100644 Gems/GradientSignal/Code/Include/GradientSignal/GradientTransform.h create mode 100644 Gems/GradientSignal/Code/Source/GradientTransform.cpp delete mode 100644 Gems/GradientSignal/Code/Source/Util.cpp create mode 100644 Gems/GradientSignal/Code/Tests/GradientSignalTransformTests.cpp diff --git a/Gems/FastNoise/Code/Source/FastNoiseGradientComponent.cpp b/Gems/FastNoise/Code/Source/FastNoiseGradientComponent.cpp index 0f8ce4c5da..bb4c337299 100644 --- a/Gems/FastNoise/Code/Source/FastNoiseGradientComponent.cpp +++ b/Gems/FastNoise/Code/Source/FastNoiseGradientComponent.cpp @@ -299,9 +299,8 @@ namespace FastNoiseGem AZ::Vector3 uvw = sampleParams.m_position; bool wasPointRejected = false; - const bool shouldNormalizeOutput = false; GradientSignal::GradientTransformRequestBus::Event( - GetEntityId(), &GradientSignal::GradientTransformRequestBus::Events::TransformPositionToUVW, sampleParams.m_position, uvw, shouldNormalizeOutput, wasPointRejected); + GetEntityId(), &GradientSignal::GradientTransformRequestBus::Events::TransformPositionToUVW, sampleParams.m_position, uvw, wasPointRejected); if (!wasPointRejected) { diff --git a/Gems/FastNoise/Code/Tests/FastNoiseTest.cpp b/Gems/FastNoise/Code/Tests/FastNoiseTest.cpp index bae1d424c7..620f538c71 100644 --- a/Gems/FastNoise/Code/Tests/FastNoiseTest.cpp +++ b/Gems/FastNoise/Code/Tests/FastNoiseTest.cpp @@ -46,8 +46,16 @@ public: //////////////////////////////////////////////////////////////////////////// //// GradientTransformRequestBus - void TransformPositionToUVW([[maybe_unused]] const AZ::Vector3& inPosition, [[maybe_unused]] AZ::Vector3& outUVW, [[maybe_unused]] const bool shouldNormalizeOutput, [[maybe_unused]] bool& wasPointRejected) const override {} - void GetGradientLocalBounds([[maybe_unused]] AZ::Aabb& bounds) const override {} + void TransformPositionToUVW([[maybe_unused]] const AZ::Vector3& inPosition, [[maybe_unused]] AZ::Vector3& outUVW, [[maybe_unused]] bool& wasPointRejected) const override {} + void TransformPositionToUVWNormalized( + [[maybe_unused]] const AZ::Vector3& inPosition, + [[maybe_unused]] AZ::Vector3& outUVW, + [[maybe_unused]] bool& wasPointRejected) const override + { + } + void GetGradientLocalBounds([[maybe_unused]] AZ::Aabb& bounds) const override + { + } void GetGradientEncompassingBounds([[maybe_unused]] AZ::Aabb& bounds) const override {} ////////////////////////////////////////////////////////////////////////// diff --git a/Gems/GradientSignal/Code/CMakeLists.txt b/Gems/GradientSignal/Code/CMakeLists.txt index c0b36f4b12..f5c0457c23 100644 --- a/Gems/GradientSignal/Code/CMakeLists.txt +++ b/Gems/GradientSignal/Code/CMakeLists.txt @@ -136,6 +136,7 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) BUILD_DEPENDENCIES PRIVATE AZ::AzTest + AZ::AzTestShared Gem::GradientSignal.Static Gem::LmbrCentral Gem::GradientSignal.Mocks @@ -157,6 +158,7 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) BUILD_DEPENDENCIES PRIVATE AZ::AzTest + AZ::AzTestShared Gem::GradientSignal.Static Gem::GradientSignal.Editor.Static Gem::LmbrCentral.Editor diff --git a/Gems/GradientSignal/Code/Include/GradientSignal/Ebuses/GradientTransformModifierRequestBus.h b/Gems/GradientSignal/Code/Include/GradientSignal/Ebuses/GradientTransformModifierRequestBus.h index 34cc8ef685..eba6aad12c 100644 --- a/Gems/GradientSignal/Code/Include/GradientSignal/Ebuses/GradientTransformModifierRequestBus.h +++ b/Gems/GradientSignal/Code/Include/GradientSignal/Ebuses/GradientTransformModifierRequestBus.h @@ -13,14 +13,30 @@ namespace GradientSignal { + //! TransformType describes where the gradient's origin is mapped to. + enum class TransformType : AZ::u8 + { + //! The gradient's origin is the world position of this entity. + World_ThisEntity = 0, + //! The gradient's origin is the local position of this entity, but in world space. + //! i.e. If the parent is at (2, 2), and the gradient is at (3,3) in local space, the gradient entity itself will be at (5,5) in + //! world space but its origin will frozen at (3,3) in world space, no matter how much the parent moves around. + Local_ThisEntity, + //! The gradient's origin is the world position of the reference entity. + World_ReferenceEntity, + //! The gradient's origin is the local position of the reference entity, but in world space. + Local_ReferenceEntity, + //! The gradient's origin is at (0,0,0) in world space. + World_Origin, + //! The gradient's origin is in translated world space relative to the reference entity. + Relative, + }; + class GradientTransformModifierRequests : public AZ::ComponentBus { public: - /** - * Overrides the default AZ::EBusTraits handler policy to allow one - * listener only. - */ + //! Overrides the default AZ::EBusTraits handler policy to allow only one listener. static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single; virtual bool GetAllowReference() const = 0; diff --git a/Gems/GradientSignal/Code/Include/GradientSignal/Ebuses/GradientTransformRequestBus.h b/Gems/GradientSignal/Code/Include/GradientSignal/Ebuses/GradientTransformRequestBus.h index 426255efe7..ac2f1a9cb1 100644 --- a/Gems/GradientSignal/Code/Include/GradientSignal/Ebuses/GradientTransformRequestBus.h +++ b/Gems/GradientSignal/Code/Include/GradientSignal/Ebuses/GradientTransformRequestBus.h @@ -27,7 +27,8 @@ namespace GradientSignal virtual ~GradientTransformRequests() = default; - virtual void TransformPositionToUVW(const AZ::Vector3& inPosition, AZ::Vector3& outUVW, const bool shouldNormalizeOutput, bool& wasPointRejected) const = 0; + virtual void TransformPositionToUVW(const AZ::Vector3& inPosition, AZ::Vector3& outUVW, bool& wasPointRejected) const = 0; + virtual void TransformPositionToUVWNormalized(const AZ::Vector3& inPosition, AZ::Vector3& outUVW, bool& wasPointRejected) const = 0; virtual void GetGradientLocalBounds(AZ::Aabb& bounds) const = 0; virtual void GetGradientEncompassingBounds(AZ::Aabb& bounds) const = 0; }; diff --git a/Gems/GradientSignal/Code/Include/GradientSignal/GradientTransform.h b/Gems/GradientSignal/Code/Include/GradientSignal/GradientTransform.h new file mode 100644 index 0000000000..c8073c2f4f --- /dev/null +++ b/Gems/GradientSignal/Code/Include/GradientSignal/GradientTransform.h @@ -0,0 +1,157 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ +#pragma once + +#include +#include +#include +#include +#include + +namespace GradientSignal +{ + //! Controls how the gradient repeats itself when queried outside the bounds of the shape. + enum class WrappingType : AZ::u8 + { + None = 0, //! Unbounded - the gradient ignores the shape bounds. + ClampToEdge, //! The values on the edge of the shape will be extended outward in each direction. + Mirror, //! The gradient signal will be repeated but mirrored on every repeat. + Repeat, //! The gradient signal will be repeated in every direction. + ClampToZero, //! The value will always be 0 outside of the shape. + }; + + class GradientTransform + { + public: + GradientTransform() = default; + + /** + * Create a GradientTransform with the given parameters. + * GradientTransform is a utility class that converts world space positions to gradient space UVW values which can be used + * to look up deterministic gradient values for the input spatial locations. + * \param shapeBounds The bounds of the shape associated with the gradient, in local space. + * \param transform The transform to use to convert from world space to gradient space. + * \param use3d True for 3D gradient lookup outputs, false for 2D gradient lookup outputs. (i.e. output W will be nonzero or zero) + * \param frequencyZoom Amount to scale the UVW results after wrapping is applied. + * \param wrappingType The way in which the gradient repeats itself outside the shape bounds. + */ + GradientTransform( + const AZ::Aabb& shapeBounds, + const AZ::Matrix3x4& transform, + bool use3d, + float frequencyZoom, + GradientSignal::WrappingType wrappingType); + + /** + * Checks to see if two GradientTransform instances are equivalent. + * Useful for being able to send out notifications when a GradientTransform has changed. + * \param rhs The second GradientTranform to compare against. + * \return True if they're equal, False if they aren't. + */ + bool operator==(const GradientTransform& rhs) const + { + return ( + (m_shapeBounds == rhs.m_shapeBounds) && + (m_inverseTransform == rhs.m_inverseTransform) && + (m_alwaysAcceptPoint == rhs.m_alwaysAcceptPoint) && + (m_frequencyZoom == rhs.m_frequencyZoom) && + (m_wrappingType == rhs.m_wrappingType) && + (m_normalizeExtentsReciprocal == rhs.m_normalizeExtentsReciprocal)); + } + + /** + * Checks to see if two GradientTransform instances aren't equivalent. + * Useful for being able to send out notifications when a GradientTransform has changed. + * \param rhs The second GradientTranform to compare against. + * \return True if they're not equal, False if they are. + */ + bool operator!=(const GradientTransform& rhs) const + { + return !(*this == rhs); + } + + + /** + * Transform the given world space position to a gradient space UVW lookup value. + * \param inPosition The input world space position to transform. + * \param outUVW [out] The UVW value that can be used to look up a deterministic gradient value. + * \param wasPointRejected [out] True if the input position doesn't have a gradient value, false if it does. + * Most gradients have values mapped to infinite world space, so wasPointRejected will almost always be false. + * It will only be true when using ClampToZero and the world space position falls outside the shape bounds. + */ + void TransformPositionToUVW(const AZ::Vector3& inPosition, AZ::Vector3& outUVW, bool& wasPointRejected) const; + + /** + * Transform the given world space position to a gradient space UVW lookup value and normalize to the shape bounds. + * "Normalizing" in this context means that regardless of the world space coordinates, (0,0,0) represents the minimum + * shape bounds corner, and (1,1,1) represents the maximum shape bounds corner. Depending on the wrapping type, it's possible + * (and even likely) to get values outside the 0-1 range. + * \param inPosition The input world space position to transform. + * \param outUVW [out] The UVW value that can be used to look up a deterministic gradient value. + * \param wasPointRejected [out] True if the input position doesn't have a gradient value, false if it does. + * Most gradients have values mapped to infinite world space, so wasPointRejected will almost always be false. + * It will only be true when using ClampToZero and the world space position falls outside the shape bounds. + */ + void TransformPositionToUVWNormalized(const AZ::Vector3& inPosition, AZ::Vector3& outUVW, bool& wasPointRejected) const; + + /** + * Epsilon value to allow our UVW range to go to [min, max) by using the range [min, max - epsilon]. + * To keep things behaving consistently between clamped and unbounded uv ranges, we want our clamped uvs to use a + * range of [min, max), so we'll actually clamp to [min, max - epsilon]. Since our floating-point numbers are likely in the + * -16384 to 16384 range, an epsilon of 0.001 will work without rounding to 0. + * (This constant is public so that it can be used from unit tests for validating transformation results) + */ + static constexpr float UvEpsilon = 0.001f; + + private: + + //! These are the various transformations that will be performed, based on wrapping type. + using WrappingTransformFunction = AZStd::function; + static AZ::Vector3 NoTransform(const AZ::Vector3& point, const AZ::Aabb& bounds); + static AZ::Vector3 GetUnboundedPointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds); + static AZ::Vector3 GetClampedPointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds); + static AZ::Vector3 GetMirroredPointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds); + static AZ::Vector3 GetRelativePointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds); + static AZ::Vector3 GetWrappedPointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds); + + //! The shape bounds are used for determining the wrapping bounds, and to normalize the UVW results into if requested. + AZ::Aabb m_shapeBounds = AZ::Aabb::CreateNull(); + + /** + * The relative transform to use for converting from world space to gradient space, stored as an inverse transform. + * We only ever need to use the inverse transform, so we compute it once and store it instead of keeping the original + * transform around. Note that the GradientTransformComponent has many options for choosing which relative space to use + * for the transform, so the transform passed in to this class might already have many modifications applied to it. + * The inverse transform will also get its 3rd row cleared out if "use3d" is false and we're only performing 2D gradient + * transformations, so that the W component of the UVW output will always be 0. + */ + AZ::Matrix3x4 m_inverseTransform = AZ::Matrix3x4::CreateIdentity(); + + /** + * Whether or not to always accept the input point as a valid output point. + * Most of the time, the gradient exists everywhere in world space, so we always accept the input point. + * The one exception is ClampToZero, which will return that the point is rejected if it falls outside the shape bounds. + */ + bool m_alwaysAcceptPoint = true; + + //! Apply a scale to the point *after* the wrapping is applied. + float m_frequencyZoom = 1.0f; + + //! How the gradient should repeat itself outside of the shape bounds. + WrappingType m_wrappingType = WrappingType::None; + WrappingTransformFunction m_wrappingTransform = NoTransform; + + /** + * Cached reciprocal for performing an inverse lerp back to shape bounds. + * When normalizing the output UVW back into the shape bounds, we perform an inverse lerp. The inverse lerp + * equation is (point - min) * (1 / (max-min)), so we save off the (1 / (max-min)) term to avoid recalculating it on every point. + */ + AZ::Vector3 m_normalizeExtentsReciprocal = AZ::Vector3(1.0f); + }; + +} // namespace GradientSignal diff --git a/Gems/GradientSignal/Code/Include/GradientSignal/Util.h b/Gems/GradientSignal/Code/Include/GradientSignal/Util.h index a6dbe118af..fa1791c053 100644 --- a/Gems/GradientSignal/Code/Include/GradientSignal/Util.h +++ b/Gems/GradientSignal/Code/Include/GradientSignal/Util.h @@ -13,49 +13,10 @@ #include #include #include +#include namespace GradientSignal { - enum class WrappingType : AZ::u8 - { - None = 0, - ClampToEdge, - Mirror, - Repeat, - ClampToZero, - }; - - enum class TransformType : AZ::u8 - { - World_ThisEntity = 0, - Local_ThisEntity, - World_ReferenceEntity, - Local_ReferenceEntity, - World_Origin, - Relative, - }; - - AZ::Vector3 GetUnboundedPointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds); - AZ::Vector3 GetClampedPointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds); - AZ::Vector3 GetMirroredPointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds); - AZ::Vector3 GetRelativePointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds); - - inline AZ::Vector3 GetWrappedPointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds) - { - return AZ::Vector3( - AZ::Wrap(point.GetX(), bounds.GetMin().GetX(), bounds.GetMax().GetX()), - AZ::Wrap(point.GetY(), bounds.GetMin().GetY(), bounds.GetMax().GetY()), - AZ::Wrap(point.GetZ(), bounds.GetMin().GetZ(), bounds.GetMax().GetZ())); - } - - inline AZ::Vector3 GetNormalizedPointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds) - { - return AZ::Vector3( - AZ::LerpInverse(bounds.GetMin().GetX(), bounds.GetMax().GetX(), point.GetX()), - AZ::LerpInverse(bounds.GetMin().GetY(), bounds.GetMax().GetY(), point.GetY()), - AZ::LerpInverse(bounds.GetMin().GetZ(), bounds.GetMax().GetZ(), point.GetZ())); - } - inline void GetObbParamsFromShape(const AZ::EntityId& entity, AZ::Aabb& bounds, AZ::Matrix3x4& worldToBoundsTransform) { //get bound and transform data for associated shape @@ -115,4 +76,5 @@ namespace GradientSignal return AZ::Lerp(outputMin, outputMax, inputCorrected); } + } // namespace GradientSignal diff --git a/Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.cpp b/Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.cpp index 57de6f776a..8cd7dc56a1 100644 --- a/Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.cpp @@ -322,55 +322,17 @@ namespace GradientSignal return false; } - void GradientTransformComponent::TransformPositionToUVW(const AZ::Vector3& inPosition, AZ::Vector3& outUVW, const bool shouldNormalizeOutput, bool& wasPointRejected) const + void GradientTransformComponent::TransformPositionToUVW(const AZ::Vector3& inPosition, AZ::Vector3& outUVW, bool& wasPointRejected) const { AZStd::lock_guard lock(m_cacheMutex); + m_gradientTransform.TransformPositionToUVW(inPosition, outUVW, wasPointRejected); + } - //transforming coordinate into "local" relative space of shape bounds - outUVW = m_shapeTransformInverse * inPosition; - - if (!m_configuration.m_advancedMode || !m_configuration.m_is3d) - { - outUVW.SetZ(0.0f); - } - - wasPointRejected = false; - if (m_shapeBounds.IsValid()) - { - //all wrap types and transformations are applied after the coordinate is transformed into shape relative space - //this allows all calculations to be simplified and done using the shapes untransformed aabb - //outputting a value that can be used to sample a gradient in its local space - switch (m_configuration.m_wrappingType) - { - default: - case WrappingType::None: - outUVW = GetUnboundedPointInAabb(outUVW, m_shapeBounds); - break; - case WrappingType::ClampToEdge: - outUVW = GetClampedPointInAabb(outUVW, m_shapeBounds); - break; - case WrappingType::ClampToZero: - // We don't want to use m_shapeBounds.Contains() here because Contains() is inclusive on all edges. - // For uv consistency between clamped and unclamped states, we only want to accept uv ranges of [min, max), - // so we specifically need to exclude the max edges here. - wasPointRejected = !(outUVW.IsGreaterEqualThan(m_shapeBounds.GetMin()) && outUVW.IsLessThan(m_shapeBounds.GetMax())); - outUVW = GetClampedPointInAabb(outUVW, m_shapeBounds); - break; - case WrappingType::Mirror: - outUVW = GetMirroredPointInAabb(outUVW, m_shapeBounds); - break; - case WrappingType::Repeat: - outUVW = GetWrappedPointInAabb(outUVW, m_shapeBounds); - break; - } - } - - outUVW *= m_configuration.m_frequencyZoom; - - if (shouldNormalizeOutput) - { - outUVW = GetNormalizedPointInAabb(outUVW, m_shapeBounds); - } + void GradientTransformComponent::TransformPositionToUVWNormalized( + const AZ::Vector3& inPosition, AZ::Vector3& outUVW, bool& wasPointRejected) const + { + AZStd::lock_guard lock(m_cacheMutex); + m_gradientTransform.TransformPositionToUVWNormalized(inPosition, outUVW, wasPointRejected); } void GradientTransformComponent::GetGradientLocalBounds(AZ::Aabb& bounds) const @@ -499,6 +461,11 @@ namespace GradientSignal shapeTransformFinal.SetTranslation(m_configuration.m_translate); shapeTransformFinal.MultiplyByScale(m_configuration.m_scale); m_shapeTransformInverse = shapeTransformFinal.GetInverseFull(); + + // Set everything up on the Gradient Transform + const bool use3dGradients = m_configuration.m_advancedMode && m_configuration.m_is3d; + m_gradientTransform = GradientTransform( + m_shapeBounds, shapeTransformFinal, use3dGradients, m_configuration.m_frequencyZoom, m_configuration.m_wrappingType); } AZ::EntityId GradientTransformComponent::GetShapeEntityId() const diff --git a/Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.h b/Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.h index abaa245f15..50ae6fe475 100644 --- a/Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.h +++ b/Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.h @@ -101,7 +101,8 @@ namespace GradientSignal ////////////////////////////////////////////////////////////////////////// // GradientTransformRequestBus - void TransformPositionToUVW(const AZ::Vector3& inPosition, AZ::Vector3& outUVW, const bool shouldNormalizeOutput, bool& wasPointRejected) const override; + void TransformPositionToUVW(const AZ::Vector3& inPosition, AZ::Vector3& outUVW, bool& wasPointRejected) const override; + void TransformPositionToUVWNormalized(const AZ::Vector3& inPosition, AZ::Vector3& outUVW, bool& wasPointRejected) const override; void GetGradientLocalBounds(AZ::Aabb& bounds) const override; void GetGradientEncompassingBounds(AZ::Aabb& bounds) const override; @@ -172,5 +173,6 @@ namespace GradientSignal AZ::Matrix3x4 m_shapeTransformInverse = AZ::Matrix3x4::CreateIdentity(); LmbrCentral::DependencyMonitor m_dependencyMonitor; AZStd::atomic_bool m_dirty{ false }; + GradientTransform m_gradientTransform; }; } //namespace GradientSignal diff --git a/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.cpp index 065f0ace0f..2d594a201c 100644 --- a/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.cpp @@ -194,9 +194,8 @@ namespace GradientSignal AZ::Vector3 uvw = sampleParams.m_position; bool wasPointRejected = false; - const bool shouldNormalizeOutput = true; GradientTransformRequestBus::Event( - GetEntityId(), &GradientTransformRequestBus::Events::TransformPositionToUVW, sampleParams.m_position, uvw, shouldNormalizeOutput, wasPointRejected); + GetEntityId(), &GradientTransformRequestBus::Events::TransformPositionToUVWNormalized, sampleParams.m_position, uvw, wasPointRejected); if (!wasPointRejected) { diff --git a/Gems/GradientSignal/Code/Source/Components/PerlinGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/PerlinGradientComponent.cpp index e150ff4305..d5e846b9ef 100644 --- a/Gems/GradientSignal/Code/Source/Components/PerlinGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/PerlinGradientComponent.cpp @@ -179,9 +179,8 @@ namespace GradientSignal AZ::Vector3 uvw = sampleParams.m_position; bool wasPointRejected = false; - const bool shouldNormalizeOutput = false; GradientTransformRequestBus::Event( - GetEntityId(), &GradientTransformRequestBus::Events::TransformPositionToUVW, sampleParams.m_position, uvw, shouldNormalizeOutput, wasPointRejected); + GetEntityId(), &GradientTransformRequestBus::Events::TransformPositionToUVW, sampleParams.m_position, uvw, wasPointRejected); if (!wasPointRejected) { diff --git a/Gems/GradientSignal/Code/Source/Components/RandomGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/RandomGradientComponent.cpp index d28fe13aff..d320dbeb3d 100644 --- a/Gems/GradientSignal/Code/Source/Components/RandomGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/RandomGradientComponent.cpp @@ -142,9 +142,8 @@ namespace GradientSignal AZ::Vector3 uvw = sampleParams.m_position; bool wasPointRejected = false; - const bool shouldNormalizeOutput = false; GradientTransformRequestBus::Event( - GetEntityId(), &GradientTransformRequestBus::Events::TransformPositionToUVW, sampleParams.m_position, uvw, shouldNormalizeOutput, wasPointRejected); + GetEntityId(), &GradientTransformRequestBus::Events::TransformPositionToUVW, sampleParams.m_position, uvw, wasPointRejected); if (!wasPointRejected) { diff --git a/Gems/GradientSignal/Code/Source/GradientTransform.cpp b/Gems/GradientSignal/Code/Source/GradientTransform.cpp new file mode 100644 index 0000000000..acf9e2f150 --- /dev/null +++ b/Gems/GradientSignal/Code/Source/GradientTransform.cpp @@ -0,0 +1,163 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + + +#include +#include + + +namespace GradientSignal +{ + GradientTransform::GradientTransform( + const AZ::Aabb& shapeBounds, const AZ::Matrix3x4& transform, bool use3d, + float frequencyZoom, GradientSignal::WrappingType wrappingType) + : m_shapeBounds(shapeBounds) + , m_inverseTransform(transform.GetInverseFull()) + , m_frequencyZoom(frequencyZoom) + , m_wrappingType(wrappingType) + , m_wrappingTransform(NoTransform) + , m_alwaysAcceptPoint(true) + { + // If we want this to be a 2D gradient lookup, we always want to set the W result in the output to 0. + // The easiest / cheapest way to make this happen is just to clear out the third row in the inverseTransform. + if (!use3d) + { + m_inverseTransform.SetRow(2, AZ::Vector4::CreateZero()); + } + + // Set up the appropriate wrapping transform function for the the given wrapping type. + // Also note that ClampToZero is the only wrapping type that allows us to return a "pointIsRejected" result + // for points that fall outside the shape bounds. + if (m_shapeBounds.IsValid()) + { + switch (wrappingType) + { + default: + case WrappingType::None: + m_wrappingTransform = GetUnboundedPointInAabb; + break; + case WrappingType::ClampToEdge: + m_wrappingTransform = GetClampedPointInAabb; + break; + case WrappingType::ClampToZero: + m_alwaysAcceptPoint = false; + m_wrappingTransform = GetClampedPointInAabb; + break; + case WrappingType::Mirror: + m_wrappingTransform = GetMirroredPointInAabb; + break; + case WrappingType::Repeat: + m_wrappingTransform = GetWrappedPointInAabb; + break; + } + } + + m_normalizeExtentsReciprocal = AZ::Vector3( + AZ::IsClose(0.0f, m_shapeBounds.GetXExtent()) ? 0.0f : (1.0f / m_shapeBounds.GetXExtent()), + AZ::IsClose(0.0f, m_shapeBounds.GetYExtent()) ? 0.0f : (1.0f / m_shapeBounds.GetYExtent()), + AZ::IsClose(0.0f, m_shapeBounds.GetZExtent()) ? 0.0f : (1.0f / m_shapeBounds.GetZExtent())); + } + + void GradientTransform::TransformPositionToUVW(const AZ::Vector3& inPosition, AZ::Vector3& outUVW, bool& wasPointRejected) const + { + // Transform coordinate into "local" relative space of shape bounds, and set W to 0 if this is a 2D gradient. + outUVW = m_inverseTransform * inPosition; + + // For most wrapping types, we always accept the point, but for ClampToZero we only accept it if it's within + // the shape bounds. We don't use m_shapeBounds.Contains() here because Contains() is inclusive on all edges. + // For uv consistency between clamped and unclamped states, we only want to accept uv ranges of [min, max), + // so we specifically need to exclude the max edges here. + bool wasPointAccepted = m_alwaysAcceptPoint || + (outUVW.IsGreaterEqualThan(m_shapeBounds.GetMin()) && outUVW.IsLessThan(m_shapeBounds.GetMax())); + wasPointRejected = !wasPointAccepted; + + outUVW = m_wrappingTransform(outUVW, m_shapeBounds); + outUVW *= m_frequencyZoom; + } + + void GradientTransform::TransformPositionToUVWNormalized(const AZ::Vector3& inPosition, AZ::Vector3& outUVW, bool& wasPointRejected) const + { + TransformPositionToUVW(inPosition, outUVW, wasPointRejected); + + // This effectively does AZ::LerpInverse(bounds.GetMin(), bounds.GetMax(), point) if shouldNormalize is true, + // and just returns outUVW if shouldNormalize is false. + outUVW = m_normalizeExtentsReciprocal * (outUVW - m_shapeBounds.GetMin()); + } + + AZ::Vector3 GradientTransform::NoTransform(const AZ::Vector3& point, const AZ::Aabb& /*bounds*/) + { + return point; + } + + AZ::Vector3 GradientTransform::GetUnboundedPointInAabb(const AZ::Vector3& point, const AZ::Aabb& /*bounds*/) + { + return point; + } + + AZ::Vector3 GradientTransform::GetClampedPointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds) + { + // We want the clamped sampling states to clamp uvs to the [min, max) range. + return point.GetClamp(bounds.GetMin(), bounds.GetMax() - AZ::Vector3(UvEpsilon)); + } + + AZ::Vector3 GradientTransform::GetWrappedPointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds) + { + return AZ::Vector3( + AZ::Wrap(point.GetX(), bounds.GetMin().GetX(), bounds.GetMax().GetX()), + AZ::Wrap(point.GetY(), bounds.GetMin().GetY(), bounds.GetMax().GetY()), + AZ::Wrap(point.GetZ(), bounds.GetMin().GetZ(), bounds.GetMax().GetZ())); + } + + AZ::Vector3 GradientTransform::GetMirroredPointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds) + { + /* For mirroring, we want to produce the following pattern: + * [min, max) : value + * [max, min) : max - value - epsilon + * [min, max) : value + * [max, min) : max - value - epsilon + * ... + * The epsilon is because we always want to keep our output values in the [min, max) range. We apply the epsilon to all + * the mirrored values so that we get consistent spacing between the values. + */ + + auto GetMirror = [](float value, float min, float max) -> float + { + // To calculate the mirror value, we move our value into relative space of [0, rangeX2), then use + // the first half of the range for our "[min, max)" range, and the second half for our "[max, min)" mirrored range. + + float relativeValue = value - min; + float range = max - min; + float rangeX2 = range * 2.0f; + + // A positive relativeValue will produce a value of [0, rangeX2) from a single mod, but a negative relativeValue + // will produce a value of (-rangeX2, 0]. Adding rangeX2 to the result and taking the mod again puts us back in + // the range of [0, rangeX2) for both negative and positive values. This keeps our mirroring pattern consistent and + // unbroken across both negative and positive coordinate space. + relativeValue = AZ::Mod(AZ::Mod(relativeValue, rangeX2) + rangeX2, rangeX2); + + // [range, rangeX2) is our mirrored range, so flip the value when we're in this range and apply the epsilon so that + // we never return the max value, and so that our mirrored values have consistent spacing in the results. + if (relativeValue >= range) + { + relativeValue = rangeX2 - (relativeValue + UvEpsilon); + } + + return relativeValue + min; + }; + + return AZ::Vector3( + GetMirror(point.GetX(), bounds.GetMin().GetX(), bounds.GetMax().GetX()), + GetMirror(point.GetY(), bounds.GetMin().GetY(), bounds.GetMax().GetY()), + GetMirror(point.GetZ(), bounds.GetMin().GetZ(), bounds.GetMax().GetZ())); + } + + AZ::Vector3 GradientTransform::GetRelativePointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds) + { + return point - bounds.GetMin(); + } +} diff --git a/Gems/GradientSignal/Code/Source/Util.cpp b/Gems/GradientSignal/Code/Source/Util.cpp deleted file mode 100644 index d9ebf36aec..0000000000 --- a/Gems/GradientSignal/Code/Source/Util.cpp +++ /dev/null @@ -1,77 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include -#include -#include -#include -#include - - -namespace GradientSignal -{ - // To keep things behaving consistently between clamped and unbounded uv ranges, we - // we want our clamped uvs to use a range of [min, max), so we'll actually clamp to - // [min, max - epsilon]. Since our floating-point numbers are likely in the - // -16384 to 16384 range, an epsilon of 0.001 will work without rounding to 0. - static const float uvEpsilon = 0.001f; - - AZ::Vector3 GetUnboundedPointInAabb(const AZ::Vector3& point, const AZ::Aabb& /*bounds*/) - { - return point; - } - - AZ::Vector3 GetClampedPointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds) - { - // We want the clamped sampling states to clamp uvs to the [min, max) range. - return AZ::Vector3( - AZ::GetClamp(point.GetX(), bounds.GetMin().GetX(), bounds.GetMax().GetX() - uvEpsilon), - AZ::GetClamp(point.GetY(), bounds.GetMin().GetY(), bounds.GetMax().GetY() - uvEpsilon), - AZ::GetClamp(point.GetZ(), bounds.GetMin().GetZ(), bounds.GetMax().GetZ() - uvEpsilon)); - } - - float GetMirror(float value, float min, float max) - { - float relativeValue = value - min; - float range = max - min; - float rangeX2 = range * 2.0f; - if (relativeValue < 0.0) - { - relativeValue = rangeX2 - fmod(-relativeValue, rangeX2); - } - else - { - relativeValue = fmod(relativeValue, rangeX2); - } - if (relativeValue >= range) - { - // Since we want our uv range to stay in the [min, max) range, - // it means that for mirroring, we want both the "forward" values - // and the "mirrored" values to be in [0, range). We don't want - // relativeValue == range, so we shift relativeValue by a small epsilon - // in the mirrored case. - relativeValue = rangeX2 - (relativeValue + uvEpsilon); - } - - return relativeValue + min; - } - - AZ::Vector3 GetMirroredPointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds) - { - return AZ::Vector3( - GetMirror(point.GetX(), bounds.GetMin().GetX(), bounds.GetMax().GetX()), - GetMirror(point.GetY(), bounds.GetMin().GetY(), bounds.GetMax().GetY()), - GetMirror(point.GetZ(), bounds.GetMin().GetZ(), bounds.GetMax().GetZ())); - } - - AZ::Vector3 GetRelativePointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds) - { - return point - bounds.GetMin(); - } -} diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalTransformTests.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalTransformTests.cpp new file mode 100644 index 0000000000..73dabf1d6a --- /dev/null +++ b/Gems/GradientSignal/Code/Tests/GradientSignalTransformTests.cpp @@ -0,0 +1,284 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + + +#include "Tests/GradientSignalTestMocks.h" + +#include +#include +#include +#include +#include + +#include + +namespace UnitTest +{ + struct GradientSignalTransformTestsFixture : public GradientSignalTest + { + // By default, we'll use a shape half extents of (5, 10, 20) for every test, and a world translation of (100, 200, 300). + struct GradientTransformSetupData + { + GradientSignal::WrappingType m_wrappingType{ GradientSignal::WrappingType::None }; + AZ::Vector3 m_shapeHalfExtents{ 5.0f, 10.0f, 20.0f }; + AZ::Vector3 m_worldTranslation{ 100.0f, 200.0f, 300.0f }; + float m_frequencyZoom{ 1.0f }; + }; + + struct GradientTransformTestData + { + AZ::Vector3 m_positionToTest; + AZ::Vector3 m_expectedOutputUVW; + bool m_expectedOutputRejectionResult; + }; + + static constexpr float UvEpsilon = GradientSignal::GradientTransform::UvEpsilon; + + void TestGradientTransform(const GradientTransformSetupData& setup, const GradientTransformTestData& test) + { + AZ::Aabb shapeBounds = AZ::Aabb::CreateCenterHalfExtents(AZ::Vector3::CreateZero(), setup.m_shapeHalfExtents); + AZ::Matrix3x4 transform = AZ::Matrix3x4::CreateTranslation(setup.m_worldTranslation); + float frequencyZoom = setup.m_frequencyZoom; + GradientSignal::WrappingType wrappingType = setup.m_wrappingType; + + AZ::Vector3 outUVW; + bool wasPointRejected; + + // Perform the query with a 3D gradient and verify that the results match expectations. + GradientSignal::GradientTransform gradientTransform3d(shapeBounds, transform, true, frequencyZoom, wrappingType); + gradientTransform3d.TransformPositionToUVW(test.m_positionToTest, outUVW, wasPointRejected); + EXPECT_THAT(outUVW, IsClose(test.m_expectedOutputUVW)); + EXPECT_EQ(wasPointRejected, test.m_expectedOutputRejectionResult); + + // Perform the query with a 2D gradient and verify that the results match, but always returns a W value of 0. + GradientSignal::GradientTransform gradientTransform2d(shapeBounds, transform, false, frequencyZoom, wrappingType); + gradientTransform2d.TransformPositionToUVW(test.m_positionToTest, outUVW, wasPointRejected); + EXPECT_THAT(outUVW, IsClose(AZ::Vector3(test.m_expectedOutputUVW.GetX(), test.m_expectedOutputUVW.GetY(), 0.0f))); + EXPECT_EQ(wasPointRejected, test.m_expectedOutputRejectionResult); + } + }; + + TEST_F(GradientSignalTransformTestsFixture, UnboundedWrappingReturnsTranslatedInput) + { + GradientTransformSetupData setup = { GradientSignal::WrappingType::None }; + GradientTransformTestData test = { + // Input position to query + { 0.0f, 0.0f, 0.0f }, + + // Output: For no wrapping, the output is just the input position offset by the world translation. + { -100.0f, -200.0f, -300.0f }, false + }; + + TestGradientTransform(setup, test); + } + + TEST_F(GradientSignalTransformTestsFixture, ClampToEdgeReturnsValuesClampedToShapeBounds) + { + GradientTransformSetupData setup = { GradientSignal::WrappingType::ClampToEdge }; + GradientTransformTestData tests[] = { + // Test: Input point far below minimum shape bounds + // Our input point is below the minimum of shape bounds, so the result should be the minimum corner of the shape. + { { 0.0f, 0.0f, 0.0f }, { -5.0f, -10.0f, -20.0f }, false }, + + // Test: Input point directly on minimum shape bounds + // Our input point is directly on the minimum of shape bounds, so the result should be the minimum corner of the shape. + { { 95.0f, 190.0f, 280.0f }, { -5.0f, -10.0f, -20.0f }, false }, + + // Test: Input point inside shape bounds + // Our input point is inside the shape bounds, so the result is just input - translation. + { { 101.0f, 202.0f, 303.0f }, { 1.0f, 2.0f, 3.0f }, false }, + + // Test: Input point directly on maximum shape bounds + // On the maximum side, GradientTransform clamps to "max - epsilon" for consistency with other wrapping types, so our + // expected results are the max shape corner - epsilon. + { { 105.0f, 210.0f, 320.0f }, { 5.0f - UvEpsilon, 10.0f - UvEpsilon, 20.0f - UvEpsilon }, false }, + + // Test: Input point far above maximum shape bounds + // On the maximum side, GradientTransform clamps to "max - epsilon" for consistency with other wrapping types, so our + // expected results are the max shape corner - epsilon. + { { 1000.0f, 1000.0f, 1000.0f }, { 5.0f - UvEpsilon, 10.0f - UvEpsilon, 20.0f - UvEpsilon }, false }, + }; + + for (auto& test : tests) + { + TestGradientTransform(setup, test); + } + } + + TEST_F(GradientSignalTransformTestsFixture, MirrorReturnsValuesMirroredBasedOnShapeBounds) + { + /* Here's how the results are expected to work for various inputs when using Mirror wrapping. + * This assumes shape half extents of (5, 10, 20), and a center translation of (100, 200, 300): + * Inputs: Outputs: + * ... ... + * (75, 150, 200) - (85, 170, 240) (-5, -10, -20) to (5, 10, 20) // forward mirror + * (85, 170, 240) - (95, 190, 280) (5, 10, 20) to (-5, -10, -20) // back mirror + * (95, 190, 280) - (105, 210, 320) (-5, -10, -20) to (5, 10, 20) // starting point + * (105, 210, 320) - (115, 230, 360) (5, 10, 20) to (-5, -10, -20) // back mirror + * (115, 230, 360) - (125, 250, 400) (-5, -10, -20) to (5, 10, 20) // forward mirror + * ... ... + * When below the starting point, both forward and back mirrors will be adjusted by UvEpsilon except for points that fall on the + * shape minimums. + * When above the starting point, only back mirrors will be adjusted by UvEpsilon. + */ + + GradientTransformSetupData setup = { GradientSignal::WrappingType::Mirror }; + GradientTransformTestData tests[] = { + // Test: Input exactly 2x below minimum bounds + // When landing exactly on the 2x boundary, we return the minumum shape bounds. There is no adjustment by epsilon + // on the minimum side of the bounds, even when we're in a mirror below the shape bounds. + { { 75.0f, 150.0f, 200.0f }, { -5.0f, -10.0f, -20.0f }, false }, + + // Test: Input within 2nd mirror repeat below minimum bounds + // The second mirror repeat should go forward in values, but will be adjusted by UvEpsilon since we're below the + // minimum bounds. + { { 84.0f, 168.0f, 237.0f }, { 4.0f - UvEpsilon, 8.0f - UvEpsilon, 17.0f - UvEpsilon }, false }, + + // Test: Input exactly 1x below minimum bounds. + // When landing exactly on the 1x boundary, we return the maximum shape bounds minus epsilon. + { { 85.0f, 170.0f, 240.0f }, { 5.0f - UvEpsilon, 10.0f - UvEpsilon, 20.0f - UvEpsilon }, false }, + + // Test: Input within 1st mirror repeat below minimum bounds + // The first mirror repeat should go backwards in values, but will be adjusted by UvEpsilon since we're below the + // minimum bounds. + { { 94.0f, 188.0f, 277.0f }, { -4.0f - UvEpsilon, -8.0f - UvEpsilon, -17.0f - UvEpsilon }, false }, + + // Test: Input inside shape bounds + // The translated input position is (1, 2, 3) is inside the shape bounds, so we should just get the translated + // position back as output. + { { 101.0f, 202.0f, 303.0f }, { 1.0f, 2.0f, 3.0f }, false }, + + // Test: Input within 1st mirror repeat above maximum bounds + // The first mirror repeat should go backwards in values. We're above the maximum bounds, so the expected result + // is (4, 8, 17) minus an epsilon. + { { 106.0f, 212.0f, 323.0f }, { 4.0f - UvEpsilon, 8.0f - UvEpsilon, 17.0f - UvEpsilon }, false }, + + // Test: Input exactly 2x above minimum bounds. + // When landing exactly on the 2x boundary, we return the exact minimum value again. + { { 115.0f, 230.0f, 360.0f }, { -5.0f, -10.0f, -20.0f }, false }, + + // Test: Input within 2nd mirror repeat above maximum bounds + // The second mirror repeat should go forwards in values. We're above the maximum bounds, so the expected result + // is (-4, -8, -17) with no epsilon. + { { 116.0f, 232.0f, 363.0f }, { -4.0f, -8.0f, -17.0f }, false }, + + // Test: Input exactly 2x above maximum bounds + // When landing exactly on the 2x boundary, we return the maximum adjusted by the epsilon again. + { { 125.0f, 250.0f, 400.0f }, { 5.0f - UvEpsilon, 10.0f - UvEpsilon, 20.0f - UvEpsilon }, false } + }; + + for (auto& test : tests) + { + TestGradientTransform(setup, test); + } + } + + TEST_F(GradientSignalTransformTestsFixture, RepeatReturnsRepeatingValuesBasedOnShapeBounds) + { + /* Here's how the results are expected to work for various inputs when using Repeat wrapping. + * This assumes shape half extents of (5, 10, 20), and a center translation of (100, 200, 300): + * Inputs: Outputs: + * ... ... + * (75, 150, 200) - (85, 170, 240) (-5, -10, -20) to (5, 10, 20) + * (85, 170, 240) - (95, 190, 280) (-5, -10, -20) to (5, 10, 20) + * (95, 190, 280) - (105, 210, 320) (-5, -10, -20) to (5, 10, 20) // starting point + * (105, 210, 320) - (115, 230, 360) (-5, -10, -20) to (5, 10, 20) + * (115, 230, 360) - (125, 250, 400) (-5, -10, -20) to (5, 10, 20) + * ... ... + * Every shape min/max boundary point below the starting point will have the max shape value. + * Every shape min/max boundary point above the starting point with have the min shape value. + */ + + + GradientTransformSetupData setup = { GradientSignal::WrappingType::Repeat }; + GradientTransformTestData tests[] = { + // Test: 2x below minimum shape bounds + // We're on a shape boundary below the minimum bounds, so it should return the maximum. + { { 75.0f, 150.0f, 200.0f }, { 5.0f, 10.0f, 20.0f }, false }, + + // Test: Input within 2nd repeat below minimum shape bounds + // Every repeat should go forwards in values. + { { 76.0f, 152.0f, 203.0f }, { -4.0f, -8.0f, -17.0f }, false }, + + // Test: 1x below minimum shape bounds + // We're on a shape boundary below the minimum bounds, so it should return the maximum. + { { 85.0f, 170.0f, 240.0f }, { 5.0f, 10.0f, 20.0f }, false }, + + // Test: Input within 1st repeat below minimum shape bounds + // Every repeat should go forwards in values. + { { 86.0f, 172.0f, 243.0f }, { -4.0f, -8.0f, -17.0f }, false }, + + // Test: Input exactly on minimum shape bounds + // This should return the actual minimum bounds. + { { 95.0f, 190.0f, 280.0f }, { -5.0f, -10.0f, -20.0f }, false }, + + // Test: Input inside shape bounds + // This should return the mapped value. + { { 101.0f, 202.0f, 303.0f }, { 1.0f, 2.0f, 3.0f }, false }, + + // Test: Input exactly on maximum shape bounds + // We're on a shape boundary above the minimum bounds, so it should return the minimum. + { { 105.0f, 210.0f, 320.0f }, { -5.0f, -10.0f, -20.0f }, false }, + + // Test: Input within 1st repeat above maximum shape bounds + // Every repeat should go forwards in values. + { { 106.0f, 212.0f, 323.0f }, { -4.0f, -8.0f, -17.0f }, false }, + + // Test: 1x above maximum shape bounds + // We're on a shape boundary above the minimum bounds, so it should return the minimum. + { { 105.0f, 210.0f, 320.0f }, { -5.0f, -10.0f, -20.0f }, false }, + + // Test: Input within 2nd repeat above maximum shape bounds + // Every repeat should go forwards in values. + { { 106.0f, 212.0f, 323.0f }, { -4.0f, -8.0f, -17.0f }, false }, + }; + + for (auto& test : tests) + { + TestGradientTransform(setup, test); + } + } + + TEST_F(GradientSignalTransformTestsFixture, ClampToZeroReturnsClampedValuesBasedOnShapeBounds) + { + GradientTransformSetupData setup = { GradientSignal::WrappingType::ClampToZero }; + GradientTransformTestData tests[] = { + // Test: Input point far below minimum shape bounds + // Our input point is below the minimum of shape bounds, so the result should be the minimum corner of the shape. + // Points outside the shape bounds should return "true" for rejected. + { { 0.0f, 0.0f, 0.0f }, { -5.0f, -10.0f, -20.0f }, true }, + + // Test: Input point directly on minimum shape bounds + // Our input point is directly on the minimum of shape bounds, so the result should be the minimum corner of the shape. + { { 95.0f, 190.0f, 280.0f }, { -5.0f, -10.0f, -20.0f }, false }, + + // Test: Input point inside shape bounds + // Our input point is inside the shape bounds, so the result is just input - translation. + { { 101.0f, 202.0f, 303.0f }, { 1.0f, 2.0f, 3.0f }, false }, + + // Test: Input point directly on maximum shape bounds + // On the maximum side, GradientTransform clamps to "max - epsilon" for consistency with other wrapping types, so our + // expected results are the max shape corner - epsilon. + // Points outside the shape bounds (which includes the maximum edge of the shape bounds) should return "true" for rejected. + { { 105.0f, 210.0f, 320.0f }, { 5.0f - UvEpsilon, 10.0f - UvEpsilon, 20.0f - UvEpsilon }, true }, + + // Test: Input point far above maximum shape bounds + // On the maximum side, GradientTransform clamps to "max - epsilon" for consistency with other wrapping types, so our + // expected results are the max shape corner - epsilon. + // Points outside the shape bounds should return "true" for rejected. + { { 1000.0f, 1000.0f, 1000.0f }, { 5.0f - UvEpsilon, 10.0f - UvEpsilon, 20.0f - UvEpsilon }, true }, + }; + + for (auto& test : tests) + { + TestGradientTransform(setup, test); + } + } +} + + diff --git a/Gems/GradientSignal/Code/gradientsignal_files.cmake b/Gems/GradientSignal/Code/gradientsignal_files.cmake index 5b28150eb4..7318f18739 100644 --- a/Gems/GradientSignal/Code/gradientsignal_files.cmake +++ b/Gems/GradientSignal/Code/gradientsignal_files.cmake @@ -8,6 +8,7 @@ set(FILES Include/GradientSignal/GradientSampler.h + Include/GradientSignal/GradientTransform.h Include/GradientSignal/SmoothStep.h Include/GradientSignal/ImageAsset.h Include/GradientSignal/ImageSettings.h @@ -77,10 +78,10 @@ set(FILES Source/GradientSampler.cpp Source/GradientSignalSystemComponent.cpp Source/GradientSignalSystemComponent.h + Source/GradientTransform.cpp Source/SmoothStep.cpp Source/ImageAsset.cpp Source/ImageSettings.cpp Source/PerlinImprovedNoise.cpp - Source/Util.cpp Source/GradientImageConversion.cpp ) diff --git a/Gems/GradientSignal/Code/gradientsignal_tests_files.cmake b/Gems/GradientSignal/Code/gradientsignal_tests_files.cmake index 8c8a4c25e1..5f8ffe2ebb 100644 --- a/Gems/GradientSignal/Code/gradientsignal_tests_files.cmake +++ b/Gems/GradientSignal/Code/gradientsignal_tests_files.cmake @@ -11,6 +11,7 @@ set(FILES Tests/GradientSignalReferencesTests.cpp Tests/GradientSignalServicesTests.cpp Tests/GradientSignalSurfaceTests.cpp + Tests/GradientSignalTransformTests.cpp Tests/GradientSignalTestMocks.h Tests/GradientSignalTest.cpp Tests/ImageAssetTests.cpp From 2f1346c719d5e6ed9c2c9a878bb13e9a75d34c69 Mon Sep 17 00:00:00 2001 From: Ken Pruiksma Date: Wed, 29 Dec 2021 16:38:28 -0600 Subject: [PATCH 059/141] Terrain Feature Processor separated into several classes. Macro materials abstracted from meshes. (#6350) * Breaking up terrain FP wip - macro materials decoupled from meshes. Mesh creation and rendering pulled out from MeshFeatureProcessor into TerrainMeshManager. Stubs added for macro and detail material managers. Signed-off-by: Ken Pruiksma * Separated macro material management from the terrain feature processor. Also separated bindless image array handling from terrain feature processor. Signed-off-by: Ken Pruiksma * Detail materials separated from terrain feature processor. Also pulled out Aabb2i and Vector2i into their own simple classes Signed-off-by: Ken Pruiksma * Changed some classes so that when the SRG changes the classes don't need to be completely reinitialized and can instead just update their indices and push data to the new srg. Fixed an issue where MacroMaterialData wasn't being exposed to ScriptCanvas. Terrain shader reloads should now work correctly. Also added some debug logging to help catch an issue where sometimes detail materials don't seem to load. Signed-off-by: Ken Pruiksma * Terrain PR reveiw updates Signed-off-by: Ken Pruiksma * Some small PR review fixes. More comments in TerrainDetailMaterialManager.h Signed-off-by: Ken Pruiksma * Fixing unused variable causing clang failure Signed-off-by: Ken Pruiksma * Fixing unused variable in release. Signed-off-by: Ken Pruiksma * Fixing a forward declare that oddly didn't work on linux. Signed-off-by: Ken Pruiksma * Fixing linux missing include... not sure why only linux failed on this. Signed-off-by: Ken Pruiksma * Adding missing include Signed-off-by: Ken Pruiksma --- .../ShaderResourceGroups/SceneSrgAll.azsli | 1 + .../ShaderResourceGroups/ViewSrgAll.azsli | 1 - .../Code/Source/Utils/GpuBufferHandler.cpp | 6 +- .../Terrain/DefaultPbrTerrain.material | 2 +- .../Materials/Terrain/PbrTerrain.materialtype | 2 +- .../Assets/Shaders/Terrain/SceneSrg.azsli | 35 + .../Shaders/Terrain/TerrainCommon.azsli | 237 +-- .../Terrain/TerrainDetailHelpers.azsli | 14 +- .../Terrain/TerrainPBR_ForwardPass.azsl | 117 +- .../Assets/Shaders/Terrain/TerrainSrg.azsli | 28 +- .../Shaders/Terrain/Terrain_DepthPass.azsl | 28 +- .../Assets/Shaders/Terrain/ViewSrg.azsli | 80 - .../Code/Source/TerrainRenderer/Aabb2i.cpp | 44 + .../Code/Source/TerrainRenderer/Aabb2i.h | 34 + .../BindlessImageArrayHandler.cpp | 101 ++ .../BindlessImageArrayHandler.h | 48 + .../TerrainDetailMaterialManager.cpp | 912 ++++++++++ .../TerrainDetailMaterialManager.h | 226 +++ .../TerrainFeatureProcessor.cpp | 1614 ++--------------- .../TerrainRenderer/TerrainFeatureProcessor.h | 314 +--- .../TerrainMacroMaterialBus.cpp | 19 + .../TerrainRenderer/TerrainMacroMaterialBus.h | 6 +- .../TerrainMacroMaterialManager.cpp | 412 +++++ .../TerrainMacroMaterialManager.h | 116 ++ .../TerrainRenderer/TerrainMeshManager.cpp | 354 ++++ .../TerrainRenderer/TerrainMeshManager.h | 117 ++ .../Code/Source/TerrainRenderer/Vector2i.cpp | 41 + .../Code/Source/TerrainRenderer/Vector2i.h | 29 + Gems/Terrain/Code/terrain_files.cmake | 12 + 29 files changed, 2965 insertions(+), 1985 deletions(-) create mode 100644 Gems/Terrain/Assets/Shaders/Terrain/SceneSrg.azsli delete mode 100644 Gems/Terrain/Assets/Shaders/Terrain/ViewSrg.azsli create mode 100644 Gems/Terrain/Code/Source/TerrainRenderer/Aabb2i.cpp create mode 100644 Gems/Terrain/Code/Source/TerrainRenderer/Aabb2i.h create mode 100644 Gems/Terrain/Code/Source/TerrainRenderer/BindlessImageArrayHandler.cpp create mode 100644 Gems/Terrain/Code/Source/TerrainRenderer/BindlessImageArrayHandler.h create mode 100644 Gems/Terrain/Code/Source/TerrainRenderer/TerrainDetailMaterialManager.cpp create mode 100644 Gems/Terrain/Code/Source/TerrainRenderer/TerrainDetailMaterialManager.h create mode 100644 Gems/Terrain/Code/Source/TerrainRenderer/TerrainMacroMaterialManager.cpp create mode 100644 Gems/Terrain/Code/Source/TerrainRenderer/TerrainMacroMaterialManager.h create mode 100644 Gems/Terrain/Code/Source/TerrainRenderer/TerrainMeshManager.cpp create mode 100644 Gems/Terrain/Code/Source/TerrainRenderer/TerrainMeshManager.h create mode 100644 Gems/Terrain/Code/Source/TerrainRenderer/Vector2i.cpp create mode 100644 Gems/Terrain/Code/Source/TerrainRenderer/Vector2i.h diff --git a/Gems/Atom/Feature/Common/Assets/ShaderResourceGroups/SceneSrgAll.azsli b/Gems/Atom/Feature/Common/Assets/ShaderResourceGroups/SceneSrgAll.azsli index 421178bb01..4480524468 100644 --- a/Gems/Atom/Feature/Common/Assets/ShaderResourceGroups/SceneSrgAll.azsli +++ b/Gems/Atom/Feature/Common/Assets/ShaderResourceGroups/SceneSrgAll.azsli @@ -13,4 +13,5 @@ #ifdef AZ_COLLECTING_PARTIAL_SRGS #include #include +#include // Temporary until gem partial view srgs can be included automatically. #endif diff --git a/Gems/Atom/Feature/Common/Assets/ShaderResourceGroups/ViewSrgAll.azsli b/Gems/Atom/Feature/Common/Assets/ShaderResourceGroups/ViewSrgAll.azsli index 9253885cfc..3e90e1a441 100644 --- a/Gems/Atom/Feature/Common/Assets/ShaderResourceGroups/ViewSrgAll.azsli +++ b/Gems/Atom/Feature/Common/Assets/ShaderResourceGroups/ViewSrgAll.azsli @@ -12,5 +12,4 @@ #ifdef AZ_COLLECTING_PARTIAL_SRGS #include -#include // Temporary until gem partial view srgs can be included automatically. #endif diff --git a/Gems/Atom/Feature/Common/Code/Source/Utils/GpuBufferHandler.cpp b/Gems/Atom/Feature/Common/Code/Source/Utils/GpuBufferHandler.cpp index 7a2827bebe..65bdf655a7 100644 --- a/Gems/Atom/Feature/Common/Code/Source/Utils/GpuBufferHandler.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/Utils/GpuBufferHandler.cpp @@ -24,14 +24,14 @@ namespace AZ { m_elementSize = descriptor.m_elementSize; m_elementCount = 0; - + m_bufferIndex = descriptor.m_srgLayout->FindShaderInputBufferIndex(Name(descriptor.m_bufferSrgName)); - AZ_Error(ClassName, m_bufferIndex.IsValid(), "Unable to find %s in view shader resource group.", descriptor.m_bufferSrgName.c_str()); + AZ_Error(ClassName, m_bufferIndex.IsValid(), "Unable to find %s in %s shader resource group.", descriptor.m_bufferSrgName.c_str(), descriptor.m_srgLayout->GetName().GetCStr()); if (!descriptor.m_elementCountSrgName.empty()) { m_elementCountIndex = descriptor.m_srgLayout->FindShaderInputConstantIndex(Name(descriptor.m_elementCountSrgName)); - AZ_Error(ClassName, m_elementCountIndex.IsValid(), "Unable to find %s in view shader resource group.", descriptor.m_elementCountSrgName.c_str()); + AZ_Error(ClassName, m_elementCountIndex.IsValid(), "Unable to find %s in %s shader resource group.", descriptor.m_elementCountSrgName.c_str(), descriptor.m_srgLayout->GetName().GetCStr()); } if (m_bufferIndex.IsValid()) diff --git a/Gems/Terrain/Assets/Materials/Terrain/DefaultPbrTerrain.material b/Gems/Terrain/Assets/Materials/Terrain/DefaultPbrTerrain.material index 53f6fd5b9e..da2fc95293 100644 --- a/Gems/Terrain/Assets/Materials/Terrain/DefaultPbrTerrain.material +++ b/Gems/Terrain/Assets/Materials/Terrain/DefaultPbrTerrain.material @@ -5,7 +5,7 @@ "propertyLayoutVersion": 1, "properties": { "baseColor": { - "color": [ 0.18, 0.18, 0.18 ] + "color": [ 0.18, 0.18, 0.18 ] } } } diff --git a/Gems/Terrain/Assets/Materials/Terrain/PbrTerrain.materialtype b/Gems/Terrain/Assets/Materials/Terrain/PbrTerrain.materialtype index 1e7305cc11..836e85661d 100644 --- a/Gems/Terrain/Assets/Materials/Terrain/PbrTerrain.materialtype +++ b/Gems/Terrain/Assets/Materials/Terrain/PbrTerrain.materialtype @@ -107,7 +107,7 @@ "displayName": "Detail Texture UV Multiplier", "description": "How many times to repeat the detail texture per sector", "type": "Float", - "defaultValue": 8.0, + "defaultValue": 0.5, "connection": { "type": "ShaderInput", "id": "m_detailTextureMultiplier" diff --git a/Gems/Terrain/Assets/Shaders/Terrain/SceneSrg.azsli b/Gems/Terrain/Assets/Shaders/Terrain/SceneSrg.azsli new file mode 100644 index 0000000000..2545db7c93 --- /dev/null +++ b/Gems/Terrain/Assets/Shaders/Terrain/SceneSrg.azsli @@ -0,0 +1,35 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#ifndef AZ_COLLECTING_PARTIAL_SRGS +#error Do not include this file directly. Include the main .srgi file instead. +#endif + +partial ShaderResourceGroup SceneSrg +{ + Sampler HeightmapSampler + { + MinFilter = Linear; + MagFilter = Linear; + MipFilter = Point; + AddressU = Clamp; + AddressV = Clamp; + AddressW = Clamp; + }; + + struct TerrainWorldData + { + float3 m_min; + float m_padding1; + float3 m_max; + float m_padding2; + }; + + Texture2D m_heightmapImage; + TerrainWorldData m_terrainWorldData; +} diff --git a/Gems/Terrain/Assets/Shaders/Terrain/TerrainCommon.azsli b/Gems/Terrain/Assets/Shaders/Terrain/TerrainCommon.azsli index 770f877ea8..ee3e9b2a5f 100644 --- a/Gems/Terrain/Assets/Shaders/Terrain/TerrainCommon.azsli +++ b/Gems/Terrain/Assets/Shaders/Terrain/TerrainCommon.azsli @@ -15,34 +15,13 @@ ShaderResourceGroup ObjectSrg : SRG_PerObject { - struct TerrainData + struct PatchData { - float2 m_uvMin; - float2 m_uvMax; - float2 m_uvStep; - float m_sampleSpacing; - float m_heightScale; + float2 m_xyTranslation; + float m_xyScale; }; - struct MacroMaterialData - { - float2 m_uvMin; - float2 m_uvMax; - float m_normalFactor; - bool m_flipNormalX; - bool m_flipNormalY; - uint m_mapsInUse; - }; - - row_major float3x4 m_modelToWorld; - - TerrainData m_terrainData; - - MacroMaterialData m_macroMaterialData[4]; - uint m_macroMaterialCount; - - Texture2D m_macroColorMap[4]; - Texture2D m_macroNormalMap[4]; + PatchData m_patchData; // The below shouldn't be in this SRG but needs to be for now because the lighting functions depend on them. @@ -117,109 +96,137 @@ option bool o_useTerrainSmoothing = false; struct VertexInput { float2 m_position : POSITION; - float2 m_uv : UV; }; -// Sample a texture with a 5 tap B-Spline. Consider ripping this out and putting in a more general location. -// This function samples a 4x4 neighborhood around the uv. Normally this would take 16 samples, but by taking -// advantage of bilinear filtering this can be done with 9 taps on the edges between pixels. The cost is further -// reduced by dropping the diagonals. -float SampleBSpline5Tap(Texture2D texture, SamplerState textureSampler, float2 uv, float2 textureSize, float2 rcpTextureSize) +// This class is used to calculate heights and normals for terrain. Using a class for this was the easiest way to +// de-duplicate code between the forward and depth shaders. +class HeightContext { - // Think of sample locations in the 4x4 neighborhood as having a top left coordinate of 0,0 and - // a bottom right coordinate of 3,3. - - // Find the position in texture space then round it to get the center of the 1,1 pixel (tc1) - float2 texelPos = uv * textureSize; - float2 tc1= floor(texelPos - 0.5) + 0.5; - - // Offset from center position to texel - float2 f = texelPos - tc1; - - // Compute B-Spline weights based on the offset - float2 OneMinusF = (1.0 - f); - float2 OneMinusF2 = OneMinusF * OneMinusF; - float2 OneMinusF3 = OneMinusF2 * OneMinusF; - float2 w0 = OneMinusF3; - float2 w1 = 4.0 + 3.0 * f * f * f - 6.0 * f * f; - float2 w2 = 4.0 + 3.0 * OneMinusF3 - 6.0 * OneMinusF2; - float2 w3 = f * f * f; - - float2 w12 = w1 + w2; - - // Compute uv coordinates for sampling the texture - float2 tc0 = (tc1 - 1.0f) * rcpTextureSize; - float2 tc3 = (tc1 + 2.0f) * rcpTextureSize; - float2 tc12 = (tc1 + w2 / w12) * rcpTextureSize; - - // Compute sample weights - float sw0 = w12.x * w12.y; // middle - float sw1 = w12.x * w0.y; // top - float sw2 = w0.x * w12.y; // left - float sw3 = w12.x * w3.y; // bottom - float sw4 = w3.x * w12.y; // right - - // total weight of samples to normalize result. - float totalWeight = sw0 + sw1 + sw2 + sw3 + sw4; - - float result = 0.0f; - result += texture.SampleLevel(textureSampler, float2(tc12.x, tc12.y), 0.0).r * sw0; - result += texture.SampleLevel(textureSampler, float2(tc12.x, tc0.y), 0.0).r * sw1; - result += texture.SampleLevel(textureSampler, float2( tc0.x, tc12.y), 0.0).r * sw2; - result += texture.SampleLevel(textureSampler, float2(tc12.x, tc3.y), 0.0).r * sw3; - result += texture.SampleLevel(textureSampler, float2( tc3.x, tc12.y), 0.0).r * sw4; - - return result / totalWeight; -} + float3 m_worldMin; + float3 m_worldMax; + float2 m_xyPosition; -float4x4 GetObject_WorldMatrix() -{ - float4x4 modelToWorld = float4x4( - float4(1, 0, 0, 0), - float4(0, 1, 0, 0), - float4(0, 0, 1, 0), - float4(0, 0, 0, 1)); - - modelToWorld[0] = ObjectSrg::m_modelToWorld[0]; - modelToWorld[1] = ObjectSrg::m_modelToWorld[1]; - modelToWorld[2] = ObjectSrg::m_modelToWorld[2]; - return modelToWorld; -} + float2 m_textureSize; + float2 m_rcpTextureSize; + float2 m_sampleSpacing; + float2 m_rcpSampleSpacing; -float GetHeight(float2 origUv) -{ - float2 halfStep = ObjectSrg::m_terrainData.m_uvStep * 0.5; - float2 uv = origUv * (1.0 - ObjectSrg::m_terrainData.m_uvStep) + halfStep; + float m_heightScale; + int2 m_heightmapCoord; - float height = 0.0f; - if (o_useTerrainSmoothing) + + // Sample a texture with a 5 tap B-Spline. Consider ripping this out and putting in a more general location. + // This function samples a 4x4 neighborhood around the uv. Normally this would take 16 samples, but by taking + // advantage of bilinear filtering this can be done with 9 taps on the edges between pixels. The cost is further + // reduced by dropping the diagonals. + float SampleBSpline5Tap(Texture2D texture, SamplerState textureSampler, float2 uv, float2 textureSize, float2 rcpTextureSize) { - float2 textureSize; - ViewSrg::m_heightmapImage.GetDimensions(textureSize.x, textureSize.y); - height = SampleBSpline5Tap(ViewSrg::m_heightmapImage, ViewSrg::HeightmapSampler, uv, textureSize, rcp(textureSize)); + // Think of sample locations in the 4x4 neighborhood as having a top left coordinate of 0,0 and + // a bottom right coordinate of 3,3. + + // Find the position in texture space then round it to get the center of the 1,1 pixel (tc1) + float2 texelPos = uv * textureSize; + float2 tc1= floor(texelPos - 0.5) + 0.5; + + // Offset from center position to texel + float2 f = texelPos - tc1; + + // Compute B-Spline weights based on the offset + float2 OneMinusF = (1.0 - f); + float2 OneMinusF2 = OneMinusF * OneMinusF; + float2 OneMinusF3 = OneMinusF2 * OneMinusF; + float2 w0 = OneMinusF3; + float2 w1 = 4.0 + 3.0 * f * f * f - 6.0 * f * f; + float2 w2 = 4.0 + 3.0 * OneMinusF3 - 6.0 * OneMinusF2; + float2 w3 = f * f * f; + + float2 w12 = w1 + w2; + + // Compute uv coordinates for sampling the texture + float2 tc0 = (tc1 - 1.0f) * rcpTextureSize; + float2 tc3 = (tc1 + 2.0f) * rcpTextureSize; + float2 tc12 = (tc1 + w2 / w12) * rcpTextureSize; + + // Compute sample weights + float sw0 = w12.x * w12.y; // middle + float sw1 = w12.x * w0.y; // top + float sw2 = w0.x * w12.y; // left + float sw3 = w12.x * w3.y; // bottom + float sw4 = w3.x * w12.y; // right + + // total weight of samples to normalize result. + float totalWeight = sw0 + sw1 + sw2 + sw3 + sw4; + + float result = 0.0f; + result += texture.SampleLevel(textureSampler, float2(tc12.x, tc12.y), 0.0).r * sw0; + result += texture.SampleLevel(textureSampler, float2(tc12.x, tc0.y), 0.0).r * sw1; + result += texture.SampleLevel(textureSampler, float2( tc0.x, tc12.y), 0.0).r * sw2; + result += texture.SampleLevel(textureSampler, float2(tc12.x, tc3.y), 0.0).r * sw3; + result += texture.SampleLevel(textureSampler, float2( tc3.x, tc12.y), 0.0).r * sw4; + + return result / totalWeight; } - else + + float2 GetWorldXYPosition(in ObjectSrg::PatchData patchData, in float2 vertexPosition) { - height = ViewSrg::m_heightmapImage.SampleLevel(ViewSrg::HeightmapSampler, uv, 0).r; + return float2(patchData.m_xyTranslation + vertexPosition * patchData.m_xyScale); } - return ObjectSrg::m_terrainData.m_heightScale * (height - 0.5f); -} + float2 GetHeightmapUv(in float2 position, in float2 worldMin, in float2 worldMax) + { + return (position - worldMin) / (worldMax - worldMin); + } -float3 GetTerrainWorldPosition(ObjectSrg::TerrainData terrainData, float2 vertexPosition, float2 uv) -{ - // Remove all vertices outside our bounds by turning them into NaN positions. - if (any(uv > 1.0) || any (uv < 0.0)) + int2 GetHeightmapCoord(in float2 position, in float2 rcpSampleSpacing, in float2 worldMin) { - return asfloat(0x7fc00000); // NaN + return int2((position - worldMin) * rcpSampleSpacing); } - // Loop up the height and calculate our final position. - float height = GetHeight(uv); - return mul(GetObject_WorldMatrix(), float4(vertexPosition, height, 1.0f)).xyz; -} + float GetHeight(Texture2D heightmapImage, int2 offset = int2(0, 0)) + { + float height = heightmapImage.Load(int3(m_heightmapCoord + offset, 0)).r; + return m_worldMin.z + height * m_heightScale; + } -float4 GetTerrainProjectedPosition(ObjectSrg::TerrainData terrainData, float2 vertexPosition, float2 uv) -{ - return mul(ViewSrg::m_viewProjectionMatrix, float4(GetTerrainWorldPosition(terrainData, vertexPosition, uv), 1.0)); -} + float GetSmoothedHeight(Texture2D heightmapImage, SamplerState heightmapSampler) + { + float2 uv = GetHeightmapUv(m_xyPosition, m_worldMin.xy, m_worldMax.xy); + float2 halfStep = m_rcpTextureSize * 0.5; + uv = uv * (1.0 - m_rcpTextureSize) + halfStep; + float height = SampleBSpline5Tap(heightmapImage, heightmapSampler, uv, m_textureSize, m_rcpTextureSize); + return m_worldMin.z + height * (m_worldMax.z - m_worldMin.z); + } + + float3 CalculateNormal(Texture2D heightmapImage) + { + float up = GetHeight(heightmapImage, int2( 0, -1)); + float right = GetHeight(heightmapImage, int2( 1, 0)); + float down = GetHeight(heightmapImage, int2( 0, 1)); + float left = GetHeight(heightmapImage, int2(-1, 0)); + + float3 bitangent = normalize(float3(0.0, m_sampleSpacing.y * 2.0f, down - up)); + float3 tangent = normalize(float3(m_sampleSpacing.x * 2.0f, 0.0, right - left)); + return normalize(cross(tangent, bitangent)); + } + + bool IsVertexOutsideOfTerrainBounds() + { + return (any(m_xyPosition < m_worldMin.xy) || + any(m_xyPosition > m_worldMax.xy)); + } + + void Initialize(Texture2D heightmapImage, float2 vertexPosition, ObjectSrg::PatchData patchData, float3 worldMin, float3 worldMax) + { + m_worldMin = worldMin; + m_worldMax = worldMax; + m_xyPosition = GetWorldXYPosition(patchData, vertexPosition); + + heightmapImage.GetDimensions(m_textureSize.x, m_textureSize.y); + m_rcpTextureSize = rcp(m_textureSize); + m_sampleSpacing = (worldMax.xy - worldMin.xy) * m_rcpTextureSize; + m_rcpSampleSpacing = rcp(m_sampleSpacing); + + m_heightScale = worldMax.z - worldMin.z; + m_heightmapCoord = GetHeightmapCoord(m_xyPosition, m_rcpSampleSpacing, worldMin.xy); + } +}; diff --git a/Gems/Terrain/Assets/Shaders/Terrain/TerrainDetailHelpers.azsli b/Gems/Terrain/Assets/Shaders/Terrain/TerrainDetailHelpers.azsli index 33c817c0f9..b18f2885db 100644 --- a/Gems/Terrain/Assets/Shaders/Terrain/TerrainDetailHelpers.azsli +++ b/Gems/Terrain/Assets/Shaders/Terrain/TerrainDetailHelpers.azsli @@ -123,7 +123,7 @@ float3 GetDetailColor(TerrainSrg::DetailMaterialData materialData, float2 uv, fl float3 color = materialData.m_baseColor; if ((materialData.m_flags & DetailTextureFlags::UseTextureBaseColor) > 0) { - color = TerrainSrg::m_detailTextures[GetDetailColorIndex(materialData)].SampleGrad(TerrainMaterialSrg::m_sampler, uv, ddx, ddy).rgb; + color = TerrainSrg::m_textures[GetDetailColorIndex(materialData)].SampleGrad(TerrainMaterialSrg::m_sampler, uv, ddx, ddy).rgb; } return color * materialData.m_baseColorFactor; } @@ -133,7 +133,7 @@ float3 GetDetailNormal(TerrainSrg::DetailMaterialData materialData, float2 uv, f float2 normal = float2(0.0, 0.0); if ((materialData.m_flags & DetailTextureFlags::UseTextureNormal) > 0) { - normal = TerrainSrg::m_detailTextures[GetDetailNormalIndex(materialData)].SampleGrad(TerrainMaterialSrg::m_sampler, uv, ddx, ddy).rg; + normal = TerrainSrg::m_textures[GetDetailNormalIndex(materialData)].SampleGrad(TerrainMaterialSrg::m_sampler, uv, ddx, ddy).rg; } // X and Y are inverted here to be consistent with SampleNormalXY in NormalInput.azsli. @@ -153,7 +153,7 @@ float GetDetailRoughness(TerrainSrg::DetailMaterialData materialData, float2 uv, float roughness = materialData.m_roughnessScale; if ((materialData.m_flags & DetailTextureFlags::UseTextureRoughness) > 0) { - roughness = TerrainSrg::m_detailTextures[GetDetailRoughnessIndex(materialData)].SampleGrad(TerrainMaterialSrg::m_sampler, uv, ddx, ddy).r; + roughness = TerrainSrg::m_textures[GetDetailRoughnessIndex(materialData)].SampleGrad(TerrainMaterialSrg::m_sampler, uv, ddx, ddy).r; roughness = materialData.m_roughnessBias + roughness * materialData.m_roughnessScale; } return roughness; @@ -164,7 +164,7 @@ float GetDetailMetalness(TerrainSrg::DetailMaterialData materialData, float2 uv, float metalness = 1.0; if ((materialData.m_flags & DetailTextureFlags::UseTextureMetallic) > 0) { - metalness = TerrainSrg::m_detailTextures[GetDetailMetalnessIndex(materialData)].SampleGrad(TerrainMaterialSrg::m_sampler, uv, ddx, ddy).r; + metalness = TerrainSrg::m_textures[GetDetailMetalnessIndex(materialData)].SampleGrad(TerrainMaterialSrg::m_sampler, uv, ddx, ddy).r; } return metalness * materialData.m_metalFactor; } @@ -174,7 +174,7 @@ float GetDetailSpecularF0(TerrainSrg::DetailMaterialData materialData, float2 uv float specularF0 = 1.0; if ((materialData.m_flags & DetailTextureFlags::UseTextureSpecularF0) > 0) { - specularF0 = TerrainSrg::m_detailTextures[GetDetailSpecularF0Index(materialData)].SampleGrad(TerrainMaterialSrg::m_sampler, uv, ddx, ddy).r; + specularF0 = TerrainSrg::m_textures[GetDetailSpecularF0Index(materialData)].SampleGrad(TerrainMaterialSrg::m_sampler, uv, ddx, ddy).r; } return specularF0 * materialData.m_specularF0Factor; } @@ -184,7 +184,7 @@ float GetDetailOcclusion(TerrainSrg::DetailMaterialData materialData, float2 uv, float occlusion = 1.0; if ((materialData.m_flags & DetailTextureFlags::UseTextureOcclusion) > 0) { - occlusion = TerrainSrg::m_detailTextures[GetDetailOcclusionIndex(materialData)].SampleGrad(TerrainMaterialSrg::m_sampler, uv, ddx, ddy).r; + occlusion = TerrainSrg::m_textures[GetDetailOcclusionIndex(materialData)].SampleGrad(TerrainMaterialSrg::m_sampler, uv, ddx, ddy).r; } return occlusion * materialData.m_occlusionFactor; } @@ -194,7 +194,7 @@ float GetDetailHeight(TerrainSrg::DetailMaterialData materialData, float2 uv, fl float height = materialData.m_heightFactor; if ((materialData.m_flags & DetailTextureFlags::UseTextureHeight) > 0) { - height = TerrainSrg::m_detailTextures[GetDetailHeightIndex(materialData)].SampleGrad(TerrainMaterialSrg::m_sampler, uv, ddx, ddy).r; + height = TerrainSrg::m_textures[GetDetailHeightIndex(materialData)].SampleGrad(TerrainMaterialSrg::m_sampler, uv, ddx, ddy).r; height = materialData.m_heightOffset + height * materialData.m_heightFactor; } return height; diff --git a/Gems/Terrain/Assets/Shaders/Terrain/TerrainPBR_ForwardPass.azsl b/Gems/Terrain/Assets/Shaders/Terrain/TerrainPBR_ForwardPass.azsl index ab9064e740..741f45d775 100644 --- a/Gems/Terrain/Assets/Shaders/Terrain/TerrainPBR_ForwardPass.azsl +++ b/Gems/Terrain/Assets/Shaders/Terrain/TerrainPBR_ForwardPass.azsl @@ -8,6 +8,7 @@ #include +#include #include #include #include @@ -26,7 +27,6 @@ struct VSOutput float4 m_position : SV_Position; float3 m_normal: NORMAL; float3 m_worldPosition : UV0; - float2 m_uv : UV1; float3 m_shadowCoords[ViewSrg::MaxCascadeCount] : UV2; }; @@ -34,24 +34,30 @@ VSOutput TerrainPBR_MainPassVS(VertexInput IN) { VSOutput OUT; - ObjectSrg::TerrainData terrainData = ObjectSrg::m_terrainData; + HeightContext heightContext; + heightContext.Initialize(SceneSrg::m_heightmapImage, IN.m_position, ObjectSrg::m_patchData, SceneSrg::m_terrainWorldData.m_min, SceneSrg::m_terrainWorldData.m_max); - float2 uv = IN.m_uv; - float2 origUv = lerp(terrainData.m_uvMin, terrainData.m_uvMax, uv); - float3 worldPosition = GetTerrainWorldPosition(terrainData, IN.m_position, origUv); - OUT.m_position = mul(ViewSrg::m_viewProjectionMatrix, float4(worldPosition, 1.0)); - OUT.m_worldPosition = worldPosition; + if (heightContext.IsVertexOutsideOfTerrainBounds()) + { + // Output a NaN to remove this vertex. + OUT.m_position = 1.0 / 0.0; + return OUT; + } - // Calculate normal - float up = GetHeight(origUv + terrainData.m_uvStep * float2( 0.0f, -1.0f)); - float right = GetHeight(origUv + terrainData.m_uvStep * float2( 1.0f, 0.0f)); - float down = GetHeight(origUv + terrainData.m_uvStep * float2( 0.0f, 1.0f)); - float left = GetHeight(origUv + terrainData.m_uvStep * float2(-1.0f, 0.0f)); + float height = 0.0; - float3 bitangent = normalize(float3(0.0, terrainData.m_sampleSpacing * 2.0f, down - up)); - float3 tangent = normalize(float3(terrainData.m_sampleSpacing * 2.0f, 0.0, right - left)); - OUT.m_normal = normalize(cross(tangent, bitangent)); - OUT.m_uv = uv; + if (o_useTerrainSmoothing) + { + height = heightContext.GetSmoothedHeight(SceneSrg::m_heightmapImage, SceneSrg::HeightmapSampler); + } + else + { + height = heightContext.GetHeight(SceneSrg::m_heightmapImage); + } + + OUT.m_worldPosition = float3(heightContext.m_xyPosition, height); + OUT.m_position = mul(ViewSrg::m_viewProjectionMatrix, float4(OUT.m_worldPosition, 1.0)); + OUT.m_normal = heightContext.CalculateNormal(SceneSrg::m_heightmapImage); // directional light shadow const uint shadowIndex = ViewSrg::m_shadowIndexDirectionalLight; @@ -59,7 +65,7 @@ VSOutput TerrainPBR_MainPassVS(VertexInput IN) { DirectionalLightShadow::GetShadowCoords( shadowIndex, - worldPosition, + OUT.m_worldPosition, OUT.m_normal, OUT.m_shadowCoords); } @@ -76,7 +82,7 @@ ForwardPassOutput TerrainPBR_MainPassPS(VSOutput IN) float viewDistance = length(ViewSrg::m_worldPosition - surface.position); float detailFactor = saturate((viewDistance - TerrainMaterialSrg::m_detailFadeDistance) / max(TerrainMaterialSrg::m_detailFadeLength, EPSILON)); - float2 detailUv = IN.m_uv * TerrainMaterialSrg::m_detailTextureMultiplier; + float2 detailUv = IN.m_worldPosition.xy * TerrainMaterialSrg::m_detailTextureMultiplier; // ------- Normal ------- float3 macroNormal = normalize(IN.m_normal); @@ -84,39 +90,54 @@ ForwardPassOutput TerrainPBR_MainPassPS(VSOutput IN) // ------- Macro Color / Normal ------- float3 macroColor = TerrainMaterialSrg::m_baseColor.rgb; - // There's a bug that shows up with an NVidia GTX 1660 Super card happening on driver versions as recent as 496.49 (10/26/21) in which - // the IN.m_uv values will intermittently "flicker" to 0.0 after entering and exiting game mode. - // (See https://github.com/o3de/o3de/issues/5014) - // This bug has only shown up on PCs when using the DX12 RHI. It doesn't show up with Vulkan or when capturing frames with PIX or - // RenderDoc. Our best guess is that it is a driver bug. The workaround is to use the IN.m_uv values in a calculation prior to the - // point that we actually use them for macroUv below. The "if(any(!isnan(IN.m_uv)))" seems to be sufficient for the workaround. The - // if statement will always be true, but just the act of reading these values in the if statement makes the values stable. Removing - // the if statement causes the flickering to occur using the steps documented in the bug. - if (any(!isnan(IN.m_uv))) + uint2 macroGridResolution = uint2(TerrainSrg::m_macroMaterialGrid.m_resolution >> 16, TerrainSrg::m_macroMaterialGrid.m_resolution & 0xFFFF); + float macroTileSize = TerrainSrg::m_macroMaterialGrid.m_tileSize; + float2 macroGridOffset = TerrainSrg::m_macroMaterialGrid.m_offset; + uint2 macroGridPosition = (surface.position.xy - macroGridOffset) / macroTileSize; + + uint macroTileIndex = macroGridResolution.x * macroGridPosition.y + macroGridPosition.x; + static const uint NumMacroMaterialsPerTile = 4; + macroTileIndex *= NumMacroMaterialsPerTile; + + [unroll] for (uint i = 0; i < NumMacroMaterialsPerTile; ++i) { - [unroll] for (uint i = 0; i < 4 && (i < ObjectSrg::m_macroMaterialCount); ++i) + TerrainSrg::MacroMaterialData macroMaterialData = TerrainSrg::m_macroMaterialData[macroTileIndex + i]; + if ((macroMaterialData.m_flags & 1) == 0) + { + break; // No more macro materials for this tile + } + + if (any(surface.position.xy < macroMaterialData.m_boundsMin) || any (surface.position.xy > macroMaterialData.m_boundsMax)) + { + continue; // Macro material exists for this tile but is out of the bounds of this particular position + } + + float2 macroUvSize = macroMaterialData.m_boundsMax - macroMaterialData.m_boundsMin; + macroUvSize.x = -macroUvSize.x; + float2 macroUv = (macroMaterialData.m_boundsMin - surface.position.xy) / macroUvSize; + + // The macro uv gradient can vary massively over the quad because different pixels may choose different macro materials with different UVs. + // To fix, we use the world position scaled by the macro uv scale which should be fairly uniform across macro materials. + float2 macroUvScale = IN.m_worldPosition.xy / macroUvSize; + float2 ddx_macroUv = ddx(macroUvScale); + float2 ddy_macroUv = ddy(macroUvScale); + + if (macroMaterialData.m_colorMapId != 0xFFFF) + { + macroColor = TerrainSrg::m_textures[macroMaterialData.m_colorMapId].SampleGrad(TerrainMaterialSrg::m_sampler, macroUv, ddx_macroUv, ddy_macroUv).rgb; + macroColor = TransformColor(macroColor, ColorSpaceId::LinearSRGB, ColorSpaceId::ACEScg); + } + + if (macroMaterialData.m_normalMapId != 0xFFFF) { - float2 macroUvMin = ObjectSrg::m_macroMaterialData[i].m_uvMin; - float2 macroUvMax = ObjectSrg::m_macroMaterialData[i].m_uvMax; - float2 macroUv = lerp(macroUvMin, macroUvMax, IN.m_uv); - if (macroUv.x >= 0.0 && macroUv.x <= 1.0 && macroUv.y >= 0.0 && macroUv.y <= 1.0) - { - if ((ObjectSrg::m_macroMaterialData[i].m_mapsInUse & 1) > 0) - { - macroColor = GetBaseColorInput(ObjectSrg::m_macroColorMap[i], TerrainMaterialSrg::m_sampler, macroUv, macroColor, true); - } - if ((ObjectSrg::m_macroMaterialData[i].m_mapsInUse & 2) > 0) - { - bool flipX = ObjectSrg::m_macroMaterialData[i].m_flipNormalX; - bool flipY = ObjectSrg::m_macroMaterialData[i].m_flipNormalY; - float factor = ObjectSrg::m_macroMaterialData[i].m_normalFactor; - - float2 sampledValue = SampleNormalXY(ObjectSrg::m_macroNormalMap[i], TerrainMaterialSrg::m_sampler, macroUv, flipX, flipY); - macroNormal = normalize(GetTangentSpaceNormal_Unnormalized(sampledValue.xy, factor)); - } - break; - } + bool flipX = macroMaterialData.m_flags & 2; + bool flipY = macroMaterialData.m_flags & 4; + float factor = macroMaterialData.m_normalFactor; + + float2 sampledValue = SampleNormalXY(TerrainSrg::m_textures[macroMaterialData.m_normalMapId], TerrainMaterialSrg::m_sampler, macroUv, flipX, flipY); + macroNormal = normalize(GetTangentSpaceNormal_Unnormalized(sampledValue, factor)); } + break; } // ------- Base Color ------- diff --git a/Gems/Terrain/Assets/Shaders/Terrain/TerrainSrg.azsli b/Gems/Terrain/Assets/Shaders/Terrain/TerrainSrg.azsli index f980e02b9d..3fcf8d75ca 100644 --- a/Gems/Terrain/Assets/Shaders/Terrain/TerrainSrg.azsli +++ b/Gems/Terrain/Assets/Shaders/Terrain/TerrainSrg.azsli @@ -53,12 +53,38 @@ ShaderResourceGroup TerrainSrg : SRG_Terrain uint2 m_padding; }; + struct MacroMaterialData + { + // bit 1 : Is this macro material used. + // bit 2 : flip normal x + // bit 3 : flip normal y + uint m_flags; + + uint m_colorMapId; + uint m_normalMapId; + float m_normalFactor; + float2 m_boundsMin; + float2 m_boundsMax; + }; + + struct MacroMaterialGrid + { + uint m_resolution; // How many x/y tiles in grid. x & y stored in 16 bits each. Total number of entries in m_macroMaterialData will be x * y + float m_tileSize; // Size of a tile in meters. + float2 m_offset; // x/y offset of min x/y corner of grid. + }; + Texture2D m_detailMaterialIdImage; StructuredBuffer m_detailMaterialData; - Texture2D m_detailTextures[]; // bindless array of all textures for detail materials + StructuredBuffer m_macroMaterialData; + MacroMaterialGrid m_macroMaterialGrid; + + Texture2D m_textures[]; // bindless array of all textures for detail and macro materials float2 m_detailMaterialIdImageCenter; float m_detailHalfPixelUv; float4 m_detailAabb; } + +static const float MacroMaterialsPerTile = 4; diff --git a/Gems/Terrain/Assets/Shaders/Terrain/Terrain_DepthPass.azsl b/Gems/Terrain/Assets/Shaders/Terrain/Terrain_DepthPass.azsl index fd855a1bcd..c74a0646ee 100644 --- a/Gems/Terrain/Assets/Shaders/Terrain/Terrain_DepthPass.azsl +++ b/Gems/Terrain/Assets/Shaders/Terrain/Terrain_DepthPass.azsl @@ -6,6 +6,7 @@ */ #include +#include #include #include "TerrainCommon.azsli" #include @@ -18,9 +19,30 @@ struct VSDepthOutput VSDepthOutput MainVS(in VertexInput input) { VSDepthOutput output; - ObjectSrg::TerrainData terrainData = ObjectSrg::m_terrainData; - float2 origUv = lerp(terrainData.m_uvMin, terrainData.m_uvMax, input.m_uv); - output.m_position = GetTerrainProjectedPosition(terrainData, input.m_position, origUv); + HeightContext heightContext; + heightContext.Initialize(SceneSrg::m_heightmapImage, input.m_position, ObjectSrg::m_patchData, SceneSrg::m_terrainWorldData.m_min, SceneSrg::m_terrainWorldData.m_max); + + if (heightContext.IsVertexOutsideOfTerrainBounds()) + { + // Output a NaN to remove this vertex. + output.m_position = 1.0 / 0.0; + return output; + } + + float height = 0.0; + + if (o_useTerrainSmoothing) + { + height = heightContext.GetSmoothedHeight(SceneSrg::m_heightmapImage, SceneSrg::HeightmapSampler); + } + else + { + height = heightContext.GetHeight(SceneSrg::m_heightmapImage); + } + + float3 worldPosition = float3(heightContext.m_xyPosition, height); + output.m_position = mul(ViewSrg::m_viewProjectionMatrix, float4(worldPosition, 1.0)); + return output; } diff --git a/Gems/Terrain/Assets/Shaders/Terrain/ViewSrg.azsli b/Gems/Terrain/Assets/Shaders/Terrain/ViewSrg.azsli deleted file mode 100644 index 144f2abf6b..0000000000 --- a/Gems/Terrain/Assets/Shaders/Terrain/ViewSrg.azsli +++ /dev/null @@ -1,80 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#ifndef AZ_COLLECTING_PARTIAL_SRGS -#error Do not include this file directly. Include the main .srgi file instead. -#endif - -partial ShaderResourceGroup ViewSrg -{ - Sampler HeightmapSampler - { - MinFilter = Linear; - MagFilter = Linear; - MipFilter = Point; - AddressU = Clamp; - AddressV = Clamp; - AddressW = Clamp; - }; - - Sampler DetailSampler - { - AddressU = Wrap; - AddressV = Wrap; - MinFilter = Point; - MagFilter = Point; - MipFilter = Point; - }; - - struct DetailMaterialData - { - // Uv - row_major float3x4 m_uvTransform; - - float3 m_baseColor; - - // Factor / Scale / Bias for input textures - float m_baseColorFactor; - - float m_normalFactor; - float m_metalFactor; - float m_roughnessScale; - float m_roughnessBias; - - float m_specularF0Factor; - float m_occlusionFactor; - float m_heightFactor; - float m_heightOffset; - - float m_heightBlendFactor; - - // Flags - uint m_flags; // see DetailTextureFlags - - // Image indices - uint m_colorNormalImageIndices; - uint m_roughnessMetalnessImageIndices; - - uint m_specularF0OcclusionImageIndices; - uint m_heightImageIndex; // only first 16 bits used - - // 16 byte aligned - uint2 m_padding; - }; - - Texture2D m_heightmapImage; - Texture2D m_detailMaterialIdImage; - StructuredBuffer m_detailMaterialData; - - Texture2D m_detailTextures[]; // bindless array of all textures for detail materials - - float2 m_detailMaterialIdImageCenter; - float m_detailHalfPixelUv; - - float4 m_detailAabb; -} diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/Aabb2i.cpp b/Gems/Terrain/Code/Source/TerrainRenderer/Aabb2i.cpp new file mode 100644 index 0000000000..c38651f296 --- /dev/null +++ b/Gems/Terrain/Code/Source/TerrainRenderer/Aabb2i.cpp @@ -0,0 +1,44 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include + +namespace Terrain +{ + Aabb2i::Aabb2i(const Vector2i& min, const Vector2i& max) + : m_min(min) + , m_max(max) + {} + + Aabb2i Aabb2i::operator+(const Vector2i& rhs) const + { + return { m_min + rhs, m_max + rhs }; + } + + Aabb2i Aabb2i::operator-(const Vector2i& rhs) const + { + return *this + -rhs; + } + + Aabb2i Aabb2i::GetClamped(Aabb2i rhs) const + { + Aabb2i ret; + ret.m_min.m_x = AZ::GetMax(m_min.m_x, rhs.m_min.m_x); + ret.m_min.m_y = AZ::GetMax(m_min.m_y, rhs.m_min.m_y); + ret.m_max.m_x = AZ::GetMin(m_max.m_x, rhs.m_max.m_x); + ret.m_max.m_y = AZ::GetMin(m_max.m_y, rhs.m_max.m_y); + return ret; + } + + bool Aabb2i::IsValid() const + { + // Intentionally strict, equal min/max not valid. + return m_min.m_x < m_max.m_x && m_min.m_y < m_max.m_y; + } +} diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/Aabb2i.h b/Gems/Terrain/Code/Source/TerrainRenderer/Aabb2i.h new file mode 100644 index 0000000000..88f735564d --- /dev/null +++ b/Gems/Terrain/Code/Source/TerrainRenderer/Aabb2i.h @@ -0,0 +1,34 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include +#include + +namespace Terrain +{ + class Aabb2i + { + public: + + Aabb2i() = default; + Aabb2i(const Vector2i& min, const Vector2i& max); + + Aabb2i operator+(const Vector2i& offset) const; + Aabb2i operator-(const Vector2i& offset) const; + + Aabb2i GetClamped(Aabb2i rhs) const; + bool IsValid() const; + + + Vector2i m_min{AZStd::numeric_limits::min(), AZStd::numeric_limits::min()}; + Vector2i m_max{AZStd::numeric_limits::max(), AZStd::numeric_limits::max()}; + + }; +} diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/BindlessImageArrayHandler.cpp b/Gems/Terrain/Code/Source/TerrainRenderer/BindlessImageArrayHandler.cpp new file mode 100644 index 0000000000..595877c88b --- /dev/null +++ b/Gems/Terrain/Code/Source/TerrainRenderer/BindlessImageArrayHandler.cpp @@ -0,0 +1,101 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include +#include + +namespace AZ::Render +{ + namespace + { + [[maybe_unused]] const char* BindlessImageArrayHandlerName = "TerrainFeatureProcessor"; + } + + void BindlessImageArrayHandler::Initialize(AZ::Data::Instance& srg, const AZ::Name& propertyName) + { + if (!m_isInitialized) + { + m_isInitialized = UpdateSrgIndices(srg, propertyName); + } + else + { + AZ_Error(BindlessImageArrayHandlerName, false, "Already initialized."); + } + } + + void BindlessImageArrayHandler::Reset() + { + m_texturesIndex = {}; + m_isInitialized = false; + } + + bool BindlessImageArrayHandler::IsInitialized() const + { + return m_isInitialized; + } + + bool BindlessImageArrayHandler::UpdateSrgIndices(AZ::Data::Instance& srg, const AZ::Name& propertyName) + { + if (srg) + { + m_texturesIndex = srg->GetLayout()->FindShaderInputImageUnboundedArrayIndex(propertyName); + AZ_Error(BindlessImageArrayHandlerName, m_texturesIndex.IsValid(), "Failed to find srg input constant %s.", propertyName.GetCStr()); + } + else + { + AZ_Error(BindlessImageArrayHandlerName, false, "Cannot initialize using a null shader resource group."); + } + return m_texturesIndex.IsValid(); + } + + uint16_t BindlessImageArrayHandler::AppendBindlessImage(const AZ::RHI::ImageView* imageView) + { + uint16_t imageIndex = 0xFFFF; + + AZStd::unique_lock lock(m_updateMutex); + if (m_bindlessImageViewFreeList.size() > 0) + { + imageIndex = m_bindlessImageViewFreeList.back(); + m_bindlessImageViewFreeList.pop_back(); + m_bindlessImageViews.at(imageIndex) = imageView; + } + else + { + imageIndex = aznumeric_cast(m_bindlessImageViews.size()); + m_bindlessImageViews.push_back(imageView); + } + return imageIndex; + } + + void BindlessImageArrayHandler::UpdateBindlessImage(uint16_t index, const AZ::RHI::ImageView* imageView) + { + AZStd::shared_lock lock(m_updateMutex); + m_bindlessImageViews.at(index) = imageView; + } + + void BindlessImageArrayHandler::RemoveBindlessImage(uint16_t index) + { + AZStd::unique_lock lock(m_updateMutex); + m_bindlessImageViews.at(index) = AZ::RPI::ImageSystemInterface::Get()->GetSystemImage(AZ::RPI::SystemImage::Magenta)->GetImageView(); + m_bindlessImageViewFreeList.push_back(index); + } + + bool BindlessImageArrayHandler::UpdateSrg(AZ::Data::Instance& srg) const + { + if (!m_isInitialized) + { + AZ_Error("BindlessImageArrayHandler", false, "BindlessImageArrayHandler not initialized") + return false; + } + + AZStd::array_view imageViews(m_bindlessImageViews.data(), m_bindlessImageViews.size()); + return srg->SetImageViewUnboundedArray(m_texturesIndex, imageViews); + } + +} diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/BindlessImageArrayHandler.h b/Gems/Terrain/Code/Source/TerrainRenderer/BindlessImageArrayHandler.h new file mode 100644 index 0000000000..5315e8526d --- /dev/null +++ b/Gems/Terrain/Code/Source/TerrainRenderer/BindlessImageArrayHandler.h @@ -0,0 +1,48 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include + +#include +#include +#include + +namespace AZ::Render +{ + class BindlessImageArrayHandler + { + public: + + static constexpr uint16_t InvalidImageIndex = 0xFFFF; + + BindlessImageArrayHandler() = default; + ~BindlessImageArrayHandler() = default; + + void Initialize(AZ::Data::Instance& srg, const AZ::Name& propertyName); + void Reset(); + bool IsInitialized() const; + bool UpdateSrgIndices(AZ::Data::Instance& srg, const AZ::Name& propertyName); + + uint16_t AppendBindlessImage(const RHI::ImageView* imageView); + void UpdateBindlessImage(uint16_t index, const RHI::ImageView* imageView); + void RemoveBindlessImage(uint16_t index); + + bool UpdateSrg(AZ::Data::Instance& srg) const; + + private: + + AZStd::vector m_bindlessImageViews; + AZStd::vector m_bindlessImageViewFreeList; + RHI::ShaderInputImageUnboundedArrayIndex m_texturesIndex; + AZStd::shared_mutex m_updateMutex; + bool m_isInitialized{ false }; + }; +} + diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainDetailMaterialManager.cpp b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainDetailMaterialManager.cpp new file mode 100644 index 0000000000..2bc9e42bff --- /dev/null +++ b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainDetailMaterialManager.cpp @@ -0,0 +1,912 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include + +#include + +#include +#include +#include + +#include + +namespace Terrain +{ + namespace + { + [[maybe_unused]] static const char* TerrainDetailMaterialManagerName = "TerrainDetailMaterialManager"; + static const char* TerrainDetailChars = "TerrainDetail"; + } + + namespace DetailMaterialInputs + { + static const char* const BaseColorColor("baseColor.color"); + static const char* const BaseColorMap("baseColor.textureMap"); + static const char* const BaseColorUseTexture("baseColor.useTexture"); + static const char* const BaseColorFactor("baseColor.factor"); + static const char* const BaseColorBlendMode("baseColor.textureBlendMode"); + static const char* const MetallicMap("metallic.textureMap"); + static const char* const MetallicUseTexture("metallic.useTexture"); + static const char* const MetallicFactor("metallic.factor"); + static const char* const RoughnessMap("roughness.textureMap"); + static const char* const RoughnessUseTexture("roughness.useTexture"); + static const char* const RoughnessFactor("roughness.factor"); + static const char* const RoughnessLowerBound("roughness.lowerBound"); + static const char* const RoughnessUpperBound("roughness.upperBound"); + static const char* const SpecularF0Map("specularF0.textureMap"); + static const char* const SpecularF0UseTexture("specularF0.useTexture"); + static const char* const SpecularF0Factor("specularF0.factor"); + static const char* const NormalMap("normal.textureMap"); + static const char* const NormalUseTexture("normal.useTexture"); + static const char* const NormalFactor("normal.factor"); + static const char* const NormalFlipX("normal.flipX"); + static const char* const NormalFlipY("normal.flipY"); + static const char* const DiffuseOcclusionMap("occlusion.diffuseTextureMap"); + static const char* const DiffuseOcclusionUseTexture("occlusion.diffuseUseTexture"); + static const char* const DiffuseOcclusionFactor("occlusion.diffuseFactor"); + static const char* const HeightMap("parallax.textureMap"); + static const char* const HeightUseTexture("parallax.useTexture"); + static const char* const HeightFactor("parallax.factor"); + static const char* const HeightOffset("parallax.offset"); + static const char* const HeightBlendFactor("parallax.blendFactor"); + } + + namespace TerrainSrgInputs + { + static const char* const DetailMaterialIdImage("m_detailMaterialIdImage"); + static const char* const DetailMaterialData("m_detailMaterialData"); + static const char* const DetailMaterialIdImageCenter("m_detailMaterialIdImageCenter"); + static const char* const DetailHalfPixelUv("m_detailHalfPixelUv"); + static const char* const DetailAabb("m_detailAabb"); + } + + AZ_CVAR(bool, + r_terrainDebugDetailMaterials, + false, + [](const bool& value) + { + AZ::RPI::ShaderSystemInterface::Get()->SetGlobalShaderOption(AZ::Name{ "o_debugDetailMaterialIds" }, AZ::RPI::ShaderOptionValue{ value }); + }, + AZ::ConsoleFunctorFlags::Null, + "Turns on debugging for detail material ids for terrain." + ); + + AZ_CVAR(bool, + r_terrainDebugDetailImageUpdates, + false, + nullptr, + AZ::ConsoleFunctorFlags::Null, + "Turns on debugging for detail material update regions for terrain." + ); + + void TerrainDetailMaterialManager::Initialize( + const AZStd::shared_ptr& bindlessImageHandler, + AZ::Data::Instance& terrainSrg) + { + AZ_Error(TerrainDetailMaterialManagerName, bindlessImageHandler, "bindlessImageHandler must not be null."); + AZ_Error(TerrainDetailMaterialManagerName, terrainSrg, "terrainSrg must not be null."); + AZ_Error(TerrainDetailMaterialManagerName, !m_isInitialized, "Already initialized."); + + if (!bindlessImageHandler || !terrainSrg || m_isInitialized) + { + return; + } + + if (UpdateSrgIndices(terrainSrg)) + { + m_bindlessImageHandler = bindlessImageHandler; + + // Find any detail material areas that have already been created. + TerrainAreaMaterialRequestBus::EnumerateHandlers( + [&](TerrainAreaMaterialRequests* handler) + { + const AZ::Aabb& bounds = handler->GetTerrainSurfaceMaterialRegion(); + const AZStd::vector materialMappings = handler->GetSurfaceMaterialMappings(); + AZ::EntityId entityId = *(Terrain::TerrainAreaMaterialRequestBus::GetCurrentBusId()); + + DetailMaterialListRegion& materialRegion = FindOrCreateByEntityId(entityId, m_detailMaterialRegions); + materialRegion.m_region = bounds; + + for (const auto& materialMapping : materialMappings) + { + if (materialMapping.m_materialInstance) + { + OnTerrainSurfaceMaterialMappingCreated(entityId, materialMapping.m_surfaceTag, materialMapping.m_materialInstance); + } + } + return true; + } + ); + TerrainAreaMaterialNotificationBus::Handler::BusConnect(); + + AZ::Aabb worldBounds = AZ::Aabb::CreateNull(); + AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( + worldBounds, &AzFramework::Terrain::TerrainDataRequests::GetTerrainAabb); + + OnTerrainDataChanged(worldBounds, TerrainDataChangedMask::SurfaceData); + AzFramework::Terrain::TerrainDataNotificationBus::Handler::BusConnect(); + + m_isInitialized = true; + } + } + + bool TerrainDetailMaterialManager::UpdateSrgIndices(AZ::Data::Instance& terrainSrg) + { + const AZ::RHI::ShaderResourceGroupLayout* terrainSrgLayout = terrainSrg->GetLayout(); + + m_detailMaterialIdPropertyIndex = terrainSrgLayout->FindShaderInputImageIndex(AZ::Name(TerrainSrgInputs::DetailMaterialIdImage)); + AZ_Error(TerrainDetailMaterialManagerName, m_detailMaterialIdPropertyIndex.IsValid(), "Failed to find terrain srg input constant %s.", TerrainSrgInputs::DetailMaterialIdImage); + + m_detailCenterPropertyIndex = terrainSrgLayout->FindShaderInputConstantIndex(AZ::Name(TerrainSrgInputs::DetailMaterialIdImageCenter)); + AZ_Error(TerrainDetailMaterialManagerName, m_detailCenterPropertyIndex.IsValid(), "Failed to find terrain srg input constant %s.", TerrainSrgInputs::DetailMaterialIdImageCenter); + + m_detailHalfPixelUvPropertyIndex = terrainSrgLayout->FindShaderInputConstantIndex(AZ::Name(TerrainSrgInputs::DetailHalfPixelUv)); + AZ_Error(TerrainDetailMaterialManagerName, m_detailHalfPixelUvPropertyIndex.IsValid(), "Failed to find terrain srg input constant %s.", TerrainSrgInputs::DetailHalfPixelUv); + + m_detailAabbPropertyIndex = terrainSrgLayout->FindShaderInputConstantIndex(AZ::Name(TerrainSrgInputs::DetailAabb)); + AZ_Error(TerrainDetailMaterialManagerName, m_detailAabbPropertyIndex.IsValid(), "Failed to find terrain srg input constant %s.", TerrainSrgInputs::DetailAabb); + + // Set up the gpu buffer for detail material data + AZ::Render::GpuBufferHandler::Descriptor desc; + desc.m_bufferName = "Detail Material Data"; + desc.m_bufferSrgName = TerrainSrgInputs::DetailMaterialData; + desc.m_elementSize = sizeof(DetailMaterialShaderData); + desc.m_srgLayout = terrainSrgLayout; + m_detailMaterialDataBuffer = AZ::Render::GpuBufferHandler(desc); + + bool IndicesValid = + m_detailMaterialIdPropertyIndex.IsValid() && + m_detailCenterPropertyIndex.IsValid() && + m_detailHalfPixelUvPropertyIndex.IsValid() && + m_detailAabbPropertyIndex.IsValid(); + + m_detailImageNeedsUpdate = true; + m_detailMaterialBufferNeedsUpdate = true; + + return IndicesValid && m_detailMaterialDataBuffer.IsValid(); + } + + void TerrainDetailMaterialManager::RemoveAllImages() + { + for (const DetailMaterialData& materialData: m_detailMaterials.GetDataVector()) + { + DetailMaterialShaderData& shaderData = m_detailMaterialShaderData.GetElement(materialData.m_detailMaterialBufferIndex); + + auto checkRemoveImage = [&](uint16_t index) + { + if (index != 0xFFFF) + { + m_bindlessImageHandler->RemoveBindlessImage(index); + } + }; + + checkRemoveImage(shaderData.m_colorImageIndex); + checkRemoveImage(shaderData.m_normalImageIndex); + checkRemoveImage(shaderData.m_roughnessImageIndex); + checkRemoveImage(shaderData.m_metalnessImageIndex); + checkRemoveImage(shaderData.m_specularF0ImageIndex); + checkRemoveImage(shaderData.m_occlusionImageIndex); + checkRemoveImage(shaderData.m_heightImageIndex); + } + } + + bool TerrainDetailMaterialManager::IsInitialized() const + { + return m_isInitialized; + } + + void TerrainDetailMaterialManager::Reset() + { + RemoveAllImages(); + m_bindlessImageHandler.reset(); + + m_detailTextureImage = {}; + m_detailMaterials.Clear(); + m_detailMaterialRegions.Clear(); + m_detailMaterialShaderData.Clear(); + m_detailMaterialDataBuffer.Release(); + + m_dirtyDetailRegion = AZ::Aabb::CreateNull(); + m_previousCameraPosition = AZ::Vector3(AZStd::numeric_limits::max(), 0.0, 0.0); + m_detailTextureBounds = {}; + m_detailTextureCenter = {}; + + m_detailMaterialBufferNeedsUpdate = false; + m_detailImageNeedsUpdate = false; + + TerrainAreaMaterialNotificationBus::Handler::BusDisconnect(); + AzFramework::Terrain::TerrainDataNotificationBus::Handler::BusDisconnect(); + + m_isInitialized = false; + } + + void TerrainDetailMaterialManager::Update(const AZ::Vector3& cameraPosition, AZ::Data::Instance& terrainSrg) + { + if (m_detailMaterialBufferNeedsUpdate) + { + m_detailMaterialBufferNeedsUpdate = false; + m_detailMaterialDataBuffer.UpdateBuffer(m_detailMaterialShaderData.GetRawData(), aznumeric_cast(m_detailMaterialShaderData.GetSize())); + } + + if (m_dirtyDetailRegion.IsValid() || !cameraPosition.IsClose(m_previousCameraPosition) || m_detailImageNeedsUpdate) + { + if (r_terrainDebugDetailImageUpdates) + { + AZ_Printf("TerrainDetailMaterialManager", "Previous Camera: (%f, %f, %f) New Cameara: (%f, %f, %f)", + m_previousCameraPosition.GetX(), m_previousCameraPosition.GetY(), m_previousCameraPosition.GetZ(), + cameraPosition.GetX(), cameraPosition.GetY(), cameraPosition.GetZ()); + } + int32_t newDetailTexturePosX = aznumeric_cast(AZStd::roundf(cameraPosition.GetX() / DetailTextureScale)); + int32_t newDetailTexturePosY = aznumeric_cast(AZStd::roundf(cameraPosition.GetY() / DetailTextureScale)); + + Aabb2i newBounds; + newBounds.m_min.m_x = newDetailTexturePosX - DetailTextureSizeHalf; + newBounds.m_min.m_y = newDetailTexturePosY - DetailTextureSizeHalf; + newBounds.m_max.m_x = newDetailTexturePosX + DetailTextureSizeHalf; + newBounds.m_max.m_y = newDetailTexturePosY + DetailTextureSizeHalf; + + // Use modulo to find the center point in texture space. Care must be taken so negative values are + // handled appropriately (ie, we want -1 % 1024 to equal 1023, not -1) + Vector2i newCenter; + newCenter.m_x = (DetailTextureSize + (newDetailTexturePosX % DetailTextureSize)) % DetailTextureSize; + newCenter.m_y = (DetailTextureSize + (newDetailTexturePosY % DetailTextureSize)) % DetailTextureSize; + + CheckUpdateDetailTexture(newBounds, newCenter); + + m_detailTextureBounds = newBounds; + m_dirtyDetailRegion = AZ::Aabb::CreateNull(); + + m_previousCameraPosition = cameraPosition; + + AZ::Vector4 detailAabb = AZ::Vector4( + m_detailTextureBounds.m_min.m_x * DetailTextureScale, + m_detailTextureBounds.m_min.m_y * DetailTextureScale, + m_detailTextureBounds.m_max.m_x * DetailTextureScale, + m_detailTextureBounds.m_max.m_y * DetailTextureScale + ); + AZ::Vector2 detailUvOffset = AZ::Vector2(float(newCenter.m_x) / DetailTextureSize, float(newCenter.m_y) / DetailTextureSize); + + terrainSrg->SetConstant(m_detailAabbPropertyIndex, detailAabb); + terrainSrg->SetConstant(m_detailHalfPixelUvPropertyIndex, 0.5f / DetailTextureSize); + terrainSrg->SetConstant(m_detailCenterPropertyIndex, detailUvOffset); + terrainSrg->SetImage(m_detailMaterialIdPropertyIndex, m_detailTextureImage); + + m_detailMaterialDataBuffer.UpdateSrg(terrainSrg.get()); + } + + m_detailImageNeedsUpdate = false; + } + + void TerrainDetailMaterialManager::OnTerrainDataChanged(const AZ::Aabb& dirtyRegion, TerrainDataChangedMask dataChangedMask) + { + if ((dataChangedMask & TerrainDataChangedMask::SurfaceData) != 0) + { + m_dirtyDetailRegion.AddAabb(dirtyRegion); + } + } + + void TerrainDetailMaterialManager::OnTerrainSurfaceMaterialMappingCreated(AZ::EntityId entityId, SurfaceData::SurfaceTag surfaceTag, MaterialInstance material) + { + DetailMaterialListRegion& materialRegion = FindOrCreateByEntityId(entityId, m_detailMaterialRegions); + + // Validate that the surface tag is new + for (DetailMaterialSurface& surface : materialRegion.m_materialsForSurfaces) + { + if (surface.m_surfaceTag == surfaceTag) + { + AZ_Error(TerrainDetailMaterialManagerName, false, "Already have a surface material mapping for this surface tag."); + return; + } + } + + uint16_t detailMaterialId = CreateOrUpdateDetailMaterial(material); + materialRegion.m_materialsForSurfaces.push_back({ surfaceTag, detailMaterialId }); + m_detailMaterials.GetData(detailMaterialId).refCount++; + m_dirtyDetailRegion.AddAabb(materialRegion.m_region); + } + + void TerrainDetailMaterialManager::OnTerrainSurfaceMaterialMappingDestroyed(AZ::EntityId entityId, SurfaceData::SurfaceTag surfaceTag) + { + DetailMaterialListRegion& materialRegion = FindOrCreateByEntityId(entityId, m_detailMaterialRegions); + + for (DetailMaterialSurface& surface : materialRegion.m_materialsForSurfaces) + { + if (surface.m_surfaceTag == surfaceTag) + { + CheckDetailMaterialForDeletion(surface.m_detailMaterialId); + + if (surface.m_surfaceTag != materialRegion.m_materialsForSurfaces.back().m_surfaceTag) + { + AZStd::swap(surface, materialRegion.m_materialsForSurfaces.back()); + } + materialRegion.m_materialsForSurfaces.pop_back(); + m_dirtyDetailRegion.AddAabb(materialRegion.m_region); + return; + } + } + AZ_Error(TerrainDetailMaterialManagerName, false, "Could not find surface tag to destroy for OnTerrainSurfaceMaterialMappingDestroyed()."); + } + + void TerrainDetailMaterialManager::OnTerrainSurfaceMaterialMappingChanged(AZ::EntityId entityId, SurfaceData::SurfaceTag surfaceTag, MaterialInstance material) + { + DetailMaterialListRegion& materialRegion = FindOrCreateByEntityId(entityId, m_detailMaterialRegions); + + bool found = false; + uint16_t materialId = CreateOrUpdateDetailMaterial(material); + for (DetailMaterialSurface& surface : materialRegion.m_materialsForSurfaces) + { + if (surface.m_surfaceTag == surfaceTag) + { + found = true; + if (surface.m_detailMaterialId != materialId) + { + ++m_detailMaterials.GetData(materialId).refCount; + CheckDetailMaterialForDeletion(surface.m_detailMaterialId); + surface.m_detailMaterialId = materialId; + } + break; + } + } + + if (!found) + { + ++m_detailMaterials.GetData(materialId).refCount; + materialRegion.m_materialsForSurfaces.push_back({ surfaceTag, materialId }); + } + m_dirtyDetailRegion.AddAabb(materialRegion.m_region); + } + + void TerrainDetailMaterialManager::OnTerrainSurfaceMaterialMappingRegionChanged(AZ::EntityId entityId, const AZ::Aabb& oldRegion, const AZ::Aabb& newRegion) + { + DetailMaterialListRegion& materialRegion = FindOrCreateByEntityId(entityId, m_detailMaterialRegions); + materialRegion.m_region = newRegion; + m_dirtyDetailRegion.AddAabb(oldRegion); + m_dirtyDetailRegion.AddAabb(newRegion); + } + + void TerrainDetailMaterialManager::CheckDetailMaterialForDeletion(uint16_t detailMaterialId) + { + auto& detailMaterialData = m_detailMaterials.GetData(detailMaterialId); + if (--detailMaterialData.refCount == 0) + { + uint16_t bufferIndex = detailMaterialData.m_detailMaterialBufferIndex; + DetailMaterialShaderData& shaderData = m_detailMaterialShaderData.GetElement(bufferIndex); + + for (uint16_t imageIndex : + { + shaderData.m_colorImageIndex, + shaderData.m_normalImageIndex, + shaderData.m_roughnessImageIndex, + shaderData.m_metalnessImageIndex, + shaderData.m_specularF0ImageIndex, + shaderData.m_occlusionImageIndex, + shaderData.m_heightImageIndex + }) + { + if (imageIndex != InvalidImageIndex) + { + m_bindlessImageHandler->RemoveBindlessImage(imageIndex); + } + } + + m_detailMaterialShaderData.Release(bufferIndex); + m_detailMaterials.RemoveIndex(detailMaterialId); + + m_detailMaterialBufferNeedsUpdate = true; + } + } + + uint16_t TerrainDetailMaterialManager::CreateOrUpdateDetailMaterial(MaterialInstance material) + { + static constexpr uint16_t InvalidDetailMaterial = 0xFFFF; + uint16_t detailMaterialId = InvalidDetailMaterial; + + for (auto& detailMaterialData : m_detailMaterials.GetDataVector()) + { + if (detailMaterialData.m_assetId == material->GetAssetId()) + { + detailMaterialId = m_detailMaterials.GetIndexForData(&detailMaterialData); + UpdateDetailMaterialData(detailMaterialId, material); + break; + } + } + + AZ_Assert(m_detailMaterialShaderData.GetSize() < 0xFF, "Only 255 detail materials supported."); + + if (detailMaterialId == InvalidDetailMaterial && m_detailMaterialShaderData.GetSize() < 0xFF) + { + detailMaterialId = m_detailMaterials.GetFreeSlotIndex(); + auto& detailMaterialData = m_detailMaterials.GetData(detailMaterialId); + detailMaterialData.m_detailMaterialBufferIndex = aznumeric_cast(m_detailMaterialShaderData.Reserve()); + UpdateDetailMaterialData(detailMaterialId, material); + } + return detailMaterialId; + } + + void TerrainDetailMaterialManager::UpdateDetailMaterialData(uint16_t detailMaterialIndex, MaterialInstance material) + { + DetailMaterialData& materialData = m_detailMaterials.GetData(detailMaterialIndex); + DetailMaterialShaderData& shaderData = m_detailMaterialShaderData.GetElement(materialData.m_detailMaterialBufferIndex); + + if (materialData.m_materialChangeId == material->GetCurrentChangeId()) + { + return; // material hasn't changed, nothing to do + } + + materialData.m_materialChangeId = material->GetCurrentChangeId(); + materialData.m_assetId = material->GetAssetId(); + + DetailTextureFlags& flags = shaderData.m_flags; + + auto getIndex = [&](const char* const indexName) -> AZ::RPI::MaterialPropertyIndex + { + const AZ::RPI::MaterialPropertyIndex index = material->FindPropertyIndex(AZ::Name(indexName)); + AZ_Warning(TerrainDetailMaterialManagerName, index.IsValid(), "Failed to find shader input constant %s.", indexName); + return index; + }; + + auto applyProperty = [&](const char* const indexName, auto& ref) -> void + { + const auto index = getIndex(indexName); + if (index.IsValid()) + { + // GetValue() expects the actaul type, not a reference type, so the reference needs to be removed. + using TypeRefRemoved = AZStd::remove_cvref_t; + ref = material->GetPropertyValue(index).GetValue(); + } + }; + + auto applyImage = [&](const char* const indexName, AZ::Data::Instance& ref, const char* const usingFlagName, DetailTextureFlags flagToSet, uint16_t& imageIndex) -> void + { + // Determine if an image exists and if its using flag allows it to be used. + const auto index = getIndex(indexName); + const auto useTextureIndex = getIndex(usingFlagName); + bool useTextureValue = true; + if (useTextureIndex.IsValid()) + { + useTextureValue = material->GetPropertyValue(useTextureIndex).GetValue(); + } + if (index.IsValid() && useTextureValue) + { + ref = material->GetPropertyValue(index).GetValue>(); + } + useTextureValue = useTextureValue && ref; + flags = DetailTextureFlags(useTextureValue ? (flags | flagToSet) : (flags & ~flagToSet)); + + // Update queues to add/remove textures depending on if the image is used + if (ref) + { + if (imageIndex == InvalidImageIndex) + { + imageIndex = m_bindlessImageHandler->AppendBindlessImage(ref->GetImageView()); + } + else + { + m_bindlessImageHandler->UpdateBindlessImage(imageIndex, ref->GetImageView()); + } + } + else if (imageIndex != InvalidImageIndex) + { + m_bindlessImageHandler->RemoveBindlessImage(imageIndex); + imageIndex = InvalidImageIndex; + } + }; + + auto applyFlag = [&](const char* const indexName, DetailTextureFlags flagToSet) -> void + { + const auto index = getIndex(indexName); + if (index.IsValid()) + { + bool flagValue = material->GetPropertyValue(index).GetValue(); + flags = DetailTextureFlags(flagValue ? flags | flagToSet : flags); + } + }; + + auto getEnumName = [&](const char* const indexName) -> const AZStd::string_view + { + const auto index = getIndex(indexName); + if (index.IsValid()) + { + uint32_t enumIndex = material->GetPropertyValue(index).GetValue(); + const AZ::Name& enumName = material->GetMaterialPropertiesLayout()->GetPropertyDescriptor(index)->GetEnumName(enumIndex); + return enumName.GetStringView(); + } + return ""; + }; + + using namespace DetailMaterialInputs; + applyImage(BaseColorMap, materialData.m_colorImage, BaseColorUseTexture, DetailTextureFlags::UseTextureBaseColor, shaderData.m_colorImageIndex); + applyProperty(BaseColorFactor, shaderData.m_baseColorFactor); + + const auto index = getIndex(BaseColorColor); + if (index.IsValid()) + { + AZ::Color baseColor = material->GetPropertyValue(index).GetValue(); + shaderData.m_baseColorRed = baseColor.GetR(); + shaderData.m_baseColorGreen = baseColor.GetG(); + shaderData.m_baseColorBlue = baseColor.GetB(); + } + + const AZStd::string_view& blendModeString = getEnumName(BaseColorBlendMode); + if (blendModeString == "Multiply") + { + flags = DetailTextureFlags(flags | DetailTextureFlags::BlendModeMultiply); + } + else if (blendModeString == "LinearLight") + { + flags = DetailTextureFlags(flags | DetailTextureFlags::BlendModeLinearLight); + } + else if (blendModeString == "Lerp") + { + flags = DetailTextureFlags(flags | DetailTextureFlags::BlendModeLerp); + } + else if (blendModeString == "Overlay") + { + flags = DetailTextureFlags(flags | DetailTextureFlags::BlendModeOverlay); + } + + applyImage(MetallicMap, materialData.m_metalnessImage, MetallicUseTexture, DetailTextureFlags::UseTextureMetallic, shaderData.m_metalnessImageIndex); + applyProperty(MetallicFactor, shaderData.m_metalFactor); + + applyImage(RoughnessMap, materialData.m_roughnessImage, RoughnessUseTexture, DetailTextureFlags::UseTextureRoughness, shaderData.m_roughnessImageIndex); + + if ((flags & DetailTextureFlags::UseTextureRoughness) > 0) + { + float lowerBound = 0.0; + float upperBound = 1.0; + applyProperty(RoughnessLowerBound, lowerBound); + applyProperty(RoughnessUpperBound, upperBound); + shaderData.m_roughnessBias = lowerBound; + shaderData.m_roughnessScale = upperBound - lowerBound; + } + else + { + shaderData.m_roughnessBias = 0.0; + applyProperty(RoughnessFactor, shaderData.m_roughnessScale); + } + + applyImage(SpecularF0Map, materialData.m_specularF0Image, SpecularF0UseTexture, DetailTextureFlags::UseTextureSpecularF0, shaderData.m_specularF0ImageIndex); + applyProperty(SpecularF0Factor, shaderData.m_specularF0Factor); + + applyImage(NormalMap, materialData.m_normalImage, NormalUseTexture, DetailTextureFlags::UseTextureNormal, shaderData.m_normalImageIndex); + applyProperty(NormalFactor, shaderData.m_normalFactor); + applyFlag(NormalFlipX, DetailTextureFlags::FlipNormalX); + applyFlag(NormalFlipY, DetailTextureFlags::FlipNormalY); + + applyImage(DiffuseOcclusionMap, materialData.m_occlusionImage, DiffuseOcclusionUseTexture, DetailTextureFlags::UseTextureOcclusion, shaderData.m_occlusionImageIndex); + applyProperty(DiffuseOcclusionFactor, shaderData.m_occlusionFactor); + + applyImage(HeightMap, materialData.m_heightImage, HeightUseTexture, DetailTextureFlags::UseTextureHeight, shaderData.m_heightImageIndex); + applyProperty(HeightFactor, shaderData.m_heightFactor); + applyProperty(HeightOffset, shaderData.m_heightOffset); + applyProperty(HeightBlendFactor, shaderData.m_heightBlendFactor); + + m_detailMaterialBufferNeedsUpdate = true; + } + + void TerrainDetailMaterialManager::CheckUpdateDetailTexture(const Aabb2i& newBounds, const Vector2i& newCenter) + { + if (r_terrainDebugDetailImageUpdates) + { + AZ_Printf("TerrainDetailMaterialManager", "Old Bounds: m(%i, %i)M(%i, %i) New Bounds: m(%i, %i)M(%i, %i)", + m_detailTextureBounds.m_min.m_x, m_detailTextureBounds.m_min.m_y, m_detailTextureBounds.m_max.m_x, m_detailTextureBounds.m_max.m_y, + newBounds.m_min.m_x, newBounds.m_min.m_y, newBounds.m_max.m_x, newBounds.m_max.m_y + ); + } + if (!m_detailTextureImage) + { + // If the m_detailTextureImage doesn't exist, create it and populate the entire texture + + const AZ::Data::Instance imagePool = AZ::RPI::ImageSystemInterface::Get()->GetSystemAttachmentPool(); + AZ::RHI::ImageDescriptor imageDescriptor = AZ::RHI::ImageDescriptor::Create2D( + AZ::RHI::ImageBindFlags::ShaderRead, DetailTextureSize, DetailTextureSize, AZ::RHI::Format::R8G8B8A8_UINT + ); + const AZ::Name TerrainDetailName = AZ::Name(TerrainDetailChars); + m_detailTextureImage = AZ::RPI::AttachmentImage::Create(*imagePool.get(), imageDescriptor, TerrainDetailName, nullptr, nullptr); + AZ_Error(TerrainDetailMaterialManagerName, m_detailTextureImage, "Failed to initialize the detail texture image."); + + UpdateDetailTexture(newBounds, newBounds, newCenter); + } + else + { + // If the new bounds of the detail texture are different than the old bounds, then the edges of the texture need to be updated. + + int32_t offsetX = m_detailTextureBounds.m_min.m_x - newBounds.m_min.m_x; + + // Horizontal edge update + if (newBounds.m_min.m_x != m_detailTextureBounds.m_min.m_x) + { + Aabb2i updateBounds; + if (newBounds.m_min.m_x < m_detailTextureBounds.m_min.m_x) + { + updateBounds.m_min.m_x = newBounds.m_min.m_x; + updateBounds.m_max.m_x = m_detailTextureBounds.m_min.m_x; + } + else + { + updateBounds.m_min.m_x = m_detailTextureBounds.m_max.m_x; + updateBounds.m_max.m_x = newBounds.m_max.m_x; + } + updateBounds.m_min.m_y = newBounds.m_min.m_y; + updateBounds.m_max.m_y = newBounds.m_max.m_y; + + if (r_terrainDebugDetailImageUpdates) + { + AZ_Printf("TerrainDetailMaterialManager", "Updating horizontal edge: m(%i, %i)M(%i, %i)", + updateBounds.m_min.m_x, updateBounds.m_min.m_y, updateBounds.m_max.m_x, updateBounds.m_max.m_y); + } + UpdateDetailTexture(updateBounds, newBounds, newCenter); + } + + // Vertical edge update + if (newBounds.m_min.m_y != m_detailTextureBounds.m_min.m_y) + { + Aabb2i updateBounds; + // Don't update areas that have already been updated in the horizontal update. + updateBounds.m_min.m_x = newBounds.m_min.m_x + AZ::GetMax(0, offsetX); + updateBounds.m_max.m_x = newBounds.m_max.m_x + AZ::GetMin(0, offsetX); + if (newBounds.m_min.m_y < m_detailTextureBounds.m_min.m_y) + { + updateBounds.m_min.m_y = newBounds.m_min.m_y; + updateBounds.m_max.m_y = m_detailTextureBounds.m_min.m_y; + } + else + { + updateBounds.m_min.m_y = m_detailTextureBounds.m_max.m_y; + updateBounds.m_max.m_y = newBounds.m_max.m_y; + } + + if (r_terrainDebugDetailImageUpdates) + { + AZ_Printf("TerrainDetailMaterialManager", "Updating vertical edge: m(%i, %i)M(%i, %i)", + updateBounds.m_min.m_x, updateBounds.m_min.m_y, updateBounds.m_max.m_x, updateBounds.m_max.m_y); + } + UpdateDetailTexture(updateBounds, newBounds, newCenter); + } + + if (m_dirtyDetailRegion.IsValid()) + { + if (r_terrainDebugDetailImageUpdates) + { + AZ_Printf("TerrainDetailMaterialManager", "m_dirtyDetailRegion: m(%f, %f)M(%f, %f)", + m_dirtyDetailRegion.GetMin().GetX(), m_dirtyDetailRegion.GetMin().GetY(), m_dirtyDetailRegion.GetMax().GetX(), m_dirtyDetailRegion.GetMax().GetY()); + } + // If any regions are marked as dirty, then they should be updated. + + AZ::Vector3 currentMin = AZ::Vector3(newBounds.m_min.m_x * DetailTextureScale, newBounds.m_min.m_y * DetailTextureScale, -0.5f); + AZ::Vector3 currentMax = AZ::Vector3(newBounds.m_max.m_x * DetailTextureScale, newBounds.m_max.m_y * DetailTextureScale, 0.5f); + AZ::Aabb detailTextureCoverage = AZ::Aabb::CreateFromMinMax(currentMin, currentMax); + AZ::Vector3 previousMin = AZ::Vector3(m_detailTextureBounds.m_min.m_x * DetailTextureScale, m_detailTextureBounds.m_min.m_y * DetailTextureScale, -0.5f); + AZ::Vector3 previousMax = AZ::Vector3(m_detailTextureBounds.m_max.m_x * DetailTextureScale, m_detailTextureBounds.m_max.m_y * DetailTextureScale, 0.5f); + AZ::Aabb previousCoverage = AZ::Aabb::CreateFromMinMax(previousMin, previousMax); + + // Area of texture not already updated by camera movement above. + AZ::Aabb clampedCoverage = previousCoverage.GetClamped(detailTextureCoverage); + + // Clamp the dirty region to the area of the detail texture that is visible and not already updated. + clampedCoverage.Clamp(m_dirtyDetailRegion); + + if (clampedCoverage.IsValid()) + { + Aabb2i updateBounds; + updateBounds.m_min.m_x = aznumeric_cast(AZStd::roundf(clampedCoverage.GetMin().GetX() / DetailTextureScale)); + updateBounds.m_min.m_y = aznumeric_cast(AZStd::roundf(clampedCoverage.GetMin().GetY() / DetailTextureScale)); + updateBounds.m_max.m_x = aznumeric_cast(AZStd::roundf(clampedCoverage.GetMax().GetX() / DetailTextureScale)); + updateBounds.m_max.m_y = aznumeric_cast(AZStd::roundf(clampedCoverage.GetMax().GetY() / DetailTextureScale)); + if (updateBounds.m_min.m_x < updateBounds.m_max.m_x && updateBounds.m_min.m_y < updateBounds.m_max.m_y) + { + + if (r_terrainDebugDetailImageUpdates) + { + AZ_Printf("TerrainDetailMaterialManager", "Updating dirty region: m(%i, %i)M(%i, %i)", + updateBounds.m_min.m_x, updateBounds.m_min.m_y, updateBounds.m_max.m_x, updateBounds.m_max.m_y); + } + UpdateDetailTexture(updateBounds, newBounds, newCenter); + } + } + } + } + } + + void TerrainDetailMaterialManager::UpdateDetailTexture(const Aabb2i& updateArea, const Aabb2i& textureBounds, const Vector2i& centerPixel) + { + if (!m_detailTextureImage) + { + return; + } + + struct DetailMaterialPixel + { + uint8_t m_material1{ 255 }; + uint8_t m_material2{ 255 }; + uint8_t m_blend{ 0 }; // 0 = full weight on material1, 255 = full weight on material2 + uint8_t m_padding{ 0 }; + }; + + // Because the center of the detail texture may be offset, each update area may actually need to be split into + // up to 4 separate update areas in each sector of the quadrant. + AZStd::array textureSpaceAreas; + AZStd::array scaledWorldSpaceAreas; + uint8_t updateAreaCount = CalculateUpdateRegions(updateArea, textureBounds, centerPixel, textureSpaceAreas, scaledWorldSpaceAreas); + + if (updateAreaCount > 0) + { + m_detailImageNeedsUpdate = true; + } + + // Pull the data for each area updated and use it to construct an update for the detail material id texture. + for (uint8_t i = 0; i < updateAreaCount; ++i) + { + const Aabb2i& quadrantTextureArea = textureSpaceAreas[i]; + const Aabb2i& quadrantWorldArea = scaledWorldSpaceAreas[i]; + + AZStd::vector pixels; + pixels.resize((quadrantWorldArea.m_max.m_x - quadrantWorldArea.m_min.m_x) * (quadrantWorldArea.m_max.m_y - quadrantWorldArea.m_min.m_y)); + uint32_t index = 0; + + for (int yPos = quadrantWorldArea.m_min.m_y; yPos < quadrantWorldArea.m_max.m_y; ++yPos) + { + for (int xPos = quadrantWorldArea.m_min.m_x; xPos < quadrantWorldArea.m_max.m_x; ++xPos) + { + AZ::Vector2 position = AZ::Vector2(xPos * DetailTextureScale, yPos * DetailTextureScale); + AzFramework::SurfaceData::SurfaceTagWeightList surfaceWeights; + AzFramework::Terrain::TerrainDataRequestBus::Broadcast(&AzFramework::Terrain::TerrainDataRequests::GetSurfaceWeightsFromVector2, position, surfaceWeights, AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT, nullptr); + + // Store the top two surface weights in the texture with m_blend storing the relative weight. + bool isFirstMaterial = true; + float firstWeight = 0.0f; + for (const auto& surfaceTagWeight : surfaceWeights) + { + if (surfaceTagWeight.m_weight > 0.0f) + { + AZ::Crc32 surfaceType = surfaceTagWeight.m_surfaceType; + uint16_t materialId = GetDetailMaterialForSurfaceTypeAndPosition(surfaceType, position); + if (materialId != m_detailMaterials.NoFreeSlot && materialId < 255) + { + if (isFirstMaterial) + { + pixels.at(index).m_material1 = aznumeric_cast(materialId); + firstWeight = surfaceTagWeight.m_weight; + // m_blend only needs to be calculated is material 2 is found, otherwise the initial value of 0 is correct. + isFirstMaterial = false; + } + else + { + pixels.at(index).m_material2 = aznumeric_cast(materialId); + float totalWeight = firstWeight + surfaceTagWeight.m_weight; + float blendWeight = 1.0f - (firstWeight / totalWeight); + pixels.at(index).m_blend = aznumeric_cast(AZStd::round(blendWeight * 255.0f)); + break; + } + } + } + else + { + break; // since the list is ordered, no other materials are in the list with positive weights. + } + } + ++index; + } + } + + const int32_t left = quadrantTextureArea.m_min.m_x; + const int32_t top = quadrantTextureArea.m_min.m_y; + const int32_t width = quadrantTextureArea.m_max.m_x - quadrantTextureArea.m_min.m_x; + const int32_t height = quadrantTextureArea.m_max.m_y - quadrantTextureArea.m_min.m_y; + + AZ::RHI::ImageUpdateRequest imageUpdateRequest; + imageUpdateRequest.m_imageSubresourcePixelOffset.m_left = aznumeric_cast(left); + imageUpdateRequest.m_imageSubresourcePixelOffset.m_top = aznumeric_cast(top); + imageUpdateRequest.m_sourceSubresourceLayout.m_bytesPerRow = width * sizeof(DetailMaterialPixel); + imageUpdateRequest.m_sourceSubresourceLayout.m_bytesPerImage = width * height * sizeof(DetailMaterialPixel); + imageUpdateRequest.m_sourceSubresourceLayout.m_rowCount = height; + imageUpdateRequest.m_sourceSubresourceLayout.m_size.m_width = width; + imageUpdateRequest.m_sourceSubresourceLayout.m_size.m_height = height; + imageUpdateRequest.m_sourceSubresourceLayout.m_size.m_depth = 1; + imageUpdateRequest.m_sourceData = pixels.data(); + imageUpdateRequest.m_image = m_detailTextureImage->GetRHIImage(); + + m_detailTextureImage->UpdateImageContents(imageUpdateRequest); + } + } + + uint8_t TerrainDetailMaterialManager::CalculateUpdateRegions(const Aabb2i& updateArea, const Aabb2i& textureBounds, const Vector2i& centerPixel, + AZStd::array& textureSpaceAreas, AZStd::array& scaledWorldSpaceAreas) + { + Vector2i centerOffset = { centerPixel.m_x - DetailTextureSizeHalf, centerPixel.m_y - DetailTextureSizeHalf }; + + int32_t quadrantXOffset = centerPixel.m_x < DetailTextureSizeHalf ? DetailTextureSize : -DetailTextureSize; + int32_t quadrantYOffset = centerPixel.m_y < DetailTextureSizeHalf ? DetailTextureSize : -DetailTextureSize; + + uint8_t numQuadrants = 0; + + // For each of the 4 quadrants: + auto calculateQuadrant = [&](Vector2i quadrantOffset) + { + Aabb2i offsetUpdateArea = updateArea + centerOffset + quadrantOffset; + Aabb2i updateSectionBounds = textureBounds.GetClamped(offsetUpdateArea); + if (updateSectionBounds.IsValid()) + { + textureSpaceAreas[numQuadrants] = updateSectionBounds - textureBounds.m_min; + scaledWorldSpaceAreas[numQuadrants] = updateSectionBounds - centerOffset - quadrantOffset; + ++numQuadrants; + } + }; + + calculateQuadrant({ 0, 0 }); + calculateQuadrant({ quadrantXOffset, 0 }); + calculateQuadrant({ 0, quadrantYOffset }); + calculateQuadrant({ quadrantXOffset, quadrantYOffset }); + + return numQuadrants; + } + + uint16_t TerrainDetailMaterialManager::GetDetailMaterialForSurfaceTypeAndPosition(AZ::Crc32 surfaceType, const AZ::Vector2& position) + { + for (const auto& materialRegion : m_detailMaterialRegions.GetDataVector()) + { + if (materialRegion.m_region.Contains(AZ::Vector3(position.GetX(), position.GetY(), 0.0f))) + { + for (const auto& materialSurface : materialRegion.m_materialsForSurfaces) + { + if (materialSurface.m_surfaceTag == surfaceType) + { + return m_detailMaterials.GetData(materialSurface.m_detailMaterialId).m_detailMaterialBufferIndex; + } + } + } + } + return m_detailMaterials.NoFreeSlot; + } + + auto TerrainDetailMaterialManager::FindByEntityId(AZ::EntityId entityId, AZ::Render::IndexedDataVector& container) + -> DetailMaterialListRegion* + { + for (DetailMaterialListRegion& data : container.GetDataVector()) + { + if (data.m_entityId == entityId) + { + return &data; + } + } + return nullptr; + } + + auto TerrainDetailMaterialManager::FindOrCreateByEntityId(AZ::EntityId entityId, AZ::Render::IndexedDataVector& container) + -> DetailMaterialListRegion& + { + DetailMaterialListRegion* dataPtr = FindByEntityId(entityId, container); + if (dataPtr != nullptr) + { + return *dataPtr; + } + + const uint16_t slotId = container.GetFreeSlotIndex(); + AZ_Assert(slotId != AZ::Render::IndexedDataVector::NoFreeSlot, "Ran out of indices"); + + DetailMaterialListRegion& data = container.GetData(slotId); + data.m_entityId = entityId; + return data; + } + + void TerrainDetailMaterialManager::RemoveByEntityId(AZ::EntityId entityId, AZ::Render::IndexedDataVector& container) + { + for (DetailMaterialListRegion& data : container.GetDataVector()) + { + if (data.m_entityId == entityId) + { + container.RemoveData(&data); + return; + } + } + AZ_Assert(false, "Entity Id not found in container.") + } + +} diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainDetailMaterialManager.h b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainDetailMaterialManager.h new file mode 100644 index 0000000000..98f2c26dd8 --- /dev/null +++ b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainDetailMaterialManager.h @@ -0,0 +1,226 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include +#include +#include + +#include + +#include +#include +#include +#include + +#include +#include +#include +#include +#include +#include + +namespace Terrain +{ + class TerrainDetailMaterialManager + : private AzFramework::Terrain::TerrainDataNotificationBus::Handler + , private TerrainAreaMaterialNotificationBus::Handler + { + public: + + AZ_RTTI(TerrainDetailMaterialManager, "{3CBAF88F-E3B1-43B8-97A5-999133188BCC}"); + AZ_DISABLE_COPY_MOVE(TerrainDetailMaterialManager); + + TerrainDetailMaterialManager() = default; + ~TerrainDetailMaterialManager() = default; + + void Initialize( + const AZStd::shared_ptr& bindlessImageHandler, + AZ::Data::Instance& terrainSrg); + bool IsInitialized() const; + void Reset(); + bool UpdateSrgIndices(AZ::Data::Instance& srg); + + void Update(const AZ::Vector3& cameraPosition, AZ::Data::Instance& terrainSrg); + + private: + + using MaterialInstance = AZ::Data::Instance; + static constexpr auto InvalidImageIndex = AZ::Render::BindlessImageArrayHandler::InvalidImageIndex; + + enum DetailTextureFlags : uint32_t + { + UseTextureBaseColor = 0b0000'0000'0000'0000'0000'0000'0000'0001, + UseTextureNormal = 0b0000'0000'0000'0000'0000'0000'0000'0010, + UseTextureMetallic = 0b0000'0000'0000'0000'0000'0000'0000'0100, + UseTextureRoughness = 0b0000'0000'0000'0000'0000'0000'0000'1000, + UseTextureOcclusion = 0b0000'0000'0000'0000'0000'0000'0001'0000, + UseTextureHeight = 0b0000'0000'0000'0000'0000'0000'0010'0000, + UseTextureSpecularF0 = 0b0000'0000'0000'0000'0000'0000'0100'0000, + + FlipNormalX = 0b0000'0000'0000'0001'0000'0000'0000'0000, + FlipNormalY = 0b0000'0000'0000'0010'0000'0000'0000'0000, + + BlendModeMask = 0b0000'0000'0000'1100'0000'0000'0000'0000, + BlendModeLerp = 0b0000'0000'0000'0000'0000'0000'0000'0000, + BlendModeLinearLight = 0b0000'0000'0000'0100'0000'0000'0000'0000, + BlendModeMultiply = 0b0000'0000'0000'1000'0000'0000'0000'0000, + BlendModeOverlay = 0b0000'0000'0000'1100'0000'0000'0000'0000, + }; + + struct DetailMaterialShaderData + { + // Uv + AZStd::array m_uvTransform + { + 1.0, 0.0, 0.0, 0.0, + 0.0, 1.0, 0.0, 0.0, + 0.0, 0.0, 1.0, 0.0, + }; + + float m_baseColorRed{ 1.0f }; + float m_baseColorGreen{ 1.0f }; + float m_baseColorBlue{ 1.0f }; + + // Factor / Scale / Bias for input textures + float m_baseColorFactor{ 1.0f }; + + float m_normalFactor{ 1.0f }; + float m_metalFactor{ 1.0f }; + float m_roughnessScale{ 1.0f }; + float m_roughnessBias{ 0.0f }; + + float m_specularF0Factor{ 1.0f }; + float m_occlusionFactor{ 1.0f }; + float m_heightFactor{ 1.0f }; + float m_heightOffset{ 0.0f }; + + float m_heightBlendFactor{ 0.5f }; + + // Flags + DetailTextureFlags m_flags{ 0 }; + + // Image indices + uint16_t m_colorImageIndex{ InvalidImageIndex }; + uint16_t m_normalImageIndex{ InvalidImageIndex }; + uint16_t m_roughnessImageIndex{ InvalidImageIndex }; + uint16_t m_metalnessImageIndex{ InvalidImageIndex }; + + uint16_t m_specularF0ImageIndex{ InvalidImageIndex }; + uint16_t m_occlusionImageIndex{ InvalidImageIndex }; + uint16_t m_heightImageIndex{ InvalidImageIndex }; + + // 16 byte aligned + uint16_t m_padding1; + uint32_t m_padding2; + uint32_t m_padding3; + }; + static_assert(sizeof(DetailMaterialShaderData) % 16 == 0, "DetailMaterialShaderData must be 16 byte aligned."); + + struct DetailMaterialData + { + AZ::Data::AssetId m_assetId; + AZ::RPI::Material::ChangeId m_materialChangeId{AZ::RPI::Material::DEFAULT_CHANGE_ID}; + uint32_t refCount = 0; + uint16_t m_detailMaterialBufferIndex{ 0xFFFF }; + + AZ::Data::Instance m_colorImage; + AZ::Data::Instance m_normalImage; + AZ::Data::Instance m_roughnessImage; + AZ::Data::Instance m_metalnessImage; + AZ::Data::Instance m_specularF0Image; + AZ::Data::Instance m_occlusionImage; + AZ::Data::Instance m_heightImage; + }; + + struct DetailMaterialSurface + { + AZ::Crc32 m_surfaceTag; + uint16_t m_detailMaterialId; + }; + + struct DetailMaterialListRegion + { + AZ::EntityId m_entityId; + AZ::Aabb m_region{AZ::Aabb::CreateNull()}; + AZStd::vector m_materialsForSurfaces; + }; + + // System-level parameters + static constexpr int32_t DetailTextureSize{ 1024 }; + static constexpr int32_t DetailTextureSizeHalf{ DetailTextureSize / 2 }; + static constexpr float DetailTextureScale{ 0.5f }; + + // AzFramework::Terrain::TerrainDataNotificationBus overrides... + void OnTerrainDataChanged(const AZ::Aabb& dirtyRegion, TerrainDataChangedMask dataChangedMask) override; + + // TerrainAreaMaterialNotificationBus overrides... + void OnTerrainSurfaceMaterialMappingCreated(AZ::EntityId entityId, SurfaceData::SurfaceTag surfaceTag, MaterialInstance material) override; + void OnTerrainSurfaceMaterialMappingDestroyed(AZ::EntityId entityId, SurfaceData::SurfaceTag surfaceTag) override; + void OnTerrainSurfaceMaterialMappingChanged(AZ::EntityId entityId, SurfaceData::SurfaceTag surfaceTag, MaterialInstance material) override; + void OnTerrainSurfaceMaterialMappingRegionChanged(AZ::EntityId entityId, const AZ::Aabb& oldRegion, const AZ::Aabb& newRegion) override; + + //! Removes all images from all detail materials from the bindless image array + void RemoveAllImages(); + + //! Creates or updates an existing detail material with settings from a material instance + uint16_t CreateOrUpdateDetailMaterial(MaterialInstance material); + + //! Decrements the ref count on a detail material and removes it if it reaches 0 + void CheckDetailMaterialForDeletion(uint16_t detailMaterialId); + + //! Updates a specific detail material with settings from a material instance + void UpdateDetailMaterialData(uint16_t detailMaterialIndex, MaterialInstance material); + + //! Checks to see if the detail material id texture needs to update based on new center and bounds. Any + //! required updates are then executed. + void CheckUpdateDetailTexture(const Aabb2i& newBounds, const Vector2i& newCenter); + + //! Updates the detail texture in a given area + void UpdateDetailTexture(const Aabb2i& updateArea, const Aabb2i& textureBounds, const Vector2i& centerPixel); + + //! Finds the detail material Id for a surface type and position + uint16_t GetDetailMaterialForSurfaceTypeAndPosition(AZ::Crc32 surfaceType, const AZ::Vector2& position); + + //! Calculates which regions of the detail material id texture need to be updated based on the update area. Since + //! the "center" of the detail material id texture can move, a single update region in contiguous world space may + //! map to up to 4 different areas on teh detail material id texture. + uint8_t CalculateUpdateRegions(const Aabb2i& updateArea, const Aabb2i& textureBounds, const Vector2i& centerPixel, + AZStd::array& textureSpaceAreas, AZStd::array& scaledWorldSpaceAreas); + + DetailMaterialListRegion* FindByEntityId(AZ::EntityId entityId, AZ::Render::IndexedDataVector& container); + DetailMaterialListRegion& FindOrCreateByEntityId(AZ::EntityId entityId, AZ::Render::IndexedDataVector& container); + void RemoveByEntityId(AZ::EntityId entityId, AZ::Render::IndexedDataVector& container); + + AZStd::shared_ptr m_bindlessImageHandler; + + AZ::Data::Instance m_detailTextureImage; + + AZ::Render::IndexedDataVector m_detailMaterials; + AZ::Render::IndexedDataVector m_detailMaterialRegions; + AZ::Render::SparseVector m_detailMaterialShaderData; + AZ::Render::GpuBufferHandler m_detailMaterialDataBuffer; + + AZ::Aabb m_dirtyDetailRegion{ AZ::Aabb::CreateNull() }; + AZ::Vector3 m_previousCameraPosition = AZ::Vector3(AZStd::numeric_limits::max(), 0.0, 0.0); + Aabb2i m_detailTextureBounds; + Vector2i m_detailTextureCenter; + + AZ::RHI::ShaderInputImageIndex m_detailMaterialIdPropertyIndex; + AZ::RHI::ShaderInputBufferIndex m_detailMaterialDataIndex; + AZ::RHI::ShaderInputConstantIndex m_detailCenterPropertyIndex; + AZ::RHI::ShaderInputConstantIndex m_detailAabbPropertyIndex; + AZ::RHI::ShaderInputConstantIndex m_detailHalfPixelUvPropertyIndex; + + bool m_isInitialized{ false }; + bool m_detailMaterialBufferNeedsUpdate{ false }; + bool m_detailImageNeedsUpdate{ false }; + + }; +} diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.cpp b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.cpp index 9f83844243..351c34308a 100644 --- a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.cpp +++ b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.cpp @@ -7,38 +7,22 @@ */ #include -#include - -#include -#include -#include -#include -#include #include -#include -#include -#include #include #include #include #include -#include -#include #include #include -#include #include #include #include #include #include -#include -#include -#include #include @@ -50,79 +34,19 @@ namespace Terrain { [[maybe_unused]] const char* TerrainFPName = "TerrainFeatureProcessor"; const char* TerrainHeightmapChars = "TerrainHeightmap"; - const char* TerrainDetailChars = "TerrainDetail"; } - namespace ViewSrgInputs + namespace SceneSrgInputs { static const char* const HeightmapImage("m_heightmapImage"); + static const char* const TerrainWorldData("m_terrainWorldData"); } namespace TerrainSrgInputs { - static const char* const DetailMaterialIdImage("m_detailMaterialIdImage"); - static const char* const DetailMaterialData("m_detailMaterialData"); - static const char* const DetailMaterialIdImageCenter("m_detailMaterialIdImageCenter"); - static const char* const DetailHalfPixelUv("m_detailHalfPixelUv"); - static const char* const DetailAabb("m_detailAabb"); - static const char* const DetailTextures("m_detailTextures"); - } - - namespace DetailMaterialInputs - { - static const char* const BaseColorColor("baseColor.color"); - static const char* const BaseColorMap("baseColor.textureMap"); - static const char* const BaseColorUseTexture("baseColor.useTexture"); - static const char* const BaseColorFactor("baseColor.factor"); - static const char* const BaseColorBlendMode("baseColor.textureBlendMode"); - static const char* const MetallicMap("metallic.textureMap"); - static const char* const MetallicUseTexture("metallic.useTexture"); - static const char* const MetallicFactor("metallic.factor"); - static const char* const RoughnessMap("roughness.textureMap"); - static const char* const RoughnessUseTexture("roughness.useTexture"); - static const char* const RoughnessFactor("roughness.factor"); - static const char* const RoughnessLowerBound("roughness.lowerBound"); - static const char* const RoughnessUpperBound("roughness.upperBound"); - static const char* const SpecularF0Map("specularF0.textureMap"); - static const char* const SpecularF0UseTexture("specularF0.useTexture"); - static const char* const SpecularF0Factor("specularF0.factor"); - static const char* const NormalMap("normal.textureMap"); - static const char* const NormalUseTexture("normal.useTexture"); - static const char* const NormalFactor("normal.factor"); - static const char* const NormalFlipX("normal.flipX"); - static const char* const NormalFlipY("normal.flipY"); - static const char* const DiffuseOcclusionMap("occlusion.diffuseTextureMap"); - static const char* const DiffuseOcclusionUseTexture("occlusion.diffuseUseTexture"); - static const char* const DiffuseOcclusionFactor("occlusion.diffuseFactor"); - static const char* const HeightMap("parallax.textureMap"); - static const char* const HeightUseTexture("parallax.useTexture"); - static const char* const HeightFactor("parallax.factor"); - static const char* const HeightOffset("parallax.offset"); - static const char* const HeightBlendFactor("parallax.blendFactor"); + static const char* const Textures("m_textures"); } - namespace ShaderInputs - { - static const char* const ModelToWorld("m_modelToWorld"); - static const char* const TerrainData("m_terrainData"); - static const char* const MacroMaterialData("m_macroMaterialData"); - static const char* const MacroMaterialCount("m_macroMaterialCount"); - static const char* const MacroColorMap("m_macroColorMap"); - static const char* const MacroNormalMap("m_macroNormalMap"); - } - - AZ_CVAR(bool, - r_terrainDebugDetailMaterials, - false, - [](const bool& value) - { - AZ::RPI::ShaderSystemInterface::Get()->SetGlobalShaderOption(AZ::Name{ "o_debugDetailMaterialIds" }, AZ::RPI::ShaderOptionValue{ value }); - }, - AZ::ConsoleFunctorFlags::Null, - "Turns on debugging for detail material ids for terrain." - ); - - void TerrainFeatureProcessor::Reflect(AZ::ReflectContext* context) { if (AZ::SerializeContext* serialize = azrtti_cast(context)) @@ -150,13 +74,17 @@ namespace Terrain void TerrainFeatureProcessor::Initialize() { - // Load indices for the View Srg. + m_meshManager.Initialize(); + m_imageArrayHandler = AZStd::make_shared(); - auto viewSrgLayout = AZ::RPI::RPISystemInterface::Get()->GetViewSrgLayout(); + auto sceneSrgLayout = AZ::RPI::RPISystemInterface::Get()->GetSceneSrgLayout(); - m_heightmapPropertyIndex = viewSrgLayout->FindShaderInputImageIndex(AZ::Name(ViewSrgInputs::HeightmapImage)); - AZ_Error(TerrainFPName, m_heightmapPropertyIndex.IsValid(), "Failed to find view srg input constant %s.", ViewSrgInputs::HeightmapImage); + m_heightmapPropertyIndex = sceneSrgLayout->FindShaderInputImageIndex(AZ::Name(SceneSrgInputs::HeightmapImage)); + AZ_Error(TerrainFPName, m_heightmapPropertyIndex.IsValid(), "Failed to find scene srg input constant %s.", SceneSrgInputs::HeightmapImage); + m_worldDataIndex = sceneSrgLayout->FindShaderInputConstantIndex(AZ::Name(SceneSrgInputs::TerrainWorldData)); + AZ_Error(TerrainFPName, m_worldDataIndex.IsValid(), "Failed to find scene srg input constant %s.", SceneSrgInputs::TerrainWorldData); + // Load the terrain material asynchronously const AZStd::string materialFilePath = "Materials/Terrain/DefaultPbrTerrain.azmaterial"; m_materialAssetLoader = AZStd::make_unique(); @@ -179,31 +107,24 @@ namespace Terrain } } ); - if (!InitializePatchModel()) - { - AZ_Error(TerrainFPName, false, "Failed to create Terrain render buffers!"); - return; - } OnTerrainDataChanged(AZ::Aabb::CreateNull(), TerrainDataChangedMask::HeightData); } void TerrainFeatureProcessor::Deactivate() { - TerrainMacroMaterialNotificationBus::Handler::BusDisconnect(); AzFramework::Terrain::TerrainDataNotificationBus::Handler::BusDisconnect(); AZ::RPI::MaterialReloadNotificationBus::Handler::BusDisconnect(); DisableSceneNotification(); + OnTerrainDataDestroyBegin(); - m_patchModel = {}; - m_areaData = {}; - m_dirtyRegion = AZ::Aabb::CreateNull(); - m_sectorData.clear(); - m_macroMaterials.Clear(); m_materialAssetLoader = {}; m_materialInstance = {}; + m_meshManager.Reset(); + m_macroMaterialManager.Reset(); + m_detailMaterialManager.Reset(); } void TerrainFeatureProcessor::Render(const AZ::RPI::FeatureProcessor::RenderPacket& packet) @@ -213,7 +134,10 @@ namespace Terrain void TerrainFeatureProcessor::OnTerrainDataDestroyBegin() { - m_areaData = {}; + m_heightmapImage = {}; + m_terrainBounds = AZ::Aabb::CreateNull(); + m_dirtyRegion = AZ::Aabb::CreateNull(); + m_heightmapNeedsUpdate = false; } void TerrainFeatureProcessor::OnTerrainDataChanged(const AZ::Aabb& dirtyRegion, TerrainDataChangedMask dataChangedMask) @@ -222,10 +146,6 @@ namespace Terrain { TerrainHeightOrSettingsUpdated(dirtyRegion); } - if ((dataChangedMask & TerrainDataChangedMask::SurfaceData) != 0) - { - TerrainSurfaceDataUpdated(dirtyRegion); - } } void TerrainFeatureProcessor::TerrainHeightOrSettingsUpdated(const AZ::Aabb& dirtyRegion) @@ -239,1335 +159,263 @@ namespace Terrain m_dirtyRegion.AddAabb(regionToUpdate); m_dirtyRegion.Clamp(worldBounds); - const AZ::Transform transform = AZ::Transform::CreateTranslation(worldBounds.GetCenter()); - AZ::Vector2 queryResolution2D = AZ::Vector2(1.0f); AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( queryResolution2D, &AzFramework::Terrain::TerrainDataRequests::GetTerrainHeightQueryResolution); // Currently query resolution is multidimensional but the rendering system only supports this changing in one dimension. float queryResolution = queryResolution2D.GetX(); - // Sectors need to be rebuilt if the world bounds change in the x/y, or the sample spacing changes. - m_areaData.m_rebuildSectors = m_areaData.m_rebuildSectors || - m_areaData.m_terrainBounds.GetMin().GetX() != worldBounds.GetMin().GetX() || - m_areaData.m_terrainBounds.GetMin().GetY() != worldBounds.GetMin().GetY() || - m_areaData.m_terrainBounds.GetMax().GetX() != worldBounds.GetMax().GetX() || - m_areaData.m_terrainBounds.GetMax().GetY() != worldBounds.GetMax().GetY() || - m_areaData.m_sampleSpacing != queryResolution; - - m_areaData.m_transform = transform; - m_areaData.m_terrainBounds = worldBounds; - m_areaData.m_sampleSpacing = queryResolution; - m_areaData.m_heightmapUpdated = true; + m_terrainBounds = worldBounds; + m_sampleSpacing = queryResolution; + m_heightmapNeedsUpdate = true; } - void TerrainFeatureProcessor::TerrainSurfaceDataUpdated(const AZ::Aabb& dirtyRegion) + void TerrainFeatureProcessor::OnRenderPipelinePassesChanged([[maybe_unused]] AZ::RPI::RenderPipeline* renderPipeline) { - m_dirtyDetailRegion.AddAabb(dirtyRegion); + CacheForwardPass(); } - void TerrainFeatureProcessor::OnTerrainMacroMaterialCreated(AZ::EntityId entityId, const MacroMaterialData& newMaterialData) + void TerrainFeatureProcessor::UpdateHeightmapImage() { - MacroMaterialData& materialData = FindOrCreateByEntityId(entityId, m_macroMaterials); - - UpdateMacroMaterialData(materialData, newMaterialData); + int32_t heightmapImageXStart = aznumeric_cast(AZStd::ceilf(m_terrainBounds.GetMin().GetX() / m_sampleSpacing)); + int32_t heightmapImageXEnd = aznumeric_cast(AZStd::floorf(m_terrainBounds.GetMax().GetX() / m_sampleSpacing)) + 1; + int32_t heightmapImageYStart = aznumeric_cast(AZStd::ceilf(m_terrainBounds.GetMin().GetY() / m_sampleSpacing)); + int32_t heightmapImageYEnd = aznumeric_cast(AZStd::floorf(m_terrainBounds.GetMax().GetY() / m_sampleSpacing)) + 1; + uint32_t heightmapImageWidth = heightmapImageXEnd - heightmapImageXStart; + uint32_t heightmapImageHeight = heightmapImageYEnd - heightmapImageYStart; - // Update all sectors in region. - ForOverlappingSectors(materialData.m_bounds, - [&](SectorData& sectorData) { - if (sectorData.m_macroMaterials.size() < sectorData.m_macroMaterials.max_size()) - { - sectorData.m_macroMaterials.push_back(m_macroMaterials.GetIndexForData(&materialData)); - } - } - ); - } + const AZ::RHI::Size heightmapSize = AZ::RHI::Size(heightmapImageWidth, heightmapImageHeight, 1); - void TerrainFeatureProcessor::OnTerrainMacroMaterialChanged(AZ::EntityId entityId, const MacroMaterialData& newMaterialData) - { - MacroMaterialData& data = FindOrCreateByEntityId(entityId, m_macroMaterials); - UpdateMacroMaterialData(data, newMaterialData); - } - - void TerrainFeatureProcessor::OnTerrainMacroMaterialRegionChanged( - AZ::EntityId entityId, [[maybe_unused]] const AZ::Aabb& oldRegion, const AZ::Aabb& newRegion) - { - MacroMaterialData& materialData = FindOrCreateByEntityId(entityId, m_macroMaterials); - for (SectorData& sectorData : m_sectorData) + if (!m_heightmapImage || m_heightmapImage->GetDescriptor().m_size != heightmapSize) { - bool overlapsOld = sectorData.m_aabb.Overlaps(materialData.m_bounds); - bool overlapsNew = sectorData.m_aabb.Overlaps(newRegion); - if (overlapsOld && !overlapsNew) - { - // Remove the macro material from this sector - for (uint16_t& idx : sectorData.m_macroMaterials) - { - if (m_macroMaterials.GetData(idx).m_entityId == entityId) - { - idx = sectorData.m_macroMaterials.back(); - sectorData.m_macroMaterials.pop_back(); - } - } - } - else if (overlapsNew && !overlapsOld) - { - // Add the macro material to this sector - if (sectorData.m_macroMaterials.size() < MaxMaterialsPerSector) - { - sectorData.m_macroMaterials.push_back(m_macroMaterials.GetIndexForData(&materialData)); - } - } - } - m_areaData.m_macroMaterialsUpdated = true; - materialData.m_bounds = newRegion; - } + const AZ::Data::Instance imagePool = AZ::RPI::ImageSystemInterface::Get()->GetSystemAttachmentPool(); + AZ::RHI::ImageDescriptor imageDescriptor = AZ::RHI::ImageDescriptor::Create2D( + AZ::RHI::ImageBindFlags::ShaderRead, heightmapSize.m_width, heightmapSize.m_height, AZ::RHI::Format::R16_UNORM + ); - void TerrainFeatureProcessor::OnTerrainMacroMaterialDestroyed(AZ::EntityId entityId) - { - const MacroMaterialData* materialData = FindByEntityId(entityId, m_macroMaterials); + const AZ::Name TerrainHeightmapName = AZ::Name(TerrainHeightmapChars); + m_heightmapImage = AZ::RPI::AttachmentImage::Create(*imagePool.get(), imageDescriptor, TerrainHeightmapName, nullptr, nullptr); + AZ_Error(TerrainFPName, m_heightmapImage, "Failed to initialize the heightmap image."); + + // World size changed, so the whole height map needs updating. + m_dirtyRegion = m_terrainBounds; + m_imageBindingsNeedUpdate = true; + } - if (materialData) + if (!m_dirtyRegion.IsValid()) { - uint16_t destroyedMaterialIndex = m_macroMaterials.GetIndexForData(materialData); - ForOverlappingSectors(materialData->m_bounds, - [&](SectorData& sectorData) { - for (uint16_t& idx : sectorData.m_macroMaterials) - { - if (idx == destroyedMaterialIndex) - { - idx = sectorData.m_macroMaterials.back(); - sectorData.m_macroMaterials.pop_back(); - } - } - }); + return; } - m_areaData.m_macroMaterialsUpdated = true; - RemoveByEntityId(entityId, m_macroMaterials); - } - - void TerrainFeatureProcessor::OnTerrainSurfaceMaterialMappingCreated(AZ::EntityId entityId, SurfaceData::SurfaceTag surfaceTag, MaterialInstance material) - { - DetailMaterialListRegion& materialRegion = FindOrCreateByEntityId(entityId, m_detailMaterialRegions); + int32_t xStart = aznumeric_cast(AZStd::ceilf(m_dirtyRegion.GetMin().GetX() / m_sampleSpacing)); + int32_t xEnd = aznumeric_cast(AZStd::floorf(m_dirtyRegion.GetMax().GetX() / m_sampleSpacing)) + 1; + int32_t yStart = aznumeric_cast(AZStd::ceilf(m_dirtyRegion.GetMin().GetY() / m_sampleSpacing)); + int32_t yEnd = aznumeric_cast(AZStd::floorf(m_dirtyRegion.GetMax().GetY() / m_sampleSpacing)) + 1; + uint32_t updateWidth = xEnd - xStart; + uint32_t updateHeight = yEnd - yStart; - // Validate that the surface tag is new - for (DetailMaterialSurface& surface : materialRegion.m_materialsForSurfaces) + AZStd::vector pixels; + pixels.reserve(updateWidth * updateHeight); { - if (surface.m_surfaceTag == surfaceTag) - { - AZ_Error(TerrainFPName, false, "Already have a surface material mapping for this surface tag."); - return; - } - } - - uint16_t detailMaterialId = CreateOrUpdateDetailMaterial(material); - materialRegion.m_materialsForSurfaces.push_back({ surfaceTag, detailMaterialId }); - m_detailMaterials.GetData(detailMaterialId).refCount++; - m_dirtyDetailRegion.AddAabb(materialRegion.m_region); - } - - void TerrainFeatureProcessor::OnRenderPipelinePassesChanged([[maybe_unused]] AZ::RPI::RenderPipeline* renderPipeline) - { - CacheForwardPass(); - } + // Block other threads from accessing the surface data bus while we are in GetHeightFromFloats (which may call into the SurfaceData bus). + // We lock our surface data mutex *before* checking / setting "isRequestInProgress" so that we prevent race conditions + // that create false detection of cyclic dependencies when multiple requests occur on different threads simultaneously. + // (One case where this was previously able to occur was in rapid updating of the Preview widget on the + // GradientSurfaceDataComponent in the Editor when moving the threshold sliders back and forth rapidly) - void TerrainFeatureProcessor::CheckDetailMaterialForDeletion(uint16_t detailMaterialId) - { - auto& detailMaterialData = m_detailMaterials.GetData(detailMaterialId); - if (--detailMaterialData.refCount == 0) - { - uint16_t bufferIndex = detailMaterialData.m_detailMaterialBufferIndex; - DetailMaterialShaderData& shaderData = m_detailMaterialShaderData.GetElement(bufferIndex); + auto& surfaceDataContext = SurfaceData::SurfaceDataSystemRequestBus::GetOrCreateContext(false); + typename SurfaceData::SurfaceDataSystemRequestBus::Context::DispatchLockGuard scopeLock(surfaceDataContext.m_contextMutex); - for (uint16_t imageIndex : - { - shaderData.m_colorImageIndex, - shaderData.m_normalImageIndex, - shaderData.m_roughnessImageIndex, - shaderData.m_metalnessImageIndex, - shaderData.m_specularF0ImageIndex, - shaderData.m_occlusionImageIndex, - shaderData.m_heightImageIndex - }) + for (int32_t y = yStart; y < yEnd; y++) { - if (imageIndex != InvalidDetailImageIndex) + for (int32_t x = xStart; x < xEnd; x++) { - m_detailImageViews.at(imageIndex) = AZ::RPI::ImageSystemInterface::Get()->GetSystemImage(AZ::RPI::SystemImage::Magenta)->GetImageView(); - m_detailImageViewFreeList.push_back(imageIndex); - m_detailImagesNeedUpdate = true; - } - } - - m_detailMaterialShaderData.Release(bufferIndex); - m_detailMaterials.RemoveIndex(detailMaterialId); - } - } - - void TerrainFeatureProcessor::OnTerrainSurfaceMaterialMappingDestroyed(AZ::EntityId entityId, SurfaceData::SurfaceTag surfaceTag) - { - DetailMaterialListRegion& materialRegion = FindOrCreateByEntityId(entityId, m_detailMaterialRegions); + bool terrainExists = true; + float terrainHeight = 0.0f; + float xPos = x * m_sampleSpacing; + float yPos = y * m_sampleSpacing; + AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( + terrainHeight, &AzFramework::Terrain::TerrainDataRequests::GetHeightFromFloats, + xPos, yPos, AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT, &terrainExists); - for (DetailMaterialSurface& surface : materialRegion.m_materialsForSurfaces) - { - if (surface.m_surfaceTag == surfaceTag) - { - CheckDetailMaterialForDeletion(surface.m_detailMaterialId); + const float clampedHeight = AZ::GetClamp((terrainHeight - m_terrainBounds.GetMin().GetZ()) / m_terrainBounds.GetExtents().GetZ(), 0.0f, 1.0f); + const float expandedHeight = AZStd::roundf(clampedHeight * AZStd::numeric_limits::max()); + const uint16_t uint16Height = aznumeric_cast(expandedHeight); - if (surface.m_surfaceTag != materialRegion.m_materialsForSurfaces.back().m_surfaceTag) - { - AZStd::swap(surface, materialRegion.m_materialsForSurfaces.back()); + pixels.push_back(uint16Height); } - materialRegion.m_materialsForSurfaces.pop_back(); - m_dirtyDetailRegion.AddAabb(materialRegion.m_region); - return; } } - AZ_Error(TerrainFPName, false, "Could not find surface tag to destroy for OnTerrainSurfaceMaterialMappingDestroyed()."); - } - - void TerrainFeatureProcessor::OnTerrainSurfaceMaterialMappingChanged(AZ::EntityId entityId, SurfaceData::SurfaceTag surfaceTag, MaterialInstance material) - { - DetailMaterialListRegion& materialRegion = FindOrCreateByEntityId(entityId, m_detailMaterialRegions); - bool found = false; - uint16_t materialId = CreateOrUpdateDetailMaterial(material); - for (DetailMaterialSurface& surface : materialRegion.m_materialsForSurfaces) + if (m_heightmapImage) { - if (surface.m_surfaceTag == surfaceTag) - { - found = true; - if (surface.m_detailMaterialId != materialId) - { - ++m_detailMaterials.GetData(materialId).refCount; - CheckDetailMaterialForDeletion(surface.m_detailMaterialId); - surface.m_detailMaterialId = materialId; - } - break; - } - } + constexpr uint32_t BytesPerPixel = sizeof(uint16_t); + const float left = xStart - (m_terrainBounds.GetMin().GetX() / m_sampleSpacing); + const float top = yStart - (m_terrainBounds.GetMin().GetY() / m_sampleSpacing); - if (!found) - { - ++m_detailMaterials.GetData(materialId).refCount; - materialRegion.m_materialsForSurfaces.push_back({ surfaceTag, materialId }); - } - m_dirtyDetailRegion.AddAabb(materialRegion.m_region); - } + AZ::RHI::ImageUpdateRequest imageUpdateRequest; + imageUpdateRequest.m_imageSubresourcePixelOffset.m_left = aznumeric_cast(left); + imageUpdateRequest.m_imageSubresourcePixelOffset.m_top = aznumeric_cast(top); + imageUpdateRequest.m_sourceSubresourceLayout.m_bytesPerRow = updateWidth * BytesPerPixel; + imageUpdateRequest.m_sourceSubresourceLayout.m_bytesPerImage = updateWidth * updateHeight * BytesPerPixel; + imageUpdateRequest.m_sourceSubresourceLayout.m_rowCount = updateHeight; + imageUpdateRequest.m_sourceSubresourceLayout.m_size = AZ::RHI::Size(updateWidth, updateHeight, 1); + imageUpdateRequest.m_sourceData = pixels.data(); + imageUpdateRequest.m_image = m_heightmapImage->GetRHIImage(); - void TerrainFeatureProcessor::OnTerrainSurfaceMaterialMappingRegionChanged(AZ::EntityId entityId, const AZ::Aabb& oldRegion, const AZ::Aabb& newRegion) - { - DetailMaterialListRegion& materialRegion = FindOrCreateByEntityId(entityId, m_detailMaterialRegions); - materialRegion.m_region = newRegion; - m_dirtyDetailRegion.AddAabb(oldRegion); - m_dirtyDetailRegion.AddAabb(newRegion); + m_heightmapImage->UpdateImageContents(imageUpdateRequest); + } + + m_dirtyRegion = AZ::Aabb::CreateNull(); } - uint16_t TerrainFeatureProcessor::CreateOrUpdateDetailMaterial(MaterialInstance material) + void TerrainFeatureProcessor::PrepareMaterialData() { - static constexpr uint16_t InvalidDetailMaterial = 0xFFFF; - uint16_t detailMaterialId = InvalidDetailMaterial; + m_terrainSrg = {}; - for (auto& detailMaterialData : m_detailMaterials.GetDataVector()) + for (auto& shaderItem : m_materialInstance->GetShaderCollection()) { - if (detailMaterialData.m_assetId == material->GetAssetId()) + if (shaderItem.GetShaderAsset()->GetDrawListName() == AZ::Name("forward")) { - detailMaterialId = m_detailMaterials.GetIndexForData(&detailMaterialData); - UpdateDetailMaterialData(detailMaterialId, material); + const auto& shaderAsset = shaderItem.GetShaderAsset(); + m_terrainSrg = AZ::RPI::ShaderResourceGroup::Create(shaderItem.GetShaderAsset(), shaderAsset->GetSupervariantIndex(AZ::Name()), AZ::Name{"TerrainSrg"}); + AZ_Error(TerrainFPName, m_terrainSrg, "Failed to create Terrain shader resource group"); break; } } - AZ_Assert(m_detailMaterialShaderData.GetSize() < 0xFF, "Only 255 detail materials supported."); - - if (detailMaterialId == InvalidDetailMaterial && m_detailMaterialShaderData.GetSize() < 0xFF) - { - detailMaterialId = m_detailMaterials.GetFreeSlotIndex(); - auto& detailMaterialData = m_detailMaterials.GetData(detailMaterialId); - detailMaterialData.m_detailMaterialBufferIndex = aznumeric_cast(m_detailMaterialShaderData.Reserve()); - UpdateDetailMaterialData(detailMaterialId, material); - } - return detailMaterialId; - } - - void TerrainFeatureProcessor::UpdateDetailMaterialData(uint16_t detailMaterialIndex, MaterialInstance material) - { - DetailMaterialData& materialData = m_detailMaterials.GetData(detailMaterialIndex); - DetailMaterialShaderData& shaderData = m_detailMaterialShaderData.GetElement(materialData.m_detailMaterialBufferIndex); - - if (materialData.m_materialChangeId == material->GetCurrentChangeId()) - { - return; // material hasn't changed, nothing to do - } - - materialData.m_materialChangeId = material->GetCurrentChangeId(); - materialData.m_assetId = material->GetAssetId(); - - DetailTextureFlags& flags = shaderData.m_flags; - - auto getIndex = [&](const char* const indexName) -> AZ::RPI::MaterialPropertyIndex - { - const AZ::RPI::MaterialPropertyIndex index = material->FindPropertyIndex(AZ::Name(indexName)); - AZ_Warning(TerrainFPName, index.IsValid(), "Failed to find shader input constant %s.", indexName); - return index; - }; - - auto applyProperty = [&](const char* const indexName, auto& ref) -> void - { - const auto index = getIndex(indexName); - if (index.IsValid()) - { - // GetValue() expects the actaul type, not a reference type, so the reference needs to be removed. - using TypeRefRemoved = AZStd::remove_cvref_t; - ref = material->GetPropertyValue(index).GetValue(); - } - }; + AZ_Error(TerrainFPName, m_terrainSrg, "Terrain Srg not found on any shader in the terrain material"); - auto applyImage = [&](const char* const indexName, AZ::Data::Instance& ref, const char* const usingFlagName, DetailTextureFlags flagToSet, uint16_t& imageIndex) -> void + if (m_terrainSrg) { - // Determine if an image exists and if its using flag allows it to be used. - const auto index = getIndex(indexName); - const auto useTextureIndex = getIndex(usingFlagName); - bool useTextureValue = true; - if (useTextureIndex.IsValid()) + if (m_imageArrayHandler->IsInitialized()) { - useTextureValue = material->GetPropertyValue(useTextureIndex).GetValue(); + m_imageArrayHandler->UpdateSrgIndices(m_terrainSrg, AZ::Name(TerrainSrgInputs::Textures)); } - if (index.IsValid() && useTextureValue) + else { - ref = material->GetPropertyValue(index).GetValue>(); + m_imageArrayHandler->Initialize(m_terrainSrg, AZ::Name(TerrainSrgInputs::Textures)); } - useTextureValue = useTextureValue && ref; - flags = DetailTextureFlags(useTextureValue ? (flags | flagToSet) : (flags & ~flagToSet)); - // Update queues to add/remove textures depending on if the image is used - if (ref) + if (m_macroMaterialManager.IsInitialized()) { - if (imageIndex == InvalidDetailImageIndex) - { - if (m_detailImageViewFreeList.size() > 0) - { - imageIndex = m_detailImageViewFreeList.back(); - m_detailImageViewFreeList.pop_back(); - } - else - { - imageIndex = aznumeric_cast(m_detailImageViews.size()); - m_detailImageViews.push_back(); - } - } - m_detailImageViews.at(imageIndex) = ref->GetImageView(); - m_detailImagesNeedUpdate = true; + m_macroMaterialManager.UpdateSrgIndices(m_terrainSrg); } - else if (imageIndex != InvalidDetailImageIndex) + else { - m_detailImageViews.at(imageIndex) = AZ::RPI::ImageSystemInterface::Get()->GetSystemImage(AZ::RPI::SystemImage::Magenta)->GetImageView(); - m_detailImageViewFreeList.push_back(imageIndex); - m_detailImagesNeedUpdate = true; - imageIndex = InvalidDetailImageIndex; + m_macroMaterialManager.Initialize(m_imageArrayHandler, m_terrainSrg); } - }; - auto applyFlag = [&](const char* const indexName, DetailTextureFlags flagToSet) -> void - { - const auto index = getIndex(indexName); - if (index.IsValid()) + if (m_detailMaterialManager.IsInitialized()) { - bool flagValue = material->GetPropertyValue(index).GetValue(); - flags = DetailTextureFlags(flagValue ? flags | flagToSet : flags); + m_detailMaterialManager.UpdateSrgIndices(m_terrainSrg); } - }; - - auto getEnumName = [&](const char* const indexName) -> const AZStd::string_view - { - const auto index = getIndex(indexName); - if (index.IsValid()) + else { - uint32_t enumIndex = material->GetPropertyValue(index).GetValue(); - const AZ::Name& enumName = material->GetMaterialPropertiesLayout()->GetPropertyDescriptor(index)->GetEnumName(enumIndex); - return enumName.GetStringView(); + m_detailMaterialManager.Initialize(m_imageArrayHandler, m_terrainSrg); } - return ""; - }; - - using namespace DetailMaterialInputs; - applyImage(BaseColorMap, materialData.m_colorImage, BaseColorUseTexture, DetailTextureFlags::UseTextureBaseColor, shaderData.m_colorImageIndex); - applyProperty(BaseColorFactor, shaderData.m_baseColorFactor); - - const auto index = getIndex(BaseColorColor); - if (index.IsValid()) - { - AZ::Color baseColor = material->GetPropertyValue(index).GetValue(); - shaderData.m_baseColorRed = baseColor.GetR(); - shaderData.m_baseColorGreen = baseColor.GetG(); - shaderData.m_baseColorBlue = baseColor.GetB(); - } - - const AZStd::string_view& blendModeString = getEnumName(BaseColorBlendMode); - if (blendModeString == "Multiply") - { - flags = DetailTextureFlags(flags | DetailTextureFlags::BlendModeMultiply); - } - else if (blendModeString == "LinearLight") - { - flags = DetailTextureFlags(flags | DetailTextureFlags::BlendModeLinearLight); - } - else if (blendModeString == "Lerp") - { - flags = DetailTextureFlags(flags | DetailTextureFlags::BlendModeLerp); - } - else if (blendModeString == "Overlay") - { - flags = DetailTextureFlags(flags | DetailTextureFlags::BlendModeOverlay); - } - - applyImage(MetallicMap, materialData.m_metalnessImage, MetallicUseTexture, DetailTextureFlags::UseTextureMetallic, shaderData.m_metalnessImageIndex); - applyProperty(MetallicFactor, shaderData.m_metalFactor); - - applyImage(RoughnessMap, materialData.m_roughnessImage, RoughnessUseTexture, DetailTextureFlags::UseTextureRoughness, shaderData.m_roughnessImageIndex); - - if ((flags & DetailTextureFlags::UseTextureRoughness) > 0) - { - float lowerBound = 0.0; - float upperBound = 1.0; - applyProperty(RoughnessLowerBound, lowerBound); - applyProperty(RoughnessUpperBound, upperBound); - shaderData.m_roughnessBias = lowerBound; - shaderData.m_roughnessScale = upperBound - lowerBound; } else { - shaderData.m_roughnessBias = 0.0; - applyProperty(RoughnessFactor, shaderData.m_roughnessScale); + m_imageArrayHandler->Reset(); + m_macroMaterialManager.Reset(); + m_detailMaterialManager.Reset(); } - - applyImage(SpecularF0Map, materialData.m_specularF0Image, SpecularF0UseTexture, DetailTextureFlags::UseTextureSpecularF0, shaderData.m_specularF0ImageIndex); - applyProperty(SpecularF0Factor, shaderData.m_specularF0Factor); - - applyImage(NormalMap, materialData.m_normalImage, NormalUseTexture, DetailTextureFlags::UseTextureNormal, shaderData.m_normalImageIndex); - applyProperty(NormalFactor, shaderData.m_normalFactor); - applyFlag(NormalFlipX, DetailTextureFlags::FlipNormalX); - applyFlag(NormalFlipY, DetailTextureFlags::FlipNormalY); - - applyImage(DiffuseOcclusionMap, materialData.m_occlusionImage, DiffuseOcclusionUseTexture, DetailTextureFlags::UseTextureOcclusion, shaderData.m_occlusionImageIndex); - applyProperty(DiffuseOcclusionFactor, shaderData.m_occlusionFactor); - - applyImage(HeightMap, materialData.m_heightImage, HeightUseTexture, DetailTextureFlags::UseTextureHeight, shaderData.m_heightImageIndex); - applyProperty(HeightFactor, shaderData.m_heightFactor); - applyProperty(HeightOffset, shaderData.m_heightOffset); - applyProperty(HeightBlendFactor, shaderData.m_heightBlendFactor); - - m_updateDetailMaterialBuffer = true; } - void TerrainFeatureProcessor::CheckUpdateDetailTexture(const Aabb2i& newBounds, const Vector2i& newCenter) + void TerrainFeatureProcessor::ProcessSurfaces(const FeatureProcessor::RenderPacket& process) { - if (!m_detailTextureImage) + AZ_PROFILE_FUNCTION(AzRender); + + if (!m_terrainBounds.IsValid()) { - // If the m_detailTextureImage doesn't exist, create it and populate the entire texture - - const AZ::Data::Instance imagePool = AZ::RPI::ImageSystemInterface::Get()->GetSystemAttachmentPool(); - AZ::RHI::ImageDescriptor imageDescriptor = AZ::RHI::ImageDescriptor::Create2D( - AZ::RHI::ImageBindFlags::ShaderRead, DetailTextureSize, DetailTextureSize, AZ::RHI::Format::R8G8B8A8_UINT - ); - const AZ::Name TerrainDetailName = AZ::Name(TerrainDetailChars); - m_detailTextureImage = AZ::RPI::AttachmentImage::Create(*imagePool.get(), imageDescriptor, TerrainDetailName, nullptr, nullptr); - AZ_Error(TerrainFPName, m_detailTextureImage, "Failed to initialize the detail texture image."); - - UpdateDetailTexture(newBounds, newBounds, newCenter); + return; } - else - { - // If the new bounds of the detail texture are different than the old bounds, then the edges of the texture need to be updated. - int32_t offsetX = m_detailTextureBounds.m_min.m_x - newBounds.m_min.m_x; - - // Horizontal edge update - if (newBounds.m_min.m_x != m_detailTextureBounds.m_min.m_x) + if (m_materialInstance && m_materialInstance->CanCompile()) + { + AZ::Vector3 cameraPosition = AZ::Vector3::CreateZero(); + for (auto& view : process.m_views) { - Aabb2i updateBounds; - if (newBounds.m_min.m_x < m_detailTextureBounds.m_min.m_x) + if ((view->GetUsageFlags() & AZ::RPI::View::UsageFlags::UsageCamera) > 0) { - updateBounds.m_min.m_x = newBounds.m_min.m_x; - updateBounds.m_max.m_x = m_detailTextureBounds.m_min.m_x; + cameraPosition = view->GetCameraTransform().GetTranslation(); + break; } - else - { - updateBounds.m_min.m_x = m_detailTextureBounds.m_max.m_x; - updateBounds.m_max.m_x = newBounds.m_max.m_x; + } + + if (m_meshManager.IsInitialized()) + { + bool surfacesRebuilt = false; + surfacesRebuilt = m_meshManager.CheckRebuildSurfaces(m_materialInstance, *GetParentScene()); + if (m_forceRebuildDrawPackets && !surfacesRebuilt) + { + m_meshManager.RebuildDrawPackets(*GetParentScene()); } - updateBounds.m_min.m_y = newBounds.m_min.m_y; - updateBounds.m_max.m_y = newBounds.m_max.m_y; - UpdateDetailTexture(updateBounds, newBounds, newCenter); + m_forceRebuildDrawPackets = false; } - // Vertical edge update - if (newBounds.m_min.m_y != m_detailTextureBounds.m_min.m_y) + if (m_terrainSrg) { - Aabb2i updateBounds; - // Don't update areas that have already been updated in the horizontal update. - updateBounds.m_min.m_x = newBounds.m_min.m_x + AZ::GetMax(0, offsetX); - updateBounds.m_max.m_x = newBounds.m_max.m_x + AZ::GetMin(0, offsetX); - if (newBounds.m_min.m_y < m_detailTextureBounds.m_min.m_y) + if (m_macroMaterialManager.IsInitialized()) { - updateBounds.m_min.m_y = newBounds.m_min.m_y; - updateBounds.m_max.m_y = m_detailTextureBounds.m_min.m_y; + m_macroMaterialManager.Update(m_terrainSrg); } - else + + if (m_detailMaterialManager.IsInitialized()) { - updateBounds.m_min.m_y = m_detailTextureBounds.m_max.m_y; - updateBounds.m_max.m_y = newBounds.m_max.m_y; + m_detailMaterialManager.Update(cameraPosition, m_terrainSrg); } - UpdateDetailTexture(updateBounds, newBounds, newCenter); } - if (m_dirtyDetailRegion.IsValid()) + if (m_heightmapNeedsUpdate) { - // If any regions are marked as dirty, then they should be updated. - - AZ::Vector3 currentMin = AZ::Vector3(newBounds.m_min.m_x * DetailTextureScale, newBounds.m_min.m_y * DetailTextureScale, -0.5f); - AZ::Vector3 currentMax = AZ::Vector3(newBounds.m_max.m_x * DetailTextureScale, newBounds.m_max.m_y * DetailTextureScale, 0.5f); - AZ::Aabb detailTextureCoverage = AZ::Aabb::CreateFromMinMax(currentMin, currentMax); - AZ::Vector3 previousMin = AZ::Vector3(m_detailTextureBounds.m_min.m_x * DetailTextureScale, m_detailTextureBounds.m_min.m_y * DetailTextureScale, -0.5f); - AZ::Vector3 previousMax = AZ::Vector3(m_detailTextureBounds.m_max.m_x * DetailTextureScale, m_detailTextureBounds.m_max.m_y * DetailTextureScale, 0.5f); - AZ::Aabb previousCoverage = AZ::Aabb::CreateFromMinMax(previousMin, previousMax); - - // Area of texture not already updated by camera movement above. - AZ::Aabb clampedCoverage = previousCoverage.GetClamped(detailTextureCoverage); - - // Clamp the dirty region to the area of the detail texture that is visible and not already updated. - clampedCoverage.Clamp(m_dirtyDetailRegion); - - if (clampedCoverage.IsValid()) - { - Aabb2i updateBounds; - updateBounds.m_min.m_x = aznumeric_cast(AZStd::roundf(clampedCoverage.GetMin().GetX() / DetailTextureScale)); - updateBounds.m_min.m_y = aznumeric_cast(AZStd::roundf(clampedCoverage.GetMin().GetY() / DetailTextureScale)); - updateBounds.m_max.m_x = aznumeric_cast(AZStd::roundf(clampedCoverage.GetMax().GetX() / DetailTextureScale)); - updateBounds.m_max.m_y = aznumeric_cast(AZStd::roundf(clampedCoverage.GetMax().GetY() / DetailTextureScale)); - if (updateBounds.m_min.m_x < updateBounds.m_max.m_x && updateBounds.m_min.m_y < updateBounds.m_max.m_y) - { - UpdateDetailTexture(updateBounds, newBounds, newCenter); - } - } + UpdateHeightmapImage(); + m_heightmapNeedsUpdate = false; + } + + if (m_imageArrayHandler->IsInitialized()) + { + bool result [[maybe_unused]] = m_imageArrayHandler->UpdateSrg(m_terrainSrg); + AZ_Error(TerrainFPName, result, "Failed to set image view unbounded array into shader resource group."); } } + + if (m_meshManager.IsInitialized()) + { + m_meshManager.DrawMeshes(process); + } - } - - uint8_t TerrainFeatureProcessor::CalculateUpdateRegions(const Aabb2i& updateArea, const Aabb2i& textureBounds, const Vector2i& centerPixel, - AZStd::array& textureSpaceAreas, AZStd::array& scaledWorldSpaceAreas) - { - Vector2i centerOffset = { centerPixel.m_x - DetailTextureSizeHalf, centerPixel.m_y - DetailTextureSizeHalf }; - - int32_t quadrantXOffset = centerPixel.m_x < DetailTextureSizeHalf ? DetailTextureSize : -DetailTextureSize; - int32_t quadrantYOffset = centerPixel.m_y < DetailTextureSizeHalf ? DetailTextureSize : -DetailTextureSize; - - uint8_t numQuadrants = 0; - - // For each of the 4 quadrants: - auto calculateQuadrant = [&](Vector2i quadrantOffset) + if (m_heightmapImage && m_imageBindingsNeedUpdate) { - Aabb2i offsetUpdateArea = updateArea + centerOffset + quadrantOffset; - Aabb2i updateSectionBounds = textureBounds.GetClamped(offsetUpdateArea); - if (updateSectionBounds.IsValid()) - { - textureSpaceAreas[numQuadrants] = updateSectionBounds - textureBounds.m_min; - scaledWorldSpaceAreas[numQuadrants] = updateSectionBounds - centerOffset - quadrantOffset; - ++numQuadrants; - } - }; + WorldShaderData worldData; + m_terrainBounds.GetMin().StoreToFloat3(worldData.m_min.data()); + m_terrainBounds.GetMax().StoreToFloat3(worldData.m_max.data()); - calculateQuadrant({ 0, 0 }); - calculateQuadrant({ quadrantXOffset, 0 }); - calculateQuadrant({ 0, quadrantYOffset }); - calculateQuadrant({ quadrantXOffset, quadrantYOffset }); + m_imageBindingsNeedUpdate = false; - return numQuadrants; - } + auto sceneSrg = GetParentScene()->GetShaderResourceGroup(); + sceneSrg->SetImage(m_heightmapPropertyIndex, m_heightmapImage); + sceneSrg->SetConstant(m_worldDataIndex, worldData); + } - void TerrainFeatureProcessor::UpdateDetailTexture(const Aabb2i& updateArea, const Aabb2i& textureBounds, const Vector2i& centerPixel) - { - if (!m_detailTextureImage) + if (m_materialInstance) { - return; + m_materialInstance->Compile(); } - struct DetailMaterialPixel + if (m_terrainSrg && m_forwardPass) { - uint8_t m_material1{ 255 }; - uint8_t m_material2{ 255 }; - uint8_t m_blend{ 0 }; // 0 = full weight on material1, 255 = full weight on material2 - uint8_t m_padding{ 0 }; - }; + m_terrainSrg->Compile(); + m_forwardPass->BindSrg(m_terrainSrg->GetRHIShaderResourceGroup()); + } + } - // Because the center of the detail texture may be offset, each update area may actually need to be split into - // up to 4 separate update areas in each sector of the quadrant. - AZStd::array textureSpaceAreas; - AZStd::array scaledWorldSpaceAreas; - uint8_t updateAreaCount = CalculateUpdateRegions(updateArea, textureBounds, centerPixel, textureSpaceAreas, scaledWorldSpaceAreas); - - // Pull the data for each area updated and use it to construct an update for the detail material id texture. - for (uint8_t i = 0; i < updateAreaCount; ++i) - { - const Aabb2i& quadrantTextureArea = textureSpaceAreas[i]; - const Aabb2i& quadrantWorldArea = scaledWorldSpaceAreas[i]; - - AZStd::vector pixels; - pixels.resize((quadrantWorldArea.m_max.m_x - quadrantWorldArea.m_min.m_x) * (quadrantWorldArea.m_max.m_y - quadrantWorldArea.m_min.m_y)); - uint32_t index = 0; - - for (int yPos = quadrantWorldArea.m_min.m_y; yPos < quadrantWorldArea.m_max.m_y; ++yPos) - { - for (int xPos = quadrantWorldArea.m_min.m_x; xPos < quadrantWorldArea.m_max.m_x; ++xPos) - { - AZ::Vector2 position = AZ::Vector2(xPos * DetailTextureScale, yPos * DetailTextureScale); - AzFramework::SurfaceData::SurfaceTagWeightList surfaceWeights; - AzFramework::Terrain::TerrainDataRequestBus::Broadcast(&AzFramework::Terrain::TerrainDataRequests::GetSurfaceWeightsFromVector2, position, surfaceWeights, AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT, nullptr); - - // Store the top two surface weights in the texture with m_blend storing the relative weight. - bool isFirstMaterial = true; - float firstWeight = 0.0f; - for (const auto& surfaceTagWeight : surfaceWeights) - { - if (surfaceTagWeight.m_weight > 0.0f) - { - AZ::Crc32 surfaceType = surfaceTagWeight.m_surfaceType; - uint16_t materialId = GetDetailMaterialForSurfaceTypeAndPosition(surfaceType, position); - if (materialId != m_detailMaterials.NoFreeSlot && materialId < 255) - { - if (isFirstMaterial) - { - pixels.at(index).m_material1 = aznumeric_cast(materialId); - firstWeight = surfaceTagWeight.m_weight; - // m_blend only needs to be calculated is material 2 is found, otherwise the initial value of 0 is correct. - isFirstMaterial = false; - } - else - { - pixels.at(index).m_material2 = aznumeric_cast(materialId); - float totalWeight = firstWeight + surfaceTagWeight.m_weight; - float blendWeight = 1.0f - (firstWeight / totalWeight); - pixels.at(index).m_blend = aznumeric_cast(AZStd::round(blendWeight * 255.0f)); - break; - } - } - } - else - { - break; // since the list is ordered, no other materials are in the list with positive weights. - } - } - ++index; - } - } - - const int32_t left = quadrantTextureArea.m_min.m_x; - const int32_t top = quadrantTextureArea.m_min.m_y; - const int32_t width = quadrantTextureArea.m_max.m_x - quadrantTextureArea.m_min.m_x; - const int32_t height = quadrantTextureArea.m_max.m_y - quadrantTextureArea.m_min.m_y; - - AZ::RHI::ImageUpdateRequest imageUpdateRequest; - imageUpdateRequest.m_imageSubresourcePixelOffset.m_left = aznumeric_cast(left); - imageUpdateRequest.m_imageSubresourcePixelOffset.m_top = aznumeric_cast(top); - imageUpdateRequest.m_sourceSubresourceLayout.m_bytesPerRow = width * sizeof(DetailMaterialPixel); - imageUpdateRequest.m_sourceSubresourceLayout.m_bytesPerImage = width * height * sizeof(DetailMaterialPixel); - imageUpdateRequest.m_sourceSubresourceLayout.m_rowCount = height; - imageUpdateRequest.m_sourceSubresourceLayout.m_size.m_width = width; - imageUpdateRequest.m_sourceSubresourceLayout.m_size.m_height = height; - imageUpdateRequest.m_sourceSubresourceLayout.m_size.m_depth = 1; - imageUpdateRequest.m_sourceData = pixels.data(); - imageUpdateRequest.m_image = m_detailTextureImage->GetRHIImage(); - - m_detailTextureImage->UpdateImageContents(imageUpdateRequest); - } - } - - uint16_t TerrainFeatureProcessor::GetDetailMaterialForSurfaceTypeAndPosition(AZ::Crc32 surfaceType, const AZ::Vector2& position) - { - for (const auto& materialRegion : m_detailMaterialRegions.GetDataVector()) - { - if (materialRegion.m_region.Contains(AZ::Vector3(position.GetX(), position.GetY(), 0.0f))) - { - for (const auto& materialSurface : materialRegion.m_materialsForSurfaces) - { - if (materialSurface.m_surfaceTag == surfaceType) - { - return m_detailMaterials.GetData(materialSurface.m_detailMaterialId).m_detailMaterialBufferIndex; - } - } - } - } - return m_detailMaterials.NoFreeSlot; - } - - void TerrainFeatureProcessor::UpdateTerrainData() - { - - const float queryResolution = m_areaData.m_sampleSpacing; - const AZ::Aabb& worldBounds = m_areaData.m_terrainBounds; - - int32_t heightmapImageXStart = aznumeric_cast(AZStd::ceilf(worldBounds.GetMin().GetX() / queryResolution)); - int32_t heightmapImageXEnd = aznumeric_cast(AZStd::floorf(worldBounds.GetMax().GetX() / queryResolution)) + 1; - int32_t heightmapImageYStart = aznumeric_cast(AZStd::ceilf(worldBounds.GetMin().GetY() / queryResolution)); - int32_t heightmapImageYEnd = aznumeric_cast(AZStd::floorf(worldBounds.GetMax().GetY() / queryResolution)) + 1; - uint32_t heightmapImageWidth = heightmapImageXEnd - heightmapImageXStart; - uint32_t heightmapImageHeight = heightmapImageYEnd - heightmapImageYStart; - - const AZ::RHI::Size heightmapSize = AZ::RHI::Size(heightmapImageWidth, heightmapImageHeight, 1); - - if (!m_areaData.m_heightmapImage || m_areaData.m_heightmapImage->GetDescriptor().m_size != heightmapSize) - { - const AZ::Data::Instance imagePool = AZ::RPI::ImageSystemInterface::Get()->GetSystemAttachmentPool(); - AZ::RHI::ImageDescriptor imageDescriptor = AZ::RHI::ImageDescriptor::Create2D( - AZ::RHI::ImageBindFlags::ShaderRead, heightmapSize.m_width, heightmapSize.m_height, AZ::RHI::Format::R16_UNORM - ); - - const AZ::Name TerrainHeightmapName = AZ::Name(TerrainHeightmapChars); - m_areaData.m_heightmapImage = AZ::RPI::AttachmentImage::Create(*imagePool.get(), imageDescriptor, TerrainHeightmapName, nullptr, nullptr); - AZ_Error(TerrainFPName, m_areaData.m_heightmapImage, "Failed to initialize the heightmap image."); - - // World size changed, so the whole height map needs updating. - m_dirtyRegion = worldBounds; - m_imagesNeedUpdate = true; - } - - int32_t xStart = aznumeric_cast(AZStd::ceilf(m_dirtyRegion.GetMin().GetX() / queryResolution)); - int32_t xEnd = aznumeric_cast(AZStd::floorf(m_dirtyRegion.GetMax().GetX() / queryResolution)) + 1; - int32_t yStart = aznumeric_cast(AZStd::ceilf(m_dirtyRegion.GetMin().GetY() / queryResolution)); - int32_t yEnd = aznumeric_cast(AZStd::floorf(m_dirtyRegion.GetMax().GetY() / queryResolution)) + 1; - uint32_t updateWidth = xEnd - xStart; - uint32_t updateHeight = yEnd - yStart; - - AZStd::vector pixels; - pixels.reserve(updateWidth * updateHeight); - - { - // Block other threads from accessing the surface data bus while we are in GetHeightFromFloats (which may call into the SurfaceData bus). - // We lock our surface data mutex *before* checking / setting "isRequestInProgress" so that we prevent race conditions - // that create false detection of cyclic dependencies when multiple requests occur on different threads simultaneously. - // (One case where this was previously able to occur was in rapid updating of the Preview widget on the - // GradientSurfaceDataComponent in the Editor when moving the threshold sliders back and forth rapidly) - - auto& surfaceDataContext = SurfaceData::SurfaceDataSystemRequestBus::GetOrCreateContext(false); - typename SurfaceData::SurfaceDataSystemRequestBus::Context::DispatchLockGuard scopeLock(surfaceDataContext.m_contextMutex); - - for (int32_t y = yStart; y < yEnd; y++) - { - for (int32_t x = xStart; x < xEnd; x++) - { - bool terrainExists = true; - float terrainHeight = 0.0f; - float xPos = x * queryResolution; - float yPos = y * queryResolution; - AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( - terrainHeight, &AzFramework::Terrain::TerrainDataRequests::GetHeightFromFloats, - xPos, yPos, AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT, &terrainExists); - - const float clampedHeight = AZ::GetClamp((terrainHeight - worldBounds.GetMin().GetZ()) / worldBounds.GetExtents().GetZ(), 0.0f, 1.0f); - const float expandedHeight = AZStd::roundf(clampedHeight * AZStd::numeric_limits::max()); - const uint16_t uint16Height = aznumeric_cast(expandedHeight); - - pixels.push_back(uint16Height); - } - } - } - - if (m_areaData.m_heightmapImage) - { - constexpr uint32_t BytesPerPixel = sizeof(uint16_t); - const float left = xStart - (worldBounds.GetMin().GetX() / queryResolution); - const float top = yStart - (worldBounds.GetMin().GetY() / queryResolution); - - AZ::RHI::ImageUpdateRequest imageUpdateRequest; - imageUpdateRequest.m_imageSubresourcePixelOffset.m_left = aznumeric_cast(left); - imageUpdateRequest.m_imageSubresourcePixelOffset.m_top = aznumeric_cast(top); - imageUpdateRequest.m_sourceSubresourceLayout.m_bytesPerRow = updateWidth * BytesPerPixel; - imageUpdateRequest.m_sourceSubresourceLayout.m_bytesPerImage = updateWidth * updateHeight * BytesPerPixel; - imageUpdateRequest.m_sourceSubresourceLayout.m_rowCount = updateHeight; - imageUpdateRequest.m_sourceSubresourceLayout.m_size.m_width = updateWidth; - imageUpdateRequest.m_sourceSubresourceLayout.m_size.m_height = updateHeight; - imageUpdateRequest.m_sourceSubresourceLayout.m_size.m_depth = 1; - imageUpdateRequest.m_sourceData = pixels.data(); - imageUpdateRequest.m_image = m_areaData.m_heightmapImage->GetRHIImage(); - - m_areaData.m_heightmapImage->UpdateImageContents(imageUpdateRequest); - } - - m_dirtyRegion = AZ::Aabb::CreateNull(); - } - - void TerrainFeatureProcessor::PrepareMaterialData() - { - const auto layout = m_materialInstance->GetAsset()->GetObjectSrgLayout(); - - m_modelToWorldIndex = layout->FindShaderInputConstantIndex(AZ::Name(ShaderInputs::ModelToWorld)); - AZ_Error(TerrainFPName, m_modelToWorldIndex.IsValid(), "Failed to find shader input constant %s.", ShaderInputs::ModelToWorld); - - m_terrainDataIndex = layout->FindShaderInputConstantIndex(AZ::Name(ShaderInputs::TerrainData)); - AZ_Error(TerrainFPName, m_terrainDataIndex.IsValid(), "Failed to find shader input constant %s.", ShaderInputs::TerrainData); - - m_macroMaterialDataIndex = layout->FindShaderInputConstantIndex(AZ::Name(ShaderInputs::MacroMaterialData)); - AZ_Error(TerrainFPName, m_macroMaterialDataIndex.IsValid(), "Failed to find shader input constant %s.", ShaderInputs::MacroMaterialData); - - m_macroMaterialCountIndex = layout->FindShaderInputConstantIndex(AZ::Name(ShaderInputs::MacroMaterialCount)); - AZ_Error(TerrainFPName, m_macroMaterialCountIndex.IsValid(), "Failed to find shader input constant %s.", ShaderInputs::MacroMaterialCount); - - m_macroColorMapIndex = layout->FindShaderInputImageIndex(AZ::Name(ShaderInputs::MacroColorMap)); - AZ_Error(TerrainFPName, m_macroColorMapIndex.IsValid(), "Failed to find shader input constant %s.", ShaderInputs::MacroColorMap); - - m_macroNormalMapIndex = layout->FindShaderInputImageIndex(AZ::Name(ShaderInputs::MacroNormalMap)); - AZ_Error(TerrainFPName, m_macroNormalMapIndex.IsValid(), "Failed to find shader input constant %s.", ShaderInputs::MacroNormalMap); - - m_terrainSrg = {}; - for (auto& shaderItem : m_materialInstance->GetShaderCollection()) - { - if (shaderItem.GetShaderAsset()->GetDrawListName() == AZ::Name("forward")) - { - const auto& shaderAsset = shaderItem.GetShaderAsset(); - m_terrainSrg = AZ::RPI::ShaderResourceGroup::Create(shaderItem.GetShaderAsset(), shaderAsset->GetSupervariantIndex(AZ::Name()), AZ::Name{"TerrainSrg"}); - AZ_Error(TerrainFPName, m_terrainSrg, "Failed to create Terrain shader resource group"); - break; - } - } - - AZ_Error(TerrainFPName, m_terrainSrg, "Terrain Srg not found on any shader in the terrain material"); - - if (m_terrainSrg) - { - const AZ::RHI::ShaderResourceGroupLayout* terrainSrgLayout = m_terrainSrg->GetLayout(); - - m_detailMaterialIdPropertyIndex = terrainSrgLayout->FindShaderInputImageIndex(AZ::Name(TerrainSrgInputs::DetailMaterialIdImage)); - AZ_Error(TerrainFPName, m_detailMaterialIdPropertyIndex.IsValid(), "Failed to find view srg input constant %s.", TerrainSrgInputs::DetailMaterialIdImage); - - m_detailCenterPropertyIndex = terrainSrgLayout->FindShaderInputConstantIndex(AZ::Name(TerrainSrgInputs::DetailMaterialIdImageCenter)); - AZ_Error(TerrainFPName, m_detailCenterPropertyIndex.IsValid(), "Failed to find view srg input constant %s.", TerrainSrgInputs::DetailMaterialIdImageCenter); - - m_detailHalfPixelUvPropertyIndex = terrainSrgLayout->FindShaderInputConstantIndex(AZ::Name(TerrainSrgInputs::DetailHalfPixelUv)); - AZ_Error(TerrainFPName, m_detailHalfPixelUvPropertyIndex.IsValid(), "Failed to find view srg input constant %s.", TerrainSrgInputs::DetailHalfPixelUv); - - m_detailAabbPropertyIndex = terrainSrgLayout->FindShaderInputConstantIndex(AZ::Name(TerrainSrgInputs::DetailAabb)); - AZ_Error(TerrainFPName, m_detailAabbPropertyIndex.IsValid(), "Failed to find view srg input constant %s.", TerrainSrgInputs::DetailAabb); - - m_detailTexturesIndex = terrainSrgLayout->FindShaderInputImageUnboundedArrayIndex(AZ::Name(TerrainSrgInputs::DetailTextures)); - AZ_Error(TerrainFPName, m_detailTexturesIndex.IsValid(), "Failed to find view srg input constant %s.", TerrainSrgInputs::DetailTextures); - - // Set up the gpu buffer for detail material data - AZ::Render::GpuBufferHandler::Descriptor desc; - desc.m_bufferName = "Detail Material Data"; - desc.m_bufferSrgName = TerrainSrgInputs::DetailMaterialData; - desc.m_elementSize = sizeof(DetailMaterialShaderData); - desc.m_srgLayout = terrainSrgLayout; - m_detailMaterialDataBuffer = AZ::Render::GpuBufferHandler(desc); - } - - // Find any macro materials that have already been created. - TerrainMacroMaterialRequestBus::EnumerateHandlers( - [&](TerrainMacroMaterialRequests* handler) - { - MacroMaterialData macroMaterial = handler->GetTerrainMacroMaterialData(); - AZ::EntityId entityId = *(Terrain::TerrainMacroMaterialRequestBus::GetCurrentBusId()); - OnTerrainMacroMaterialCreated(entityId, macroMaterial); - return true; - } - ); - TerrainMacroMaterialNotificationBus::Handler::BusConnect(); - - // Find any detail material areas that have already been created. - TerrainAreaMaterialRequestBus::EnumerateHandlers( - [&](TerrainAreaMaterialRequests* handler) - { - const AZ::Aabb& bounds = handler->GetTerrainSurfaceMaterialRegion(); - const AZStd::vector materialMappings = handler->GetSurfaceMaterialMappings(); - AZ::EntityId entityId = *(Terrain::TerrainAreaMaterialRequestBus::GetCurrentBusId()); - - DetailMaterialListRegion& materialRegion = FindOrCreateByEntityId(entityId, m_detailMaterialRegions); - materialRegion.m_region = bounds; - - for (const auto& materialMapping : materialMappings) - { - if (materialMapping.m_materialInstance) - { - OnTerrainSurfaceMaterialMappingCreated(entityId, materialMapping.m_surfaceTag, materialMapping.m_materialInstance); - } - } - return true; - } - ); - TerrainAreaMaterialNotificationBus::Handler::BusConnect(); - - } - - void TerrainFeatureProcessor::UpdateMacroMaterialData(MacroMaterialData& macroMaterialData, const MacroMaterialData& newMaterialData) - { - macroMaterialData = newMaterialData; - - if (macroMaterialData.m_bounds.IsValid()) - { - m_areaData.m_macroMaterialsUpdated = true; - } - } - - void TerrainFeatureProcessor::ProcessSurfaces(const FeatureProcessor::RenderPacket& process) - { - AZ_PROFILE_FUNCTION(AzRender); - - const AZ::Aabb& terrainBounds = m_areaData.m_terrainBounds; - - if (!terrainBounds.IsValid()) - { - return; - } - - if (m_materialInstance && m_materialInstance->CanCompile()) - { - if (m_areaData.m_rebuildSectors) - { - // Something about the whole world changed, so the sectors need to be rebuilt - - m_areaData.m_rebuildSectors = false; - - m_sectorData.clear(); - const float xFirstPatchStart = AZStd::floorf(terrainBounds.GetMin().GetX() / GridMeters) * GridMeters; - const float xLastPatchStart = AZStd::floorf(terrainBounds.GetMax().GetX() / GridMeters) * GridMeters; - const float yFirstPatchStart = AZStd::floorf(terrainBounds.GetMin().GetY() / GridMeters) * GridMeters; - const float yLastPatchStart = AZStd::floorf(terrainBounds.GetMax().GetY() / GridMeters) * GridMeters; - - const auto& materialAsset = m_materialInstance->GetAsset(); - const auto& shaderAsset = materialAsset->GetMaterialTypeAsset()->GetShaderAssetForObjectSrg(); - - for (float yPatch = yFirstPatchStart; yPatch <= yLastPatchStart; yPatch += GridMeters) - { - for (float xPatch = xFirstPatchStart; xPatch <= xLastPatchStart; xPatch += GridMeters) - { - auto objectSrg = AZ::RPI::ShaderResourceGroup::Create(shaderAsset, materialAsset->GetObjectSrgLayout()->GetName()); - if (!objectSrg) - { - AZ_Warning(TerrainFPName, false, "Failed to create a new shader resource group, skipping."); - continue; - } - - m_sectorData.push_back(); - SectorData& sectorData = m_sectorData.back(); - - for (auto& lod : m_patchModel->GetLods()) - { - AZ::RPI::ModelLod& modelLod = *lod.get(); - sectorData.m_drawPackets.emplace_back(modelLod, 0, m_materialInstance, objectSrg); - AZ::RPI::MeshDrawPacket& drawPacket = sectorData.m_drawPackets.back(); - - // set the shader option to select forward pass IBL specular if necessary - if (!drawPacket.SetShaderOption(AZ::Name("o_meshUseForwardPassIBLSpecular"), AZ::RPI::ShaderOptionValue{ false })) - { - AZ_Warning(TerrainFPName, false, "Failed to set o_meshUseForwardPassIBLSpecular on mesh draw packet"); - } - const uint8_t stencilRef = AZ::Render::StencilRefs::UseDiffuseGIPass | AZ::Render::StencilRefs::UseIBLSpecularPass; - drawPacket.SetStencilRef(stencilRef); - drawPacket.Update(*GetParentScene(), true); - } - - sectorData.m_aabb = - AZ::Aabb::CreateFromMinMax( - AZ::Vector3(xPatch, yPatch, terrainBounds.GetMin().GetZ()), - AZ::Vector3(xPatch + GridMeters, yPatch + GridMeters, terrainBounds.GetMax().GetZ()) - ); - sectorData.m_srg = objectSrg; - } - } - - if (m_areaData.m_macroMaterialsUpdated) - { - // sectors were rebuilt, so any cached macro material data needs to be regenerated - for (SectorData& sectorData : m_sectorData) - { - for (MacroMaterialData& macroMaterialData : m_macroMaterials.GetDataVector()) - { - if (macroMaterialData.m_bounds.Overlaps(sectorData.m_aabb)) - { - sectorData.m_macroMaterials.push_back(m_macroMaterials.GetIndexForData(¯oMaterialData)); - if (sectorData.m_macroMaterials.size() == MaxMaterialsPerSector) - { - break; - } - } - } - } - } - } - else if (m_forceRebuildDrawPackets) - { - for (auto& sectorData : m_sectorData) - { - for (auto& drawPacket : sectorData.m_drawPackets) - { - drawPacket.Update(*GetParentScene(), true); - } - } - } - m_forceRebuildDrawPackets = false; - - if (m_areaData.m_heightmapUpdated) - { - UpdateTerrainData(); - } - - if (m_updateDetailMaterialBuffer) - { - m_updateDetailMaterialBuffer = false; - m_detailMaterialDataBuffer.UpdateBuffer(m_detailMaterialShaderData.GetRawData(), aznumeric_cast(m_detailMaterialShaderData.GetSize())); - } - - AZ::Vector3 cameraPosition = AZ::Vector3::CreateZero(); - for (auto& view : process.m_views) - { - if ((view->GetUsageFlags() & AZ::RPI::View::UsageFlags::UsageCamera) > 0) - { - cameraPosition = view->GetCameraTransform().GetTranslation(); - break; - } - } - - if (m_dirtyDetailRegion.IsValid() || !cameraPosition.IsClose(m_previousCameraPosition) || m_detailImagesNeedUpdate) - { - int32_t newDetailTexturePosX = aznumeric_cast(AZStd::roundf(cameraPosition.GetX() / DetailTextureScale)); - int32_t newDetailTexturePosY = aznumeric_cast(AZStd::roundf(cameraPosition.GetY() / DetailTextureScale)); - - Aabb2i newBounds; - newBounds.m_min.m_x = newDetailTexturePosX - DetailTextureSizeHalf; - newBounds.m_min.m_y = newDetailTexturePosY - DetailTextureSizeHalf; - newBounds.m_max.m_x = newDetailTexturePosX + DetailTextureSizeHalf; - newBounds.m_max.m_y = newDetailTexturePosY + DetailTextureSizeHalf; - - // Use modulo to find the center point in texture space. Care must be taken so negative values are - // handled appropriately (ie, we want -1 % 1024 to equal 1023, not -1) - Vector2i newCenter; - newCenter.m_x = (DetailTextureSize + (newDetailTexturePosX % DetailTextureSize)) % DetailTextureSize; - newCenter.m_y = (DetailTextureSize + (newDetailTexturePosY % DetailTextureSize)) % DetailTextureSize; - - CheckUpdateDetailTexture(newBounds, newCenter); - - m_detailTextureBounds = newBounds; - m_dirtyDetailRegion = AZ::Aabb::CreateNull(); - - m_previousCameraPosition = cameraPosition; - - AZ::Vector4 detailAabb = AZ::Vector4( - m_detailTextureBounds.m_min.m_x * DetailTextureScale, - m_detailTextureBounds.m_min.m_y * DetailTextureScale, - m_detailTextureBounds.m_max.m_x * DetailTextureScale, - m_detailTextureBounds.m_max.m_y * DetailTextureScale - ); - AZ::Vector2 detailUvOffset = AZ::Vector2(float(newCenter.m_x) / DetailTextureSize, float(newCenter.m_y) / DetailTextureSize); - - if (m_terrainSrg) - { - m_terrainSrg->SetConstant(m_detailAabbPropertyIndex, detailAabb); - m_terrainSrg->SetConstant(m_detailHalfPixelUvPropertyIndex, 0.5f / DetailTextureSize); - m_terrainSrg->SetConstant(m_detailCenterPropertyIndex, detailUvOffset); - - m_detailMaterialDataBuffer.UpdateSrg(m_terrainSrg.get()); - } - } - - if (m_areaData.m_heightmapUpdated || m_areaData.m_macroMaterialsUpdated) - { - // Currently when anything in the heightmap changes we're updating all the srgs, but this could probably - // be optimized to only update the srgs that changed. - - m_areaData.m_heightmapUpdated = false; - m_areaData.m_macroMaterialsUpdated = false; - - AZStd::array uvStep = - { - 1.0f / aznumeric_cast(m_areaData.m_terrainBounds.GetXExtent() / m_areaData.m_sampleSpacing), - 1.0f / aznumeric_cast(m_areaData.m_terrainBounds.GetYExtent() / m_areaData.m_sampleSpacing), - }; - - for (SectorData& sectorData : m_sectorData) - { - ShaderTerrainData terrainDataForSrg; - - const float xPatch = sectorData.m_aabb.GetMin().GetX(); - const float yPatch = sectorData.m_aabb.GetMin().GetY(); - - terrainDataForSrg.m_uvMin = { - (xPatch - terrainBounds.GetMin().GetX()) / terrainBounds.GetXExtent(), - (yPatch - terrainBounds.GetMin().GetY()) / terrainBounds.GetYExtent() - }; - - terrainDataForSrg.m_uvMax = { - ((xPatch + GridMeters) - terrainBounds.GetMin().GetX()) / terrainBounds.GetXExtent(), - ((yPatch + GridMeters) - terrainBounds.GetMin().GetY()) / terrainBounds.GetYExtent() - }; - - terrainDataForSrg.m_uvStep = uvStep; - - AZ::Transform transform = m_areaData.m_transform; - transform.SetTranslation(xPatch, yPatch, m_areaData.m_transform.GetTranslation().GetZ()); - - terrainDataForSrg.m_sampleSpacing = m_areaData.m_sampleSpacing; - terrainDataForSrg.m_heightScale = terrainBounds.GetZExtent(); - - sectorData.m_srg->SetConstant(m_terrainDataIndex, terrainDataForSrg); - - AZStd::array macroMaterialData; - - uint32_t i = 0; - for (; i < sectorData.m_macroMaterials.size(); ++i) - { - const MacroMaterialData& materialData = m_macroMaterials.GetData(sectorData.m_macroMaterials.at(i)); - ShaderMacroMaterialData& shaderData = macroMaterialData.at(i); - const AZ::Aabb& materialBounds = materialData.m_bounds; - - // Use reverse coordinates (1 - y) for the y direction so that the lower left corner of the macro material images - // map to the lower left corner in world space. This will match up with the height uv coordinate mapping. - shaderData.m_uvMin = { - (xPatch - materialBounds.GetMin().GetX()) / materialBounds.GetXExtent(), - 1.0f - ((yPatch - materialBounds.GetMin().GetY()) / materialBounds.GetYExtent()) - }; - shaderData.m_uvMax = { - ((xPatch + GridMeters) - materialBounds.GetMin().GetX()) / materialBounds.GetXExtent(), - 1.0f - (((yPatch + GridMeters) - materialBounds.GetMin().GetY()) / materialBounds.GetYExtent()) - }; - shaderData.m_normalFactor = materialData.m_normalFactor; - shaderData.m_flipNormalX = materialData.m_normalFlipX; - shaderData.m_flipNormalY = materialData.m_normalFlipY; - - const AZ::RHI::ImageView* colorImageView = materialData.m_colorImage ? materialData.m_colorImage->GetImageView() : nullptr; - sectorData.m_srg->SetImageView(m_macroColorMapIndex, colorImageView, i); - - const AZ::RHI::ImageView* normalImageView = materialData.m_normalImage ? materialData.m_normalImage->GetImageView() : nullptr; - sectorData.m_srg->SetImageView(m_macroNormalMapIndex, normalImageView, i); - - // set flags for which images are used. - shaderData.m_mapsInUse = (colorImageView ? ColorImageUsed : 0) | (normalImageView ? NormalImageUsed : 0); - } - for (; i < sectorData.m_macroMaterials.capacity(); ++i) - { - sectorData.m_srg->SetImageView(m_macroColorMapIndex, nullptr, i); - sectorData.m_srg->SetImageView(m_macroNormalMapIndex, nullptr, i); - } - - sectorData.m_srg->SetConstantArray(m_macroMaterialDataIndex, macroMaterialData); - sectorData.m_srg->SetConstant(m_macroMaterialCountIndex, aznumeric_cast(sectorData.m_macroMaterials.size())); - - const AZ::Matrix3x4 matrix3x4 = AZ::Matrix3x4::CreateFromTransform(transform); - sectorData.m_srg->SetConstant(m_modelToWorldIndex, matrix3x4); - - sectorData.m_srg->Compile(); - } - } - - // Currently there seems to be a bug in unbounded image arrays where flickering can occur if this isn't updated every frame. - if (m_terrainSrg/* && m_detailImagesUpdated*/) - { - AZStd::array_view imageViews(m_detailImageViews.data(), m_detailImageViews.size()); - [[maybe_unused]] bool result = m_terrainSrg->SetImageViewUnboundedArray(m_detailTexturesIndex, imageViews); - AZ_Error(TerrainFPName, result, "Failed to set image view unbounded array into shader resource group."); - m_detailImagesNeedUpdate = false; - } - } - - for (auto& sectorData : m_sectorData) - { - uint8_t lodChoice = AZ::RPI::ModelLodAsset::LodCountMax; - - // Go through all cameras and choose an LOD based on the closest camera. - for (auto& view : process.m_views) - { - if ((view->GetUsageFlags() & AZ::RPI::View::UsageFlags::UsageCamera) > 0) - { - const AZ::Vector3 cameraPosition = view->GetCameraTransform().GetTranslation(); - const AZ::Vector2 cameraPositionXY = AZ::Vector2(cameraPosition.GetX(), cameraPosition.GetY()); - const AZ::Vector2 sectorCenterXY = AZ::Vector2(sectorData.m_aabb.GetCenter().GetX(), sectorData.m_aabb.GetCenter().GetY()); - - const float sectorDistance = sectorCenterXY.GetDistance(cameraPositionXY); - - // This will be configurable later - const float minDistanceForLod0 = (GridMeters * 4.0f); - - // For every distance doubling beyond a minDistanceForLod0, we only need half the mesh density. Each LOD - // is exactly half the resolution of the last. - const float lodForCamera = AZStd::floorf(AZ::GetMax(0.0f, log2f(sectorDistance / minDistanceForLod0))); - - // All cameras should render the same LOD so effects like shadows are consistent. - lodChoice = AZ::GetMin(lodChoice, aznumeric_cast(lodForCamera)); - } - } - - // Add the correct LOD draw packet for visible sectors. - for (auto& view : process.m_views) - { - AZ::Frustum viewFrustum = AZ::Frustum::CreateFromMatrixColumnMajor(view->GetWorldToClipMatrix()); - if (viewFrustum.IntersectAabb(sectorData.m_aabb) != AZ::IntersectResult::Exterior) - { - const uint8_t lodToRender = AZ::GetMin(lodChoice, aznumeric_cast(sectorData.m_drawPackets.size() - 1)); - view->AddDrawPacket(sectorData.m_drawPackets.at(lodToRender).GetRHIDrawPacket()); - } - } - } - - if (m_detailTextureImage && m_areaData.m_heightmapImage && m_imagesNeedUpdate) - { - m_imagesNeedUpdate = false; - for (auto& view : process.m_views) - { - auto viewSrg = view->GetShaderResourceGroup(); - viewSrg->SetImage(m_heightmapPropertyIndex, m_areaData.m_heightmapImage); - } - if (m_terrainSrg) - { - m_terrainSrg->SetImage(m_detailMaterialIdPropertyIndex, m_detailTextureImage); - } - } - - if (m_materialInstance) - { - m_materialInstance->Compile(); - } - - if (m_terrainSrg && m_forwardPass) - { - m_terrainSrg->Compile(); - m_forwardPass->BindSrg(m_terrainSrg->GetRHIShaderResourceGroup()); - } - } - - void TerrainFeatureProcessor::InitializeTerrainPatch(uint16_t gridSize, float gridSpacing, PatchData& patchdata) - { - patchdata.m_positions.clear(); - patchdata.m_uvs.clear(); - patchdata.m_indices.clear(); - - const uint16_t gridVertices = gridSize + 1; // For m_gridSize quads, (m_gridSize + 1) vertices are needed. - const size_t size = gridVertices * gridVertices; - - patchdata.m_positions.reserve(size); - patchdata.m_uvs.reserve(size); - - for (uint16_t y = 0; y < gridVertices; ++y) - { - for (uint16_t x = 0; x < gridVertices; ++x) - { - patchdata.m_positions.push_back({ aznumeric_cast(x) * gridSpacing, aznumeric_cast(y) * gridSpacing }); - patchdata.m_uvs.push_back({ aznumeric_cast(x) / gridSize, aznumeric_cast(y) / gridSize }); - } - } - - patchdata.m_indices.reserve(gridSize * gridSize * 6); // total number of quads, 2 triangles with 6 indices per quad. - - for (uint16_t y = 0; y < gridSize; ++y) - { - for (uint16_t x = 0; x < gridSize; ++x) - { - const uint16_t topLeft = y * gridVertices + x; - const uint16_t topRight = topLeft + 1; - const uint16_t bottomLeft = (y + 1) * gridVertices + x; - const uint16_t bottomRight = bottomLeft + 1; - - patchdata.m_indices.emplace_back(topLeft); - patchdata.m_indices.emplace_back(topRight); - patchdata.m_indices.emplace_back(bottomLeft); - patchdata.m_indices.emplace_back(bottomLeft); - patchdata.m_indices.emplace_back(topRight); - patchdata.m_indices.emplace_back(bottomRight); - } - } - } - - AZ::Outcome> TerrainFeatureProcessor::CreateBufferAsset( - const void* data, const AZ::RHI::BufferViewDescriptor& bufferViewDescriptor, const AZStd::string& bufferName) - { - AZ::RPI::BufferAssetCreator creator; - creator.Begin(AZ::Uuid::CreateRandom()); - - AZ::RHI::BufferDescriptor bufferDescriptor; - bufferDescriptor.m_bindFlags = AZ::RHI::BufferBindFlags::InputAssembly | AZ::RHI::BufferBindFlags::ShaderRead; - bufferDescriptor.m_byteCount = static_cast(bufferViewDescriptor.m_elementSize) * static_cast(bufferViewDescriptor.m_elementCount); - - creator.SetBuffer(data, bufferDescriptor.m_byteCount, bufferDescriptor); - creator.SetBufferViewDescriptor(bufferViewDescriptor); - creator.SetUseCommonPool(AZ::RPI::CommonBufferPoolType::StaticInputAssembly); - - AZ::Data::Asset bufferAsset; - if (creator.End(bufferAsset)) - { - bufferAsset.SetHint(bufferName); - return AZ::Success(bufferAsset); - } - - return AZ::Failure(); - } - - bool TerrainFeatureProcessor::InitializePatchModel() - { - AZ::RPI::ModelAssetCreator modelAssetCreator; - modelAssetCreator.Begin(AZ::Uuid::CreateRandom()); - - uint16_t gridSize = GridSize; - float gridSpacing = GridSpacing; - - for (uint32_t i = 0; i < AZ::RPI::ModelLodAsset::LodCountMax && gridSize > 0; ++i) - { - PatchData patchData; - InitializeTerrainPatch(gridSize, gridSpacing, patchData); - - const auto positionBufferViewDesc = AZ::RHI::BufferViewDescriptor::CreateTyped(0, aznumeric_cast(patchData.m_positions.size()), AZ::RHI::Format::R32G32_FLOAT); - const auto positionsOutcome = CreateBufferAsset(patchData.m_positions.data(), positionBufferViewDesc, "TerrainPatchPositions"); - - const auto uvBufferViewDesc = AZ::RHI::BufferViewDescriptor::CreateTyped(0, aznumeric_cast(patchData.m_uvs.size()), AZ::RHI::Format::R32G32_FLOAT); - const auto uvsOutcome = CreateBufferAsset(patchData.m_uvs.data(), uvBufferViewDesc, "TerrainPatchUvs"); - - const auto indexBufferViewDesc = AZ::RHI::BufferViewDescriptor::CreateTyped(0, aznumeric_cast(patchData.m_indices.size()), AZ::RHI::Format::R16_UINT); - const auto indicesOutcome = CreateBufferAsset(patchData.m_indices.data(), indexBufferViewDesc, "TerrainPatchIndices"); - - if (!positionsOutcome.IsSuccess() || !uvsOutcome.IsSuccess() || !indicesOutcome.IsSuccess()) - { - AZ_Error(TerrainFPName, false, "Failed to create GPU buffers for Terrain"); - return false; - } - - AZ::RPI::ModelLodAssetCreator modelLodAssetCreator; - modelLodAssetCreator.Begin(AZ::Uuid::CreateRandom()); - - modelLodAssetCreator.BeginMesh(); - modelLodAssetCreator.AddMeshStreamBuffer(AZ::RHI::ShaderSemantic{ "POSITION" }, AZ::Name(), {positionsOutcome.GetValue(), positionBufferViewDesc}); - modelLodAssetCreator.AddMeshStreamBuffer(AZ::RHI::ShaderSemantic{ "UV" }, AZ::Name(), {uvsOutcome.GetValue(), uvBufferViewDesc}); - modelLodAssetCreator.SetMeshIndexBuffer({indicesOutcome.GetValue(), indexBufferViewDesc}); - - AZ::Aabb aabb = AZ::Aabb::CreateFromMinMax(AZ::Vector3(0.0, 0.0, 0.0), AZ::Vector3(GridMeters, GridMeters, 0.0)); - modelLodAssetCreator.SetMeshAabb(AZStd::move(aabb)); - modelLodAssetCreator.SetMeshName(AZ::Name("Terrain Patch")); - modelLodAssetCreator.EndMesh(); - - AZ::Data::Asset modelLodAsset; - modelLodAssetCreator.End(modelLodAsset); - - modelAssetCreator.AddLodAsset(AZStd::move(modelLodAsset)); - - gridSize = gridSize / 2; - gridSpacing *= 2.0f; - } - - AZ::Data::Asset modelAsset; - bool success = modelAssetCreator.End(modelAsset); - - m_patchModel = AZ::RPI::Model::FindOrCreate(modelAsset); - - return success; - } - void TerrainFeatureProcessor::OnMaterialReinitialized([[maybe_unused]] const MaterialInstance& material) { PrepareMaterialData(); - for (auto& sectorData : m_sectorData) - { - for (auto& drawPacket : sectorData.m_drawPackets) - { - drawPacket.Update(*GetParentScene()); - } - } - m_imagesNeedUpdate = true; - m_detailImagesNeedUpdate = true; + m_forceRebuildDrawPackets = true; + m_imageBindingsNeedUpdate = true; } void TerrainFeatureProcessor::SetWorldSize([[maybe_unused]] AZ::Vector2 sizeInMeters) @@ -1576,62 +424,6 @@ namespace Terrain // larger but this will limit how much is rendered. } - template - T* TerrainFeatureProcessor::FindByEntityId(AZ::EntityId entityId, AZ::Render::IndexedDataVector& container) - { - for (T& data : container.GetDataVector()) - { - if (data.m_entityId == entityId) - { - return &data; - } - } - return nullptr; - } - - template - T& TerrainFeatureProcessor::FindOrCreateByEntityId(AZ::EntityId entityId, AZ::Render::IndexedDataVector& container) - { - T* dataPtr = FindByEntityId(entityId, container); - if (dataPtr != nullptr) - { - return *dataPtr; - } - - const uint16_t slotId = container.GetFreeSlotIndex(); - AZ_Assert(slotId != AZ::Render::IndexedDataVector::NoFreeSlot, "Ran out of indices"); - - T& data = container.GetData(slotId); - data.m_entityId = entityId; - return data; - } - - template - void TerrainFeatureProcessor::RemoveByEntityId(AZ::EntityId entityId, AZ::Render::IndexedDataVector& container) - { - for (T& data : container.GetDataVector()) - { - if (data.m_entityId == entityId) - { - container.RemoveData(&data); - return; - } - } - AZ_Assert(false, "Entity Id not found in container.") - } - - template - void TerrainFeatureProcessor::ForOverlappingSectors(const AZ::Aabb& bounds, Callback callback) - { - for (SectorData& sectorData : m_sectorData) - { - if (sectorData.m_aabb.Overlaps(bounds)) - { - callback(sectorData); - } - } - } - void TerrainFeatureProcessor::CacheForwardPass() { auto rasterPassFilter = AZ::RPI::PassFilter::CreateWithPassClass(); @@ -1653,59 +445,5 @@ namespace Terrain ); } - auto TerrainFeatureProcessor::Vector2i::operator+(const Vector2i& rhs) const -> Vector2i - { - Vector2i offsetPoint = *this; - offsetPoint += rhs; - return offsetPoint; - } - - auto TerrainFeatureProcessor::Vector2i::operator+=(const Vector2i& rhs) -> Vector2i& - { - m_x += rhs.m_x; - m_y += rhs.m_y; - return *this; - } - - auto TerrainFeatureProcessor::Vector2i::operator-(const Vector2i& rhs) const -> Vector2i - { - return *this + -rhs; - } - - auto TerrainFeatureProcessor::Vector2i::operator-=(const Vector2i& rhs) -> Vector2i& - { - return *this += -rhs; - } - - auto TerrainFeatureProcessor::Vector2i::operator-() const -> Vector2i - { - return {-m_x, -m_y}; - } - - auto TerrainFeatureProcessor::Aabb2i::operator+(const Vector2i& rhs) const -> Aabb2i - { - return { m_min + rhs, m_max + rhs }; - } - - auto TerrainFeatureProcessor::Aabb2i::operator-(const Vector2i& rhs) const -> Aabb2i - { - return *this + -rhs; - } - - auto TerrainFeatureProcessor::Aabb2i::GetClamped(Aabb2i rhs) const -> Aabb2i - { - Aabb2i ret; - ret.m_min.m_x = AZ::GetMax(m_min.m_x, rhs.m_min.m_x); - ret.m_min.m_y = AZ::GetMax(m_min.m_y, rhs.m_min.m_y); - ret.m_max.m_x = AZ::GetMin(m_max.m_x, rhs.m_max.m_x); - ret.m_max.m_y = AZ::GetMin(m_max.m_y, rhs.m_max.m_y); - return ret; - } - - bool TerrainFeatureProcessor::Aabb2i::IsValid() const - { - // Intentionally strict, equal min/max not valid. - return m_min.m_x < m_max.m_x && m_min.m_y < m_max.m_y; - } } diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.h b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.h index 7d68e6b185..016c0d478a 100644 --- a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.h +++ b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainFeatureProcessor.h @@ -8,20 +8,17 @@ #pragma once -#include - #include -#include -#include + +#include +#include +#include +#include #include #include -#include #include #include -#include -#include -#include namespace AZ::RPI { @@ -30,9 +27,7 @@ namespace AZ::RPI class AsyncAssetLoader; } class Material; - class Model; class RenderPass; - class StreamingImage; } namespace Terrain @@ -41,8 +36,6 @@ namespace Terrain : public AZ::RPI::FeatureProcessor , private AZ::RPI::MaterialReloadNotificationBus::Handler , private AzFramework::Terrain::TerrainDataNotificationBus::Handler - , private TerrainMacroMaterialNotificationBus::Handler - , private TerrainAreaMaterialNotificationBus::Handler { public: AZ_RTTI(TerrainFeatureProcessor, "{D7DAC1F9-4A9F-4D3C-80AE-99579BF8AB1C}", AZ::RPI::FeatureProcessor); @@ -62,189 +55,16 @@ namespace Terrain void SetWorldSize(AZ::Vector2 sizeInMeters); private: - - using MaterialInstance = AZ::Data::Instance; - static constexpr uint32_t MaxMaterialsPerSector = 4; - - enum MacroMaterialFlags - { - ColorImageUsed = 0b01, - NormalImageUsed = 0b10, - }; - - struct ShaderTerrainData // Must align with struct in Object Srg - { - AZStd::array m_uvMin{ 0.0f, 0.0f }; - AZStd::array m_uvMax{ 1.0f, 1.0f }; - AZStd::array m_uvStep{ 1.0f, 1.0f }; - float m_sampleSpacing{ 1.0f }; - float m_heightScale{ 1.0f }; - }; - - struct ShaderMacroMaterialData // Must align with struct in Object Srg - { - AZStd::array m_uvMin{ 0.0f, 0.0f }; - AZStd::array m_uvMax{ 1.0f, 1.0f }; - float m_normalFactor{ 0.0f }; - uint32_t m_flipNormalX{ 0 }; // bool in shader - uint32_t m_flipNormalY{ 0 }; // bool in shader - uint32_t m_mapsInUse{ 0b00 }; // 0b01 = color, 0b10 = normal - }; - - struct VertexPosition - { - float m_posx; - float m_posy; - }; - - struct VertexUv - { - float m_u; - float m_v; - }; - - struct PatchData - { - AZStd::vector m_positions; - AZStd::vector m_uvs; - AZStd::vector m_indices; - }; - - struct SectorData - { - AZ::Data::Instance m_srg; // Hold on to ref so it's not dropped - AZ::Aabb m_aabb; - AZStd::fixed_vector m_drawPackets; - AZStd::fixed_vector m_macroMaterials; - }; - - enum DetailTextureFlags : uint32_t - { - UseTextureBaseColor = 0b0000'0000'0000'0000'0000'0000'0000'0001, - UseTextureNormal = 0b0000'0000'0000'0000'0000'0000'0000'0010, - UseTextureMetallic = 0b0000'0000'0000'0000'0000'0000'0000'0100, - UseTextureRoughness = 0b0000'0000'0000'0000'0000'0000'0000'1000, - UseTextureOcclusion = 0b0000'0000'0000'0000'0000'0000'0001'0000, - UseTextureHeight = 0b0000'0000'0000'0000'0000'0000'0010'0000, - UseTextureSpecularF0 = 0b0000'0000'0000'0000'0000'0000'0100'0000, - - FlipNormalX = 0b0000'0000'0000'0001'0000'0000'0000'0000, - FlipNormalY = 0b0000'0000'0000'0010'0000'0000'0000'0000, - - BlendModeMask = 0b0000'0000'0000'1100'0000'0000'0000'0000, - BlendModeLerp = 0b0000'0000'0000'0000'0000'0000'0000'0000, - BlendModeLinearLight = 0b0000'0000'0000'0100'0000'0000'0000'0000, - BlendModeMultiply = 0b0000'0000'0000'1000'0000'0000'0000'0000, - BlendModeOverlay = 0b0000'0000'0000'1100'0000'0000'0000'0000, - }; - - static constexpr uint16_t InvalidDetailImageIndex = 0xFFFF; - - struct DetailMaterialShaderData - { - // Uv - AZStd::array m_uvTransform - { - 1.0, 0.0, 0.0, 0.0, - 0.0, 1.0, 0.0, 0.0, - 0.0, 0.0, 1.0, 0.0, - }; - - float m_baseColorRed{ 1.0f }; - float m_baseColorGreen{ 1.0f }; - float m_baseColorBlue{ 1.0f }; - - // Factor / Scale / Bias for input textures - float m_baseColorFactor{ 1.0f }; - - float m_normalFactor{ 1.0f }; - float m_metalFactor{ 1.0f }; - float m_roughnessScale{ 1.0f }; - float m_roughnessBias{ 0.0f }; - - float m_specularF0Factor{ 1.0f }; - float m_occlusionFactor{ 1.0f }; - float m_heightFactor{ 1.0f }; - float m_heightOffset{ 0.0f }; - - float m_heightBlendFactor{ 0.5f }; - - // Flags - DetailTextureFlags m_flags{ 0 }; - - // Image indices - uint16_t m_colorImageIndex{ InvalidDetailImageIndex }; - uint16_t m_normalImageIndex{ InvalidDetailImageIndex }; - uint16_t m_roughnessImageIndex{ InvalidDetailImageIndex }; - uint16_t m_metalnessImageIndex{ InvalidDetailImageIndex }; - - uint16_t m_specularF0ImageIndex{ InvalidDetailImageIndex }; - uint16_t m_occlusionImageIndex{ InvalidDetailImageIndex }; - uint16_t m_heightImageIndex{ InvalidDetailImageIndex }; - // 16 byte aligned - uint16_t m_padding1; - uint32_t m_padding2; - uint32_t m_padding3; - }; - - struct DetailMaterialData - { - AZ::Data::AssetId m_assetId; - AZ::RPI::Material::ChangeId m_materialChangeId{AZ::RPI::Material::DEFAULT_CHANGE_ID}; - uint32_t refCount = 0; - uint16_t m_detailMaterialBufferIndex{ 0xFFFF }; - - AZ::Data::Instance m_colorImage; - AZ::Data::Instance m_normalImage; - AZ::Data::Instance m_roughnessImage; - AZ::Data::Instance m_metalnessImage; - AZ::Data::Instance m_specularF0Image; - AZ::Data::Instance m_occlusionImage; - AZ::Data::Instance m_heightImage; - }; - - struct DetailMaterialSurface - { - AZ::Crc32 m_surfaceTag; - uint16_t m_detailMaterialId; - }; - - struct DetailMaterialListRegion - { - AZ::EntityId m_entityId; - AZ::Aabb m_region{AZ::Aabb::CreateNull()}; - AZStd::vector m_materialsForSurfaces; - }; - - struct Vector2i - { - int32_t m_x{ 0 }; - int32_t m_y{ 0 }; - - Vector2i operator+(const Vector2i& rhs) const; - Vector2i& operator+=(const Vector2i& rhs); - Vector2i operator-(const Vector2i& rhs) const; - Vector2i& operator-=(const Vector2i& rhs); - Vector2i operator-() const; - }; - - struct Aabb2i - { - Vector2i m_min; - Vector2i m_max; - - Aabb2i operator+(const Vector2i& offset) const; - Aabb2i operator-(const Vector2i& offset) const; - - Aabb2i GetClamped(Aabb2i rhs) const; - bool IsValid() const; - }; + static constexpr auto InvalidImageIndex = AZ::Render::BindlessImageArrayHandler::InvalidImageIndex; + using MaterialInstance = AZ::Data::Instance; - struct DetailTextureLocation + struct WorldShaderData { - uint16_t m_index; - AZ::Data::Instance m_image; + AZStd::array m_min{ 0.0f, 0.0f, 0.0f }; + float padding1{ 0.0f }; + AZStd::array m_max{ 0.0f, 0.0f, 0.0f }; + float padding2{ 0.0f }; }; // AZ::RPI::MaterialReloadNotificationBus::Handler overrides... @@ -254,122 +74,46 @@ namespace Terrain void OnTerrainDataDestroyBegin() override; void OnTerrainDataChanged(const AZ::Aabb& dirtyRegion, TerrainDataChangedMask dataChangedMask) override; - // TerrainMacroMaterialNotificationBus overrides... - void OnTerrainMacroMaterialCreated(AZ::EntityId entityId, const MacroMaterialData& material) override; - void OnTerrainMacroMaterialChanged(AZ::EntityId entityId, const MacroMaterialData& material) override; - void OnTerrainMacroMaterialRegionChanged(AZ::EntityId entityId, const AZ::Aabb& oldRegion, const AZ::Aabb& newRegion) override; - void OnTerrainMacroMaterialDestroyed(AZ::EntityId entityId) override; - - // TerrainAreaMaterialNotificationBus overrides... - void OnTerrainSurfaceMaterialMappingCreated(AZ::EntityId entityId, SurfaceData::SurfaceTag surfaceTag, MaterialInstance material) override; - void OnTerrainSurfaceMaterialMappingDestroyed(AZ::EntityId entityId, SurfaceData::SurfaceTag surfaceTag) override; - void OnTerrainSurfaceMaterialMappingChanged(AZ::EntityId entityId, SurfaceData::SurfaceTag surfaceTag, MaterialInstance material) override; - void OnTerrainSurfaceMaterialMappingRegionChanged(AZ::EntityId entityId, const AZ::Aabb& oldRegion, const AZ::Aabb& newRegion) override; - // AZ::RPI::SceneNotificationBus overrides... void OnRenderPipelinePassesChanged(AZ::RPI::RenderPipeline* renderPipeline) override; void Initialize(); - void InitializeTerrainPatch(uint16_t gridSize, float gridSpacing, PatchData& patchdata); - bool InitializePatchModel(); - void UpdateTerrainData(); + void UpdateHeightmapImage(); void PrepareMaterialData(); - void UpdateMacroMaterialData(MacroMaterialData& macroMaterialData, const MacroMaterialData& newMaterialData); - - void TerrainHeightOrSettingsUpdated(const AZ::Aabb& dirtyRegion); - void TerrainSurfaceDataUpdated(const AZ::Aabb& dirtyRegion); - uint16_t CreateOrUpdateDetailMaterial(MaterialInstance material); - void CheckDetailMaterialForDeletion(uint16_t detailMaterialId); - void UpdateDetailMaterialData(uint16_t detailMaterialIndex, MaterialInstance material); - void CheckUpdateDetailTexture(const Aabb2i& newBounds, const Vector2i& newCenter); - void UpdateDetailTexture(const Aabb2i& updateArea, const Aabb2i& textureBounds, const Vector2i& centerPixel); - uint16_t GetDetailMaterialForSurfaceTypeAndPosition(AZ::Crc32 surfaceType, const AZ::Vector2& position); - uint8_t CalculateUpdateRegions(const Aabb2i& updateArea, const Aabb2i& textureBounds, const Vector2i& centerPixel, - AZStd::array& textureSpaceAreas, AZStd::array& scaledWorldSpaceAreas); + void TerrainHeightOrSettingsUpdated(const AZ::Aabb& dirtyRegion); void ProcessSurfaces(const FeatureProcessor::RenderPacket& process); - template - T* FindByEntityId(AZ::EntityId entityId, AZ::Render::IndexedDataVector& container); - template - T& FindOrCreateByEntityId(AZ::EntityId entityId, AZ::Render::IndexedDataVector& container); - template - void RemoveByEntityId(AZ::EntityId entityId, AZ::Render::IndexedDataVector& container); - - template - void ForOverlappingSectors(const AZ::Aabb& bounds, Callback callback); - - AZ::Outcome> CreateBufferAsset( - const void* data, const AZ::RHI::BufferViewDescriptor& bufferViewDescriptor, const AZStd::string& bufferName); - void CacheForwardPass(); - // System-level parameters - static constexpr float GridSpacing{ 1.0f }; - static constexpr int32_t GridSize{ 64 }; // number of terrain quads (vertices are m_gridSize + 1) - static constexpr float GridMeters{ GridSpacing * GridSize }; - static constexpr int32_t DetailTextureSize{ 1024 }; - static constexpr int32_t DetailTextureSizeHalf{ DetailTextureSize / 2 }; - static constexpr float DetailTextureScale{ 0.5f }; + TerrainMeshManager m_meshManager; + TerrainMacroMaterialManager m_macroMaterialManager; + TerrainDetailMaterialManager m_detailMaterialManager; + + AZStd::shared_ptr m_imageArrayHandler; AZStd::unique_ptr m_materialAssetLoader; MaterialInstance m_materialInstance; + AZ::Data::Instance m_terrainSrg; + AZ::Data::Instance m_heightmapImage; - AZ::RHI::ShaderInputConstantIndex m_modelToWorldIndex; - AZ::RHI::ShaderInputConstantIndex m_terrainDataIndex; - AZ::RHI::ShaderInputConstantIndex m_macroMaterialDataIndex; - AZ::RHI::ShaderInputConstantIndex m_macroMaterialCountIndex; - AZ::RHI::ShaderInputImageIndex m_macroColorMapIndex; - AZ::RHI::ShaderInputImageIndex m_macroNormalMapIndex; AZ::RHI::ShaderInputImageIndex m_heightmapPropertyIndex; - AZ::RHI::ShaderInputImageIndex m_detailMaterialIdPropertyIndex; - AZ::RHI::ShaderInputBufferIndex m_detailMaterialDataIndex; - AZ::RHI::ShaderInputConstantIndex m_detailCenterPropertyIndex; - AZ::RHI::ShaderInputConstantIndex m_detailAabbPropertyIndex; - AZ::RHI::ShaderInputConstantIndex m_detailHalfPixelUvPropertyIndex; - AZ::RHI::ShaderInputImageUnboundedArrayIndex m_detailTexturesIndex; + AZ::RHI::ShaderInputConstantIndex m_worldDataIndex; - AZ::Data::Instance m_patchModel; - AZ::Vector3 m_previousCameraPosition = AZ::Vector3(AZStd::numeric_limits::max(), 0.0, 0.0); - - // Per-area data - struct TerrainAreaData - { - AZ::Transform m_transform{ AZ::Transform::CreateIdentity() }; - AZ::Aabb m_terrainBounds{ AZ::Aabb::CreateNull() }; - AZ::Data::Instance m_heightmapImage; - float m_sampleSpacing{ 0.0f }; - bool m_heightmapUpdated{ true }; - bool m_macroMaterialsUpdated{ true }; - bool m_rebuildSectors{ true }; - }; - - TerrainAreaData m_areaData; + AZ::Aabb m_terrainBounds{ AZ::Aabb::CreateNull() }; AZ::Aabb m_dirtyRegion{ AZ::Aabb::CreateNull() }; - AZ::Aabb m_dirtyDetailRegion{ AZ::Aabb::CreateNull() }; - bool m_updateDetailMaterialBuffer{ false }; - - Aabb2i m_detailTextureBounds; - Vector2i m_detailTextureCenter; - AZ::Data::Instance m_detailTextureImage; - AZ::RPI::ShaderSystemInterface::GlobalShaderOptionUpdatedEvent::Handler m_handleGlobalShaderOptionUpdate; + + float m_sampleSpacing{ 0.0f }; + + bool m_heightmapNeedsUpdate{ false }; bool m_forceRebuildDrawPackets{ false }; - bool m_imagesNeedUpdate{ false }; + bool m_imageBindingsNeedUpdate{ false }; - AZStd::vector m_sectorData; + AZ::RPI::ShaderSystemInterface::GlobalShaderOptionUpdatedEvent::Handler m_handleGlobalShaderOptionUpdate; - AZ::Render::IndexedDataVector m_macroMaterials; - AZ::Render::IndexedDataVector m_detailMaterials; - AZ::Render::IndexedDataVector m_detailMaterialRegions; - AZ::Render::SparseVector m_detailMaterialShaderData; - AZ::Render::GpuBufferHandler m_detailMaterialDataBuffer; AZ::RPI::RenderPass* m_forwardPass; - - AZStd::vector m_detailImageViews; - AZStd::vector m_detailImageViewFreeList; - bool m_detailImagesNeedUpdate{ false }; }; } diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMacroMaterialBus.cpp b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMacroMaterialBus.cpp index b1c6f2d54b..7f84874e63 100644 --- a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMacroMaterialBus.cpp +++ b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMacroMaterialBus.cpp @@ -66,8 +66,27 @@ namespace Terrain } }; + void MacroMaterialData::Reflect(AZ::ReflectContext* context) + { + if (AZ::BehaviorContext* behaviorContext = azrtti_cast(context)) + { + behaviorContext->Class() + ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common) + ->Attribute(AZ::Script::Attributes::Category, "Terrain") + ->Attribute(AZ::Script::Attributes::Module, "terrain") + ->Property("EntityId", BehaviorValueProperty(&MacroMaterialData::m_entityId)) + ->Property("Bounds", BehaviorValueProperty(&MacroMaterialData::m_bounds)) + ->Property("NormalFlipX", BehaviorValueProperty(&MacroMaterialData::m_normalFlipX)) + ->Property("NormalFlipY", BehaviorValueProperty(&MacroMaterialData::m_normalFlipY)) + ->Property("NormalFactor", BehaviorValueProperty(&MacroMaterialData::m_normalFactor)) + ; + } + } + void TerrainMacroMaterialRequests::Reflect(AZ::ReflectContext* context) { + MacroMaterialData::Reflect(context); + if (AZ::BehaviorContext* behaviorContext = azrtti_cast(context)) { behaviorContext->EBus("TerrainMacroMaterialRequestBus") diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMacroMaterialBus.h b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMacroMaterialBus.h index 9a7151da56..abcf4d4df0 100644 --- a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMacroMaterialBus.h +++ b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMacroMaterialBus.h @@ -18,8 +18,10 @@ namespace Terrain { struct MacroMaterialData final { - AZ_RTTI(MacroMaterialData, "{DC68E20A-3251-4E4E-8BC7-F6A2521FEF46}"); - + AZ_TYPE_INFO(MacroMaterialData, "{DC68E20A-3251-4E4E-8BC7-F6A2521FEF46}"); + + static void Reflect(AZ::ReflectContext* context); + AZ::EntityId m_entityId; AZ::Aabb m_bounds = AZ::Aabb::CreateNull(); diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMacroMaterialManager.cpp b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMacroMaterialManager.cpp new file mode 100644 index 0000000000..82349cdcdb --- /dev/null +++ b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMacroMaterialManager.cpp @@ -0,0 +1,412 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include + +namespace Terrain +{ + namespace + { + [[maybe_unused]] static const char* TerrainMacroMaterialManagerName = "TerrainMacroMaterialManager"; + } + + namespace TerrainSrgInputs + { + static const char* const MacroMaterialData("m_macroMaterialData"); + static const char* const MacroMaterialGrid("m_macroMaterialGrid"); + } + + void TerrainMacroMaterialManager::Initialize( + const AZStd::shared_ptr& bindlessImageHandler, + AZ::Data::Instance& terrainSrg) + { + AZ_Error(TerrainMacroMaterialManagerName, bindlessImageHandler, "bindlessImageHandler must not be null."); + AZ_Error(TerrainMacroMaterialManagerName, terrainSrg, "terrainSrg must not be null."); + AZ_Error(TerrainMacroMaterialManagerName, !m_isInitialized, "Already initialized."); + + if (!bindlessImageHandler || !terrainSrg || m_isInitialized) + { + return; + } + + if (UpdateSrgIndices(terrainSrg)) + { + m_bindlessImageHandler = bindlessImageHandler; + + OnTerrainDataChanged(AZ::Aabb::CreateNull(), TerrainDataChangedMask::Settings); + AzFramework::Terrain::TerrainDataNotificationBus::Handler::BusConnect(); + TerrainMacroMaterialNotificationBus::Handler::BusConnect(); + + m_terrainSizeChanged = true; + m_isInitialized = true; + } + } + + void TerrainMacroMaterialManager::Reset() + { + m_isInitialized = false; + + m_macroMaterialDataBuffer = {}; + + m_macroMaterialShaderData.clear(); + m_macroMaterialEntities.clear(); + + RemoveAllImages(); + m_macroMaterials.clear(); + + m_bindlessImageHandler = {}; + + AzFramework::Terrain::TerrainDataNotificationBus::Handler::BusDisconnect(); + TerrainMacroMaterialNotificationBus::Handler::BusDisconnect(); + } + + bool TerrainMacroMaterialManager::IsInitialized() + { + return m_isInitialized; + } + + bool TerrainMacroMaterialManager::UpdateSrgIndices(AZ::Data::Instance& terrainSrg) + { + const AZ::RHI::ShaderResourceGroupLayout* terrainSrgLayout = terrainSrg->GetLayout(); + + m_macroMaterialGridIndex = terrainSrgLayout->FindShaderInputConstantIndex(AZ::Name(TerrainSrgInputs::MacroMaterialGrid)); + AZ_Error(TerrainMacroMaterialManagerName, m_macroMaterialGridIndex.IsValid(), "Failed to find terrain srg input constant %s.", TerrainSrgInputs::MacroMaterialGrid); + + AZ::Render::GpuBufferHandler::Descriptor desc; + + // Set up the gpu buffer for macro material data + desc.m_bufferName = "Macro Material Data"; + desc.m_bufferSrgName = TerrainSrgInputs::MacroMaterialData; + desc.m_elementSize = sizeof(MacroMaterialShaderData); + desc.m_srgLayout = terrainSrgLayout; + m_macroMaterialDataBuffer = AZ::Render::GpuBufferHandler(desc); + + m_bufferNeedsUpdate = true; + + return m_macroMaterialDataBuffer.IsValid() && m_macroMaterialGridIndex.IsValid(); + } + + void TerrainMacroMaterialManager::OnTerrainDataChanged(const AZ::Aabb& dirtyRegion [[maybe_unused]], TerrainDataChangedMask dataChangedMask) + { + if ((dataChangedMask & TerrainDataChangedMask::Settings) != 0) + { + AZ::Aabb worldBounds = AZ::Aabb::CreateNull(); + AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( + worldBounds, &AzFramework::Terrain::TerrainDataRequests::GetTerrainAabb); + + m_terrainSizeChanged = m_terrainSizeChanged || m_terrainBounds != worldBounds; + m_terrainBounds = worldBounds; + } + } + + void TerrainMacroMaterialManager::OnTerrainMacroMaterialCreated(AZ::EntityId entityId, const MacroMaterialData& newMaterialData) + { + AZ_Assert(!m_macroMaterials.contains(entityId), + "OnTerrainMacroMaterialCreated called for a macro material that already exists. This indicates that either the bus is incorrectly sending out " + "OnCreated announcements for existing materials, or the terrain feature processor isn't properly cleaning up macro materials."); + + MacroMaterial& macroMaterial = m_macroMaterials[entityId]; + macroMaterial.m_data = newMaterialData; + if (newMaterialData.m_colorImage) + { + macroMaterial.m_colorIndex = m_bindlessImageHandler->AppendBindlessImage(newMaterialData.m_colorImage->GetImageView()); + } + if (newMaterialData.m_normalImage) + { + macroMaterial.m_normalIndex = m_bindlessImageHandler->AppendBindlessImage(newMaterialData.m_normalImage->GetImageView()); + } + + ForMacroMaterialsInBounds(newMaterialData.m_bounds, + [&](uint16_t idx, [[maybe_unused]] const AZ::Vector2& corner) + { + for (uint16_t offset = 0; offset < MacroMaterialsPerTile; ++offset) + { + MacroMaterialShaderData& macroMaterialShaderData = m_macroMaterialShaderData.at(idx + offset); + if ((macroMaterialShaderData.m_flags & MacroMaterialShaderFlags::IsUsed) == 0) + { + UpdateMacroMaterialShaderEntry(idx + offset, macroMaterial); + break; + } + AZ_Assert(m_macroMaterialEntities.at(idx + offset) != entityId, "Found existing macro material tile for what should be a completely new macro material."); + } + } + ); + + m_bufferNeedsUpdate = true; + } + + void TerrainMacroMaterialManager::OnTerrainMacroMaterialChanged(AZ::EntityId entityId, const MacroMaterialData& newMaterialData) + { + AZ_Assert(m_macroMaterials.contains(entityId), + "OnTerrainMacroMaterialChanged called for a macro material that TerrainFeatureProcessor isn't tracking. This indicates that either the bus is sending out " + "Changed announcements for materials that haven't had a OnCreated event sent, or the terrain feature processor isn't properly tracking macro materials."); + + MacroMaterial& macroMaterial = m_macroMaterials[entityId]; + macroMaterial.m_data = newMaterialData; + + auto UpdateImageIndex = [&](uint16_t& indexRef, const AZ::Data::Instance& imageView) + { + if (indexRef) + { + if (imageView) + { + m_bindlessImageHandler->UpdateBindlessImage(indexRef, imageView->GetImageView()); + } + else + { + m_bindlessImageHandler->RemoveBindlessImage(indexRef); + indexRef = 0xFFFF; + } + } + else if (imageView) + { + indexRef = m_bindlessImageHandler->AppendBindlessImage(imageView->GetImageView()); + } + }; + + UpdateImageIndex(macroMaterial.m_colorIndex, newMaterialData.m_colorImage); + UpdateImageIndex(macroMaterial.m_normalIndex, newMaterialData.m_normalImage); + + ForMacroMaterialsInBounds(newMaterialData.m_bounds, + [&](uint16_t idx, [[maybe_unused]] const AZ::Vector2& corner) + { + for (uint16_t offset = 0; offset < MacroMaterialsPerTile; ++offset) + { + if (m_macroMaterialEntities.at(idx + offset) == entityId) + { + UpdateMacroMaterialShaderEntry(idx + offset, macroMaterial); + break; + } + } + } + ); + + m_bufferNeedsUpdate = true; + } + + void TerrainMacroMaterialManager::OnTerrainMacroMaterialRegionChanged( + AZ::EntityId entityId, [[maybe_unused]] const AZ::Aabb& oldRegion, const AZ::Aabb& newRegion) + { + AZ_Assert(m_macroMaterials.contains(entityId), + "OnTerrainMacroMaterialChanged called for a macro material that TerrainFeatureProcessor isn't tracking. This indicates that either the bus is sending out " + "Changed announcements for materials that haven't had a OnCreated event sent, or the terrain feature processor isn't properly tracking macro materials."); + + MacroMaterial& macroMaterial = m_macroMaterials[entityId]; + macroMaterial.m_data.m_bounds = newRegion; + + AZ::Aabb changedRegion = oldRegion; + changedRegion.AddAabb(newRegion); + + ForMacroMaterialsInBounds(changedRegion, + [&](uint16_t idx, const AZ::Vector2& corner) + { + AZ::Aabb tileAabb = AZ::Aabb::CreateFromMinMaxValues( + corner.GetX(), corner.GetY(), m_terrainBounds.GetMin().GetZ(), + corner.GetX() + MacroMaterialGridSize, corner.GetY() + MacroMaterialGridSize, m_terrainBounds.GetMax().GetZ()); + + bool overlapsNew = tileAabb.Overlaps(newRegion); + uint16_t end = idx + MacroMaterialsPerTile; + + for (; idx < end; ++idx) + { + if (m_macroMaterialEntities.at(idx) == entityId) + { + if (overlapsNew) + { + // Update the macro material entry from this tile. + UpdateMacroMaterialShaderEntry(idx, macroMaterial); + } + else + { + // Remove the macro material entry from this tile. + RemoveMacroMaterialShaderEntry(idx); + } + break; + } + else if (overlapsNew && (m_macroMaterialShaderData.at(idx).m_flags & MacroMaterialShaderFlags::IsUsed) == 0) + { + // Add a macro material entry from this tile. (!overlapsOld && overlapsNew) + UpdateMacroMaterialShaderEntry(idx, macroMaterial); + break; + } + } + } + ); + + m_bufferNeedsUpdate = true; + } + + void TerrainMacroMaterialManager::OnTerrainMacroMaterialDestroyed(AZ::EntityId entityId) + { + AZ_Assert(m_macroMaterials.contains(entityId), + "OnTerrainMacroMaterialChanged called for a macro material that TerrainFeatureProcessor isn't tracking. This indicates that either the bus is sending out " + "Changed announcements for materials that haven't had a OnCreated event sent, or the terrain feature processor isn't properly tracking macro materials."); + + const MacroMaterial& macroMaterial = m_macroMaterials[entityId]; + + ForMacroMaterialsInBounds(macroMaterial.m_data.m_bounds, + [&](uint16_t idx, [[maybe_unused]] const AZ::Vector2& corner) + { + uint16_t end = idx + MacroMaterialsPerTile; + + for (; idx < end; ++idx) + { + if (m_macroMaterialEntities.at(idx) == entityId) + { + RemoveMacroMaterialShaderEntry(idx); + } + } + } + ); + + if (macroMaterial.m_colorIndex != 0xFFFF) + { + m_bindlessImageHandler->RemoveBindlessImage(macroMaterial.m_colorIndex); + } + if (macroMaterial.m_normalIndex != 0xFFFF) + { + m_bindlessImageHandler->RemoveBindlessImage(macroMaterial.m_normalIndex); + } + + m_macroMaterials.erase(entityId); + m_bufferNeedsUpdate = true; + } + + void TerrainMacroMaterialManager::UpdateMacroMaterialShaderEntry(uint16_t shaderDataIdx, const MacroMaterial& macroMaterial) + { + m_macroMaterialEntities.at(shaderDataIdx) = macroMaterial.m_data.m_entityId; + MacroMaterialShaderData& macroMaterialShaderData = m_macroMaterialShaderData.at(shaderDataIdx); + + macroMaterialShaderData.m_flags = (MacroMaterialShaderFlags)( + MacroMaterialShaderFlags::IsUsed | + (macroMaterial.m_data.m_normalFlipX ? MacroMaterialShaderFlags::FlipMacroNormalX : 0) | + (macroMaterial.m_data.m_normalFlipY ? MacroMaterialShaderFlags::FlipMacroNormalY : 0) + ); + + macroMaterialShaderData.m_normalFactor = macroMaterial.m_data.m_normalFactor; + macroMaterialShaderData.m_boundsMin = { macroMaterial.m_data.m_bounds.GetMin().GetX(), macroMaterial.m_data.m_bounds.GetMin().GetY() }; + macroMaterialShaderData.m_boundsMax = { macroMaterial.m_data.m_bounds.GetMax().GetX(), macroMaterial.m_data.m_bounds.GetMax().GetY() }; + macroMaterialShaderData.m_colorMapId = macroMaterial.m_colorIndex; + macroMaterialShaderData.m_normalMapId = macroMaterial.m_normalIndex; + } + + void TerrainMacroMaterialManager::RemoveMacroMaterialShaderEntry(uint16_t shaderDataIdx) + { + // Remove the macro material entry from this tile by copying the remaining entries on top. + for (++shaderDataIdx; shaderDataIdx % MacroMaterialsPerTile != 0; ++shaderDataIdx) + { + m_macroMaterialEntities.at(shaderDataIdx - 1) = m_macroMaterialEntities.at(shaderDataIdx); + m_macroMaterialShaderData.at(shaderDataIdx - 1) = m_macroMaterialShaderData.at(shaderDataIdx); + } + // Disable the last entry. + m_macroMaterialEntities.at(shaderDataIdx - 1) = AZ::EntityId(); + m_macroMaterialShaderData.at(shaderDataIdx - 1).m_flags = MacroMaterialShaderFlags(0); + } + + template + void TerrainMacroMaterialManager::ForMacroMaterialsInBounds(const AZ::Aabb& bounds, Callback callback) + { + // Get the macro material bounds relative to the terrain + float yStart = bounds.GetMin().GetY() - m_terrainBounds.GetMin().GetY(); + float yEnd = bounds.GetMax().GetY() - m_terrainBounds.GetMin().GetY(); + float xStart = bounds.GetMin().GetX() - m_terrainBounds.GetMin().GetX(); + float xEnd = bounds.GetMax().GetX() - m_terrainBounds.GetMin().GetX(); + + // Clamp the bounds to the terrain + uint16_t yStartIdx = yStart > 0.0f ? uint16_t(yStart / MacroMaterialGridSize) : 0; + uint16_t yEndIdx = yEnd > 0.0f ? AZStd::GetMin(uint16_t(yEnd / MacroMaterialGridSize) + 1, m_tilesY) : 0; + uint16_t xStartIdx = xStart > 0.0f ? uint16_t(xStart / MacroMaterialGridSize) : 0; + uint16_t xEndIdx = xEnd > 0.0f ? AZStd::GetMin(uint16_t(xEnd / MacroMaterialGridSize) + 1, m_tilesX) : 0; + + AZ::Vector2 gridCorner = AZ::Vector2( + floor(m_terrainBounds.GetMin().GetX() / MacroMaterialGridSize) * MacroMaterialGridSize, + floor(m_terrainBounds.GetMin().GetY() / MacroMaterialGridSize) * MacroMaterialGridSize); + + for (uint16_t y = yStartIdx; y < yEndIdx; ++y) + { + for (uint16_t x = xStartIdx; x < xEndIdx; ++x) + { + uint16_t idx = (y * m_tilesX + x) * MacroMaterialsPerTile; + const AZ::Vector2 corner = gridCorner + AZ::Vector2(x * MacroMaterialGridSize, y * MacroMaterialGridSize); + callback(idx, corner); + } + } + } + + void TerrainMacroMaterialManager::Update(AZ::Data::Instance& terrainSrg) + { + if (m_terrainSizeChanged) + { + m_terrainSizeChanged = false; + + // Rebuild the macro material tiles from scratch when the world size changes. This could be made more efficient + // but is fine for now since world resizes are rare. + + RemoveAllImages(); + m_macroMaterials.clear(); + + m_macroMaterialShaderData.clear(); + m_macroMaterialEntities.clear(); + + m_tilesX = aznumeric_cast(m_terrainBounds.GetXExtent() / MacroMaterialGridSize) + 1; + m_tilesY = aznumeric_cast(m_terrainBounds.GetYExtent() / MacroMaterialGridSize) + 1; + const uint32_t macroMaterialTileCount = m_tilesX * m_tilesY * MacroMaterialsPerTile; + + m_macroMaterialShaderData.resize(macroMaterialTileCount); + m_macroMaterialEntities.resize(macroMaterialTileCount); + + TerrainMacroMaterialRequestBus::EnumerateHandlers( + [&](TerrainMacroMaterialRequests* handler) + { + MacroMaterialData macroMaterial = handler->GetTerrainMacroMaterialData(); + AZ::EntityId entityId = *(Terrain::TerrainMacroMaterialRequestBus::GetCurrentBusId()); + OnTerrainMacroMaterialCreated(entityId, macroMaterial); + return true; + } + ); + } + + if (m_bufferNeedsUpdate) + { + m_bufferNeedsUpdate = false; + m_macroMaterialDataBuffer.UpdateBuffer(m_macroMaterialShaderData.data(), aznumeric_cast(m_macroMaterialShaderData.size())); + + MacroMaterialGridShaderData macroMaterialGridShaderData; + macroMaterialGridShaderData.m_offset = { m_terrainBounds.GetMin().GetX(), m_terrainBounds.GetMin().GetY() }; + macroMaterialGridShaderData.m_resolution = (m_tilesX << 16) | m_tilesY; + macroMaterialGridShaderData.m_tileSize = MacroMaterialGridSize; + + if (terrainSrg) + { + m_macroMaterialDataBuffer.UpdateSrg(terrainSrg.get()); + terrainSrg->SetConstant(m_macroMaterialGridIndex, macroMaterialGridShaderData); + } + } + } + + void TerrainMacroMaterialManager::RemoveAllImages() + { + for (const auto& [entity, macroMaterial] : m_macroMaterials) + { + RemoveImagesForMaterial(macroMaterial); + } + } + + void TerrainMacroMaterialManager::RemoveImagesForMaterial(const MacroMaterial& macroMaterial) + { + if (macroMaterial.m_colorIndex != 0xFFFF) + { + m_bindlessImageHandler->RemoveBindlessImage(macroMaterial.m_colorIndex); + } + if (macroMaterial.m_normalIndex != 0xFFFF) + { + m_bindlessImageHandler->RemoveBindlessImage(macroMaterial.m_normalIndex); + } + } + +} diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMacroMaterialManager.h b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMacroMaterialManager.h new file mode 100644 index 0000000000..6a603eeced --- /dev/null +++ b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMacroMaterialManager.h @@ -0,0 +1,116 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include +#include +#include +#include +#include + +namespace Terrain +{ + class TerrainMacroMaterialManager + : private TerrainMacroMaterialNotificationBus::Handler + , private AzFramework::Terrain::TerrainDataNotificationBus::Handler + { + public: + + TerrainMacroMaterialManager() = default; + ~TerrainMacroMaterialManager() = default; + + void Initialize( + const AZStd::shared_ptr& bindlessImageHandler, + AZ::Data::Instance& terrainSrg); + void Reset(); + bool IsInitialized(); + bool UpdateSrgIndices(AZ::Data::Instance& terrainSrg); + + void Update(AZ::Data::Instance& terrainSrg); + + private: + + static constexpr auto InvalidImageIndex = AZ::Render::BindlessImageArrayHandler::InvalidImageIndex; + static constexpr float MacroMaterialGridSize = 64.0f; + static constexpr uint16_t MacroMaterialsPerTile = 4; + + enum MacroMaterialShaderFlags : uint32_t + { + IsUsed = 0b0000'0000'0000'0000'0000'0000'0000'0001, + FlipMacroNormalX = 0b0000'0000'0000'0000'0000'0000'0000'0010, + FlipMacroNormalY = 0b0000'0000'0000'0000'0000'0000'0000'0100, + }; + + struct MacroMaterialShaderData + { + MacroMaterialShaderFlags m_flags; + uint32_t m_colorMapId{InvalidImageIndex}; + uint32_t m_normalMapId{InvalidImageIndex}; + float m_normalFactor; + + // macro material bounds in world space + AZStd::array m_boundsMin{ 0.0f, 0.0f }; + AZStd::array m_boundsMax{ 0.0f, 0.0f }; + }; + static_assert(sizeof(MacroMaterialShaderData) % 16 == 0, "MacroMaterialShaderData must be 16 byte aligned."); + + struct MacroMaterial + { + MacroMaterialData m_data; + uint16_t m_colorIndex{ 0xFFFF }; + uint16_t m_normalIndex{ 0xFFFF }; + }; + + struct MacroMaterialGridShaderData + { + uint32_t m_resolution; // How many x/y tiles in grid. x & y stored in 16 bits each. Total number of entries in m_macroMaterialData will be x * y + float m_tileSize; // Size of a tile in meters. + AZStd::array m_offset; // x/y offset of min x/y corner of grid. + }; + static_assert(sizeof(MacroMaterialGridShaderData) % 16 == 0, "MacroMaterialGridShaderData must be 16 byte aligned."); + + // AzFramework::Terrain::TerrainDataNotificationBus overrides... + void OnTerrainDataChanged(const AZ::Aabb& dirtyRegion [[maybe_unused]], TerrainDataChangedMask dataChangedMask) override; + + // TerrainMacroMaterialNotificationBus overrides... + void OnTerrainMacroMaterialCreated(AZ::EntityId entityId, const MacroMaterialData& material) override; + void OnTerrainMacroMaterialChanged(AZ::EntityId entityId, const MacroMaterialData& material) override; + void OnTerrainMacroMaterialRegionChanged(AZ::EntityId entityId, const AZ::Aabb& oldRegion, const AZ::Aabb& newRegion) override; + void OnTerrainMacroMaterialDestroyed(AZ::EntityId entityId) override; + + void UpdateMacroMaterialShaderEntry(uint16_t shaderDataIdx, const MacroMaterial& macroMaterialData); + void RemoveMacroMaterialShaderEntry(uint16_t shaderDataIdx); + + template + void ForMacroMaterialsInBounds(const AZ::Aabb& bounds, Callback callback); + + void RemoveAllImages(); + void RemoveImagesForMaterial(const MacroMaterial& macroMaterial); + + AZ::Aabb m_terrainBounds{ AZ::Aabb::CreateNull() }; + + // Macro materials stored in a grid of (MacroMaterialGridCount * MacroMaterialGridCount) where each tile in the grid covers + // an area of (MacroMaterialGridSize * MacroMaterialGridSize) and each tile can hold MacroMaterialsPerTile macro materials + AZStd::vector m_macroMaterialShaderData; + AZStd::vector m_macroMaterialEntities; // Same as above, but used to track entity ids which aren't needed by the shader. + AZStd::map m_macroMaterials; // Used for looking up macro materials by entity id when the data isn't provided by a bus. + uint16_t m_tilesX{ 0 }; + uint16_t m_tilesY{ 0 }; + + AZStd::shared_ptr m_bindlessImageHandler; + AZ::Render::GpuBufferHandler m_macroMaterialDataBuffer; + + AZ::RHI::ShaderInputConstantIndex m_macroMaterialGridIndex; + + bool m_terrainSizeChanged{ false }; + bool m_bufferNeedsUpdate{ false }; + bool m_isInitialized{ false }; + + }; +} diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMeshManager.cpp b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMeshManager.cpp new file mode 100644 index 0000000000..d689d2635c --- /dev/null +++ b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMeshManager.cpp @@ -0,0 +1,354 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include + +#include + +#include + +#include +#include +#include +#include +#include + +#include +#include +#include +#include + +#include + +namespace Terrain +{ + namespace + { + [[maybe_unused]] static const char* TerrainMeshManagerName = "TerrainMeshManager"; + } + + namespace ShaderInputs + { + static const char* const PatchData("m_patchData"); + } + + void TerrainMeshManager::Initialize() + { + if (!InitializePatchModel()) + { + AZ_Error(TerrainMeshManagerName, false, "Failed to create Terrain render buffers!"); + return; + } + + OnTerrainDataChanged(AZ::Aabb::CreateNull(), TerrainDataChangedMask::HeightData); + AzFramework::Terrain::TerrainDataNotificationBus::Handler::BusConnect(); + + m_isInitialized = true; + } + + bool TerrainMeshManager::IsInitialized() const + { + return m_isInitialized; + } + + void TerrainMeshManager::Reset() + { + AzFramework::Terrain::TerrainDataNotificationBus::Handler::BusDisconnect(); + m_patchModel = {}; + m_sectorData.clear(); + m_rebuildSectors = true; + m_isInitialized = false; + } + + bool TerrainMeshManager::CheckRebuildSurfaces(MaterialInstance materialInstance, AZ::RPI::Scene& parentScene) + { + if (!m_rebuildSectors) + { + return false; + } + + m_rebuildSectors = false; + m_sectorData.clear(); + + const auto layout = materialInstance->GetAsset()->GetObjectSrgLayout(); + + AZ::RHI::ShaderInputConstantIndex patchDataIndex = layout->FindShaderInputConstantIndex(AZ::Name(ShaderInputs::PatchData)); + AZ_Error(TerrainMeshManagerName, patchDataIndex.IsValid(), "Failed to find shader input constant %s.", ShaderInputs::PatchData); + + const float xFirstPatchStart = AZStd::floorf(m_worldBounds.GetMin().GetX() / GridMeters) * GridMeters; + const float xLastPatchStart = AZStd::floorf(m_worldBounds.GetMax().GetX() / GridMeters) * GridMeters; + const float yFirstPatchStart = AZStd::floorf(m_worldBounds.GetMin().GetY() / GridMeters) * GridMeters; + const float yLastPatchStart = AZStd::floorf(m_worldBounds.GetMax().GetY() / GridMeters) * GridMeters; + + const auto& materialAsset = materialInstance->GetAsset(); + const auto& shaderAsset = materialAsset->GetMaterialTypeAsset()->GetShaderAssetForObjectSrg(); + + for (float yPatch = yFirstPatchStart; yPatch <= yLastPatchStart; yPatch += GridMeters) + { + for (float xPatch = xFirstPatchStart; xPatch <= xLastPatchStart; xPatch += GridMeters) + { + ShaderTerrainData objectSrgData; + objectSrgData.m_xyTranslation = { xPatch, yPatch }; + + m_sectorData.push_back(); + SectorData& sectorData = m_sectorData.back(); + + for (auto& lod : m_patchModel->GetLods()) + { + objectSrgData.m_xyScale = m_sampleSpacing * GridSize; + + auto objectSrg = AZ::RPI::ShaderResourceGroup::Create(shaderAsset, materialAsset->GetObjectSrgLayout()->GetName()); + if (!objectSrg) + { + AZ_WarningOnce(TerrainMeshManagerName, false, "Failed to create a new shader resource group, skipping."); + continue; + } + objectSrg->SetConstant(patchDataIndex, objectSrgData); + objectSrg->Compile(); + + AZ::RPI::ModelLod& modelLod = *lod.get(); + sectorData.m_drawPackets.emplace_back(modelLod, 0, materialInstance, objectSrg); + AZ::RPI::MeshDrawPacket& drawPacket = sectorData.m_drawPackets.back(); + + sectorData.m_srgs.emplace_back(objectSrg); + + // set the shader option to select forward pass IBL specular if necessary + if (!drawPacket.SetShaderOption(AZ::Name("o_meshUseForwardPassIBLSpecular"), AZ::RPI::ShaderOptionValue{ false })) + { + AZ_Warning(TerrainMeshManagerName, false, "Failed to set o_meshUseForwardPassIBLSpecular on mesh draw packet"); + } + const uint8_t stencilRef = AZ::Render::StencilRefs::UseDiffuseGIPass | AZ::Render::StencilRefs::UseIBLSpecularPass; + drawPacket.SetStencilRef(stencilRef); + drawPacket.Update(parentScene, true); + } + + sectorData.m_aabb = + AZ::Aabb::CreateFromMinMax( + AZ::Vector3(xPatch, yPatch, m_worldBounds.GetMin().GetZ()), + AZ::Vector3(xPatch + GridMeters, yPatch + GridMeters, m_worldBounds.GetMax().GetZ()) + ); + } + } + return true; + } + + void TerrainMeshManager::DrawMeshes(const AZ::RPI::FeatureProcessor::RenderPacket& process) + { + for (auto& sectorData : m_sectorData) + { + uint8_t lodChoice = AZ::RPI::ModelLodAsset::LodCountMax; + + // Go through all cameras and choose an LOD based on the closest camera. + for (auto& view : process.m_views) + { + if ((view->GetUsageFlags() & AZ::RPI::View::UsageFlags::UsageCamera) > 0) + { + const AZ::Vector3 cameraPosition = view->GetCameraTransform().GetTranslation(); + const AZ::Vector2 cameraPositionXY = AZ::Vector2(cameraPosition.GetX(), cameraPosition.GetY()); + const AZ::Vector2 sectorCenterXY = AZ::Vector2(sectorData.m_aabb.GetCenter().GetX(), sectorData.m_aabb.GetCenter().GetY()); + + const float sectorDistance = sectorCenterXY.GetDistance(cameraPositionXY); + + // This will be configurable later + const float minDistanceForLod0 = (GridMeters * 4.0f); + + // For every distance doubling beyond a minDistanceForLod0, we only need half the mesh density. Each LOD + // is exactly half the resolution of the last. + const float lodForCamera = AZStd::floorf(AZ::GetMax(0.0f, log2f(sectorDistance / minDistanceForLod0))); + + // All cameras should render the same LOD so effects like shadows are consistent. + lodChoice = AZ::GetMin(lodChoice, aznumeric_cast(lodForCamera)); + } + } + + // Add the correct LOD draw packet for visible sectors. + for (auto& view : process.m_views) + { + AZ::Frustum viewFrustum = AZ::Frustum::CreateFromMatrixColumnMajor(view->GetWorldToClipMatrix()); + if (viewFrustum.IntersectAabb(sectorData.m_aabb) != AZ::IntersectResult::Exterior) + { + const uint8_t lodToRender = AZ::GetMin(lodChoice, aznumeric_cast(sectorData.m_drawPackets.size() - 1)); + view->AddDrawPacket(sectorData.m_drawPackets.at(lodToRender).GetRHIDrawPacket()); + } + } + } + } + + void TerrainMeshManager::RebuildDrawPackets(AZ::RPI::Scene& scene) + { + for (auto& sectorData : m_sectorData) + { + for (auto& drawPacket : sectorData.m_drawPackets) + { + drawPacket.Update(scene, true); + } + } + } + + void TerrainMeshManager::OnTerrainDataDestroyBegin() + { + Reset(); + } + + void TerrainMeshManager::OnTerrainDataChanged([[maybe_unused]] const AZ::Aabb& dirtyRegion, TerrainDataChangedMask dataChangedMask) + { + if ((dataChangedMask & (TerrainDataChangedMask::HeightData | TerrainDataChangedMask::Settings)) != 0) + { + AZ::Aabb worldBounds = AZ::Aabb::CreateNull(); + AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( + worldBounds, &AzFramework::Terrain::TerrainDataRequests::GetTerrainAabb); + + AZ::Vector2 queryResolution2D = AZ::Vector2(1.0f); + AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( + queryResolution2D, &AzFramework::Terrain::TerrainDataRequests::GetTerrainHeightQueryResolution); + // Currently query resolution is multidimensional but the rendering system only supports this changing in one dimension. + float queryResolution = queryResolution2D.GetX(); + + // Sectors need to be rebuilt if the world bounds change in the x/y, or the sample spacing changes. + m_rebuildSectors = m_rebuildSectors || + m_worldBounds.GetMin().GetX() != worldBounds.GetMin().GetX() || + m_worldBounds.GetMin().GetY() != worldBounds.GetMin().GetY() || + m_worldBounds.GetMax().GetX() != worldBounds.GetMax().GetX() || + m_worldBounds.GetMax().GetY() != worldBounds.GetMax().GetY() || + m_sampleSpacing != queryResolution; + + m_worldBounds = worldBounds; + m_sampleSpacing = queryResolution; + } + } + + void TerrainMeshManager::InitializeTerrainPatch(uint16_t gridSize, PatchData& patchdata) + { + patchdata.m_positions.clear(); + patchdata.m_indices.clear(); + + const uint16_t gridVertices = gridSize + 1; // For m_gridSize quads, (m_gridSize + 1) vertices are needed. + const size_t size = gridVertices * gridVertices; + + patchdata.m_positions.reserve(size); + + for (uint16_t y = 0; y < gridVertices; ++y) + { + for (uint16_t x = 0; x < gridVertices; ++x) + { + patchdata.m_positions.push_back({ aznumeric_cast(x) / gridSize, aznumeric_cast(y) / gridSize }); + } + } + + patchdata.m_indices.reserve(gridSize * gridSize * 6); // total number of quads, 2 triangles with 6 indices per quad. + + for (uint16_t y = 0; y < gridSize; ++y) + { + for (uint16_t x = 0; x < gridSize; ++x) + { + const uint16_t topLeft = y * gridVertices + x; + const uint16_t topRight = topLeft + 1; + const uint16_t bottomLeft = (y + 1) * gridVertices + x; + const uint16_t bottomRight = bottomLeft + 1; + + patchdata.m_indices.emplace_back(topLeft); + patchdata.m_indices.emplace_back(topRight); + patchdata.m_indices.emplace_back(bottomLeft); + patchdata.m_indices.emplace_back(bottomLeft); + patchdata.m_indices.emplace_back(topRight); + patchdata.m_indices.emplace_back(bottomRight); + } + } + } + + AZ::Outcome> TerrainMeshManager::CreateBufferAsset( + const void* data, const AZ::RHI::BufferViewDescriptor& bufferViewDescriptor, const AZStd::string& bufferName) + { + AZ::RPI::BufferAssetCreator creator; + creator.Begin(AZ::Uuid::CreateRandom()); + + AZ::RHI::BufferDescriptor bufferDescriptor; + bufferDescriptor.m_bindFlags = AZ::RHI::BufferBindFlags::InputAssembly | AZ::RHI::BufferBindFlags::ShaderRead; + bufferDescriptor.m_byteCount = static_cast(bufferViewDescriptor.m_elementSize) * static_cast(bufferViewDescriptor.m_elementCount); + + creator.SetBuffer(data, bufferDescriptor.m_byteCount, bufferDescriptor); + creator.SetBufferViewDescriptor(bufferViewDescriptor); + creator.SetUseCommonPool(AZ::RPI::CommonBufferPoolType::StaticInputAssembly); + + AZ::Data::Asset bufferAsset; + if (creator.End(bufferAsset)) + { + bufferAsset.SetHint(bufferName); + return AZ::Success(bufferAsset); + } + + return AZ::Failure(); + } + + bool TerrainMeshManager::InitializePatchModel() + { + AZ::RPI::ModelAssetCreator modelAssetCreator; + modelAssetCreator.Begin(AZ::Uuid::CreateRandom()); + + uint16_t gridSize = GridSize; + float gridSpacing = GridSpacing; + + for (uint32_t i = 0; i < AZ::RPI::ModelLodAsset::LodCountMax && gridSize > 0; ++i) + { + PatchData patchData; + InitializeTerrainPatch(gridSize, patchData); + + const auto positionBufferViewDesc = AZ::RHI::BufferViewDescriptor::CreateTyped(0, aznumeric_cast(patchData.m_positions.size()), AZ::RHI::Format::R32G32_FLOAT); + const auto positionsOutcome = CreateBufferAsset(patchData.m_positions.data(), positionBufferViewDesc, "TerrainPatchPositions"); + + const auto indexBufferViewDesc = AZ::RHI::BufferViewDescriptor::CreateTyped(0, aznumeric_cast(patchData.m_indices.size()), AZ::RHI::Format::R16_UINT); + const auto indicesOutcome = CreateBufferAsset(patchData.m_indices.data(), indexBufferViewDesc, "TerrainPatchIndices"); + + if (!positionsOutcome.IsSuccess() || !indicesOutcome.IsSuccess()) + { + AZ_Error(TerrainMeshManagerName, false, "Failed to create GPU buffers for Terrain"); + return false; + } + + AZ::RPI::ModelLodAssetCreator modelLodAssetCreator; + modelLodAssetCreator.Begin(AZ::Uuid::CreateRandom()); + + modelLodAssetCreator.BeginMesh(); + modelLodAssetCreator.AddMeshStreamBuffer(AZ::RHI::ShaderSemantic{ "POSITION" }, AZ::Name(), {positionsOutcome.GetValue(), positionBufferViewDesc}); + modelLodAssetCreator.SetMeshIndexBuffer({indicesOutcome.GetValue(), indexBufferViewDesc}); + + AZ::Aabb aabb = AZ::Aabb::CreateFromMinMax(AZ::Vector3(0.0, 0.0, 0.0), AZ::Vector3(GridMeters, GridMeters, 0.0)); + modelLodAssetCreator.SetMeshAabb(AZStd::move(aabb)); + modelLodAssetCreator.SetMeshName(AZ::Name("Terrain Patch")); + modelLodAssetCreator.EndMesh(); + + AZ::Data::Asset modelLodAsset; + modelLodAssetCreator.End(modelLodAsset); + + modelAssetCreator.AddLodAsset(AZStd::move(modelLodAsset)); + + gridSize = gridSize / 2; + gridSpacing *= 2.0f; + } + + AZ::Data::Asset modelAsset; + bool success = modelAssetCreator.End(modelAsset); + + m_patchModel = AZ::RPI::Model::FindOrCreate(modelAsset); + + return success; + } + + template + void TerrainMeshManager::ForOverlappingSectors(const AZ::Aabb& bounds, Callback callback) + { + for (SectorData& sectorData : m_sectorData) + { + if (sectorData.m_aabb.Overlaps(bounds)) + { + callback(sectorData); + } + } + } + +} diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMeshManager.h b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMeshManager.h new file mode 100644 index 0000000000..7252a85686 --- /dev/null +++ b/Gems/Terrain/Code/Source/TerrainRenderer/TerrainMeshManager.h @@ -0,0 +1,117 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include +#include +#include +#include + +#include + +#include + +#include +#include +#include + +#include + + +namespace AZ::RPI +{ + class BufferAsset; +} + +namespace AZ::RHI +{ + struct BufferViewDescriptor; +} + +namespace Terrain +{ + class TerrainMeshManager + : private AzFramework::Terrain::TerrainDataNotificationBus::Handler + { + private: + + using MaterialInstance = AZ::Data::Instance; + + public: + + AZ_RTTI(TerrainMeshManager, "{62C84AD8-05FE-4C78-8501-A2DB6731B9B7}"); + AZ_DISABLE_COPY_MOVE(TerrainMeshManager); + + TerrainMeshManager() = default; + ~TerrainMeshManager() = default; + + void Initialize(); + bool IsInitialized() const; + void Reset(); + + bool CheckRebuildSurfaces(MaterialInstance materialInstance, AZ::RPI::Scene& parentScene); + void DrawMeshes(const AZ::RPI::FeatureProcessor::RenderPacket& process); + void RebuildDrawPackets(AZ::RPI::Scene& scene); + + static constexpr float GridSpacing{ 1.0f }; + static constexpr int32_t GridSize{ 64 }; // number of terrain quads (vertices are m_gridSize + 1) + static constexpr float GridMeters{ GridSpacing * GridSize }; + static constexpr uint32_t MaxMaterialsPerSector = 4; + + private: + + struct VertexPosition + { + float m_posx; + float m_posy; + }; + + struct PatchData + { + AZStd::vector m_positions; + AZStd::vector m_indices; + }; + + struct SectorData + { + AZStd::fixed_vector m_drawPackets; + AZStd::fixed_vector, AZ::RPI::ModelLodAsset::LodCountMax> m_srgs; // Hold on to refs so it's not dropped + AZ::Aabb m_aabb; + }; + + struct ShaderTerrainData // Must align with struct in Object Srg + { + AZStd::array m_xyTranslation{ 0.0f, 0.0f }; + float m_xyScale{ 1.0f }; + }; + + // AzFramework::Terrain::TerrainDataNotificationBus overrides... + void OnTerrainDataDestroyBegin() override; + void OnTerrainDataChanged(const AZ::Aabb& dirtyRegion, TerrainDataChangedMask dataChangedMask) override; + + AZ::Outcome> CreateBufferAsset( + const void* data, const AZ::RHI::BufferViewDescriptor& bufferViewDescriptor, const AZStd::string& bufferName); + + void InitializeTerrainPatch(uint16_t gridSize, PatchData& patchdata); + bool InitializePatchModel(); + + template + void ForOverlappingSectors(const AZ::Aabb& bounds, Callback callback); + + AZStd::vector m_sectorData; + AZ::Data::Instance m_patchModel; + + AZ::Aabb m_worldBounds{ AZ::Aabb::CreateNull() }; + float m_sampleSpacing = 1.0f; + + bool m_isInitialized{ false }; + bool m_rebuildSectors{ true }; + + }; +} diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/Vector2i.cpp b/Gems/Terrain/Code/Source/TerrainRenderer/Vector2i.cpp new file mode 100644 index 0000000000..1df945b88c --- /dev/null +++ b/Gems/Terrain/Code/Source/TerrainRenderer/Vector2i.cpp @@ -0,0 +1,41 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include + +namespace Terrain +{ + auto Vector2i::operator+(const Vector2i& rhs) const -> Vector2i + { + Vector2i offsetPoint = *this; + offsetPoint += rhs; + return offsetPoint; + } + + auto Vector2i::operator+=(const Vector2i& rhs) -> Vector2i& + { + m_x += rhs.m_x; + m_y += rhs.m_y; + return *this; + } + + auto Vector2i::operator-(const Vector2i& rhs) const -> Vector2i + { + return *this + -rhs; + } + + auto Vector2i::operator-=(const Vector2i& rhs) -> Vector2i& + { + return *this += -rhs; + } + + auto Vector2i::operator-() const -> Vector2i + { + return {-m_x, -m_y}; + } +} diff --git a/Gems/Terrain/Code/Source/TerrainRenderer/Vector2i.h b/Gems/Terrain/Code/Source/TerrainRenderer/Vector2i.h new file mode 100644 index 0000000000..1244972fe9 --- /dev/null +++ b/Gems/Terrain/Code/Source/TerrainRenderer/Vector2i.h @@ -0,0 +1,29 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include + +namespace Terrain +{ + class Vector2i + { + public: + + Vector2i operator+(const Vector2i& rhs) const; + Vector2i& operator+=(const Vector2i& rhs); + Vector2i operator-(const Vector2i& rhs) const; + Vector2i& operator-=(const Vector2i& rhs); + Vector2i operator-() const; + + int32_t m_x{ 0 }; + int32_t m_y{ 0 }; + + }; +} diff --git a/Gems/Terrain/Code/terrain_files.cmake b/Gems/Terrain/Code/terrain_files.cmake index a4f39056e4..ab19d33618 100644 --- a/Gems/Terrain/Code/terrain_files.cmake +++ b/Gems/Terrain/Code/terrain_files.cmake @@ -31,11 +31,23 @@ set(FILES Source/TerrainRenderer/Components/TerrainSurfaceMaterialsListComponent.h Source/TerrainRenderer/Components/TerrainMacroMaterialComponent.cpp Source/TerrainRenderer/Components/TerrainMacroMaterialComponent.h + Source/TerrainRenderer/Aabb2i.cpp + Source/TerrainRenderer/Aabb2i.h Source/TerrainRenderer/TerrainFeatureProcessor.cpp Source/TerrainRenderer/TerrainFeatureProcessor.h + Source/TerrainRenderer/TerrainDetailMaterialManager.cpp + Source/TerrainRenderer/TerrainDetailMaterialManager.h + Source/TerrainRenderer/TerrainMacroMaterialManager.cpp + Source/TerrainRenderer/TerrainMacroMaterialManager.h + Source/TerrainRenderer/TerrainMeshManager.cpp + Source/TerrainRenderer/TerrainMeshManager.h + Source/TerrainRenderer/BindlessImageArrayHandler.cpp + Source/TerrainRenderer/BindlessImageArrayHandler.h Source/TerrainRenderer/TerrainAreaMaterialRequestBus.h Source/TerrainRenderer/TerrainMacroMaterialBus.cpp Source/TerrainRenderer/TerrainMacroMaterialBus.h + Source/TerrainRenderer/Vector2i.cpp + Source/TerrainRenderer/Vector2i.h Source/TerrainSystem/TerrainSystem.cpp Source/TerrainSystem/TerrainSystem.h Source/TerrainSystem/TerrainSystemBus.h From 49652352f483a92a142fe04a8d526dbf4c00ec97 Mon Sep 17 00:00:00 2001 From: Gene Walters Date: Wed, 29 Dec 2021 16:38:21 -0800 Subject: [PATCH 060/141] Allowing default ImGui clipboard behavior so copy+paste works in the imgui console menu Signed-off-by: Gene Walters --- Gems/ImGui/Code/Source/Platform/Windows/imgui_windows.cmake | 1 - 1 file changed, 1 deletion(-) diff --git a/Gems/ImGui/Code/Source/Platform/Windows/imgui_windows.cmake b/Gems/ImGui/Code/Source/Platform/Windows/imgui_windows.cmake index 419c652a38..bea2cfc38b 100644 --- a/Gems/ImGui/Code/Source/Platform/Windows/imgui_windows.cmake +++ b/Gems/ImGui/Code/Source/Platform/Windows/imgui_windows.cmake @@ -8,6 +8,5 @@ set(LY_COMPILE_DEFINITIONS PRIVATE - IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS ) From 48260486fb606020f4715f4299e46b26faa0c0cd Mon Sep 17 00:00:00 2001 From: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> Date: Thu, 30 Dec 2021 12:43:00 -0600 Subject: [PATCH 061/141] Change gradients to use cached GradientTransform instance (#6591) * Change flow so that TerrainSystem stops responding during deactivation. Some systems might accidentally try to call back to the TerrainSystem inside a DestroyBegin notification, so make sure it stops listening before sending out the notification. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Change gradients to cache and use a GradientTransform instance. In my local test case, calling EBus on every call took 337 ms, using a lambda to wrap the calls took 197 ms, and using the fully cached version took 170 ms. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Remove the wrappingTransform function and go back to the switch statement. There was a bit of overhead to each function call due to using AZStd::function that just isn't necessary for this use case. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Add profile markers to the heightfield updates so that they're more visible. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Cleared state while component is deactivated. The state was getting refreshed even while the component was in a deactivated state, which meant that it wasn't properly notifying of state changes when it became active since it wasn't detecting an actual change. By clearing the state when deactivated, and ensuring the state isn't getting refreshed *while* deactivated, the notifications work properly. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Fixed compile warning on unit test. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Addressed PR feedback - changed comments, reduced mutex scope Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> --- .../Source/FastNoiseGradientComponent.cpp | 18 +++- .../Code/Source/FastNoiseGradientComponent.h | 16 ++-- Gems/FastNoise/Code/Tests/FastNoiseTest.cpp | 13 +-- .../Ebuses/GradientTransformRequestBus.h | 51 +++++++++-- .../GradientSignal/GradientTransform.h | 2 - .../Components/GradientTransformComponent.cpp | 85 +++++++++---------- .../Components/GradientTransformComponent.h | 9 +- .../Components/ImageGradientComponent.cpp | 23 +++-- .../Components/ImageGradientComponent.h | 17 ++-- .../Components/PerlinGradientComponent.cpp | 24 ++++-- .../Components/PerlinGradientComponent.h | 16 ++-- .../Components/RandomGradientComponent.cpp | 19 ++++- .../Components/RandomGradientComponent.h | 16 ++-- .../EditorGradientTransformComponent.cpp | 12 ++- .../Code/Source/GradientTransform.cpp | 58 +++++++------ .../TerrainPhysicsColliderComponent.cpp | 4 + .../Source/TerrainSystem/TerrainSystem.cpp | 6 +- 17 files changed, 245 insertions(+), 144 deletions(-) diff --git a/Gems/FastNoise/Code/Source/FastNoiseGradientComponent.cpp b/Gems/FastNoise/Code/Source/FastNoiseGradientComponent.cpp index bb4c337299..4cea2efcc8 100644 --- a/Gems/FastNoise/Code/Source/FastNoiseGradientComponent.cpp +++ b/Gems/FastNoise/Code/Source/FastNoiseGradientComponent.cpp @@ -249,6 +249,9 @@ namespace FastNoiseGem void FastNoiseGradientComponent::Activate() { + // This will immediately call OnGradientTransformChanged and initialize m_gradientTransform. + GradientSignal::GradientTransformNotificationBus::Handler::BusConnect(GetEntityId()); + // Some platforms require random seeds to be > 0. Clamp to a positive range to ensure we're always safe. m_generator.SetSeed(AZ::GetMax(m_configuration.m_seed, 1)); m_generator.SetFrequency(m_configuration.m_frequency); @@ -272,6 +275,7 @@ namespace FastNoiseGem { GradientSignal::GradientRequestBus::Handler::BusDisconnect(); FastNoiseGradientRequestBus::Handler::BusDisconnect(); + GradientSignal::GradientTransformNotificationBus::Handler::BusDisconnect(); } bool FastNoiseGradientComponent::ReadInConfig(const AZ::ComponentConfig* baseConfig) @@ -294,13 +298,21 @@ namespace FastNoiseGem return false; } + void FastNoiseGradientComponent::OnGradientTransformChanged(const GradientSignal::GradientTransform& newTransform) + { + AZStd::unique_lock lock(m_transformMutex); + m_gradientTransform = newTransform; + } + float FastNoiseGradientComponent::GetValue(const GradientSignal::GradientSampleParams& sampleParams) const { AZ::Vector3 uvw = sampleParams.m_position; - bool wasPointRejected = false; - GradientSignal::GradientTransformRequestBus::Event( - GetEntityId(), &GradientSignal::GradientTransformRequestBus::Events::TransformPositionToUVW, sampleParams.m_position, uvw, wasPointRejected); + + { + AZStd::shared_lock lock(m_transformMutex); + m_gradientTransform.TransformPositionToUVW(sampleParams.m_position, uvw, wasPointRejected); + } if (!wasPointRejected) { diff --git a/Gems/FastNoise/Code/Source/FastNoiseGradientComponent.h b/Gems/FastNoise/Code/Source/FastNoiseGradientComponent.h index da972743ec..dd19049ee6 100644 --- a/Gems/FastNoise/Code/Source/FastNoiseGradientComponent.h +++ b/Gems/FastNoise/Code/Source/FastNoiseGradientComponent.h @@ -12,6 +12,7 @@ #include #include #include +#include #include #include @@ -67,6 +68,7 @@ namespace FastNoiseGem : public AZ::Component , private GradientSignal::GradientRequestBus::Handler , private FastNoiseGradientRequestBus::Handler + , private GradientSignal::GradientTransformNotificationBus::Handler { public: friend class EditorFastNoiseGradientComponent; @@ -80,23 +82,25 @@ namespace FastNoiseGem FastNoiseGradientComponent(const FastNoiseGradientConfig& configuration); FastNoiseGradientComponent() = default; - ////////////////////////////////////////////////////////////////////////// - // AZ::Component interface implementation + // AZ::Component overrides... void Activate() override; void Deactivate() override; bool ReadInConfig(const AZ::ComponentConfig* baseConfig) override; bool WriteOutConfig(AZ::ComponentConfig* outBaseConfig) const override; - ////////////////////////////////////////////////////////////////////////// - // GradientRequestBus + // GradientRequestBus overrides... float GetValue(const GradientSignal::GradientSampleParams& sampleParams) const override; protected: FastNoiseGradientConfig m_configuration; FastNoise m_generator; + GradientSignal::GradientTransform m_gradientTransform; + mutable AZStd::shared_mutex m_transformMutex; - ///////////////////////////////////////////////////////////////////////// - // FastNoiseGradientRequest overrides + // GradientTransformNotificationBus overrides... + void OnGradientTransformChanged(const GradientSignal::GradientTransform& newTransform) override; + + // FastNoiseGradientRequest overrides... int GetRandomSeed() const override; void SetRandomSeed(int seed) override; diff --git a/Gems/FastNoise/Code/Tests/FastNoiseTest.cpp b/Gems/FastNoise/Code/Tests/FastNoiseTest.cpp index 620f538c71..f0d5a9d1bd 100644 --- a/Gems/FastNoise/Code/Tests/FastNoiseTest.cpp +++ b/Gems/FastNoise/Code/Tests/FastNoiseTest.cpp @@ -46,17 +46,10 @@ public: //////////////////////////////////////////////////////////////////////////// //// GradientTransformRequestBus - void TransformPositionToUVW([[maybe_unused]] const AZ::Vector3& inPosition, [[maybe_unused]] AZ::Vector3& outUVW, [[maybe_unused]] bool& wasPointRejected) const override {} - void TransformPositionToUVWNormalized( - [[maybe_unused]] const AZ::Vector3& inPosition, - [[maybe_unused]] AZ::Vector3& outUVW, - [[maybe_unused]] bool& wasPointRejected) const override + const GradientSignal::GradientTransform& GetGradientTransform() const override { + return m_gradientTransform; } - void GetGradientLocalBounds([[maybe_unused]] AZ::Aabb& bounds) const override - { - } - void GetGradientEncompassingBounds([[maybe_unused]] AZ::Aabb& bounds) const override {} ////////////////////////////////////////////////////////////////////////// // GradientTransformModifierRequestBus @@ -104,6 +97,8 @@ public: bool GetAdvancedMode() const override { return false; } void SetAdvancedMode([[maybe_unused]] bool value) override {} + + GradientSignal::GradientTransform m_gradientTransform; }; TEST(FastNoiseTest, ComponentsWithComponentApplication) diff --git a/Gems/GradientSignal/Code/Include/GradientSignal/Ebuses/GradientTransformRequestBus.h b/Gems/GradientSignal/Code/Include/GradientSignal/Ebuses/GradientTransformRequestBus.h index ac2f1a9cb1..3b674d0bd5 100644 --- a/Gems/GradientSignal/Code/Include/GradientSignal/Ebuses/GradientTransformRequestBus.h +++ b/Gems/GradientSignal/Code/Include/GradientSignal/Ebuses/GradientTransformRequestBus.h @@ -11,6 +11,7 @@ #include #include #include +#include namespace GradientSignal { @@ -22,16 +23,56 @@ namespace GradientSignal static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById; using BusIdType = AZ::EntityId; - //! allows multiple threads to call shape requests + //! allows multiple threads to call gradient transform requests using MutexType = AZStd::recursive_mutex; virtual ~GradientTransformRequests() = default; - virtual void TransformPositionToUVW(const AZ::Vector3& inPosition, AZ::Vector3& outUVW, bool& wasPointRejected) const = 0; - virtual void TransformPositionToUVWNormalized(const AZ::Vector3& inPosition, AZ::Vector3& outUVW, bool& wasPointRejected) const = 0; - virtual void GetGradientLocalBounds(AZ::Aabb& bounds) const = 0; - virtual void GetGradientEncompassingBounds(AZ::Aabb& bounds) const = 0; + //! Get the GradientTransform that's been configured by the bus listener. + //! \return the GradientTransform instance that can be used to transform world points into gradient lookup space. + virtual const GradientTransform& GetGradientTransform() const = 0; }; using GradientTransformRequestBus = AZ::EBus; + + /** + * Notifies about changes to the GradientTransform configuration + */ + class GradientTransformNotifications + : public AZ::EBusTraits + { + public: + //////////////////////////////////////////////////////////////////////// + // EBusTraits + static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById; + using BusIdType = AZ::EntityId; + using MutexType = AZStd::recursive_mutex; + //////////////////////////////////////////////////////////////////////// + + //! Notify listeners that the GradientTransform configuration has changed. + //! \return the GradientTransform instance that can be used to transform world points into gradient lookup space. + virtual void OnGradientTransformChanged(const GradientTransform& newTransform) = 0; + + //! Connection policy that auto-calls OnGradientTransformChanged on connection with the current GradientTransform data. + template + struct ConnectionPolicy : public AZ::EBusConnectionPolicy + { + static void Connect( + typename Bus::BusPtr& busPtr, + typename Bus::Context& context, + typename Bus::HandlerNode& handler, + typename Bus::Context::ConnectLockGuard& connectLock, + const typename Bus::BusIdType& id = 0) + { + AZ::EBusConnectionPolicy::Connect(busPtr, context, handler, connectLock, id); + + GradientTransform transform; + GradientTransformRequestBus::EventResult(transform, id, &GradientTransformRequests::GetGradientTransform); + handler->OnGradientTransformChanged(transform); + } + }; + }; + + using GradientTransformNotificationBus = AZ::EBus; + } //namespace GradientSignal diff --git a/Gems/GradientSignal/Code/Include/GradientSignal/GradientTransform.h b/Gems/GradientSignal/Code/Include/GradientSignal/GradientTransform.h index c8073c2f4f..b191ea245a 100644 --- a/Gems/GradientSignal/Code/Include/GradientSignal/GradientTransform.h +++ b/Gems/GradientSignal/Code/Include/GradientSignal/GradientTransform.h @@ -111,7 +111,6 @@ namespace GradientSignal private: //! These are the various transformations that will be performed, based on wrapping type. - using WrappingTransformFunction = AZStd::function; static AZ::Vector3 NoTransform(const AZ::Vector3& point, const AZ::Aabb& bounds); static AZ::Vector3 GetUnboundedPointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds); static AZ::Vector3 GetClampedPointInAabb(const AZ::Vector3& point, const AZ::Aabb& bounds); @@ -144,7 +143,6 @@ namespace GradientSignal //! How the gradient should repeat itself outside of the shape bounds. WrappingType m_wrappingType = WrappingType::None; - WrappingTransformFunction m_wrappingTransform = NoTransform; /** * Cached reciprocal for performing an inverse lerp back to shape bounds. diff --git a/Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.cpp b/Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.cpp index 8cd7dc56a1..5b2ce4d4cf 100644 --- a/Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.cpp @@ -276,24 +276,29 @@ namespace GradientSignal void GradientTransformComponent::Activate() { + m_dirty = false; + m_gradientTransform = GradientTransform(); + + // Update our GradientTransform to be configured correctly. We don't need to notify dependents of the change though. + // If anyone is listening, they're already getting notified below. + const bool notifyDependentsOfChange = false; + UpdateFromShape(notifyDependentsOfChange); + GradientTransformRequestBus::Handler::BusConnect(GetEntityId()); LmbrCentral::DependencyNotificationBus::Handler::BusConnect(GetEntityId()); AZ::TickBus::Handler::BusConnect(); GradientTransformModifierRequestBus::Handler::BusConnect(GetEntityId()); - m_dirty = false; - m_dependencyMonitor.Reset(); m_dependencyMonitor.ConnectOwner(GetEntityId()); m_dependencyMonitor.ConnectDependency(GetEntityId()); m_dependencyMonitor.ConnectDependency(GetShapeEntityId()); - - UpdateFromShape(); } void GradientTransformComponent::Deactivate() { m_dirty = false; + m_gradientTransform = GradientTransform(); m_dependencyMonitor.Reset(); GradientTransformRequestBus::Handler::BusDisconnect(); @@ -322,28 +327,10 @@ namespace GradientSignal return false; } - void GradientTransformComponent::TransformPositionToUVW(const AZ::Vector3& inPosition, AZ::Vector3& outUVW, bool& wasPointRejected) const + const GradientTransform& GradientTransformComponent::GetGradientTransform() const { AZStd::lock_guard lock(m_cacheMutex); - m_gradientTransform.TransformPositionToUVW(inPosition, outUVW, wasPointRejected); - } - - void GradientTransformComponent::TransformPositionToUVWNormalized( - const AZ::Vector3& inPosition, AZ::Vector3& outUVW, bool& wasPointRejected) const - { - AZStd::lock_guard lock(m_cacheMutex); - m_gradientTransform.TransformPositionToUVWNormalized(inPosition, outUVW, wasPointRejected); - } - - void GradientTransformComponent::GetGradientLocalBounds(AZ::Aabb& bounds) const - { - bounds = m_shapeBounds; - } - - void GradientTransformComponent::GetGradientEncompassingBounds(AZ::Aabb& bounds) const - { - bounds = m_shapeBounds; - bounds.ApplyMatrix3x4(m_shapeTransformInverse.GetInverseFull()); + return m_gradientTransform; } void GradientTransformComponent::OnCompositionChanged() @@ -355,25 +342,16 @@ namespace GradientSignal { if (m_dirty) { - const auto configurationOld = m_configuration; - const auto shapeBoundsOld = m_shapeBounds; - const auto shapeTransformInverseOld = m_shapeTransformInverse; - - //updating on tick to query transform bus on main thread - UpdateFromShape(); + // Updating on tick to query transform bus on main thread. + // Also, if the GradientTransform configuration changes, notify listeners so they can refresh themselves. + const bool notifyDependentsOfChange = true; + UpdateFromShape(notifyDependentsOfChange); - //notify observers if content has changed - if (configurationOld != m_configuration || - shapeBoundsOld != m_shapeBounds || - shapeTransformInverseOld != m_shapeTransformInverse) - { - LmbrCentral::DependencyNotificationBus::Event(GetEntityId(), &LmbrCentral::DependencyNotificationBus::Events::OnCompositionChanged); - } m_dirty = false; } } - void GradientTransformComponent::UpdateFromShape() + void GradientTransformComponent::UpdateFromShape(bool notifyDependentsOfChange) { AZ_PROFILE_FUNCTION(Entity); @@ -385,6 +363,10 @@ namespace GradientSignal return; } + const GradientTransform oldGradientTransform = m_gradientTransform; + AZ::Aabb shapeBounds = AZ::Aabb::CreateNull(); + AZ::Matrix3x4 shapeTransformInverse = AZ::Matrix3x4::CreateIdentity(); + AZ::Transform shapeTransform = AZ::Transform::CreateIdentity(); switch (m_configuration.m_transformType) { @@ -428,10 +410,10 @@ namespace GradientSignal if (!m_configuration.m_advancedMode || !m_configuration.m_overrideBounds) { // If we have a shape reference, grab its local space bounds and (inverse) transform into that local space - GetObbParamsFromShape(shapeReference, m_shapeBounds, m_shapeTransformInverse); - if (m_shapeBounds.IsValid()) + GetObbParamsFromShape(shapeReference, shapeBounds, shapeTransformInverse); + if (shapeBounds.IsValid()) { - m_configuration.m_bounds = m_shapeBounds.GetExtents(); + m_configuration.m_bounds = shapeBounds.GetExtents(); } } @@ -453,19 +435,34 @@ namespace GradientSignal //rebuild bounds from parameters m_configuration.m_bounds = m_configuration.m_bounds.GetAbs(); - m_shapeBounds = AZ::Aabb::CreateFromMinMax(-m_configuration.m_bounds * 0.5f, m_configuration.m_bounds * 0.5f); + shapeBounds = AZ::Aabb::CreateFromMinMax(-m_configuration.m_bounds * 0.5f, m_configuration.m_bounds * 0.5f); //rebuild transform from parameters AZ::Matrix3x4 shapeTransformFinal; shapeTransformFinal.SetFromEulerDegrees(m_configuration.m_rotate); shapeTransformFinal.SetTranslation(m_configuration.m_translate); shapeTransformFinal.MultiplyByScale(m_configuration.m_scale); - m_shapeTransformInverse = shapeTransformFinal.GetInverseFull(); + shapeTransformInverse = shapeTransformFinal.GetInverseFull(); // Set everything up on the Gradient Transform const bool use3dGradients = m_configuration.m_advancedMode && m_configuration.m_is3d; m_gradientTransform = GradientTransform( - m_shapeBounds, shapeTransformFinal, use3dGradients, m_configuration.m_frequencyZoom, m_configuration.m_wrappingType); + shapeBounds, shapeTransformFinal, use3dGradients, m_configuration.m_frequencyZoom, m_configuration.m_wrappingType); + + // If the transform has changed, send out notifications. + if (oldGradientTransform != m_gradientTransform) + { + // Always notify on the GradientTransformNotificationBus. + GradientTransformNotificationBus::Event( + GetEntityId(), &GradientTransformNotificationBus::Events::OnGradientTransformChanged, m_gradientTransform); + + // Only notify the DependencyNotificationBus when requested by the caller. + if (notifyDependentsOfChange) + { + LmbrCentral::DependencyNotificationBus::Event( + GetEntityId(), &LmbrCentral::DependencyNotificationBus::Events::OnCompositionChanged); + } + } } AZ::EntityId GradientTransformComponent::GetShapeEntityId() const diff --git a/Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.h b/Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.h index 50ae6fe475..805fba9e74 100644 --- a/Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.h +++ b/Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.h @@ -101,10 +101,7 @@ namespace GradientSignal ////////////////////////////////////////////////////////////////////////// // GradientTransformRequestBus - void TransformPositionToUVW(const AZ::Vector3& inPosition, AZ::Vector3& outUVW, bool& wasPointRejected) const override; - void TransformPositionToUVWNormalized(const AZ::Vector3& inPosition, AZ::Vector3& outUVW, bool& wasPointRejected) const override; - void GetGradientLocalBounds(AZ::Aabb& bounds) const override; - void GetGradientEncompassingBounds(AZ::Aabb& bounds) const override; + const GradientTransform& GetGradientTransform() const override; ////////////////////////////////////////////////////////////////////////// // DependencyNotificationBus @@ -114,7 +111,7 @@ namespace GradientSignal // AZ::TickBus::Handler void OnTick(float deltaTime, AZ::ScriptTimePoint time) override; - void UpdateFromShape(); + void UpdateFromShape(bool notifyDependentsOfChange); AZ::EntityId GetShapeEntityId() const; @@ -169,8 +166,6 @@ namespace GradientSignal private: mutable AZStd::recursive_mutex m_cacheMutex; GradientTransformConfig m_configuration; - AZ::Aabb m_shapeBounds = AZ::Aabb::CreateNull(); - AZ::Matrix3x4 m_shapeTransformInverse = AZ::Matrix3x4::CreateIdentity(); LmbrCentral::DependencyMonitor m_dependencyMonitor; AZStd::atomic_bool m_dirty{ false }; GradientTransform m_gradientTransform; diff --git a/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.cpp index 2d594a201c..4bf709755b 100644 --- a/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.cpp @@ -129,6 +129,9 @@ namespace GradientSignal void ImageGradientComponent::Activate() { + // This will immediately call OnGradientTransformChanged and initialize m_gradientTransform. + GradientTransformNotificationBus::Handler::BusConnect(GetEntityId()); + SetupDependencies(); ImageGradientRequestBus::Handler::BusConnect(GetEntityId()); @@ -144,6 +147,7 @@ namespace GradientSignal AZ::Data::AssetBus::Handler::BusDisconnect(); GradientRequestBus::Handler::BusDisconnect(); ImageGradientRequestBus::Handler::BusDisconnect(); + GradientTransformNotificationBus::Handler::BusDisconnect(); m_dependencyMonitor.Reset(); @@ -189,18 +193,27 @@ namespace GradientSignal m_configuration.m_imageAsset = asset; } + void ImageGradientComponent::OnGradientTransformChanged(const GradientTransform& newTransform) + { + AZStd::unique_lock lock(m_imageMutex); + m_gradientTransform = newTransform; + } + float ImageGradientComponent::GetValue(const GradientSampleParams& sampleParams) const { AZ::Vector3 uvw = sampleParams.m_position; - bool wasPointRejected = false; - GradientTransformRequestBus::Event( - GetEntityId(), &GradientTransformRequestBus::Events::TransformPositionToUVWNormalized, sampleParams.m_position, uvw, wasPointRejected); - if (!wasPointRejected) { AZStd::shared_lock imageLock(m_imageMutex); - return GetValueFromImageAsset(m_configuration.m_imageAsset, uvw, m_configuration.m_tilingX, m_configuration.m_tilingY, 0.0f); + + m_gradientTransform.TransformPositionToUVWNormalized(sampleParams.m_position, uvw, wasPointRejected); + + if (!wasPointRejected) + { + return GetValueFromImageAsset( + m_configuration.m_imageAsset, uvw, m_configuration.m_tilingX, m_configuration.m_tilingY, 0.0f); + } } return 0.0f; diff --git a/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.h b/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.h index e73c8d0c4a..8214436f83 100644 --- a/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.h @@ -11,6 +11,7 @@ #include #include #include +#include #include #include #include @@ -46,6 +47,7 @@ namespace GradientSignal , private AZ::Data::AssetBus::Handler , private GradientRequestBus::Handler , private ImageGradientRequestBus::Handler + , private GradientTransformNotificationBus::Handler { public: template friend class LmbrCentral::EditorWrappedComponentBase; @@ -59,29 +61,27 @@ namespace GradientSignal ImageGradientComponent() = default; ~ImageGradientComponent() = default; - ////////////////////////////////////////////////////////////////////////// - // AZ::Component interface implementation + // AZ::Component overrides... void Activate() override; void Deactivate() override; bool ReadInConfig(const AZ::ComponentConfig* baseConfig) override; bool WriteOutConfig(AZ::ComponentConfig* outBaseConfig) const override; - ////////////////////////////////////////////////////////////////////////// - // GradientRequestBus + // GradientRequestBus overrides... float GetValue(const GradientSampleParams& sampleParams) const override; - ////////////////////////////////////////////////////////////////////////// - // AZ::Data::AssetBus::Handler + // AZ::Data::AssetBus overrides... void OnAssetReady(AZ::Data::Asset asset) override; void OnAssetMoved(AZ::Data::Asset asset, void* oldDataPointer) override; void OnAssetReloaded(AZ::Data::Asset asset) override; protected: + // GradientTransformNotificationBus overrides... + void OnGradientTransformChanged(const GradientTransform& newTransform) override; void SetupDependencies(); - ////////////////////////////////////////////////////////////////////////// - // ImageGradientRequestBus + // ImageGradientRequestBus overrides... AZStd::string GetImageAssetPath() const override; void SetImageAssetPath(const AZStd::string& assetPath) override; @@ -95,5 +95,6 @@ namespace GradientSignal ImageGradientConfig m_configuration; LmbrCentral::DependencyMonitor m_dependencyMonitor; mutable AZStd::shared_mutex m_imageMutex; + GradientTransform m_gradientTransform; }; } diff --git a/Gems/GradientSignal/Code/Source/Components/PerlinGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/PerlinGradientComponent.cpp index d5e846b9ef..8f9d40387b 100644 --- a/Gems/GradientSignal/Code/Source/Components/PerlinGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/PerlinGradientComponent.cpp @@ -138,6 +138,9 @@ namespace GradientSignal void PerlinGradientComponent::Activate() { + // This will immediately call OnGradientTransformChanged and initialize m_gradientTransform. + GradientTransformNotificationBus::Handler::BusConnect(GetEntityId()); + m_perlinImprovedNoise.reset(aznew PerlinImprovedNoise(AZ::GetMax(m_configuration.m_randomSeed, 1))); GradientRequestBus::Handler::BusConnect(GetEntityId()); PerlinGradientRequestBus::Handler::BusConnect(GetEntityId()); @@ -148,6 +151,7 @@ namespace GradientSignal m_perlinImprovedNoise.reset(); GradientRequestBus::Handler::BusDisconnect(); PerlinGradientRequestBus::Handler::BusDisconnect(); + GradientTransformNotificationBus::Handler::BusDisconnect(); } bool PerlinGradientComponent::ReadInConfig(const AZ::ComponentConfig* baseConfig) @@ -170,21 +174,29 @@ namespace GradientSignal return false; } - float PerlinGradientComponent::GetValue(const GradientSampleParams& sampleParams) const + void PerlinGradientComponent::OnGradientTransformChanged(const GradientTransform& newTransform) { - AZ_PROFILE_FUNCTION(Entity); + AZStd::unique_lock lock(m_transformMutex); + m_gradientTransform = newTransform; + } + float PerlinGradientComponent::GetValue(const GradientSampleParams& sampleParams) const + { if (m_perlinImprovedNoise) { AZ::Vector3 uvw = sampleParams.m_position; - bool wasPointRejected = false; - GradientTransformRequestBus::Event( - GetEntityId(), &GradientTransformRequestBus::Events::TransformPositionToUVW, sampleParams.m_position, uvw, wasPointRejected); + + { + AZStd::shared_lock lock(m_transformMutex); + m_gradientTransform.TransformPositionToUVW(sampleParams.m_position, uvw, wasPointRejected); + } if (!wasPointRejected) { - return m_perlinImprovedNoise->GenerateOctaveNoise(uvw.GetX(), uvw.GetY(), uvw.GetZ(), m_configuration.m_octave, m_configuration.m_amplitude, m_configuration.m_frequency); + return m_perlinImprovedNoise->GenerateOctaveNoise( + uvw.GetX(), uvw.GetY(), uvw.GetZ(), m_configuration.m_octave, m_configuration.m_amplitude, + m_configuration.m_frequency); } } diff --git a/Gems/GradientSignal/Code/Source/Components/PerlinGradientComponent.h b/Gems/GradientSignal/Code/Source/Components/PerlinGradientComponent.h index 9fda45c716..ef171f5319 100644 --- a/Gems/GradientSignal/Code/Source/Components/PerlinGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Components/PerlinGradientComponent.h @@ -12,6 +12,7 @@ #include #include #include +#include #include #include @@ -47,6 +48,7 @@ namespace GradientSignal : public AZ::Component , private GradientRequestBus::Handler , private PerlinGradientRequestBus::Handler + , private GradientTransformNotificationBus::Handler { public: template friend class LmbrCentral::EditorWrappedComponentBase; @@ -60,23 +62,25 @@ namespace GradientSignal PerlinGradientComponent() = default; ~PerlinGradientComponent() = default; - ////////////////////////////////////////////////////////////////////////// - // AZ::Component interface implementation + // AZ::Component overrides... void Activate() override; void Deactivate() override; bool ReadInConfig(const AZ::ComponentConfig* baseConfig) override; bool WriteOutConfig(AZ::ComponentConfig* outBaseConfig) const override; - ////////////////////////////////////////////////////////////////////////// - // GradientRequestBus + // GradientRequestBus overrides... float GetValue(const GradientSampleParams& sampleParams) const override; private: PerlinGradientConfig m_configuration; AZStd::unique_ptr m_perlinImprovedNoise; + GradientTransform m_gradientTransform; + mutable AZStd::shared_mutex m_transformMutex; - ///////////////////////////////////////////////////////////////////////// - //PerlinGradientRequest overrides + // GradientTransformNotificationBus overrides... + void OnGradientTransformChanged(const GradientTransform& newTransform) override; + + // PerlinGradientRequestBus overrides... int GetRandomSeed() const override; void SetRandomSeed(int seed) override; diff --git a/Gems/GradientSignal/Code/Source/Components/RandomGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/RandomGradientComponent.cpp index d320dbeb3d..fc2ccbef70 100644 --- a/Gems/GradientSignal/Code/Source/Components/RandomGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/RandomGradientComponent.cpp @@ -105,6 +105,9 @@ namespace GradientSignal void RandomGradientComponent::Activate() { + // This will immediately call OnGradientTransformChanged and initialize m_gradientTransform. + GradientTransformNotificationBus::Handler::BusConnect(GetEntityId()); + GradientRequestBus::Handler::BusConnect(GetEntityId()); RandomGradientRequestBus::Handler::BusConnect(GetEntityId()); } @@ -113,6 +116,7 @@ namespace GradientSignal { GradientRequestBus::Handler::BusDisconnect(); RandomGradientRequestBus::Handler::BusDisconnect(); + GradientTransformNotificationBus::Handler::BusDisconnect(); } bool RandomGradientComponent::ReadInConfig(const AZ::ComponentConfig* baseConfig) @@ -135,15 +139,22 @@ namespace GradientSignal return false; } + void RandomGradientComponent::OnGradientTransformChanged(const GradientTransform& newTransform) + { + AZStd::unique_lock lock(m_transformMutex); + m_gradientTransform = newTransform; + } + float RandomGradientComponent::GetValue(const GradientSampleParams& sampleParams) const { - AZ_PROFILE_FUNCTION(Entity); AZ::Vector3 uvw = sampleParams.m_position; - bool wasPointRejected = false; - GradientTransformRequestBus::Event( - GetEntityId(), &GradientTransformRequestBus::Events::TransformPositionToUVW, sampleParams.m_position, uvw, wasPointRejected); + + { + AZStd::shared_lock lock(m_transformMutex); + m_gradientTransform.TransformPositionToUVW(sampleParams.m_position, uvw, wasPointRejected); + } if (!wasPointRejected) { diff --git a/Gems/GradientSignal/Code/Source/Components/RandomGradientComponent.h b/Gems/GradientSignal/Code/Source/Components/RandomGradientComponent.h index 299b9dadfe..b0dbd964a0 100644 --- a/Gems/GradientSignal/Code/Source/Components/RandomGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Components/RandomGradientComponent.h @@ -10,6 +10,7 @@ #include #include +#include #include namespace LmbrCentral @@ -38,6 +39,7 @@ namespace GradientSignal : public AZ::Component , private GradientRequestBus::Handler , private RandomGradientRequestBus::Handler + , private GradientTransformNotificationBus::Handler { public: template friend class LmbrCentral::EditorWrappedComponentBase; @@ -51,22 +53,24 @@ namespace GradientSignal RandomGradientComponent() = default; ~RandomGradientComponent() = default; - ////////////////////////////////////////////////////////////////////////// - // AZ::Component interface implementation + // AZ::Component overrides... void Activate() override; void Deactivate() override; bool ReadInConfig(const AZ::ComponentConfig* baseConfig) override; bool WriteOutConfig(AZ::ComponentConfig* outBaseConfig) const override; - ////////////////////////////////////////////////////////////////////////// - // GradientRequestBus + // GradientRequestBus overrides... float GetValue(const GradientSampleParams& sampleParams) const override; private: RandomGradientConfig m_configuration; + GradientTransform m_gradientTransform; + mutable AZStd::shared_mutex m_transformMutex; - ///////////////////////////////////////////////////////////////////////// - // RandomGradientRequest overrides + // GradientTransformNotificationBus overrides... + void OnGradientTransformChanged(const GradientTransform& newTransform) override; + + // RandomGradientRequestBus overrides... int GetRandomSeed() const override; void SetRandomSeed(int seed) override; }; diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorGradientTransformComponent.cpp b/Gems/GradientSignal/Code/Source/Editor/EditorGradientTransformComponent.cpp index 4517c30711..850faf19df 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorGradientTransformComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Editor/EditorGradientTransformComponent.cpp @@ -55,9 +55,13 @@ namespace GradientSignal void EditorGradientTransformComponent::UpdateFromShape() { - // Update config from shape on game component, copy that back to our config - m_component.UpdateFromShape(); - m_component.WriteOutConfig(&m_configuration); - SetDirty(); + if (m_runtimeComponentActive) + { + // Update config from shape on game component, copy that back to our config. + bool notifyDependentsOfChange = true; + m_component.UpdateFromShape(notifyDependentsOfChange); + m_component.WriteOutConfig(&m_configuration); + SetDirty(); + } } } //namespace GradientSignal diff --git a/Gems/GradientSignal/Code/Source/GradientTransform.cpp b/Gems/GradientSignal/Code/Source/GradientTransform.cpp index acf9e2f150..ffaa8f7e6a 100644 --- a/Gems/GradientSignal/Code/Source/GradientTransform.cpp +++ b/Gems/GradientSignal/Code/Source/GradientTransform.cpp @@ -20,7 +20,6 @@ namespace GradientSignal , m_inverseTransform(transform.GetInverseFull()) , m_frequencyZoom(frequencyZoom) , m_wrappingType(wrappingType) - , m_wrappingTransform(NoTransform) , m_alwaysAcceptPoint(true) { // If we want this to be a 2D gradient lookup, we always want to set the W result in the output to 0. @@ -30,31 +29,17 @@ namespace GradientSignal m_inverseTransform.SetRow(2, AZ::Vector4::CreateZero()); } - // Set up the appropriate wrapping transform function for the the given wrapping type. - // Also note that ClampToZero is the only wrapping type that allows us to return a "pointIsRejected" result - // for points that fall outside the shape bounds. - if (m_shapeBounds.IsValid()) + // If we have invalid shape bounds, reset the wrapping type back to None. Wrapping won't work without valid bounds. + if (!m_shapeBounds.IsValid()) { - switch (wrappingType) - { - default: - case WrappingType::None: - m_wrappingTransform = GetUnboundedPointInAabb; - break; - case WrappingType::ClampToEdge: - m_wrappingTransform = GetClampedPointInAabb; - break; - case WrappingType::ClampToZero: - m_alwaysAcceptPoint = false; - m_wrappingTransform = GetClampedPointInAabb; - break; - case WrappingType::Mirror: - m_wrappingTransform = GetMirroredPointInAabb; - break; - case WrappingType::Repeat: - m_wrappingTransform = GetWrappedPointInAabb; - break; - } + m_wrappingType = WrappingType::None; + } + + // ClampToZero is the only wrapping type that allows us to return a "pointIsRejected" result for points that fall + // outside the shape bounds. + if (m_wrappingType == WrappingType::ClampToZero) + { + m_alwaysAcceptPoint = false; } m_normalizeExtentsReciprocal = AZ::Vector3( @@ -76,7 +61,26 @@ namespace GradientSignal (outUVW.IsGreaterEqualThan(m_shapeBounds.GetMin()) && outUVW.IsLessThan(m_shapeBounds.GetMax())); wasPointRejected = !wasPointAccepted; - outUVW = m_wrappingTransform(outUVW, m_shapeBounds); + switch (m_wrappingType) + { + default: + case WrappingType::None: + outUVW = GetUnboundedPointInAabb(outUVW, m_shapeBounds); + break; + case WrappingType::ClampToEdge: + outUVW = GetClampedPointInAabb(outUVW, m_shapeBounds); + break; + case WrappingType::ClampToZero: + outUVW = GetClampedPointInAabb(outUVW, m_shapeBounds); + break; + case WrappingType::Mirror: + outUVW = GetMirroredPointInAabb(outUVW, m_shapeBounds); + break; + case WrappingType::Repeat: + outUVW = GetWrappedPointInAabb(outUVW, m_shapeBounds); + break; + } + outUVW *= m_frequencyZoom; } @@ -121,7 +125,7 @@ namespace GradientSignal * [min, max) : value * [max, min) : max - value - epsilon * ... - * The epsilon is because we always want to keep our output values in the [min, max) range. We apply the epsilon to all + * The epsilon is because we always want to keep our output values in the [min, max) range. We apply the epsilon to all * the mirrored values so that we get consistent spacing between the values. */ diff --git a/Gems/Terrain/Code/Source/Components/TerrainPhysicsColliderComponent.cpp b/Gems/Terrain/Code/Source/Components/TerrainPhysicsColliderComponent.cpp index 1299403659..8c2c0e80b6 100644 --- a/Gems/Terrain/Code/Source/Components/TerrainPhysicsColliderComponent.cpp +++ b/Gems/Terrain/Code/Source/Components/TerrainPhysicsColliderComponent.cpp @@ -255,6 +255,8 @@ namespace Terrain void TerrainPhysicsColliderComponent::GenerateHeightsInBounds(AZStd::vector& heights) const { + AZ_PROFILE_FUNCTION(Entity); + const AZ::Vector2 gridResolution = GetHeightfieldGridSpacing(); AZ::Aabb worldSize = GetHeightfieldAabb(); @@ -315,6 +317,8 @@ namespace Terrain void TerrainPhysicsColliderComponent::GenerateHeightsAndMaterialsInBounds( AZStd::vector& heightMaterials) const { + AZ_PROFILE_FUNCTION(Entity); + const AZ::Vector2 gridResolution = GetHeightfieldGridSpacing(); AZ::Aabb worldSize = GetHeightfieldAabb(); diff --git a/Gems/Terrain/Code/Source/TerrainSystem/TerrainSystem.cpp b/Gems/Terrain/Code/Source/TerrainSystem/TerrainSystem.cpp index 1b2dedd469..7c8b6021af 100644 --- a/Gems/Terrain/Code/Source/TerrainSystem/TerrainSystem.cpp +++ b/Gems/Terrain/Code/Source/TerrainSystem/TerrainSystem.cpp @@ -105,11 +105,13 @@ void TerrainSystem::Activate() void TerrainSystem::Deactivate() { + // Stop listening to the bus even before we signal DestroyBegin so that way any calls to the terrain system as a *result* of + // calling DestroyBegin will fail to reach the terrain system. + AzFramework::Terrain::TerrainDataRequestBus::Handler::BusDisconnect(); + AzFramework::Terrain::TerrainDataNotificationBus::Broadcast( &AzFramework::Terrain::TerrainDataNotificationBus::Events::OnTerrainDataDestroyBegin); - AzFramework::Terrain::TerrainDataRequestBus::Handler::BusDisconnect(); - { AZStd::unique_lock lock(m_areaMutex); m_registeredAreas.clear(); From 8cd4a3dceda4654bdb9741d9b7a0c75e84309de4 Mon Sep 17 00:00:00 2001 From: Gene Walters Date: Thu, 30 Dec 2021 12:50:06 -0800 Subject: [PATCH 062/141] Fix netbind component to use the new svg icons instead of png (which no longer exist) Signed-off-by: Gene Walters --- Gems/Multiplayer/Code/Source/Components/NetBindComponent.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Gems/Multiplayer/Code/Source/Components/NetBindComponent.cpp b/Gems/Multiplayer/Code/Source/Components/NetBindComponent.cpp index e7cf297f1e..beb17ed9f6 100644 --- a/Gems/Multiplayer/Code/Source/Components/NetBindComponent.cpp +++ b/Gems/Multiplayer/Code/Source/Components/NetBindComponent.cpp @@ -39,8 +39,8 @@ namespace Multiplayer "Network Binding", "The Network Binding component marks an entity as able to be replicated across the network") ->ClassElement(AZ::Edit::ClassElements::EditorData, "") ->Attribute(AZ::Edit::Attributes::Category, "Multiplayer") - ->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/NetBind.png") - ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/NetBind.png") + ->Attribute(AZ::Edit::Attributes::Icon, "Icons/Components/NetBinding.svg") + ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/Components/Viewport/NetBinding.svg") ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game")); } } From 79dd65e1ccfdef85747cbc26c8f868b42df060d6 Mon Sep 17 00:00:00 2001 From: Benjamin Jillich <43751992+amzn-jillich@users.noreply.github.com> Date: Mon, 3 Jan 2022 10:20:27 +0100 Subject: [PATCH 063/141] Quaternion shortest equivalent (#6472) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit * Added new helper functions to get the shortest equivalent of the rotation. In case the w component of the quaternion is negative the rotation is > 180° and taking the longer path. The quaternion will be inverted in that case to take the shortest path of rotation. * Added unit test. * Renamed the angle parameter of the CreateRotationX/Y/Z() functions into angleInRadians. Signed-off-by: Benjamin Jillich --- .../Framework/AzCore/AzCore/Math/Quaternion.h | 16 +++++++--- .../AzCore/AzCore/Math/Quaternion.inl | 29 +++++++++++++++---- .../AzCore/Tests/Math/QuaternionTests.cpp | 19 ++++++++++-- 3 files changed, 51 insertions(+), 13 deletions(-) diff --git a/Code/Framework/AzCore/AzCore/Math/Quaternion.h b/Code/Framework/AzCore/AzCore/Math/Quaternion.h index 83e8012a62..ad454aab4f 100644 --- a/Code/Framework/AzCore/AzCore/Math/Quaternion.h +++ b/Code/Framework/AzCore/AzCore/Math/Quaternion.h @@ -54,11 +54,11 @@ namespace AZ //! Sets components using a Vector3 for the imaginary part and a float for the real part. static Quaternion CreateFromVector3AndValue(const Vector3& v, float w); - //! Sets the quaternion to be a rotation around a specified axis. + //! Sets the quaternion to be a rotation around a specified axis in radians. //! @{ - static Quaternion CreateRotationX(float angle); - static Quaternion CreateRotationY(float angle); - static Quaternion CreateRotationZ(float angle); + static Quaternion CreateRotationX(float angleInRadians); + static Quaternion CreateRotationY(float angleInRadians); + static Quaternion CreateRotationZ(float angleInRadians); //! @} //! Creates a quaternion from a Matrix3x3 @@ -168,6 +168,14 @@ namespace AZ float NormalizeWithLengthEstimate(); //! @} + //! Get the shortest equivalent of the rotation. + //! In case the w component of the quaternion is negative the rotation is > 180° and taking the longer path. + //! The quaternion will be inverted in that case to take the shortest path of rotation. + //! @{ + Quaternion GetShortestEquivalent() const; + void ShortestEquivalent(); + //! @} + //! Linearly interpolate towards a destination quaternion. //! @param[in] dest The quaternion to interpolate towards. //! @param[in] t Normalized interpolation value where 0.0 represents the current and 1.0 the destination value. diff --git a/Code/Framework/AzCore/AzCore/Math/Quaternion.inl b/Code/Framework/AzCore/AzCore/Math/Quaternion.inl index 37319ae146..bd51a90fca 100644 --- a/Code/Framework/AzCore/AzCore/Math/Quaternion.inl +++ b/Code/Framework/AzCore/AzCore/Math/Quaternion.inl @@ -73,27 +73,27 @@ namespace AZ } - AZ_MATH_INLINE Quaternion Quaternion::CreateRotationX(float angle) + AZ_MATH_INLINE Quaternion Quaternion::CreateRotationX(float angleInRadians) { - const float halfAngle = 0.5f * angle; + const float halfAngle = 0.5f * angleInRadians; float sin, cos; SinCos(halfAngle, sin, cos); return Quaternion(sin, 0.0f, 0.0f, cos); } - AZ_MATH_INLINE Quaternion Quaternion::CreateRotationY(float angle) + AZ_MATH_INLINE Quaternion Quaternion::CreateRotationY(float angleInRadians) { - const float halfAngle = 0.5f * angle; + const float halfAngle = 0.5f * angleInRadians; float sin, cos; SinCos(halfAngle, sin, cos); return Quaternion(0.0f, sin, 0.0f, cos); } - AZ_MATH_INLINE Quaternion Quaternion::CreateRotationZ(float angle) + AZ_MATH_INLINE Quaternion Quaternion::CreateRotationZ(float angleInRadians) { - const float halfAngle = 0.5f * angle; + const float halfAngle = 0.5f * angleInRadians; float sin, cos; SinCos(halfAngle, sin, cos); return Quaternion(0.0f, 0.0f, sin, cos); @@ -345,6 +345,23 @@ namespace AZ } + AZ_MATH_INLINE Quaternion Quaternion::GetShortestEquivalent() const + { + if (GetW() < 0.0f) + { + return -(*this); + } + + return *this; + } + + + AZ_MATH_INLINE void Quaternion::ShortestEquivalent() + { + *this = GetShortestEquivalent(); + } + + AZ_MATH_INLINE Quaternion Quaternion::Lerp(const Quaternion& dest, float t) const { if (Dot(dest) >= 0.0f) diff --git a/Code/Framework/AzCore/Tests/Math/QuaternionTests.cpp b/Code/Framework/AzCore/Tests/Math/QuaternionTests.cpp index 9ef38d7115..3de60a1fd4 100644 --- a/Code/Framework/AzCore/Tests/Math/QuaternionTests.cpp +++ b/Code/Framework/AzCore/Tests/Math/QuaternionTests.cpp @@ -11,6 +11,7 @@ #include #include #include +#include using namespace AZ; @@ -453,7 +454,7 @@ namespace UnitTest AZ::Quaternion backFromScaledAxisAngle = AZ::Quaternion::CreateFromScaledAxisAngle(scaledAxisAngle); // Compare the original quaternion with the one after the conversion. - EXPECT_TRUE(testQuat.IsClose(backFromScaledAxisAngle, 1e-6f)); + EXPECT_THAT(testQuat, IsCloseTolerance(backFromScaledAxisAngle, 1e-6f)); } TEST_P(QuaternionScaledAxisAngleConversionFixture, AxisAngleQuatRoundtripTests) @@ -467,7 +468,7 @@ namespace UnitTest // Convert the axis-angle back into a quaternion and compare the original quaternion with the one after the conversion. const AZ::Quaternion backFromAxisAngle = AZ::Quaternion::CreateFromAxisAngle(axis, angle); - EXPECT_TRUE(testQuat.IsClose(backFromAxisAngle, 1e-6f)); + EXPECT_THAT(testQuat, IsCloseTolerance(backFromAxisAngle, 1e-6f)); } TEST_P(QuaternionScaledAxisAngleConversionFixture, CompareAxisAngleConversionTests) @@ -506,8 +507,20 @@ namespace UnitTest } const AZ::Quaternion backFromAxisAngle = AZ::Quaternion::CreateFromAxisAngle(axisFromScaledResult, angleFromScaledResult); - EXPECT_TRUE(testQuat.IsClose(backFromAxisAngle, 1e-6f)); + EXPECT_THAT(testQuat, IsCloseTolerance(backFromAxisAngle, 1e-6f)); } INSTANTIATE_TEST_CASE_P(MATH_Quaternion, QuaternionScaledAxisAngleConversionFixture, ::testing::ValuesIn(RotationRepresentationConversionTestQuats)); + + TEST(MATH_Quaternion, ShortestEquivalent) + { + const AZ::Quaternion testQuat = AZ::Quaternion::CreateRotationX(AZ::Constants::HalfPi * 3.0f); + + AZ::Quaternion absQuat = testQuat; + absQuat.ShortestEquivalent(); + EXPECT_THAT(testQuat.GetShortestEquivalent(), IsCloseTolerance(absQuat, 1e-6f)); + + const float angle = absQuat.GetEulerRadians().GetX(); + EXPECT_THAT(angle, testing::FloatEq(-AZ::Constants::HalfPi)); + } } From 346a414aff6a79b4651337b473c82f8c924aa749 Mon Sep 17 00:00:00 2001 From: amzn-mike <80125227+amzn-mike@users.noreply.github.com> Date: Mon, 3 Jan 2022 09:44:34 -0600 Subject: [PATCH 064/141] Change AP unit test project to a DLL like all others, add benchmarks project (#6588) Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> --- Code/Tools/AssetProcessor/CMakeLists.txt | 15 ++-- .../native/tests/AssetProcessorTest.cpp | 8 +-- .../AssetProcessor/native/tests/test_main.cpp | 70 +------------------ 3 files changed, 13 insertions(+), 80 deletions(-) diff --git a/Code/Tools/AssetProcessor/CMakeLists.txt b/Code/Tools/AssetProcessor/CMakeLists.txt index 431a167163..98c5f8e5e8 100644 --- a/Code/Tools/AssetProcessor/CMakeLists.txt +++ b/Code/Tools/AssetProcessor/CMakeLists.txt @@ -52,7 +52,7 @@ get_property(asset_builders GLOBAL PROPERTY LY_ASSET_BUILDERS) string (REPLACE ";" "," asset_builders "${asset_builders}") ly_add_source_properties( SOURCES native/utilities/ApplicationManager.cpp - PROPERTY COMPILE_DEFINITIONS + PROPERTY COMPILE_DEFINITIONS VALUES LY_ASSET_BUILDERS="${asset_builders}" ) @@ -147,9 +147,9 @@ endif() # Tests ################################################################################ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) - + ly_add_target( - NAME AssetProcessor.Tests EXECUTABLE + NAME AssetProcessor.Tests ${PAL_TRAIT_TEST_TARGET_TYPE} NAMESPACE AZ AUTOMOC AUTORCC @@ -167,12 +167,12 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) ) ly_add_source_properties( SOURCES native/tests/assetBuilderSDK/assetBuilderSDKTest.cpp - PROPERTY COMPILE_DEFINITIONS + PROPERTY COMPILE_DEFINITIONS VALUES ${LY_PAL_TOOLS_DEFINES} ) ly_add_source_properties( SOURCES native/unittests/AssetProcessorManagerUnitTests.cpp - PROPERTY COMPILE_DEFINITIONS + PROPERTY COMPILE_DEFINITIONS VALUES LY_CMAKE_BINARY_DIR="${CMAKE_BINARY_DIR}" ) @@ -266,7 +266,10 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) ly_add_googletest( NAME AZ::AssetProcessor.Tests - TEST_COMMAND $ --unittest --gtest_filter=-*.SUITE_sandbox* + ) + ly_add_googlebenchmark( + NAME AZ::AssetProcessor.Benchmarks + TARGET AZ::AssetProcessor.Tests ) endif() diff --git a/Code/Tools/AssetProcessor/native/tests/AssetProcessorTest.cpp b/Code/Tools/AssetProcessor/native/tests/AssetProcessorTest.cpp index 5be9436145..e2b28c1260 100644 --- a/Code/Tools/AssetProcessor/native/tests/AssetProcessorTest.cpp +++ b/Code/Tools/AssetProcessor/native/tests/AssetProcessorTest.cpp @@ -18,8 +18,6 @@ #include -AZ_UNIT_TEST_HOOK(new BaseAssetProcessorTestEnvironment) - namespace AssetProcessor { class UnitTestAppManager : public BatchApplicationManager @@ -35,7 +33,7 @@ namespace AssetProcessor { return false; } - + // tests which use the builder bus plug in their own mock version, so disconnect ours. AssetProcessor::AssetBuilderInfoBus::Handler::BusDisconnect(); @@ -59,7 +57,7 @@ namespace AssetProcessor void SetUp() override { AssetProcessorTest::SetUp(); - + static int numParams = 1; static char processName[] = {"AssetProcessorBatch"}; static char* namePtr = &processName[0]; @@ -147,7 +145,7 @@ namespace AssetProcessor time.start(); actualTest->StartTest(); - + while (!testIsComplete) { QCoreApplication::sendPostedEvents(0, QEvent::DeferredDelete); diff --git a/Code/Tools/AssetProcessor/native/tests/test_main.cpp b/Code/Tools/AssetProcessor/native/tests/test_main.cpp index e0cdc8cb3c..69f6e9a6c8 100644 --- a/Code/Tools/AssetProcessor/native/tests/test_main.cpp +++ b/Code/Tools/AssetProcessor/native/tests/test_main.cpp @@ -5,76 +5,8 @@ * SPDX-License-Identifier: Apache-2.0 OR MIT * */ -#include "utilities/BatchApplicationManager.h" - #include -#include #include -DECLARE_AZ_UNIT_TEST_MAIN() - -int RunUnitTests(int argc, char* argv[], bool& ranUnitTests) -{ - ranUnitTests = true; - - INVOKE_AZ_UNIT_TEST_MAIN(nullptr); // nullptr turns off default test environment used to catch stray asserts - - // This looks a bit weird, but the macro returns conditionally, so *if* we get here, it means the unit tests didn't run - ranUnitTests = false; - return 0; -} - -int main(int argc, char* argv[]) -{ - qputenv("QT_MAC_DISABLE_FOREGROUND_APPLICATION_TRANSFORM", "1"); - - AZ::Debug::Trace::HandleExceptions(true); - AZ::Test::ApplyGlobalParameters(&argc, argv); - - // If "--unittest" is present on the command line, run unit testing - // and return immediately. Otherwise, continue as normal. - AZ::Test::addTestEnvironment(new BaseAssetProcessorTestEnvironment()); - - bool pauseOnComplete = false; - - if (AZ::Test::ContainsParameter(argc, argv, "--pause-on-completion")) - { - pauseOnComplete = true; - } - - bool ranUnitTests; - int result = RunUnitTests(argc, argv, ranUnitTests); - - if (ranUnitTests) - { - if (pauseOnComplete) - { - system("pause"); - } - - return result; - } - - BatchApplicationManager applicationManager(&argc, &argv); - setvbuf(stdout, NULL, _IONBF, 0); // Disabling output buffering to fix test failures due to incomplete logs - - ApplicationManager::BeforeRunStatus status = applicationManager.BeforeRun(); - - if (status != ApplicationManager::BeforeRunStatus::Status_Success) - { - if (status == ApplicationManager::BeforeRunStatus::Status_Restarting) - { - //AssetProcessor will restart - return 0; - } - else - { - //Initialization failed - return 1; - } - } - - return applicationManager.Run() ? 0 : 1; -} - +AZ_UNIT_TEST_HOOK(new BaseAssetProcessorTestEnvironment) From a95b303f197d242c01db1100e235870047ae0c4d Mon Sep 17 00:00:00 2001 From: amzn-mike <80125227+amzn-mike@users.noreply.github.com> Date: Mon, 3 Jan 2022 09:44:51 -0600 Subject: [PATCH 065/141] Remove Shader compiler tab from Asset Processor (#6486) * Remove Shader compiler tab from Asset Processor Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Remove more references to shader compiler Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> --- .../assetprocessor_static_files.cmake | 7 - .../assetprocessor_test_files.cmake | 2 - .../shadercompiler/shadercompilerManager.cpp | 162 --------------- .../shadercompiler/shadercompilerManager.h | 67 ------ .../shadercompiler/shadercompilerMessages.h | 24 --- .../shadercompiler/shadercompilerModel.cpp | 150 -------------- .../shadercompiler/shadercompilerModel.h | 93 --------- .../shadercompiler/shadercompilerjob.cpp | 194 ------------------ .../native/shadercompiler/shadercompilerjob.h | 44 ---- .../AssetProcessor/native/ui/MainWindow.cpp | 10 - .../AssetProcessor/native/ui/MainWindow.h | 1 - .../AssetProcessor/native/ui/MainWindow.ui | 53 ----- .../unittests/ShaderCompilerUnitTests.cpp | 188 ----------------- .../unittests/ShaderCompilerUnitTests.h | 81 -------- .../utilities/GUIApplicationManager.cpp | 63 +----- .../native/utilities/GUIApplicationManager.h | 11 +- 16 files changed, 8 insertions(+), 1142 deletions(-) delete mode 100644 Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerManager.cpp delete mode 100644 Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerManager.h delete mode 100644 Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerMessages.h delete mode 100644 Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerModel.cpp delete mode 100644 Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerModel.h delete mode 100644 Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerjob.cpp delete mode 100644 Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerjob.h delete mode 100644 Code/Tools/AssetProcessor/native/unittests/ShaderCompilerUnitTests.cpp delete mode 100644 Code/Tools/AssetProcessor/native/unittests/ShaderCompilerUnitTests.h diff --git a/Code/Tools/AssetProcessor/assetprocessor_static_files.cmake b/Code/Tools/AssetProcessor/assetprocessor_static_files.cmake index 400a3f7ba5..7daca9bbc1 100644 --- a/Code/Tools/AssetProcessor/assetprocessor_static_files.cmake +++ b/Code/Tools/AssetProcessor/assetprocessor_static_files.cmake @@ -63,13 +63,6 @@ set(FILES native/resourcecompiler/RCJobSortFilterProxyModel.h native/resourcecompiler/RCQueueSortModel.cpp native/resourcecompiler/RCQueueSortModel.h - native/shadercompiler/shadercompilerjob.cpp - native/shadercompiler/shadercompilerjob.h - native/shadercompiler/shadercompilerManager.cpp - native/shadercompiler/shadercompilerManager.h - native/shadercompiler/shadercompilerMessages.h - native/shadercompiler/shadercompilerModel.cpp - native/shadercompiler/shadercompilerModel.h native/utilities/ApplicationManagerAPI.h native/utilities/ApplicationManager.cpp native/utilities/ApplicationManager.h diff --git a/Code/Tools/AssetProcessor/assetprocessor_test_files.cmake b/Code/Tools/AssetProcessor/assetprocessor_test_files.cmake index 3a336ce97b..2c4c53642c 100644 --- a/Code/Tools/AssetProcessor/assetprocessor_test_files.cmake +++ b/Code/Tools/AssetProcessor/assetprocessor_test_files.cmake @@ -67,8 +67,6 @@ set(FILES native/unittests/PlatformConfigurationUnitTests.h native/unittests/RCcontrollerUnitTests.cpp native/unittests/RCcontrollerUnitTests.h - native/unittests/ShaderCompilerUnitTests.cpp - native/unittests/ShaderCompilerUnitTests.h native/unittests/UnitTestRunner.cpp native/unittests/UnitTestRunner.h native/unittests/UtilitiesUnitTests.cpp diff --git a/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerManager.cpp b/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerManager.cpp deleted file mode 100644 index 47b2ca9047..0000000000 --- a/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerManager.cpp +++ /dev/null @@ -1,162 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#include "shadercompilerManager.h" -#include "shadercompilerjob.h" - -#include - -#include "native/utilities/assetUtils.h" - -ShaderCompilerManager::ShaderCompilerManager(QObject* parent) - : QObject(parent) - , m_isUnitTesting(false) - , m_numberOfJobsStarted(0) - , m_numberOfJobsEnded(0) - , m_numberOfErrors(0) -{ -} - -ShaderCompilerManager::~ShaderCompilerManager() -{ -} - -void ShaderCompilerManager::process(unsigned int connID, unsigned int type, unsigned int serial, QByteArray payload) -{ - (void)type; - (void)serial; - Q_ASSERT(AssetUtilities::ComputeCRC32Lowercase("ShaderCompilerProxyRequest") == type); - decodeShaderCompilerRequest(connID, payload); -} - -void ShaderCompilerManager::decodeShaderCompilerRequest(unsigned int connID, QByteArray payload) -{ - if (payload.length() < sizeof(unsigned int) + sizeof(unsigned int) + 2 + sizeof(unsigned short)) - { - QString error = "Payload size is too small"; - AZ_Warning(AssetProcessor::ConsoleChannel, false, error.toUtf8().data()); - emit sendErrorMessage(error); - return; - } - - unsigned char* data_end = reinterpret_cast(payload.data() + payload.size()); - unsigned int* requestId = reinterpret_cast(data_end - sizeof(unsigned int)); - unsigned int* serverListSizePtr = reinterpret_cast(data_end - sizeof(unsigned int) - sizeof(unsigned int)); - unsigned short* serverPortPtr = reinterpret_cast(data_end - sizeof(unsigned int) - sizeof(unsigned int) - sizeof(unsigned short)); - - ShaderCompilerRequestMessage msg; - QString error; - - msg.requestId = *requestId; - msg.serverListSize = *serverListSizePtr; - msg.serverPort = *serverPortPtr; - if ((msg.serverListSize <= 0) || (msg.serverListSize > 100000)) - { - error = "Shader Compiler Server List is wrong"; - AZ_Warning(AssetProcessor::ConsoleChannel, false, error.toUtf8().data()); - emit sendErrorMessage(error); - return; - } - if (msg.serverPort == 0) - { - error = "Shader Compiler port is wrong"; - AZ_Warning(AssetProcessor::ConsoleChannel, false, error.toUtf8().data()); - emit sendErrorMessage(error); - return; - } - - char* position_of_first_null = reinterpret_cast(serverPortPtr) - 1;// -1 for null - if ((*position_of_first_null) != '\0') - { - error = "Shader Compiler payload is corrupt,position is not null"; - AZ_Warning(AssetProcessor::ConsoleChannel, false, error.toUtf8().data()); - emit sendErrorMessage(error); - return; - } - char* beginning_of_serverList = position_of_first_null - msg.serverListSize; - char* position_of_second_null = beginning_of_serverList - 1;//-1 for null - - if ((*position_of_second_null) != '\0') - { - error = "Shader Compiler payload is corrupt,position is not null"; - AZ_Warning(AssetProcessor::ConsoleChannel, false, error.toUtf8().data()); - emit sendErrorMessage(error); - return; - } - - unsigned int originalPayloadSize = static_cast(payload.size()) - sizeof(unsigned int) - sizeof(unsigned int) - sizeof(unsigned short) - static_cast(msg.serverListSize) - 2; - msg.serverList = beginning_of_serverList; - msg.originalPayload.insert(0, payload.data(), static_cast(originalPayloadSize)); - ShaderCompilerJob* shaderCompilerJob = new ShaderCompilerJob(); - shaderCompilerJob->initialize(this, msg); - shaderCompilerJob->setIsUnitTesting(m_isUnitTesting); - m_shaderCompilerJobMap[msg.requestId] = connID; - shaderCompilerJob->setAutoDelete(true); - QThreadPool* threadPool = QThreadPool::globalInstance(); - threadPool->start(shaderCompilerJob); -} - -void ShaderCompilerManager::OnShaderCompilerJobComplete(QByteArray payload, unsigned int requestId) -{ - auto iterator = m_shaderCompilerJobMap.find(requestId); - if (iterator != m_shaderCompilerJobMap.end()) - { - sendResponse(iterator.value(), AssetUtilities::ComputeCRC32Lowercase("ShaderCompilerProxyResponse"), 0, payload); - } - else - { - QString error = "Shader Compiler cannot find the connection id"; - AZ_Warning(AssetProcessor::ConsoleChannel, false, error.toUtf8().data()); - emit sendErrorMessage(error); - } -} - -void ShaderCompilerManager::sendResponse(unsigned int connId, unsigned int /*type*/, unsigned int /*serial*/, QByteArray payload) -{ - EBUS_EVENT_ID(connId, AssetProcessor::ConnectionBus, SendRaw, AssetUtilities::ComputeCRC32Lowercase("ShaderCompilerProxyResponse"), 0, payload); -} - -void ShaderCompilerManager::shaderCompilerError(QString errorMessage, QString server, QString timestamp, QString payload) -{ - m_numberOfErrors++; - emit numberOfErrorsChanged(); - emit sendErrorMessageFromShaderJob(errorMessage, server, timestamp, payload); -} - -void ShaderCompilerManager::jobStarted() -{ - m_numberOfJobsStarted++; - emit numberOfJobsStartedChanged(); -} - -void ShaderCompilerManager::jobEnded() -{ - m_numberOfJobsEnded++; - numberOfJobsEndedChanged(); -} - - -void ShaderCompilerManager::setIsUnitTesting(bool isUnitTesting) -{ - m_isUnitTesting = isUnitTesting; -} - -int ShaderCompilerManager::numberOfJobsStarted() -{ - return m_numberOfJobsStarted; -} - -int ShaderCompilerManager::numberOfJobsEnded() -{ - return m_numberOfJobsEnded; -} - -int ShaderCompilerManager::numberOfErrors() -{ - return m_numberOfErrors; -} - diff --git a/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerManager.h b/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerManager.h deleted file mode 100644 index cb51ee98f6..0000000000 --- a/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerManager.h +++ /dev/null @@ -1,67 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#ifndef SHADERCOMPILERMANAGER_H -#define SHADERCOMPILERMANAGER_H - -#if !defined(Q_MOC_RUN) -#include -#include -#include -#include -#endif - -typedef QHash ShaderCompilerJobMap; - -/** - * The Shader Compiler Manager class receive a shader compile request - * and starts a shader compiler job for it - */ -class ShaderCompilerManager - : public QObject -{ - Q_OBJECT - Q_PROPERTY(int numberOfJobsStarted READ numberOfJobsStarted NOTIFY numberOfJobsStartedChanged) - Q_PROPERTY(int numberOfJobsEnded READ numberOfJobsEnded NOTIFY numberOfJobsEndedChanged) - Q_PROPERTY(int numberOfErrors READ numberOfErrors NOTIFY numberOfErrorsChanged) -public: - - explicit ShaderCompilerManager(QObject* parent = 0); - virtual ~ShaderCompilerManager(); - - void process(unsigned int connID, unsigned int type, unsigned int serial, QByteArray payload); - void decodeShaderCompilerRequest(unsigned int connID, QByteArray payload); - void setIsUnitTesting(bool isUnitTesting); - int numberOfJobsStarted(); - int numberOfJobsEnded(); - int numberOfErrors(); - virtual void sendResponse(unsigned int connId, unsigned int type, unsigned int serial, QByteArray payload); - -signals: - void sendErrorMessage(QString errorMessage); - void sendErrorMessageFromShaderJob(QString errorMessage, QString server, QString timestamp, QString payload); - void numberOfJobsStartedChanged(); - void numberOfJobsEndedChanged(); - void numberOfErrorsChanged(); - - -public slots: - void OnShaderCompilerJobComplete(QByteArray payload, unsigned int requestId); - void shaderCompilerError(QString errorMessage, QString server, QString timestamp, QString payload); - void jobStarted(); - void jobEnded(); - - -private: - ShaderCompilerJobMap m_shaderCompilerJobMap; - bool m_isUnitTesting; - int m_numberOfJobsStarted; - int m_numberOfJobsEnded; - int m_numberOfErrors; -}; - -#endif // SHADERCOMPILERMANAGER_H diff --git a/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerMessages.h b/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerMessages.h deleted file mode 100644 index be90a7b3e5..0000000000 --- a/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerMessages.h +++ /dev/null @@ -1,24 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#ifndef SHADERCOMPILERMESSAGES_H -#define SHADERCOMPILERMESSAGES_H - -#include -#include - -struct ShaderCompilerRequestMessage -{ - QByteArray originalPayload; - QString serverList; - unsigned short serverPort; - unsigned int serverListSize; - unsigned int requestId; -}; - -#endif //SHADERCOMPILERMESSAGES_H - diff --git a/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerModel.cpp b/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerModel.cpp deleted file mode 100644 index 50b5254e79..0000000000 --- a/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerModel.cpp +++ /dev/null @@ -1,150 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#include "shadercompilerModel.h" - -namespace -{ - ShaderCompilerModel* s_singleton = nullptr; -} - -ShaderCompilerModel::ShaderCompilerModel(QObject* parent) - : QAbstractItemModel(parent) -{ - Q_ASSERT(s_singleton == nullptr); - s_singleton = this; -} - -ShaderCompilerModel::~ShaderCompilerModel() -{ - s_singleton = nullptr; -} - -ShaderCompilerModel* ShaderCompilerModel::Get() -{ - return s_singleton; -} - -QVariant ShaderCompilerModel::data(const QModelIndex& index, int role) const -{ - if (!index.isValid()) - { - return QVariant(); - } - - int row = index.row(); - - if (row < 0) - { - return QVariant(); - } - if (row >= m_shaderErrorInfoList.count()) - { - return QVariant(); - } - - switch (role) - { - case TimeStampRole: - return m_shaderErrorInfoList[row].m_shaderTimestamp; - case ServerRole: - return m_shaderErrorInfoList[row].m_shaderServerName; - case ErrorRole: - return m_shaderErrorInfoList[row].m_shaderError; - case OriginalRequestRole: - return m_shaderErrorInfoList[row].m_shaderOriginalPayload; - - case Qt::DisplayRole: - switch (index.column()) - { - case ColumnTimeStamp: - return m_shaderErrorInfoList[row].m_shaderTimestamp; - case ColumnServer: - return m_shaderErrorInfoList[row].m_shaderServerName; - case ColumnError: - return m_shaderErrorInfoList[row].m_shaderServerName; - } - } - - return QVariant(); -} - - -Qt::ItemFlags ShaderCompilerModel::flags(const QModelIndex& index) const -{ - (void)index; - return Qt::ItemIsSelectable | Qt::ItemIsEnabled; -} - - -int ShaderCompilerModel::rowCount(const QModelIndex& parent) const -{ - (void)parent; - return m_shaderErrorInfoList.count(); -} - - -QModelIndex ShaderCompilerModel::parent(const QModelIndex&) const -{ - return QModelIndex(); -} - - -QModelIndex ShaderCompilerModel::index(int row, int column, const QModelIndex& parent) const -{ - if (row >= rowCount(parent) || column >= columnCount(parent)) - { - return QModelIndex(); - } - return createIndex(row, column); -} - - -int ShaderCompilerModel::columnCount(const QModelIndex& parent) const -{ - return parent.isValid() ? 0 : Column::Max; -} - - -QVariant ShaderCompilerModel::headerData(int section, Qt::Orientation orientation, int role) const -{ - if (orientation == Qt::Horizontal && role == Qt::DisplayRole) - { - switch (section) - { - case ColumnTimeStamp: - return tr("Time Stamp"); - case ColumnServer: - return tr("Server"); - case ColumnError: - return tr("Error"); - default: - break; - } - } - - return QAbstractItemModel::headerData(section, orientation, role); -} - - -QHash ShaderCompilerModel::roleNames() const -{ - QHash result; - result[TimeStampRole] = "timestamp"; - result[ServerRole] = "server"; - result[ErrorRole] = "error"; - result[OriginalRequestRole] = "originalRequest"; - return result; -} -void ShaderCompilerModel::addShaderErrorInfoEntry(QString errorMessage, QString timestamp, QString payload, QString server) -{ - ShaderCompilerErrorInfo shaderCompileErrorInfo(errorMessage, timestamp, payload, server); - beginInsertRows(QModelIndex(), m_shaderErrorInfoList.size(), m_shaderErrorInfoList.size()); - m_shaderErrorInfoList.append(shaderCompileErrorInfo); - endInsertRows(); -} - diff --git a/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerModel.h b/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerModel.h deleted file mode 100644 index 464ca9b5b0..0000000000 --- a/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerModel.h +++ /dev/null @@ -1,93 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#ifndef SHADERCOMPILERMODEL_H -#define SHADERCOMPILERMODEL_H - -#if !defined(Q_MOC_RUN) -#include -#include -#include -#include -#include -#include -#endif - -class QModelIndex; -class QObject; - -struct ShaderCompilerErrorInfo -{ - QString m_shaderError; - QString m_shaderTimestamp; - QString m_shaderOriginalPayload; - QString m_shaderServerName; - - ShaderCompilerErrorInfo(QString shaderError, QString shaderTimestamp, QString shaderOriginalPayload, QString shaderServerName) - : m_shaderError(shaderError) - , m_shaderTimestamp(shaderTimestamp) - , m_shaderOriginalPayload(shaderOriginalPayload) - , m_shaderServerName(shaderServerName) - { - } -}; - -/** The Shader Compiler model is responsible for capturing error requests - */ -class ShaderCompilerModel - : public QAbstractItemModel -{ - Q_OBJECT -public: - - enum DataRoles - { - TimeStampRole = Qt::UserRole + 1, - ServerRole, - ErrorRole, - OriginalRequestRole, - }; - - enum Column - { - ColumnTimeStamp, - ColumnServer, - ColumnError, - Max - }; - - /// standard Qt constructor - explicit ShaderCompilerModel(QObject* parent = 0); - virtual ~ShaderCompilerModel(); - - // singleton pattern - static ShaderCompilerModel* Get(); - - - /// QAbstractListModel interface - QModelIndex parent(const QModelIndex&) const override; - QModelIndex index(int row, int column, const QModelIndex& parent) const override; - int columnCount(const QModelIndex&) const override; - virtual int rowCount(const QModelIndex& parent) const override; - QVariant headerData(int section, Qt::Orientation orientation, int role) const override; - virtual QVariant data(const QModelIndex& index, int role) const override; - virtual QHash roleNames() const override; - virtual Qt::ItemFlags flags(const QModelIndex& index) const override; - -public slots: - void addShaderErrorInfoEntry(QString errorMessage, QString timestamp, QString payload, QString server); - -private: - - QList m_shaderErrorInfoList; -}; - - -#endif // SHADERCOMPILERMODEL_H - - - diff --git a/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerjob.cpp b/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerjob.cpp deleted file mode 100644 index 58f9244616..0000000000 --- a/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerjob.cpp +++ /dev/null @@ -1,194 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#include "shadercompilerjob.h" -#include "native/assetprocessor.h" - -#include - -ShaderCompilerJob::ShaderCompilerJob() - : m_isUnitTesting(false) - , m_manager(nullptr) -{ -} - -ShaderCompilerJob::~ShaderCompilerJob() -{ - m_manager = nullptr; -} - -ShaderCompilerRequestMessage ShaderCompilerJob::ShaderCompilerMessage() const -{ - return m_ShaderCompilerMessage; -} - -void ShaderCompilerJob::initialize(QObject* pManager, const ShaderCompilerRequestMessage& ShaderCompilerMessage) -{ - m_manager = pManager; - m_ShaderCompilerMessage = ShaderCompilerMessage; -} - -QString ShaderCompilerJob::getServerAddress() -{ - if (isServerListEmpty()) - { - return QString(); - } - - QString serverAddress; - if (!m_ShaderCompilerMessage.serverList.contains(",")) - { - serverAddress = m_ShaderCompilerMessage.serverList; - m_ShaderCompilerMessage.serverList.clear(); - return serverAddress; - } - - QStringList serverList = m_ShaderCompilerMessage.serverList.split(","); - serverAddress = serverList.takeAt(0); - m_ShaderCompilerMessage.serverList = serverList.join(","); - return serverAddress; -} - -bool ShaderCompilerJob::isServerListEmpty() -{ - return m_ShaderCompilerMessage.serverList.isEmpty(); -} - -bool ShaderCompilerJob::attemptDelivery(QString serverAddress, QByteArray& payload) -{ - QTcpSocket socket; - QString error; - int waitingTime = 8000; // 8 sec timeout for sending. - int jobCompileMaxTime = 1000 * 60; // 60 sec timeout for compilation - if (m_isUnitTesting) - { - waitingTime = 500; - jobCompileMaxTime = 500; - } - - socket.connectToHost(serverAddress, m_ShaderCompilerMessage.serverPort, QIODevice::ReadWrite); - - if (socket.waitForConnected(waitingTime)) - { - qint64 bytesWritten = 0; - qint64 payloadSize = static_cast(m_ShaderCompilerMessage.originalPayload.size()); - // send payload size to server - while (bytesWritten != sizeof(qint64)) - { - qint64 currentWrite = socket.write(reinterpret_cast(&payloadSize) + bytesWritten, - sizeof(qint64) - bytesWritten); - if (currentWrite == -1) - { - //It is important to note that we are only outputting the error to debugchannel only here because - //we are forwarding these error messages upstream to the manager,who will take the appropriate action - error = "Connection Lost:Unable to send data"; - AZ_TracePrintf(AssetProcessor::DebugChannel, error.toUtf8().data()); - QMetaObject::invokeMethod(m_manager, "shaderCompilerError", Qt::QueuedConnection, Q_ARG(QString, error), Q_ARG(QString, QDateTime::currentDateTime().toString()), Q_ARG(QString, QString(m_ShaderCompilerMessage.originalPayload)), Q_ARG(QString, serverAddress)); - return false; - } - socket.flush(); - bytesWritten += currentWrite; - } - bytesWritten = 0; - //send actual payload to server - while (bytesWritten != m_ShaderCompilerMessage.originalPayload.size()) - { - qint64 currentWrite = socket.write(m_ShaderCompilerMessage.originalPayload.data() + bytesWritten, - m_ShaderCompilerMessage.originalPayload.size() - bytesWritten); - if (currentWrite == -1) - { - error = "Connection Lost:Unable to send data"; - AZ_TracePrintf(AssetProcessor::DebugChannel, error.toUtf8().data()); - QMetaObject::invokeMethod(m_manager, "shaderCompilerError", Qt::QueuedConnection, Q_ARG(QString, error), Q_ARG(QString, QDateTime::currentDateTime().toString()), Q_ARG(QString, QString(m_ShaderCompilerMessage.originalPayload)), Q_ARG(QString, serverAddress)); - } - socket.flush(); - bytesWritten += currentWrite; - } - } - else - { - error = "Unable to connect to IP Address " + serverAddress; - AZ_TracePrintf(AssetProcessor::DebugChannel, error.toUtf8().data()); - QMetaObject::invokeMethod(m_manager, "shaderCompilerError", Qt::QueuedConnection, Q_ARG(QString, error), Q_ARG(QString, QDateTime::currentDateTime().toString()), Q_ARG(QString, QString(m_ShaderCompilerMessage.originalPayload)), Q_ARG(QString, serverAddress)); - return false; - } - - unsigned int expectedBytes = sizeof(unsigned int) + sizeof(qint8); - unsigned int bytesReadTotal = 0; - unsigned int messageSize = 0; - bool isMessageSizeKnown = false; - //read the entire payload - while ((bytesReadTotal < expectedBytes + messageSize)) - { - if (socket.bytesAvailable() == 0) - { - if (!socket.waitForReadyRead(jobCompileMaxTime)) - { - error = "Remote IP is taking too long to respond: " + serverAddress; - AZ_TracePrintf(AssetProcessor::DebugChannel, error.toUtf8().data()); - QMetaObject::invokeMethod(m_manager, "shaderCompilerError", Qt::QueuedConnection, Q_ARG(QString, error), Q_ARG(QString, QDateTime::currentDateTime().toString()), Q_ARG(QString, QString(m_ShaderCompilerMessage.originalPayload)), Q_ARG(QString, serverAddress)); - payload.clear(); - return false; - } - } - - qint64 bytesAvailable = socket.bytesAvailable(); - - if (bytesAvailable >= expectedBytes && !isMessageSizeKnown) - { - socket.peek(reinterpret_cast(&messageSize), sizeof(unsigned int)); - payload.resize(expectedBytes + messageSize); - isMessageSizeKnown = true; - } - - if (bytesAvailable > 0) - { - qint64 bytesRead = socket.read(payload.data() + bytesReadTotal, bytesAvailable); - - if (bytesRead <= 0) - { - error = "Connection closed by remote IP Address " + serverAddress; - AZ_TracePrintf(AssetProcessor::DebugChannel, error.toUtf8().data()); - QMetaObject::invokeMethod(m_manager, "shaderCompilerError", Qt::QueuedConnection, Q_ARG(QString, error), Q_ARG(QString, QDateTime::currentDateTime().toString()), Q_ARG(QString, QString(m_ShaderCompilerMessage.originalPayload)), Q_ARG(QString, serverAddress)); - payload.clear(); - return false; - } - - bytesReadTotal = aznumeric_cast(bytesReadTotal + bytesRead); - } - } - - return true; // payload successfully send -} - -void ShaderCompilerJob::run() -{ - QMetaObject::invokeMethod(m_manager, "jobStarted", Qt::QueuedConnection); - QByteArray payload; - //until server list is empty, keep trying - while (!isServerListEmpty()) - { - QString serverAddress = getServerAddress(); - //attempt to send payload - if (attemptDelivery(serverAddress, payload)) - { - break; - } - } - //we are appending request id at the end of every payload, - //therefore in the case of any errors also - //we will be sending atleast four bytes to the game - payload.append(reinterpret_cast(&m_ShaderCompilerMessage.requestId), sizeof(unsigned int)); - QMetaObject::invokeMethod(m_manager, "OnShaderCompilerJobComplete", Qt::QueuedConnection, Q_ARG(QByteArray, payload), Q_ARG(unsigned int, m_ShaderCompilerMessage.requestId)); - QMetaObject::invokeMethod(m_manager, "jobEnded", Qt::QueuedConnection); -} - - -void ShaderCompilerJob::setIsUnitTesting(bool isUnitTesting) -{ - m_isUnitTesting = isUnitTesting; -} diff --git a/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerjob.h b/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerjob.h deleted file mode 100644 index 1d72365331..0000000000 --- a/Code/Tools/AssetProcessor/native/shadercompiler/shadercompilerjob.h +++ /dev/null @@ -1,44 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#ifndef SHADERCOMPILERJOB_H -#define SHADERCOMPILERJOB_H - -#include -#include "shadercompilerMessages.h" - -class QByteArray; -class QObject; - -/** - * This class is responsible for connecting to the shader compiler server - * and getting back the response to the shader compiler manager - */ -class ShaderCompilerJob - : public QRunnable -{ -public: - - explicit ShaderCompilerJob(); - virtual ~ShaderCompilerJob(); - ShaderCompilerRequestMessage ShaderCompilerMessage() const; - void initialize(QObject* pManager, const ShaderCompilerRequestMessage& ShaderCompilerMessage); - QString getServerAddress(); - bool isServerListEmpty(); - virtual void run() override; - - void setIsUnitTesting(bool isUnitTesting); - - bool attemptDelivery(QString serverAddress, QByteArray& payload); - -private: - ShaderCompilerRequestMessage m_ShaderCompilerMessage; - QObject* m_manager; - bool m_isUnitTesting; -}; - -#endif // SHADERCOMPILERJOB_H diff --git a/Code/Tools/AssetProcessor/native/ui/MainWindow.cpp b/Code/Tools/AssetProcessor/native/ui/MainWindow.cpp index 70b7ceb009..c3674e6431 100644 --- a/Code/Tools/AssetProcessor/native/ui/MainWindow.cpp +++ b/Code/Tools/AssetProcessor/native/ui/MainWindow.cpp @@ -37,7 +37,6 @@ #include "../connection/connection.h" #include "../resourcecompiler/rccontroller.h" #include "../resourcecompiler/RCJobSortFilterProxyModel.h" -#include "../shadercompiler/shadercompilerModel.h" #include @@ -148,7 +147,6 @@ void MainWindow::Activate() ui->buttonList->addTab(QStringLiteral("Jobs")); ui->buttonList->addTab(QStringLiteral("Assets")); ui->buttonList->addTab(QStringLiteral("Logs")); - ui->buttonList->addTab(QStringLiteral("Shaders")); ui->buttonList->addTab(QStringLiteral("Connections")); ui->buttonList->addTab(QStringLiteral("Tools")); @@ -317,14 +315,6 @@ void MainWindow::Activate() connect(ui->jobFilteredSearchWidget, &AzQtComponents::FilteredSearchWidget::TextFilterChanged, this, writeJobFilterSettings); - //Shader view - ui->shaderTreeView->setModel(m_guiApplicationManager->GetShaderCompilerModel()); - ui->shaderTreeView->header()->resizeSection(ShaderCompilerModel::ColumnTimeStamp, 80); - ui->shaderTreeView->header()->resizeSection(ShaderCompilerModel::ColumnServer, 40); - ui->shaderTreeView->header()->resizeSection(ShaderCompilerModel::ColumnError, 220); - ui->shaderTreeView->header()->setSectionResizeMode(ShaderCompilerModel::ColumnError, QHeaderView::Stretch); - ui->shaderTreeView->header()->setStretchLastSection(false); - // Asset view m_sourceAssetTreeFilterModel = new AssetProcessor::AssetTreeFilterModel(this); m_sourceModel = new AssetProcessor::SourceAssetTreeModel(m_sharedDbConnection, this); diff --git a/Code/Tools/AssetProcessor/native/ui/MainWindow.h b/Code/Tools/AssetProcessor/native/ui/MainWindow.h index 8dc1f3e356..1bec6f982d 100644 --- a/Code/Tools/AssetProcessor/native/ui/MainWindow.h +++ b/Code/Tools/AssetProcessor/native/ui/MainWindow.h @@ -65,7 +65,6 @@ public: Jobs, Assets, Logs, - Shaders, Connections, Tools }; diff --git a/Code/Tools/AssetProcessor/native/ui/MainWindow.ui b/Code/Tools/AssetProcessor/native/ui/MainWindow.ui index d4f341d2b5..9d90beec13 100644 --- a/Code/Tools/AssetProcessor/native/ui/MainWindow.ui +++ b/Code/Tools/AssetProcessor/native/ui/MainWindow.ui @@ -763,59 +763,6 @@ - - - - 0 - - - 0 - - - 0 - - - 0 - - - 0 - - - - - Shaders - - - - - - - - - - - 0 - - - 0 - - - 0 - - - 0 - - - 0 - - - - - - - - - diff --git a/Code/Tools/AssetProcessor/native/unittests/ShaderCompilerUnitTests.cpp b/Code/Tools/AssetProcessor/native/unittests/ShaderCompilerUnitTests.cpp deleted file mode 100644 index f8bab90118..0000000000 --- a/Code/Tools/AssetProcessor/native/unittests/ShaderCompilerUnitTests.cpp +++ /dev/null @@ -1,188 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#include "ShaderCompilerUnitTests.h" -#include "native/connection/connectionManager.h" -#include "native/connection/connection.h" -#include "native/utilities/assetUtils.h" - -#define UNIT_TEST_CONNECT_PORT 12125 - -ShaderCompilerUnitTest::ShaderCompilerUnitTest() -{ - m_connectionManager = ConnectionManager::Get(); - connect(this, SIGNAL(StartUnitTestForGoodShaderCompiler()), this, SLOT(UnitTestForGoodShaderCompiler())); - connect(this, SIGNAL(StartUnitTestForFirstBadShaderCompiler()), this, SLOT(UnitTestForFirstBadShaderCompiler())); - connect(this, SIGNAL(StartUnitTestForSecondBadShaderCompiler()), this, SLOT(UnitTestForSecondBadShaderCompiler())); - connect(this, SIGNAL(StartUnitTestForThirdBadShaderCompiler()), this, SLOT(UnitTestForThirdBadShaderCompiler())); - connect(&m_shaderCompilerManager, SIGNAL(sendErrorMessageFromShaderJob(QString, QString, QString, QString)), this, SLOT(ReceiveShaderCompilerErrorMessage(QString, QString, QString, QString))); - - m_shaderCompilerManager.setIsUnitTesting(true); - m_connectionManager->RegisterService(AssetUtilities::ComputeCRC32Lowercase("ShaderCompilerProxyRequest"), AZStd::bind(&ShaderCompilerManager::process, &m_shaderCompilerManager, AZStd::placeholders::_1, AZStd::placeholders::_2, AZStd::placeholders::_3, AZStd::placeholders::_4)); - ContructPayloadForShaderCompilerServer(m_testPayload); -} - -ShaderCompilerUnitTest::~ShaderCompilerUnitTest() -{ - m_connectionManager->removeConnection(m_connectionId); -} - -void ShaderCompilerUnitTest::ContructPayloadForShaderCompilerServer(QByteArray& payload) -{ - QString testString = "This is a test string"; - QString testServerList = "127.0.0.3,198.51.100.0,127.0.0.1"; // note - 198.51.100.0 is in the 'test' range that will never be assigned to anyone. - unsigned int testServerListLength = static_cast(testServerList.size()); - unsigned short testServerPort = 12348; - unsigned int testRequestId = 1; - qint64 testStringLength = static_cast(testString.size()); - payload.resize(static_cast(testStringLength)); - memcpy(payload.data(), (testString.toStdString().c_str()), testStringLength); - unsigned int payloadSize = payload.size(); - payload.resize(payloadSize + 1 + static_cast(testServerListLength) + 1 + sizeof(unsigned short) + sizeof(unsigned int) + sizeof(unsigned int)); - char* dataStart = payload.data() + payloadSize; - *dataStart = 0;// null - memcpy(payload.data() + payloadSize + 1, (testServerList.toStdString().c_str()), testServerListLength); - dataStart += 1 + testServerListLength; - *dataStart = 0; //null - memcpy(payload.data() + payloadSize + 1 + testServerListLength + 1, reinterpret_cast(&testServerPort), sizeof(unsigned short)); - memcpy(payload.data() + payloadSize + 1 + testServerListLength + 1 + sizeof(unsigned short), reinterpret_cast(&testServerListLength), sizeof(unsigned int)); - memcpy(payload.data() + payloadSize + 1 + testServerListLength + 1 + sizeof(unsigned short) + sizeof(unsigned int), reinterpret_cast(&testRequestId), sizeof(unsigned int)); -} - -void ShaderCompilerUnitTest::StartTest() -{ - m_connectionId = m_connectionManager->addConnection(); - Connection* connection = m_connectionManager->getConnection(m_connectionId); - connection->SetPort(UNIT_TEST_CONNECT_PORT); - connection->SetIpAddress("127.0.0.1"); - connection->SetAutoConnect(true); - UnitTestForGoodShaderCompiler(); -} - -int ShaderCompilerUnitTest::UnitTestPriority() const -{ - return -4; -} - -void ShaderCompilerUnitTest::UnitTestForGoodShaderCompiler() -{ - AZ_TracePrintf("ShaderCompilerUnitTest", " ... Starting test of 'good' shader compiler...\n"); - m_shaderCompilerManager.m_sendResponseCallbackFn = AZStd::bind(&ShaderCompilerUnitTest::VerifyPayloadForGoodShaderCompiler, this , AZStd::placeholders::_1, AZStd::placeholders::_2, AZStd::placeholders::_3, AZStd::placeholders::_4); - m_server.Init("127.0.0.1", 12348); - m_server.setServerStatus(UnitTestShaderCompilerServer::GoodServer); - m_connectionManager->SendMessageToService(m_connectionId, AssetUtilities::ComputeCRC32Lowercase("ShaderCompilerProxyRequest"), 0, m_testPayload); -} - -void ShaderCompilerUnitTest::UnitTestForFirstBadShaderCompiler() -{ - AZ_TracePrintf("ShaderCompilerUnitTest", " ... Starting test of 'bad' shader compiler... (Incomplete Payload)\n"); - m_shaderCompilerManager.m_sendResponseCallbackFn = AZStd::bind(&ShaderCompilerUnitTest::VerifyPayloadForFirstBadShaderCompiler, this, AZStd::placeholders::_1, AZStd::placeholders::_2, AZStd::placeholders::_3, AZStd::placeholders::_4); - m_server.setServerStatus(UnitTestShaderCompilerServer::BadServer_SendsIncompletePayload); - m_connectionManager->SendMessageToService(m_connectionId, AssetUtilities::ComputeCRC32Lowercase("ShaderCompilerProxyRequest"), 0, m_testPayload); -} - -void ShaderCompilerUnitTest::UnitTestForSecondBadShaderCompiler() -{ - AZ_TracePrintf("ShaderCompilerUnitTest", " ... Starting test of 'bad' shader compiler... (Payload followed by disconnection)\n"); - m_shaderCompilerManager.m_sendResponseCallbackFn = AZStd::bind(&ShaderCompilerUnitTest::VerifyPayloadForSecondBadShaderCompiler, this, AZStd::placeholders::_1, AZStd::placeholders::_2, AZStd::placeholders::_3, AZStd::placeholders::_4); - m_server.setServerStatus(UnitTestShaderCompilerServer::BadServer_ReadsPayloadAndDisconnect); - m_connectionManager->SendMessageToService(m_connectionId, AssetUtilities::ComputeCRC32Lowercase("ShaderCompilerProxyRequest"), 0, m_testPayload); -} - -void ShaderCompilerUnitTest::UnitTestForThirdBadShaderCompiler() -{ - AZ_TracePrintf("ShaderCompilerUnitTest", " ... Starting test of 'bad' shader compiler... (Connect but disconnect without data)\n"); - m_shaderCompilerManager.m_sendResponseCallbackFn = AZStd::bind(&ShaderCompilerUnitTest::VerifyPayloadForThirdBadShaderCompiler, this, AZStd::placeholders::_1, AZStd::placeholders::_2, AZStd::placeholders::_3, AZStd::placeholders::_4); - m_server.setServerStatus(UnitTestShaderCompilerServer::BadServer_DisconnectAfterConnect); - m_server.startServer(); - m_connectionManager->SendMessageToService(m_connectionId, AssetUtilities::ComputeCRC32Lowercase("ShaderCompilerProxyRequest"), 0, m_testPayload); -} - -void ShaderCompilerUnitTest::VerifyPayloadForGoodShaderCompiler(unsigned int connId, unsigned int type, unsigned int serial, QByteArray payload) -{ - (void) connId; - (void) type; - (void) serial; - m_shaderCompilerManager.m_sendResponseCallbackFn = nullptr; - - unsigned int messageSize; - quint8 status; - QByteArray payloadToCheck; - unsigned int requestId; - memcpy((&messageSize), payload.data(), sizeof(unsigned int)); - memcpy((&status), payload.data() + sizeof(unsigned int), sizeof(unsigned char)); - payloadToCheck.resize(messageSize); - memcpy((payloadToCheck.data()), payload.data() + sizeof(unsigned int) + sizeof(unsigned char), messageSize); - memcpy((&requestId), payload.data() + sizeof(unsigned int) + sizeof(unsigned char) + messageSize, sizeof(unsigned int)); - QString outgoingTestString = "Test string validated"; - if (QString::compare(QString(payloadToCheck), outgoingTestString, Qt::CaseSensitive) != 0) - { - Q_EMIT UnitTestFailed("Unit Test for Good Shader Compiler Failed"); - return; - } - Q_EMIT StartUnitTestForFirstBadShaderCompiler(); -} - -void ShaderCompilerUnitTest::VerifyPayloadForFirstBadShaderCompiler(unsigned int connId, unsigned int type, unsigned int serial, QByteArray payload) -{ - (void) connId; - (void) type; - (void) serial; - m_shaderCompilerManager.m_sendResponseCallbackFn = nullptr; - QString error = "Remote IP is taking too long to respond: 127.0.0.1"; - if ((payload.size() != 4) || (QString::compare(m_lastShaderCompilerErrorMessage, error, Qt::CaseSensitive) != 0)) - { - Q_EMIT UnitTestFailed("Unit Test for First Bad Shader Compiler Failed"); - return; - } - m_lastShaderCompilerErrorMessage.clear(); - Q_EMIT StartUnitTestForSecondBadShaderCompiler(); -} - -void ShaderCompilerUnitTest::VerifyPayloadForSecondBadShaderCompiler(unsigned int connId, unsigned int type, unsigned int serial, QByteArray payload) -{ - (void) connId; - (void) type; - (void) serial; - m_shaderCompilerManager.m_sendResponseCallbackFn = nullptr; - QString error = "Remote IP is taking too long to respond: 127.0.0.1"; - if ((payload.size() != 4) || (QString::compare(m_lastShaderCompilerErrorMessage, error, Qt::CaseSensitive) != 0)) - { - Q_EMIT UnitTestFailed("Unit Test for Second Bad Shader Compiler Failed"); - return; - } - m_lastShaderCompilerErrorMessage.clear(); - Q_EMIT StartUnitTestForThirdBadShaderCompiler(); -} - -void ShaderCompilerUnitTest::VerifyPayloadForThirdBadShaderCompiler(unsigned int connId, unsigned int type, unsigned int serial, QByteArray payload) -{ - (void) connId; - (void) type; - (void) serial; - m_shaderCompilerManager.m_sendResponseCallbackFn = nullptr; - QString error = "Remote IP is taking too long to respond: 127.0.0.1"; - if ((payload.size() != 4) || (QString::compare(m_lastShaderCompilerErrorMessage, error, Qt::CaseSensitive) != 0)) - { - Q_EMIT UnitTestFailed("Unit Test for Third Bad Shader Compiler Failed"); - return; - } - m_lastShaderCompilerErrorMessage.clear(); - Q_EMIT UnitTestPassed(); -} - -void ShaderCompilerUnitTest::ReceiveShaderCompilerErrorMessage(QString error, QString server, QString timestamp, QString payload) -{ - (void) server; - (void) timestamp; - (void) payload; - m_lastShaderCompilerErrorMessage = error; -} - - -REGISTER_UNIT_TEST(ShaderCompilerUnitTest) - diff --git a/Code/Tools/AssetProcessor/native/unittests/ShaderCompilerUnitTests.h b/Code/Tools/AssetProcessor/native/unittests/ShaderCompilerUnitTests.h deleted file mode 100644 index edcff7e949..0000000000 --- a/Code/Tools/AssetProcessor/native/unittests/ShaderCompilerUnitTests.h +++ /dev/null @@ -1,81 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#ifndef SHADERCOMPILERUNITTEST_H -#define SHADERCOMPILERUNITTEST_H - -#if !defined(Q_MOC_RUN) -#include "UnitTestRunner.h" - -#include - -#include "native/shadercompiler/shadercompilerManager.h" -//#include "native/shadercompiler/shadercompilerMessages.h" -#include "native/utilities/UnitTestShaderCompilerServer.h" -#include -#include -#endif - -class ConnectionManager; - -class ShaderCompilerManagerForUnitTest : public ShaderCompilerManager -{ -public: - explicit ShaderCompilerManagerForUnitTest(QObject* parent = 0) : ShaderCompilerManager(parent) {}; - - // for this test, we override sendResponse and make it so that it just calls a callback instead of actually sending it to the connection manager. - void sendResponse(unsigned int connId, unsigned int type, unsigned int serial, QByteArray payload) override - { - if (m_sendResponseCallbackFn) - { - m_sendResponseCallbackFn(connId, type, serial, payload); - } - } - AZStd::function m_sendResponseCallbackFn; -}; - -class ShaderCompilerUnitTest - : public UnitTestRun -{ - Q_OBJECT -public: - ShaderCompilerUnitTest(); - ~ShaderCompilerUnitTest(); - virtual void StartTest() override; - virtual int UnitTestPriority() const override; - void ContructPayloadForShaderCompilerServer(QByteArray& payload); - -Q_SIGNALS: - void StartUnitTestForGoodShaderCompiler(); - void StartUnitTestForFirstBadShaderCompiler(); - void StartUnitTestForSecondBadShaderCompiler(); - void StartUnitTestForThirdBadShaderCompiler(); - -public Q_SLOTS: - void UnitTestForGoodShaderCompiler(); - void UnitTestForFirstBadShaderCompiler(); - void UnitTestForSecondBadShaderCompiler(); - void UnitTestForThirdBadShaderCompiler(); - void VerifyPayloadForGoodShaderCompiler(unsigned int connId, unsigned int type, unsigned int serial, QByteArray payload); - void VerifyPayloadForFirstBadShaderCompiler(unsigned int connId, unsigned int type, unsigned int serial, QByteArray payload); - void VerifyPayloadForSecondBadShaderCompiler(unsigned int connId, unsigned int type, unsigned int serial, QByteArray payload); - void VerifyPayloadForThirdBadShaderCompiler(unsigned int connId, unsigned int type, unsigned int serial, QByteArray payload); - void ReceiveShaderCompilerErrorMessage(QString error, QString server, QString timestamp, QString payload); - - -private: - UnitTestShaderCompilerServer m_server; - ShaderCompilerManagerForUnitTest m_shaderCompilerManager; - ConnectionManager* m_connectionManager; - QByteArray m_testPayload; - QString m_lastShaderCompilerErrorMessage; - unsigned int m_connectionId = 0; -}; - -#endif // SHADERCOMPILERUNITTEST_H - - diff --git a/Code/Tools/AssetProcessor/native/utilities/GUIApplicationManager.cpp b/Code/Tools/AssetProcessor/native/utilities/GUIApplicationManager.cpp index c3ff22a39e..7652b67db0 100644 --- a/Code/Tools/AssetProcessor/native/utilities/GUIApplicationManager.cpp +++ b/Code/Tools/AssetProcessor/native/utilities/GUIApplicationManager.cpp @@ -12,8 +12,6 @@ #include "native/resourcecompiler/rccontroller.h" #include "native/FileServer/fileServer.h" #include "native/AssetManager/assetScanner.h" -#include "native/shadercompiler/shadercompilerManager.h" -#include "native/shadercompiler/shadercompilerModel.h" #include #include @@ -55,7 +53,7 @@ namespace { moduleFileInfo.setFile(executableDirectory); } - + QDir binaryDir = moduleFileInfo.absoluteDir(); // strip extension QString applicationBase = moduleFileInfo.completeBaseName(); @@ -70,7 +68,7 @@ namespace binaryDir.remove(tempFile); } } - + } @@ -145,8 +143,6 @@ void GUIApplicationManager::Destroy() DestroyIniConfiguration(); DestroyFileServer(); - DestroyShaderCompilerManager(); - DestroyShaderCompilerModel(); } @@ -192,7 +188,7 @@ bool GUIApplicationManager::Run() wrapper->enableSaveRestoreGeometry(GetOrganizationName(), GetApplicationName(), "MainWindow", restoreOnFirstShow); AzQtComponents::StyleManager::setStyleSheet(m_mainWindow, QStringLiteral("style:AssetProcessor.qss")); - + auto refreshStyleSheets = [styleManager]() { styleManager->Refresh(); @@ -334,7 +330,7 @@ bool GUIApplicationManager::Run() m_duringStartup = false; int resultCode = qApp->exec(); // this blocks until the last window is closed. - + if(!InitiatedShutdown()) { // if we are here it implies that AP did not stop the Qt event loop and is shutting down prematurely @@ -427,7 +423,7 @@ bool GUIApplicationManager::OnError(const char* /*window*/, const char* message) return true; } - // If we're the main thread, then consider showing the message box directly. + // If we're the main thread, then consider showing the message box directly. // note that all other threads will PAUSE if they emit a message while the main thread is showing this box // due to the way the trace system EBUS is mutex-protected. Qt::ConnectionType connection = Qt::DirectConnection; @@ -470,7 +466,7 @@ bool GUIApplicationManager::Activate() AssetUtilities::ComputeProjectCacheRoot(projectCacheRoot); m_localUserSettings.Load(projectCacheRoot.filePath("AssetProcessorUserSettings.xml").toUtf8().data(), context); m_localUserSettings.Activate(AZ::UserSettings::CT_LOCAL); - + InitIniConfiguration(); InitFileServer(); @@ -479,9 +475,6 @@ bool GUIApplicationManager::Activate() { return false; } - - InitShaderCompilerModel(); - InitShaderCompilerManager(); return true; } @@ -606,7 +599,7 @@ void GUIApplicationManager::InitConnectionManager() QObject::connect(m_fileServer, SIGNAL(AddRenameRequest(unsigned int, bool)), m_connectionManager, SLOT(AddRenameRequest(unsigned int, bool))); QObject::connect(m_fileServer, SIGNAL(AddFindFileNamesRequest(unsigned int, bool)), m_connectionManager, SLOT(AddFindFileNamesRequest(unsigned int, bool))); QObject::connect(m_fileServer, SIGNAL(UpdateConnectionMetrics()), m_connectionManager, SLOT(UpdateConnectionMetrics())); - + m_connectionManager->RegisterService(ShowAssetProcessorRequest::MessageType, std::bind([this](unsigned int /*connId*/, unsigned int /*type*/, unsigned int /*serial*/, QByteArray /*payload*/) { @@ -661,40 +654,6 @@ void GUIApplicationManager::DestroyFileServer() } } -void GUIApplicationManager::InitShaderCompilerManager() -{ - m_shaderCompilerManager = new ShaderCompilerManager(); - - //Shader compiler stuff - m_connectionManager->RegisterService(AssetUtilities::ComputeCRC32Lowercase("ShaderCompilerProxyRequest"), std::bind(&ShaderCompilerManager::process, m_shaderCompilerManager, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3, std::placeholders::_4)); - QObject::connect(m_shaderCompilerManager, SIGNAL(sendErrorMessageFromShaderJob(QString, QString, QString, QString)), m_shaderCompilerModel, SLOT(addShaderErrorInfoEntry(QString, QString, QString, QString))); - - -} - -void GUIApplicationManager::DestroyShaderCompilerManager() -{ - if (m_shaderCompilerManager) - { - delete m_shaderCompilerManager; - m_shaderCompilerManager = nullptr; - } -} - -void GUIApplicationManager::InitShaderCompilerModel() -{ - m_shaderCompilerModel = new ShaderCompilerModel(); -} - -void GUIApplicationManager::DestroyShaderCompilerModel() -{ - if (m_shaderCompilerModel) - { - delete m_shaderCompilerModel; - m_shaderCompilerModel = nullptr; - } -} - IniConfiguration* GUIApplicationManager::GetIniConfiguration() const { return m_iniConfiguration; @@ -704,14 +663,6 @@ FileServer* GUIApplicationManager::GetFileServer() const { return m_fileServer; } -ShaderCompilerManager* GUIApplicationManager::GetShaderCompilerManager() const -{ - return m_shaderCompilerManager; -} -ShaderCompilerModel* GUIApplicationManager::GetShaderCompilerModel() const -{ - return m_shaderCompilerModel; -} void GUIApplicationManager::ShowTrayIconErrorMessage(QString msg) { diff --git a/Code/Tools/AssetProcessor/native/utilities/GUIApplicationManager.h b/Code/Tools/AssetProcessor/native/utilities/GUIApplicationManager.h index 3cf58231f2..c10d841daf 100644 --- a/Code/Tools/AssetProcessor/native/utilities/GUIApplicationManager.h +++ b/Code/Tools/AssetProcessor/native/utilities/GUIApplicationManager.h @@ -24,8 +24,6 @@ class ConnectionManager; class IniConfiguration; class ApplicationServer; class FileServer; -class ShaderCompilerManager; -class ShaderCompilerModel; namespace AssetProcessor { @@ -47,8 +45,6 @@ public: ApplicationManager::BeforeRunStatus BeforeRun() override; IniConfiguration* GetIniConfiguration() const; FileServer* GetFileServer() const; - ShaderCompilerManager* GetShaderCompilerManager() const; - ShaderCompilerModel* GetShaderCompilerModel() const; bool Run() override; //////////////////////////////////////////////////// @@ -72,10 +68,6 @@ private: void DestroyIniConfiguration(); void InitFileServer(); void DestroyFileServer(); - void InitShaderCompilerManager(); - void DestroyShaderCompilerManager(); - void InitShaderCompilerModel(); - void DestroyShaderCompilerModel(); void Destroy() override; Q_SIGNALS: @@ -99,8 +91,7 @@ private: IniConfiguration* m_iniConfiguration = nullptr; FileServer* m_fileServer = nullptr; - ShaderCompilerManager* m_shaderCompilerManager = nullptr; - ShaderCompilerModel* m_shaderCompilerModel = nullptr; + QFileSystemWatcher m_qtFileWatcher; AZ::UserSettingsProvider m_localUserSettings; bool m_messageBoxIsVisible = false; From 81453defa02e691f17860ab7327a169c7b7cc0b4 Mon Sep 17 00:00:00 2001 From: amzn-mike <80125227+amzn-mike@users.noreply.github.com> Date: Mon, 3 Jan 2022 09:56:19 -0600 Subject: [PATCH 066/141] Load QIcons once for asset tree and share with each Asset Tree Item to avoid file loads for every asset and improve start up time (#6485) Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> --- .../Tools/AssetProcessor/native/ui/AssetTreeItem.cpp | 12 +++++++----- Code/Tools/AssetProcessor/native/ui/AssetTreeItem.h | 2 ++ .../AssetProcessor/native/ui/AssetTreeModel.cpp | 9 ++++++--- Code/Tools/AssetProcessor/native/ui/AssetTreeModel.h | 2 ++ 4 files changed, 17 insertions(+), 8 deletions(-) diff --git a/Code/Tools/AssetProcessor/native/ui/AssetTreeItem.cpp b/Code/Tools/AssetProcessor/native/ui/AssetTreeItem.cpp index d8b69a80f5..75823374a0 100644 --- a/Code/Tools/AssetProcessor/native/ui/AssetTreeItem.cpp +++ b/Code/Tools/AssetProcessor/native/ui/AssetTreeItem.cpp @@ -29,14 +29,16 @@ namespace AssetProcessor AssetTreeItem::AssetTreeItem( AZStd::shared_ptr data, QIcon errorIcon, + QIcon folderIcon, + QIcon fileIcon, AssetTreeItem* parentItem) : m_data(data), m_parent(parentItem), - m_errorIcon(errorIcon), // QIcon is implicitily shared. - m_folderIcon(QIcon(QStringLiteral(":/Gallery/Asset_Folder.svg"))), - m_fileIcon(QIcon(QStringLiteral(":/Gallery/Asset_File.svg"))) + m_errorIcon(errorIcon), // QIcon is implicitly shared. + m_folderIcon(folderIcon), + m_fileIcon(fileIcon) { - m_folderIcon.addFile(QStringLiteral(":/Gallery/Asset_Folder.svg"), QSize(), QIcon::Selected); + } AssetTreeItem::~AssetTreeItem() @@ -45,7 +47,7 @@ namespace AssetProcessor AssetTreeItem* AssetTreeItem::CreateChild(AZStd::shared_ptr data) { - m_childItems.emplace_back(new AssetTreeItem(data, m_errorIcon, this)); + m_childItems.emplace_back(new AssetTreeItem(data, m_errorIcon, m_folderIcon, m_fileIcon, this)); return m_childItems.back().get(); } diff --git a/Code/Tools/AssetProcessor/native/ui/AssetTreeItem.h b/Code/Tools/AssetProcessor/native/ui/AssetTreeItem.h index c9bc926c34..f36855adfe 100644 --- a/Code/Tools/AssetProcessor/native/ui/AssetTreeItem.h +++ b/Code/Tools/AssetProcessor/native/ui/AssetTreeItem.h @@ -50,6 +50,8 @@ namespace AssetProcessor explicit AssetTreeItem( AZStd::shared_ptr data, QIcon errorIcon, + QIcon folderIcon, + QIcon fileIcon, AssetTreeItem* parentItem = nullptr); virtual ~AssetTreeItem(); diff --git a/Code/Tools/AssetProcessor/native/ui/AssetTreeModel.cpp b/Code/Tools/AssetProcessor/native/ui/AssetTreeModel.cpp index 8d889343f9..e8540c3d8d 100644 --- a/Code/Tools/AssetProcessor/native/ui/AssetTreeModel.cpp +++ b/Code/Tools/AssetProcessor/native/ui/AssetTreeModel.cpp @@ -16,9 +16,12 @@ namespace AssetProcessor AssetTreeModel::AssetTreeModel(AZStd::shared_ptr sharedDbConnection, QObject *parent) : QAbstractItemModel(parent), - m_sharedDbConnection(sharedDbConnection), - m_errorIcon(QStringLiteral(":/stylesheet/img/logging/error.svg")) + m_sharedDbConnection(sharedDbConnection) + , m_errorIcon(QStringLiteral(":/stylesheet/img/logging/error.svg")) + , m_folderIcon(QIcon(QStringLiteral(":/Gallery/Asset_Folder.svg"))) + , m_fileIcon(QIcon(QStringLiteral(":/Gallery/Asset_File.svg"))) { + m_folderIcon.addFile(QStringLiteral(":/Gallery/Asset_Folder.svg"), QSize(), QIcon::Selected); ApplicationManagerNotifications::Bus::Handler::BusConnect(); AzToolsFramework::AssetDatabase::AssetDatabaseNotificationBus::Handler::BusConnect(); } @@ -40,7 +43,7 @@ namespace AssetProcessor void AssetTreeModel::Reset() { beginResetModel(); - m_root.reset(new AssetTreeItem(AZStd::make_shared("", "", true, AZ::Uuid::CreateNull()), m_errorIcon)); + m_root.reset(new AssetTreeItem(AZStd::make_shared("", "", true, AZ::Uuid::CreateNull()), m_errorIcon, m_folderIcon, m_fileIcon)); ResetModel(); diff --git a/Code/Tools/AssetProcessor/native/ui/AssetTreeModel.h b/Code/Tools/AssetProcessor/native/ui/AssetTreeModel.h index d33bc0bc48..27201c55a3 100644 --- a/Code/Tools/AssetProcessor/native/ui/AssetTreeModel.h +++ b/Code/Tools/AssetProcessor/native/ui/AssetTreeModel.h @@ -54,5 +54,7 @@ namespace AssetProcessor AZStd::shared_ptr m_sharedDbConnection; QIcon m_errorIcon; + QIcon m_folderIcon; + QIcon m_fileIcon; }; } From ee554f6464715c342acb6d26f64bd27b71200560 Mon Sep 17 00:00:00 2001 From: Roman <69218254+amzn-rhhong@users.noreply.github.com> Date: Mon, 3 Jan 2022 09:25:41 -0800 Subject: [PATCH 067/141] ActorInstanceId default to -1 when no %lastresult matches (#6442) * small bugfix Signed-off-by: rhhong * ActorInstanceId default to -1 when no %lastresult matches Signed-off-by: rhhong * CR feedback - wrap function to get the first available editor actor instance. Signed-off-by: rhhong * Remove mcore inline Signed-off-by: rhhong * Fixed the bug that delete an instance from actor manager crashes the editor. Signed-off-by: rhhong --- .../Source/ActorInstanceCommands.cpp | 20 ++++++++++++++++++- .../Source/AnimGraphCommands.cpp | 13 ++++++++++-- .../Code/EMotionFX/Source/ActorManager.cpp | 14 +++++++++++++ .../Code/EMotionFX/Source/ActorManager.h | 6 ++++++ .../EMStudioSDK/Source/MainWindow.cpp | 10 +++++++++- .../Source/RenderPlugin/RenderPlugin.cpp | 10 +++++++++- .../EMStudioSDK/Source/Workspace.cpp | 13 ++++++++++++ .../Code/MCore/Source/MCoreCommandManager.cpp | 7 ++++++- 8 files changed, 87 insertions(+), 6 deletions(-) diff --git a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/ActorInstanceCommands.cpp b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/ActorInstanceCommands.cpp index ba25318944..328c905ded 100644 --- a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/ActorInstanceCommands.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/ActorInstanceCommands.cpp @@ -439,6 +439,12 @@ namespace CommandSystem return false; } + if (actorInstance->GetEntity()) + { + outResult = AZStd::string::format("Cannot remove actor instance. Actor instance %i belongs to an entity.", actorInstanceID); + return false; + } + // store the old values before removing the instance m_oldPosition = actorInstance->GetLocalSpaceTransform().m_position; m_oldRotation = actorInstance->GetLocalSpaceTransform().m_rotation; @@ -618,7 +624,7 @@ namespace CommandSystem MCore::CommandGroup commandGroup("Remove actor instances", numActorInstances); AZStd::string tempString; - // iterate over the selected instances and clone them + // iterate over the selected instances and remove them for (size_t i = 0; i < numActorInstances; ++i) { // get the current actor instance @@ -628,6 +634,18 @@ namespace CommandSystem continue; } + // Do not remove any runtime instance from the manager using the commands. + if (actorInstance->GetIsOwnedByRuntime()) + { + continue; + } + + // Do not remove the any instances owned by an entity from the manager using the commands. + if (actorInstance->GetEntity()) + { + continue; + } + tempString = AZStd::string::format("RemoveActorInstance -actorInstanceID %i", actorInstance->GetID()); commandGroup.AddCommandString(tempString.c_str()); } diff --git a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/AnimGraphCommands.cpp b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/AnimGraphCommands.cpp index bd5a14f772..b1a830c838 100644 --- a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/AnimGraphCommands.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/AnimGraphCommands.cpp @@ -455,8 +455,17 @@ namespace CommandSystem EMotionFX::ActorInstance* actorInstance = nullptr; if (parameters.CheckIfHasParameter("actorInstanceID")) { - const uint32 actorInstanceID = parameters.GetValueAsInt("actorInstanceID", this); - actorInstance = EMotionFX::GetActorManager().FindActorInstanceByID(actorInstanceID); + const int actorInstanceID = parameters.GetValueAsInt("actorInstanceID", this); + if (actorInstanceID == -1) + { + // If there isn't an actorInstanceId, grab the first actor instance. + actorInstance = EMotionFX::GetActorManager().GetFirstEditorActorInstance(); + } + else + { + actorInstance = EMotionFX::GetActorManager().FindActorInstanceByID(actorInstanceID); + } + if (!actorInstance) { outResult = AZStd::string::format("Cannot activate anim graph. Actor instance id '%i' is not valid.", actorInstanceID); diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/ActorManager.cpp b/Gems/EMotionFX/Code/EMotionFX/Source/ActorManager.cpp index 184aac6e2c..252fccdb94 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/ActorManager.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Source/ActorManager.cpp @@ -434,6 +434,20 @@ namespace EMotionFX } + ActorInstance* ActorManager::GetFirstEditorActorInstance() const + { + const size_t numActorInstances = m_actorInstances.size(); + for (size_t i = 0; i < numActorInstances; ++i) + { + if (!m_actorInstances[i]->GetIsOwnedByRuntime()) + { + return m_actorInstances[i]; + } + } + return nullptr; + } + + const AZStd::vector& ActorManager::GetActorInstanceArray() const { return m_actorInstances; diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/ActorManager.h b/Gems/EMotionFX/Code/EMotionFX/Source/ActorManager.h index 003153b36c..016edb302e 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/ActorManager.h +++ b/Gems/EMotionFX/Code/EMotionFX/Source/ActorManager.h @@ -136,6 +136,12 @@ namespace EMotionFX */ MCORE_INLINE ActorInstance* GetActorInstance(size_t nr) const { return m_actorInstances[nr]; } + /** + * Get a given registered actor instance owned by editor (not owned by runtime). + * @result A pointer to the actor instance. + */ + ActorInstance* GetFirstEditorActorInstance() const; + /** * Get the array of actor instances. * @result The const reference to the actor instance array. diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/MainWindow.cpp b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/MainWindow.cpp index b75fb71060..083d6a9be1 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/MainWindow.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/MainWindow.cpp @@ -26,6 +26,7 @@ #include #include #include +#include #include #include @@ -1340,8 +1341,15 @@ namespace EMStudio // add the load and the create instance commands commandGroup.AddCommandString(loadActorCommand.c_str()); - commandGroup.AddCommandString("CreateActorInstance -actorID %LASTRESULT%"); + // Temp solution after we refactor / remove the actor manager. + // We only need to create the actor instance by ourselves when openGLRenderPlugin is present. + // Atom render viewport will create actor instance along with the actor component. + PluginManager* pluginManager = GetPluginManager(); + if (pluginManager->FindActivePlugin(static_cast(OpenGLRenderPlugin::CLASS_ID))) + { + commandGroup.AddCommandString("CreateActorInstance -actorID %LASTRESULT%"); + } // execute the group command if (GetCommandManager()->ExecuteCommandGroup(commandGroup, outResult) == false) diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderPlugin.cpp b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderPlugin.cpp index 2c9e84c9b9..3451855c86 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderPlugin.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderPlugin.cpp @@ -429,6 +429,7 @@ namespace EMStudio // 3. Relink the actor instances with the emstudio actors const size_t numActorInstances = EMotionFX::GetActorManager().GetNumActorInstances(); + size_t numActorInstancesInRenderPlugin = 0; for (size_t i = 0; i < numActorInstances; ++i) { EMotionFX::ActorInstance* actorInstance = EMotionFX::GetActorManager().GetActorInstance(i); @@ -440,6 +441,12 @@ namespace EMStudio continue; } + if (actorInstance->GetEntity()) + { + continue; + } + + numActorInstancesInRenderPlugin++; if (!emstudioActor) { for (EMStudioRenderActor* currentEMStudioActor : m_actors) @@ -485,6 +492,7 @@ namespace EMStudio if (found == false) { emstudioActor->m_actorInstances.erase(AZStd::next(begin(emstudioActor->m_actorInstances), j)); + numActorInstancesInRenderPlugin--; } else { @@ -497,7 +505,7 @@ namespace EMStudio m_reinitRequested = false; // zoom the camera to the available character only in case we're dealing with a single instance - if (resetViewCloseup && numActorInstances == 1) + if (resetViewCloseup && numActorInstancesInRenderPlugin == 1) { ViewCloseup(false); } diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/Workspace.cpp b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/Workspace.cpp index cada8c7f59..c8ee9be995 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/Workspace.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/Workspace.cpp @@ -23,6 +23,7 @@ #include #include #include +#include #include #include @@ -430,6 +431,18 @@ namespace EMStudio continue; } + // Temp solution after we refactor / remove the actor manager. + // We only need to create the actor instance by ourselves when openGLRenderPlugin is present. + // Atom render viewport will create actor instance along with the actor component. + PluginManager* pluginManager = GetPluginManager(); + if (!pluginManager->FindActivePlugin(static_cast(OpenGLRenderPlugin::CLASS_ID))) + { + if (commands[i].find("CreateActorInstance") == 0) + { + continue; + } + } + AzFramework::StringFunc::Replace(commands[i], "@products@", assetCacheFolder.c_str()); AzFramework::StringFunc::Replace(commands[i], "@assets@", assetCacheFolder.c_str()); AzFramework::StringFunc::Replace(commands[i], "@root@", assetCacheFolder.c_str()); diff --git a/Gems/EMotionFX/Code/MCore/Source/MCoreCommandManager.cpp b/Gems/EMotionFX/Code/MCore/Source/MCoreCommandManager.cpp index b59f2b69a0..4b21cde9f6 100644 --- a/Gems/EMotionFX/Code/MCore/Source/MCoreCommandManager.cpp +++ b/Gems/EMotionFX/Code/MCore/Source/MCoreCommandManager.cpp @@ -547,7 +547,12 @@ namespace MCore } tmpStr = commandString.substr(lastResultIndex, rightPercentagePos - lastResultIndex + 1); - AzFramework::StringFunc::Replace(commandString, tmpStr.c_str(), intermediateCommandResults[i - relativeIndex].c_str()); + AZStd::string replaceStr = intermediateCommandResults[i - relativeIndex]; + if (replaceStr.empty()) + { + replaceStr = "-1"; + } + AzFramework::StringFunc::Replace(commandString, tmpStr.c_str(), replaceStr.c_str()); replaceHappen = true; // Search again in case the command group is referring to other results From 1d819e25917a41a5f619195c6c1070b07bd83f90 Mon Sep 17 00:00:00 2001 From: amzn-sj Date: Mon, 3 Jan 2022 11:50:49 -0800 Subject: [PATCH 068/141] Fix crash caused by trying to dereference a nullptr Early return if input attachment is null (#6590) Signed-off-by: amzn-sj --- .../Common/Code/Source/CoreLights/EsmShadowmapsPass.cpp | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/Gems/Atom/Feature/Common/Code/Source/CoreLights/EsmShadowmapsPass.cpp b/Gems/Atom/Feature/Common/Code/Source/CoreLights/EsmShadowmapsPass.cpp index b92d538fb5..553133aef7 100644 --- a/Gems/Atom/Feature/Common/Code/Source/CoreLights/EsmShadowmapsPass.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/CoreLights/EsmShadowmapsPass.cpp @@ -101,6 +101,13 @@ namespace AZ void EsmShadowmapsPass::UpdateChildren() { const RPI::PassAttachmentBinding& inputBinding = GetInputBinding(0); + + if (!inputBinding.m_attachment) + { + AZ_Assert(false, "[EsmShadowmapsPass %s] requires an input attachment", GetPathName().GetCStr()); + return; + } + AZ_Assert(inputBinding.m_attachment->m_descriptor.m_type == RHI::AttachmentType::Image, "[EsmShadowmapsPass %s] input attachment requires an image attachment", GetPathName().GetCStr()); m_shadowmapImageSize = inputBinding.m_attachment->m_descriptor.m_image.m_size; m_shadowmapArraySize = inputBinding.m_attachment->m_descriptor.m_image.m_arraySize; From 75476032ab97809e37507e7a1801562bc450efeb Mon Sep 17 00:00:00 2001 From: Junbo Liang <68558268+junbo75@users.noreply.github.com> Date: Mon, 3 Jan 2022 11:59:03 -0800 Subject: [PATCH 069/141] Define AWSI automation tests pipe for Jenkins (#6518) * Define AWSI automation tests pipe for Jenkins Signed-off-by: Junbo Liang <68558268+junbo75@users.noreply.github.com> --- .../build/Platform/Linux/build_config.json | 49 +++++++++++++++ .../Platform/Linux/deploy_cdk_applications.sh | 8 +++ .../Linux/destroy_cdk_applications.sh | 8 +++ scripts/build/Platform/Linux/pipeline.json | 62 +++++++++++++++++++ 4 files changed, 127 insertions(+) diff --git a/scripts/build/Platform/Linux/build_config.json b/scripts/build/Platform/Linux/build_config.json index 5290a32f6d..988cf23703 100644 --- a/scripts/build/Platform/Linux/build_config.json +++ b/scripts/build/Platform/Linux/build_config.json @@ -132,6 +132,35 @@ "ASSET_PROCESSOR_PLATFORMS": "linux,server" } }, + "awsi_test_profile_pipe": { + "TAGS": [ + "nightly-incremental", + "nightly-clean" + ], + "steps": [ + "awsi_deployment", + "awsi_test_profile", + "awsi_destruction" + ] + }, + "awsi_test_profile": { + "TAGS": [ + "weekly-build-metrics" + ], + "PIPELINE_ENV": { + "NONBLOCKING_STEP": "True" + }, + "COMMAND": "build_test_linux.sh", + "PARAMETERS": { + "CONFIGURATION": "profile", + "OUTPUT_DIRECTORY": "build\\linux", + "CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DLY_PARALLEL_LINK_JOBS=4", + "CMAKE_LY_PROJECTS": "AutomatedTesting", + "CMAKE_TARGET": "TEST_SUITE_awsi", + "CTEST_OPTIONS": "-L \"(SUITE_awsi)\" --no-tests=error", + "TEST_RESULTS": "True" + } + }, "periodic_test_profile": { "TAGS": [ "nightly-incremental", @@ -275,5 +304,25 @@ "CMAKE_OPTIONS": "-G 'Ninja Multi-Config' -DLY_PARALLEL_LINK_JOBS=4 -DCMAKE_MODULE_PATH=${WORKSPACE}/o3de/install/cmake", "CMAKE_TARGET": "all" } + }, + "awsi_deployment": { + "TAGS": [], + "PIPELINE_ENV": { + "NONBLOCKING_STEP": "True" + }, + "COMMAND": "deploy_cdk_applications.sh", + "PARAMETERS": { + "NVM_VERSION": "v0.39.1" + } + }, + "awsi_destruction": { + "TAGS": [], + "PIPELINE_ENV": { + "NONBLOCKING_STEP": "True" + }, + "COMMAND": "destroy_cdk_applications.sh", + "PARAMETERS": { + "NVM_VERSION": "v0.39.1" + } } } diff --git a/scripts/build/Platform/Linux/deploy_cdk_applications.sh b/scripts/build/Platform/Linux/deploy_cdk_applications.sh index 93a3dccd9f..97668ee70c 100755 --- a/scripts/build/Platform/Linux/deploy_cdk_applications.sh +++ b/scripts/build/Platform/Linux/deploy_cdk_applications.sh @@ -61,6 +61,14 @@ then exit 1 fi +echo [cdk_installation] Install nvm $NVM_VERSION +curl -o- https://raw.githubusercontent.com/nvm-sh/nvm/$NVM_VERSION/install.sh | bash +export NVM_DIR="$HOME/.nvm" +[ -s "$NVM_DIR/nvm.sh" ] && \. "$NVM_DIR/nvm.sh" # This loads nvm +[ -s "$NVM_DIR/bash_completion" ] && \. "$NVM_DIR/bash_completion" # This loads nvm bash_completion +echo [cdk_installation] Install the current version of nodejs +nvm install node + echo [cdk_installation] Install the latest version of CDK if ! sudo npm uninstall -g aws-cdk; then diff --git a/scripts/build/Platform/Linux/destroy_cdk_applications.sh b/scripts/build/Platform/Linux/destroy_cdk_applications.sh index 795ab78484..54f84911a6 100755 --- a/scripts/build/Platform/Linux/destroy_cdk_applications.sh +++ b/scripts/build/Platform/Linux/destroy_cdk_applications.sh @@ -61,6 +61,14 @@ then exit 1 fi +echo [cdk_installation] Install nvm $NVM_VERSION +curl -o- https://raw.githubusercontent.com/nvm-sh/nvm/$NVM_VERSION/install.sh | bash +export NVM_DIR="$HOME/.nvm" +[ -s "$NVM_DIR/nvm.sh" ] && \. "$NVM_DIR/nvm.sh" # This loads nvm +[ -s "$NVM_DIR/bash_completion" ] && \. "$NVM_DIR/bash_completion" # This loads nvm bash_completion +echo [cdk_installation] Install the current version of nodejs +nvm install node + echo [cdk_installation] Install the latest version of CDK if ! sudo npm uninstall -g aws-cdk; then diff --git a/scripts/build/Platform/Linux/pipeline.json b/scripts/build/Platform/Linux/pipeline.json index f44ed5f9de..d10e2886f2 100644 --- a/scripts/build/Platform/Linux/pipeline.json +++ b/scripts/build/Platform/Linux/pipeline.json @@ -16,5 +16,67 @@ "nightly-clean": { "CLEAN_WORKSPACE": true } + }, + "PIPELINE_JENKINS_PARAMETERS": { + "nightly-incremental": [ + { + "parameter_name": "O3DE_AWS_PROJECT_NAME", + "parameter_type": "string", + "default_value": "", + "use_last_run_value": true, + "description": "The name of the O3DE project that stacks should be deployed for." + }, + { + "parameter_name": "O3DE_AWS_DEPLOY_REGION", + "parameter_type": "string", + "default_value": "", + "use_last_run_value": true, + "description": "The region to deploy the stacks into." + }, + { + "parameter_name": "ASSUME_ROLE_ARN", + "parameter_type": "string", + "default_value": "", + "use_last_run_value": true, + "description": "The ARN of the IAM role to assume to retrieve temporary AWS credentials." + }, + { + "parameter_name": "COMMIT_ID", + "parameter_type": "string", + "default_value": "", + "use_last_run_value": true, + "description": "The commit ID for locking the version of CDK applications to deploy." + } + ], + "nightly-clean": [ + { + "parameter_name": "O3DE_AWS_PROJECT_NAME", + "parameter_type": "string", + "default_value": "", + "use_last_run_value": true, + "description": "The name of the O3DE project that stacks should be deployed for." + }, + { + "parameter_name": "O3DE_AWS_DEPLOY_REGION", + "parameter_type": "string", + "default_value": "", + "use_last_run_value": true, + "description": "The region to deploy the stacks into." + }, + { + "parameter_name": "ASSUME_ROLE_ARN", + "parameter_type": "string", + "default_value": "", + "use_last_run_value": true, + "description": "The ARN of the IAM role to assume to retrieve temporary AWS credentials." + }, + { + "parameter_name": "COMMIT_ID", + "parameter_type": "string", + "default_value": "", + "use_last_run_value": true, + "description": "The commit ID for locking the version of CDK applications to deploy." + } + ] } } From fd9574c6489bcbcb644db6e49ff876b79c72a17b Mon Sep 17 00:00:00 2001 From: Chris Galvan Date: Mon, 3 Jan 2022 14:21:44 -0600 Subject: [PATCH 070/141] Removed legacy QtUi/ClickableLabel and re-worked about dialog to use QLabel for terms of use label Signed-off-by: Chris Galvan --- Code/Editor/AboutDialog.cpp | 7 -- Code/Editor/AboutDialog.h | 2 - Code/Editor/AboutDialog.ui | 14 ++- Code/Editor/Lib/Tests/test_ClickableLabel.cpp | 58 ---------- Code/Editor/QtUI/ClickableLabel.cpp | 101 ------------------ Code/Editor/QtUI/ClickableLabel.h | 39 ------- Code/Editor/editor_lib_files.cmake | 2 - Code/Editor/editor_lib_test_files.cmake | 1 - 8 files changed, 6 insertions(+), 218 deletions(-) delete mode 100644 Code/Editor/Lib/Tests/test_ClickableLabel.cpp delete mode 100644 Code/Editor/QtUI/ClickableLabel.cpp delete mode 100644 Code/Editor/QtUI/ClickableLabel.h diff --git a/Code/Editor/AboutDialog.cpp b/Code/Editor/AboutDialog.cpp index c0fd39e1ae..ba086cad5d 100644 --- a/Code/Editor/AboutDialog.cpp +++ b/Code/Editor/AboutDialog.cpp @@ -30,8 +30,6 @@ CAboutDialog::CAboutDialog(QString versionText, QString richTextCopyrightNotice, m_ui->setupUi(this); setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint); - connect(m_ui->m_transparentAgreement, &QLabel::linkActivated, this, &CAboutDialog::OnCustomerAgreement); - m_ui->m_transparentTrademarks->setText(versionText); m_ui->m_transparentAllRightReserved->setObjectName("copyrightNotice"); @@ -84,9 +82,4 @@ void CAboutDialog::mouseReleaseEvent(QMouseEvent* event) QDialog::mouseReleaseEvent(event); } -void CAboutDialog::OnCustomerAgreement() -{ - QDesktopServices::openUrl(QUrl(QStringLiteral("https://www.o3debinaries.org/license"))); -} - #include diff --git a/Code/Editor/AboutDialog.h b/Code/Editor/AboutDialog.h index db079a6ec7..279d7cd399 100644 --- a/Code/Editor/AboutDialog.h +++ b/Code/Editor/AboutDialog.h @@ -30,8 +30,6 @@ public: private: - void OnCustomerAgreement(); - void mouseReleaseEvent(QMouseEvent* event) override; void paintEvent(QPaintEvent* event) override; diff --git a/Code/Editor/AboutDialog.ui b/Code/Editor/AboutDialog.ui index 09a7c18841..a7433c620f 100644 --- a/Code/Editor/AboutDialog.ui +++ b/Code/Editor/AboutDialog.ui @@ -181,14 +181,17 @@ - + - Terms of Use + <a href="https://www.o3debinaries.org/license">Terms of Use</a> + + + Qt::RichText Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop - + true @@ -274,11 +277,6 @@ QWidget
qsvgwidget.h
- - ClickableLabel - QLabel -
QtUI/ClickableLabel.h
-
diff --git a/Code/Editor/Lib/Tests/test_ClickableLabel.cpp b/Code/Editor/Lib/Tests/test_ClickableLabel.cpp deleted file mode 100644 index a676714992..0000000000 --- a/Code/Editor/Lib/Tests/test_ClickableLabel.cpp +++ /dev/null @@ -1,58 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#include "EditorDefs.h" -#include -#include -#include - -#include - -using namespace AZ; -using namespace ::testing; - -namespace UnitTest -{ - class TestingClickableLabel - : public ScopedAllocatorSetupFixture - { - public: - ClickableLabel m_clickableLabel; - }; - - TEST_F(TestingClickableLabel, CursorDoesNotUpdateWhileDisabled) - { - m_clickableLabel.setEnabled(false); - - QApplication::setOverrideCursor(QCursor(Qt::BlankCursor)); - QEnterEvent enterEvent{ QPointF(), QPointF(), QPointF() }; - QApplication::sendEvent(&m_clickableLabel, &enterEvent); - - const Qt::CursorShape cursorShape = QApplication::overrideCursor()->shape(); - EXPECT_THAT(cursorShape, Ne(Qt::PointingHandCursor)); - EXPECT_THAT(cursorShape, Eq(Qt::BlankCursor)); - } - - TEST_F(TestingClickableLabel, DoesNotRespondToDblClickWhileDisabled) - { - m_clickableLabel.setEnabled(false); - - bool linkActivated = false; - QObject::connect(&m_clickableLabel, &QLabel::linkActivated, [&linkActivated]() - { - linkActivated = true; - }); - - QMouseEvent mouseEvent { - QEvent::MouseButtonDblClick, QPointF(), - Qt::LeftButton, Qt::LeftButton, Qt::NoModifier }; - QApplication::sendEvent(&m_clickableLabel, &mouseEvent); - - EXPECT_THAT(linkActivated, Eq(false)); - } -} // namespace UnitTest diff --git a/Code/Editor/QtUI/ClickableLabel.cpp b/Code/Editor/QtUI/ClickableLabel.cpp deleted file mode 100644 index b0694e5f18..0000000000 --- a/Code/Editor/QtUI/ClickableLabel.cpp +++ /dev/null @@ -1,101 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#include "EditorDefs.h" - -#include "ClickableLabel.h" - - -ClickableLabel::ClickableLabel(const QString& text, QWidget* parent) - : QLabel(parent) - , m_text(text) - , m_showDecoration(false) -{ - setTextFormat(Qt::RichText); - setTextInteractionFlags(Qt::TextBrowserInteraction); -} - -ClickableLabel::ClickableLabel(QWidget* parent) - : QLabel(parent) - , m_showDecoration(false) -{ - setTextFormat(Qt::RichText); - setTextInteractionFlags(Qt::TextBrowserInteraction); -} - -void ClickableLabel::showEvent([[maybe_unused]] QShowEvent* event) -{ - updateFormatting(false); -} - -void ClickableLabel::enterEvent(QEvent* ev) -{ - if (!isEnabled()) - { - return; - } - - updateFormatting(true); - QApplication::setOverrideCursor(QCursor(Qt::PointingHandCursor)); - QLabel::enterEvent(ev); -} - -void ClickableLabel::leaveEvent(QEvent* ev) -{ - if (!isEnabled()) - { - return; - } - - updateFormatting(false); - QApplication::restoreOverrideCursor(); - QLabel::leaveEvent(ev); -} - -void ClickableLabel::setText(const QString& text) -{ - m_text = text; - QLabel::setText(text); - updateFormatting(false); -} - -void ClickableLabel::setShowDecoration(bool b) -{ - m_showDecoration = b; - updateFormatting(false); -} - -void ClickableLabel::updateFormatting(bool mouseOver) -{ - //FIXME: this should be done differently. Using a style sheet would be easiest. - - QColor c = palette().color(QPalette::WindowText); - if (mouseOver || m_showDecoration) - { - QLabel::setText(QString(R"(%2)").arg(c.name(), m_text)); - } - else - { - QLabel::setText(m_text); - } -} - -bool ClickableLabel::event(QEvent* e) -{ - if (isEnabled()) - { - if (e->type() == QEvent::MouseButtonDblClick) - { - emit linkActivated(QString()); - return true; //ignore - } - } - - return QLabel::event(e); -} - -#include diff --git a/Code/Editor/QtUI/ClickableLabel.h b/Code/Editor/QtUI/ClickableLabel.h deleted file mode 100644 index 2b14676eae..0000000000 --- a/Code/Editor/QtUI/ClickableLabel.h +++ /dev/null @@ -1,39 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#pragma once -#ifndef CRYINCLUDE_EDITORCOMMON_CLICKABLELABEL_H -#define CRYINCLUDE_EDITORCOMMON_CLICKABLELABEL_H - -#if !defined(Q_MOC_RUN) -#include -#endif - -class SANDBOX_API ClickableLabel - : public QLabel -{ - Q_OBJECT -public: - explicit ClickableLabel(const QString& text, QWidget* parent = nullptr); - explicit ClickableLabel(QWidget* parent = nullptr); - bool event(QEvent* e) override; - - void setText(const QString& text); - void setShowDecoration(bool b); - -protected: - void showEvent(QShowEvent* event) override; - void enterEvent(QEvent* ev) override; - void leaveEvent(QEvent* ev) override; - -private: - void updateFormatting(bool mouseOver); - QString m_text; - bool m_showDecoration; -}; - -#endif diff --git a/Code/Editor/editor_lib_files.cmake b/Code/Editor/editor_lib_files.cmake index fa627176d8..78a15123d6 100644 --- a/Code/Editor/editor_lib_files.cmake +++ b/Code/Editor/editor_lib_files.cmake @@ -526,8 +526,6 @@ set(FILES PythonEditorFuncs.h QtUI/QCollapsibleGroupBox.h QtUI/QCollapsibleGroupBox.cpp - QtUI/ClickableLabel.h - QtUI/ClickableLabel.cpp QtUI/PixmapLabelPreview.h QtUI/PixmapLabelPreview.cpp QtUI/WaitCursor.h diff --git a/Code/Editor/editor_lib_test_files.cmake b/Code/Editor/editor_lib_test_files.cmake index 17f36228db..5b66357c41 100644 --- a/Code/Editor/editor_lib_test_files.cmake +++ b/Code/Editor/editor_lib_test_files.cmake @@ -8,7 +8,6 @@ set(FILES Lib/Tests/IEditorMock.h - Lib/Tests/test_ClickableLabel.cpp Lib/Tests/test_CryEditPythonBindings.cpp Lib/Tests/test_CryEditDocPythonBindings.cpp Lib/Tests/test_EditorPythonBindings.cpp From 6c986657b416b151a4f5a0ea2ff73416b6ab9eb6 Mon Sep 17 00:00:00 2001 From: carlitosan <82187351+carlitosan@users.noreply.github.com> Date: Mon, 3 Jan 2022 13:18:18 -0800 Subject: [PATCH 071/141] Fix for file-save-as-new and open asset (#6490) Signed-off-by: carlitosan <82187351+carlitosan@users.noreply.github.com> --- .../EditorScriptCanvasComponent.cpp | 2 +- .../Code/Editor/View/Widgets/GraphTabBar.cpp | 2 +- .../Code/Editor/View/Windows/MainWindow.cpp | 37 ++++++++++++------- 3 files changed, 26 insertions(+), 15 deletions(-) diff --git a/Gems/ScriptCanvas/Code/Editor/Components/EditorScriptCanvasComponent.cpp b/Gems/ScriptCanvas/Code/Editor/Components/EditorScriptCanvasComponent.cpp index 0a0dbfc160..750097b428 100644 --- a/Gems/ScriptCanvas/Code/Editor/Components/EditorScriptCanvasComponent.cpp +++ b/Gems/ScriptCanvas/Code/Editor/Components/EditorScriptCanvasComponent.cpp @@ -242,7 +242,7 @@ namespace ScriptCanvasEditor SetName(m_sourceHandle.Path().Filename().Native()); } - void EditorScriptCanvasComponent::OpenEditor(const AZ::Data::AssetId&, const AZ::Data::AssetType&) + void EditorScriptCanvasComponent::OpenEditor([[maybe_unused]] const AZ::Data::AssetId& assetId, const AZ::Data::AssetType&) { AzToolsFramework::OpenViewPane(LyViewPane::ScriptCanvas); diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/GraphTabBar.cpp b/Gems/ScriptCanvas/Code/Editor/View/Widgets/GraphTabBar.cpp index c5f808d5f4..0213765737 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/GraphTabBar.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/GraphTabBar.cpp @@ -430,7 +430,7 @@ namespace ScriptCanvasEditor void GraphTabBar::UpdateFileState(const ScriptCanvasEditor::SourceHandle& assetId, Tracker::ScriptCanvasFileState fileState) { auto tabData = GetTabData(assetId); - if (tabData && tabData->m_fileState != fileState) + if (tabData && tabData->m_fileState != Tracker::ScriptCanvasFileState::NEW && tabData->m_fileState != fileState) { int index = FindTab(assetId); tabData->m_fileState = fileState; diff --git a/Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.cpp b/Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.cpp index f0bee2171a..6222d902da 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.cpp @@ -1136,23 +1136,20 @@ namespace ScriptCanvasEditor return AZ::Success(outTabIndex); } - auto loadedGraph = LoadFromFile(fileAssetId.Path().c_str()); - if (!loadedGraph.IsSuccess()) + auto loadedGraphOutcome = LoadFromFile(fileAssetId.Path().c_str()); + if (!loadedGraphOutcome.IsSuccess()) { return AZ::Failure(AZStd::string("Failed to load graph at %s", fileAssetId.Path().c_str())); } - outTabIndex = CreateAssetTab(loadedGraph.GetValue(), fileState); - - if (!m_isRestoringWorkspace) - { - SetActiveAsset(loadedGraph.GetValue()); - } + auto loadedGraph = loadedGraphOutcome.TakeValue(); + CompleteDescriptionInPlace(loadedGraph); + outTabIndex = CreateAssetTab(loadedGraph, fileState); if (outTabIndex >= 0) { - AddRecentFile(loadedGraph.GetValue().Path().c_str()); - OpenScriptCanvasAssetImplementation(loadedGraph.GetValue(), fileState); + AddRecentFile(loadedGraph.Path().c_str()); + OpenScriptCanvasAssetImplementation(loadedGraph, fileState); return AZ::Success(outTabIndex); } else @@ -1169,6 +1166,11 @@ namespace ScriptCanvasEditor return AZ::Failure(AZStd::string("Unable to open asset with invalid asset id")); } + if (!m_isRestoringWorkspace) + { + SetActiveAsset(scriptCanvasAsset); + } + if (!scriptCanvasAsset.IsDescriptionValid()) { if (!m_isRestoringWorkspace) @@ -1345,9 +1347,11 @@ namespace ScriptCanvasEditor AZ::Outcome outcome = LoadFromFile(fullPath); if (!outcome.IsSuccess()) { - QMessageBox::warning(this, "Invalid Source File", QString("'%1' failed to load properly.").arg(fullPath), QMessageBox::Ok); + QMessageBox::warning(this, "Invalid Source File" + , QString("'%1' failed to load properly.\nFailure: %2").arg(fullPath).arg(outcome.GetError().c_str()), QMessageBox::Ok); m_errorFilePath = fullPath; - AZ_Warning("ScriptCanvas", false, "Unable to open file as a ScriptCanvas graph: %s", fullPath); + AZ_Warning("ScriptCanvas", false, "Unable to open file as a ScriptCanvas graph: %s. Failure: %s" + , fullPath, outcome.GetError().c_str()); return; } @@ -1596,7 +1600,14 @@ namespace ScriptCanvasEditor bool MainWindow::OnFileSave() { - return SaveAssetImpl(m_activeGraph, Save::InPlace); + if (auto metaData = m_tabBar->GetTabData(m_activeGraph); metaData && metaData->m_fileState == Tracker::ScriptCanvasFileState::NEW) + { + return SaveAssetImpl(m_activeGraph, Save::As); + } + else + { + return SaveAssetImpl(m_activeGraph, Save::InPlace); + } } bool MainWindow::OnFileSaveAs() From a000198b1bd5e38feb18355b6cdafbea3e85c814 Mon Sep 17 00:00:00 2001 From: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> Date: Mon, 3 Jan 2022 16:07:31 -0600 Subject: [PATCH 072/141] Add benchmarks to GradientSignal. (#6616) * Add benchmarks to GradientSignal. Cleaned up and rearranged a bit of the unit testing code to make it reusable from a benchmark suite as well. Added set of benchmarks for measuring GetValue(), so that we can compare against GetValues() when it gets added. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Fixed Editor unit tests. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> --- Gems/GradientSignal/Code/CMakeLists.txt | 6 + .../Code/Include/GradientSignal/ImageAsset.h | 7 + .../EditorGradientSignalPreviewTests.cpp | 4 +- .../Code/Tests/GradientSignalBenchmarks.cpp | 106 +++++++++++++++ .../Code/Tests/GradientSignalImageTests.cpp | 125 +----------------- .../Tests/GradientSignalReferencesTests.cpp | 2 +- .../Tests/GradientSignalServicesTests.cpp | 2 +- .../Code/Tests/GradientSignalSurfaceTests.cpp | 2 +- .../Code/Tests/GradientSignalTest.cpp | 2 +- .../Code/Tests/GradientSignalTestFixtures.cpp | 121 +++++++++++++++++ .../Code/Tests/GradientSignalTestFixtures.h | 124 +++++++++++++++++ .../Code/Tests/GradientSignalTestMocks.cpp | 72 ++++++++++ .../Code/Tests/GradientSignalTestMocks.h | 91 +++++-------- .../Tests/GradientSignalTransformTests.cpp | 2 +- .../gradientsignal_editor_tests_files.cmake | 1 + .../Code/gradientsignal_tests_files.cmake | 4 + 16 files changed, 486 insertions(+), 185 deletions(-) create mode 100644 Gems/GradientSignal/Code/Tests/GradientSignalBenchmarks.cpp create mode 100644 Gems/GradientSignal/Code/Tests/GradientSignalTestFixtures.cpp create mode 100644 Gems/GradientSignal/Code/Tests/GradientSignalTestFixtures.h create mode 100644 Gems/GradientSignal/Code/Tests/GradientSignalTestMocks.cpp diff --git a/Gems/GradientSignal/Code/CMakeLists.txt b/Gems/GradientSignal/Code/CMakeLists.txt index f5c0457c23..d1ac8cdacf 100644 --- a/Gems/GradientSignal/Code/CMakeLists.txt +++ b/Gems/GradientSignal/Code/CMakeLists.txt @@ -145,6 +145,12 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) NAME Gem::GradientSignal.Tests ) + ly_add_googlebenchmark( + NAME Gem::GradientSignal.Benchmarks + TARGET Gem::GradientSignal.Tests + ) + + if(PAL_TRAIT_BUILD_HOST_TOOLS) ly_add_target( NAME GradientSignal.Editor.Tests ${PAL_TRAIT_TEST_TARGET_TYPE} diff --git a/Gems/GradientSignal/Code/Include/GradientSignal/ImageAsset.h b/Gems/GradientSignal/Code/Include/GradientSignal/ImageAsset.h index f65702c36c..4ffab0b4b4 100644 --- a/Gems/GradientSignal/Code/Include/GradientSignal/ImageAsset.h +++ b/Gems/GradientSignal/Code/Include/GradientSignal/ImageAsset.h @@ -35,6 +35,13 @@ namespace GradientSignal static bool VersionConverter(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& classElement); + ImageAsset() = default; + + ImageAsset(const AZ::Data::AssetId& assetId, AZ::Data::AssetData::AssetStatus status) + : AssetData(assetId, status) + { + } + AZ::u32 m_imageWidth = 0; AZ::u32 m_imageHeight = 0; AZ::u8 m_bytesPerPixel = 0; diff --git a/Gems/GradientSignal/Code/Tests/EditorGradientSignalPreviewTests.cpp b/Gems/GradientSignal/Code/Tests/EditorGradientSignalPreviewTests.cpp index 7e98aa1361..e8bd9f2dff 100644 --- a/Gems/GradientSignal/Code/Tests/EditorGradientSignalPreviewTests.cpp +++ b/Gems/GradientSignal/Code/Tests/EditorGradientSignalPreviewTests.cpp @@ -6,7 +6,7 @@ * */ -#include "Tests/GradientSignalTestMocks.h" +#include #include #include @@ -28,7 +28,6 @@ namespace UnitTest void SetUp() override { GradientSignalTest::SetUp(); - AZ::AllocatorInstance::Create(); // Set up job manager with two threads so that we can run and test the preview job logic. AZ::JobManagerDesc desc; @@ -46,7 +45,6 @@ namespace UnitTest delete m_jobContext; delete m_jobManager; - AZ::AllocatorInstance::Destroy(); GradientSignalTest::TearDown(); } diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalBenchmarks.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalBenchmarks.cpp new file mode 100644 index 0000000000..e780a5d893 --- /dev/null +++ b/Gems/GradientSignal/Code/Tests/GradientSignalBenchmarks.cpp @@ -0,0 +1,106 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#ifdef HAVE_BENCHMARK + +#include + +#include +#include +#include +#include +#include + +#include +#include +#include +#include + +namespace UnitTest +{ + BENCHMARK_DEFINE_F(GradientSignalBenchmarkFixture, BM_ImageGradientGetValue)(benchmark::State& state) + { + // Create the Image Gradient Component with some default sizes and parameters. + GradientSignal::ImageGradientConfig config; + const uint32_t imageSize = 4096; + const int32_t imageSeed = 12345; + config.m_imageAsset = ImageAssetMockAssetHandler::CreateImageAsset(imageSize, imageSize, imageSeed); + config.m_tilingX = 1.0f; + config.m_tilingY = 1.0f; + CreateComponent(m_testEntity.get(), config); + + // Create the Gradient Transform Component with some default parameters. + GradientSignal::GradientTransformConfig gradientTransformConfig; + gradientTransformConfig.m_wrappingType = GradientSignal::WrappingType::None; + CreateComponent(m_testEntity.get(), gradientTransformConfig); + + // Run the benchmark + RunGetValueBenchmark(state); + } + + BENCHMARK_REGISTER_F(GradientSignalBenchmarkFixture, BM_ImageGradientGetValue) + ->Args({ 1024, 1024 }) + ->Args({ 2048, 2048 }) + ->Args({ 4096, 4096 }) + ->Unit(::benchmark::kMillisecond); + + BENCHMARK_DEFINE_F(GradientSignalBenchmarkFixture, BM_PerlinGradientGetValue)(benchmark::State& state) + { + // Create the Perlin Gradient Component with some default sizes and parameters. + GradientSignal::PerlinGradientConfig config; + config.m_amplitude = 1.0f; + config.m_frequency = 1.1f; + config.m_octave = 4; + config.m_randomSeed = 12345; + CreateComponent(m_testEntity.get(), config); + + // Create the Gradient Transform Component with some default parameters. + GradientSignal::GradientTransformConfig gradientTransformConfig; + gradientTransformConfig.m_wrappingType = GradientSignal::WrappingType::None; + CreateComponent(m_testEntity.get(), gradientTransformConfig); + + // Run the benchmark + RunGetValueBenchmark(state); + } + + BENCHMARK_REGISTER_F(GradientSignalBenchmarkFixture, BM_PerlinGradientGetValue) + ->Args({ 1024, 1024 }) + ->Args({ 2048, 2048 }) + ->Args({ 4096, 4096 }) + ->Unit(::benchmark::kMillisecond); + + BENCHMARK_DEFINE_F(GradientSignalBenchmarkFixture, BM_RandomGradientGetValue)(benchmark::State& state) + { + // Create the Random Gradient Component with some default parameters. + GradientSignal::RandomGradientConfig config; + config.m_randomSeed = 12345; + CreateComponent(m_testEntity.get(), config); + + // Create the Gradient Transform Component with some default parameters. + GradientSignal::GradientTransformConfig gradientTransformConfig; + gradientTransformConfig.m_wrappingType = GradientSignal::WrappingType::None; + CreateComponent(m_testEntity.get(), gradientTransformConfig); + + // Run the benchmark + RunGetValueBenchmark(state); + } + + BENCHMARK_REGISTER_F(GradientSignalBenchmarkFixture, BM_RandomGradientGetValue) + ->Args({ 1024, 1024 }) + ->Args({ 2048, 2048 }) + ->Args({ 4096, 4096 }) + ->Unit(::benchmark::kMillisecond); + +#endif + + + + +} + + diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalImageTests.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalImageTests.cpp index 4c22afac76..fa30132836 100644 --- a/Gems/GradientSignal/Code/Tests/GradientSignalImageTests.cpp +++ b/Gems/GradientSignal/Code/Tests/GradientSignalImageTests.cpp @@ -7,7 +7,7 @@ */ -#include "Tests/GradientSignalTestMocks.h" +#include #include #include @@ -23,69 +23,6 @@ namespace UnitTest struct GradientSignalImageTestsFixture : public GradientSignalTest { - struct MockAssetHandler - : public AZ::Data::AssetHandler - { - AZ::Data::AssetPtr CreateAsset([[maybe_unused]] const AZ::Data::AssetId& id, [[maybe_unused]] const AZ::Data::AssetType& type) override - { - return AZ::Data::AssetPtr(); - } - - void DestroyAsset(AZ::Data::AssetPtr ptr) override - { - if (ptr) - { - delete ptr; - } - } - - void GetHandledAssetTypes([[maybe_unused]] AZStd::vector& assetTypes) override - { - } - - AZ::Data::AssetHandler::LoadResult LoadAssetData( - [[maybe_unused]] const AZ::Data::Asset& asset, - [[maybe_unused]] AZStd::shared_ptr stream, - [[maybe_unused]] const AZ::Data::AssetFilterCB& assetLoadFilterCB) override - { - return AZ::Data::AssetHandler::LoadResult::LoadComplete; - } - - }; - - MockAssetHandler* m_mockHandler = nullptr; - GradientSignal::ImageAsset* m_imageData = nullptr; - - void SetUp() override - { - GradientSignalTest::SetUp(); - AZ::AllocatorInstance::Create(); - AZ::Data::AssetManager::Descriptor desc; - AZ::Data::AssetManager::Create(desc); - m_mockHandler = new MockAssetHandler(); - AZ::Data::AssetManager::Instance().RegisterHandler(m_mockHandler, azrtti_typeid()); - } - - void TearDown() override - { - AZ::Data::AssetManager::Instance().UnregisterHandler(m_mockHandler); - delete m_mockHandler; // delete after removing from the asset manager - AzFramework::LegacyAssetEventBus::ClearQueuedEvents(); - AZ::Data::AssetManager::Destroy(); - AZ::AllocatorInstance::Destroy(); - GradientSignalTest::TearDown(); - } - - struct AssignIdToAsset - : public AZ::Data::AssetData - { - void MakeReady() - { - m_assetId = AZ::Data::AssetId(AZ::Uuid::CreateRandom()); - m_status.store(AZ::Data::AssetData::AssetStatus::Ready); - } - }; - struct PixelTestSetup { // How to create the source image @@ -105,61 +42,6 @@ namespace UnitTest static const AZ::Vector2 EndOfList; }; - AZ::Data::Asset CreateImageAsset(AZ::u32 width, AZ::u32 height, AZ::s32 seed) - { - m_imageData = aznew GradientSignal::ImageAsset(); - m_imageData->m_imageWidth = width; - m_imageData->m_imageHeight = height; - m_imageData->m_bytesPerPixel = 1; - m_imageData->m_imageFormat = ImageProcessingAtom::EPixelFormat::ePixelFormat_R8; - - size_t value = 0; - AZStd::hash_combine(value, seed); - - for (AZ::u32 x = 0; x < width; ++x) - { - for (AZ::u32 y = 0; y < height; ++y) - { - AZStd::hash_combine(value, x); - AZStd::hash_combine(value, y); - m_imageData->m_imageData.push_back(static_cast(value)); - } - } - - reinterpret_cast(m_imageData)->MakeReady(); - return AZ::Data::Asset(m_imageData, AZ::Data::AssetLoadBehavior::Default); - } - - AZ::Data::Asset CreateSpecificPixelImageAsset(AZ::u32 width, AZ::u32 height, AZ::u32 pixelX, AZ::u32 pixelY) - { - m_imageData = aznew GradientSignal::ImageAsset(); - m_imageData->m_imageWidth = width; - m_imageData->m_imageHeight = height; - m_imageData->m_bytesPerPixel = 1; - m_imageData->m_imageFormat = ImageProcessingAtom::EPixelFormat::ePixelFormat_R8; - - const AZ::u8 pixelValue = 255; - - // Image data should be stored inverted on the y axis relative to our engine, so loop backwards through y. - for (int y = static_cast(height) - 1; y >= 0; --y) - { - for (AZ::u32 x = 0; x < width; ++x) - { - if ((x == static_cast(pixelX)) && (y == static_cast(pixelY))) - { - m_imageData->m_imageData.push_back(pixelValue); - } - else - { - m_imageData->m_imageData.push_back(0); - } - } - } - - reinterpret_cast(m_imageData)->MakeReady(); - return AZ::Data::Asset(m_imageData, AZ::Data::AssetLoadBehavior::Default); - } - void TestPixels(GradientSignal::GradientSampler& sampler, AZ::u32 width, AZ::u32 height, float stepSize, const AZStd::vector& expectedPoints) { AZStd::vector foundPoints; @@ -203,7 +85,8 @@ namespace UnitTest // Create the Image Gradient Component. GradientSignal::ImageGradientConfig config; - config.m_imageAsset = CreateSpecificPixelImageAsset(test.m_imageSize, test.m_imageSize, static_cast(test.m_pixel.GetX()), static_cast(test.m_pixel.GetY())); + config.m_imageAsset = ImageAssetMockAssetHandler::CreateSpecificPixelImageAsset( + test.m_imageSize, test.m_imageSize, static_cast(test.m_pixel.GetX()), static_cast(test.m_pixel.GetY())); config.m_tilingX = test.m_tiling; config.m_tilingY = test.m_tiling; CreateComponent(entity.get(), config); @@ -495,7 +378,7 @@ namespace UnitTest // Create an ImageGradient with a 3x3 asset with the center pixel set. GradientSignal::ImageGradientConfig gradientConfig; - gradientConfig.m_imageAsset = CreateSpecificPixelImageAsset(3, 3, 1, 1); + gradientConfig.m_imageAsset = ImageAssetMockAssetHandler::CreateSpecificPixelImageAsset(3, 3, 1, 1); CreateComponent(entity.get(), gradientConfig); // Create the test GradientTransform diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalReferencesTests.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalReferencesTests.cpp index 25a1aa28bb..ec22fbc1ec 100644 --- a/Gems/GradientSignal/Code/Tests/GradientSignalReferencesTests.cpp +++ b/Gems/GradientSignal/Code/Tests/GradientSignalReferencesTests.cpp @@ -10,7 +10,7 @@ #include #include #include -#include "Tests/GradientSignalTestMocks.h" +#include #include #include diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalServicesTests.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalServicesTests.cpp index b8c0f85cf3..dc11d21b11 100644 --- a/Gems/GradientSignal/Code/Tests/GradientSignalServicesTests.cpp +++ b/Gems/GradientSignal/Code/Tests/GradientSignalServicesTests.cpp @@ -6,7 +6,7 @@ * */ -#include "Tests/GradientSignalTestMocks.h" +#include #include diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalSurfaceTests.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalSurfaceTests.cpp index 809bbf2fe6..a0c8f5cf50 100644 --- a/Gems/GradientSignal/Code/Tests/GradientSignalSurfaceTests.cpp +++ b/Gems/GradientSignal/Code/Tests/GradientSignalSurfaceTests.cpp @@ -9,7 +9,7 @@ #include #include #include -#include "Tests/GradientSignalTestMocks.h" +#include #include #include diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalTest.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalTest.cpp index 78aa4f1ac5..84b2daab84 100644 --- a/Gems/GradientSignal/Code/Tests/GradientSignalTest.cpp +++ b/Gems/GradientSignal/Code/Tests/GradientSignalTest.cpp @@ -7,7 +7,7 @@ */ -#include "Tests/GradientSignalTestMocks.h" +#include #include #include diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalTestFixtures.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalTestFixtures.cpp new file mode 100644 index 0000000000..bc9b39aae8 --- /dev/null +++ b/Gems/GradientSignal/Code/Tests/GradientSignalTestFixtures.cpp @@ -0,0 +1,121 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + + +#include + +namespace UnitTest +{ + void GradientSignalBaseFixture::SetupCoreSystems() + { + m_app = AZStd::make_unique(); + ASSERT_TRUE(m_app != nullptr); + + AZ::ComponentApplication::Descriptor componentAppDesc; + + m_systemEntity = m_app->Create(componentAppDesc); + ASSERT_TRUE(m_systemEntity != nullptr); + m_app->AddEntity(m_systemEntity); + + AZ::AllocatorInstance::Create(); + AZ::Data::AssetManager::Descriptor desc; + AZ::Data::AssetManager::Create(desc); + m_mockHandler = new ImageAssetMockAssetHandler(); + AZ::Data::AssetManager::Instance().RegisterHandler(m_mockHandler, azrtti_typeid()); + } + + void GradientSignalBaseFixture::TearDownCoreSystems() + { + AZ::Data::AssetManager::Instance().UnregisterHandler(m_mockHandler); + delete m_mockHandler; // delete after removing from the asset manager + AzFramework::LegacyAssetEventBus::ClearQueuedEvents(); + AZ::Data::AssetManager::Destroy(); + AZ::AllocatorInstance::Destroy(); + + m_app->Destroy(); + m_app.reset(); + m_systemEntity = nullptr; + } + + void GradientSignalTest::TestFixedDataSampler(const AZStd::vector& expectedOutput, int size, AZ::EntityId gradientEntityId) + { + GradientSignal::GradientSampler gradientSampler; + gradientSampler.m_gradientId = gradientEntityId; + + for (int y = 0; y < size; ++y) + { + for (int x = 0; x < size; ++x) + { + GradientSignal::GradientSampleParams params; + params.m_position = AZ::Vector3(static_cast(x), static_cast(y), 0.0f); + + const int index = y * size + x; + float actualValue = gradientSampler.GetValue(params); + float expectedValue = expectedOutput[index]; + + EXPECT_NEAR(actualValue, expectedValue, 0.01f); + } + } + } + +#ifdef HAVE_BENCHMARK + void GradientSignalBenchmarkFixture::CreateTestEntity(float shapeHalfBounds) + { + // Create the base entity + m_testEntity = CreateEntity(); + + // Create a mock Shape component that describes the bounds that we're using to map our gradient into world space. + CreateComponent(m_testEntity.get()); + MockShapeComponentHandler mockShapeHandler(m_testEntity->GetId()); + mockShapeHandler.m_GetLocalBounds = AZ::Aabb::CreateCenterRadius(AZ::Vector3(shapeHalfBounds), shapeHalfBounds); + + // Create a mock Transform component that locates our gradient in the center of our desired mock Shape. + MockTransformHandler mockTransformHandler; + mockTransformHandler.m_GetLocalTMOutput = AZ::Transform::CreateTranslation(AZ::Vector3(shapeHalfBounds)); + mockTransformHandler.m_GetWorldTMOutput = AZ::Transform::CreateTranslation(AZ::Vector3(shapeHalfBounds)); + mockTransformHandler.BusConnect(m_testEntity->GetId()); + } + + void GradientSignalBenchmarkFixture::DestroyTestEntity() + { + m_testEntity.reset(); + } + + void GradientSignalBenchmarkFixture::RunGetValueBenchmark(benchmark::State& state) + { + // All components are created, so activate the entity + ActivateEntity(m_testEntity.get()); + + // Create a gradient sampler and run through a series of points to see if they match expectations. + GradientSignal::GradientSampler gradientSampler; + gradientSampler.m_gradientId = m_testEntity->GetId(); + + // Get the height and width ranges for querying from our benchmark parameters + float height = aznumeric_cast(state.range(0)); + float width = aznumeric_cast(state.range(1)); + + // Call GetValue() for every height and width in our ranges. + for (auto _ : state) + { + for (float y = 0.0f; y < height; y += 1.0f) + { + for (float x = 0.0f; x < width; x += 1.0f) + { + GradientSignal::GradientSampleParams params; + params.m_position = AZ::Vector3(x, y, 0.0f); + float value = gradientSampler.GetValue(params); + benchmark::DoNotOptimize(value); + } + } + } + } + +#endif + +} + diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalTestFixtures.h b/Gems/GradientSignal/Code/Tests/GradientSignalTestFixtures.h new file mode 100644 index 0000000000..5e05cba374 --- /dev/null +++ b/Gems/GradientSignal/Code/Tests/GradientSignalTestFixtures.h @@ -0,0 +1,124 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ +#pragma once + +#include + +namespace UnitTest +{ + // Base test fixture used for GradientSignal unit tests and benchmark tests + class GradientSignalBaseFixture + { + public: + void SetupCoreSystems(); + void TearDownCoreSystems(); + + AZStd::unique_ptr CreateEntity() + { + return AZStd::make_unique(); + } + + void ActivateEntity(AZ::Entity* entity) + { + entity->Init(); + entity->Activate(); + } + + template + AZ::Component* CreateComponent(AZ::Entity* entity, const Configuration& config) + { + m_app->RegisterComponentDescriptor(Component::CreateDescriptor()); + return entity->CreateComponent(config); + } + + template + AZ::Component* CreateComponent(AZ::Entity* entity) + { + m_app->RegisterComponentDescriptor(Component::CreateDescriptor()); + return entity->CreateComponent(); + } + + AZStd::unique_ptr m_app; + AZ::Entity* m_systemEntity = nullptr; + ImageAssetMockAssetHandler* m_mockHandler = nullptr; + }; + + struct GradientSignalTest + : public GradientSignalBaseFixture + , public UnitTest::AllocatorsTestFixture + { + protected: + void SetUp() override + { + UnitTest::AllocatorsTestFixture::SetUp(); + SetupCoreSystems(); + } + + void TearDown() override + { + TearDownCoreSystems(); + UnitTest::AllocatorsTestFixture::TearDown(); + } + + void TestFixedDataSampler(const AZStd::vector& expectedOutput, int size, AZ::EntityId gradientEntityId); + }; + +#ifdef HAVE_BENCHMARK + class GradientSignalBenchmarkFixture + : public GradientSignalBaseFixture + , public UnitTest::AllocatorsBenchmarkFixture + , public UnitTest::TraceBusRedirector + { + public: + void internalSetUp(const benchmark::State& state) + { + AZ::Debug::TraceMessageBus::Handler::BusConnect(); + UnitTest::AllocatorsBenchmarkFixture::SetUp(state); + SetupCoreSystems(); + + // Create a default test entity with bounds of 256 m x 256 m x 256 m. + const float shapeHalfBounds = 128.0f; + CreateTestEntity(shapeHalfBounds); + } + + void internalTearDown(const benchmark::State& state) + { + DestroyTestEntity(); + TearDownCoreSystems(); + UnitTest::AllocatorsBenchmarkFixture::TearDown(state); + AZ::Debug::TraceMessageBus::Handler::BusDisconnect(); + } + + void CreateTestEntity(float shapeHalfBounds); + void DestroyTestEntity(); + + void RunGetValueBenchmark(benchmark::State& state); + + protected: + void SetUp(const benchmark::State& state) override + { + internalSetUp(state); + } + void SetUp(benchmark::State& state) override + { + internalSetUp(state); + } + + void TearDown(const benchmark::State& state) override + { + internalTearDown(state); + } + void TearDown(benchmark::State& state) override + { + internalTearDown(state); + } + + AZStd::unique_ptr m_testEntity; + }; +#endif +} diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalTestMocks.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalTestMocks.cpp new file mode 100644 index 0000000000..ccbe17dee8 --- /dev/null +++ b/Gems/GradientSignal/Code/Tests/GradientSignalTestMocks.cpp @@ -0,0 +1,72 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + + +#include + +namespace UnitTest +{ + AZ::Data::Asset ImageAssetMockAssetHandler::CreateImageAsset(AZ::u32 width, AZ::u32 height, AZ::s32 seed) + { + GradientSignal::ImageAsset* imageData = + aznew GradientSignal::ImageAsset(AZ::Data::AssetId(AZ::Uuid::CreateRandom()), AZ::Data::AssetData::AssetStatus::Ready); + imageData->m_imageWidth = width; + imageData->m_imageHeight = height; + imageData->m_bytesPerPixel = 1; + imageData->m_imageFormat = ImageProcessingAtom::EPixelFormat::ePixelFormat_R8; + imageData->m_imageData.reserve(width * height); + + size_t value = 0; + AZStd::hash_combine(value, seed); + + for (AZ::u32 x = 0; x < width; ++x) + { + for (AZ::u32 y = 0; y < height; ++y) + { + AZStd::hash_combine(value, x); + AZStd::hash_combine(value, y); + imageData->m_imageData.push_back(static_cast(value)); + } + } + + return AZ::Data::Asset(imageData, AZ::Data::AssetLoadBehavior::Default); + } + + AZ::Data::Asset ImageAssetMockAssetHandler::CreateSpecificPixelImageAsset( + AZ::u32 width, AZ::u32 height, AZ::u32 pixelX, AZ::u32 pixelY) + { + GradientSignal::ImageAsset* imageData = + aznew GradientSignal::ImageAsset(AZ::Data::AssetId(AZ::Uuid::CreateRandom()), AZ::Data::AssetData::AssetStatus::Ready); + imageData->m_imageWidth = width; + imageData->m_imageHeight = height; + imageData->m_bytesPerPixel = 1; + imageData->m_imageFormat = ImageProcessingAtom::EPixelFormat::ePixelFormat_R8; + imageData->m_imageData.reserve(width * height); + + const AZ::u8 pixelValue = 255; + + // Image data should be stored inverted on the y axis relative to our engine, so loop backwards through y. + for (int y = static_cast(height) - 1; y >= 0; --y) + { + for (AZ::u32 x = 0; x < width; ++x) + { + if ((x == static_cast(pixelX)) && (y == static_cast(pixelY))) + { + imageData->m_imageData.push_back(pixelValue); + } + else + { + imageData->m_imageData.push_back(0); + } + } + } + + return AZ::Data::Asset(imageData, AZ::Data::AssetLoadBehavior::Default); + } +} + diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalTestMocks.h b/Gems/GradientSignal/Code/Tests/GradientSignalTestMocks.h index 9c0d8be588..1d83a5eb55 100644 --- a/Gems/GradientSignal/Code/Tests/GradientSignalTestMocks.h +++ b/Gems/GradientSignal/Code/Tests/GradientSignalTestMocks.h @@ -8,90 +8,69 @@ #pragma once #include -#include +#include +#include #include #include #include +#include +#include +#include #include #include #include +#include #include #include -#include - #include namespace UnitTest { - struct GradientSignalTest - : public ::testing::Test + // Mock asset handler for GradientSignal::ImageAsset that we can use in unit tests to pretend to load an image asset with. + // Also includes utility functions for creating image assets with specific testable patterns. + struct ImageAssetMockAssetHandler : public AZ::Data::AssetHandler { - protected: - AZ::ComponentApplication m_app; - AZ::Entity* m_systemEntity = nullptr; + //! Creates a deterministically random set of pixel data as an ImageAsset. + //! \param width The width of the ImageAsset + //! \param height The height of the ImageAsset + //! \param seed The random seed to use for generating the random data + //! \return The ImageAsset in a loaded ready state + static AZ::Data::Asset CreateImageAsset(AZ::u32 width, AZ::u32 height, AZ::s32 seed); - void SetUp() override - { - AZ::ComponentApplication::Descriptor appDesc; - appDesc.m_memoryBlocksByteSize = 128 * 1024 * 1024; - m_systemEntity = m_app.Create(appDesc); - m_app.AddEntity(m_systemEntity); - } + //! Creates an ImageAsset where all the pixels are 0 except for the one pixel at the given coordinates, which is set to 1. + //! \param width The width of the ImageAsset + //! \param height The height of the ImageAsset + //! \param pixelX The X coordinate of the pixel to set to 1 + //! \param pixelY The Y coordinate of the pixel to set to 1 + //! \return The ImageAsset in a loaded ready state + static AZ::Data::Asset CreateSpecificPixelImageAsset( + AZ::u32 width, AZ::u32 height, AZ::u32 pixelX, AZ::u32 pixelY); - void TearDown() override + AZ::Data::AssetPtr CreateAsset( + [[maybe_unused]] const AZ::Data::AssetId& id, [[maybe_unused]] const AZ::Data::AssetType& type) override { - m_app.Destroy(); - m_systemEntity = nullptr; + return AZ::Data::AssetPtr(); } - void TestFixedDataSampler(const AZStd::vector& expectedOutput, int size, AZ::EntityId gradientEntityId) + void DestroyAsset(AZ::Data::AssetPtr ptr) override { - GradientSignal::GradientSampler gradientSampler; - gradientSampler.m_gradientId = gradientEntityId; - - for(int y = 0; y < size; ++y) + if (ptr) { - for (int x = 0; x < size; ++x) - { - GradientSignal::GradientSampleParams params; - params.m_position = AZ::Vector3(static_cast(x), static_cast(y), 0.0f); - - const int index = y * size + x; - float actualValue = gradientSampler.GetValue(params); - float expectedValue = expectedOutput[index]; - - EXPECT_NEAR(actualValue, expectedValue, 0.01f); - } + delete ptr; } } - AZStd::unique_ptr CreateEntity() - { - return AZStd::make_unique(); - } - - void ActivateEntity(AZ::Entity* entity) - { - entity->Init(); - EXPECT_EQ(AZ::Entity::State::Init, entity->GetState()); - - entity->Activate(); - EXPECT_EQ(AZ::Entity::State::Active, entity->GetState()); - } - - template - AZ::Component* CreateComponent(AZ::Entity* entity, const Configuration& config) + void GetHandledAssetTypes([[maybe_unused]] AZStd::vector& assetTypes) override { - m_app.RegisterComponentDescriptor(Component::CreateDescriptor()); - return entity->CreateComponent(config); } - template - AZ::Component* CreateComponent(AZ::Entity* entity) + AZ::Data::AssetHandler::LoadResult LoadAssetData( + [[maybe_unused]] const AZ::Data::Asset& asset, + [[maybe_unused]] AZStd::shared_ptr stream, + [[maybe_unused]] const AZ::Data::AssetFilterCB& assetLoadFilterCB) override { - m_app.RegisterComponentDescriptor(Component::CreateDescriptor()); - return entity->CreateComponent(); + return AZ::Data::AssetHandler::LoadResult::LoadComplete; } }; diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalTransformTests.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalTransformTests.cpp index 73dabf1d6a..ddebc0ce1f 100644 --- a/Gems/GradientSignal/Code/Tests/GradientSignalTransformTests.cpp +++ b/Gems/GradientSignal/Code/Tests/GradientSignalTransformTests.cpp @@ -7,7 +7,7 @@ */ -#include "Tests/GradientSignalTestMocks.h" +#include #include #include diff --git a/Gems/GradientSignal/Code/gradientsignal_editor_tests_files.cmake b/Gems/GradientSignal/Code/gradientsignal_editor_tests_files.cmake index 5a3a75602b..8172591afa 100644 --- a/Gems/GradientSignal/Code/gradientsignal_editor_tests_files.cmake +++ b/Gems/GradientSignal/Code/gradientsignal_editor_tests_files.cmake @@ -7,5 +7,6 @@ # set(FILES + Tests/GradientSignalTestFixtures.cpp Tests/EditorGradientSignalPreviewTests.cpp ) diff --git a/Gems/GradientSignal/Code/gradientsignal_tests_files.cmake b/Gems/GradientSignal/Code/gradientsignal_tests_files.cmake index 5f8ffe2ebb..8e081e5711 100644 --- a/Gems/GradientSignal/Code/gradientsignal_tests_files.cmake +++ b/Gems/GradientSignal/Code/gradientsignal_tests_files.cmake @@ -7,11 +7,15 @@ # set(FILES + Tests/GradientSignalBenchmarks.cpp Tests/GradientSignalImageTests.cpp Tests/GradientSignalReferencesTests.cpp Tests/GradientSignalServicesTests.cpp Tests/GradientSignalSurfaceTests.cpp Tests/GradientSignalTransformTests.cpp + Tests/GradientSignalTestFixtures.cpp + Tests/GradientSignalTestFixtures.h + Tests/GradientSignalTestMocks.cpp Tests/GradientSignalTestMocks.h Tests/GradientSignalTest.cpp Tests/ImageAssetTests.cpp From b0af08e61fd213865314abb4c4b450f0ddb8c742 Mon Sep 17 00:00:00 2001 From: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> Date: Mon, 3 Jan 2022 16:12:15 -0600 Subject: [PATCH 073/141] Moved GradientSignal component headers to Include directory. All of the component headers in the gem have been moved to the Include directory to make them public to other gems. This allows "upstream" unit tests and benchmarks to easily create real non-mocked-out versions of these components to do more integration-level and system-level testing and benchmarking. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> --- .../Components/ConstantGradientComponent.h | 0 .../Components/DitherGradientComponent.h | 0 .../Components/GradientSurfaceDataComponent.h | 0 .../Components/GradientTransformComponent.h | 0 .../Components/ImageGradientComponent.h | 0 .../Components/InvertGradientComponent.h | 0 .../Components/LevelsGradientComponent.h | 0 .../Components/MixedGradientComponent.h | 0 .../Components/PerlinGradientComponent.h | 0 .../Components/PosterizeGradientComponent.h | 0 .../Components/RandomGradientComponent.h | 0 .../Components/ReferenceGradientComponent.h | 0 .../ShapeAreaFalloffGradientComponent.h | 0 .../Components/SmoothStepGradientComponent.h | 0 .../SurfaceAltitudeGradientComponent.h | 0 .../Components/SurfaceMaskGradientComponent.h | 0 .../SurfaceSlopeGradientComponent.h | 0 .../Components/ThresholdGradientComponent.h | 0 .../Components/ConstantGradientComponent.cpp | 2 +- .../Components/DitherGradientComponent.cpp | 2 +- .../GradientSurfaceDataComponent.cpp | 2 +- .../Components/GradientTransformComponent.cpp | 2 +- .../Components/ImageGradientComponent.cpp | 2 +- .../Components/InvertGradientComponent.cpp | 2 +- .../Components/LevelsGradientComponent.cpp | 2 +- .../Components/MixedGradientComponent.cpp | 2 +- .../Components/PerlinGradientComponent.cpp | 2 +- .../Components/PosterizeGradientComponent.cpp | 2 +- .../Components/RandomGradientComponent.cpp | 2 +- .../Components/ReferenceGradientComponent.cpp | 2 +- .../ShapeAreaFalloffGradientComponent.cpp | 2 +- .../SmoothStepGradientComponent.cpp | 2 +- .../SurfaceAltitudeGradientComponent.cpp | 2 +- .../SurfaceMaskGradientComponent.cpp | 2 +- .../SurfaceSlopeGradientComponent.cpp | 2 +- .../Components/ThresholdGradientComponent.cpp | 2 +- .../Editor/EditorConstantGradientComponent.h | 2 +- .../Editor/EditorDitherGradientComponent.h | 2 +- .../EditorGradientSurfaceDataComponent.h | 2 +- .../Editor/EditorGradientTransformComponent.h | 2 +- .../Editor/EditorImageGradientComponent.h | 2 +- .../Editor/EditorInvertGradientComponent.h | 2 +- .../Editor/EditorLevelsGradientComponent.h | 2 +- .../Editor/EditorMixedGradientComponent.h | 2 +- .../Editor/EditorPerlinGradientComponent.h | 2 +- .../Editor/EditorPosterizeGradientComponent.h | 2 +- .../Editor/EditorRandomGradientComponent.h | 2 +- .../Editor/EditorReferenceGradientComponent.h | 2 +- .../EditorShapeAreaFalloffGradientComponent.h | 2 +- .../EditorSmoothStepGradientComponent.h | 2 +- .../EditorSurfaceAltitudeGradientComponent.h | 2 +- .../EditorSurfaceMaskGradientComponent.h | 2 +- .../EditorSurfaceSlopeGradientComponent.h | 2 +- .../Editor/EditorThresholdGradientComponent.h | 2 +- .../Code/Source/GradientSignalModule.cpp | 36 +++++++++---------- .../Code/Tests/GradientSignalBenchmarks.cpp | 8 ++--- .../Code/Tests/GradientSignalImageTests.cpp | 4 +-- .../Tests/GradientSignalReferencesTests.cpp | 20 +++++------ .../Tests/GradientSignalServicesTests.cpp | 6 ++-- .../Code/Tests/GradientSignalSurfaceTests.cpp | 4 +-- .../Code/Tests/GradientSignalTest.cpp | 14 ++++---- .../Tests/GradientSignalTransformTests.cpp | 2 +- .../Code/gradientsignal_files.cmake | 36 +++++++++---------- 63 files changed, 101 insertions(+), 101 deletions(-) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/ConstantGradientComponent.h (100%) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/DitherGradientComponent.h (100%) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/GradientSurfaceDataComponent.h (100%) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/GradientTransformComponent.h (100%) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/ImageGradientComponent.h (100%) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/InvertGradientComponent.h (100%) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/LevelsGradientComponent.h (100%) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/MixedGradientComponent.h (100%) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/PerlinGradientComponent.h (100%) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/PosterizeGradientComponent.h (100%) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/RandomGradientComponent.h (100%) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/ReferenceGradientComponent.h (100%) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/ShapeAreaFalloffGradientComponent.h (100%) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/SmoothStepGradientComponent.h (100%) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/SurfaceAltitudeGradientComponent.h (100%) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/SurfaceMaskGradientComponent.h (100%) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/SurfaceSlopeGradientComponent.h (100%) rename Gems/GradientSignal/Code/{Source => Include/GradientSignal}/Components/ThresholdGradientComponent.h (100%) diff --git a/Gems/GradientSignal/Code/Source/Components/ConstantGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/ConstantGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/ConstantGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/ConstantGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/DitherGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/DitherGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/DitherGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/DitherGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/GradientSurfaceDataComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/GradientSurfaceDataComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/GradientSurfaceDataComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/GradientSurfaceDataComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/GradientTransformComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/GradientTransformComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/ImageGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/ImageGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/InvertGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/InvertGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/InvertGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/InvertGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/LevelsGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/LevelsGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/LevelsGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/LevelsGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/MixedGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/MixedGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/MixedGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/MixedGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/PerlinGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/PerlinGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/PerlinGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/PerlinGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/PosterizeGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/PosterizeGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/PosterizeGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/PosterizeGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/RandomGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/RandomGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/RandomGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/RandomGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/ReferenceGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/ReferenceGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/ReferenceGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/ReferenceGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/ShapeAreaFalloffGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/ShapeAreaFalloffGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/ShapeAreaFalloffGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/ShapeAreaFalloffGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/SmoothStepGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/SmoothStepGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/SmoothStepGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/SmoothStepGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/SurfaceAltitudeGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/SurfaceAltitudeGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/SurfaceAltitudeGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/SurfaceAltitudeGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/SurfaceMaskGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/SurfaceMaskGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/SurfaceMaskGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/SurfaceMaskGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/SurfaceSlopeGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/SurfaceSlopeGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/SurfaceSlopeGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/SurfaceSlopeGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/ThresholdGradientComponent.h b/Gems/GradientSignal/Code/Include/GradientSignal/Components/ThresholdGradientComponent.h similarity index 100% rename from Gems/GradientSignal/Code/Source/Components/ThresholdGradientComponent.h rename to Gems/GradientSignal/Code/Include/GradientSignal/Components/ThresholdGradientComponent.h diff --git a/Gems/GradientSignal/Code/Source/Components/ConstantGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/ConstantGradientComponent.cpp index 3bb27b00f3..86e8a5abc6 100644 --- a/Gems/GradientSignal/Code/Source/Components/ConstantGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/ConstantGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "ConstantGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/DitherGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/DitherGradientComponent.cpp index dbc2cd2827..c7845a41a6 100644 --- a/Gems/GradientSignal/Code/Source/Components/DitherGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/DitherGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "DitherGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/GradientSurfaceDataComponent.cpp b/Gems/GradientSignal/Code/Source/Components/GradientSurfaceDataComponent.cpp index bdda0e48d2..5a0555fe33 100644 --- a/Gems/GradientSignal/Code/Source/Components/GradientSurfaceDataComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/GradientSurfaceDataComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "GradientSurfaceDataComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.cpp b/Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.cpp index 5b2ce4d4cf..67f073a178 100644 --- a/Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/GradientTransformComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "GradientTransformComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.cpp index 4bf709755b..269bfbc2df 100644 --- a/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/ImageGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "ImageGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/InvertGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/InvertGradientComponent.cpp index 11ae5a67da..678f3b363c 100644 --- a/Gems/GradientSignal/Code/Source/Components/InvertGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/InvertGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "InvertGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/LevelsGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/LevelsGradientComponent.cpp index af26ba494d..b2958c590c 100644 --- a/Gems/GradientSignal/Code/Source/Components/LevelsGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/LevelsGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "LevelsGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/MixedGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/MixedGradientComponent.cpp index 5f6a18c7fb..e042188f8a 100644 --- a/Gems/GradientSignal/Code/Source/Components/MixedGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/MixedGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "MixedGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/PerlinGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/PerlinGradientComponent.cpp index 8f9d40387b..3096afa3dc 100644 --- a/Gems/GradientSignal/Code/Source/Components/PerlinGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/PerlinGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "PerlinGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/PosterizeGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/PosterizeGradientComponent.cpp index 89beb15f32..21d321df13 100644 --- a/Gems/GradientSignal/Code/Source/Components/PosterizeGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/PosterizeGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "PosterizeGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/RandomGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/RandomGradientComponent.cpp index fc2ccbef70..1b6753560c 100644 --- a/Gems/GradientSignal/Code/Source/Components/RandomGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/RandomGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "RandomGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/ReferenceGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/ReferenceGradientComponent.cpp index 28ffaad7d3..ea304a7eed 100644 --- a/Gems/GradientSignal/Code/Source/Components/ReferenceGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/ReferenceGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "ReferenceGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/ShapeAreaFalloffGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/ShapeAreaFalloffGradientComponent.cpp index cdf542bf51..9e1a250900 100644 --- a/Gems/GradientSignal/Code/Source/Components/ShapeAreaFalloffGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/ShapeAreaFalloffGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "ShapeAreaFalloffGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/SmoothStepGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/SmoothStepGradientComponent.cpp index 13b641426b..510ed41510 100644 --- a/Gems/GradientSignal/Code/Source/Components/SmoothStepGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/SmoothStepGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "SmoothStepGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/SurfaceAltitudeGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/SurfaceAltitudeGradientComponent.cpp index 476e0971f4..8b36182750 100644 --- a/Gems/GradientSignal/Code/Source/Components/SurfaceAltitudeGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/SurfaceAltitudeGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "SurfaceAltitudeGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/SurfaceMaskGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/SurfaceMaskGradientComponent.cpp index 7f46ad6e98..df7a3f5787 100644 --- a/Gems/GradientSignal/Code/Source/Components/SurfaceMaskGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/SurfaceMaskGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "SurfaceMaskGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/SurfaceSlopeGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/SurfaceSlopeGradientComponent.cpp index 15b462f292..84e0b61a62 100644 --- a/Gems/GradientSignal/Code/Source/Components/SurfaceSlopeGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/SurfaceSlopeGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "SurfaceSlopeGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Components/ThresholdGradientComponent.cpp b/Gems/GradientSignal/Code/Source/Components/ThresholdGradientComponent.cpp index 97acbb4441..a47ebdebe6 100644 --- a/Gems/GradientSignal/Code/Source/Components/ThresholdGradientComponent.cpp +++ b/Gems/GradientSignal/Code/Source/Components/ThresholdGradientComponent.cpp @@ -6,7 +6,7 @@ * */ -#include "ThresholdGradientComponent.h" +#include #include #include #include diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorConstantGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorConstantGradientComponent.h index 02a5d8ec33..87228671b3 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorConstantGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorConstantGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorDitherGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorDitherGradientComponent.h index 39ce4973c5..b01968eed6 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorDitherGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorDitherGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorGradientSurfaceDataComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorGradientSurfaceDataComponent.h index 4c31283768..e79571e662 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorGradientSurfaceDataComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorGradientSurfaceDataComponent.h @@ -8,7 +8,7 @@ #pragma once -#include +#include #include #include diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorGradientTransformComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorGradientTransformComponent.h index 8478d3e434..d2e2dc38eb 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorGradientTransformComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorGradientTransformComponent.h @@ -8,7 +8,7 @@ #pragma once -#include +#include #include namespace GradientSignal diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorImageGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorImageGradientComponent.h index d1682be46f..f84766e73b 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorImageGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorImageGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorInvertGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorInvertGradientComponent.h index ab9c13679c..652ddc3279 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorInvertGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorInvertGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorLevelsGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorLevelsGradientComponent.h index a2626d9a0a..b43f9bbb73 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorLevelsGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorLevelsGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorMixedGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorMixedGradientComponent.h index 837c64e6d8..c2ca707014 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorMixedGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorMixedGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorPerlinGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorPerlinGradientComponent.h index 4ef09ee3e4..1c39cf8faa 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorPerlinGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorPerlinGradientComponent.h @@ -10,7 +10,7 @@ #include #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorPosterizeGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorPosterizeGradientComponent.h index af85429b32..0078e2865f 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorPosterizeGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorPosterizeGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorRandomGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorRandomGradientComponent.h index 750e5bae4f..f5f9daee0a 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorRandomGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorRandomGradientComponent.h @@ -12,7 +12,7 @@ #include #include #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorReferenceGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorReferenceGradientComponent.h index 41eccf27e4..bf29b270bd 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorReferenceGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorReferenceGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorShapeAreaFalloffGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorShapeAreaFalloffGradientComponent.h index d8d7c052ce..7772dfe7c5 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorShapeAreaFalloffGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorShapeAreaFalloffGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorSmoothStepGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorSmoothStepGradientComponent.h index 864a419985..4a43920a6c 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorSmoothStepGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorSmoothStepGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceAltitudeGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceAltitudeGradientComponent.h index b334bb149d..f40176a9f5 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceAltitudeGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceAltitudeGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceMaskGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceMaskGradientComponent.h index 5df17a2699..9e71526541 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceMaskGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceMaskGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceSlopeGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceSlopeGradientComponent.h index ad1adb98f9..20daa662a9 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceSlopeGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceSlopeGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/Editor/EditorThresholdGradientComponent.h b/Gems/GradientSignal/Code/Source/Editor/EditorThresholdGradientComponent.h index 0291e65fd8..cbeb626c5e 100644 --- a/Gems/GradientSignal/Code/Source/Editor/EditorThresholdGradientComponent.h +++ b/Gems/GradientSignal/Code/Source/Editor/EditorThresholdGradientComponent.h @@ -9,7 +9,7 @@ #pragma once #include -#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Source/GradientSignalModule.cpp b/Gems/GradientSignal/Code/Source/GradientSignalModule.cpp index 9986e62b34..eeaeae00dd 100644 --- a/Gems/GradientSignal/Code/Source/GradientSignalModule.cpp +++ b/Gems/GradientSignal/Code/Source/GradientSignalModule.cpp @@ -9,24 +9,24 @@ #include #include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include namespace GradientSignal { diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalBenchmarks.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalBenchmarks.cpp index e780a5d893..dd179bd253 100644 --- a/Gems/GradientSignal/Code/Tests/GradientSignalBenchmarks.cpp +++ b/Gems/GradientSignal/Code/Tests/GradientSignalBenchmarks.cpp @@ -16,10 +16,10 @@ #include #include -#include -#include -#include -#include +#include +#include +#include +#include namespace UnitTest { diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalImageTests.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalImageTests.cpp index fa30132836..e99bf1de5b 100644 --- a/Gems/GradientSignal/Code/Tests/GradientSignalImageTests.cpp +++ b/Gems/GradientSignal/Code/Tests/GradientSignalImageTests.cpp @@ -15,8 +15,8 @@ #include #include -#include -#include +#include +#include namespace UnitTest { diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalReferencesTests.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalReferencesTests.cpp index ec22fbc1ec..32cd483c81 100644 --- a/Gems/GradientSignal/Code/Tests/GradientSignalReferencesTests.cpp +++ b/Gems/GradientSignal/Code/Tests/GradientSignalReferencesTests.cpp @@ -12,16 +12,16 @@ #include #include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include namespace UnitTest { diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalServicesTests.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalServicesTests.cpp index dc11d21b11..dd81c14a09 100644 --- a/Gems/GradientSignal/Code/Tests/GradientSignalServicesTests.cpp +++ b/Gems/GradientSignal/Code/Tests/GradientSignalServicesTests.cpp @@ -10,9 +10,9 @@ #include -#include -#include -#include +#include +#include +#include namespace UnitTest { diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalSurfaceTests.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalSurfaceTests.cpp index a0c8f5cf50..702965c0de 100644 --- a/Gems/GradientSignal/Code/Tests/GradientSignalSurfaceTests.cpp +++ b/Gems/GradientSignal/Code/Tests/GradientSignalSurfaceTests.cpp @@ -11,8 +11,8 @@ #include #include -#include -#include +#include +#include namespace UnitTest { diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalTest.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalTest.cpp index 84b2daab84..adc35e6738 100644 --- a/Gems/GradientSignal/Code/Tests/GradientSignalTest.cpp +++ b/Gems/GradientSignal/Code/Tests/GradientSignalTest.cpp @@ -11,13 +11,13 @@ #include #include -#include -#include -#include -#include -#include -#include -#include +#include +#include +#include +#include +#include +#include +#include namespace UnitTest { diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalTransformTests.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalTransformTests.cpp index ddebc0ce1f..04e4611e71 100644 --- a/Gems/GradientSignal/Code/Tests/GradientSignalTransformTests.cpp +++ b/Gems/GradientSignal/Code/Tests/GradientSignalTransformTests.cpp @@ -15,7 +15,7 @@ #include #include -#include +#include namespace UnitTest { diff --git a/Gems/GradientSignal/Code/gradientsignal_files.cmake b/Gems/GradientSignal/Code/gradientsignal_files.cmake index 7318f18739..8555c2c0b4 100644 --- a/Gems/GradientSignal/Code/gradientsignal_files.cmake +++ b/Gems/GradientSignal/Code/gradientsignal_files.cmake @@ -15,6 +15,24 @@ set(FILES Include/GradientSignal/PerlinImprovedNoise.h Include/GradientSignal/Util.h Include/GradientSignal/GradientImageConversion.h + Include/GradientSignal/Components/ConstantGradientComponent.h + Include/GradientSignal/Components/DitherGradientComponent.h + Include/GradientSignal/Components/GradientSurfaceDataComponent.h + Include/GradientSignal/Components/GradientTransformComponent.h + Include/GradientSignal/Components/ImageGradientComponent.h + Include/GradientSignal/Components/InvertGradientComponent.h + Include/GradientSignal/Components/LevelsGradientComponent.h + Include/GradientSignal/Components/MixedGradientComponent.h + Include/GradientSignal/Components/PerlinGradientComponent.h + Include/GradientSignal/Components/PosterizeGradientComponent.h + Include/GradientSignal/Components/RandomGradientComponent.h + Include/GradientSignal/Components/ReferenceGradientComponent.h + Include/GradientSignal/Components/ShapeAreaFalloffGradientComponent.h + Include/GradientSignal/Components/SmoothStepGradientComponent.h + Include/GradientSignal/Components/SurfaceAltitudeGradientComponent.h + Include/GradientSignal/Components/SurfaceMaskGradientComponent.h + Include/GradientSignal/Components/SurfaceSlopeGradientComponent.h + Include/GradientSignal/Components/ThresholdGradientComponent.h Include/GradientSignal/Ebuses/GradientTransformRequestBus.h Include/GradientSignal/Ebuses/GradientRequestBus.h Include/GradientSignal/Ebuses/GradientPreviewRequestBus.h @@ -40,41 +58,23 @@ set(FILES Include/GradientSignal/Ebuses/GradientSurfaceDataRequestBus.h Include/GradientSignal/Ebuses/SmoothStepRequestBus.h Source/Components/ConstantGradientComponent.cpp - Source/Components/ConstantGradientComponent.h Source/Components/DitherGradientComponent.cpp - Source/Components/DitherGradientComponent.h Source/Components/GradientSurfaceDataComponent.cpp - Source/Components/GradientSurfaceDataComponent.h Source/Components/GradientTransformComponent.cpp - Source/Components/GradientTransformComponent.h Source/Components/ImageGradientComponent.cpp - Source/Components/ImageGradientComponent.h Source/Components/InvertGradientComponent.cpp - Source/Components/InvertGradientComponent.h Source/Components/LevelsGradientComponent.cpp - Source/Components/LevelsGradientComponent.h Source/Components/MixedGradientComponent.cpp - Source/Components/MixedGradientComponent.h Source/Components/PerlinGradientComponent.cpp - Source/Components/PerlinGradientComponent.h Source/Components/PosterizeGradientComponent.cpp - Source/Components/PosterizeGradientComponent.h Source/Components/RandomGradientComponent.cpp - Source/Components/RandomGradientComponent.h Source/Components/ReferenceGradientComponent.cpp - Source/Components/ReferenceGradientComponent.h Source/Components/ShapeAreaFalloffGradientComponent.cpp - Source/Components/ShapeAreaFalloffGradientComponent.h Source/Components/SmoothStepGradientComponent.cpp - Source/Components/SmoothStepGradientComponent.h Source/Components/SurfaceAltitudeGradientComponent.cpp - Source/Components/SurfaceAltitudeGradientComponent.h Source/Components/SurfaceMaskGradientComponent.cpp - Source/Components/SurfaceMaskGradientComponent.h Source/Components/SurfaceSlopeGradientComponent.cpp - Source/Components/SurfaceSlopeGradientComponent.h Source/Components/ThresholdGradientComponent.cpp - Source/Components/ThresholdGradientComponent.h Source/GradientSampler.cpp Source/GradientSignalSystemComponent.cpp Source/GradientSignalSystemComponent.h From 9556c5bf628f5be54c9f6b159751346c39a37028 Mon Sep 17 00:00:00 2001 From: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> Date: Mon, 3 Jan 2022 17:37:38 -0600 Subject: [PATCH 074/141] Add benchmarks for terrain APIs. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> --- Gems/Terrain/Code/CMakeLists.txt | 5 + .../TerrainSurfaceGradientListComponent.h | 7 + .../Code/Tests/TerrainSystemBenchmarks.cpp | 421 ++++++++++++++++++ Gems/Terrain/Code/terrain_tests_files.cmake | 1 + 4 files changed, 434 insertions(+) create mode 100644 Gems/Terrain/Code/Tests/TerrainSystemBenchmarks.cpp diff --git a/Gems/Terrain/Code/CMakeLists.txt b/Gems/Terrain/Code/CMakeLists.txt index d532284350..69a1bef3c0 100644 --- a/Gems/Terrain/Code/CMakeLists.txt +++ b/Gems/Terrain/Code/CMakeLists.txt @@ -119,6 +119,11 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) NAME Gem::Terrain.Tests ) + ly_add_googlebenchmark( + NAME Gem::Terrain.Benchmarks + TARGET Gem::Terrain.Tests + ) + # If we are a host platform we want to add tools test like editor tests here if(PAL_TRAIT_BUILD_HOST_TOOLS) # We support Terrain.Editor.Tests on this platform, add Terrain.Editor.Tests target which depends on Terrain.Editor diff --git a/Gems/Terrain/Code/Source/Components/TerrainSurfaceGradientListComponent.h b/Gems/Terrain/Code/Source/Components/TerrainSurfaceGradientListComponent.h index 20851c127f..8a3c097b6c 100644 --- a/Gems/Terrain/Code/Source/Components/TerrainSurfaceGradientListComponent.h +++ b/Gems/Terrain/Code/Source/Components/TerrainSurfaceGradientListComponent.h @@ -32,6 +32,13 @@ namespace Terrain AZ_RTTI(TerrainSurfaceGradientMapping, "{473AD2CE-F22A-45A9-803F-2192F3D9F2BF}"); static void Reflect(AZ::ReflectContext* context); + TerrainSurfaceGradientMapping() = default; + TerrainSurfaceGradientMapping(const AZ::EntityId& entityId, const SurfaceData::SurfaceTag& surfaceTag) + : m_gradientEntityId(entityId) + , m_surfaceTag(surfaceTag) + { + } + AZ::EntityId m_gradientEntityId; SurfaceData::SurfaceTag m_surfaceTag; }; diff --git a/Gems/Terrain/Code/Tests/TerrainSystemBenchmarks.cpp b/Gems/Terrain/Code/Tests/TerrainSystemBenchmarks.cpp new file mode 100644 index 0000000000..b921681ab5 --- /dev/null +++ b/Gems/Terrain/Code/Tests/TerrainSystemBenchmarks.cpp @@ -0,0 +1,421 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#ifdef HAVE_BENCHMARK + +#include +#include +#include +#include +#include +#include +#include +#include + +#include +#include +#include + +#include + +#include +#include + +#include +#include +#include +#include + +#include + +namespace UnitTest +{ + using ::testing::NiceMock; + using ::testing::Return; + + class TerrainSystemBenchmarkFixture + : public UnitTest::AllocatorsBenchmarkFixture + , public UnitTest::TraceBusRedirector + { + public: + void SetUp(const benchmark::State& state) override + { + InternalSetUp(state); + } + void SetUp(benchmark::State& state) override + { + InternalSetUp(state); + } + + void TearDown(const benchmark::State& state) override + { + InternalTearDown(state); + } + void TearDown(benchmark::State& state) override + { + InternalTearDown(state); + } + + void InternalSetUp(const benchmark::State& state) + { + AZ::Debug::TraceMessageBus::Handler::BusConnect(); + UnitTest::AllocatorsBenchmarkFixture::SetUp(state); + + m_app = AZStd::make_unique(); + ASSERT_TRUE(m_app != nullptr); + + AZ::ComponentApplication::Descriptor componentAppDesc; + + AZ::Entity* systemEntity = m_app->Create(componentAppDesc); + ASSERT_TRUE(systemEntity != nullptr); + m_app->AddEntity(systemEntity); + + AZ::AllocatorInstance::Create(); + } + + void InternalTearDown(const benchmark::State& state) + { + AZ::AllocatorInstance::Destroy(); + + m_app->Destroy(); + m_app.reset(); + + UnitTest::AllocatorsBenchmarkFixture::TearDown(state); + AZ::Debug::TraceMessageBus::Handler::BusDisconnect(); + } + + AZStd::unique_ptr CreateEntity() + { + return AZStd::make_unique(); + } + + void ActivateEntity(AZ::Entity* entity) + { + entity->Init(); + entity->Activate(); + } + + template + Component* CreateComponent(AZ::Entity* entity, const Configuration& config) + { + m_app->RegisterComponentDescriptor(Component::CreateDescriptor()); + return entity->CreateComponent(config); + } + + template + Component* CreateComponent(AZ::Entity* entity) + { + m_app->RegisterComponentDescriptor(Component::CreateDescriptor()); + return entity->CreateComponent(); + } + + // Create a terrain system with reasonable defaults for testing, but with the ability to override the defaults + // on a test-by-test basis. + AZStd::unique_ptr CreateAndActivateTerrainSystem( + AZ::Vector2 queryResolution = AZ::Vector2(1.0f), + AZ::Aabb worldBounds = AZ::Aabb::CreateFromMinMax(AZ::Vector3(-128.0f), AZ::Vector3(128.0f))) + { + // Create the terrain system and give it one tick to fully initialize itself. + auto terrainSystem = AZStd::make_unique(); + terrainSystem->SetTerrainAabb(worldBounds); + terrainSystem->SetTerrainHeightQueryResolution(queryResolution); + terrainSystem->Activate(); + AZ::TickBus::Broadcast(&AZ::TickBus::Events::OnTick, 0.f, AZ::ScriptTimePoint{}); + return terrainSystem; + } + + // Create a mock shape bus listener that will listen to the given EntityId for shape requests and returns the following: + // - GetEncompassingAabb - returns the given Aabb + // - GetTransformAndLocalBounds - returns the center of the Aabb as the transform, and the size of the Aabb as the local bounds + // - IsPointInside - true if the point is in the Aabb, false if not + AZStd::unique_ptr> CreateMockShape( + const AZ::Aabb& spawnerBox, const AZ::EntityId& shapeEntityId) + { + AZStd::unique_ptr> mockShape = + AZStd::make_unique>(shapeEntityId); + + ON_CALL(*mockShape, GetEncompassingAabb).WillByDefault(Return(spawnerBox)); + ON_CALL(*mockShape, GetTransformAndLocalBounds) + .WillByDefault( + [spawnerBox](AZ::Transform& transform, AZ::Aabb& bounds) + { + transform = AZ::Transform::CreateTranslation(spawnerBox.GetCenter()); + bounds = spawnerBox.GetTranslated(-spawnerBox.GetCenter()); + }); + ON_CALL(*mockShape, IsPointInside) + .WillByDefault( + [spawnerBox](const AZ::Vector3& point) -> bool + { + return spawnerBox.Contains(point); + }); + + return mockShape; + } + + // Create an entity with a Random Gradient on it that can be used for gradient queries. + AZStd::unique_ptr CreateTestRandomGradientEntity(const AZ::Aabb& spawnerBox, uint32_t randomSeed) + { + // Create the base entity + AZStd::unique_ptr testGradientEntity = CreateEntity(); + + // Add a mock AABB Shape so that the shape requirement is fulfilled. + CreateComponent(testGradientEntity.get()); + + // Create the Random Gradient Component with some default parameters. + GradientSignal::RandomGradientConfig config; + config.m_randomSeed = randomSeed; + CreateComponent(testGradientEntity.get(), config); + + // Create the Gradient Transform Component with some default parameters. + GradientSignal::GradientTransformConfig gradientTransformConfig; + gradientTransformConfig.m_wrappingType = GradientSignal::WrappingType::None; + CreateComponent(testGradientEntity.get(), gradientTransformConfig); + + // Set the transform to match the given spawnerBox + auto transform = CreateComponent(testGradientEntity.get()); + transform->SetLocalTM(AZ::Transform::CreateTranslation(spawnerBox.GetCenter())); + transform->SetWorldTM(AZ::Transform::CreateTranslation(spawnerBox.GetCenter())); + + return testGradientEntity; + } + + AZStd::unique_ptr CreateTestLayerSpawnerEntity( + const AZ::Aabb& spawnerBox, const AZ::EntityId& heightGradientEntityId, + const Terrain::TerrainSurfaceGradientListConfig& surfaceConfig) + { + // Create the base entity + AZStd::unique_ptr testLayerSpawnerEntity = CreateEntity(); + + // Add a mock AABB Shape so that the shape requirement is fulfilled. + CreateComponent(testLayerSpawnerEntity.get()); + + // Add a Terrain Layer Spawner + CreateComponent(testLayerSpawnerEntity.get()); + + // Add a Terrain Height Gradient List with one entry pointing to the given gradient entity + Terrain::TerrainHeightGradientListConfig heightConfig; + heightConfig.m_gradientEntities.emplace_back(heightGradientEntityId); + CreateComponent(testLayerSpawnerEntity.get(), heightConfig); + + // Add a Terrain Surface Gradient List with however many entries we were given + CreateComponent(testLayerSpawnerEntity.get(), surfaceConfig); + + // Set the transform to match the given spawnerBox + auto transform = CreateComponent(testLayerSpawnerEntity.get()); + transform->SetLocalTM(AZ::Transform::CreateTranslation(spawnerBox.GetCenter())); + transform->SetWorldTM(AZ::Transform::CreateTranslation(spawnerBox.GetCenter())); + + return testLayerSpawnerEntity; + } + + void RunTerrainApiBenchmark( + benchmark::State& state, + AZStd::function ApiCaller) + { + // Get the ranges for querying from our benchmark parameters + float boundsRange = aznumeric_cast(state.range(0)); + uint32_t numSurfaces = aznumeric_cast(state.range(1)); + AzFramework::Terrain::TerrainDataRequests::Sampler sampler = + static_cast(state.range(2)); + + // Set up our world bounds and query resolution + AZ::Aabb worldBounds = AZ::Aabb::CreateFromMinMax(AZ::Vector3(-boundsRange / 2.0f), AZ::Vector3(boundsRange / 2.0f)); + AZ::Vector2 queryResolution = AZ::Vector2(1.0f); + + // Create a Random Gradient to use as our height provider + const uint32_t heightRandomSeed = 12345; + auto heightGradientEntity = CreateTestRandomGradientEntity(worldBounds, heightRandomSeed); + auto heightGradientShapeRequests = CreateMockShape(worldBounds, heightGradientEntity->GetId()); + ActivateEntity(heightGradientEntity.get()); + + + // Create a set of Random Gradients to use as our surface providers + Terrain::TerrainSurfaceGradientListConfig surfaceConfig; + AZStd::vector> surfaceGradientEntities; + AZStd::vector>> surfaceGradientShapeRequests; + for (uint32_t surfaces = 0; surfaces < numSurfaces; surfaces++) + { + const uint32_t surfaceRandomSeed = 23456 + surfaces; + auto surfaceGradientEntity = CreateTestRandomGradientEntity(worldBounds, surfaceRandomSeed); + auto shapeRequests = CreateMockShape(worldBounds, surfaceGradientEntity->GetId()); + ActivateEntity(surfaceGradientEntity.get()); + + // Give each gradient a new surface tag + surfaceConfig.m_gradientSurfaceMappings.emplace_back( + surfaceGradientEntity->GetId(), SurfaceData::SurfaceTag(AZStd::string::format("test%zu", surfaces))); + + surfaceGradientEntities.emplace_back(AZStd::move(surfaceGradientEntity)); + surfaceGradientShapeRequests.emplace_back(AZStd::move(shapeRequests)); + } + + // Create a single Terrain Layer Spawner that covers the entire terrain world bounds + // (Do this *after* creating and activating the height and surface gradients) + auto testLayerSpawnerEntity = CreateTestLayerSpawnerEntity(worldBounds, heightGradientEntity->GetId(), surfaceConfig); + auto spawnerShapeRequests = CreateMockShape(worldBounds, testLayerSpawnerEntity->GetId()); + ActivateEntity(testLayerSpawnerEntity.get()); + + // Create the terrain system (do this after creating the terrain layer entity to ensure that we don't need any data refreshes) + auto terrainSystem = CreateAndActivateTerrainSystem(queryResolution, worldBounds); + + // Call the terrain API we're testing for every height and width in our ranges. + for (auto stateIterator : state) + { + ApiCaller(queryResolution, worldBounds, sampler); + } + + testLayerSpawnerEntity.reset(); + spawnerShapeRequests.reset(); + + heightGradientEntity.reset(); + heightGradientShapeRequests.reset(); + + surfaceGradientEntities.clear(); + surfaceGradientShapeRequests.clear(); + } + + protected: + AZStd::unique_ptr m_app; + }; + + + BENCHMARK_DEFINE_F(TerrainSystemBenchmarkFixture, BM_GetHeight)(benchmark::State& state) + { + // Run the benchmark + RunTerrainApiBenchmark( + state, + []([[maybe_unused]] const AZ::Vector2& queryResolution, const AZ::Aabb& worldBounds, + AzFramework::Terrain::TerrainDataRequests::Sampler sampler) + { + float worldMinZ = worldBounds.GetMin().GetZ(); + + for (float y = worldBounds.GetMin().GetY(); y < worldBounds.GetMax().GetY(); y += 1.0f) + { + for (float x = worldBounds.GetMin().GetX(); x < worldBounds.GetMax().GetX(); x += 1.0f) + { + float terrainHeight = worldMinZ; + bool terrainExists = false; + AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( + terrainHeight, &AzFramework::Terrain::TerrainDataRequests::GetHeightFromFloats, x, y, sampler, &terrainExists); + benchmark::DoNotOptimize(terrainHeight); + } + } + }); + } + + BENCHMARK_REGISTER_F(TerrainSystemBenchmarkFixture, BM_GetHeight) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 4096, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 4096, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 4096, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Unit(::benchmark::kMillisecond); + + BENCHMARK_DEFINE_F(TerrainSystemBenchmarkFixture, BM_GetNormal)(benchmark::State& state) + { + // Run the benchmark + RunTerrainApiBenchmark( + state, + []([[maybe_unused]] const AZ::Vector2& queryResolution, const AZ::Aabb& worldBounds, + AzFramework::Terrain::TerrainDataRequests::Sampler sampler) + { + for (float y = worldBounds.GetMin().GetY(); y < worldBounds.GetMax().GetY(); y += 1.0f) + { + for (float x = worldBounds.GetMin().GetX(); x < worldBounds.GetMax().GetX(); x += 1.0f) + { + AZ::Vector3 terrainNormal; + bool terrainExists = false; + AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( + terrainNormal, &AzFramework::Terrain::TerrainDataRequests::GetNormalFromFloats, x, y, sampler, &terrainExists); + benchmark::DoNotOptimize(terrainNormal); + } + } + }); + } + + BENCHMARK_REGISTER_F(TerrainSystemBenchmarkFixture, BM_GetNormal) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Unit(::benchmark::kMillisecond); + + BENCHMARK_DEFINE_F(TerrainSystemBenchmarkFixture, BM_GetSurfaceWeights)(benchmark::State& state) + { + // Run the benchmark + RunTerrainApiBenchmark( + state, + []([[maybe_unused]] const AZ::Vector2& queryResolution, const AZ::Aabb& worldBounds, + AzFramework::Terrain::TerrainDataRequests::Sampler sampler) + { + AzFramework::SurfaceData::SurfaceTagWeightList surfaceWeights; + for (float y = worldBounds.GetMin().GetY(); y < worldBounds.GetMax().GetY(); y += 1.0f) + { + for (float x = worldBounds.GetMin().GetX(); x < worldBounds.GetMax().GetX(); x += 1.0f) + { + bool terrainExists = false; + AzFramework::Terrain::TerrainDataRequestBus::Broadcast( + &AzFramework::Terrain::TerrainDataRequests::GetSurfaceWeightsFromFloats, x, y, surfaceWeights, sampler, + &terrainExists); + benchmark::DoNotOptimize(surfaceWeights); + } + } + }); + } + + BENCHMARK_REGISTER_F(TerrainSystemBenchmarkFixture, BM_GetSurfaceWeights) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 1024, 2, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 2048, 2, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 1024, 4, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 2048, 4, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Unit(::benchmark::kMillisecond); + + BENCHMARK_DEFINE_F(TerrainSystemBenchmarkFixture, BM_GetSurfacePoints)(benchmark::State& state) + { + // Run the benchmark + RunTerrainApiBenchmark( + state, + []([[maybe_unused]] const AZ::Vector2& queryResolution, const AZ::Aabb& worldBounds, + AzFramework::Terrain::TerrainDataRequests::Sampler sampler) + { + AzFramework::SurfaceData::SurfacePoint surfacePoint; + for (float y = worldBounds.GetMin().GetY(); y < worldBounds.GetMax().GetY(); y += 1.0f) + { + for (float x = worldBounds.GetMin().GetX(); x < worldBounds.GetMax().GetX(); x += 1.0f) + { + bool terrainExists = false; + AzFramework::Terrain::TerrainDataRequestBus::Broadcast( + &AzFramework::Terrain::TerrainDataRequests::GetSurfacePointFromFloats, x, y, surfacePoint, sampler, + &terrainExists); + benchmark::DoNotOptimize(surfacePoint); + } + } + }); + } + + BENCHMARK_REGISTER_F(TerrainSystemBenchmarkFixture, BM_GetSurfacePoints) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::BILINEAR) }) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::CLAMP) }) + ->Args({ 1024, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Args({ 2048, 1, static_cast(AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT) }) + ->Unit(::benchmark::kMillisecond); +#endif + +} diff --git a/Gems/Terrain/Code/terrain_tests_files.cmake b/Gems/Terrain/Code/terrain_tests_files.cmake index 88de53f8cf..1a46fdd203 100644 --- a/Gems/Terrain/Code/terrain_tests_files.cmake +++ b/Gems/Terrain/Code/terrain_tests_files.cmake @@ -16,4 +16,5 @@ set(FILES Tests/TerrainHeightGradientListTests.cpp Tests/TerrainMacroMaterialTests.cpp Tests/TerrainSurfaceGradientListTests.cpp + Tests/TerrainSystemBenchmarks.cpp ) From 0f2e33af680e608eb622821deee0bd063534d292 Mon Sep 17 00:00:00 2001 From: evanchia Date: Mon, 3 Jan 2022 16:48:20 -0800 Subject: [PATCH 075/141] Changed test artifact upload check Signed-off-by: evanchia --- scripts/build/Jenkins/Jenkinsfile | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scripts/build/Jenkins/Jenkinsfile b/scripts/build/Jenkins/Jenkinsfile index 9e013fd816..ec40840fa6 100644 --- a/scripts/build/Jenkins/Jenkinsfile +++ b/scripts/build/Jenkins/Jenkinsfile @@ -610,7 +610,7 @@ def CreateSingleNode(Map pipelineConfig, def platform, def build_job, Map envVar CreateUploadAPLogsStage(platform.key, build_job_name, envVars['WORKSPACE'], platform.value.build_types[build_job_name].PARAMETERS).call() } // Upload test artifacts only on builds that failed and ran test suites - if (env.IS_UPLOAD_TEST_ARTIFACTS?.toBoolean() && params.containsKey('CMAKE_TARGET') && params.CMAKE_TARGET.contains("TEST_SUITE")) { + if (env.IS_UPLOAD_TEST_ARTIFACTS?.toBoolean() && params.containsKey('CTEST_OPTIONS')) { CreateUploadTestArtifactStage(build_job_name, envVars['WORKSPACE'], params.OUTPUT_DIRECTORY).call() } // All other errors will be raised outside the retry block From f9404baabcafc1670a8653e2667dffb2c2cc929d Mon Sep 17 00:00:00 2001 From: abrmich Date: Wed, 22 Dec 2021 17:32:20 -0800 Subject: [PATCH 076/141] Move LyShine shader to the gem Signed-off-by: abrmich --- .../Assets => LyShine/Assets/LyShine}/Shaders/LyShineUI.azsl | 0 .../Assets => LyShine/Assets/LyShine}/Shaders/LyShineUI.shader | 0 .../Assets/LyShine}/Shaders/LyShineUI.shadervariantlist | 0 Gems/LyShine/Code/Source/UiRenderer.cpp | 2 +- 4 files changed, 1 insertion(+), 1 deletion(-) rename Gems/{AtomLyIntegration/AtomBridge/Assets => LyShine/Assets/LyShine}/Shaders/LyShineUI.azsl (100%) rename Gems/{AtomLyIntegration/AtomBridge/Assets => LyShine/Assets/LyShine}/Shaders/LyShineUI.shader (100%) rename Gems/{AtomLyIntegration/AtomBridge/Assets => LyShine/Assets/LyShine}/Shaders/LyShineUI.shadervariantlist (100%) diff --git a/Gems/AtomLyIntegration/AtomBridge/Assets/Shaders/LyShineUI.azsl b/Gems/LyShine/Assets/LyShine/Shaders/LyShineUI.azsl similarity index 100% rename from Gems/AtomLyIntegration/AtomBridge/Assets/Shaders/LyShineUI.azsl rename to Gems/LyShine/Assets/LyShine/Shaders/LyShineUI.azsl diff --git a/Gems/AtomLyIntegration/AtomBridge/Assets/Shaders/LyShineUI.shader b/Gems/LyShine/Assets/LyShine/Shaders/LyShineUI.shader similarity index 100% rename from Gems/AtomLyIntegration/AtomBridge/Assets/Shaders/LyShineUI.shader rename to Gems/LyShine/Assets/LyShine/Shaders/LyShineUI.shader diff --git a/Gems/AtomLyIntegration/AtomBridge/Assets/Shaders/LyShineUI.shadervariantlist b/Gems/LyShine/Assets/LyShine/Shaders/LyShineUI.shadervariantlist similarity index 100% rename from Gems/AtomLyIntegration/AtomBridge/Assets/Shaders/LyShineUI.shadervariantlist rename to Gems/LyShine/Assets/LyShine/Shaders/LyShineUI.shadervariantlist diff --git a/Gems/LyShine/Code/Source/UiRenderer.cpp b/Gems/LyShine/Code/Source/UiRenderer.cpp index ea5dfdd134..b43be90a36 100644 --- a/Gems/LyShine/Code/Source/UiRenderer.cpp +++ b/Gems/LyShine/Code/Source/UiRenderer.cpp @@ -57,7 +57,7 @@ void UiRenderer::OnBootstrapSceneReady(AZ::RPI::Scene* bootstrapScene) // At this point the RPI is ready for use // Load the UI shader - const char* uiShaderFilepath = "Shaders/LyShineUI.azshader"; + const char* uiShaderFilepath = "LyShine/Shaders/LyShineUI.azshader"; AZ::Data::Instance uiShader = AZ::RPI::LoadCriticalShader(uiShaderFilepath); // Create scene to be used by the dynamic draw context From 95245e2424681d2b86c35cb1c7f9847540ff2451 Mon Sep 17 00:00:00 2001 From: Benjamin Jillich <43751992+amzn-jillich@users.noreply.github.com> Date: Tue, 4 Jan 2022 09:13:14 +0100 Subject: [PATCH 077/141] EMotion FX: Linear and angular velocity calculation and debug visualization helpers (#6613) * Added helper functions for calculating linear and angular velocities. * Added debug visualization helper for linear and angular velocities. Signed-off-by: Benjamin Jillich --- .../Code/EMotionFX/Source/Velocity.cpp | 83 +++++++++++++++++++ .../Code/EMotionFX/Source/Velocity.h | 23 +++++ .../Code/EMotionFX/emotionfx_files.cmake | 2 + 3 files changed, 108 insertions(+) create mode 100644 Gems/EMotionFX/Code/EMotionFX/Source/Velocity.cpp create mode 100644 Gems/EMotionFX/Code/EMotionFX/Source/Velocity.h diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/Velocity.cpp b/Gems/EMotionFX/Code/EMotionFX/Source/Velocity.cpp new file mode 100644 index 0000000000..e02262fa8e --- /dev/null +++ b/Gems/EMotionFX/Code/EMotionFX/Source/Velocity.cpp @@ -0,0 +1,83 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include + +namespace EMotionFX +{ + AZ::Vector3 CalculateLinearVelocity(const AZ::Vector3& lastPosition, + const AZ::Vector3& currentPosition, + float timeDelta) + { + if (timeDelta <= AZ::Constants::FloatEpsilon) + { + return AZ::Vector3::CreateZero(); + } + + const AZ::Vector3 deltaPosition = currentPosition - lastPosition; + const AZ::Vector3 velocity = deltaPosition / timeDelta; + + if (velocity.GetLength() > AZ::Constants::FloatEpsilon) + { + return velocity; + } + + return AZ::Vector3::CreateZero(); + } + + AZ::Vector3 CalculateAngularVelocity(const AZ::Quaternion& lastRotation, + const AZ::Quaternion& currentRotation, + float timeDelta) + { + if (timeDelta <= AZ::Constants::FloatEpsilon) + { + return AZ::Vector3::CreateZero(); + } + + const AZ::Quaternion deltaRotation = currentRotation * lastRotation.GetInverseFull(); + const AZ::Quaternion shortestEquivalent = deltaRotation.GetShortestEquivalent().GetNormalized(); + const AZ::Vector3 scaledAxisAngle = shortestEquivalent.ConvertToScaledAxisAngle(); + const AZ::Vector3 angularVelocity = scaledAxisAngle / timeDelta; + + if (angularVelocity.GetLength() > AZ::Constants::FloatEpsilon) + { + return angularVelocity; + } + + return AZ::Vector3::CreateZero(); + } + + void DebugDrawVelocity(AzFramework::DebugDisplayRequests& debugDisplay, + const AZ::Vector3& position, const AZ::Vector3& velocity, const AZ::Color& color) + { + // Don't visualize joints that remain motionless (zero velocity). + if (velocity.GetLength() < AZ::Constants::FloatEpsilon) + { + return; + } + + const float scale = 0.15f; + const AZ::Vector3 arrowPosition = position + velocity; + + debugDisplay.DepthTestOff(); + debugDisplay.SetColor(color); + + debugDisplay.DrawSolidCylinder(/*center=*/(arrowPosition + position) * 0.5f, + /*direction=*/(arrowPosition - position).GetNormalizedSafe(), + /*radius=*/0.003f, + /*height=*/(arrowPosition - position).GetLength(), + /*drawShaded=*/false); + + debugDisplay.DrawSolidCone(position + velocity, + velocity, + 0.1f * scale, + scale * 0.5f, + /*drawShaded=*/false); + } +} // namespace EMotionFX diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/Velocity.h b/Gems/EMotionFX/Code/EMotionFX/Source/Velocity.h new file mode 100644 index 0000000000..a37a888024 --- /dev/null +++ b/Gems/EMotionFX/Code/EMotionFX/Source/Velocity.h @@ -0,0 +1,23 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include +#include +#include +#include + +namespace EMotionFX +{ + AZ::Vector3 EMFX_API CalculateLinearVelocity(const AZ::Vector3& lastPosition, const AZ::Vector3& currentPosition, float timeDelta); + AZ::Vector3 EMFX_API CalculateAngularVelocity(const AZ::Quaternion& lastRotation, const AZ::Quaternion& currentRotation, float timeDelta); + + void EMFX_API DebugDrawVelocity(AzFramework::DebugDisplayRequests& debugDisplay, + const AZ::Vector3& position, const AZ::Vector3& velocity, const AZ::Color& color); +} // namespace EMotionFX diff --git a/Gems/EMotionFX/Code/EMotionFX/emotionfx_files.cmake b/Gems/EMotionFX/Code/EMotionFX/emotionfx_files.cmake index 8135f14f12..52c9d6aa15 100644 --- a/Gems/EMotionFX/Code/EMotionFX/emotionfx_files.cmake +++ b/Gems/EMotionFX/Code/EMotionFX/emotionfx_files.cmake @@ -144,6 +144,8 @@ set(FILES Source/TransformData.h Source/TriggerActionSetup.cpp Source/TriggerActionSetup.h + Source/Velocity.cpp + Source/Velocity.h Source/VertexAttributeLayer.cpp Source/VertexAttributeLayer.h Source/VertexAttributeLayerAbstractData.cpp From 07c862bd5295093ffd975bfa9fee07a154ffefbc Mon Sep 17 00:00:00 2001 From: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> Date: Tue, 4 Jan 2022 08:37:58 -0600 Subject: [PATCH 078/141] Fix string format specifier. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> --- Gems/Terrain/Code/Tests/TerrainSystemBenchmarks.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Gems/Terrain/Code/Tests/TerrainSystemBenchmarks.cpp b/Gems/Terrain/Code/Tests/TerrainSystemBenchmarks.cpp index b921681ab5..3d0cb5222e 100644 --- a/Gems/Terrain/Code/Tests/TerrainSystemBenchmarks.cpp +++ b/Gems/Terrain/Code/Tests/TerrainSystemBenchmarks.cpp @@ -250,7 +250,7 @@ namespace UnitTest // Give each gradient a new surface tag surfaceConfig.m_gradientSurfaceMappings.emplace_back( - surfaceGradientEntity->GetId(), SurfaceData::SurfaceTag(AZStd::string::format("test%zu", surfaces))); + surfaceGradientEntity->GetId(), SurfaceData::SurfaceTag(AZStd::string::format("test%u", surfaces))); surfaceGradientEntities.emplace_back(AZStd::move(surfaceGradientEntity)); surfaceGradientShapeRequests.emplace_back(AZStd::move(shapeRequests)); From cab09dc4aec745a2be94172645c9624c7b0126ff Mon Sep 17 00:00:00 2001 From: mrieggeramzn <61609885+mrieggeramzn@users.noreply.github.com> Date: Tue, 4 Jan 2022 08:27:43 -0800 Subject: [PATCH 079/141] Adding better decal culling (#6519) * Adding better decal culling Signed-off-by: mrieggeramzn * removing accidental commit Signed-off-by: mrieggeramzn * Breja's suggestion for decal sphere size estimation Signed-off-by: mrieggeramzn * Removing unused variable Signed-off-by: mrieggeramzn --- .../Assets/Shaders/LightCulling/LightCulling.azsl | 15 +++++++++------ 1 file changed, 9 insertions(+), 6 deletions(-) diff --git a/Gems/Atom/Feature/Common/Assets/Shaders/LightCulling/LightCulling.azsl b/Gems/Atom/Feature/Common/Assets/Shaders/LightCulling/LightCulling.azsl index 707ede9868..e806bc7cb7 100644 --- a/Gems/Atom/Feature/Common/Assets/Shaders/LightCulling/LightCulling.azsl +++ b/Gems/Atom/Feature/Common/Assets/Shaders/LightCulling/LightCulling.azsl @@ -368,16 +368,19 @@ void CullDecals(uint groupIndex, TileLightData tileLightData, float3 aabb_center float3 decalPosition = WorldToView_Point(decal.m_position); // just wrapping a bounding sphere around a cube for now to get a minor perf boost. i.e. the sphere radius is sqrt(x*x + y*y + z*z) - // ATOM-4224 - try AABB-AABB and implement depth binning for the decals - float maxHalfSize = max(max(decal.m_halfSize.x, decal.m_halfSize.y), decal.m_halfSize.z); - float boundingSphereRadiusSqr = maxHalfSize * maxHalfSize * 3; + // ATOM-4224 - try AABB-AABB + float boundingSphereRadiusSqr = dot(decal.m_halfSize, decal.m_halfSize); bool potentiallyIntersects = TestSphereVsAabb(decalPosition, boundingSphereRadiusSqr, aabb_center, aabb_extents); + if (potentiallyIntersects) { - // Implement and profile fine-grained light culling testing - // ATOM-3732 - MarkLightAsVisibleInSharedMemory(decalIndex, 0xFFFF); + uint inside = 0; + float2 minmax = ComputePointLightMinMaxZ(sqrt(boundingSphereRadiusSqr), decalPosition); + if (IsObjectInsideTile(tileLightData, minmax, inside)) + { + MarkLightAsVisibleInSharedMemory(decalIndex, inside); + } } } } From 03f6ba55fd1d1ae58aa2d67a19ddc26266d0fe36 Mon Sep 17 00:00:00 2001 From: mrieggeramzn <61609885+mrieggeramzn@users.noreply.github.com> Date: Tue, 4 Jan 2022 08:29:34 -0800 Subject: [PATCH 080/141] Adding cascade blending for pcf (#6181) * Adding cascade blending for pcf Signed-off-by: mrieggeramzn * tabs to spaces Signed-off-by: mrieggeramzn * tabs to spaces Signed-off-by: mrieggeramzn * tabs 2 spaces Signed-off-by: mrieggeramzn * Feedback using min3 Signed-off-by: mrieggeramzn * Only enable flag if > 1 cascade Signed-off-by: mrieggeramzn * no blending if last cascade Signed-off-by: mrieggeramzn * Remove unused Signed-off-by: mrieggeramzn --- .../Shadow/DirectionalLightShadow.azsli | 52 +++++++++++++++++-- ...irectionalLightFeatureProcessorInterface.h | 3 ++ .../DirectionalLightFeatureProcessor.cpp | 13 +++-- .../DirectionalLightFeatureProcessor.h | 4 ++ .../CoreLights/DirectionalLightBus.h | 8 +++ .../DirectionalLightComponentConfig.h | 3 ++ .../DirectionalLightComponentConfig.cpp | 6 +-- .../DirectionalLightComponentController.cpp | 17 +++++- .../DirectionalLightComponentController.h | 4 +- .../EditorDirectionalLightComponent.cpp | 6 ++- 10 files changed, 104 insertions(+), 12 deletions(-) diff --git a/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/Shadow/DirectionalLightShadow.azsli b/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/Shadow/DirectionalLightShadow.azsli index 59817af701..870bebdf4b 100644 --- a/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/Shadow/DirectionalLightShadow.azsli +++ b/Gems/Atom/Feature/Common/Assets/ShaderLib/Atom/Features/Shadow/DirectionalLightShadow.azsli @@ -10,6 +10,7 @@ #include #include +#include #include "Shadow.azsli" #include "ShadowmapAtlasLib.azsli" #include "BicubicPcfFilters.azsli" @@ -25,6 +26,10 @@ enum class ShadowFilterMethod {None, Pcf, Esm, EsmPcf}; option ShadowFilterMethod o_directional_shadow_filtering_method = ShadowFilterMethod::None; option bool o_directional_shadow_receiver_plane_bias_enable = true; +option bool o_blend_between_cascades_enable = false; + +static const float CascadeBlendArea = 0.015f; // might be worth exposing this as a slider. + // DirectionalLightShadow calculates lit ratio for a directional light. class DirectionalLightShadow @@ -98,6 +103,8 @@ class DirectionalLightShadow float SamplePcfBicubic(float3 shadowCoord, uint indexOfCascade); + float CalculateCascadeBlendAmount(const float3 texCoord); + uint m_lightIndex; float3 m_shadowCoords[ViewSrg::MaxCascadeCount]; float m_slopeBias[ViewSrg::MaxCascadeCount]; @@ -174,6 +181,7 @@ bool2 DirectionalLightShadow::IsShadowed(float3 shadowCoord, uint indexOfCascade const uint cascadeCount = ViewSrg::m_directionalLightShadows[m_lightIndex].m_cascadeCount; Texture2DArray shadowmap = PassSrg::m_directionalLightShadowmap; + [branch] if (shadowCoord.x >= 0. && shadowCoord.x * size < size - PixelMargin && shadowCoord.y >= 0. && shadowCoord.y * size < size - PixelMargin) { @@ -213,20 +221,46 @@ float DirectionalLightShadow::GetVisibilityFromLightPcf() static const float PixelMargin = 1.5; // avoiding artifact between cascade levels. static const float DepthMargin = 1e-8; // avoiding artifact when near depth bounds. + bool cascadeFound = false; + int currentCascadeIndex = 0; + const uint size = ViewSrg::m_directionalLightShadows[m_lightIndex].m_shadowmapSize; const uint cascadeCount = ViewSrg::m_directionalLightShadows[m_lightIndex].m_cascadeCount; for (uint indexOfCascade = 0; indexOfCascade < cascadeCount; ++indexOfCascade) { const float3 shadowCoord = m_shadowCoords[indexOfCascade]; - + if (shadowCoord.x >= 0. && shadowCoord.x * size < size - PixelMargin && shadowCoord.y >= 0. && shadowCoord.y * size < size - PixelMargin && shadowCoord.z < 1. - DepthMargin) { - m_debugInfo.m_cascadeIndex = indexOfCascade; - return SamplePcfBicubic(shadowCoord, indexOfCascade); + currentCascadeIndex = m_debugInfo.m_cascadeIndex = indexOfCascade; + cascadeFound = true; + break; } } + + [branch] + if (cascadeFound) + { + float lit = SamplePcfBicubic(m_shadowCoords[currentCascadeIndex], currentCascadeIndex); + + if(o_blend_between_cascades_enable) + { + const float blendBetweenCascadesAmount = CalculateCascadeBlendAmount(m_shadowCoords[currentCascadeIndex].xyz); + + const int nextCascadeIndex = currentCascadeIndex + 1; + [branch] + if (blendBetweenCascadesAmount < 1.0f && nextCascadeIndex < cascadeCount) + { + const float nextLit = SamplePcfBicubic(m_shadowCoords[nextCascadeIndex], nextCascadeIndex); + lit = lerp(nextLit, lit, blendBetweenCascadesAmount); + } + } + + return lit; + } + m_debugInfo.m_cascadeIndex = cascadeCount; return 1.; } @@ -244,6 +278,8 @@ float DirectionalLightShadow::GetVisibilityFromLightEsm() const float distanceMin = ViewSrg::m_esmsDirectional[indexOfCascade].m_lightDistanceOfCameraViewFrustum; bool2 checkedShadowed = IsShadowed(shadowCoord, indexOfCascade); const float depthDiff = shadowCoord.z - distanceMin; + + [branch] if (checkedShadowed.x && depthDiff >= 0) { const float distanceWithinCameraView = depthDiff / (1. - distanceMin); @@ -274,6 +310,8 @@ float DirectionalLightShadow::GetVisibilityFromLightEsmPcf() const float distanceMin = ViewSrg::m_esmsDirectional[indexOfCascade].m_lightDistanceOfCameraViewFrustum; bool2 checkedShadowed = IsShadowed(shadowCoord, indexOfCascade); const float depthDiff = shadowCoord.z - distanceMin; + + [branch] if (checkedShadowed.x && depthDiff >= 0) { const float distanceWithinCameraView = depthDiff / (1. - distanceMin); @@ -319,6 +357,7 @@ float DirectionalLightShadow::SamplePcfBicubic(float3 shadowCoord, uint indexOfC param.samplerState = SceneSrg::m_hwPcfSampler; param.receiverPlaneDepthBias = o_directional_shadow_receiver_plane_bias_enable ? ComputeReceiverPlaneDepthBias(m_shadowPosDX[indexOfCascade], m_shadowPosDY[indexOfCascade]) : 0; + [branch] if (filteringSampleCount <= 4) { return SampleShadowMapBicubic_4Tap(param); @@ -420,3 +459,10 @@ float3 DirectionalLightShadow::AddDebugColoring( } return color; } + +float DirectionalLightShadow::CalculateCascadeBlendAmount(const float3 texCoord) +{ + const float distanceToOneMin = min3(1.0f - texCoord); + const float currentPixelsBlendBandLocation = min(min(texCoord.x, texCoord.y), distanceToOneMin); + return currentPixelsBlendBandLocation / CascadeBlendArea; +} diff --git a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/CoreLights/DirectionalLightFeatureProcessorInterface.h b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/CoreLights/DirectionalLightFeatureProcessorInterface.h index fa987a7156..6119585d9d 100644 --- a/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/CoreLights/DirectionalLightFeatureProcessorInterface.h +++ b/Gems/Atom/Feature/Common/Code/Include/Atom/Feature/CoreLights/DirectionalLightFeatureProcessorInterface.h @@ -163,6 +163,9 @@ namespace AZ //! Reduces acne by biasing the shadowmap lookup along the geometric normal. virtual void SetNormalShadowBias(LightHandle handle, float normalShadowBias) = 0; + + //! Sets whether or not blending between shadow map cascades is enabled. + virtual void SetCascadeBlendingEnabled(LightHandle handle, bool enable) = 0; }; } // namespace Render } // namespace AZ diff --git a/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.cpp index ee60ff412a..5cf65adcee 100644 --- a/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.cpp @@ -198,13 +198,15 @@ namespace AZ if (m_shadowingLightHandle.IsValid()) { - uint32_t shadowFilterMethod = m_shadowData.at(nullptr).GetData(m_shadowingLightHandle.GetIndex()).m_shadowFilterMethod; + const uint32_t shadowFilterMethod = m_shadowData.at(nullptr).GetData(m_shadowingLightHandle.GetIndex()).m_shadowFilterMethod; RPI::ShaderSystemInterface::Get()->SetGlobalShaderOption(m_directionalShadowFilteringMethodName, AZ::RPI::ShaderOptionValue{shadowFilterMethod}); - RPI::ShaderSystemInterface::Get()->SetGlobalShaderOption(m_directionalShadowReceiverPlaneBiasEnableName, AZ::RPI::ShaderOptionValue{ m_shadowProperties.GetData(m_shadowingLightHandle.GetIndex()).m_isReceiverPlaneBiasEnabled }); + RPI::ShaderSystemInterface::Get()->SetGlobalShaderOption(m_directionalShadowReceiverPlaneBiasEnableName, AZ::RPI::ShaderOptionValue{ m_shadowProperties.GetData(m_shadowingLightHandle.GetIndex()).m_isReceiverPlaneBiasEnabled }); const uint32_t cascadeCount = m_shadowData.at(nullptr).GetData(m_shadowingLightHandle.GetIndex()).m_cascadeCount; - ShadowProperty& property = m_shadowProperties.GetData(m_shadowingLightHandle.GetIndex()); + RPI::ShaderSystemInterface::Get()->SetGlobalShaderOption(m_BlendBetweenCascadesEnableName, AZ::RPI::ShaderOptionValue{cascadeCount > 1 && m_shadowProperties.GetData(m_shadowingLightHandle.GetIndex()).m_blendBetwenCascades }); + + ShadowProperty& property = m_shadowProperties.GetData(m_shadowingLightHandle.GetIndex()); bool segmentsNeedUpdate = property.m_segments.empty(); for (const auto& passIt : m_cascadedShadowmapsPasses) { @@ -577,6 +579,11 @@ namespace AZ m_shadowProperties.GetData(handle.GetIndex()).m_isReceiverPlaneBiasEnabled = enable; } + void DirectionalLightFeatureProcessor::SetCascadeBlendingEnabled(LightHandle handle, bool enable) + { + m_shadowProperties.GetData(handle.GetIndex()).m_blendBetwenCascades = enable; + } + void DirectionalLightFeatureProcessor::SetShadowBias(LightHandle handle, float bias) { for (auto& it : m_shadowData) diff --git a/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.h b/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.h index c206a5097f..83ab7cb15b 100644 --- a/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.h +++ b/Gems/Atom/Feature/Common/Code/Source/CoreLights/DirectionalLightFeatureProcessor.h @@ -176,6 +176,8 @@ namespace AZ // If true, this will reduce the shadow acne introduced by large pcf kernels by estimating the angle of the triangle being shaded // with the ddx/ddy functions. bool m_isReceiverPlaneBiasEnabled = true; + + bool m_blendBetwenCascades = false; }; static void Reflect(ReflectContext* context); @@ -215,6 +217,7 @@ namespace AZ void SetShadowFilterMethod(LightHandle handle, ShadowFilterMethod method) override; void SetFilteringSampleCount(LightHandle handle, uint16_t count) override; void SetShadowReceiverPlaneBiasEnabled(LightHandle handle, bool enable) override; + void SetCascadeBlendingEnabled(LightHandle handle, bool enable) override; void SetShadowBias(LightHandle handle, float bias) override; void SetNormalShadowBias(LightHandle handle, float normalShadowBias) override; @@ -367,6 +370,7 @@ namespace AZ Name m_lightTypeName = Name("directional"); Name m_directionalShadowFilteringMethodName = Name("o_directional_shadow_filtering_method"); Name m_directionalShadowReceiverPlaneBiasEnableName = Name("o_directional_shadow_receiver_plane_bias_enable"); + Name m_BlendBetweenCascadesEnableName = Name("o_blend_between_cascades_enable"); static constexpr const char* FeatureProcessorName = "DirectionalLightFeatureProcessor"; }; } // namespace Render diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Include/AtomLyIntegration/CommonFeatures/CoreLights/DirectionalLightBus.h b/Gems/AtomLyIntegration/CommonFeatures/Code/Include/AtomLyIntegration/CommonFeatures/CoreLights/DirectionalLightBus.h index 3cafc183a5..ebccccadcd 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Include/AtomLyIntegration/CommonFeatures/CoreLights/DirectionalLightBus.h +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Include/AtomLyIntegration/CommonFeatures/CoreLights/DirectionalLightBus.h @@ -184,6 +184,14 @@ namespace AZ //! Reduces acne by biasing the shadowmap lookup along the geometric normal. //! @param normalShadowBias Sets the amount of normal shadow bias to apply. virtual void SetNormalShadowBias(float normalShadowBias) = 0; + + //! Gets whether the directional shadow map has cascade blending enabled. + //! This smooths out the border between cascades at the cost of some performance in the blend area. + virtual bool GetCascadeBlendingEnabled() const = 0; + + //! Sets whether the directional shadow map has cascade blending enabled. + //! @param enable flag specifying whether to enable cascade blending. + virtual void SetCascadeBlendingEnabled(bool enable) = 0; }; using DirectionalLightRequestBus = EBus; diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Include/AtomLyIntegration/CommonFeatures/CoreLights/DirectionalLightComponentConfig.h b/Gems/AtomLyIntegration/CommonFeatures/Code/Include/AtomLyIntegration/CommonFeatures/CoreLights/DirectionalLightComponentConfig.h index 92d5cc9ac0..ca872d78d6 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Include/AtomLyIntegration/CommonFeatures/CoreLights/DirectionalLightComponentConfig.h +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Include/AtomLyIntegration/CommonFeatures/CoreLights/DirectionalLightComponentConfig.h @@ -115,6 +115,9 @@ namespace AZ //! Reduces shadow acne by applying a small amount of offset along shadow-space z. float m_shadowBias = 0.0f; + // If true, sample between two adjacent shadow map cascades in a small boundary area to smooth out the transition. + bool m_cascadeBlendingEnabled = false; + bool IsSplitManual() const; bool IsSplitAutomatic() const; bool IsCascadeCorrectionDisabled() const; diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentConfig.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentConfig.cpp index 78a9cc21d1..d9f93cc825 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentConfig.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentConfig.cpp @@ -40,7 +40,8 @@ namespace AZ ->Field("PcfFilteringSampleCount", &DirectionalLightComponentConfig::m_filteringSampleCount) ->Field("ShadowReceiverPlaneBiasEnabled", &DirectionalLightComponentConfig::m_receiverPlaneBiasEnabled) ->Field("Shadow Bias", &DirectionalLightComponentConfig::m_shadowBias) - ->Field("Normal Shadow Bias", &DirectionalLightComponentConfig::m_normalShadowBias); + ->Field("Normal Shadow Bias", &DirectionalLightComponentConfig::m_normalShadowBias) + ->Field("CascadeBlendingEnabled", &DirectionalLightComponentConfig::m_cascadeBlendingEnabled); } } @@ -113,8 +114,7 @@ namespace AZ bool DirectionalLightComponentConfig::IsShadowPcfDisabled() const { - return !(m_shadowFilterMethod == ShadowFilterMethod::Pcf || - m_shadowFilterMethod == ShadowFilterMethod::EsmPcf); + return !(m_shadowFilterMethod == ShadowFilterMethod::Pcf); } bool DirectionalLightComponentConfig::IsEsmDisabled() const diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentController.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentController.cpp index e36868c4bb..ce39a32b19 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentController.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentController.cpp @@ -88,6 +88,8 @@ namespace AZ ->Event("SetShadowBias", &DirectionalLightRequestBus::Events::SetShadowBias) ->Event("GetNormalShadowBias", &DirectionalLightRequestBus::Events::GetNormalShadowBias) ->Event("SetNormalShadowBias", &DirectionalLightRequestBus::Events::SetNormalShadowBias) + ->Event("GetCascadeBlendingEnabled", &DirectionalLightRequestBus::Events::GetCascadeBlendingEnabled) + ->Event("SetCascadeBlendingEnabled", &DirectionalLightRequestBus::Events::SetCascadeBlendingEnabled) ->VirtualProperty("Color", "GetColor", "SetColor") ->VirtualProperty("Intensity", "GetIntensity", "SetIntensity") ->VirtualProperty("AngularDiameter", "GetAngularDiameter", "SetAngularDiameter") @@ -104,7 +106,8 @@ namespace AZ ->VirtualProperty("FilteringSampleCount", "GetFilteringSampleCount", "SetFilteringSampleCount") ->VirtualProperty("ShadowReceiverPlaneBiasEnabled", "GetShadowReceiverPlaneBiasEnabled", "SetShadowReceiverPlaneBiasEnabled") ->VirtualProperty("ShadowBias", "GetShadowBias", "SetShadowBias") - ->VirtualProperty("NormalShadowBias", "GetNormalShadowBias", "SetNormalShadowBias"); + ->VirtualProperty("NormalShadowBias", "GetNormalShadowBias", "SetNormalShadowBias") + ->VirtualProperty("BlendBetweenCascadesEnabled", "GetCascadeBlendingEnabled", "SetCascadeBlendingEnabled"); ; } } @@ -537,6 +540,7 @@ namespace AZ SetNormalShadowBias(m_configuration.m_normalShadowBias); SetFilteringSampleCount(m_configuration.m_filteringSampleCount); SetShadowReceiverPlaneBiasEnabled(m_configuration.m_receiverPlaneBiasEnabled); + SetCascadeBlendingEnabled(m_configuration.m_cascadeBlendingEnabled); // [GFX TODO][ATOM-1726] share config for multiple light (e.g., light ID). // [GFX TODO][ATOM-2416] adapt to multiple viewports. @@ -636,5 +640,16 @@ namespace AZ m_featureProcessor->SetShadowReceiverPlaneBiasEnabled(m_lightHandle, enable); } + bool DirectionalLightComponentController::GetCascadeBlendingEnabled() const + { + return m_configuration.m_cascadeBlendingEnabled; + } + + void DirectionalLightComponentController::SetCascadeBlendingEnabled(bool enable) + { + m_configuration.m_cascadeBlendingEnabled = enable; + m_featureProcessor->SetCascadeBlendingEnabled(m_lightHandle, enable); + } + } // namespace Render } // namespace AZ diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentController.h b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentController.h index 9a6edda666..4aa8aed2fd 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentController.h +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/DirectionalLightComponentController.h @@ -83,7 +83,9 @@ namespace AZ float GetShadowBias() const override; void SetShadowBias(float bias) override; float GetNormalShadowBias() const override; - void SetNormalShadowBias(float bias) override; + void SetNormalShadowBias(float bias) override; + bool GetCascadeBlendingEnabled() const override; + void SetCascadeBlendingEnabled(bool enable) override; private: friend class EditorDirectionalLightComponent; diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/EditorDirectionalLightComponent.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/EditorDirectionalLightComponent.cpp index 545064b86f..2b1510b861 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/EditorDirectionalLightComponent.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/EditorDirectionalLightComponent.cpp @@ -161,7 +161,11 @@ namespace AZ ->Attribute(Edit::Attributes::Min, 0.f) ->Attribute(Edit::Attributes::Max, 10.0f) ->Attribute(Edit::Attributes::ChangeNotify, Edit::PropertyRefreshLevels::ValuesOnly) - ; + ->DataElement( + Edit::UIHandlers::CheckBox, &DirectionalLightComponentConfig::m_cascadeBlendingEnabled, + "Blend between cascades\n", "Enables smooth blending between shadow map cascades.") + ->Attribute(Edit::Attributes::ReadOnly, &DirectionalLightComponentConfig::IsShadowPcfDisabled) + ; } } From c15ead9c30048ad5a2cf49eae9fbad0518e78779 Mon Sep 17 00:00:00 2001 From: Chris Galvan Date: Tue, 4 Jan 2022 10:32:52 -0600 Subject: [PATCH 081/141] Removed unused bone name class. Signed-off-by: Chris Galvan --- .../Animation/AnimationBipedBoneNames.cpp | 30 ---------------- .../Animation/AnimationBipedBoneNames.h | 34 ------------------- Code/Editor/editor_lib_files.cmake | 2 -- 3 files changed, 66 deletions(-) delete mode 100644 Code/Editor/Animation/AnimationBipedBoneNames.cpp delete mode 100644 Code/Editor/Animation/AnimationBipedBoneNames.h diff --git a/Code/Editor/Animation/AnimationBipedBoneNames.cpp b/Code/Editor/Animation/AnimationBipedBoneNames.cpp deleted file mode 100644 index 72502fe61d..0000000000 --- a/Code/Editor/Animation/AnimationBipedBoneNames.cpp +++ /dev/null @@ -1,30 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#include "EditorDefs.h" - -#include "AnimationBipedBoneNames.h" - -namespace EditorAnimationBones::Biped -{ - const char* Pelvis = "Bip01 Pelvis"; - const char* Head = "Bip01 Head"; - const char* Weapon = "weapon_bone"; - - const char* LeftEye = "eye_bone_left"; - const char* RightEye = "eye_bone_right"; - - const char* Spine[5] = { "Bip01 Spine", "Bip01 Spine1", "Bip01 Spine2", "Bip01 Spine3", "Bip01 Spine4" }; - const char* Neck[2] = { "Bip01 Neck", "Bip01 Neck1" }; - - const char* LeftHeel = "Bip01 L Heel"; - const char* LeftToe[2] = { "Bip01 L Toe0", "Bip01 L Toe1" }; - - const char* RightHeel = "Bip01 R Heel"; - const char* RightToe[2] = { "Bip01 R Toe0", "Bip01 R Toe1" }; -} // namespace EditorAnimationBones::Biped diff --git a/Code/Editor/Animation/AnimationBipedBoneNames.h b/Code/Editor/Animation/AnimationBipedBoneNames.h deleted file mode 100644 index fdcfff7c82..0000000000 --- a/Code/Editor/Animation/AnimationBipedBoneNames.h +++ /dev/null @@ -1,34 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#ifndef CRYINCLUDE_EDITOR_ANIMATION_ANIMATIONBIPEDBONENAMES_H -#define CRYINCLUDE_EDITOR_ANIMATION_ANIMATIONBIPEDBONENAMES_H -#pragma once - -namespace EditorAnimationBones -{ - namespace Biped - { - extern const char* Pelvis; - extern const char* Head; - extern const char* Weapon; - - extern const char* Spine[5]; - extern const char* Neck[2]; - - extern const char* LeftEye; - extern const char* RightEye; - - extern const char* LeftHeel; - extern const char* RightHeel; - extern const char* LeftToe[2]; - extern const char* RightToe[2]; - } -} - - -#endif // CRYINCLUDE_EDITOR_ANIMATION_ANIMATIONBIPEDBONENAMES_H diff --git a/Code/Editor/editor_lib_files.cmake b/Code/Editor/editor_lib_files.cmake index 78a15123d6..a63a74f01d 100644 --- a/Code/Editor/editor_lib_files.cmake +++ b/Code/Editor/editor_lib_files.cmake @@ -297,8 +297,6 @@ set(FILES Util/AffineParts.cpp Objects/BaseObject.cpp Objects/BaseObject.h - Animation/AnimationBipedBoneNames.cpp - Animation/AnimationBipedBoneNames.h AnimationContext.cpp AnimationContext.h AzAssetBrowser/AzAssetBrowserRequestHandler.cpp From 2dfdabdfc9631556f732f21883cd00fc60d8d622 Mon Sep 17 00:00:00 2001 From: bosnichd Date: Tue, 4 Jan 2022 09:54:20 -0700 Subject: [PATCH 082/141] ProcessWatcher fixes. (#6570) * ProcessWatcher fixes. Signed-off-by: bosnichd * Update based on review feedback. Signed-off-by: bosnichd --- .../AzFramework/AzFramework/azframework_files.cmake | 2 -- .../Default/AzFramework/Process/ProcessWatcher_Default.cpp | 5 +++++ 2 files changed, 5 insertions(+), 2 deletions(-) diff --git a/Code/Framework/AzFramework/AzFramework/azframework_files.cmake b/Code/Framework/AzFramework/AzFramework/azframework_files.cmake index aac7bd8f14..73608d6a85 100644 --- a/Code/Framework/AzFramework/AzFramework/azframework_files.cmake +++ b/Code/Framework/AzFramework/AzFramework/azframework_files.cmake @@ -270,8 +270,6 @@ set(FILES Physics/WindBus.h Process/ProcessCommunicator.cpp Process/ProcessCommunicator.h - Process/ProcessWatcher.cpp - Process/ProcessWatcher.h Process/ProcessCommon_fwd.h Process/ProcessCommunicator.h Process/ProcessWatcher.cpp diff --git a/Code/Framework/AzFramework/Platform/Common/Default/AzFramework/Process/ProcessWatcher_Default.cpp b/Code/Framework/AzFramework/Platform/Common/Default/AzFramework/Process/ProcessWatcher_Default.cpp index f87c51bdc5..a30ab72420 100644 --- a/Code/Framework/AzFramework/Platform/Common/Default/AzFramework/Process/ProcessWatcher_Default.cpp +++ b/Code/Framework/AzFramework/Platform/Common/Default/AzFramework/Process/ProcessWatcher_Default.cpp @@ -83,4 +83,9 @@ namespace AzFramework { } + + AZStd::string ProcessLauncher::ProcessLaunchInfo::GetCommandLineParametersAsString() const + { + return AZStd::string{}; + } } //namespace AzFramework From 685706f8174c31068b4474b1b19545aff117ea4b Mon Sep 17 00:00:00 2001 From: Chris Galvan Date: Tue, 4 Jan 2022 10:58:50 -0600 Subject: [PATCH 083/141] Removed unused images under Editor/Common Signed-off-by: Chris Galvan --- Code/Editor/Common/spline_edit-00.png | 3 --- Code/Editor/Common/spline_edit-01.png | 3 --- Code/Editor/Common/spline_edit-02.png | 3 --- Code/Editor/Common/spline_edit-03.png | 3 --- Code/Editor/Common/spline_edit-04.png | 3 --- Code/Editor/Common/spline_edit-05.png | 3 --- Code/Editor/Common/spline_edit-06.png | 3 --- Code/Editor/Common/spline_edit-07.png | 3 --- Code/Editor/Common/spline_edit-08.png | 3 --- Code/Editor/Common/spline_edit-09.png | 3 --- Code/Editor/Common/spline_edit-10.png | 3 --- Code/Editor/Common/spline_edit-11.png | 3 --- Code/Editor/Common/spline_edit-12.png | 3 --- Code/Editor/Common/spline_edit-13.png | 3 --- Code/Editor/Common/spline_edit-14.png | 3 --- Code/Editor/Common/spline_edit-15.png | 3 --- Code/Editor/Common/spline_edit-16.png | 3 --- 17 files changed, 51 deletions(-) delete mode 100644 Code/Editor/Common/spline_edit-00.png delete mode 100644 Code/Editor/Common/spline_edit-01.png delete mode 100644 Code/Editor/Common/spline_edit-02.png delete mode 100644 Code/Editor/Common/spline_edit-03.png delete mode 100644 Code/Editor/Common/spline_edit-04.png delete mode 100644 Code/Editor/Common/spline_edit-05.png delete mode 100644 Code/Editor/Common/spline_edit-06.png delete mode 100644 Code/Editor/Common/spline_edit-07.png delete mode 100644 Code/Editor/Common/spline_edit-08.png delete mode 100644 Code/Editor/Common/spline_edit-09.png delete mode 100644 Code/Editor/Common/spline_edit-10.png delete mode 100644 Code/Editor/Common/spline_edit-11.png delete mode 100644 Code/Editor/Common/spline_edit-12.png delete mode 100644 Code/Editor/Common/spline_edit-13.png delete mode 100644 Code/Editor/Common/spline_edit-14.png delete mode 100644 Code/Editor/Common/spline_edit-15.png delete mode 100644 Code/Editor/Common/spline_edit-16.png diff --git a/Code/Editor/Common/spline_edit-00.png b/Code/Editor/Common/spline_edit-00.png deleted file mode 100644 index 0243becc2b..0000000000 --- a/Code/Editor/Common/spline_edit-00.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:58ef978b31b31df9aaf715a0e9b006fde414a17a3ff15a3bf680eaad7418867a -size 364 diff --git a/Code/Editor/Common/spline_edit-01.png b/Code/Editor/Common/spline_edit-01.png deleted file mode 100644 index 4789ee0820..0000000000 --- a/Code/Editor/Common/spline_edit-01.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:98a681ec3d89ee57c5d1057fe984dcf8ad45721f47ae4df57fa358fbee85e616 -size 385 diff --git a/Code/Editor/Common/spline_edit-02.png b/Code/Editor/Common/spline_edit-02.png deleted file mode 100644 index 476883a514..0000000000 --- a/Code/Editor/Common/spline_edit-02.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:24a2b2c9242a841c20e7815dab0d80a575844055328aea413d28b7283b65a92e -size 386 diff --git a/Code/Editor/Common/spline_edit-03.png b/Code/Editor/Common/spline_edit-03.png deleted file mode 100644 index c1e79719a5..0000000000 --- a/Code/Editor/Common/spline_edit-03.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:ce23a276fec849b8f832fab96d3b738793335c27d37ae3813158387f3415b508 -size 377 diff --git a/Code/Editor/Common/spline_edit-04.png b/Code/Editor/Common/spline_edit-04.png deleted file mode 100644 index e9cfb9d79e..0000000000 --- a/Code/Editor/Common/spline_edit-04.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:c03befab41765200f4f28dbf1e0b2a702d2244bfa79b0d463f5d58d0a26095fc -size 386 diff --git a/Code/Editor/Common/spline_edit-05.png b/Code/Editor/Common/spline_edit-05.png deleted file mode 100644 index 3046c6008d..0000000000 --- a/Code/Editor/Common/spline_edit-05.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:418c3f0f27854b3795841359014d87686a7bf94daf2568d9cfd3ffac22675f69 -size 386 diff --git a/Code/Editor/Common/spline_edit-06.png b/Code/Editor/Common/spline_edit-06.png deleted file mode 100644 index 3c170baa3e..0000000000 --- a/Code/Editor/Common/spline_edit-06.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:d3a831f34ac53c9b1f20037290e8a2b62a3cfb8a4f86467591f44fd2a0e3c15b -size 379 diff --git a/Code/Editor/Common/spline_edit-07.png b/Code/Editor/Common/spline_edit-07.png deleted file mode 100644 index 1c87d462ed..0000000000 --- a/Code/Editor/Common/spline_edit-07.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:4267102ca7a889c34eff905480a68878d4d56e15bc723a5b0575cd472e259f5d -size 389 diff --git a/Code/Editor/Common/spline_edit-08.png b/Code/Editor/Common/spline_edit-08.png deleted file mode 100644 index 52c436f877..0000000000 --- a/Code/Editor/Common/spline_edit-08.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:a0df013dd102b87348fba18b4da5443591309e9c40166d27ae928636924154ea -size 388 diff --git a/Code/Editor/Common/spline_edit-09.png b/Code/Editor/Common/spline_edit-09.png deleted file mode 100644 index 1223730915..0000000000 --- a/Code/Editor/Common/spline_edit-09.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:e713076ab5abbbb2cf28da431a339e9905acc790e35295f025aa2e79e1c04141 -size 376 diff --git a/Code/Editor/Common/spline_edit-10.png b/Code/Editor/Common/spline_edit-10.png deleted file mode 100644 index 3b2a27bdbf..0000000000 --- a/Code/Editor/Common/spline_edit-10.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:9e5af9d62ceafc3b8a1dfc36772350cd623fcc86c68711b299e143ff133f79b6 -size 387 diff --git a/Code/Editor/Common/spline_edit-11.png b/Code/Editor/Common/spline_edit-11.png deleted file mode 100644 index 7b68ead52b..0000000000 --- a/Code/Editor/Common/spline_edit-11.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:17c5fb3d7b87ea87a98934954c721573c641bc44005a34f1e16589d7f39b71e8 -size 409 diff --git a/Code/Editor/Common/spline_edit-12.png b/Code/Editor/Common/spline_edit-12.png deleted file mode 100644 index 3c7abb2182..0000000000 --- a/Code/Editor/Common/spline_edit-12.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:6f5c78d9f764b62fb7dcf400c91c1edea9d7f88a426ba513fbf70825c6bcd2ac -size 383 diff --git a/Code/Editor/Common/spline_edit-13.png b/Code/Editor/Common/spline_edit-13.png deleted file mode 100644 index f71a5ec300..0000000000 --- a/Code/Editor/Common/spline_edit-13.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:376b549602afffca407525b77c1a9821bf6a0e279792ae2e52fe0a4f7c3c5bd4 -size 364 diff --git a/Code/Editor/Common/spline_edit-14.png b/Code/Editor/Common/spline_edit-14.png deleted file mode 100644 index 4a5f89b089..0000000000 --- a/Code/Editor/Common/spline_edit-14.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:e7dc48f8d324b7563b168f27ebde1e00ee2bd11ba462f114a05b297913e285c5 -size 374 diff --git a/Code/Editor/Common/spline_edit-15.png b/Code/Editor/Common/spline_edit-15.png deleted file mode 100644 index 8542318682..0000000000 --- a/Code/Editor/Common/spline_edit-15.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:66b73afbd6dba1caaedfaae161b277b460b5198f7fc00bec414530116c567276 -size 375 diff --git a/Code/Editor/Common/spline_edit-16.png b/Code/Editor/Common/spline_edit-16.png deleted file mode 100644 index 6926024cbd..0000000000 --- a/Code/Editor/Common/spline_edit-16.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:ae6e6714acf495246f4e59f6e5640f3a4417ea50100d37a116950d2b859aed0c -size 417 From 8ee384f436a1092cafd3a7bdd7128bbbea0208f9 Mon Sep 17 00:00:00 2001 From: amzn-mike <80125227+amzn-mike@users.noreply.github.com> Date: Tue, 4 Jan 2022 14:34:56 -0600 Subject: [PATCH 084/141] Asset Processor: Remove gem loading from AP (#6488) * AssetBuilder sends builder registration network message to AP Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Add AP activating status message Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * First builder handles registration. Fixed deadlock caused by AP and AssetBuilder waiting on each other when registering by moving AP builder start code to a thread Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Clean up external builder registration Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Add thread description for builder manager idle thread Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Remove gem loading Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Clean up builder registration and remove unused functions Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Remove PostActivate call from batch application since it will be called after builders are registered Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Removal external builder dependency scanning since we no longer support builder dlls Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Fix missing bus disconnect Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Remove unused variable Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Moved AP-AssetBuilder specific types into AssetBuilder.Static library. Also removed some unused/old code Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> --- .../AssetBuilder/AssetBuilderApplication.cpp | 2 + .../AssetBuilder/AssetBuilderComponent.cpp | 127 ++++--- .../AssetBuilder/AssetBuilderComponent.h | 13 +- .../AssetBuilder/AssetBuilderStatic.cpp | 182 +++++++++ .../AssetBuilder/AssetBuilderStatic.h | 140 +++++++ .../AssetBuilder/CMakeLists.txt | 17 + .../asset_builder_static_files.cmake | 12 + .../AssetBuilderSDK/AssetBuilderSDK.cpp | 168 --------- .../AssetBuilderSDK/AssetBuilderSDK.h | 164 +------- Code/Tools/AssetProcessor/CMakeLists.txt | 1 + .../AssetProcessor/native/assetprocessor.h | 16 +- .../AssetProcessor/native/ui/MainWindow.cpp | 30 +- .../native/utilities/ApplicationManager.cpp | 47 --- .../native/utilities/ApplicationManager.h | 5 +- .../utilities/ApplicationManagerBase.cpp | 355 +++++++----------- .../native/utilities/ApplicationManagerBase.h | 7 +- .../native/utilities/BuilderManager.cpp | 67 ++-- .../native/utilities/BuilderManager.h | 8 +- .../native/utilities/BuilderManager.inl | 4 +- .../utilities/GUIApplicationManager.cpp | 11 +- 20 files changed, 654 insertions(+), 722 deletions(-) create mode 100644 Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderStatic.cpp create mode 100644 Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderStatic.h create mode 100644 Code/Tools/AssetProcessor/AssetBuilder/asset_builder_static_files.cmake diff --git a/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderApplication.cpp b/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderApplication.cpp index da2edcc51f..074138b324 100644 --- a/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderApplication.cpp +++ b/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderApplication.cpp @@ -37,6 +37,7 @@ #include #include #include +#include namespace AssetBuilder { @@ -165,6 +166,7 @@ void AssetBuilderApplication::StartCommon(AZ::Entity* systemEntity) AssetBuilderSDK::InitializeSerializationContext(); AssetBuilderSDK::InitializeBehaviorContext(); + AssetBuilder::InitializeSerializationContext(); // the asset builder app never writes source files, only assets, so there is no need to do any kind of asset upgrading AZ::Data::AssetManager::Instance().SetAssetInfoUpgradingEnabled(false); diff --git a/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderComponent.cpp b/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderComponent.cpp index 78244ab02c..21b8c31cf4 100644 --- a/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderComponent.cpp +++ b/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderComponent.cpp @@ -34,6 +34,7 @@ #include #include #include +#include // Command-line parameter options: static const char* const s_paramHelp = "help"; // Print help information. @@ -51,10 +52,10 @@ static const char* const s_paramDebugCreate = "debug_create"; // Debug mode for static const char* const s_paramDebugProcess = "debug_process"; // Debug mode for the process job of the specified file. static const char* const s_paramPlatformTags = "tags"; // Additional list of tags to add platform tag list. static const char* const s_paramPlatform = "platform"; // Platform to use +static const char* const s_paramRegisterBuilders = "register"; // Indicates the AP is starting up and requesting a list of registered builders // Task modes: static const char* const s_taskResident = "resident"; // stays up and running indefinitely, accepting jobs via network connection -static const char* const s_taskRegisterBuilder = "register"; // outputs all the builder descriptors static const char* const s_taskCreateJob = "create"; // runs a builders createJobs function static const char* const s_taskProcessJob = "process"; // runs processJob function static const char* const s_taskDebug = "debug"; // runs a one shot job in a fake environment for a specified file. @@ -204,6 +205,40 @@ void AssetBuilderComponent::Reflect(AZ::ReflectContext* context) } } +bool AssetBuilderComponent::DoHelloPing() +{ + using namespace AssetBuilder; + + BuilderHelloRequest request; + BuilderHelloResponse response; + + AZStd::string id; + + if (!GetParameter(s_paramId, id)) + { + return false; + } + + request.m_uuid = AZ::Uuid::CreateString(id.c_str()); + + AZ_TracePrintf( + "AssetBuilderComponent", "RunInResidentMode: Pinging asset processor with the builder UUID %s\n", + request.m_uuid.ToString().c_str()); + + bool result = AzFramework::AssetSystem::SendRequest(request, response); + + AZ_Error("AssetBuilder", result, "Failed to send hello request to Asset Processor"); + // This error is only shown if we successfully got a response AND the response explicitly indicates the AP rejected the builder + AZ_Error("AssetBuilder", !result || response.m_accepted, "Asset Processor rejected connection request"); + + if (result) + { + AZ_TracePrintf("AssetBuilder", "Builder ID: %s\n", response.m_uuid.ToString().c_str()); + } + + return result; +} + bool AssetBuilderComponent::Run() { AZ_TracePrintf("AssetBuilderComponent", "Run: Parsing command line.\n"); @@ -217,8 +252,8 @@ bool AssetBuilderComponent::Run() } AZStd::string task; - AZStd::string debugFile; + if (GetParameter(s_paramDebug, debugFile, false)) { task = s_taskDebug; @@ -256,11 +291,13 @@ bool AssetBuilderComponent::Run() AZ_TracePrintf("AssetBuilderComponent", "Run: Connecting back to Asset Processor...\n"); bool connectedToAssetProcessor = ConnectToAssetProcessor(); //AP connection is required to access the asset catalog - AZ_Error("AssetBuilder", connectedToAssetProcessor, "Failed to establish a network connection to the AssetProcessor. Use -help for options.");; + AZ_Error("AssetBuilder", connectedToAssetProcessor, "Failed to establish a network connection to the AssetProcessor. Use -help for options."); + + bool registerBuilders = commandLine->GetNumSwitchValues(s_paramRegisterBuilders) > 0; IBuilderApplication* builderApplication = AZ::Interface::Get(); - if(!builderApplication) + if (!builderApplication) { AZ_Error("AssetBuilder", false, "Failed to retreive IBuilderApplication interface"); return false; @@ -274,7 +311,7 @@ bool AssetBuilderComponent::Run() { if (task == s_taskResident) { - result = RunInResidentMode(); + result = RunInResidentMode(registerBuilders); } else if (task == s_taskDebug) { @@ -370,43 +407,46 @@ bool AssetBuilderComponent::ConnectToAssetProcessor() ////////////////////////////////////////////////////////////////////////// -bool AssetBuilderComponent::RunInResidentMode() +bool AssetBuilderComponent::SendRegisteredBuildersToAp() { - using namespace AssetBuilderSDK; - using namespace AZStd::placeholders; - - AZ_TracePrintf("AssetBuilderComponent", "RunInResidentMode: Starting resident mode (waiting for commands to arrive)\n"); + AssetBuilder::BuilderRegistrationRequest registrationRequest; - AZStd::string port, id, builderFolder; - - if (!GetParameter(s_paramId, id) - || !GetParameter(s_paramModule, builderFolder)) + for (const auto& [uuid, desc] : m_assetBuilderDescMap) { - return false; + AssetBuilder::BuilderRegistration registration; + + registration.m_name = desc->m_name; + registration.m_analysisFingerprint = desc->m_analysisFingerprint; + registration.m_flags = desc->m_flags; + registration.m_flagsByJobKey = desc->m_flagsByJobKey; + registration.m_version = desc->m_version; + registration.m_busId = desc->m_busId; + registration.m_patterns = desc->m_patterns; + registration.m_productsToKeepOnFailure = desc->m_productsToKeepOnFailure; + + registrationRequest.m_builders.push_back(AZStd::move(registration)); } - if (!LoadBuilders(builderFolder)) - { - return false; - } + bool result = SendRequest(registrationRequest); - AzFramework::SocketConnection::GetInstance()->AddMessageHandler(CreateJobsNetRequest::MessageType(), AZStd::bind(&AssetBuilderComponent::CreateJobsResidentHandler, this, _1, _2, _3, _4)); - AzFramework::SocketConnection::GetInstance()->AddMessageHandler(ProcessJobNetRequest::MessageType(), AZStd::bind(&AssetBuilderComponent::ProcessJobResidentHandler, this, _1, _2, _3, _4)); + AZ_Error("AssetBuilder", result, "Failed to send builder registration request to Asset Processor"); - BuilderHelloRequest request; - BuilderHelloResponse response; + return result; +} - request.m_uuid = AZ::Uuid::CreateString(id.c_str()); +bool AssetBuilderComponent::RunInResidentMode(bool sendRegistration) +{ + using namespace AssetBuilder; + using namespace AZStd::placeholders; - AZ_TracePrintf("AssetBuilderComponent", "RunInResidentMode: Pinging asset processor with the builder UUID %s\n", request.m_uuid.ToString().c_str()); + AZ_TracePrintf("AssetBuilderComponent", "RunInResidentMode: Starting resident mode (waiting for commands to arrive)\n"); - bool result = AzFramework::AssetSystem::SendRequest(request, response); + AzFramework::SocketConnection::GetInstance()->AddMessageHandler(CreateJobsNetRequest::MessageType(), AZStd::bind(&AssetBuilderComponent::CreateJobsResidentHandler, this, _1, _2, _3, _4)); + AzFramework::SocketConnection::GetInstance()->AddMessageHandler(ProcessJobNetRequest::MessageType(), AZStd::bind(&AssetBuilderComponent::ProcessJobResidentHandler, this, _1, _2, _3, _4)); - AZ_Error("AssetBuilder", result, "Failed to send hello request to Asset Processor"); - // This error is only shown if we successfully got a response AND the response explicitly indicates the AP rejected the builder - AZ_Error("AssetBuilder", !result || response.m_accepted, "Asset Processor rejected connection request"); + bool result = DoHelloPing() && ((sendRegistration && SendRegisteredBuildersToAp()) || !sendRegistration); - if (result && response.m_accepted) + if (result) { m_running = true; @@ -415,7 +455,6 @@ bool AssetBuilderComponent::RunInResidentMode() AzFramework::EngineConnectionEvents::Bus::Handler::BusConnect(); // Listen for disconnects - AZ_TracePrintf("AssetBuilder", "Builder ID: %s\n", response.m_uuid.ToString().c_str()); AZ_TracePrintf("AssetBuilder", "Resident mode ready\n"); m_mainEvent.acquire(); AZ_TracePrintf("AssetBuilder", "Shutting down\n"); @@ -736,11 +775,7 @@ bool AssetBuilderComponent::RunOneShotTask(const AZStd::string& task) AZ::StringFunc::Path::Normalize(inputFilePath); AZ::StringFunc::Path::Normalize(outputFilePath); - if (task == s_taskRegisterBuilder) - { - return HandleRegisterBuilder(inputFilePath, outputFilePath); - } - else if (task == s_taskCreateJob) + if (task == s_taskCreateJob) { auto func = [this](const AssetBuilderSDK::CreateJobsRequest& request, AssetBuilderSDK::CreateJobsResponse& response) { @@ -896,7 +931,7 @@ void AssetBuilderComponent::JobThread() { case JobType::Create: { - using namespace AssetBuilderSDK; + using namespace AssetBuilder; auto* netRequest = azrtti_cast(job->m_netRequest.get()); auto* netResponse = azrtti_cast(job->m_netResponse.get()); @@ -922,7 +957,7 @@ void AssetBuilderComponent::JobThread() } case JobType::Process: { - using namespace AssetBuilderSDK; + using namespace AssetBuilder; AZ_TracePrintf("AssetBuilder", "Running processJob task\n"); @@ -981,14 +1016,14 @@ void AssetBuilderComponent::JobThread() void AssetBuilderComponent::CreateJobsResidentHandler(AZ::u32 /*typeId*/, AZ::u32 serial, const void* data, AZ::u32 dataLength) { - using namespace AssetBuilderSDK; + using namespace AssetBuilder; ResidentJobHandler(serial, data, dataLength, JobType::Create); } void AssetBuilderComponent::ProcessJobResidentHandler(AZ::u32 /*typeId*/, AZ::u32 serial, const void* data, AZ::u32 dataLength) { - using namespace AssetBuilderSDK; + using namespace AssetBuilder; ResidentJobHandler(serial, data, dataLength, JobType::Process); } @@ -1018,18 +1053,6 @@ bool AssetBuilderComponent::HandleTask(const AZStd::string& inputFilePath, const return true; } -bool AssetBuilderComponent::HandleRegisterBuilder(const AZStd::string& /*inputFilePath*/, const AZStd::string& outputFilePath) const -{ - AssetBuilderSDK::RegisterBuilderResponse response; - - for (const auto& pair : m_assetBuilderDescMap) - { - response.m_assetBuilderDescList.push_back(*pair.second); - } - - return AZ::Utils::SaveObjectToFile(outputFilePath, AZ::DataStream::ST_XML, &response); -} - void AssetBuilderComponent::UpdateResultCode(const AssetBuilderSDK::ProcessJobRequest& request, AssetBuilderSDK::ProcessJobResponse& response) const { if (request.m_jobDescription.m_failOnError) diff --git a/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderComponent.h b/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderComponent.h index 2014be41aa..2172e9093e 100644 --- a/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderComponent.h +++ b/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderComponent.h @@ -46,6 +46,7 @@ class AssetBuilderComponent public: AZ_COMPONENT(AssetBuilderComponent, "{04332899-5d73-4d41-86b7-b1017d349673}") static void Reflect(AZ::ReflectContext* context); + bool DoHelloPing(); AssetBuilderComponent() = default; ~AssetBuilderComponent() override = default; @@ -64,7 +65,7 @@ public: void RegisterBuilderInformation(const AssetBuilderSDK::AssetBuilderDesc& builderDesc) override; void RegisterComponentDescriptor(AZ::ComponentDescriptor* descriptor) override; - + //EngineConnectionEvents Handler void Disconnected(AzFramework::SocketConnection* connection) override; @@ -98,12 +99,13 @@ protected: static const char* GetLibraryExtension(); bool ConnectToAssetProcessor(); + bool SendRegisteredBuildersToAp(); bool LoadBuilders(const AZStd::string& builderFolder); bool LoadBuilder(const AZStd::string& filePath); void UnloadBuilders(); //! Hooks up net job request handling and keeps the AssetBuilder running indefinitely - bool RunInResidentMode(); + bool RunInResidentMode(bool sendRegistration); bool RunDebugTask(AZStd::string&& debugFile, bool runCreateJobs, bool runProcessJob); bool RunOneShotTask(const AZStd::string& task); @@ -120,9 +122,6 @@ protected: void ProcessJob(const AssetBuilderSDK::ProcessJobFunction& job, const AssetBuilderSDK::ProcessJobRequest& request, AssetBuilderSDK::ProcessJobResponse& outResponse); - //! Handles a builder registration request - bool HandleRegisterBuilder(const AZStd::string& inputFilePath, const AZStd::string& outputFilePath) const; - //! If needed looks at collected data and updates the result code from the job accordingly. void UpdateResultCode(const AssetBuilderSDK::ProcessJobRequest& request, AssetBuilderSDK::ProcessJobResponse& response) const; @@ -141,7 +140,7 @@ protected: //! Currently loading builder AssetBuilder::ExternalModuleAssetBuilderInfo* m_currentAssetBuilder = nullptr; - + //! Thread for running a job, so we don't block the network thread while doing work AZStd::thread_desc m_jobThreadDesc; AZStd::thread m_jobThread; @@ -153,7 +152,7 @@ protected: AZStd::binary_semaphore m_mainEvent; //! Use to signal a new job is ready to be processed AZStd::binary_semaphore m_jobEvent; - + //! Lock for m_queuedJob AZStd::mutex m_jobMutex; diff --git a/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderStatic.cpp b/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderStatic.cpp new file mode 100644 index 0000000000..6a67fbe425 --- /dev/null +++ b/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderStatic.cpp @@ -0,0 +1,182 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include + +namespace AssetBuilder +{ + void Reflect(AZ::ReflectContext* context) + { + BuilderRegistrationRequest::Reflect(context); + + BuilderHelloRequest::Reflect(context); + BuilderHelloResponse::Reflect(context); + CreateJobsNetRequest::Reflect(context); + CreateJobsNetResponse::Reflect(context); + ProcessJobNetRequest::Reflect(context); + ProcessJobNetResponse::Reflect(context); + } + + void InitializeSerializationContext() + { + AZ::SerializeContext* serializeContext = nullptr; + + AZ::ComponentApplicationBus::BroadcastResult(serializeContext, &AZ::ComponentApplicationBus::Events::GetSerializeContext); + AZ_Assert(serializeContext, "Unable to retrieve serialize context."); + + Reflect(serializeContext); + } + + void BuilderHelloRequest::Reflect(AZ::ReflectContext* context) + { + auto serialize = azrtti_cast(context); + if (serialize) + { + serialize->Class()->Version(1)->Field("UUID", &BuilderHelloRequest::m_uuid); + } + } + + unsigned int BuilderHelloRequest::MessageType() + { + static unsigned int messageType = AZ_CRC("AssetBuilderSDK::BuilderHelloRequest", 0x213a7248); + + return messageType; + } + + unsigned int BuilderHelloRequest::GetMessageType() const + { + return MessageType(); + } + + void BuilderHelloResponse::Reflect(AZ::ReflectContext* context) + { + auto serialize = azrtti_cast(context); + if (serialize) + { + serialize->Class() + ->Version(1) + ->Field("Accepted", &BuilderHelloResponse::m_accepted) + ->Field("UUID", &BuilderHelloResponse::m_uuid); + } + } + + unsigned int BuilderHelloResponse::GetMessageType() const + { + return BuilderHelloRequest::MessageType(); + } + + ////////////////////////////////////////////////////////////////////////// + + void CreateJobsNetRequest::Reflect(AZ::ReflectContext* context) + { + auto serialize = azrtti_cast(context); + if (serialize) + { + serialize->Class()->Version(1)->Field("Request", &CreateJobsNetRequest::m_request); + } + } + + unsigned int CreateJobsNetRequest::MessageType() + { + static unsigned int messageType = AZ_CRC("AssetBuilderSDK::CreateJobsNetRequest", 0xc48209c0); + + return messageType; + } + + unsigned int CreateJobsNetRequest::GetMessageType() const + { + return MessageType(); + } + + void CreateJobsNetResponse::Reflect(AZ::ReflectContext* context) + { + auto serialize = azrtti_cast(context); + if (serialize) + { + serialize->Class()->Version(1)->Field("Response", &CreateJobsNetResponse::m_response); + } + } + + unsigned int CreateJobsNetResponse::GetMessageType() const + { + return CreateJobsNetRequest::MessageType(); + } + + void ProcessJobNetRequest::Reflect(AZ::ReflectContext* context) + { + auto serialize = azrtti_cast(context); + if (serialize) + { + serialize->Class()->Version(1)->Field("Request", &ProcessJobNetRequest::m_request); + } + } + + unsigned int ProcessJobNetRequest::MessageType() + { + static unsigned int messageType = AZ_CRC("AssetBuilderSDK::ProcessJobNetRequest", 0x479f340f); + + return messageType; + } + + unsigned int ProcessJobNetRequest::GetMessageType() const + { + return MessageType(); + } + + void ProcessJobNetResponse::Reflect(AZ::ReflectContext* context) + { + auto serialize = azrtti_cast(context); + if (serialize) + { + serialize->Class()->Version(1)->Field("Response", &ProcessJobNetResponse::m_response); + } + } + + unsigned int ProcessJobNetResponse::GetMessageType() const + { + return ProcessJobNetRequest::MessageType(); + } + + //--------------------------------------------------------------------- + void BuilderRegistration::Reflect(AZ::ReflectContext* context) + { + auto serialize = azrtti_cast(context); + if (serialize) + { + serialize->Class() + ->Version(1) + ->Field("Name", &BuilderRegistration::m_name) + ->Field("Patterns", &BuilderRegistration::m_patterns) + ->Field("BusId", &BuilderRegistration::m_busId) + ->Field("Version", &BuilderRegistration::m_version) + ->Field("AnalysisFingerprint", &BuilderRegistration::m_analysisFingerprint) + ->Field("Flags", &BuilderRegistration::m_flags) + ->Field("FlagsByJobKey", &BuilderRegistration::m_flagsByJobKey) + ->Field("ProductsToKeepOnFailure", &BuilderRegistration::m_productsToKeepOnFailure); + } + } + + void BuilderRegistrationRequest::Reflect(AZ::ReflectContext* context) + { + BuilderRegistration::Reflect(context); + + auto serialize = azrtti_cast(context); + if (serialize) + { + serialize->Class()->Version(1)->Field( + "Builders", &BuilderRegistrationRequest::m_builders); + } + } + + unsigned int BuilderRegistrationRequest::GetMessageType() const + { + return BuilderRegistrationRequest::MessageType; + } + +} // namespace AssetBuilder diff --git a/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderStatic.h b/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderStatic.h new file mode 100644 index 0000000000..41b6531116 --- /dev/null +++ b/Code/Tools/AssetProcessor/AssetBuilder/AssetBuilderStatic.h @@ -0,0 +1,140 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include +#include + +namespace AssetBuilder +{ + void Reflect(AZ::ReflectContext* context); + + void InitializeSerializationContext(); + + //! BuilderHelloRequest is sent by an AssetBuilder that is attempting to connect to the AssetProcessor to register itself as a worker + class BuilderHelloRequest : public AzFramework::AssetSystem::BaseAssetProcessorMessage + { + public: + AZ_CLASS_ALLOCATOR(BuilderHelloRequest, AZ::OSAllocator, 0); + AZ_RTTI(BuilderHelloRequest, "{5fab5962-a1d8-42a5-bf7a-fb1a8c5a9588}", BaseAssetProcessorMessage); + + static void Reflect(AZ::ReflectContext* context); + static unsigned int MessageType(); + + unsigned int GetMessageType() const override; + + //! Unique ID assigned to this builder to identify it + AZ::Uuid m_uuid = AZ::Uuid::CreateNull(); + }; + + //! BuilderHelloResponse contains the AssetProcessor's response to a builder connection attempt, indicating if it is accepted and the ID + //! that it was assigned + class BuilderHelloResponse : public AzFramework::AssetSystem::BaseAssetProcessorMessage + { + public: + AZ_CLASS_ALLOCATOR(BuilderHelloResponse, AZ::OSAllocator, 0); + AZ_RTTI(BuilderHelloResponse, "{5f3d7c11-6639-4c6f-980a-32be546903c2}", BaseAssetProcessorMessage); + + static void Reflect(AZ::ReflectContext* context); + + unsigned int GetMessageType() const override; + + //! Indicates if the builder was accepted by the AP + bool m_accepted = false; + + //! Unique ID assigned to the builder. If the builder isn't a local process, this is the ID assigned by the AP + AZ::Uuid m_uuid = AZ::Uuid::CreateNull(); + }; + + class CreateJobsNetRequest : public AzFramework::AssetSystem::BaseAssetProcessorMessage + { + public: + AZ_CLASS_ALLOCATOR(CreateJobsNetRequest, AZ::OSAllocator, 0); + AZ_RTTI(CreateJobsNetRequest, "{97fa717d-3a09-4d21-95c6-b2eafd773f1c}", BaseAssetProcessorMessage); + + static void Reflect(AZ::ReflectContext* context); + static unsigned int MessageType(); + + unsigned int GetMessageType() const override; + + AssetBuilderSDK::CreateJobsRequest m_request; + }; + + class CreateJobsNetResponse : public AzFramework::AssetSystem::BaseAssetProcessorMessage + { + public: + AZ_CLASS_ALLOCATOR(CreateJobsNetResponse, AZ::OSAllocator, 0); + AZ_RTTI(CreateJobsNetResponse, "{b2c7c2d3-b60e-4b27-b699-43e0ba991c33}", BaseAssetProcessorMessage); + + static void Reflect(AZ::ReflectContext* context); + + unsigned int GetMessageType() const override; + + AssetBuilderSDK::CreateJobsResponse m_response; + }; + + class ProcessJobNetRequest : public AzFramework::AssetSystem::BaseAssetProcessorMessage + { + public: + AZ_CLASS_ALLOCATOR(ProcessJobNetRequest, AZ::OSAllocator, 0); + AZ_RTTI(ProcessJobNetRequest, "{05288de1-020b-48db-b9de-715f17284efa}", BaseAssetProcessorMessage); + + static void Reflect(AZ::ReflectContext* context); + static unsigned int MessageType(); + + unsigned int GetMessageType() const override; + + AssetBuilderSDK::ProcessJobRequest m_request; + }; + + class ProcessJobNetResponse : public AzFramework::AssetSystem::BaseAssetProcessorMessage + { + public: + AZ_CLASS_ALLOCATOR(ProcessJobNetResponse, AZ::OSAllocator, 0); + AZ_RTTI(ProcessJobNetResponse, "{26ddf882-246c-4cfb-912f-9b8e389df4f6}", BaseAssetProcessorMessage); + + static void Reflect(AZ::ReflectContext* context); + + unsigned int GetMessageType() const override; + + AssetBuilderSDK::ProcessJobResponse m_response; + }; + + ////////////////////////////////////////////////////////////////////////// + struct BuilderRegistration + { + AZ_CLASS_ALLOCATOR(BuilderRegistration, AZ::OSAllocator, 0); + AZ_TYPE_INFO(BuilderRegistration, "{36E785C3-5046-4568-870A-336C8249E453}"); + + static void Reflect(AZ::ReflectContext* context); + + AZStd::string m_name; + AZStd::vector m_patterns; + AZ::Uuid m_busId; + int m_version = 0; + AZStd::string m_analysisFingerprint; + AZ::u8 m_flags = 0; + AZStd::unordered_map m_flagsByJobKey; + AZStd::unordered_map> m_productsToKeepOnFailure; + }; + + class BuilderRegistrationRequest : public AzFramework::AssetSystem::BaseAssetProcessorMessage + { + public: + AZ_CLASS_ALLOCATOR(BuilderRegistrationRequest, AZ::OSAllocator, 0); + AZ_RTTI(BuilderRegistrationRequest, "{FA9CF2D5-C847-47F3-979D-6C3AE061715C}", BaseAssetProcessorMessage); + static void Reflect(AZ::ReflectContext* context); + static constexpr unsigned int MessageType = AZ_CRC_CE("AssetSystem::BuilderRegistrationRequest"); + + BuilderRegistrationRequest() = default; + unsigned int GetMessageType() const override; + + AZStd::vector m_builders; + }; +} // namespace AssetBuilder diff --git a/Code/Tools/AssetProcessor/AssetBuilder/CMakeLists.txt b/Code/Tools/AssetProcessor/AssetBuilder/CMakeLists.txt index 6baa99d43b..f23e749169 100644 --- a/Code/Tools/AssetProcessor/AssetBuilder/CMakeLists.txt +++ b/Code/Tools/AssetProcessor/AssetBuilder/CMakeLists.txt @@ -6,6 +6,22 @@ # # +ly_add_target( + NAME AssetBuilder.Static STATIC + NAMESPACE AZ + FILES_CMAKE + asset_builder_static_files.cmake + INCLUDE_DIRECTORIES + PUBLIC + . + BUILD_DEPENDENCIES + PUBLIC + AZ::AzCore + AZ::AzFramework + AZ::AzToolsFramework + AZ::AssetBuilderSDK +) + ly_add_target( NAME AssetBuilder EXECUTABLE NAMESPACE AZ @@ -17,6 +33,7 @@ ly_add_target( . BUILD_DEPENDENCIES PRIVATE + AssetBuilder.Static 3rdParty::Qt::Core 3rdParty::Qt::Gui 3rdParty::Qt::Network diff --git a/Code/Tools/AssetProcessor/AssetBuilder/asset_builder_static_files.cmake b/Code/Tools/AssetProcessor/AssetBuilder/asset_builder_static_files.cmake new file mode 100644 index 0000000000..48de742704 --- /dev/null +++ b/Code/Tools/AssetProcessor/AssetBuilder/asset_builder_static_files.cmake @@ -0,0 +1,12 @@ +# +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# +# + +set(FILES + AssetBuilderStatic.h + AssetBuilderStatic.cpp +) diff --git a/Code/Tools/AssetProcessor/AssetBuilderSDK/AssetBuilderSDK/AssetBuilderSDK.cpp b/Code/Tools/AssetProcessor/AssetBuilderSDK/AssetBuilderSDK/AssetBuilderSDK.cpp index b5323dd419..43126dd673 100644 --- a/Code/Tools/AssetProcessor/AssetBuilderSDK/AssetBuilderSDK/AssetBuilderSDK.cpp +++ b/Code/Tools/AssetProcessor/AssetBuilderSDK/AssetBuilderSDK/AssetBuilderSDK.cpp @@ -1172,19 +1172,10 @@ namespace AssetBuilderSDK JobProduct::Reflect(context); AssetBuilderDesc::Reflect(context); - RegisterBuilderRequest::Reflect(context); - RegisterBuilderResponse::Reflect(context); CreateJobsRequest::Reflect(context); CreateJobsResponse::Reflect(context); ProcessJobRequest::Reflect(context); ProcessJobResponse::Reflect(context); - - BuilderHelloRequest::Reflect(context); - BuilderHelloResponse::Reflect(context); - CreateJobsNetRequest::Reflect(context); - CreateJobsNetResponse::Reflect(context); - ProcessJobNetRequest::Reflect(context); - ProcessJobNetResponse::Reflect(context); } void InitializeSerializationContext() @@ -1263,24 +1254,6 @@ namespace AssetBuilderSDK } } - void RegisterBuilderRequest::Reflect(AZ::ReflectContext* context) - { - if (AZ::SerializeContext* serializeContext = azrtti_cast(context)) - { - serializeContext->Class()-> - Version(1)-> - Field("FilePath", &RegisterBuilderRequest::m_filePath); - } - - if (AZ::BehaviorContext* behaviorContext = azrtti_cast(context)) - { - behaviorContext->Class("RegisterBuilderRequest") - ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Automation) - ->Attribute(AZ::Script::Attributes::Module, "asset.builder") - ->Property("filePath", BehaviorValueProperty(&RegisterBuilderRequest::m_filePath)); - } - } - void AssetBuilderDesc::Reflect(AZ::ReflectContext* context) { if (AZ::SerializeContext* serializeContext = azrtti_cast(context)) @@ -1313,25 +1286,6 @@ namespace AssetBuilderSDK } } - void RegisterBuilderResponse::Reflect(AZ::ReflectContext* context) - { - if (AZ::SerializeContext* serializeContext = azrtti_cast(context)) - { - serializeContext->Class() - ->Version(1) - ->Field("Asset Builder Desc List", &RegisterBuilderResponse::m_assetBuilderDescList); - } - - if (AZ::BehaviorContext* behaviorContext = azrtti_cast(context)) - { - behaviorContext->Class("RegisterBuilderResponse") - ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Automation) - ->Attribute(AZ::Script::Attributes::Module, "asset.builder") - ->Constructor() - ->Property("assetBuilderDescList", BehaviorValueProperty(&RegisterBuilderResponse::m_assetBuilderDescList)); - } - } - bool CreateJobsResponse::Succeeded() const { return m_result == CreateJobsResultCode::Success; @@ -1362,128 +1316,6 @@ namespace AssetBuilderSDK } } - void BuilderHelloRequest::Reflect(AZ::ReflectContext* context) - { - auto serialize = azrtti_cast(context); - if (serialize) - { - serialize->Class() - ->Version(1) - ->Field("UUID", &BuilderHelloRequest::m_uuid); - } - } - - unsigned int BuilderHelloRequest::MessageType() - { - static unsigned int messageType = AZ_CRC("AssetBuilderSDK::BuilderHelloRequest", 0x213a7248); - - return messageType; - } - - unsigned int BuilderHelloRequest::GetMessageType() const - { - return MessageType(); - } - - void BuilderHelloResponse::Reflect(AZ::ReflectContext* context) - { - auto serialize = azrtti_cast(context); - if (serialize) - { - serialize->Class() - ->Version(1) - ->Field("Accepted", &BuilderHelloResponse::m_accepted) - ->Field("UUID", &BuilderHelloResponse::m_uuid); - } - } - - unsigned int BuilderHelloResponse::GetMessageType() const - { - return BuilderHelloRequest::MessageType(); - } - - ////////////////////////////////////////////////////////////////////////// - - void CreateJobsNetRequest::Reflect(AZ::ReflectContext* context) - { - auto serialize = azrtti_cast(context); - if (serialize) - { - serialize->Class() - ->Version(1) - ->Field("Request", &CreateJobsNetRequest::m_request); - } - } - - unsigned int CreateJobsNetRequest::MessageType() - { - static unsigned int messageType = AZ_CRC("AssetBuilderSDK::CreateJobsNetRequest", 0xc48209c0); - - return messageType; - } - - unsigned int CreateJobsNetRequest::GetMessageType() const - { - return MessageType(); - } - - void CreateJobsNetResponse::Reflect(AZ::ReflectContext* context) - { - auto serialize = azrtti_cast(context); - if (serialize) - { - serialize->Class() - ->Version(1) - ->Field("Response", &CreateJobsNetResponse::m_response); - } - } - - unsigned int CreateJobsNetResponse::GetMessageType() const - { - return CreateJobsNetRequest::MessageType(); - } - - - - void ProcessJobNetRequest::Reflect(AZ::ReflectContext* context) - { - auto serialize = azrtti_cast(context); - if (serialize) - { - serialize->Class() - ->Version(1) - ->Field("Request", &ProcessJobNetRequest::m_request); - } - } - - unsigned int ProcessJobNetRequest::MessageType() - { - static unsigned int messageType = AZ_CRC("AssetBuilderSDK::ProcessJobNetRequest", 0x479f340f); - - return messageType; - } - - unsigned int ProcessJobNetRequest::GetMessageType() const - { - return MessageType(); - } - - void ProcessJobNetResponse::Reflect(AZ::ReflectContext* context) - { - auto serialize = azrtti_cast(context); - if (serialize) - { - serialize->Class() - ->Version(1) - ->Field("Response", &ProcessJobNetResponse::m_response); - } - } - - unsigned int ProcessJobNetResponse::GetMessageType() const - { - return ProcessJobNetRequest::MessageType(); - } - JobDependency::JobDependency(const AZStd::string& jobKey, const AZStd::string& platformIdentifier, const JobDependencyType& type, const SourceFileDependency& sourceFile) : m_jobKey(jobKey) , m_platformIdentifier(platformIdentifier) diff --git a/Code/Tools/AssetProcessor/AssetBuilderSDK/AssetBuilderSDK/AssetBuilderSDK.h b/Code/Tools/AssetProcessor/AssetBuilderSDK/AssetBuilderSDK/AssetBuilderSDK.h index f977e15be9..65bf9cc7d4 100644 --- a/Code/Tools/AssetProcessor/AssetBuilderSDK/AssetBuilderSDK/AssetBuilderSDK.h +++ b/Code/Tools/AssetProcessor/AssetBuilderSDK/AssetBuilderSDK/AssetBuilderSDK.h @@ -464,35 +464,6 @@ namespace AssetBuilderSDK AZStd::string m_platformIdentifier; }; - //! RegisterBuilderRequest contains input data that will be sent by the AssetProcessor to the builder during the startup registration phase - struct RegisterBuilderRequest - { - AZ_CLASS_ALLOCATOR(RegisterBuilderRequest, AZ::SystemAllocator, 0); - AZ_TYPE_INFO(RegisterBuilderRequest, "{7C6C5198-4766-42B8-9A1E-48479CE2F5EA}"); - - AZStd::string m_filePath; - - RegisterBuilderRequest() {} - - explicit RegisterBuilderRequest(const AZStd::string& filePath) - : m_filePath(filePath) - { - } - - static void Reflect(AZ::ReflectContext* context); - }; - - //! INTERNAL USE ONLY - RegisterBuilderResponse contains registration data that will be sent by the builder to the AssetProcessor in response to RegisterBuilderRequest - struct RegisterBuilderResponse - { - AZ_CLASS_ALLOCATOR(RegisterBuilderResponse, AZ::SystemAllocator, 0); - AZ_TYPE_INFO(RegisterBuilderResponse, "{0AE5583F-C763-410E-BA7F-78BD90546C01}"); - - AZStd::vector m_assetBuilderDescList; - - static void Reflect(AZ::ReflectContext* context); - }; - /** * This tells you about a platform in your CreateJobsRequest or your ProcessJobRequest */ @@ -756,99 +727,9 @@ namespace AssetBuilderSDK static void Reflect(AZ::ReflectContext* context); }; - //! BuilderHelloRequest is sent by an AssetBuilder that is attempting to connect to the AssetProcessor to register itself as a worker - class BuilderHelloRequest : public AzFramework::AssetSystem::BaseAssetProcessorMessage - { - public: - - AZ_CLASS_ALLOCATOR(BuilderHelloRequest, AZ::OSAllocator, 0); - AZ_RTTI(BuilderHelloRequest, "{5fab5962-a1d8-42a5-bf7a-fb1a8c5a9588}", BaseAssetProcessorMessage); - - static void Reflect(AZ::ReflectContext* context); - static unsigned int MessageType(); - - unsigned int GetMessageType() const override; - - //! Unique ID assigned to this builder to identify it - AZ::Uuid m_uuid = AZ::Uuid::CreateNull(); - }; - - //! BuilderHelloResponse contains the AssetProcessor's response to a builder connection attempt, indicating if it is accepted and the ID that it was assigned - class BuilderHelloResponse : public AzFramework::AssetSystem::BaseAssetProcessorMessage - { - public: - - AZ_CLASS_ALLOCATOR(BuilderHelloResponse, AZ::OSAllocator, 0); - AZ_RTTI(BuilderHelloResponse, "{5f3d7c11-6639-4c6f-980a-32be546903c2}", BaseAssetProcessorMessage); - - static void Reflect(AZ::ReflectContext* context); - - unsigned int GetMessageType() const override; - - //! Indicates if the builder was accepted by the AP - bool m_accepted = false; - - //! Unique ID assigned to the builder. If the builder isn't a local process, this is the ID assigned by the AP - AZ::Uuid m_uuid = AZ::Uuid::CreateNull(); - }; - - class CreateJobsNetRequest : public AzFramework::AssetSystem::BaseAssetProcessorMessage - { - public: + - AZ_CLASS_ALLOCATOR(CreateJobsNetRequest, AZ::OSAllocator, 0); - AZ_RTTI(CreateJobsNetRequest, "{97fa717d-3a09-4d21-95c6-b2eafd773f1c}", BaseAssetProcessorMessage); - - static void Reflect(AZ::ReflectContext* context); - static unsigned int MessageType(); - - unsigned int GetMessageType() const override; - - CreateJobsRequest m_request; - }; - - class CreateJobsNetResponse : public AzFramework::AssetSystem::BaseAssetProcessorMessage - { - public: - - AZ_CLASS_ALLOCATOR(CreateJobsNetResponse, AZ::OSAllocator, 0); - AZ_RTTI(CreateJobsNetResponse, "{b2c7c2d3-b60e-4b27-b699-43e0ba991c33}", BaseAssetProcessorMessage); - - static void Reflect(AZ::ReflectContext* context); - - unsigned int GetMessageType() const override; - - CreateJobsResponse m_response; - }; - - class ProcessJobNetRequest : public AzFramework::AssetSystem::BaseAssetProcessorMessage - { - public: - - AZ_CLASS_ALLOCATOR(ProcessJobNetRequest, AZ::OSAllocator, 0); - AZ_RTTI(ProcessJobNetRequest, "{05288de1-020b-48db-b9de-715f17284efa}", BaseAssetProcessorMessage); - - static void Reflect(AZ::ReflectContext* context); - static unsigned int MessageType(); - - unsigned int GetMessageType() const override; - - ProcessJobRequest m_request; - }; - - class ProcessJobNetResponse : public AzFramework::AssetSystem::BaseAssetProcessorMessage - { - public: - - AZ_CLASS_ALLOCATOR(ProcessJobNetResponse, AZ::OSAllocator, 0); - AZ_RTTI(ProcessJobNetResponse, "{26ddf882-246c-4cfb-912f-9b8e389df4f6}", BaseAssetProcessorMessage); - - static void Reflect(AZ::ReflectContext* context); - - unsigned int GetMessageType() const override; - - ProcessJobResponse m_response; - }; + //! JobCancelListener can be used by builders in their processJob method to listen for job cancellation request. //! The address of this listener is the jobid which can be found in the process job request. @@ -935,44 +816,3 @@ namespace AZ AZ_TYPE_INFO_SPECIALIZE(AssetBuilderSDK::ProductPathDependencyType, "{EF77742B-9627-4072-B431-396AA7183C80}"); AZ_TYPE_INFO_SPECIALIZE(AssetBuilderSDK::SourceFileDependency::SourceFileDependencyType, "{BE9C8805-DB17-4500-944A-EB33FD0BE347}"); } - -//! This macro should be used by every AssetBuilder to register itself, -//! AssetProcessor uses these exported function to identify whether a dll is an Asset Builder or not -//! If you want something highly custom you can do these entry points yourself instead of using the macro. -#define REGISTER_ASSETBUILDER \ - extern void BuilderOnInit(); \ - extern void BuilderDestroy(); \ - extern void BuilderRegisterDescriptors(); \ - extern void BuilderAddComponents(AZ::Entity * entity); \ - extern "C" \ - { \ - AZ_DLL_EXPORT int IsAssetBuilder() \ - { \ - return 0; \ - } \ - \ - AZ_DLL_EXPORT void InitializeModule(AZ::EnvironmentInstance sharedEnvironment) \ - { \ - AZ::Environment::Attach(sharedEnvironment); \ - BuilderOnInit(); \ - } \ - \ - AZ_DLL_EXPORT void UninitializeModule() \ - { \ - BuilderDestroy(); \ - AZ::Environment::Detach(); \ - } \ - \ - AZ_DLL_EXPORT void ModuleRegisterDescriptors() \ - { \ - BuilderRegisterDescriptors(); \ - } \ - \ - AZ_DLL_EXPORT void ModuleAddComponents(AZ::Entity * entity) \ - { \ - BuilderAddComponents(entity); \ - } \ - } -// confusion-reducing note: above end-brace is part of the macro, not a namespace - - diff --git a/Code/Tools/AssetProcessor/CMakeLists.txt b/Code/Tools/AssetProcessor/CMakeLists.txt index 98c5f8e5e8..a47ced43be 100644 --- a/Code/Tools/AssetProcessor/CMakeLists.txt +++ b/Code/Tools/AssetProcessor/CMakeLists.txt @@ -42,6 +42,7 @@ ly_add_target( AZ::AzQtComponents AZ::AzToolsFramework AZ::AssetBuilderSDK + AZ::AssetBuilder.Static ${additional_dependencies} RUNTIME_DEPENDENCIES AZ::AssetBuilder diff --git a/Code/Tools/AssetProcessor/native/assetprocessor.h b/Code/Tools/AssetProcessor/native/assetprocessor.h index 1c13eca200..83eb0464a5 100644 --- a/Code/Tools/AssetProcessor/native/assetprocessor.h +++ b/Code/Tools/AssetProcessor/native/assetprocessor.h @@ -85,7 +85,7 @@ namespace AssetProcessor enum AssetCatalogStatus { - RequiresSaving, + RequiresSaving, UpToDate }; @@ -213,11 +213,11 @@ namespace AssetProcessor bool m_critical = false; int m_priority = -1; - // indicates whether we need to check the server first for the outputs of this job + // indicates whether we need to check the server first for the outputs of this job // before we start processing locally bool m_checkServer = false; - - // Indicates whether this job needs to be processed irrespective of whether its fingerprint got modified or not. + + // Indicates whether this job needs to be processed irrespective of whether its fingerprint got modified or not. bool m_autoProcessJob = false; AssetBuilderSDK::AssetBuilderDesc m_assetBuilderDesc; @@ -251,9 +251,9 @@ namespace AssetProcessor JobDetails() = default; }; - - //! JobDesc struct is used for identifying jobs that need to be processed again - //! because of job dependency declared on them by other jobs + + //! JobDesc struct is used for identifying jobs that need to be processed again + //! because of job dependency declared on them by other jobs struct JobDesc { AZStd::string m_databaseSourceName; @@ -283,7 +283,7 @@ namespace AssetProcessor } }; - //! JobIndentifier is an internal structure that store all the data that can uniquely identify a job + //! JobIndentifier is an internal structure that store all the data that can uniquely identify a job struct JobIndentifier { JobDesc m_jobDesc; diff --git a/Code/Tools/AssetProcessor/native/ui/MainWindow.cpp b/Code/Tools/AssetProcessor/native/ui/MainWindow.cpp index c3674e6431..0837384d95 100644 --- a/Code/Tools/AssetProcessor/native/ui/MainWindow.cpp +++ b/Code/Tools/AssetProcessor/native/ui/MainWindow.cpp @@ -165,7 +165,7 @@ void MainWindow::Activate() ui->connectionTreeView->header()->resizeSection(ConnectionManager::PortColumn, 60); ui->connectionTreeView->header()->resizeSection(ConnectionManager::PlatformColumn, 60); ui->connectionTreeView->header()->resizeSection(ConnectionManager::AutoConnectColumn, 60); - + ui->connectionTreeView->header()->setStretchLastSection(false); connect(ui->connectionTreeView->selectionModel(), &QItemSelectionModel::selectionChanged, this, &MainWindow::OnConnectionSelectionChanged); @@ -189,12 +189,12 @@ void MainWindow::Activate() ui->allowListAllowedListConnectionsListView->setModel(&m_allowedListAddresses); connect(ui->allowedListRejectedConnectionsListView, &QListView::clicked, this, &MainWindow::OnRejectedConnectionsListViewClicked); ui->allowedListRejectedConnectionsListView->setModel(&m_rejectedAddresses); - + connect(ui->allowedListEnableCheckBox, &QCheckBox::toggled, this, &MainWindow::OnAllowedListCheckBoxToggled); - + connect(ui->allowedListAddHostNameToolButton, &QToolButton::clicked, this, &MainWindow::OnAddHostNameAllowedListButtonClicked); connect(ui->allowedListAddIPToolButton, &QPushButton::clicked, this, &MainWindow::OnAddIPAllowedListButtonClicked); - + connect(ui->allowedListToAllowedListToolButton, &QPushButton::clicked, this, &MainWindow::OnToAllowedListButtonClicked); connect(ui->allowedListToRejectedListToolButton, &QToolButton::clicked, this, &MainWindow::OnToRejectedListButtonClicked); @@ -204,7 +204,7 @@ void MainWindow::Activate() QRegExpValidator* hostNameValidator = new QRegExpValidator(validHostName, this); ui->allowedListAddHostNameLineEdit->setValidator(hostNameValidator); - + QRegExpValidator* ipValidator = new QRegExpValidator(validIP, this); ui->allowedListAddIPLineEdit->setValidator(ipValidator); @@ -235,7 +235,7 @@ void MainWindow::Activate() m_logSortFilterProxy->setSourceModel(m_logsModel); m_logSortFilterProxy->setFilterKeyColumn(AzToolsFramework::Logging::LogTableModel::ColumnMessage); m_logSortFilterProxy->setFilterCaseSensitivity(Qt::CaseInsensitive); - + ui->jobLogTableView->setModel(m_logSortFilterProxy); ui->jobLogTableView->setItemDelegate(new AzToolsFramework::Logging::LogTableItemDelegate(ui->jobLogTableView)); ui->jobLogTableView->setExpandOnSelection(); @@ -400,7 +400,7 @@ void MainWindow::Activate() bool zeroAnalysisModeFromSettings = settings.value("EnableZeroAnalysis", QVariant(true)).toBool(); settings.endGroup(); - QObject::connect(ui->modtimeSkippingCheckBox, &QCheckBox::stateChanged, this, + QObject::connect(ui->modtimeSkippingCheckBox, &QCheckBox::stateChanged, this, [this](int newCheckState) { bool newOption = newCheckState == Qt::Checked ? true : false; @@ -543,7 +543,7 @@ void MainWindow::OnAddConnection(bool /*checked*/) m_guiApplicationManager->GetConnectionManager()->addUserConnection(); } -void MainWindow::OnAllowedListConnectionsListViewClicked() +void MainWindow::OnAllowedListConnectionsListViewClicked() { ui->allowedListRejectedConnectionsListView->clearSelection(); } @@ -553,7 +553,7 @@ void MainWindow::OnRejectedConnectionsListViewClicked() ui->allowListAllowedListConnectionsListView->clearSelection(); } -void MainWindow::OnAllowedListCheckBoxToggled() +void MainWindow::OnAllowedListCheckBoxToggled() { if (!ui->allowedListEnableCheckBox->isChecked()) { @@ -588,7 +588,7 @@ void MainWindow::OnAllowedListCheckBoxToggled() ui->allowedListToAllowedListToolButton->setEnabled(true); ui->allowedListToRejectedListToolButton->setEnabled(true); } - + m_guiApplicationManager->GetConnectionManager()->AllowedListingEnabled(ui->allowedListEnableCheckBox->isChecked()); } @@ -858,7 +858,7 @@ void MainWindow::OnAssetProcessorStatusChanged(const AssetProcessor::AssetProces text = tr("Working, analyzing jobs remaining %1, processing jobs remaining %2...").arg(m_createJobCount).arg(m_processJobsCount); ui->timerContainerWidget->setVisible(false); ui->productAssetDetailsPanel->SetScanQueueEnabled(false); - + IntervalAssetTabFilterRefresh(); } else @@ -877,7 +877,7 @@ void MainWindow::OnAssetProcessorStatusChanged(const AssetProcessor::AssetProces break; case AssetProcessorStatus::Processing_Jobs: CheckStartProcessTimers(); - m_processJobsCount = entry.m_count; + m_processJobsCount = entry.m_count; if (m_processJobsCount + m_createJobCount > 0) { @@ -983,7 +983,7 @@ void MainWindow::ApplyConfig() ui->jobLogTableView->header()->resizeSection(AzToolsFramework::Logging::LogTableModel::ColumnType, m_config.logTypeColumnWidth); } -MainWindow::LogSortFilterProxy::LogSortFilterProxy(QObject* parentOjbect) : QSortFilterProxyModel(parentOjbect) +MainWindow::LogSortFilterProxy::LogSortFilterProxy(QObject* parentOjbect) : QSortFilterProxyModel(parentOjbect) { } @@ -1302,7 +1302,7 @@ void MainWindow::ShowJobViewContextMenu(const QPoint& pos) ui->sourceAssetDetailsPanel->GoToSource(item->m_elementId.GetInputAssetName().toUtf8().constData()); }); - QString productMenuTitle(tr("View product asset...")); + QString productMenuTitle(tr("View product asset...")); if (item->m_jobState != AzToolsFramework::AssetSystem::JobStatus::Completed) { QString disabledActionTooltip(tr("Only completed jobs are available in the Assets tab.")); @@ -1610,7 +1610,7 @@ void MainWindow::ShowProductAssetContextMenu(const QPoint& pos) { AzQtComponents::ShowFileOnDesktop(pathToProduct.GetValue()); } - + }); QString fileOrFolder(cachedAsset->getChildCount() > 0 ? tr("folder") : tr("file")); diff --git a/Code/Tools/AssetProcessor/native/utilities/ApplicationManager.cpp b/Code/Tools/AssetProcessor/native/utilities/ApplicationManager.cpp index 7a14f158d6..57884b304f 100644 --- a/Code/Tools/AssetProcessor/native/utilities/ApplicationManager.cpp +++ b/Code/Tools/AssetProcessor/native/utilities/ApplicationManager.cpp @@ -231,44 +231,6 @@ bool ApplicationManager::InitiatedShutdown() const return m_duringShutdown; } -void ApplicationManager::GetExternalBuilderFileList(QStringList& externalBuilderModules) -{ - externalBuilderModules.clear(); - - static const char* builder_folder_name = "Builders"; - - // LY_ASSET_BUILDERS is defined by the CMakeLists.txt. The asset builders add themselves to a variable that - // is populated to allow selective building of those asset builder targets. - // This allows left over Asset builders in the output directory to not be loaded by the AssetProcessor -#if !defined(LY_ASSET_BUILDERS) - #error LY_ASSET_BUILDERS was not defined for ApplicationManager.cpp -#endif - - QDir builderDir = QDir::toNativeSeparators(QString(this->m_frameworkApp.GetExecutableFolder())); - builderDir.cd(QString(builder_folder_name)); - if (builderDir.exists()) - { - AZStd::vector tokens; - AZ::StringFunc::Tokenize(AZStd::string_view(LY_ASSET_BUILDERS), tokens, ','); - AZStd::string builderLibrary; - for (const AZStd::string& token : tokens) - { - QString assetBuilderPath(token.c_str()); - if (builderDir.exists(assetBuilderPath)) - { - externalBuilderModules.push_back(builderDir.absoluteFilePath(assetBuilderPath)); - } - } - } - - if (externalBuilderModules.empty()) - { - AZ_TracePrintf(AssetProcessor::ConsoleChannel, "AssetProcessor was unable to locate any external builders\n"); - } -} - - - QDir ApplicationManager::GetSystemRoot() const { return m_systemRoot; @@ -459,15 +421,6 @@ void ApplicationManager::PopulateApplicationDependencies() m_filesOfInterest.push_back(dir.absoluteFilePath(pathWithPlatformExtension)); } - // Get the external builder modules to add to the files of interest - QStringList builderModuleFileList; - GetExternalBuilderFileList(builderModuleFileList); - for (const QString& builderModuleFile : builderModuleFileList) - { - m_filesOfInterest.push_back(builderModuleFile); - } - - QDir assetRoot; AssetUtilities::ComputeAssetRoot(assetRoot); diff --git a/Code/Tools/AssetProcessor/native/utilities/ApplicationManager.h b/Code/Tools/AssetProcessor/native/utilities/ApplicationManager.h index 91cf2185b7..56d65d6784 100644 --- a/Code/Tools/AssetProcessor/native/utilities/ApplicationManager.h +++ b/Code/Tools/AssetProcessor/native/utilities/ApplicationManager.h @@ -139,7 +139,7 @@ protected: void RegisterObjectForQuit(QObject* source, bool insertInFront = false); bool NeedRestart() const; void addRunningThread(AssetProcessor::ThreadWorker* thread); - + template void RegisterInternalBuilder(const QString& builderName); @@ -151,9 +151,6 @@ protected: bool m_duringStartup = true; AssetProcessorAZApplication m_frameworkApp; QCoreApplication* m_qApp = nullptr; - - //! Get the list of external builder files for this asset processor - void GetExternalBuilderFileList(QStringList& externalBuilderModules); virtual void Reflect() = 0; virtual const char* GetLogBaseName() = 0; diff --git a/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp b/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp index 8837e9dc3f..04036602db 100644 --- a/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp +++ b/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp @@ -25,6 +25,7 @@ #include #include #include +#include #include @@ -32,9 +33,6 @@ #include -//! Amount of time to wait between checking the status of the AssetBuilder process -static const int s_MaximumSleepTimeMS = 10; - //! CreateJobs will wait up to 2 minutes before timing out //! This shouldn't need to be so high but very large slices can take a while to process currently //! This should be reduced down to something more reasonable after slice jobs are sped up @@ -64,6 +62,7 @@ ApplicationManagerBase::~ApplicationManagerBase() AZ::Debug::TraceMessageBus::Handler::BusDisconnect(); AssetProcessor::AssetBuilderRegistrationBus::Handler::BusDisconnect(); AssetBuilderSDK::AssetBuilderBus::Handler::BusDisconnect(); + AssetProcessor::AssetBuilderInfoBus::Handler::BusDisconnect(); if (m_settingsRegistryBuilder) { @@ -192,7 +191,7 @@ void ApplicationManagerBase::InitAssetProcessorManager() { m_assetProcessorManager->SetEnableModtimeSkippingFeature(true); } - + if (commandLine->HasSwitch(Command_enableQueryLogging.m_switch)) { m_assetProcessorManager->SetQueryLogging(true); @@ -206,7 +205,7 @@ void ApplicationManagerBase::InitAssetProcessorManager() { m_dependencyScanPattern = commandLine->GetSwitchValue(Command_dsp.m_switch, 0).c_str(); } - + m_fileDependencyScanPattern = "*"; if (commandLine->HasSwitch(Command_fileDependencyScanPattern.m_switch)) @@ -327,7 +326,7 @@ void ApplicationManagerBase::InitAssetCatalog() AssetProcessor::AssetCatalog* catalog = new AssetCatalog(assetCatalogHelper, m_platformConfiguration); // Using a direct connection so we know the catalog has been updated before continuing on with code might depend on the asset being in the catalog - connect(m_assetProcessorManager, &AssetProcessorManager::AssetMessage, catalog, &AssetCatalog::OnAssetMessage, Qt::DirectConnection); + connect(m_assetProcessorManager, &AssetProcessorManager::AssetMessage, catalog, &AssetCatalog::OnAssetMessage, Qt::DirectConnection); connect(m_assetProcessorManager, &AssetProcessorManager::SourceQueued, catalog, &AssetCatalog::OnSourceQueued); connect(m_assetProcessorManager, &AssetProcessorManager::SourceFinished, catalog, &AssetCatalog::OnSourceFinished); connect(m_assetProcessorManager, &AssetProcessorManager::PathDependencyResolved, catalog, &AssetCatalog::OnDependencyResolved); @@ -379,12 +378,12 @@ void ApplicationManagerBase::InitAssetScanner() QObject::connect(m_assetScanner, &AssetScanner::FilesFound, [this](QSet files) { m_fileStateCache->AddInfoSet(files); }); QObject::connect(m_assetScanner, &AssetScanner::FoldersFound, [this](QSet files) { m_fileStateCache->AddInfoSet(files); }); QObject::connect(m_assetScanner, &AssetScanner::ExcludedFound, [this](QSet files) { m_fileStateCache->AddInfoSet(files); }); - + // file table QObject::connect(m_assetScanner, &AssetScanner::AssetScanningStatusChanged, m_fileProcessor.get(), &FileProcessor::OnAssetScannerStatusChange); QObject::connect(m_assetScanner, &AssetScanner::FilesFound, m_fileProcessor.get(), &FileProcessor::AssessFilesFromScanner); QObject::connect(m_assetScanner, &AssetScanner::FoldersFound, m_fileProcessor.get(), &FileProcessor::AssessFoldersFromScanner); - + } void ApplicationManagerBase::DestroyAssetScanner() @@ -591,6 +590,51 @@ void ApplicationManagerBase::InitConnectionManager() }, AZStd::placeholders::_1, AZStd::placeholders::_2, AZStd::placeholders::_3, AZStd::placeholders::_4) ); + m_connectionManager->RegisterService( + AssetBuilder::BuilderRegistrationRequest::MessageType, + [this](unsigned int /*connId*/, unsigned int /*type*/, unsigned int /*serial*/, QByteArray payload, QString) + { + AssetBuilder::BuilderRegistrationRequest registrationRequest; + + if (m_builderRegistrationComplete) + { + return; + } + + m_builderRegistrationComplete = true; + + if (AssetProcessor::UnpackMessage(payload, registrationRequest)) + { + for (const auto& builder : registrationRequest.m_builders) + { + AssetBuilderSDK::AssetBuilderDesc desc; + desc.m_name = builder.m_name; + desc.m_patterns = builder.m_patterns; + desc.m_version = builder.m_version; + desc.m_analysisFingerprint = builder.m_analysisFingerprint; + desc.m_flags = builder.m_flags; + desc.m_busId = builder.m_busId; + desc.m_flagsByJobKey = builder.m_flagsByJobKey; + desc.m_productsToKeepOnFailure = builder.m_productsToKeepOnFailure; + + // Builders registered this way are always external builders + desc.m_builderType = AssetBuilderSDK::AssetBuilderDesc::AssetBuilderType::External; + + RegisterBuilderInformation(desc); + } + + QTimer::singleShot( + 0, this, + [this]() + { + if (!PostActivate()) + { + QuitRequested(); + } + }); + } + }); + //You can get Asset Processor Current State using AzFramework::AssetSystem::RequestAssetProcessorStatus; auto GetState = [this](unsigned int connId, unsigned int, unsigned int serial, QByteArray payload, QString) @@ -633,11 +677,11 @@ void ApplicationManagerBase::InitConnectionManager() AssetProcessorPlatformStatusRequest requestMessage; if (AssetProcessor::UnpackMessage(payload, requestMessage)) { - AzToolsFramework::AssetSystemRequestBus::BroadcastResult(responseMessage.m_isPlatformEnabled, + AzToolsFramework::AssetSystemRequestBus::BroadcastResult(responseMessage.m_isPlatformEnabled, &AzToolsFramework::AssetSystemRequestBus::Events::IsAssetPlatformEnabled, requestMessage.m_platform.c_str()); } - AssetProcessor::ConnectionBus::Event(connId, + AssetProcessor::ConnectionBus::Event(connId, &AssetProcessor::ConnectionBus::Events::SendResponse, serial, responseMessage); }); @@ -653,11 +697,11 @@ void ApplicationManagerBase::InitConnectionManager() if (AssetProcessor::UnpackMessage(payload, requestMessage)) { const char* platformIdentifier = requestMessage.m_platform.c_str(); - responseMessage.m_numberOfPendingJobs = + responseMessage.m_numberOfPendingJobs = GetRCController()->NumberOfPendingJobsPerPlatform(platformIdentifier); } - AssetProcessor::ConnectionBus::Event(connId, + AssetProcessor::ConnectionBus::Event(connId, &AssetProcessor::ConnectionBus::Events::SendResponse, serial, responseMessage); }); } @@ -696,7 +740,7 @@ void ApplicationManagerBase::InitAssetRequestHandler(AssetProcessor::AssetReques QObject::connect(GetAssetProcessorManager(), &AssetProcessorManager::SendAssetExistsResponse, m_assetRequestHandler, &AssetRequestHandler::OnRequestAssetExistsResponse); QObject::connect(GetAssetProcessorManager(), &AssetProcessorManager::FenceFileDetected, m_assetRequestHandler, &AssetRequestHandler::OnFenceFileDetected); - + // connect the Asset Request Handler to RC: QObject::connect(m_assetRequestHandler, &AssetRequestHandler::RequestCompileGroup, GetRCController(), &RCController::OnRequestCompileGroup); QObject::connect(m_assetRequestHandler, &AssetRequestHandler::RequestEscalateAssetBySearchTerm, GetRCController(), &RCController::OnEscalateJobsBySearchTerm); @@ -840,14 +884,6 @@ bool ApplicationManagerBase::Run() return false; } - bool startedSuccessfully = true; - - if (!PostActivate()) - { - QuitRequested(); - startedSuccessfully = false; - } - AZ_Printf(AssetProcessor::ConsoleChannel, "Asset Processor Batch Processing Started.\n"); AZ_Printf(AssetProcessor::ConsoleChannel, "-----------------------------------------\n"); QElapsedTimer allAssetsProcessingTimer; @@ -867,7 +903,7 @@ bool ApplicationManagerBase::Run() RemoveOldTempFolders(); Destroy(); - return (startedSuccessfully && FailedAssetsCount() == 0); + return FailedAssetsCount() == 0; } void ApplicationManagerBase::HandleFileRelocation() const @@ -899,7 +935,7 @@ void ApplicationManagerBase::HandleFileRelocation() const while(!m_sourceControlReady) { // We need to wait for source control to be ready before continuing - + if (printCounter % 10 == 0) { AZ_TracePrintf(AssetProcessor::ConsoleChannel, "Waiting for Source Control connection\n"); @@ -1129,7 +1165,7 @@ void ApplicationManagerBase::CheckForIdle() TryScanProductDependencies(); TryHandleFileRelocation(); - + // since we are shutting down, we save the registry and then we quit. AZ_Printf(AssetProcessor::ConsoleChannel, "No assets remain in the build queue. Saving the catalog, and then shutting down.\n"); // stop accepting any further idle messages, as we will shut down - don't want this function to repeat! @@ -1173,7 +1209,7 @@ void ApplicationManagerBase::InitBuilderManager() { m_builderManager->ConnectionLost(connId); }); - + } void ApplicationManagerBase::ShutdownBuilderManager() @@ -1207,7 +1243,7 @@ void ApplicationManagerBase::ShutDownAssetDatabase() AzToolsFramework::AssetDatabase::AssetDatabaseRequests::Bus::Handler::BusDisconnect(); } -void ApplicationManagerBase::InitFileProcessor() +void ApplicationManagerBase::InitFileProcessor() { AssetProcessor::ThreadController* fileProcessorHelper = new AssetProcessor::ThreadController(); @@ -1298,22 +1334,13 @@ bool ApplicationManagerBase::Activate() } InitBuilderConfiguration(); - - m_isCurrentlyLoadingGems = true; - if (!ActivateModules()) - { - // ActivateModules reports any errors it encounters. - m_isCurrentlyLoadingGems = false; - return false; - } - - m_isCurrentlyLoadingGems = false; PopulateApplicationDependencies(); InitAssetProcessorManager(); AssetBuilderSDK::InitializeSerializationContext(); AssetBuilderSDK::InitializeBehaviorContext(); - + AssetBuilder::InitializeSerializationContext(); + InitFileStateCache(); InitFileProcessor(); @@ -1341,7 +1368,7 @@ bool ApplicationManagerBase::Activate() RegisterObjectForQuit(m_rcController); m_connectionsToRemoveOnShutdown << QObject::connect( - m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AssetProcessorManagerIdleState, + m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AssetProcessorManagerIdleState, this, [this](bool state) { if (state) @@ -1362,7 +1389,7 @@ bool ApplicationManagerBase::Activate() }); m_connectionsToRemoveOnShutdown << QObject::connect( - this, &ApplicationManagerBase::CheckAssetProcessorManagerIdleState, + this, &ApplicationManagerBase::CheckAssetProcessorManagerIdleState, m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::CheckAssetProcessorIdleState); MakeActivationConnections(); @@ -1376,6 +1403,22 @@ bool ApplicationManagerBase::Activate() return false; } } + + AssetProcessor::AssetProcessorStatusEntry entry(AssetProcessor::AssetProcessorStatus::Initializing_Builders, 0, QString()); + Q_EMIT AssetProcessorStatusChanged(entry); + + AZStd::thread_desc desc; + desc.m_name = "Builder Component Registration"; + AZStd::thread builderRegistrationThread( + desc, + []() + { + AssetProcessor::BuilderRef builder; + AssetProcessor::BuilderManagerBus::BroadcastResult(builder, &AssetProcessor::BuilderManagerBus::Events::GetBuilder, true); + }); + + builderRegistrationThread.detach(); + return true; } @@ -1384,11 +1427,6 @@ bool ApplicationManagerBase::PostActivate() m_connectionManager->LoadConnections(); InitializeInternalBuilders(); - if (!InitializeExternalBuilders()) - { - AZ_Error("AssetProcessor", false, "AssetProcessor is closing. Failed to initialize and load all the external builders. Please ensure that Builders_Temp directory is not read-only. Please see log for more information.\n"); - return false; - } Q_EMIT OnBuildersRegistered(); @@ -1401,7 +1439,7 @@ bool ApplicationManagerBase::PostActivate() AZ::SystemTickBus::Broadcast(&AZ::SystemTickEvents::OnSystemTick); }); - // now that everything is up and running, we start scanning. Before this, we don't want file events to start percolating through the + // now that everything is up and running, we start scanning. Before this, we don't want file events to start percolating through the // asset system. GetAssetScanner()->StartScan(); @@ -1425,192 +1463,87 @@ bool ApplicationManagerBase::InitializeInternalBuilders() return result; } -bool ApplicationManagerBase::InitializeExternalBuilders() -{ - AssetProcessor::AssetProcessorStatusEntry entry(AssetProcessor::AssetProcessorStatus::Initializing_Builders); - Q_EMIT AssetProcessorStatusChanged(entry); - QCoreApplication::processEvents(QEventLoop::AllEvents); - - - // Get the list of external build modules (full paths) - QStringList fileList; - GetExternalBuilderFileList(fileList); - - for (const QString& filePath : fileList) - { - if (QLibrary::isLibrary(filePath)) - { - AssetProcessor::ExternalModuleAssetBuilderInfo* externalAssetBuilderInfo = new AssetProcessor::ExternalModuleAssetBuilderInfo(filePath); - AssetProcessor::AssetBuilderType assetBuilderType = externalAssetBuilderInfo->Load(); - AZ_TracePrintf(AssetProcessor::ConsoleChannel, "AssetProcessor is loading library %s\n", filePath.toUtf8().data()); - if (assetBuilderType == AssetProcessor::AssetBuilderType::None) - { - AZ_Warning(AssetProcessor::DebugChannel, false, "Non-builder DLL was found in Builders directory %s, skipping. \n", filePath.toUtf8().data()); - delete externalAssetBuilderInfo; - continue; - } - - if (assetBuilderType == AssetProcessor::AssetBuilderType::Invalid) - { - AZ_Warning(AssetProcessor::DebugChannel, false, "AssetProcessor was not able to load the library: %s\n", filePath.toUtf8().data()); - delete externalAssetBuilderInfo; - return false; - } - - AZ_TracePrintf(AssetProcessor::ConsoleChannel, "Initializing and registering builder %s\n", externalAssetBuilderInfo->GetName().toUtf8().data()); - - m_currentExternalAssetBuilder = externalAssetBuilderInfo; - - externalAssetBuilderInfo->Initialize(); - - m_currentExternalAssetBuilder = nullptr; - - m_externalAssetBuilders.push_back(externalAssetBuilderInfo); - } - } - - // Also init external builders which may be inside of Gems - AzToolsFramework::ToolsApplicationRequestBus::Broadcast( - &AzToolsFramework::ToolsApplicationRequests::CreateAndAddEntityFromComponentTags, - AZStd::vector({ AssetBuilderSDK::ComponentTags::AssetBuilder }), "AssetBuilders Entity"); - - return true; -} - -bool ApplicationManagerBase::WaitForBuilderExit(AzFramework::ProcessWatcher* processWatcher, AssetBuilderSDK::JobCancelListener* jobCancelListener, AZ::u32 processTimeoutLimitInSeconds) +void ApplicationManagerBase::RegisterBuilderInformation(const AssetBuilderSDK::AssetBuilderDesc& builderDesc) { - AZ::u32 exitCode = 0; - bool finishedOK = false; - QElapsedTimer ticker; - ProcessCommunicatorTracePrinter tracer(processWatcher->GetCommunicator(), "AssetBuilder"); - - ticker.start(); - - while (!finishedOK) - { - AZStd::this_thread::sleep_for(AZStd::chrono::milliseconds(s_MaximumSleepTimeMS)); - - tracer.Pump(); - - if (ticker.elapsed() > processTimeoutLimitInSeconds * 1000 || (jobCancelListener && jobCancelListener->IsCancelled())) - { - break; - } - - if (!processWatcher->IsProcessRunning(&exitCode)) - { - finishedOK = true; // we either cant wait for it, or it finished. - break; - } - } - - tracer.Pump(); // empty whats left if possible. - - if (processWatcher->IsProcessRunning(&exitCode)) + if (!builderDesc.IsExternalBuilder()) { - processWatcher->TerminateProcess(1); - } + // Create Job Function validation + AZ_Error( + AssetProcessor::ConsoleChannel, builderDesc.m_createJobFunction, + "Create Job Function (m_createJobFunction) for %s builder is empty.\n", builderDesc.m_name.c_str()); - if (exitCode != 0) - { - AZ_Error(AssetProcessor::ConsoleChannel, false, "AssetBuilder exited with error code %d", exitCode); - return false; - } - else if (jobCancelListener && jobCancelListener->IsCancelled()) - { - AZ_TracePrintf(AssetProcessor::DebugChannel, "AssetBuilder was terminated. There was a request to cancel the job.\n"); - return false; - } - else if (!finishedOK) - { - AZ_Error(AssetProcessor::ConsoleChannel, false, "AssetBuilder failed to terminate within %d seconds", processTimeoutLimitInSeconds); - return false; + // Process Job Function validation + AZ_Error( + AssetProcessor::ConsoleChannel, builderDesc.m_processJobFunction, + "Process Job Function (m_processJobFunction) for %s builder is empty.\n", builderDesc.m_name.c_str()); } - return true; -} - -void ApplicationManagerBase::RegisterBuilderInformation(const AssetBuilderSDK::AssetBuilderDesc& builderDesc) -{ - // Create Job Function validation - AZ_Error(AssetProcessor::ConsoleChannel, - builderDesc.m_createJobFunction, - "Create Job Function (m_createJobFunction) for %s builder is empty.\n", - builderDesc.m_name.c_str()); - - // Process Job Function validation - AZ_Error(AssetProcessor::ConsoleChannel, - builderDesc.m_processJobFunction, - "Process Job Function (m_processJobFunction) for %s builder is empty.\n", - builderDesc.m_name.c_str()); - // Bus ID validation AZ_Error(AssetProcessor::ConsoleChannel, !builderDesc.m_busId.IsNull(), "Bus ID for %s builder is empty.\n", builderDesc.m_name.c_str()); - // This is an external builder registering, we will want to track its builder desc since it can register multiple ones - AZStd::string builderFilePath; - if (m_currentExternalAssetBuilder) - { - m_currentExternalAssetBuilder->RegisterBuilderDesc(builderDesc.m_busId); - builderFilePath = m_currentExternalAssetBuilder->GetModuleFullPath().toUtf8().data(); - } - AssetBuilderSDK::AssetBuilderDesc modifiedBuilderDesc = builderDesc; // Allow for overrides defined in a BuilderConfig.ini file to update our code defined default values AssetProcessor::BuilderConfigurationRequestBus::Broadcast(&AssetProcessor::BuilderConfigurationRequests::UpdateBuilderDescriptor, builderDesc.m_name, modifiedBuilderDesc); if (builderDesc.IsExternalBuilder()) { - // We're going to override the createJob function so we can run it externally in AssetBuilder, rather than having it run inside the AP - modifiedBuilderDesc.m_createJobFunction = [builderFilePath](const AssetBuilderSDK::CreateJobsRequest& request, AssetBuilderSDK::CreateJobsResponse& response) - { - AssetProcessor::BuilderRef builderRef; - AssetProcessor::BuilderManagerBus::BroadcastResult(builderRef, &AssetProcessor::BuilderManagerBusTraits::GetBuilder); + // We're going to override the createJob function so we can run it externally in AssetBuilder, rather than having it run + // inside the AP + modifiedBuilderDesc.m_createJobFunction = + [](const AssetBuilderSDK::CreateJobsRequest& request, AssetBuilderSDK::CreateJobsResponse& response) + { + AssetProcessor::BuilderRef builderRef; + AssetProcessor::BuilderManagerBus::BroadcastResult(builderRef, &AssetProcessor::BuilderManagerBusTraits::GetBuilder, false); - if (builderRef) - { - int retryCount = 0; - AssetProcessor::BuilderRunJobOutcome result; + if (builderRef) + { + int retryCount = 0; + AssetProcessor::BuilderRunJobOutcome result; - do - { - retryCount++; - result = builderRef->RunJob(request, response, s_MaximumCreateJobsTimeSeconds, "create", builderFilePath, nullptr); - } while (result == AssetProcessor::BuilderRunJobOutcome::LostConnection && retryCount <= AssetProcessor::RetriesForJobNetworkError); - } - else + do { - AZ_Error("AssetProcessor", false, "Failed to retrieve a valid builder to process job"); - } - }; + retryCount++; + result = builderRef->RunJob( + request, response, s_MaximumCreateJobsTimeSeconds, "create", "", nullptr); + } while (result == AssetProcessor::BuilderRunJobOutcome::LostConnection && + retryCount <= AssetProcessor::RetriesForJobNetworkError); + } + else + { + AZ_Error("AssetProcessor", false, "Failed to retrieve a valid builder to process job"); + } + }; // Also override the processJob function to run externally - modifiedBuilderDesc.m_processJobFunction = [builderFilePath](const AssetBuilderSDK::ProcessJobRequest& request, AssetBuilderSDK::ProcessJobResponse& response) - { - AssetBuilderSDK::JobCancelListener jobCancelListener(request.m_jobId); + modifiedBuilderDesc.m_processJobFunction = + [](const AssetBuilderSDK::ProcessJobRequest& request, AssetBuilderSDK::ProcessJobResponse& response) + { + AssetBuilderSDK::JobCancelListener jobCancelListener(request.m_jobId); - AssetProcessor::BuilderRef builderRef; - AssetProcessor::BuilderManagerBus::BroadcastResult(builderRef, &AssetProcessor::BuilderManagerBusTraits::GetBuilder); + AssetProcessor::BuilderRef builderRef; + AssetProcessor::BuilderManagerBus::BroadcastResult(builderRef, &AssetProcessor::BuilderManagerBusTraits::GetBuilder, false); - if (builderRef) - { - int retryCount = 0; - AssetProcessor::BuilderRunJobOutcome result; + if (builderRef) + { + int retryCount = 0; + AssetProcessor::BuilderRunJobOutcome result; - do - { - retryCount++; - result = builderRef->RunJob(request, response, s_MaximumProcessJobsTimeSeconds, "process", builderFilePath, &jobCancelListener, request.m_tempDirPath); - } while (result == AssetProcessor::BuilderRunJobOutcome::LostConnection && retryCount <= AssetProcessor::RetriesForJobNetworkError); - } - else + do { - AZ_Error("AssetProcessor", false, "Failed to retrieve a valid builder to process job"); - } - }; + retryCount++; + result = builderRef->RunJob( + request, response, s_MaximumProcessJobsTimeSeconds, "process", "", &jobCancelListener, request.m_tempDirPath); + } while (result == AssetProcessor::BuilderRunJobOutcome::LostConnection && + retryCount <= AssetProcessor::RetriesForJobNetworkError); + } + else + { + AZ_Error("AssetProcessor", false, "Failed to retrieve a valid builder to process job"); + } + }; } if (m_builderDescMap.find(modifiedBuilderDesc.m_busId) != m_builderDescMap.end()) @@ -1768,7 +1701,7 @@ bool ApplicationManagerBase::CheckSufficientDiskSpace(const QString& savePath, q [[maybe_unused]] bool result = AzToolsFramework::ToolsFileUtils::GetFreeDiskSpace(savePath, bytesFree); AZ_Assert(result, "Unable to determine the amount of free space on drive containing path (%s).", savePath.toUtf8().constData()); - + if (bytesFree < requiredSpace + s_ReservedDiskSpaceInBytes) { if (shutdownIfInsufficient) @@ -1806,8 +1739,8 @@ void ApplicationManagerBase::RemoveOldTempFolders() return; } - // We will remove old temp folders if either their modified time is older than the cutoff time or - // if the total number of temp folders have exceeded the maximum number of temp folders. + // We will remove old temp folders if either their modified time is older than the cutoff time or + // if the total number of temp folders have exceeded the maximum number of temp folders. QFileInfoList entries = root.entryInfoList(QDir::Dirs | QDir::NoDotAndDotDot, QDir::Time); // sorting by modification time int folderCount = 0; bool removeFolder = false; @@ -1821,9 +1754,9 @@ void ApplicationManagerBase::RemoveOldTempFolders() // Since we are sorting the folders list from latest to oldest, we will either be in a state where we have to delete all the remaining folders or not // because either we have reached the folder limit or reached the cutoff date limit. - removeFolder = removeFolder || (folderCount++ >= s_MaximumTempFolders) || + removeFolder = removeFolder || (folderCount++ >= s_MaximumTempFolders) || (entry.lastModified() < cutoffTime); - + if (removeFolder) { QDir dir(entry.absoluteFilePath()); @@ -1837,8 +1770,6 @@ void ApplicationManagerBase::ConnectivityStateChanged(const AzToolsFramework::So Q_EMIT SourceControlReady(); } - - void ApplicationManagerBase::OnAssetProcessorManagerIdleState(bool isIdle) { // these can come in during shutdown. diff --git a/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.h b/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.h index 886880df3a..dbc4841599 100644 --- a/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.h +++ b/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.h @@ -149,7 +149,6 @@ protected: void CreateQtApplication() override; bool InitializeInternalBuilders(); - bool InitializeExternalBuilders(); void InitBuilderManager(); void ShutdownBuilderManager(); bool InitAssetDatabase(); @@ -173,8 +172,6 @@ protected: AssetProcessor::AssetCatalog* GetAssetCatalog() const { return m_assetCatalog; } - static bool WaitForBuilderExit(AzFramework::ProcessWatcher* processWatcher, AssetBuilderSDK::JobCancelListener* jobCancelListener, AZ::u32 processTimeoutLimitInSeconds); - ApplicationServer* m_applicationServer = nullptr; ConnectionManager* m_connectionManager = nullptr; @@ -218,6 +215,8 @@ protected: AZStd::shared_ptr m_internalBuilder; AZStd::shared_ptr m_settingsRegistryBuilder; + bool m_builderRegistrationComplete = false; + // Builder description map based on the builder id AZStd::unordered_map m_builderDescMap; @@ -231,7 +230,7 @@ protected: AZStd::list m_externalAssetBuilders; AssetProcessor::ExternalModuleAssetBuilderInfo* m_currentExternalAssetBuilder = nullptr; - + QAtomicInt m_connectionsAwaitingAssetCatalogSave = 0; int m_remainingAPMJobs = 0; bool m_assetProcessorManagerIsReady = false; diff --git a/Code/Tools/AssetProcessor/native/utilities/BuilderManager.cpp b/Code/Tools/AssetProcessor/native/utilities/BuilderManager.cpp index ddaa5aa777..75c84630f5 100644 --- a/Code/Tools/AssetProcessor/native/utilities/BuilderManager.cpp +++ b/Code/Tools/AssetProcessor/native/utilities/BuilderManager.cpp @@ -16,6 +16,7 @@ #include #include #include +#include namespace AssetProcessor { @@ -138,7 +139,7 @@ namespace AssetProcessor } } - bool Builder::Start() + bool Builder::Start(bool doRegistration) { // Get the current BinXXX folder based on the current running AP QString applicationDir = QCoreApplication::instance()->applicationDirPath(); @@ -155,7 +156,7 @@ namespace AssetProcessor return false; } - const AZStd::vector params = BuildParams("resident", buildersFolder.c_str(), UuidString(), "", ""); + const AZStd::vector params = BuildParams("resident", buildersFolder.c_str(), UuidString(), "", "", doRegistration); m_processWatcher = LaunchProcess(fullExePathString.c_str(), params); @@ -179,7 +180,7 @@ namespace AssetProcessor return !m_processWatcher || (m_processWatcher && m_processWatcher->IsProcessRunning(exitCode)); } - AZStd::vector Builder::BuildParams(const char* task, const char* moduleFilePath, const AZStd::string& builderGuid, const AZStd::string& jobDescriptionFile, const AZStd::string& jobResponseFile) const + AZStd::vector Builder::BuildParams(const char* task, const char* moduleFilePath, const AZStd::string& builderGuid, const AZStd::string& jobDescriptionFile, const AZStd::string& jobResponseFile, bool doRegistration) const { QDir projectCacheRoot; AssetUtilities::ComputeProjectCacheRoot(projectCacheRoot); @@ -200,6 +201,11 @@ namespace AssetProcessor params.emplace_back(AZStd::string::format(R"(-engine-path="%s")", enginePath.c_str())); params.emplace_back(AZStd::string::format("-port=%d", portNumber)); + if(doRegistration) + { + params.emplace_back("--register"); + } + if (moduleFilePath && moduleFilePath[0]) { params.emplace_back(AZStd::string::format(R"(-module="%s")", moduleFilePath)); @@ -232,7 +238,7 @@ namespace AssetProcessor { AzFramework::ProcessLauncher::ProcessLaunchInfo processLaunchInfo; processLaunchInfo.m_processExecutableString = fullExePath; - + AZStd::vector commandLineArray{ fullExePath }; commandLineArray.insert(commandLineArray.end(), params.begin(), params.end()); processLaunchInfo.m_commandlineParameters = AZStd::move(commandLineArray); @@ -350,17 +356,19 @@ namespace AssetProcessor BuilderManager::BuilderManager(ConnectionManager* connectionManager) { using namespace AZStd::placeholders; - connectionManager->RegisterService(AssetBuilderSDK::BuilderHelloRequest::MessageType(), AZStd::bind(&BuilderManager::IncomingBuilderPing, this, _1, _2, _3, _4, _5)); + connectionManager->RegisterService(AssetBuilder::BuilderHelloRequest::MessageType(), AZStd::bind(&BuilderManager::IncomingBuilderPing, this, _1, _2, _3, _4, _5)); // Setup a background thread to pump the idle builders so they don't get blocked trying to output to stdout/err - m_pollingThread = AZStd::thread([this]() + AZStd::thread_desc desc; + desc.m_name = "BuilderManager Idle Pump"; + m_pollingThread = AZStd::thread(desc, [this]() + { + while (!m_quitListener.WasQuitRequested()) { - while (!m_quitListener.WasQuitRequested()) - { - PumpIdleBuilders(); - AZStd::this_thread::sleep_for(AZStd::chrono::milliseconds(s_IdleBuilderPumpingDelayMS)); - } - }); + PumpIdleBuilders(); + AZStd::this_thread::sleep_for(AZStd::chrono::milliseconds(s_IdleBuilderPumpingDelayMS)); + } + }); m_quitListener.BusConnect(); BusConnect(); @@ -399,8 +407,8 @@ namespace AssetProcessor void BuilderManager::IncomingBuilderPing(AZ::u32 connId, AZ::u32 /*type*/, AZ::u32 serial, QByteArray payload, QString platform) { - AssetBuilderSDK::BuilderHelloRequest requestPing; - AssetBuilderSDK::BuilderHelloResponse responsePing; + AssetBuilder::BuilderHelloRequest requestPing; + AssetBuilder::BuilderHelloResponse responsePing; if (!AZ::Utils::LoadObjectFromBufferInPlace(payload.data(), payload.length(), requestPing)) { @@ -476,7 +484,7 @@ namespace AssetProcessor return builder; } - BuilderRef BuilderManager::GetBuilder() + BuilderRef BuilderManager::GetBuilder(bool doRegistration) { AZStd::shared_ptr newBuilder; BuilderRef builderRef; @@ -484,27 +492,30 @@ namespace AssetProcessor { AZStd::unique_lock lock(m_buildersMutex); - for (auto itr = m_builders.begin(); itr != m_builders.end(); ) + if (!doRegistration) { - auto& builder = itr->second; - - if (!builder->m_busy) + for (auto itr = m_builders.begin(); itr != m_builders.end();) { - builder->PumpCommunicator(); + auto& builder = itr->second; - if (builder->IsValid()) + if (!builder->m_busy) { - return BuilderRef(builder); + builder->PumpCommunicator(); + + if (builder->IsValid()) + { + return BuilderRef(builder); + } + else + { + itr = m_builders.erase(itr); + } } else { - itr = m_builders.erase(itr); + ++itr; } } - else - { - ++itr; - } } AZ_TracePrintf("BuilderManager", "Starting new builder for job request\n"); @@ -516,7 +527,7 @@ namespace AssetProcessor builderRef = BuilderRef(newBuilder); } - if (!newBuilder->Start()) + if (!newBuilder->Start(doRegistration)) { AZ_Error("BuilderManager", false, "Builder failed to start"); diff --git a/Code/Tools/AssetProcessor/native/utilities/BuilderManager.h b/Code/Tools/AssetProcessor/native/utilities/BuilderManager.h index 1208345a39..64241b106e 100644 --- a/Code/Tools/AssetProcessor/native/utilities/BuilderManager.h +++ b/Code/Tools/AssetProcessor/native/utilities/BuilderManager.h @@ -39,7 +39,7 @@ namespace AssetProcessor virtual ~BuilderManagerBusTraits() = default; //! Returns a builder for doing work - virtual BuilderRef GetBuilder() = 0; + virtual BuilderRef GetBuilder(bool doRegistration) = 0; }; using BuilderManagerBus = AZ::EBus; @@ -98,12 +98,12 @@ namespace AssetProcessor private: //! Starts the builder process and waits for it to connect - bool Start(); + bool Start(bool doRegistration); //! Sets the connection id and signals that the builder has connected void SetConnection(AZ::u32 connId); - AZStd::vector BuildParams(const char* task, const char* moduleFilePath, const AZStd::string& builderGuid, const AZStd::string& jobDescriptionFile, const AZStd::string& jobResponseFile) const; + AZStd::vector BuildParams(const char* task, const char* moduleFilePath, const AZStd::string& builderGuid, const AZStd::string& jobDescriptionFile, const AZStd::string& jobResponseFile, bool doRegistration) const; AZStd::unique_ptr LaunchProcess(const char* fullExePath, const AZStd::vector& params) const; //! Waits for the builder exe to send the job response and pumps stdout/err @@ -169,7 +169,7 @@ namespace AssetProcessor void ConnectionLost(AZ::u32 connId); //BuilderManagerBus - BuilderRef GetBuilder() override; + BuilderRef GetBuilder(bool doRegistration) override; private: diff --git a/Code/Tools/AssetProcessor/native/utilities/BuilderManager.inl b/Code/Tools/AssetProcessor/native/utilities/BuilderManager.inl index 9893f32f6a..039680dfae 100644 --- a/Code/Tools/AssetProcessor/native/utilities/BuilderManager.inl +++ b/Code/Tools/AssetProcessor/native/utilities/BuilderManager.inl @@ -50,7 +50,7 @@ namespace AssetProcessor if (!netResponse.m_response.Succeeded() || s_createRequestFileForSuccessfulJob) { - // we write the request out to disk for failure or debugging + // we write the request out to disk for failure or debugging if (!DebugWriteRequestFile(tempFolderPath.c_str(), request, task, modulePath)) { return BuilderRunJobOutcome::FailedToWriteDebugRequest; @@ -83,7 +83,7 @@ namespace AssetProcessor return false; } - auto params = BuildParams(task.c_str(), modulePath.c_str(), "", jobRequestFile, jobResponseFile); + auto params = BuildParams(task.c_str(), modulePath.c_str(), "", jobRequestFile, jobResponseFile, false); AZStd::string paramString; AZ::StringFunc::Join(paramString, params.begin(), params.end(), " "); diff --git a/Code/Tools/AssetProcessor/native/utilities/GUIApplicationManager.cpp b/Code/Tools/AssetProcessor/native/utilities/GUIApplicationManager.cpp index 7652b67db0..13a6b0699a 100644 --- a/Code/Tools/AssetProcessor/native/utilities/GUIApplicationManager.cpp +++ b/Code/Tools/AssetProcessor/native/utilities/GUIApplicationManager.cpp @@ -318,16 +318,8 @@ bool GUIApplicationManager::Run() qApp->setQuitOnLastWindowClosed(false); - QTimer::singleShot(0, this, [this]() - { - if (!PostActivate()) - { - QuitRequested(); - m_startedSuccessfully = false; - } - }); - m_duringStartup = false; + m_startedSuccessfully = true; int resultCode = qApp->exec(); // this blocks until the last window is closed. @@ -483,6 +475,7 @@ bool GUIApplicationManager::PostActivate() { if (!ApplicationManagerBase::PostActivate()) { + m_startedSuccessfully = false; return false; } From 2b9d1ca8132085b6bda548bdefb5a49bd3e63340 Mon Sep 17 00:00:00 2001 From: Vincent Liu <5900509+onecent1101@users.noreply.github.com> Date: Tue, 4 Jan 2022 12:45:51 -0800 Subject: [PATCH 085/141] Update to use AWSNativeSDK 1.9.50 (#6618) * Update to use AWSNativeSDK 1.9.50 * After SDK upgrade, some AWS objects are bound to SDK allocator, init AWS SDK for unit test --- .../AWSNativeSDKInit/AWSLogSystemInterface.h | 2 +- .../AWSNativeSDKInit/AWSMemoryInterface.h | 1 + .../AWSNativeSDKInit/AWSNativeSDKInit.h | 2 +- Gems/AWSCore/Code/CMakeLists.txt | 1 + .../Platform/Windows/AWSCore_Traits_Windows.h | 2 +- .../Code/Tests/AWSCoreSystemComponentTest.cpp | 4 + .../AWSCoreConfigurationTest.cpp | 87 +++----------- .../AWSCVarCredentialHandlerTest.cpp | 5 + .../Tests/Credential/AWSCredentialBusTest.cpp | 20 ++-- .../AWSDefaultCredentialHandlerTest.cpp | 16 ++- .../AWSAttributionServiceApiTest.cpp | 4 +- .../AWSCoreAttributionManagerTest.cpp | 21 ++-- .../Framework/AWSApiClientJobConfigTest.cpp | 13 +-- .../Tests/Framework/AWSApiJobConfigTest.cpp | 7 +- .../Tests/Framework/HttpRequestJobTest.cpp | 6 +- .../Tests/Framework/JsonObjectHandlerTest.cpp | 4 +- .../Code/Tests/Framework/JsonWriterTest.cpp | 4 +- .../Tests/Framework/RequestBuilderTest.cpp | 4 +- .../Framework/ServiceClientJobConfigTest.cpp | 8 +- .../Tests/Framework/ServiceJobUtilTest.cpp | 4 +- .../Tests/Framework/ServiceRequestJobTest.cpp | 4 +- .../AWSCore/Code/Tests/Framework/UtilTest.cpp | 4 +- .../AWSResourceMappingManagerTest.cpp | 110 +++++------------- .../AWSResourceMappingUtilsTest.cpp | 4 +- .../AWSScriptBehaviorDynamoDBTest.cpp | 3 +- .../AWSScriptBehaviorLambdaTest.cpp | 6 +- .../ScriptCanvas/AWSScriptBehaviorS3Test.cpp | 13 ++- .../AWSScriptBehaviorsComponentTest.cpp | 5 +- .../Code/Tests/TestFramework/AWSCoreFixture.h | 15 ++- .../Windows/BuiltInPackages_windows.cmake | 2 +- 30 files changed, 143 insertions(+), 238 deletions(-) diff --git a/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSLogSystemInterface.h b/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSLogSystemInterface.h index 4982d3efbd..901e37cd7b 100644 --- a/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSLogSystemInterface.h +++ b/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSLogSystemInterface.h @@ -10,7 +10,7 @@ #if defined(PLATFORM_SUPPORTS_AWS_NATIVE_SDK) -#include +#include AZ_PUSH_DISABLE_WARNING(4251 4996, "-Wunknown-warning-option") #include diff --git a/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSMemoryInterface.h b/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSMemoryInterface.h index 805088563f..26126057e2 100644 --- a/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSMemoryInterface.h +++ b/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSMemoryInterface.h @@ -8,6 +8,7 @@ #pragma once +#include #if defined(PLATFORM_SUPPORTS_AWS_NATIVE_SDK) #include #else diff --git a/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSNativeSDKInit.h b/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSNativeSDKInit.h index 32bf02a247..f50d7002eb 100644 --- a/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSNativeSDKInit.h +++ b/Code/Tools/AWSNativeSDKInit/include/AWSNativeSDKInit/AWSNativeSDKInit.h @@ -13,7 +13,7 @@ #include #if defined(PLATFORM_SUPPORTS_AWS_NATIVE_SDK) - +#include // The AWS Native SDK AWSAllocator triggers a warning due to accessing members of std::allocator directly. // AWSAllocator.h(70): warning C4996: 'std::allocator::pointer': warning STL4010: Various members of std::allocator are deprecated in C++17. // Use std::allocator_traits instead of accessing these members directly. diff --git a/Gems/AWSCore/Code/CMakeLists.txt b/Gems/AWSCore/Code/CMakeLists.txt index 974f3f03bf..877696e26c 100644 --- a/Gems/AWSCore/Code/CMakeLists.txt +++ b/Gems/AWSCore/Code/CMakeLists.txt @@ -202,6 +202,7 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) 3rdParty::Qt::Gui 3rdParty::Qt::Widgets AZ::AzTest + AZ::AWSNativeSDKInit Gem::AWSCore.Static Gem::AWSCore.Editor.Static ) diff --git a/Gems/AWSCore/Code/Platform/Windows/AWSCore_Traits_Windows.h b/Gems/AWSCore/Code/Platform/Windows/AWSCore_Traits_Windows.h index d7b1f32461..2cacfb0d34 100644 --- a/Gems/AWSCore/Code/Platform/Windows/AWSCore_Traits_Windows.h +++ b/Gems/AWSCore/Code/Platform/Windows/AWSCore_Traits_Windows.h @@ -7,4 +7,4 @@ */ #pragma once -#define AWSCORE_BACKWARD_INCOMPATIBLE_CHANGE 0 +#define AWSCORE_BACKWARD_INCOMPATIBLE_CHANGE 1 diff --git a/Gems/AWSCore/Code/Tests/AWSCoreSystemComponentTest.cpp b/Gems/AWSCore/Code/Tests/AWSCoreSystemComponentTest.cpp index 648648e945..b66b43f735 100644 --- a/Gems/AWSCore/Code/Tests/AWSCoreSystemComponentTest.cpp +++ b/Gems/AWSCore/Code/Tests/AWSCoreSystemComponentTest.cpp @@ -19,6 +19,7 @@ #include #include +#include #include #include #include @@ -103,6 +104,9 @@ public: TEST_F(AWSCoreSystemComponentTest, ComponentActivateTest) { + // Shutdown SDK which is init in fixture setup step + AWSNativeSDKInit::InitializationManager::Shutdown(); + EXPECT_FALSE(m_coreSystemsComponent->IsAWSApiInitialized()); // activate component diff --git a/Gems/AWSCore/Code/Tests/Configuration/AWSCoreConfigurationTest.cpp b/Gems/AWSCore/Code/Tests/Configuration/AWSCoreConfigurationTest.cpp index e54a55f728..696dfd25d3 100644 --- a/Gems/AWSCore/Code/Tests/Configuration/AWSCoreConfigurationTest.cpp +++ b/Gems/AWSCore/Code/Tests/Configuration/AWSCoreConfigurationTest.cpp @@ -8,7 +8,6 @@ #include #include -#include #include #include @@ -39,12 +38,11 @@ class AWSCoreConfigurationTest : public AWSCoreFixture { public: - void CreateTestSetRegFile(const AZStd::string& setregContent) + AWSCoreConfigurationTest() { - m_normalizedSetRegFilePath = AZStd::string::format("%s/%s", - m_normalizedSetRegFolderPath.c_str(), AWSCore::AWSCoreConfiguration::AWSCoreConfigurationFileName); - AzFramework::StringFunc::Path::Normalize(m_normalizedSetRegFilePath); - CreateTestFile(m_normalizedSetRegFilePath, setregContent); + m_setRegFilePath = (GetTestTempDirectoryPath() / + AZ::SettingsRegistryInterface::RegistryFolder / + AWSCore::AWSCoreConfiguration::AWSCoreConfigurationFileName).LexicallyNormal(); } void SetUp() override @@ -53,22 +51,13 @@ public: m_awsCoreConfiguration = AZStd::make_unique(); - m_normalizedSourceProjectFolder = AZStd::string::format("%s/%s%s/", AZ::Test::GetCurrentExecutablePath().c_str(), - "AWSResourceMappingManager", AZ::Uuid::CreateRandom().ToString(false, false).c_str()); - AzFramework::StringFunc::Path::Normalize(m_normalizedSourceProjectFolder); - m_normalizedSetRegFolderPath = AZStd::string::format("%s/%s/", - m_normalizedSourceProjectFolder.c_str(), AZ::SettingsRegistryInterface::RegistryFolder); - AzFramework::StringFunc::Path::Normalize(m_normalizedSetRegFolderPath); - - m_localFileIO->SetAlias("@projectroot@", m_normalizedSourceProjectFolder.c_str()); - - CreateTestSetRegFile(TEST_VALID_RESOURCE_MAPPING_SETREG); + CreateFile(m_setRegFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_SETREG); + m_localFileIO->SetAlias("@projectroot@", GetTestTempDirectoryPath().Native().c_str()); } void TearDown() override { - RemoveTestFile(); - RemoveTestDirectory(); + RemoveFile(m_setRegFilePath.Native()); m_awsCoreConfiguration.reset(); @@ -76,52 +65,12 @@ public: } AZStd::unique_ptr m_awsCoreConfiguration; - AZStd::string m_normalizedSetRegFilePath; - -private: - AZStd::string m_normalizedSourceProjectFolder; - AZStd::string m_normalizedSetRegFolderPath; - - void CreateTestFile(const AZStd::string& filePath, const AZStd::string& fileContent) - { - AZ::IO::SystemFile file; - if (!file.Open(filePath.c_str(), - AZ::IO::SystemFile::OpenMode::SF_OPEN_CREATE | AZ::IO::SystemFile::SF_OPEN_CREATE_PATH | AZ::IO::SystemFile::SF_OPEN_WRITE_ONLY)) - { - AZ_Assert(false, "Failed to open test file"); - } - - if (file.Write(fileContent.c_str(), fileContent.size()) != fileContent.size()) - { - AZ_Assert(false, "Failed to write test file"); - } - file.Close(); - } - - void RemoveTestFile() - { - if (!m_normalizedSetRegFilePath.empty()) - { - AZ_Assert(AZ::IO::SystemFile::Delete(m_normalizedSetRegFilePath.c_str()), - "Failed to delete test settings registry file at %s", m_normalizedSetRegFilePath.c_str()); - } - } - - void RemoveTestDirectory() - { - if (!m_normalizedSetRegFilePath.empty()) - { - AZ_Assert(AZ::IO::SystemFile::DeleteDir(m_normalizedSetRegFolderPath.c_str()), - "Failed to delete test settings registry folder at %s", m_normalizedSetRegFolderPath.c_str()); - AZ_Assert(AZ::IO::SystemFile::DeleteDir(m_normalizedSourceProjectFolder.c_str()), - "Failed to delete test folder at %s", m_normalizedSourceProjectFolder.c_str()); - } - } + AZ::IO::Path m_setRegFilePath; }; TEST_F(AWSCoreConfigurationTest, InitConfig_NoSourceProjectFolderFound_ReturnEmptyConfigFilePath) { - m_settingsRegistry->MergeSettingsFile(m_normalizedSetRegFilePath, AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); + m_settingsRegistry->MergeSettingsFile(m_setRegFilePath.Native(), AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); m_localFileIO->ClearAlias("@projectroot@"); AZ_TEST_START_TRACE_SUPPRESSION; @@ -134,8 +83,8 @@ TEST_F(AWSCoreConfigurationTest, InitConfig_NoSourceProjectFolderFound_ReturnEmp TEST_F(AWSCoreConfigurationTest, InitConfig_SettingsRegistryIsEmpty_ReturnEmptyConfigFilePath) { - CreateTestSetRegFile(TEST_INVALID_RESOURCE_MAPPING_SETREG); - m_settingsRegistry->MergeSettingsFile(m_normalizedSetRegFilePath, AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); + CreateFile(m_setRegFilePath.Native(), TEST_INVALID_RESOURCE_MAPPING_SETREG); + m_settingsRegistry->MergeSettingsFile(m_setRegFilePath.Native(), AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); m_awsCoreConfiguration->InitConfig(); auto actualConfigFilePath = m_awsCoreConfiguration->GetResourceMappingConfigFilePath(); @@ -144,7 +93,7 @@ TEST_F(AWSCoreConfigurationTest, InitConfig_SettingsRegistryIsEmpty_ReturnEmptyC TEST_F(AWSCoreConfigurationTest, InitConfig_LoadValidSettingsRegistry_ReturnNonEmptyConfigFilePath) { - m_settingsRegistry->MergeSettingsFile(m_normalizedSetRegFilePath, AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); + m_settingsRegistry->MergeSettingsFile(m_setRegFilePath.Native(), AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); m_awsCoreConfiguration->InitConfig(); auto actualConfigFilePath = m_awsCoreConfiguration->GetResourceMappingConfigFilePath(); @@ -153,7 +102,7 @@ TEST_F(AWSCoreConfigurationTest, InitConfig_LoadValidSettingsRegistry_ReturnNonE TEST_F(AWSCoreConfigurationTest, ReloadConfiguration_NoSourceProjectFolderFound_ReturnEmptyConfigFilePath) { - m_settingsRegistry->MergeSettingsFile(m_normalizedSetRegFilePath, AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); + m_settingsRegistry->MergeSettingsFile(m_setRegFilePath.Native(), AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); m_localFileIO->ClearAlias("@projectroot@"); m_awsCoreConfiguration->ReloadConfiguration(); @@ -163,8 +112,8 @@ TEST_F(AWSCoreConfigurationTest, ReloadConfiguration_NoSourceProjectFolderFound_ TEST_F(AWSCoreConfigurationTest, ReloadConfiguration_LoadValidSettingsRegistryAfterInvalidOne_ReturnNonEmptyConfigFilePath) { - CreateTestSetRegFile(TEST_INVALID_RESOURCE_MAPPING_SETREG); - m_settingsRegistry->MergeSettingsFile(m_normalizedSetRegFilePath, AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); + CreateFile(m_setRegFilePath.Native(), TEST_INVALID_RESOURCE_MAPPING_SETREG); + m_settingsRegistry->MergeSettingsFile(m_setRegFilePath.Native(), AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); m_awsCoreConfiguration->InitConfig(); auto actualConfigFilePath = m_awsCoreConfiguration->GetResourceMappingConfigFilePath(); @@ -172,7 +121,7 @@ TEST_F(AWSCoreConfigurationTest, ReloadConfiguration_LoadValidSettingsRegistryAf EXPECT_TRUE(actualConfigFilePath.empty()); EXPECT_TRUE(actualProfileName == AWSCoreConfiguration::AWSCoreDefaultProfileName); - CreateTestSetRegFile(TEST_VALID_RESOURCE_MAPPING_SETREG); + CreateFile(m_setRegFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_SETREG); m_awsCoreConfiguration->ReloadConfiguration(); actualConfigFilePath = m_awsCoreConfiguration->GetResourceMappingConfigFilePath(); @@ -183,7 +132,7 @@ TEST_F(AWSCoreConfigurationTest, ReloadConfiguration_LoadValidSettingsRegistryAf TEST_F(AWSCoreConfigurationTest, ReloadConfiguration_LoadInvalidSettingsRegistryAfterValidOne_ReturnEmptyConfigFilePath) { - m_settingsRegistry->MergeSettingsFile(m_normalizedSetRegFilePath, AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); + m_settingsRegistry->MergeSettingsFile(m_setRegFilePath.Native(), AZ::SettingsRegistryInterface::Format::JsonMergePatch, {}); m_awsCoreConfiguration->InitConfig(); auto actualConfigFilePath = m_awsCoreConfiguration->GetResourceMappingConfigFilePath(); @@ -191,7 +140,7 @@ TEST_F(AWSCoreConfigurationTest, ReloadConfiguration_LoadInvalidSettingsRegistry EXPECT_FALSE(actualConfigFilePath.empty()); EXPECT_TRUE(actualProfileName != AWSCoreConfiguration::AWSCoreDefaultProfileName); - CreateTestSetRegFile(TEST_INVALID_RESOURCE_MAPPING_SETREG); + CreateFile(m_setRegFilePath.Native(), TEST_INVALID_RESOURCE_MAPPING_SETREG); m_awsCoreConfiguration->ReloadConfiguration(); actualConfigFilePath = m_awsCoreConfiguration->GetResourceMappingConfigFilePath(); diff --git a/Gems/AWSCore/Code/Tests/Credential/AWSCVarCredentialHandlerTest.cpp b/Gems/AWSCore/Code/Tests/Credential/AWSCVarCredentialHandlerTest.cpp index 244c945af9..248737fbe6 100644 --- a/Gems/AWSCore/Code/Tests/Credential/AWSCVarCredentialHandlerTest.cpp +++ b/Gems/AWSCore/Code/Tests/Credential/AWSCVarCredentialHandlerTest.cpp @@ -25,6 +25,11 @@ public: m_credentialHandler = AZStd::make_unique(); } + void TearDown() override + { + m_credentialHandler.reset(); + } + AZStd::unique_ptr m_credentialHandler; }; diff --git a/Gems/AWSCore/Code/Tests/Credential/AWSCredentialBusTest.cpp b/Gems/AWSCore/Code/Tests/Credential/AWSCredentialBusTest.cpp index 82c8c84b81..1b4318f472 100644 --- a/Gems/AWSCore/Code/Tests/Credential/AWSCredentialBusTest.cpp +++ b/Gems/AWSCore/Code/Tests/Credential/AWSCredentialBusTest.cpp @@ -6,8 +6,6 @@ * */ -#include - #include #include @@ -19,14 +17,10 @@ class TestCredentialHandlerOne : AWSCredentialRequestBus::Handler { public: - TestCredentialHandlerOne() + void ActivateHandler() { m_handlerCounter = 0; m_credentialsProvider = std::make_shared(); - } - - void ActivateHandler() - { AWSCredentialRequestBus::Handler::BusConnect(); } @@ -55,14 +49,10 @@ class TestCredentialHandlerTwo : AWSCredentialRequestBus::Handler { public: - TestCredentialHandlerTwo() + void ActivateHandler() { m_handlerCounter = 0; m_credentialsProvider = std::make_shared(); - } - - void ActivateHandler() - { AWSCredentialRequestBus::Handler::BusConnect(); } @@ -88,7 +78,7 @@ public: }; class AWSCredentialBusTest - : public UnitTest::ScopedAllocatorSetupFixture + : public AWSCoreFixture { public: AWSCredentialBusTest() @@ -99,6 +89,8 @@ public: void SetUp() override { + AWSCoreFixture::SetUpFixture(); + m_handlerOne->ActivateHandler(); m_handlerTwo->ActivateHandler(); } @@ -107,6 +99,8 @@ public: { m_handlerOne->DeactivateHandler(); m_handlerTwo->DeactivateHandler(); + + AWSCoreFixture::TearDownFixture(); } AZStd::unique_ptr m_handlerOne; diff --git a/Gems/AWSCore/Code/Tests/Credential/AWSDefaultCredentialHandlerTest.cpp b/Gems/AWSCore/Code/Tests/Credential/AWSDefaultCredentialHandlerTest.cpp index af03afb337..4ff82bcb62 100644 --- a/Gems/AWSCore/Code/Tests/Credential/AWSDefaultCredentialHandlerTest.cpp +++ b/Gems/AWSCore/Code/Tests/Credential/AWSDefaultCredentialHandlerTest.cpp @@ -6,11 +6,9 @@ * */ -#include -#include - #include #include +#include using namespace AWSCore; @@ -18,13 +16,15 @@ static constexpr char AWSDEFAULTCREDENTIALHANDLERTEST_ALLOC_TAG[] = "AWSDefaultC static constexpr const char* AWS_ACCESS_KEY = "AWSACCESSKEY"; static constexpr const char* AWS_SECRET_KEY = "AWSSECRETKEY"; -class EnvironmentAWSCredentialsProviderMock : public Aws::Auth::EnvironmentAWSCredentialsProvider +class EnvironmentAWSCredentialsProviderMock + : public Aws::Auth::EnvironmentAWSCredentialsProvider { public: MOCK_METHOD0(GetAWSCredentials, Aws::Auth::AWSCredentials()); }; -class ProfileConfigFileAWSCredentialsProviderMock : public Aws::Auth::ProfileConfigFileAWSCredentialsProvider +class ProfileConfigFileAWSCredentialsProviderMock + : public Aws::Auth::ProfileConfigFileAWSCredentialsProvider { public: MOCK_METHOD0(GetAWSCredentials, Aws::Auth::AWSCredentials()); @@ -44,7 +44,7 @@ public: }; class AWSDefaultCredentialHandlerTest - : public UnitTest::ScopedAllocatorSetupFixture + : public AWSCoreFixture , public AWSCoreInternalRequestBus::Handler { public: @@ -53,6 +53,8 @@ public: void SetUp() override { + AWSCoreFixture::SetUpFixture(); + AWSCoreInternalRequestBus::Handler::BusConnect(); m_environmentCredentialsProviderMock = Aws::MakeShared(AWSDEFAULTCREDENTIALHANDLERTEST_ALLOC_TAG); m_profileCredentialsProviderMock = Aws::MakeShared(AWSDEFAULTCREDENTIALHANDLERTEST_ALLOC_TAG); @@ -68,6 +70,8 @@ public: m_profileCredentialsProviderMock.reset(); m_environmentCredentialsProviderMock.reset(); AWSCoreInternalRequestBus::Handler::BusDisconnect(); + + AWSCoreFixture::TearDownFixture(); } // AWSCoreInternalRequestBus interface implementation diff --git a/Gems/AWSCore/Code/Tests/Editor/Attribution/AWSAttributionServiceApiTest.cpp b/Gems/AWSCore/Code/Tests/Editor/Attribution/AWSAttributionServiceApiTest.cpp index 4290713e5c..7ce0290ea3 100644 --- a/Gems/AWSCore/Code/Tests/Editor/Attribution/AWSAttributionServiceApiTest.cpp +++ b/Gems/AWSCore/Code/Tests/Editor/Attribution/AWSAttributionServiceApiTest.cpp @@ -11,7 +11,7 @@ #include #include -#include +#include using namespace AWSCore; @@ -36,7 +36,7 @@ namespace AWSCoreUnitTest }; class AWSAttributionServiceApiTest - : public UnitTest::ScopedAllocatorSetupFixture + : public AWSCoreFixture { public: testing::NiceMock JsonReader; diff --git a/Gems/AWSCore/Code/Tests/Editor/Attribution/AWSCoreAttributionManagerTest.cpp b/Gems/AWSCore/Code/Tests/Editor/Attribution/AWSCoreAttributionManagerTest.cpp index e996e0b9c0..b78bfe29c8 100644 --- a/Gems/AWSCore/Code/Tests/Editor/Attribution/AWSCoreAttributionManagerTest.cpp +++ b/Gems/AWSCore/Code/Tests/Editor/Attribution/AWSCoreAttributionManagerTest.cpp @@ -10,7 +10,6 @@ #include #include -#include #include #include #include @@ -23,7 +22,6 @@ #include #include #include -#include #include #include #include @@ -167,7 +165,6 @@ namespace AWSAttributionUnitTest AZStd::unique_ptr m_jobManager; AZStd::array m_resolvedSettingsPath; ModuleManagerRequestBusMock m_moduleManagerRequestBusMock; - AWSCredentialRquestsBusMock m_credentialRequestBusMock; void SetUp() override { @@ -221,6 +218,7 @@ namespace AWSAttributionUnitTest TEST_F(AttributionManagerTest, MetricsSettings_ConsentShown_AttributionDisabled_SkipsSend) { // GIVEN + AWSCredentialRquestsBusMock credentialRequestBusMock; AWSAttributionManagerMock manager; CreateFile(m_resolvedSettingsPath.data(), R"({ @@ -239,7 +237,7 @@ namespace AWSAttributionUnitTest EXPECT_CALL(manager, SubmitMetric(testing::_)).Times(0); EXPECT_CALL(m_moduleManagerRequestBusMock, EnumerateModules(testing::_)).Times(0); - EXPECT_CALL(m_credentialRequestBusMock, GetCredentialsProvider()).Times(1); + EXPECT_CALL(credentialRequestBusMock, GetCredentialsProvider()).Times(1); // WHEN manager.MetricCheck(); @@ -255,6 +253,7 @@ namespace AWSAttributionUnitTest TEST_F(AttributionManagerTest, AttributionEnabled_ContentShown_NoPreviousTimeStamp_SendSuccess) { // GIVEN + AWSCredentialRquestsBusMock credentialRequestBusMock; AWSAttributionManagerMock manager; CreateFile(m_resolvedSettingsPath.data(), R"({ @@ -272,7 +271,7 @@ namespace AWSAttributionUnitTest EXPECT_CALL(manager, SubmitMetric(testing::_)).Times(1); EXPECT_CALL(m_moduleManagerRequestBusMock, EnumerateModules(testing::_)).Times(1); - EXPECT_CALL(m_credentialRequestBusMock, GetCredentialsProvider()).Times(1); + EXPECT_CALL(credentialRequestBusMock, GetCredentialsProvider()).Times(1); // WHEN manager.MetricCheck(); @@ -289,6 +288,7 @@ namespace AWSAttributionUnitTest TEST_F(AttributionManagerTest, AttributionEnabled_ContentShown_ValidPreviousTimeStamp_SendSuccess) { // GIVEN + AWSCredentialRquestsBusMock credentialRequestBusMock; AWSAttributionManagerMock manager; CreateFile(m_resolvedSettingsPath.data(), R"({ @@ -308,7 +308,7 @@ namespace AWSAttributionUnitTest EXPECT_CALL(manager, SubmitMetric(testing::_)).Times(1); EXPECT_CALL(m_moduleManagerRequestBusMock, EnumerateModules(testing::_)).Times(1); - EXPECT_CALL(m_credentialRequestBusMock, GetCredentialsProvider()).Times(1); + EXPECT_CALL(credentialRequestBusMock, GetCredentialsProvider()).Times(1); // WHEN manager.MetricCheck(); @@ -324,6 +324,7 @@ namespace AWSAttributionUnitTest TEST_F(AttributionManagerTest, AttributionEnabled_ContentShown_DelayNotSatisfied_SendFail) { // GIVEN + AWSCredentialRquestsBusMock credentialRequestBusMock; AWSAttributionManagerMock manager; CreateFile(m_resolvedSettingsPath.data(), R"({ @@ -346,7 +347,7 @@ namespace AWSAttributionUnitTest EXPECT_CALL(manager, SubmitMetric(testing::_)).Times(0); EXPECT_CALL(m_moduleManagerRequestBusMock, EnumerateModules(testing::_)).Times(0); - EXPECT_CALL(m_credentialRequestBusMock, GetCredentialsProvider()).Times(1); + EXPECT_CALL(credentialRequestBusMock, GetCredentialsProvider()).Times(1); // WHEN manager.MetricCheck(); @@ -362,6 +363,7 @@ namespace AWSAttributionUnitTest TEST_F(AttributionManagerTest, AttributionEnabledNotFound_ContentShown_SendFail) { // GIVEN + AWSCredentialRquestsBusMock credentialRequestBusMock; AWSAttributionManagerMock manager; CreateFile(m_resolvedSettingsPath.data(), R"({ @@ -378,7 +380,7 @@ namespace AWSAttributionUnitTest EXPECT_CALL(manager, SubmitMetric(testing::_)).Times(0); EXPECT_CALL(m_moduleManagerRequestBusMock, EnumerateModules(testing::_)).Times(0); - EXPECT_CALL(m_credentialRequestBusMock, GetCredentialsProvider()).Times(1); + EXPECT_CALL(credentialRequestBusMock, GetCredentialsProvider()).Times(1); // WHEN manager.MetricCheck(); @@ -394,12 +396,13 @@ namespace AWSAttributionUnitTest TEST_F(AttributionManagerTest, AttributionEnabledNotFound_ContentNotShown_SendFail) { // GIVEN + AWSCredentialRquestsBusMock credentialRequestBusMock; AWSAttributionManagerMock manager; manager.Init(); EXPECT_CALL(manager, SubmitMetric(testing::_)).Times(0); EXPECT_CALL(m_moduleManagerRequestBusMock, EnumerateModules(testing::_)).Times(0); - EXPECT_CALL(m_credentialRequestBusMock, GetCredentialsProvider()).Times(1); + EXPECT_CALL(credentialRequestBusMock, GetCredentialsProvider()).Times(1); EXPECT_CALL(manager, ShowConsentDialog()).Times(1); // WHEN diff --git a/Gems/AWSCore/Code/Tests/Framework/AWSApiClientJobConfigTest.cpp b/Gems/AWSCore/Code/Tests/Framework/AWSApiClientJobConfigTest.cpp index db433062ad..0eca8a37ed 100644 --- a/Gems/AWSCore/Code/Tests/Framework/AWSApiClientJobConfigTest.cpp +++ b/Gems/AWSCore/Code/Tests/Framework/AWSApiClientJobConfigTest.cpp @@ -6,9 +6,6 @@ * */ -#include - -#include #include #include @@ -19,7 +16,7 @@ using namespace AWSCore; class AWSApiClientJobConfigTest - : public UnitTest::ScopedAllocatorSetupFixture + : public AWSCoreFixture , public AWSCredentialRequestBus::Handler { public: @@ -30,13 +27,9 @@ public: void SetUp() override { - AWSNativeSDKInit::InitializationManager::InitAwsApi(); - m_credentialHandlerCounter = 0; - } + AWSCoreFixture::SetUpFixture(); - void TearDown() override - { - AWSNativeSDKInit::InitializationManager::Shutdown(); + m_credentialHandlerCounter = 0; } // AWSCredentialRequestBus interface implementation diff --git a/Gems/AWSCore/Code/Tests/Framework/AWSApiJobConfigTest.cpp b/Gems/AWSCore/Code/Tests/Framework/AWSApiJobConfigTest.cpp index 6976856b60..8caf0ac013 100644 --- a/Gems/AWSCore/Code/Tests/Framework/AWSApiJobConfigTest.cpp +++ b/Gems/AWSCore/Code/Tests/Framework/AWSApiJobConfigTest.cpp @@ -8,7 +8,6 @@ #include #include -#include #include @@ -20,14 +19,14 @@ using namespace AWSCore; class AwsApiJobConfigTest - : public UnitTest::ScopedAllocatorSetupFixture + : public AWSCoreFixture , AWSCredentialRequestBus::Handler , AWSCoreRequestBus::Handler { public: void SetUp() override { - AZ::AllocatorInstance::Create(); + AWSCoreFixture::SetUpFixture(); m_credentialsHandler = std::make_shared(); AZ::JobManagerDesc jobDesc; @@ -45,7 +44,7 @@ public: m_jobManager.reset(); m_credentialsHandler.reset(); - AZ::AllocatorInstance::Destroy(); + AWSCoreFixture::TearDownFixture(); } // AWSCredentialRequestBus interface implementation diff --git a/Gems/AWSCore/Code/Tests/Framework/HttpRequestJobTest.cpp b/Gems/AWSCore/Code/Tests/Framework/HttpRequestJobTest.cpp index e04cdcb2d9..cee5ec0624 100644 --- a/Gems/AWSCore/Code/Tests/Framework/HttpRequestJobTest.cpp +++ b/Gems/AWSCore/Code/Tests/Framework/HttpRequestJobTest.cpp @@ -6,24 +6,24 @@ * */ -#include - #include #include using namespace AWSCore; class HttpRequestJobTest - : public UnitTest::ScopedAllocatorSetupFixture + : public AWSCoreFixture { void SetUp() override { + AWSCoreFixture::SetUpFixture(); HttpRequestJob::StaticInit(); } void TearDown() override { HttpRequestJob::StaticShutdown(); + AWSCoreFixture::TearDownFixture(); } }; diff --git a/Gems/AWSCore/Code/Tests/Framework/JsonObjectHandlerTest.cpp b/Gems/AWSCore/Code/Tests/Framework/JsonObjectHandlerTest.cpp index f7b1546561..49e77be35f 100644 --- a/Gems/AWSCore/Code/Tests/Framework/JsonObjectHandlerTest.cpp +++ b/Gems/AWSCore/Code/Tests/Framework/JsonObjectHandlerTest.cpp @@ -6,8 +6,6 @@ * */ -#include - #include #include @@ -18,7 +16,7 @@ using OBJECT_TYPE = TestObject; using ARRAY_TYPE = AZStd::vector; using ARRAY_OF_ARRAY_TYPE = AZStd::vector>; using ARRAY_OF_OBJECT_TYPE = AZStd::vector>; -using JsonReaderTest = UnitTest::ScopedAllocatorSetupFixture; +using JsonReaderTest = AWSCoreFixture; template void TestJsonReaderSuccess(const ValueType& expectedValue, const char* valueString) diff --git a/Gems/AWSCore/Code/Tests/Framework/JsonWriterTest.cpp b/Gems/AWSCore/Code/Tests/Framework/JsonWriterTest.cpp index 12ada1188c..9a08e6f111 100644 --- a/Gems/AWSCore/Code/Tests/Framework/JsonWriterTest.cpp +++ b/Gems/AWSCore/Code/Tests/Framework/JsonWriterTest.cpp @@ -6,8 +6,6 @@ * */ -#include - #include #include @@ -17,7 +15,7 @@ using namespace AWSCoreTestingUtils; using OBJECT_TYPE = TestObject; using ARRAY_TYPE = AZStd::vector; -using JsonWriterTest = UnitTest::ScopedAllocatorSetupFixture; +using JsonWriterTest = AWSCoreFixture; template void TestJsonWriterSuccess(const ValueType& actualValue, const char* valueString) diff --git a/Gems/AWSCore/Code/Tests/Framework/RequestBuilderTest.cpp b/Gems/AWSCore/Code/Tests/Framework/RequestBuilderTest.cpp index 0c08868100..35ce262f30 100644 --- a/Gems/AWSCore/Code/Tests/Framework/RequestBuilderTest.cpp +++ b/Gems/AWSCore/Code/Tests/Framework/RequestBuilderTest.cpp @@ -6,15 +6,13 @@ * */ -#include - #include #include using namespace AWSCore; using namespace AWSCoreTestingUtils; -using RequestBuilderTest = UnitTest::ScopedAllocatorSetupFixture; +using RequestBuilderTest = AWSCoreFixture; TEST_F(RequestBuilderTest, WriteJsonBodyParameter_UseTestJsonBody_GetExpectedValue) { diff --git a/Gems/AWSCore/Code/Tests/Framework/ServiceClientJobConfigTest.cpp b/Gems/AWSCore/Code/Tests/Framework/ServiceClientJobConfigTest.cpp index 9bc43482cd..3907b097db 100644 --- a/Gems/AWSCore/Code/Tests/Framework/ServiceClientJobConfigTest.cpp +++ b/Gems/AWSCore/Code/Tests/Framework/ServiceClientJobConfigTest.cpp @@ -6,8 +6,6 @@ * */ -#include - #include #include #include @@ -19,17 +17,21 @@ static constexpr const char TEST_EXPECTED_FEATURE_SERVICE_URL[] = "https://featu static constexpr const char TEST_EXPECTED_CUSTOM_SERVICE_URL[] = "https://custom.service.com"; class ServiceClientJobConfigTest - : public UnitTest::ScopedAllocatorSetupFixture + : public AWSCoreFixture , AWSResourceMappingRequestBus::Handler { void SetUp() override { + AWSCoreFixture::SetUpFixture(); + AWSResourceMappingRequestBus::Handler::BusConnect(); } void TearDown() override { AWSResourceMappingRequestBus::Handler::BusDisconnect(); + + AWSCoreFixture::TearDownFixture(); } // AWSResourceMappingRequestBus interface implementation diff --git a/Gems/AWSCore/Code/Tests/Framework/ServiceJobUtilTest.cpp b/Gems/AWSCore/Code/Tests/Framework/ServiceJobUtilTest.cpp index 230fd304d2..c162a0fa13 100644 --- a/Gems/AWSCore/Code/Tests/Framework/ServiceJobUtilTest.cpp +++ b/Gems/AWSCore/Code/Tests/Framework/ServiceJobUtilTest.cpp @@ -6,12 +6,10 @@ * */ -#include - #include #include -using ServiceJobUtilTest = UnitTest::ScopedAllocatorSetupFixture; +using ServiceJobUtilTest = AWSCoreFixture; TEST_F(ServiceJobUtilTest, DetermineRegionFromRequestUrl_DefaultUrlFormat_Success) { diff --git a/Gems/AWSCore/Code/Tests/Framework/ServiceRequestJobTest.cpp b/Gems/AWSCore/Code/Tests/Framework/ServiceRequestJobTest.cpp index bf4f6dd4fd..23fa78cc23 100644 --- a/Gems/AWSCore/Code/Tests/Framework/ServiceRequestJobTest.cpp +++ b/Gems/AWSCore/Code/Tests/Framework/ServiceRequestJobTest.cpp @@ -6,15 +6,13 @@ * */ -#include - #include #include #include using namespace AWSCore; -using ServiceRequestJobTest = UnitTest::ScopedAllocatorSetupFixture; +using ServiceRequestJobTest = AWSCoreFixture; #define TEST_SERVICE_REQUEST(SERVICE_NAME, METHOD, PATH) \ static const char* Path() { return PATH; } \ diff --git a/Gems/AWSCore/Code/Tests/Framework/UtilTest.cpp b/Gems/AWSCore/Code/Tests/Framework/UtilTest.cpp index 5a1589c073..a0320a894c 100644 --- a/Gems/AWSCore/Code/Tests/Framework/UtilTest.cpp +++ b/Gems/AWSCore/Code/Tests/Framework/UtilTest.cpp @@ -6,14 +6,12 @@ * */ -#include - #include #include using namespace AWSCoreTestingUtils; -using FrameworkUtilTest = UnitTest::ScopedAllocatorSetupFixture; +using FrameworkUtilTest = AWSCoreFixture; TEST_F(FrameworkUtilTest, ToAwsString_UseAzString_GetExpectedAwsString) { diff --git a/Gems/AWSCore/Code/Tests/ResourceMapping/AWSResourceMappingManagerTest.cpp b/Gems/AWSCore/Code/Tests/ResourceMapping/AWSResourceMappingManagerTest.cpp index fd37e6e228..6c798dbeca 100644 --- a/Gems/AWSCore/Code/Tests/ResourceMapping/AWSResourceMappingManagerTest.cpp +++ b/Gems/AWSCore/Code/Tests/ResourceMapping/AWSResourceMappingManagerTest.cpp @@ -8,7 +8,6 @@ #include #include -#include #include #include @@ -112,31 +111,21 @@ public: m_resourceMappingManager = AZStd::make_unique(); } - void CreateTestConfigFile(const AZStd::string& configContent) - { - m_normalizedConfigFilePath = AZStd::string::format("%s/%s", m_normalizedConfigFolderPath.c_str(), "test_aws_resource_mappings.json"); - AzFramework::StringFunc::Path::Normalize(m_normalizedConfigFilePath); - CreateTestFile(m_normalizedConfigFilePath, configContent); - } - void SetUp() override { AWSCoreFixture::SetUpFixture(false); - m_normalizedSourceProjectFolder = AZStd::string::format("%s/%s%s/", AZ::Test::GetCurrentExecutablePath().c_str(), - "AWSResourceMappingManager", AZ::Uuid::CreateRandom().ToString(false, false).c_str()); - AzFramework::StringFunc::Path::Normalize(m_normalizedSourceProjectFolder); - m_normalizedConfigFolderPath = AZStd::string::format("%s/%s/", - m_normalizedSourceProjectFolder.c_str(), AWSCore::AWSCoreConfiguration::AWSCoreResourceMappingConfigFolderName); - AzFramework::StringFunc::Path::Normalize(m_normalizedConfigFolderPath); + m_configFilePath = (GetTestTempDirectoryPath() / + AWSCore::AWSCoreConfiguration::AWSCoreResourceMappingConfigFolderName / + "test_aws_resource_mappings.json").LexicallyNormal(); AWSCoreInternalRequestBus::Handler::BusConnect(); } void TearDown() override { AWSCoreInternalRequestBus::Handler::BusDisconnect(); - RemoveTestFile(); - RemoveTestDirectory(); + RemoveFile(m_configFilePath.Native()); + m_configFilePath.clear(); m_reloadConfigurationCounter = 0; m_resourceMappingManager->DeactivateManager(); @@ -147,57 +136,17 @@ public: // AWSCoreInternalRequestBus interface implementation AZStd::string GetProfileName() const override { return ""; } - AZStd::string GetResourceMappingConfigFilePath() const override { return m_normalizedConfigFilePath; } + AZStd::string GetResourceMappingConfigFilePath() const override { return m_configFilePath.Native(); } void ReloadConfiguration() override { m_reloadConfigurationCounter++; } AZStd::unique_ptr m_resourceMappingManager; AZ::u8 m_reloadConfigurationCounter; - -private: - AZStd::string m_normalizedSourceProjectFolder; - AZStd::string m_normalizedConfigFolderPath; - AZStd::string m_normalizedConfigFilePath; - - void CreateTestFile(const AZStd::string& filePath, const AZStd::string& fileContent) - { - AZ::IO::SystemFile file; - if (!file.Open(filePath.c_str(), - AZ::IO::SystemFile::OpenMode::SF_OPEN_CREATE | AZ::IO::SystemFile::SF_OPEN_CREATE_PATH | AZ::IO::SystemFile::SF_OPEN_WRITE_ONLY)) - { - AZ_Assert(false, "Failed to open test file"); - } - - if (file.Write(fileContent.c_str(), fileContent.size()) != fileContent.size()) - { - AZ_Assert(false, "Failed to write test file"); - } - file.Close(); - } - - void RemoveTestFile() - { - if (!m_normalizedConfigFilePath.empty()) - { - AZ_Assert(AZ::IO::SystemFile::Delete(m_normalizedConfigFilePath.c_str()), - "Failed to delete test config file at %s", m_normalizedConfigFilePath.c_str()); - } - } - - void RemoveTestDirectory() - { - if (!m_normalizedConfigFilePath.empty()) - { - AZ_Assert(AZ::IO::SystemFile::DeleteDir(m_normalizedConfigFolderPath.c_str()), - "Failed to delete test config folder at %s", m_normalizedConfigFolderPath.c_str()); - AZ_Assert(AZ::IO::SystemFile::DeleteDir(m_normalizedSourceProjectFolder.c_str()), - "Failed to delete test folder at %s", m_normalizedSourceProjectFolder.c_str()); - } - } + AZ::IO::Path m_configFilePath; }; TEST_F(AWSResourceMappingManagerTest, ActivateManager_ParseInvalidConfigFile_ConfigDataIsEmpty) { - CreateTestConfigFile(TEST_INVALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_INVALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualAccountId; @@ -212,7 +161,7 @@ TEST_F(AWSResourceMappingManagerTest, ActivateManager_ParseInvalidConfigFile_Con TEST_F(AWSResourceMappingManagerTest, ActivateManager_ParseValidConfigFile_ConfigDataIsNotEmpty) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualAccountId; @@ -227,7 +176,7 @@ TEST_F(AWSResourceMappingManagerTest, ActivateManager_ParseValidConfigFile_Confi TEST_F(AWSResourceMappingManagerTest, ActivateManager_ParseTemplateConfigFile_ConfigDataIsNotEmpty) { - CreateTestConfigFile(TEST_TEMPLATE_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_TEMPLATE_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualAccountId; @@ -242,7 +191,7 @@ TEST_F(AWSResourceMappingManagerTest, ActivateManager_ParseTemplateConfigFile_Co TEST_F(AWSResourceMappingManagerTest, ActivateManager_ParseValidConfigFile_ConfigDataIsNotEmptyWithMultithreadCalls) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); constexpr int testThreadNumber = 10; @@ -267,7 +216,7 @@ TEST_F(AWSResourceMappingManagerTest, ActivateManager_ParseValidConfigFile_Confi TEST_F(AWSResourceMappingManagerTest, ActivateManager_ParseValidConfigFile_GlobalAccountIdEmpty) { - CreateTestConfigFile(TEST_VALID_EMPTY_ACCOUNTID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_EMPTY_ACCOUNTID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualAccountId; @@ -282,7 +231,7 @@ TEST_F(AWSResourceMappingManagerTest, ActivateManager_ParseValidConfigFile_Globa TEST_F(AWSResourceMappingManagerTest, DeactivateManager_AfterActivatingWithValidConfigFile_ConfigDataGetCleanedUp) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualAccountId; @@ -302,7 +251,7 @@ TEST_F(AWSResourceMappingManagerTest, DeactivateManager_AfterActivatingWithValid TEST_F(AWSResourceMappingManagerTest, GetDefaultAccountId_AfterParsingValidConfigFile_GetExpectedDefaultAccountId) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualAccountId; @@ -313,7 +262,7 @@ TEST_F(AWSResourceMappingManagerTest, GetDefaultAccountId_AfterParsingValidConfi TEST_F(AWSResourceMappingManagerTest, GetDefaultRegion_AfterParsingValidConfigFile_GetExpectedDefaultRegion) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualRegion; @@ -324,7 +273,7 @@ TEST_F(AWSResourceMappingManagerTest, GetDefaultRegion_AfterParsingValidConfigFi TEST_F(AWSResourceMappingManagerTest, GetResourceAccountId_AfterParsingValidConfigFile_GetExpectedAccountId) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualAccountId; @@ -341,7 +290,7 @@ TEST_F(AWSResourceMappingManagerTest, GetResourceAccountId_AfterParsingValidConf TEST_F(AWSResourceMappingManagerTest, GetResourceAccountId_QueryNonexistResourceMappingKeyName_GetEmptyAccountId) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualAccountId; @@ -352,7 +301,7 @@ TEST_F(AWSResourceMappingManagerTest, GetResourceAccountId_QueryNonexistResource TEST_F(AWSResourceMappingManagerTest, GetResourceNameId_AfterParsingValidConfigFile_GetExpectedNameId) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualNameId; @@ -369,7 +318,7 @@ TEST_F(AWSResourceMappingManagerTest, GetResourceNameId_AfterParsingValidConfigF TEST_F(AWSResourceMappingManagerTest, GetResourceNameId_QueryNonexistResourceMappingKeyName_GetEmptyNameId) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualNameId; @@ -380,7 +329,7 @@ TEST_F(AWSResourceMappingManagerTest, GetResourceNameId_QueryNonexistResourceMap TEST_F(AWSResourceMappingManagerTest, GetResourceRegion_AfterParsingValidConfigFile_GetExpectedRegion) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualRegion; @@ -397,7 +346,7 @@ TEST_F(AWSResourceMappingManagerTest, GetResourceRegion_AfterParsingValidConfigF TEST_F(AWSResourceMappingManagerTest, GetResourceRegion_QueryNonexistResourceMappingKeyName_GetEmptyRegion) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualRegion; @@ -408,7 +357,7 @@ TEST_F(AWSResourceMappingManagerTest, GetResourceRegion_QueryNonexistResourceMap TEST_F(AWSResourceMappingManagerTest, GetResourceType_AfterParsingValidConfigFile_GetExpectedType) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualType; @@ -425,7 +374,7 @@ TEST_F(AWSResourceMappingManagerTest, GetResourceType_AfterParsingValidConfigFil TEST_F(AWSResourceMappingManagerTest, GetResourceType_QueryNonexistResourceMappingKeyName_GetEmptyType) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualType; @@ -436,7 +385,7 @@ TEST_F(AWSResourceMappingManagerTest, GetResourceType_QueryNonexistResourceMappi TEST_F(AWSResourceMappingManagerTest, GetServiceUrl_PassingEmptyServiceName_GetEmptyUrl) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualServiceUrl; @@ -447,7 +396,7 @@ TEST_F(AWSResourceMappingManagerTest, GetServiceUrl_PassingEmptyServiceName_GetE TEST_F(AWSResourceMappingManagerTest, GetServiceUrl_PassingEmptyRESTApiIdAndStage_GetEmptyUrl) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualServiceUrl; @@ -458,7 +407,7 @@ TEST_F(AWSResourceMappingManagerTest, GetServiceUrl_PassingEmptyRESTApiIdAndStag TEST_F(AWSResourceMappingManagerTest, GetServiceUrl_RESTApiIdAndStageHaveInconsistentRegion_GetEmptyUrl) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualServiceUrl; @@ -469,7 +418,7 @@ TEST_F(AWSResourceMappingManagerTest, GetServiceUrl_RESTApiIdAndStageHaveInconsi TEST_F(AWSResourceMappingManagerTest, ReloadConfigFile_ParseValidConfigFileAfterParsingInvalid_ConfigDataGetParsed) { - CreateTestConfigFile(TEST_INVALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_INVALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ActivateManager(); AZStd::string actualAccountId; @@ -481,7 +430,7 @@ TEST_F(AWSResourceMappingManagerTest, ReloadConfigFile_ParseValidConfigFileAfter EXPECT_TRUE(actualRegion.empty()); EXPECT_TRUE(m_resourceMappingManager->GetStatus() == AWSResourceMappingManager::Status::Error); - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ReloadConfigFile(); AWSResourceMappingRequestBus::BroadcastResult(actualAccountId, &AWSResourceMappingRequests::GetDefaultAccountId); @@ -494,7 +443,7 @@ TEST_F(AWSResourceMappingManagerTest, ReloadConfigFile_ParseValidConfigFileAfter TEST_F(AWSResourceMappingManagerTest, ReloadConfigFile_ReloadConfigFileNameAndParseValidConfigFile_ConfigDataGetParsed) { - CreateTestConfigFile(TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); + CreateFile(m_configFilePath.Native(), TEST_VALID_RESOURCE_MAPPING_CONFIG_FILE); m_resourceMappingManager->ReloadConfigFile(true); EXPECT_EQ(m_reloadConfigurationCounter, 1); @@ -505,6 +454,7 @@ TEST_F(AWSResourceMappingManagerTest, ReloadConfigFile_ReloadConfigFileNameAndPa TEST_F(AWSResourceMappingManagerTest, ReloadConfigFile_MissingSetRegFile_ConfigDataIsNotParsed) { + m_configFilePath.clear(); m_resourceMappingManager->ReloadConfigFile(true); EXPECT_EQ(m_reloadConfigurationCounter, 1); diff --git a/Gems/AWSCore/Code/Tests/ResourceMapping/AWSResourceMappingUtilsTest.cpp b/Gems/AWSCore/Code/Tests/ResourceMapping/AWSResourceMappingUtilsTest.cpp index f1a90aa2ae..f5215f89c2 100644 --- a/Gems/AWSCore/Code/Tests/ResourceMapping/AWSResourceMappingUtilsTest.cpp +++ b/Gems/AWSCore/Code/Tests/ResourceMapping/AWSResourceMappingUtilsTest.cpp @@ -6,8 +6,6 @@ * */ -#include - #include #include @@ -18,7 +16,7 @@ static constexpr const char TEST_VALID_RESTAPI_REGION[] = "us-west-2"; static constexpr const char TEST_VALID_RESTAPI_CHINA_REGION[] = "cn-north-1"; static constexpr const char TEST_VALID_RESTAPI_STAGE[] = "prod"; -using AWSResourceMappingUtilsTest = UnitTest::ScopedAllocatorSetupFixture; +using AWSResourceMappingUtilsTest = AWSCoreFixture; TEST_F(AWSResourceMappingUtilsTest, FormatRESTApiUrl_PassingValidArguments_ReturnExpectedResult) { diff --git a/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorDynamoDBTest.cpp b/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorDynamoDBTest.cpp index e42e270bc2..bd66ccb309 100644 --- a/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorDynamoDBTest.cpp +++ b/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorDynamoDBTest.cpp @@ -7,7 +7,6 @@ */ #include -#include #include #include @@ -32,7 +31,7 @@ public: MOCK_METHOD1(OnGetItemError, void(const AZStd::string&)); }; -using AWSScriptBehaviorDynamoDBTest = UnitTest::ScopedAllocatorSetupFixture; +using AWSScriptBehaviorDynamoDBTest = AWSCoreFixture; TEST_F(AWSScriptBehaviorDynamoDBTest, GetItemRaw_CallWithEmptyTableName_InvokeOnError) { diff --git a/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorLambdaTest.cpp b/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorLambdaTest.cpp index 42ccd6eddc..0b2dc8e30c 100644 --- a/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorLambdaTest.cpp +++ b/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorLambdaTest.cpp @@ -7,14 +7,14 @@ */ #include -#include #include #include using namespace AWSCore; -class AWSScriptBehaviorLambdaNotificationBusHandlerMock : public AWSScriptBehaviorLambdaNotificationBusHandler +class AWSScriptBehaviorLambdaNotificationBusHandlerMock + : public AWSScriptBehaviorLambdaNotificationBusHandler { public: AWSScriptBehaviorLambdaNotificationBusHandlerMock() @@ -31,7 +31,7 @@ public: MOCK_METHOD1(OnInvokeError, void(const AZStd::string&)); }; -using AWSScriptBehaviorLambdaTest = UnitTest::ScopedAllocatorSetupFixture; +using AWSScriptBehaviorLambdaTest = AWSCoreFixture; TEST_F(AWSScriptBehaviorLambdaTest, InvokeRaw_CallWithEmptyFunctionName_InvokeOnError) { diff --git a/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorS3Test.cpp b/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorS3Test.cpp index 34a0166e32..da754a0de6 100644 --- a/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorS3Test.cpp +++ b/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorS3Test.cpp @@ -145,17 +145,18 @@ TEST_F(AWSScriptBehaviorS3Test, GetObjectRaw_CallWithOutfileDirectoryNoExist_Inv AWSScriptBehaviorS3::GetObjectRaw("dummyBucket", "dummyObject", "dummyRegion", dummyDirectory); } +#if defined(AZ_DEBUG_BUILD) || defined(AZ_PROFILE_BUILD) +// The preparation step for this test case does not work in release mode TEST_F(AWSScriptBehaviorS3Test, GetObjectRaw_CallWithOutfileIsReadOnly_InvokeOnError) { AWSScriptBehaviorS3NotificationBusHandlerMock s3HandlerMock; EXPECT_CALL(s3HandlerMock, OnGetObjectError(::testing::_)).Times(1); - AZStd::string randomTestFile = AZStd::string::format("%s/test%s.txt", - AZ::Test::GetCurrentExecutablePath().c_str(), AZ::Uuid::CreateRandom().ToString(false, false).c_str()); - AzFramework::StringFunc::Path::Normalize(randomTestFile); - CreateReadOnlyTestFile(randomTestFile); - AWSScriptBehaviorS3::GetObjectRaw("dummyBucket", "dummyObject", "dummyRegion", randomTestFile); - RemoveReadOnlyTestFile(randomTestFile); + AZ::IO::Path randomTestFilePath = (GetTestTempDirectoryPath() / "random_test.txt").LexicallyNormal(); + CreateReadOnlyTestFile(randomTestFilePath.Native()); + AWSScriptBehaviorS3::GetObjectRaw("dummyBucket", "dummyObject", "dummyRegion", randomTestFilePath.Native()); + RemoveReadOnlyTestFile(randomTestFilePath.Native()); } +#endif TEST_F(AWSScriptBehaviorS3Test, GetObject_NoBucketNameInResourceMappingFound_InvokeOnError) { diff --git a/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorsComponentTest.cpp b/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorsComponentTest.cpp index caba8b5ae7..387aa932f6 100644 --- a/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorsComponentTest.cpp +++ b/Gems/AWSCore/Code/Tests/ScriptCanvas/AWSScriptBehaviorsComponentTest.cpp @@ -9,7 +9,6 @@ #include #include #include -#include #include #include @@ -17,11 +16,12 @@ using namespace AWSCore; class AWSScriptBehaviorsComponentTest - : public UnitTest::ScopedAllocatorSetupFixture + : public AWSCoreFixture { public: void SetUp() override { + AWSCoreFixture::SetUpFixture(); m_serializeContext = AZStd::make_unique(); m_serializeContext->CreateEditContext(); m_behaviorContext = AZStd::make_unique(); @@ -39,6 +39,7 @@ public: m_componentDescriptor.reset(); m_behaviorContext.reset(); m_serializeContext.reset(); + AWSCoreFixture::TearDownFixture(); } protected: diff --git a/Gems/AWSCore/Code/Tests/TestFramework/AWSCoreFixture.h b/Gems/AWSCore/Code/Tests/TestFramework/AWSCoreFixture.h index 65e609b490..6ea5593d0e 100644 --- a/Gems/AWSCore/Code/Tests/TestFramework/AWSCoreFixture.h +++ b/Gems/AWSCore/Code/Tests/TestFramework/AWSCoreFixture.h @@ -17,6 +17,8 @@ #include #include +#include + namespace AWSCoreTestingUtils { static const AZStd::string STRING_VALUE{"s"}; @@ -135,6 +137,8 @@ public: { m_app = AZStd::make_unique(); } + + AWSNativeSDKInit::InitializationManager::InitAwsApi(); } void TearDown() override @@ -144,6 +148,8 @@ public: void TearDownFixture(bool mockSettingsRegistry = true) { + AWSNativeSDKInit::InitializationManager::Shutdown(); + if (mockSettingsRegistry) { AZ::SettingsRegistry::Unregister(m_settingsRegistry.get()); @@ -171,7 +177,7 @@ public: bool CreateFile(const AZStd::string& filePath, const AZStd::string& content) { AZ::IO::HandleType fileHandle; - if (!m_localFileIO->Open(filePath.c_str(), AZ::IO::OpenMode::ModeWrite | AZ::IO::OpenMode::ModeText, fileHandle)) + if (!m_localFileIO->Open(filePath.c_str(), AZ::IO::OpenMode::ModeCreatePath | AZ::IO::OpenMode::ModeWrite | AZ::IO::OpenMode::ModeText, fileHandle)) { return false; } @@ -197,6 +203,13 @@ private: AZ::IO::FileIOBase* m_otherFileIO = nullptr; protected: + AZ::IO::Path GetTestTempDirectoryPath() + { + AZ::IO::Path testTempDirPath{ m_testTempDirectory.GetDirectory() }; + return testTempDirPath; + } + + AZ::Test::ScopedAutoTempDirectory m_testTempDirectory; AZStd::unique_ptr m_settingsRegistry; AZStd::unique_ptr m_app; }; diff --git a/cmake/3rdParty/Platform/Windows/BuiltInPackages_windows.cmake b/cmake/3rdParty/Platform/Windows/BuiltInPackages_windows.cmake index 90d44a3658..5441bcd76f 100644 --- a/cmake/3rdParty/Platform/Windows/BuiltInPackages_windows.cmake +++ b/cmake/3rdParty/Platform/Windows/BuiltInPackages_windows.cmake @@ -26,7 +26,7 @@ ly_associate_package(PACKAGE_NAME DirectXShaderCompilerDxc-1.6.2104-o3de-rev3-wi ly_associate_package(PACKAGE_NAME SPIRVCross-2021.04.29-rev1-windows TARGETS SPIRVCross PACKAGE_HASH 7d601ea9d625b1d509d38bd132a1f433d7e895b16adab76bac6103567a7a6817) ly_associate_package(PACKAGE_NAME tiff-4.2.0.15-rev3-windows TARGETS TIFF PACKAGE_HASH c6000a906e6d2a0816b652e93dfbeab41c9ed73cdd5a613acd53e553d0510b60) ly_associate_package(PACKAGE_NAME freetype-2.10.4.16-windows TARGETS freetype PACKAGE_HASH 9809255f1c59b07875097aa8d8c6c21c97c47a31fb35e30f2bb93188e99a85ff) -ly_associate_package(PACKAGE_NAME AWSNativeSDK-1.7.167-rev4-windows TARGETS AWSNativeSDK PACKAGE_HASH a900e80f7259e43aed5c847afee2599ada37f29db70505481397675bcbb6c76c) +ly_associate_package(PACKAGE_NAME AWSNativeSDK-1.9.50-rev2-windows TARGETS AWSNativeSDK PACKAGE_HASH 047de23fa57d33196666c22f45afc9c628bae354a6c39d774cbeee8054b2eb53) ly_associate_package(PACKAGE_NAME Lua-5.3.5-rev5-windows TARGETS Lua PACKAGE_HASH 136faccf1f73891e3fa3b95f908523187792e56f5b92c63c6a6d7e72d1158d40) ly_associate_package(PACKAGE_NAME PhysX-4.1.2.29882248-rev5-windows TARGETS PhysX PACKAGE_HASH 4e31a3e1f5bf3952d8af8e28d1a29f04167995a6362fc3a7c20c25f74bf01e23) ly_associate_package(PACKAGE_NAME mcpp-2.7.2_az.2-rev1-windows TARGETS mcpp PACKAGE_HASH 794789aba639bfe2f4e8fcb4424d679933dd6290e523084aa0a4e287ac44acb2) From 641037e30c11cac03cb67066cef502c2062d2149 Mon Sep 17 00:00:00 2001 From: rgba16f <82187279+rgba16f@users.noreply.github.com> Date: Tue, 4 Jan 2022 15:40:10 -0600 Subject: [PATCH 086/141] Revert "added pass class (#6244)" This reverts commit 515e363151185c1270838f8155cf08e198549ed5. Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com> --- .../Assets/Passes/DiffuseComposite.pass | 2 +- .../Code/Source/CommonSystemComponent.cpp | 2 - .../DiffuseCompositePass.cpp | 45 ------------------- .../DiffuseCompositePass.h | 36 --------------- .../Code/atom_feature_common_files.cmake | 2 - 5 files changed, 1 insertion(+), 86 deletions(-) delete mode 100644 Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseCompositePass.cpp delete mode 100644 Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseCompositePass.h diff --git a/Gems/Atom/Feature/Common/Assets/Passes/DiffuseComposite.pass b/Gems/Atom/Feature/Common/Assets/Passes/DiffuseComposite.pass index 3ad5c06c90..615ee8a162 100644 --- a/Gems/Atom/Feature/Common/Assets/Passes/DiffuseComposite.pass +++ b/Gems/Atom/Feature/Common/Assets/Passes/DiffuseComposite.pass @@ -5,7 +5,7 @@ "ClassData": { "PassTemplate": { "Name": "DiffuseCompositePassTemplate", - "PassClass": "DiffuseCompositePass", + "PassClass": "FullScreenTriangle", "Slots": [ { "Name": "DownsampledIrradianceInput", diff --git a/Gems/Atom/Feature/Common/Code/Source/CommonSystemComponent.cpp b/Gems/Atom/Feature/Common/Code/Source/CommonSystemComponent.cpp index 04098f5c20..a06defff08 100644 --- a/Gems/Atom/Feature/Common/Code/Source/CommonSystemComponent.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/CommonSystemComponent.cpp @@ -96,7 +96,6 @@ #include #include #include -#include #include #include #include @@ -279,7 +278,6 @@ namespace AZ passSystem->AddPassCreator(Name("DiffuseProbeGridClassificationPass"), &Render::DiffuseProbeGridClassificationPass::Create); passSystem->AddPassCreator(Name("DiffuseProbeGridDownsamplePass"), &Render::DiffuseProbeGridDownsamplePass::Create); passSystem->AddPassCreator(Name("DiffuseProbeGridRenderPass"), &Render::DiffuseProbeGridRenderPass::Create); - passSystem->AddPassCreator(Name("DiffuseCompositePass"), &Render::DiffuseCompositePass::Create); passSystem->AddPassCreator(Name("LuminanceHistogramGeneratorPass"), &LuminanceHistogramGeneratorPass::Create); diff --git a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseCompositePass.cpp b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseCompositePass.cpp deleted file mode 100644 index 0b0dfda391..0000000000 --- a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseCompositePass.cpp +++ /dev/null @@ -1,45 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#include -#include - -namespace AZ -{ - namespace Render - { - // --- Dedicated class for disabling --- - - RPI::Ptr DiffuseCompositePass::Create(const RPI::PassDescriptor& descriptor) - { - RPI::Ptr pass = aznew DiffuseCompositePass(descriptor); - return AZStd::move(pass); - } - - DiffuseCompositePass::DiffuseCompositePass(const RPI::PassDescriptor& descriptor) - : RPI::FullscreenTrianglePass(descriptor) - { } - - bool DiffuseCompositePass::IsEnabled() const - { - const RPI::Scene* scene = GetScene(); - if (!scene) - { - return false; - } - DiffuseProbeGridFeatureProcessor* diffuseProbeGridFeatureProcessor = - scene->GetFeatureProcessor(); - if (!diffuseProbeGridFeatureProcessor || diffuseProbeGridFeatureProcessor->GetVisibleRealTimeProbeGrids().empty()) - { - // no diffuse probe grids - return false; - } - return true; - } - } // namespace Render -} // namespace AZ diff --git a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseCompositePass.h b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseCompositePass.h deleted file mode 100644 index 333c66ebea..0000000000 --- a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseCompositePass.h +++ /dev/null @@ -1,36 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#pragma once - -#include - -namespace AZ -{ - namespace Render - { - //! A class for DiffuseComposite to allow for disabling - class DiffuseCompositePass final - : public RPI::FullscreenTrianglePass - { - AZ_RPI_PASS(DiffuseCompositePass); - - public: - AZ_RTTI(DiffuseCompositePass, "{F3DBEBCB-66F8-465C-A06B-DFA76B9D4856}", AZ::RPI::FullscreenTrianglePass); - AZ_CLASS_ALLOCATOR(DiffuseCompositePass, SystemAllocator, 0); - - ~DiffuseCompositePass() = default; - static RPI::Ptr Create(const RPI::PassDescriptor& descriptor); - - bool IsEnabled() const override; - - private: - DiffuseCompositePass(const RPI::PassDescriptor& descriptor); - - }; - } // namespace Render -} // namespace AZ \ No newline at end of file diff --git a/Gems/Atom/Feature/Common/Code/atom_feature_common_files.cmake b/Gems/Atom/Feature/Common/Code/atom_feature_common_files.cmake index 952085e136..375dbd9724 100644 --- a/Gems/Atom/Feature/Common/Code/atom_feature_common_files.cmake +++ b/Gems/Atom/Feature/Common/Code/atom_feature_common_files.cmake @@ -134,8 +134,6 @@ set(FILES Source/DiffuseGlobalIllumination/DiffuseProbeGridDownsamplePass.h Source/DiffuseGlobalIllumination/DiffuseProbeGridRenderPass.cpp Source/DiffuseGlobalIllumination/DiffuseProbeGridRenderPass.h - Source/DiffuseGlobalIllumination/DiffuseCompositePass.cpp - Source/DiffuseGlobalIllumination/DiffuseCompositePass.h Source/DiffuseGlobalIllumination/DiffuseProbeGrid.cpp Source/DiffuseGlobalIllumination/DiffuseProbeGrid.h Source/DiffuseGlobalIllumination/DiffuseProbeGridTextureReadback.cpp From c83bf11a3d81d848d11bfbca56c7ebcc68afbbd4 Mon Sep 17 00:00:00 2001 From: carlitosan <82187351+carlitosan@users.noreply.github.com> Date: Tue, 4 Jan 2022 14:21:06 -0800 Subject: [PATCH 087/141] on demand reflect az events when they are the return value of ebuses (#6625) Signed-off-by: carlitosan <82187351+carlitosan@users.noreply.github.com> --- .../View/Widgets/NodePalette/NodePaletteModel.cpp | 13 ++++++++++++- 1 file changed, 12 insertions(+), 1 deletion(-) diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/NodePalette/NodePaletteModel.cpp b/Gems/ScriptCanvas/Code/Editor/View/Widgets/NodePalette/NodePaletteModel.cpp index 0efdf071f5..113c43682f 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/NodePalette/NodePaletteModel.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/NodePalette/NodePaletteModel.cpp @@ -1159,7 +1159,7 @@ namespace ScriptCanvasEditor , AZStd::string_view eventName , const ScriptCanvas::EBusBusId& busId , const ScriptCanvas::EBusEventId& eventId - , const AZ::BehaviorEBusEventSender& + , const AZ::BehaviorEBusEventSender& sender , ScriptCanvas::PropertyStatus propertyStatus , bool isOverload) { @@ -1193,6 +1193,17 @@ namespace ScriptCanvasEditor senderInformation->m_displayName = details.m_name.empty() ? eventName : details.m_name.c_str(); senderInformation->m_toolTip = details.m_tooltip.empty() ? "" : details.m_tooltip; + auto safeRegister = [](AZ::BehaviorMethod* method) + { + if (method && AZ::MethodReturnsAzEventByReferenceOrPointer(*method)) + { + const AZ::BehaviorParameter* resultParameter = method->GetResult(); + ScriptCanvas::ReflectEventTypeOnDemand(resultParameter->m_typeId, resultParameter->m_name, resultParameter->m_azRtti); + } + }; + + safeRegister(sender.m_event); + safeRegister(sender.m_broadcast); m_registeredNodes.emplace(AZStd::make_pair(nodeIdentifier, senderInformation)); } } From c773c9e9aa512062f097ecf3cbb4211500e462a6 Mon Sep 17 00:00:00 2001 From: Chris Galvan Date: Tue, 4 Jan 2022 16:39:04 -0600 Subject: [PATCH 088/141] Removed some unused classes from Editor/Controls Signed-off-by: Chris Galvan --- Code/Editor/Controls/ConsoleSCBMFC.h | 111 ---- Code/Editor/Controls/ConsoleSCBMFC.ui | 132 ----- Code/Editor/Controls/HotTrackingTreeCtrl.cpp | 48 -- Code/Editor/Controls/HotTrackingTreeCtrl.h | 33 -- Code/Editor/Controls/ImageListCtrl.cpp | 567 ------------------- Code/Editor/Controls/ImageListCtrl.h | 97 ---- Code/Editor/Controls/MultiMonHelper.cpp | 67 --- Code/Editor/Controls/MultiMonHelper.h | 44 -- Code/Editor/Controls/NumberCtrl.cpp | 143 ----- Code/Editor/Controls/NumberCtrl.h | 64 --- Code/Editor/Controls/TextEditorCtrl.cpp | 93 --- Code/Editor/Controls/TextEditorCtrl.h | 42 -- Code/Editor/Controls/TreeCtrlUtils.h | 322 ----------- Code/Editor/EditorPanelUtils.cpp | 542 ------------------ Code/Editor/EditorPanelUtils.h | 16 - Code/Editor/IEditor.h | 3 - Code/Editor/IEditorImpl.cpp | 13 - Code/Editor/IEditorImpl.h | 2 - Code/Editor/IEditorPanelUtils.h | 131 ----- Code/Editor/Lib/Tests/IEditorMock.h | 1 - Code/Editor/editor_lib_files.cmake | 14 - 21 files changed, 2485 deletions(-) delete mode 100644 Code/Editor/Controls/ConsoleSCBMFC.h delete mode 100644 Code/Editor/Controls/ConsoleSCBMFC.ui delete mode 100644 Code/Editor/Controls/HotTrackingTreeCtrl.cpp delete mode 100644 Code/Editor/Controls/HotTrackingTreeCtrl.h delete mode 100644 Code/Editor/Controls/ImageListCtrl.cpp delete mode 100644 Code/Editor/Controls/ImageListCtrl.h delete mode 100644 Code/Editor/Controls/MultiMonHelper.cpp delete mode 100644 Code/Editor/Controls/MultiMonHelper.h delete mode 100644 Code/Editor/Controls/NumberCtrl.cpp delete mode 100644 Code/Editor/Controls/NumberCtrl.h delete mode 100644 Code/Editor/Controls/TextEditorCtrl.cpp delete mode 100644 Code/Editor/Controls/TextEditorCtrl.h delete mode 100644 Code/Editor/Controls/TreeCtrlUtils.h delete mode 100644 Code/Editor/EditorPanelUtils.cpp delete mode 100644 Code/Editor/EditorPanelUtils.h delete mode 100644 Code/Editor/IEditorPanelUtils.h diff --git a/Code/Editor/Controls/ConsoleSCBMFC.h b/Code/Editor/Controls/ConsoleSCBMFC.h deleted file mode 100644 index fcf7f71df7..0000000000 --- a/Code/Editor/Controls/ConsoleSCBMFC.h +++ /dev/null @@ -1,111 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_CONTROLS_CONSOLESCBMFC_H -#define CRYINCLUDE_EDITOR_CONTROLS_CONSOLESCBMFC_H -#pragma once - -#if !defined(Q_MOC_RUN) -#include -#include -#include - -#include "ConsoleSCB.h" -#endif - -class QMenu; -class ConsoleWidget; -class QFocusEvent; - -namespace Ui { - class ConsoleMFC; -} - -namespace MFC -{ - -struct ConsoleLine -{ - QString text; - bool newLine; -}; -typedef std::deque Lines; - -class ConsoleLineEdit - : public QLineEdit -{ - Q_OBJECT -public: - explicit ConsoleLineEdit(QWidget* parent = nullptr); - -protected: - void mousePressEvent(QMouseEvent* ev) override; - void mouseDoubleClickEvent(QMouseEvent* ev) override; - void keyPressEvent(QKeyEvent* ev) override; - bool event(QEvent* ev) override; - -signals: - void variableEditorRequested(); - void setWindowTitle(const QString&); - -private: - void DisplayHistory(bool bForward); - QStringList m_history; - unsigned int m_historyIndex; - bool m_bReusedHistory; -}; - -class ConsoleTextEdit - : public QTextEdit -{ - Q_OBJECT -public: - explicit ConsoleTextEdit(QWidget* parent = nullptr); -}; - -class CConsoleSCB - : public QWidget -{ - Q_OBJECT -public: - explicit CConsoleSCB(QWidget* parent = nullptr); - ~CConsoleSCB(); - - static void RegisterViewClass(); - void SetInputFocus(); - void AddToConsole(const QString& text, bool bNewLine); - void FlushText(); - void showPopupAndSetTitle(); - QSize sizeHint() const override; - QSize minimumSizeHint() const override; - static CConsoleSCB* GetCreatedInstance(); - - static void AddToPendingLines(const QString& text, bool bNewLine); // call this function instead of AddToConsole() until an instance of CConsoleSCB exists to prevent messages from getting lost - -public Q_SLOTS: - void OnStyleSettingsChanged(); - -private Q_SLOTS: - void showVariableEditor(); - -private: - QScopedPointer ui; - int m_richEditTextLength; - - Lines m_lines; - static Lines s_pendingLines; - - QList m_colorTable; - SEditorSettings::ConsoleColorTheme m_backgroundTheme; -}; - -} // namespace MFC - -#endif // CRYINCLUDE_EDITOR_CONTROLS_CONSOLESCB_H - diff --git a/Code/Editor/Controls/ConsoleSCBMFC.ui b/Code/Editor/Controls/ConsoleSCBMFC.ui deleted file mode 100644 index b9386558ed..0000000000 --- a/Code/Editor/Controls/ConsoleSCBMFC.ui +++ /dev/null @@ -1,132 +0,0 @@ - - - ConsoleMFC - - - - 0 - 0 - 400 - 120 - - - - - 0 - 0 - - - - Console - - - - 0 - - - 0 - - - - - - 0 - 0 - - - - - - - - - - - - 0 - 0 - - - - - 0 - 20 - - - - - 16777215 - 20 - - - - true - - - - - - - 0 - - - 0 - - - - - - 0 - 0 - - - - - 20 - 0 - - - - - 20 - 30 - - - - - 0 - 0 - - - - - - - - - - - - 0 - 0 - - - - - - - - - - - - MFC::ConsoleLineEdit - QLineEdit -
ConsoleSCBMFC.h
-
-
- - - - -
diff --git a/Code/Editor/Controls/HotTrackingTreeCtrl.cpp b/Code/Editor/Controls/HotTrackingTreeCtrl.cpp deleted file mode 100644 index 54152a9fd4..0000000000 --- a/Code/Editor/Controls/HotTrackingTreeCtrl.cpp +++ /dev/null @@ -1,48 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include "EditorDefs.h" - -#include "HotTrackingTreeCtrl.h" - -// Qt -#include - - -CHotTrackingTreeCtrl::CHotTrackingTreeCtrl(QWidget* parent) - : QTreeWidget(parent) -{ - setMouseTracking(true); - m_hHoverItem = nullptr; -} - -void CHotTrackingTreeCtrl::mouseMoveEvent(QMouseEvent* event) -{ - QTreeWidgetItem* hItem = itemAt(event->pos()); - - if (m_hHoverItem != nullptr) - { - QFont font = m_hHoverItem->font(0); - font.setBold(false); - m_hHoverItem->setFont(0, font); - m_hHoverItem = nullptr; - } - - if (hItem != nullptr) - { - QFont font = hItem->font(0); - font.setBold(true); - hItem->setFont(0, font); - m_hHoverItem = hItem; - } - - QTreeWidget::mouseMoveEvent(event); -} - -#include diff --git a/Code/Editor/Controls/HotTrackingTreeCtrl.h b/Code/Editor/Controls/HotTrackingTreeCtrl.h deleted file mode 100644 index 2ca7e11a91..0000000000 --- a/Code/Editor/Controls/HotTrackingTreeCtrl.h +++ /dev/null @@ -1,33 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_CONTROLS_HOTTRACKINGTREECTRL_H -#define CRYINCLUDE_EDITOR_CONTROLS_HOTTRACKINGTREECTRL_H -#pragma once - -#if !defined(Q_MOC_RUN) -#include -#endif - -class CHotTrackingTreeCtrl - : public QTreeWidget -{ - Q_OBJECT - -public: - CHotTrackingTreeCtrl(QWidget* parent = 0); - virtual ~CHotTrackingTreeCtrl(){}; - -protected: - void mouseMoveEvent(QMouseEvent* event) override; - -private: - QTreeWidgetItem* m_hHoverItem; -}; -#endif // CRYINCLUDE_EDITOR_CONTROLS_HOTTRACKINGTREECTRL_H diff --git a/Code/Editor/Controls/ImageListCtrl.cpp b/Code/Editor/Controls/ImageListCtrl.cpp deleted file mode 100644 index 9c8451c2e9..0000000000 --- a/Code/Editor/Controls/ImageListCtrl.cpp +++ /dev/null @@ -1,567 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include "EditorDefs.h" - -#include "ImageListCtrl.h" - -// Qt -#include -#include - -////////////////////////////////////////////////////////////////////////// -CImageListCtrl::CImageListCtrl(QWidget* parent) - : QAbstractItemView(parent) - , m_itemSize(60, 60) - , m_borderSize(4, 4) - , m_style(DefaultStyle) -{ - setItemDelegate(new QImageListDelegate(this)); - setAutoFillBackground(false); - - QPalette p = palette(); - p.setColor(QPalette::Highlight, QColor(255, 55, 50)); - setPalette(p); - - horizontalScrollBar()->setRange(0, 0); - verticalScrollBar()->setRange(0, 0); -} - -////////////////////////////////////////////////////////////////////////// -CImageListCtrl::~CImageListCtrl() -{ -} - -////////////////////////////////////////////////////////////////////////// -CImageListCtrl::ListStyle CImageListCtrl::Style() const -{ - return m_style; -} - -////////////////////////////////////////////////////////////////////////// -void CImageListCtrl::SetStyle(ListStyle style) -{ - m_style = style; - scheduleDelayedItemsLayout(); -} - -////////////////////////////////////////////////////////////////////////// -const QSize& CImageListCtrl::ItemSize() const -{ - return m_itemSize; -} - -////////////////////////////////////////////////////////////////////////// -void CImageListCtrl::SetItemSize(QSize size) -{ - Q_ASSERT(size.isValid()); - m_itemSize = size; - scheduleDelayedItemsLayout(); -} - -////////////////////////////////////////////////////////////////////////// -const QSize& CImageListCtrl::BorderSize() const -{ - return m_borderSize; -} - -////////////////////////////////////////////////////////////////////////// -void CImageListCtrl::SetBorderSize(QSize size) -{ - Q_ASSERT(size.isValid()); - m_borderSize = size; - scheduleDelayedItemsLayout(); -} - -////////////////////////////////////////////////////////////////////////// -QModelIndexList CImageListCtrl::ItemsInRect(const QRect& rect) const -{ - QModelIndexList list; - - if (!model()) - { - return list; - } - - QHash::const_iterator i; - QHash::const_iterator c = m_geometry.cend(); - for (i = m_geometry.cbegin(); i != c; ++i) - { - if (i.value().intersects(rect)) - { - list << model()->index(i.key(), 0, rootIndex()); - } - } - - return list; -} - -////////////////////////////////////////////////////////////////////////// -void CImageListCtrl::paintEvent(QPaintEvent* event) -{ - QAbstractItemView::paintEvent(event); - - if (!model()) - { - return; - } - - const int rowCount = model()->rowCount(); - - if (m_geometry.isEmpty() && rowCount) - { - updateGeometries(); - } - - QPainter painter(viewport()); - painter.setRenderHints(QPainter::Antialiasing | QPainter::TextAntialiasing); - painter.setBackground(palette().window()); - painter.setFont(font()); - - QStyleOptionViewItem option; - option.palette = palette(); - option.font = font(); - option.fontMetrics = fontMetrics(); - option.decorationAlignment = Qt::AlignCenter; - - const QRect visibleRect(QPoint(horizontalOffset(), verticalOffset()), viewport()->contentsRect().size()); - - painter.translate(-horizontalOffset(), -verticalOffset()); - - for (int r = 0; r < rowCount; ++r) - { - const QModelIndex& index = model()->index(r, 0, rootIndex()); - - option.rect = m_geometry.value(r); - if (!option.rect.intersects(visibleRect)) - { - continue; - } - - option.state = QStyle::State_None; - - if (selectionModel()->isSelected(index)) - { - option.state |= QStyle::State_Selected; - } - - if (currentIndex() == index) - { - option.state |= QStyle::State_HasFocus; - } - - QAbstractItemDelegate* idt = itemDelegate(index); - idt->paint(&painter, option, index); - } -} - -////////////////////////////////////////////////////////////////////////// -void CImageListCtrl::rowsInserted(const QModelIndex& parent, int start, int end) -{ - QAbstractItemView::rowsInserted(parent, start, end); - - if (isVisible()) - { - scheduleDelayedItemsLayout(); - } -} - -////////////////////////////////////////////////////////////////////////// -void CImageListCtrl::updateGeometries() -{ - ClearItemGeometries(); - - if (!model()) - { - return; - } - - const int rowCount = model()->rowCount(); - - const int nPageHorz = viewport()->width(); - const int nPageVert = viewport()->height(); - - if (nPageHorz == 0 || nPageVert == 0 || rowCount <= 0) - { - return; - } - - int x = m_borderSize.width(); - int y = m_borderSize.height(); - - const int nItemWidth = m_itemSize.width() + m_borderSize.width(); - - if (m_style == HorizontalStyle) - { - for (int row = 0; row < rowCount; ++row) - { - m_geometry.insert(row, QRect(QPoint(x, y), m_itemSize)); - x += nItemWidth; - } - - horizontalScrollBar()->setPageStep(viewport()->width()); - horizontalScrollBar()->setRange(0, x - viewport()->width()); - } - else - { - const int nTextHeight = fontMetrics().height(); - const int nItemHeight = m_itemSize.height() + m_borderSize.height() + nTextHeight; - - int nNumOfHorzItems = nPageHorz / nItemWidth; - if (nNumOfHorzItems <= 0) - { - nNumOfHorzItems = 1; - } - - for (int row = 0; row < rowCount; ++row) - { - m_geometry.insert(row, QRect(QPoint(x, y), m_itemSize)); - - if ((row + 1) % nNumOfHorzItems == 0) - { - y += nItemHeight; - x = m_borderSize.width(); - } - else - { - x += nItemWidth; - } - } - - verticalScrollBar()->setPageStep(viewport()->height()); - verticalScrollBar()->setRange(0, (y + nItemHeight) - viewport()->height()); - } -} - -////////////////////////////////////////////////////////////////////////// -QModelIndex CImageListCtrl::indexAt(const QPoint& point) const -{ - if (!model()) - { - return QModelIndex(); - } - - const QPoint p = point + - QPoint(horizontalOffset(), verticalOffset()); - - QHash::const_iterator i; - QHash::const_iterator c = m_geometry.cend(); - for (i = m_geometry.cbegin(); i != c; ++i) - { - if (i.value().contains(p)) - { - return model()->index(i.key(), 0, rootIndex()); - } - } - - return QModelIndex(); -} - -////////////////////////////////////////////////////////////////////////// -void CImageListCtrl::scrollTo(const QModelIndex& index, ScrollHint hint) -{ - if (!index.isValid()) - { - return; - } - - QRect rect = m_geometry.value(index.row()); - - switch (hint) - { - case EnsureVisible: - if (horizontalOffset() > rect.right()) - { - horizontalScrollBar()->setValue(rect.left()); - } - else if ((horizontalOffset() + viewport()->width()) < rect.left()) - { - horizontalScrollBar()->setValue(rect.right() - viewport()->width()); - } - - if (verticalOffset() > rect.bottom()) - { - verticalScrollBar()->setValue(rect.top()); - } - else if ((verticalOffset() + viewport()->height()) < rect.top()) - { - verticalScrollBar()->setValue(rect.bottom() - viewport()->height()); - } - break; - - case PositionAtTop: - horizontalScrollBar()->setValue(rect.left()); - verticalScrollBar()->setValue(rect.top()); - break; - - case PositionAtBottom: - horizontalScrollBar()->setValue(rect.right() - viewport()->width()); - verticalScrollBar()->setValue(rect.bottom() - viewport()->height()); - break; - - case PositionAtCenter: - horizontalScrollBar()->setValue(rect.center().x() - (viewport()->width() / 2)); - verticalScrollBar()->setValue(rect.center().y() - (viewport()->height() / 2)); - break; - } -} - -////////////////////////////////////////////////////////////////////////// -QRect CImageListCtrl::visualRect(const QModelIndex& index) const -{ - if (!index.isValid()) - { - return QRect(); - } - - - if (!m_geometry.contains(index.row())) - { - return QRect(); - } - - return m_geometry.value(index.row()) - .translated(-horizontalOffset(), -verticalOffset()); -} - -////////////////////////////////////////////////////////////////////////// -QRect CImageListCtrl::ItemGeometry(const QModelIndex& index) const -{ - Q_ASSERT(index.model() == model()); - Q_ASSERT(m_geometry.contains(index.row())); - - return m_geometry.value(index.row()); -} - -void CImageListCtrl::SetItemGeometry(const QModelIndex& index, const QRect& rect) -{ - Q_ASSERT(index.model() == model()); - m_geometry.insert(index.row(), rect); - update(rect); -} - -void CImageListCtrl::ClearItemGeometries() -{ - m_geometry.clear(); -} - -////////////////////////////////////////////////////////////////////////// -int CImageListCtrl::horizontalOffset() const -{ - return horizontalScrollBar()->value(); -} - -////////////////////////////////////////////////////////////////////////// -int CImageListCtrl::verticalOffset() const -{ - return verticalScrollBar()->value(); -} - -////////////////////////////////////////////////////////////////////////// -bool CImageListCtrl::isIndexHidden([[maybe_unused]] const QModelIndex& index) const -{ - return false; /* not supported */ -} - -////////////////////////////////////////////////////////////////////////// -QModelIndex CImageListCtrl::moveCursor(CursorAction cursorAction, [[maybe_unused]] Qt::KeyboardModifiers modifiers) -{ - if (!model()) - { - return QModelIndex(); - } - - const int rowCount = model()->rowCount(); - - if (0 == rowCount) - { - return QModelIndex(); - } - - switch (cursorAction) - { - case MoveHome: - return model()->index(0, 0, rootIndex()); - - case MoveEnd: - return model()->index(rowCount - 1, 0, rootIndex()); - - case MovePrevious: - { - QModelIndex current = currentIndex(); - if (current.isValid()) - { - return model()->index((current.row() - 1) % rowCount, 0, rootIndex()); - } - } break; - - case MoveNext: - { - QModelIndex current = currentIndex(); - if (current.isValid()) - { - return model()->index((current.row() + 1) % rowCount, 0, rootIndex()); - } - } break; - - case MoveUp: - case MoveDown: - case MoveLeft: - case MoveRight: - case MovePageUp: - case MovePageDown: - /* TODO */ - break; - } - return QModelIndex(); -} - -////////////////////////////////////////////////////////////////////////// -void CImageListCtrl::setSelection(const QRect& rect, QItemSelectionModel::SelectionFlags flags) -{ - if (!model()) - { - return; - } - - const QRect lrect = - rect.translated(horizontalOffset(), verticalOffset()); - - QHash::const_iterator i; - QHash::const_iterator c = m_geometry.cend(); - for (i = m_geometry.cbegin(); i != c; ++i) - { - if (i.value().intersects(lrect)) - { - selectionModel()->select(model()->index(i.key(), 0, rootIndex()), flags); - } - } -} - -////////////////////////////////////////////////////////////////////////// -QRegion CImageListCtrl::visualRegionForSelection(const QItemSelection& selection) const -{ - QRegion region; - - foreach(const QModelIndex &index, selection.indexes()) - { - region += visualRect(index); - } - - return region; -} - -////////////////////////////////////////////////////////////////////////// -QImageListDelegate::QImageListDelegate(QObject* parent) - : QAbstractItemDelegate(parent) -{ -} - -////////////////////////////////////////////////////////////////////////// -void QImageListDelegate::paint(QPainter* painter, - const QStyleOptionViewItem& option, const QModelIndex& index) const -{ - painter->save(); - - painter->setFont(option.font); - - if (option.rect.isValid()) - { - painter->setClipRect(option.rect); - } - - QRect innerRect = option.rect.adjusted(1, 1, -1, -1); - - QRect textRect(innerRect.left(), innerRect.bottom() - option.fontMetrics.height(), - innerRect.width(), option.fontMetrics.height() + 1); - - /* fill item background */ - - painter->fillRect(option.rect, option.palette.color(QPalette::Base)); - - /* draw image */ - - if (index.data(Qt::DecorationRole).isValid()) - { - const QPixmap& p = index.data(Qt::DecorationRole).value(); - if (p.isNull() || p.size() == QSize(1, 1)) - { - emit InvalidPixmapGenerated(index); - } - else - { - painter->drawPixmap(innerRect, p); - } - } - - /* draw text */ - - const QColor trColor = option.palette.color(QPalette::Shadow); - painter->fillRect(textRect, (option.state & QStyle::State_Selected) ? - trColor.lighter() : trColor); - - if (option.state & QStyle::State_Selected) - { - painter->setPen(QPen(option.palette.color(QPalette::HighlightedText))); - - QFont f = painter->font(); - f.setBold(true); - painter->setFont(f); - } - else - { - painter->setPen(QPen(option.palette.color(QPalette::Text))); - } - - painter->drawText(textRect, index.data(Qt::DisplayRole).toString(), - QTextOption(option.decorationAlignment)); - - painter->setPen(QPen(option.palette.color(QPalette::Shadow))); - painter->drawRect(textRect); - - /* draw border */ - - if (option.state & QStyle::State_Selected) - { - QPen pen(option.palette.color(QPalette::Highlight)); - pen.setWidth(2); - painter->setPen(pen); - painter->drawRect(innerRect); - } - else - { - painter->setPen(QPen(option.palette.color(QPalette::Shadow))); - painter->drawRect(option.rect); - } - - if (option.state & QStyle::State_HasFocus) - { - QPen pen(Qt::DotLine); - pen.setColor(option.palette.color(QPalette::AlternateBase)); - painter->setPen(pen); - painter->drawRect(option.rect); - } - - painter->restore(); -} - -////////////////////////////////////////////////////////////////////////// -QSize QImageListDelegate::sizeHint(const QStyleOptionViewItem& option, - [[maybe_unused]] const QModelIndex& index) const -{ - return option.rect.size(); -} - -////////////////////////////////////////////////////////////////////////// -QVector QImageListDelegate::paintingRoles() const -{ - return QVector() << Qt::DecorationRole << Qt::DisplayRole; -} - -#include diff --git a/Code/Editor/Controls/ImageListCtrl.h b/Code/Editor/Controls/ImageListCtrl.h deleted file mode 100644 index db393c8497..0000000000 --- a/Code/Editor/Controls/ImageListCtrl.h +++ /dev/null @@ -1,97 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_CONTROLS_IMAGELISTCTRL_H -#define CRYINCLUDE_EDITOR_CONTROLS_IMAGELISTCTRL_H -#pragma once - -#if !defined(Q_MOC_RUN) -#include - -#include -#endif - -////////////////////////////////////////////////////////////////////////// -// Custom control to display list of images. -////////////////////////////////////////////////////////////////////////// -class CImageListCtrl - : public QAbstractItemView -{ - Q_OBJECT -public: - enum ListStyle - { - DefaultStyle, - HorizontalStyle - }; - -public: - CImageListCtrl(QWidget* parent = nullptr); - ~CImageListCtrl(); - - ListStyle Style() const; - void SetStyle(ListStyle style); - - const QSize& ItemSize() const; - void SetItemSize(QSize size); - - const QSize& BorderSize() const; - void SetBorderSize(QSize size); - - // Get all items inside specified rectangle. - QModelIndexList ItemsInRect(const QRect& rect) const; - - QModelIndex indexAt(const QPoint& point) const override; - void scrollTo(const QModelIndex& index, ScrollHint hint = EnsureVisible) override; - QRect visualRect(const QModelIndex& index) const override; - -protected: - QRect ItemGeometry(const QModelIndex& index) const; - void SetItemGeometry(const QModelIndex& index, const QRect& rect); - void ClearItemGeometries(); - - int horizontalOffset() const override; - int verticalOffset() const override; - bool isIndexHidden(const QModelIndex& index) const override; - QModelIndex moveCursor(CursorAction cursorAction, Qt::KeyboardModifiers modifiers) override; - void setSelection(const QRect& rect, QItemSelectionModel::SelectionFlags flags) override; - QRegion visualRegionForSelection(const QItemSelection& selection) const override; - - void paintEvent(QPaintEvent* event) override; - void rowsInserted(const QModelIndex& parent, int start, int end) override; - - void updateGeometries() override; - -private: - QHash m_geometry; - QSize m_itemSize; - QSize m_borderSize; - ListStyle m_style; -}; - -class QImageListDelegate - : public QAbstractItemDelegate -{ - Q_OBJECT -signals: - void InvalidPixmapGenerated(const QModelIndex& index) const; -public: - QImageListDelegate(QObject* parent = nullptr); - - void paint(QPainter* painter, - const QStyleOptionViewItem& option, - const QModelIndex& index) const override; - - QSize sizeHint(const QStyleOptionViewItem& option, - const QModelIndex& index) const override; - - QVector paintingRoles() const override; -}; - -#endif // CRYINCLUDE_EDITOR_CONTROLS_IMAGELISTCTRL_H diff --git a/Code/Editor/Controls/MultiMonHelper.cpp b/Code/Editor/Controls/MultiMonHelper.cpp deleted file mode 100644 index 5b3ed3a204..0000000000 --- a/Code/Editor/Controls/MultiMonHelper.cpp +++ /dev/null @@ -1,67 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include "EditorDefs.h" - -#include "MultiMonHelper.h" - -// Qt -#include - -//////////////////////////////////////////////////////////////////////////// -void ClipOrCenterRectToMonitor(QRect *prc, const UINT flags) -{ - const QScreen* currentScreen = nullptr; - QRect rc; - - Q_ASSERT(prc); - - const auto screens = qApp->screens(); - for (auto screen : screens) - { - if (screen->geometry().contains(prc->center())) - { - currentScreen = screen; - break; - } - } - - if (!currentScreen) - { - return; - } - - const int w = prc->width(); - const int h = prc->height(); - - if (flags & MONITOR_WORKAREA) - { - rc = currentScreen->availableGeometry(); - } - else - { - rc = currentScreen->geometry(); - } - - // center or clip the passed rect to the monitor rect - if (flags & MONITOR_CENTER) - { - prc->setLeft(rc.left() + (rc.right() - rc.left() - w) / 2); - prc->setTop(rc.top() + (rc.bottom() - rc.top() - h) / 2); - prc->setRight(prc->left() + w); - prc->setBottom(prc->top() + h); - } - else - { - prc->setLeft(qMax(rc.left(), qMin(rc.right() - w, prc->left()))); - prc->setTop(qMax(rc.top(), qMin(rc.bottom() - h, prc->top()))); - prc->setRight(prc->left() + w); - prc->setBottom(prc->top() + h); - } -} diff --git a/Code/Editor/Controls/MultiMonHelper.h b/Code/Editor/Controls/MultiMonHelper.h deleted file mode 100644 index 54e47bf022..0000000000 --- a/Code/Editor/Controls/MultiMonHelper.h +++ /dev/null @@ -1,44 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_CONTROLS_MULTIMONHELPER_H -#define CRYINCLUDE_EDITOR_CONTROLS_MULTIMONHELPER_H -#pragma once - -// Taken from: http://msdn.microsoft.com/en-us/library/dd162826(v=vs.85).aspx -#define MONITOR_CENTER 0x0001 // center rect to monitor -#define MONITOR_CLIP 0x0000 // clip rect to monitor -#define MONITOR_WORKAREA 0x0002 // use monitor work area -#define MONITOR_AREA 0x0000 // use monitor entire area - -// -// ClipOrCenterRectToMonitor -// -// The most common problem apps have when running on a -// multimonitor system is that they "clip" or "pin" windows -// based on the SM_CXSCREEN and SM_CYSCREEN system metrics. -// Because of app compatibility reasons these system metrics -// return the size of the primary monitor. -// -// This shows how you use the multi-monitor functions -// to do the same thing. -// -// params: -// prc : pointer to QRect to modify -// flags : some combination of the MONITOR_* flags above -// -// example: -// -// ClipOrCenterRectToMonitor(&aRect, MONITOR_CLIP | MONITOR_WORKAREA); -// -// Takes parameter pointer to RECT "aRect" and flags MONITOR_CLIP | MONITOR_WORKAREA -// This will modify aRect without resizing it so that it remains within the on-screen boundaries. -void ClipOrCenterRectToMonitor(QRect *prc, const UINT flags); - -#endif // CRYINCLUDE_EDITOR_CONTROLS_MULTIMONHELPER_H diff --git a/Code/Editor/Controls/NumberCtrl.cpp b/Code/Editor/Controls/NumberCtrl.cpp deleted file mode 100644 index 473dd7e4af..0000000000 --- a/Code/Editor/Controls/NumberCtrl.cpp +++ /dev/null @@ -1,143 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include "EditorDefs.h" - -#include "NumberCtrl.h" - - -QNumberCtrl::QNumberCtrl(QWidget* parent) - : QDoubleSpinBox(parent) - , m_bMouseDown(false) - , m_bDragged(false) - , m_bUndoEnabled(false) - , m_prevValue(0) -{ - connect(this, &QAbstractSpinBox::editingFinished, this, &QNumberCtrl::onEditingFinished); -} - -void QNumberCtrl::changeEvent(QEvent* event) -{ - if (event->type() == QEvent::EnabledChange) - { - setButtonSymbols(isEnabled() ? UpDownArrows : NoButtons); - } - - QDoubleSpinBox::changeEvent(event); -} - - -void QNumberCtrl::SetRange(double newMin, double newMax) -{ - // Avoid setting this value if its close to the current value, because otherwise qt will pump events into the queue to redraw/etc. - if ( (!AZ::IsClose(this->minimum(), newMin, DBL_EPSILON)) || (!AZ::IsClose(this->maximum(), newMax, DBL_EPSILON)) ) - { - setRange(newMin, newMax); - } -} - - -void QNumberCtrl::mousePressEvent(QMouseEvent* event) -{ - if (event->button() == Qt::LeftButton) - { - emit mousePressed(); - - m_bMouseDown = true; - m_bDragged = false; - m_mousePos = event->pos(); - - if (m_bUndoEnabled && !CUndo::IsRecording()) - { - GetIEditor()->BeginUndo(); - } - - emit dragStarted(); - - grabMouse(); - } - - QDoubleSpinBox::mousePressEvent(event); -} - -void QNumberCtrl::mouseReleaseEvent(QMouseEvent* event) -{ - QDoubleSpinBox::mouseReleaseEvent(event); - - if (event->button() == Qt::LeftButton) - { - m_bMouseDown = m_bDragged = false; - - emit valueUpdated(); - emit valueChanged(); - - if (m_bUndoEnabled && CUndo::IsRecording()) - { - GetIEditor()->AcceptUndo(m_undoText); - } - - emit dragFinished(); - - releaseMouse(); - - m_prevValue = value(); - - emit mouseReleased(); - } -} - -void QNumberCtrl::mouseMoveEvent(QMouseEvent* event) -{ - QDoubleSpinBox::mousePressEvent(event); - - if (m_bMouseDown) - { - m_bDragged = true; - - int dy = event->pos().y() - m_mousePos.y(); - setValue(value() - singleStep() * dy); - - emit valueUpdated(); - - m_mousePos = event->pos(); - } -} - -void QNumberCtrl::EnableUndo(const QString& undoText) -{ - m_undoText = undoText; - m_bUndoEnabled = true; -} - -void QNumberCtrl::focusInEvent(QFocusEvent* event) -{ - m_prevValue = value(); - QDoubleSpinBox::focusInEvent(event); -} - -void QNumberCtrl::onEditingFinished() -{ - bool undo = m_bUndoEnabled && !CUndo::IsRecording() && m_prevValue != value(); - if (undo) - { - GetIEditor()->BeginUndo(); - } - - emit valueUpdated(); - emit valueChanged(); - - if (undo) - { - GetIEditor()->AcceptUndo(m_undoText); - } - - m_prevValue = value(); -} - -#include diff --git a/Code/Editor/Controls/NumberCtrl.h b/Code/Editor/Controls/NumberCtrl.h deleted file mode 100644 index 22ee7b867f..0000000000 --- a/Code/Editor/Controls/NumberCtrl.h +++ /dev/null @@ -1,64 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_CONTROLS_NUMBERCTRL_H -#define CRYINCLUDE_EDITOR_CONTROLS_NUMBERCTRL_H -#pragma once - -// NumberCtrl.h : header file -// - -#if !defined(Q_MOC_RUN) -#include -#endif - -class QNumberCtrl - : public QDoubleSpinBox -{ - Q_OBJECT - -public: - QNumberCtrl(QWidget* parent = nullptr); - - bool IsDragging() const { return m_bDragged; } - - //! If called will enable undo with given text when control is modified. - void EnableUndo(const QString& undoText); - void SetRange(double newMin, double maxRange); - -Q_SIGNALS: - void dragStarted(); - void dragFinished(); - - void valueUpdated(); - void valueChanged(); - - void mouseReleased(); - void mousePressed(); - -protected: - void changeEvent(QEvent* event) override; - void focusInEvent(QFocusEvent* event) override; - void mousePressEvent(QMouseEvent* event) override; - void mouseMoveEvent(QMouseEvent* event) override; - void mouseReleaseEvent(QMouseEvent* event) override; - -private: - void onEditingFinished(); - void onValueChanged(double d); - - bool m_bMouseDown; - bool m_bDragged; - QPoint m_mousePos; - bool m_bUndoEnabled; - double m_prevValue; - QString m_undoText; -}; - -#endif // CRYINCLUDE_EDITOR_CONTROLS_NUMBERCTRL_H diff --git a/Code/Editor/Controls/TextEditorCtrl.cpp b/Code/Editor/Controls/TextEditorCtrl.cpp deleted file mode 100644 index c372138d80..0000000000 --- a/Code/Editor/Controls/TextEditorCtrl.cpp +++ /dev/null @@ -1,93 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include "EditorDefs.h" - -#include "TextEditorCtrl.h" - - -// CTextEditorCtrl -CTextEditorCtrl::CTextEditorCtrl(QWidget* pParent) - : QTextEdit(pParent) -{ - m_bModified = true; - - QFont font; - font.setFamily("Courier New"); - font.setFixedPitch(true); - font.setPointSize(10); - setFont(font); - - setLineWrapMode(NoWrap); - - connect(this, &QTextEdit::textChanged, this, &CTextEditorCtrl::OnChange); -} - -CTextEditorCtrl::~CTextEditorCtrl() -{ -} - - -// CTextEditorCtrl message handlers - -void CTextEditorCtrl::LoadFile(const QString& sFileName) -{ - if (m_filename == sFileName) - { - return; - } - - m_filename = sFileName; - - clear(); - - CCryFile file(sFileName.toUtf8().data(), "rb"); - if (file.Open(sFileName.toUtf8().data(), "rb")) - { - size_t length = file.GetLength(); - - QByteArray text; - text.resize(static_cast(length)); - file.ReadRaw(text.data(), length); - - setPlainText(text); - } - - m_bModified = false; -} - -////////////////////////////////////////////////////////////////////////// -void CTextEditorCtrl::SaveFile(const QString& sFileName) -{ - if (sFileName.isEmpty()) - { - return; - } - - if (!CFileUtil::OverwriteFile(sFileName.toUtf8().data())) - { - return; - } - - QFile file(sFileName); - file.open(QFile::WriteOnly); - - file.write(toPlainText().toUtf8()); - - m_bModified = false; -} - -////////////////////////////////////////////////////////////////////////// -void CTextEditorCtrl::OnChange() -{ - - m_bModified = true; -} - -#include diff --git a/Code/Editor/Controls/TextEditorCtrl.h b/Code/Editor/Controls/TextEditorCtrl.h deleted file mode 100644 index e155185f90..0000000000 --- a/Code/Editor/Controls/TextEditorCtrl.h +++ /dev/null @@ -1,42 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_CONTROLS_TEXTEDITORCTRL_H -#define CRYINCLUDE_EDITOR_CONTROLS_TEXTEDITORCTRL_H -#pragma once - -// CTextEditorCtrl -#if !defined(Q_MOC_RUN) -#include -#endif - -class CTextEditorCtrl - : public QTextEdit -{ - Q_OBJECT - -public: - CTextEditorCtrl(QWidget* pParent = nullptr); - virtual ~CTextEditorCtrl(); - - void LoadFile(const QString& sFileName); - void SaveFile(const QString& sFileName); - QString GetFilename() const { return m_filename; } - - bool IsModified() const { return m_bModified; } - - //! Must be called after OnChange message. - void OnChange(); - -protected: - QString m_filename; - bool m_bModified; -}; - -#endif // CRYINCLUDE_EDITOR_CONTROLS_TEXTEDITORCTRL_H diff --git a/Code/Editor/Controls/TreeCtrlUtils.h b/Code/Editor/Controls/TreeCtrlUtils.h deleted file mode 100644 index 7498360d2e..0000000000 --- a/Code/Editor/Controls/TreeCtrlUtils.h +++ /dev/null @@ -1,322 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_CONTROLS_TREECTRLUTILS_H -#define CRYINCLUDE_EDITOR_CONTROLS_TREECTRLUTILS_H -#pragma once - -#include - -namespace TreeCtrlUtils -{ - template - class TreeItemIterator - : public P - { - public: - typedef P Traits; - - //iterator traits, required by STL - typedef ptrdiff_t difference_type; - typedef HTREEITEM value_type; - typedef HTREEITEM* pointer; - typedef HTREEITEM& reference; - typedef std::forward_iterator_tag iterator_category; - - TreeItemIterator() - : pCtrl(0) - , hItem(0) {} - explicit TreeItemIterator(const P& traits) - : P(traits) - , pCtrl(0) - , hItem(0) {} - TreeItemIterator(const TreeItemIterator& other) - : P(other) - , pCtrl(other.pCtrl) - , hItem(other.hItem) {} - TreeItemIterator(CTreeCtrl* pCtrl, HTREEITEM hItem) - : pCtrl(pCtrl) - , hItem(hItem) {} - TreeItemIterator(CTreeCtrl* pCtrl, HTREEITEM hItem, const P& traits) - : P(traits) - , pCtrl(pCtrl) - , hItem(hItem) {} - - HTREEITEM operator*() {return hItem; } - bool operator==(const TreeItemIterator& other) const {return pCtrl == other.pCtrl && hItem == other.hItem; } - bool operator!=(const TreeItemIterator& other) const {return pCtrl != other.pCtrl || hItem != other.hItem; } - - TreeItemIterator& operator++() - { - HTREEITEM hNextItem = 0; - if (RecurseToChildren(hItem)) - { - hNextItem = (pCtrl ? pCtrl->GetChildItem(hItem) : 0); - } - while (pCtrl && hItem && !hNextItem) - { - hNextItem = pCtrl->GetNextSiblingItem(hItem); - if (!hNextItem) - { - hItem = pCtrl->GetParentItem(hItem); - } - } - hItem = hNextItem; - - return *this; - } - - TreeItemIterator operator++(int) {TreeItemIterator old = *this; ++(*this); return old; } - - CTreeCtrl* pCtrl; - HTREEITEM hItem; - }; - - class NonRecursiveTreeItemIteratorTraits - { - public: - bool RecurseToChildren(HTREEITEM hItem) {return false; } - }; - typedef TreeItemIterator NonRecursiveTreeItemIterator; - - class RecursiveTreeItemIteratorTraits - { - public: - bool RecurseToChildren(HTREEITEM hItem) {return true; } - }; - typedef TreeItemIterator RecursiveTreeItemIterator; - - inline RecursiveTreeItemIterator BeginTreeItemsRecursive(CTreeCtrl* pCtrl, HTREEITEM hItem = 0) - { - if (hItem == 0) - { - hItem = (pCtrl ? pCtrl->GetRootItem() : 0); - } - return RecursiveTreeItemIterator(pCtrl, hItem); - } - - inline RecursiveTreeItemIterator EndTreeItemsRecursive(CTreeCtrl* pCtrl, HTREEITEM hItem = 0) - { - HTREEITEM hEndItem = 0; - HTREEITEM hParent = hItem; - do - { - if (hParent) - { - hEndItem = pCtrl->GetNextSiblingItem(hParent); - } - hParent = (pCtrl && hParent ? pCtrl->GetParentItem(hParent) : 0); - } - while (hParent && !hEndItem); - return RecursiveTreeItemIterator(pCtrl, hEndItem); - } - - inline NonRecursiveTreeItemIterator BeginTreeItemsNonRecursive(CTreeCtrl* pCtrl, HTREEITEM hItem = 0) - { - if (hItem == 0) - { - hItem = (pCtrl ? pCtrl->GetRootItem() : 0); - } - if (hItem) - { - hItem = pCtrl->GetChildItem(hItem); - } - return NonRecursiveTreeItemIterator(pCtrl, hItem); - } - - inline NonRecursiveTreeItemIterator EndTreeItemsNonRecursive(CTreeCtrl* pCtrl, HTREEITEM hItem = 0) - { - HTREEITEM hEndItem = 0; - HTREEITEM hParent = 0; - while (hParent && !hEndItem) - { - hParent = (pCtrl && hItem ? pCtrl->GetParentItem(hItem) : 0); - if (hParent) - { - hEndItem = pCtrl->GetNextSiblingItem(hParent); - } - } - return NonRecursiveTreeItemIterator(pCtrl, hEndItem); - } - - template - class TreeItemDataIterator - { - public: - typedef T Type; - typedef TreeItemIterator

InternalIterator; - - //iterator traits, required by STL - typedef ptrdiff_t difference_type; - typedef Type* value_type; - typedef Type** pointer; - typedef Type*& reference; - typedef std::forward_iterator_tag iterator_category; - - TreeItemDataIterator() {} - TreeItemDataIterator(const TreeItemDataIterator& other) - : iterator(other.iterator) {AdvanceToValidIterator(); } - explicit TreeItemDataIterator(const InternalIterator& iterator) - : iterator(iterator) {AdvanceToValidIterator(); } - - Type* operator*() {return reinterpret_cast(iterator.pCtrl->GetItemData(iterator.hItem)); } - bool operator==(const TreeItemDataIterator& other) const {return iterator == other.iterator; } - bool operator!=(const TreeItemDataIterator& other) const {return iterator != other.iterator; } - - HTREEITEM GetTreeItem() {return iterator.hItem; } - - TreeItemDataIterator& operator++() - { - ++iterator; - AdvanceToValidIterator(); - return *this; - } - - TreeItemDataIterator operator++(int) {TreeItemDataIterator old = *this; ++(*this); return old; } - - private: - void AdvanceToValidIterator() - { - while (iterator.pCtrl && iterator.hItem && !iterator.pCtrl->GetItemData(iterator.hItem)) - { - ++iterator; - } - } - - InternalIterator iterator; - }; - - template - class RecursiveItemDataIteratorType - { - public: typedef TreeItemDataIterator type; - }; - template - inline TreeItemDataIterator BeginTreeItemDataRecursive(CTreeCtrl* pCtrl, HTREEITEM hItem = 0) - { - return TreeItemDataIterator(BeginTreeItemsRecursive(pCtrl, hItem)); - } - - template - inline TreeItemDataIterator EndTreeItemDataRecursive(CTreeCtrl* pCtrl, HTREEITEM hItem = 0) - { - return TreeItemDataIterator(EndTreeItemsRecursive(pCtrl, hItem)); - } - - template - class NonRecursiveItemDataIteratorType - { - typedef TreeItemDataIterator type; - }; - template - inline TreeItemDataIterator BeginTreeItemDataNonRecursive(CTreeCtrl* pCtrl, HTREEITEM hItem = 0) - { - return TreeItemDataIterator(BeginTreeItemsNonRecursive(pCtrl, hItem)); - } - - template - inline TreeItemDataIterator EndTreeItemDataNonRecursive(CTreeCtrl* pCtrl, HTREEITEM hItem = 0) - { - return TreeItemDataIterator(EndTreeItemsNonRecursive(pCtrl, hItem)); - } - - class SelectedTreeItemIterator - { - public: - SelectedTreeItemIterator() - : pCtrl(0) - , hItem(0) {} - SelectedTreeItemIterator(const SelectedTreeItemIterator& other) - : pCtrl(other.pCtrl) - , hItem(other.hItem) {} - SelectedTreeItemIterator(CXTTreeCtrl* pCtrl, HTREEITEM hItem) - : pCtrl(pCtrl) - , hItem(hItem) {} - - HTREEITEM operator*() {return hItem; } - bool operator==(const SelectedTreeItemIterator& other) const {return pCtrl == other.pCtrl && hItem == other.hItem; } - bool operator!=(const SelectedTreeItemIterator& other) const {return pCtrl != other.pCtrl || hItem != other.hItem; } - - SelectedTreeItemIterator& operator++() - { - hItem = (pCtrl ? pCtrl->GetNextSelectedItem(hItem) : 0); - - return *this; - } - - SelectedTreeItemIterator operator++(int) {SelectedTreeItemIterator old = *this; ++(*this); return old; } - - CXTTreeCtrl* pCtrl; - HTREEITEM hItem; - }; - - SelectedTreeItemIterator BeginSelectedTreeItems(CXTTreeCtrl* pCtrl) - { - return SelectedTreeItemIterator(pCtrl, (pCtrl ? pCtrl->GetFirstSelectedItem() : 0)); - } - - SelectedTreeItemIterator EndSelectedTreeItems(CXTTreeCtrl* pCtrl) - { - return SelectedTreeItemIterator(pCtrl, 0); - } - - template - class SelectedTreeItemDataIterator - { - public: - typedef T Type; - typedef SelectedTreeItemIterator InternalIterator; - - SelectedTreeItemDataIterator() {} - SelectedTreeItemDataIterator(const SelectedTreeItemDataIterator& other) - : iterator(other.iterator) {AdvanceToValidIterator(); } - explicit SelectedTreeItemDataIterator(const InternalIterator& iterator) - : iterator(iterator) {AdvanceToValidIterator(); } - - Type* operator*() {return reinterpret_cast(iterator.pCtrl->GetItemData(iterator.hItem)); } - bool operator==(const SelectedTreeItemDataIterator& other) const {return iterator == other.iterator; } - bool operator!=(const SelectedTreeItemDataIterator& other) const {return iterator != other.iterator; } - - HTREEITEM GetTreeItem() {return iterator.hItem; } - - SelectedTreeItemDataIterator& operator++() - { - ++iterator; - AdvanceToValidIterator(); - return *this; - } - - SelectedTreeItemDataIterator operator++(int) {SelectedTreeItemDataIterator old = *this; ++(*this); return old; } - - private: - void AdvanceToValidIterator() - { - while (iterator.pCtrl && iterator.hItem && !iterator.pCtrl->GetItemData(iterator.hItem)) - { - ++iterator; - } - } - - InternalIterator iterator; - }; - - template - SelectedTreeItemDataIterator BeginSelectedTreeItemData(CXTTreeCtrl* pCtrl) - { - return SelectedTreeItemDataIterator(BeginSelectedTreeItems(pCtrl)); - } - - template - SelectedTreeItemDataIterator EndSelectedTreeItemData(CXTTreeCtrl* pCtrl) - { - return SelectedTreeItemDataIterator(EndSelectedTreeItems(pCtrl)); - } -} - -#endif // CRYINCLUDE_EDITOR_CONTROLS_TREECTRLUTILS_H diff --git a/Code/Editor/EditorPanelUtils.cpp b/Code/Editor/EditorPanelUtils.cpp deleted file mode 100644 index 1a3c9bcb4a..0000000000 --- a/Code/Editor/EditorPanelUtils.cpp +++ /dev/null @@ -1,542 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - - -#include "EditorDefs.h" - -#include "EditorPanelUtils.h" - -#include - -// Qt -#include -#include -#include - -// Editor -#include "IEditorPanelUtils.h" -#include "Objects/EntityObject.h" -#include "CryEditDoc.h" -#include "ViewManager.h" -#include "Controls/QToolTipWidget.h" -#include "Objects/SelectionGroup.h" - - - -#ifndef PI -#define PI 3.14159265358979323f -#endif - - -struct ToolTip -{ - bool isValid; - QString title; - QString content; - QString specialContent; - QString disabledContent; -}; - -// internal implementation for better compile times - should also never be used externally, use IParticleEditorUtils interface for that. -class CEditorPanelUtils_Impl - : public IEditorPanelUtils -{ -public: - void SetViewportDragOperation(void(* dropCallback)(CViewport* viewport, int dragPointX, int dragPointY, void* custom), void* custom) override - { - for (int i = 0; i < GetIEditor()->GetViewManager()->GetViewCount(); i++) - { - GetIEditor()->GetViewManager()->GetView(i)->SetGlobalDropCallback(dropCallback, custom); - } - } - -public: - - int PreviewWindow_GetDisplaySettingsDebugFlags(CDisplaySettings* settings) override - { - CRY_ASSERT(settings); - return settings->GetDebugFlags(); - } - - void PreviewWindow_SetDisplaySettingsDebugFlags(CDisplaySettings* settings, int flags) override - { - CRY_ASSERT(settings); - settings->SetDebugFlags(flags); - } - -protected: - QVector hotkeys; - bool m_hotkeysAreEnabled; -public: - - bool HotKey_Import() override - { - QVector > keys; - QString filepath = QFileDialog::getOpenFileName(nullptr, "Select shortcut configuration to load", - QString(), "HotKey Config Files (*.hkxml)"); - QFile file(filepath); - if (!file.open(QIODevice::ReadOnly)) - { - return false; - } - QXmlStreamReader stream(&file); - bool result = true; - - while (!stream.isEndDocument()) - { - if (stream.isStartElement()) - { - if (stream.name() == "HotKey") - { - QPair key; - QXmlStreamAttributes att = stream.attributes(); - for (QXmlStreamAttribute attr : att) - { - if (attr.name().compare(QLatin1String("path"), Qt::CaseInsensitive) == 0) - { - key.first = attr.value().toString(); - } - if (attr.name().compare(QLatin1String("sequence"), Qt::CaseInsensitive) == 0) - { - key.second = attr.value().toString(); - } - } - if (!key.first.isEmpty()) - { - keys.push_back(key); // we allow blank key sequences for unassigned shortcuts - } - else - { - result = false; //but not blank paths! - } - } - } - stream.readNext(); - } - file.close(); - - if (result) - { - HotKey_BuildDefaults(); - for (QPair key : keys) - { - for (int j = 0; j < hotkeys.count(); j++) - { - if (hotkeys[j].path.compare(key.first, Qt::CaseInsensitive) == 0) - { - hotkeys[j].SetPath(key.first.toStdString().c_str()); - hotkeys[j].SetSequenceFromString(key.second.toStdString().c_str()); - } - } - } - } - return result; - } - - void HotKey_Export() override - { - auto settingDir = AZ::IO::FixedMaxPath(AZ::Utils::GetEnginePath()) / "Editor" / "Plugins" / "ParticleEditorPlugin" / "settings"; - QString filepath = QFileDialog::getSaveFileName(nullptr, "Select shortcut configuration to load", settingDir.c_str(), "HotKey Config Files (*.hkxml)"); - QFile file(filepath); - if (!file.open(QIODevice::WriteOnly)) - { - return; - } - - QXmlStreamWriter stream(&file); - stream.setAutoFormatting(true); - stream.writeStartDocument(); - stream.writeStartElement("HotKeys"); - - for (HotKey key : hotkeys) - { - stream.writeStartElement("HotKey"); - stream.writeAttribute("path", key.path); - stream.writeAttribute("sequence", key.sequence.toString()); - stream.writeEndElement(); - } - stream.writeEndElement(); - stream.writeEndDocument(); - file.close(); - } - - QKeySequence HotKey_GetShortcut(const char* path) override - { - for (HotKey combo : hotkeys) - { - if (combo.IsMatch(path)) - { - return combo.sequence; - } - } - return QKeySequence(); - } - - bool HotKey_IsPressed(const QKeyEvent* event, const char* path) override - { - if (!m_hotkeysAreEnabled) - { - return false; - } - unsigned int keyInt = 0; - //Capture any modifiers - Qt::KeyboardModifiers modifiers = QApplication::keyboardModifiers(); - if (modifiers & Qt::ShiftModifier) - { - keyInt += Qt::SHIFT; - } - if (modifiers & Qt::ControlModifier) - { - keyInt += Qt::CTRL; - } - if (modifiers & Qt::AltModifier) - { - keyInt += Qt::ALT; - } - if (modifiers & Qt::MetaModifier) - { - keyInt += Qt::META; - } - //Capture any key - keyInt += event->key(); - - QString t0 = QKeySequence(keyInt).toString(); - QString t1 = HotKey_GetShortcut(path).toString(); - - //if strings match then shortcut is pressed - if (t1.compare(t0, Qt::CaseInsensitive) == 0) - { - return true; - } - return false; - } - - bool HotKey_IsPressed(const QShortcutEvent* event, const char* path) override - { - if (!m_hotkeysAreEnabled) - { - return false; - } - - QString t0 = event->key().toString(); - QString t1 = HotKey_GetShortcut(path).toString(); - - //if strings match then shortcut is pressed - if (t1.compare(t0, Qt::CaseInsensitive) == 0) - { - return true; - } - return false; - } - - bool HotKey_LoadExisting() override - { - QSettings settings("O3DE", "O3DE"); - QString group = "Hotkeys/"; - - HotKey_BuildDefaults(); - - int size = settings.beginReadArray(group); - - for (int i = 0; i < size; i++) - { - settings.setArrayIndex(i); - QPair hotkey; - hotkey.first = settings.value("name").toString(); - hotkey.second = settings.value("keySequence").toString(); - if (!hotkey.first.isEmpty()) - { - for (int j = 0; j < hotkeys.count(); j++) - { - if (hotkeys[j].path.compare(hotkey.first, Qt::CaseInsensitive) == 0) - { - hotkeys[j].SetPath(hotkey.first.toStdString().c_str()); - hotkeys[j].SetSequenceFromString(hotkey.second.toStdString().c_str()); - } - } - } - } - - settings.endArray(); - if (hotkeys.isEmpty()) - { - return false; - } - return true; - } - - void HotKey_SaveCurrent() override - { - QSettings settings("O3DE", "O3DE"); - QString group = "Hotkeys/"; - settings.remove("Hotkeys/"); - settings.sync(); - settings.beginWriteArray(group); - int saveIndex = 0; - for (HotKey key : hotkeys) - { - if (!key.path.isEmpty()) - { - settings.setArrayIndex(saveIndex++); - settings.setValue("name", key.path); - settings.setValue("keySequence", key.sequence.toString()); - } - } - settings.endArray(); - settings.sync(); - } - - void HotKey_BuildDefaults() override - { - m_hotkeysAreEnabled = true; - QVector > keys; - while (hotkeys.count() > 0) - { - hotkeys.takeAt(0); - } - - //MENU SELECTION SHORTCUTS//////////////////////////////////////////////// - keys.push_back(QPair("Menus.File Menu", "Alt+F")); - keys.push_back(QPair("Menus.Edit Menu", "Alt+E")); - keys.push_back(QPair("Menus.View Menu", "Alt+V")); - //FILE MENU SHORTCUTS///////////////////////////////////////////////////// - keys.push_back(QPair("File Menu.Create new emitter", "Ctrl+N")); - keys.push_back(QPair("File Menu.Create new library", "Ctrl+Shift+N")); - keys.push_back(QPair("File Menu.Create new folder", "")); - keys.push_back(QPair("File Menu.Import", "Ctrl+I")); - keys.push_back(QPair("File Menu.Import level library", "Ctrl+Shift+I")); - keys.push_back(QPair("File Menu.Save", "Ctrl+S")); - keys.push_back(QPair("File Menu.Close", "Ctrl+Q")); - //EDIT MENU SHORTCUTS///////////////////////////////////////////////////// - keys.push_back(QPair("Edit Menu.Copy", "Ctrl+C")); - keys.push_back(QPair("Edit Menu.Paste", "Ctrl+V")); - keys.push_back(QPair("Edit Menu.Duplicate", "Ctrl+D")); - keys.push_back(QPair("Edit Menu.Undo", "Ctrl+Z")); - keys.push_back(QPair("Edit Menu.Redo", "Ctrl+Shift+Z")); - keys.push_back(QPair("Edit Menu.Group", "Ctrl+Alt+O")); - keys.push_back(QPair("Edit Menu.Ungroup", "Ctrl+Alt+P")); - keys.push_back(QPair("Edit Menu.Rename", "Ctrl+R")); - keys.push_back(QPair("Edit Menu.Reset", "")); - keys.push_back(QPair("Edit Menu.Edit Hotkeys", "")); - keys.push_back(QPair("Edit Menu.Assign to selected", "Ctrl+Space")); - keys.push_back(QPair("Edit Menu.Insert Comment", "Ctrl+Alt+M")); - keys.push_back(QPair("Edit Menu.Enable/Disable Emitter", "Ctrl+E")); - keys.push_back(QPair("File Menu.Enable All", "")); - keys.push_back(QPair("File Menu.Disable All", "")); - keys.push_back(QPair("Edit Menu.Delete", "Del")); - //VIEW MENU SHORTCUTS///////////////////////////////////////////////////// - keys.push_back(QPair("View Menu.Reset Layout", "")); - //PLAYBACK CONTROL//////////////////////////////////////////////////////// - keys.push_back(QPair("Previewer.Play/Pause Toggle", "Space")); - keys.push_back(QPair("Previewer.Step forward through time", "c")); - keys.push_back(QPair("Previewer.Loop Toggle", "z")); - keys.push_back(QPair("Previewer.Reset Playback", "x")); - keys.push_back(QPair("Previewer.Focus", "Ctrl+F")); - keys.push_back(QPair("Previewer.Zoom In", "w")); - keys.push_back(QPair("Previewer.Zoom Out", "s")); - keys.push_back(QPair("Previewer.Pan Left", "a")); - keys.push_back(QPair("Previewer.Pan Right", "d")); - - for (QPair key : keys) - { - unsigned int index = hotkeys.count(); - hotkeys.push_back(HotKey()); - hotkeys[index].SetPath(key.first.toStdString().c_str()); - hotkeys[index].SetSequenceFromString(key.second.toStdString().c_str()); - } - } - - void HotKey_SetKeys(QVector keys) override - { - hotkeys = keys; - } - - QVector HotKey_GetKeys() override - { - return hotkeys; - } - - QString HotKey_GetPressedHotkey(const QKeyEvent* event) override - { - if (!m_hotkeysAreEnabled) - { - return ""; - } - for (HotKey key : hotkeys) - { - if (HotKey_IsPressed(event, key.path.toUtf8())) - { - return key.path; - } - } - return ""; - } - QString HotKey_GetPressedHotkey(const QShortcutEvent* event) override - { - if (!m_hotkeysAreEnabled) - { - return ""; - } - for (HotKey key : hotkeys) - { - if (HotKey_IsPressed(event, key.path.toUtf8())) - { - return key.path; - } - } - return ""; - } - //building the default hotkey list re-enables hotkeys - //do not use this when rebuilding the default list is a possibility. - void HotKey_SetEnabled(bool val) override - { - m_hotkeysAreEnabled = val; - } - - bool HotKey_IsEnabled() const override - { - return m_hotkeysAreEnabled; - } - -protected: - QMap m_tooltips; - - void ToolTip_ParseNode(XmlNodeRef node) - { - if (QString(node->getTag()).compare("tooltip", Qt::CaseInsensitive) != 0) - { - unsigned int childCount = node->getChildCount(); - - for (unsigned int i = 0; i < childCount; i++) - { - ToolTip_ParseNode(node->getChild(i)); - } - } - - QString title = node->getAttr("title"); - QString content = node->getAttr("content"); - QString specialContent = node->getAttr("special_content"); - QString disabledContent = node->getAttr("disabled_content"); - - QMap::iterator itr = m_tooltips.insert(node->getAttr("path"), ToolTip()); - itr->isValid = true; - itr->title = title; - itr->content = content; - itr->specialContent = specialContent; - itr->disabledContent = disabledContent; - - unsigned int childCount = node->getChildCount(); - - for (unsigned int i = 0; i < childCount; i++) - { - ToolTip_ParseNode(node->getChild(i)); - } - } - - ToolTip GetToolTip(QString path) - { - if (m_tooltips.contains(path)) - { - return m_tooltips[path]; - } - ToolTip temp; - temp.isValid = false; - return temp; - } - -public: - void ToolTip_LoadConfigXML(QString filepath) override - { - XmlNodeRef node = GetIEditor()->GetSystem()->LoadXmlFromFile(filepath.toStdString().c_str()); - ToolTip_ParseNode(node); - } - - void ToolTip_BuildFromConfig(IQToolTip* tooltip, QString path, QString option, QString optionalData = "", bool isEnabled = true) override - { - AZ_Assert(tooltip, "tooltip cannot be null"); - - QString title = ToolTip_GetTitle(path, option); - QString content = ToolTip_GetContent(path, option); - QString specialContent = ToolTip_GetSpecialContentType(path, option); - QString disabledContent = ToolTip_GetDisabledContent(path, option); - - // Even if these items are empty, we set them anyway to clear out any data that was left over from when the tooltip was used for a different object. - tooltip->SetTitle(title); - tooltip->SetContent(content); - - //this only handles simple creation...if you need complex call this then add specials separate - if (!specialContent.contains("::")) - { - tooltip->AddSpecialContent(specialContent, optionalData); - } - - if (!isEnabled) // If disabled, add disabled value - { - tooltip->AppendContent(disabledContent); - } - } - - QString ToolTip_GetTitle(QString path, QString option) override - { - if (!option.isEmpty() && GetToolTip(path + "." + option).isValid) - { - return GetToolTip(path + "." + option).title; - } - if (!option.isEmpty() && GetToolTip("Options." + option).isValid) - { - return GetToolTip("Options." + option).title; - } - return GetToolTip(path).title; - } - - QString ToolTip_GetContent(QString path, QString option) override - { - if (!option.isEmpty() && GetToolTip(path + "." + option).isValid) - { - return GetToolTip(path + "." + option).content; - } - if (!option.isEmpty() && GetToolTip("Options." + option).isValid) - { - return GetToolTip("Options." + option).content; - } - return GetToolTip(path).content; - } - - QString ToolTip_GetSpecialContentType(QString path, QString option) override - { - if (!option.isEmpty() && GetToolTip(path + "." + option).isValid) - { - return GetToolTip(path + "." + option).specialContent; - } - if (!option.isEmpty() && GetToolTip("Options." + option).isValid) - { - return GetToolTip("Options." + option).specialContent; - } - return GetToolTip(path).specialContent; - } - - QString ToolTip_GetDisabledContent(QString path, QString option) override - { - if (!option.isEmpty() && GetToolTip(path + "." + option).isValid) - { - return GetToolTip(path + "." + option).disabledContent; - } - if (!option.isEmpty() && GetToolTip("Options." + option).isValid) - { - return GetToolTip("Options." + option).disabledContent; - } - return GetToolTip(path).disabledContent; - } -}; - -IEditorPanelUtils* CreateEditorPanelUtils() -{ - return new CEditorPanelUtils_Impl(); -} - diff --git a/Code/Editor/EditorPanelUtils.h b/Code/Editor/EditorPanelUtils.h deleted file mode 100644 index 6ac15ebfc9..0000000000 --- a/Code/Editor/EditorPanelUtils.h +++ /dev/null @@ -1,16 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -// Copyright 2015 Amazon.com, Inc. or its affiliates. All Rights Reserved. -#ifndef CRYINCLUDE_CRYEDITOR_EDITORPANELUTILS_H -#define CRYINCLUDE_CRYEDITOR_EDITORPANELUTILS_H -#pragma once - -struct IEditorPanelUtils; -IEditorPanelUtils* CreateEditorPanelUtils(); - -#endif diff --git a/Code/Editor/IEditor.h b/Code/Editor/IEditor.h index c6f72a7dbc..d2d4998187 100644 --- a/Code/Editor/IEditor.h +++ b/Code/Editor/IEditor.h @@ -69,7 +69,6 @@ class CSelectionTreeManager; struct SEditorSettings; class CGameExporter; class IAWSResourceManager; -struct IEditorPanelUtils; namespace WinWidget { @@ -526,8 +525,6 @@ struct IEditor virtual IEditorMaterialManager* GetIEditorMaterialManager() = 0; // Vladimir@Conffx //! Returns IconManager. virtual IIconManager* GetIconManager() = 0; - //! Get Panel Editor Utilities - virtual IEditorPanelUtils* GetEditorPanelUtils() = 0; //! Get Music Manager. virtual CMusicManager* GetMusicManager() = 0; virtual float GetTerrainElevation(float x, float y) = 0; diff --git a/Code/Editor/IEditorImpl.cpp b/Code/Editor/IEditorImpl.cpp index 5bd816174c..0846cf8a9e 100644 --- a/Code/Editor/IEditorImpl.cpp +++ b/Code/Editor/IEditorImpl.cpp @@ -81,9 +81,6 @@ AZ_POP_DISABLE_WARNING // AWSNativeSDK #include -#include "IEditorPanelUtils.h" -#include "EditorPanelUtils.h" - #include "Core/QtEditorApplication.h" // for Editor::EditorQtApplication static CCryEditDoc * theDocument; @@ -143,7 +140,6 @@ CEditorImpl::CEditorImpl() , m_QtApplication(static_cast(qApp)) , m_pImageUtil(nullptr) , m_pLogFile(nullptr) - , m_panelEditorUtils(nullptr) { // note that this is a call into EditorCore.dll, which stores the g_pEditorPointer for all shared modules that share EditorCore.dll // this means that they don't need to do SetIEditor(...) themselves and its available immediately @@ -167,8 +163,6 @@ CEditorImpl::CEditorImpl() m_pDisplaySettings->LoadRegistry(); m_pPluginManager = new CPluginManager; - m_panelEditorUtils = CreateEditorPanelUtils(); - m_pObjectManager = new CObjectManager; m_pViewManager = new CViewManager; m_pIconManager = new CIconManager; @@ -301,8 +295,6 @@ CEditorImpl::~CEditorImpl() SAFE_DELETE(m_pViewManager) SAFE_DELETE(m_pObjectManager) // relies on prefab manager - SAFE_DELETE(m_panelEditorUtils); - // some plugins may be exporter - this must be above plugin manager delete. SAFE_DELETE(m_pExportManager); @@ -1658,8 +1650,3 @@ void CEditorImpl::DestroyQMimeData(QMimeData* data) const { delete data; } - -IEditorPanelUtils* CEditorImpl::GetEditorPanelUtils() -{ - return m_panelEditorUtils; -} diff --git a/Code/Editor/IEditorImpl.h b/Code/Editor/IEditorImpl.h index 4976c0c1ca..d99b8ae802 100644 --- a/Code/Editor/IEditorImpl.h +++ b/Code/Editor/IEditorImpl.h @@ -298,7 +298,6 @@ public: IEditorMaterialManager* GetIEditorMaterialManager() override; // Vladimir@Conffx IImageUtil* GetImageUtil() override; // Vladimir@conffx SEditorSettings* GetEditorSettings() override; - IEditorPanelUtils* GetEditorPanelUtils() override; ILogFile* GetLogFile() override { return m_pLogFile; } void UnloadPlugins() override; @@ -356,7 +355,6 @@ protected: CErrorsDlg* m_pErrorsDlg; //! Source control interface. ISourceControl* m_pSourceControl; - IEditorPanelUtils* m_panelEditorUtils; CSelectionTreeManager* m_pSelectionTreeManager; diff --git a/Code/Editor/IEditorPanelUtils.h b/Code/Editor/IEditorPanelUtils.h deleted file mode 100644 index 4649213ae7..0000000000 --- a/Code/Editor/IEditorPanelUtils.h +++ /dev/null @@ -1,131 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - */ - -#ifndef CRYINCLUDE_CRYEDITOR_IPANELEDITORUTILS_H -#define CRYINCLUDE_CRYEDITOR_IPANELEDITORUTILS_H -#pragma once - -#include "Cry_Vector3.h" - -#include "DisplaySettings.h" -#include "Include/IDisplayViewport.h" -#include "Include/IIconManager.h" -#include -#include -#include -#include - -class CBaseObject; -class CViewport; -class IQToolTip; - -struct HotKey -{ - HotKey() - : path("") - , sequence(QKeySequence()) - { - } - void CopyFrom(const HotKey& other) - { - path = other.path; - sequence = other.sequence; - } - void SetPath(const char* _path) - { - path = QString(_path); - } - void SetSequenceFromString(const char* _sequence) - { - sequence = QKeySequence::fromString(_sequence); - } - void SetSequence(const QKeySequence& other) - { - sequence = other; - } - bool IsMatch(QString _path) - { - return path.compare(_path, Qt::CaseInsensitive) == 0; - } - bool IsMatch(QKeySequence _sequence) - { - return sequence.matches(_sequence); - } - bool operator < (const HotKey& other) const - { - //split the paths into lists compare per level - QStringList m_categories = path.split('.'); - QStringList o_categories = other.path.split('.'); - int m_catSize = m_categories.size(); - int o_catSize = o_categories.size(); - int size = (m_catSize < o_catSize) ? m_catSize : o_catSize; - - //sort categories to keep them together - for (int i = 0; i < size; i++) - { - if (m_categories[i] < o_categories[i]) - { - return true; - } - if (m_categories[i] > o_categories[i]) - { - return false; - } - } - //if comparing a category and a item in that category the category is < item - return m_catSize > o_catSize; - } - QKeySequence sequence; - QString path; -}; - -struct IEditorPanelUtils -{ - virtual ~IEditorPanelUtils() {} - virtual void SetViewportDragOperation(void(*)(CViewport* viewport, int dragPointX, int dragPointY, void* custom), void* custom) = 0; - - //PREVIEW WINDOW UTILS//////////////////////////////////////////////////// - virtual int PreviewWindow_GetDisplaySettingsDebugFlags(CDisplaySettings* settings) = 0; - virtual void PreviewWindow_SetDisplaySettingsDebugFlags(CDisplaySettings* settings, int flags) = 0; - - //HOTKEY UTILS//////////////////////////////////////////////////////////// - virtual bool HotKey_Import() = 0; - virtual void HotKey_Export() = 0; - virtual QKeySequence HotKey_GetShortcut(const char* path) = 0; - virtual bool HotKey_IsPressed(const QKeyEvent* event, const char* path) = 0; - virtual bool HotKey_IsPressed(const QShortcutEvent* event, const char* path) = 0; - virtual bool HotKey_LoadExisting() = 0; - virtual void HotKey_SaveCurrent() = 0; - virtual void HotKey_BuildDefaults() = 0; - virtual void HotKey_SetKeys(QVector keys) = 0; - virtual QVector HotKey_GetKeys() = 0; - virtual QString HotKey_GetPressedHotkey(const QKeyEvent* event) = 0; - virtual QString HotKey_GetPressedHotkey(const QShortcutEvent* event) = 0; - virtual void HotKey_SetEnabled(bool val) = 0; - virtual bool HotKey_IsEnabled() const = 0; - - //TOOLTIP UTILS/////////////////////////////////////////////////////////// - - //! Loads a table of tooltip configuration data from an xml file. - virtual void ToolTip_LoadConfigXML(QString filepath) = 0; - - //! Initializes a QToolTipWidget from loaded configuration data (see ToolTip_LoadConfigXML()) - //! \param tooltip Will be initialized using loaded configuration data - //! \param path Variable serialization path. Will be used as the key for looking up data in the configuration table. (ex: "Rotation.Rotation_Rate_X") - //! \param option Name of a sub-option of the variable specified by "path". (ex: "Emitter_Strength" will look up the tooltip data for "Rotation.Rotation_Rate_X.Emitter_Strength") - //! \param optionalData The argument to be used with "special_content" feature. See ToolTip_GetSpecialContentType() and QToolTipWidget::AddSpecialContent(). - //! \param isEnabled If false, the tooltip will indicate the reason why the widget is disabled. - virtual void ToolTip_BuildFromConfig(IQToolTip* tooltip, QString path, QString option, QString optionalData = "", bool isEnabled = true) = 0; - - virtual QString ToolTip_GetTitle(QString path, QString option = "") = 0; - virtual QString ToolTip_GetContent(QString path, QString option = "") = 0; - virtual QString ToolTip_GetSpecialContentType(QString path, QString option = "") = 0; - virtual QString ToolTip_GetDisabledContent(QString path, QString option = "") = 0; -}; - - -#endif diff --git a/Code/Editor/Lib/Tests/IEditorMock.h b/Code/Editor/Lib/Tests/IEditorMock.h index 390ffebe79..590f98e6d7 100644 --- a/Code/Editor/Lib/Tests/IEditorMock.h +++ b/Code/Editor/Lib/Tests/IEditorMock.h @@ -187,6 +187,5 @@ public: MOCK_METHOD0(UnloadPlugins, void()); MOCK_METHOD0(LoadPlugins, void()); MOCK_METHOD1(GetSearchPath, QString(EEditorPathName)); - MOCK_METHOD0(GetEditorPanelUtils, IEditorPanelUtils* ()); }; diff --git a/Code/Editor/editor_lib_files.cmake b/Code/Editor/editor_lib_files.cmake index a63a74f01d..a018333925 100644 --- a/Code/Editor/editor_lib_files.cmake +++ b/Code/Editor/editor_lib_files.cmake @@ -334,23 +334,12 @@ set(FILES Controls/ConsoleSCB.qrc Controls/FolderTreeCtrl.cpp Controls/FolderTreeCtrl.h - Controls/HotTrackingTreeCtrl.cpp - Controls/HotTrackingTreeCtrl.h Controls/ImageHistogramCtrl.cpp Controls/ImageHistogramCtrl.h - Controls/ImageListCtrl.cpp - Controls/ImageListCtrl.h - Controls/MultiMonHelper.cpp - Controls/MultiMonHelper.h - Controls/NumberCtrl.cpp - Controls/NumberCtrl.h - Controls/NumberCtrl.h Controls/SplineCtrl.cpp Controls/SplineCtrl.h Controls/SplineCtrlEx.cpp Controls/SplineCtrlEx.h - Controls/TextEditorCtrl.cpp - Controls/TextEditorCtrl.h Controls/TimelineCtrl.cpp Controls/TimelineCtrl.h Controls/WndGridHelper.h @@ -796,9 +785,6 @@ set(FILES ViewportTitleDlg.h EditorEnvironment.cpp EditorEnvironment.h - IEditorPanelUtils.h - EditorPanelUtils.h - EditorPanelUtils.cpp ) From daf4dbb54d94b1c4240a273a9fdd831cce543339 Mon Sep 17 00:00:00 2001 From: michabr <82236305+michabr@users.noreply.github.com> Date: Tue, 4 Jan 2022 15:14:35 -0800 Subject: [PATCH 089/141] Fix LyShine debug display to work with Atom (#6516) * LyShine cleanup pass for Atom conversion Signed-off-by: abrmich * Add GHI numbers to comments Signed-off-by: abrmich * Fix debug texture data Signed-off-by: abrmich * Fix debug canvas and draw call data Signed-off-by: abrmich * Add GHI issue Signed-off-by: abrmich * Address PR feedback Signed-off-by: abrmich * Remove unused variable Signed-off-by: abrmich --- Gems/LyShine/Code/Include/LyShine/Draw2d.h | 3 + Gems/LyShine/Code/Source/Draw2d.cpp | 6 + Gems/LyShine/Code/Source/RenderGraph.cpp | 15 ++- Gems/LyShine/Code/Source/UiCanvasManager.cpp | 30 ++--- Gems/LyShine/Code/Source/UiRenderer.cpp | 123 +++++++++---------- Gems/LyShine/Code/Source/UiRenderer.h | 7 +- 6 files changed, 92 insertions(+), 92 deletions(-) diff --git a/Gems/LyShine/Code/Include/LyShine/Draw2d.h b/Gems/LyShine/Code/Include/LyShine/Draw2d.h index 8123a834a1..881479bd23 100644 --- a/Gems/LyShine/Code/Include/LyShine/Draw2d.h +++ b/Gems/LyShine/Code/Include/LyShine/Draw2d.h @@ -205,6 +205,9 @@ public: // member functions //! Get the height of the rendering viewport (in pixels). float GetViewportHeight() const; + //! Get dpi scale factor + float GetViewportDpiScalingFactor() const; + //! Get the default values that would be used if no image options were passed in // //! This is a convenient way to initialize the imageOptions struct diff --git a/Gems/LyShine/Code/Source/Draw2d.cpp b/Gems/LyShine/Code/Source/Draw2d.cpp index f2c7c360d2..6b6356aa4f 100644 --- a/Gems/LyShine/Code/Source/Draw2d.cpp +++ b/Gems/LyShine/Code/Source/Draw2d.cpp @@ -452,6 +452,12 @@ float CDraw2d::GetViewportHeight() const return viewHeight; } +//////////////////////////////////////////////////////////////////////////////////////////////////// +float CDraw2d::GetViewportDpiScalingFactor() const +{ + return GetViewportContext()->GetDpiScalingFactor(); +} + //////////////////////////////////////////////////////////////////////////////////////////////////// const CDraw2d::ImageOptions& CDraw2d::GetDefaultImageOptions() const { diff --git a/Gems/LyShine/Code/Source/RenderGraph.cpp b/Gems/LyShine/Code/Source/RenderGraph.cpp index db17fde601..c05e87bc64 100644 --- a/Gems/LyShine/Code/Source/RenderGraph.cpp +++ b/Gems/LyShine/Code/Source/RenderGraph.cpp @@ -122,14 +122,10 @@ namespace LyShine uint32_t isClampTextureMode = 0; for (int i = 0; i < m_numTextures; ++i) { - const AZ::RHI::ImageView* imageView = m_textures[i].m_texture ? m_textures[i].m_texture->GetImageView() : nullptr; - - if (!imageView) - { - // Default to white texture - auto image = AZ::RPI::ImageSystemInterface::Get()->GetSystemImage(AZ::RPI::SystemImage::White); - imageView = image->GetImageView(); - } + // Default to white texture + const AZ::Data::Instance& image = m_textures[i].m_texture ? m_textures[i].m_texture + : AZ::RPI::ImageSystemInterface::Get()->GetSystemImage(AZ::RPI::SystemImage::White); + const AZ::RHI::ImageView* imageView = image->GetImageView(); if (imageView) { @@ -138,6 +134,9 @@ namespace LyShine { isClampTextureMode |= (1 << i); } +#ifndef _RELEASE + uiRenderer->DebugUseTexture(image); +#endif } } diff --git a/Gems/LyShine/Code/Source/UiCanvasManager.cpp b/Gems/LyShine/Code/Source/UiCanvasManager.cpp index 62d1c6e2a8..c6564f9b3a 100644 --- a/Gems/LyShine/Code/Source/UiCanvasManager.cpp +++ b/Gems/LyShine/Code/Source/UiCanvasManager.cpp @@ -999,26 +999,23 @@ void UiCanvasManager::DebugDisplayCanvasData(int setting) const CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); - float xOffset = 20.0f; - float yOffset = 20.0f; + float dpiScale = draw2d->GetViewportDpiScalingFactor(); + float xOffset = 20.0f * dpiScale; + float yOffset = 20.0f * dpiScale; const int elementNameFieldLength = 20; auto blackTexture = AZ::RPI::ImageSystemInterface::Get()->GetSystemImage(AZ::RPI::SystemImage::Black); - float textOpacity = 1.0f; - float backgroundRectOpacity = 0.75f; + float backgroundRectOpacity = 0.0f; // 0.75f; // [GHI #6515] Reenable background rect const AZ::Vector3 white(1.0f, 1.0f, 1.0f); const AZ::Vector3 grey(0.5f, 0.5f, 0.5f); const AZ::Vector3 red(1.0f, 0.3f, 0.3f); const AZ::Vector3 blue(0.3f, 0.3f, 1.0f); - // If the viewport is narrow then a font size of 16 might be too large, so we use a size between 12 and 16 depending - // on the viewport width. - float fontSize(draw2d->GetViewportWidth() / 75.f); - fontSize = AZ::GetClamp(fontSize, 12.f, 16.f); - const float lineSpacing = fontSize; + const float fontSize = 8.0f; + const float lineSpacing = 20.0f * dpiScale; // local function to write a line of text (with a background rect) and increment Y offset AZStd::function WriteLine = [&](const char* buffer, const AZ::Vector3& color) @@ -1157,13 +1154,13 @@ void UiCanvasManager::DebugDisplayDrawCallData() const { CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); - float xOffset = 20.0f; - float yOffset = 20.0f; + float dpiScale = draw2d->GetViewportDpiScalingFactor(); + float xOffset = 20.0f * dpiScale; + float yOffset = 20.0f * dpiScale; auto blackTexture = AZ::RPI::ImageSystemInterface::Get()->GetSystemImage(AZ::RPI::SystemImage::Black); float textOpacity = 1.0f; - float backgroundRectOpacity = 0.75f; - const float lineSpacing = 20.0f; + float backgroundRectOpacity = 0.0f; // 0.75f; // [GHI #6515] Reenable background rect const AZ::Vector3 white(1,1,1); const AZ::Vector3 red(1,0.3f,0.3f); @@ -1171,16 +1168,19 @@ void UiCanvasManager::DebugDisplayDrawCallData() const const AZ::Vector3 green(0.3f,1,0.3f); const AZ::Vector3 yellow(0.7f,0.7f,0.2f); + const float fontSize = 8.0f; + const float lineSpacing = 20.0f * dpiScale; + // local function to write a line of text (with a background rect) and increment Y offset AZStd::function WriteLine = [&](const char* buffer, const AZ::Vector3& color) { CDraw2d::TextOptions textOptions = draw2d->GetDefaultTextOptions(); textOptions.color = color; - AZ::Vector2 textSize = draw2d->GetTextSize(buffer, 16, &textOptions); + AZ::Vector2 textSize = draw2d->GetTextSize(buffer, fontSize, &textOptions); AZ::Vector2 rectTopLeft = AZ::Vector2(xOffset - 2, yOffset); AZ::Vector2 rectSize = AZ::Vector2(textSize.GetX() + 4, lineSpacing); draw2d->DrawImage(blackTexture, rectTopLeft, rectSize, backgroundRectOpacity); - draw2d->DrawText(buffer, AZ::Vector2(xOffset, yOffset), 16, textOpacity, &textOptions); + draw2d->DrawText(buffer, AZ::Vector2(xOffset, yOffset), fontSize, textOpacity, &textOptions); yOffset += lineSpacing; }; diff --git a/Gems/LyShine/Code/Source/UiRenderer.cpp b/Gems/LyShine/Code/Source/UiRenderer.cpp index b43be90a36..64ec1bb485 100644 --- a/Gems/LyShine/Code/Source/UiRenderer.cpp +++ b/Gems/LyShine/Code/Source/UiRenderer.cpp @@ -216,17 +216,11 @@ void UiRenderer::BeginUiFrameRender() m_texturesUsedInFrame.clear(); } #endif - - // Various platform drivers expect all texture slots used in the shader to be bound - BindNullTexture(); } //////////////////////////////////////////////////////////////////////////////////////////////////// void UiRenderer::EndUiFrameRender() { - // We never want to leave a texture bound that could get unloaded before the next render - // So bind the global white texture for all the texture units we use. - BindNullTexture(); } //////////////////////////////////////////////////////////////////////////////////////////////////// @@ -384,45 +378,6 @@ void UiRenderer::DecrementStencilRef() --m_stencilRef; } -#ifdef LYSHINE_ATOM_TODO -//////////////////////////////////////////////////////////////////////////////////////////////////// -void UiRenderer::SetTexture(ITexture* texture, int texUnit, bool clamp) -{ - if (!texture) - { - texture = m_renderer->GetWhiteTexture(); - } - else - { - texture->SetClamp(clamp); - } - - m_renderer->SetTexture(texture->GetTextureID(), texUnit); - -#ifndef _RELEASE - if (m_debugTextureDataRecordLevel > 0) - { - m_texturesUsedInFrame.insert(texture); - } -#endif -} -#endif - - -//////////////////////////////////////////////////////////////////////////////////////////////////// -void UiRenderer::BindNullTexture() -{ -#ifdef LYSHINE_ATOM_TODO - // Bind the global white texture for all the texture units we use - const int MaxTextures = 16; - int whiteTexId = m_renderer->GetWhiteTextureId(); - for (int texUnit = 0; texUnit < MaxTextures; ++texUnit) - { - m_renderer->SetTexture(whiteTexId, texUnit); - } -#endif -} - #ifndef _RELEASE //////////////////////////////////////////////////////////////////////////////////////////////////// @@ -436,38 +391,42 @@ void UiRenderer::DebugDisplayTextureData(int recordingOption) { if (recordingOption > 0) { -#ifdef LYSHINE_ATOM_TODO // [GHI #3568] Support canvas debug display with Atom // compute the total area of all the textures, also create a vector that we can sort by area - AZStd::vector textures; + AZStd::vector, uint32_t>> textures; int totalArea = 0; int totalDataSize = 0; - for (ITexture* texture : m_texturesUsedInFrame) + for (AZ::Data::Instance image : m_texturesUsedInFrame) { - int area = texture->GetWidth() * texture->GetHeight(); - int dataSize = texture->GetDataSize(); + const AZ::RHI::ImageDescriptor& imageDescriptor = image->GetRHIImage()->GetDescriptor(); + AZ::RHI::Size size = imageDescriptor.m_size; + int area = size.m_width * size.m_height; + uint32_t dataSize = AZ::RHI::GetFormatSize(imageDescriptor.m_format) * area; + totalArea += area; totalDataSize += dataSize; - textures.push_back(texture); + textures.push_back(AZStd::pair, uint32_t>(image, dataSize)); } // sort the vector by data size - std::sort( textures.begin( ), textures.end( ), [ ]( const ITexture* lhs, const ITexture* rhs ) + std::sort( textures.begin( ), textures.end( ), [ ]( const AZStd::pair, uint32_t> lhs, const AZStd::pair, uint32_t> rhs ) { - return lhs->GetDataSize() > rhs->GetDataSize(); + return lhs.second > rhs.second; }); CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); // setup to render lines of text for the debug display - float xOffset = 20.0f; - float yOffset = 20.0f; + float dpiScale = GetViewportContext()->GetDpiScalingFactor(); + float xOffset = 20.0f * dpiScale; + float yOffset = 20.0f * dpiScale; auto blackTexture = AZ::RPI::ImageSystemInterface::Get()->GetSystemImage(AZ::RPI::SystemImage::Black); float textOpacity = 1.0f; - float backgroundRectOpacity = 0.75f; - const float lineSpacing = 20.0f; + float backgroundRectOpacity = 0.0f; // 0.75f; // [GHI #6515] Reenable background rect + const float fontSize = 8.0f; + const float lineSpacing = 20.0f * dpiScale; const AZ::Vector3 white(1,1,1); const AZ::Vector3 red(1,0.3f,0.3f); @@ -492,29 +451,61 @@ void UiRenderer::DebugDisplayTextureData(int recordingOption) { CDraw2d::TextOptions textOptions = draw2d->GetDefaultTextOptions(); textOptions.color = color; - AZ::Vector2 textSize = draw2d->GetTextSize(buffer, 16, &textOptions); + AZ::Vector2 textSize = draw2d->GetTextSize(buffer, fontSize, &textOptions); AZ::Vector2 rectTopLeft = AZ::Vector2(xOffset - 2, yOffset); AZ::Vector2 rectSize = AZ::Vector2(textSize.GetX() + 4, lineSpacing); draw2d->DrawImage(blackTexture, rectTopLeft, rectSize, backgroundRectOpacity); - draw2d->DrawText(buffer, AZ::Vector2(xOffset, yOffset), 16, textOpacity, &textOptions); + draw2d->DrawText(buffer, AZ::Vector2(xOffset, yOffset), fontSize, textOpacity, &textOptions); yOffset += lineSpacing; }; - int numTexturesUsedInFrame = m_texturesUsedInFrame.size(); + size_t numTexturesUsedInFrame = m_texturesUsedInFrame.size(); char buffer[200]; - sprintf_s(buffer, "There are %d unique UI textures rendered in this frame, the total texture area is %d (%d x %d), total data size is %d (%.2f MB)", + sprintf_s(buffer, "There are %zu unique UI textures rendered in this frame, the total texture area is %d (%d x %d), total data size is %d (%.2f MB)", numTexturesUsedInFrame, totalArea, xDim, yDim, totalDataSize, totalDataSizeMB); WriteLine(buffer, white); - sprintf_s(buffer, "Dimensions Data Size Format Texture name"); + sprintf_s(buffer, "Dimensions Data Size Format Texture name"); WriteLine(buffer, blue); - for (ITexture* texture : textures) + for (auto texture : textures) { - sprintf_s(buffer, "%4d x %4d, %9d %8s %s", - texture->GetWidth(), texture->GetHeight(), texture->GetDataSize(), texture->GetFormatName(), texture->GetName()); + AZ::Data::Instance image = texture.first; + const AZ::RHI::ImageDescriptor& imageDescriptor = image->GetRHIImage()->GetDescriptor(); + uint32_t width = imageDescriptor.m_size.m_width; + uint32_t height = imageDescriptor.m_size.m_height; + uint32_t dataSize = texture.second; + + const char* displayName = "Unnamed Texture"; + AZStd::string imagePath; + // Check if the image has been assigned a name (ex. if it's an attachment image or a cpu generated image) + const AZ::Name& imageName = image->GetRHIImage()->GetName(); + if (!imageName.IsEmpty()) + { + displayName = imageName.GetCStr(); + } + else + { + // Use the image's asset path as the display name + AZ::Data::AssetCatalogRequestBus::BroadcastResult(imagePath, + &AZ::Data::AssetCatalogRequests::GetAssetPathById, image->GetAssetId()); + if (!imagePath.empty()) + { + displayName = imagePath.c_str(); + } + } + + sprintf_s(buffer, "%4u x %4u, %9u %19s %s", + width, height, dataSize, AZ::RHI::ToString(imageDescriptor.m_format), displayName); WriteLine(buffer, white); } -#endif + } +} + +void UiRenderer::DebugUseTexture(AZ::Data::Instance image) +{ + if (m_debugTextureDataRecordLevel > 0) + { + m_texturesUsedInFrame.insert(image); } } diff --git a/Gems/LyShine/Code/Source/UiRenderer.h b/Gems/LyShine/Code/Source/UiRenderer.h index 3ff3de5507..35705441f5 100644 --- a/Gems/LyShine/Code/Source/UiRenderer.h +++ b/Gems/LyShine/Code/Source/UiRenderer.h @@ -19,8 +19,6 @@ #include #endif -class ITexture; - //////////////////////////////////////////////////////////////////////////////////////////////////// //! UI render interface // @@ -137,6 +135,9 @@ public: // member functions //! Display debug texture data after rendering void DebugDisplayTextureData(int recordingOption); + + //! Track textures being used in the current frame + void DebugUseTexture(AZ::Data::Instance image); #endif private: // member functions @@ -179,6 +180,6 @@ protected: // attributes #ifndef _RELEASE int m_debugTextureDataRecordLevel = 0; - AZStd::unordered_set m_texturesUsedInFrame; // [LYN-7857] - Support debug display with Atom + AZStd::unordered_set> m_texturesUsedInFrame; #endif }; From 04f4d5e0318eac4d01f8f72e5a2b06a0da6d5388 Mon Sep 17 00:00:00 2001 From: Chris Burel Date: Tue, 26 Oct 2021 16:36:35 -0700 Subject: [PATCH 090/141] [Linux] Avoid recursive inotify when a watch folder is set to recursive=false Signed-off-by: Chris Burel --- .../native/FileWatcher/FileWatcher_linux.cpp | 31 +++++++++++++++---- .../native/FileWatcher/FileWatcher.cpp | 6 ++-- .../native/FileWatcher/FileWatcher.h | 5 +-- .../utilities/ApplicationManagerBase.cpp | 2 +- 4 files changed, 32 insertions(+), 12 deletions(-) diff --git a/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp b/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp index b7f7affd6d..f63282abfc 100644 --- a/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp +++ b/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp @@ -63,7 +63,7 @@ struct FolderRootWatch::PlatformImplementation } } - void AddWatchFolder(QString folder) + void AddWatchFolder(QString folder, bool recursive) { if (m_iNotifyHandle >= 0) { @@ -75,6 +75,11 @@ struct FolderRootWatch::PlatformImplementation cleanPath.toUtf8().constData(), IN_CREATE | IN_CLOSE_WRITE | IN_DELETE | IN_DELETE_SELF | IN_MODIFY | IN_MOVE); + if (watchHandle < 0) + { + AZ_Error("FileWatcher", false, "inotify_add_watch failed for path %s", cleanPath.toUtf8().constData()); + return; + } if (!m_handleToFolderMapLock.tryLock(s_handleToFolderMapLockTimeout)) { AZ_Error("FileWatcher", false, "Unable to obtain inotify handle lock on thread"); @@ -83,6 +88,11 @@ struct FolderRootWatch::PlatformImplementation m_handleToFolderMap[watchHandle] = cleanPath; m_handleToFolderMapLock.unlock(); + if (!recursive) + { + return; + } + // Add all the subfolders to watch and track them QDirIterator dirIter(folder, QDirIterator::Subdirectories | QDirIterator::FollowSymlinks); @@ -97,6 +107,11 @@ struct FolderRootWatch::PlatformImplementation int watchHandle = inotify_add_watch(m_iNotifyHandle, dirName.toUtf8().constData(), IN_CREATE | IN_CLOSE_WRITE | IN_DELETE | IN_DELETE_SELF | IN_MODIFY | IN_MOVE); + if (watchHandle < 0) + { + AZ_Error("FileWatcher", false, "inotify_add_watch failed for path %s", dirName.toUtf8().constData()); + return; + } if (!m_handleToFolderMapLock.tryLock(s_handleToFolderMapLockTimeout)) { @@ -133,10 +148,11 @@ struct FolderRootWatch::PlatformImplementation ////////////////////////////////////////////////////////////////////////////// /// FolderWatchRoot -FolderRootWatch::FolderRootWatch(const QString rootFolder) +FolderRootWatch::FolderRootWatch(const QString rootFolder, bool recursive) : m_root(rootFolder) , m_shutdownThreadSignal(false) , m_fileWatcher(nullptr) + , m_recursive(recursive) , m_platformImpl(new PlatformImplementation()) { } @@ -156,10 +172,13 @@ bool FolderRootWatch::Start() { return false; } - m_platformImpl->AddWatchFolder(m_root); + m_platformImpl->AddWatchFolder(m_root, m_recursive); m_shutdownThreadSignal = false; - m_thread = std::thread([this]() { WatchFolderLoop(); }); + if (m_platformImpl->m_iNotifyHandle >= 0) + { + m_thread = std::thread([this]() { WatchFolderLoop(); }); + } return true; } @@ -200,10 +219,10 @@ void FolderRootWatch::WatchFolderLoop() if (event->mask & (IN_CREATE | IN_MOVED_TO)) { - if ( event->mask & IN_ISDIR ) + if ( event->mask & IN_ISDIR && m_recursive) { // New Directory, add it to the watch - m_platformImpl->AddWatchFolder(pathStr); + m_platformImpl->AddWatchFolder(pathStr, true); } else { diff --git a/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.cpp b/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.cpp index ff9876ebdd..4d4b4e9690 100644 --- a/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.cpp +++ b/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.cpp @@ -49,7 +49,7 @@ FileWatcher::~FileWatcher() { } -int FileWatcher::AddFolderWatch(FolderWatchBase* pFolderWatch) +int FileWatcher::AddFolderWatch(FolderWatchBase* pFolderWatch, bool recursive) { if (!pFolderWatch) { @@ -72,7 +72,7 @@ int FileWatcher::AddFolderWatch(FolderWatchBase* pFolderWatch) if (!pFolderRootWatch) { //create a new root and start listening for changes - pFolderRootWatch = new FolderRootWatch(pFolderWatch->m_folder); + pFolderRootWatch = new FolderRootWatch(pFolderWatch->m_folder, recursive); //make sure the folder watcher(s) get deleted before this pFolderRootWatch->setParent(this); @@ -93,7 +93,7 @@ int FileWatcher::AddFolderWatch(FolderWatchBase* pFolderWatch) //of other roots, if it is then then fold those roots into the new super root for (auto rootsIter = m_folderWatchRoots.begin(); rootsIter != m_folderWatchRoots.end(); ) { - if (FolderWatchBase::IsSubfolder((*rootsIter)->m_root, pFolderWatch->m_folder)) + if (pFolderWatch->m_watchSubtree && FolderWatchBase::IsSubfolder((*rootsIter)->m_root, pFolderWatch->m_folder)) { //union the sub folder map over to the new root pFolderRootWatch->m_subFolderWatchesMap.insert((*rootsIter)->m_subFolderWatchesMap); diff --git a/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.h b/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.h index 392f8194a6..fc3f109604 100644 --- a/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.h +++ b/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.h @@ -33,7 +33,7 @@ class FolderRootWatch friend class FileWatcher; public: - FolderRootWatch(const QString rootFolder); + FolderRootWatch(const QString rootFolder, bool recursive = true); virtual ~FolderRootWatch(); void ProcessNewFileEvent(const QString& file); @@ -54,6 +54,7 @@ private: QMap m_subFolderWatchesMap; volatile bool m_shutdownThreadSignal; FileWatcher* m_fileWatcher; + bool m_recursive; // Can't use unique_ptr because this is a QObject and Qt's magic sauce is // unable to determine the size of the unique_ptr and so fails to compile @@ -76,7 +77,7 @@ public: virtual ~FileWatcher(); ////////////////////////////////////////////////////////////////////////// - virtual int AddFolderWatch(FolderWatchBase* pFolderWatch); + virtual int AddFolderWatch(FolderWatchBase* pFolderWatch, bool recursive = true); virtual void RemoveFolderWatch(int handle); ////////////////////////////////////////////////////////////////////////// diff --git a/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp b/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp index 04036602db..f9827bda2e 100644 --- a/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp +++ b/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp @@ -461,7 +461,7 @@ void ApplicationManagerBase::InitFileMonitor() m_fileProcessor.get(), &AssetProcessor::FileProcessor::AssessDeletedFile); m_folderWatches.push_back(AZStd::unique_ptr(newFolderWatch)); - m_watchHandles.push_back(m_fileWatcher.AddFolderWatch(newFolderWatch)); + m_watchHandles.push_back(m_fileWatcher.AddFolderWatch(newFolderWatch, info.RecurseSubFolders())); } // also hookup monitoring for the cache (output directory) From 7ac5bc3d5cb54701b9ffea18ebb660d2fa673081 Mon Sep 17 00:00:00 2001 From: Chris Burel Date: Mon, 15 Nov 2021 11:06:32 -0800 Subject: [PATCH 091/141] [Linux] Display a warning in AP if inotify fails to initialize Signed-off-by: Chris Burel --- .../Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp b/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp index f63282abfc..d20bb6c5b4 100644 --- a/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp +++ b/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp @@ -34,6 +34,12 @@ struct FolderRootWatch::PlatformImplementation { // The CLOEXEC flag prevents the inotify watchers from copying on fork/exec m_iNotifyHandle = inotify_init1(IN_CLOEXEC); + const auto err = errno; + + if (m_iNotifyHandle < 0) + { + AZ_Warning("FileWatcher", false, "Unable to initialize inotify, file monitoring will not be available: %s\n", strerror(err)); + } } return (m_iNotifyHandle >= 0); } From ce0bb1ca2be99c7677c6a94d9b96bc5796f48e77 Mon Sep 17 00:00:00 2001 From: Chris Burel Date: Mon, 15 Nov 2021 11:30:37 -0800 Subject: [PATCH 092/141] [AssetProcessor] Refactor the FileWatcher to use only one watch thread This change reworks the AssetProcessor's FileWatcher so that it only uses one thread. This is motivated by getting better support for inotify on Linux. The previous architecture required calling `inotify_init` once for each directory that was being watched, and using separate inotify instances for each watched tree. In addition, having separate threads per watched tree is not necessary, and just consumes system resources. Each platform supports watching multiple directories with the same platform-specific watcher API, so each platform has been updated accordingly. The interface to the FileWatcher class is greatly simplified. Previously, it supported client-supplied filtering of the paths that would generate notifications. This was done by subclassing `FolderWatchBase` and implementing `OnFileChange`. However, only one filter was ever used, so that filter is now hard-coded in the FileWatcher class, and the classes driving the old filtering mechanism are removed. Users of the interface now have a much easier time, they just call `AddFolderWatch` with the path to watch, and only have to connect to one set of signals, instead of separate signals per watched directory. Signed-off-by: Chris Burel --- .../Linux/assetprocessor_linux_files.cmake | 2 + .../native/FileWatcher/FileWatcher_linux.cpp | 287 +++++++----------- .../native/FileWatcher/FileWatcher_linux.h | 26 ++ .../native/FileWatcher/FileWatcher_platform.h | 11 + .../Mac/assetprocessor_mac_files.cmake | 2 + .../Mac/native/FileWatcher/FileWatcher_mac.h | 20 ++ .../native/FileWatcher/FileWatcher_macos.cpp | 84 ++--- .../native/FileWatcher/FileWatcher_platform.h | 11 + .../native/FileWatcher/FileWatcher_win.cpp | 130 -------- .../assetprocessor_windows_files.cmake | 2 + .../native/FileWatcher/FileWatcher_platform.h | 11 + .../native/FileWatcher/FileWatcher_win.cpp | 199 ++++++------ .../native/FileWatcher/FileWatcher_windows.h | 65 ++++ .../assetprocessor_static_files.cmake | 1 - .../native/FileWatcher/FileWatcher.cpp | 248 ++++++++------- .../native/FileWatcher/FileWatcher.h | 96 +++--- .../native/FileWatcher/FileWatcherAPI.h | 222 -------------- .../native/unittests/FileWatcherUnitTests.cpp | 16 +- .../native/utilities/ApplicationManager.h | 1 - .../utilities/ApplicationManagerBase.cpp | 98 +++--- .../native/utilities/ApplicationManagerBase.h | 3 - .../native/utilities/AssetBuilderInfo.h | 1 - 22 files changed, 631 insertions(+), 905 deletions(-) create mode 100644 Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.h create mode 100644 Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_platform.h create mode 100644 Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_mac.h create mode 100644 Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_platform.h delete mode 100644 Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_win.cpp create mode 100644 Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_platform.h create mode 100644 Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_windows.h delete mode 100644 Code/Tools/AssetProcessor/native/FileWatcher/FileWatcherAPI.h diff --git a/Code/Tools/AssetProcessor/Platform/Linux/assetprocessor_linux_files.cmake b/Code/Tools/AssetProcessor/Platform/Linux/assetprocessor_linux_files.cmake index 25f5c41445..b21393bcaa 100644 --- a/Code/Tools/AssetProcessor/Platform/Linux/assetprocessor_linux_files.cmake +++ b/Code/Tools/AssetProcessor/Platform/Linux/assetprocessor_linux_files.cmake @@ -8,4 +8,6 @@ set(FILES native/FileWatcher/FileWatcher_linux.cpp + native/FileWatcher/FileWatcher_linux.h + native/FileWatcher/FileWatcher_platform.h ) diff --git a/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp b/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp index d20bb6c5b4..7d38372e18 100644 --- a/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp +++ b/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp @@ -5,7 +5,10 @@ * SPDX-License-Identifier: Apache-2.0 OR MIT * */ + +#include #include +#include #include #include @@ -15,180 +18,127 @@ #include -static constexpr int s_handleToFolderMapLockTimeout = 1000; // 1 sec timeout for obtaining the handle to folder map lock -static constexpr size_t s_iNotifyMaxEntries = 1024 * 16; // Control the maximum number of entries (from inotify) that can be read at one time -static constexpr size_t s_iNotifyEventSize = sizeof(struct inotify_event); -static constexpr size_t s_iNotifyReadBufferSize = s_iNotifyMaxEntries * s_iNotifyEventSize; +static constexpr size_t s_inotifyMaxEntries = 1024 * 16; // Control the maximum number of entries (from inotify) that can be read at one time +static constexpr size_t s_inotifyEventSize = sizeof(struct inotify_event); +static constexpr size_t s_inotifyReadBufferSize = s_inotifyMaxEntries * s_inotifyEventSize; -struct FolderRootWatch::PlatformImplementation +bool FileWatcher::PlatformImplementation::Initialize() { - PlatformImplementation() = default; - - int m_iNotifyHandle = -1; - QMutex m_handleToFolderMapLock; - QHash m_handleToFolderMap; - - bool Initialize() + if (m_inotifyHandle < 0) { - if (m_iNotifyHandle < 0) - { - // The CLOEXEC flag prevents the inotify watchers from copying on fork/exec - m_iNotifyHandle = inotify_init1(IN_CLOEXEC); - const auto err = errno; + // The CLOEXEC flag prevents the inotify watchers from copying on fork/exec + m_inotifyHandle = inotify_init1(IN_CLOEXEC); - if (m_iNotifyHandle < 0) - { - AZ_Warning("FileWatcher", false, "Unable to initialize inotify, file monitoring will not be available: %s\n", strerror(err)); - } - } - return (m_iNotifyHandle >= 0); + [[maybe_unused]] const auto err = errno; + [[maybe_unused]] AZStd::fixed_string<255> errorString; + AZ_Warning("FileWatcher", (m_inotifyHandle >= 0), "Unable to initialize inotify, file monitoring will not be available: %s\n", strerror_r(err, errorString.data(), errorString.capacity())); } + return (m_inotifyHandle >= 0); +} - void Finalize() +void FileWatcher::PlatformImplementation::Finalize() +{ + if (m_inotifyHandle < 0) { - if (m_iNotifyHandle >= 0) - { - if (!m_handleToFolderMapLock.tryLock(s_handleToFolderMapLockTimeout)) - { - AZ_Error("FileWatcher", false, "Unable to obtain inotify handle lock on thread"); - return; - } - - QHashIterator iter(m_handleToFolderMap); - while (iter.hasNext()) - { - iter.next(); - int watchHandle = iter.key(); - inotify_rm_watch(m_iNotifyHandle, watchHandle); - } - m_handleToFolderMap.clear(); - m_handleToFolderMapLock.unlock(); - - ::close(m_iNotifyHandle); - m_iNotifyHandle = -1; - } + return; } - void AddWatchFolder(QString folder, bool recursive) { - if (m_iNotifyHandle >= 0) + QMutexLocker lock{&m_handleToFolderMapLock}; + for (const auto& watchHandle : m_handleToFolderMap.keys()) { - // Clean up the path before accepting it as a watch folder - QString cleanPath = QDir::cleanPath(folder); + inotify_rm_watch(m_inotifyHandle, watchHandle); + } + m_handleToFolderMap.clear(); + } - // Add the folder to watch and track it - int watchHandle = inotify_add_watch(m_iNotifyHandle, - cleanPath.toUtf8().constData(), - IN_CREATE | IN_CLOSE_WRITE | IN_DELETE | IN_DELETE_SELF | IN_MODIFY | IN_MOVE); - - if (watchHandle < 0) - { - AZ_Error("FileWatcher", false, "inotify_add_watch failed for path %s", cleanPath.toUtf8().constData()); - return; - } - if (!m_handleToFolderMapLock.tryLock(s_handleToFolderMapLockTimeout)) - { - AZ_Error("FileWatcher", false, "Unable to obtain inotify handle lock on thread"); - return; - } - m_handleToFolderMap[watchHandle] = cleanPath; - m_handleToFolderMapLock.unlock(); + ::close(m_inotifyHandle); + m_inotifyHandle = -1; +} - if (!recursive) - { - return; - } +void FileWatcher::PlatformImplementation::AddWatchFolder(QString folder, bool recursive) +{ + if (m_inotifyHandle < 0) + { + return; + } - // Add all the subfolders to watch and track them - QDirIterator dirIter(folder, QDirIterator::Subdirectories | QDirIterator::FollowSymlinks); + // Clean up the path before accepting it as a watch folder + QString cleanPath = QDir::cleanPath(folder); - while (dirIter.hasNext()) - { - QString dirName = dirIter.next(); - if (dirName.endsWith("/.") || dirName.endsWith("/..")) - { - continue; - } - - int watchHandle = inotify_add_watch(m_iNotifyHandle, - dirName.toUtf8().constData(), - IN_CREATE | IN_CLOSE_WRITE | IN_DELETE | IN_DELETE_SELF | IN_MODIFY | IN_MOVE); - if (watchHandle < 0) - { - AZ_Error("FileWatcher", false, "inotify_add_watch failed for path %s", dirName.toUtf8().constData()); - return; - } + // Add the folder to watch and track it + int watchHandle = inotify_add_watch(m_inotifyHandle, + cleanPath.toUtf8().constData(), + IN_CREATE | IN_CLOSE_WRITE | IN_DELETE | IN_DELETE_SELF | IN_MODIFY | IN_MOVE); - if (!m_handleToFolderMapLock.tryLock(s_handleToFolderMapLockTimeout)) - { - AZ_Error("FileWatcher", false, "Unable to obtain inotify handle lock on thread"); - return; - } - m_handleToFolderMap[watchHandle] = dirName; - m_handleToFolderMapLock.unlock(); - } - } + if (watchHandle < 0) + { + [[maybe_unused]] const auto err = errno; + [[maybe_unused]] AZStd::fixed_string<255> errorString; + AZ_Warning("FileWatcher", false, "inotify_add_watch failed for path %s: %s", cleanPath.toUtf8().constData(), strerror_r(err, errorString.data(), errorString.capacity())); + return; } - - void RemoveWatchFolder(int watchHandle) { - if (m_iNotifyHandle >= 0) - { - if (!m_handleToFolderMapLock.tryLock(s_handleToFolderMapLockTimeout)) - { - AZ_Error("FileWatcher", false, "Unable to obtain inotify handle lock on thread"); - return; - } + QMutexLocker lock{&m_handleToFolderMapLock}; + m_handleToFolderMap[watchHandle] = cleanPath; + } - QHash::iterator handleToRemove = m_handleToFolderMap.find(watchHandle); - if (handleToRemove != m_handleToFolderMap.end()) - { - inotify_rm_watch(m_iNotifyHandle, watchHandle); - m_handleToFolderMap.erase(handleToRemove); - } + // Add all the contents (files and directories) to watch and track them + QDirIterator dirIter(folder, QDir::NoDotAndDotDot | QDir::Dirs | QDir::Files, (recursive ? QDirIterator::Subdirectories : QDirIterator::NoIteratorFlags) | QDirIterator::FollowSymlinks); + + while (dirIter.hasNext()) + { + QString dirName = dirIter.next(); - m_handleToFolderMapLock.unlock(); + watchHandle = inotify_add_watch(m_inotifyHandle, + dirName.toUtf8().constData(), + IN_CREATE | IN_CLOSE_WRITE | IN_DELETE | IN_DELETE_SELF | IN_MODIFY | IN_MOVE); + if (watchHandle < 0) + { + [[maybe_unused]] const auto err = errno; + [[maybe_unused]] AZStd::fixed_string<255> errorString; + AZ_Warning("FileWatcher", false, "inotify_add_watch failed for path %s: %s", dirName.toUtf8().constData(), strerror_r(err, errorString.data(), errorString.capacity())); + return; } - } -}; -////////////////////////////////////////////////////////////////////////////// -/// FolderWatchRoot -FolderRootWatch::FolderRootWatch(const QString rootFolder, bool recursive) - : m_root(rootFolder) - , m_shutdownThreadSignal(false) - , m_fileWatcher(nullptr) - , m_recursive(recursive) - , m_platformImpl(new PlatformImplementation()) -{ + QMutexLocker lock{&m_handleToFolderMapLock}; + m_handleToFolderMap[watchHandle] = dirName; + } } -FolderRootWatch::~FolderRootWatch() +void FileWatcher::PlatformImplementation::RemoveWatchFolder(int watchHandle) { - // Destructor is required in here since this file contains the definition of struct PlatformImplementation - Stop(); + if (m_inotifyHandle < 0) + { + return; + } - delete m_platformImpl; + QMutexLocker lock{&m_handleToFolderMapLock}; + if (m_handleToFolderMap.remove(watchHandle)) + { + inotify_rm_watch(m_inotifyHandle, watchHandle); + } } -bool FolderRootWatch::Start() +bool FileWatcher::PlatformStart() { // inotify will be used by linux to monitor file changes within directories under the root folder if (!m_platformImpl->Initialize()) { return false; } - m_platformImpl->AddWatchFolder(m_root, m_recursive); - - m_shutdownThreadSignal = false; - if (m_platformImpl->m_iNotifyHandle >= 0) + for (const auto& [directory, recursive] : m_folderWatchRoots) { - m_thread = std::thread([this]() { WatchFolderLoop(); }); + if (QDir(directory).exists()) + { + m_platformImpl->AddWatchFolder(directory, recursive); + } } + return true; } -void FolderRootWatch::Stop() +void FileWatcher::PlatformStop() { m_shutdownThreadSignal = true; @@ -197,64 +147,63 @@ void FolderRootWatch::Stop() if (m_thread.joinable()) { m_thread.join(); // wait for the thread to finish - m_thread = std::thread(); //destroy } } -void FolderRootWatch::WatchFolderLoop() +void FileWatcher::WatchFolderLoop() { - char eventBuffer[s_iNotifyReadBufferSize]; + char eventBuffer[s_inotifyReadBufferSize]; while (!m_shutdownThreadSignal) { - ssize_t bytesRead = ::read(m_platformImpl->m_iNotifyHandle, eventBuffer, s_iNotifyReadBufferSize); + ssize_t bytesRead = ::read(m_platformImpl->m_inotifyHandle, eventBuffer, s_inotifyReadBufferSize); if (bytesRead < 0) { // Break out of the loop when the notify handle was closed (outside of this thread) break; } - else if (bytesRead > 0) + if (!bytesRead) + { + continue; + } + for (size_t index=0; index(&eventBuffer[index]); + + if (event->mask & (IN_CREATE | IN_DELETE | IN_MODIFY | IN_MOVE)) { - struct inotify_event *event = ( struct inotify_event * ) &eventBuffer[ index ]; + const QString pathStr = QDir(m_platformImpl->m_handleToFolderMap[event->wd]).absoluteFilePath(event->name); - if (event->mask & (IN_CREATE | IN_DELETE | IN_MODIFY | IN_MOVE )) + if (event->mask & (IN_CREATE | IN_MOVED_TO)) { - QString pathStr = QString("%1%2%3").arg(m_platformImpl->m_handleToFolderMap[event->wd], QDir::separator(), event->name); - - if (event->mask & (IN_CREATE | IN_MOVED_TO)) + if (event->mask & IN_ISDIR /*&& m_recursive*/) + { + // New Directory, add it to the watch + m_platformImpl->AddWatchFolder(pathStr, true); + } + else { - if ( event->mask & IN_ISDIR && m_recursive) - { - // New Directory, add it to the watch - m_platformImpl->AddWatchFolder(pathStr, true); - } - else - { - ProcessNewFileEvent(pathStr); - } + rawFileAdded(pathStr, {}); } - else if (event->mask & (IN_DELETE | IN_MOVED_FROM)) + } + else if (event->mask & (IN_DELETE | IN_MOVED_FROM)) + { + if (event->mask & IN_ISDIR) { - if (event->mask & IN_ISDIR) - { - // Directory Deleted, remove it from the watch - m_platformImpl->RemoveWatchFolder(event->wd); - } - else - { - ProcessDeleteFileEvent(pathStr); - } + // Directory Deleted, remove it from the watch + m_platformImpl->RemoveWatchFolder(event->wd); } - else if ((event->mask & IN_MODIFY) && ((event->mask & IN_ISDIR) != IN_ISDIR)) + else { - ProcessModifyFileEvent(pathStr); + rawFileRemoved(pathStr, {}); } } - index += s_iNotifyEventSize + event->len; + else if ((event->mask & IN_MODIFY) && ((event->mask & IN_ISDIR) != IN_ISDIR)) + { + rawFileModified(pathStr, {}); + } } + index += s_inotifyEventSize + event->len; } } } - diff --git a/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.h b/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.h new file mode 100644 index 0000000000..a6fead401c --- /dev/null +++ b/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.h @@ -0,0 +1,26 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include +#include +#include + +class FileWatcher::PlatformImplementation +{ +public: + bool Initialize(); + void Finalize(); + void AddWatchFolder(QString folder, bool recursive); + void RemoveWatchFolder(int watchHandle); + + int m_inotifyHandle = -1; + QMutex m_handleToFolderMapLock; + QHash m_handleToFolderMap; +}; diff --git a/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_platform.h b/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_platform.h new file mode 100644 index 0000000000..e3cb91d73a --- /dev/null +++ b/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_platform.h @@ -0,0 +1,11 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include diff --git a/Code/Tools/AssetProcessor/Platform/Mac/assetprocessor_mac_files.cmake b/Code/Tools/AssetProcessor/Platform/Mac/assetprocessor_mac_files.cmake index 0f20ef2f38..476bcde500 100644 --- a/Code/Tools/AssetProcessor/Platform/Mac/assetprocessor_mac_files.cmake +++ b/Code/Tools/AssetProcessor/Platform/Mac/assetprocessor_mac_files.cmake @@ -8,4 +8,6 @@ set(FILES native/FileWatcher/FileWatcher_macos.cpp + native/FileWatcher/FileWatcher_mac.h + native/FileWatcher/FileWatcher_platform.h ) diff --git a/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_mac.h b/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_mac.h new file mode 100644 index 0000000000..ade2497c4d --- /dev/null +++ b/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_mac.h @@ -0,0 +1,20 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include + +#include + +class FileWatcher::PlatformImplementation +{ +public: + FSEventStreamRef m_stream = nullptr; + CFRunLoopRef m_runLoop = nullptr; +}; diff --git a/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_macos.cpp b/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_macos.cpp index 1dd6e65a15..47b344ff81 100644 --- a/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_macos.cpp +++ b/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_macos.cpp @@ -6,47 +6,23 @@ * */ #include +#include #include #include -#include void FileEventStreamCallback(ConstFSEventStreamRef streamRef, void *clientCallBackInfo, size_t numEvents, void *eventPaths, const FSEventStreamEventFlags eventFlags[], const FSEventStreamEventId eventIds[]); -struct FolderRootWatch::PlatformImplementation -{ - PlatformImplementation() : m_stream(nullptr), m_runLoop(nullptr) { } - - FSEventStreamRef m_stream; - CFRunLoopRef m_runLoop; - QString m_renameFileDirectory; -}; - -////////////////////////////////////////////////////////////////////////////// -/// FolderWatchRoot -FolderRootWatch::FolderRootWatch(const QString rootFolder) - : m_root(rootFolder) - , m_shutdownThreadSignal(false) - , m_fileWatcher(nullptr) - , m_platformImpl(new PlatformImplementation()) -{ -} - -FolderRootWatch::~FolderRootWatch() -{ - // Destructor is required in here since this file contains the definition of struct PlatformImplementation - Stop(); - - delete m_platformImpl; -} - -bool FolderRootWatch::Start() +bool FileWatcher::PlatformStart() { m_shutdownThreadSignal = false; - CFStringRef rootPath = CFStringCreateWithCString(kCFAllocatorDefault, m_root.toStdString().data(), kCFStringEncodingMacRoman); - CFArrayRef pathsToWatch = CFArrayCreate(NULL, (const void **)&rootPath, 1, NULL); + CFMutableArrayRef pathsToWatch = CFArrayCreateMutable(nullptr, this->m_folderWatchRoots.size(), nullptr); + for (const auto& root : this->m_folderWatchRoots) + { + CFArrayAppendValue(pathsToWatch, root.m_directory.toCFString()); + } // The larger this number, the larger the delay between the kernel knowing a file changed // and us actually consuming the event. It is very important for asset processor to deal with @@ -60,11 +36,12 @@ bool FolderRootWatch::Start() // Set ourselves as the value for the context info field so that in the callback // we get passed into it and the callback can call our public API to handle // the file change events - FSEventStreamContext streamContext; - ::memset(&streamContext, 0, sizeof(streamContext)); - streamContext.info = this; + FSEventStreamContext streamContext{ + /*.version =*/ 0, + /*.info =*/ this, + }; - m_platformImpl->m_stream = FSEventStreamCreate(NULL, + m_platformImpl->m_stream = FSEventStreamCreate(nullptr, FileEventStreamCallback, &streamContext, pathsToWatch, @@ -72,24 +49,25 @@ bool FolderRootWatch::Start() timeBetweenKernelUpdateAndNotification, kFSEventStreamCreateFlagFileEvents); - AZ_Error("FileWatcher", (m_platformImpl->m_stream != nullptr), "FSEventStreamCreate returned a nullptr. No file events will be reported for %s", m_root.toStdString().c_str()); - - m_thread = std::thread(std::bind(&FolderRootWatch::WatchFolderLoop, this)); + AZ_Error("FileWatcher", (m_platformImpl->m_stream != nullptr), "FSEventStreamCreate returned a nullptr. No file events will be reported."); + const CFIndex pathCount = CFArrayGetCount(pathsToWatch); + for(CFIndex i = 0; i < pathCount; ++i) + { + CFRelease(CFArrayGetValueAtIndex(pathsToWatch, i)); + } CFRelease(pathsToWatch); - CFRelease(rootPath); - return (m_platformImpl->m_stream != nullptr); + return m_platformImpl->m_stream != nullptr; } -void FolderRootWatch::Stop() +void FileWatcher::PlatformStop() { m_shutdownThreadSignal = true; if (m_thread.joinable()) { m_thread.join(); // wait for the thread to finish - m_thread = std::thread(); //destroy } FSEventStreamStop(m_platformImpl->m_stream); @@ -97,7 +75,7 @@ void FolderRootWatch::Stop() FSEventStreamRelease(m_platformImpl->m_stream); } -void FolderRootWatch::WatchFolderLoop() +void FileWatcher::WatchFolderLoop() { // Use a half second timeout interval so that we can check if // m_shutdownThreadSignal has been changed while we were running the RunLoop @@ -117,14 +95,14 @@ void FolderRootWatch::WatchFolderLoop() void FileEventStreamCallback(ConstFSEventStreamRef streamRef, void *clientCallBackInfo, size_t numEvents, void *eventPaths, const FSEventStreamEventFlags eventFlags[], const FSEventStreamEventId eventIds[]) { - FolderRootWatch* watcher = reinterpret_cast(clientCallBackInfo); + auto* watcher = reinterpret_cast(clientCallBackInfo); const char** filePaths = reinterpret_cast(eventPaths); for (int i = 0; i < numEvents; ++i) { - QFileInfo fileInfo(QDir::cleanPath(filePaths[i])); - QString fileAndPath = fileInfo.absoluteFilePath(); + const QFileInfo fileInfo(QDir::cleanPath(filePaths[i])); + const QString fileAndPath = fileInfo.absoluteFilePath(); if (!fileInfo.isHidden()) { @@ -133,38 +111,38 @@ void FileEventStreamCallback(ConstFSEventStreamRef streamRef, void *clientCallBa // so check for all of them if (eventFlags[i] & kFSEventStreamEventFlagItemCreated) { - watcher->ProcessNewFileEvent(fileAndPath); + watcher->rawFileAdded(fileAndPath, {}); } if (eventFlags[i] & kFSEventStreamEventFlagItemModified) { - watcher->ProcessModifyFileEvent(fileAndPath); + watcher->rawFileModified(fileAndPath, {}); } if (eventFlags[i] & kFSEventStreamEventFlagItemRemoved) { - watcher->ProcessDeleteFileEvent(fileAndPath); + watcher->rawFileRemoved(fileAndPath, {}); } if (eventFlags[i] & kFSEventStreamEventFlagItemRenamed) { if (fileInfo.exists()) { - watcher->ProcessNewFileEvent(fileAndPath); + watcher->rawFileAdded(fileAndPath, {}); // macOS does not send out an event for the directory being // modified when a file has been renamed but the FileWatcher // API expects it so send out the modification event ourselves. - watcher->ProcessModifyFileEvent(fileInfo.absolutePath()); + watcher->rawFileModified(fileInfo.absolutePath(), {}); } else { - watcher->ProcessDeleteFileEvent(fileAndPath); + watcher->rawFileRemoved(fileAndPath, {}); // macOS does not send out an event for the directory being // modified when a file has been renamed but the FileWatcher // API expects it so send out the modification event ourselves. - watcher->ProcessModifyFileEvent(fileInfo.absolutePath()); + watcher->rawFileModified(fileInfo.absolutePath(), {}); } } } diff --git a/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_platform.h b/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_platform.h new file mode 100644 index 0000000000..58b60354e7 --- /dev/null +++ b/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_platform.h @@ -0,0 +1,11 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include diff --git a/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_win.cpp b/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_win.cpp deleted file mode 100644 index a6b0841f05..0000000000 --- a/Code/Tools/AssetProcessor/Platform/Mac/native/FileWatcher/FileWatcher_win.cpp +++ /dev/null @@ -1,130 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#include - -#include - -struct FolderRootWatch::PlatformImplementation -{ - PlatformImplementation() : m_directoryHandle(nullptr), m_ioHandle(nullptr) { } - HANDLE m_directoryHandle; - HANDLE m_ioHandle; -}; - -////////////////////////////////////////////////////////////////////////////// -/// FolderWatchRoot -FolderRootWatch::FolderRootWatch(const QString rootFolder) - : m_root(rootFolder) - , m_shutdownThreadSignal(false) - , m_fileWatcher(nullptr) - , m_platformImpl(new PlatformImplementation()) -{ -} - -FolderRootWatch::~FolderRootWatch() -{ - // Destructor is required in here since this file contains the definition of struct PlatformImplementation - Stop(); - - delete m_platformImpl; -} - -bool FolderRootWatch::Start() -{ - m_platformImpl->m_directoryHandle = ::CreateFileW(m_root.toStdWString().data(), FILE_LIST_DIRECTORY, FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, nullptr, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS | FILE_FLAG_OVERLAPPED, nullptr); - - if (m_platformImpl->m_directoryHandle != INVALID_HANDLE_VALUE) - { - m_platformImpl->m_ioHandle = ::CreateIoCompletionPort(m_platformImpl->m_directoryHandle, nullptr, 1, 0); - if (m_platformImpl->m_ioHandle != INVALID_HANDLE_VALUE) - { - m_shutdownThreadSignal = false; - m_thread = std::thread(std::bind(&FolderRootWatch::WatchFolderLoop, this)); - return true; - } - } - return false; -} - -void FolderRootWatch::Stop() -{ - m_shutdownThreadSignal = true; - CloseHandle(m_platformImpl->m_ioHandle); - m_platformImpl->m_ioHandle = nullptr; - - if (m_thread.joinable()) - { - m_thread.join(); // wait for the thread to finish - m_thread = std::thread(); //destroy - } - CloseHandle(m_platformImpl->m_directoryHandle); - m_platformImpl->m_directoryHandle = nullptr; -} - -void FolderRootWatch::WatchFolderLoop() -{ - FILE_NOTIFY_INFORMATION aFileNotifyInformationList[50000]; - QString path; - OVERLAPPED aOverlapped; - LPOVERLAPPED pOverlapped; - DWORD dwByteCount; - ULONG_PTR ulKey; - - while (!m_shutdownThreadSignal) - { - ::memset(aFileNotifyInformationList, 0, sizeof(aFileNotifyInformationList)); - ::memset(&aOverlapped, 0, sizeof(aOverlapped)); - - if (::ReadDirectoryChangesW(m_platformImpl->m_directoryHandle, aFileNotifyInformationList, sizeof(aFileNotifyInformationList), true, FILE_NOTIFY_CHANGE_LAST_WRITE | FILE_NOTIFY_CHANGE_DIR_NAME | FILE_NOTIFY_CHANGE_ATTRIBUTES | FILE_NOTIFY_CHANGE_FILE_NAME, nullptr, &aOverlapped, nullptr)) - { - //wait for up to a second for I/O to signal - dwByteCount = 0; - if (::GetQueuedCompletionStatus(m_platformImpl->m_ioHandle, &dwByteCount, &ulKey, &pOverlapped, INFINITE)) - { - //if we are signaled to shutdown bypass - if (!m_shutdownThreadSignal && ulKey) - { - if (dwByteCount) - { - int offset = 0; - FILE_NOTIFY_INFORMATION* pFileNotifyInformation = aFileNotifyInformationList; - do - { - pFileNotifyInformation = (FILE_NOTIFY_INFORMATION*)((char*)pFileNotifyInformation + offset); - - path.clear(); - path.append(m_root); - path.append(QString::fromWCharArray(pFileNotifyInformation->FileName, pFileNotifyInformation->FileNameLength / 2)); - - QString file = QDir::toNativeSeparators(QDir::cleanPath(path)); - - switch (pFileNotifyInformation->Action) - { - case FILE_ACTION_ADDED: - case FILE_ACTION_RENAMED_NEW_NAME: - ProcessNewFileEvent(file); - break; - case FILE_ACTION_REMOVED: - case FILE_ACTION_RENAMED_OLD_NAME: - ProcessDeleteFileEvent(file); - break; - case FILE_ACTION_MODIFIED: - ProcessModifyFileEvent(file); - break; - } - - offset = pFileNotifyInformation->NextEntryOffset; - } while (offset); - } - } - } - } - } -} - diff --git a/Code/Tools/AssetProcessor/Platform/Windows/assetprocessor_windows_files.cmake b/Code/Tools/AssetProcessor/Platform/Windows/assetprocessor_windows_files.cmake index 5d1f4d1eed..2bd9fa6470 100644 --- a/Code/Tools/AssetProcessor/Platform/Windows/assetprocessor_windows_files.cmake +++ b/Code/Tools/AssetProcessor/Platform/Windows/assetprocessor_windows_files.cmake @@ -7,6 +7,8 @@ # set(FILES + native/FileWatcher/FileWatcher_platform.h native/FileWatcher/FileWatcher_win.cpp + native/FileWatcher/FileWatcher_windows.h native/resource.h ) diff --git a/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_platform.h b/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_platform.h new file mode 100644 index 0000000000..5fe5f05f87 --- /dev/null +++ b/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_platform.h @@ -0,0 +1,11 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include diff --git a/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_win.cpp b/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_win.cpp index a6b0841f05..b7d1d4c74c 100644 --- a/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_win.cpp +++ b/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_win.cpp @@ -6,125 +6,148 @@ * */ +#include +#include #include +#include +#include -#include - -struct FolderRootWatch::PlatformImplementation -{ - PlatformImplementation() : m_directoryHandle(nullptr), m_ioHandle(nullptr) { } - HANDLE m_directoryHandle; - HANDLE m_ioHandle; -}; - -////////////////////////////////////////////////////////////////////////////// -/// FolderWatchRoot -FolderRootWatch::FolderRootWatch(const QString rootFolder) - : m_root(rootFolder) - , m_shutdownThreadSignal(false) - , m_fileWatcher(nullptr) - , m_platformImpl(new PlatformImplementation()) +bool FileWatcher::PlatformStart() { + m_shutdownThreadSignal = false; + + bool allSucceeded = true; + for (const auto& [directory, recursive] : m_folderWatchRoots) + { + if (QDir(directory).exists()) + { + allSucceeded &= m_platformImpl->AddWatchFolder(directory, recursive); + } + } + return allSucceeded; } -FolderRootWatch::~FolderRootWatch() +bool FileWatcher::PlatformImplementation::AddWatchFolder(QString root, bool recursive) { - // Destructor is required in here since this file contains the definition of struct PlatformImplementation - Stop(); + HandleUniquePtr directoryHandle{::CreateFileW( + root.toStdWString().data(), + FILE_LIST_DIRECTORY, + FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, + nullptr, + OPEN_EXISTING, + FILE_FLAG_BACKUP_SEMANTICS | FILE_FLAG_OVERLAPPED, + nullptr + )}; + + if (directoryHandle.get() == INVALID_HANDLE_VALUE) + { + AZ_Warning("FileWatcher", false, "Failed to start watching %s", root.toUtf8().constData()); + return false; + } - delete m_platformImpl; -} + // Associate this file handle with our existing io completion port handle + if (!::CreateIoCompletionPort(directoryHandle.get(), m_ioHandle.get(), /*CompletionKey =*/ static_cast(PlatformImplementation::EventType::FileRead), 1)) + { + return false; + } -bool FolderRootWatch::Start() -{ - m_platformImpl->m_directoryHandle = ::CreateFileW(m_root.toStdWString().data(), FILE_LIST_DIRECTORY, FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, nullptr, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS | FILE_FLAG_OVERLAPPED, nullptr); + auto id = AZStd::make_unique(); + auto* idp = id.get(); + const auto& [folderWatch, inserted] = m_folderRootWatches.emplace(AZStd::piecewise_construct, AZStd::forward_as_tuple(idp), + AZStd::forward_as_tuple(AZStd::move(id), AZStd::move(directoryHandle), root, recursive)); - if (m_platformImpl->m_directoryHandle != INVALID_HANDLE_VALUE) + if (!inserted) { - m_platformImpl->m_ioHandle = ::CreateIoCompletionPort(m_platformImpl->m_directoryHandle, nullptr, 1, 0); - if (m_platformImpl->m_ioHandle != INVALID_HANDLE_VALUE) - { - m_shutdownThreadSignal = false; - m_thread = std::thread(std::bind(&FolderRootWatch::WatchFolderLoop, this)); - return true; - } + return false; } - return false; + + return folderWatch->second.ReadChanges(); } -void FolderRootWatch::Stop() +bool FileWatcher::PlatformImplementation::FolderRootWatch::ReadChanges() +{ + // Register to get directory change notifications for our directory handle + return ::ReadDirectoryChangesW( + m_directoryHandle.get(), + &m_fileNotifyInformationList, + sizeof(m_fileNotifyInformationList), + m_recursive, + FILE_NOTIFY_CHANGE_LAST_WRITE | FILE_NOTIFY_CHANGE_DIR_NAME | FILE_NOTIFY_CHANGE_ATTRIBUTES | FILE_NOTIFY_CHANGE_FILE_NAME, + nullptr, + m_overlapped.get(), + nullptr + ); +} + +void FileWatcher::PlatformStop() { m_shutdownThreadSignal = true; - CloseHandle(m_platformImpl->m_ioHandle); - m_platformImpl->m_ioHandle = nullptr; + // Send a special signal to the child thread, that is blocked in a GetQueuedCompletionStatus call, with a completion + // key set to Shutdown. The child thread will stop its processing when it receives this value for the completion key + PostQueuedCompletionStatus(m_platformImpl->m_ioHandle.get(), 0, /*CompletionKey =*/ static_cast(PlatformImplementation::EventType::Shutdown), nullptr); if (m_thread.joinable()) { m_thread.join(); // wait for the thread to finish - m_thread = std::thread(); //destroy } - CloseHandle(m_platformImpl->m_directoryHandle); - m_platformImpl->m_directoryHandle = nullptr; } -void FolderRootWatch::WatchFolderLoop() +void FileWatcher::WatchFolderLoop() { - FILE_NOTIFY_INFORMATION aFileNotifyInformationList[50000]; - QString path; - OVERLAPPED aOverlapped; - LPOVERLAPPED pOverlapped; - DWORD dwByteCount; - ULONG_PTR ulKey; + LPOVERLAPPED directoryId = nullptr; + ULONG_PTR completionKey = 0; while (!m_shutdownThreadSignal) { - ::memset(aFileNotifyInformationList, 0, sizeof(aFileNotifyInformationList)); - ::memset(&aOverlapped, 0, sizeof(aOverlapped)); - - if (::ReadDirectoryChangesW(m_platformImpl->m_directoryHandle, aFileNotifyInformationList, sizeof(aFileNotifyInformationList), true, FILE_NOTIFY_CHANGE_LAST_WRITE | FILE_NOTIFY_CHANGE_DIR_NAME | FILE_NOTIFY_CHANGE_ATTRIBUTES | FILE_NOTIFY_CHANGE_FILE_NAME, nullptr, &aOverlapped, nullptr)) + DWORD dwByteCount = 0; + if (::GetQueuedCompletionStatus(m_platformImpl->m_ioHandle.get(), &dwByteCount, &completionKey, &directoryId, INFINITE)) { - //wait for up to a second for I/O to signal - dwByteCount = 0; - if (::GetQueuedCompletionStatus(m_platformImpl->m_ioHandle, &dwByteCount, &ulKey, &pOverlapped, INFINITE)) + if (m_shutdownThreadSignal || completionKey == static_cast(PlatformImplementation::EventType::Shutdown)) + { + break; + } + if (dwByteCount == 0) + { + continue; + } + + const auto foundFolderRoot = m_platformImpl->m_folderRootWatches.find(directoryId); + if (foundFolderRoot == end(m_platformImpl->m_folderRootWatches)) { - //if we are signaled to shutdown bypass - if (!m_shutdownThreadSignal && ulKey) + continue; + } + + PlatformImplementation::FolderRootWatch& folderRoot = foundFolderRoot->second; + + // Initialize offset to 1 to ensure that the first iteration is always processed + DWORD offset = 1; + for ( + const FILE_NOTIFY_INFORMATION* pFileNotifyInformation = reinterpret_cast(&folderRoot.m_fileNotifyInformationList); + offset; + pFileNotifyInformation = reinterpret_cast(reinterpret_cast(pFileNotifyInformation) + offset) + ){ + const QString file = QDir::toNativeSeparators(QDir(folderRoot.m_directoryRoot) + .filePath(QString::fromWCharArray(pFileNotifyInformation->FileName, pFileNotifyInformation->FileNameLength / 2))); + + switch (pFileNotifyInformation->Action) { - if (dwByteCount) - { - int offset = 0; - FILE_NOTIFY_INFORMATION* pFileNotifyInformation = aFileNotifyInformationList; - do - { - pFileNotifyInformation = (FILE_NOTIFY_INFORMATION*)((char*)pFileNotifyInformation + offset); - - path.clear(); - path.append(m_root); - path.append(QString::fromWCharArray(pFileNotifyInformation->FileName, pFileNotifyInformation->FileNameLength / 2)); - - QString file = QDir::toNativeSeparators(QDir::cleanPath(path)); - - switch (pFileNotifyInformation->Action) - { - case FILE_ACTION_ADDED: - case FILE_ACTION_RENAMED_NEW_NAME: - ProcessNewFileEvent(file); - break; - case FILE_ACTION_REMOVED: - case FILE_ACTION_RENAMED_OLD_NAME: - ProcessDeleteFileEvent(file); - break; - case FILE_ACTION_MODIFIED: - ProcessModifyFileEvent(file); - break; - } - - offset = pFileNotifyInformation->NextEntryOffset; - } while (offset); - } + case FILE_ACTION_ADDED: + case FILE_ACTION_RENAMED_NEW_NAME: + rawFileAdded(file, {}); + break; + case FILE_ACTION_REMOVED: + case FILE_ACTION_RENAMED_OLD_NAME: + rawFileRemoved(file, {}); + break; + case FILE_ACTION_MODIFIED: + rawFileModified(file, {}); + break; } + + offset = pFileNotifyInformation->NextEntryOffset; } + + folderRoot.ReadChanges(); } } } - diff --git a/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_windows.h b/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_windows.h new file mode 100644 index 0000000000..28092961f5 --- /dev/null +++ b/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_windows.h @@ -0,0 +1,65 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include +#include +#include +#include + +#include +#include + +struct HandleDeleter +{ + void operator()(HANDLE handle) + { + if (handle && handle != INVALID_HANDLE_VALUE) + { + CloseHandle(handle); + } + } +}; + +using HandleUniquePtr = AZStd::unique_ptr, HandleDeleter>; + +class FileWatcher::PlatformImplementation +{ +public: + bool AddWatchFolder(QString folder, bool recursive); + + struct FolderRootWatch + { + FolderRootWatch(AZStd::unique_ptr&& overlapped, HandleUniquePtr&& directoryHandle, QString root, bool recursive) + : m_overlapped(AZStd::move(overlapped)) + , m_directoryHandle(AZStd::move(directoryHandle)) + , m_directoryRoot(AZStd::move(root)) + , m_recursive(recursive) + { + } + + bool ReadChanges(); + + AZStd::unique_ptr m_overlapped; // Identifies this root watch + HandleUniquePtr m_directoryHandle; + QString m_directoryRoot; + bool m_recursive; + AZStd::aligned_storage_t<64 * 1024, sizeof(DWORD)> m_fileNotifyInformationList{}; + }; + + enum class EventType + { + FileRead, + Shutdown + }; + + AZStd::unordered_map m_folderRootWatches; + + HandleUniquePtr m_ioHandle{CreateIoCompletionPort(INVALID_HANDLE_VALUE, nullptr, /*CompletionKey =*/ static_cast(EventType::FileRead), 1)}; +}; diff --git a/Code/Tools/AssetProcessor/assetprocessor_static_files.cmake b/Code/Tools/AssetProcessor/assetprocessor_static_files.cmake index 7daca9bbc1..6dda9af682 100644 --- a/Code/Tools/AssetProcessor/assetprocessor_static_files.cmake +++ b/Code/Tools/AssetProcessor/assetprocessor_static_files.cmake @@ -44,7 +44,6 @@ set(FILES native/FileProcessor/FileProcessor.h native/FileWatcher/FileWatcher.cpp native/FileWatcher/FileWatcher.h - native/FileWatcher/FileWatcherAPI.h native/InternalBuilders/SettingsRegistryBuilder.cpp native/InternalBuilders/SettingsRegistryBuilder.h native/resourcecompiler/JobsModel.cpp diff --git a/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.cpp b/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.cpp index 4d4b4e9690..c1c1a29d74 100644 --- a/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.cpp +++ b/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.cpp @@ -6,154 +6,122 @@ * */ #include "FileWatcher.h" +#include "AzCore/std/containers/vector.h" #include +#include +#include -////////////////////////////////////////////////////////////////////////////// -/// FolderWatchRoot -void FolderRootWatch::ProcessNewFileEvent(const QString& file) +//! IsSubfolder(folderA, folderB) +//! returns whether folderA is a subfolder of folderB +//! assumptions: absolute paths, case insensitive +static bool IsSubfolder(const QString& folderA, const QString& folderB) { - FileChangeInfo info; - info.m_action = FileAction::FileAction_Added; - info.m_filePath = file; - const bool invoked = QMetaObject::invokeMethod(m_fileWatcher, "AnyFileChange", Qt::QueuedConnection, Q_ARG(FileChangeInfo, info)); - Q_ASSERT(invoked); -} + // lets avoid allocating or messing with memory - this is a MAJOR hotspot as it is called for any file change even in the cache! + int sizeB = folderB.length(); + int sizeA = folderA.length(); -void FolderRootWatch::ProcessDeleteFileEvent(const QString& file) -{ - FileChangeInfo info; - info.m_action = FileAction::FileAction_Removed; - info.m_filePath = file; - const bool invoked = QMetaObject::invokeMethod(m_fileWatcher, "AnyFileChange", Qt::QueuedConnection, Q_ARG(FileChangeInfo, info)); - Q_ASSERT(invoked); -} + if (sizeA <= sizeB) + { + return false; + } -void FolderRootWatch::ProcessModifyFileEvent(const QString& file) -{ - FileChangeInfo info; - info.m_action = FileAction::FileAction_Modified; - info.m_filePath = file; - const bool invoked = QMetaObject::invokeMethod(m_fileWatcher, "AnyFileChange", Qt::QueuedConnection, Q_ARG(FileChangeInfo, info)); - Q_ASSERT(invoked); + QChar slash1 = QChar('\\'); + QChar slash2 = QChar('/'); + int posA = 0; + + // A is going to be the longer one, so use B: + for (int idx = 0; idx < sizeB; ++idx) + { + QChar charAtA = folderA.at(posA); + QChar charAtB = folderB.at(idx); + + if ((charAtB == slash1) || (charAtB == slash2)) + { + if ((charAtA != slash1) && (charAtA != slash2)) + { + return false; + } + ++posA; + } + else + { + if (charAtA.toLower() != charAtB.toLower()) + { + return false; + } + ++posA; + } + } + return true; } ////////////////////////////////////////////////////////////////////////// /// FileWatcher FileWatcher::FileWatcher() - : m_nextHandle(0) + : m_platformImpl(AZStd::make_unique()) { - qRegisterMetaType("FileChangeInfo"); + auto makeFilter = [this](auto signal) + { + return [this, signal](QString path) + { + const auto foundWatchRoot = AZStd::find_if(begin(m_folderWatchRoots), end(m_folderWatchRoots), [path](const WatchRoot& watchRoot) + { + return Filter(path, watchRoot); + }); + if (foundWatchRoot == end(m_folderWatchRoots)) + { + return; + } + AZStd::invoke(signal, this, path); + }; + }; + + // The rawFileAdded signals are emitted by the watcher thread. Use a queued + // connection so that the consumers of the notification process the + // notification on the main thread. + connect(this, &FileWatcher::rawFileAdded, this, makeFilter(&FileWatcher::fileAdded), Qt::QueuedConnection); + connect(this, &FileWatcher::rawFileRemoved, this, makeFilter(&FileWatcher::fileRemoved), Qt::QueuedConnection); + connect(this, &FileWatcher::rawFileModified, this, makeFilter(&FileWatcher::fileModified), Qt::QueuedConnection); } FileWatcher::~FileWatcher() { + disconnect(); + StopWatching(); } -int FileWatcher::AddFolderWatch(FolderWatchBase* pFolderWatch, bool recursive) +void FileWatcher::AddFolderWatch(QString directory, bool recursive) { - if (!pFolderWatch) + // Search for an already monitored root that is a parent of `directory`, + // that is already watching subdirectories recursively + const auto found = AZStd::find_if(begin(m_folderWatchRoots), end(m_folderWatchRoots), [directory](const WatchRoot& root) { - return -1; - } - - FolderRootWatch* pFolderRootWatch = nullptr; + return root.m_recursive && IsSubfolder(directory, root.m_directory); + }); - //see if this a sub folder of an already watched root - for (auto rootsIter = m_folderWatchRoots.begin(); !pFolderRootWatch && rootsIter != m_folderWatchRoots.end(); ++rootsIter) + if (found != end(m_folderWatchRoots)) { - if (FolderWatchBase::IsSubfolder(pFolderWatch->m_folder, (*rootsIter)->m_root)) - { - pFolderRootWatch = *rootsIter; - } - } - - bool bCreatedNewRoot = false; - //if its not a sub folder - if (!pFolderRootWatch) - { - //create a new root and start listening for changes - pFolderRootWatch = new FolderRootWatch(pFolderWatch->m_folder, recursive); - - //make sure the folder watcher(s) get deleted before this - pFolderRootWatch->setParent(this); - bCreatedNewRoot = true; + // This directory is already watched + return; } - pFolderRootWatch->m_fileWatcher = this; - QObject::connect(this, &FileWatcher::AnyFileChange, pFolderWatch, &FolderWatchBase::OnAnyFileChange); + //create a new root and start listening for changes + m_folderWatchRoots.push_back({directory, recursive}); - if (bCreatedNewRoot) + //since we created a new root, see if the new root is a super folder + //of other roots, if it is then then fold those roots into the new super root + if (recursive) { - if (m_startedWatching) + AZStd::erase_if(m_folderWatchRoots, [directory](const WatchRoot& root) { - pFolderRootWatch->Start(); - } - - //since we created a new root, see if the new root is a super folder - //of other roots, if it is then then fold those roots into the new super root - for (auto rootsIter = m_folderWatchRoots.begin(); rootsIter != m_folderWatchRoots.end(); ) - { - if (pFolderWatch->m_watchSubtree && FolderWatchBase::IsSubfolder((*rootsIter)->m_root, pFolderWatch->m_folder)) - { - //union the sub folder map over to the new root - pFolderRootWatch->m_subFolderWatchesMap.insert((*rootsIter)->m_subFolderWatchesMap); - - //clear the old root sub folders map so they don't get deleted when we - //delete the old root as they are now pointed to by the new root - (*rootsIter)->m_subFolderWatchesMap.clear(); - - //delete the empty old root, deleting a root will call Stop() - //automatically which kills the thread - delete *rootsIter; - - //remove the old root pointer form the watched list - rootsIter = m_folderWatchRoots.erase(rootsIter); - } - else - { - ++rootsIter; - } - } - - //add the new root to the watched roots - m_folderWatchRoots.push_back(pFolderRootWatch); + return IsSubfolder(root.m_directory, directory); + }); } - - //add to the root - pFolderRootWatch->m_subFolderWatchesMap.insert(m_nextHandle, pFolderWatch); - - m_nextHandle++; - - return m_nextHandle - 1; } -void FileWatcher::RemoveFolderWatch(int handle) +void FileWatcher::ClearFolderWatches() { - for (auto rootsIter = m_folderWatchRoots.begin(); rootsIter != m_folderWatchRoots.end(); ) - { - //find an element by the handle - auto foundIter = (*rootsIter)->m_subFolderWatchesMap.find(handle); - if (foundIter != (*rootsIter)->m_subFolderWatchesMap.end()) - { - //remove the element - (*rootsIter)->m_subFolderWatchesMap.erase(foundIter); - - //we removed a folder watch, if it's empty then there is no reason to keep watching it. - if ((*rootsIter)->m_subFolderWatchesMap.empty()) - { - delete(*rootsIter); - rootsIter = m_folderWatchRoots.erase(rootsIter); - } - else - { - ++rootsIter; - } - } - else - { - ++rootsIter; - } - } + m_folderWatchRoots.clear(); } void FileWatcher::StartWatching() @@ -164,12 +132,18 @@ void FileWatcher::StartWatching() return; } - for (FolderRootWatch* root : m_folderWatchRoots) + if (PlatformStart()) + { + m_thread = AZStd::thread({/*.name=*/ "AssetProcessor FileWatcher thread"}, [this]{ + WatchFolderLoop(); + }); + AZ_TracePrintf(AssetProcessor::ConsoleChannel, "File Change Monitoring started.\n"); + } + else { - root->Start(); + AZ_TracePrintf(AssetProcessor::ConsoleChannel, "File Change Monitoring failed to start.\n"); } - AZ_TracePrintf(AssetProcessor::ConsoleChannel, "File Change Monitoring started.\n"); m_startedWatching = true; } @@ -177,17 +151,35 @@ void FileWatcher::StopWatching() { if (!m_startedWatching) { - AZ_Warning("FileWatcher", false, "StartWatching() called when is not watching for file changes."); + AZ_Warning("FileWatcher", false, "StopWatching() called when is not watching for file changes."); return; } - for (FolderRootWatch* root : m_folderWatchRoots) - { - root->Stop(); - } + PlatformStop(); m_startedWatching = false; } -#include "native/FileWatcher/moc_FileWatcher.cpp" -#include "native/FileWatcher/moc_FileWatcherAPI.cpp" +bool FileWatcher::Filter(QString path, const WatchRoot& watchRoot) +{ + if (!IsSubfolder(path, watchRoot.m_directory)) + { + return false; + } + if (!watchRoot.m_recursive) + { + // filter out subtrees too. + QStringRef subRef = path.rightRef(path.length() - watchRoot.m_directory.length()); + if ((subRef.indexOf('/') != -1) || (subRef.indexOf('\\') != -1)) + { + return false; // filter this out. + } + + // we don't care about subdirs. IsDir is more expensive so we do it after the above filter. + if (QFileInfo(path).isDir()) + { + return false; + } + } + return true; +} diff --git a/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.h b/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.h index fc3f109604..b7d8cbe1a4 100644 --- a/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.h +++ b/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.h @@ -5,63 +5,21 @@ * SPDX-License-Identifier: Apache-2.0 OR MIT * */ -#ifndef FILEWATCHER_COMPONENT_H -#define FILEWATCHER_COMPONENT_H -////////////////////////////////////////////////////////////////////////// -#if !defined(Q_MOC_RUN) -#include "FileWatcherAPI.h" +#pragma once +#if !defined(Q_MOC_RUN) +#include #include +#include +#include #include #include #include +#include -#include #endif -class FileWatcher; - -////////////////////////////////////////////////////////////////////////// -//! FolderRootWatch -/*! Class used for holding a point in the files system from which file changes are tracked. - * */ -class FolderRootWatch - : public QObject -{ - Q_OBJECT - - friend class FileWatcher; -public: - FolderRootWatch(const QString rootFolder, bool recursive = true); - virtual ~FolderRootWatch(); - - void ProcessNewFileEvent(const QString& file); - void ProcessDeleteFileEvent(const QString& file); - void ProcessModifyFileEvent(const QString& file); - void ProcessRenameFileEvent(const QString& fileOld, const QString& fileNew); - -public Q_SLOTS: - bool Start(); - void Stop(); - -private: - void WatchFolderLoop(); - -private: - std::thread m_thread; - QString m_root; - QMap m_subFolderWatchesMap; - volatile bool m_shutdownThreadSignal; - FileWatcher* m_fileWatcher; - bool m_recursive; - - // Can't use unique_ptr because this is a QObject and Qt's magic sauce is - // unable to determine the size of the unique_ptr and so fails to compile - struct PlatformImplementation; - PlatformImplementation* m_platformImpl; -}; - ////////////////////////////////////////////////////////////////////////// //! FileWatcher /*! Class that handles creation and deletion of FolderRootWatches based on @@ -74,23 +32,47 @@ class FileWatcher public: FileWatcher(); - virtual ~FileWatcher(); + ~FileWatcher() override; ////////////////////////////////////////////////////////////////////////// - virtual int AddFolderWatch(FolderWatchBase* pFolderWatch, bool recursive = true); - virtual void RemoveFolderWatch(int handle); + void AddFolderWatch(QString directory, bool recursive = true); + void ClearFolderWatches(); ////////////////////////////////////////////////////////////////////////// - + void StartWatching(); void StopWatching(); Q_SIGNALS: - void AnyFileChange(FileChangeInfo info); + // These signals are emitted when a file under a watched path changes + void fileAdded(QString filePath); + void fileRemoved(QString filePath); + void fileModified(QString filePath); + + // These signals are emitted by the platform implementations when files + // change. Some platforms' file watch APIs do not support non-recursive + // watches, so the signals are filtered before being forwarded to the + // non-"raw" fileAdded/Removed/Modified signals above. + void rawFileAdded(QString filePath, QPrivateSignal); + void rawFileRemoved(QString filePath, QPrivateSignal); + void rawFileModified(QString filePath, QPrivateSignal); private: - int m_nextHandle; - AZStd::vector m_folderWatchRoots; + bool PlatformStart(); + void PlatformStop(); + void WatchFolderLoop(); + + class PlatformImplementation; + friend class PlatformImplementation; + struct WatchRoot + { + QString m_directory; + bool m_recursive; + }; + static bool Filter(QString path, const WatchRoot& watchRoot); + + AZStd::unique_ptr m_platformImpl; + AZStd::vector m_folderWatchRoots; + AZStd::thread m_thread; bool m_startedWatching = false; + AZStd::atomic_bool m_shutdownThreadSignal = false; }; - -#endif//FILEWATCHER_COMPONENT_H diff --git a/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcherAPI.h b/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcherAPI.h deleted file mode 100644 index 155056d477..0000000000 --- a/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcherAPI.h +++ /dev/null @@ -1,222 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#ifndef FILEWATCHERAPI_H -#define FILEWATCHERAPI_H - -#include -#include -#include - -////////////////////////////////////////////////////////////////////////// -//! FileAction -/*! Enum for which file changes are tracked. - * */ -enum FileAction -{ - FileAction_None = 0x00, - FileAction_Added = 0x01, - FileAction_Removed = 0x02, - FileAction_Modified = 0x04, - FileAction_Any = 0xFF, -}; -inline FileAction operator | (FileAction a, FileAction b) -{ - return static_cast(static_cast(a) | static_cast(b)); -} -inline FileAction operator & (FileAction a, FileAction b) -{ - return static_cast(static_cast(a) & static_cast(b)); -} - -////////////////////////////////////////////////////////////////////////// -//! FileChangeInfo -/*! Struct for passing along information about file changes. - * */ -struct FileChangeInfo -{ - FileChangeInfo() - : m_action(FileAction::FileAction_None) - {} - FileChangeInfo(const FileChangeInfo& rhs) - : m_action(rhs.m_action) - , m_filePath(rhs.m_filePath) - , m_filePathOld(rhs.m_filePathOld) - { - } - - FileAction m_action; - QString m_filePath; - QString m_filePathOld; -}; - -Q_DECLARE_METATYPE(FileChangeInfo) - -////////////////////////////////////////////////////////////////////////// -//! FolderWatchBase -/*! Class for filtering file changes generated from a root watch. Define your own - *! custom filtering by deriving from this base class and implement your own - *! custom code for what to do when receiving a file change notification. - * */ -class FolderWatchBase - : public QObject -{ - Q_OBJECT - -public: - FolderWatchBase(const QString strFolder, bool bWatchSubtree = true, FileAction fileAction = FileAction::FileAction_Any) - : m_folder(strFolder) - , m_watchSubtree(bWatchSubtree) - , m_fileAction(fileAction) - { - m_folder = QDir::toNativeSeparators(QDir::cleanPath(m_folder) + "/"); - } - - //! IsSubfolder(folderA, folderB) - //! returns whether folderA is a subfolder of folderB - //! assumptions: absolute paths, case insensitive - static bool IsSubfolder(const QString& folderA, const QString& folderB) - { - // lets avoid allocating or messing with memory - this is a MAJOR hotspot as it is called for any file change even in the cache! - int sizeB = folderB.length(); - int sizeA = folderA.length(); - - if (sizeA <= sizeB) - { - return false; - } - - QChar slash1 = QChar('\\'); - QChar slash2 = QChar('/'); - int posA = 0; - - // A is going to be the longer one, so use B: - for (int idx = 0; idx < sizeB; ++idx) - { - QChar charAtA = folderA.at(posA); - QChar charAtB = folderB.at(idx); - - if ((charAtB == slash1) || (charAtB == slash2)) - { - if ((charAtA != slash1) && (charAtA != slash2)) - { - return false; - } - ++posA; - } - else - { - if (charAtA.toLower() != charAtB.toLower()) - { - return false; - } - ++posA; - } - } - return true; - } - - QString m_folder; - bool m_watchSubtree; - FileAction m_fileAction; - -public Q_SLOTS: - void OnAnyFileChange(FileChangeInfo info) - { - //if they set a file action then respect it by rejecting non matching file actions - if (info.m_action & m_fileAction) - { - //is the file is in the folder or subtree (if specified) then call OnFileChange - - if (FolderWatchBase::IsSubfolder(info.m_filePath, m_folder)) - { - OnFileChange(info); - } - } - } - - virtual void OnFileChange(const FileChangeInfo& info) = 0; -}; - -////////////////////////////////////////////////////////////////////////// -//! FolderWatchCallbackEx -/*! Class implements a more complex filtering that can optionally filter for file - *! extension and call different callback for different kinds of file changes - *! generated from a root watch. - *! Notes: - *! - empty extension "" catches all file changes - *! - extension should not include the leading "." - * */ -class FolderWatchCallbackEx - : public FolderWatchBase -{ - Q_OBJECT - -public: - FolderWatchCallbackEx(const QString strFolder, const QString extension, bool bWatchSubtree) - : FolderWatchBase(strFolder, bWatchSubtree) - , m_extension(extension) - { - } - - QString m_extension; - - //on file change call the change callback if passes extension then route - //to specific file action type callback - virtual void OnFileChange(const FileChangeInfo& info) - { - //if they set an extension to watch for only let matching extensions through - QFileInfo fileInfo(info.m_filePath); - - if (!m_watchSubtree) - { - // filter out subtrees too. - QStringRef subRef = info.m_filePath.rightRef(info.m_filePath.length() - m_folder.length()); - if ((subRef.indexOf('/') != -1) || (subRef.indexOf('\\') != -1)) - { - return; // filter this out. - } - - // we don't care about subdirs. IsDir is more expensive so we do it after the above filter. - if (fileInfo.isDir()) - { - return; - } - } - - if (m_extension.isEmpty() || fileInfo.completeSuffix().compare(m_extension, Qt::CaseInsensitive) == 0) - { - if (info.m_action & FileAction::FileAction_Any) - { - Q_EMIT fileChange(info); - } - - if (info.m_action & FileAction::FileAction_Added) - { - Q_EMIT fileAdded(info.m_filePath); - } - - if (info.m_action & FileAction::FileAction_Removed) - { - Q_EMIT fileRemoved(info.m_filePath); - } - - if (info.m_action & FileAction::FileAction_Modified) - { - Q_EMIT fileModified(info.m_filePath); - } - } - } - -Q_SIGNALS: - void fileChange(FileChangeInfo info); - void fileAdded(QString filePath); - void fileRemoved(QString filePath); - void fileModified(QString filePath); -}; - -#endif//FILEWATCHERAPI_H diff --git a/Code/Tools/AssetProcessor/native/unittests/FileWatcherUnitTests.cpp b/Code/Tools/AssetProcessor/native/unittests/FileWatcherUnitTests.cpp index a68b116f3d..2dd911b662 100644 --- a/Code/Tools/AssetProcessor/native/unittests/FileWatcherUnitTests.cpp +++ b/Code/Tools/AssetProcessor/native/unittests/FileWatcherUnitTests.cpp @@ -24,14 +24,12 @@ void FileWatcherUnitTestRunner::StartTest() FileWatcher fileWatcher; - FolderWatchCallbackEx folderWatch(tempPath, "", true); - - fileWatcher.AddFolderWatch(&folderWatch); + fileWatcher.AddFolderWatch(tempPath); fileWatcher.StartWatching(); { // test a single file create/write bool foundFile = false; - auto connection = QObject::connect(&folderWatch, &FolderWatchCallbackEx::fileAdded, this, [&](QString filename) + auto connection = QObject::connect(&fileWatcher, &FileWatcher::fileAdded, this, [&](QString filename) { AZ_TracePrintf(AssetProcessor::DebugChannel, "Single file test Found asset: %s.\n", filename.toUtf8().data()); foundFile = true; @@ -66,7 +64,7 @@ void FileWatcherUnitTestRunner::StartTest() const unsigned long maxFiles = 10000; QSet outstandingFiles; - auto connection = QObject::connect(&folderWatch, &FolderWatchCallbackEx::fileAdded, this, [&](QString filename) + auto connection = QObject::connect(&fileWatcher, &FileWatcher::fileAdded, this, [&](QString filename) { outstandingFiles.remove(filename); }); @@ -122,7 +120,7 @@ void FileWatcherUnitTestRunner::StartTest() { // test deletion bool foundFile = false; - auto connection = QObject::connect(&folderWatch, &FolderWatchCallbackEx::fileRemoved, this, [&](QString filename) + auto connection = QObject::connect(&fileWatcher, &FileWatcher::fileRemoved, this, [&](QString filename) { AZ_TracePrintf(AssetProcessor::DebugChannel, "Deleted asset: %s...\n", filename.toUtf8().data()); foundFile = true; @@ -155,7 +153,7 @@ void FileWatcherUnitTestRunner::StartTest() { bool fileAddCalled = false; QString fileAddName; - auto connectionAdd = QObject::connect(&folderWatch, &FolderWatchCallbackEx::fileAdded, this, [&](QString filename) + auto connectionAdd = QObject::connect(&fileWatcher, &FileWatcher::fileAdded, this, [&](QString filename) { fileAddCalled = true; fileAddName = filename; @@ -163,7 +161,7 @@ void FileWatcherUnitTestRunner::StartTest() bool fileRemoveCalled = false; QString fileRemoveName; - auto connectionRemove = QObject::connect(&folderWatch, &FolderWatchCallbackEx::fileRemoved, this, [&](QString filename) + auto connectionRemove = QObject::connect(&fileWatcher, &FileWatcher::fileRemoved, this, [&](QString filename) { fileRemoveCalled = true; fileRemoveName = filename; @@ -171,7 +169,7 @@ void FileWatcherUnitTestRunner::StartTest() QStringList fileModifiedNames; bool fileModifiedCalled = false; - auto connectionModified = QObject::connect(&folderWatch, &FolderWatchCallbackEx::fileModified, this, [&](QString filename) + auto connectionModified = QObject::connect(&fileWatcher, &FileWatcher::fileModified, this, [&](QString filename) { fileModifiedCalled = true; fileModifiedNames.append(filename); diff --git a/Code/Tools/AssetProcessor/native/utilities/ApplicationManager.h b/Code/Tools/AssetProcessor/native/utilities/ApplicationManager.h index 56d65d6784..2ecea4e512 100644 --- a/Code/Tools/AssetProcessor/native/utilities/ApplicationManager.h +++ b/Code/Tools/AssetProcessor/native/utilities/ApplicationManager.h @@ -21,7 +21,6 @@ #include "native/assetprocessor.h" #endif -class FolderWatchCallbackEx; class QCoreApplication; namespace AZ diff --git a/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp b/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp index f9827bda2e..36450c4e65 100644 --- a/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp +++ b/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.cpp @@ -433,63 +433,77 @@ void ApplicationManagerBase::DestroyPlatformConfiguration() void ApplicationManagerBase::InitFileMonitor() { - m_folderWatches.reserve(m_platformConfiguration->GetScanFolderCount()); - m_watchHandles.reserve(m_platformConfiguration->GetScanFolderCount()); for (int folderIdx = 0; folderIdx < m_platformConfiguration->GetScanFolderCount(); ++folderIdx) { const AssetProcessor::ScanFolderInfo& info = m_platformConfiguration->GetScanFolderAt(folderIdx); - - FolderWatchCallbackEx* newFolderWatch = new FolderWatchCallbackEx(info.ScanPath(), "", info.RecurseSubFolders()); - // hook folder watcher to assess files on add/modify - // relevant files will be sent to resource compiler - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileAdded, - m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AssessAddedFile); - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileModified, - m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AssessModifiedFile); - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileRemoved, - m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AssessDeletedFile); - - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileAdded, [this](QString path) { m_fileStateCache->AddFile(path); }); - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileModified, [this](QString path) { m_fileStateCache->UpdateFile(path); }); - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileRemoved, [this](QString path) { m_fileStateCache->RemoveFile(path); }); - - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileAdded, [](QString path) { AZ::Interface::Get()->FileAdded(path); }); - - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileAdded, - m_fileProcessor.get(), &AssetProcessor::FileProcessor::AssessAddedFile); - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileRemoved, - m_fileProcessor.get(), &AssetProcessor::FileProcessor::AssessDeletedFile); - - m_folderWatches.push_back(AZStd::unique_ptr(newFolderWatch)); - m_watchHandles.push_back(m_fileWatcher.AddFolderWatch(newFolderWatch, info.RecurseSubFolders())); + m_fileWatcher.AddFolderWatch(info.ScanPath(), info.RecurseSubFolders()); } - // also hookup monitoring for the cache (output directory) QDir cacheRoot; if (AssetUtilities::ComputeProjectCacheRoot(cacheRoot)) { - FolderWatchCallbackEx* newFolderWatch = new FolderWatchCallbackEx(cacheRoot.absolutePath(), "", true); + m_fileWatcher.AddFolderWatch(cacheRoot.absolutePath(), true); + } - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileAdded, [this](QString path) { m_fileStateCache->AddFile(path); }); - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileModified, [this](QString path) { m_fileStateCache->UpdateFile(path); }); - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileRemoved, [this](QString path) { m_fileStateCache->RemoveFile(path); }); + if (m_platformConfiguration->GetScanFolderCount() || !cacheRoot.path().isEmpty()) + { + const auto cachePath = QDir::toNativeSeparators(cacheRoot.absolutePath()); - // we only care about cache root deletions. - QObject::connect(newFolderWatch, &FolderWatchCallbackEx::fileRemoved, - m_assetProcessorManager, &AssetProcessor::AssetProcessorManager::AssessDeletedFile); + const auto OnFileAdded = [this, cachePath](QString path) + { + const bool isCacheRoot = path.startsWith(cachePath); + if (isCacheRoot) + { + m_fileStateCache->AddFile(path); + } + else + { + m_assetProcessorManager->AssessAddedFile(path); + m_fileStateCache->AddFile(path); + AZ::Interface::Get()->FileAdded(path); + m_fileProcessor->AssetProcessor::FileProcessor::AssessAddedFile(path); + } + }; - m_folderWatches.push_back(AZStd::unique_ptr(newFolderWatch)); - m_watchHandles.push_back(m_fileWatcher.AddFolderWatch(newFolderWatch)); + const auto OnFileModified = [this, cachePath](QString path) + { + const bool isCacheRoot = path.startsWith(cachePath); + if (isCacheRoot) + { + m_assetProcessorManager->AssessModifiedFile(path); + } + else + { + m_assetProcessorManager->AssessModifiedFile(path); + m_fileStateCache->UpdateFile(path); + } + }; + + const auto OnFileRemoved = [this, cachePath](QString path) + { + const bool isCacheRoot = path.startsWith(cachePath); + if (isCacheRoot) + { + m_fileStateCache->RemoveFile(path); + m_assetProcessorManager->AssessDeletedFile(path); + } + else + { + m_assetProcessorManager->AssessDeletedFile(path); + m_fileStateCache->RemoveFile(path); + m_fileProcessor->AssessDeletedFile(path); + } + }; + + connect(&m_fileWatcher, &FileWatcher::fileAdded, OnFileAdded); + connect(&m_fileWatcher, &FileWatcher::fileModified, OnFileModified); + connect(&m_fileWatcher, &FileWatcher::fileRemoved, OnFileRemoved); } } void ApplicationManagerBase::DestroyFileMonitor() { - for (int watchHandle : m_watchHandles) - { - m_fileWatcher.RemoveFolderWatch(watchHandle); - } - m_folderWatches.resize(0); + m_fileWatcher.ClearFolderWatches(); } void ApplicationManagerBase::DestroyApplicationServer() @@ -798,8 +812,6 @@ ApplicationManager::BeforeRunStatus ApplicationManagerBase::BeforeRun() qRegisterMetaType("AzFramework::AssetSystem::AssetStatus"); qRegisterMetaType("AssetStatus"); - qRegisterMetaType("FileChangeInfo"); - qRegisterMetaType("AssetScanningStatus"); qRegisterMetaType("NetworkRequestID"); diff --git a/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.h b/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.h index dbc4841599..8591228375 100644 --- a/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.h +++ b/Code/Tools/AssetProcessor/native/utilities/ApplicationManagerBase.h @@ -47,7 +47,6 @@ namespace AssetProcessor class ApplicationServer; class ConnectionManager; -class FolderWatchCallbackEx; class ControlRequestHandler; class ApplicationManagerBase @@ -192,9 +191,7 @@ protected: bool m_sourceControlReady = false; bool m_fullIdle = false; - AZStd::vector > m_folderWatches; FileWatcher m_fileWatcher; - AZStd::vector m_watchHandles; AssetProcessor::PlatformConfiguration* m_platformConfiguration = nullptr; AssetProcessor::AssetProcessorManager* m_assetProcessorManager = nullptr; AssetProcessor::AssetCatalog* m_assetCatalog = nullptr; diff --git a/Code/Tools/AssetProcessor/native/utilities/AssetBuilderInfo.h b/Code/Tools/AssetProcessor/native/utilities/AssetBuilderInfo.h index 5ace9e1aaf..20a1d808fd 100644 --- a/Code/Tools/AssetProcessor/native/utilities/AssetBuilderInfo.h +++ b/Code/Tools/AssetProcessor/native/utilities/AssetBuilderInfo.h @@ -23,7 +23,6 @@ #include #include -class FolderWatchCallbackEx; class QCoreApplication; namespace AssetProcessor From 484e27c109a1f8107730a897f0f23362b912cfb0 Mon Sep 17 00:00:00 2001 From: Chris Burel Date: Mon, 13 Dec 2021 09:02:03 -0800 Subject: [PATCH 093/141] Use AZStd::equal to implement path comparison Signed-off-by: Chris Burel --- .../native/FileWatcher/FileWatcher.cpp | 49 +++++++++---------- 1 file changed, 23 insertions(+), 26 deletions(-) diff --git a/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.cpp b/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.cpp index c1c1a29d74..f802bdbada 100644 --- a/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.cpp +++ b/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.cpp @@ -13,46 +13,43 @@ //! IsSubfolder(folderA, folderB) //! returns whether folderA is a subfolder of folderB -//! assumptions: absolute paths, case insensitive +//! assumptions: absolute paths static bool IsSubfolder(const QString& folderA, const QString& folderB) { // lets avoid allocating or messing with memory - this is a MAJOR hotspot as it is called for any file change even in the cache! - int sizeB = folderB.length(); - int sizeA = folderA.length(); - - if (sizeA <= sizeB) + if (folderA.length() <= folderB.length()) { return false; } - QChar slash1 = QChar('\\'); - QChar slash2 = QChar('/'); - int posA = 0; + using AZStd::begin; + using AZStd::end; - // A is going to be the longer one, so use B: - for (int idx = 0; idx < sizeB; ++idx) + constexpr auto isSlash = [](const QChar c) constexpr { - QChar charAtA = folderA.at(posA); - QChar charAtB = folderB.at(idx); + return c == AZ::IO::WindowsPathSeparator || c == AZ::IO::PosixPathSeparator; + }; - if ((charAtB == slash1) || (charAtB == slash2)) + const auto firstPathSeparator = AZStd::find_if(begin(folderB), end(folderB), [&isSlash](const QChar c) + { + return isSlash(c); + }); + + // Follow the convention used by AZ::IO::Path, and use a case-sensitive comparison on Posix paths + const bool useCaseSensitiveCompare = (firstPathSeparator == end(folderB)) ? true : (*firstPathSeparator == AZ::IO::PosixPathSeparator); + + return AZStd::equal(begin(folderB), end(folderB), begin(folderA), [isSlash, useCaseSensitiveCompare](const QChar charAtB, const QChar charAtA) + { + if (isSlash(charAtA)) { - if ((charAtA != slash1) && (charAtA != slash2)) - { - return false; - } - ++posA; + return isSlash(charAtB); } - else + if (useCaseSensitiveCompare) { - if (charAtA.toLower() != charAtB.toLower()) - { - return false; - } - ++posA; + return charAtA == charAtB; } - } - return true; + return charAtA.toLower() == charAtB.toLower(); + }); } ////////////////////////////////////////////////////////////////////////// From 2bc1d8620e5dc7260a043c7ac89141125930de3f Mon Sep 17 00:00:00 2001 From: Chris Burel Date: Mon, 20 Dec 2021 08:13:45 -0800 Subject: [PATCH 094/141] Rename file to adhere to PAL conventions Signed-off-by: Chris Burel --- .../Platform/Windows/assetprocessor_windows_files.cmake | 2 +- .../{FileWatcher_win.cpp => FileWatcher_windows.cpp} | 0 2 files changed, 1 insertion(+), 1 deletion(-) rename Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/{FileWatcher_win.cpp => FileWatcher_windows.cpp} (100%) diff --git a/Code/Tools/AssetProcessor/Platform/Windows/assetprocessor_windows_files.cmake b/Code/Tools/AssetProcessor/Platform/Windows/assetprocessor_windows_files.cmake index 2bd9fa6470..96dd7434c1 100644 --- a/Code/Tools/AssetProcessor/Platform/Windows/assetprocessor_windows_files.cmake +++ b/Code/Tools/AssetProcessor/Platform/Windows/assetprocessor_windows_files.cmake @@ -8,7 +8,7 @@ set(FILES native/FileWatcher/FileWatcher_platform.h - native/FileWatcher/FileWatcher_win.cpp + native/FileWatcher/FileWatcher_windows.cpp native/FileWatcher/FileWatcher_windows.h native/resource.h ) diff --git a/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_win.cpp b/Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_windows.cpp similarity index 100% rename from Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_win.cpp rename to Code/Tools/AssetProcessor/Platform/Windows/native/FileWatcher/FileWatcher_windows.cpp From 648a21ab5c310860f9dcf8415aa4f105c5bf982a Mon Sep 17 00:00:00 2001 From: Chris Burel Date: Tue, 4 Jan 2022 16:11:45 -0800 Subject: [PATCH 095/141] [Linux] Correct handling of new dirs added to non-recursive watch roots Signed-off-by: Chris Burel --- .../native/FileWatcher/FileWatcher_linux.cpp | 21 ++++++++++++++++--- 1 file changed, 18 insertions(+), 3 deletions(-) diff --git a/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp b/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp index 7d38372e18..4ca41c0cb9 100644 --- a/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp +++ b/Code/Tools/AssetProcessor/Platform/Linux/native/FileWatcher/FileWatcher_linux.cpp @@ -176,10 +176,25 @@ void FileWatcher::WatchFolderLoop() if (event->mask & (IN_CREATE | IN_MOVED_TO)) { - if (event->mask & IN_ISDIR /*&& m_recursive*/) + if (event->mask & IN_ISDIR) { - // New Directory, add it to the watch - m_platformImpl->AddWatchFolder(pathStr, true); + // New Directory, see if it should be added to the watched directories + // It is only added if it is a child of a recursively watched directory + const auto found = AZStd::find_if(begin(m_folderWatchRoots), end(m_folderWatchRoots), [this, event](const WatchRoot& watchRoot) + { + return watchRoot.m_directory == m_platformImpl->m_handleToFolderMap[event->wd]; + }); + + // If the path is not in m_folderWatchRoots, it must + // be a new subdirectory of a subdirectory of some + // other root that is being watched recursively. + // Maintain the recursive nature of that root. + const bool shouldAddFolder = (found == end(m_folderWatchRoots)) ? true : found->m_recursive; + + if (shouldAddFolder) + { + m_platformImpl->AddWatchFolder(pathStr, true); + } } else { From 5eb6c2d24be1805dffce03e9ef773e9f5c69395d Mon Sep 17 00:00:00 2001 From: michabr <82236305+michabr@users.noreply.github.com> Date: Tue, 4 Jan 2022 18:13:44 -0800 Subject: [PATCH 096/141] Update UiCustomImageComponent to use Atom (#6628) Signed-off-by: abrmich --- Gems/LyShine/Code/Source/UiImageComponent.cpp | 10 +----- .../Code/Source/UiCustomImageComponent.cpp | 32 +++++++------------ 2 files changed, 12 insertions(+), 30 deletions(-) diff --git a/Gems/LyShine/Code/Source/UiImageComponent.cpp b/Gems/LyShine/Code/Source/UiImageComponent.cpp index 100bee6bf6..baf210a629 100644 --- a/Gems/LyShine/Code/Source/UiImageComponent.cpp +++ b/Gems/LyShine/Code/Source/UiImageComponent.cpp @@ -353,7 +353,6 @@ void UiImageComponent::SetOverrideSprite(ISprite* sprite, AZ::u32 cellIndex) //////////////////////////////////////////////////////////////////////////////////////////////////// void UiImageComponent::Render(LyShine::IRenderGraph* renderGraph) { - // get fade value (tracked by UiRenderer) and compute the desired alpha for the image float fade = renderGraph->GetAlphaFade(); float desiredAlpha = m_overrideAlpha * fade; @@ -376,9 +375,8 @@ void UiImageComponent::Render(LyShine::IRenderGraph* renderGraph) ImageType imageType = m_imageType; -#ifdef LYSHINE_ATOM_TODO // support default white texture // if there is no texture we will just use a white texture and want to stretch it - const bool spriteOrTextureIsNull = sprite == nullptr || sprite->GetTexture() == nullptr; + const bool spriteOrTextureIsNull = sprite == nullptr || sprite->GetImage() == nullptr; // Zero texture size may occur even if the UiImageComponent has a valid non-zero-sized texture, // because a canvas can be requested to Render() before the texture asset is done loading. @@ -399,12 +397,6 @@ void UiImageComponent::Render(LyShine::IRenderGraph* renderGraph) { imageType = ImageType::Stretched; } -#else - if (sprite == nullptr) - { - imageType = ImageType::Stretched; - } -#endif switch (imageType) { diff --git a/Gems/LyShineExamples/Code/Source/UiCustomImageComponent.cpp b/Gems/LyShineExamples/Code/Source/UiCustomImageComponent.cpp index 09ea375923..542e18b98c 100644 --- a/Gems/LyShineExamples/Code/Source/UiCustomImageComponent.cpp +++ b/Gems/LyShineExamples/Code/Source/UiCustomImageComponent.cpp @@ -72,36 +72,25 @@ namespace LyShineExamples } //////////////////////////////////////////////////////////////////////////////////////////////////// - void UiCustomImageComponent::Render([[maybe_unused]] LyShine::IRenderGraph* renderGraph) + void UiCustomImageComponent::Render(LyShine::IRenderGraph* renderGraph) { -#ifdef LYSHINE_ATOM_TODO // [GHI #3568] Convert draws to use Atom // get fade value (tracked by UiRenderer) and compute the desired alpha for the image float fade = renderGraph->GetAlphaFade(); float desiredAlpha = m_overrideAlpha * fade; uint8 desiredPackedAlpha = static_cast(desiredAlpha * 255.0f); - // if desired alpha is zero then no need to do any more - if (desiredPackedAlpha == 0) - { - return; - } - - ISprite* sprite = (m_overrideSprite) ? m_overrideSprite : m_sprite; - ITexture* texture = (sprite) ? sprite->GetTexture() : nullptr; - - if (!texture) - { - // if there is no texture we will just use a white texture - // TODO: Get a default atom texture here when possible - //texture = ???->EF_GetTextureByID(???->GetWhiteTextureId()); - } - if (m_isRenderCacheDirty) { RenderToCache(renderGraph); m_isRenderCacheDirty = false; } + // if desired alpha is zero then no need to do any more + if (desiredPackedAlpha == 0) + { + return; + } + // Render cache is now valid - render using the cache // If the fade value has changed we need to update the alpha values in the vertex colors but we do @@ -109,7 +98,7 @@ namespace LyShineExamples if (m_cachedPrimitive.m_vertices[0].color.a != desiredPackedAlpha) { // go through all the cached vertices and update the alpha values - UCol desiredPackedColor = m_cachedPrimitive.m_vertices[0].color; + LyShine::UCol desiredPackedColor = m_cachedPrimitive.m_vertices[0].color; desiredPackedColor.a = desiredPackedAlpha; for (int i = 0; i < m_cachedPrimitive.m_numVertices; ++i) { @@ -117,11 +106,12 @@ namespace LyShineExamples } } + ISprite* sprite = (m_overrideSprite) ? m_overrideSprite : m_sprite; + AZ::Data::Instance image = sprite->GetImage(); bool isTextureSRGB = false; bool isTexturePremultipliedAlpha = false; // we are not rendering from a render target with alpha in it LyShine::BlendMode blendMode = LyShine::BlendMode::Normal; - renderGraph->AddPrimitive(&m_cachedPrimitive, texture, m_clamp, isTextureSRGB, isTexturePremultipliedAlpha, blendMode); -#endif + renderGraph->AddPrimitive(&m_cachedPrimitive, image, m_clamp, isTextureSRGB, isTexturePremultipliedAlpha, blendMode); } //////////////////////////////////////////////////////////////////////////////////////////////////// From 40ca1dcbf90a16bae76553f7f184a58d7e5a950b Mon Sep 17 00:00:00 2001 From: Benjamin Jillich <43751992+amzn-jillich@users.noreply.github.com> Date: Wed, 5 Jan 2022 09:10:12 +0100 Subject: [PATCH 097/141] EMotion FX: Extendable pose data and pose debug visualization (#6639) * Added debug draw function to the pose class for sharable and easy-to-use pose debug visualization that includes pose data debug rendering. * Extended the pose data factory with the ability to add pose data types from outside of the EMFX SDK and external gems. * In order to get access to the pose data factory, it got added to the EMFX manager. Signed-off-by: Benjamin Jillich --- .../EMotionFX/Source/EMotionFXManager.cpp | 7 +++- .../Code/EMotionFX/Source/EMotionFXManager.h | 7 ++++ Gems/EMotionFX/Code/EMotionFX/Source/Pose.cpp | 36 ++++++++++++++++++- Gems/EMotionFX/Code/EMotionFX/Source/Pose.h | 14 +++++--- .../Code/EMotionFX/Source/PoseData.h | 4 ++- .../Code/EMotionFX/Source/PoseDataFactory.cpp | 21 +++++++---- .../Code/EMotionFX/Source/PoseDataFactory.h | 13 ++++++- 7 files changed, 86 insertions(+), 16 deletions(-) diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/EMotionFXManager.cpp b/Gems/EMotionFX/Code/EMotionFX/Source/EMotionFXManager.cpp index 4ecd1c0117..864c193a9a 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/EMotionFXManager.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Source/EMotionFXManager.cpp @@ -6,7 +6,6 @@ * */ -// include the required headers #include "EMotionFXConfig.h" #include "EMotionFXManager.h" #include "Importer/Importer.h" @@ -29,6 +28,7 @@ #include #include #include +#include #include namespace EMotionFX @@ -76,6 +76,7 @@ namespace EMotionFX gEMFX.Get()->SetRecorder (Recorder::Create()); gEMFX.Get()->SetMotionInstancePool (MotionInstancePool::Create()); gEMFX.Get()->SetDebugDraw (aznew DebugDraw()); + gEMFX.Get()->SetPoseDataFactory (aznew PoseDataFactory()); gEMFX.Get()->SetGlobalSimulationSpeed (1.0f); // set the number of threads @@ -124,6 +125,7 @@ namespace EMotionFX m_recorder = nullptr; m_motionInstancePool = nullptr; m_debugDraw = nullptr; + m_poseDataFactory = nullptr; m_unitType = MCore::Distance::UNITTYPE_METERS; m_globalSimulationSpeed = 1.0f; m_isInEditorMode = false; @@ -170,6 +172,9 @@ namespace EMotionFX delete m_debugDraw; m_debugDraw = nullptr; + delete m_poseDataFactory; + m_poseDataFactory = nullptr; + m_renderActorSettings.reset(); m_eventManager->Destroy(); diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/EMotionFXManager.h b/Gems/EMotionFX/Code/EMotionFX/Source/EMotionFXManager.h index 4d55143b2f..7276516739 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/EMotionFXManager.h +++ b/Gems/EMotionFX/Code/EMotionFX/Source/EMotionFXManager.h @@ -37,6 +37,7 @@ namespace EMotionFX class MotionInstancePool; class EventDataFactory; class DebugDraw; + class PoseDataFactory; // versions #define EMFX_HIGHVERSION 4 @@ -188,6 +189,8 @@ namespace EMotionFX */ MCORE_INLINE DebugDraw* GetDebugDraw() const { return m_debugDraw; } + MCORE_INLINE PoseDataFactory* GetPoseDataFactory() const { return m_poseDataFactory; } + /** * Get the render actor settings * @result A pointer to global render actor settings. @@ -357,6 +360,7 @@ namespace EMotionFX EventManager* m_eventManager; /**< The motion event manager. */ SoftSkinManager* m_softSkinManager; /**< The softskin manager. */ AnimGraphManager* m_animGraphManager; /**< The animgraph manager. */ + PoseDataFactory* m_poseDataFactory; Recorder* m_recorder; /**< The recorder. */ MotionInstancePool* m_motionInstancePool; /**< The motion instance pool. */ DebugDraw* m_debugDraw; /**< The debug drawing system. */ @@ -433,6 +437,8 @@ namespace EMotionFX */ void SetMotionInstancePool(MotionInstancePool* pool); + void SetPoseDataFactory(PoseDataFactory* poseDataFactory) { m_poseDataFactory = poseDataFactory; } + /** * Set the number of threads to use. * @param numThreads The number of threads to use internally. This must be a value of 1 or above. @@ -520,5 +526,6 @@ namespace EMotionFX MCORE_INLINE Recorder& GetRecorder() { return *GetEMotionFX().GetRecorder(); } /**< Get the recorder. */ MCORE_INLINE MotionInstancePool& GetMotionInstancePool() { return *GetEMotionFX().GetMotionInstancePool(); } /**< Get the motion instance pool. */ MCORE_INLINE DebugDraw& GetDebugDraw() { return *GetEMotionFX().GetDebugDraw(); } /**< Get the debug drawing. */ + MCORE_INLINE PoseDataFactory& GetPoseDataFactory() { return *GetEMotionFX().GetPoseDataFactory(); } MCORE_INLINE AZ::Render::RenderActorSettings& GetRenderActorSettings() { return *GetEMotionFX().GetRenderActorSettings(); }/**< Get the render actor settings. */ } // namespace EMotionFX diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/Pose.cpp b/Gems/EMotionFX/Code/EMotionFX/Source/Pose.cpp index e2bff677ad..232bdacfd1 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/Pose.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Source/Pose.cpp @@ -1428,4 +1428,38 @@ namespace EMotionFX GetEMotionFX().GetThreadData(m_actorInstance->GetThreadIndex())->GetPosePool().FreePose(tempPose); } -} // namespace EMotionFX + + void Pose::DebugDraw(AzFramework::DebugDisplayRequests& debugDisplay, const AZ::Color& color, bool drawPoseDatas) const + { + debugDisplay.SetColor(color); + debugDisplay.DepthTestOff(); + + const Skeleton* skeleton = m_actorInstance->GetActor()->GetSkeleton(); + const size_t numEnabledJoints = m_actorInstance->GetNumEnabledNodes(); + for (size_t i = 0; i < numEnabledJoints; ++i) + { + const size_t jointIndex = m_actorInstance->GetEnabledNode(i); + const size_t parentIndex = skeleton->GetNode(jointIndex)->GetParentIndex(); + if (parentIndex != InvalidIndex) + { + const AZ::Vector3 startPos = GetWorldSpaceTransform(jointIndex).m_position; + const AZ::Vector3 endPos = GetWorldSpaceTransform(parentIndex).m_position; + + debugDisplay.DrawSolidCylinder(/*center=*/(startPos + endPos) * 0.5f, + /*direction=*/(endPos - startPos).GetNormalizedSafe(), + /*radius=*/0.005f, + /*height=*/(endPos - startPos).GetLength(), + /*drawShaded=*/false); + } + } + + if (drawPoseDatas) + { + for (const auto& poseDataItem : m_poseDatas) + { + PoseData* poseData = poseDataItem.second.get(); + poseData->DebugDraw(debugDisplay, color); + } + } + } +} // namespace EMotionFX diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/Pose.h b/Gems/EMotionFX/Code/EMotionFX/Source/Pose.h index b7844276be..451e855150 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/Pose.h +++ b/Gems/EMotionFX/Code/EMotionFX/Source/Pose.h @@ -10,10 +10,10 @@ #include #include +#include #include #include - namespace EMotionFX { // forward declarations @@ -25,10 +25,6 @@ namespace EMotionFX class Skeleton; class MotionLinkData; - /** - * - * - */ class EMFX_API Pose { MCORE_MEMORYOBJECTCATEGORY(Pose, EMFX_DEFAULT_ALIGNMENT, EMFX_MEMCATEGORY_POSE); @@ -192,6 +188,14 @@ namespace EMotionFX template T* GetAndPreparePoseData(ActorInstance* linkToActorInstance) { return azdynamic_cast(GetAndPreparePoseData(azrtti_typeid(), linkToActorInstance)); } + /** + * Draw debug visualization for the given pose. + * @param[in] debugDisplay Debug display request bus to spawn the render commands. + * @param[in] color The color the skeletal pose should be in. + * @param[in] drawPoseDatas Draw the pose data debug visualizations (e.g. joint velocities) along with the actual skeletal pose. [Default = false] + */ + void DebugDraw(AzFramework::DebugDisplayRequests& debugDisplay, const AZ::Color& color, bool drawPoseDatas = false) const; + private: mutable AZStd::vector m_localSpaceTransforms; mutable AZStd::vector m_modelSpaceTransforms; diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/PoseData.h b/Gems/EMotionFX/Code/EMotionFX/Source/PoseData.h index 31c22a3839..69e8800c0a 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/PoseData.h +++ b/Gems/EMotionFX/Code/EMotionFX/Source/PoseData.h @@ -12,9 +12,9 @@ #include #include #include +#include #include - namespace EMotionFX { class Actor; @@ -40,6 +40,8 @@ namespace EMotionFX virtual void Blend(const Pose* destPose, float weight) = 0; + virtual void DebugDraw([[maybe_unused]] AzFramework::DebugDisplayRequests& debugDisplay, [[maybe_unused]] const AZ::Color& color) const {} + bool IsUsed() const { return m_isUsed; } void SetIsUsed(bool isUsed) { m_isUsed = isUsed; } diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/PoseDataFactory.cpp b/Gems/EMotionFX/Code/EMotionFX/Source/PoseDataFactory.cpp index c1c2627c8d..857cc7da7e 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/PoseDataFactory.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Source/PoseDataFactory.cpp @@ -8,13 +8,20 @@ #include #include +#include #include #include #include - namespace EMotionFX { + AZ_CLASS_ALLOCATOR_IMPL(PoseDataFactory, PoseAllocator, 0) + + PoseDataFactory::PoseDataFactory() + { + AddPoseDataType(azrtti_typeid()); + } + PoseData* PoseDataFactory::Create(Pose* pose, const AZ::TypeId& type) { AZ::SerializeContext* context = nullptr; @@ -34,13 +41,13 @@ namespace EMotionFX return result; } - const AZStd::unordered_set& PoseDataFactory::GetTypeIds() + void PoseDataFactory::AddPoseDataType(const AZ::TypeId& poseDataType) { - static AZStd::unordered_set typeIds = - { - azrtti_typeid() - }; + m_poseDataTypeIds.emplace(poseDataType); + } - return typeIds; + const AZStd::unordered_set& PoseDataFactory::GetTypeIds() const + { + return m_poseDataTypeIds; } } // namespace EMotionFX diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/PoseDataFactory.h b/Gems/EMotionFX/Code/EMotionFX/Source/PoseDataFactory.h index 31bc3e0d3f..624f0aeebf 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/PoseDataFactory.h +++ b/Gems/EMotionFX/Code/EMotionFX/Source/PoseDataFactory.h @@ -25,7 +25,18 @@ namespace EMotionFX class EMFX_API PoseDataFactory { public: + AZ_RTTI(PoseDataFactory, "{F10014A0-2B6A-44E5-BA53-0E11ED566701}") + AZ_CLASS_ALLOCATOR_DECL + + PoseDataFactory(); + virtual ~PoseDataFactory() = default; + static PoseData* Create(Pose* pose, const AZ::TypeId& type); - static const AZStd::unordered_set& GetTypeIds(); + + void AddPoseDataType(const AZ::TypeId& poseDataType); + const AZStd::unordered_set& GetTypeIds() const; + + private: + AZStd::unordered_set m_poseDataTypeIds; }; } // namespace EMotionFX From 4695d36ea5fc5b60a4bf4edb7649ca7cbce3fb1d Mon Sep 17 00:00:00 2001 From: tjmgd <92784061+tjmgd@users.noreply.github.com> Date: Wed, 5 Jan 2022 08:54:34 +0000 Subject: [PATCH 098/141] Fix: Blend node applies both poses at value 1 (#6292) Signed-off-by: T.J. McGrath-Daly Co-authored-by: Tobias Alexander Franke --- Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeBlendNNode.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeBlendNNode.cpp b/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeBlendNNode.cpp index 7720822655..f4f96e6b93 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeBlendNNode.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Source/BlendTreeBlendNNode.cpp @@ -224,6 +224,11 @@ namespace EMotionFX poseIndexB = poseIndexA; *outWeight = 0.0f; } + else if ((*outWeight > 1.0f - MCore::Math::epsilon)) + { + poseIndexA = poseIndexB; + *outWeight = 0.0f; + } // Search complete: the input weight is between m_paramWeights[i] and m_paramWeights[i - 1] // Calculate the blend weight and get the nodes and then return From 21d73033b7bd22a7c73bafa97bc082f46389df43 Mon Sep 17 00:00:00 2001 From: Benjamin Jillich <43751992+amzn-jillich@users.noreply.github.com> Date: Wed, 5 Jan 2022 16:53:49 +0100 Subject: [PATCH 099/141] Atom: Frame counter string sometimes extends across the whole width of the viewport (#6689) When going into game mode or after initializing some system that takes a few seconds, the FPS counter showed really large numbers, extending across the whole with of the viewport. In this case, values show "inf" now. Signed-off-by: Benjamin Jillich --- .../AtomViewportDisplayInfoSystemComponent.cpp | 16 +++++++++++----- 1 file changed, 11 insertions(+), 5 deletions(-) diff --git a/Gems/AtomLyIntegration/AtomViewportDisplayInfo/Code/Source/AtomViewportDisplayInfoSystemComponent.cpp b/Gems/AtomLyIntegration/AtomViewportDisplayInfo/Code/Source/AtomViewportDisplayInfoSystemComponent.cpp index 91844c9b2f..0b11437620 100644 --- a/Gems/AtomLyIntegration/AtomViewportDisplayInfo/Code/Source/AtomViewportDisplayInfoSystemComponent.cpp +++ b/Gems/AtomLyIntegration/AtomViewportDisplayInfo/Code/Source/AtomViewportDisplayInfoSystemComponent.cpp @@ -285,13 +285,19 @@ namespace AZ::Render const double frameIntervalSeconds = m_fpsInterval.count(); + auto ClampedFloatDisplay = [](double value, const char* format) -> AZStd::string + { + constexpr float upperLimit = 10000.0f; + return value > upperLimit ? "inf" : AZStd::string::format(format, value); + }; + DrawLine( AZStd::string::format( - "FPS %.1f [%.0f..%.0f], %.1fms/frame, avg over %.1fs", - averageFPS, - minFPS, - maxFPS, - averageFrameMs, + "FPS %s [%s..%s], %sms/frame, avg over %.1fs", + ClampedFloatDisplay(averageFPS, "%.1f").c_str(), + ClampedFloatDisplay(minFPS, "%.0f").c_str(), + ClampedFloatDisplay(maxFPS, "%.0f").c_str(), + ClampedFloatDisplay(averageFrameMs, "%.1f").c_str(), frameIntervalSeconds), AZ::Colors::Yellow); } From c548fd7682b2223647410d4e6e18931f4f11877d Mon Sep 17 00:00:00 2001 From: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> Date: Wed, 5 Jan 2022 08:15:08 -0800 Subject: [PATCH 100/141] Death test relies on an exception from ocurring, that exception is an access violation, which could not happen (i.e. the memory could be valid for the process) (#6683) The test didnt have to be a death test. Also handled the situation better in the code to be able to continue in that scenario (useful for release configurations)" Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> --- .../Serialization/Json/RegistrationContext.h | 5 ++--- .../Json/JsonRegistrationContextTests.cpp | 16 ++++++---------- 2 files changed, 8 insertions(+), 13 deletions(-) diff --git a/Code/Framework/AzCore/AzCore/Serialization/Json/RegistrationContext.h b/Code/Framework/AzCore/AzCore/Serialization/Json/RegistrationContext.h index dd10e2bff6..202efd3749 100644 --- a/Code/Framework/AzCore/AzCore/Serialization/Json/RegistrationContext.h +++ b/Code/Framework/AzCore/AzCore/Serialization/Json/RegistrationContext.h @@ -45,9 +45,8 @@ namespace AZ } else { - SerializerMap::const_iterator serializerIter = m_jsonSerializers.find(typeId); - AZ_Assert(serializerIter != m_jsonSerializers.end(), "Attempting to unregister a serializer that has not been registered yet with typeid %s", typeId.ToString().c_str()); - m_jsonSerializers.erase(serializerIter); + [[maybe_unused]] size_t erased = m_jsonSerializers.erase(typeId); + AZ_Assert(erased == 1, "Attempting to unregister a serializer that has not been registered yet with typeid %s", typeId.ToString().c_str()); return SerializerBuilder(this, m_jsonSerializers.end()); } } diff --git a/Code/Framework/AzCore/Tests/Serialization/Json/JsonRegistrationContextTests.cpp b/Code/Framework/AzCore/Tests/Serialization/Json/JsonRegistrationContextTests.cpp index 9d4af1def5..9b44f10e89 100644 --- a/Code/Framework/AzCore/Tests/Serialization/Json/JsonRegistrationContextTests.cpp +++ b/Code/Framework/AzCore/Tests/Serialization/Json/JsonRegistrationContextTests.cpp @@ -327,17 +327,13 @@ namespace JsonSerializationTests SerializerWithOneType::Unreflect(m_jsonRegistrationContext.get()); } -#if GTEST_HAS_DEATH_TEST - using JsonSerializationDeathTests = JsonRegistrationContextTests; - TEST_F(JsonSerializationDeathTests, DoubleUnregisterSerializer_Asserts) + TEST_F(JsonRegistrationContextTests, DoubleUnregisterSerializer_Asserts) { - ASSERT_DEATH({ - SerializerWithOneType::Reflect(m_jsonRegistrationContext.get()); - SerializerWithOneType::Unreflect(m_jsonRegistrationContext.get()); - SerializerWithOneType::Unreflect(m_jsonRegistrationContext.get()); - }, ".*" - ); + SerializerWithOneType::Reflect(m_jsonRegistrationContext.get()); + SerializerWithOneType::Unreflect(m_jsonRegistrationContext.get()); + AZ_TEST_START_ASSERTTEST; + SerializerWithOneType::Unreflect(m_jsonRegistrationContext.get()); + AZ_TEST_STOP_ASSERTTEST(1); } -#endif // GTEST_HAS_DEATH_TEST } //namespace JsonSerializationTests From e3bf4311eb1a0c02e5cccc4b01666c1796f069e1 Mon Sep 17 00:00:00 2001 From: Michael Pollind Date: Wed, 5 Jan 2022 08:22:47 -0800 Subject: [PATCH 101/141] bugfix: update attenuation when light intensity changed for mode Automatic (#6499) REF: https://github.com/o3de/o3de/issues/6128 Signed-off-by: Michael Pollind --- .../Code/Source/CoreLights/AreaLightComponentController.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/AreaLightComponentController.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/AreaLightComponentController.cpp index 7668477690..d67548c3e9 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/AreaLightComponentController.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/CoreLights/AreaLightComponentController.cpp @@ -261,6 +261,11 @@ namespace AZ::Render m_lightShapeDelegate->SetPhotometricUnit(m_configuration.m_intensityMode); m_lightShapeDelegate->SetIntensity(m_configuration.m_intensity); } + + if (m_configuration.m_attenuationRadiusMode == LightAttenuationRadiusMode::Automatic) + { + AttenuationRadiusChanged(); + } } void AreaLightComponentController::ChromaChanged() From 4ce6909aafc4d25c535233666385542e75c11076 Mon Sep 17 00:00:00 2001 From: SWMasterson Date: Wed, 5 Jan 2022 09:03:28 -0800 Subject: [PATCH 102/141] Move, convert, and rename Lucy level to Hermanubis in AutomatedTesting (#6627) Signed-off-by: Sean Masterson --- .../Graphics/hermanubis/hermanubis.prefab | 705 +++++++++++++ .../Levels/Graphics/hermanubis/tags.txt | 12 + .../hermanubis_high/hermanubis_high.prefab | 943 ++++++++++++++++++ .../Levels/Graphics/hermanubis_high/tags.txt | 12 + .../Hermanubis_Curvature.tif} | 0 .../Objects/Hermanubis/Hermanubis_High.fbx | 3 + .../Hermanubis_Normal.png} | 0 .../Hermanubis_Stone_BaseColor.png} | 0 .../Hermanubis_ao.tif} | 0 .../Hermanubis_brass.material} | 26 +- .../Hermanubis_brass_cavity.tif} | 0 .../Hermanubis_bronze_BaseColor.png} | 0 .../Hermanubis_bronze_Metallic.png} | 0 .../Hermanubis_bronze_Roughness.png} | 0 .../Hermanubis_convexity.tif} | 0 .../Objects/Hermanubis/Hermanubis_low.fbx | 3 + .../Hermanubis_stone.material} | 20 +- .../Hermanubis_thickness.tif} | 0 .../Assets/Objects/Lucy/Lucy_High.fbx | 3 - .../Assets/Objects/Lucy/Lucy_low.fbx | 3 - 20 files changed, 1698 insertions(+), 32 deletions(-) create mode 100644 AutomatedTesting/Levels/Graphics/hermanubis/hermanubis.prefab create mode 100644 AutomatedTesting/Levels/Graphics/hermanubis/tags.txt create mode 100644 AutomatedTesting/Levels/Graphics/hermanubis_high/hermanubis_high.prefab create mode 100644 AutomatedTesting/Levels/Graphics/hermanubis_high/tags.txt rename Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/{Lucy/Lucy_Curvature.tif => Hermanubis/Hermanubis_Curvature.tif} (100%) create mode 100644 Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_High.fbx rename Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/{Lucy/Lucy_Normal.png => Hermanubis/Hermanubis_Normal.png} (100%) rename Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/{Lucy/Lucy_Stone_BaseColor.png => Hermanubis/Hermanubis_Stone_BaseColor.png} (100%) rename Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/{Lucy/Lucy_ao.tif => Hermanubis/Hermanubis_ao.tif} (100%) rename Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/{Lucy/lucy_brass.material => Hermanubis/Hermanubis_brass.material} (59%) rename Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/{Lucy/Lucy_brass_cavity.tif => Hermanubis/Hermanubis_brass_cavity.tif} (100%) rename Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/{Lucy/Lucy_bronze_BaseColor.png => Hermanubis/Hermanubis_bronze_BaseColor.png} (100%) rename Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/{Lucy/Lucy_bronze_Metallic.png => Hermanubis/Hermanubis_bronze_Metallic.png} (100%) rename Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/{Lucy/Lucy_bronze_Roughness.png => Hermanubis/Hermanubis_bronze_Roughness.png} (100%) rename Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/{Lucy/Lucy_convexity.tif => Hermanubis/Hermanubis_convexity.tif} (100%) create mode 100644 Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_low.fbx rename 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"$type": "EditorEntityIconComponent", + "Id": 4101167782224846352 + }, + "Component_[8664715119660216219]": { + "$type": "EditorEntitySortComponent", + "Id": 8664715119660216219 + }, + "Component_[8952093761729701957]": { + "$type": "EditorVisibilityComponent", + "Id": 8952093761729701957, + "VisibilityFlag": false + } + } + } + } +} \ No newline at end of file diff --git a/AutomatedTesting/Levels/Graphics/hermanubis_high/tags.txt b/AutomatedTesting/Levels/Graphics/hermanubis_high/tags.txt new file mode 100644 index 0000000000..0d6c1880e7 --- /dev/null +++ b/AutomatedTesting/Levels/Graphics/hermanubis_high/tags.txt @@ -0,0 +1,12 @@ +0,0,0,0,0,0 +0,0,0,0,0,0 +0,0,0,0,0,0 +0,0,0,0,0,0 +0,0,0,0,0,0 +0,0,0,0,0,0 +0,0,0,0,0,0 +0,0,0,0,0,0 +0,0,0,0,0,0 +0,0,0,0,0,0 +0,0,0,0,0,0 +0,0,0,0,0,0 diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_Curvature.tif b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_Curvature.tif similarity index 100% rename from Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_Curvature.tif rename to Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_Curvature.tif diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_High.fbx b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_High.fbx new file mode 100644 index 0000000000..0625c89874 --- /dev/null +++ b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_High.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d72cec207a7677ba027eac72f41285907237e04a45ebacf64341de86fc6f022d +size 159115308 diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_Normal.png b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_Normal.png similarity index 100% rename from Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_Normal.png rename to Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_Normal.png diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_Stone_BaseColor.png b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_Stone_BaseColor.png similarity index 100% rename from Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_Stone_BaseColor.png rename to Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_Stone_BaseColor.png diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_ao.tif b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_ao.tif similarity index 100% rename from Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_ao.tif rename to Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_ao.tif diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/lucy_brass.material b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_brass.material similarity index 59% rename from Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/lucy_brass.material rename to Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_brass.material index 6e490cb0b1..4ad325b086 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/lucy_brass.material +++ b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_brass.material @@ -1,39 +1,33 @@ { "description": "", - "materialType": "Materials/Types/StandardPBR.materialtype", "parentMaterial": "Materials/Presets/PBR/metal_brass.material", - "propertyLayoutVersion": 3, + "materialType": "Materials/Types/StandardPBR.materialtype", + "materialTypeVersion": 4, "properties": { - "occlusion": { - "diffuseTextureMap": "Objects/Lucy/Lucy_ao.tif", - "diffuseTextureMapUv": "Unwrapped" - }, "baseColor": { - "color": [ - 0.6745098233222961, - 0.48627451062202456, - 0.19607843458652497, - 1.0 - ], "factor": 1.0, "textureBlendMode": "Lerp", - "textureMap": "Objects/Lucy/Lucy_bronze_BaseColor.png", + "textureMap": "Hermanubis_bronze_BaseColor.png", "textureMapUv": "Unwrapped" }, "general": { "applySpecularAA": true }, "metallic": { - "textureMap": "Objects/Lucy/Lucy_bronze_Metallic.png", + "textureMap": "Hermanubis_bronze_Metallic.png", "textureMapUv": "Unwrapped" }, "normal": { "flipY": true, - "textureMap": "Objects/Lucy/Lucy_Normal.png", + "textureMap": "Hermanubis_Normal.png", "textureMapUv": "Unwrapped" }, + "occlusion": { + "diffuseTextureMap": "Hermanubis_ao.tif", + "diffuseTextureMapUv": "Unwrapped" + }, "roughness": { - "textureMap": "Objects/Lucy/Lucy_bronze_Roughness.png", + "textureMap": "Hermanubis_bronze_Roughness.png", "textureMapUv": "Unwrapped", "upperBound": 0.6767677068710327 } diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_brass_cavity.tif b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_brass_cavity.tif similarity index 100% rename from Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_brass_cavity.tif rename to Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_brass_cavity.tif diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_bronze_BaseColor.png b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_bronze_BaseColor.png similarity index 100% rename from Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_bronze_BaseColor.png rename to Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_bronze_BaseColor.png diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_bronze_Metallic.png b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_bronze_Metallic.png similarity index 100% rename from Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_bronze_Metallic.png rename to Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_bronze_Metallic.png diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_bronze_Roughness.png b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_bronze_Roughness.png similarity index 100% rename from Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_bronze_Roughness.png rename to Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_bronze_Roughness.png diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_convexity.tif b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_convexity.tif similarity index 100% rename from Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_convexity.tif rename to Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_convexity.tif diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_low.fbx b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_low.fbx new file mode 100644 index 0000000000..79960433dd --- /dev/null +++ b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_low.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4c9d1030b9467b58d640fbedf1bc58ab9a5f7d68811b2452dd8d60114287b731 +size 12410812 diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/lucy_stone.material b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_stone.material similarity index 77% rename from Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/lucy_stone.material rename to Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_stone.material index a0e54d9d0e..1ba59a50c5 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/lucy_stone.material +++ b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_stone.material @@ -1,13 +1,9 @@ { "description": "", - "materialType": "Materials/Types/StandardPBR.materialtype", "parentMaterial": "Materials/Presets/PBR/metal_brass.material", - "propertyLayoutVersion": 3, + "materialType": "Materials/Types/StandardPBR.materialtype", + "materialTypeVersion": 4, "properties": { - "occlusion": { - "diffuseTextureMap": "Objects/Lucy/Lucy_ao.tif", - "diffuseTextureMapUv": "Unwrapped" - }, "baseColor": { "color": [ 1.0, @@ -17,7 +13,7 @@ ], "factor": 1.0, "textureBlendMode": "Lerp", - "textureMap": "Objects/Lucy/Lucy_Stone_BaseColor.png", + "textureMap": "Hermanubis_Stone_BaseColor.png", "textureMapUv": "Unwrapped" }, "clearCoat": { @@ -39,13 +35,17 @@ }, "normal": { "flipY": true, - "textureMap": "Objects/Lucy/Lucy_Normal.png", + "textureMap": "Hermanubis_Normal.png", "textureMapUv": "Unwrapped" }, + "occlusion": { + "diffuseTextureMap": "Hermanubis_ao.tif", + "diffuseTextureMapUv": "Unwrapped" + }, "roughness": { "factor": 1.0, - "lowerBound": 0.15000000596046449, - "textureMap": "Objects/Lucy/Lucy_bronze_Roughness.png", + "lowerBound": 0.15000000596046448, + "textureMap": "Hermanubis_bronze_Roughness.png", "textureMapUv": "Unwrapped", "upperBound": 0.7300000190734863 } diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_thickness.tif b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_thickness.tif similarity index 100% rename from Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_thickness.tif rename to Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Hermanubis/Hermanubis_thickness.tif diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_High.fbx b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_High.fbx deleted file mode 100644 index b87971bf6d..0000000000 --- a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_High.fbx +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:00e19e317613be5420fd78bac1159e66d1c4deeb1f32cd4fc8c20b1ea3a5ead1 -size 153114272 diff --git a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_low.fbx b/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_low.fbx deleted file mode 100644 index 46f5d1cfbd..0000000000 --- a/Gems/AtomLyIntegration/CommonFeatures/Assets/Objects/Lucy/Lucy_low.fbx +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:6a4a65d139a6088dd4ac34f3ba3f6a7a98b8fe9545150ee7d9879fbc2a55d8d4 -size 9022128 From 05da6aaa67423cb0afd9957f92488288f7816b5c Mon Sep 17 00:00:00 2001 From: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> Date: Wed, 5 Jan 2022 09:26:08 -0800 Subject: [PATCH 103/141] Removes unnecessary loop (#6684) Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> --- cmake/AzAutoGen.py | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/cmake/AzAutoGen.py b/cmake/AzAutoGen.py index 19b9711325..782419a6f2 100755 --- a/cmake/AzAutoGen.py +++ b/cmake/AzAutoGen.py @@ -287,8 +287,7 @@ def ProcessExpansionRule(sourceFiles, templateFiles, templateCache, outputDir, p else: # Process all matches in one batch # Due to the lack of wildcards in the output file, we've determined we'll glob all matching input files into the template conversion - for filename in fnmatch.filter(sourceFiles, inputFiles): - dataInputFiles = [os.path.abspath(file) for file in fnmatch.filter(sourceFiles, inputFiles)] + dataInputFiles = [os.path.abspath(file) for file in fnmatch.filter(sourceFiles, inputFiles)] outputFileAbsolute = outputFile.replace("$path", ComputeOutputPath(dataInputFiles, projectDir, outputDir)) outputFileAbsolute = SanitizePath(outputFileAbsolute) ProcessTemplateConversion(dataInputSet, dataInputFiles, templateFile, outputFileAbsolute, templateCache, dryrun, verbose) From 1d0cd46cb7b727384b84bc201a98461df84689ea Mon Sep 17 00:00:00 2001 From: Shirang Jia Date: Wed, 5 Jan 2022 09:54:52 -0800 Subject: [PATCH 104/141] Escape % for windows batch in palSh (#6688) Signed-off-by: Shirang Jia --- scripts/build/Jenkins/Jenkinsfile | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/scripts/build/Jenkins/Jenkinsfile b/scripts/build/Jenkins/Jenkinsfile index ec40840fa6..570c553444 100644 --- a/scripts/build/Jenkins/Jenkinsfile +++ b/scripts/build/Jenkins/Jenkinsfile @@ -42,10 +42,11 @@ def palSh(cmd, lbl = '', winSlashReplacement = true) { if (env.IS_UNIX) { sh label: lbl, script: cmd - } else if (winSlashReplacement) { - bat label: lbl, - script: cmd.replace('/','\\') } else { + if (winSlashReplacement) { + cmd = cmd.replace('/','\\') + } + cmd = cmd.replace('%', '%%') bat label: lbl, script: cmd } From 783a04b88092045fe0a78c07e9b16a24188c4cbc Mon Sep 17 00:00:00 2001 From: sphrose <82213493+sphrose@users.noreply.github.com> Date: Wed, 5 Jan 2022 18:00:07 +0000 Subject: [PATCH 105/141] 3495 Preferences panel update: fix richtext elision and allow html links Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com> --- Code/Editor/EditorPreferencesPageAWS.cpp | 2 +- .../Components/Widgets/ElidingLabel.cpp | 60 ++++++++++++++++++- .../UI/PropertyEditor/PropertyRowWidget.cpp | 1 + 3 files changed, 61 insertions(+), 2 deletions(-) diff --git a/Code/Editor/EditorPreferencesPageAWS.cpp b/Code/Editor/EditorPreferencesPageAWS.cpp index 68a9d6889f..9279dce7bc 100644 --- a/Code/Editor/EditorPreferencesPageAWS.cpp +++ b/Code/Editor/EditorPreferencesPageAWS.cpp @@ -28,7 +28,7 @@ void CEditorPreferencesPage_AWS::Reflect(AZ::SerializeContext& serialize) if (editContext) { editContext->Class("Options", "") - ->DataElement(AZ::Edit::UIHandlers::CheckBox, &UsageOptions::m_awsAttributionEnabled, "Allow O3DE to send information about your use of AWS Core Gem to AWS", + ->DataElement(AZ::Edit::UIHandlers::CheckBox, &UsageOptions::m_awsAttributionEnabled, "Allow O3DE to send information about your use of AWS Core Gem to AWS", ""); editContext->Class("AWS Preferences", "AWS Preferences") diff --git a/Code/Framework/AzQtComponents/AzQtComponents/Components/Widgets/ElidingLabel.cpp b/Code/Framework/AzQtComponents/AzQtComponents/Components/Widgets/ElidingLabel.cpp index 8ef69c4b56..8daa183b80 100644 --- a/Code/Framework/AzQtComponents/AzQtComponents/Components/Widgets/ElidingLabel.cpp +++ b/Code/Framework/AzQtComponents/AzQtComponents/Components/Widgets/ElidingLabel.cpp @@ -12,6 +12,8 @@ #include #include #include +#include +#include namespace AzQtComponents { @@ -35,6 +37,7 @@ namespace AzQtComponents m_text = text; m_metricsLabel->setText(m_text); + m_elidedText.clear(); elide(); updateGeometry(); @@ -65,7 +68,62 @@ namespace AzQtComponents void ElidingLabel::elide() { ensurePolished(); - m_elidedText = fontMetrics().elidedText(m_text, m_elideMode, TextRect().width()); + + if (Qt::mightBeRichText(m_text)) + { + // If RichText tags are elided using fontMetrics.elidedText(), they will break. + // A TextDocument is used to produce elided text that takes this into account. + const QString ellipsis("..."); + const int maxLineWidth = TextRect().width(); + + QTextDocument doc; + doc.setHtml(m_text); + doc.setDefaultFont(font()); + doc.setDocumentMargin(0.0); + + // Turn off wrapping so the document uses a single line. + QTextOption option = doc.defaultTextOption(); + option.setWrapMode(QTextOption::WrapMode::NoWrap); + doc.setDefaultTextOption(option); + doc.adjustSize(); + + if (doc.size().width() <= maxLineWidth) + { + m_elidedText = m_text; + } + else + { + QTextCursor textCursor(&doc); + textCursor.movePosition(QTextCursor::End); + + int ellipsisWidth = 0; + + // At the moment only ElideRight and ElideNone are ever used. This will need expanding if other elision modes are used. + if (m_elideMode == Qt::ElideRight) + { + ellipsisWidth = fontMetrics().horizontalAdvance(ellipsis); + } + + // Move the cursor back until the text fits or the start of the text is reached. + while (doc.size().width() + ellipsisWidth > maxLineWidth && !textCursor.atStart()) + { + textCursor.deletePreviousChar(); + doc.adjustSize(); + } + + if (m_elideMode == Qt::ElideRight) + { + textCursor.insertText(ellipsis); + } + + m_elidedText = doc.toHtml(); + } + } + else + { + m_elidedText = fontMetrics().elidedText(m_text, m_elideMode, TextRect().width()); + } + QLabel::setText(m_elidedText); if (m_elidedText != m_text) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/PropertyRowWidget.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/PropertyRowWidget.cpp index bb2d2851ca..e895456151 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/PropertyRowWidget.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UI/PropertyEditor/PropertyRowWidget.cpp @@ -421,6 +421,7 @@ namespace AzToolsFramework { QString label{ text }; m_nameLabel->setText(label); + m_nameLabel->setOpenExternalLinks(true); m_nameLabel->setVisible(!label.isEmpty()); // setting the stretches to 0 in case of an empty label really hides the label (i.e. even the reserved space) m_mainLayout->setStretch(0, label.isEmpty() ? 0 : LabelColumnStretch); From 89067fe667d481f43628f9fd0431aa3d94e92bbf Mon Sep 17 00:00:00 2001 From: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> Date: Wed, 5 Jan 2022 10:40:03 -0800 Subject: [PATCH 106/141] Memory/benchmarks (#5896) * initial version ported from an old implementation Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * simplification of code Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Fixes a recursive loop Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Removing commented code of different options for getting memory usage of a process Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * PR comment (NULL->nullptr) Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Adds mulit-threaded tests Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Improving runtime and making the whole duration manageable Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Fixes Linux build Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Fixes for mac Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Fixes for HeapSchema to get a default block if none is passed Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Adds recording functionality (disabled) and a benchmark that can run recordings Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Removes Heap allocator from being possible to use as a SystemAllocator since it doesnt allow dynamic allocating (only works with pre-allocated blocks) Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * WIP trying to use SystemAllocator instead of raw reads Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Makes the recorded benchmark more stable Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * More stability changes, improvement on type usage within the benchmark, cleanup of unstable stats Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Adds benchmark files for Android Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Fixes Linux nounity build Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * PR comments Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Death test relies on an exception from ocurring, that exception is an access violation, which could not happen (i.e. the memory could be valid for the process) The test didnt have to be a death test. Also handled the situation better in the code to be able to continue in that scenario (useful for release configurations)" Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> --- .../AzCore/AzCore/Memory/AllocatorBase.cpp | 163 ++++- .../AzCore/AzCore/Memory/HeapSchema.cpp | 12 +- .../AzCore/AzCore/Memory/HeapSchema.h | 14 +- .../AzCore/AzCore/Memory/SystemAllocator.cpp | 16 - Code/Framework/AzCore/CMakeLists.txt | 5 + .../Memory/AllocatorBenchmarkRecordings.bin | 3 + .../Tests/Memory/AllocatorBenchmarks.cpp | 591 ++++++++++++++++++ .../AzCore/Tests/Memory/HphaSchema.cpp | 88 --- .../Memory/AllocatorBenchmarks_Android.cpp | 31 + .../Android/platform_android_files.cmake | 1 + .../Memory/AllocatorBenchmarks_Linux.cpp | 31 + .../Platform/Linux/platform_linux_files.cmake | 1 + .../Tests/Memory/AllocatorBenchmarks_Mac.cpp | 31 + .../Platform/Mac/platform_mac_files.cmake | 1 + .../Memory/AllocatorBenchmarks_Windows.cpp | 40 ++ .../Windows/platform_windows_files.cmake | 1 + .../AzCore/Tests/azcoretests_files.cmake | 1 + 17 files changed, 904 insertions(+), 126 deletions(-) create mode 100644 Code/Framework/AzCore/Tests/Memory/AllocatorBenchmarkRecordings.bin create mode 100644 Code/Framework/AzCore/Tests/Memory/AllocatorBenchmarks.cpp create mode 100644 Code/Framework/AzCore/Tests/Platform/Android/Tests/Memory/AllocatorBenchmarks_Android.cpp create mode 100644 Code/Framework/AzCore/Tests/Platform/Linux/Tests/Memory/AllocatorBenchmarks_Linux.cpp create mode 100644 Code/Framework/AzCore/Tests/Platform/Mac/Tests/Memory/AllocatorBenchmarks_Mac.cpp create mode 100644 Code/Framework/AzCore/Tests/Platform/Windows/Tests/Memory/AllocatorBenchmarks_Windows.cpp diff --git a/Code/Framework/AzCore/AzCore/Memory/AllocatorBase.cpp b/Code/Framework/AzCore/AzCore/Memory/AllocatorBase.cpp index 5c510f67c1..c2bf9fe45c 100644 --- a/Code/Framework/AzCore/AzCore/Memory/AllocatorBase.cpp +++ b/Code/Framework/AzCore/AzCore/Memory/AllocatorBase.cpp @@ -6,8 +6,155 @@ * */ -#include #include +#include + +#define RECORDING_ENABLED 0 + +#if RECORDING_ENABLED + +#include +#include +#include +#include + +namespace +{ + class DebugAllocator + { + public: + using pointer_type = void*; + using size_type = AZStd::size_t; + using difference_type = AZStd::ptrdiff_t; + using allow_memory_leaks = AZStd::false_type; ///< Regular allocators should not leak. + + AZ_FORCE_INLINE pointer_type allocate(size_t byteSize, size_t alignment, int = 0) + { + return AZ_OS_MALLOC(byteSize, alignment); + } + AZ_FORCE_INLINE size_type resize(pointer_type, size_type) + { + return 0; + } + AZ_FORCE_INLINE void deallocate(pointer_type ptr, size_type, size_type) + { + AZ_OS_FREE(ptr); + } + }; + + #pragma pack(push, 1) + struct alignas(1) AllocatorOperation + { + enum OperationType : size_t + { + ALLOCATE, + DEALLOCATE + }; + OperationType m_type: 1; + size_t m_size : 28; // Can represent up to 256Mb requests + size_t m_alignment : 7; // Can represent up to 128 alignment + size_t m_recordId : 28; // Can represent up to 256M simultaneous requests, we reuse ids + }; + #pragma pack(pop) + static_assert(sizeof(AllocatorOperation) == 8); + + static AZStd::mutex s_operationsMutex = {}; + + static constexpr size_t s_maxNumberOfAllocationsToRecord = 16384; + static size_t s_numberOfAllocationsRecorded = 0; + static constexpr size_t s_allocationOperationCount = 5 * 1024; + static AZStd::array s_operations = {}; + static uint64_t s_operationCounter = 0; + + static unsigned int s_nextRecordId = 1; + using AllocatorOperationByAddress = AZStd::unordered_map, DebugAllocator>; + static AllocatorOperationByAddress s_allocatorOperationByAddress; + using AvailableRecordIds = AZStd::vector; + AvailableRecordIds s_availableRecordIds; + + void RecordAllocatorOperation(AllocatorOperation::OperationType type, void* ptr, size_t size = 0, size_t alignment = 0) + { + AZStd::scoped_lock lock(s_operationsMutex); + if (s_operationCounter == s_allocationOperationCount) + { + AZ::IO::SystemFile file; + int mode = AZ::IO::SystemFile::OpenMode::SF_OPEN_APPEND | AZ::IO::SystemFile::OpenMode::SF_OPEN_WRITE_ONLY; + if (!file.Exists("memoryrecordings.bin")) + { + mode |= AZ::IO::SystemFile::OpenMode::SF_OPEN_CREATE; + } + file.Open("memoryrecordings.bin", mode); + if (file.IsOpen()) + { + file.Write(&s_operations, sizeof(AllocatorOperation) * s_allocationOperationCount); + file.Close(); + } + s_operationCounter = 0; + } + AllocatorOperation& operation = s_operations[s_operationCounter++]; + operation.m_type = type; + if (type == AllocatorOperation::OperationType::ALLOCATE) + { + if (s_numberOfAllocationsRecorded > s_maxNumberOfAllocationsToRecord) + { + // reached limit of allocations, dont record anymore + --s_operationCounter; + return; + } + ++s_numberOfAllocationsRecorded; + operation.m_size = size; + operation.m_alignment = alignment; + unsigned int recordId = 0; + if (!s_availableRecordIds.empty()) + { + recordId = s_availableRecordIds.back(); + s_availableRecordIds.pop_back(); + } + else + { + recordId = s_nextRecordId; + ++s_nextRecordId; + } + operation.m_recordId = recordId; + auto it = s_allocatorOperationByAddress.emplace(ptr, operation); + if (!it.second) + { + // double alloc or resize, leave the current record and return the id + operation = it.first->second; + s_availableRecordIds.emplace_back(recordId); + } + } + else + { + if (ptr == nullptr) + { + // common scenario, just record the operation + operation.m_size = 0; + operation.m_alignment = 0; + operation.m_recordId = 0; // recordId = 0 will flag this case + } + else + { + auto it = s_allocatorOperationByAddress.find(ptr); + if (it != s_allocatorOperationByAddress.end()) + { + operation.m_size = it->second.m_size; + operation.m_alignment = it->second.m_alignment; + operation.m_recordId = it->second.m_recordId; + s_availableRecordIds.push_back(it->second.m_recordId); + s_allocatorOperationByAddress.erase(it); + } + else + { + // just dont record this operation + --s_operationCounter; + } + } + } + + } +} +#endif namespace AZ { @@ -150,6 +297,10 @@ namespace AZ records->RegisterAllocation(ptr, byteSize, alignment, name, fileName, lineNum, suppressStackRecord + 1); } } + +#if RECORDING_ENABLED + RecordAllocatorOperation(AllocatorOperation::ALLOCATE, ptr, byteSize, alignment); +#endif } void AllocatorBase::ProfileDeallocation(void* ptr, size_t byteSize, size_t alignment, Debug::AllocationInfo* info) @@ -162,6 +313,9 @@ namespace AZ records->UnregisterAllocation(ptr, byteSize, alignment, info); } } +#if RECORDING_ENABLED + RecordAllocatorOperation(AllocatorOperation::DEALLOCATE, ptr, byteSize, alignment); +#endif } void AllocatorBase::ProfileReallocationBegin([[maybe_unused]] void* ptr, [[maybe_unused]] size_t newSize) @@ -176,6 +330,10 @@ namespace AZ ProfileDeallocation(ptr, 0, 0, &info); ProfileAllocation(newPtr, newSize, newAlignment, info.m_name, info.m_fileName, info.m_lineNum, 0); } +#if RECORDING_ENABLED + RecordAllocatorOperation(AllocatorOperation::DEALLOCATE, ptr); + RecordAllocatorOperation(AllocatorOperation::ALLOCATE, newPtr, newSize, newAlignment); +#endif } void AllocatorBase::ProfileReallocation(void* ptr, void* newPtr, size_t newSize, size_t newAlignment) @@ -193,6 +351,9 @@ namespace AZ records->ResizeAllocation(ptr, newSize); } } +#if RECORDING_ENABLED + RecordAllocatorOperation(AllocatorOperation::ALLOCATE, ptr, newSize); +#endif } bool AllocatorBase::OnOutOfMemory(size_t byteSize, size_t alignment, int flags, const char* name, const char* fileName, int lineNum) diff --git a/Code/Framework/AzCore/AzCore/Memory/HeapSchema.cpp b/Code/Framework/AzCore/AzCore/Memory/HeapSchema.cpp index aceafa1b28..1f0fc59a97 100644 --- a/Code/Framework/AzCore/AzCore/Memory/HeapSchema.cpp +++ b/Code/Framework/AzCore/AzCore/Memory/HeapSchema.cpp @@ -115,6 +115,7 @@ namespace AZ m_ownMemoryBlock[i] = false; } + AZ_Assert(m_desc.m_numMemoryBlocks > 0, "At least one memory block is required"); for (int i = 0; i < m_desc.m_numMemoryBlocks; ++i) { if (m_desc.m_memoryBlocks[i] == nullptr) // Allocate memory block if requested! @@ -131,17 +132,6 @@ namespace AZ m_capacity += m_desc.m_memoryBlocksByteSize[i]; } - - if (m_desc.m_numMemoryBlocks == 0) - { - // Create default memory space if we can to serve for default allocations - m_memSpaces[0] = AZDLMalloc::create_mspace(0, m_desc.m_isMultithreadAlloc); - if (m_memSpaces[0]) - { - AZDLMalloc::mspace_az_set_expandable(m_memSpaces[0], true); - m_capacity = Platform::GetHeapCapacity(); - } - } } HeapSchema::~HeapSchema() diff --git a/Code/Framework/AzCore/AzCore/Memory/HeapSchema.h b/Code/Framework/AzCore/AzCore/Memory/HeapSchema.h index f72ae31057..3a7716a127 100644 --- a/Code/Framework/AzCore/AzCore/Memory/HeapSchema.h +++ b/Code/Framework/AzCore/AzCore/Memory/HeapSchema.h @@ -32,17 +32,11 @@ namespace AZ */ struct Descriptor { - Descriptor() - : m_numMemoryBlocks(0) - , m_isMultithreadAlloc(true) - {} - - static const int m_memoryBlockAlignment = 64 * 1024; static const int m_maxNumBlocks = 5; - int m_numMemoryBlocks; ///< Number of memory blocks to use. - void* m_memoryBlocks[m_maxNumBlocks]; ///< Pointers to provided memory blocks or NULL if you want the system to allocate them for you with the System Allocator. - size_t m_memoryBlocksByteSize[m_maxNumBlocks]; ///< Sizes of different memory blocks, if m_memoryBlock is 0 the block will be allocated for you with the System Allocator. - bool m_isMultithreadAlloc; ///< Set to true to enable multi threading safe allocation. + int m_numMemoryBlocks = 1; ///< Number of memory blocks to use. + void* m_memoryBlocks[m_maxNumBlocks] = {}; ///< Pointers to provided memory blocks or NULL if you want the system to allocate them for you with the System Allocator. + size_t m_memoryBlocksByteSize[m_maxNumBlocks] = {4 * 1024}; ///< Sizes of different memory blocks, if m_memoryBlock is 0 the block will be allocated for you with the System Allocator. + bool m_isMultithreadAlloc = true; ///< Set to true to enable multi threading safe allocation. }; HeapSchema(const Descriptor& desc); diff --git a/Code/Framework/AzCore/AzCore/Memory/SystemAllocator.cpp b/Code/Framework/AzCore/AzCore/Memory/SystemAllocator.cpp index 15cf5de8bc..41099f7a38 100644 --- a/Code/Framework/AzCore/AzCore/Memory/SystemAllocator.cpp +++ b/Code/Framework/AzCore/AzCore/Memory/SystemAllocator.cpp @@ -18,7 +18,6 @@ #define AZCORE_SYSTEM_ALLOCATOR_HPHA 1 #define AZCORE_SYSTEM_ALLOCATOR_MALLOC 2 -#define AZCORE_SYSTEM_ALLOCATOR_HEAP 3 #if !defined(AZCORE_SYSTEM_ALLOCATOR) // define the default @@ -29,8 +28,6 @@ #include #elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_MALLOC #include -#elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HEAP - #include #else #error "Invalid allocator selected for SystemAllocator" #endif @@ -44,8 +41,6 @@ namespace AZ static AZStd::aligned_storage::value>::type g_systemSchema; #elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_MALLOC static AZStd::aligned_storage::value>::type g_systemSchema; -#elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HEAP - static AZStd::aligned_storage::value>::type g_systemSchema; #endif ////////////////////////////////////////////////////////////////////////// @@ -118,11 +113,6 @@ namespace AZ heapDesc.m_systemChunkSize = desc.m_heap.m_systemChunkSize; #elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_MALLOC MallocSchema::Descriptor heapDesc; -#elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HEAP - HeapSchema::Descriptor heapDesc; - memcpy(heapDesc.m_memoryBlocks, desc.m_heap.m_memoryBlocks, sizeof(heapDesc.m_memoryBlocks)); - memcpy(heapDesc.m_memoryBlocksByteSize, desc.m_heap.m_memoryBlocksByteSize, sizeof(heapDesc.m_memoryBlocksByteSize)); - heapDesc.m_numMemoryBlocks = desc.m_heap.m_numMemoryBlocks; #endif if (&AllocatorInstance::Get() == this) // if we are the system allocator { @@ -132,8 +122,6 @@ namespace AZ m_allocator = new (&g_systemSchema) HphaSchema(heapDesc); #elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_MALLOC m_allocator = new (&g_systemSchema) MallocSchema(heapDesc); -#elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HEAP - m_allocator = new (&g_systemSchema) HeapSchema(heapDesc); #endif g_isSystemSchemaUsed = true; isReady = true; @@ -149,8 +137,6 @@ namespace AZ m_allocator = azcreate(HphaSchema, (heapDesc), SystemAllocator); #elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_MALLOC m_allocator = azcreate(MallocSchema, (heapDesc), SystemAllocator); -#elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HEAP - m_allocator = azcreate(HeapSchema, (heapDesc), SystemAllocator); #endif if (m_allocator == nullptr) { @@ -186,8 +172,6 @@ namespace AZ static_cast(m_allocator)->~HphaSchema(); #elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_MALLOC static_cast(m_allocator)->~MallocSchema(); -#elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HEAP - static_cast(m_allocator)->~HeapSchema(); #endif g_isSystemSchemaUsed = false; } diff --git a/Code/Framework/AzCore/CMakeLists.txt b/Code/Framework/AzCore/CMakeLists.txt index 96ed838ccc..838142f0df 100644 --- a/Code/Framework/AzCore/CMakeLists.txt +++ b/Code/Framework/AzCore/CMakeLists.txt @@ -146,6 +146,11 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) PROPERTY COMPILE_DEFINITIONS VALUES AZCORETEST_DLL_NAME=\"$\" ) + ly_add_target_files( + TARGETS AzCore.Tests + FILES ${CMAKE_CURRENT_SOURCE_DIR}/Tests/Memory/AllocatorBenchmarkRecordings.bin + OUTPUT_SUBDIRECTORY Tests/AzCore/Memory + ) endif() diff --git a/Code/Framework/AzCore/Tests/Memory/AllocatorBenchmarkRecordings.bin b/Code/Framework/AzCore/Tests/Memory/AllocatorBenchmarkRecordings.bin new file mode 100644 index 0000000000..ec5de82e83 --- /dev/null +++ b/Code/Framework/AzCore/Tests/Memory/AllocatorBenchmarkRecordings.bin @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:281ba03e79ecba90b313a0b17bdba87c57d76b504b6e38d579b5eabd995902cc +size 245760 diff --git a/Code/Framework/AzCore/Tests/Memory/AllocatorBenchmarks.cpp b/Code/Framework/AzCore/Tests/Memory/AllocatorBenchmarks.cpp new file mode 100644 index 0000000000..bc477e41dc --- /dev/null +++ b/Code/Framework/AzCore/Tests/Memory/AllocatorBenchmarks.cpp @@ -0,0 +1,591 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#if defined(HAVE_BENCHMARK) + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include + +namespace Benchmark +{ + namespace Platform + { + size_t GetProcessMemoryUsageBytes(); + size_t GetMemorySize(void* memory); + } + + ///

+ /// Test allocator wrapper that redirects the calls to the passed TAllocator by using AZ::AllocatorInstance. + /// It also creates/destroys the TAllocator type (to reflect what happens at runtime) + /// + /// Allocator type to wrap + template + class TestAllocatorWrapper + { + public: + static void SetUp() + { + AZ::AllocatorInstance::Create(); + } + + static void TearDown() + { + AZ::AllocatorInstance::Destroy(); + } + + static void* Allocate(size_t byteSize, size_t alignment) + { + return AZ::AllocatorInstance::Get().Allocate(byteSize, alignment); + } + + static void DeAllocate(void* ptr, size_t byteSize = 0) + { + AZ::AllocatorInstance::Get().DeAllocate(ptr, byteSize); + } + + static void* ReAllocate(void* ptr, size_t newSize, size_t newAlignment) + { + return AZ::AllocatorInstance::Get().ReAllocate(ptr, newSize, newAlignment); + } + + static size_t Resize(void* ptr, size_t newSize) + { + return AZ::AllocatorInstance::Get().Resize(ptr, newSize); + } + + static void GarbageCollect() + { + AZ::AllocatorInstance::Get().GarbageCollect(); + } + + static size_t NumAllocatedBytes() + { + return AZ::AllocatorInstance::Get().NumAllocatedBytes() + + AZ::AllocatorInstance::Get().GetUnAllocatedMemory(); + } + + static size_t GetSize(void* ptr) + { + return AZ::AllocatorInstance::Get().AllocationSize(ptr); + } + }; + + /// + /// Basic allocator used as a baseline. This allocator is the most basic allocation possible with the OS (AZ_OS_MALLOC). + /// MallocSchema cannot be used here because it has extra logic that we don't want to use as a baseline. + /// + class RawMallocAllocator {}; + + template<> + class TestAllocatorWrapper + { + public: + TestAllocatorWrapper() + { + s_numAllocatedBytes = 0; + } + + static void SetUp() + { + s_numAllocatedBytes = 0; + } + + static void TearDown() + { + } + + // IAllocatorAllocate + static void* Allocate(size_t byteSize, size_t) + { + s_numAllocatedBytes += byteSize; + // Don't pass an alignment since we wont be able to get the memory size without also passing the alignment + return AZ_OS_MALLOC(byteSize, 1); + } + + static void DeAllocate(void* ptr, size_t = 0) + { + s_numAllocatedBytes -= Platform::GetMemorySize(ptr); + AZ_OS_FREE(ptr); + } + + static void* ReAllocate(void* ptr, size_t newSize, size_t) + { + s_numAllocatedBytes -= Platform::GetMemorySize(ptr); + AZ_OS_FREE(ptr); + + s_numAllocatedBytes += newSize; + return AZ_OS_MALLOC(newSize, 1); + } + + static size_t Resize(void* ptr, size_t newSize) + { + AZ_UNUSED(ptr); + AZ_UNUSED(newSize); + + return 0; + } + + static void GarbageCollect() {} + + static size_t NumAllocatedBytes() + { + return s_numAllocatedBytes; + } + + static size_t GetSize(void* ptr) + { + return Platform::GetMemorySize(ptr); + } + + private: + static size_t s_numAllocatedBytes; + }; + + size_t TestAllocatorWrapper::s_numAllocatedBytes = 0; + + // Some allocator are not fully declared, those we simply setup from the schema + class MallocSchemaAllocator : public AZ::SimpleSchemaAllocator + { + public: + AZ_TYPE_INFO(MallocSchemaAllocator, "{3E68224F-E676-402C-8276-CE4B49C05E89}"); + + MallocSchemaAllocator() + : AZ::SimpleSchemaAllocator("MallocSchemaAllocator", "") + {} + }; + + // We use both this HphaSchemaAllocator and the SystemAllocator configured with Hpha because the SystemAllocator + // has extra things + class HphaSchemaAllocator : public AZ::SimpleSchemaAllocator + { + public: + AZ_TYPE_INFO(HphaSchemaAllocator, "{6563AB4B-A68E-4499-8C98-D61D640D1F7F}"); + + HphaSchemaAllocator() + : AZ::SimpleSchemaAllocator("TestHphaSchemaAllocator", "") + {} + }; + + // For the SystemAllocator we inherit so we have a different stack. The SystemAllocator is used globally so we dont want + // to get that data affecting the benchmark + class TestSystemAllocator : public AZ::SystemAllocator + { + public: + AZ_TYPE_INFO(TestSystemAllocator, "{360D4DAA-D65D-4D5C-A6FA-1A4C5261C35C}"); + + TestSystemAllocator() + : AZ::SystemAllocator() + { + } + }; + + // Allocated bytes reported by the allocator + static const char* s_counterAllocatorMemory = "Allocator_Memory"; + + // Allocated bytes as counted by the benchmark + static const char* s_counterBenchmarkMemory = "Benchmark_Memory"; + + enum AllocationSize + { + SMALL, + BIG, + MIXED, + COUNT + }; + + static const size_t s_kiloByte = 1024; + static const size_t s_megaByte = s_kiloByte * s_kiloByte; + using AllocationSizeArray = AZStd::array; + static const AZStd::array s_allocationSizes = { + /* SMALL */ AllocationSizeArray{ 2, 16, 20, 59, 100, 128, 160, 250, 300, 512 }, + /* BIG */ AllocationSizeArray{ 513, s_kiloByte, 2 * s_kiloByte, 4 * s_kiloByte, 10 * s_kiloByte, 64 * s_kiloByte, 128 * s_kiloByte, 200 * s_kiloByte, s_megaByte, 2 * s_megaByte }, + /* MIXED */ AllocationSizeArray{ 2, s_kiloByte, 59, 4 * s_kiloByte, 128, 200 * s_kiloByte, 250, s_megaByte, 512, 2 * s_megaByte } + }; + + template + class AllocatorBenchmarkFixture + : public ::benchmark::Fixture + { + protected: + using TestAllocatorType = TestAllocatorWrapper; + + virtual void internalSetUp(const ::benchmark::State& state) + { + if (state.thread_index == 0) // Only setup in the first thread + { + TestAllocatorType::SetUp(); + + m_allocations.resize(state.threads); + for (auto& perThreadAllocations : m_allocations) + { + perThreadAllocations.resize(state.range(0), nullptr); + } + } + } + + virtual void internalTearDown(const ::benchmark::State& state) + { + if (state.thread_index == 0) // Only setup in the first thread + { + m_allocations.clear(); + m_allocations.shrink_to_fit(); + + TestAllocatorType::TearDown(); + } + } + + AZStd::vector& GetPerThreadAllocations(size_t threadIndex) + { + return m_allocations[threadIndex]; + } + + public: + void SetUp(const ::benchmark::State& state) override + { + internalSetUp(state); + } + void SetUp(::benchmark::State& state) override + { + internalSetUp(state); + } + + void TearDown(const ::benchmark::State& state) override + { + internalTearDown(state); + } + void TearDown(::benchmark::State& state) override + { + internalTearDown(state); + } + + private: + AZStd::vector> m_allocations; + }; + + template + class AllocationBenchmarkFixture + : public AllocatorBenchmarkFixture + { + using base = AllocatorBenchmarkFixture; + using TestAllocatorType = typename base::TestAllocatorType; + + public: + void Benchmark(benchmark::State& state) + { + for (auto _ : state) + { + state.PauseTiming(); + + AZStd::vector& perThreadAllocations = base::GetPerThreadAllocations(state.thread_index); + const size_t numberOfAllocations = perThreadAllocations.size(); + size_t totalAllocationSize = 0; + for (size_t allocationIndex = 0; allocationIndex < numberOfAllocations; ++allocationIndex) + { + const AllocationSizeArray& allocationArray = s_allocationSizes[TAllocationSize]; + const size_t allocationSize = allocationArray[allocationIndex % allocationArray.size()]; + totalAllocationSize += allocationSize; + + state.ResumeTiming(); + perThreadAllocations[allocationIndex] = TestAllocatorType::Allocate(allocationSize, 0); + state.PauseTiming(); + } + + state.counters[s_counterAllocatorMemory] = benchmark::Counter(static_cast(TestAllocatorType::NumAllocatedBytes()), benchmark::Counter::kDefaults); + state.counters[s_counterBenchmarkMemory] = benchmark::Counter(static_cast(totalAllocationSize), benchmark::Counter::kDefaults); + + for (size_t allocationIndex = 0; allocationIndex < numberOfAllocations; ++allocationIndex) + { + const AllocationSizeArray& allocationArray = s_allocationSizes[TAllocationSize]; + const size_t allocationSize = allocationArray[allocationIndex % allocationArray.size()]; + TestAllocatorType::DeAllocate(perThreadAllocations[allocationIndex], allocationSize); + perThreadAllocations[allocationIndex] = nullptr; + } + TestAllocatorType::GarbageCollect(); + + state.SetItemsProcessed(numberOfAllocations); + } + } + }; + + template + class DeAllocationBenchmarkFixture + : public AllocatorBenchmarkFixture + { + using base = AllocatorBenchmarkFixture; + using TestAllocatorType = typename base::TestAllocatorType; + + public: + void Benchmark(benchmark::State& state) + { + for (auto _ : state) + { + state.PauseTiming(); + AZStd::vector& perThreadAllocations = base::GetPerThreadAllocations(state.thread_index); + + const size_t numberOfAllocations = perThreadAllocations.size(); + size_t totalAllocationSize = 0; + for (size_t allocationIndex = 0; allocationIndex < numberOfAllocations; ++allocationIndex) + { + const AllocationSizeArray& allocationArray = s_allocationSizes[TAllocationSize]; + const size_t allocationSize = allocationArray[allocationIndex % allocationArray.size()]; + totalAllocationSize += allocationSize; + perThreadAllocations[allocationIndex] = TestAllocatorType::Allocate(allocationSize, 0); + } + + for (size_t allocationIndex = 0; allocationIndex < numberOfAllocations; ++allocationIndex) + { + const AllocationSizeArray& allocationArray = s_allocationSizes[TAllocationSize]; + const size_t allocationSize = allocationArray[allocationIndex % allocationArray.size()]; + state.ResumeTiming(); + TestAllocatorType::DeAllocate(perThreadAllocations[allocationIndex], allocationSize); + state.PauseTiming(); + perThreadAllocations[allocationIndex] = nullptr; + } + + state.counters[s_counterAllocatorMemory] = benchmark::Counter(static_cast(TestAllocatorType::NumAllocatedBytes()), benchmark::Counter::kDefaults); + state.counters[s_counterBenchmarkMemory] = benchmark::Counter(static_cast(totalAllocationSize), benchmark::Counter::kDefaults); + + state.SetItemsProcessed(numberOfAllocations); + + TestAllocatorType::GarbageCollect(); + } + } + }; + + template + class RecordedAllocationBenchmarkFixture : public ::benchmark::Fixture + { + using TestAllocatorType = TestAllocatorWrapper; + + virtual void internalSetUp() + { + TestAllocatorType::SetUp(); + } + + void internalTearDown() + { + TestAllocatorType::TearDown(); + } + + #pragma pack(push, 1) + struct alignas(1) AllocatorOperation + { + enum OperationType : size_t + { + ALLOCATE, + DEALLOCATE + }; + OperationType m_type : 1; + size_t m_size : 28; // Can represent up to 256Mb requests + size_t m_alignment : 7; // Can represent up to 128 alignment + size_t m_recordId : 28; // Can represent up to 256M simultaneous requests, we reuse ids + }; + #pragma pack(pop) + static_assert(sizeof(AllocatorOperation) == 8); + + public: + void SetUp(const ::benchmark::State&) override + { + internalSetUp(); + } + void SetUp(::benchmark::State&) override + { + internalSetUp(); + } + + void TearDown(const ::benchmark::State&) override + { + internalTearDown(); + } + void TearDown(::benchmark::State&) override + { + internalTearDown(); + } + + void Benchmark(benchmark::State& state) + { + for (auto _ : state) + { + state.PauseTiming(); + + AZStd::unordered_map pointerRemapping; + constexpr size_t allocationOperationCount = 5 * 1024; + AZStd::array m_operations = {}; + [[maybe_unused]] const size_t operationSize = sizeof(AllocatorOperation); + + size_t totalAllocationSize = 0; + size_t itemsProcessed = 0; + + for (size_t i = 0; i < 100; ++i) // play the recording multiple times to get a good stable sample, this way we can keep a smaller recording + { + AZ::IO::SystemFile file; + AZ::IO::FixedMaxPathString filePath = AZ::Utils::GetExecutableDirectory(); + filePath += "/Tests/AzCore/Memory/AllocatorBenchmarkRecordings.bin"; + if (!file.Open(filePath.c_str(), AZ::IO::SystemFile::OpenMode::SF_OPEN_READ_ONLY)) + { + return; + } + size_t elementsRead = + file.Read(sizeof(AllocatorOperation) * allocationOperationCount, &m_operations) / sizeof(AllocatorOperation); + itemsProcessed += elementsRead; + + while (elementsRead > 0) + { + for (size_t operationIndex = 0; operationIndex < elementsRead; ++operationIndex) + { + const AllocatorOperation& operation = m_operations[operationIndex]; + if (operation.m_type == AllocatorOperation::ALLOCATE) + { + const auto it = pointerRemapping.emplace(operation.m_recordId, nullptr); + if (it.second) // otherwise already allocated + { + state.ResumeTiming(); + void* ptr = TestAllocatorType::Allocate(operation.m_size, operation.m_alignment); + state.PauseTiming(); + totalAllocationSize += operation.m_size; + it.first->second = ptr; + } + else + { + // Doing a resize, dont account for this memory change, this operation is rare and we dont have + // the size of the previous allocation + state.ResumeTiming(); + TestAllocatorType::Resize(it.first->second, operation.m_size); + state.PauseTiming(); + } + } + else // AllocatorOperation::DEALLOCATE: + { + if (operation.m_recordId) + { + const auto ptrIt = pointerRemapping.find(operation.m_recordId); + if (ptrIt != pointerRemapping.end()) + { + totalAllocationSize -= operation.m_size; + state.ResumeTiming(); + TestAllocatorType::DeAllocate( + ptrIt->second, + /*operation.m_size*/ 0); // size is not correct after a resize, a 0 size deals with it + state.PauseTiming(); + pointerRemapping.erase(ptrIt); + } + } + else // deallocate(nullptr) are recorded + { + // Just to account of the call of deallocate(nullptr); + state.ResumeTiming(); + TestAllocatorType::DeAllocate(nullptr, /*operation.m_size*/ 0); + state.PauseTiming(); + } + } + } + + elementsRead = + file.Read(sizeof(AllocatorOperation) * allocationOperationCount, &m_operations) / sizeof(AllocatorOperation); + itemsProcessed += elementsRead; + } + file.Close(); + + // Deallocate the remainder (since we stopped the recording middle-game)(there are leaks as well) + for (const auto& pointerMapping : pointerRemapping) + { + state.ResumeTiming(); + TestAllocatorType::DeAllocate(pointerMapping.second); + state.PauseTiming(); + } + itemsProcessed += pointerRemapping.size(); + pointerRemapping.clear(); + } + + state.counters[s_counterAllocatorMemory] = benchmark::Counter(static_cast(TestAllocatorType::NumAllocatedBytes()), benchmark::Counter::kDefaults); + state.counters[s_counterBenchmarkMemory] = benchmark::Counter(static_cast(totalAllocationSize), benchmark::Counter::kDefaults); + + state.SetItemsProcessed(itemsProcessed); + + TestAllocatorType::GarbageCollect(); + } + } + }; + + // For non-threaded ranges, run 100, 400, 1600 amounts + static void RunRanges(benchmark::internal::Benchmark* b) + { + for (int i = 0; i < 6; i += 2) + { + b->Arg((1 << i) * 100); + } + } + static void RecordedRunRanges(benchmark::internal::Benchmark* b) + { + b->Iterations(1); + } + + // For threaded ranges, run just 200, multi-threaded will already multiply by thread + static void ThreadedRunRanges(benchmark::internal::Benchmark* b) + { + b->Arg(100); + } + + // Test under and over-subscription of threads vs the amount of CPUs available + static const unsigned int MaxThreadRange = 2 * AZStd::thread::hardware_concurrency(); + +#define BM_REGISTER_TEMPLATE(FIXTURE, TESTNAME, ...) \ + BENCHMARK_TEMPLATE_DEFINE_F(FIXTURE, TESTNAME, __VA_ARGS__)(benchmark::State& state) { Benchmark(state); } \ + BENCHMARK_REGISTER_F(FIXTURE, TESTNAME) + + // We test small/big/mixed allocations in single-threaded environments. For multi-threaded environments, we test mixed since + // the multi threaded fixture will run multiple passes (1, 2, 4, ... until 2*hardware_concurrency) +#define BM_REGISTER_SIZE_FIXTURES(FIXTURE, TESTNAME, ALLOCATORTYPE) \ + BM_REGISTER_TEMPLATE(FIXTURE, TESTNAME##_SMALL, ALLOCATORTYPE, SMALL)->Apply(RunRanges); \ + BM_REGISTER_TEMPLATE(FIXTURE, TESTNAME##_BIG, ALLOCATORTYPE, BIG)->Apply(RunRanges); \ + BM_REGISTER_TEMPLATE(FIXTURE, TESTNAME##_MIXED, ALLOCATORTYPE, MIXED)->Apply(RunRanges); \ + BM_REGISTER_TEMPLATE(FIXTURE, TESTNAME##_MIXED_THREADED, ALLOCATORTYPE, MIXED)->ThreadRange(2, MaxThreadRange)->Apply(ThreadedRunRanges); + +#define BM_REGISTER_ALLOCATOR(TESTNAME, ALLOCATORTYPE) \ + namespace BM_##TESTNAME \ + { \ + BM_REGISTER_SIZE_FIXTURES(AllocationBenchmarkFixture, TESTNAME, ALLOCATORTYPE); \ + BM_REGISTER_SIZE_FIXTURES(DeAllocationBenchmarkFixture, TESTNAME, ALLOCATORTYPE); \ + BM_REGISTER_TEMPLATE(RecordedAllocationBenchmarkFixture, TESTNAME, ALLOCATORTYPE)->Apply(RecordedRunRanges); \ + } + + /// Warm up benchmark used to prepare the OS for allocations. Most OS keep allocations for a process somehow + /// reserved. So the first allocations run always get a bigger impact in a process. This warm up allocator runs + /// all the benchmarks and is just used for the the next allocators to report more consistent results. + BM_REGISTER_ALLOCATOR(WarmUpAllocator, RawMallocAllocator); + + BM_REGISTER_ALLOCATOR(RawMallocAllocator, RawMallocAllocator); + BM_REGISTER_ALLOCATOR(MallocSchemaAllocator, MallocSchemaAllocator); + BM_REGISTER_ALLOCATOR(HphaSchemaAllocator, HphaSchemaAllocator); + BM_REGISTER_ALLOCATOR(SystemAllocator, TestSystemAllocator); + + //BM_REGISTER_ALLOCATOR(BestFitExternalMapAllocator, BestFitExternalMapAllocator); // Requires to pre-allocate blocks and cannot work as a general-purpose allocator + //BM_REGISTER_ALLOCATOR(HeapSchemaAllocator, TestHeapSchemaAllocator); // Requires to pre-allocate blocks and cannot work as a general-purpose allocator + //BM_REGISTER_SCHEMA(PoolSchema); // Requires special alignment requests while allocating + +#undef BM_REGISTER_ALLOCATOR +#undef BM_REGISTER_SIZE_FIXTURES +#undef BM_REGISTER_TEMPLATE + +} // Benchmark + +#endif // HAVE_BENCHMARK diff --git a/Code/Framework/AzCore/Tests/Memory/HphaSchema.cpp b/Code/Framework/AzCore/Tests/Memory/HphaSchema.cpp index 85dd79931d..08b84416e6 100644 --- a/Code/Framework/AzCore/Tests/Memory/HphaSchema.cpp +++ b/Code/Framework/AzCore/Tests/Memory/HphaSchema.cpp @@ -10,10 +10,6 @@ #include #include -#if defined(HAVE_BENCHMARK) -#include -#endif // HAVE_BENCHMARK - class HphaSchema_TestAllocator : public AZ::SimpleSchemaAllocator { @@ -112,87 +108,3 @@ namespace UnitTest HphaSchemaTestFixture, ::testing::ValuesIn(s_mixedInstancesParameters)); } - - -#if defined(HAVE_BENCHMARK) -namespace Benchmark -{ - class HphaSchemaBenchmarkFixture - : public ::benchmark::Fixture - { - void internalSetUp() - { - AZ::AllocatorInstance::Create(); - } - - void internalTearDown() - { - AZ::AllocatorInstance::Destroy(); - } - - public: - void SetUp(const benchmark::State&) override - { - internalSetUp(); - } - void SetUp(benchmark::State&) override - { - internalSetUp(); - } - void TearDown(const benchmark::State&) override - { - internalTearDown(); - } - void TearDown(benchmark::State&) override - { - internalTearDown(); - } - - static void BM_Allocations(benchmark::State& state, const AllocationSizeArray& allocationArray) - { - AZStd::vector allocations; - while (state.KeepRunning()) - { - state.PauseTiming(); - const size_t allocationIndex = allocations.size(); - const size_t allocationSize = allocationArray[allocationIndex % allocationArray.size()]; - - state.ResumeTiming(); - void* allocation = AZ::AllocatorInstance::Get().Allocate(allocationSize, 0); - - state.PauseTiming(); - allocations.emplace_back(allocation); - - state.ResumeTiming(); - } - - const size_t numberOfAllocations = allocations.size(); - state.SetItemsProcessed(numberOfAllocations); - - for (size_t allocationIndex = 0; allocationIndex < numberOfAllocations; ++allocationIndex) - { - AZ::AllocatorInstance::Get().DeAllocate(allocations[allocationIndex], allocationArray[allocationIndex % allocationArray.size()]); - } - AZ::AllocatorInstance::Get().GarbageCollect(); - } - }; - - // Small allocations, these are allocations that are going to end up in buckets in the HphaSchema - BENCHMARK_F(HphaSchemaBenchmarkFixture, SmallAllocations)(benchmark::State& state) - { - BM_Allocations(state, s_smallAllocationSizes); - } - - BENCHMARK_F(HphaSchemaBenchmarkFixture, BigAllocations)(benchmark::State& state) - { - BM_Allocations(state, s_bigAllocationSizes); - } - - BENCHMARK_F(HphaSchemaBenchmarkFixture, MixedAllocations)(benchmark::State& state) - { - BM_Allocations(state, s_mixedAllocationSizes); - } - - -} // Benchmark -#endif // HAVE_BENCHMARK diff --git a/Code/Framework/AzCore/Tests/Platform/Android/Tests/Memory/AllocatorBenchmarks_Android.cpp b/Code/Framework/AzCore/Tests/Platform/Android/Tests/Memory/AllocatorBenchmarks_Android.cpp new file mode 100644 index 0000000000..636d5519d8 --- /dev/null +++ b/Code/Framework/AzCore/Tests/Platform/Android/Tests/Memory/AllocatorBenchmarks_Android.cpp @@ -0,0 +1,31 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include + +#include +#include + +namespace Benchmark +{ + namespace Platform + { + size_t GetProcessMemoryUsageBytes() + { + struct rusage rusage; + getrusage(RUSAGE_SELF, &rusage); + return rusage.ru_maxrss * 1024L; + } + + size_t GetMemorySize(void* memory) + { + return memory ? malloc_usable_size(memory) : 0; + } + } +} diff --git a/Code/Framework/AzCore/Tests/Platform/Android/platform_android_files.cmake b/Code/Framework/AzCore/Tests/Platform/Android/platform_android_files.cmake index ed54a84dbf..3ad1bd3185 100644 --- a/Code/Framework/AzCore/Tests/Platform/Android/platform_android_files.cmake +++ b/Code/Framework/AzCore/Tests/Platform/Android/platform_android_files.cmake @@ -8,4 +8,5 @@ set(FILES Tests/UtilsTests_Android.cpp + Tests/Memory/AllocatorBenchmarks_Android.cpp ) diff --git a/Code/Framework/AzCore/Tests/Platform/Linux/Tests/Memory/AllocatorBenchmarks_Linux.cpp b/Code/Framework/AzCore/Tests/Platform/Linux/Tests/Memory/AllocatorBenchmarks_Linux.cpp new file mode 100644 index 0000000000..636d5519d8 --- /dev/null +++ b/Code/Framework/AzCore/Tests/Platform/Linux/Tests/Memory/AllocatorBenchmarks_Linux.cpp @@ -0,0 +1,31 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include + +#include +#include + +namespace Benchmark +{ + namespace Platform + { + size_t GetProcessMemoryUsageBytes() + { + struct rusage rusage; + getrusage(RUSAGE_SELF, &rusage); + return rusage.ru_maxrss * 1024L; + } + + size_t GetMemorySize(void* memory) + { + return memory ? malloc_usable_size(memory) : 0; + } + } +} diff --git a/Code/Framework/AzCore/Tests/Platform/Linux/platform_linux_files.cmake b/Code/Framework/AzCore/Tests/Platform/Linux/platform_linux_files.cmake index 844b621e05..953dbb7791 100644 --- a/Code/Framework/AzCore/Tests/Platform/Linux/platform_linux_files.cmake +++ b/Code/Framework/AzCore/Tests/Platform/Linux/platform_linux_files.cmake @@ -9,4 +9,5 @@ set(FILES Tests/UtilsTests_Linux.cpp ../Common/UnixLike/Tests/UtilsTests_UnixLike.cpp + Tests/Memory/AllocatorBenchmarks_Linux.cpp ) diff --git a/Code/Framework/AzCore/Tests/Platform/Mac/Tests/Memory/AllocatorBenchmarks_Mac.cpp b/Code/Framework/AzCore/Tests/Platform/Mac/Tests/Memory/AllocatorBenchmarks_Mac.cpp new file mode 100644 index 0000000000..932252985a --- /dev/null +++ b/Code/Framework/AzCore/Tests/Platform/Mac/Tests/Memory/AllocatorBenchmarks_Mac.cpp @@ -0,0 +1,31 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include + +#include +#include + +namespace Benchmark +{ + namespace Platform + { + size_t GetProcessMemoryUsageBytes() + { + struct rusage rusage; + getrusage(RUSAGE_SELF, &rusage); + return rusage.ru_maxrss; + } + + size_t GetMemorySize(void* memory) + { + return memory ? malloc_size(memory) : 0; + } + } +} diff --git a/Code/Framework/AzCore/Tests/Platform/Mac/platform_mac_files.cmake b/Code/Framework/AzCore/Tests/Platform/Mac/platform_mac_files.cmake index 93d2daf2b8..14e39d47f4 100644 --- a/Code/Framework/AzCore/Tests/Platform/Mac/platform_mac_files.cmake +++ b/Code/Framework/AzCore/Tests/Platform/Mac/platform_mac_files.cmake @@ -9,4 +9,5 @@ set(FILES ../Common/Apple/Tests/UtilsTests_Apple.cpp ../Common/UnixLike/Tests/UtilsTests_UnixLike.cpp + Tests/Memory/AllocatorBenchmarks_Mac.cpp ) diff --git a/Code/Framework/AzCore/Tests/Platform/Windows/Tests/Memory/AllocatorBenchmarks_Windows.cpp b/Code/Framework/AzCore/Tests/Platform/Windows/Tests/Memory/AllocatorBenchmarks_Windows.cpp new file mode 100644 index 0000000000..e9571a7e5b --- /dev/null +++ b/Code/Framework/AzCore/Tests/Platform/Windows/Tests/Memory/AllocatorBenchmarks_Windows.cpp @@ -0,0 +1,40 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include + +#include +#include + +namespace Benchmark +{ + namespace Platform + { + size_t GetProcessMemoryUsageBytes() + { + EmptyWorkingSet(GetCurrentProcess()); + + size_t memoryUsage = 0; + MEMORY_BASIC_INFORMATION mbi = { 0 }; + unsigned char* pEndRegion = nullptr; + while (sizeof(mbi) == VirtualQuery(pEndRegion, &mbi, sizeof(mbi))) { + pEndRegion += mbi.RegionSize; + if ((mbi.AllocationProtect & PAGE_READWRITE) && (mbi.State & MEM_COMMIT)) { + memoryUsage += mbi.RegionSize; + } + } + return memoryUsage; + } + + size_t GetMemorySize(void* memory) + { + return memory ? _aligned_msize(memory, 1, 0) : 0; + } + } +} diff --git a/Code/Framework/AzCore/Tests/Platform/Windows/platform_windows_files.cmake b/Code/Framework/AzCore/Tests/Platform/Windows/platform_windows_files.cmake index 0a96dad34e..97b12b28e6 100644 --- a/Code/Framework/AzCore/Tests/Platform/Windows/platform_windows_files.cmake +++ b/Code/Framework/AzCore/Tests/Platform/Windows/platform_windows_files.cmake @@ -9,6 +9,7 @@ set(FILES ../Common/WinAPI/Tests/UtilsTests_WinAPI.cpp Tests/IO/Streamer/StorageDriveTests_Windows.cpp + Tests/Memory/AllocatorBenchmarks_Windows.cpp Tests/Memory/OverrunDetectionAllocator_Windows.cpp Tests/Serialization_Windows.cpp ) diff --git a/Code/Framework/AzCore/Tests/azcoretests_files.cmake b/Code/Framework/AzCore/Tests/azcoretests_files.cmake index 98f268b61a..3777071168 100644 --- a/Code/Framework/AzCore/Tests/azcoretests_files.cmake +++ b/Code/Framework/AzCore/Tests/azcoretests_files.cmake @@ -170,6 +170,7 @@ set(FILES Math/Vector3Tests.cpp Math/Vector4PerformanceTests.cpp Math/Vector4Tests.cpp + Memory/AllocatorBenchmarks.cpp Memory/AllocatorManager.cpp Memory/HphaSchema.cpp Memory/HphaSchemaErrorDetection.cpp From 31e51f8c3abd1614550f73cf43c8ab267611d498 Mon Sep 17 00:00:00 2001 From: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> Date: Wed, 5 Jan 2022 10:47:23 -0800 Subject: [PATCH 107/141] Minor updates to the Spawnable Entity Aliases in response to PR feedback. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> --- .../Tests/Spawnable/SpawnableEntitiesManagerTests.cpp | 8 +++++--- .../Entity/PrefabEditorEntityOwnershipService.cpp | 3 +-- .../Prefab/Spawnable/PrefabProcessorContext.cpp | 3 +++ 3 files changed, 9 insertions(+), 5 deletions(-) diff --git a/Code/Framework/AzFramework/Tests/Spawnable/SpawnableEntitiesManagerTests.cpp b/Code/Framework/AzFramework/Tests/Spawnable/SpawnableEntitiesManagerTests.cpp index 1a483a7851..50365ff2ff 100644 --- a/Code/Framework/AzFramework/Tests/Spawnable/SpawnableEntitiesManagerTests.cpp +++ b/Code/Framework/AzFramework/Tests/Spawnable/SpawnableEntitiesManagerTests.cpp @@ -101,6 +101,8 @@ namespace UnitTest class SpawnableEntitiesManagerTest : public AllocatorsFixture { public: + constexpr static AZ::u64 EntityIdStartId = 40; + void SetUp() override { AllocatorsFixture::SetUp(); @@ -156,7 +158,7 @@ namespace UnitTest { auto entry = AZStd::make_unique(); entry->AddComponent(aznew SourceSpawnableComponent()); - entry->SetId(AZ::EntityId(40 + i)); + entry->SetId(AZ::EntityId(EntityIdStartId + i)); entities.push_back(AZStd::move(entry)); } } @@ -175,13 +177,13 @@ namespace UnitTest auto entry = AZStd::make_unique(); if (i != 0) { - entry->AddComponent(aznew TargetSpawnableComponent(AZ::EntityId(40 + i - 1))); + entry->AddComponent(aznew TargetSpawnableComponent(AZ::EntityId(EntityIdStartId + i - 1))); } else { entry->AddComponent(aznew TargetSpawnableComponent()); } - entry->SetId(AZ::EntityId(40 + i)); + entry->SetId(AZ::EntityId(EntityIdStartId + i)); entities.push_back(AZStd::move(entry)); } } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Entity/PrefabEditorEntityOwnershipService.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Entity/PrefabEditorEntityOwnershipService.cpp index 3d962ade67..418d176daa 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Entity/PrefabEditorEntityOwnershipService.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Entity/PrefabEditorEntityOwnershipService.cpp @@ -415,8 +415,7 @@ namespace AzToolsFramework { // Construct the runtime entities and products bool readyToCreateRootSpawnable = m_playInEditorData.m_assetsCache.IsActivated(); - if (!readyToCreateRootSpawnable && - !m_playInEditorData.m_assetsCache.Activate(Prefab::PrefabConversionUtils::PlayInEditor)) + if (!readyToCreateRootSpawnable && !m_playInEditorData.m_assetsCache.Activate(Prefab::PrefabConversionUtils::PlayInEditor)) { AZ_Error("Prefab", false, "Failed to create a prefab processing stack from key '%.*s'.", AZ_STRING_ARG(Prefab::PrefabConversionUtils::PlayInEditor)); diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp index 2e8da9f9a1..fd8ce43836 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp @@ -38,6 +38,7 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils if (!m_prefabNames.contains(name)) { m_prefabNames.emplace(AZStd::move(name)); + // If currently iterating add to pending queue to avoid invalidating the container that's being iterated over. PrefabContainer& container = m_isIterating ? m_pendingPrefabAdditions : m_prefabs; container.push_back(AZStd::move(document)); return true; @@ -47,6 +48,8 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils void PrefabProcessorContext::ListPrefabs(const AZStd::function& callback) { + // Enable iterating state so the prefab container doesn't get invalided. Enabling this flag will cause new prefabs + // to be stored in a temporary buffer that can be moved into the regular prefab container after iterating. m_isIterating = true; for (PrefabDocument& document : m_prefabs) { From 233349ffe3117bb7da54af3404660c7c1126224c Mon Sep 17 00:00:00 2001 From: Chris Galvan Date: Wed, 5 Jan 2022 13:35:09 -0600 Subject: [PATCH 108/141] Removed unused Editor code from EditMode/Geometry/Include/LightmapCompiler Signed-off-by: Chris Galvan --- Code/Editor/EditMode/DeepSelection.cpp | 138 ---- Code/Editor/EditMode/DeepSelection.h | 87 --- Code/Editor/Geometry/TriMesh.cpp | 587 ------------------ Code/Editor/Geometry/TriMesh.h | 238 ------- Code/Editor/Include/HitContext.h | 4 - .../Include/IAnimationCompressionManager.h | 20 - Code/Editor/Include/IAssetItem.h | 433 ------------- Code/Editor/Include/IAssetItemDatabase.h | 259 -------- Code/Editor/Include/IAssetViewer.h | 46 -- Code/Editor/Include/IFileUtil.h | 3 - .../SimpleTriangleRasterizer.cpp | 506 --------------- .../SimpleTriangleRasterizer.h | 181 ------ Code/Editor/Objects/ObjectManager.cpp | 1 - Code/Editor/Util/FileUtil.cpp | 102 --- Code/Editor/Util/FileUtil.h | 6 - Code/Editor/Util/FileUtil_impl.cpp | 5 - Code/Editor/Util/FileUtil_impl.h | 3 - Code/Editor/editor_lib_files.cmake | 9 - 18 files changed, 2628 deletions(-) delete mode 100644 Code/Editor/EditMode/DeepSelection.cpp delete mode 100644 Code/Editor/EditMode/DeepSelection.h delete mode 100644 Code/Editor/Geometry/TriMesh.cpp delete mode 100644 Code/Editor/Geometry/TriMesh.h delete mode 100644 Code/Editor/Include/IAnimationCompressionManager.h delete mode 100644 Code/Editor/Include/IAssetItem.h delete mode 100644 Code/Editor/Include/IAssetItemDatabase.h delete mode 100644 Code/Editor/Include/IAssetViewer.h delete mode 100644 Code/Editor/LightmapCompiler/SimpleTriangleRasterizer.cpp delete mode 100644 Code/Editor/LightmapCompiler/SimpleTriangleRasterizer.h diff --git a/Code/Editor/EditMode/DeepSelection.cpp b/Code/Editor/EditMode/DeepSelection.cpp deleted file mode 100644 index 3e232a230c..0000000000 --- a/Code/Editor/EditMode/DeepSelection.cpp +++ /dev/null @@ -1,138 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include "EditorDefs.h" - -#include "DeepSelection.h" - -// Editor -#include "Objects/BaseObject.h" - - -//! Functor for sorting selected objects on deep selection mode. -struct NearDistance -{ - NearDistance(){} - bool operator()(const CDeepSelection::RayHitObject& lhs, const CDeepSelection::RayHitObject& rhs) const - { - return lhs.distance < rhs.distance; - } -}; - -//----------------------------------------------------------------------------- -CDeepSelection::CDeepSelection() - : m_Mode(DSM_NONE) - , m_previousMode(DSM_NONE) - , m_CandidateObjectCount(0) - , m_CurrentSelectedPos(-1) -{ - m_LastPickPoint = QPoint(-1, -1); -} - -//----------------------------------------------------------------------------- -CDeepSelection::~CDeepSelection() -{ -} - -//----------------------------------------------------------------------------- -void CDeepSelection::Reset(bool bResetLastPick) -{ - for (int i = 0; i < m_CandidateObjectCount; ++i) - { - m_RayHitObjects[i].object->ClearFlags(OBJFLAG_NO_HITTEST); - } - - m_CandidateObjectCount = 0; - m_CurrentSelectedPos = -1; - - m_RayHitObjects.clear(); - - if (bResetLastPick) - { - m_LastPickPoint = QPoint(-1, -1); - } -} - -//----------------------------------------------------------------------------- -void CDeepSelection::AddObject(float distance, CBaseObject* pObj) -{ - m_RayHitObjects.push_back(RayHitObject(distance, pObj)); -} - -//----------------------------------------------------------------------------- -bool CDeepSelection::OnCycling (const QPoint& pt) -{ - QPoint diff = m_LastPickPoint - pt; - LONG epsilon = 2; - m_LastPickPoint = pt; - - if (abs(diff.x()) < epsilon && abs(diff.y()) < epsilon) - { - return true; - } - else - { - return false; - } -} - -//----------------------------------------------------------------------------- -void CDeepSelection::ExcludeHitTest(int except) -{ - int nExcept = except % m_CandidateObjectCount; - - for (int i = 0; i < m_CandidateObjectCount; ++i) - { - m_RayHitObjects[i].object->SetFlags(OBJFLAG_NO_HITTEST); - } - - m_RayHitObjects[nExcept].object->ClearFlags(OBJFLAG_NO_HITTEST); -} - -//----------------------------------------------------------------------------- -int CDeepSelection::CollectCandidate(float fMinDistance, float fRange) -{ - m_CandidateObjectCount = 0; - - if (!m_RayHitObjects.empty()) - { - std::sort(m_RayHitObjects.begin(), m_RayHitObjects.end(), NearDistance()); - - for (std::vector::iterator itr = m_RayHitObjects.begin(); - itr != m_RayHitObjects.end(); ++itr) - { - if (itr->distance - fMinDistance < fRange) - { - ++m_CandidateObjectCount; - } - else - { - break; - } - } - } - - return m_CandidateObjectCount; -} - -//----------------------------------------------------------------------------- -CBaseObject* CDeepSelection::GetCandidateObject(int index) -{ - m_CurrentSelectedPos = index % m_CandidateObjectCount; - - return m_RayHitObjects[m_CurrentSelectedPos].object; -} - -//----------------------------------------------------------------------------- -//! -void CDeepSelection::SetMode(EDeepSelectionMode mode) -{ - m_previousMode = m_Mode; - m_Mode = mode; -} diff --git a/Code/Editor/EditMode/DeepSelection.h b/Code/Editor/EditMode/DeepSelection.h deleted file mode 100644 index b6f652abc5..0000000000 --- a/Code/Editor/EditMode/DeepSelection.h +++ /dev/null @@ -1,87 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -// Description : Deep Selection Header - - -#ifndef CRYINCLUDE_EDITOR_EDITMODE_DEEPSELECTION_H -#define CRYINCLUDE_EDITOR_EDITMODE_DEEPSELECTION_H -#pragma once - -class CBaseObject; - -//! Deep Selection -//! Additional output information of HitContext on using "deep selection mode". -//! At the deep selection mode, it supports second selection pass for easy -//! selection on crowded area with two different method. -//! One is to show pop menu of candidate objects list. Another is the cyclic -//! selection on pick clicking. -class CDeepSelection - : public _i_reference_target_t -{ -public: - //! Deep Selection Mode Definition - enum EDeepSelectionMode - { - DSM_NONE = 0, // Not using deep selection. - DSM_POP = 1, // Deep selection mode with pop context menu. - DSM_CYCLE = 2 // Deep selection mode with cyclic selection on each clinking same point. - }; - - //! Subclass for container of the selected object with hit distance. - struct RayHitObject - { - RayHitObject(float dist, CBaseObject* pObj) - : distance(dist) - , object(pObj) - { - } - - float distance; - CBaseObject* object; - }; - - //! Constructor - CDeepSelection(); - virtual ~CDeepSelection(); - - void Reset(bool bResetLastPick = false); - void AddObject(float distance, CBaseObject* pObj); - //! Check if clicking point is same position with last position, - //! to decide whether to continue cycling mode. - bool OnCycling (const QPoint& pt); - //! All objects in list are excluded for hitting test except one, current selection. - void ExcludeHitTest(int except); - void SetMode(EDeepSelectionMode mode); - inline EDeepSelectionMode GetMode() const { return m_Mode; } - inline EDeepSelectionMode GetPreviousMode() const { return m_previousMode; } - //! Collect object in the deep selection range. The distance from the minimum - //! distance is less than deep selection range. - int CollectCandidate(float fMinDistance, float fRange); - //! Return the candidate object in index position, then it is to be current - //! selection position. - CBaseObject* GetCandidateObject(int index); - //! Return the current selection position that is update in "GetCandidateObject" - //! function call. - inline int GetCurrentSelectPos() const { return m_CurrentSelectedPos; } - //! Return the number of objects in the deep selection range. - inline int GetCandidateObjectCount() const { return m_CandidateObjectCount; } - -private: - //! Current mode - EDeepSelectionMode m_Mode; - EDeepSelectionMode m_previousMode; - //! Last picking point to check whether cyclic selection continue. - QPoint m_LastPickPoint; - //! List of the selected objects with ray hitting - std::vector m_RayHitObjects; - int m_CandidateObjectCount; - int m_CurrentSelectedPos; -}; -#endif // CRYINCLUDE_EDITOR_EDITMODE_DEEPSELECTION_H diff --git a/Code/Editor/Geometry/TriMesh.cpp b/Code/Editor/Geometry/TriMesh.cpp deleted file mode 100644 index efc201095d..0000000000 --- a/Code/Editor/Geometry/TriMesh.cpp +++ /dev/null @@ -1,587 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include "EditorDefs.h" - -#include "TriMesh.h" - -// Editor -#include "Util/fastlib.h" -#include "Objects/SubObjSelection.h" - - -////////////////////////////////////////////////////////////////////////// -CTriMesh::CTriMesh() -{ - pFaces = nullptr; - pVertices = nullptr; - pWSVertices = nullptr; - pUV = nullptr; - pColors = nullptr; - pEdges = nullptr; - pWeights = nullptr; - - nFacesCount = 0; - nVertCount = 0; - nUVCount = 0; - nEdgeCount = 0; - - selectionType = SO_ELEM_NONE; - - memset(m_streamSize, 0, sizeof(m_streamSize)); - memset(m_streamSel, 0, sizeof(m_streamSel)); - streamSelMask = 0; - - m_streamSel[VERTICES] = &vertSel; - m_streamSel[EDGES] = &edgeSel; - m_streamSel[FACES] = &faceSel; -} - -////////////////////////////////////////////////////////////////////////// -CTriMesh::~CTriMesh() -{ - free(pFaces); - free(pEdges); - free(pVertices); - free(pUV); - free(pColors); - free(pWSVertices); - free(pWeights); -} - -// Set stream size. -void CTriMesh::ReallocStream(int stream, int nNewCount) -{ - assert(stream >= 0 && stream < LAST_STREAM); - if (stream < 0 || stream >= LAST_STREAM) - { - return; - } - if (m_streamSize[stream] == nNewCount) - { - return; // Stream already have required size. - } - void* pStream = nullptr; - int nElementSize = 0; - GetStreamInfo(stream, pStream, nElementSize); - pStream = ReAllocElements(pStream, nNewCount, nElementSize); - m_streamSize[stream] = nNewCount; - - switch (stream) - { - case VERTICES: - pVertices = (CTriVertex*)pStream; - nVertCount = nNewCount; - vertSel.resize(nNewCount); - break; - case FACES: - pFaces = (CTriFace*)pStream; - nFacesCount = nNewCount; - faceSel.resize(nNewCount); - break; - case EDGES: - pEdges = (CTriEdge*)pStream; - nEdgeCount = nNewCount; - edgeSel.resize(nNewCount); - break; - case TEXCOORDS: - pUV = (SMeshTexCoord*)pStream; - nUVCount = nNewCount; - break; - case COLORS: - pColors = (SMeshColor*)pStream; - break; - case WEIGHTS: - pWeights = (float*)pStream; - break; - case LINES: - pLines = (CTriLine*)pStream; - break; - case WS_POSITIONS: - pWSVertices = (Vec3*)pStream; - break; - default: - assert(0); // unknown stream. - } - m_streamSize[stream] = nNewCount; -} - -// Set stream size. -void CTriMesh::GetStreamInfo(int stream, void*& pStream, int& nElementSize) const -{ - assert(stream >= 0 && stream < LAST_STREAM); - switch (stream) - { - case VERTICES: - pStream = pVertices; - nElementSize = sizeof(CTriVertex); - break; - case FACES: - pStream = pFaces; - nElementSize = sizeof(CTriFace); - break; - case EDGES: - pStream = pEdges; - nElementSize = sizeof(CTriEdge); - break; - case TEXCOORDS: - pStream = pUV; - nElementSize = sizeof(SMeshTexCoord); - break; - case COLORS: - pStream = pColors; - nElementSize = sizeof(SMeshColor); - break; - case WEIGHTS: - pStream = pWeights; - nElementSize = sizeof(float); - break; - case LINES: - pStream = pLines; - nElementSize = sizeof(CTriLine); - break; - case WS_POSITIONS: - pStream = pWSVertices; - nElementSize = sizeof(Vec3); - break; - default: - assert(0); // unknown stream. - } -} - -////////////////////////////////////////////////////////////////////////// -void* CTriMesh::ReAllocElements(void* old_ptr, int new_elem_num, int size_of_element) -{ - return realloc(old_ptr, new_elem_num * size_of_element); -} - -///////////////////////////////////////////////////////////////////////////////////// -inline int FindVertexInHash(const Vec3& vPosToFind, const CTriVertex* pVectors, std::vector& hash, float fEpsilon) -{ - for (uint32 i = 0; i < hash.size(); i++) - { - const Vec3& v0 = pVectors[hash[i]].pos; - const Vec3& v1 = vPosToFind; - if (fabsf(v0.y - v1.y) < fEpsilon && fabsf(v0.x - v1.x) < fEpsilon && fabsf(v0.z - v1.z) < fEpsilon) - { - return hash[i]; - } - } - return -1; -} - -///////////////////////////////////////////////////////////////////////////////////// -inline int FindTexCoordInHash(const SMeshTexCoord& coordToFind, const SMeshTexCoord* pCoords, std::vector& hash, float fEpsilon) -{ - for (uint32 i = 0; i < hash.size(); i++) - { - const SMeshTexCoord& t0 = pCoords[hash[i]]; - const SMeshTexCoord& t1 = coordToFind; - - if (t0.IsEquivalent(t1, fEpsilon)) - { - return hash[i]; - } - } - return -1; -} - - -////////////////////////////////////////////////////////////////////////// -void CTriMesh::SharePositions() -{ - float fEpsilon = 0.0001f; - float fHashScale = 256.0f / MAX(bbox.GetSize().GetLength(), fEpsilon); - std::vector arrHashTable[256]; - - CTriVertex* pNewVerts = new CTriVertex[GetVertexCount()]; - SMeshColor* pNewColors = nullptr; - if (pColors) - { - pNewColors = new SMeshColor[GetVertexCount()]; - } - - int nLastIndex = 0; - for (int f = 0; f < GetFacesCount(); f++) - { - CTriFace& face = pFaces[f]; - for (int i = 0; i < 3; i++) - { - const Vec3& v = pVertices[face.v[i]].pos; - uint8 nHash = static_cast(RoundFloatToInt((v.x + v.y + v.z) * fHashScale)); - - int find = FindVertexInHash(v, pNewVerts, arrHashTable[nHash], fEpsilon); - if (find < 0) - { - pNewVerts[nLastIndex] = pVertices[face.v[i]]; - if (pColors) - { - pNewColors[nLastIndex] = pColors[face.v[i]]; - } - face.v[i] = nLastIndex; - // Reserve some space already. - arrHashTable[nHash].reserve(100); - arrHashTable[nHash].push_back(nLastIndex); - nLastIndex++; - } - else - { - face.v[i] = find; - } - } - } - - SetVertexCount(nLastIndex); - memcpy(pVertices, pNewVerts, nLastIndex * sizeof(CTriVertex)); - delete []pNewVerts; - - if (pColors) - { - SetColorsCount(nLastIndex); - memcpy(pColors, pNewColors, nLastIndex * sizeof(SMeshColor)); - delete []pNewColors; - } -} - -////////////////////////////////////////////////////////////////////////// -void CTriMesh::ShareUV() -{ - float fEpsilon = 0.0001f; - float fHashScale = 256.0f; - std::vector arrHashTable[256]; - - SMeshTexCoord* pNewUV = new SMeshTexCoord[GetUVCount()]; - - int nLastIndex = 0; - for (int f = 0; f < GetFacesCount(); f++) - { - CTriFace& face = pFaces[f]; - for (int i = 0; i < 3; i++) - { - const Vec2 uv = pUV[face.uv[i]].GetUV(); - uint8 nHash = static_cast(RoundFloatToInt((uv.x + uv.y) * fHashScale)); - - int find = FindTexCoordInHash(pUV[face.uv[i]], pNewUV, arrHashTable[nHash], fEpsilon); - if (find < 0) - { - pNewUV[nLastIndex] = pUV[face.uv[i]]; - face.uv[i] = nLastIndex; - arrHashTable[nHash].reserve(100); - arrHashTable[nHash].push_back(nLastIndex); - nLastIndex++; - } - else - { - face.uv[i] = find; - } - } - } - - SetUVCount(nLastIndex); - memcpy(pUV, pNewUV, nLastIndex * sizeof(SMeshTexCoord)); - delete []pNewUV; -} - -////////////////////////////////////////////////////////////////////////// -void CTriMesh::CalcFaceNormals() -{ - for (int i = 0; i < nFacesCount; i++) - { - CTriFace& face = pFaces[i]; - Vec3 p1 = pVertices[face.v[0]].pos; - Vec3 p2 = pVertices[face.v[1]].pos; - Vec3 p3 = pVertices[face.v[2]].pos; - face.normal = (p2 - p1).Cross(p3 - p1); - face.normal.Normalize(); - } -} - -#define TEX_EPS 0.001f -#define VER_EPS 0.001f - -////////////////////////////////////////////////////////////////////////// -void CTriMesh::CopyStream(CTriMesh& fromMesh, int stream) -{ - void* pTrgStream = nullptr; - void* pSrcStream = nullptr; - int nElemSize = 0; - fromMesh.GetStreamInfo(stream, pSrcStream, nElemSize); - if (pSrcStream) - { - ReallocStream(stream, fromMesh.GetStreamSize(stream)); - GetStreamInfo(stream, pTrgStream, nElemSize); - memcpy(pTrgStream, pSrcStream, nElemSize * fromMesh.GetStreamSize(stream)); - } -} - -////////////////////////////////////////////////////////////////////////// -void CTriMesh::Copy(CTriMesh& fromMesh, int nCopyFlags) -{ - streamSelMask = fromMesh.streamSelMask; - - if (nCopyFlags & COPY_VERTICES) - { - CopyStream(fromMesh, VERTICES); - } - if (nCopyFlags & COPY_FACES) - { - CopyStream(fromMesh, FACES); - } - if (nCopyFlags & COPY_EDGES) - { - CopyStream(fromMesh, EDGES); - } - if (nCopyFlags & COPY_TEXCOORDS) - { - CopyStream(fromMesh, TEXCOORDS); - } - if (nCopyFlags & COPY_COLORS) - { - CopyStream(fromMesh, COLORS); - } - if (nCopyFlags & COPY_WEIGHTS) - { - CopyStream(fromMesh, WEIGHTS); - } - if (nCopyFlags & COPY_LINES) - { - CopyStream(fromMesh, LINES); - } - - if (nCopyFlags & COPY_VERT_SEL) - { - vertSel = fromMesh.vertSel; - } - if (nCopyFlags & COPY_EDGE_SEL) - { - edgeSel = fromMesh.edgeSel; - } - if (nCopyFlags & COPY_FACE_SEL) - { - faceSel = fromMesh.faceSel; - } -} - -////////////////////////////////////////////////////////////////////////// -void CTriMesh::UpdateEdges() -{ - SetEdgeCount(GetFacesCount() * 3); - - std::map edgemap; - - int nEdges = 0; - for (int i = 0; i < GetFacesCount(); i++) - { - CTriFace& face = pFaces[i]; - for (int j = 0; j < 3; j++) - { - int v0 = j; - int v1 = (j != 2) ? j + 1 : 0; - CTriEdge edge; - edge.flags = 0; - - // First vertex index must always be smaller. - if (face.v[v0] < face.v[v1]) - { - edge.v[0] = face.v[v0]; - edge.v[1] = face.v[v1]; - } - else - { - edge.v[0] = face.v[v1]; - edge.v[1] = face.v[v0]; - } - edge.face[0] = i; - edge.face[1] = -1; - int nedge = stl::find_in_map(edgemap, edge, -1); - if (nedge >= 0) - { - // Assign this face as a second member of the edge. - if (pEdges[nedge].face[1] < 0) - { - pEdges[nedge].face[1] = i; - } - - face.edge[j] = nedge; - } - else - { - edgemap[edge] = nEdges; - pEdges[nEdges] = edge; - face.edge[j] = nEdges; - nEdges++; - } - } - } - - SetEdgeCount(nEdges); -} - -////////////////////////////////////////////////////////////////////////// -void CTriMesh::SoftSelection(const SSubObjSelOptions& options) -{ - int i; - int nVerts = GetVertexCount(); - CTriVertex* pVerts = pVertices; - - for (i = 0; i < nVerts; i++) - { - if (pWeights[i] == 1.0f) - { - const Vec3& vp = pVerts[i].pos; - for (int j = 0; j < nVerts; j++) - { - if (pWeights[j] != 1.0f) - { - if (vp.IsEquivalent(pVerts[j].pos, options.fSoftSelFalloff)) - { - float fDist = vp.GetDistance(pVerts[j].pos); - if (fDist < options.fSoftSelFalloff) - { - float fWeight = 1.0f - (fDist / options.fSoftSelFalloff); - if (fWeight > pWeights[j]) - { - pWeights[j] = fWeight; - } - } - } - } - } - } - } -} - -////////////////////////////////////////////////////////////////////////// -bool CTriMesh::UpdateSelection() -{ - bool bAnySelected = false; - if (selectionType == SO_ELEM_VERTEX) - { - for (int i = 0; i < GetVertexCount(); i++) - { - if (vertSel[i]) - { - bAnySelected = true; - pWeights[i] = 1.0f; - } - else - { - pWeights[i] = 0; - } - } - } - if (selectionType == SO_ELEM_EDGE) - { - // Clear weights. - for (int i = 0; i < GetVertexCount(); i++) - { - pWeights[i] = 0; - } - - for (int i = 0; i < GetEdgeCount(); i++) - { - if (edgeSel[i]) - { - bAnySelected = true; - CTriEdge& edge = pEdges[i]; - for (int j = 0; j < 2; j++) - { - pWeights[edge.v[j]] = 1.0f; - } - } - } - } - else if (selectionType == SO_ELEM_FACE) - { - // Clear weights. - for (int i = 0; i < GetVertexCount(); i++) - { - pWeights[i] = 0; - } - - for (int i = 0; i < GetFacesCount(); i++) - { - if (faceSel[i]) - { - bAnySelected = true; - CTriFace& face = pFaces[i]; - for (int j = 0; j < 3; j++) - { - pWeights[face.v[j]] = 1.0f; - } - } - } - } - return bAnySelected; -} - - -////////////////////////////////////////////////////////////////////////// -bool CTriMesh::ClearSelection() -{ - bool bWasSelected = false; - // Remove all selections. - int i; - for (i = 0; i < GetVertexCount(); i++) - { - pWeights[i] = 0; - } - streamSelMask = 0; - for (int ii = 0; ii < LAST_STREAM; ii++) - { - if (m_streamSel[ii] && !m_streamSel[ii]->is_zero()) - { - bWasSelected = true; - m_streamSel[ii]->clear(); - } - } - return bWasSelected; -} - -////////////////////////////////////////////////////////////////////////// -void CTriMesh::GetEdgesByVertex(MeshElementsArray& inVertices, MeshElementsArray& outEdges) -{ - // Brute force algorithm using binary search. - // for every edge check if edge vertex is inside inVertices array. - std::sort(inVertices.begin(), inVertices.end()); - for (int i = 0; i < GetEdgeCount(); i++) - { - if (stl::binary_find(inVertices.begin(), inVertices.end(), static_cast(pEdges[i].v[0])) != inVertices.end()) - { - outEdges.push_back(i); - } - else if (stl::binary_find(inVertices.begin(), inVertices.end(), static_cast(pEdges[i].v[1])) != inVertices.end()) - { - outEdges.push_back(i); - } - } -} - -////////////////////////////////////////////////////////////////////////// -void CTriMesh::GetFacesByVertex(MeshElementsArray& inVertices, MeshElementsArray& outFaces) -{ - // Brute force algorithm using binary search. - // for every face check if face vertex is inside inVertices array. - std::sort(inVertices.begin(), inVertices.end()); - for (int i = 0; i < GetFacesCount(); i++) - { - if (stl::binary_find(inVertices.begin(), inVertices.end(), static_cast(pFaces[i].v[0])) != inVertices.end()) - { - outFaces.push_back(i); - } - else if (stl::binary_find(inVertices.begin(), inVertices.end(), static_cast(pFaces[i].v[1])) != inVertices.end()) - { - outFaces.push_back(i); - } - else if (stl::binary_find(inVertices.begin(), inVertices.end(), static_cast(pFaces[i].v[2])) != inVertices.end()) - { - outFaces.push_back(i); - } - } -} diff --git a/Code/Editor/Geometry/TriMesh.h b/Code/Editor/Geometry/TriMesh.h deleted file mode 100644 index a6c58b8f9d..0000000000 --- a/Code/Editor/Geometry/TriMesh.h +++ /dev/null @@ -1,238 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_GEOMETRY_TRIMESH_H -#define CRYINCLUDE_EDITOR_GEOMETRY_TRIMESH_H -#pragma once - -#include -#include "Util/bitarray.h" - -struct SSubObjSelOptions; - -typedef std::vector MeshElementsArray; - -////////////////////////////////////////////////////////////////////////// -// Vertex used in the TriMesh. -////////////////////////////////////////////////////////////////////////// -struct CTriVertex -{ - Vec3 pos; - //float weight; // Selection weight in 0-1 range. -}; - -////////////////////////////////////////////////////////////////////////// -// Triangle face used by the Triangle mesh. -////////////////////////////////////////////////////////////////////////// -struct CTriFace -{ - uint32 v[3]; // Indices to vertices array. - uint32 uv[3]; // Indices to texture coordinates array. - Vec3 n[3]; // Vertex normals at face vertices. - Vec3 normal; // Face normal. - uint32 edge[3]; // Indices to the face edges. - unsigned char MatID; // Index of face sub material. - unsigned char flags; // see ETriMeshFlags -}; - -////////////////////////////////////////////////////////////////////////// -// Mesh edge. -////////////////////////////////////////////////////////////////////////// -struct CTriEdge -{ - uint32 v[2]; // Indices to edge vertices. - int face[2]; // Indices to edge faces (-1 if no face). - uint32 flags; // see ETriMeshFlags - - CTriEdge() {} - bool operator==(const CTriEdge& edge) const - { - if ((v[0] == edge.v[0] && v[1] == edge.v[1]) || - (v[0] == edge.v[1] && v[1] == edge.v[0])) - { - return true; - } - return false; - } - bool operator!=(const CTriEdge& edge) const { return !(*this == edge); } - bool operator<(const CTriEdge& edge) const { return (*(uint64*)v < *(uint64*)edge.v); } - bool operator>(const CTriEdge& edge) const { return (*(uint64*)v > *(uint64*)edge.v); } -}; - -////////////////////////////////////////////////////////////////////////// -// Mesh line. -////////////////////////////////////////////////////////////////////////// -struct CTriLine -{ - uint32 v[2]; // Indices to edge vertices. - - CTriLine() {} - bool operator==(const CTriLine& edge) const - { - if ((v[0] == edge.v[0] && v[1] == edge.v[1]) || - (v[0] == edge.v[1] && v[1] == edge.v[0])) - { - return true; - } - return false; - } - bool operator!=(const CTriLine& edge) const { return !(*this == edge); } - bool operator<(const CTriLine& edge) const { return (*(uint64*)v < *(uint64*)edge.v); } - bool operator>(const CTriLine& edge) const { return (*(uint64*)v > *(uint64*)edge.v); } -}; - -////////////////////////////////////////////////////////////////////////// -struct CTriMeshPoly -{ - std::vector v; // Indices to vertices array. - std::vector uv; // Indices to texture coordinates array. - std::vector n; // Vertex normals at face vertices. - Vec3 normal; // Polygon normal. - uint32 edge[3]; // Indices to the face edges. - unsigned char MatID; // Index of face sub material. - unsigned char flags; // optional flags. -}; - -////////////////////////////////////////////////////////////////////////// -// CTriMesh is used in the Editor as a general purpose editable triangle mesh. -////////////////////////////////////////////////////////////////////////// -class CTriMesh -{ -public: - enum EStream - { - VERTICES, - FACES, - EDGES, - TEXCOORDS, - COLORS, - WEIGHTS, - LINES, - WS_POSITIONS, - LAST_STREAM, - }; - enum ECopyFlags - { - COPY_VERTICES = BIT(1), - COPY_FACES = BIT(2), - COPY_EDGES = BIT(3), - COPY_TEXCOORDS = BIT(4), - COPY_COLORS = BIT(5), - COPY_VERT_SEL = BIT(6), - COPY_EDGE_SEL = BIT(7), - COPY_FACE_SEL = BIT(8), - COPY_WEIGHTS = BIT(9), - COPY_LINES = BIT(10), - COPY_ALL = 0xFFFF, - }; - // geometry data - CTriFace* pFaces; - CTriEdge* pEdges; - CTriVertex* pVertices; - SMeshTexCoord* pUV; - SMeshColor* pColors; // If allocated same size as pVerts array. - Vec3* pWSVertices; // World space vertices. - float* pWeights; - CTriLine* pLines; - - int nFacesCount; - int nVertCount; - int nUVCount; - int nEdgeCount; - int nLinesCount; - - AABB bbox; - - ////////////////////////////////////////////////////////////////////////// - // Selections. - ////////////////////////////////////////////////////////////////////////// - CBitArray vertSel; - CBitArray edgeSel; - CBitArray faceSel; - // Every bit of the selection mask correspond to a stream, if bit is set this stream have some elements selected - int streamSelMask; - - // Selection element type. - // see ESubObjElementType - int selectionType; - - ////////////////////////////////////////////////////////////////////////// - // Vertices of the front facing triangles. - CBitArray frontFacingVerts; - - ////////////////////////////////////////////////////////////////////////// - // Functions. - ////////////////////////////////////////////////////////////////////////// - CTriMesh(); - ~CTriMesh(); - - int GetFacesCount() const { return nFacesCount; } - int GetVertexCount() const { return nVertCount; } - int GetUVCount() const { return nUVCount; } - int GetEdgeCount() const { return nEdgeCount; } - int GetLinesCount() const { return nLinesCount; } - - ////////////////////////////////////////////////////////////////////////// - void SetFacesCount(int nNewCount) { ReallocStream(FACES, nNewCount); } - void SetVertexCount(int nNewCount) - { - ReallocStream(VERTICES, nNewCount); - if (pColors) - { - ReallocStream(COLORS, nNewCount); - } - ReallocStream(WEIGHTS, nNewCount); - } - void SetColorsCount(int nNewCount) { ReallocStream(COLORS, nNewCount); } - void SetUVCount(int nNewCount) { ReallocStream(TEXCOORDS, nNewCount); } - void SetEdgeCount(int nNewCount) { ReallocStream(EDGES, nNewCount); } - void SetLinesCount(int nNewCount) { ReallocStream(LINES, nNewCount); } - - void ReallocStream(int stream, int nNewCount); - void GetStreamInfo(int stream, void*& pStream, int& nElementSize) const; - int GetStreamSize(int stream) const { return m_streamSize[stream]; }; - - // Calculate per face normal. - void CalcFaceNormals(); - - ////////////////////////////////////////////////////////////////////////// - // Welding functions. - ////////////////////////////////////////////////////////////////////////// - void SharePositions(); - void ShareUV(); - ////////////////////////////////////////////////////////////////////////// - // Recreate edges of the mesh. - void UpdateEdges(); - - void Copy(CTriMesh& fromMesh, int nCopyFlags = COPY_ALL); - - ////////////////////////////////////////////////////////////////////////// - // Sub-object selection specific methods. - ////////////////////////////////////////////////////////////////////////// - // Return true if something is selected. - bool UpdateSelection(); - // Clear all selections, return true if something was selected. - bool ClearSelection(); - void SoftSelection(const SSubObjSelOptions& options); - CBitArray* GetStreamSelection(int nStream) { return m_streamSel[nStream]; }; - // Returns true if specified stream have any selected elements. - bool StreamHaveSelection(int nStream) { return streamSelMask & (1 << nStream); } - void GetEdgesByVertex(MeshElementsArray& inVertices, MeshElementsArray& outEdges); - void GetFacesByVertex(MeshElementsArray& inVertices, MeshElementsArray& outFaces); - -private: - void* ReAllocElements(void* old_ptr, int new_elem_num, int size_of_element); - void CopyStream(CTriMesh& fromMesh, int stream); - - // For internal use. - int m_streamSize[LAST_STREAM]; - CBitArray* m_streamSel[LAST_STREAM]; -}; - -#endif // CRYINCLUDE_EDITOR_GEOMETRY_TRIMESH_H diff --git a/Code/Editor/Include/HitContext.h b/Code/Editor/Include/HitContext.h index ceff0adb22..b49117bb60 100644 --- a/Code/Editor/Include/HitContext.h +++ b/Code/Editor/Include/HitContext.h @@ -17,7 +17,6 @@ class CGizmo; class CBaseObject; struct IDisplayViewport; -class CDeepSelection; struct AABB; #include @@ -105,8 +104,6 @@ struct HitContext CBaseObject* object; //! gizmo object that have been hit. CGizmo* gizmo; - //! for deep selection mode - CDeepSelection* pDeepSelection; //! For linking tool const char* name; //! true if this hit was from the object icon @@ -131,7 +128,6 @@ struct HitContext bIgnoreAxis = false; bOnlyGizmo = false; bUseSelectionHelpers = false; - pDeepSelection = 0; name = nullptr; iconHit = false; } diff --git a/Code/Editor/Include/IAnimationCompressionManager.h b/Code/Editor/Include/IAnimationCompressionManager.h deleted file mode 100644 index 64cebf620a..0000000000 --- a/Code/Editor/Include/IAnimationCompressionManager.h +++ /dev/null @@ -1,20 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_INCLUDE_IANIMATIONCOMPRESSIONMANAGER_H -#define CRYINCLUDE_EDITOR_INCLUDE_IANIMATIONCOMPRESSIONMANAGER_H -#pragma once - -struct IAnimationCompressionManager -{ - virtual bool IsEnabled() const = 0; - virtual void UpdateLocalAnimations() = 0; -}; - -#endif // CRYINCLUDE_EDITOR_INCLUDE_IANIMATIONCOMPRESSIONMANAGER_H diff --git a/Code/Editor/Include/IAssetItem.h b/Code/Editor/Include/IAssetItem.h deleted file mode 100644 index ff80331af5..0000000000 --- a/Code/Editor/Include/IAssetItem.h +++ /dev/null @@ -1,433 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -// Description : Standard interface for asset display in the asset browser, -// this header should be used to create plugins. -// The method Release of this interface should NOT be called. -// Instead, the FreeData from the database (from IAssetItemDatabase) should -// be used as it will safely release all the items from the database. -// It is still possible to call the release method, but this is not the -// recomended method, specially for usage outside of the plugins because there -// is no guarantee that a the asset will be properly removed from the database -// manager. - -#ifndef CRYINCLUDE_EDITOR_INCLUDE_IASSETITEM_H -#define CRYINCLUDE_EDITOR_INCLUDE_IASSETITEM_H -#pragma once - -struct IAssetItemDatabase; - -namespace AssetViewer -{ - // Used in GetAssetFieldValue for each asset type to check if field name is the right one - inline bool IsFieldName(const char* pIncomingFieldName, const char* pFieldName) - { - return !strncmp(pIncomingFieldName, pFieldName, strlen(pIncomingFieldName)); - } -} - -// Description: -// This interface allows the programmer to extend asset display types visible in the asset browser. -struct IAssetItem - : public IUnknown -{ - DEFINE_UUID(0x04F20346, 0x2EC3, 0x43f2, 0xBD, 0xA1, 0x2C, 0x0B, 0x97, 0x76, 0xF3, 0x84); - - // The supported asset flags - enum EAssetFlags - { - // asset is visible in the database for filtering and sorting (not asset view control related) - eFlag_Visible = BIT(0), - // the asset is loaded - eFlag_Loaded = BIT(1), - // the asset is loaded - eFlag_Cached = BIT(2), - // the asset is selected in a selection set - eFlag_Selected = BIT(3), - // this asset is invalid, no thumb is shown/available - eFlag_Invalid = BIT(4), - // this asset has some errors/warnings, in the asset browser it will show some blinking/red elements - // and the user can check out the errors. Error text will be fetched using GetAssetFieldValue( "errors", &someStringVar ) - eFlag_HasErrors = BIT(5), - // this flag is set when the asset is rendering its contents using GDI, and not the engine's rendering capabilities - // (this flags is used as hint for the preview tool, which will use a double-buffer canvas if this flag is set, - // and send a memory HDC to the OnBeginPreview method, for drawing of the asset) - eFlag_UseGdiRendering = BIT(6), - // set if this asset is draggable into the render viewports, and can be created there - eFlag_CanBeDraggedInViewports = BIT(7), - // set if this asset can be moved after creation, otherwise the asset instance will just be created where user clicked - eFlag_CanBeMovedAfterDroppedIntoViewport = BIT(8), - // the asset thumbnail image is loaded - eFlag_ThumbnailLoaded = BIT(9), - // the asset thumbnail image is loaded - eFlag_UsedInLevel = BIT(10) - }; - - // Asset field name and field values map - typedef std::map < QString/*fieldName*/, QString/*value*/ > TAssetFieldValuesMap; - // Dependency category names and corresponding files map, example: "Textures"=>{ "foam.dds","water.dds","normal.dds" } - typedef std::map < QString/*dependencyCategory*/, std::set/*dependency filenames*/ > TAssetDependenciesMap; - - virtual ~IAssetItem() { - } - - // Description: - // Get the hash number/key used for database thumbnail and info records management - virtual uint32 GetHash() const = 0; - // Description: - // Set the hash number/key used for database thumbnail and info records management - virtual void SetHash(uint32 hash) = 0; - // Description: - // Get the owner database for this asset - // Return Value: - // The owner database for this asset - // See Also: - // SetOwnerDatabase() - virtual IAssetItemDatabase* GetOwnerDatabase() const = 0; - // Description: - // Set the owner database for this asset - // Arguments: - // piOwnerDisplayDatabase - the owner database - // See Also: - // GetOwnerDatabase() - virtual void SetOwnerDatabase(IAssetItemDatabase* pOwnerDisplayDatabase) = 0; - // Description: - // Get the asset's dependency files / objects - // Return Value: - // The vector with filenames which this asset is dependent upon, ex.: ["Textures"].(vector of textures) - virtual const TAssetDependenciesMap& GetDependencies() const = 0; - // Description: - // Set the file size of this asset in bytes - // Arguments: - // aSize - size of the file in bytes - // See Also: - // GetFileSize() - virtual void SetFileSize(quint64 aSize) = 0; - // Description: - // Get the file size of this asset in bytes - // Return Value: - // The file size of this asset in bytes - // See Also: - // SetFileSize() - virtual quint64 GetFileSize() const = 0; - // Description: - // Set asset filename (extension included and no path) - // Arguments: - // pName - the asset filename (extension included and no path) - // See Also: - // GetFilename() - virtual void SetFilename(const char* pName) = 0; - // Description: - // Get asset filename (extension included and no path) - // Return Value: - // The asset filename (extension included and no path) - // See Also: - // SetFilename() - virtual QString GetFilename() const = 0; - // Description: - // Set the asset's relative path - // Arguments: - // pName - file's relative path - // See Also: - // GetRelativePath() - virtual void SetRelativePath(const char* pName) = 0; - // Description: - // Get the asset's relative path - // Return Value: - // The asset's relative path - // See Also: - // SetRelativePath() - virtual QString GetRelativePath() const = 0; - // Description: - // Set the file extension ( dot(s) must be included ) - // Arguments: - // pExt - the file's extension - // See Also: - // GetFileExtension() - virtual void SetFileExtension(const char* pExt) = 0; - // Description: - // Get the file extension ( dot(s) included ) - // Return Value: - // The file extension ( dot(s) included ) - // See Also: - // SetFileExtension() - virtual QString GetFileExtension() const = 0; - // Description: - // Get the asset flags, with values from IAssetItem::EAssetFlags - // Return Value: - // The asset flags, with values from IAssetItem::EAssetFlags - // See Also: - // SetFlags(), SetFlag(), IsFlagSet() - virtual UINT GetFlags() const = 0; - // Description: - // Set the asset flags - // Arguments: - // aFlags - flags, OR-ed values from IAssetItem::EAssetFlags - // See Also: - // GetFlags(), SetFlag(), IsFlagSet() - virtual void SetFlags(UINT aFlags) = 0; - // Description: - // Set/clear a single flag bit for the asset - // Arguments: - // aFlag - the flag to set/clear, with values from IAssetItem::EAssetFlags - // See Also: - // GetFlags(), SetFlags(), IsFlagSet() - virtual void SetFlag(EAssetFlags aFlag, bool bSet = true) = 0; - // Description: - // Check if a specified flag is set - // Arguments: - // aFlag - the flag to check, with values from IAssetItem::EAssetFlags - // Return Value: - // True if the flag is set - // See Also: - // GetFlags(), SetFlags(), SetFlag() - virtual bool IsFlagSet(EAssetFlags aFlag) const = 0; - // Description: - // Set this asset's index; used in sorting, selections, and to know where an asset is in the current list - // Arguments: - // aIndex - the asset's index - // See Also: - // GetIndex() - virtual void SetIndex(UINT aIndex) = 0; - // Description: - // Get the asset's index in the current list - // Return Value: - // The asset's index in the current list - // See Also: - // SetIndex() - virtual UINT GetIndex() const = 0; - // Description: - // Get the asset's field raw data value into a user location, you must check the field's type ( from asset item's owner database ) - // before using this function and send the correct pointer to destination according to the type ( int8, float32, string, etc. ) - // Arguments: - // pFieldName - the asset field name to query the value for - // pDest - the destination variable address, must be the same type as the field type - // Return Value: - // True if the asset field name is found and the value is returned correctly - // See Also: - // SetAssetFieldValue() - virtual QVariant GetAssetFieldValue(const char* pFieldName) const = 0; - // Description: - // Set the asset's field raw data value from a user location, you must check the field's type ( from asset item's owner database ) - // before using this function and send the correct pointer to source according to the type ( int8, float32, string, etc. ) - // Arguments: - // pFieldName - the asset field name to set the value for - // pSrc - the source variable address, must be the same type as the field type - // Return Value: - // True if the asset field name is found and the value is set correctly - // See Also: - // GetAssetFieldValue() - virtual bool SetAssetFieldValue(const char* pFieldName, void* pSrc) = 0; - // Description: - // Get the drawing rectangle for the asset's thumb ( absolute viewer canvas location ) - // Arguments: - // rstDrawingRectangle - destination location to set with the asset's thumbnail rectangle location - // See Also: - // SetDrawingRectangle() - virtual void GetDrawingRectangle(QRect& rstDrawingRectangle) const = 0; - // Description: - // Set the drawing rectangle for the asset's thumb ( absolute viewer canvas location ) - // Arguments: - // crstDrawingRectangle - source to set the asset's thumbnail rectangle - // See Also: - // GetDrawingRectangle() - virtual void SetDrawingRectangle(const QRect& crstDrawingRectangle) = 0; - // Description: - // Checks if the given 2D point is inside the asset's thumb rectangle - // Arguments: - // nX - mouse pointer position on X axis, relative to the asset viewer control - // nY - mouse pointer position on Y axis, relative to the asset viewer control - // Return Value: - // True if the given 2D point is inside the asset's thumb rectangle - // See Also: - // HitTest(CRect) - virtual bool HitTest(int nX, int nY) const = 0; - // Description: - // Checks if the given rectangle intersects the asset thumb's rectangle - // Arguments: - // nX - mouse pointer position on X axis, relative to the asset viewer control - // nY - mouse pointer position on Y axis, relative to the asset viewer control - // Return Value: - // True if the given rectangle intersects the asset thumb's rectangle - // See Also: - // HitTest(int nX,int nY) - virtual bool HitTest(const QRect& roTestRect) const = 0; - // Description: - // When user drags this asset item into a viewport, this method is called when the dragging operation ends - // and the mouse button is released, for the asset to return an instance of the asset object to be placed in the level - // Arguments: - // aX - instance's X position component in world coordinates - // aY - instance's Y position component in world coordinates - // aZ - instance's Z position component in world coordinates - // Return Value: - // The newly created asset instance (Example: BrushObject*) - // See Also: - // MoveInstanceInViewport() - virtual void* CreateInstanceInViewport(float aX, float aY, float aZ) = 0; - // Description: - // When the mouse button is released after level object creation, the user now can move the mouse - // and move the asset instance in the 3D world - // Arguments: - // pDraggedObject - the actual entity or brush object (CBaseObject* usually) to be moved around with the mouse - // returned by the CreateInstanceInViewport() - // aNewX - the new X world coordinates of the asset instance - // aNewY - the new Y world coordinates of the asset instance - // aNewZ - the new Z world coordinates of the asset instance - // Return Value: - // True if asset instance was moved properly - // See Also: - // CreateInstanceInViewport() - virtual bool MoveInstanceInViewport(const void* pDraggedObject, float aNewX, float aNewY, float aNewZ) = 0; - // Description: - // This will be called when the user presses ESCAPE key when dragging the asset in the viewport, you must delete the given object - // because the creation was aborted - // Arguments: - // pDraggedObject - the asset instance to be deleted ( you must cast to the needed type, and delete it properly ) - // See Also: - // CreateInstanceInViewport() - virtual void AbortCreateInstanceInViewport(const void* pDraggedObject) = 0; - // Description: - // This method is used to cache/load asset's data, so it can be previewed/rendered - // Return Value: - // True if the asset was successfully cached - // See Also: - // UnCache() - virtual bool Cache() = 0; - // Description: - // This method is used to force cache/load asset's data, so it can be previewed/rendered - // Return Value: - // True if the asset was successfully forced cached - // See Also: - // UnCache(), Cache() - virtual bool ForceCache() = 0; - // Description: - // This method is used to load the thumbnail image of the asset - // Return Value: - // True if thumb loaded ok - // See Also: - // UnloadThumbnail() - virtual bool LoadThumbnail() = 0; - // Description: - // This method is used to unload the thumbnail image of the asset - // See Also: - // LoadThumbnail() - virtual void UnloadThumbnail() = 0; - // Description: - // This is called when the asset starts to be previewed in full detail, so here you can load the whole asset, in fine detail - // ( textures are fully loaded, models etc. ). It is called once, when the Preview dialog is shown - // Arguments: - // hPreviewWnd - the window handle of the quick preview dialog - // hMemDC - the memory DC used to render assets that can render themselves in the DC, otherwise they will render in the dialog's HWND - // See Also: - // OnEndPreview(), GetCustomPreviewPanelHeader() - virtual void OnBeginPreview(QWidget* hPreviewWnd) = 0; - // Description: - // Called when the Preview dialog is closed, you may release the detail asset data here - // See Also: - // OnBeginPreview(), GetCustomPreviewPanelHeader() - virtual void OnEndPreview() = 0; - // Description: - // If the asset has a special preview panel with utility controls, to be placed at the top of the Preview window, it can return an child dialog window - // otherwise it can return nullptr, if no panel is available - // Arguments: - // pParentWnd - a valid CDialog*, or nullptr - // Return Value: - // A valid child dialog window handle, if this asset wants to have a custom panel in the top side of the Asset Preview window, - // otherwise it can return nullptr, if no panel is available - // See Also: - // OnBeginPreview(), OnEndPreview() - virtual QWidget* GetCustomPreviewPanelHeader(QWidget* pParentWnd) = 0; - virtual QWidget* GetCustomPreviewPanelFooter(QWidget* pParentWnd) = 0; - // Description: - // Used when dragging/rotate/zoom a model, or other asset that can support preview - // Arguments: - // hRenderWindow - the rendering window handle - // rstViewport - the viewport rectangle - // aMouseX - the render window relative mouse pointer X coordinate - // aMouseY - the render window relative mouse pointer Y coordinate - // aMouseDeltaX - the X coordinate delta between two mouse movements - // aMouseDeltaY - the Y coordinate delta between two mouse movements - // aMouseWheelDelta - the mouse wheel scroll delta/step - // aKeyFlags - the key flags, see WM_LBUTTONUP - // See Also: - // OnPreviewRenderKeyEvent() - virtual void PreviewRender( - QWidget* hRenderWindow, - const QRect& rstViewport, - int aMouseX = 0, int aMouseY = 0, - int aMouseDeltaX = 0, int aMouseDeltaY = 0, - int aMouseWheelDelta = 0, UINT aKeyFlags = 0) = 0; - // Description: - // This is called when the user manipulates the assets in interactive render and a key is pressed ( with down or up state ) - // Arguments: - // bKeyDown - true if this is a WM_KEYDOWN event, else it is a WM_KEYUP event - // aChar - the char/key code pressed/released - // aKeyFlags - the key flags, compatible with WM_KEYDOWN/UP events - // See Also: - // InteractiveRender() - virtual void OnPreviewRenderKeyEvent(bool bKeyDown, UINT aChar, UINT aKeyFlags) = 0; - // Description: - // Called when user clicked once on the thumb image - // Arguments: - // point - mouse coordinates relative to the thumbnail rectangle - // aKeyFlags - the key flags, see WM_LBUTTONDOWN - // See Also: - // OnThumbDblClick() - virtual void OnThumbClick(const QPoint& point, Qt::MouseButtons buttons, Qt::KeyboardModifiers modifiers) = 0; - // Description: - // Called when user double clicked on the thumb image - // Arguments: - // point - mouse coordinates relative to the thumbnail rectangle - // aKeyFlags - the key flags, see WM_LBUTTONDOWN - // See Also: - // OnThumbClick() - //! called when user clicked twice on the thumb image - virtual void OnThumbDblClick(const QPoint& point, Qt::MouseButtons buttons, Qt::KeyboardModifiers modifiers) = 0; - // Description: - // Draw the cached thumb bitmap only, if any, no other kind of rendering - // Arguments: - // hDC - the destination DC, where to draw the thumb - // rRect - the destination rectangle - // Return Value: - // True if drawing of the thumbnail was done OK - // See Also: - // Render() - virtual bool DrawThumbImage(QPainter* painter, const QRect& rRect) = 0; - // Description: - // Writes asset info to a XML node. - // This is needed to save cached info as a persistent XML file for the next run of the editor. - // Arguments: - // node - An XML node to contain the info - // See Also: - // FromXML() - virtual void ToXML(XmlNodeRef& node) const = 0; - // Description: - // Gets asset info from a XML node. - // This is needed to get the asset info from previous runs of the editor without re-caching it. - // Arguments: - // node - An XML node that contains info for this asset - // See Also: - // ToXML() - virtual void FromXML(const XmlNodeRef& node) = 0; - - // From IUnknown - virtual HRESULT STDMETHODCALLTYPE QueryInterface([[maybe_unused]] const IID& riid, [[maybe_unused]] void** ppvObject) - { - return E_NOINTERFACE; - }; - virtual ULONG STDMETHODCALLTYPE AddRef() - { - return 0; - }; - virtual ULONG STDMETHODCALLTYPE Release() - { - return 0; - }; -}; -#endif // CRYINCLUDE_EDITOR_INCLUDE_IASSETITEM_H diff --git a/Code/Editor/Include/IAssetItemDatabase.h b/Code/Editor/Include/IAssetItemDatabase.h deleted file mode 100644 index 39fd60e8c6..0000000000 --- a/Code/Editor/Include/IAssetItemDatabase.h +++ /dev/null @@ -1,259 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -// Description : Standard interface for asset database creators used to -// create an asset plugin for the asset browser -// The category of the plugin must be Asset Item DB - - -#ifndef CRYINCLUDE_EDITOR_INCLUDE_IASSETITEMDATABASE_H -#define CRYINCLUDE_EDITOR_INCLUDE_IASSETITEMDATABASE_H -#pragma once -struct IAssetItem; -struct IAssetViewer; - -class QString; -class QStringList; - -// Description: -// This struct keeps the info, filter and sorting settings for an asset field -struct SAssetField -{ - // the condition for the current filter on the field - enum EAssetFilterCondition - { - eCondition_Any = 0, - // string conditions - // this also supports '*' and '?' as wildcards inside text - eCondition_Contains, - // this filter will search the target for at least one of the words specified - // ( ex: filter: "water car moon" , field value : "the_great_moon.dds", this will pass the test - // it also supports '*' and '?' as wildcards inside words text - eCondition_ContainsOneOfTheWords, - eCondition_StartsWith, - eCondition_EndsWith, - // string & numerical conditions - eCondition_Equal, - eCondition_Greater, - eCondition_Less, - eCondition_GreaterOrEqual, - eCondition_LessOrEqual, - eCondition_Not, - eCondition_InsideRange - }; - - // the asset field type - enum EAssetFieldType - { - eType_None = 0, - eType_Bool, - eType_Int8, - eType_Int16, - eType_Int32, - eType_Int64, - eType_Float, - eType_Double, - eType_String - }; - - // used when a field can have different specific values - typedef QStringList TFieldEnumValues; - - SAssetField( - const char* pFieldName = "", - const char* pDisplayName = "Unnamed field", - EAssetFieldType aFieldType = eType_None, - UINT aColumnWidth = 50, - bool bVisibleInUI = true, - bool bReadOnly = true) - { - m_fieldName = pFieldName; - m_displayName = pDisplayName; - m_fieldType = aFieldType; - m_filterCondition = eCondition_Equal; - m_bUseEnumValues = false; - m_bReadOnly = bReadOnly; - m_listColumnWidth = aColumnWidth; - m_bFieldVisibleInUI = bVisibleInUI; - m_bPostFilter = false; - - SetupEnumValues(); - } - - void SetupEnumValues() - { - m_bUseEnumValues = true; - - if (m_fieldType == eType_Bool) - { - m_enumValues.clear(); - m_enumValues.push_back("Yes"); - m_enumValues.push_back("No"); - } - } - - // the field's display name, used in UI - QString m_displayName, - // the field internal name, used in C++ code - m_fieldName, - // the current filter value, if its empty "" then no filter is applied - m_filterValue, - // the field's max value, valid when the field's filter condition is eAssertFilterCondition_InsideRange - m_maxFilterValue, - // the name of the database holding this field, used in Asset Browser preset editor, if its "" then the field - // is common to all current databases - m_parentDatabaseName; - // is this field visible in the UI ? - bool m_bFieldVisibleInUI, - // if true, then you cannot modify this field of an asset item, only use it - m_bReadOnly, - // this field filter is applied after the other filters - m_bPostFilter; - // the field data type - EAssetFieldType m_fieldType; - // the filter's condition - EAssetFilterCondition m_filterCondition; - // use the enum list values to choose a value for the field ? - bool m_bUseEnumValues; - // this map is used when asset field has m_bUseEnumValues on true, - // choose a value for the field from this list in the UI - TFieldEnumValues m_enumValues; - // recommended list column width - unsigned int m_listColumnWidth; -}; - -struct SFieldFiltersPreset -{ - QString presetName2; - QStringList checkedDatabaseNames; - bool bUsedInLevel; - std::vector fields; -}; - -// Description: -// This interface allows the programmer to extend asset display types -// visible in the asset browser. -struct IAssetItemDatabase - : public IUnknown -{ - DEFINE_UUID(0xFB09B039, 0x1D9D, 0x4057, 0xA5, 0xF0, 0xAA, 0x3C, 0x7B, 0x97, 0xAE, 0xA8) - - typedef std::vector TAssetFields; - typedef std::map < QString/*field name*/, SAssetField > TAssetFieldFiltersMap; - typedef std::map < QString/*asset filename*/, IAssetItem* > TFilenameAssetMap; - typedef AZStd::function MetaDataChangeListener; - - // Description: - // Refresh the database by scanning the folders/paks for files, does not load the files, only filename and filesize are fetched - virtual void Refresh() = 0; - // Description: - // Fills the asset meta data from the loaded xml meta data DB. - // Arguments: - // db - the database XML node from where to cache the info - virtual void PrecacheFieldsInfoFromFileDB(const XmlNodeRef& db) = 0; - // Description: - // Return all assets loaded/scanned by this database - // Return Value: - // The assets map reference (filename-asset) - virtual TFilenameAssetMap& GetAssets() = 0; - // Description: - // Get an asset item by its filename - // Return Value: - // A single asset from the database given the filename - virtual IAssetItem* GetAsset(const char* pAssetFilename) = 0; - // Description: - // Return the asset fields this database's items support - // Return Value: - // The asset fields vector reference - virtual TAssetFields& GetAssetFields() = 0; - // Description: - // Return an asset field object pointer by the field internal name - // Arguments: - // pFieldName - the internal field's name (ex: "filename", "relativepath") - // Return Value: - // The asset field object pointer - virtual SAssetField* GetAssetFieldByName(const char* pFieldName) = 0; - // Description: - // Get the database name - // Return Value: - // Returns the database name, ex: "Textures" - virtual const char* GetDatabaseName() const = 0; - // Description: - // Get the database supported file name extension(s) - // Return Value: - // Returns the supported extensions, separated by comma, ex: "tga,bmp,dds" - virtual const char* GetSupportedExtensions() const = 0; - // Description: - // Free the database internal data structures - virtual void FreeData() = 0; - // Description: - // Apply filters to this database which will set/unset the IAssetItem::eAssetFlag_Visible of each asset, based - // on the given field filters - // Arguments: - // rFieldFilters - a reference to the field filters map (fieldname-field) - // See Also: - // ClearFilters() - virtual void ApplyFilters(const TAssetFieldFiltersMap& rFieldFilters) = 0; - // Description: - // Clear the current filters, by setting the IAssetItem::eAssetFlag_Visible of each asset to true - // See Also: - // ApplyFilters() - virtual void ClearFilters() = 0; - virtual QWidget* CreateDbFilterDialog(QWidget* pParent, IAssetViewer* pViewerCtrl) = 0; - virtual void UpdateDbFilterDialogUI(QWidget* pDlg) = 0; - virtual void OnAssetBrowserOpen() = 0; - virtual void OnAssetBrowserClose() = 0; - // Description: - // Gets the filename for saving new cached asset info. - // Return Value: - // A file name to save new transactions to the persistent asset info DB - // See Also: - // CAssetInfoFileDB, IAssetItem::ToXML(), IAssetItem::FromXML() - virtual const char* GetTransactionFilename() const = 0; - // Description: - // Adds a callback to be called when the meta data of this asset changed. - // Arguments: - // callBack - A functor to be added - // Return Value: - // True if successful, false otherwise. - // See Also: - // RemoveMetaDataChangeListener() - virtual bool AddMetaDataChangeListener(MetaDataChangeListener callBack) = 0; - // Description: - // Removes a callback from the list of meta data change listeners. - // Arguments: - // callBack - A functor to be removed - // Return Value: - // True if successful, false otherwise. - // See Also: - // AddMetaDataCHangeListener() - virtual bool RemoveMetaDataChangeListener(MetaDataChangeListener callBack) = 0; - // Description: - // The method that should be called when the meta data of an asset item changes to notify all listeners - // Arguments: - // pAssetItem - An asset item whose meta data have changed - // See Also: - // AddMetaDataCHangeListener(), RemoveMetaDataChangeListener() - virtual void OnMetaDataChange(const IAssetItem* pAssetItem) = 0; - - //! from IUnknown - virtual HRESULT STDMETHODCALLTYPE QueryInterface([[maybe_unused]] REFIID riid, [[maybe_unused]] void** ppvObject) - { - return E_NOINTERFACE; - }; - virtual ULONG STDMETHODCALLTYPE AddRef() - { - return 0; - }; - virtual ULONG STDMETHODCALLTYPE Release() - { - return 0; - }; -}; -#endif // CRYINCLUDE_EDITOR_INCLUDE_IASSETITEMDATABASE_H diff --git a/Code/Editor/Include/IAssetViewer.h b/Code/Editor/Include/IAssetViewer.h deleted file mode 100644 index 488ee8e508..0000000000 --- a/Code/Editor/Include/IAssetViewer.h +++ /dev/null @@ -1,46 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -// Description : This file declares a control which objective is to display -// multiple assets allowing selection and preview of such things -// It also handles scrolling and changes in the thumbnail display size - - -#ifndef CRYINCLUDE_EDITOR_INCLUDE_IASSETVIEWER_H -#define CRYINCLUDE_EDITOR_INCLUDE_IASSETVIEWER_H -#pragma once -#include "IObservable.h" -#include "IAssetItemDatabase.h" - -struct IAssetItem; -struct IAssetItemDatabase; - -// Description: -// Observer for the asset viewer events -struct IAssetViewerObserver -{ - virtual void OnChangeStatusBarInfo(UINT nSelectedItems, UINT nVisibleItems, UINT nTotalItems) {}; - virtual void OnSelectionChanged() {}; - virtual void OnChangedPreviewedAsset(IAssetItem* pAsset) {}; - virtual void OnAssetDblClick(IAssetItem* pAsset) {}; - virtual void OnAssetFilterChanged() {}; -}; - -// Description: -// The asset viewer interface for the asset database plugins to use -struct IAssetViewer -{ - DEFINE_OBSERVABLE_PURE_METHODS(IAssetViewerObserver); - - virtual HWND GetRenderWindow() = 0; - virtual void ApplyFilters(const IAssetItemDatabase::TAssetFieldFiltersMap& rFieldFilters) = 0; - virtual const IAssetItemDatabase::TAssetFieldFiltersMap& GetCurrentFilters() = 0; - virtual void ClearFilters() = 0; -}; -#endif // CRYINCLUDE_EDITOR_INCLUDE_IASSETVIEWER_H diff --git a/Code/Editor/Include/IFileUtil.h b/Code/Editor/Include/IFileUtil.h index 036a0bc5ee..ea2fe1f1a3 100644 --- a/Code/Editor/Include/IFileUtil.h +++ b/Code/Editor/Include/IFileUtil.h @@ -116,9 +116,6 @@ struct IFileUtil virtual bool ExtractFile(QString& file, bool bMsgBoxAskForExtraction = true, const char* pDestinationFilename = nullptr) = 0; virtual void EditTextureFile(const char* txtureFile, bool bUseGameFolder) = 0; - //! dcc filename calculation and extraction sub-routines - virtual bool CalculateDccFilename(const QString& assetFilename, QString& dccFilename) = 0; - //! Reformat filter string for (MFC) CFileDialog style file filtering virtual void FormatFilterString(QString& filter) = 0; diff --git a/Code/Editor/LightmapCompiler/SimpleTriangleRasterizer.cpp b/Code/Editor/LightmapCompiler/SimpleTriangleRasterizer.cpp deleted file mode 100644 index 736465cac1..0000000000 --- a/Code/Editor/LightmapCompiler/SimpleTriangleRasterizer.cpp +++ /dev/null @@ -1,506 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include "EditorDefs.h" - -#include "SimpleTriangleRasterizer.h" - -#include - -#if !defined FLT_MAX -#define FLT_MAX 3.402823466e+38F -#endif - -void CSimpleTriangleRasterizer::lambertHorizlineConservative(float fx1, float fx2, int yy, IRasterizeSink* inpSink) -{ - int x1 = (int)floorf(fx1 + 0.25f), x2 = (int)floorf(fx2 + .75f); - - if (x1 < m_iMinX) - { - x1 = m_iMinX; - } - if (x2 > m_iMaxX + 1) - { - x2 = m_iMaxX + 1; - } - if (x1 > m_iMaxX + 1) - { - x1 = m_iMaxX + 1; - } - if (x2 < m_iMinX) - { - x2 = m_iMinX; - } - - - inpSink->Line(fx1, fx2, x1, x2, yy); -} - -void CSimpleTriangleRasterizer::lambertHorizlineSubpixelCorrect(float fx1, float fx2, int yy, IRasterizeSink* inpSink) -{ - int x1 = (int)floorf(fx1 + 0.5f), x2 = (int)floorf(fx2 + 0.5f); - // int x1=(int)floorf(fx1*1023.f/1024.f+1.f),x2=(int)floorf(fx2*1023.f/1024.f+1.f); - - if (x1 < m_iMinX) - { - x1 = m_iMinX; - } - if (x2 > m_iMaxX) - { - x2 = m_iMaxX; - } - if (x1 > m_iMaxX) - { - x1 = m_iMaxX; - } - if (x2 < m_iMinX) - { - x2 = m_iMinX; - } - - inpSink->Line(fx1, fx2, x1, x2, yy); -} - -// optimizable -void CSimpleTriangleRasterizer::CopyAndSortY(const float infX[3], const float infY[3], float outfX[3], float outfY[3]) -{ - outfX[0] = infX[0]; - outfY[0] = infY[0]; - outfX[1] = infX[1]; - outfY[1] = infY[1]; - outfX[2] = infX[2]; - outfY[2] = infY[2]; - - // Sort the coordinates, so that (x[1], y[1]) becomes the highest coord - float tmp; - - if (outfY[0] > outfY[1]) - { - if (outfY[1] > outfY[2]) - { - tmp = outfY[0]; - outfY[0] = outfY[1]; - outfY[1] = tmp; - tmp = outfX[0]; - outfX[0] = outfX[1]; - outfX[1] = tmp; - tmp = outfY[1]; - outfY[1] = outfY[2]; - outfY[2] = tmp; - tmp = outfX[1]; - outfX[1] = outfX[2]; - outfX[2] = tmp; - - if (outfY[0] > outfY[1]) - { - tmp = outfY[0]; - outfY[0] = outfY[1]; - outfY[1] = tmp; - tmp = outfX[0]; - outfX[0] = outfX[1]; - outfX[1] = tmp; - } - } - else - { - tmp = outfY[0]; - outfY[0] = outfY[1]; - outfY[1] = tmp; - tmp = outfX[0]; - outfX[0] = outfX[1]; - outfX[1] = tmp; - - if (outfY[1] > outfY[2]) - { - tmp = outfY[1]; - outfY[1] = outfY[2]; - outfY[2] = tmp; - tmp = outfX[1]; - outfX[1] = outfX[2]; - outfX[2] = tmp; - } - } - } - else - { - if (outfY[1] > outfY[2]) - { - tmp = outfY[1]; - outfY[1] = outfY[2]; - outfY[2] = tmp; - tmp = outfX[1]; - outfX[1] = outfX[2]; - outfX[2] = tmp; - - if (outfY[0] > outfY[1]) - { - tmp = outfY[0]; - outfY[0] = outfY[1]; - outfY[1] = tmp; - tmp = outfX[0]; - outfX[0] = outfX[1]; - outfX[1] = tmp; - } - } - } -} - -void CSimpleTriangleRasterizer::CallbackFillRectConservative(float _x[3], float _y[3], IRasterizeSink* inpSink) -{ - inpSink->Triangle(m_iMinY); - - float fMinX = (std::min)(_x[0], (std::min)(_x[1], _x[2])); - float fMaxX = (std::max)(_x[0], (std::max)(_x[1], _x[2])); - float fMinY = (std::min)(_y[0], (std::min)(_y[1], _y[2])); - float fMaxY = (std::max)(_y[0], (std::max)(_y[1], _y[2])); - - int iMinX = (std::max)(m_iMinX, (int)floorf(fMinX)); - int iMaxX = (std::min)(m_iMaxX + 1, (int)ceilf(fMaxX)); - int iMinY = (std::max)(m_iMinY, (int)floorf(fMinY)); - int iMaxY = (std::min)(m_iMaxY + 1, (int)ceilf(fMaxY)); - - for (int y = iMinY; y < iMaxY; y++) - { - inpSink->Line(fMinX, fMaxX, iMinX, iMaxX, y); - } -} - - - - -void CSimpleTriangleRasterizer::CallbackFillConservative(float _x[3], float _y[3], IRasterizeSink* inpSink) -{ - float x[3], y[3]; - - CopyAndSortY(_x, _y, x, y); - - // Calculate interpolation steps - float fX1toX2step = 0.0f; - float fX1toX3step = 0.0f; - float fX2toX3step = 0.0f; - if (fabsf(y[1] - y[0]) > FLT_EPSILON) - { - fX1toX2step = (x[1] - x[0]) / (float)(y[1] - y[0]); - } - if (fabsf(y[2] - y[0]) > FLT_EPSILON) - { - fX1toX3step = (x[2] - x[0]) / (float)(y[2] - y[0]); - } - if (fabsf(y[2] - y[1]) > FLT_EPSILON) - { - fX2toX3step = (x[2] - x[1]) / (float)(y[2] - y[1]); - } - - float fX1toX2 = x[0], fX1toX3 = x[0], fX2toX3 = x[1]; - bool bFirstLine = true; - bool bTriangleCallDone = false; - - // Go through the scanlines of the triangle - int yy = (int)floorf(y[0]); // was floor - - for (; yy <= (int)floorf(y[2]); yy++) - // for(yy=m_iMinY; yy<=m_iMaxY; yy++) // juhu - { - float fSubPixelYStart = 0.0f, fSubPixelYEnd = 1.0f; - float start, end; - - // first line - if (bFirstLine) - { - fSubPixelYStart = y[0] - floorf(y[0]); - start = x[0]; - end = x[0]; - bFirstLine = false; - } - else - { - // top part without middle corner line - if (yy <= (int)floorf(y[1])) - { - start = (std::min)(fX1toX2, fX1toX3); - end = (std::max)(fX1toX2, fX1toX3); - } - else - { - start = (std::min)(fX2toX3, fX1toX3); - end = (std::max)(fX2toX3, fX1toX3); - } - } - - // middle corner line - if (yy == (int)floorf(y[1])) - { - fSubPixelYEnd = y[1] - floorf(y[1]); - - fX1toX3 += fX1toX3step * (fSubPixelYEnd - fSubPixelYStart); - start = (std::min)(start, fX1toX3); - end = (std::max)(end, fX1toX3); - start = (std::min)(start, x[1]); - end = (std::max)(end, x[1]); - - fSubPixelYStart = fSubPixelYEnd; - fSubPixelYEnd = 1.0f; - } - - // last line - if (yy == (int)floorf(y[2])) - { - start = (std::min)(start, x[2]); - end = (std::max)(end, x[2]); - } - else - { - // top part without middle corner line - if (yy < (int)floorf(y[1])) - { - fX1toX2 += fX1toX2step * (fSubPixelYEnd - fSubPixelYStart); - start = (std::min)(start, fX1toX2); - end = (std::max)(end, fX1toX2); - } - else - { - fX2toX3 += fX2toX3step * (fSubPixelYEnd - fSubPixelYStart); - start = (std::min)(start, fX2toX3); - end = (std::max)(end, fX2toX3); - } - - fX1toX3 += fX1toX3step * (fSubPixelYEnd - fSubPixelYStart); - start = (std::min)(start, fX1toX3); - end = (std::max)(end, fX1toX3); - } - - if (yy >= m_iMinY && yy <= m_iMaxY) - { - if (!bTriangleCallDone) - { - inpSink->Triangle(yy); - bTriangleCallDone = true; - } - - lambertHorizlineConservative(start, end, yy, inpSink); - } - } -} - - - -void CSimpleTriangleRasterizer::CallbackFillSubpixelCorrect(float _x[3], float _y[3], IRasterizeSink* inpSink) -{ - float x[3], y[3]; - - CopyAndSortY(_x, _y, x, y); - - if (fabs(y[0] - floorf(y[0])) < FLT_EPSILON) - { - y[0] -= FLT_EPSILON; - } - - // Calculate interpolation steps - float fX1toX2step = 0.0f; - float fX1toX3step = 0.0f; - float fX2toX3step = 0.0f; - if (fabsf(y[1] - y[0]) > FLT_EPSILON) - { - fX1toX2step = (x[1] - x[0]) / (y[1] - y[0]); - } - if (fabsf(y[2] - y[0]) > FLT_EPSILON) - { - fX1toX3step = (x[2] - x[0]) / (y[2] - y[0]); - } - if (fabsf(y[2] - y[1]) > FLT_EPSILON) - { - fX2toX3step = (x[2] - x[1]) / (y[2] - y[1]); - } - - float fX1toX2 = x[0], fX1toX3 = x[0], fX2toX3 = x[1]; - bool bFirstLine = true; - bool bTriangleCallDone = false; - - y[0] -= 0.5f; - y[1] -= 0.5f; - y[2] -= 0.5f; - // y[0]=y[0]*1023.f/1024.f+1.f; - // y[1]=y[1]*1023.f/1024.f+1.f; - // y[2]=y[2]*1023.f/1024.f+1.f; - - for (int yy = (int)floorf(y[0]); yy <= (int)floorf(y[2]); yy++) - { - float fSubPixelYStart = 0.0f, fSubPixelYEnd = 1.0f; - float start, end; - - // first line - if (bFirstLine) - { - fSubPixelYStart = y[0] - floorf(y[0]); - start = x[0]; - end = x[0]; - bFirstLine = false; - } - else - { - // top part without middle corner line - if (yy <= (int)floorf(y[1])) - { - start = (std::min)(fX1toX2, fX1toX3); - end = (std::max)(fX1toX2, fX1toX3); - } - else - { - start = (std::min)(fX2toX3, fX1toX3); - end = (std::max)(fX2toX3, fX1toX3); - } - } - - // middle corner line - if (yy == (int)floorf(y[1])) - { - fSubPixelYEnd = y[1] - floorf(y[1]); - - fX1toX3 += fX1toX3step * (fSubPixelYEnd - fSubPixelYStart); - - fSubPixelYStart = fSubPixelYEnd; - fSubPixelYEnd = 1.0f; - } - - // last line - if (yy != (int)floorf(y[2])) - { - // top part without middle corner line - if (yy < (int)floorf(y[1])) - { - fX1toX2 += fX1toX2step * (fSubPixelYEnd - fSubPixelYStart); - } - else - { - fX2toX3 += fX2toX3step * (fSubPixelYEnd - fSubPixelYStart); - } - - fX1toX3 += fX1toX3step * (fSubPixelYEnd - fSubPixelYStart); - } - - if (start != end) - { - if (yy >= m_iMinY && yy <= m_iMaxY) - { - if (!bTriangleCallDone) - { - inpSink->Triangle(yy); - bTriangleCallDone = true; - } - - lambertHorizlineSubpixelCorrect(start, end, yy, inpSink); - } - } - } -} - - - - -// shrink triangle by n pixel, optimizable -void CSimpleTriangleRasterizer::ShrinkTriangle(float inoutfX[3], float inoutfY[3], float infAmount) -{ - float fX[3] = { inoutfX[0], inoutfX[1], inoutfX[2] }; - float fY[3] = { inoutfY[0], inoutfY[1], inoutfY[2] }; - - /* - // move edge to opposing vertex - float dx,dy,fLength; - - for(int a=0;a<3;a++) - { - int b=a+1;if(b>=3)b=0; - int c=b+1;if(c>=3)c=0; - - dx=fX[a]-(fX[b]+fX[c])*0.5f; - dy=fY[a]-(fY[b]+fY[c])*0.5f; - fLength=(float)sqrt(dx*dx+dy*dy); - if(fLength>1.0f) - { - dx/=fLength;dy/=fLength; - inoutfX[b]+=dx;inoutfY[b]+=dy; - inoutfX[c]+=dx;inoutfY[c]+=dy; - } - } - */ - - /* - // move vertex to opposing edge - float dx,dy,fLength; - - for(int a=0;a<3;a++) - { - int b=a+1;if(b>=3)b=0; - int c=b+1;if(c>=3)c=0; - - dx=fX[a]-(fX[b]+fX[c])*0.5f; - dy=fY[a]-(fY[b]+fY[c])*0.5f; - fLength=(float)sqrt(dx*dx+dy*dy); - if(fLength>1.0f) - { - dx/=fLength;dy/=fLength; - inoutfX[a]-=dx;inoutfY[a]-=dy; - } - } - */ - - // move vertex to get edges shifted perpendicular for 1 unit - for (int a = 0; a < 3; a++) - { - float dx1, dy1, dx2, dy2, fLength; - - int b = a + 1; - if (b >= 3) - { - b = 0; - } - int c = b + 1; - if (c >= 3) - { - c = 0; - } - - dx1 = fX[b] - fX[a]; - dy1 = fY[b] - fY[a]; - fLength = (float)sqrt(dx1 * dx1 + dy1 * dy1); - if (infAmount > 0) - { - if (fLength < infAmount) - { - continue; - } - } - if (fLength == 0.0f) - { - continue; - } - dx1 /= fLength; - dy1 /= fLength; - - dx2 = fX[c] - fX[a]; - dy2 = fY[c] - fY[a]; - fLength = (float)sqrt(dx2 * dx2 + dy2 * dy2); - if (infAmount > 0) - { - if (fLength < infAmount) - { - continue; - } - } - if (fLength == 0.0f) - { - continue; - } - dx2 /= fLength; - dy2 /= fLength; - - inoutfX[a] += (dx1 + dx2) * infAmount; - inoutfY[a] += (dy1 + dy2) * infAmount; - } -} diff --git a/Code/Editor/LightmapCompiler/SimpleTriangleRasterizer.h b/Code/Editor/LightmapCompiler/SimpleTriangleRasterizer.h deleted file mode 100644 index bcfdd7b6da..0000000000 --- a/Code/Editor/LightmapCompiler/SimpleTriangleRasterizer.h +++ /dev/null @@ -1,181 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_LIGHTMAPCOMPILER_SIMPLETRIANGLERASTERIZER_H -#define CRYINCLUDE_EDITOR_LIGHTMAPCOMPILER_SIMPLETRIANGLERASTERIZER_H -#pragma once - -class CSimpleTriangleRasterizer -{ -public: - - class IRasterizeSink - { - public: - - //! is called once per triangel for the first possible visible line - //! /param iniStartY - virtual void Triangle([[maybe_unused]] const int iniStartY) - { - } - - //! callback function - //! /param infXLeft included - not clipped against left and reight border - //! /param infXRight excluded - not clipped against left and reight border - //! /param iniXLeft included - //! /param iniXRight excluded - //! /param iniY - virtual void Line(const float infXLeft, const float infXRight, - const int iniXLeft, const int iniXRight, const int iniY) = 0; - }; - - typedef unsigned long DWORD; - - // ----------------------------------------------------- - - //! implementation sink sample - class CDWORDFlatFill - : public IRasterizeSink - { - public: - - //! constructor - CDWORDFlatFill(DWORD* inpBuffer, const DWORD indwPitchInPixels, DWORD indwValue) - { - m_dwValue = indwValue; - m_pBuffer = inpBuffer; - m_dwPitchInPixels = indwPitchInPixels; - } - - virtual void Triangle(const int iniY) - { - m_pBufferLine = &m_pBuffer[iniY * m_dwPitchInPixels]; - } - - virtual void Line([[maybe_unused]] const float infXLeft, [[maybe_unused]] const float infXRight, - const int iniLeft, const int iniRight, [[maybe_unused]] const int iniY) - { - DWORD* mem = &m_pBufferLine[iniLeft]; - - for (int x = iniLeft; x < iniRight; x++) - { - *mem++ = m_dwValue; - } - - m_pBufferLine += m_dwPitchInPixels; - } - - private: - DWORD m_dwValue; //!< fill value - DWORD* m_pBufferLine; //!< to get rid of the multiplication per line - - DWORD m_dwPitchInPixels; //!< in DWORDS, not in Bytes - DWORD* m_pBuffer; //!< pointer to the buffer - }; - - // ----------------------------------------------------- - - //! constructor - //! /param iniWidth excluded - //! /param iniHeight excluded - CSimpleTriangleRasterizer(const int iniWidth, const int iniHeight) - { - m_iMinX = 0; - m_iMinY = 0; - m_iMaxX = iniWidth - 1; - m_iMaxY = iniHeight - 1; - } - /* - //! constructor - //! /param iniMinX included - //! /param iniMinY included - //! /param iniMaxX included - //! /param iniMaxY included - CSimpleTriangleRasterizer( const int iniMinX, const int iniMinY, const int iniMaxX, const int iniMaxY ) - { - m_iMinX=iniMinX; - m_iMinY=iniMinY; - m_iMaxX=iniMaxX; - m_iMaxY=iniMaxY; - } - */ - //! simple triangle filler with clipping (optimizable), not subpixel correct - //! /param pBuffer pointer o the color buffer - //! /param indwWidth width of the color buffer - //! /param indwHeight height of the color buffer - //! /param x array of the x coordiantes of the three vertices - //! /param y array of the x coordiantes of the three vertices - //! /param indwValue value of the triangle - void DWORDFlatFill(DWORD* inpBuffer, const DWORD indwPitchInPixels, float x[3], float y[3], DWORD indwValue, bool inbConservative) - { - CDWORDFlatFill pix(inpBuffer, indwPitchInPixels, indwValue); - - if (inbConservative) - { - CallbackFillConservative(x, y, &pix); - } - else - { - CallbackFillSubpixelCorrect(x, y, &pix); - } - } - - // Rectangle around triangle - more stable - use for debugging purpose - void CallbackFillRectConservative(float x[3], float y[3], IRasterizeSink * inpSink); - - - //! subpixel correct triangle filler (conservative or not conservative) - //! \param pBuffer pointe to the DWORD - //! \param indwWidth width of the buffer pBuffer pointes to - //! \param indwHeight height of the buffer pBuffer pointes to - //! \param x array of the x coordiantes of the three vertices - //! \param y array of the x coordiantes of the three vertices - //! \param inpSink pointer to the sink interface (is called per triangle and per triangle line) - void CallbackFillConservative(float x[3], float y[3], IRasterizeSink * inpSink); - - //! subpixel correct triangle filler (conservative or not conservative) - //! \param pBuffer pointe to the DWORD - //! \param indwWidth width of the buffer pBuffer pointes to - //! \param indwHeight height of the buffer pBuffer pointes to - //! \param x array of the x coordiantes of the three vertices - //! \param y array of the x coordiantes of the three vertices - //! \param inpSink pointer to the sink interface (is called per triangle and per triangle line) - void CallbackFillSubpixelCorrect(float x[3], float y[3], IRasterizeSink * inpSink); - - //! - //! /param inoutfX - //! /param inoutfY - //! /param infAmount could be positive or negative - static void ShrinkTriangle(float inoutfX[3], float inoutfY[3], float infAmount); - -private: - - // Clipping Rect; - - int m_iMinX; //!< minimum x value included - int m_iMinY; //!< minimum y value included - int m_iMaxX; //!< maximum x value included - int m_iMaxY; //!< maximum x value included - - void lambertHorizlineConservative(float fx1, float fx2, int y, IRasterizeSink* inpSink); - void lambertHorizlineSubpixelCorrect(float fx1, float fx2, int y, IRasterizeSink* inpSink); - void CopyAndSortY(const float infX[3], const float infY[3], float outfX[3], float outfY[3]); -}; - - -// extension ideas: -// * callback with coverage mask (possible non ordered sampling) -// * z-buffer behaviour -// * gouraud shading -// * texture mapping with nearest/bicubic/bilinear filter -// * further primitives: thick line, ellipse -// * build a template version -// * - -#endif // CRYINCLUDE_EDITOR_LIGHTMAPCOMPILER_SIMPLETRIANGLERASTERIZER_H diff --git a/Code/Editor/Objects/ObjectManager.cpp b/Code/Editor/Objects/ObjectManager.cpp index 1dea6ece7f..06233d4dd2 100644 --- a/Code/Editor/Objects/ObjectManager.cpp +++ b/Code/Editor/Objects/ObjectManager.cpp @@ -26,7 +26,6 @@ #include "Util/Image.h" #include "ObjectManagerLegacyUndo.h" #include "Include/HitContext.h" -#include "EditMode/DeepSelection.h" #include "Plugins/ComponentEntityEditorPlugin/Objects/ComponentEntityObject.h" #include diff --git a/Code/Editor/Util/FileUtil.cpp b/Code/Editor/Util/FileUtil.cpp index 182a122ea8..ce2d399dcc 100644 --- a/Code/Editor/Util/FileUtil.cpp +++ b/Code/Editor/Util/FileUtil.cpp @@ -42,8 +42,6 @@ #include "CheckOutDialog.h" #include "ISourceControl.h" #include "Dialogs/Generic/UserOptions.h" -#include "IAssetItem.h" -#include "IAssetItemDatabase.h" #include "Include/IObjectManager.h" #include "UsedResources.h" #include "Objects/BaseObject.h" @@ -223,106 +221,6 @@ void CFileUtil::EditTextureFile(const char* textureFile, [[maybe_unused]] bool b } } - -////////////////////////////////////////////////////////////////////////// -bool CFileUtil::CalculateDccFilename(const QString& assetFilename, QString& dccFilename) -{ - if (ExtractDccFilenameFromAssetDatabase(assetFilename, dccFilename)) - { - return true; - } - - if (ExtractDccFilenameUsingNamingConventions(assetFilename, dccFilename)) - { - return true; - } - - GetIEditor()->GetEnv()->pLog->LogError("Failed to find psd file for texture: '%s'", assetFilename.toUtf8().data()); - return false; -} - -////////////////////////////////////////////////////////////////////////// -bool CFileUtil::ExtractDccFilenameFromAssetDatabase(const QString& assetFilename, QString& dccFilename) -{ - IAssetItemDatabase* pCurrentDatabaseInterface = nullptr; - std::vector assetDatabasePlugins; - IEditorClassFactory* pClassFactory = GetIEditor()->GetClassFactory(); - pClassFactory->GetClassesByCategory("Asset Item DB", assetDatabasePlugins); - - for (size_t i = 0; i < assetDatabasePlugins.size(); ++i) - { - if (assetDatabasePlugins[i]->QueryInterface(__az_uuidof(IAssetItemDatabase), (void**)&pCurrentDatabaseInterface) == S_OK) - { - if (!pCurrentDatabaseInterface) - { - continue; - } - - QString assetDatabaseDccFilename; - IAssetItem* pAssetItem = pCurrentDatabaseInterface->GetAsset(assetFilename.toUtf8().data()); - if (pAssetItem) - { - if ((pAssetItem->GetFlags() & IAssetItem::eFlag_Cached)) - { - QVariant v = pAssetItem->GetAssetFieldValue("dccfilename"); - assetDatabaseDccFilename = v.toString(); - if (!v.isNull()) - { - dccFilename = assetDatabaseDccFilename; - dccFilename = Path::GetRelativePath(dccFilename, false); - - uint32 attr = CFileUtil::GetAttributes(dccFilename.toUtf8().data()); - - if (CFileUtil::FileExists(dccFilename)) - { - return true; - } - else if (GetIEditor()->IsSourceControlAvailable() && (attr & SCC_FILE_ATTRIBUTE_MANAGED)) - { - return CFileUtil::GetLatestFromSourceControl(dccFilename.toUtf8().data()); - } - } - } - } - } - } - return false; -} - -////////////////////////////////////////////////////////////////////////// -bool CFileUtil::ExtractDccFilenameUsingNamingConventions(const QString& assetFilename, QString& dccFilename) -{ - //else to try find it by naming conventions - QString tempStr = assetFilename; - int foundSplit = -1; - if ((foundSplit = tempStr.lastIndexOf('.')) > 0) - { - QString first = tempStr.mid(0, foundSplit); - tempStr = first + ".psd"; - } - if (CFileUtil::FileExists(tempStr)) - { - dccFilename = tempStr; - return true; - } - - //else try to find it by replacing post fix _ with .psd - tempStr = assetFilename; - foundSplit = -1; - if ((foundSplit = tempStr.lastIndexOf('_')) > 0) - { - QString first = tempStr.mid(0, foundSplit); - tempStr = first + ".psd"; - } - if (CFileUtil::FileExists(tempStr)) - { - dccFilename = tempStr; - return true; - } - - return false; -} - ////////////////////////////////////////////////////////////////////////// void CFileUtil::FormatFilterString(QString& filter) { diff --git a/Code/Editor/Util/FileUtil.h b/Code/Editor/Util/FileUtil.h index fc0fc942fe..a4ff5009a2 100644 --- a/Code/Editor/Util/FileUtil.h +++ b/Code/Editor/Util/FileUtil.h @@ -29,9 +29,6 @@ public: static void EditTextFile(const char* txtFile, int line = 0, IFileUtil::ETextFileType fileType = IFileUtil::FILE_TYPE_SCRIPT); static void EditTextureFile(const char* txtureFile, bool bUseGameFolder); - //! dcc filename calculation and extraction sub-routines - static bool CalculateDccFilename(const QString& assetFilename, QString& dccFilename); - //! Reformat filter string for (MFC) CFileDialog style file filtering static void FormatFilterString(QString& filter); @@ -155,9 +152,6 @@ private: // Keep this variant of this method private! pIsSelected is captured in a lambda, and so requires menu use exec() and never use show() static void PopulateQMenu(QWidget* caller, QMenu* menu, AZStd::string_view fullGamePath, bool* pIsSelected); - - static bool ExtractDccFilenameFromAssetDatabase(const QString& assetFilename, QString& dccFilename); - static bool ExtractDccFilenameUsingNamingConventions(const QString& assetFilename, QString& dccFilename); }; class CAutoRestorePrimaryCDRoot diff --git a/Code/Editor/Util/FileUtil_impl.cpp b/Code/Editor/Util/FileUtil_impl.cpp index 28090d28d5..31e3532f33 100644 --- a/Code/Editor/Util/FileUtil_impl.cpp +++ b/Code/Editor/Util/FileUtil_impl.cpp @@ -30,11 +30,6 @@ void CFileUtil_impl::EditTextureFile(const char* txtureFile, bool bUseGameFolder CFileUtil::EditTextureFile(txtureFile, bUseGameFolder); } -bool CFileUtil_impl::CalculateDccFilename(const QString& assetFilename, QString& dccFilename) -{ - return CFileUtil::CalculateDccFilename(assetFilename, dccFilename); -} - void CFileUtil_impl::FormatFilterString(QString& filter) { CFileUtil::FormatFilterString(filter); diff --git a/Code/Editor/Util/FileUtil_impl.h b/Code/Editor/Util/FileUtil_impl.h index aa8d0bf3b5..3c8e138dab 100644 --- a/Code/Editor/Util/FileUtil_impl.h +++ b/Code/Editor/Util/FileUtil_impl.h @@ -39,9 +39,6 @@ public: bool ExtractFile(QString& file, bool bMsgBoxAskForExtraction = true, const char* pDestinationFilename = nullptr) override; void EditTextureFile(const char* txtureFile, bool bUseGameFolder) override; - //! dcc filename calculation and extraction sub-routines - bool CalculateDccFilename(const QString& assetFilename, QString& dccFilename) override; - //! Reformat filter string for (MFC) CFileDialog style file filtering void FormatFilterString(QString& filter) override; diff --git a/Code/Editor/editor_lib_files.cmake b/Code/Editor/editor_lib_files.cmake index a018333925..c81a326aff 100644 --- a/Code/Editor/editor_lib_files.cmake +++ b/Code/Editor/editor_lib_files.cmake @@ -269,9 +269,6 @@ set(FILES LevelTreeModel.h Include/Command.h Include/HitContext.h - Include/IAnimationCompressionManager.h - Include/IAssetItem.h - Include/IAssetItemDatabase.h Include/ICommandManager.h Include/IConsoleConnectivity.h Include/IDataBaseItem.h @@ -457,18 +454,14 @@ set(FILES GameResourcesExporter.cpp GameExporter.h GameResourcesExporter.h - Geometry/TriMesh.cpp - Geometry/TriMesh.h AboutDialog.h AboutDialog.ui DocMultiArchive.h - EditMode/DeepSelection.h FBXExporterDialog.h FileTypeUtils.h GridUtils.h IObservable.h IPostRenderer.h - LightmapCompiler/SimpleTriangleRasterizer.h ToolBox.h TrackViewNewSequenceDialog.h UndoConfigSpec.h @@ -559,11 +552,9 @@ set(FILES AboutDialog.cpp ErrorReportTableModel.h ErrorReportTableModel.cpp - EditMode/DeepSelection.cpp FBXExporterDialog.cpp FBXExporterDialog.ui FileTypeUtils.cpp - LightmapCompiler/SimpleTriangleRasterizer.cpp ToolBox.cpp TrackViewNewSequenceDialog.cpp TrackViewNewSequenceDialog.ui From 55fb63da48bae2efeb76478480b09e0e1b8d70e3 Mon Sep 17 00:00:00 2001 From: Roman <69218254+amzn-rhhong@users.noreply.github.com> Date: Wed, 5 Jan 2022 12:54:41 -0800 Subject: [PATCH 109/141] Debug render aabb now include node, mesh and static aabb. (#6685) Signed-off-by: rhhong --- .../Code/Source/AtomActorDebugDraw.cpp | 46 +++++++++++++++++-- .../Code/Source/AtomActorDebugDraw.h | 8 +++- .../Source/RenderPlugin/RenderOptions.cpp | 2 + .../Rendering/RenderActorSettings.h | 9 +++- 4 files changed, 59 insertions(+), 6 deletions(-) diff --git a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorDebugDraw.cpp b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorDebugDraw.cpp index 421e5828b1..21f9f69f7c 100644 --- a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorDebugDraw.cpp +++ b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorDebugDraw.cpp @@ -63,7 +63,10 @@ namespace AZ::Render // Render aabb if (renderFlags[EMotionFX::ActorRenderFlag::RENDER_AABB]) { - RenderAABB(instance, renderActorSettings.m_staticAABBColor); + RenderAABB(instance, + renderActorSettings.m_enabledNodeBasedAabb, renderActorSettings.m_nodeAABBColor, + renderActorSettings.m_enabledMeshBasedAabb, renderActorSettings.m_meshAABBColor, + renderActorSettings.m_enabledStaticBasedAabb, renderActorSettings.m_staticAABBColor); } // Render simple line skeleton @@ -201,11 +204,46 @@ namespace AZ::Render return AzFramework::DebugDisplayRequestBus::FindFirstHandler(debugDisplayBus); } - void AtomActorDebugDraw::RenderAABB(EMotionFX::ActorInstance* instance, const AZ::Color& aabbColor) + void AtomActorDebugDraw::RenderAABB(EMotionFX::ActorInstance* instance, + bool enableNodeAabb, + const AZ::Color& nodeAabbColor, + bool enableMeshAabb, + const AZ::Color& meshAabbColor, + bool enableStaticAabb, + const AZ::Color& staticAabbColor) { RPI::AuxGeomDrawPtr auxGeom = m_auxGeomFeatureProcessor->GetDrawQueue(); - const AZ::Aabb& aabb = instance->GetAabb(); - auxGeom->DrawAabb(aabb, aabbColor, RPI::AuxGeomDraw::DrawStyle::Line); + + if (enableNodeAabb) + { + AZ::Aabb aabb; + instance->CalcNodeBasedAabb(&aabb); + if (aabb.IsValid()) + { + auxGeom->DrawAabb(aabb, nodeAabbColor, RPI::AuxGeomDraw::DrawStyle::Line); + } + } + + if (enableMeshAabb) + { + AZ::Aabb aabb; + const size_t lodLevel = instance->GetLODLevel(); + instance->CalcMeshBasedAabb(lodLevel, &aabb); + if (aabb.IsValid()) + { + auxGeom->DrawAabb(aabb, meshAabbColor, RPI::AuxGeomDraw::DrawStyle::Line); + } + } + + if (enableStaticAabb) + { + AZ::Aabb aabb; + instance->CalcStaticBasedAabb(&aabb); + if (aabb.IsValid()) + { + auxGeom->DrawAabb(aabb, staticAabbColor, RPI::AuxGeomDraw::DrawStyle::Line); + } + } } void AtomActorDebugDraw::RenderLineSkeleton(EMotionFX::ActorInstance* instance, const AZ::Color& skeletonColor) diff --git a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorDebugDraw.h b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorDebugDraw.h index 3c0258cfef..8e985fdbc6 100644 --- a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorDebugDraw.h +++ b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Source/AtomActorDebugDraw.h @@ -49,7 +49,13 @@ namespace AZ::Render void PrepareForMesh(EMotionFX::Mesh* mesh, const AZ::Transform& worldTM); AzFramework::DebugDisplayRequests* GetDebugDisplay(AzFramework::ViewportId viewportId); - void RenderAABB(EMotionFX::ActorInstance* instance, const AZ::Color& aabbColor); + void RenderAABB(EMotionFX::ActorInstance* instance, + bool enableNodeAabb, + const AZ::Color& nodeAabbColor, + bool enableMeshAabb, + const AZ::Color& meshAabbColor, + bool enableStaticAabb, + const AZ::Color& staticAabbColor); void RenderLineSkeleton(EMotionFX::ActorInstance* instance, const AZ::Color& skeletonColor); void RenderSkeleton(EMotionFX::ActorInstance* instance, const AZ::Color& skeletonColor); void RenderEMFXDebugDraw(EMotionFX::ActorInstance* instance); diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderOptions.cpp b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderOptions.cpp index 241412c6c8..cc344db488 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderOptions.cpp +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderOptions.cpp @@ -1071,6 +1071,8 @@ namespace EMStudio settings.m_mirroredBitangentsColor = m_mirroredBitangentsColor; settings.m_bitangentsColor = m_bitangentsColor; settings.m_wireframeColor = m_wireframeColor; + settings.m_nodeAABBColor = m_nodeAABBColor; + settings.m_meshAABBColor = m_meshAABBColor; settings.m_staticAABBColor = m_staticAABBColor; settings.m_skeletonColor = m_skeletonColor; settings.m_lineSkeletonColor = m_lineSkeletonColor; diff --git a/Gems/EMotionFX/Code/Source/Integration/Rendering/RenderActorSettings.h b/Gems/EMotionFX/Code/Source/Integration/Rendering/RenderActorSettings.h index 0260d1aae5..8663b768c8 100644 --- a/Gems/EMotionFX/Code/Source/Integration/Rendering/RenderActorSettings.h +++ b/Gems/EMotionFX/Code/Source/Integration/Rendering/RenderActorSettings.h @@ -28,6 +28,10 @@ namespace AZ::Render float m_wireframeScale = 1.0f; float m_nodeOrientationScale = 1.0f; + bool m_enabledNodeBasedAabb = true; + bool m_enabledMeshBasedAabb = true; + bool m_enabledStaticBasedAabb = true; + AZ::Color m_hitDetectionColliderColor{0.44f, 0.44f, 0.44f, 1.0f}; AZ::Color m_selectedHitDetectionColliderColor{ 0.3f, 0.56f, 0.88f, 1.0f }; AZ::Color m_ragdollColliderColor{ 0.44f, 0.44f, 0.44f, 1.0f }; @@ -44,9 +48,12 @@ namespace AZ::Render AZ::Color m_mirroredBitangentsColor{ 1.0f, 1.0f, 0.0f, 1.0f }; AZ::Color m_bitangentsColor{ 1.0f, 1.0f, 1.0f, 1.0f }; AZ::Color m_wireframeColor{ 0.0f, 0.0f, 0.0f, 1.0f }; - AZ::Color m_staticAABBColor{ 0.0f, 0.7f, 0.7f, 1.0f }; AZ::Color m_lineSkeletonColor{ 0.33333f, 1.0f, 0.0f, 1.0f }; AZ::Color m_skeletonColor{ 0.19f, 0.58f, 0.19f, 1.0f }; AZ::Color m_jointNameColor{ 1.0f, 1.0f, 1.0f, 1.0f }; + + AZ::Color m_nodeAABBColor{ 1.0f, 0.0f, 0.0f, 1.0f }; + AZ::Color m_meshAABBColor{ 0.0f, 0.0f, 0.7f, 1.0f }; + AZ::Color m_staticAABBColor{ 0.0f, 0.7f, 0.7f, 1.0f }; }; } // namespace AZ::Render From 6c3d5c434ebf166f3632f8a4e8257d0f8d09f440 Mon Sep 17 00:00:00 2001 From: Allen Jackson <23512001+jackalbe@users.noreply.github.com> Date: Wed, 5 Jan 2022 16:08:58 -0600 Subject: [PATCH 110/141] {lyn8865} Adding DataTypes::ScriptProcessorFallbackLogic (#6396) * {lyn8865} Adding DataTypes::ScriptProcessorFallbackLogic - Give the user an option how to handle fallback logic for script rules Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com> * the new code found an error in a Python script... it seems to work! Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com> * fixing up the regression test Signed-off-by: Jackson <23512001+jackalbe@users.noreply.github.com> * dump version number Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com> --- .../python_builder.py | 2 +- .../TestAssets/test_chunks_builder.py | 2 +- .../DataTypes/Rules/IScriptProcessorRule.h | 8 ++ .../Behaviors/ScriptProcessorRuleBehavior.cpp | 26 ++++++- .../Behaviors/ScriptProcessorRuleBehavior.h | 2 +- .../SceneData/Rules/ScriptProcessorRule.cpp | 17 ++++- .../SceneData/Rules/ScriptProcessorRule.h | 3 + .../SceneManifest/SceneManifestRuleTests.cpp | 75 +++++++++++++++++++ 8 files changed, 126 insertions(+), 9 deletions(-) diff --git a/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/python_builder.py b/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/python_builder.py index 7ad5894a86..a9759e3d33 100644 --- a/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/python_builder.py +++ b/AutomatedTesting/Gem/PythonTests/assetpipeline/fbx_tests/assets/TwoSceneFiles_OneWithPythonOneWithout_PythonOnlyRunsOnFirstScene/python_builder.py @@ -23,7 +23,7 @@ def output_test_data(scene): # Just write something to the file, but the filename is the main information # used for the test. f.write(f"scene.sourceFilename: {scene.sourceFilename}\n") - return True + return '' mySceneJobHandler = None diff --git a/AutomatedTesting/TestAssets/test_chunks_builder.py b/AutomatedTesting/TestAssets/test_chunks_builder.py index 2fd1ad9db9..b18902a34c 100755 --- a/AutomatedTesting/TestAssets/test_chunks_builder.py +++ b/AutomatedTesting/TestAssets/test_chunks_builder.py @@ -28,7 +28,7 @@ def update_manifest(scene): meshGroup = sceneManifest.add_mesh_group(chunkName) meshGroup['id'] = '{' + str(uuid.uuid5(uuid.NAMESPACE_DNS, scene.sourceFilename + chunkName)) + '}' sceneManifest.mesh_group_add_comment(meshGroup, 'auto generated by test_chunks_builder') - sceneManifest.mesh_group_set_origin(meshGroup, None, 0, 0, 0, 1.0) + sceneManifest.mesh_group_add_advanced_coordinate_system(meshGroup) for meshIndex in range(len(chunkNameList)): if (activeMeshIndex == meshIndex): sceneManifest.mesh_group_select_node(meshGroup, chunkNameList[meshIndex]) diff --git a/Code/Tools/SceneAPI/SceneCore/DataTypes/Rules/IScriptProcessorRule.h b/Code/Tools/SceneAPI/SceneCore/DataTypes/Rules/IScriptProcessorRule.h index 36be5f61d3..2b2abae561 100644 --- a/Code/Tools/SceneAPI/SceneCore/DataTypes/Rules/IScriptProcessorRule.h +++ b/Code/Tools/SceneAPI/SceneCore/DataTypes/Rules/IScriptProcessorRule.h @@ -17,6 +17,12 @@ namespace AZ { namespace DataTypes { + enum class ScriptProcessorFallbackLogic + { + FailBuild, // this will log error & fail the build + ContinueBuild // this will log the errors but continue the build logic + }; + class IScriptProcessorRule : public IRule { @@ -26,6 +32,8 @@ namespace AZ virtual ~IScriptProcessorRule() override = default; virtual const AZStd::string& GetScriptFilename() const = 0; + + virtual ScriptProcessorFallbackLogic GetScriptProcessorFallbackLogic() const = 0; }; } // DataTypes } // SceneAPI diff --git a/Code/Tools/SceneAPI/SceneData/Behaviors/ScriptProcessorRuleBehavior.cpp b/Code/Tools/SceneAPI/SceneData/Behaviors/ScriptProcessorRuleBehavior.cpp index 8d413b6038..6046bfa620 100644 --- a/Code/Tools/SceneAPI/SceneData/Behaviors/ScriptProcessorRuleBehavior.cpp +++ b/Code/Tools/SceneAPI/SceneData/Behaviors/ScriptProcessorRuleBehavior.cpp @@ -173,10 +173,13 @@ namespace AZ::SceneAPI::Behaviors UnloadPython(); } - bool ScriptProcessorRuleBehavior::LoadPython(const AZ::SceneAPI::Containers::Scene& scene, AZStd::string& scriptPath) + bool ScriptProcessorRuleBehavior::LoadPython(const AZ::SceneAPI::Containers::Scene& scene, AZStd::string& scriptPath, Events::ProcessingResult& fallbackResult) { + using namespace AZ::SceneAPI; + + fallbackResult = Events::ProcessingResult::Failure; int scriptDiscoveryAttempts = 0; - const AZ::SceneAPI::Containers::SceneManifest& manifest = scene.GetManifest(); + const Containers::SceneManifest& manifest = scene.GetManifest(); auto view = Containers::MakeDerivedFilterView(manifest.GetValueStorage()); for (const auto& scriptItem : view) { @@ -188,6 +191,8 @@ namespace AZ::SceneAPI::Behaviors } ++scriptDiscoveryAttempts; + fallbackResult = (scriptItem.GetScriptProcessorFallbackLogic() == DataTypes::ScriptProcessorFallbackLogic::ContinueBuild) ? + Events::ProcessingResult::Ignored : Events::ProcessingResult::Failure; // check for file exist via absolute path if (!IO::FileIOBase::GetInstance()->Exists(scriptFilename.c_str())) @@ -301,7 +306,8 @@ namespace AZ::SceneAPI::Behaviors } }; - if (LoadPython(context.GetScene(), scriptPath)) + [[maybe_unused]] Events::ProcessingResult fallbackResult; + if (LoadPython(context.GetScene(), scriptPath, fallbackResult)) { EditorPythonConsoleNotificationHandler logger; m_editorPythonEventsInterface->ExecuteWithLock(executeCallback); @@ -333,8 +339,9 @@ namespace AZ::SceneAPI::Behaviors return Events::ProcessingResult::Ignored; } + Events::ProcessingResult fallbackResult; AZStd::string scriptPath; - if (LoadPython(scene, scriptPath)) + if (LoadPython(scene, scriptPath, fallbackResult)) { AZStd::string manifestUpdate; auto executeCallback = [&scene, &manifestUpdate, &scriptPath]() @@ -349,6 +356,12 @@ namespace AZ::SceneAPI::Behaviors EditorPythonConsoleNotificationHandler logger; m_editorPythonEventsInterface->ExecuteWithLock(executeCallback); + // if the returned scene manifest is empty then ignore the script update + if (manifestUpdate.empty()) + { + return Events::ProcessingResult::Ignored; + } + EntityUtilityBus::Broadcast(&EntityUtilityBus::Events::ResetEntityContext); AZ::Interface::Get()->RemoveAllTemplates(); @@ -364,6 +377,11 @@ namespace AZ::SceneAPI::Behaviors } return Events::ProcessingResult::Success; } + else + { + // if the manifest was not updated by the script, then return back the fallback result + return fallbackResult; + } } return Events::ProcessingResult::Ignored; } diff --git a/Code/Tools/SceneAPI/SceneData/Behaviors/ScriptProcessorRuleBehavior.h b/Code/Tools/SceneAPI/SceneData/Behaviors/ScriptProcessorRuleBehavior.h index a9ddf88df9..8903a8f257 100644 --- a/Code/Tools/SceneAPI/SceneData/Behaviors/ScriptProcessorRuleBehavior.h +++ b/Code/Tools/SceneAPI/SceneData/Behaviors/ScriptProcessorRuleBehavior.h @@ -54,7 +54,7 @@ namespace AZ::SceneAPI::Behaviors SCENE_DATA_API void GetManifestDependencyPaths(AZStd::vector& paths) override; protected: - bool LoadPython(const AZ::SceneAPI::Containers::Scene& scene, AZStd::string& scriptPath); + bool LoadPython(const AZ::SceneAPI::Containers::Scene& scene, AZStd::string& scriptPath, Events::ProcessingResult& fallbackResult); void UnloadPython(); bool DoPrepareForExport(Events::PreExportEventContext& context); diff --git a/Code/Tools/SceneAPI/SceneData/Rules/ScriptProcessorRule.cpp b/Code/Tools/SceneAPI/SceneData/Rules/ScriptProcessorRule.cpp index 5893764eb1..15c8c1b7f3 100644 --- a/Code/Tools/SceneAPI/SceneData/Rules/ScriptProcessorRule.cpp +++ b/Code/Tools/SceneAPI/SceneData/Rules/ScriptProcessorRule.cpp @@ -14,6 +14,9 @@ namespace AZ { + // Enum types must have a TypeId tied to it in order for the reflection to succeed. + AZ_TYPE_INFO_SPECIALIZE(SceneAPI::DataTypes::ScriptProcessorFallbackLogic, "{3DCABF3D-E8EF-43E7-B3C7-373E05825F60}"); + namespace SceneAPI { namespace SceneData @@ -23,13 +26,23 @@ namespace AZ return m_scriptFilename; } + DataTypes::ScriptProcessorFallbackLogic ScriptProcessorRule::GetScriptProcessorFallbackLogic() const + { + return m_fallbackLogic; + } + void ScriptProcessorRule::Reflect(AZ::ReflectContext* context) { AZ::SerializeContext* serializeContext = azrtti_cast(context); if (serializeContext) { - serializeContext->Class()->Version(1) - ->Field("scriptFilename", &ScriptProcessorRule::m_scriptFilename); + serializeContext->Class()->Version(2) + ->Field("scriptFilename", &ScriptProcessorRule::m_scriptFilename) + ->Field("fallbackLogic", &ScriptProcessorRule::m_fallbackLogic); + + serializeContext->Enum() + ->Value("FailBuild", DataTypes::ScriptProcessorFallbackLogic::FailBuild) + ->Value("ContinueBuild", DataTypes::ScriptProcessorFallbackLogic::ContinueBuild); AZ::EditContext* editContext = serializeContext->GetEditContext(); if (editContext) diff --git a/Code/Tools/SceneAPI/SceneData/Rules/ScriptProcessorRule.h b/Code/Tools/SceneAPI/SceneData/Rules/ScriptProcessorRule.h index ad5e1de063..80cb670f9f 100644 --- a/Code/Tools/SceneAPI/SceneData/Rules/ScriptProcessorRule.h +++ b/Code/Tools/SceneAPI/SceneData/Rules/ScriptProcessorRule.h @@ -35,10 +35,13 @@ namespace AZ m_scriptFilename = AZStd::move(scriptFilename); } + DataTypes::ScriptProcessorFallbackLogic GetScriptProcessorFallbackLogic() const override; + static void Reflect(ReflectContext* context); protected: AZStd::string m_scriptFilename; + DataTypes::ScriptProcessorFallbackLogic m_fallbackLogic = DataTypes::ScriptProcessorFallbackLogic::FailBuild; }; } // SceneData } // SceneAPI diff --git a/Code/Tools/SceneAPI/SceneData/Tests/SceneManifest/SceneManifestRuleTests.cpp b/Code/Tools/SceneAPI/SceneData/Tests/SceneManifest/SceneManifestRuleTests.cpp index e0d5cca484..2bbbc1054a 100644 --- a/Code/Tools/SceneAPI/SceneData/Tests/SceneManifest/SceneManifestRuleTests.cpp +++ b/Code/Tools/SceneAPI/SceneData/Tests/SceneManifest/SceneManifestRuleTests.cpp @@ -11,6 +11,7 @@ #include #include #include +#include #include #include #include @@ -271,5 +272,79 @@ namespace AZ auto update = scriptProcessorRuleBehavior.UpdateManifest(scene, AssetImportRequest::Update, AssetImportRequest::Generic); EXPECT_EQ(update, ProcessingResult::Ignored); } + + TEST_F(SceneManifest_JSON, ScriptProcessorRule_DefaultFallbackLogic_Works) + { + using namespace AZ::SceneAPI; + + constexpr const char* defaultJson = { R"JSON( + { + "values": [ + { + "$type": "ScriptProcessorRule", + "scriptFilename": "foo.py" + } + ] + })JSON" }; + + auto scene = Containers::Scene("mock"); + auto result = scene.GetManifest().LoadFromString(defaultJson, m_serializeContext.get(), m_jsonRegistrationContext.get()); + EXPECT_TRUE(result.IsSuccess()); + EXPECT_FALSE(scene.GetManifest().IsEmpty()); + ASSERT_EQ(scene.GetManifest().GetEntryCount(), 1); + + auto view = Containers::MakeDerivedFilterView(scene.GetManifest().GetValueStorage()); + EXPECT_EQ(view.begin()->GetScriptProcessorFallbackLogic(), DataTypes::ScriptProcessorFallbackLogic::FailBuild); + } + + TEST_F(SceneManifest_JSON, ScriptProcessorRule_ExplicitFallbackLogic_Works) + { + using namespace AZ::SceneAPI; + + constexpr const char* fallbackLogicJson = { R"JSON( + { + "values": [ + { + "$type": "ScriptProcessorRule", + "scriptFilename": "foo.py", + "fallbackLogic": "FailBuild" + } + ] + })JSON" }; + + auto scene = Containers::Scene("mock"); + auto result = scene.GetManifest().LoadFromString(fallbackLogicJson, m_serializeContext.get(), m_jsonRegistrationContext.get()); + EXPECT_TRUE(result.IsSuccess()); + EXPECT_FALSE(scene.GetManifest().IsEmpty()); + ASSERT_EQ(scene.GetManifest().GetEntryCount(), 1); + + auto view = Containers::MakeDerivedFilterView(scene.GetManifest().GetValueStorage()); + EXPECT_EQ(view.begin()->GetScriptProcessorFallbackLogic(), DataTypes::ScriptProcessorFallbackLogic::FailBuild); + } + + TEST_F(SceneManifest_JSON, ScriptProcessorRule_ContinueBuildFallbackLogic_Works) + { + using namespace AZ::SceneAPI; + + constexpr const char* fallbackLogicJson = { R"JSON( + { + "values": [ + { + "$type": "ScriptProcessorRule", + "scriptFilename": "foo.py", + "fallbackLogic": "ContinueBuild" + } + ] + })JSON" }; + + auto scene = Containers::Scene("mock"); + auto result = scene.GetManifest().LoadFromString(fallbackLogicJson, m_serializeContext.get(), m_jsonRegistrationContext.get()); + EXPECT_TRUE(result.IsSuccess()); + EXPECT_FALSE(scene.GetManifest().IsEmpty()); + ASSERT_EQ(scene.GetManifest().GetEntryCount(), 1); + + auto view = Containers::MakeDerivedFilterView(scene.GetManifest().GetValueStorage()); + EXPECT_EQ(view.begin()->GetScriptProcessorFallbackLogic(), DataTypes::ScriptProcessorFallbackLogic::ContinueBuild); + } } } From 01c5fb78178eeefd74172ba0556461dcc5c6b0b2 Mon Sep 17 00:00:00 2001 From: michabr <82236305+michabr@users.noreply.github.com> Date: Wed, 5 Jan 2022 15:27:52 -0800 Subject: [PATCH 111/141] Add clamp mode to Draw2d (#6630) Signed-off-by: abrmich --- Gems/LyShine/Code/Include/LyShine/Draw2d.h | 11 ++++++++++- Gems/LyShine/Code/Source/Draw2d.cpp | 22 +++++++++++++++++----- Gems/LyShine/Code/Source/LyShine.cpp | 10 ++++++++-- 3 files changed, 35 insertions(+), 8 deletions(-) diff --git a/Gems/LyShine/Code/Include/LyShine/Draw2d.h b/Gems/LyShine/Code/Include/LyShine/Draw2d.h index 881479bd23..f92c6ce2e1 100644 --- a/Gems/LyShine/Code/Include/LyShine/Draw2d.h +++ b/Gems/LyShine/Code/Include/LyShine/Draw2d.h @@ -50,6 +50,7 @@ public: // types { AZ::Vector3 color = AZ::Vector3(1.0f, 1.0f, 1.0f); Rounding pixelRounding = Rounding::Nearest; + bool m_clamp = false; RenderState m_renderState; }; @@ -145,6 +146,7 @@ public: // member functions virtual void DrawQuad(AZ::Data::Instance image, VertexPosColUV* verts, Rounding pixelRounding = Rounding::Nearest, + bool clamp = false, const RenderState& renderState = RenderState{}); //! Draw a line @@ -257,6 +259,8 @@ protected: // types and constants { AZ::RHI::ShaderInputImageIndex m_imageInputIndex; AZ::RHI::ShaderInputConstantIndex m_viewProjInputIndex; + AZ::RPI::ShaderVariantId m_shaderOptionsClamp; + AZ::RPI::ShaderVariantId m_shaderOptionsWrap; }; class DeferredPrimitive @@ -281,6 +285,7 @@ protected: // types and constants AZ::Vector2 m_texCoords[4]; uint32 m_packedColors[4]; AZ::Data::Instance m_image; + bool m_clamp; RenderState m_renderState; }; @@ -455,11 +460,12 @@ public: // member functions //! See IDraw2d:DrawQuad for parameter descriptions void DrawQuad(AZ::Data::Instance image, CDraw2d::VertexPosColUV* verts, IDraw2d::Rounding pixelRounding = IDraw2d::Rounding::Nearest, + bool clamp = false, const CDraw2d::RenderState& renderState = CDraw2d::RenderState{}) { if (m_draw2d) { - m_draw2d->DrawQuad(image, verts, pixelRounding, renderState); + m_draw2d->DrawQuad(image, verts, pixelRounding, clamp, renderState); } } @@ -545,6 +551,9 @@ public: // member functions //! Set the base state (that blend mode etc is combined with) used for images, default is GS_NODEPTHTEST. void SetImageDepthState(const AZ::RHI::DepthState& depthState) { m_imageOptions.m_renderState.m_depthState = depthState; } + //! Set image clamp mode + void SetImageClamp(bool clamp) { m_imageOptions.m_clamp = clamp; } + //! Set the text font. void SetTextFont(AZStd::string_view fontName) { m_textOptions.fontName = fontName; } diff --git a/Gems/LyShine/Code/Source/Draw2d.cpp b/Gems/LyShine/Code/Source/Draw2d.cpp index 6b6356aa4f..917c1bb168 100644 --- a/Gems/LyShine/Code/Source/Draw2d.cpp +++ b/Gems/LyShine/Code/Source/Draw2d.cpp @@ -103,10 +103,7 @@ void CDraw2d::OnBootstrapSceneReady(AZ::RPI::Scene* bootstrapScene) LyShinePassRequestBus::EventResult(uiCanvasPass, sceneId, &LyShinePassRequestBus::Events::GetUiCanvasPass); m_dynamicDraw = AZ::RPI::DynamicDrawInterface::Get()->CreateDynamicDrawContext(); - AZ::RPI::ShaderOptionList shaderOptions; - shaderOptions.push_back(AZ::RPI::ShaderOption(AZ::Name("o_useColorChannels"), AZ::Name("true"))); - shaderOptions.push_back(AZ::RPI::ShaderOption(AZ::Name("o_clamp"), AZ::Name("false"))); - m_dynamicDraw->InitShaderWithVariant(shader, &shaderOptions); + m_dynamicDraw->InitShader(shader); m_dynamicDraw->InitVertexFormat( { {"POSITION", AZ::RHI::Format::R32G32B32_FLOAT}, {"COLOR", AZ::RHI::Format::B8G8R8A8_UNORM}, @@ -136,6 +133,16 @@ void CDraw2d::OnBootstrapSceneReady(AZ::RPI::Scene* bootstrapScene) m_shaderData.m_viewProjInputIndex = layout->FindShaderInputConstantIndex(AZ::Name(worldToProjIndexName)); AZ_Error("Draw2d", m_shaderData.m_viewProjInputIndex.IsValid(), "Failed to find shader input constant %s.", worldToProjIndexName); + + // Cache shader variants that will be used + AZ::RPI::ShaderOptionList shaderOptionsClamp; + shaderOptionsClamp.push_back(AZ::RPI::ShaderOption(AZ::Name("o_clamp"), AZ::Name("true"))); + shaderOptionsClamp.push_back(AZ::RPI::ShaderOption(AZ::Name("o_useColorChannels"), AZ::Name("true"))); + m_shaderData.m_shaderOptionsClamp = m_dynamicDraw->UseShaderVariant(shaderOptionsClamp); + AZ::RPI::ShaderOptionList shaderOptionsWrap; + shaderOptionsWrap.push_back(AZ::RPI::ShaderOption(AZ::Name("o_clamp"), AZ::Name("false"))); + shaderOptionsWrap.push_back(AZ::RPI::ShaderOption(AZ::Name("o_useColorChannels"), AZ::Name("true"))); + m_shaderData.m_shaderOptionsWrap = m_dynamicDraw->UseShaderVariant(shaderOptionsWrap); } //////////////////////////////////////////////////////////////////////////////////////////////////// @@ -181,6 +188,8 @@ void CDraw2d::DrawImage(AZ::Data::Instance image, AZ::Vector2 po quad.m_image = image; + quad.m_clamp = actualImageOptions->m_clamp; + // add the blendMode flags to the base state quad.m_renderState = actualImageOptions->m_renderState; @@ -206,7 +215,7 @@ void CDraw2d::DrawImageAligned(AZ::Data::Instance image, AZ::Vec //////////////////////////////////////////////////////////////////////////////////////////////////// void CDraw2d::DrawQuad(AZ::Data::Instance image, VertexPosColUV* verts, Rounding pixelRounding, - const CDraw2d::RenderState& renderState) + bool clamp, const CDraw2d::RenderState& renderState) { // define quad DeferredQuad quad; @@ -217,6 +226,7 @@ void CDraw2d::DrawQuad(AZ::Data::Instance image, VertexPosColUV* quad.m_packedColors[i] = PackARGB8888(verts[i].color); } quad.m_image = image; + quad.m_clamp = clamp; // add the blendMode flags to the base state quad.m_renderState = renderState; @@ -766,6 +776,8 @@ void CDraw2d::DeferredQuad::Draw(AZ::RHI::Ptr dynam vertices[i].st = Vec2(m_texCoords[j].GetX(), m_texCoords[j].GetY()); } + dynamicDraw->SetShaderVariant(m_clamp ? shaderData.m_shaderOptionsClamp : shaderData.m_shaderOptionsWrap); + // Set up per draw SRG AZ::Data::Instance drawSrg = dynamicDraw->NewDrawSrg(); diff --git a/Gems/LyShine/Code/Source/LyShine.cpp b/Gems/LyShine/Code/Source/LyShine.cpp index d19bc3f92d..683d72f4ab 100644 --- a/Gems/LyShine/Code/Source/LyShine.cpp +++ b/Gems/LyShine/Code/Source/LyShine.cpp @@ -668,7 +668,7 @@ void CLyShine::LoadUiCursor() { if (!m_cursorImagePathToLoad.empty()) { - m_uiCursorTexture = CDraw2d::LoadTexture(m_cursorImagePathToLoad); // LYSHINE_ATOM_TODO - add clamp option to draw2d and set cursor to clamp + m_uiCursorTexture = CDraw2d::LoadTexture(m_cursorImagePathToLoad); m_cursorImagePathToLoad.clear(); } } @@ -691,7 +691,13 @@ void CLyShine::RenderUiCursor() AZ::RHI::Size cursorSize = m_uiCursorTexture->GetDescriptor().m_size; const AZ::Vector2 dimensions(aznumeric_cast(cursorSize.m_width), aznumeric_cast(cursorSize.m_height)); - m_draw2d->DrawImage(m_uiCursorTexture, position, dimensions); + CDraw2d::ImageOptions imageOptions; + imageOptions.m_clamp = true; + const float opacity = 1.0f; + const float rotation = 0.0f; + const AZ::Vector2* pivotPoint = nullptr; + const AZ::Vector2* minMaxTexCoords = nullptr; + m_draw2d->DrawImage(m_uiCursorTexture, position, dimensions, opacity, rotation, pivotPoint, minMaxTexCoords, &imageOptions); } #ifndef _RELEASE From ee6709a85c0b32ab8737cb13af0b0fc696c594d7 Mon Sep 17 00:00:00 2001 From: Sean Masterson Date: Wed, 5 Jan 2022 15:47:11 -0800 Subject: [PATCH 112/141] Move and convert ShadowTest level and include object files 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a/AutomatedTesting/Objects/cylinder.fbx b/AutomatedTesting/Objects/cylinder.fbx new file mode 100644 index 0000000000..18ab200b4c --- /dev/null +++ b/AutomatedTesting/Objects/cylinder.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2949a50eec079a7d43a1d92e056c580ef625ee39e00e91cc25318319e37dcd3b +size 115689 diff --git a/AutomatedTesting/Objects/plane.fbx b/AutomatedTesting/Objects/plane.fbx new file mode 100644 index 0000000000..b274bfa282 --- /dev/null +++ b/AutomatedTesting/Objects/plane.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0a1f8d75dcd85e8b4aa57f6c0c81af0300ff96915ba3c2b591095c215d5e1d8c +size 12072 diff --git a/AutomatedTesting/Objects/suzanne.fbx b/AutomatedTesting/Objects/suzanne.fbx new file mode 100644 index 0000000000..171a6d21e9 --- /dev/null +++ b/AutomatedTesting/Objects/suzanne.fbx @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e3bcfac5de831c269dac58e7d73d1dc61eb8d9f6d8a241f5c029537b6bcdf166 +size 1088304 From 09fd52ef73e199137bb1a38abcba7cd1242604a6 Mon Sep 17 00:00:00 2001 From: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> Date: Wed, 5 Jan 2022 16:07:52 -0800 Subject: [PATCH 113/141] AzCore Math tests produce errors that need to be disabled in debug (#6678) * Tests produce errors that need to be disabled in debug Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * PR suggestion Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> --- Code/Framework/AzCore/AzCore/Math/Plane.inl | 8 +++----- Code/Framework/AzCore/Tests/Math/MathTest.h | 19 +++++++++++++++++++ .../AzCore/Tests/Math/PlaneTests.cpp | 11 ++++++++++- Code/Framework/AzCore/Tests/ScriptMath.cpp | 8 ++++++++ .../AzCore/Tests/azcoretests_files.cmake | 1 + 5 files changed, 41 insertions(+), 6 deletions(-) create mode 100644 Code/Framework/AzCore/Tests/Math/MathTest.h diff --git a/Code/Framework/AzCore/AzCore/Math/Plane.inl b/Code/Framework/AzCore/AzCore/Math/Plane.inl index 795ee8b4bc..22c449dc6f 100644 --- a/Code/Framework/AzCore/AzCore/Math/Plane.inl +++ b/Code/Framework/AzCore/AzCore/Math/Plane.inl @@ -26,7 +26,6 @@ namespace AZ AZ_MATH_INLINE Plane Plane::CreateFromNormalAndDistance(const Vector3& normal, float dist) { - AZ_MATH_ASSERT(normal.IsNormalized(), "This normal is not normalized"); Plane result; result.Set(normal, dist); return result; @@ -35,7 +34,6 @@ namespace AZ AZ_MATH_INLINE Plane Plane::CreateFromCoefficients(const float a, const float b, const float c, const float d) { - AZ_MATH_ASSERT(Vector3(a, b, c).IsNormalized(), "This normal is notormalized"); Plane result; result.Set(a, b, c, d); return result; @@ -68,21 +66,21 @@ namespace AZ AZ_MATH_INLINE void Plane::Set(const Vector3& normal, float d) { - AZ_MATH_ASSERT(normal.IsNormalized(), "This normal is notormalized"); + AZ_MATH_ASSERT(normal.IsNormalized(), "This normal is not normalized"); m_plane.Set(normal, d); } AZ_MATH_INLINE void Plane::Set(float a, float b, float c, float d) { - AZ_MATH_ASSERT(Vector3(a, b, c).IsNormalized(), "This normal is notormalized"); + AZ_MATH_ASSERT(Vector3(a, b, c).IsNormalized(), "This normal is not normalized"); m_plane.Set(a, b, c, d); } AZ_MATH_INLINE void Plane::SetNormal(const Vector3& normal) { - AZ_MATH_ASSERT(normal.IsNormalized(), "This normal is notormalized"); + AZ_MATH_ASSERT(normal.IsNormalized(), "This normal is not normalized"); m_plane.SetX(normal.GetX()); m_plane.SetY(normal.GetY()); m_plane.SetZ(normal.GetZ()); diff --git a/Code/Framework/AzCore/Tests/Math/MathTest.h b/Code/Framework/AzCore/Tests/Math/MathTest.h new file mode 100644 index 0000000000..783c08a553 --- /dev/null +++ b/Code/Framework/AzCore/Tests/Math/MathTest.h @@ -0,0 +1,19 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include + +#if AZ_DEBUG_BUILD + #define AZ_MATH_TEST_START_TRACE_SUPPRESSION AZ_TEST_START_TRACE_SUPPRESSION + #define AZ_MATH_TEST_STOP_TRACE_SUPPRESSION(x) AZ_TEST_STOP_TRACE_SUPPRESSION(x) +#else + #define AZ_MATH_TEST_START_TRACE_SUPPRESSION + #define AZ_MATH_TEST_STOP_TRACE_SUPPRESSION(x) +#endif diff --git a/Code/Framework/AzCore/Tests/Math/PlaneTests.cpp b/Code/Framework/AzCore/Tests/Math/PlaneTests.cpp index 016a7ec6e2..398c1320ed 100644 --- a/Code/Framework/AzCore/Tests/Math/PlaneTests.cpp +++ b/Code/Framework/AzCore/Tests/Math/PlaneTests.cpp @@ -12,6 +12,7 @@ #include #include #include +#include using namespace AZ; @@ -47,7 +48,9 @@ namespace UnitTest TEST(MATH_Plane, TestSet) { Plane pl; + AZ_MATH_TEST_START_TRACE_SUPPRESSION; pl.Set(12.0f, 13.0f, 14.0f, 15.0f); + AZ_MATH_TEST_STOP_TRACE_SUPPRESSION(1); AZ_TEST_ASSERT_FLOAT_CLOSE(pl.GetDistance(), 15.0f); AZ_TEST_ASSERT_FLOAT_CLOSE(pl.GetNormal().GetX(), 12.0f); AZ_TEST_ASSERT_FLOAT_CLOSE(pl.GetNormal().GetY(), 13.0f); @@ -57,7 +60,9 @@ namespace UnitTest TEST(MATH_Plane, TestSetVector3) { Plane pl; + AZ_MATH_TEST_START_TRACE_SUPPRESSION; pl.Set(Vector3(22.0f, 23.0f, 24.0f), 25.0f); + AZ_MATH_TEST_STOP_TRACE_SUPPRESSION(1); AZ_TEST_ASSERT_FLOAT_CLOSE(pl.GetDistance(), 25.0f); AZ_TEST_ASSERT_FLOAT_CLOSE(pl.GetNormal().GetX(), 22.0f); AZ_TEST_ASSERT_FLOAT_CLOSE(pl.GetNormal().GetY(), 23.0f); @@ -177,17 +182,21 @@ namespace UnitTest pl.Set(1.0f, 0.0f, 0.0f, 0.0f); AZ_TEST_ASSERT(pl.IsFinite()); const float infinity = std::numeric_limits::infinity(); + AZ_MATH_TEST_START_TRACE_SUPPRESSION; pl.Set(infinity, infinity, infinity, infinity); + AZ_MATH_TEST_STOP_TRACE_SUPPRESSION(1); AZ_TEST_ASSERT(!pl.IsFinite()); } TEST(MATH_Plane, CreateFromVectorCoefficients_IsEquivalentToCreateFromCoefficients) { + AZ_MATH_TEST_START_TRACE_SUPPRESSION; Plane planeFromCoefficients = Plane::CreateFromCoefficients(1.0, 2.0, 3.0, 4.0); - + AZ_MATH_TEST_STOP_TRACE_SUPPRESSION(1); Vector4 coefficients(1.0, 2.0, 3.0, 4.0); Plane planeFromVectorCoefficients = Plane::CreateFromVectorCoefficients(coefficients); + EXPECT_EQ(planeFromVectorCoefficients, planeFromCoefficients); } } diff --git a/Code/Framework/AzCore/Tests/ScriptMath.cpp b/Code/Framework/AzCore/Tests/ScriptMath.cpp index 35541c5eec..927ea4a3cd 100644 --- a/Code/Framework/AzCore/Tests/ScriptMath.cpp +++ b/Code/Framework/AzCore/Tests/ScriptMath.cpp @@ -15,6 +15,8 @@ #include #include +#include + using namespace AZ; namespace UnitTest @@ -1409,13 +1411,17 @@ namespace UnitTest script->Execute("AZTestAssertFloatClose(pl:GetNormal().y,-1)"); script->Execute("AZTestAssertFloatClose(pl:GetNormal().z,0)"); + AZ_MATH_TEST_START_TRACE_SUPPRESSION; script->Execute("pl:Set(12, 13, 14, 15)"); + AZ_MATH_TEST_STOP_TRACE_SUPPRESSION(1); script->Execute("AZTestAssertFloatClose(pl:GetDistance(), 15)"); script->Execute("AZTestAssertFloatClose(pl:GetNormal().x, 12)"); script->Execute("AZTestAssertFloatClose(pl:GetNormal().y, 13)"); script->Execute("AZTestAssertFloatClose(pl:GetNormal().z, 14)"); + AZ_MATH_TEST_START_TRACE_SUPPRESSION; script->Execute("pl:Set(Vector3(22, 23, 24), 25)"); + AZ_MATH_TEST_STOP_TRACE_SUPPRESSION(1); script->Execute("AZTestAssertFloatClose(pl:GetDistance(), 25)"); script->Execute("AZTestAssertFloatClose(pl:GetNormal().x, 22)"); script->Execute("AZTestAssertFloatClose(pl:GetNormal().y, 23)"); @@ -1493,7 +1499,9 @@ namespace UnitTest script->Execute("pl:Set(1, 0, 0, 0)"); script->Execute("AZTestAssert(pl:IsFinite())"); + AZ_MATH_TEST_START_TRACE_SUPPRESSION; script->Execute("pl:Set(math.huge, math.huge, math.huge, math.huge)"); + AZ_MATH_TEST_STOP_TRACE_SUPPRESSION(1); script->Execute("AZTestAssert( not pl:IsFinite())"); } diff --git a/Code/Framework/AzCore/Tests/azcoretests_files.cmake b/Code/Framework/AzCore/Tests/azcoretests_files.cmake index 3777071168..834e3431b6 100644 --- a/Code/Framework/AzCore/Tests/azcoretests_files.cmake +++ b/Code/Framework/AzCore/Tests/azcoretests_files.cmake @@ -148,6 +148,7 @@ set(FILES Math/Matrix4x4PerformanceTests.cpp Math/Matrix4x4Tests.cpp Math/MatrixUtilsTests.cpp + Math/MathTest.h Math/MathTestData.h Math/ObbPerformanceTests.cpp Math/ObbTests.cpp From e2a960e44296fe4a1a844abf1f90df2260cc91cd Mon Sep 17 00:00:00 2001 From: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> Date: Wed, 5 Jan 2022 17:21:15 -0800 Subject: [PATCH 114/141] Fixed a sync issue when a PrefaDOM was taken from a PrefabDocument. When a PrefabDOM was taken from a PrefabDocument the Instance would continue to have the data from the original Prefab, which means they'd no longer be in sync as the Prefab would be empty. This was fixed by resetting the Instance so they're both clear. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> --- .../Prefab/Spawnable/PrefabDocument.cpp | 10 ++++++++-- .../Prefab/Spawnable/PrefabProcessorContext.cpp | 2 +- 2 files changed, 9 insertions(+), 3 deletions(-) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.cpp index c0eb5257b0..04fdea30d2 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabDocument.cpp @@ -16,7 +16,7 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils : m_name(AZStd::move(name)) , m_instance(AZStd::make_unique()) { - m_instance->SetTemplateSourcePath(AZ::IO::Path("InMemory") / name); + m_instance->SetTemplateSourcePath(AZ::IO::Path("InMemory") / m_name); } bool PrefabDocument::SetPrefabDom(const PrefabDom& prefab) @@ -64,8 +64,14 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils { if (m_isDirty) { - m_isDirty = !PrefabDomUtils::StoreInstanceInPrefabDom(*m_instance, m_dom); + [[maybe_unused]] bool storedSuccessfully = PrefabDomUtils::StoreInstanceInPrefabDom(*m_instance, m_dom); + AZ_Assert(storedSuccessfully, "Failed to store Instance '%s' to PrefabDom.", m_name.c_str()); + m_isDirty = false; } + // After the PrefabDom is moved an empty PrefabDom is left behind. This should be reflected in the Instance, + // so reset it so it's empty as well. + m_instance->Reset(); + m_instance->SetTemplateSourcePath(AZ::IO::Path("InMemory") / m_name); return AZStd::move(m_dom); } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp index fd8ce43836..12625712b7 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/Spawnable/PrefabProcessorContext.cpp @@ -245,7 +245,7 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils AZ::Data::Asset(target->m_spawnable.GetId(), azrtti_typeid()), alias.m_tag, sourceIndex, targetIndex, alias.m_aliasType, alias.m_loadBehavior == EntityAliasSpawnableLoadBehavior::QueueLoad); - + // Register the dependency between the two spawnables. RegisterProductAssetDependency(source->m_spawnable.GetId(), target->m_spawnable.GetId(), loadBehavior); From da0a10bb4cde930c7266bbb24d2cd6f5f7dedfbf Mon Sep 17 00:00:00 2001 From: carlitosan <82187351+carlitosan@users.noreply.github.com> Date: Wed, 5 Jan 2022 19:04:55 -0800 Subject: [PATCH 115/141] fix for edit SC action in entity context menu (#6686) * on demand reflect az events when they are the return value of ebuses Signed-off-by: carlitosan <82187351+carlitosan@users.noreply.github.com> * fix crash and functionality for edit sc editor context menu action Signed-off-by: carlitosan <82187351+carlitosan@users.noreply.github.com> --- Gems/ScriptCanvas/Code/Editor/SystemComponent.cpp | 6 ++++-- Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.cpp | 2 +- 2 files changed, 5 insertions(+), 3 deletions(-) diff --git a/Gems/ScriptCanvas/Code/Editor/SystemComponent.cpp b/Gems/ScriptCanvas/Code/Editor/SystemComponent.cpp index 9bbdddfedb..1b5e97ba36 100644 --- a/Gems/ScriptCanvas/Code/Editor/SystemComponent.cpp +++ b/Gems/ScriptCanvas/Code/Editor/SystemComponent.cpp @@ -265,11 +265,13 @@ namespace ScriptCanvasEditor action = entityMenu->addAction(QString("%1").arg(QString(displayName.c_str()))); - QObject::connect(action, &QAction::triggered, [assetId] + QObject::connect(action, &QAction::triggered, [assetInfo] { AzToolsFramework::OpenViewPane(LyViewPane::ScriptCanvas); + SourceHandle sourceHandle(nullptr, assetInfo.m_assetId.m_guid, ""); + CompleteDescriptionInPlace(sourceHandle); GeneralRequestBus::Broadcast(&GeneralRequests::OpenScriptCanvasAsset - , SourceHandle(nullptr, assetId.m_guid, "") + , sourceHandle , Tracker::ScriptCanvasFileState::UNMODIFIED, -1); }); } diff --git a/Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.cpp b/Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.cpp index 6222d902da..1176df61dc 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.cpp @@ -1139,7 +1139,7 @@ namespace ScriptCanvasEditor auto loadedGraphOutcome = LoadFromFile(fileAssetId.Path().c_str()); if (!loadedGraphOutcome.IsSuccess()) { - return AZ::Failure(AZStd::string("Failed to load graph at %s", fileAssetId.Path().c_str())); + return AZ::Failure(AZStd::string::format("Failed to load graph at %s", fileAssetId.Path().c_str())); } auto loadedGraph = loadedGraphOutcome.TakeValue(); From 23293a13c14b90402c9aee42dedfbf53cb3b0934 Mon Sep 17 00:00:00 2001 From: dmcdiarmid-ly <63674186+dmcdiarmid-ly@users.noreply.github.com> Date: Wed, 5 Jan 2022 21:51:42 -0700 Subject: [PATCH 116/141] Improved DiffuseProbeGrid blending around the edges of the volume Signed-off-by: dmcdiarmid-ly <63674186+dmcdiarmid-ly@users.noreply.github.com> --- .../DiffuseComposite.azsl | 2 +- .../diffuseprobegridrender.azshader | Bin 240003 -> 219075 bytes ...fuseprobegridrender_dx12_0.azshadervariant | Bin 32631 -> 30575 bytes ...fuseprobegridrender_null_0.azshadervariant | Bin 589 -> 589 bytes ...seprobegridrender_vulkan_0.azshadervariant | Bin 24581 -> 24081 bytes .../DiffuseProbeGrid.cpp | 22 ++++++++++++++---- .../DiffuseProbeGrid.h | 5 +++- 7 files changed, 23 insertions(+), 6 deletions(-) diff --git a/Gems/Atom/Feature/Common/Assets/Shaders/DiffuseGlobalIllumination/DiffuseComposite.azsl b/Gems/Atom/Feature/Common/Assets/Shaders/DiffuseGlobalIllumination/DiffuseComposite.azsl index 9aa169beea..e3237e59a2 100644 --- a/Gems/Atom/Feature/Common/Assets/Shaders/DiffuseGlobalIllumination/DiffuseComposite.azsl +++ b/Gems/Atom/Feature/Common/Assets/Shaders/DiffuseGlobalIllumination/DiffuseComposite.azsl @@ -150,7 +150,7 @@ PSOutput MainPS(VSOutput IN, in uint sampleIndex : SV_SampleIndex) float4 encodedNormal = PassSrg::m_normal.Load(screenCoords, sampleIndex); float3 normal = DecodeNormalSignedOctahedron(encodedNormal.rgb); float4 albedo = PassSrg::m_albedo.Load(screenCoords, sampleIndex); - float probeIrradianceBlendWeight = PassSrg::m_downsampledProbeIrradiance.Load(probeIrradianceCoords, sampleIndex).a; + float probeIrradianceBlendWeight = saturate(PassSrg::m_downsampledProbeIrradiance.Load(probeIrradianceCoords, sampleIndex).a); float3 diffuse = float3(0.0f, 0.0f, 0.0f); if (probeIrradianceBlendWeight > 0.0f) diff --git a/Gems/Atom/Feature/Common/Assets/Shaders/DiffuseGlobalIllumination/diffuseprobegridrender.azshader b/Gems/Atom/Feature/Common/Assets/Shaders/DiffuseGlobalIllumination/diffuseprobegridrender.azshader index 781d7e26e514ab7a100ea668bd864c3b9ef1f0b9..1f045706254b0b0c859f4bc976030ea3b50a5844 100644 GIT binary patch delta 2922 zcmeHJeN0 z()sn48w~~n8#CU?+%=7hYP^p;v!My6&l07YtnF4mGf9@KJ z#vF?V54cDrwjZR~xOg?(rJWbMIMIb3iKesJkj%nr3Jd-qvqpa|dTMDGD%qr0ND>y; zP#MP>VJQZe5t+3gx3ad7jLHP0G5^JlY}G_Q2JWR+v{izYxyEJ9IkshzF3lP1y`cYF zzY}Qpi#4|IWemE(j-wewMq4`R6ASFPNl2_@Kw^`lGE*!@YzRRr^L#5azatBO$`!WC zO=N$>`TlKUgPvTn_m$A~7Q(O{z6L`6L@*M#@I!NE)-`oN6^~73KO34bY 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AZ::Matrix3x4::CreateScale(m_extents); + AZ::Matrix3x4 modelToWorld = AZ::Matrix3x4::CreateFromTransform(m_transform) * AZ::Matrix3x4::CreateScale(m_renderExtents); m_renderObjectSrg->SetConstant(constantIndex, modelToWorld); constantIndex = srgLayout->FindShaderInputConstantIndex(Name("m_modelToWorldInverse")); - AZ::Matrix3x4 modelToWorldInverse = AZ::Matrix3x4::CreateFromTransform(m_transform).GetInverseFull(); + AZ::Matrix3x4 modelToWorldInverse = modelToWorld.GetInverseFull(); m_renderObjectSrg->SetConstant(constantIndex, modelToWorldInverse); constantIndex = srgLayout->FindShaderInputConstantIndex(Name("m_obbHalfLengths")); diff --git a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGrid.h b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGrid.h index 6c3017fe33..a828fe4b96 100644 --- a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGrid.h +++ b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGrid.h @@ -183,11 +183,14 @@ namespace AZ // extents of the probe grid AZ::Vector3 m_extents = AZ::Vector3(0.0f, 0.0f, 0.0f); + // expanded extents for rendering the volume + AZ::Vector3 m_renderExtents = AZ::Vector3(0.0f, 0.0f, 0.0f); + // probe grid OBB (world space), built from transform and extents AZ::Obb m_obbWs; // per-axis spacing of probes in the grid - AZ::Vector3 m_probeSpacing; + AZ::Vector3 m_probeSpacing = AZ::Vector3(0.0f, 0.0f, 0.0f); // per-axis number of probes in the grid uint32_t m_probeCountX = 0; From 66985e3569c13ab7b640ef31667e25b18bccd668 Mon Sep 17 00:00:00 2001 From: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> Date: Thu, 6 Jan 2022 09:26:16 +0000 Subject: [PATCH 117/141] Updates to ViewportTitleDlg to better expose grid snapping visualization (#6700) * updates to ViewportTitleDlg to better expose grid snapping visualization Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * small typo fix Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * add escape handling for widget to be more consistent with other QMenu behavior Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * remove unneeded [[maybe_unused]] Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> --- Code/Editor/ViewportTitleDlg.cpp | 119 +++++++++++++++++++++---------- Code/Editor/ViewportTitleDlg.h | 11 +-- 2 files changed, 89 insertions(+), 41 deletions(-) diff --git a/Code/Editor/ViewportTitleDlg.cpp b/Code/Editor/ViewportTitleDlg.cpp index 888089fd72..90aa044d25 100644 --- a/Code/Editor/ViewportTitleDlg.cpp +++ b/Code/Editor/ViewportTitleDlg.cpp @@ -14,6 +14,7 @@ #include "ViewportTitleDlg.h" // Qt +#include #include #include @@ -43,6 +44,7 @@ #include #include #include +#include #include @@ -51,6 +53,8 @@ AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING #endif //! defined(Q_MOC_RUN) +static constexpr int MiniumOverflowMenuWidth = 200; + // CViewportTitleDlg dialog namespace @@ -257,21 +261,56 @@ void CViewportTitleDlg::SetupHelpersButton() void CViewportTitleDlg::SetupOverflowMenu() { - // Setup the overflow menu - QMenu* overFlowMenu = new QMenu(this); + // simple override of QMenu that does not respond to keyboard events + // note: this prevents the menu from being prematurely closed + class IgnoreKeyboardMenu : public QMenu + { + public: + IgnoreKeyboardMenu(QWidget *parent = nullptr) : QMenu(parent) + { + } - m_audioMuteAction = new QAction("Mute Audio", overFlowMenu); - connect(m_audioMuteAction, &QAction::triggered, this, &CViewportTitleDlg::OnBnClickedMuteAudio); - overFlowMenu->addAction(m_audioMuteAction); + private: + void keyPressEvent(QKeyEvent* event) override + { + // regular escape key handling + if (event->key() == Qt::Key_Escape) + { + QMenu::keyPressEvent(event); + } + } + }; - overFlowMenu->addSeparator(); + // setup the overflow menu + auto* overflowMenu = new IgnoreKeyboardMenu(this); + overflowMenu->setMinimumWidth(MiniumOverflowMenuWidth); - m_enableGridSnappingAction = new QAction("Enable Grid Snapping", overFlowMenu); - connect(m_enableGridSnappingAction, &QAction::triggered, this, &CViewportTitleDlg::OnGridSnappingToggled); - m_enableGridSnappingAction->setCheckable(true); - overFlowMenu->addAction(m_enableGridSnappingAction); + m_audioMuteAction = new QAction("Mute Audio", overflowMenu); + connect(m_audioMuteAction, &QAction::triggered, this, &CViewportTitleDlg::OnBnClickedMuteAudio); + overflowMenu->addAction(m_audioMuteAction); + + overflowMenu->addSeparator(); + + m_enableGridSnappingCheckBox = new QCheckBox("Enable Grid Snapping", overflowMenu); + AzQtComponents::CheckBox::applyToggleSwitchStyle(m_enableGridSnappingCheckBox); + auto gridSnappingWidgetAction = new QWidgetAction(overflowMenu); + gridSnappingWidgetAction->setDefaultWidget(m_enableGridSnappingCheckBox); + connect(m_enableGridSnappingCheckBox, &QCheckBox::stateChanged, this, &CViewportTitleDlg::OnGridSnappingToggled); + overflowMenu->addAction(gridSnappingWidgetAction); + + m_enableGridVisualizationCheckBox = new QCheckBox("Show Grid", overflowMenu); + AzQtComponents::CheckBox::applyToggleSwitchStyle(m_enableGridVisualizationCheckBox); + auto gridVisualizationWidgetAction = new QWidgetAction(overflowMenu); + gridVisualizationWidgetAction->setDefaultWidget(m_enableGridVisualizationCheckBox); + connect( + m_enableGridVisualizationCheckBox, &QCheckBox::stateChanged, + [](const int state) + { + SandboxEditor::SetShowingGrid(state == Qt::Checked); + }); + overflowMenu->addAction(gridVisualizationWidgetAction); - m_gridSizeActionWidget = new QWidgetAction(overFlowMenu); + m_gridSizeActionWidget = new QWidgetAction(overflowMenu); m_gridSpinBox = new AzQtComponents::DoubleSpinBox(); m_gridSpinBox->setValue(SandboxEditor::GridSnappingSize()); m_gridSpinBox->setMinimum(1e-2f); @@ -281,31 +320,33 @@ void CViewportTitleDlg::SetupOverflowMenu() m_gridSpinBox, QOverload::of(&AzQtComponents::DoubleSpinBox::valueChanged), this, &CViewportTitleDlg::OnGridSpinBoxChanged); m_gridSizeActionWidget->setDefaultWidget(m_gridSpinBox); - overFlowMenu->addAction(m_gridSizeActionWidget); + overflowMenu->addAction(m_gridSizeActionWidget); - overFlowMenu->addSeparator(); + overflowMenu->addSeparator(); - m_enableAngleSnappingAction = new QAction("Enable Angle Snapping", overFlowMenu); - connect(m_enableAngleSnappingAction, &QAction::triggered, this, &CViewportTitleDlg::OnAngleSnappingToggled); - m_enableAngleSnappingAction->setCheckable(true); - overFlowMenu->addAction(m_enableAngleSnappingAction); + m_enableAngleSnappingCheckBox = new QCheckBox("Enable Angle Snapping", overflowMenu); + AzQtComponents::CheckBox::applyToggleSwitchStyle(m_enableAngleSnappingCheckBox); + auto angleSnappingWidgetAction = new QWidgetAction(overflowMenu); + angleSnappingWidgetAction->setDefaultWidget(m_enableAngleSnappingCheckBox); + connect(m_enableAngleSnappingCheckBox, &QCheckBox::stateChanged, this, &CViewportTitleDlg::OnAngleSnappingToggled); + overflowMenu->addAction(angleSnappingWidgetAction); - m_angleSizeActionWidget = new QWidgetAction(overFlowMenu); + m_angleSizeActionWidget = new QWidgetAction(overflowMenu); m_angleSpinBox = new AzQtComponents::DoubleSpinBox(); m_angleSpinBox->setValue(SandboxEditor::AngleSnappingSize()); m_angleSpinBox->setMinimum(1e-2f); - m_angleSpinBox->setToolTip(tr("Angle Snapping")); + m_angleSpinBox->setToolTip(tr("Angle size")); QObject::connect( m_angleSpinBox, QOverload::of(&AzQtComponents::DoubleSpinBox::valueChanged), this, &CViewportTitleDlg::OnAngleSpinBoxChanged); m_angleSizeActionWidget->setDefaultWidget(m_angleSpinBox); - overFlowMenu->addAction(m_angleSizeActionWidget); + overflowMenu->addAction(m_angleSizeActionWidget); - m_ui->m_overflowBtn->setMenu(overFlowMenu); + m_ui->m_overflowBtn->setMenu(overflowMenu); m_ui->m_overflowBtn->setPopupMode(QToolButton::InstantPopup); - connect(overFlowMenu, &QMenu::aboutToShow, this, &CViewportTitleDlg::UpdateOverFlowMenuState); + connect(overflowMenu, &QMenu::aboutToShow, this, &CViewportTitleDlg::UpdateOverFlowMenuState); UpdateMuteActionText(); } @@ -982,43 +1023,49 @@ void CViewportTitleDlg::CheckForCameraSpeedUpdate() } } -void CViewportTitleDlg::OnGridSnappingToggled() +void CViewportTitleDlg::OnGridSnappingToggled(const int state) { - m_gridSizeActionWidget->setEnabled(m_enableGridSnappingAction->isChecked()); + m_gridSizeActionWidget->setEnabled(state == Qt::Checked); + m_enableGridVisualizationCheckBox->setEnabled(state == Qt::Checked); MainWindow::instance()->GetActionManager()->GetAction(AzToolsFramework::SnapToGrid)->trigger(); } -void CViewportTitleDlg::OnAngleSnappingToggled() +void CViewportTitleDlg::OnAngleSnappingToggled(const int state) { - m_angleSizeActionWidget->setEnabled(m_enableAngleSnappingAction->isChecked()); + m_angleSizeActionWidget->setEnabled(state == Qt::Checked); MainWindow::instance()->GetActionManager()->GetAction(AzToolsFramework::SnapAngle)->trigger(); } -void CViewportTitleDlg::OnGridSpinBoxChanged(double value) +void CViewportTitleDlg::OnGridSpinBoxChanged(const double value) { - SandboxEditor::SetGridSnappingSize(static_cast(value)); + SandboxEditor::SetGridSnappingSize(aznumeric_cast(value)); } -void CViewportTitleDlg::OnAngleSpinBoxChanged(double value) +void CViewportTitleDlg::OnAngleSpinBoxChanged(const double value) { - SandboxEditor::SetAngleSnappingSize(static_cast(value)); + SandboxEditor::SetAngleSnappingSize(aznumeric_cast(value)); } void CViewportTitleDlg::UpdateOverFlowMenuState() { - bool gridSnappingActive = MainWindow::instance()->GetActionManager()->GetAction(AzToolsFramework::SnapToGrid)->isChecked(); + const bool gridSnappingActive = MainWindow::instance()->GetActionManager()->GetAction(AzToolsFramework::SnapToGrid)->isChecked(); { - QSignalBlocker signalBlocker(m_enableGridSnappingAction); - m_enableGridSnappingAction->setChecked(gridSnappingActive); + QSignalBlocker signalBlocker(m_enableGridSnappingCheckBox); + m_enableGridSnappingCheckBox->setChecked(gridSnappingActive); } m_gridSizeActionWidget->setEnabled(gridSnappingActive); - bool angleSnappingActive = MainWindow::instance()->GetActionManager()->GetAction(AzToolsFramework::SnapAngle)->isChecked(); + const bool angleSnappingActive = MainWindow::instance()->GetActionManager()->GetAction(AzToolsFramework::SnapAngle)->isChecked(); { - QSignalBlocker signalBlocker(m_enableAngleSnappingAction); - m_enableAngleSnappingAction->setChecked(angleSnappingActive); + QSignalBlocker signalBlocker(m_enableAngleSnappingCheckBox); + m_enableAngleSnappingCheckBox->setChecked(angleSnappingActive); } m_angleSizeActionWidget->setEnabled(angleSnappingActive); + + { + QSignalBlocker signalBlocker(m_enableGridVisualizationCheckBox); + m_enableGridVisualizationCheckBox->setChecked(SandboxEditor::ShowingGrid()); + } } namespace diff --git a/Code/Editor/ViewportTitleDlg.h b/Code/Editor/ViewportTitleDlg.h index ba3dba858a..b8da7f20ea 100644 --- a/Code/Editor/ViewportTitleDlg.h +++ b/Code/Editor/ViewportTitleDlg.h @@ -140,8 +140,8 @@ protected: void CheckForCameraSpeedUpdate(); - void OnGridSnappingToggled(); - void OnAngleSnappingToggled(); + void OnGridSnappingToggled(int state); + void OnAngleSnappingToggled(int state); void OnGridSpinBoxChanged(double value); void OnAngleSpinBoxChanged(double value); @@ -160,8 +160,9 @@ protected: QAction* m_fullInformationAction = nullptr; QAction* m_compactInformationAction = nullptr; QAction* m_audioMuteAction = nullptr; - QAction* m_enableGridSnappingAction = nullptr; - QAction* m_enableAngleSnappingAction = nullptr; + QCheckBox* m_enableGridSnappingCheckBox = nullptr; + QCheckBox* m_enableGridVisualizationCheckBox = nullptr; + QCheckBox* m_enableAngleSnappingCheckBox = nullptr; QComboBox* m_cameraSpeed = nullptr; AzQtComponents::DoubleSpinBox* m_gridSpinBox = nullptr; AzQtComponents::DoubleSpinBox* m_angleSpinBox = nullptr; @@ -175,7 +176,7 @@ protected: namespace AzToolsFramework { - //! A component to reflect scriptable commands for the Editor + //! A component to reflect scriptable commands for the Editor. class ViewportTitleDlgPythonFuncsHandler : public AZ::Component { From 14661af13f51028a5e92ed32ff59c01df2f1ebcd Mon Sep 17 00:00:00 2001 From: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> Date: Thu, 6 Jan 2022 09:19:42 -0600 Subject: [PATCH 118/141] Terrain/mbalfour/misc bugfixes (#6712) * Bumped up terrain world limit to allow up to (and including) 4096 x 4096. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Changed loop calculations to handle floating-point math better. By looping on floating-point values, query resolutions of unstable values like "0.200000007" would sometimes cause the loop to go one more time than it should. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> --- .../Components/TerrainWorldComponent.cpp | 4 +-- .../TerrainWorldDebuggerComponent.cpp | 28 +++++++++---------- 2 files changed, 16 insertions(+), 16 deletions(-) diff --git a/Gems/Terrain/Code/Source/Components/TerrainWorldComponent.cpp b/Gems/Terrain/Code/Source/Components/TerrainWorldComponent.cpp index 8d6bf8e4b0..8b612b86ce 100644 --- a/Gems/Terrain/Code/Source/Components/TerrainWorldComponent.cpp +++ b/Gems/Terrain/Code/Source/Components/TerrainWorldComponent.cpp @@ -139,8 +139,8 @@ namespace Terrain AZ::Outcome TerrainWorldConfig::DetermineMessage(float numSamples) { - const float maximumSamplesAllowed = 8.0f * 1024.0f * 1024.0f; - if (numSamples < maximumSamplesAllowed) + const float maximumSamplesAllowed = 16.0f * 1024.0f * 1024.0f; + if (numSamples <= maximumSamplesAllowed) { return AZ::Success(); } diff --git a/Gems/Terrain/Code/Source/Components/TerrainWorldDebuggerComponent.cpp b/Gems/Terrain/Code/Source/Components/TerrainWorldDebuggerComponent.cpp index 8daccd7d61..f3e0d59537 100644 --- a/Gems/Terrain/Code/Source/Components/TerrainWorldDebuggerComponent.cpp +++ b/Gems/Terrain/Code/Source/Components/TerrainWorldDebuggerComponent.cpp @@ -339,17 +339,17 @@ namespace Terrain AZ::Aabb region = sector.m_aabb; region.SetMax(region.GetMax() + AZ::Vector3(gridResolution.GetX(), gridResolution.GetY(), 0.0f)); + // We need 4 vertices for each grid point in our sector to hold the _| shape. + const size_t numSamplesX = aznumeric_cast(ceil(region.GetExtents().GetX() / gridResolution.GetX())); + const size_t numSamplesY = aznumeric_cast(ceil(region.GetExtents().GetY() / gridResolution.GetY())); + sector.m_lineVertices.clear(); + sector.m_lineVertices.reserve(numSamplesX * numSamplesY * 4); + // This keeps track of the height from the previous point for the _ line. float previousHeight = 0.0f; // This keeps track of the heights from the previous row for the | line. - AZStd::vector rowHeights(aznumeric_cast(ceil(region.GetExtents().GetX() / gridResolution.GetX()))); - - // We need 4 vertices for each grid point in our sector to hold the _| shape. - const uint32_t numSamplesX = static_cast((region.GetMax().GetX() - region.GetMin().GetX()) / gridResolution.GetX()); - const uint32_t numSamplesY = static_cast((region.GetMax().GetY() - region.GetMin().GetY()) / gridResolution.GetY()); - sector.m_lineVertices.clear(); - sector.m_lineVertices.reserve(numSamplesX * numSamplesY * 4); + AZStd::vector rowHeights(numSamplesX); // For each terrain height value in the region, create the _| grid lines for that point and cache off the height value // for use with subsequent grid line calculations. @@ -376,21 +376,21 @@ namespace Terrain }; // This set of nested loops will get replaced with a call to ProcessHeightsFromRegion once the API exists. - uint32_t yIndex = 0; - for (float y = region.GetMin().GetY(); y < region.GetMax().GetY(); y += gridResolution.GetY()) + for (size_t yIndex = 0; yIndex < numSamplesY; yIndex++) { - uint32_t xIndex = 0; - for (float x = region.GetMin().GetX(); x < region.GetMax().GetX(); x += gridResolution.GetX()) + float y = region.GetMin().GetY() + (gridResolution.GetY() * yIndex); + for (size_t xIndex = 0; xIndex < numSamplesX; xIndex++) { + float x = region.GetMin().GetX() + (gridResolution.GetX() * xIndex); + float height = worldMinZ; bool terrainExists = false; AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult( height, &AzFramework::Terrain::TerrainDataRequests::GetHeightFromFloats, x, y, AzFramework::Terrain::TerrainDataRequests::Sampler::EXACT, &terrainExists); - ProcessHeightValue(xIndex, yIndex, AZ::Vector3(x, y, height), terrainExists); - xIndex++; + ProcessHeightValue( + aznumeric_cast(xIndex), aznumeric_cast(yIndex), AZ::Vector3(x, y, height), terrainExists); } - yIndex++; } } From fee88cf5c6499812af04c125fb12b3d93330d1b7 Mon Sep 17 00:00:00 2001 From: Chris Galvan Date: Thu, 6 Jan 2022 10:12:54 -0600 Subject: [PATCH 119/141] Removed legacy editor DatabaseLibrary code. Signed-off-by: Chris Galvan --- Code/Editor/BaseLibrary.cpp | 232 ----- Code/Editor/BaseLibrary.h | 129 --- Code/Editor/BaseLibraryItem.cpp | 261 ------ Code/Editor/BaseLibraryItem.h | 114 --- Code/Editor/BaseLibraryManager.cpp | 822 ------------------ Code/Editor/BaseLibraryManager.h | 226 ----- Code/Editor/ErrorRecorder.cpp | 1 - Code/Editor/ErrorRecorder.h | 2 + Code/Editor/ErrorReport.cpp | 29 - Code/Editor/ErrorReport.h | 10 +- Code/Editor/ErrorReportDialog.cpp | 4 - Code/Editor/ErrorReportTableModel.cpp | 6 +- Code/Editor/IEditor.h | 9 - Code/Editor/IEditorImpl.cpp | 17 - Code/Editor/IEditorImpl.h | 3 - Code/Editor/Include/IBaseLibraryManager.h | 143 --- Code/Editor/Include/IDataBaseItem.h | 92 -- Code/Editor/Include/IDataBaseLibrary.h | 118 --- Code/Editor/Include/IDataBaseManager.h | 134 --- Code/Editor/Include/IEditorMaterial.h | 20 - Code/Editor/Include/IEditorMaterialManager.h | 21 - Code/Editor/Include/IErrorReport.h | 4 - Code/Editor/Lib/Tests/IEditorMock.h | 3 - .../TrackView/TrackViewSequenceManager.cpp | 14 - .../TrackView/TrackViewSequenceManager.h | 4 - Code/Editor/Viewport.h | 3 - Code/Editor/editor_core_files.cmake | 7 - Code/Editor/editor_lib_files.cmake | 6 - 28 files changed, 4 insertions(+), 2430 deletions(-) delete mode 100644 Code/Editor/BaseLibrary.cpp delete mode 100644 Code/Editor/BaseLibrary.h delete mode 100644 Code/Editor/BaseLibraryItem.cpp delete mode 100644 Code/Editor/BaseLibraryItem.h delete mode 100644 Code/Editor/BaseLibraryManager.cpp delete mode 100644 Code/Editor/BaseLibraryManager.h delete mode 100644 Code/Editor/Include/IBaseLibraryManager.h delete mode 100644 Code/Editor/Include/IDataBaseItem.h delete mode 100644 Code/Editor/Include/IDataBaseLibrary.h delete mode 100644 Code/Editor/Include/IDataBaseManager.h delete mode 100644 Code/Editor/Include/IEditorMaterial.h delete mode 100644 Code/Editor/Include/IEditorMaterialManager.h diff --git a/Code/Editor/BaseLibrary.cpp b/Code/Editor/BaseLibrary.cpp deleted file mode 100644 index 15742bd254..0000000000 --- a/Code/Editor/BaseLibrary.cpp +++ /dev/null @@ -1,232 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include "EditorDefs.h" - -#include "BaseLibrary.h" -#include "BaseLibraryItem.h" -#include "Include/IBaseLibraryManager.h" -#include -#include - -////////////////////////////////////////////////////////////////////////// -// CBaseLibrary implementation. -////////////////////////////////////////////////////////////////////////// -CBaseLibrary::CBaseLibrary(IBaseLibraryManager* pManager) - : m_pManager(pManager) - , m_bModified(false) - , m_bLevelLib(false) - , m_bNewLibrary(true) -{ -} - -////////////////////////////////////////////////////////////////////////// -CBaseLibrary::~CBaseLibrary() -{ - m_items.clear(); -} - -////////////////////////////////////////////////////////////////////////// -IBaseLibraryManager* CBaseLibrary::GetManager() -{ - return m_pManager; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibrary::RemoveAllItems() -{ - AddRef(); - for (int i = 0; i < m_items.size(); i++) - { - // Unregister item in case it was registered. It is ok if it wasn't. This is still safe to call. - m_pManager->UnregisterItem(m_items[i]); - // Clear library item. - m_items[i]->m_library = nullptr; - } - m_items.clear(); - Release(); -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibrary::SetName(const QString& name) -{ - //the fullname of the items in the library will be changed due to library's name change - //so we need unregistered them and register them after their name changed. - for (int i = 0; i < m_items.size(); i++) - { - m_pManager->UnregisterItem(m_items[i]); - } - - m_name = name; - - for (int i = 0; i < m_items.size(); i++) - { - m_pManager->RegisterItem(m_items[i]); - } - - SetModified(); -} - -////////////////////////////////////////////////////////////////////////// -const QString& CBaseLibrary::GetName() const -{ - return m_name; -} - -////////////////////////////////////////////////////////////////////////// -bool CBaseLibrary::Save() -{ - return true; -} - -////////////////////////////////////////////////////////////////////////// -bool CBaseLibrary::Load(const QString& filename) -{ - m_filename = filename; - SetModified(false); - m_bNewLibrary = false; - return true; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibrary::SetModified(bool bModified) -{ - if (bModified != m_bModified) - { - m_bModified = bModified; - emit Modified(bModified); - } -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibrary::AddItem(IDataBaseItem* item, bool bRegister) -{ - - CBaseLibraryItem* pLibItem = (CBaseLibraryItem*)item; - // Check if item is already assigned to this library. - if (pLibItem->m_library != this) - { - pLibItem->m_library = this; - m_items.push_back(pLibItem); - SetModified(); - if (bRegister) - { - m_pManager->RegisterItem(pLibItem); - } - } -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseItem* CBaseLibrary::GetItem(int index) -{ - assert(index >= 0 && index < m_items.size()); - return m_items[index]; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibrary::RemoveItem(IDataBaseItem* item) -{ - - for (int i = 0; i < m_items.size(); i++) - { - if (m_items[i] == item) - { - // Unregister item in case it was registered. It is ok if it wasn't. This is still safe to call. - m_pManager->UnregisterItem(m_items[i]); - m_items.erase(m_items.begin() + i); - SetModified(); - break; - } - } -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseItem* CBaseLibrary::FindItem(const QString& name) -{ - for (int i = 0; i < m_items.size(); i++) - { - if (QString::compare(m_items[i]->GetName(), name, Qt::CaseInsensitive) == 0) - { - return m_items[i]; - } - } - return nullptr; -} - -bool CBaseLibrary::AddLibraryToSourceControl(const QString& fullPathName) const -{ - IEditor* pEditor = GetIEditor(); - IFileUtil* pFileUtil = pEditor ? pEditor->GetFileUtil() : nullptr; - if (pFileUtil) - { - return pFileUtil->CheckoutFile(fullPathName.toUtf8().data(), nullptr); - } - - return false; -} - -bool CBaseLibrary::SaveLibrary(const char* name, bool saveEmptyLibrary) -{ - assert(name != nullptr); - if (name == nullptr) - { - CryFatalError("The library you are attempting to save has no name specified."); - return false; - } - - QString fileName(GetFilename()); - if (fileName.isEmpty() && !saveEmptyLibrary) - { - return false; - } - - fileName = Path::GamePathToFullPath(fileName); - - XmlNodeRef root = GetIEditor()->GetSystem()->CreateXmlNode(name); - Serialize(root, false); - bool bRes = XmlHelpers::SaveXmlNode(GetIEditor()->GetFileUtil(), root, fileName.toUtf8().data()); - if (m_bNewLibrary) - { - AddLibraryToSourceControl(fileName); - m_bNewLibrary = false; - } - if (!bRes) - { - QByteArray filenameUtf8 = fileName.toUtf8(); - AZStd::string strMessage = AZStd::string::format("The file %s is read-only and the save of the library couldn't be performed. Try to remove the \"read-only\" flag or check-out the file and then try again.", filenameUtf8.data()); - CryMessageBox(strMessage.c_str(), "Saving Error", MB_OK | MB_ICONWARNING); - } - return bRes; -} - -//CONFETTI BEGIN -void CBaseLibrary::ChangeItemOrder(CBaseLibraryItem* item, unsigned int newLocation) -{ - std::vector<_smart_ptr > temp; - for (unsigned int i = 0; i < m_items.size(); i++) - { - if (i == newLocation) - { - temp.push_back(_smart_ptr(item)); - } - if (m_items[i] != item) - { - temp.push_back(m_items[i]); - } - } - // If newLocation is greater than the original size, append the item to end of the list - if (newLocation >= m_items.size()) - { - temp.push_back(_smart_ptr(item)); - } - m_items = temp; -} -//CONFETTI END - -#include diff --git a/Code/Editor/BaseLibrary.h b/Code/Editor/BaseLibrary.h deleted file mode 100644 index 55079d3fde..0000000000 --- a/Code/Editor/BaseLibrary.h +++ /dev/null @@ -1,129 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_BASELIBRARY_H -#define CRYINCLUDE_EDITOR_BASELIBRARY_H -#pragma once - -#if !defined(Q_MOC_RUN) -#include "Include/IDataBaseLibrary.h" -#include "Include/IBaseLibraryManager.h" -#include "Include/EditorCoreAPI.h" -#include "Util/TRefCountBase.h" - -#include -#endif - -// Ensure we don't try to dllimport when moc includes us -#if defined(Q_MOC_BUILD) && !defined(EDITOR_CORE) -#define EDITOR_CORE -#endif - -/** This a base class for all Libraries used by Editor. -*/ -class EDITOR_CORE_API CBaseLibrary - : public QObject - , public TRefCountBase -{ - Q_OBJECT - -public: - explicit CBaseLibrary(IBaseLibraryManager* pManager); - ~CBaseLibrary(); - - //! Set library name. - virtual void SetName(const QString& name); - //! Get library name. - const QString& GetName() const override; - - //! Set new filename for this library. - virtual bool SetFilename(const QString& filename, [[maybe_unused]] bool checkForUnique = true) { m_filename = filename.toLower(); return true; }; - const QString& GetFilename() const override { return m_filename; }; - - bool Save() override = 0; - bool Load(const QString& filename) override = 0; - void Serialize(XmlNodeRef& node, bool bLoading) override = 0; - - //! Mark library as modified. - void SetModified(bool bModified = true) override; - //! Check if library was modified. - bool IsModified() const override { return m_bModified; }; - - ////////////////////////////////////////////////////////////////////////// - // Working with items. - ////////////////////////////////////////////////////////////////////////// - //! Add a new prototype to library. - void AddItem(IDataBaseItem* item, bool bRegister = true) override; - //! Get number of known prototypes. - int GetItemCount() const override { return static_cast(m_items.size()); } - //! Get prototype by index. - IDataBaseItem* GetItem(int index) override; - - //! Delete item by pointer of item. - void RemoveItem(IDataBaseItem* item) override; - - //! Delete all items from library. - void RemoveAllItems() override; - - //! Find library item by name. - //! Using linear search. - IDataBaseItem* FindItem(const QString& name) override; - - //! Check if this library is local level library. - bool IsLevelLibrary() const override { return m_bLevelLib; }; - - //! Set library to be level library. - void SetLevelLibrary(bool bEnable) override { m_bLevelLib = bEnable; }; - - ////////////////////////////////////////////////////////////////////////// - //! Return manager for this library. - IBaseLibraryManager* GetManager() override; - - // Saves the library with the main tag defined by the parameter name - bool SaveLibrary(const char* name, bool saveEmptyLibrary = false); - - //CONFETTI BEGIN - // Used to change the library item order - void ChangeItemOrder(CBaseLibraryItem* item, unsigned int newLocation) override; - //CONFETTI END - -signals: - void Modified(bool bModified); - -private: - // Add the library to the source control - bool AddLibraryToSourceControl(const QString& fullPathName) const; - -protected: - - //! Name of the library. - QString m_name; - //! Filename of the library. - QString m_filename; - - //! Flag set when library was modified. - bool m_bModified; - - // Flag set when the library is just created and it's not yet saved for the first time. - bool m_bNewLibrary; - - //! Level library is saved within the level .ly file and is local for this level. - bool m_bLevelLib; - - ////////////////////////////////////////////////////////////////////////// - // Manager. - IBaseLibraryManager* m_pManager; - - AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING - // Array of all our library items. - std::vector<_smart_ptr > m_items; - AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING -}; - -#endif // CRYINCLUDE_EDITOR_BASELIBRARY_H diff --git a/Code/Editor/BaseLibraryItem.cpp b/Code/Editor/BaseLibraryItem.cpp deleted file mode 100644 index e3788bc3e4..0000000000 --- a/Code/Editor/BaseLibraryItem.cpp +++ /dev/null @@ -1,261 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include "EditorDefs.h" - -#include "BaseLibraryItem.h" -#include "BaseLibrary.h" -#include "BaseLibraryManager.h" -#include "Undo/IUndoObject.h" - -#include - -//undo object for multi-changes inside library item. such as set all variables to default values. -//For example: change particle emitter shape will lead to multiple variable changes -class CUndoBaseLibraryItem - : public IUndoObject -{ -public: - CUndoBaseLibraryItem(IBaseLibraryManager *libMgr, CBaseLibraryItem* libItem, bool ignoreChild) - : m_libMgr(libMgr) - { - assert(libItem); - assert(libMgr); - - m_itemPath = libItem->GetFullName(); - - //serialize the lib item to undo - m_undoCtx.node = GetIEditor()->GetSystem()->CreateXmlNode("Undo"); - m_undoCtx.bIgnoreChilds = ignoreChild; - m_undoCtx.bLoading = false; //saving - m_undoCtx.bUniqName = false; //don't generate new name - m_undoCtx.bCopyPaste = true; //so it won't override guid - m_undoCtx.bUndo = true; - libItem->Serialize(m_undoCtx); - - //evaluate size - XmlString xmlStr = m_undoCtx.node->getXML(); - m_size = sizeof(CUndoBaseLibraryItem); - m_size += static_cast(xmlStr.GetAllocatedMemory()); - m_size += m_itemPath.length(); - } - - -protected: - int GetSize() override - { - return m_size; - } - - void Undo(bool bUndo) override - { - //find the libItem - IDataBaseItem *libItem = m_libMgr->FindItemByName(m_itemPath); - if (libItem == nullptr) - { - //the undo stack is not reliable any more.. - assert(false); - return; - } - - //save for redo - if (bUndo) - { - m_redoCtx.node = GetIEditor()->GetSystem()->CreateXmlNode("Redo"); - m_redoCtx.bIgnoreChilds = m_undoCtx.bIgnoreChilds; - m_redoCtx.bLoading = false; //saving - m_redoCtx.bUniqName = false; - m_redoCtx.bCopyPaste = true; - m_redoCtx.bUndo = true; - libItem->Serialize(m_redoCtx); - - XmlString xmlStr = m_redoCtx.node->getXML(); - m_size += static_cast(xmlStr.GetAllocatedMemory()); - } - - //load previous saved data - m_undoCtx.bLoading = true; - libItem->Serialize(m_undoCtx); - } - - void Redo() override - { - //find the libItem - IDataBaseItem *libItem = m_libMgr->FindItemByName(m_itemPath); - if (libItem == nullptr || m_redoCtx.node == nullptr) - { - //the undo stack is not reliable any more.. - assert(false); - return; - } - - m_redoCtx.bLoading = true; - libItem->Serialize(m_redoCtx); - } - -private: - QString m_itemPath; - IDataBaseItem::SerializeContext m_undoCtx; //saved before operation - IDataBaseItem::SerializeContext m_redoCtx; //saved after operation so used for redo - IBaseLibraryManager* m_libMgr; - int m_size; -}; - -////////////////////////////////////////////////////////////////////////// -// CBaseLibraryItem implementation. -////////////////////////////////////////////////////////////////////////// -CBaseLibraryItem::CBaseLibraryItem() -{ - m_library = nullptr; - GenerateId(); - m_bModified = false; -} - -CBaseLibraryItem::~CBaseLibraryItem() -{ -} - -////////////////////////////////////////////////////////////////////////// -QString CBaseLibraryItem::GetFullName() const -{ - QString name; - if (m_library) - { - name = m_library->GetName() + "."; - } - name += m_name; - return name; -} - -////////////////////////////////////////////////////////////////////////// -QString CBaseLibraryItem::GetGroupName() -{ - QString str = GetName(); - int p = str.lastIndexOf('.'); - if (p >= 0) - { - return str.mid(0, p); - } - return ""; -} - -////////////////////////////////////////////////////////////////////////// -QString CBaseLibraryItem::GetShortName() -{ - QString str = GetName(); - int p = str.lastIndexOf('.'); - if (p >= 0) - { - return str.mid(p + 1); - } - p = str.lastIndexOf('/'); - if (p >= 0) - { - return str.mid(p + 1); - } - return str; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryItem::SetName(const QString& name) -{ - assert(m_library); - if (name == m_name) - { - return; - } - QString oldName = GetFullName(); - m_name = name; - ((CBaseLibraryManager*)m_library->GetManager())->OnRenameItem(this, oldName); -} - -////////////////////////////////////////////////////////////////////////// -const QString& CBaseLibraryItem::GetName() const -{ - return m_name; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryItem::GenerateId() -{ - GUID guid = AZ::Uuid::CreateRandom(); - SetGUID(guid); -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryItem::SetGUID(REFGUID guid) -{ - if (m_library) - { - ((CBaseLibraryManager*)m_library->GetManager())->RegisterItem(this, guid); - } - m_guid = guid; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryItem::Serialize(SerializeContext& ctx) -{ - assert(m_library); - - XmlNodeRef node = ctx.node; - if (ctx.bLoading) - { - QString name = m_name; - // Loading - node->getAttr("Name", name); - - if (!ctx.bUniqName) - { - SetName(name); - } - else - { - SetName(GetLibrary()->GetManager()->MakeUniqueItemName(name)); - } - - if (!ctx.bCopyPaste) - { - GUID guid; - if (node->getAttr("Id", guid)) - { - SetGUID(guid); - } - } - } - else - { - // Saving. - node->setAttr("Name", m_name.toUtf8().data()); - node->setAttr("Id", m_guid); - node->setAttr("Library", GetLibrary()->GetName().toUtf8().data()); - } - m_bModified = false; -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseLibrary* CBaseLibraryItem::GetLibrary() const -{ - return m_library; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryItem::SetLibrary(CBaseLibrary* pLibrary) -{ - m_library = pLibrary; -} - -//! Mark library as modified. -void CBaseLibraryItem::SetModified(bool bModified) -{ - m_bModified = bModified; - if (m_bModified && m_library != nullptr) - { - m_library->SetModified(bModified); - } -} diff --git a/Code/Editor/BaseLibraryItem.h b/Code/Editor/BaseLibraryItem.h deleted file mode 100644 index 53cf0add2b..0000000000 --- a/Code/Editor/BaseLibraryItem.h +++ /dev/null @@ -1,114 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_BASELIBRARYITEM_H -#define CRYINCLUDE_EDITOR_BASELIBRARYITEM_H -#pragma once - -#include "Include/IDataBaseItem.h" -#include "BaseLibrary.h" - -#include - -class CBaseLibrary; - -////////////////////////////////////////////////////////////////////////// -AZ_PUSH_DISABLE_DLL_EXPORT_BASECLASS_WARNING -/** Base class for all items contained in BaseLibraray. -*/ -class EDITOR_CORE_API CBaseLibraryItem - : public TRefCountBase -{ - AZ_POP_DISABLE_DLL_EXPORT_BASECLASS_WARNING -public: - CBaseLibraryItem(); - ~CBaseLibraryItem(); - - //! Set item name. - //! Its virtual, in case you want to override it in derrived item. - virtual void SetName(const QString& name); - //! Get item name. - const QString& GetName() const; - - //! Get full item name, including name of library. - //! Name formed by adding dot after name of library - //! eg. library Pickup and item PickupRL form full item name: "Pickups.PickupRL". - QString GetFullName() const; - - //! Get only nameof group from prototype. - QString GetGroupName(); - //! Get short name of prototype without group. - QString GetShortName(); - - //! Return Library this item are contained in. - //! Item can only be at one library. - IDataBaseLibrary* GetLibrary() const; - void SetLibrary(CBaseLibrary* pLibrary); - - ////////////////////////////////////////////////////////////////////////// - //! Serialize library item to archive. - virtual void Serialize(SerializeContext& ctx); - - ////////////////////////////////////////////////////////////////////////// - //! Generate new unique id for this item. - void GenerateId(); - //! Returns GUID of this material. - const GUID& GetGUID() const { return m_guid; } - - //! Mark library as modified. - void SetModified(bool bModified = true); - //! Check if library was modified. - bool IsModified() const { return m_bModified; }; - - //! Returns true if the item is registered, otherwise false - bool IsRegistered() const { return m_bRegistered; }; - - //! Validate item for errors. - virtual void Validate() {}; - - //! Get number of sub childs. - virtual int GetChildCount() const { return 0; } - //! Get sub child by index. - virtual CBaseLibraryItem* GetChild([[maybe_unused]] int index) const { return nullptr; } - - - ////////////////////////////////////////////////////////////////////////// - //! Gathers resources by this item. - virtual void GatherUsedResources([[maybe_unused]] CUsedResources& resources) {}; - - //! Get if stored item is enabled - virtual bool GetIsEnabled() { return true; }; - - - int IsParticleItem = -1; -protected: - void SetGUID(REFGUID guid); - friend class CBaseLibrary; - friend class CBaseLibraryManager; - // Name of this prototype. - QString m_name; - AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING - //! Reference to prototype library who contains this prototype. - _smart_ptr m_library; - AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING - - //! Every base library item have unique id. - GUID m_guid; - // True when item modified by editor. - bool m_bModified; - // True when item registered in manager. - bool m_bRegistered = false; -}; - -Q_DECLARE_METATYPE(CBaseLibraryItem*); - -TYPEDEF_AUTOPTR(CBaseLibraryItem); - - -#endif // CRYINCLUDE_EDITOR_BASELIBRARYITEM_H diff --git a/Code/Editor/BaseLibraryManager.cpp b/Code/Editor/BaseLibraryManager.cpp deleted file mode 100644 index 0e51a5238c..0000000000 --- a/Code/Editor/BaseLibraryManager.cpp +++ /dev/null @@ -1,822 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - - -#include "EditorDefs.h" - -#include "BaseLibraryManager.h" - -// Editor -#include "BaseLibraryItem.h" -#include "ErrorReport.h" -#include "Undo/IUndoObject.h" - -////////////////////////////////////////////////////////////////////////// -// CBaseLibraryManager implementation. -////////////////////////////////////////////////////////////////////////// -CBaseLibraryManager::CBaseLibraryManager() -{ - m_bUniqNameMap = false; - m_bUniqGuidMap = true; - GetIEditor()->RegisterNotifyListener(this); -} - -////////////////////////////////////////////////////////////////////////// -CBaseLibraryManager::~CBaseLibraryManager() -{ - ClearAll(); - GetIEditor()->UnregisterNotifyListener(this); -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::ClearAll() -{ - // Delete all items from all libraries. - for (int i = 0; i < m_libs.size(); i++) - { - m_libs[i]->RemoveAllItems(); - } - - // if we will not copy maps locally then destructors of the elements of - // the map will operate on the already invalid map object - // see: - // CBaseLibraryManager::UnregisterItem() - // CBaseLibraryManager::DeleteItem() - // CMaterial::~CMaterial() - - ItemsGUIDMap itemsGuidMap; - ItemsNameMap itemsNameMap; - - { - AZStd::lock_guard lock(m_itemsNameMapMutex); - std::swap(itemsGuidMap, m_itemsGuidMap); - std::swap(itemsNameMap, m_itemsNameMap); - - m_libs.clear(); - } -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseLibrary* CBaseLibraryManager::FindLibrary(const QString& library) -{ - const int index = FindLibraryIndex(library); - return index == -1 ? nullptr : m_libs[index]; -} - -////////////////////////////////////////////////////////////////////////// -int CBaseLibraryManager::FindLibraryIndex(const QString& library) -{ - QString lib = library; - lib.replace('\\', '/'); - for (int i = 0; i < m_libs.size(); i++) - { - QString _lib = m_libs[i]->GetFilename(); - _lib.replace('\\', '/'); - if (QString::compare(lib, m_libs[i]->GetName(), Qt::CaseInsensitive) == 0 || QString::compare(lib, _lib, Qt::CaseInsensitive) == 0) - { - return i; - } - } - return -1; -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseItem* CBaseLibraryManager::FindItem(REFGUID guid) const -{ - CBaseLibraryItem* pMtl = stl::find_in_map(m_itemsGuidMap, guid, nullptr); - return pMtl; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::SplitFullItemName(const QString& fullItemName, QString& libraryName, QString& itemName) -{ - int p; - p = fullItemName.indexOf('.'); - if (p < 0 || !QString::compare(fullItemName.mid(p + 1), "mtl", Qt::CaseInsensitive)) - { - libraryName = ""; - itemName = fullItemName; - return; - } - libraryName = fullItemName.mid(0, p); - itemName = fullItemName.mid(p + 1); -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseItem* CBaseLibraryManager::FindItemByName(const QString& fullItemName) -{ - AZStd::lock_guard lock(m_itemsNameMapMutex); - return stl::find_in_map(m_itemsNameMap, fullItemName, nullptr); -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseItem* CBaseLibraryManager::LoadItemByName(const QString& fullItemName) -{ - QString libraryName, itemName; - SplitFullItemName(fullItemName, libraryName, itemName); - - if (!FindLibrary(libraryName)) - { - LoadLibrary(MakeFilename(libraryName)); - } - - return FindItemByName(fullItemName); -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseItem* CBaseLibraryManager::FindItemByName(const char* fullItemName) -{ - return FindItemByName(QString(fullItemName)); -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseItem* CBaseLibraryManager::LoadItemByName(const char* fullItemName) -{ - return LoadItemByName(QString(fullItemName)); -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseItem* CBaseLibraryManager::CreateItem(IDataBaseLibrary* pLibrary) -{ - assert(pLibrary); - - // Add item to this library. - TSmartPtr pItem = MakeNewItem(); - pLibrary->AddItem(pItem); - return pItem; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::DeleteItem(IDataBaseItem* pItem) -{ - assert(pItem); - - UnregisterItem((CBaseLibraryItem*)pItem); - if (pItem->GetLibrary()) - { - pItem->GetLibrary()->RemoveItem(pItem); - } -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseLibrary* CBaseLibraryManager::LoadLibrary(const QString& inFilename, [[maybe_unused]] bool bReload) -{ - if (auto lib = FindLibrary(inFilename)) - { - return lib; - } - - TSmartPtr pLib = MakeNewLibrary(); - if (!pLib->Load(MakeFilename(inFilename))) - { - Error(QObject::tr("Failed to Load Item Library: %1").arg(inFilename).toUtf8().data()); - return nullptr; - } - - m_libs.push_back(pLib); - return pLib; -} - -////////////////////////////////////////////////////////////////////////// -int CBaseLibraryManager::GetModifiedLibraryCount() const -{ - int count = 0; - for (int i = 0; i < m_libs.size(); i++) - { - if (m_libs[i]->IsModified()) - { - count++; - } - } - return count; -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseLibrary* CBaseLibraryManager::AddLibrary(const QString& library, bool bIsLevelLibrary, bool bIsLoading) -{ - // Make a filename from name of library. - QString filename = library; - - if (filename.indexOf(".xml") == -1) // if its already a filename, we don't do anything - { - filename.replace(' ', '_'); - if (!bIsLevelLibrary) - { - filename = MakeFilename(library); - } - else - { - // if its the level library it gets saved in the level and should not be concatenated with any other file name - filename = filename + ".xml"; - } - } - - IDataBaseLibrary* pBaseLib = FindLibrary(library); //library name - if (!pBaseLib) - { - pBaseLib = FindLibrary(filename); //library file name - } - if (pBaseLib) - { - return pBaseLib; - } - - CBaseLibrary* lib = MakeNewLibrary(); - lib->SetName(library); - lib->SetLevelLibrary(bIsLevelLibrary); - lib->SetFilename(filename, !bIsLoading); - // set modified to true, so even empty particle libraries get saved - lib->SetModified(true); - - m_libs.push_back(lib); - return lib; -} - -////////////////////////////////////////////////////////////////////////// -QString CBaseLibraryManager::MakeFilename(const QString& library) -{ - QString filename = library; - filename.replace(' ', '_'); - filename.replace(".xml", ""); - - // make it contain the canonical libs path: - Path::ConvertBackSlashToSlash(filename); - - QString LibsPath(GetLibsPath()); - Path::ConvertBackSlashToSlash(LibsPath); - - if (filename.left(LibsPath.length()).compare(LibsPath, Qt::CaseInsensitive) == 0) - { - filename = filename.mid(LibsPath.length()); - } - - return LibsPath + filename + ".xml"; -} - -////////////////////////////////////////////////////////////////////////// -bool CBaseLibraryManager::IsUniqueFilename(const QString& library) -{ - QString resultPath = MakeFilename(library); - CCryFile xmlFile; - // If we can find a file for the path - return !xmlFile.Open(resultPath.toUtf8().data(), "rb"); -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::DeleteLibrary(const QString& library, bool forceDeleteLevel) -{ - for (int i = 0; i < m_libs.size(); i++) - { - if (QString::compare(library, m_libs[i]->GetName(), Qt::CaseInsensitive) == 0) - { - CBaseLibrary* pLibrary = m_libs[i]; - // Check if not level library, they cannot be deleted. - if (!pLibrary->IsLevelLibrary() || forceDeleteLevel) - { - for (int j = 0; j < pLibrary->GetItemCount(); j++) - { - UnregisterItem((CBaseLibraryItem*)pLibrary->GetItem(j)); - } - pLibrary->RemoveAllItems(); - - if (pLibrary->IsLevelLibrary()) - { - m_pLevelLibrary = nullptr; - } - m_libs.erase(m_libs.begin() + i); - } - break; - } - } -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseLibrary* CBaseLibraryManager::GetLibrary(int index) const -{ - assert(index >= 0 && index < m_libs.size()); - return m_libs[index]; -}; - -////////////////////////////////////////////////////////////////////////// -IDataBaseLibrary* CBaseLibraryManager::GetLevelLibrary() const -{ - IDataBaseLibrary* pLevelLib = nullptr; - - for (int i = 0; i < GetLibraryCount(); i++) - { - if (GetLibrary(i)->IsLevelLibrary()) - { - pLevelLib = GetLibrary(i); - break; - } - } - - - return pLevelLib; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::SaveAllLibs() -{ - for (int i = 0; i < GetLibraryCount(); i++) - { - // Check if library is modified. - IDataBaseLibrary* pLibrary = GetLibrary(i); - - //Level library is saved when the level is saved - if (pLibrary->IsLevelLibrary()) - { - continue; - } - if (pLibrary->IsModified()) - { - if (pLibrary->Save()) - { - pLibrary->SetModified(false); - } - } - } -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::Serialize(XmlNodeRef& node, bool bLoading) -{ - static const char* const LEVEL_LIBRARY_TAG = "LevelLibrary"; - - QString rootNodeName = GetRootNodeName(); - if (bLoading) - { - XmlNodeRef libs = node->findChild(rootNodeName.toUtf8().data()); - if (libs) - { - for (int i = 0; i < libs->getChildCount(); i++) - { - // Load only library name. - XmlNodeRef libNode = libs->getChild(i); - if (strcmp(libNode->getTag(), LEVEL_LIBRARY_TAG) == 0) - { - if (!m_pLevelLibrary) - { - QString libName; - libNode->getAttr("Name", libName); - m_pLevelLibrary = static_cast(AddLibrary(libName, true)); - } - m_pLevelLibrary->Serialize(libNode, bLoading); - } - else - { - QString libName; - if (libNode->getAttr("Name", libName)) - { - // Load this library. - if (!FindLibrary(libName)) - { - LoadLibrary(MakeFilename(libName)); - } - } - } - } - } - } - else - { - // Save all libraries. - XmlNodeRef libs = node->newChild(rootNodeName.toUtf8().data()); - for (int i = 0; i < GetLibraryCount(); i++) - { - IDataBaseLibrary* pLib = GetLibrary(i); - if (pLib->IsLevelLibrary()) - { - // Level libraries are saved in in level. - XmlNodeRef libNode = libs->newChild(LEVEL_LIBRARY_TAG); - pLib->Serialize(libNode, bLoading); - } - else - { - // Save only library name. - XmlNodeRef libNode = libs->newChild("Library"); - libNode->setAttr("Name", pLib->GetName().toUtf8().data()); - } - } - SaveAllLibs(); - } -} - -////////////////////////////////////////////////////////////////////////// -QString CBaseLibraryManager::MakeUniqueItemName(const QString& srcName, const QString& libName) -{ - // unlikely we'll ever encounter more than 16 - std::vector possibleDuplicates; - possibleDuplicates.reserve(16); - - // search for strings in the database that might have a similar name (ignore case) - IDataBaseItemEnumerator* pEnum = GetItemEnumerator(); - for (IDataBaseItem* pItem = pEnum->GetFirst(); pItem != nullptr; pItem = pEnum->GetNext()) - { - //Check if the item is in the target library first. - IDataBaseLibrary* itemLibrary = pItem->GetLibrary(); - QString itemLibraryName; - if (itemLibrary) - { - itemLibraryName = itemLibrary->GetName(); - } - - // Item is not in the library so there cannot be a naming conflict. - if (!libName.isEmpty() && !itemLibraryName.isEmpty() && itemLibraryName != libName) - { - continue; - } - - const QString& name = pItem->GetName(); - if (name.startsWith(srcName, Qt::CaseInsensitive)) - { - possibleDuplicates.push_back(AZStd::string(name.toUtf8().data())); - } - } - pEnum->Release(); - - if (possibleDuplicates.empty()) - { - return srcName; - } - - std::sort(possibleDuplicates.begin(), possibleDuplicates.end(), [](const AZStd::string& strOne, const AZStd::string& strTwo) - { - // I can assume size sorting since if the length is different, either one of the two strings doesn't - // closely match the string we are trying to duplicate, or it's a bigger number (X1 vs X10) - if (strOne.size() != strTwo.size()) - { - return strOne.size() < strTwo.size(); - } - else - { - return azstricmp(strOne.c_str(), strTwo.c_str()) < 0; - } - } - ); - - int num = 0; - QString returnValue = srcName; - while (num < possibleDuplicates.size() && QString::compare(possibleDuplicates[num].c_str(), returnValue, Qt::CaseInsensitive) == 0) - { - returnValue = QStringLiteral("%1%2%3").arg(srcName).arg("_").arg(num); - ++num; - } - - return returnValue; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::Validate() -{ - IDataBaseItemEnumerator* pEnum = GetItemEnumerator(); - for (IDataBaseItem* pItem = pEnum->GetFirst(); pItem != nullptr; pItem = pEnum->GetNext()) - { - pItem->Validate(); - } - pEnum->Release(); -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::RegisterItem(CBaseLibraryItem* pItem, REFGUID newGuid) -{ - assert(pItem); - - bool bNotify = false; - - if (m_bUniqGuidMap) - { - REFGUID oldGuid = pItem->GetGUID(); - if (!GuidUtil::IsEmpty(oldGuid)) - { - m_itemsGuidMap.erase(oldGuid); - } - if (GuidUtil::IsEmpty(newGuid)) - { - return; - } - CBaseLibraryItem* pOldItem = stl::find_in_map(m_itemsGuidMap, newGuid, nullptr); - if (!pOldItem) - { - pItem->m_guid = newGuid; - m_itemsGuidMap[newGuid] = pItem; - pItem->m_bRegistered = true; - bNotify = true; - } - else - { - if (pOldItem != pItem) - { - ReportDuplicateItem(pItem, pOldItem); - } - } - } - - if (m_bUniqNameMap) - { - QString fullName = pItem->GetFullName(); - if (!pItem->GetName().isEmpty()) - { - CBaseLibraryItem* pOldItem = static_cast(FindItemByName(fullName)); - if (!pOldItem) - { - AZStd::lock_guard lock(m_itemsNameMapMutex); - m_itemsNameMap[fullName] = pItem; - pItem->m_bRegistered = true; - bNotify = true; - } - else - { - if (pOldItem != pItem) - { - ReportDuplicateItem(pItem, pOldItem); - } - } - } - } - - // Notify listeners. - if (bNotify) - { - NotifyItemEvent(pItem, EDB_ITEM_EVENT_ADD); - } -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::RegisterItem(CBaseLibraryItem* pItem) -{ - assert(pItem); - - bool bNotify = false; - - if (m_bUniqGuidMap) - { - if (GuidUtil::IsEmpty(pItem->GetGUID())) - { - return; - } - CBaseLibraryItem* pOldItem = stl::find_in_map(m_itemsGuidMap, pItem->GetGUID(), nullptr); - if (!pOldItem) - { - m_itemsGuidMap[pItem->GetGUID()] = pItem; - pItem->m_bRegistered = true; - bNotify = true; - } - else - { - if (pOldItem != pItem) - { - ReportDuplicateItem(pItem, pOldItem); - } - } - } - - if (m_bUniqNameMap) - { - QString fullName = pItem->GetFullName(); - if (!fullName.isEmpty()) - { - CBaseLibraryItem* pOldItem = static_cast(FindItemByName(fullName)); - if (!pOldItem) - { - AZStd::lock_guard lock(m_itemsNameMapMutex); - m_itemsNameMap[fullName] = pItem; - pItem->m_bRegistered = true; - bNotify = true; - } - else - { - if (pOldItem != pItem) - { - ReportDuplicateItem(pItem, pOldItem); - } - } - } - } - - // Notify listeners. - if (bNotify) - { - NotifyItemEvent(pItem, EDB_ITEM_EVENT_ADD); - } -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::SetRegisteredFlag(CBaseLibraryItem* pItem, bool bFlag) -{ - pItem->m_bRegistered = bFlag; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::ReportDuplicateItem(CBaseLibraryItem* pItem, CBaseLibraryItem* pOldItem) -{ - QString sLibName; - if (pOldItem->GetLibrary()) - { - sLibName = pOldItem->GetLibrary()->GetName(); - } - CErrorRecord err; - err.pItem = pItem; - err.error = QStringLiteral("Item %1 with duplicate GUID to loaded item %2 ignored").arg(pItem->GetFullName(), pOldItem->GetFullName()); - GetIEditor()->GetErrorReport()->ReportError(err); -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::UnregisterItem(CBaseLibraryItem* pItem) -{ - // Notify listeners. - NotifyItemEvent(pItem, EDB_ITEM_EVENT_DELETE); - - if (!pItem) - { - return; - } - - if (m_bUniqGuidMap) - { - m_itemsGuidMap.erase(pItem->GetGUID()); - } - if (m_bUniqNameMap && !pItem->GetFullName().isEmpty()) - { - AZStd::lock_guard lock(m_itemsNameMapMutex); - auto findIter = m_itemsNameMap.find(pItem->GetFullName()); - if (findIter != m_itemsNameMap.end()) - { - _smart_ptr item = findIter->second; - m_itemsNameMap.erase(findIter); - } - } - - pItem->m_bRegistered = false; -} - -////////////////////////////////////////////////////////////////////////// -QString CBaseLibraryManager::MakeFullItemName(IDataBaseLibrary* pLibrary, const QString& group, const QString& itemName) -{ - assert(pLibrary); - QString name = pLibrary->GetName() + "."; - if (!group.isEmpty()) - { - name += group + "."; - } - name += itemName; - return name; -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::GatherUsedResources(CUsedResources& resources) -{ - IDataBaseItemEnumerator* pEnum = GetItemEnumerator(); - for (IDataBaseItem* pItem = pEnum->GetFirst(); pItem != nullptr; pItem = pEnum->GetNext()) - { - pItem->GatherUsedResources(resources); - } - pEnum->Release(); -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseItemEnumerator* CBaseLibraryManager::GetItemEnumerator() -{ - if (m_bUniqNameMap) - { - return new CDataBaseItemEnumerator(&m_itemsNameMap); - } - else - { - return new CDataBaseItemEnumerator(&m_itemsGuidMap); - } -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::OnEditorNotifyEvent(EEditorNotifyEvent event) -{ - switch (event) - { - case eNotify_OnBeginNewScene: - SetSelectedItem(nullptr); - ClearAll(); - break; - case eNotify_OnBeginSceneOpen: - SetSelectedItem(nullptr); - ClearAll(); - break; - case eNotify_OnCloseScene: - SetSelectedItem(nullptr); - ClearAll(); - break; - } -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::OnRenameItem(CBaseLibraryItem* pItem, const QString& oldName) -{ - m_itemsNameMapMutex.lock(); - if (!oldName.isEmpty()) - { - m_itemsNameMap.erase(oldName); - } - if (!pItem->GetFullName().isEmpty()) - { - m_itemsNameMap[pItem->GetFullName()] = pItem; - } - m_itemsNameMapMutex.unlock(); - - OnItemChanged(pItem); -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::AddListener(IDataBaseManagerListener* pListener) -{ - stl::push_back_unique(m_listeners, pListener); -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::RemoveListener(IDataBaseManagerListener* pListener) -{ - stl::find_and_erase(m_listeners, pListener); -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::NotifyItemEvent(IDataBaseItem* pItem, EDataBaseItemEvent event) -{ - // Notify listeners. - if (!m_listeners.empty()) - { - for (int i = 0; i < m_listeners.size(); i++) - { - m_listeners[i]->OnDataBaseItemEvent(pItem, event); - } - } -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::OnItemChanged(IDataBaseItem* pItem) -{ - NotifyItemEvent(pItem, EDB_ITEM_EVENT_CHANGED); -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::OnUpdateProperties(IDataBaseItem* pItem, bool bRefresh) -{ - NotifyItemEvent(pItem, bRefresh ? EDB_ITEM_EVENT_UPDATE_PROPERTIES - : EDB_ITEM_EVENT_UPDATE_PROPERTIES_NO_EDITOR_REFRESH); -} - -////////////////////////////////////////////////////////////////////////// -void CBaseLibraryManager::SetSelectedItem(IDataBaseItem* pItem) -{ - if (m_pSelectedItem == pItem) - { - return; - } - m_pSelectedItem = (CBaseLibraryItem*)pItem; - NotifyItemEvent(m_pSelectedItem, EDB_ITEM_EVENT_SELECTED); -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseItem* CBaseLibraryManager::GetSelectedItem() const -{ - return m_pSelectedItem; -} - -////////////////////////////////////////////////////////////////////////// -IDataBaseItem* CBaseLibraryManager::GetSelectedParentItem() const -{ - return m_pSelectedParent; -} - -void CBaseLibraryManager::ChangeLibraryOrder(IDataBaseLibrary* lib, unsigned int newLocation) -{ - if (!lib || newLocation >= m_libs.size() || lib == m_libs[newLocation]) - { - return; - } - - for (int i = 0; i < m_libs.size(); i++) - { - if (lib == m_libs[i]) - { - _smart_ptr curLib = m_libs[i]; - m_libs.erase(m_libs.begin() + i); - m_libs.insert(m_libs.begin() + newLocation, curLib); - return; - } - } -} - -bool CBaseLibraryManager::SetLibraryName(CBaseLibrary* lib, const QString& name) -{ - // SetFilename will validate if the name is duplicate with exist libraries. - if (lib->SetFilename(MakeFilename(name))) - { - lib->SetName(name); - return true; - } - return false; -} diff --git a/Code/Editor/BaseLibraryManager.h b/Code/Editor/BaseLibraryManager.h deleted file mode 100644 index 118c7ef1f0..0000000000 --- a/Code/Editor/BaseLibraryManager.h +++ /dev/null @@ -1,226 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - - -#ifndef CRYINCLUDE_EDITOR_BASELIBRARYMANAGER_H -#define CRYINCLUDE_EDITOR_BASELIBRARYMANAGER_H -#pragma once - -#include "Include/IBaseLibraryManager.h" -#include "Include/IDataBaseItem.h" -#include "Include/IDataBaseLibrary.h" -#include "Include/IDataBaseManager.h" -#include "Util/TRefCountBase.h" -#include "Util/GuidUtil.h" -#include "BaseLibrary.h" -#include "Util/smartptr.h" -#include -#include - -AZ_PUSH_DISABLE_DLL_EXPORT_BASECLASS_WARNING -/** Manages all Libraries and Items. -*/ -class SANDBOX_API CBaseLibraryManager - : public IBaseLibraryManager -{ -AZ_POP_DISABLE_DLL_EXPORT_BASECLASS_WARNING -public: - CBaseLibraryManager(); - ~CBaseLibraryManager(); - - //! Clear all libraries. - void ClearAll() override; - - ////////////////////////////////////////////////////////////////////////// - // IDocListener implementation. - ////////////////////////////////////////////////////////////////////////// - void OnEditorNotifyEvent(EEditorNotifyEvent event) override; - - ////////////////////////////////////////////////////////////////////////// - // Library items. - ////////////////////////////////////////////////////////////////////////// - //! Make a new item in specified library. - IDataBaseItem* CreateItem(IDataBaseLibrary* pLibrary) override; - //! Delete item from library and manager. - void DeleteItem(IDataBaseItem* pItem) override; - - //! Find Item by its GUID. - IDataBaseItem* FindItem(REFGUID guid) const override; - IDataBaseItem* FindItemByName(const QString& fullItemName) override; - IDataBaseItem* LoadItemByName(const QString& fullItemName) override; - virtual IDataBaseItem* FindItemByName(const char* fullItemName); - virtual IDataBaseItem* LoadItemByName(const char* fullItemName); - - IDataBaseItemEnumerator* GetItemEnumerator() override; - - ////////////////////////////////////////////////////////////////////////// - // Set item currently selected. - void SetSelectedItem(IDataBaseItem* pItem) override; - // Get currently selected item. - IDataBaseItem* GetSelectedItem() const override; - IDataBaseItem* GetSelectedParentItem() const override; - - ////////////////////////////////////////////////////////////////////////// - // Libraries. - ////////////////////////////////////////////////////////////////////////// - //! Add Item library. - IDataBaseLibrary* AddLibrary(const QString& library, bool bIsLevelLibrary = false, bool bIsLoading = true) override; - void DeleteLibrary(const QString& library, bool forceDeleteLevel = false) override; - //! Get number of libraries. - int GetLibraryCount() const override { return static_cast(m_libs.size()); }; - //! Get number of modified libraries. - int GetModifiedLibraryCount() const override; - - //! Get Item library by index. - IDataBaseLibrary* GetLibrary(int index) const override; - - //! Get Level Item library. - IDataBaseLibrary* GetLevelLibrary() const override; - - //! Find Items Library by name. - IDataBaseLibrary* FindLibrary(const QString& library) override; - - //! Find Items Library's index by name. - int FindLibraryIndex(const QString& library) override; - - //! Load Items library. - IDataBaseLibrary* LoadLibrary(const QString& filename, bool bReload = false) override; - - //! Save all modified libraries. - void SaveAllLibs() override; - - //! Serialize property manager. - void Serialize(XmlNodeRef& node, bool bLoading) override; - - //! Export items to game. - void Export([[maybe_unused]] XmlNodeRef& node) override {}; - - //! Returns unique name base on input name. - QString MakeUniqueItemName(const QString& name, const QString& libName = "") override; - QString MakeFullItemName(IDataBaseLibrary* pLibrary, const QString& group, const QString& itemName) override; - - //! Root node where this library will be saved. - QString GetRootNodeName() override = 0; - //! Path to libraries in this manager. - QString GetLibsPath() override = 0; - - ////////////////////////////////////////////////////////////////////////// - //! Validate library items for errors. - void Validate() override; - - ////////////////////////////////////////////////////////////////////////// - void GatherUsedResources(CUsedResources& resources) override; - - void AddListener(IDataBaseManagerListener* pListener) override; - void RemoveListener(IDataBaseManagerListener* pListener) override; - - ////////////////////////////////////////////////////////////////////////// - void RegisterItem(CBaseLibraryItem* pItem, REFGUID newGuid) override; - void RegisterItem(CBaseLibraryItem* pItem) override; - void UnregisterItem(CBaseLibraryItem* pItem) override; - - // Only Used internally. - void OnRenameItem(CBaseLibraryItem* pItem, const QString& oldName) override; - - // Called by items to indicated that they have been modified. - // Sends item changed event to listeners. - void OnItemChanged(IDataBaseItem* pItem) override; - void OnUpdateProperties(IDataBaseItem* pItem, bool bRefresh) override; - - QString MakeFilename(const QString& library); - bool IsUniqueFilename(const QString& library) override; - - //CONFETTI BEGIN - // Used to change the library item order - void ChangeLibraryOrder(IDataBaseLibrary* lib, unsigned int newLocation) override; - - bool SetLibraryName(CBaseLibrary* lib, const QString& name) override; - -protected: - void SplitFullItemName(const QString& fullItemName, QString& libraryName, QString& itemName); - void NotifyItemEvent(IDataBaseItem* pItem, EDataBaseItemEvent event); - void SetRegisteredFlag(CBaseLibraryItem* pItem, bool bFlag); - - ////////////////////////////////////////////////////////////////////////// - // Must be overriden. - //! Makes a new Item. - virtual CBaseLibraryItem* MakeNewItem() = 0; - virtual CBaseLibrary* MakeNewLibrary() = 0; - ////////////////////////////////////////////////////////////////////////// - - virtual void ReportDuplicateItem(CBaseLibraryItem* pItem, CBaseLibraryItem* pOldItem); - -protected: - bool m_bUniqGuidMap; - bool m_bUniqNameMap; - - AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING - //! Array of all loaded entity items libraries. - std::vector<_smart_ptr > m_libs; - - // There is always one current level library. - TSmartPtr m_pLevelLibrary; - - // GUID to item map. - typedef std::map, guid_less_predicate> ItemsGUIDMap; - ItemsGUIDMap m_itemsGuidMap; - - // Case insensitive name to items map. - typedef std::map, stl::less_stricmp> ItemsNameMap; - ItemsNameMap m_itemsNameMap; - AZStd::mutex m_itemsNameMapMutex; - - std::vector m_listeners; - - // Currently selected item. - _smart_ptr m_pSelectedItem; - _smart_ptr m_pSelectedParent; - AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING -}; - -////////////////////////////////////////////////////////////////////////// -template -class CDataBaseItemEnumerator - : public IDataBaseItemEnumerator -{ - TMap* m_pMap; - typename TMap::iterator m_iterator; - -public: - CDataBaseItemEnumerator(TMap* pMap) - { - assert(pMap); - m_pMap = pMap; - m_iterator = m_pMap->begin(); - } - void Release() override { delete this; }; - IDataBaseItem* GetFirst() override - { - m_iterator = m_pMap->begin(); - if (m_iterator == m_pMap->end()) - { - return 0; - } - return m_iterator->second; - } - IDataBaseItem* GetNext() override - { - if (m_iterator != m_pMap->end()) - { - m_iterator++; - } - if (m_iterator == m_pMap->end()) - { - return 0; - } - return m_iterator->second; - } -}; - -#endif // CRYINCLUDE_EDITOR_BASELIBRARYMANAGER_H diff --git a/Code/Editor/ErrorRecorder.cpp b/Code/Editor/ErrorRecorder.cpp index 999dab323c..253e103527 100644 --- a/Code/Editor/ErrorRecorder.cpp +++ b/Code/Editor/ErrorRecorder.cpp @@ -7,7 +7,6 @@ */ #include "EditorDefs.h" #include "ErrorRecorder.h" -#include "BaseLibraryItem.h" #include "Include/IErrorReport.h" diff --git a/Code/Editor/ErrorRecorder.h b/Code/Editor/ErrorRecorder.h index e4b3706a16..beacc3f0e5 100644 --- a/Code/Editor/ErrorRecorder.h +++ b/Code/Editor/ErrorRecorder.h @@ -14,6 +14,8 @@ #define CRYINCLUDE_EDITOR_CORE_ERRORRECORDER_H #pragma once +#include "Include/EditorCoreAPI.h" + ////////////////////////////////////////////////////////////////////////// //! Automatic class to record and display error. class EDITOR_CORE_API CErrorsRecorder diff --git a/Code/Editor/ErrorReport.cpp b/Code/Editor/ErrorReport.cpp index 4fd7d41a96..f93ea7606d 100644 --- a/Code/Editor/ErrorReport.cpp +++ b/Code/Editor/ErrorReport.cpp @@ -67,24 +67,6 @@ QString CErrorRecord::GetErrorText() const { str += QString("\t "); } - if (pItem) - { - switch (pItem->GetType()) - { - case EDB_TYPE_MATERIAL: - str += QString("\t Material=\""); - break; - case EDB_TYPE_PARTICLE: - str += QString("\t Particle=\""); - break; - case EDB_TYPE_MUSIC: - str += QString("\t Music=\""); - break; - default: - str += QString("\t Item=\""); - } - str += pItem->GetFullName() + "\""; - } if (pObject) { str += QString("\t Object=\"") + pObject->GetName() + "\""; @@ -101,7 +83,6 @@ CErrorReport::CErrorReport() m_bImmediateMode = true; m_bShowErrors = true; m_pObject = nullptr; - m_pItem = nullptr; m_pParticle = nullptr; } @@ -140,10 +121,6 @@ void CErrorReport::ReportError(CErrorRecord& err) { err.pObject = m_pObject; } - else if (err.pItem == nullptr && m_pItem != nullptr) - { - err.pItem = m_pItem; - } m_errors.push_back(err); } bNoRecurse = false; @@ -255,12 +232,6 @@ void CErrorReport::SetCurrentValidatorObject(CBaseObject* pObject) m_pObject = pObject; } -////////////////////////////////////////////////////////////////////////// -void CErrorReport::SetCurrentValidatorItem(CBaseLibraryItem* pItem) -{ - m_pItem = pItem; -} - ////////////////////////////////////////////////////////////////////////// void CErrorReport::SetCurrentFile(const QString& file) { diff --git a/Code/Editor/ErrorReport.h b/Code/Editor/ErrorReport.h index 3b9a860301..7e2a57a421 100644 --- a/Code/Editor/ErrorReport.h +++ b/Code/Editor/ErrorReport.h @@ -17,7 +17,6 @@ // forward declarations. class CParticleItem; -#include "BaseLibraryItem.h" #include "Objects/BaseObject.h" #include "Include/IErrorReport.h" #include "ErrorRecorder.h" @@ -56,16 +55,13 @@ public: int count; //! Object that caused this error. _smart_ptr pObject; - //! Library Item that caused this error. - _smart_ptr pItem; int flags; CErrorRecord(CBaseObject* object, ESeverity _severity, const QString& _error, int _flags = 0, int _count = 0, - CBaseLibraryItem* item = 0, EValidatorModule _module = VALIDATOR_MODULE_EDITOR) + EValidatorModule _module = VALIDATOR_MODULE_EDITOR) : severity(_severity) , module(_module) , pObject(object) - , pItem(item) , flags(_flags) , count(_count) , error(_error) @@ -77,7 +73,6 @@ public: severity = ESEVERITY_WARNING; module = VALIDATOR_MODULE_EDITOR; pObject = 0; - pItem = 0; flags = 0; count = 0; } @@ -116,8 +111,6 @@ public: //! Assign current Object to which new reported warnings are assigned. void SetCurrentValidatorObject(CBaseObject* pObject); - //! Assign current Item to which new reported warnings are assigned. - void SetCurrentValidatorItem(CBaseLibraryItem* pItem); //! Assign current filename. void SetCurrentFile(const QString& file); @@ -127,7 +120,6 @@ private: bool m_bImmediateMode; bool m_bShowErrors; _smart_ptr m_pObject; - _smart_ptr m_pItem; CParticleItem* m_pParticle; QString m_currentFilename; }; diff --git a/Code/Editor/ErrorReportDialog.cpp b/Code/Editor/ErrorReportDialog.cpp index 2d551d6c8b..bbeede79ef 100644 --- a/Code/Editor/ErrorReportDialog.cpp +++ b/Code/Editor/ErrorReportDialog.cpp @@ -362,10 +362,6 @@ void CErrorReportDialog::CopyToClipboard() { str += QString::fromLatin1(" [Object: %1]").arg(pRecord->pObject->GetName()); } - if (pRecord->pItem) - { - str += QString::fromLatin1(" [Material: %1]").arg(pRecord->pItem->GetName()); - } str += QString::fromLatin1("\r\n"); } } diff --git a/Code/Editor/ErrorReportTableModel.cpp b/Code/Editor/ErrorReportTableModel.cpp index f5dce1a86d..923991bb62 100644 --- a/Code/Editor/ErrorReportTableModel.cpp +++ b/Code/Editor/ErrorReportTableModel.cpp @@ -149,11 +149,7 @@ QVariant CErrorReportTableModel::data(const CErrorRecord& record, int column, in case ColumnFile: return record.file; case ColumnObject: - if (record.pItem) - { - return record.pItem->GetFullName(); - } - else if (record.pObject) + if (record.pObject) { return record.pObject->GetName(); } diff --git a/Code/Editor/IEditor.h b/Code/Editor/IEditor.h index d2d4998187..c91ca62c5e 100644 --- a/Code/Editor/IEditor.h +++ b/Code/Editor/IEditor.h @@ -44,7 +44,6 @@ class CMusicManager; struct IEditorParticleManager; class CEAXPresetManager; class CErrorReport; -class CBaseLibraryItem; class ICommandManager; class CEditorCommandManager; class CHyperGraphManager; @@ -52,9 +51,7 @@ class CConsoleSynchronization; class CUIEnumsDatabase; struct ISourceControl; struct IEditorClassFactory; -struct IDataBaseItem; struct ITransformManipulator; -struct IDataBaseManager; class IFacialEditor; class CDialog; #if defined(AZ_PLATFORM_WINDOWS) @@ -82,8 +79,6 @@ struct IEventLoopHook; struct IErrorReport; // Vladimir@conffx struct IFileUtil; // Vladimir@conffx struct IEditorLog; // Vladimir@conffx -struct IEditorMaterialManager; // Vladimir@conffx -struct IBaseLibraryManager; // Vladimir@conffx struct IImageUtil; // Vladimir@conffx struct IEditorParticleUtils; // Leroy@conffx struct ILogFile; // Vladimir@conffx @@ -519,10 +514,6 @@ struct IEditor //! Get access to object manager. virtual struct IObjectManager* GetObjectManager() = 0; virtual CSettingsManager* GetSettingsManager() = 0; - //! Get DB manager that own items of specified type. - virtual IDataBaseManager* GetDBItemManager(EDataBaseItemType itemType) = 0; - virtual IBaseLibraryManager* GetMaterialManagerLibrary() = 0; // Vladimir@conffx - virtual IEditorMaterialManager* GetIEditorMaterialManager() = 0; // Vladimir@Conffx //! Returns IconManager. virtual IIconManager* GetIconManager() = 0; //! Get Music Manager. diff --git a/Code/Editor/IEditorImpl.cpp b/Code/Editor/IEditorImpl.cpp index 0846cf8a9e..38006c6fca 100644 --- a/Code/Editor/IEditorImpl.cpp +++ b/Code/Editor/IEditorImpl.cpp @@ -892,11 +892,6 @@ void CEditorImpl::CloseView(const GUID& classId) } } -IDataBaseManager* CEditorImpl::GetDBItemManager([[maybe_unused]] EDataBaseItemType itemType) -{ - return nullptr; -} - bool CEditorImpl::SelectColor(QColor& color, QWidget* parent) { const AZ::Color c = AzQtComponents::fromQColor(color); @@ -1624,18 +1619,6 @@ SEditorSettings* CEditorImpl::GetEditorSettings() return &gSettings; } -// Vladimir@Conffx -IBaseLibraryManager* CEditorImpl::GetMaterialManagerLibrary() -{ - return nullptr; -} - -// Vladimir@Conffx -IEditorMaterialManager* CEditorImpl::GetIEditorMaterialManager() -{ - return nullptr; -} - IImageUtil* CEditorImpl::GetImageUtil() { return m_pImageUtil; diff --git a/Code/Editor/IEditorImpl.h b/Code/Editor/IEditorImpl.h index d99b8ae802..7867912941 100644 --- a/Code/Editor/IEditorImpl.h +++ b/Code/Editor/IEditorImpl.h @@ -157,7 +157,6 @@ public: void LockSelection(bool bLock) override; bool IsSelectionLocked() override; - IDataBaseManager* GetDBItemManager(EDataBaseItemType itemType) override; CMusicManager* GetMusicManager() override { return m_pMusicManager; }; IEditorFileMonitor* GetFileMonitor() override; @@ -294,8 +293,6 @@ public: void RegisterObjectContextMenuExtension(TContextMenuExtensionFunc func) override; SSystemGlobalEnvironment* GetEnv() override; - IBaseLibraryManager* GetMaterialManagerLibrary() override; // Vladimir@Conffx - IEditorMaterialManager* GetIEditorMaterialManager() override; // Vladimir@Conffx IImageUtil* GetImageUtil() override; // Vladimir@conffx SEditorSettings* GetEditorSettings() override; ILogFile* GetLogFile() override { return m_pLogFile; } diff --git a/Code/Editor/Include/IBaseLibraryManager.h b/Code/Editor/Include/IBaseLibraryManager.h deleted file mode 100644 index 4116b573fa..0000000000 --- a/Code/Editor/Include/IBaseLibraryManager.h +++ /dev/null @@ -1,143 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#ifndef CRYINCLUDE_EDITOR_INCLUDE_IBASELIBRARYMANAGER_H -#define CRYINCLUDE_EDITOR_INCLUDE_IBASELIBRARYMANAGER_H -#pragma once - -#include -#include "Include/IDataBaseItem.h" -#include "Include/IDataBaseLibrary.h" -#include "Include/IDataBaseManager.h" -#include "Util/TRefCountBase.h" - -class CBaseLibraryItem; -class CBaseLibrary; - -struct IBaseLibraryManager - : public TRefCountBase - , public IEditorNotifyListener -{ - //! Clear all libraries. - virtual void ClearAll() = 0; - - ////////////////////////////////////////////////////////////////////////// - // IDocListener implementation. - ////////////////////////////////////////////////////////////////////////// - virtual void OnEditorNotifyEvent(EEditorNotifyEvent event) = 0; - - ////////////////////////////////////////////////////////////////////////// - // Library items. - ////////////////////////////////////////////////////////////////////////// - //! Make a new item in specified library. - virtual IDataBaseItem* CreateItem(IDataBaseLibrary* pLibrary) = 0; - //! Delete item from library and manager. - virtual void DeleteItem(IDataBaseItem* pItem) = 0; - - //! Find Item by its GUID. - virtual IDataBaseItem* FindItem(REFGUID guid) const = 0; - virtual IDataBaseItem* FindItemByName(const QString& fullItemName) = 0; - virtual IDataBaseItem* LoadItemByName(const QString& fullItemName) = 0; - - virtual IDataBaseItemEnumerator* GetItemEnumerator() = 0; - - ////////////////////////////////////////////////////////////////////////// - // Set item currently selected. - virtual void SetSelectedItem(IDataBaseItem* pItem) = 0; - // Get currently selected item. - virtual IDataBaseItem* GetSelectedItem() const = 0; - virtual IDataBaseItem* GetSelectedParentItem() const = 0; - - ////////////////////////////////////////////////////////////////////////// - // Libraries. - ////////////////////////////////////////////////////////////////////////// - //! Add Item library. - virtual IDataBaseLibrary* AddLibrary(const QString& library, bool isLevelLibrary = false, bool bIsLoading = true) = 0; - virtual void DeleteLibrary(const QString& library, bool forceDeleteLevel = false) = 0; - //! Get number of libraries. - virtual int GetLibraryCount() const = 0; - //! Get number of modified libraries. - virtual int GetModifiedLibraryCount() const = 0; - - //! Get Item library by index. - virtual IDataBaseLibrary* GetLibrary(int index) const = 0; - - //! Get Level Item library. - virtual IDataBaseLibrary* GetLevelLibrary() const = 0; - - //! Find Items Library by name. - virtual IDataBaseLibrary* FindLibrary(const QString& library) = 0; - - //! Find the Library's index by name. - virtual int FindLibraryIndex(const QString& library) = 0; - - //! Load Items library. -#ifdef LoadLibrary -#undef LoadLibrary -#endif - virtual IDataBaseLibrary* LoadLibrary(const QString& filename, bool bReload = false) = 0; - - //! Save all modified libraries. - virtual void SaveAllLibs() = 0; - - //! Serialize property manager. - virtual void Serialize(XmlNodeRef& node, bool bLoading) = 0; - - //! Export items to game. - virtual void Export(XmlNodeRef& node) = 0; - - //! Returns unique name base on input name. - // Vera@conffx, add LibName parameter so we could make an unique name depends on input library. - // Arguments: - // - name: name of the item - // - libName: The library of the item. Given the library name, the function will return a unique name in the library - // Default value "": The function will ignore the library name and return a unique name in the manager - virtual QString MakeUniqueItemName(const QString& name, const QString& libName = "") = 0; - virtual QString MakeFullItemName(IDataBaseLibrary* pLibrary, const QString& group, const QString& itemName) = 0; - - //! Root node where this library will be saved. - virtual QString GetRootNodeName() = 0; - //! Path to libraries in this manager. - virtual QString GetLibsPath() = 0; - - ////////////////////////////////////////////////////////////////////////// - //! Validate library items for errors. - virtual void Validate() = 0; - - ////////////////////////////////////////////////////////////////////////// - virtual void GatherUsedResources(CUsedResources& resources) = 0; - - virtual void AddListener(IDataBaseManagerListener* pListener) = 0; - virtual void RemoveListener(IDataBaseManagerListener* pListener) = 0; - - ////////////////////////////////////////////////////////////////////////// - virtual void RegisterItem(CBaseLibraryItem* pItem, REFGUID newGuid) = 0; - virtual void RegisterItem(CBaseLibraryItem* pItem) = 0; - virtual void UnregisterItem(CBaseLibraryItem* pItem) = 0; - - // Only Used internally. - virtual void OnRenameItem(CBaseLibraryItem* pItem, const QString& oldName) = 0; - - // Called by items to indicated that they have been modified. - // Sends item changed event to listeners. - virtual void OnItemChanged(IDataBaseItem* pItem) = 0; - virtual void OnUpdateProperties(IDataBaseItem* pItem, bool bRefresh) = 0; - - //CONFETTI BEGIN - // Used to change the library item order - virtual void ChangeLibraryOrder(IDataBaseLibrary* lib, unsigned int newLocation) = 0; - // simplifies the library renaming process - virtual bool SetLibraryName(CBaseLibrary* lib, const QString& name) = 0; - - - //Check if the file name is unique. - //Params: library: library name. NOT the file path. - virtual bool IsUniqueFilename(const QString& library) = 0; - //CONFETTI END -}; - -#endif // CRYINCLUDE_EDITOR_INCLUDE_IBASELIBRARYMANAGER_H diff --git a/Code/Editor/Include/IDataBaseItem.h b/Code/Editor/Include/IDataBaseItem.h deleted file mode 100644 index 6be5f49c2d..0000000000 --- a/Code/Editor/Include/IDataBaseItem.h +++ /dev/null @@ -1,92 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_INCLUDE_IDATABASEITEM_H -#define CRYINCLUDE_EDITOR_INCLUDE_IDATABASEITEM_H -#pragma once - -#include -#include - -struct IDataBaseLibrary; -class CUsedResources; - -////////////////////////////////////////////////////////////////////////// -/** Base class for all items contained in BaseLibraray. -*/ -struct IDataBaseItem -{ - struct SerializeContext - { - XmlNodeRef node; - bool bUndo; - bool bLoading; - bool bCopyPaste; - bool bIgnoreChilds; - bool bUniqName; - SerializeContext() - : node(0) - , bLoading(false) - , bCopyPaste(false) - , bIgnoreChilds(false) - , bUniqName(false) - , bUndo(false) {}; - SerializeContext(XmlNodeRef _node, bool bLoad) - : node(_node) - , bLoading(bLoad) - , bCopyPaste(false) - , bIgnoreChilds(false) - , bUniqName(false) - , bUndo(false) {}; - SerializeContext(const SerializeContext& ctx) - : node(ctx.node) - , bLoading(ctx.bLoading) - , bCopyPaste(ctx.bCopyPaste) - , bIgnoreChilds(ctx.bIgnoreChilds) - , bUniqName(ctx.bUniqName) - , bUndo(ctx.bUndo) {}; - }; - - virtual EDataBaseItemType GetType() const = 0; - - //! Return Library this item are contained in. - //! Item can only be at one library. - virtual IDataBaseLibrary* GetLibrary() const = 0; - - //! Change item name. - virtual void SetName(const QString& name) = 0; - //! Get item name. - virtual const QString& GetName() const = 0; - - //! Get full item name, including name of library. - //! Name formed by adding dot after name of library - //! eg. library Pickup and item PickupRL form full item name: "Pickups.PickupRL". - virtual QString GetFullName() const = 0; - - //! Get only nameof group from prototype. - virtual QString GetGroupName() = 0; - //! Get short name of prototype without group. - virtual QString GetShortName() = 0; - - //! Serialize library item to archive. - virtual void Serialize(SerializeContext& ctx) = 0; - - //! Generate new unique id for this item. - virtual void GenerateId() = 0; - //! Returns GUID of this material. - virtual const GUID& GetGUID() const = 0; - - //! Validate item for errors. - virtual void Validate() {}; - - //! Gathers resources by this item. - virtual void GatherUsedResources([[maybe_unused]] CUsedResources& resources) {}; -}; - -#endif // CRYINCLUDE_EDITOR_INCLUDE_IDATABASEITEM_H diff --git a/Code/Editor/Include/IDataBaseLibrary.h b/Code/Editor/Include/IDataBaseLibrary.h deleted file mode 100644 index 75437d93e2..0000000000 --- a/Code/Editor/Include/IDataBaseLibrary.h +++ /dev/null @@ -1,118 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_INCLUDE_IDATABASELIBRARY_H -#define CRYINCLUDE_EDITOR_INCLUDE_IDATABASELIBRARY_H -#pragma once - - -struct IDataBaseManager; -struct IDataBaseItem; - -class QString; -class XmlNodeRef; - -////////////////////////////////////////////////////////////////////////// -// Description: -// Interface to access specific library of editor data base. -// Ex. Archetype library, Material Library. -// See Also: -// IDataBaseItem,IDataBaseManager -////////////////////////////////////////////////////////////////////////// -struct IDataBaseLibrary -{ - // Description: - // Return IDataBaseManager interface to the manager for items stored in this library. - virtual IDataBaseManager* GetManager() = 0; - - // Description: - // Return library name. - virtual const QString& GetName() const = 0; - - // Description: - // Return filename where this library is stored. - virtual const QString& GetFilename() const = 0; - - // Description: - // Save contents of library to file. - virtual bool Save() = 0; - - // Description: - // Load library from file. - // Arguments: - // filename - Full specified library filename (relative to root game folder). - virtual bool Load(const QString& filename) = 0; - - // Description: - // Serialize library parameters and items to/from XML node. - virtual void Serialize(XmlNodeRef& node, bool bLoading) = 0; - - // Description: - // Marks library as modified, indicates that some item in library was modified. - virtual void SetModified(bool bModified = true) = 0; - - // Description: - // Check if library parameters or any items where modified. - // If any item was modified library may need saving before closing editor. - virtual bool IsModified() const = 0; - - // Description: - // Check if this library is not shared and internal to current level. - virtual bool IsLevelLibrary() const = 0; - - // Description: - // Make this library accessible only from current Level. (not shared) - virtual void SetLevelLibrary(bool bEnable) = 0; - - // Description: - // Associate a new item with the library. - // Watch out if item was already in another library. - virtual void AddItem(IDataBaseItem* pItem, bool bRegister = true) = 0; - - // Description: - // Return number of items in library. - virtual int GetItemCount() const = 0; - - // Description: - // Get item by index. - // See Also: - // GetItemCount - // Arguments: - // index - Index from 0 to GetItemCount() - virtual IDataBaseItem* GetItem(int index) = 0; - - // Description: - // Remove item from library, does not destroy item, - // only unliks it from this library, to delete item use IDataBaseManager. - // See Also: - // AddItem - virtual void RemoveItem(IDataBaseItem* item) = 0; - - // Description: - // Remove all items from library, does not destroy items, - // only unliks them from this library, to delete item use IDataBaseManager. - // See Also: - // RemoveItem,AddItem - virtual void RemoveAllItems() = 0; - - // Description: - // Find item in library by name. - // This function usually uses linear search so it is not particularry fast. - // See Also: - // GetItem - virtual IDataBaseItem* FindItem(const QString& name) = 0; - - - //CONFETTI BEGIN - // Used to change the library item order - virtual void ChangeItemOrder(CBaseLibraryItem* item, unsigned int newLocation) = 0; - //CONFETTI END -}; - -#endif // CRYINCLUDE_EDITOR_INCLUDE_IDATABASELIBRARY_H diff --git a/Code/Editor/Include/IDataBaseManager.h b/Code/Editor/Include/IDataBaseManager.h deleted file mode 100644 index 3d701d51fc..0000000000 --- a/Code/Editor/Include/IDataBaseManager.h +++ /dev/null @@ -1,134 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_INCLUDE_IDATABASEMANAGER_H -#define CRYINCLUDE_EDITOR_INCLUDE_IDATABASEMANAGER_H -#pragma once - -#include - -struct IDataBaseItem; -struct IDataBaseLibrary; -class CUsedResources; - -enum EDataBaseItemEvent -{ - EDB_ITEM_EVENT_ADD, - EDB_ITEM_EVENT_DELETE, - EDB_ITEM_EVENT_CHANGED, - EDB_ITEM_EVENT_SELECTED, - EDB_ITEM_EVENT_UPDATE_PROPERTIES, - EDB_ITEM_EVENT_UPDATE_PROPERTIES_NO_EDITOR_REFRESH -}; - -////////////////////////////////////////////////////////////////////////// -// Description: -// Callback class to intercept item creation and deletion events. -////////////////////////////////////////////////////////////////////////// -struct IDataBaseManagerListener -{ - virtual void OnDataBaseItemEvent(IDataBaseItem* pItem, EDataBaseItemEvent event) = 0; -}; - -////////////////////////////////////////////////////////////////////////// -// Description: -// his interface is used to enumerate al items registered to the database manager. -////////////////////////////////////////////////////////////////////////// -struct IDataBaseItemEnumerator -{ - virtual ~IDataBaseItemEnumerator() = default; - - virtual void Release() = 0; - virtual IDataBaseItem* GetFirst() = 0; - virtual IDataBaseItem* GetNext() = 0; -}; - -////////////////////////////////////////////////////////////////////////// -// -// Interface to the collection of all items or specific type -// in data base libraries. -// -////////////////////////////////////////////////////////////////////////// -struct IDataBaseManager -{ - //! Clear all libraries. - virtual void ClearAll() = 0; - - ////////////////////////////////////////////////////////////////////////// - // Library items. - ////////////////////////////////////////////////////////////////////////// - //! Make a new item in specified library. - virtual IDataBaseItem* CreateItem(IDataBaseLibrary* pLibrary) = 0; - //! Delete item from library and manager. - virtual void DeleteItem(IDataBaseItem* pItem) = 0; - - //! Find Item by its GUID. - virtual IDataBaseItem* FindItem(REFGUID guid) const = 0; - virtual IDataBaseItem* FindItemByName(const QString& fullItemName) = 0; - - virtual IDataBaseItemEnumerator* GetItemEnumerator() = 0; - - // Select one item in DB. - virtual void SetSelectedItem(IDataBaseItem* pItem) = 0; - - ////////////////////////////////////////////////////////////////////////// - // Libraries. - ////////////////////////////////////////////////////////////////////////// - //! Add Item library. Set isLevelLibrary to true if its the "level" library which gets saved inside the level - virtual IDataBaseLibrary* AddLibrary(const QString& library, bool isLevelLibrary = false, bool bIsLoading = true) = 0; - virtual void DeleteLibrary(const QString& library, bool forceDeleteLibrary = false) = 0; - //! Get number of libraries. - virtual int GetLibraryCount() const = 0; - //! Get Item library by index. - virtual IDataBaseLibrary* GetLibrary(int index) const = 0; - - //! Find Items Library by name. - virtual IDataBaseLibrary* FindLibrary(const QString& library) = 0; - - //! Load Items library. -#ifdef LoadLibrary -#undef LoadLibrary -#endif - virtual IDataBaseLibrary* LoadLibrary(const QString& filename, bool bReload = false) = 0; - - //! Save all modified libraries. - virtual void SaveAllLibs() = 0; - - //! Serialize property manager. - virtual void Serialize(XmlNodeRef& node, bool bLoading) = 0; - - //! Export items to game. - virtual void Export([[maybe_unused]] XmlNodeRef& node) {}; - - //! Returns unique name base on input name. - virtual QString MakeUniqueItemName(const QString& name, const QString& libName = "") = 0; - virtual QString MakeFullItemName(IDataBaseLibrary* pLibrary, const QString& group, const QString& itemName) = 0; - - //! Root node where this library will be saved. - virtual QString GetRootNodeName() = 0; - //! Path to libraries in this manager. - virtual QString GetLibsPath() = 0; - - ////////////////////////////////////////////////////////////////////////// - //! Validate library items for errors. - virtual void Validate() = 0; - - // Description: - // Collects names of all resource files used by managed items. - // Arguments: - // resources - Structure where all filenames are collected. - virtual void GatherUsedResources(CUsedResources& resources) = 0; - - ////////////////////////////////////////////////////////////////////////// - // Register listeners. - virtual void AddListener(IDataBaseManagerListener* pListener) = 0; - virtual void RemoveListener(IDataBaseManagerListener* pListener) = 0; -}; - -#endif // CRYINCLUDE_EDITOR_INCLUDE_IDATABASEMANAGER_H diff --git a/Code/Editor/Include/IEditorMaterial.h b/Code/Editor/Include/IEditorMaterial.h deleted file mode 100644 index 329b0ae53f..0000000000 --- a/Code/Editor/Include/IEditorMaterial.h +++ /dev/null @@ -1,20 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#pragma once - - -#include "BaseLibraryItem.h" -#include - -struct IEditorMaterial - : public CBaseLibraryItem -{ - virtual int GetFlags() const = 0; - virtual IMaterial* GetMatInfo(bool bUseExistingEngineMaterial = false) = 0; - virtual void DisableHighlightForFrame() = 0; -}; diff --git a/Code/Editor/Include/IEditorMaterialManager.h b/Code/Editor/Include/IEditorMaterialManager.h deleted file mode 100644 index 6f71c5ddd1..0000000000 --- a/Code/Editor/Include/IEditorMaterialManager.h +++ /dev/null @@ -1,21 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ -#ifndef CRYINCLUDE_EDITOR_MATERIAL_IEDITORMATERIALMANAGER_H -#define CRYINCLUDE_EDITOR_MATERIAL_IEDITORMATERIALMANAGER_H -#pragma once - -#include -#include - - -struct IEditorMaterialManager -{ - virtual void GotoMaterial(IMaterial* pMaterial) = 0; -}; - -#endif // CRYINCLUDE_EDITOR_MATERIAL_MATERIALMANAGER_H diff --git a/Code/Editor/Include/IErrorReport.h b/Code/Editor/Include/IErrorReport.h index 7bf00d6973..c409dbc7dd 100644 --- a/Code/Editor/Include/IErrorReport.h +++ b/Code/Editor/Include/IErrorReport.h @@ -14,7 +14,6 @@ // forward declarations. class CParticleItem; class CBaseObject; -class CBaseLibraryItem; class CErrorRecord; class QString; @@ -52,9 +51,6 @@ struct IErrorReport //! Assign current Object to which new reported warnings are assigned. virtual void SetCurrentValidatorObject(CBaseObject* pObject) = 0; - //! Assign current Item to which new reported warnings are assigned. - virtual void SetCurrentValidatorItem(CBaseLibraryItem* pItem) = 0; - //! Assign current filename. virtual void SetCurrentFile(const QString& file) = 0; }; diff --git a/Code/Editor/Lib/Tests/IEditorMock.h b/Code/Editor/Lib/Tests/IEditorMock.h index 590f98e6d7..aaee34c2c6 100644 --- a/Code/Editor/Lib/Tests/IEditorMock.h +++ b/Code/Editor/Lib/Tests/IEditorMock.h @@ -85,9 +85,6 @@ public: MOCK_METHOD0(IsSelectionLocked, bool()); MOCK_METHOD0(GetObjectManager, struct IObjectManager* ()); MOCK_METHOD0(GetSettingsManager, CSettingsManager* ()); - MOCK_METHOD1(GetDBItemManager, IDataBaseManager* (EDataBaseItemType)); - MOCK_METHOD0(GetMaterialManagerLibrary, IBaseLibraryManager* ()); - MOCK_METHOD0(GetIEditorMaterialManager, IEditorMaterialManager* ()); MOCK_METHOD0(GetIconManager, IIconManager* ()); MOCK_METHOD0(GetMusicManager, CMusicManager* ()); MOCK_METHOD2(GetTerrainElevation, float(float , float )); diff --git a/Code/Editor/TrackView/TrackViewSequenceManager.cpp b/Code/Editor/TrackView/TrackViewSequenceManager.cpp index d7c1e3c709..515af4df38 100644 --- a/Code/Editor/TrackView/TrackViewSequenceManager.cpp +++ b/Code/Editor/TrackView/TrackViewSequenceManager.cpp @@ -408,20 +408,6 @@ void CTrackViewSequenceManager::OnSequenceRemoved(CTrackViewSequence* sequence) } } -//////////////////////////////////////////////////////////////////////////// -void CTrackViewSequenceManager::OnDataBaseItemEvent([[maybe_unused]] IDataBaseItem* pItem, EDataBaseItemEvent event) -{ - if (event != EDataBaseItemEvent::EDB_ITEM_EVENT_ADD) - { - const size_t numSequences = m_sequences.size(); - - for (size_t i = 0; i < numSequences; ++i) - { - m_sequences[i]->UpdateDynamicParams(); - } - } -} - //////////////////////////////////////////////////////////////////////////// CTrackViewAnimNodeBundle CTrackViewSequenceManager::GetAllRelatedAnimNodes(const AZ::EntityId entityId) const { diff --git a/Code/Editor/TrackView/TrackViewSequenceManager.h b/Code/Editor/TrackView/TrackViewSequenceManager.h index 1474323dc6..6c65a7f1a9 100644 --- a/Code/Editor/TrackView/TrackViewSequenceManager.h +++ b/Code/Editor/TrackView/TrackViewSequenceManager.h @@ -13,13 +13,11 @@ #include "TrackViewSequence.h" -#include "IDataBaseManager.h" #include class CTrackViewSequenceManager : public IEditorNotifyListener - , public IDataBaseManagerListener , public ITrackViewSequenceManager , public AZ::EntitySystemBus::Handler { @@ -65,8 +63,6 @@ private: void OnSequenceAdded(CTrackViewSequence* pSequence); void OnSequenceRemoved(CTrackViewSequence* pSequence); - void OnDataBaseItemEvent(IDataBaseItem* pItem, EDataBaseItemEvent event) override; - // AZ::EntitySystemBus void OnEntityNameChanged(const AZ::EntityId& entityId, const AZStd::string& name) override; void OnEntityDestruction(const AZ::EntityId& entityId) override; diff --git a/Code/Editor/Viewport.h b/Code/Editor/Viewport.h index a71df6a9cd..1b0e5a4d93 100644 --- a/Code/Editor/Viewport.h +++ b/Code/Editor/Viewport.h @@ -46,7 +46,6 @@ struct HitContext; struct IRenderListener; class CImageEx; class QMenu; -struct IDataBaseItem; /** Type of viewport. */ @@ -230,8 +229,6 @@ public: // Drag and drop support on viewports. // To be overrided in derived classes. ////////////////////////////////////////////////////////////////////////// - virtual bool CanDrop([[maybe_unused]] const QPoint& point, [[maybe_unused]] IDataBaseItem* pItem) { return false; }; - virtual void Drop([[maybe_unused]] const QPoint& point, [[maybe_unused]] IDataBaseItem* pItem) {}; virtual void SetGlobalDropCallback(DropCallback dropCallback, void* dropCallbackCustom) { m_dropCallback = dropCallback; diff --git a/Code/Editor/editor_core_files.cmake b/Code/Editor/editor_core_files.cmake index 53dd8d79a5..1f0a5a3618 100644 --- a/Code/Editor/editor_core_files.cmake +++ b/Code/Editor/editor_core_files.cmake @@ -7,17 +7,12 @@ # set(FILES - BaseLibrary.h - BaseLibraryItem.h UsedResources.h UIEnumsDatabase.h Include/EditorCoreAPI.cpp Include/IErrorReport.h - Include/IBaseLibraryManager.h Include/IFileUtil.h Include/EditorCoreAPI.h - Include/IEditorMaterial.h - Include/IEditorMaterialManager.h Include/IImageUtil.h Controls/ReflectedPropertyControl/ReflectedPropertyCtrl.qrc Controls/ReflectedPropertyControl/ReflectedPropertyCtrl.cpp @@ -35,8 +30,6 @@ set(FILES Controls/QBitmapPreviewDialogImp.h Controls/QToolTipWidget.h Controls/QToolTipWidget.cpp - BaseLibraryItem.cpp - BaseLibrary.cpp UsedResources.cpp UIEnumsDatabase.cpp LyViewPaneNames.h diff --git a/Code/Editor/editor_lib_files.cmake b/Code/Editor/editor_lib_files.cmake index c81a326aff..59a1a91647 100644 --- a/Code/Editor/editor_lib_files.cmake +++ b/Code/Editor/editor_lib_files.cmake @@ -271,9 +271,6 @@ set(FILES Include/HitContext.h Include/ICommandManager.h Include/IConsoleConnectivity.h - Include/IDataBaseItem.h - Include/IDataBaseLibrary.h - Include/IDataBaseManager.h Include/IDisplayViewport.h Include/IEditorClassFactory.h Include/IEventLoopHook.h @@ -369,9 +366,6 @@ set(FILES ActionManager.h ShortcutDispatcher.cpp ShortcutDispatcher.h - BaseLibraryManager.cpp - BaseLibraryItem.h - BaseLibraryManager.h CheckOutDialog.cpp CheckOutDialog.h CheckOutDialog.ui From 353d4bb2bb7515c2ee4e05b175626abb2c16cbaf Mon Sep 17 00:00:00 2001 From: Allen Jackson <23512001+jackalbe@users.noreply.github.com> Date: Thu, 6 Jan 2022 11:47:04 -0600 Subject: [PATCH 120/141] {lyn8938} looks into the asset database to detect products (#6709) Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com> --- .../PythonAssetBuilder/AssetBuilder_test.py | 41 ++++++++++++++----- 1 file changed, 31 insertions(+), 10 deletions(-) diff --git a/AutomatedTesting/Gem/PythonTests/PythonAssetBuilder/AssetBuilder_test.py b/AutomatedTesting/Gem/PythonTests/PythonAssetBuilder/AssetBuilder_test.py index 45e633a979..cb2c445246 100644 --- a/AutomatedTesting/Gem/PythonTests/PythonAssetBuilder/AssetBuilder_test.py +++ b/AutomatedTesting/Gem/PythonTests/PythonAssetBuilder/AssetBuilder_test.py @@ -12,12 +12,36 @@ import sys import os import pytest import logging +import sqlite3 pytest.importorskip('ly_test_tools') import ly_test_tools.environment.file_system as file_system import ly_test_tools.log.log_monitor import ly_test_tools.environment.waiter as waiter +def detect_product(sql_connection, platform, target): + cur = sql_connection.cursor() + product_target = f'{platform}/{target}' + print(f'Detecting {product_target} in assetdb.sqlite') + hits = 0 + for row in cur.execute(f'select ProductID from Products where ProductName is "{product_target}"'): + hits = hits + 1 + assert hits == 1 + + +def find_products(cache_folder, platform): + con = sqlite3.connect(os.path.join(cache_folder, 'assetdb.sqlite')) + detect_product(con, platform, 'gem/pythontests/pythonassetbuilder/test_asset.mock_asset') + detect_product(con, platform, 'gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_z_positive_1.azmodel') + detect_product(con, platform, 'gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_z_negative_1.azmodel') + detect_product(con, platform, 'gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_y_positive_1.azmodel') + detect_product(con, platform, 'gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_y_negative_1.azmodel') + detect_product(con, platform, 'gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_x_positive_1.azmodel') + detect_product(con, platform, 'gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_x_negative_1.azmodel') + detect_product(con, platform, 'gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_center_1.azmodel') + con.close() + + @pytest.mark.SUITE_periodic @pytest.mark.parametrize('launcher_platform', ['windows_editor']) @pytest.mark.parametrize('project', ['AutomatedTesting']) @@ -25,16 +49,7 @@ import ly_test_tools.environment.waiter as waiter class TestPythonAssetProcessing(object): def test_DetectPythonCreatedAsset(self, request, editor, level, launcher_platform): unexpected_lines = [] - expected_lines = [ - 'Mock asset exists', - 'AssetId found for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_z_positive_1.azmodel) found', - 'AssetId found for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_z_negative_1.azmodel) found', - 'AssetId found for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_y_positive_1.azmodel) found', - 'AssetId found for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_y_negative_1.azmodel) found', - 'AssetId found for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_x_positive_1.azmodel) found', - 'AssetId found for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_x_negative_1.azmodel) found', - 'AssetId found for asset (gem/pythontests/pythonassetbuilder/geom_group_fbx_cube_100cm_center_1.azmodel) found' - ] + expected_lines = [] timeout = 180 halt_on_unexpected = False test_directory = os.path.join(os.path.dirname(__file__)) @@ -50,3 +65,9 @@ class TestPythonAssetProcessing(object): exc=("Log file '{}' was never opened by another process.".format(editorlog_file)), interval=1) log_monitor.monitor_log_for_lines(expected_lines, unexpected_lines, halt_on_unexpected, timeout) + + cache_folder = editor.workspace.paths.cache() + platform = editor.workspace.asset_processor_platform + if platform == 'windows': + platform = 'pc' + find_products(cache_folder, platform) From e5c2d574fc06a377a6015b7d49f34dbc9806ffc9 Mon Sep 17 00:00:00 2001 From: Chris Galvan Date: Thu, 6 Jan 2022 12:51:10 -0600 Subject: [PATCH 121/141] Added a missing include and forward declare Signed-off-by: Chris Galvan --- Code/Editor/Objects/EntityObject.h | 1 + Code/Editor/TrackView/TrackViewSequence.h | 1 + 2 files changed, 2 insertions(+) diff --git a/Code/Editor/Objects/EntityObject.h b/Code/Editor/Objects/EntityObject.h index c3e379bccc..c6b7e4ce2d 100644 --- a/Code/Editor/Objects/EntityObject.h +++ b/Code/Editor/Objects/EntityObject.h @@ -27,6 +27,7 @@ #define CLASS_ENVIRONMENT_LIGHT "EnvironmentLight" class CEntityObject; +class CSelectionGroup; class QMenu; /*! diff --git a/Code/Editor/TrackView/TrackViewSequence.h b/Code/Editor/TrackView/TrackViewSequence.h index a392ad00f9..8f686af0cb 100644 --- a/Code/Editor/TrackView/TrackViewSequence.h +++ b/Code/Editor/TrackView/TrackViewSequence.h @@ -11,6 +11,7 @@ #define CRYINCLUDE_EDITOR_TRACKVIEW_TRACKVIEWSEQUENCE_H #pragma once +#include #include "IMovieSystem.h" #include From 603967d61f62b09688d5f30c87edd86074452519 Mon Sep 17 00:00:00 2001 From: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> Date: Thu, 6 Jan 2022 11:04:54 -0800 Subject: [PATCH 122/141] Fixed build issues with Spawnable Entity Aliases. Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com> --- Gems/Multiplayer/Code/Tests/PrefabProcessingTests.cpp | 5 ++++- Gems/Prefab/PrefabBuilder/PrefabBuilderTests.cpp | 3 ++- 2 files changed, 6 insertions(+), 2 deletions(-) diff --git a/Gems/Multiplayer/Code/Tests/PrefabProcessingTests.cpp b/Gems/Multiplayer/Code/Tests/PrefabProcessingTests.cpp index 42a817987e..aef13fbfe2 100644 --- a/Gems/Multiplayer/Code/Tests/PrefabProcessingTests.cpp +++ b/Gems/Multiplayer/Code/Tests/PrefabProcessingTests.cpp @@ -57,6 +57,7 @@ namespace UnitTest TEST_F(PrefabProcessingTestFixture, NetworkPrefabProcessor_ProcessPrefabTwoEntities_NetEntityGoesToNetSpawnable) { using AzToolsFramework::Prefab::PrefabConversionUtils::PrefabProcessorContext; + using AzToolsFramework::Prefab::PrefabConversionUtils::PrefabDocument; AZStd::vector entities; @@ -74,7 +75,9 @@ namespace UnitTest // Add the prefab into the Prefab Processor Context const AZStd::string prefabName = "testPrefab"; PrefabProcessorContext prefabProcessorContext{AZ::Uuid::CreateRandom()}; - prefabProcessorContext.AddPrefab(prefabName, AZStd::move(prefabDom)); + PrefabDocument document(prefabName); + ASSERT_TRUE(document.SetPrefabDom(AZStd::move(prefabDom))); + prefabProcessorContext.AddPrefab(AZStd::move(document)); // Request NetworkPrefabProcessor to process the prefab Multiplayer::NetworkPrefabProcessor processor; diff --git a/Gems/Prefab/PrefabBuilder/PrefabBuilderTests.cpp b/Gems/Prefab/PrefabBuilder/PrefabBuilderTests.cpp index 2ed05b4dfe..5ee23a9e3c 100644 --- a/Gems/Prefab/PrefabBuilder/PrefabBuilderTests.cpp +++ b/Gems/Prefab/PrefabBuilder/PrefabBuilderTests.cpp @@ -106,7 +106,8 @@ namespace UnitTest AzToolsFramework::Prefab::PrefabDom prefabDom; prefabDom.CopyFrom(prefabSystemComponentInterface->FindTemplateDom(parentInstance->GetTemplateId()), prefabDom.GetAllocator(), false); - ASSERT_TRUE(prefabBuilderComponent.ProcessPrefab({AZ::Crc32("pc")}, "parent.prefab", "unused", AZ::Uuid(), prefabDom, jobProducts)); + ASSERT_TRUE(prefabBuilderComponent.ProcessPrefab( + { AZ::Crc32("pc") }, "parent.prefab", "unused", AZ::Uuid(), AZStd::move(prefabDom), jobProducts)); ASSERT_EQ(jobProducts.size(), 1); ASSERT_EQ(jobProducts[0].m_dependencies.size(), 1); From 53e6f0f99f44430ccdc7bde0518fc3f8e11a4cd8 Mon Sep 17 00:00:00 2001 From: Chris Galvan Date: Thu, 6 Jan 2022 13:27:44 -0600 Subject: [PATCH 123/141] Added another missing include Signed-off-by: Chris Galvan --- Code/Editor/ErrorReport.h | 1 + 1 file changed, 1 insertion(+) diff --git a/Code/Editor/ErrorReport.h b/Code/Editor/ErrorReport.h index 7e2a57a421..a80bb36404 100644 --- a/Code/Editor/ErrorReport.h +++ b/Code/Editor/ErrorReport.h @@ -18,6 +18,7 @@ class CParticleItem; #include "Objects/BaseObject.h" +#include "Include/EditorCoreAPI.h" #include "Include/IErrorReport.h" #include "ErrorRecorder.h" From d3b36f18148744d477d751c628e647f11a3efd59 Mon Sep 17 00:00:00 2001 From: Chris Galvan Date: Thu, 6 Jan 2022 13:55:52 -0600 Subject: [PATCH 124/141] Added a couple more missing includes Signed-off-by: Chris Galvan --- Code/Editor/ErrorReport.h | 3 +++ Code/Editor/Objects/ObjectLoader.h | 2 ++ 2 files changed, 5 insertions(+) diff --git a/Code/Editor/ErrorReport.h b/Code/Editor/ErrorReport.h index a80bb36404..98d230e383 100644 --- a/Code/Editor/ErrorReport.h +++ b/Code/Editor/ErrorReport.h @@ -17,6 +17,9 @@ // forward declarations. class CParticleItem; +#include +#include + #include "Objects/BaseObject.h" #include "Include/EditorCoreAPI.h" #include "Include/IErrorReport.h" diff --git a/Code/Editor/Objects/ObjectLoader.h b/Code/Editor/Objects/ObjectLoader.h index fc1014ad03..fa576fa983 100644 --- a/Code/Editor/Objects/ObjectLoader.h +++ b/Code/Editor/Objects/ObjectLoader.h @@ -13,6 +13,8 @@ #include "ErrorReport.h" #include +#include + class CErrorRecord; struct IObjectManager; From 741a9059f6540f44c252edeb5780c592efe18c9c Mon Sep 17 00:00:00 2001 From: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> Date: Thu, 6 Jan 2022 12:13:23 -0800 Subject: [PATCH 125/141] More packaging cleanup (#6728) Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> --- .../build/Platform/Android/build_config.json | 10 ---------- scripts/build/Platform/Android/pipeline.json | 3 --- scripts/build/Platform/Linux/pipeline.json | 3 --- scripts/build/Platform/Mac/build_config.json | 10 ---------- scripts/build/Platform/Mac/pipeline.json | 3 --- .../build/Platform/Windows/build_config.json | 20 ------------------- scripts/build/Platform/Windows/pipeline.json | 3 --- scripts/build/Platform/iOS/pipeline.json | 3 --- 8 files changed, 55 deletions(-) diff --git a/scripts/build/Platform/Android/build_config.json b/scripts/build/Platform/Android/build_config.json index 06fa1ffb5f..7a7e90c0b0 100644 --- a/scripts/build/Platform/Android/build_config.json +++ b/scripts/build/Platform/Android/build_config.json @@ -41,16 +41,6 @@ "CMAKE_BUILD_ARGS":"-j!NUMBER_OF_PROCESSORS!" } }, - "android_packaging_all": { - "TAGS": [ - "packaging" - ], - "COMMAND": "../Windows/python_windows.cmd", - "PARAMETERS": { - "SCRIPT_PATH": "scripts/build/package/package.py", - "SCRIPT_PARAMETERS": "--platform Android --type all" - } - }, "profile": { "TAGS":[ "weekly-build-metrics", diff --git a/scripts/build/Platform/Android/pipeline.json b/scripts/build/Platform/Android/pipeline.json index 230d5d3477..f0292f4501 100644 --- a/scripts/build/Platform/Android/pipeline.json +++ b/scripts/build/Platform/Android/pipeline.json @@ -12,9 +12,6 @@ "daily-pipeline-metrics": { "CLEAN_WORKSPACE": true }, - "packaging": { - "CLEAN_WORKSPACE": true - }, "nightly-clean": { "CLEAN_WORKSPACE": true } diff --git a/scripts/build/Platform/Linux/pipeline.json b/scripts/build/Platform/Linux/pipeline.json index d10e2886f2..e9667d312d 100644 --- a/scripts/build/Platform/Linux/pipeline.json +++ b/scripts/build/Platform/Linux/pipeline.json @@ -10,9 +10,6 @@ "daily-pipeline-metrics": { "CLEAN_WORKSPACE": true }, - "packaging": { - "CLEAN_WORKSPACE": true - }, "nightly-clean": { "CLEAN_WORKSPACE": true } diff --git a/scripts/build/Platform/Mac/build_config.json b/scripts/build/Platform/Mac/build_config.json index fb960a96fa..6ba264cdb2 100644 --- a/scripts/build/Platform/Mac/build_config.json +++ b/scripts/build/Platform/Mac/build_config.json @@ -153,16 +153,6 @@ "CMAKE_TARGET": "ALL_BUILD" } }, - "mac_packaging_all": { - "TAGS": [ - "packaging" - ], - "COMMAND": "python_mac.sh", - "PARAMETERS": { - "SCRIPT_PATH": "scripts/build/package/package.py", - "SCRIPT_PARAMETERS": "--platform Mac --type all" - } - }, "install_profile": { "TAGS": [], "COMMAND": "build_mac.sh", diff --git a/scripts/build/Platform/Mac/pipeline.json b/scripts/build/Platform/Mac/pipeline.json index e8cea0f06d..24f42a0c69 100644 --- a/scripts/build/Platform/Mac/pipeline.json +++ b/scripts/build/Platform/Mac/pipeline.json @@ -10,9 +10,6 @@ "daily-pipeline-metrics": { "CLEAN_WORKSPACE": true }, - "packaging": { - "CLEAN_WORKSPACE": true - }, "nightly-clean": { "CLEAN_WORKSPACE": true } diff --git a/scripts/build/Platform/Windows/build_config.json b/scripts/build/Platform/Windows/build_config.json index c591ca0eac..e3d5a4a3fc 100644 --- a/scripts/build/Platform/Windows/build_config.json +++ b/scripts/build/Platform/Windows/build_config.json @@ -59,26 +59,6 @@ "SCRIPT_PARAMETERS": "--platform=Windows --repository=%REPOSITORY_NAME% --jobname=%JOB_NAME% --jobnumber=%BUILD_NUMBER% --jobnode=%NODE_LABEL% --changelist=%CHANGE_ID%" } }, - "windows_packaging_all": { - "TAGS": [ - "packaging" - ], - "COMMAND": "python_windows.cmd", - "PARAMETERS": { - "SCRIPT_PATH": "scripts/build/package/package.py", - "SCRIPT_PARAMETERS": "--platform Windows --type all" - } - }, - "3rdParty_all": { - "TAGS": [ - "packaging" - ], - "COMMAND": "python_windows.cmd", - "PARAMETERS": { - "SCRIPT_PATH": "scripts/build/package/package.py", - "SCRIPT_PARAMETERS": "--platform 3rdParty --type 3rdParty_all" - } - }, "test_impact_analysis_profile": { "TAGS": [ ], diff --git a/scripts/build/Platform/Windows/pipeline.json b/scripts/build/Platform/Windows/pipeline.json index b18a1e8c63..28d8437408 100644 --- a/scripts/build/Platform/Windows/pipeline.json +++ b/scripts/build/Platform/Windows/pipeline.json @@ -10,9 +10,6 @@ "daily-pipeline-metrics": { "CLEAN_WORKSPACE": true }, - "packaging": { - "CLEAN_WORKSPACE": true - }, "nightly-clean": { "CLEAN_WORKSPACE": true } diff --git a/scripts/build/Platform/iOS/pipeline.json b/scripts/build/Platform/iOS/pipeline.json index a5e2ff710e..369152a7a4 100644 --- a/scripts/build/Platform/iOS/pipeline.json +++ b/scripts/build/Platform/iOS/pipeline.json @@ -10,9 +10,6 @@ "daily-pipeline-metrics": { "CLEAN_WORKSPACE": true }, - "packaging": { - "CLEAN_WORKSPACE": true - }, "nightly-clean": { "CLEAN_WORKSPACE": true } From ad9bcba6e283d0d935473dea04fe2894689b4001 Mon Sep 17 00:00:00 2001 From: Vincent Liu <5900509+onecent1101@users.noreply.github.com> Date: Thu, 6 Jan 2022 13:17:48 -0800 Subject: [PATCH 126/141] [Linux] Update to use AWSNativeSDK 1.9.50 (#6715) --- Gems/AWSCore/Code/Platform/Linux/AWSCore_Traits_Linux.h | 2 +- cmake/3rdParty/Platform/Linux/BuiltInPackages_linux.cmake | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Gems/AWSCore/Code/Platform/Linux/AWSCore_Traits_Linux.h b/Gems/AWSCore/Code/Platform/Linux/AWSCore_Traits_Linux.h index d7b1f32461..2cacfb0d34 100644 --- a/Gems/AWSCore/Code/Platform/Linux/AWSCore_Traits_Linux.h +++ b/Gems/AWSCore/Code/Platform/Linux/AWSCore_Traits_Linux.h @@ -7,4 +7,4 @@ */ #pragma once -#define AWSCORE_BACKWARD_INCOMPATIBLE_CHANGE 0 +#define AWSCORE_BACKWARD_INCOMPATIBLE_CHANGE 1 diff --git a/cmake/3rdParty/Platform/Linux/BuiltInPackages_linux.cmake b/cmake/3rdParty/Platform/Linux/BuiltInPackages_linux.cmake index 109ae75f38..f7bc2721ae 100644 --- a/cmake/3rdParty/Platform/Linux/BuiltInPackages_linux.cmake +++ b/cmake/3rdParty/Platform/Linux/BuiltInPackages_linux.cmake @@ -24,7 +24,7 @@ ly_associate_package(PACKAGE_NAME xxhash-0.7.4-rev1-multiplatform ly_associate_package(PACKAGE_NAME AWSGameLiftServerSDK-3.4.1-rev1-linux TARGETS AWSGameLiftServerSDK PACKAGE_HASH a8149a95bd100384af6ade97e2b21a56173740d921e6c3da8188cd51554d39af) ly_associate_package(PACKAGE_NAME tiff-4.2.0.15-rev3-linux TARGETS TIFF PACKAGE_HASH 2377f48b2ebc2d1628d9f65186c881544c92891312abe478a20d10b85877409a) ly_associate_package(PACKAGE_NAME freetype-2.10.4.16-linux TARGETS freetype PACKAGE_HASH 3f10c703d9001ecd2bb51a3bd003d3237c02d8f947ad0161c0252fdc54cbcf97) -ly_associate_package(PACKAGE_NAME AWSNativeSDK-1.7.167-rev6-linux TARGETS AWSNativeSDK PACKAGE_HASH 490291e4c8057975c3ab86feb971b8a38871c58bac5e5d86abdd1aeb7141eec4) +ly_associate_package(PACKAGE_NAME AWSNativeSDK-1.9.50-rev1-linux TARGETS AWSNativeSDK PACKAGE_HASH f30b6969c6732a7c1a23a59d205a150633a7f219dcb60d837b543888d2c63ea1) ly_associate_package(PACKAGE_NAME Lua-5.3.5-rev5-linux TARGETS Lua PACKAGE_HASH 1adc812abe3dd0dbb2ca9756f81d8f0e0ba45779ac85bf1d8455b25c531a38b0) ly_associate_package(PACKAGE_NAME PhysX-4.1.2.29882248-rev5-linux TARGETS PhysX PACKAGE_HASH fa72365df409376aef02d1763194dc91d255bdfcb4e8febcfbb64d23a3e50b96) ly_associate_package(PACKAGE_NAME mcpp-2.7.2_az.2-rev1-linux TARGETS mcpp PACKAGE_HASH df7a998d0bc3fedf44b5bdebaf69ddad6033355b71a590e8642445ec77bc6c41) From 39edcd06e4cee7ad222e518a1a103c7e87e1608f Mon Sep 17 00:00:00 2001 From: Jeremy Ong Date: Thu, 6 Jan 2022 16:51:40 -0700 Subject: [PATCH 127/141] Add missing `precise` attribute to depth prepass output Commit 67689d48cc0f142eccd4856b0686277b49ca42d0 enforced precision in many vertex position outputs. This adds the attribute to the output of the z-prepass, needed to ensure proper depth testing in the forward passes. Signed-off-by: Jeremy Ong --- .../Feature/Common/Assets/Shaders/Depth/DepthPassCommon.azsli | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Gems/Atom/Feature/Common/Assets/Shaders/Depth/DepthPassCommon.azsli b/Gems/Atom/Feature/Common/Assets/Shaders/Depth/DepthPassCommon.azsli index f658dd13da..ba06dada74 100644 --- a/Gems/Atom/Feature/Common/Assets/Shaders/Depth/DepthPassCommon.azsli +++ b/Gems/Atom/Feature/Common/Assets/Shaders/Depth/DepthPassCommon.azsli @@ -17,7 +17,7 @@ struct VSInput struct VSDepthOutput { - float4 m_position : SV_Position; + precise float4 m_position : SV_Position; }; VSDepthOutput DepthPassVS(VSInput IN) From 54e0b8b7b5d7ad8a7c888ac82297e1284d883518 Mon Sep 17 00:00:00 2001 From: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> Date: Thu, 6 Jan 2022 16:16:48 -0800 Subject: [PATCH 128/141] Enabling mac tests (#6716) * Adds mac test job Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Points to sysctl properly to handle zsh Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Fixes some macos differences with Linux when reading the CTEST_RUN_FLAGS parameters Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * adding the test job to the profile pipe Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Disables some tests in Mac that are not passing Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * passes config to cli_test_driver and sets the right trait for the test (pytest instead of lytesttools) Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Set proper traits for AtomRHI Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Corrected AZ_TRAIT_UNIT_TEST_PERLINE_GRADIANT_GOLDEN_VALUES_7878 values for Mac Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Disables EMotionFX tests in Mac Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Removes debugging prints Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * Removes filters that were meant just for Linux Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> * quotes are re-quoted in the test_mac.sh script Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> --- .../AzTest/Platform/Mac/AzTest_Traits_Mac.h | 11 +++++--- .../Mac/ProjectManager_Test_Traits_Mac.h | 2 +- .../Mac/AtomRHITests_traits_mac.cmake | 2 +- scripts/build/Platform/Mac/build_config.json | 23 +++++++++++++--- scripts/build/Platform/Mac/build_mac.sh | 4 +-- scripts/build/Platform/Mac/test_mac.sh | 5 ++-- scripts/ctest/CMakeLists.txt | 26 +++++++++---------- scripts/ctest/ctest_driver_test.py | 9 ++++--- 8 files changed, 53 insertions(+), 29 deletions(-) diff --git a/Code/Framework/AzTest/AzTest/Platform/Mac/AzTest_Traits_Mac.h b/Code/Framework/AzTest/AzTest/Platform/Mac/AzTest_Traits_Mac.h index 4915fb9cab..23ea87cd1c 100644 --- a/Code/Framework/AzTest/AzTest/Platform/Mac/AzTest_Traits_Mac.h +++ b/Code/Framework/AzTest/AzTest/Platform/Mac/AzTest_Traits_Mac.h @@ -16,9 +16,12 @@ #define AZ_TRAIT_DISABLE_ASSET_JOB_PARALLEL_TESTS true #define AZ_TRAIT_DISABLE_ASSET_MANAGER_FLOOD_TEST true #define AZ_TRAIT_DISABLE_ASSETCONTAINERDISABLETEST true +#define AZ_TRAIT_DISABLE_FAILED_DLL_TESTS true +#define AZ_TRAIT_DISABLE_FAILED_MODULE_TESTS true +#define AZ_TRAIT_DISABLE_FAILED_EMOTION_FX_TESTS true // Golden perline gradiant values for random seed 7878 for this platform -#define AZ_TRAIT_UNIT_TEST_PERLINE_GRADIANT_GOLDEN_VALUES_7878 0.5000f, 0.5456f, 0.5138f, 0.4801f, \ - 0.4174f, 0.4942f, 0.5493f, 0.5431f, \ - 0.4984f, 0.5204f, 0.5526f, 0.5840f, \ - 0.5251f, 0.5029f, 0.6153f, 0.5802f, +#define AZ_TRAIT_UNIT_TEST_PERLINE_GRADIANT_GOLDEN_VALUES_7878 0.5000f, 0.5276f, 0.5341f, 0.4801f, \ + 0.5220f, 0.5162f, 0.4828f, 0.5431f, \ + 0.4799f, 0.4486f, 0.5054f, 0.4129f, \ + 0.6023f, 0.5029f, 0.4529f, 0.4428f, diff --git a/Code/Tools/ProjectManager/Platform/Mac/ProjectManager_Test_Traits_Mac.h b/Code/Tools/ProjectManager/Platform/Mac/ProjectManager_Test_Traits_Mac.h index 8d7fe068c2..3ebe7d8e44 100644 --- a/Code/Tools/ProjectManager/Platform/Mac/ProjectManager_Test_Traits_Mac.h +++ b/Code/Tools/ProjectManager/Platform/Mac/ProjectManager_Test_Traits_Mac.h @@ -8,4 +8,4 @@ #pragma once -#define AZ_TRAIT_DISABLE_FAILED_PROJECT_MANAGER_TESTS false +#define AZ_TRAIT_DISABLE_FAILED_PROJECT_MANAGER_TESTS true diff --git a/Gems/Atom/RHI/Code/Platform/Mac/AtomRHITests_traits_mac.cmake b/Gems/Atom/RHI/Code/Platform/Mac/AtomRHITests_traits_mac.cmake index 419331db3b..4645eb9444 100644 --- a/Gems/Atom/RHI/Code/Platform/Mac/AtomRHITests_traits_mac.cmake +++ b/Gems/Atom/RHI/Code/Platform/Mac/AtomRHITests_traits_mac.cmake @@ -6,6 +6,6 @@ # # -set(ATOM_RHI_TRAIT_BUILD_SUPPORTS_TEST TRUE) +set(ATOM_RHI_TRAIT_BUILD_SUPPORTS_TEST FALSE) set(ATOM_RHI_TRAIT_BUILD_SUPPORTS_EDIT TRUE) set(PAL_TRAIT_BUILD_RENDERDOC_SUPPORTED FALSE) diff --git a/scripts/build/Platform/Mac/build_config.json b/scripts/build/Platform/Mac/build_config.json index 6ba264cdb2..6147f70f0c 100644 --- a/scripts/build/Platform/Mac/build_config.json +++ b/scripts/build/Platform/Mac/build_config.json @@ -14,7 +14,8 @@ ], "steps": [ "profile", - "asset_profile" + "asset_profile", + "test_profile" ] }, "metrics": { @@ -89,6 +90,22 @@ "ASSET_PROCESSOR_PLATFORMS": "mac" } }, + "test_profile": { + "TAGS": [ + "daily-pipeline-metrics", + "weekly-build-metrics" + ], + "COMMAND": "build_test_mac.sh", + "PARAMETERS": { + "CONFIGURATION": "profile", + "OUTPUT_DIRECTORY": "build/mac", + "CMAKE_OPTIONS": "-G Xcode", + "CMAKE_LY_PROJECTS": "AutomatedTesting", + "CMAKE_TARGET": "ALL_BUILD", + "CTEST_OPTIONS": "-L (SUITE_smoke|SUITE_main) -LE (REQUIRES_gpu) --no-tests=error", + "TEST_RESULTS": "False" + } + }, "periodic_test_profile": { "TAGS": [ "nightly-incremental", @@ -102,7 +119,7 @@ "CMAKE_OPTIONS": "-G Xcode", "CMAKE_LY_PROJECTS": "AutomatedTesting", "CMAKE_TARGET": "TEST_SUITE_periodic", - "CTEST_OPTIONS": "-L \"(SUITE_periodic)\"", + "CTEST_OPTIONS": "-L (SUITE_periodic)", "TEST_RESULTS": "False" } }, @@ -119,7 +136,7 @@ "CMAKE_OPTIONS": "-G Xcode", "CMAKE_LY_PROJECTS": "AutomatedTesting", "CMAKE_TARGET": "TEST_SUITE_benchmark", - "CTEST_OPTIONS": "-L \"(SUITE_benchmark)\"", + "CTEST_OPTIONS": "-L (SUITE_benchmark)", "TEST_RESULTS": "False" } }, diff --git a/scripts/build/Platform/Mac/build_mac.sh b/scripts/build/Platform/Mac/build_mac.sh index 2ea5eeab8a..d6a66fc6c6 100755 --- a/scripts/build/Platform/Mac/build_mac.sh +++ b/scripts/build/Platform/Mac/build_mac.sh @@ -48,7 +48,7 @@ if [[ ! -z "$RUN_CONFIGURE" ]]; then echo "${CONFIGURE_CMD}" > ${LAST_CONFIGURE_CMD_FILE} fi -echo [ci_build] cmake --build . --target ${CMAKE_TARGET} --config ${CONFIGURATION} -j $(sysctl -n hw.ncpu) -- ${CMAKE_NATIVE_BUILD_ARGS} -cmake --build . --target ${CMAKE_TARGET} --config ${CONFIGURATION} -j $(sysctl -n hw.ncpu) -- ${CMAKE_NATIVE_BUILD_ARGS} +echo [ci_build] cmake --build . --target ${CMAKE_TARGET} --config ${CONFIGURATION} -j $(/usr/sbin/sysctl -n hw.ncpu) -- ${CMAKE_NATIVE_BUILD_ARGS} +cmake --build . --target ${CMAKE_TARGET} --config ${CONFIGURATION} -j $(/usr/sbin/sysctl -n hw.ncpu) -- ${CMAKE_NATIVE_BUILD_ARGS} popd diff --git a/scripts/build/Platform/Mac/test_mac.sh b/scripts/build/Platform/Mac/test_mac.sh index e398de3061..46dffab84d 100755 --- a/scripts/build/Platform/Mac/test_mac.sh +++ b/scripts/build/Platform/Mac/test_mac.sh @@ -19,8 +19,9 @@ fi pushd $OUTPUT_DIRECTORY # Find the CTEST_RUN_FLAGS from the CMakeCache.txt file, then replace the $ with the current configuration -IFS='=' read -ra CTEST_RUN_FLAGS <<< $(cmake -N -LA . | grep "CTEST_RUN_FLAGS:STRING") -CTEST_RUN_FLAGS=${CTEST_RUN_FLAGS[1]/$/${CONFIGURATION}} +CTEST_RUN_FLAGS=$(cmake -N -LA . | grep "CTEST_RUN_FLAGS:STRING") +CTEST_RUN_FLAGS=${CTEST_RUN_FLAGS/CTEST_RUN_FLAGS:STRING=/} +CTEST_RUN_FLAGS=${CTEST_RUN_FLAGS/$/${CONFIGURATION}} # Run ctest echo [ci_build] ctest ${CTEST_RUN_FLAGS} ${CTEST_OPTIONS} diff --git a/scripts/ctest/CMakeLists.txt b/scripts/ctest/CMakeLists.txt index 98ea21e938..064d27a9cf 100644 --- a/scripts/ctest/CMakeLists.txt +++ b/scripts/ctest/CMakeLists.txt @@ -17,7 +17,7 @@ endif() # Tests ################################################################################ -if(PAL_TRAIT_TEST_LYTESTTOOLS_SUPPORTED) +if(PAL_TRAIT_TEST_PYTEST_SUPPORTED) foreach(suite_name ${LY_TEST_GLOBAL_KNOWN_SUITE_NAMES}) ly_add_pytest( NAME pytest_sanity_${suite_name}_no_gpu @@ -32,16 +32,16 @@ if(PAL_TRAIT_TEST_LYTESTTOOLS_SUPPORTED) TEST_REQUIRES gpu ) endforeach() -endif() - -# add a custom test which makes sure that the test filtering works! - -ly_add_test( - NAME cli_test_driver - EXCLUDE_TEST_RUN_TARGET_FROM_IDE - TEST_COMMAND ${LY_PYTHON_CMD} ${CMAKE_CURRENT_LIST_DIR}/ctest_driver_test.py - -x ${CMAKE_CTEST_COMMAND} - --build-path ${CMAKE_BINARY_DIR} - TEST_LIBRARY pytest -) + # add a custom test which makes sure that the test filtering works! + ly_add_test( + NAME cli_test_driver + EXCLUDE_TEST_RUN_TARGET_FROM_IDE + TEST_COMMAND ${LY_PYTHON_CMD} ${CMAKE_CURRENT_LIST_DIR}/ctest_driver_test.py + -x ${CMAKE_CTEST_COMMAND} + --build-path ${CMAKE_BINARY_DIR} + --config $ + TEST_LIBRARY pytest + ) + +endif() \ No newline at end of file diff --git a/scripts/ctest/ctest_driver_test.py b/scripts/ctest/ctest_driver_test.py index 82d92ce098..b9a7283b25 100755 --- a/scripts/ctest/ctest_driver_test.py +++ b/scripts/ctest/ctest_driver_test.py @@ -15,10 +15,10 @@ import sys import argparse from ctest_driver import SUITES_AND_DESCRIPTIONS -def main(build_path, ctest_executable): +def main(build_path, ctest_executable, config): script_folder = os.path.dirname(__file__) # -N prevents tests from running, just lists them: - base_args = [sys.executable, os.path.join(script_folder,'ctest_driver.py'), "--build-path", build_path, '-N'] + base_args = [sys.executable, os.path.join(script_folder,'ctest_driver.py'), "--build-path", build_path, "--config", config, '-N'] if ctest_executable: base_args.append("--ctest-executable") base_args.append(ctest_executable) @@ -77,7 +77,10 @@ if __name__ == '__main__': parser.add_argument('-b', '--build-path', required=True, help="Path to a CMake build folder (generated by running cmake)") + parser.add_argument('-c', '--config', + required=True, + help="Configuration to run") args = parser.parse_args() - sys.exit(main(args.build_path, args.ctest_executable)) + sys.exit(main(args.build_path, args.ctest_executable, args.config)) From 7f4fe67f773f0e2508631f947f60a2e7cd9ee8a2 Mon Sep 17 00:00:00 2001 From: carlitosan <82187351+carlitosan@users.noreply.github.com> Date: Thu, 6 Jan 2022 16:35:36 -0800 Subject: [PATCH 129/141] Fix issues caused by SC editor component holding onto a live graph (#6734) Signed-off-by: carlitosan <82187351+carlitosan@users.noreply.github.com> --- .../Code/Builder/ScriptCanvasBuilder.cpp | 10 ++++ .../Code/Builder/ScriptCanvasBuilder.h | 2 + .../EditorScriptCanvasComponent.cpp | 47 ++++++------------- .../Components/EditorScriptCanvasComponent.h | 2 +- 4 files changed, 28 insertions(+), 33 deletions(-) diff --git a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.cpp b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.cpp index d62ebb9c3a..fbacfd8c32 100644 --- a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.cpp +++ b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.cpp @@ -246,6 +246,16 @@ namespace ScriptCanvasBuilder } } + void BuildVariableOverrides::SetHandlesToDescription() + { + m_source = m_source.Describe(); + + for (auto& dependency : m_dependencies) + { + dependency.SetHandlesToDescription(); + } + } + ScriptCanvas::RuntimeDataOverrides ConvertToRuntime(const BuildVariableOverrides& buildOverrides) { ScriptCanvas::RuntimeDataOverrides runtimeOverrides; diff --git a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.h b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.h index 6e8e176145..1770e48dfa 100644 --- a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.h +++ b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.h @@ -38,6 +38,8 @@ namespace ScriptCanvasBuilder // use this to initialize the new data, and make sure they have a editor graph variable for proper editor display void PopulateFromParsedResults(ScriptCanvas::Grammar::AbstractCodeModelConstPtr abstractCodeModel, const ScriptCanvas::VariableData& variables); + void SetHandlesToDescription(); + // #functions2 provide an identifier for the node/variable in the source that caused the dependency. the root will not have one. ScriptCanvasEditor::SourceHandle m_source; diff --git a/Gems/ScriptCanvas/Code/Editor/Components/EditorScriptCanvasComponent.cpp b/Gems/ScriptCanvas/Code/Editor/Components/EditorScriptCanvasComponent.cpp index 750097b428..f8f867d7e3 100644 --- a/Gems/ScriptCanvas/Code/Editor/Components/EditorScriptCanvasComponent.cpp +++ b/Gems/ScriptCanvas/Code/Editor/Components/EditorScriptCanvasComponent.cpp @@ -245,13 +245,13 @@ namespace ScriptCanvasEditor void EditorScriptCanvasComponent::OpenEditor([[maybe_unused]] const AZ::Data::AssetId& assetId, const AZ::Data::AssetType&) { AzToolsFramework::OpenViewPane(LyViewPane::ScriptCanvas); - + AZ::Outcome openOutcome = AZ::Failure(AZStd::string()); - + if (m_sourceHandle.IsDescriptionValid()) { GeneralRequestBus::BroadcastResult(openOutcome, &GeneralRequests::OpenScriptCanvasAsset, m_sourceHandle, Tracker::ScriptCanvasFileState::UNMODIFIED, -1); - + if (!openOutcome) { AZ_Warning("Script Canvas", openOutcome, "%s", openOutcome.GetError().data()); @@ -261,7 +261,7 @@ namespace ScriptCanvasEditor { AzToolsFramework::EntityIdList selectedEntityIds; AzToolsFramework::ToolsApplicationRequestBus::BroadcastResult(selectedEntityIds, &AzToolsFramework::ToolsApplicationRequests::GetSelectedEntities); - + // Going to bypass the multiple selected entities flow for right now. if (selectedEntityIds.size() == 1) { @@ -279,7 +279,7 @@ namespace ScriptCanvasEditor void EditorScriptCanvasComponent::InitializeSource(const SourceHandle& sourceHandle) { - m_sourceHandle = sourceHandle; + m_sourceHandle = sourceHandle.Describe(); } //========================================================================= @@ -345,6 +345,7 @@ namespace ScriptCanvasEditor } m_variableOverrides = parseOutcome.TakeValue(); + m_variableOverrides.SetHandlesToDescription(); m_runtimeDataIsValid = true; } @@ -373,13 +374,7 @@ namespace ScriptCanvasEditor void EditorScriptCanvasComponent::SetPrimaryAsset(const AZ::Data::AssetId& assetId) { m_sourceHandle = SourceHandle(nullptr, assetId.m_guid, {}); - - auto completeAsset = CompleteDescription(m_sourceHandle); - if (completeAsset) - { - m_sourceHandle = *completeAsset; - } - + CompleteDescriptionInPlace(m_sourceHandle); OnScriptCanvasAssetChanged(SourceChangeDescription::SelectionChanged); SetName(m_sourceHandle.Path().Filename().Native()); AzToolsFramework::ToolsApplicationEvents::Bus::Broadcast(&AzToolsFramework::ToolsApplicationEvents::InvalidatePropertyDisplay, AzToolsFramework::Refresh_AttributesAndValues); @@ -399,7 +394,7 @@ namespace ScriptCanvasEditor OnScriptCanvasAssetChanged(SourceChangeDescription::SelectionChanged); return AZ::Edit::PropertyRefreshLevels::EntireTree; } - + void EditorScriptCanvasComponent::OnScriptCanvasAssetChanged(SourceChangeDescription changeDescription) { ScriptCanvas::GraphIdentifier newIdentifier = GetGraphIdentifier(); @@ -417,20 +412,11 @@ namespace ScriptCanvasEditor ClearVariables(); } + m_sourceHandle = m_previousHandle; + if (m_sourceHandle.IsDescriptionValid()) { - if (!m_sourceHandle.Get()) - { - if (auto loaded = LoadFromFile(m_sourceHandle.Path().c_str()); loaded.IsSuccess()) - { - m_sourceHandle = SourceHandle(loaded.TakeValue(), m_sourceHandle.Id(), m_sourceHandle.Path().c_str()); - } - } - - if (m_sourceHandle.Get()) - { - UpdatePropertyDisplay(m_sourceHandle); - } + UpdatePropertyDisplay(); } AzToolsFramework::ToolsApplicationNotificationBus::Broadcast(&AzToolsFramework::ToolsApplicationEvents::InvalidatePropertyDisplay, AzToolsFramework::Refresh_EntireTree_NewContent); @@ -492,14 +478,11 @@ namespace ScriptCanvasEditor return ScriptCanvas::GraphIdentifier(m_sourceHandle.Id(), 0); } - void EditorScriptCanvasComponent::UpdatePropertyDisplay(const SourceHandle& sourceHandle) + void EditorScriptCanvasComponent::UpdatePropertyDisplay() { - if (sourceHandle.IsGraphValid()) - { - BuildGameEntityData(); - UpdateName(); - AzToolsFramework::ToolsApplicationNotificationBus::Broadcast(&AzToolsFramework::ToolsApplicationEvents::InvalidatePropertyDisplay, AzToolsFramework::Refresh_EntireTree_NewContent); - } + BuildGameEntityData(); + UpdateName(); + AzToolsFramework::ToolsApplicationNotificationBus::Broadcast(&AzToolsFramework::ToolsApplicationEvents::InvalidatePropertyDisplay, AzToolsFramework::Refresh_EntireTree_NewContent); } void EditorScriptCanvasComponent::ClearVariables() diff --git a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Components/EditorScriptCanvasComponent.h b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Components/EditorScriptCanvasComponent.h index ca381445ea..b86df2d9c2 100644 --- a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Components/EditorScriptCanvasComponent.h +++ b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Components/EditorScriptCanvasComponent.h @@ -121,7 +121,7 @@ namespace ScriptCanvasEditor void UpdateName(); //===================================================================== - void UpdatePropertyDisplay(const SourceHandle& sourceHandle); + void UpdatePropertyDisplay(); //===================================================================== void BuildGameEntityData(); From 6a171d17697b8c6415967ca86a62e2d28fc2c308 Mon Sep 17 00:00:00 2001 From: Mike Chang Date: Thu, 6 Jan 2022 16:41:35 -0800 Subject: [PATCH 130/141] Windows installer build tag date fix (#6735) Makes the % string replacement optional in the palSh function Signed-off-by: Mike Chang --- scripts/build/Jenkins/Jenkinsfile | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/scripts/build/Jenkins/Jenkinsfile b/scripts/build/Jenkins/Jenkinsfile index 570c553444..51f89d7829 100644 --- a/scripts/build/Jenkins/Jenkinsfile +++ b/scripts/build/Jenkins/Jenkinsfile @@ -38,7 +38,7 @@ def pipelineParameters = [ booleanParam(defaultValue: false, description: 'Recreates the volume used for the workspace. The volume will be created out of a snapshot taken from main.', name: 'RECREATE_VOLUME') ] -def palSh(cmd, lbl = '', winSlashReplacement = true) { +def palSh(cmd, lbl = '', winSlashReplacement = true, winCharReplacement = true) { if (env.IS_UNIX) { sh label: lbl, script: cmd @@ -46,7 +46,9 @@ def palSh(cmd, lbl = '', winSlashReplacement = true) { if (winSlashReplacement) { cmd = cmd.replace('/','\\') } - cmd = cmd.replace('%', '%%') + if (winCharReplacement) { + cmd = cmd.replace('%', '%%') + } bat label: lbl, script: cmd } @@ -262,7 +264,7 @@ def CheckoutRepo(boolean disableSubmodules = false) { commitDateFmt = '%%cI' if (env.IS_UNIX) commitDateFmt = '%cI' - palSh("git show -s --format=${commitDateFmt} ${env.CHANGE_ID} > commitdate", 'Getting commit date') + palSh("git show -s --format=${commitDateFmt} ${env.CHANGE_ID} > commitdate", 'Getting commit date', winSlashReplacement=true, winCharReplacement=false) env.CHANGE_DATE = readFile file: 'commitdate' env.CHANGE_DATE = env.CHANGE_DATE.trim() palRm('commitdate') From 8668fac564d38fec00b142bc309ab405106257d7 Mon Sep 17 00:00:00 2001 From: Mikhail Naumov <82239319+AMZN-mnaumov@users.noreply.github.com> Date: Thu, 6 Jan 2022 19:09:27 -0600 Subject: [PATCH 131/141] Fixing character controller triggering collision on creation (#6546) * Fixing character controller triggering collision on creation Signed-off-by: Mikhail Naumov * PR feedback Signed-off-by: Mikhail Naumov --- Gems/PhysX/Code/Source/PhysXCharacters/API/CharacterUtils.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Gems/PhysX/Code/Source/PhysXCharacters/API/CharacterUtils.cpp b/Gems/PhysX/Code/Source/PhysXCharacters/API/CharacterUtils.cpp index f4cdd01889..1151c0ffff 100644 --- a/Gems/PhysX/Code/Source/PhysXCharacters/API/CharacterUtils.cpp +++ b/Gems/PhysX/Code/Source/PhysXCharacters/API/CharacterUtils.cpp @@ -73,6 +73,7 @@ namespace PhysX::Utils::Characters physx::PxMaterial* pxMaterial = static_cast(materials.front()->GetNativePointer()); controllerDesc.material = pxMaterial; + controllerDesc.position = PxMathConvertExtended(characterConfig.m_position); controllerDesc.slopeLimit = cosf(AZ::DegToRad(characterConfig.m_maximumSlopeAngle)); controllerDesc.stepOffset = characterConfig.m_stepHeight; controllerDesc.upDirection = characterConfig.m_upDirection.IsZero() From 9cb7d05e6b105aef2467dbfdd1854a138224ddb3 Mon Sep 17 00:00:00 2001 From: Ken Pruiksma Date: Thu, 6 Jan 2022 22:50:16 -0600 Subject: [PATCH 132/141] Adding a temporarily exclusion for terrain gem materials and shaders when building on mac (#6739) * Adding a temporarily exclusion for terrain gem materials and shaders when building on mac. This is a short term fix until either: - there's a generic way to exclude assets based on platform - materialtype assets can directly exclude certain platforms (or ignore excluded shaders) - shader compiling for mac supports unbounded texture arrays. Signed-off-by: Ken Pruiksma * moving setreg to gem and contraining to the exact files that are problematic Signed-off-by: Ken Pruiksma --- .../Mac/AssetProcessorPlatformConfig.setreg | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) create mode 100644 Gems/Terrain/Registry/Platform/Mac/AssetProcessorPlatformConfig.setreg diff --git a/Gems/Terrain/Registry/Platform/Mac/AssetProcessorPlatformConfig.setreg b/Gems/Terrain/Registry/Platform/Mac/AssetProcessorPlatformConfig.setreg new file mode 100644 index 0000000000..ac0c854b19 --- /dev/null +++ b/Gems/Terrain/Registry/Platform/Mac/AssetProcessorPlatformConfig.setreg @@ -0,0 +1,16 @@ +{ + "Amazon": { + "AssetProcessor": { + "Settings": { + // The terrain shader doesn't work on mac due to unbounded arrays, so disable problematic materials and material types + // in the terrain gem to prevent dependencies from failing. + "Exclude Terrain DefaultPbrTerrain.material": { + "pattern": "^Materials/Terrain/DefaultPbrTerrain.material" + }, + "Exclude Terrain PbrTerrain.materialtype": { + "pattern": "^Materials/Terrain/PbrTerrain.materialtype" + } + } + } + } +} From 1a8b7aeb4891f103300cb770fe1537612f4adadb Mon Sep 17 00:00:00 2001 From: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> Date: Fri, 7 Jan 2022 09:37:33 +0000 Subject: [PATCH 133/141] Small workaround and fix to ensure line fade (alpha) displays correctly (#6733) Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> --- .../Manipulators/ManipulatorSnapping.cpp | 4 ++++ .../Code/Source/AtomDebugDisplayViewportInterface.cpp | 9 +-------- 2 files changed, 5 insertions(+), 8 deletions(-) diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Manipulators/ManipulatorSnapping.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Manipulators/ManipulatorSnapping.cpp index 5bea383630..3b2f78ef2d 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Manipulators/ManipulatorSnapping.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Manipulators/ManipulatorSnapping.cpp @@ -184,6 +184,10 @@ namespace AzToolsFramework const float halfGridSquareCount = float(gridSquareCount) * 0.5f; const float halfGridSize = halfGridSquareCount * squareSize; const float fadeLineLength = cl_viewportFadeLineDistanceScale * squareSize; + + // ensure AuxGeomDraw::OpacityType::Translucent render state is set + debugDisplay.SetAlpha(0.5f); + for (size_t lineIndex = 0; lineIndex <= gridSquareCount; ++lineIndex) { const float lineOffset = -halfGridSize + (lineIndex * squareSize); diff --git a/Gems/AtomLyIntegration/AtomBridge/Code/Source/AtomDebugDisplayViewportInterface.cpp b/Gems/AtomLyIntegration/AtomBridge/Code/Source/AtomDebugDisplayViewportInterface.cpp index af91615283..352ffb6486 100644 --- a/Gems/AtomLyIntegration/AtomBridge/Code/Source/AtomDebugDisplayViewportInterface.cpp +++ b/Gems/AtomLyIntegration/AtomBridge/Code/Source/AtomDebugDisplayViewportInterface.cpp @@ -348,14 +348,7 @@ namespace AZ::AtomBridge void AtomDebugDisplayViewportInterface::SetAlpha(float a) { m_rendState.m_color.SetA(a); - if (a < 1.0f) - { - m_rendState.m_opacityType = AZ::RPI::AuxGeomDraw::OpacityType::Opaque; - } - else - { - m_rendState.m_opacityType = AZ::RPI::AuxGeomDraw::OpacityType::Translucent; - } + m_rendState.m_opacityType = a < 1.0f ? AZ::RPI::AuxGeomDraw::OpacityType::Translucent : AZ::RPI::AuxGeomDraw::OpacityType::Opaque; } void AtomDebugDisplayViewportInterface::DrawQuad( From 042ed3b877d373b7a54dbc2c66b22380faece137 Mon Sep 17 00:00:00 2001 From: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com> Date: Fri, 7 Jan 2022 12:29:32 +0000 Subject: [PATCH 134/141] AssetBrowser SearchFilteringTest: Added delay when inserting a string to the search file. (#6036) * Added delay when inserting a string to the search file. Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com> * Added explanatory comment Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com> --- .../editor/EditorScripts/AssetBrowser_SearchFiltering.py | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/AssetBrowser_SearchFiltering.py b/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/AssetBrowser_SearchFiltering.py index 7366faafdc..b18bf65312 100644 --- a/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/AssetBrowser_SearchFiltering.py +++ b/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/AssetBrowser_SearchFiltering.py @@ -98,7 +98,13 @@ def AssetBrowser_SearchFiltering(): # 3) Type the name of an asset in the search bar and make sure it is filtered to and selectable asset_browser = editor_window.findChild(QtWidgets.QDockWidget, "Asset Browser") search_bar = asset_browser.findChild(QtWidgets.QLineEdit, "textSearch") - search_bar.setText("cedar.fbx") + + # Add a small pause when typing in the search bar in order to check that the entries are updated properly + search_bar.setText("Cedar.f") + general.idle_wait(0.5) + search_bar.setText("Cedar.fbx") + general.idle_wait(0.5) + asset_browser_tree = asset_browser.findChild(QtWidgets.QTreeView, "m_assetBrowserTreeViewWidget") asset_browser_table = asset_browser.findChild(QtWidgets.QTreeView, "m_assetBrowserTableViewWidget") found = await pyside_utils.wait_for_condition(lambda: pyside_utils.find_child_by_pattern(asset_browser_table, "cedar.fbx"), 5.0) From 8503915cddcdfab7a0cc11325f15888472b8fa22 Mon Sep 17 00:00:00 2001 From: Michael Pollind Date: Fri, 7 Jan 2022 06:43:34 -0800 Subject: [PATCH 135/141] bugfix: correct mouseMove under AzToolsFrameworkHelper (#6493) * bugfix: correct mouseMove under AzToolsFrameworkHelper REF: https://github.com/o3de/o3de/issues/6481 Signed-off-by: Michael Pollind * chore: added unit test Signed-off-by: Michael Pollind * chore: address comments Signed-off-by: Michael Pollind * chore: correct fixture Signed-off-by: Michael Pollind * chore: tweak mouse move logic Signed-off-by: Michael Pollind * updates to track mouse/cursor position via events instead of using QCursor::pos() Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * rename AzToolFrameworkTestHelperTest.cpp to AzToolsFrameworkTestHelpersTest.cpp Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> Co-authored-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> --- .../UnitTest/AzToolsFrameworkTestHelpers.cpp | 29 ++++-- .../UnitTest/AzToolsFrameworkTestHelpers.h | 21 ++++- .../Tests/AzToolsFrameworkTestHelpersTest.cpp | 88 +++++++++++++++++++ .../Tests/aztoolsframeworktests_files.cmake | 1 + 4 files changed, 133 insertions(+), 6 deletions(-) create mode 100644 Code/Framework/AzToolsFramework/Tests/AzToolsFrameworkTestHelpersTest.cpp diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.cpp index 4f952a3edc..7f877facb6 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.cpp @@ -30,8 +30,7 @@ namespace UnitTest void MousePressAndMove( QWidget* widget, const QPoint& initialPositionWidget, const QPoint& mouseDelta, const Qt::MouseButton mouseButton) { - QPoint position = widget->mapToGlobal(initialPositionWidget); - QTest::mousePress(widget, mouseButton, Qt::NoModifier, position); + QTest::mousePress(widget, mouseButton, Qt::NoModifier, initialPositionWidget); MouseMove(widget, initialPositionWidget, mouseDelta, mouseButton); } @@ -45,14 +44,15 @@ namespace UnitTest // - https://lists.qt-project.org/pipermail/development/2019-July/036873.html void MouseMove(QWidget* widget, const QPoint& initialPositionWidget, const QPoint& mouseDelta, const Qt::MouseButton mouseButton) { - QPoint nextPosition = widget->mapToGlobal(initialPositionWidget + mouseDelta); + const QPoint nextLocalPosition = initialPositionWidget + mouseDelta; + const QPoint nextGlobalPosition = widget->mapToGlobal(nextLocalPosition); // ^1 To ensure a mouse move event is fired we must call the test mouse move function // and also send a mouse move event that matches. Each on their own do not appear to // work - please see the links above for more context. - QTest::mouseMove(widget, nextPosition); + QTest::mouseMove(widget, nextLocalPosition); QMouseEvent mouseMoveEvent( - QEvent::MouseMove, QPointF(nextPosition), QPointF(nextPosition), Qt::NoButton, mouseButton, Qt::NoModifier); + QEvent::MouseMove, QPointF(nextLocalPosition), QPointF(nextGlobalPosition), Qt::NoButton, mouseButton, Qt::NoModifier); QApplication::sendEvent(widget, &mouseMoveEvent); } @@ -157,6 +157,23 @@ namespace UnitTest return QWidget::event(event); } + MouseMoveDetector::MouseMoveDetector(QWidget* parent) + : QObject(parent) + { + } + + bool MouseMoveDetector::eventFilter(QObject* watched, QEvent* event) + { + if (const auto eventType = event->type(); eventType == QEvent::Type::MouseMove) + { + auto mouseEvent = static_cast(event); + m_mouseGlobalPosition = mouseEvent->globalPos(); + m_mouseLocalPosition = mouseEvent->pos(); + } + + return QObject::eventFilter(watched, event); + } + void TestEditorActions::Connect() { using AzToolsFramework::GetEntityContextId; @@ -571,3 +588,5 @@ namespace UnitTest sliceAssets.clear(); } } // namespace UnitTest + +#include diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.h b/Code/Framework/AzToolsFramework/AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.h index 79a87391b4..2c60ca914c 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/UnitTest/AzToolsFrameworkTestHelpers.h @@ -111,10 +111,29 @@ namespace UnitTest { Q_OBJECT public: - FocusInteractionWidget(QWidget* parent = nullptr) : QWidget(parent) {} + FocusInteractionWidget(QWidget* parent = nullptr) + : QWidget(parent) + { + } + bool event(QEvent* event) override; }; + /// Records mouse move events and stores the local and global position of the cursor. + /// @note To use, install as an event filter for the widget being interacted with + /// e.g. m_testWidget->installEventFilter(&m_mouseMoveDetector); + class MouseMoveDetector : public QObject + { + Q_OBJECT + public: + MouseMoveDetector(QWidget* parent = nullptr); + + bool eventFilter([[maybe_unused]] QObject* watched, QEvent* event) override; + + QPoint m_mouseGlobalPosition; + QPoint m_mouseLocalPosition; + }; + /// Stores actions registered for either normal mode (regular viewport) editing and /// component mode editing. class TestEditorActions diff --git a/Code/Framework/AzToolsFramework/Tests/AzToolsFrameworkTestHelpersTest.cpp b/Code/Framework/AzToolsFramework/Tests/AzToolsFrameworkTestHelpersTest.cpp new file mode 100644 index 0000000000..2a1254f2e9 --- /dev/null +++ b/Code/Framework/AzToolsFramework/Tests/AzToolsFrameworkTestHelpersTest.cpp @@ -0,0 +1,88 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include + +#include +#include + +namespace UnitTest +{ + class AzToolsFrameworkTestHelpersFixture : public AllocatorsTestFixture + { + public: + void SetUp() override + { + AllocatorsTestFixture::SetUp(); + + m_rootWidget = AZStd::make_unique(); + m_rootWidget->setFixedSize(0, 0); + m_rootWidget->setMouseTracking(true); + m_rootWidget->move(0, 0); // explicitly set the widget to be in the upper left corner + + m_mouseMoveDetector = AZStd::make_unique(); + m_rootWidget->installEventFilter(m_mouseMoveDetector.get()); + } + + void TearDown() override + { + m_rootWidget->removeEventFilter(m_mouseMoveDetector.get()); + m_rootWidget.reset(); + m_mouseMoveDetector.reset(); + + AllocatorsTestFixture::TearDown(); + } + + AZStd::unique_ptr m_rootWidget; + AZStd::unique_ptr m_mouseMoveDetector; + }; + + struct MouseMoveParams + { + QSize m_widgetSize; + QPoint m_widgetPosition; + QPoint m_localCursorPosition; + QPoint m_cursorDelta; + }; + + class MouseMoveAzToolsFrameworkTestHelperFixture + : public AzToolsFrameworkTestHelpersFixture + , public ::testing::WithParamInterface + { + }; + + TEST_P(MouseMoveAzToolsFrameworkTestHelperFixture, MouseMoveCorrectlyTransformsCursorPositionInGlobalAndLocalSpace) + { + // given + const MouseMoveParams mouseMoveParams = GetParam(); + m_rootWidget->move(mouseMoveParams.m_widgetPosition); + m_rootWidget->setFixedSize(mouseMoveParams.m_widgetSize); + + // when + MouseMove(m_rootWidget.get(), mouseMoveParams.m_localCursorPosition, mouseMoveParams.m_cursorDelta); + + // then + const QPoint mouseLocalPosition = m_mouseMoveDetector->m_mouseLocalPosition; + const QPoint mouseLocalPositionFromGlobal = m_rootWidget->mapFromGlobal(m_mouseMoveDetector->m_mouseGlobalPosition); + const QPoint expectedPosition = mouseMoveParams.m_localCursorPosition + mouseMoveParams.m_cursorDelta; + + using ::testing::Eq; + EXPECT_THAT(mouseLocalPosition.x(), Eq(expectedPosition.x())); + EXPECT_THAT(mouseLocalPosition.y(), Eq(expectedPosition.y())); + EXPECT_THAT(mouseLocalPositionFromGlobal.x(), Eq(expectedPosition.x())); + EXPECT_THAT(mouseLocalPositionFromGlobal.y(), Eq(expectedPosition.y())); + } + + INSTANTIATE_TEST_CASE_P( + All, + MouseMoveAzToolsFrameworkTestHelperFixture, + testing::Values( + MouseMoveParams{ QSize(100, 100), QPoint(0, 0), QPoint(0, 0), QPoint(10, 10) }, + MouseMoveParams{ QSize(100, 100), QPoint(100, 100), QPoint(0, 0), QPoint(10, 10) }, + MouseMoveParams{ QSize(100, 100), QPoint(20, 20), QPoint(50, 50), QPoint(20, 20) })); +} // namespace UnitTest diff --git a/Code/Framework/AzToolsFramework/Tests/aztoolsframeworktests_files.cmake b/Code/Framework/AzToolsFramework/Tests/aztoolsframeworktests_files.cmake index 9a1f61ab56..2631a84325 100644 --- a/Code/Framework/AzToolsFramework/Tests/aztoolsframeworktests_files.cmake +++ b/Code/Framework/AzToolsFramework/Tests/aztoolsframeworktests_files.cmake @@ -12,6 +12,7 @@ set(FILES AssetFileInfoListComparison.cpp AssetSeedManager.cpp AssetSystemMocks.h + AzToolsFrameworkTestHelpersTest.cpp BoundsTestComponent.cpp BoundsTestComponent.h ComponentAdapterTests.cpp From 7123ed18beed40fbf91f5b0fc8a2cbbe0b86d9a7 Mon Sep 17 00:00:00 2001 From: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> Date: Fri, 7 Jan 2022 12:12:09 -0600 Subject: [PATCH 136/141] Naive GetValues() implementation. (#6741) * Naive GetValues() implementation. Added the method itself, and the benchmarks which show that even the naive version is currently 10-50% faster than calling GetValue() for multiple values. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Added comments documenting why the const_cast is there. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Fixed link errors by creating new Shared.Tests lib. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Addressed PR feedback. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Fixed incorrect comparison. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> --- Gems/GradientSignal/Code/CMakeLists.txt | 22 +++ .../Ebuses/GradientRequestBus.h | 32 ++++ .../Include/GradientSignal/GradientSampler.h | 90 ++++++++++ .../Code/Tests/GradientSignalBenchmarks.cpp | 169 +++++++++++++----- .../Code/Tests/GradientSignalTestFixtures.cpp | 156 +++++++++++++++- .../Code/Tests/GradientSignalTestFixtures.h | 10 +- .../Code/Tests/GradientSignalTestMocks.cpp | 40 +++-- .../Code/Tests/GradientSignalTestMocks.h | 6 +- .../gradientsignal_editor_tests_files.cmake | 1 - .../gradientsignal_shared_tests_files.cmake | 14 ++ .../Code/gradientsignal_tests_files.cmake | 4 - 11 files changed, 466 insertions(+), 78 deletions(-) create mode 100644 Gems/GradientSignal/Code/gradientsignal_shared_tests_files.cmake diff --git a/Gems/GradientSignal/Code/CMakeLists.txt b/Gems/GradientSignal/Code/CMakeLists.txt index d1ac8cdacf..657a88db47 100644 --- a/Gems/GradientSignal/Code/CMakeLists.txt +++ b/Gems/GradientSignal/Code/CMakeLists.txt @@ -124,6 +124,26 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) Mocks ) + ly_add_target( + NAME GradientSignal.Tests.Static STATIC + NAMESPACE Gem + FILES_CMAKE + gradientsignal_shared_tests_files.cmake + INCLUDE_DIRECTORIES + PUBLIC + Tests + PRIVATE + . + Source + BUILD_DEPENDENCIES + PRIVATE + AZ::AzTest + AZ::AzTestShared + Gem::GradientSignal.Static + Gem::LmbrCentral + Gem::GradientSignal.Mocks + ) + ly_add_target( NAME GradientSignal.Tests ${PAL_TRAIT_TEST_TARGET_TYPE} NAMESPACE Gem @@ -137,6 +157,7 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) PRIVATE AZ::AzTest AZ::AzTestShared + Gem::GradientSignal.Tests.Static Gem::GradientSignal.Static Gem::LmbrCentral Gem::GradientSignal.Mocks @@ -165,6 +186,7 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED) PRIVATE AZ::AzTest AZ::AzTestShared + Gem::GradientSignal.Tests.Static Gem::GradientSignal.Static Gem::GradientSignal.Editor.Static Gem::LmbrCentral.Editor diff --git a/Gems/GradientSignal/Code/Include/GradientSignal/Ebuses/GradientRequestBus.h b/Gems/GradientSignal/Code/Include/GradientSignal/Ebuses/GradientRequestBus.h index 1782972acf..d0fcabf746 100644 --- a/Gems/GradientSignal/Code/Include/GradientSignal/Ebuses/GradientRequestBus.h +++ b/Gems/GradientSignal/Code/Include/GradientSignal/Ebuses/GradientRequestBus.h @@ -11,6 +11,8 @@ #include #include +#include + namespace GradientSignal { struct GradientSampleParams final @@ -49,6 +51,36 @@ namespace GradientSignal */ virtual float GetValue(const GradientSampleParams& sampleParams) const = 0; + /** + * Given a list of positions, generate values. Implementations of this need to be thread-safe without using locks, + * as it can get called from multiple threads simultaneously and has the potential to cause lock inversion deadlocks. + * \param positions The input list of positions to query. + * \param outValues The output list of values. This list is expected to be the same size as the positions list. + */ + virtual void GetValues(AZStd::array_view positions, AZStd::array_view outValues) const + { + // Reference implementation of GetValues for any gradients that don't have their own optimized implementations. + // This is 10%-60% faster than calling GetValue via EBus many times due to the per-call EBus overhead. + + AZ_Assert( + positions.size() == outValues.size(), "input and output lists are different sizes (%zu vs %zu).", + positions.size(), outValues.size()); + + if (positions.size() == outValues.size()) + { + GradientSampleParams sampleParams; + for (size_t index = 0; index < positions.size(); index++) + { + sampleParams.m_position = positions[index]; + + // The const_cast is necessary for now since array_view currently only supports const entries. + // If/when array_view is fixed to support non-const, or AZStd::span gets created, the const_cast can get removed. + auto& outValue = const_cast(outValues[index]); + outValue = GetValue(sampleParams); + } + } + } + /** * Call to check the hierarchy to see if a given entityId exists in the gradient signal chain */ diff --git a/Gems/GradientSignal/Code/Include/GradientSignal/GradientSampler.h b/Gems/GradientSignal/Code/Include/GradientSignal/GradientSampler.h index 1dd7d44376..454be938a5 100644 --- a/Gems/GradientSignal/Code/Include/GradientSignal/GradientSampler.h +++ b/Gems/GradientSignal/Code/Include/GradientSignal/GradientSampler.h @@ -33,6 +33,7 @@ namespace GradientSignal static void Reflect(AZ::ReflectContext* context); inline float GetValue(const GradientSampleParams& sampleParams) const; + inline void GetValues(AZStd::array_view positions, AZStd::array_view outValues) const; bool IsEntityInHierarchy(const AZ::EntityId& entityId) const; @@ -145,4 +146,93 @@ namespace GradientSignal return output * m_opacity; } + + inline void GradientSampler::GetValues(AZStd::array_view positions, AZStd::array_view outValues) const + { + auto ClearOutputValues = [](AZStd::array_view outValues) + { + // If we don't have a valid gradient (or it is fully transparent), clear out all the output values. + for (size_t index = 0; index < outValues.size(); index++) + { + // The const_cast is necessary for now since array_view currently only supports const entries. + // If/when array_view is fixed to support non-const, or AZStd::span gets created, the const_cast can get removed. + auto& outValue = const_cast(outValues[index]); + outValue = 0.0f; + } + }; + + if (m_opacity <= 0.0f || !m_gradientId.IsValid()) + { + ClearOutputValues(outValues); + return; + } + + AZStd::vector transformedPositions; + bool useTransformedPositions = false; + + // apply transform if set + if (m_enableTransform && GradientSamplerUtil::AreTransformParamsSet(*this)) + { + AZ::Matrix3x4 matrix3x4; + matrix3x4.SetFromEulerDegrees(m_rotate); + matrix3x4.MultiplyByScale(m_scale); + matrix3x4.SetTranslation(m_translate); + + useTransformedPositions = true; + transformedPositions.resize(positions.size()); + for (size_t index = 0; index < positions.size(); index++) + { + transformedPositions[index] = matrix3x4 * positions[index]; + } + } + + { + // Block other threads from accessing the surface data bus while we are in GetValue (which may call into the SurfaceData bus). + // We lock our surface data mutex *before* checking / setting "isRequestInProgress" so that we prevent race conditions + // that create false detection of cyclic dependencies when multiple requests occur on different threads simultaneously. + // (One case where this was previously able to occur was in rapid updating of the Preview widget on the + // GradientSurfaceDataComponent in the Editor when moving the threshold sliders back and forth rapidly) + auto& surfaceDataContext = SurfaceData::SurfaceDataSystemRequestBus::GetOrCreateContext(false); + typename SurfaceData::SurfaceDataSystemRequestBus::Context::DispatchLockGuard scopeLock(surfaceDataContext.m_contextMutex); + + if (m_isRequestInProgress) + { + AZ_ErrorOnce("GradientSignal", !m_isRequestInProgress, "Detected cyclic dependences with gradient entity references"); + ClearOutputValues(outValues); + return; + } + else + { + m_isRequestInProgress = true; + + GradientRequestBus::Event( + m_gradientId, &GradientRequestBus::Events::GetValues, useTransformedPositions ? transformedPositions : positions, + outValues); + + m_isRequestInProgress = false; + } + } + + // Perform any post-fetch transformations on the gradient values (invert, levels, opacity). + for (size_t index = 0; index < outValues.size(); index++) + { + // The const_cast is necessary for now since array_view currently only supports const entries. + // If/when array_view is fixed to support non-const, or AZStd::span gets created, the const_cast can get removed. + auto& outValue = const_cast(outValues[index]); + + if (m_invertInput) + { + outValue = 1.0f - outValue; + } + + // apply levels if set + if (m_enableLevels && GradientSamplerUtil::AreLevelParamsSet(*this)) + { + outValue = GetLevels(outValue, m_inputMid, m_inputMin, m_inputMax, m_outputMin, m_outputMax); + } + + outValue = outValue * m_opacity; + } + } + } diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalBenchmarks.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalBenchmarks.cpp index dd179bd253..6383b627c1 100644 --- a/Gems/GradientSignal/Code/Tests/GradientSignalBenchmarks.cpp +++ b/Gems/GradientSignal/Code/Tests/GradientSignalBenchmarks.cpp @@ -23,74 +23,145 @@ namespace UnitTest { - BENCHMARK_DEFINE_F(GradientSignalBenchmarkFixture, BM_ImageGradientGetValue)(benchmark::State& state) + BENCHMARK_DEFINE_F(GradientSignalBenchmarkFixture, BM_ImageGradientEBusGetValue)(benchmark::State& state) { - // Create the Image Gradient Component with some default sizes and parameters. - GradientSignal::ImageGradientConfig config; - const uint32_t imageSize = 4096; - const int32_t imageSeed = 12345; - config.m_imageAsset = ImageAssetMockAssetHandler::CreateImageAsset(imageSize, imageSize, imageSeed); - config.m_tilingX = 1.0f; - config.m_tilingY = 1.0f; - CreateComponent(m_testEntity.get(), config); - - // Create the Gradient Transform Component with some default parameters. - GradientSignal::GradientTransformConfig gradientTransformConfig; - gradientTransformConfig.m_wrappingType = GradientSignal::WrappingType::None; - CreateComponent(m_testEntity.get(), gradientTransformConfig); - - // Run the benchmark - RunGetValueBenchmark(state); + CreateTestImageGradient(m_testEntity.get()); + RunEBusGetValueBenchmark(state); } - BENCHMARK_REGISTER_F(GradientSignalBenchmarkFixture, BM_ImageGradientGetValue) + BENCHMARK_REGISTER_F(GradientSignalBenchmarkFixture, BM_ImageGradientEBusGetValue) ->Args({ 1024, 1024 }) ->Args({ 2048, 2048 }) ->Args({ 4096, 4096 }) ->Unit(::benchmark::kMillisecond); - BENCHMARK_DEFINE_F(GradientSignalBenchmarkFixture, BM_PerlinGradientGetValue)(benchmark::State& state) + BENCHMARK_DEFINE_F(GradientSignalBenchmarkFixture, BM_ImageGradientEBusGetValues)(benchmark::State& state) { - // Create the Perlin Gradient Component with some default sizes and parameters. - GradientSignal::PerlinGradientConfig config; - config.m_amplitude = 1.0f; - config.m_frequency = 1.1f; - config.m_octave = 4; - config.m_randomSeed = 12345; - CreateComponent(m_testEntity.get(), config); - - // Create the Gradient Transform Component with some default parameters. - GradientSignal::GradientTransformConfig gradientTransformConfig; - gradientTransformConfig.m_wrappingType = GradientSignal::WrappingType::None; - CreateComponent(m_testEntity.get(), gradientTransformConfig); - - // Run the benchmark - RunGetValueBenchmark(state); + CreateTestImageGradient(m_testEntity.get()); + RunEBusGetValuesBenchmark(state); } - BENCHMARK_REGISTER_F(GradientSignalBenchmarkFixture, BM_PerlinGradientGetValue) + BENCHMARK_REGISTER_F(GradientSignalBenchmarkFixture, BM_ImageGradientEBusGetValues) ->Args({ 1024, 1024 }) ->Args({ 2048, 2048 }) ->Args({ 4096, 4096 }) ->Unit(::benchmark::kMillisecond); - BENCHMARK_DEFINE_F(GradientSignalBenchmarkFixture, BM_RandomGradientGetValue)(benchmark::State& state) + BENCHMARK_DEFINE_F(GradientSignalBenchmarkFixture, BM_ImageGradientSamplerGetValue)(benchmark::State& state) { - // Create the Random Gradient Component with some default parameters. - GradientSignal::RandomGradientConfig config; - config.m_randomSeed = 12345; - CreateComponent(m_testEntity.get(), config); - - // Create the Gradient Transform Component with some default parameters. - GradientSignal::GradientTransformConfig gradientTransformConfig; - gradientTransformConfig.m_wrappingType = GradientSignal::WrappingType::None; - CreateComponent(m_testEntity.get(), gradientTransformConfig); - - // Run the benchmark - RunGetValueBenchmark(state); + CreateTestImageGradient(m_testEntity.get()); + RunSamplerGetValueBenchmark(state); } - BENCHMARK_REGISTER_F(GradientSignalBenchmarkFixture, BM_RandomGradientGetValue) + BENCHMARK_REGISTER_F(GradientSignalBenchmarkFixture, BM_ImageGradientSamplerGetValue) + ->Args({ 1024, 1024 }) + ->Args({ 2048, 2048 }) + ->Args({ 4096, 4096 }) + ->Unit(::benchmark::kMillisecond); + + BENCHMARK_DEFINE_F(GradientSignalBenchmarkFixture, BM_ImageGradientSamplerGetValues)(benchmark::State& state) + { + CreateTestImageGradient(m_testEntity.get()); + RunSamplerGetValuesBenchmark(state); + } + + BENCHMARK_REGISTER_F(GradientSignalBenchmarkFixture, BM_ImageGradientSamplerGetValues) + ->Args({ 1024, 1024 }) + ->Args({ 2048, 2048 }) + ->Args({ 4096, 4096 }) + ->Unit(::benchmark::kMillisecond); + + BENCHMARK_DEFINE_F(GradientSignalBenchmarkFixture, BM_PerlinGradientEBusGetValue)(benchmark::State& state) + { + CreateTestPerlinGradient(m_testEntity.get()); + RunEBusGetValueBenchmark(state); + } + + BENCHMARK_REGISTER_F(GradientSignalBenchmarkFixture, BM_PerlinGradientEBusGetValue) + ->Args({ 1024, 1024 }) + ->Args({ 2048, 2048 }) + ->Args({ 4096, 4096 }) + ->Unit(::benchmark::kMillisecond); + + BENCHMARK_DEFINE_F(GradientSignalBenchmarkFixture, BM_PerlinGradientEBusGetValues)(benchmark::State& state) + { + CreateTestPerlinGradient(m_testEntity.get()); + RunEBusGetValuesBenchmark(state); + } + + BENCHMARK_REGISTER_F(GradientSignalBenchmarkFixture, BM_PerlinGradientEBusGetValues) + ->Args({ 1024, 1024 }) + ->Args({ 2048, 2048 }) + ->Args({ 4096, 4096 }) + ->Unit(::benchmark::kMillisecond); + + BENCHMARK_DEFINE_F(GradientSignalBenchmarkFixture, BM_PerlinGradientSamplerGetValue)(benchmark::State& state) + { + CreateTestPerlinGradient(m_testEntity.get()); + RunSamplerGetValueBenchmark(state); + } + + BENCHMARK_REGISTER_F(GradientSignalBenchmarkFixture, BM_PerlinGradientSamplerGetValue) + ->Args({ 1024, 1024 }) + ->Args({ 2048, 2048 }) + ->Args({ 4096, 4096 }) + ->Unit(::benchmark::kMillisecond); + + BENCHMARK_DEFINE_F(GradientSignalBenchmarkFixture, BM_PerlinGradientSamplerGetValues)(benchmark::State& state) + { + CreateTestPerlinGradient(m_testEntity.get()); + RunSamplerGetValuesBenchmark(state); + } + + BENCHMARK_REGISTER_F(GradientSignalBenchmarkFixture, BM_PerlinGradientSamplerGetValues) + ->Args({ 1024, 1024 }) + ->Args({ 2048, 2048 }) + ->Args({ 4096, 4096 }) + ->Unit(::benchmark::kMillisecond); + + BENCHMARK_DEFINE_F(GradientSignalBenchmarkFixture, BM_RandomGradientEBusGetValue)(benchmark::State& state) + { + CreateTestRandomGradient(m_testEntity.get()); + RunEBusGetValueBenchmark(state); + } + + BENCHMARK_REGISTER_F(GradientSignalBenchmarkFixture, BM_RandomGradientEBusGetValue) + ->Args({ 1024, 1024 }) + ->Args({ 2048, 2048 }) + ->Args({ 4096, 4096 }) + ->Unit(::benchmark::kMillisecond); + + BENCHMARK_DEFINE_F(GradientSignalBenchmarkFixture, BM_RandomGradientEBusGetValues)(benchmark::State& state) + { + CreateTestRandomGradient(m_testEntity.get()); + RunEBusGetValuesBenchmark(state); + } + + BENCHMARK_REGISTER_F(GradientSignalBenchmarkFixture, BM_RandomGradientEBusGetValues) + ->Args({ 1024, 1024 }) + ->Args({ 2048, 2048 }) + ->Args({ 4096, 4096 }) + ->Unit(::benchmark::kMillisecond); + + BENCHMARK_DEFINE_F(GradientSignalBenchmarkFixture, BM_RandomGradientSamplerGetValue)(benchmark::State& state) + { + CreateTestRandomGradient(m_testEntity.get()); + RunSamplerGetValueBenchmark(state); + } + + BENCHMARK_REGISTER_F(GradientSignalBenchmarkFixture, BM_RandomGradientSamplerGetValue) + ->Args({ 1024, 1024 }) + ->Args({ 2048, 2048 }) + ->Args({ 4096, 4096 }) + ->Unit(::benchmark::kMillisecond); + + BENCHMARK_DEFINE_F(GradientSignalBenchmarkFixture, BM_RandomGradientSamplerGetValues)(benchmark::State& state) + { + CreateTestRandomGradient(m_testEntity.get()); + RunSamplerGetValuesBenchmark(state); + } + + BENCHMARK_REGISTER_F(GradientSignalBenchmarkFixture, BM_RandomGradientSamplerGetValues) ->Args({ 1024, 1024 }) ->Args({ 2048, 2048 }) ->Args({ 4096, 4096 }) diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalTestFixtures.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalTestFixtures.cpp index bc9b39aae8..77568d3321 100644 --- a/Gems/GradientSignal/Code/Tests/GradientSignalTestFixtures.cpp +++ b/Gems/GradientSignal/Code/Tests/GradientSignalTestFixtures.cpp @@ -9,6 +9,11 @@ #include +#include +#include +#include +#include + namespace UnitTest { void GradientSignalBaseFixture::SetupCoreSystems() @@ -86,8 +91,56 @@ namespace UnitTest m_testEntity.reset(); } - void GradientSignalBenchmarkFixture::RunGetValueBenchmark(benchmark::State& state) + void GradientSignalBenchmarkFixture::CreateTestImageGradient(AZ::Entity* entity) + { + // Create the Image Gradient Component with some default sizes and parameters. + GradientSignal::ImageGradientConfig config; + const uint32_t imageSize = 4096; + const int32_t imageSeed = 12345; + config.m_imageAsset = ImageAssetMockAssetHandler::CreateImageAsset(imageSize, imageSize, imageSeed); + config.m_tilingX = 1.0f; + config.m_tilingY = 1.0f; + CreateComponent(entity, config); + + // Create the Gradient Transform Component with some default parameters. + GradientSignal::GradientTransformConfig gradientTransformConfig; + gradientTransformConfig.m_wrappingType = GradientSignal::WrappingType::None; + CreateComponent(entity, gradientTransformConfig); + } + + void GradientSignalBenchmarkFixture::CreateTestPerlinGradient(AZ::Entity* entity) + { + // Create the Perlin Gradient Component with some default sizes and parameters. + GradientSignal::PerlinGradientConfig config; + config.m_amplitude = 1.0f; + config.m_frequency = 1.1f; + config.m_octave = 4; + config.m_randomSeed = 12345; + CreateComponent(entity, config); + + // Create the Gradient Transform Component with some default parameters. + GradientSignal::GradientTransformConfig gradientTransformConfig; + gradientTransformConfig.m_wrappingType = GradientSignal::WrappingType::None; + CreateComponent(entity, gradientTransformConfig); + } + + void GradientSignalBenchmarkFixture::CreateTestRandomGradient(AZ::Entity* entity) + { + // Create the Random Gradient Component with some default parameters. + GradientSignal::RandomGradientConfig config; + config.m_randomSeed = 12345; + CreateComponent(entity, config); + + // Create the Gradient Transform Component with some default parameters. + GradientSignal::GradientTransformConfig gradientTransformConfig; + gradientTransformConfig.m_wrappingType = GradientSignal::WrappingType::None; + CreateComponent(entity, gradientTransformConfig); + } + + void GradientSignalBenchmarkFixture::RunSamplerGetValueBenchmark(benchmark::State& state) { + AZ_PROFILE_FUNCTION(Entity); + // All components are created, so activate the entity ActivateEntity(m_testEntity.get()); @@ -115,6 +168,107 @@ namespace UnitTest } } + void GradientSignalBenchmarkFixture::RunSamplerGetValuesBenchmark(benchmark::State& state) + { + AZ_PROFILE_FUNCTION(Entity); + + // All components are created, so activate the entity + ActivateEntity(m_testEntity.get()); + + // Create a gradient sampler and run through a series of points to see if they match expectations. + GradientSignal::GradientSampler gradientSampler; + gradientSampler.m_gradientId = m_testEntity->GetId(); + + // Get the height and width ranges for querying from our benchmark parameters + float height = aznumeric_cast(state.range(0)); + float width = aznumeric_cast(state.range(1)); + int64_t totalQueryPoints = state.range(0) * state.range(1); + + // Call GetValues() for every height and width in our ranges. + for (auto _ : state) + { + // Set up our vector of query positions. + AZStd::vector positions(totalQueryPoints); + size_t index = 0; + for (float y = 0.0f; y < height; y += 1.0f) + { + for (float x = 0.0f; x < width; x += 1.0f) + { + positions[index++] = AZ::Vector3(x, y, 0.0f); + } + } + + // Query and get the results. + AZStd::vector results(totalQueryPoints); + gradientSampler.GetValues(positions, results); + } + } + + void GradientSignalBenchmarkFixture::RunEBusGetValueBenchmark(benchmark::State& state) + { + AZ_PROFILE_FUNCTION(Entity); + + // All components are created, so activate the entity + ActivateEntity(m_testEntity.get()); + + GradientSignal::GradientSampleParams params; + + // Get the height and width ranges for querying from our benchmark parameters + float height = aznumeric_cast(state.range(0)); + float width = aznumeric_cast(state.range(1)); + + // Call GetValue() for every height and width in our ranges. + for (auto _ : state) + { + for (float y = 0.0f; y < height; y += 1.0f) + { + for (float x = 0.0f; x < width; x += 1.0f) + { + float value = 0.0f; + params.m_position = AZ::Vector3(x, y, 0.0f); + GradientSignal::GradientRequestBus::EventResult( + value, m_testEntity->GetId(), &GradientSignal::GradientRequestBus::Events::GetValue, params); + benchmark::DoNotOptimize(value); + } + } + } + } + + void GradientSignalBenchmarkFixture::RunEBusGetValuesBenchmark(benchmark::State& state) + { + AZ_PROFILE_FUNCTION(Entity); + + // All components are created, so activate the entity + ActivateEntity(m_testEntity.get()); + + GradientSignal::GradientSampler gradientSampler; + gradientSampler.m_gradientId = m_testEntity->GetId(); + + // Get the height and width ranges for querying from our benchmark parameters + float height = aznumeric_cast(state.range(0)); + float width = aznumeric_cast(state.range(1)); + int64_t totalQueryPoints = state.range(0) * state.range(1); + + // Call GetValues() for every height and width in our ranges. + for (auto _ : state) + { + // Set up our vector of query positions. + AZStd::vector positions(totalQueryPoints); + size_t index = 0; + for (float y = 0.0f; y < height; y += 1.0f) + { + for (float x = 0.0f; x < width; x += 1.0f) + { + positions[index++] = AZ::Vector3(x, y, 0.0f); + } + } + + // Query and get the results. + AZStd::vector results(totalQueryPoints); + GradientSignal::GradientRequestBus::Event( + m_testEntity->GetId(), &GradientSignal::GradientRequestBus::Events::GetValues, positions, results); + } + } #endif } diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalTestFixtures.h b/Gems/GradientSignal/Code/Tests/GradientSignalTestFixtures.h index 5e05cba374..13ff69c82d 100644 --- a/Gems/GradientSignal/Code/Tests/GradientSignalTestFixtures.h +++ b/Gems/GradientSignal/Code/Tests/GradientSignalTestFixtures.h @@ -97,7 +97,15 @@ namespace UnitTest void CreateTestEntity(float shapeHalfBounds); void DestroyTestEntity(); - void RunGetValueBenchmark(benchmark::State& state); + void CreateTestImageGradient(AZ::Entity* entity); + void CreateTestPerlinGradient(AZ::Entity* entity); + void CreateTestRandomGradient(AZ::Entity* entity); + + void RunSamplerGetValueBenchmark(benchmark::State& state); + void RunSamplerGetValuesBenchmark(benchmark::State& state); + + void RunEBusGetValueBenchmark(benchmark::State& state); + void RunEBusGetValuesBenchmark(benchmark::State& state); protected: void SetUp(const benchmark::State& state) override diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalTestMocks.cpp b/Gems/GradientSignal/Code/Tests/GradientSignalTestMocks.cpp index ccbe17dee8..7ac6ef1ecc 100644 --- a/Gems/GradientSignal/Code/Tests/GradientSignalTestMocks.cpp +++ b/Gems/GradientSignal/Code/Tests/GradientSignalTestMocks.cpp @@ -13,13 +13,14 @@ namespace UnitTest { AZ::Data::Asset ImageAssetMockAssetHandler::CreateImageAsset(AZ::u32 width, AZ::u32 height, AZ::s32 seed) { - GradientSignal::ImageAsset* imageData = - aznew GradientSignal::ImageAsset(AZ::Data::AssetId(AZ::Uuid::CreateRandom()), AZ::Data::AssetData::AssetStatus::Ready); - imageData->m_imageWidth = width; - imageData->m_imageHeight = height; - imageData->m_bytesPerPixel = 1; - imageData->m_imageFormat = ImageProcessingAtom::EPixelFormat::ePixelFormat_R8; - imageData->m_imageData.reserve(width * height); + auto imageAsset = AZ::Data::AssetManager::Instance().CreateAsset( + AZ::Data::AssetId(AZ::Uuid::CreateRandom()), AZ::Data::AssetLoadBehavior::Default); + + imageAsset->m_imageWidth = width; + imageAsset->m_imageHeight = height; + imageAsset->m_bytesPerPixel = 1; + imageAsset->m_imageFormat = ImageProcessingAtom::EPixelFormat::ePixelFormat_R8; + imageAsset->m_imageData.reserve(width * height); size_t value = 0; AZStd::hash_combine(value, seed); @@ -30,23 +31,24 @@ namespace UnitTest { AZStd::hash_combine(value, x); AZStd::hash_combine(value, y); - imageData->m_imageData.push_back(static_cast(value)); + imageAsset->m_imageData.push_back(static_cast(value)); } } - return AZ::Data::Asset(imageData, AZ::Data::AssetLoadBehavior::Default); + return imageAsset; } AZ::Data::Asset ImageAssetMockAssetHandler::CreateSpecificPixelImageAsset( AZ::u32 width, AZ::u32 height, AZ::u32 pixelX, AZ::u32 pixelY) { - GradientSignal::ImageAsset* imageData = - aznew GradientSignal::ImageAsset(AZ::Data::AssetId(AZ::Uuid::CreateRandom()), AZ::Data::AssetData::AssetStatus::Ready); - imageData->m_imageWidth = width; - imageData->m_imageHeight = height; - imageData->m_bytesPerPixel = 1; - imageData->m_imageFormat = ImageProcessingAtom::EPixelFormat::ePixelFormat_R8; - imageData->m_imageData.reserve(width * height); + auto imageAsset = AZ::Data::AssetManager::Instance().CreateAsset( + AZ::Data::AssetId(AZ::Uuid::CreateRandom()), AZ::Data::AssetLoadBehavior::Default); + + imageAsset->m_imageWidth = width; + imageAsset->m_imageHeight = height; + imageAsset->m_bytesPerPixel = 1; + imageAsset->m_imageFormat = ImageProcessingAtom::EPixelFormat::ePixelFormat_R8; + imageAsset->m_imageData.reserve(width * height); const AZ::u8 pixelValue = 255; @@ -57,16 +59,16 @@ namespace UnitTest { if ((x == static_cast(pixelX)) && (y == static_cast(pixelY))) { - imageData->m_imageData.push_back(pixelValue); + imageAsset->m_imageData.push_back(pixelValue); } else { - imageData->m_imageData.push_back(0); + imageAsset->m_imageData.push_back(0); } } } - return AZ::Data::Asset(imageData, AZ::Data::AssetLoadBehavior::Default); + return imageAsset; } } diff --git a/Gems/GradientSignal/Code/Tests/GradientSignalTestMocks.h b/Gems/GradientSignal/Code/Tests/GradientSignalTestMocks.h index 1d83a5eb55..30f262d9b4 100644 --- a/Gems/GradientSignal/Code/Tests/GradientSignalTestMocks.h +++ b/Gems/GradientSignal/Code/Tests/GradientSignalTestMocks.h @@ -47,10 +47,10 @@ namespace UnitTest static AZ::Data::Asset CreateSpecificPixelImageAsset( AZ::u32 width, AZ::u32 height, AZ::u32 pixelX, AZ::u32 pixelY); - AZ::Data::AssetPtr CreateAsset( - [[maybe_unused]] const AZ::Data::AssetId& id, [[maybe_unused]] const AZ::Data::AssetType& type) override + AZ::Data::AssetPtr CreateAsset(const AZ::Data::AssetId& id, [[maybe_unused]] const AZ::Data::AssetType& type) override { - return AZ::Data::AssetPtr(); + // For our mock handler, always mark our assets as immediately ready. + return aznew GradientSignal::ImageAsset(id, AZ::Data::AssetData::AssetStatus::Ready); } void DestroyAsset(AZ::Data::AssetPtr ptr) override diff --git a/Gems/GradientSignal/Code/gradientsignal_editor_tests_files.cmake b/Gems/GradientSignal/Code/gradientsignal_editor_tests_files.cmake index 8172591afa..5a3a75602b 100644 --- a/Gems/GradientSignal/Code/gradientsignal_editor_tests_files.cmake +++ b/Gems/GradientSignal/Code/gradientsignal_editor_tests_files.cmake @@ -7,6 +7,5 @@ # set(FILES - Tests/GradientSignalTestFixtures.cpp Tests/EditorGradientSignalPreviewTests.cpp ) diff --git a/Gems/GradientSignal/Code/gradientsignal_shared_tests_files.cmake b/Gems/GradientSignal/Code/gradientsignal_shared_tests_files.cmake new file mode 100644 index 0000000000..7d867b0a33 --- /dev/null +++ b/Gems/GradientSignal/Code/gradientsignal_shared_tests_files.cmake @@ -0,0 +1,14 @@ +# +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# +# + +set(FILES + Tests/GradientSignalTestFixtures.cpp + Tests/GradientSignalTestFixtures.h + Tests/GradientSignalTestMocks.cpp + Tests/GradientSignalTestMocks.h +) diff --git a/Gems/GradientSignal/Code/gradientsignal_tests_files.cmake b/Gems/GradientSignal/Code/gradientsignal_tests_files.cmake index 8e081e5711..eb799811b7 100644 --- a/Gems/GradientSignal/Code/gradientsignal_tests_files.cmake +++ b/Gems/GradientSignal/Code/gradientsignal_tests_files.cmake @@ -13,10 +13,6 @@ set(FILES Tests/GradientSignalServicesTests.cpp Tests/GradientSignalSurfaceTests.cpp Tests/GradientSignalTransformTests.cpp - Tests/GradientSignalTestFixtures.cpp - Tests/GradientSignalTestFixtures.h - Tests/GradientSignalTestMocks.cpp - Tests/GradientSignalTestMocks.h Tests/GradientSignalTest.cpp Tests/ImageAssetTests.cpp ) From 67a89c6cd0c1dc4c581b64ff9a147ea6406fa99d Mon Sep 17 00:00:00 2001 From: Junbo Liang <68558268+junbo75@users.noreply.github.com> Date: Fri, 7 Jan 2022 10:51:08 -0800 Subject: [PATCH 137/141] Fix an issue where npm is not found (#6706) Signed-off-by: Junbo Liang <68558268+junbo75@users.noreply.github.com> --- scripts/build/Platform/Linux/deploy_cdk_applications.sh | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/scripts/build/Platform/Linux/deploy_cdk_applications.sh b/scripts/build/Platform/Linux/deploy_cdk_applications.sh index 97668ee70c..9a0a31397e 100755 --- a/scripts/build/Platform/Linux/deploy_cdk_applications.sh +++ b/scripts/build/Platform/Linux/deploy_cdk_applications.sh @@ -7,9 +7,6 @@ # # Deploy the CDK applications for AWS gems (Linux only) -# Prerequisites: -# 1) Node.js is installed -# 2) Node.js version >= 10.13.0, except for versions 13.0.0 - 13.6.0. A version in active long-term support is recommended. SOURCE_DIRECTORY=$(dirname "$0") PATH=$SOURCE_DIRECTORY/python:$PATH @@ -70,12 +67,12 @@ echo [cdk_installation] Install the current version of nodejs nvm install node echo [cdk_installation] Install the latest version of CDK -if ! sudo npm uninstall -g aws-cdk; +if ! npm uninstall -g aws-cdk; then echo [cdk_bootstrap] Failed to uninstall the current version of CDK exit 1 fi -if ! sudo npm install -g aws-cdk@latest; +if ! npm install -g aws-cdk@latest; then echo [cdk_bootstrap] Failed to install the latest version of CDK exit 1 From 641f7be041b0671a12340ae678608cbb757ff7ec Mon Sep 17 00:00:00 2001 From: Chris Galvan Date: Fri, 7 Jan 2022 14:24:53 -0600 Subject: [PATCH 138/141] Removed more unused Editor code and images Signed-off-by: Chris Galvan --- Code/Editor/EditorViewportWidget.cpp | 3 - Code/Editor/IEditor.h | 1 - Code/Editor/Include/IConsoleConnectivity.h | 85 ------------------- Code/Editor/Include/IFacialEditor.h | 43 ---------- Code/Editor/Include/IRenderListener.h | 29 ------- Code/Editor/Include/ITextureDatabaseUpdater.h | 38 --------- Code/Editor/MainWindow.qrc | 1 - Code/Editor/Resource.h | 2 - Code/Editor/TimeOfDay/main-00.png | 3 - Code/Editor/TimeOfDay/main-01.png | 3 - Code/Editor/TimeOfDay/main-02.png | 3 - Code/Editor/TimeOfDay/main-03.png | 3 - Code/Editor/TimeOfDay/main-04.png | 3 - Code/Editor/TimeOfDay/main-05.png | 3 - Code/Editor/TimeOfDay/main-06.png | 3 - Code/Editor/TimeOfDay/main-07.png | 3 - Code/Editor/TimeOfDay/main-08.png | 3 - Code/Editor/TimeOfDay/main-09.png | 3 - Code/Editor/TimeOfDay/main-10.png | 3 - Code/Editor/TimeOfDay/main-11.png | 3 - Code/Editor/TimeOfDay/main-12.png | 3 - Code/Editor/Viewport.cpp | 68 --------------- Code/Editor/Viewport.h | 13 --- Code/Editor/editor_lib_files.cmake | 3 - Code/Editor/water.png | 3 - 25 files changed, 328 deletions(-) delete mode 100644 Code/Editor/Include/IConsoleConnectivity.h delete mode 100644 Code/Editor/Include/IFacialEditor.h delete mode 100644 Code/Editor/Include/IRenderListener.h delete mode 100644 Code/Editor/Include/ITextureDatabaseUpdater.h delete mode 100644 Code/Editor/TimeOfDay/main-00.png delete mode 100644 Code/Editor/TimeOfDay/main-01.png delete mode 100644 Code/Editor/TimeOfDay/main-02.png delete mode 100644 Code/Editor/TimeOfDay/main-03.png delete mode 100644 Code/Editor/TimeOfDay/main-04.png delete mode 100644 Code/Editor/TimeOfDay/main-05.png delete mode 100644 Code/Editor/TimeOfDay/main-06.png delete mode 100644 Code/Editor/TimeOfDay/main-07.png delete mode 100644 Code/Editor/TimeOfDay/main-08.png delete mode 100644 Code/Editor/TimeOfDay/main-09.png delete mode 100644 Code/Editor/TimeOfDay/main-10.png delete mode 100644 Code/Editor/TimeOfDay/main-11.png delete mode 100644 Code/Editor/TimeOfDay/main-12.png delete mode 100644 Code/Editor/water.png diff --git a/Code/Editor/EditorViewportWidget.cpp b/Code/Editor/EditorViewportWidget.cpp index 754ea84544..828812fb7e 100644 --- a/Code/Editor/EditorViewportWidget.cpp +++ b/Code/Editor/EditorViewportWidget.cpp @@ -454,9 +454,6 @@ void EditorViewportWidget::Update() // Render { - // TODO: Move out this logic to a controller and refactor to work with Atom - ProcessRenderLisneters(m_displayContext); - m_displayContext.Flush2D(); // Post Render Callback diff --git a/Code/Editor/IEditor.h b/Code/Editor/IEditor.h index c91ca62c5e..90f1b63f55 100644 --- a/Code/Editor/IEditor.h +++ b/Code/Editor/IEditor.h @@ -52,7 +52,6 @@ class CUIEnumsDatabase; struct ISourceControl; struct IEditorClassFactory; struct ITransformManipulator; -class IFacialEditor; class CDialog; #if defined(AZ_PLATFORM_WINDOWS) class C3DConnexionDriver; diff --git a/Code/Editor/Include/IConsoleConnectivity.h b/Code/Editor/Include/IConsoleConnectivity.h deleted file mode 100644 index 0f5e9bf35c..0000000000 --- a/Code/Editor/Include/IConsoleConnectivity.h +++ /dev/null @@ -1,85 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -// Description : Standard interface for console connectivity plugins. - - -#ifndef CRYINCLUDE_EDITOR_INCLUDE_ICONSOLECONNECTIVITY_H -#define CRYINCLUDE_EDITOR_INCLUDE_ICONSOLECONNECTIVITY_H -#pragma once - - -////////////////////////////////////////////////////////////////////////// -// Description -// This interface provide access to the console connectivity -// functionality. -////////////////////////////////////////////////////////////////////////// -struct IConsoleConnectivity - : public IUnknown -{ - DEFINE_UUID(0x4DAA85E1, 0x8498, 0x402f, 0x9B, 0x85, 0x7F, 0x62, 0x9D, 0x76, 0x79, 0x8A); - - ////////////////////////////////////////////////////////////////////////// - //TODO: Must add the useful interface here. - ////////////////////////////////////////////////////////////////////////// - - // Description: - // Checks if a development console is connected to the development PC. - // See Also: - // Arguments: - // Nothing - // Return: - // bool - true if it is connected, false otherwise. - virtual bool IsConnectedToConsole() = 0; - - // Description: - // Send a file from the specified local filename to the console platform creating the full path - // as required so it can copy to the remote filename. - // See Also: - // Nothing - // Arguments: - // szLocalFileName - is the local filename from which you want to copy the file. - // szRemoteFilename - is the full path and filename to where you want to copy the file. - // Return: - // bool - true if the copy succeeded, false otherwise. - virtual bool SendFile(const char* szLocalFileName, const char* szRemoteFilename) = 0; - - // Description: - // Notifies to the console that a file has been changed, typically uploaded. - // This will be usually called after a SendFile (see above) call, so that the - // system running on the console may decide what to do with this new file. - // Typically the system will have to load or reloads this new file. - // See Also: - // SendFile - // Arguments: - // szRemoteFilename - is the full path and filename in the console of the changed - // file. - // Return: - // bool - true if succeeded sending the notification, false otherwise. - virtual bool NotifyFileChange(const char* szRemoteFilename) = 0; - - - // Description: - // Gets the the title IP for the connected console . - // Arguments: - // dwConsoleAddressPlaceholder - is the pointer to the placeholder of the variable - // which will contain the title IP of the console. - // Return: - // bool - true if dwConsoleAddressPlaceholder now contains the IP address, else false. - virtual bool GetConsoleAddress(DWORD* dwConsoleAddressPlaceholder) = 0; - ////////////////////////////////////////////////////////////////////////// - // IUnknown - ////////////////////////////////////////////////////////////////////////// - virtual HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, void** ppvObject) { return E_NOINTERFACE; }; - virtual ULONG STDMETHODCALLTYPE AddRef() { return 0; }; - virtual ULONG STDMETHODCALLTYPE Release() { return 0; }; - ////////////////////////////////////////////////////////////////////////// -}; - -#endif // CRYINCLUDE_EDITOR_INCLUDE_ICONSOLECONNECTIVITY_H diff --git a/Code/Editor/Include/IFacialEditor.h b/Code/Editor/Include/IFacialEditor.h deleted file mode 100644 index 5dfa9ab03f..0000000000 --- a/Code/Editor/Include/IFacialEditor.h +++ /dev/null @@ -1,43 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#ifndef CRYINCLUDE_EDITOR_INCLUDE_IFACIALEDITOR_H -#define CRYINCLUDE_EDITOR_INCLUDE_IFACIALEDITOR_H -#pragma once - - -class IFacialEditor -{ -public: - enum EyeType - { - EYE_LEFT, - EYE_RIGHT - }; - - virtual int GetNumMorphTargets() const = 0; - virtual const char* GetMorphTargetName(int index) const = 0; - virtual void PreviewEffector(int index, float value) = 0; - virtual void ClearAllPreviewEffectors() = 0; - virtual void SetForcedNeckRotation(const Quat& rotation) = 0; - virtual void SetForcedEyeRotation(const Quat& rotation, EyeType eye) = 0; - virtual int GetJoystickCount() const = 0; - virtual const char* GetJoystickName(int joystickIndex) const = 0; - virtual void SetJoystickPosition(int joystickIndex, float x, float y) = 0; - virtual void GetJoystickPosition(int joystickIndex, float& x, float& y) const = 0; - virtual void LoadJoystickFile(const char* filename) = 0; - virtual void LoadCharacter(const char* filename) = 0; - virtual void LoadSequence(const char* filename) = 0; - virtual void SetVideoFrameResolution(int width, int height, int bpp) = 0; - virtual int GetVideoFramePitch() = 0; - virtual void* GetVideoFrameBits() = 0; - virtual void ShowVideoFramePane() = 0; -}; - -#endif // CRYINCLUDE_EDITOR_INCLUDE_IFACIALEDITOR_H diff --git a/Code/Editor/Include/IRenderListener.h b/Code/Editor/Include/IRenderListener.h deleted file mode 100644 index 892a42b701..0000000000 --- a/Code/Editor/Include/IRenderListener.h +++ /dev/null @@ -1,29 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -// Description : Interface for rendering custom 3D elements in the main -// render viewport. Particularly usefull for debug geometries. - - -#ifndef CRYINCLUDE_EDITOR_INCLUDE_IRENDERLISTENER_H -#define CRYINCLUDE_EDITOR_INCLUDE_IRENDERLISTENER_H -#pragma once - - -struct DisplayContext; - -struct IRenderListener - : public IUnknown -{ - DEFINE_UUID(0x8D52F857, 0x1027, 0x4346, 0xAC, 0x7B, 0xF6, 0x20, 0xDA, 0x7C, 0xCE, 0x42) - - virtual void Render(DisplayContext& rDisplayContext) = 0; -}; - -#endif // CRYINCLUDE_EDITOR_INCLUDE_IRENDERLISTENER_H diff --git a/Code/Editor/Include/ITextureDatabaseUpdater.h b/Code/Editor/Include/ITextureDatabaseUpdater.h deleted file mode 100644 index 4482135b47..0000000000 --- a/Code/Editor/Include/ITextureDatabaseUpdater.h +++ /dev/null @@ -1,38 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -// Description : This file declares the interface used by the texture viewer -// and (implemented first implemented by the Texture Database Creator) to -// syncronize their threads. A thread interace could be useful there. - -#ifndef CRYINCLUDE_EDITOR_INCLUDE_ITEXTUREDATABASEUPDATER_H -#define CRYINCLUDE_EDITOR_INCLUDE_ITEXTUREDATABASEUPDATER_H -#pragma once - - -class CTextureDatabaseItem; - -struct ITextureDatabaseUpdater -{ -public: - ////////////////////////////////////////////////////////////////////////// - // Thread control - virtual void NotifyShutDown() = 0; - virtual void Lock() = 0; - virtual void Unlock() = 0; - virtual void WaitForThread() = 0; - ////////////////////////////////////////////////////////////////////////// - - ////////////////////////////////////////////////////////////////////////// - // Data access - virtual CTextureDatabaseItem* GetItem(const char* szAddItem) = 0; - ////////////////////////////////////////////////////////////////////////// -}; - -#endif // CRYINCLUDE_EDITOR_INCLUDE_ITEXTUREDATABASEUPDATER_H diff --git a/Code/Editor/MainWindow.qrc b/Code/Editor/MainWindow.qrc index 4506a4a2a8..c68e05ef41 100644 --- a/Code/Editor/MainWindow.qrc +++ b/Code/Editor/MainWindow.qrc @@ -166,7 +166,6 @@ arhitype_tree_01.png arhitype_tree_02.png arhitype_tree_03.png - water.png bmp00005_00.png bmp00005_01.png bmp00005_02.png diff --git a/Code/Editor/Resource.h b/Code/Editor/Resource.h index 432f07a531..ef72bfc9be 100644 --- a/Code/Editor/Resource.h +++ b/Code/Editor/Resource.h @@ -196,7 +196,6 @@ #define ID_FILE_EXPORT_TERRAINAREA 33904 #define ID_FILE_EXPORT_TERRAINAREAWITHOBJECTS 33910 #define ID_FILE_EXPORT_SELECTEDOBJECTS 33911 -#define ID_TERRAIN_TIMEOFDAY 33912 #define ID_SPLINE_PREVIOUS_KEY 33916 #define ID_SPLINE_NEXT_KEY 33917 #define ID_SPLINE_FLATTEN_ALL 33918 @@ -290,7 +289,6 @@ #define ID_TV_TRACKS_TOOLBAR_LAST 35183 // for up to 100 "Add Tracks..." dynamically added Track View Track buttons #define ID_OPEN_TERRAIN_EDITOR 36007 #define ID_OPEN_UICANVASEDITOR 36010 -#define ID_TERRAIN_TIMEOFDAYBUTTON 36011 #define ID_OPEN_TERRAINTEXTURE_EDITOR 36012 #define ID_SKINS_REFRESH 36014 #define ID_FILE_GENERATETERRAIN 36016 diff --git a/Code/Editor/TimeOfDay/main-00.png b/Code/Editor/TimeOfDay/main-00.png deleted file mode 100644 index 2c44fec541..0000000000 --- a/Code/Editor/TimeOfDay/main-00.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:5201dbba6c8114914ed680b04b72a5e18e22c0519a514bcccdc7ae8d32670b4e -size 993 diff --git a/Code/Editor/TimeOfDay/main-01.png b/Code/Editor/TimeOfDay/main-01.png deleted file mode 100644 index 5cc1bf33d8..0000000000 --- a/Code/Editor/TimeOfDay/main-01.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:48a7250ad41c5e298079ddd13910b58baca2ef592defcc162ccc9df542d28905 -size 981 diff --git a/Code/Editor/TimeOfDay/main-02.png b/Code/Editor/TimeOfDay/main-02.png deleted file mode 100644 index b7d90648a3..0000000000 --- a/Code/Editor/TimeOfDay/main-02.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:98b9e9abcc54b4f3e6903ad74bb50f364bfe4c8cd9fedc9653a6603d64a1ee0a -size 838 diff --git a/Code/Editor/TimeOfDay/main-03.png b/Code/Editor/TimeOfDay/main-03.png deleted file mode 100644 index e073dbf60b..0000000000 --- a/Code/Editor/TimeOfDay/main-03.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:1199c834fc8de69f9d7c76e8c7fbd84e9b92713b9f07b513137085e5089432cb -size 857 diff --git a/Code/Editor/TimeOfDay/main-04.png b/Code/Editor/TimeOfDay/main-04.png deleted file mode 100644 index 6049dbfe18..0000000000 --- a/Code/Editor/TimeOfDay/main-04.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:79b44be1dbe5518e06dc8c8823d00462136d39ffe60a32ef4f64dc0712654d33 -size 646 diff --git a/Code/Editor/TimeOfDay/main-05.png b/Code/Editor/TimeOfDay/main-05.png deleted file mode 100644 index 054419f39a..0000000000 --- a/Code/Editor/TimeOfDay/main-05.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:6ea7450c1a278570e2a1dba3a8b4d7d4e5f0d054e8371139ebdb5220c405d355 -size 537 diff --git a/Code/Editor/TimeOfDay/main-06.png b/Code/Editor/TimeOfDay/main-06.png deleted file mode 100644 index 35f8afdae2..0000000000 --- a/Code/Editor/TimeOfDay/main-06.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:bc73f0720f2ff877aff5c6646938b7fc509a69d92e766fecb9fa010eecadee7b -size 606 diff --git a/Code/Editor/TimeOfDay/main-07.png b/Code/Editor/TimeOfDay/main-07.png deleted file mode 100644 index aca9597355..0000000000 --- a/Code/Editor/TimeOfDay/main-07.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:e63519ed54fc19a4b4a2a38cb2c5f148b7404ac614d4aab039b71fee64cd7425 -size 569 diff --git a/Code/Editor/TimeOfDay/main-08.png b/Code/Editor/TimeOfDay/main-08.png deleted file mode 100644 index abeb114fc2..0000000000 --- a/Code/Editor/TimeOfDay/main-08.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:8742cad4b8f8f5bba59abb9cc028db84de222ed8b393398f6837fea16bb4a1d8 -size 563 diff --git a/Code/Editor/TimeOfDay/main-09.png b/Code/Editor/TimeOfDay/main-09.png deleted file mode 100644 index cc77b8c9e2..0000000000 --- a/Code/Editor/TimeOfDay/main-09.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:ef85628301b4edc4f858f0988e4f072772be3feb92d27a2ec33b72a27bcee7ff -size 583 diff --git a/Code/Editor/TimeOfDay/main-10.png b/Code/Editor/TimeOfDay/main-10.png deleted file mode 100644 index dc463c6497..0000000000 --- a/Code/Editor/TimeOfDay/main-10.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:d17bfbdee6d37566b241adf64241ef47b62145aaac3e9e8f9691d1fb866b5fcb -size 717 diff --git a/Code/Editor/TimeOfDay/main-11.png b/Code/Editor/TimeOfDay/main-11.png deleted file mode 100644 index d686ab18c8..0000000000 --- a/Code/Editor/TimeOfDay/main-11.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:98b629abf927bcea41d8857b1761d12a37836471d7106b2f5210337c0ace0d9c -size 1103 diff --git a/Code/Editor/TimeOfDay/main-12.png b/Code/Editor/TimeOfDay/main-12.png deleted file mode 100644 index 069510ab24..0000000000 --- a/Code/Editor/TimeOfDay/main-12.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:e949111b33e28834995807cab30ecb58d988a81a2d58fa166117962c85b8e149 -size 849 diff --git a/Code/Editor/Viewport.cpp b/Code/Editor/Viewport.cpp index 437dcead3b..dcf86abb02 100644 --- a/Code/Editor/Viewport.cpp +++ b/Code/Editor/Viewport.cpp @@ -30,7 +30,6 @@ #include "Objects/ObjectManager.h" #include "Util/3DConnexionDriver.h" #include "PluginManager.h" -#include "Include/IRenderListener.h" #include "GameEngine.h" #include "Settings.h" @@ -227,61 +226,6 @@ void QtViewport::GetDimensions(int* pWidth, int* pHeight) const } } -////////////////////////////////////////////////////////////////////////// -void QtViewport::RegisterRenderListener(IRenderListener* piListener) -{ -#ifdef _DEBUG - size_t nCount(0); - size_t nTotal(0); - - nTotal = m_cRenderListeners.size(); - for (nCount = 0; nCount < nTotal; ++nCount) - { - if (m_cRenderListeners[nCount] == piListener) - { - assert(!"Registered the same RenderListener multiple times."); - break; - } - } -#endif //_DEBUG - m_cRenderListeners.push_back(piListener); -} - -////////////////////////////////////////////////////////////////////////// -bool QtViewport::UnregisterRenderListener(IRenderListener* piListener) -{ - size_t nCount(0); - size_t nTotal(0); - - nTotal = m_cRenderListeners.size(); - for (nCount = 0; nCount < nTotal; ++nCount) - { - if (m_cRenderListeners[nCount] == piListener) - { - m_cRenderListeners.erase(m_cRenderListeners.begin() + nCount); - return true; - } - } - return false; -} - -////////////////////////////////////////////////////////////////////////// -bool QtViewport::IsRenderListenerRegistered(IRenderListener* piListener) -{ - size_t nCount(0); - size_t nTotal(0); - - nTotal = m_cRenderListeners.size(); - for (nCount = 0; nCount < nTotal; ++nCount) - { - if (m_cRenderListeners[nCount] == piListener) - { - return true; - } - } - return false; -} - ////////////////////////////////////////////////////////////////////////// void QtViewport::AddPostRenderer(IPostRenderer* pPostRenderer) { @@ -1164,18 +1108,6 @@ bool QtViewport::GetAdvancedSelectModeFlag() return m_bAdvancedSelectMode; } -////////////////////////////////////////////////////////////////////////// -void QtViewport::ProcessRenderLisneters(DisplayContext& rstDisplayContext) -{ - size_t nCount(0); - size_t nTotal(0); - - nTotal = m_cRenderListeners.size(); - for (nCount = 0; nCount < nTotal; ++nCount) - { - m_cRenderListeners[nCount]->Render(rstDisplayContext); - } -} ////////////////////////////////////////////////////////////////////////// #if defined(AZ_PLATFORM_WINDOWS) // Note: Both CreateAnglesYPR and CreateOrientationYPR were copied verbatim from Cry_Camera.h which has been removed. diff --git a/Code/Editor/Viewport.h b/Code/Editor/Viewport.h index 1b0e5a4d93..d992eb4cb0 100644 --- a/Code/Editor/Viewport.h +++ b/Code/Editor/Viewport.h @@ -43,7 +43,6 @@ class CLayoutViewPane; class CViewManager; class CBaseObjectsCache; struct HitContext; -struct IRenderListener; class CImageEx; class QMenu; @@ -104,10 +103,6 @@ public: //! Access to view manager. CViewManager* GetViewManager() const { return m_viewManager; }; - virtual void RegisterRenderListener(IRenderListener* piListener) = 0; - virtual bool UnregisterRenderListener(IRenderListener* piListener) = 0; - virtual bool IsRenderListenerRegistered(IRenderListener* piListener) = 0; - virtual void AddPostRenderer(IPostRenderer* pPostRenderer) = 0; virtual bool RemovePostRenderer(IPostRenderer* pPostRenderer) = 0; @@ -477,10 +472,6 @@ public: void ResetCursor() override; void SetSupplementaryCursorStr(const QString& str) override; - void RegisterRenderListener(IRenderListener* piListener) override; - bool UnregisterRenderListener(IRenderListener* piListener) override; - bool IsRenderListenerRegistered(IRenderListener* piListener) override; - void AddPostRenderer(IPostRenderer* pPostRenderer) override; bool RemovePostRenderer(IPostRenderer* pPostRenderer) override; @@ -508,8 +499,6 @@ protected: void setRenderOverlayVisible(bool); bool isRenderOverlayVisible() const; - void ProcessRenderLisneters(DisplayContext& rstDisplayContext); - void mousePressEvent(QMouseEvent* event) override; void mouseReleaseEvent(QMouseEvent* event) override; void mouseDoubleClickEvent(QMouseEvent* event) override; @@ -597,8 +586,6 @@ protected: // Same construction matrix is shared by all viewports. Matrix34 m_constructionMatrix[LAST_COORD_SYSTEM]; - std::vector m_cRenderListeners; - typedef std::vector<_smart_ptr > PostRenderers; PostRenderers m_postRenderers; AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING diff --git a/Code/Editor/editor_lib_files.cmake b/Code/Editor/editor_lib_files.cmake index 59a1a91647..345a8e15e1 100644 --- a/Code/Editor/editor_lib_files.cmake +++ b/Code/Editor/editor_lib_files.cmake @@ -270,7 +270,6 @@ set(FILES Include/Command.h Include/HitContext.h Include/ICommandManager.h - Include/IConsoleConnectivity.h Include/IDisplayViewport.h Include/IEditorClassFactory.h Include/IEventLoopHook.h @@ -282,9 +281,7 @@ set(FILES Include/IObjectManager.h Include/IPlugin.h Include/IPreferencesPage.h - Include/IRenderListener.h Include/ISourceControl.h - Include/ITextureDatabaseUpdater.h Include/ITransformManipulator.h Include/IViewPane.h Include/ObjectEvent.h diff --git a/Code/Editor/water.png b/Code/Editor/water.png deleted file mode 100644 index 342dee81e3..0000000000 --- a/Code/Editor/water.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:4abde33fa9c29e927e403e275979536e7defbb6476eb375e85f847396645953f -size 41419 From b04cecc34dd9ace183fab95b97e393c3212de272 Mon Sep 17 00:00:00 2001 From: michabr <82236305+michabr@users.noreply.github.com> Date: Fri, 7 Jan 2022 14:28:38 -0800 Subject: [PATCH 139/141] Move Draw2d interface back to IDraw2d (#6730) * Move Draw2d interface back to IDraw2d Signed-off-by: abrmich * Fix compile error for gems using LyShine Signed-off-by: abrmich --- Gems/LyShine/Code/CMakeLists.txt | 3 + Gems/LyShine/Code/Include/LyShine/Draw2d.h | 363 +------------- Gems/LyShine/Code/Include/LyShine/IDraw2d.h | 457 ++++++++++++++++++ Gems/LyShine/Code/Source/LyShineDebug.cpp | 26 +- .../LyShine/Code/Source/UiCanvasComponent.cpp | 4 +- Gems/LyShine/Code/Source/UiCanvasComponent.h | 4 +- Gems/LyShine/Code/Source/UiCanvasManager.cpp | 6 +- Gems/LyShine/Code/Source/UiRenderer.cpp | 2 +- 8 files changed, 502 insertions(+), 363 deletions(-) diff --git a/Gems/LyShine/Code/CMakeLists.txt b/Gems/LyShine/Code/CMakeLists.txt index 77aaa681e0..4f2c4e90a7 100644 --- a/Gems/LyShine/Code/CMakeLists.txt +++ b/Gems/LyShine/Code/CMakeLists.txt @@ -47,6 +47,9 @@ ly_add_target( Gem::LyShine.Static Legacy::CryCommon Gem::LmbrCentral + PUBLIC + Gem::Atom_RHI.Reflect + Gem::Atom_RPI.Public RUNTIME_DEPENDENCIES Gem::LmbrCentral Gem::TextureAtlas diff --git a/Gems/LyShine/Code/Include/LyShine/Draw2d.h b/Gems/LyShine/Code/Include/LyShine/Draw2d.h index f92c6ce2e1..d138f41b03 100644 --- a/Gems/LyShine/Code/Include/LyShine/Draw2d.h +++ b/Gems/LyShine/Code/Include/LyShine/Draw2d.h @@ -8,13 +8,10 @@ #pragma once #include -#include -#include #include #include #include -#include #include //////////////////////////////////////////////////////////////////////////////////////////////////// @@ -23,69 +20,11 @@ //! The CDraw2d class implements the IDraw2d interface for drawing 2D images, shapes and text. //! Positions and sizes are specified in pixels in the associated 2D viewport. class CDraw2d - : public IDraw2d // [LYSHINE_ATOM_TODO][GHI #3573] Make Draw2d work better as an API + : public IDraw2d , public AZ::Render::Bootstrap::NotificationBus::Handler { public: // types - struct RenderState - { - RenderState() - { - m_blendState.m_enable = true; - m_blendState.m_blendSource = AZ::RHI::BlendFactor::AlphaSource; - m_blendState.m_blendDest = AZ::RHI::BlendFactor::AlphaSourceInverse; - - m_depthState.m_enable = false; - } - - AZ::RHI::TargetBlendState m_blendState; - AZ::RHI::DepthState m_depthState; - }; - - //! Struct used to pass additional image options. - // - //! If this is not passed then the defaults are used - struct ImageOptions - { - AZ::Vector3 color = AZ::Vector3(1.0f, 1.0f, 1.0f); - Rounding pixelRounding = Rounding::Nearest; - bool m_clamp = false; - RenderState m_renderState; - }; - - //! Struct used to pass additional text options - mostly ones that do not change from call to call. - // - //! If this is not passed then the defaults below are used - struct TextOptions - { - AZStd::string fontName; //!< default is "default" - unsigned int effectIndex; //!< default is 0 - AZ::Vector3 color; //!< default is (1,1,1) - HAlign horizontalAlignment; //!< default is HAlign::Left - VAlign verticalAlignment; //!< default is VAlign::Top - AZ::Vector2 dropShadowOffset; //!< default is (0,0), zero offset means no drop shadow is drawn - AZ::Color dropShadowColor; //!< default is (0,0,0,0), zero alpha means no drop shadow is drawn - float rotation; //!< default is 0 - bool depthTestEnabled; //!< default is false - }; - - //! Used to pass in arrays of vertices (e.g. to DrawQuad) - struct VertexPosColUV - { - VertexPosColUV() {} - VertexPosColUV(const AZ::Vector2& inPos, const AZ::Color& inColor, const AZ::Vector2& inUV) - { - position = inPos; - color = inColor; - uv = inUV; - } - - AZ::Vector2 position; //!< 2D position of vertex - AZ::Color color; //!< Float color - AZ::Vector2 uv; //!< Texture coordinate - }; - public: // member functions //! Constructor, constructed by the LyShine class @@ -116,7 +55,7 @@ public: // member functions //! \param imageOptions Optional struct specifying options that tend to be the same from call to call void DrawImage(AZ::Data::Instance image, AZ::Vector2 position, AZ::Vector2 size, float opacity = 1.0f, float rotation = 0.0f, const AZ::Vector2* pivotPoint = nullptr, const AZ::Vector2* minMaxTexCoords = nullptr, - ImageOptions* imageOptions = nullptr); + ImageOptions* imageOptions = nullptr) override; //! Draw a textured quad where the position specifies the point specified by the alignment. // @@ -135,7 +74,7 @@ public: // member functions void DrawImageAligned(AZ::Data::Instance image, AZ::Vector2 position, AZ::Vector2 size, HAlign horizontalAlignment, VAlign verticalAlignment, float opacity = 1.0f, float rotation = 0.0f, const AZ::Vector2* minMaxTexCoords = nullptr, - ImageOptions* imageOptions = nullptr); + ImageOptions* imageOptions = nullptr) override; //! Draw a textured quad where the position, color and uv of each point is specified explicitly // @@ -143,11 +82,11 @@ public: // member functions //! \param verts An array of 4 vertices, in clockwise order (e.g. top left, top right, bottom right, bottom left) //! \param pixelRounding Whether and how to round pixel coordinates //! \param renderState Blend mode and depth state - virtual void DrawQuad(AZ::Data::Instance image, + void DrawQuad(AZ::Data::Instance image, VertexPosColUV* verts, Rounding pixelRounding = Rounding::Nearest, bool clamp = false, - const RenderState& renderState = RenderState{}); + const RenderState& renderState = RenderState{}) override; //! Draw a line // @@ -156,9 +95,9 @@ public: // member functions //! \param color The color of the line //! \param pixelRounding Whether and how to round pixel coordinates //! \param renderState Blend mode and depth state - virtual void DrawLine(AZ::Vector2 start, AZ::Vector2 end, AZ::Color color, + void DrawLine(AZ::Vector2 start, AZ::Vector2 end, AZ::Color color, IDraw2d::Rounding pixelRounding = IDraw2d::Rounding::Nearest, - const RenderState& renderState = RenderState{}); + const RenderState& renderState = RenderState{}) override; //! Draw a line with a texture so it can be dotted or dashed // @@ -166,10 +105,10 @@ public: // member functions //! \param verts An array of 2 vertices for the start and end points of the line //! \param pixelRounding Whether and how to round pixel coordinates //! \param renderState Blend mode and depth state - virtual void DrawLineTextured(AZ::Data::Instance image, + void DrawLineTextured(AZ::Data::Instance image, VertexPosColUV* verts, IDraw2d::Rounding pixelRounding = IDraw2d::Rounding::Nearest, - const RenderState& renderState = RenderState{}); + const RenderState& renderState = RenderState{}) override; //! Draw a text string. Only supports ASCII text. // //! The font and effect used to render the text are specified in the textOptions structure @@ -179,7 +118,7 @@ public: // member functions //! \param opacity The opacity (alpha value) to use to draw the text //! \param textOptions Pointer to an options struct. If null the default options are used void DrawText(const char* textString, AZ::Vector2 position, float pointSize, - float opacity = 1.0f, TextOptions* textOptions = nullptr); + float opacity = 1.0f, TextOptions* textOptions = nullptr) override; //! Draw a rectangular outline with a texture // @@ -194,43 +133,43 @@ public: // member functions AZ::Vector2 rightVec, AZ::Vector2 downVec, AZ::Color color, - uint32_t lineThickness = 0); + uint32_t lineThickness = 0) override; //! Get the width and height (in pixels) that would be used to draw the given text string. // //! Pass the same parameter values that would be used to draw the string - AZ::Vector2 GetTextSize(const char* textString, float pointSize, TextOptions* textOptions = nullptr); + AZ::Vector2 GetTextSize(const char* textString, float pointSize, TextOptions* textOptions = nullptr) override; //! Get the width of the rendering viewport (in pixels). - float GetViewportWidth() const; + float GetViewportWidth() const override; //! Get the height of the rendering viewport (in pixels). - float GetViewportHeight() const; + float GetViewportHeight() const override; //! Get dpi scale factor - float GetViewportDpiScalingFactor() const; + float GetViewportDpiScalingFactor() const override; //! Get the default values that would be used if no image options were passed in // //! This is a convenient way to initialize the imageOptions struct - virtual const ImageOptions& GetDefaultImageOptions() const; + const ImageOptions& GetDefaultImageOptions() const override; //! Get the default values that would be used if no text options were passed in // //! This is a convenient way to initialize the textOptions struct - virtual const TextOptions& GetDefaultTextOptions() const; + const TextOptions& GetDefaultTextOptions() const override; //! Render the primitives that have been deferred - void RenderDeferredPrimitives(); + void RenderDeferredPrimitives() override; //! Specify whether to defer future primitives or render them right away - void SetDeferPrimitives(bool deferPrimitives); + void SetDeferPrimitives(bool deferPrimitives) override; //! Return whether future primitives will be deferred or rendered right away - bool GetDeferPrimitives(); + bool GetDeferPrimitives() override; //! Set sort key offset for following draws. - void SetSortKey(int64_t key); + void SetSortKey(int64_t key) override; private: @@ -378,263 +317,3 @@ protected: // attributes AZ::RHI::Ptr m_dynamicDraw; Draw2dShaderData m_shaderData; }; - -//////////////////////////////////////////////////////////////////////////////////////////////////// -//! Helper class for using the IDraw2d interface -//! -//! The Draw2dHelper class is an inline wrapper that provides the convenience feature of -//! automatically setting member options structures to their defaults and providing set functions. -class Draw2dHelper -{ -public: // member functions - - //! Start a section of 2D drawing function calls that will render to the default viewport - Draw2dHelper(bool deferCalls = false) - { - InitCommon(nullptr, deferCalls); - } - - //! Start a section of 2D drawing function calls that will render to the viewport - //! associated with the specified Draw2d object - Draw2dHelper(CDraw2d* draw2d, bool deferCalls = false) - { - InitCommon(draw2d, deferCalls); - } - - void InitCommon(CDraw2d* draw2d, bool deferCalls) - { - m_draw2d = draw2d; - - if (!m_draw2d) - { - // Set to default which is the game's draw 2d object - m_draw2d = GetDefaultDraw2d(); - } - - if (m_draw2d) - { - m_previousDeferCalls = m_draw2d->GetDeferPrimitives(); - m_draw2d->SetDeferPrimitives(deferCalls); - m_imageOptions = m_draw2d->GetDefaultImageOptions(); - m_textOptions = m_draw2d->GetDefaultTextOptions(); - } - } - - //! End a section of 2D drawing function calls. - ~Draw2dHelper() - { - if (m_draw2d) - { - m_draw2d->SetDeferPrimitives(m_previousDeferCalls); - } - } - - //! Draw a textured quad, optional rotation is counter-clockwise in degrees. - // - //! See IDraw2d:DrawImage for parameter descriptions - void DrawImage(AZ::Data::Instance image, AZ::Vector2 position, AZ::Vector2 size, float opacity = 1.0f, - float rotation = 0.0f, const AZ::Vector2* pivotPoint = nullptr, const AZ::Vector2* minMaxTexCoords = nullptr) - { - if (m_draw2d) - { - m_draw2d->DrawImage(image, position, size, opacity, rotation, pivotPoint, minMaxTexCoords, &m_imageOptions); - } - } - - //! Draw a textured quad where the position specifies the point specified by the alignment. - // - //! See IDraw2d:DrawImageAligned for parameter descriptions - void DrawImageAligned(AZ::Data::Instance image, AZ::Vector2 position, AZ::Vector2 size, - IDraw2d::HAlign horizontalAlignment, IDraw2d::VAlign verticalAlignment, - float opacity = 1.0f, float rotation = 0.0f, const AZ::Vector2* minMaxTexCoords = nullptr) - { - if (m_draw2d) - { - m_draw2d->DrawImageAligned(image, position, size, horizontalAlignment, verticalAlignment, - opacity, rotation, minMaxTexCoords, &m_imageOptions); - } - } - - //! Draw a textured quad where the position, color and uv of each point is specified explicitly - // - //! See IDraw2d:DrawQuad for parameter descriptions - void DrawQuad(AZ::Data::Instance image, CDraw2d::VertexPosColUV* verts, - IDraw2d::Rounding pixelRounding = IDraw2d::Rounding::Nearest, - bool clamp = false, - const CDraw2d::RenderState& renderState = CDraw2d::RenderState{}) - { - if (m_draw2d) - { - m_draw2d->DrawQuad(image, verts, pixelRounding, clamp, renderState); - } - } - - //! Draw a line - // - //! See IDraw2d:DrawLine for parameter descriptions - void DrawLine(AZ::Vector2 start, AZ::Vector2 end, AZ::Color color, - IDraw2d::Rounding pixelRounding = IDraw2d::Rounding::Nearest, - const CDraw2d::RenderState& renderState = CDraw2d::RenderState{}) - { - if (m_draw2d) - { - m_draw2d->DrawLine(start, end, color, pixelRounding, renderState); - } - } - - //! Draw a line with a texture so it can be dotted or dashed - // - //! See IDraw2d:DrawLineTextured for parameter descriptions - void DrawLineTextured(AZ::Data::Instance image, CDraw2d::VertexPosColUV* verts, - IDraw2d::Rounding pixelRounding = IDraw2d::Rounding::Nearest, - const CDraw2d::RenderState& renderState = CDraw2d::RenderState{}) - { - if (m_draw2d) - { - m_draw2d->DrawLineTextured(image, verts, pixelRounding, renderState); - } - } - - //! Draw a rect outline with a texture - // - //! See IDraw2d:DrawRectOutlineTextured for parameter descriptions - void DrawRectOutlineTextured(AZ::Data::Instance image, - UiTransformInterface::RectPoints points, - AZ::Vector2 rightVec, - AZ::Vector2 downVec, - AZ::Color color, - uint32_t lineThickness = 0) - { - if (m_draw2d) - { - m_draw2d->DrawRectOutlineTextured(image, points, rightVec, downVec, color, lineThickness); - } - } - - //! Draw a text string. Only supports ASCII text. - // - //! See IDraw2d:DrawText for parameter descriptions - void DrawText(const char* textString, AZ::Vector2 position, float pointSize, float opacity = 1.0f) - { - if (m_draw2d) - { - m_draw2d->DrawText(textString, position, pointSize, opacity, &m_textOptions); - } - } - - //! Get the width and height (in pixels) that would be used to draw the given text string. - // - //! See IDraw2d:GetTextSize for parameter descriptions - AZ::Vector2 GetTextSize(const char* textString, float pointSize) - { - if (m_draw2d) - { - return m_draw2d->GetTextSize(textString, pointSize, &m_textOptions); - } - else - { - return AZ::Vector2(0, 0); - } - } - - // State management - - //! Set the blend mode used for images, default is GS_BLSRC_SRCALPHA|GS_BLDST_ONEMINUSSRCALPHA. - void SetImageBlendMode(const AZ::RHI::TargetBlendState& blendState) { m_imageOptions.m_renderState.m_blendState = blendState; } - - //! Set the color used for DrawImage and other image drawing. - void SetImageColor(AZ::Vector3 color) { m_imageOptions.color = color; } - - //! Set whether images are rounded to have the points on exact pixel boundaries. - void SetImagePixelRounding(IDraw2d::Rounding round) { m_imageOptions.pixelRounding = round; } - - //! Set the base state (that blend mode etc is combined with) used for images, default is GS_NODEPTHTEST. - void SetImageDepthState(const AZ::RHI::DepthState& depthState) { m_imageOptions.m_renderState.m_depthState = depthState; } - - //! Set image clamp mode - void SetImageClamp(bool clamp) { m_imageOptions.m_clamp = clamp; } - - //! Set the text font. - void SetTextFont(AZStd::string_view fontName) { m_textOptions.fontName = fontName; } - - //! Set the text font effect index. - void SetTextEffectIndex(unsigned int effectIndex) { m_textOptions.effectIndex = effectIndex; } - - //! Set the text color. - void SetTextColor(AZ::Vector3 color) { m_textOptions.color = color; } - - //! Set the text alignment. - void SetTextAlignment(IDraw2d::HAlign horizontalAlignment, IDraw2d::VAlign verticalAlignment) - { - m_textOptions.horizontalAlignment = horizontalAlignment; - m_textOptions.verticalAlignment = verticalAlignment; - } - - //! Set a drop shadow for text drawing. An alpha of zero disables drop shadow. - void SetTextDropShadow(AZ::Vector2 offset, AZ::Color color) - { - m_textOptions.dropShadowOffset = offset; - m_textOptions.dropShadowColor = color; - } - - //! Set a rotation for the text. The text rotates around its position (taking into account alignment). - void SetTextRotation(float rotation) - { - m_textOptions.rotation = rotation; - } - - //! Set wheter to enable depth test for the text - void SetTextDepthTestEnabled(bool enabled) - { - m_textOptions.depthTestEnabled = enabled; - } - -public: // static member functions - - //! Helper to get the default IDraw2d interface - static CDraw2d* GetDefaultDraw2d() - { - if (gEnv && gEnv->pLyShine) // [LYSHINE_ATOM_TODO][GHI #3569] Remove LyShine global interface pointer from legacy global environment - { - IDraw2d* draw2d = gEnv->pLyShine->GetDraw2d(); - return reinterpret_cast(draw2d); - } - - return nullptr; - } - - //! Round the X and Y coordinates of a point using the given rounding policy - template - static T RoundXY(T value, IDraw2d::Rounding roundingType) - { - T result = value; - - switch (roundingType) - { - case IDraw2d::Rounding::None: - // nothing to do - break; - case IDraw2d::Rounding::Nearest: - result.SetX(floor(value.GetX() + 0.5f)); - result.SetY(floor(value.GetY() + 0.5f)); - break; - case IDraw2d::Rounding::Down: - result.SetX(floor(value.GetX())); - result.SetY(floor(value.GetY())); - break; - case IDraw2d::Rounding::Up: - result.SetX(ceil(value.GetX())); - result.SetY(ceil(value.GetY())); - break; - } - - return result; - } - -protected: // attributes - - CDraw2d::ImageOptions m_imageOptions; //!< image options are stored locally and updated by member functions - CDraw2d::TextOptions m_textOptions; //!< text options are stored locally and updated by member functions - CDraw2d* m_draw2d; - bool m_previousDeferCalls; -}; diff --git a/Gems/LyShine/Code/Include/LyShine/IDraw2d.h b/Gems/LyShine/Code/Include/LyShine/IDraw2d.h index 3bfa3a1c14..620b8c23c9 100644 --- a/Gems/LyShine/Code/Include/LyShine/IDraw2d.h +++ b/Gems/LyShine/Code/Include/LyShine/IDraw2d.h @@ -11,6 +11,10 @@ #include #include #include +#include +#include +#include +#include //////////////////////////////////////////////////////////////////////////////////////////////////// //! Class for 2D drawing in screen space @@ -55,8 +59,461 @@ public: // types MAX_TEXT_STRING_LENGTH = 1024, }; + struct RenderState + { + RenderState() + { + m_blendState.m_enable = true; + m_blendState.m_blendSource = AZ::RHI::BlendFactor::AlphaSource; + m_blendState.m_blendDest = AZ::RHI::BlendFactor::AlphaSourceInverse; + + m_depthState.m_enable = false; + } + + AZ::RHI::TargetBlendState m_blendState; + AZ::RHI::DepthState m_depthState; + }; + + //! Struct used to pass additional image options. + // + //! If this is not passed then the defaults are used + struct ImageOptions + { + AZ::Vector3 color = AZ::Vector3(1.0f, 1.0f, 1.0f); + Rounding pixelRounding = Rounding::Nearest; + bool m_clamp = false; + RenderState m_renderState; + }; + + //! Struct used to pass additional text options - mostly ones that do not change from call to call. + // + //! If this is not passed then the defaults below are used + struct TextOptions + { + AZStd::string fontName; //!< default is "default" + unsigned int effectIndex; //!< default is 0 + AZ::Vector3 color; //!< default is (1,1,1) + HAlign horizontalAlignment; //!< default is HAlign::Left + VAlign verticalAlignment; //!< default is VAlign::Top + AZ::Vector2 dropShadowOffset; //!< default is (0,0), zero offset means no drop shadow is drawn + AZ::Color dropShadowColor; //!< default is (0,0,0,0), zero alpha means no drop shadow is drawn + float rotation; //!< default is 0 + bool depthTestEnabled; //!< default is false + }; + + //! Used to pass in arrays of vertices (e.g. to DrawQuad) + struct VertexPosColUV + { + VertexPosColUV() {} + VertexPosColUV(const AZ::Vector2& inPos, const AZ::Color& inColor, const AZ::Vector2& inUV) + { + position = inPos; + color = inColor; + uv = inUV; + } + + AZ::Vector2 position; //!< 2D position of vertex + AZ::Color color; //!< Float color + AZ::Vector2 uv; //!< Texture coordinate + }; + public: // member functions //! Implement virtual destructor just for safety. virtual ~IDraw2d() {} + + //! Draw a textured quad with the top left corner at the given position. + // + //! The image is drawn with the color specified by SetShapeColor and the opacity + //! passed as an argument. + //! If rotation is non-zero then the quad is rotated. If the pivot point is + //! provided then the points of the quad are rotated about that point, otherwise + //! they are rotated about the top left corner of the quad. + //! \param texId The texture ID returned by ITexture::GetTextureID() + //! \param position Position of the top left corner of the quad (before rotation) in pixels + //! \param size The width and height of the quad. Use texture width and height to avoid minification, + //! magnification or stretching (assuming the minMaxTexCoords are left to the default) + //! \param opacity The alpha value used when blending + //! \param rotation Angle of rotation in degrees counter-clockwise + //! \param pivotPoint The point about which the quad is rotated + //! \param minMaxTexCoords An optional two component array. The first component is the UV coord for the top left + //! point of the quad and the second is the UV coord of the bottom right point of the quad + //! \param imageOptions Optional struct specifying options that tend to be the same from call to call + virtual void DrawImage(AZ::Data::Instance image, AZ::Vector2 position, AZ::Vector2 size, float opacity = 1.0f, + float rotation = 0.0f, const AZ::Vector2* pivotPoint = nullptr, const AZ::Vector2* minMaxTexCoords = nullptr, + ImageOptions* imageOptions = nullptr) = 0; + + //! Draw a textured quad where the position specifies the point specified by the alignment. + // + //! Rotation is always around the position. + //! \param texId The texture ID returned by ITexture::GetTextureID() + //! \param position Position align point of the quad (before rotation) in pixels + //! \param size The width and height of the quad. Use texture width and height to avoid minification, + //! magnification or stretching (assuming the minMaxTexCoords are left to the default) + //! \param horizontalAlignment Specifies how the quad is horizontally aligned to the given position + //! \param verticalAlignment Specifies how the quad is vertically aligned to the given position + //! \param opacity The alpha value used when blending + //! \param rotation Angle of rotation in degrees counter-clockwise + //! \param minMaxTexCoords An optional two component array. The first component is the UV coord for the top left + //! point of the quad and the second is the UV coord of the bottom right point of the quad + //! \param imageOptions Optional struct specifying options that tend to be the same from call to call + virtual void DrawImageAligned(AZ::Data::Instance image, AZ::Vector2 position, AZ::Vector2 size, + HAlign horizontalAlignment, VAlign verticalAlignment, + float opacity = 1.0f, float rotation = 0.0f, const AZ::Vector2* minMaxTexCoords = nullptr, + ImageOptions* imageOptions = nullptr) = 0; + + //! Draw a textured quad where the position, color and uv of each point is specified explicitly + // + //! \param texId The texture ID returned by ITexture::GetTextureID() + //! \param verts An array of 4 vertices, in clockwise order (e.g. top left, top right, bottom right, bottom left) + //! \param pixelRounding Whether and how to round pixel coordinates + //! \param renderState Blend mode and depth state + virtual void DrawQuad(AZ::Data::Instance image, + VertexPosColUV* verts, + Rounding pixelRounding = Rounding::Nearest, + bool clamp = false, + const RenderState& renderState = RenderState{}) = 0; + + //! Draw a line + // + //! \param start The start position + //! \param end The end position + //! \param color The color of the line + //! \param pixelRounding Whether and how to round pixel coordinates + //! \param renderState Blend mode and depth state + virtual void DrawLine(AZ::Vector2 start, AZ::Vector2 end, AZ::Color color, + IDraw2d::Rounding pixelRounding = IDraw2d::Rounding::Nearest, + const RenderState& renderState = RenderState{}) = 0; + + //! Draw a line with a texture so it can be dotted or dashed + // + //! \param texId The texture ID returned by ITexture::GetTextureID() + //! \param verts An array of 2 vertices for the start and end points of the line + //! \param pixelRounding Whether and how to round pixel coordinates + //! \param renderState Blend mode and depth state + virtual void DrawLineTextured(AZ::Data::Instance image, + VertexPosColUV* verts, + IDraw2d::Rounding pixelRounding = IDraw2d::Rounding::Nearest, + const RenderState& renderState = RenderState{}) = 0; + //! Draw a text string. Only supports ASCII text. + // + //! The font and effect used to render the text are specified in the textOptions structure + //! \param textString A null terminated ASCII text string. May contain \n characters + //! \param position Position of the text in pixels. Alignment values in textOptions affect actual position + //! \param pointSize The size of the font to use + //! \param opacity The opacity (alpha value) to use to draw the text + //! \param textOptions Pointer to an options struct. If null the default options are used + virtual void DrawText(const char* textString, AZ::Vector2 position, float pointSize, + float opacity = 1.0f, TextOptions* textOptions = nullptr) = 0; + + //! Draw a rectangular outline with a texture + // + //! \param image The texture to be used for drawing the outline + //! \param points The rect's vertices (top left, top right, bottom right, bottom left) + //! \param rightVec Right vector. Specified because the rect's width/height could be 0 + //! \param downVec Down vector. Specified because the rect's width/height could be 0 + //! \param color The color of the outline + //! \param lineThickness The thickness in pixels of the outline. If 0, it will be based on image height + virtual void DrawRectOutlineTextured(AZ::Data::Instance image, + UiTransformInterface::RectPoints points, + AZ::Vector2 rightVec, + AZ::Vector2 downVec, + AZ::Color color, + uint32_t lineThickness = 0) = 0; + + //! Get the width and height (in pixels) that would be used to draw the given text string. + // + //! Pass the same parameter values that would be used to draw the string + virtual AZ::Vector2 GetTextSize(const char* textString, float pointSize, TextOptions* textOptions = nullptr) = 0; + + //! Get the width of the rendering viewport (in pixels). + virtual float GetViewportWidth() const = 0; + + //! Get the height of the rendering viewport (in pixels). + virtual float GetViewportHeight() const = 0; + + //! Get dpi scale factor + virtual float GetViewportDpiScalingFactor() const = 0; + + //! Get the default values that would be used if no image options were passed in + // + //! This is a convenient way to initialize the imageOptions struct + virtual const ImageOptions& GetDefaultImageOptions() const = 0; + + //! Get the default values that would be used if no text options were passed in + // + //! This is a convenient way to initialize the textOptions struct + virtual const TextOptions& GetDefaultTextOptions() const = 0; + + //! Render the primitives that have been deferred + virtual void RenderDeferredPrimitives() = 0; + + //! Specify whether to defer future primitives or render them right away + virtual void SetDeferPrimitives(bool deferPrimitives) = 0; + + //! Return whether future primitives will be deferred or rendered right away + virtual bool GetDeferPrimitives() = 0; + + //! Set sort key offset for following draws. + virtual void SetSortKey(int64_t key) = 0; +}; + +//////////////////////////////////////////////////////////////////////////////////////////////////// +//! Helper class for using the IDraw2d interface +//! +//! The Draw2dHelper class is an inline wrapper that provides the convenience feature of +//! automatically setting member options structures to their defaults and providing set functions. +class Draw2dHelper +{ +public: // member functions + + //! Start a section of 2D drawing function calls that will render to the default viewport + Draw2dHelper(bool deferCalls = false) + { + InitCommon(nullptr, deferCalls); + } + + //! Start a section of 2D drawing function calls that will render to the viewport + //! associated with the specified Draw2d object + Draw2dHelper(IDraw2d* draw2d, bool deferCalls = false) + { + InitCommon(draw2d, deferCalls); + } + + void InitCommon(IDraw2d* draw2d, bool deferCalls) + { + m_draw2d = draw2d; + + if (!m_draw2d) + { + // Set to default which is the game's draw 2d object + m_draw2d = GetDefaultDraw2d(); + } + + if (m_draw2d) + { + m_previousDeferCalls = m_draw2d->GetDeferPrimitives(); + m_draw2d->SetDeferPrimitives(deferCalls); + m_imageOptions = m_draw2d->GetDefaultImageOptions(); + m_textOptions = m_draw2d->GetDefaultTextOptions(); + } + } + + //! End a section of 2D drawing function calls. + ~Draw2dHelper() + { + if (m_draw2d) + { + m_draw2d->SetDeferPrimitives(m_previousDeferCalls); + } + } + + //! Draw a textured quad, optional rotation is counter-clockwise in degrees. + // + //! See IDraw2d:DrawImage for parameter descriptions + void DrawImage(AZ::Data::Instance image, AZ::Vector2 position, AZ::Vector2 size, float opacity = 1.0f, + float rotation = 0.0f, const AZ::Vector2* pivotPoint = nullptr, const AZ::Vector2* minMaxTexCoords = nullptr) + { + if (m_draw2d) + { + m_draw2d->DrawImage(image, position, size, opacity, rotation, pivotPoint, minMaxTexCoords, &m_imageOptions); + } + } + + //! Draw a textured quad where the position specifies the point specified by the alignment. + // + //! See IDraw2d:DrawImageAligned for parameter descriptions + void DrawImageAligned(AZ::Data::Instance image, AZ::Vector2 position, AZ::Vector2 size, + IDraw2d::HAlign horizontalAlignment, IDraw2d::VAlign verticalAlignment, + float opacity = 1.0f, float rotation = 0.0f, const AZ::Vector2* minMaxTexCoords = nullptr) + { + if (m_draw2d) + { + m_draw2d->DrawImageAligned(image, position, size, horizontalAlignment, verticalAlignment, + opacity, rotation, minMaxTexCoords, &m_imageOptions); + } + } + + //! Draw a textured quad where the position, color and uv of each point is specified explicitly + // + //! See IDraw2d:DrawQuad for parameter descriptions + void DrawQuad(AZ::Data::Instance image, IDraw2d::VertexPosColUV* verts, + IDraw2d::Rounding pixelRounding = IDraw2d::Rounding::Nearest, + bool clamp = false, + const IDraw2d::RenderState& renderState = IDraw2d::RenderState{}) + { + if (m_draw2d) + { + m_draw2d->DrawQuad(image, verts, pixelRounding, clamp, renderState); + } + } + + //! Draw a line + // + //! See IDraw2d:DrawLine for parameter descriptions + void DrawLine(AZ::Vector2 start, AZ::Vector2 end, AZ::Color color, + IDraw2d::Rounding pixelRounding = IDraw2d::Rounding::Nearest, + const IDraw2d::RenderState& renderState = IDraw2d::RenderState{}) + { + if (m_draw2d) + { + m_draw2d->DrawLine(start, end, color, pixelRounding, renderState); + } + } + + //! Draw a line with a texture so it can be dotted or dashed + // + //! See IDraw2d:DrawLineTextured for parameter descriptions + void DrawLineTextured(AZ::Data::Instance image, IDraw2d::VertexPosColUV* verts, + IDraw2d::Rounding pixelRounding = IDraw2d::Rounding::Nearest, + const IDraw2d::RenderState& renderState = IDraw2d::RenderState{}) + { + if (m_draw2d) + { + m_draw2d->DrawLineTextured(image, verts, pixelRounding, renderState); + } + } + + //! Draw a rect outline with a texture + // + //! See IDraw2d:DrawRectOutlineTextured for parameter descriptions + void DrawRectOutlineTextured(AZ::Data::Instance image, + UiTransformInterface::RectPoints points, + AZ::Vector2 rightVec, + AZ::Vector2 downVec, + AZ::Color color, + uint32_t lineThickness = 0) + { + if (m_draw2d) + { + m_draw2d->DrawRectOutlineTextured(image, points, rightVec, downVec, color, lineThickness); + } + } + + //! Draw a text string. Only supports ASCII text. + // + //! See IDraw2d:DrawText for parameter descriptions + void DrawText(const char* textString, AZ::Vector2 position, float pointSize, float opacity = 1.0f) + { + if (m_draw2d) + { + m_draw2d->DrawText(textString, position, pointSize, opacity, &m_textOptions); + } + } + + //! Get the width and height (in pixels) that would be used to draw the given text string. + // + //! See IDraw2d:GetTextSize for parameter descriptions + AZ::Vector2 GetTextSize(const char* textString, float pointSize) + { + if (m_draw2d) + { + return m_draw2d->GetTextSize(textString, pointSize, &m_textOptions); + } + else + { + return AZ::Vector2(0, 0); + } + } + + // State management + + //! Set the blend mode used for images, default is GS_BLSRC_SRCALPHA|GS_BLDST_ONEMINUSSRCALPHA. + void SetImageBlendMode(const AZ::RHI::TargetBlendState& blendState) { m_imageOptions.m_renderState.m_blendState = blendState; } + + //! Set the color used for DrawImage and other image drawing. + void SetImageColor(AZ::Vector3 color) { m_imageOptions.color = color; } + + //! Set whether images are rounded to have the points on exact pixel boundaries. + void SetImagePixelRounding(IDraw2d::Rounding round) { m_imageOptions.pixelRounding = round; } + + //! Set the base state (that blend mode etc is combined with) used for images, default is GS_NODEPTHTEST. + void SetImageDepthState(const AZ::RHI::DepthState& depthState) { m_imageOptions.m_renderState.m_depthState = depthState; } + + //! Set image clamp mode + void SetImageClamp(bool clamp) { m_imageOptions.m_clamp = clamp; } + + //! Set the text font. + void SetTextFont(AZStd::string_view fontName) { m_textOptions.fontName = fontName; } + + //! Set the text font effect index. + void SetTextEffectIndex(unsigned int effectIndex) { m_textOptions.effectIndex = effectIndex; } + + //! Set the text color. + void SetTextColor(AZ::Vector3 color) { m_textOptions.color = color; } + + //! Set the text alignment. + void SetTextAlignment(IDraw2d::HAlign horizontalAlignment, IDraw2d::VAlign verticalAlignment) + { + m_textOptions.horizontalAlignment = horizontalAlignment; + m_textOptions.verticalAlignment = verticalAlignment; + } + + //! Set a drop shadow for text drawing. An alpha of zero disables drop shadow. + void SetTextDropShadow(AZ::Vector2 offset, AZ::Color color) + { + m_textOptions.dropShadowOffset = offset; + m_textOptions.dropShadowColor = color; + } + + //! Set a rotation for the text. The text rotates around its position (taking into account alignment). + void SetTextRotation(float rotation) + { + m_textOptions.rotation = rotation; + } + + //! Set wheter to enable depth test for the text + void SetTextDepthTestEnabled(bool enabled) + { + m_textOptions.depthTestEnabled = enabled; + } + +public: // static member functions + + //! Helper to get the default IDraw2d interface + static IDraw2d* GetDefaultDraw2d() + { + if (gEnv && gEnv->pLyShine) // [LYSHINE_ATOM_TODO][GHI #3569] Remove LyShine global interface pointer from legacy global environment + { + IDraw2d* draw2d = gEnv->pLyShine->GetDraw2d(); + return reinterpret_cast(draw2d); + } + + return nullptr; + } + + //! Round the X and Y coordinates of a point using the given rounding policy + template + static T RoundXY(T value, IDraw2d::Rounding roundingType) + { + T result = value; + + switch (roundingType) + { + case IDraw2d::Rounding::None: + // nothing to do + break; + case IDraw2d::Rounding::Nearest: + result.SetX(floor(value.GetX() + 0.5f)); + result.SetY(floor(value.GetY() + 0.5f)); + break; + case IDraw2d::Rounding::Down: + result.SetX(floor(value.GetX())); + result.SetY(floor(value.GetY())); + break; + case IDraw2d::Rounding::Up: + result.SetX(ceil(value.GetX())); + result.SetY(ceil(value.GetY())); + break; + } + + return result; + } + +protected: // attributes + + IDraw2d::ImageOptions m_imageOptions; //!< image options are stored locally and updated by member functions + IDraw2d::TextOptions m_textOptions; //!< text options are stored locally and updated by member functions + IDraw2d* m_draw2d; + bool m_previousDeferCalls; }; diff --git a/Gems/LyShine/Code/Source/LyShineDebug.cpp b/Gems/LyShine/Code/Source/LyShineDebug.cpp index 7762b1403b..bb57e70857 100644 --- a/Gems/LyShine/Code/Source/LyShineDebug.cpp +++ b/Gems/LyShine/Code/Source/LyShineDebug.cpp @@ -375,7 +375,7 @@ static void DebugDrawColoredBox(AZ::Vector2 pos, AZ::Vector2 size, AZ::Color col IDraw2d::HAlign horizontalAlignment = IDraw2d::HAlign::Left, IDraw2d::VAlign verticalAlignment = IDraw2d::VAlign::Top) { - CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); + IDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); CDraw2d::ImageOptions imageOptions = draw2d->GetDefaultImageOptions(); imageOptions.color = color.GetAsVector3(); @@ -390,7 +390,7 @@ static void DebugDrawColoredBox(AZ::Vector2 pos, AZ::Vector2 size, AZ::Color col static void DebugDrawStringWithSizeBox(AZStd::string_view font, unsigned int effectIndex, const char* sizeString, const char* testString, AZ::Vector2 pos, float spacing, float size) { - CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); + IDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); CDraw2d::TextOptions textOptions = draw2d->GetDefaultTextOptions(); if (!font.empty()) @@ -424,7 +424,7 @@ static void DebugDrawStringWithSizeBox(AZStd::string_view font, unsigned int eff #if !defined(_RELEASE) static void DebugDraw2dFontSizes(AZStd::string_view font, unsigned int effectIndex) { - CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); + IDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); float xOffset = 20.0f; float yOffset = 20.0f; @@ -546,7 +546,7 @@ static void DebugDrawAlignedTextWithOriginBox(AZ::Vector2 pos, #if !defined(_RELEASE) static void DebugDraw2dFontAlignment() { - CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); + IDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); float w = draw2d->GetViewportWidth(); float yPos = 20; @@ -613,7 +613,7 @@ static void DebugDraw2dFontAlignment() #if !defined(_RELEASE) static AZ::Vector2 DebugDrawFontColorTestBox(AZ::Vector2 pos, const char* string, AZ::Vector3 color, float opacity) { - CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); + IDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); float pointSize = 32.0f; const float spacing = 6.0f; @@ -648,7 +648,7 @@ static AZ::Vector2 DebugDrawFontColorTestBox(AZ::Vector2 pos, const char* string #if !defined(_RELEASE) static void DebugDraw2dFontColorAndOpacity() { - CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); + IDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); AZ::Vector2 size; AZ::Vector2 pos(20.0f, 20.0f); @@ -686,7 +686,7 @@ static void DebugDraw2dFontColorAndOpacity() #if !defined(_RELEASE) static void DebugDraw2dImageRotations() { - CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); + IDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); AZ::Data::Instance texture = GetMonoTestTexture(); @@ -738,7 +738,7 @@ static void DebugDraw2dImageRotations() #if !defined(_RELEASE) static void DebugDraw2dImageColor() { - CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); + IDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); AZ::Data::Instance texture = GetMonoAlphaTestTexture(); @@ -774,7 +774,7 @@ static void DebugDraw2dImageColor() #if !defined(_RELEASE) static void DebugDraw2dImageBlendMode() { - CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); + IDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); auto whiteTexture = AZ::RPI::ImageSystemInterface::Get()->GetSystemImage(AZ::RPI::SystemImage::White); @@ -841,7 +841,7 @@ static void DebugDraw2dImageBlendMode() #if !defined(_RELEASE) static void DebugDraw2dImageUVs() { - CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); + IDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); AZ::Data::Instance texture = GetColorTestTexture(); @@ -890,7 +890,7 @@ static void DebugDraw2dImageUVs() #if !defined(_RELEASE) static void DebugDraw2dImagePixelRounding() { - CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); + IDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); AZ::Data::Instance texture = GetColorTestTexture(); @@ -931,7 +931,7 @@ static void DebugDraw2dImagePixelRounding() #if !defined(_RELEASE) static void DebugDraw2dLineBasic() { - CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); + IDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); CDraw2d::ImageOptions imageOptions = draw2d->GetDefaultImageOptions(); @@ -1422,7 +1422,7 @@ void LyShineDebug::RenderDebug() #if !defined(_RELEASE) #ifndef EXCLUDE_DOCUMENTATION_PURPOSE - CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); + IDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); if (!draw2d) { return; diff --git a/Gems/LyShine/Code/Source/UiCanvasComponent.cpp b/Gems/LyShine/Code/Source/UiCanvasComponent.cpp index 78b9c71f8e..0a21f92119 100644 --- a/Gems/LyShine/Code/Source/UiCanvasComponent.cpp +++ b/Gems/LyShine/Code/Source/UiCanvasComponent.cpp @@ -2122,13 +2122,13 @@ void UiCanvasComponent::DebugReportDrawCalls(AZ::IO::HandleType fileHandle, LySh } //////////////////////////////////////////////////////////////////////////////////////////////////// -void UiCanvasComponent::DebugDisplayElemBounds(CDraw2d* draw2d) const +void UiCanvasComponent::DebugDisplayElemBounds(IDraw2d* draw2d) const { DebugDisplayChildElemBounds(draw2d, m_rootElement); } //////////////////////////////////////////////////////////////////////////////////////////////////// -void UiCanvasComponent::DebugDisplayChildElemBounds(CDraw2d* draw2d, const AZ::EntityId entity) const +void UiCanvasComponent::DebugDisplayChildElemBounds(IDraw2d* draw2d, const AZ::EntityId entity) const { AZ::u64 time = AZStd::GetTimeUTCMilliSecond(); uint32 fractionsOfOneSecond = time % 1000; diff --git a/Gems/LyShine/Code/Source/UiCanvasComponent.h b/Gems/LyShine/Code/Source/UiCanvasComponent.h index 79cb044af0..050773131f 100644 --- a/Gems/LyShine/Code/Source/UiCanvasComponent.h +++ b/Gems/LyShine/Code/Source/UiCanvasComponent.h @@ -292,8 +292,8 @@ public: // member functions void DebugReportDrawCalls(AZ::IO::HandleType fileHandle, LyShineDebug::DebugInfoDrawCallReport& reportInfo, void* context) const; - void DebugDisplayElemBounds(CDraw2d* draw2d) const; - void DebugDisplayChildElemBounds(CDraw2d* draw2d, const AZ::EntityId entity) const; + void DebugDisplayElemBounds(IDraw2d* draw2d) const; + void DebugDisplayChildElemBounds(IDraw2d* draw2d, const AZ::EntityId entity) const; #endif public: // static member functions diff --git a/Gems/LyShine/Code/Source/UiCanvasManager.cpp b/Gems/LyShine/Code/Source/UiCanvasManager.cpp index c6564f9b3a..70646246f0 100644 --- a/Gems/LyShine/Code/Source/UiCanvasManager.cpp +++ b/Gems/LyShine/Code/Source/UiCanvasManager.cpp @@ -997,7 +997,7 @@ void UiCanvasManager::DebugDisplayCanvasData(int setting) const { bool onlyShowEnabledCanvases = (setting == 2) ? true : false; - CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); + IDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); float dpiScale = draw2d->GetViewportDpiScalingFactor(); float xOffset = 20.0f * dpiScale; @@ -1152,7 +1152,7 @@ void UiCanvasManager::DebugDisplayCanvasData(int setting) const //////////////////////////////////////////////////////////////////////////////////////////////////// void UiCanvasManager::DebugDisplayDrawCallData() const { - CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); + IDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); float dpiScale = draw2d->GetViewportDpiScalingFactor(); float xOffset = 20.0f * dpiScale; @@ -1486,7 +1486,7 @@ void UiCanvasManager::DebugReportDrawCalls(const AZStd::string& name) const //////////////////////////////////////////////////////////////////////////////////////////////////// void UiCanvasManager::DebugDisplayElemBounds(int canvasIndexFilter) const { - CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); + IDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); int canvasIndex = 0; for (auto canvas : m_loadedCanvases) diff --git a/Gems/LyShine/Code/Source/UiRenderer.cpp b/Gems/LyShine/Code/Source/UiRenderer.cpp index 64ec1bb485..acf17049ad 100644 --- a/Gems/LyShine/Code/Source/UiRenderer.cpp +++ b/Gems/LyShine/Code/Source/UiRenderer.cpp @@ -414,7 +414,7 @@ void UiRenderer::DebugDisplayTextureData(int recordingOption) return lhs.second > rhs.second; }); - CDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); + IDraw2d* draw2d = Draw2dHelper::GetDefaultDraw2d(); // setup to render lines of text for the debug display From 57e4fb9b393a9f37a6c31e4d65a87cff49de2aa7 Mon Sep 17 00:00:00 2001 From: moraaar Date: Mon, 10 Jan 2022 09:05:35 +0000 Subject: [PATCH 140/141] Fixed script canvas component asset not being found (#6727) Script canvas component has the member m_sourceData (that points to the script canvas asset) that internally has data, id and path. Path is serialized as the absolute path of the pc that is saving the level. So when another pc loads the same level it cannot find the script canvas asset. The function CompleteDescription takes a look at the id and takes the path from the asset catalog, but at the moment it's doing an early return because id and path are not empty (but path is the value serialized from other user saving the level). By removing the early return condition then it it will resolve by using id, looking into the catalog and getting the real path. This fix makes several physics automated tests that relied on script canvas to work. Signed-off-by: moraaar moraaar@amazon.com --- Gems/ScriptCanvas/Code/Editor/Components/EditorUtils.cpp | 5 ----- 1 file changed, 5 deletions(-) diff --git a/Gems/ScriptCanvas/Code/Editor/Components/EditorUtils.cpp b/Gems/ScriptCanvas/Code/Editor/Components/EditorUtils.cpp index 2cd2dda89e..363f477fbf 100644 --- a/Gems/ScriptCanvas/Code/Editor/Components/EditorUtils.cpp +++ b/Gems/ScriptCanvas/Code/Editor/Components/EditorUtils.cpp @@ -33,11 +33,6 @@ namespace ScriptCanvasEditor { AZStd::optional CompleteDescription(const SourceHandle& source) { - if (source.IsDescriptionValid()) - { - return source; - } - AzToolsFramework::AssetSystemRequestBus::Events* assetSystem = AzToolsFramework::AssetSystemRequestBus::FindFirstHandler(); if (assetSystem) { From afc531d4c3ad1e7a413df68a7a22d7717a7b6a2a Mon Sep 17 00:00:00 2001 From: Benjamin Jillich <43751992+amzn-jillich@users.noreply.github.com> Date: Mon, 10 Jan 2022 10:22:02 +0100 Subject: [PATCH 141/141] Fixes VS2022 error C5233: explicit lambda capture 'isSlash' is not used (#6745) Signed-off-by: Benjamin Jillich --- Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.cpp b/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.cpp index f802bdbada..993e7f2760 100644 --- a/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.cpp +++ b/Code/Tools/AssetProcessor/native/FileWatcher/FileWatcher.cpp @@ -25,7 +25,7 @@ static bool IsSubfolder(const QString& folderA, const QString& folderB) using AZStd::begin; using AZStd::end; - constexpr auto isSlash = [](const QChar c) constexpr + auto isSlash = [](const QChar c) constexpr { return c == AZ::IO::WindowsPathSeparator || c == AZ::IO::PosixPathSeparator; };