Cleaner initialization of heightMinMax plus a comment in StandardMultilayerPBR_Common.azsli to indicate that the .lua needs to be updated if the .azsli enum changes.
Signed-off-by: amzn-tommy <waltont@amazon.com>
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@@ -104,6 +104,7 @@ option bool o_layer3_enabled;
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enum class DebugDrawMode { None, BlendMask, Displacement, FinalBlendWeights };
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option DebugDrawMode o_debugDrawMode;
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// If you modify this enum, you must update the BlendSourceUsesDisplacement function in StandardMultilayerPBR_Displacement.lua
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enum class LayerBlendSource { BlendMaskTexture, BlendMaskVertexColors, Displacement, Displacement_With_BlendMaskTexture, Displacement_With_BlendMaskVertexColors, Fallback };
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option LayerBlendSource o_layerBlendSource;
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+1
-1
@@ -88,7 +88,7 @@ end
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-- @return a table with two values {min,max}. Negative values are below the surface and positive values are above the surface.
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function CalcOverallHeightRange(context)
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local heightMinMax = {nil, nil}
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local heightMinMax = {}
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local function GetMergedHeightRange(heightMinMax, offset, factor)
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top = offset
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