Fixed fallback name for EBus methods, improved more names
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
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@@ -330,9 +330,11 @@ namespace ScriptCanvasEditor::Nodes
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// Get the method's text data
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GraphCanvas::TranslationRequests::Details methodDetails;
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methodDetails.m_name = details.m_name; // fallback
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key << "methods" << methodName;
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GraphCanvas::TranslationRequestBus::BroadcastResult(methodDetails, &GraphCanvas::TranslationRequests::GetDetails, key + ".details", methodDetails);
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if (methodDetails.m_subtitle.empty())
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{
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methodDetails.m_subtitle = details.m_name;
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@@ -390,7 +392,7 @@ namespace ScriptCanvasEditor::Nodes
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}
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if (slot.IsData())
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{
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{
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index++;
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}
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}
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