Merge pull request #5152 from aws-lumberyard-dev/Atom/guthadam/material_component_json_serializer
Created custom JSON serializer for editor material component
This commit is contained in:
+16
-10
@@ -6,23 +6,24 @@
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*
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*/
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#include <Material/EditorMaterialComponent.h>
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#include <Material/EditorMaterialComponentExporter.h>
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#include <AzToolsFramework/API/EditorAssetSystemAPI.h>
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#include <AzToolsFramework/API/ToolsApplicationAPI.h>
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#include <AzCore/RTTI/BehaviorContext.h>
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#include <Atom/RPI.Edit/Common/AssetUtils.h>
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#include <Atom/RPI.Edit/Material/MaterialPropertyId.h>
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#include <Atom/RPI.Public/Image/StreamingImage.h>
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#include <Atom/RPI.Reflect/Material/MaterialAsset.h>
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#include <Atom/RPI.Reflect/Material/MaterialTypeAsset.h>
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#include <AtomLyIntegration/CommonFeatures/Mesh/MeshComponentBus.h>
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#include <AzCore/RTTI/BehaviorContext.h>
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#include <AzCore/Serialization/Json/RegistrationContext.h>
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#include <AzToolsFramework/API/EditorAssetSystemAPI.h>
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#include <AzToolsFramework/API/ToolsApplicationAPI.h>
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#include <Material/EditorMaterialComponent.h>
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#include <Material/EditorMaterialComponentExporter.h>
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#include <Material/EditorMaterialComponentSerializer.h>
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AZ_PUSH_DISABLE_WARNING(4251 4800, "-Wunknown-warning-option") // disable warnings spawned by QT
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#include <QMenu>
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#include <QAction>
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#include <QCursor>
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#include <QMenu>
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AZ_POP_DISABLE_WARNING
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namespace AZ
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@@ -59,7 +60,12 @@ namespace AZ
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BaseClass::Reflect(context);
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EditorMaterialComponentSlot::Reflect(context);
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if (AZ::SerializeContext* serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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if (auto jsonContext = azrtti_cast<JsonRegistrationContext*>(context))
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{
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jsonContext->Serializer<JsonEditorMaterialComponentSerializer>()->HandlesType<EditorMaterialComponent>();
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}
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if (auto serializeContext = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serializeContext->RegisterGenericType<EditorMaterialComponentSlotContainer>();
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serializeContext->RegisterGenericType<EditorMaterialComponentSlotsByLodContainer>();
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@@ -76,7 +82,7 @@ namespace AZ
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serializeContext->RegisterGenericType<AZStd::unordered_map<MaterialAssignmentId, Data::AssetId, AZStd::hash<MaterialAssignmentId>, AZStd::equal_to<MaterialAssignmentId>, AZStd::allocator>>();
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serializeContext->RegisterGenericType<AZStd::unordered_map<MaterialAssignmentId, MaterialPropertyOverrideMap, AZStd::hash<MaterialAssignmentId>, AZStd::equal_to<MaterialAssignmentId>, AZStd::allocator>>();
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if (AZ::EditContext* editContext = serializeContext->GetEditContext())
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if (auto editContext = serializeContext->GetEditContext())
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{
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editContext->Class<EditorMaterialComponent>(
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"Material", "The material component specifies the material to use for this entity")
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@@ -129,7 +135,7 @@ namespace AZ
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}
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}
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if (AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
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if (auto behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
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{
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behaviorContext->ConstantProperty("EditorMaterialComponentTypeId", BehaviorConstant(Uuid(EditorMaterialComponentTypeId)))
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->Attribute(AZ::Script::Attributes::Module, "render")
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@@ -27,6 +27,8 @@ namespace AZ
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, public EditorMaterialSystemComponentNotificationBus::Handler
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{
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public:
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friend class JsonEditorMaterialComponentSerializer;
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using BaseClass = EditorRenderComponentAdapter<MaterialComponentController, MaterialComponent, MaterialComponentConfig>;
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AZ_EDITOR_COMPONENT(EditorMaterialComponent, EditorMaterialComponentTypeId, BaseClass);
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+109
@@ -0,0 +1,109 @@
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzCore/Serialization/Json/JsonSerializationResult.h>
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#include <Material/EditorMaterialComponent.h>
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#include <Material/EditorMaterialComponentSerializer.h>
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namespace AZ
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{
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namespace Render
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{
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AZ_CLASS_ALLOCATOR_IMPL(JsonEditorMaterialComponentSerializer, AZ::SystemAllocator, 0);
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AZ::JsonSerializationResult::Result JsonEditorMaterialComponentSerializer::Load(
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void* outputValue,
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[[maybe_unused]] const AZ::Uuid& outputValueTypeId,
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const rapidjson::Value& inputValue,
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AZ::JsonDeserializerContext& context)
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{
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namespace JSR = AZ::JsonSerializationResult;
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AZ_Assert(
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azrtti_typeid<EditorMaterialComponent>() == outputValueTypeId,
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"Unable to deserialize EditorMaterialComponent from json because the provided type is %s.",
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outputValueTypeId.ToString<AZStd::string>().c_str());
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auto componentInstance = reinterpret_cast<EditorMaterialComponent*>(outputValue);
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AZ_Assert(componentInstance, "Output value for JsonEditorMaterialComponentSerializer can't be null.");
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JSR::ResultCode result(JSR::Tasks::ReadField);
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result.Combine(ContinueLoadingFromJsonObjectField(
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&componentInstance->m_id, azrtti_typeid<decltype(componentInstance->m_id)>(), inputValue, "Id", context));
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result.Combine(ContinueLoadingFromJsonObjectField(
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&componentInstance->m_controller, azrtti_typeid<decltype(componentInstance->m_controller)>(), inputValue, "Controller",
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context));
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result.Combine(ContinueLoadingFromJsonObjectField(
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&componentInstance->m_materialSlotsByLodEnabled, azrtti_typeid<decltype(componentInstance->m_materialSlotsByLodEnabled)>(),
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inputValue, "materialSlotsByLodEnabled", context));
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return context.Report(
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result,
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result.GetProcessing() != JSR::Processing::Halted ? "Successfully loaded EditorMaterialComponent information."
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: "Failed to load EditorMaterialComponent information.");
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}
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AZ::JsonSerializationResult::Result JsonEditorMaterialComponentSerializer::Store(
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rapidjson::Value& outputValue,
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const void* inputValue,
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const void* defaultValue,
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[[maybe_unused]] const AZ::Uuid& valueTypeId,
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AZ::JsonSerializerContext& context)
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{
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namespace JSR = AZ::JsonSerializationResult;
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AZ_Assert(
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azrtti_typeid<EditorMaterialComponent>() == valueTypeId,
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"Unable to Serialize EditorMaterialComponent because the provided type is %s.",
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valueTypeId.ToString<AZStd::string>().c_str());
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auto componentInstance = reinterpret_cast<const EditorMaterialComponent*>(inputValue);
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AZ_Assert(componentInstance, "Input value for JsonEditorMaterialComponentSerializer can't be null.");
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auto defaultComponentInstance = reinterpret_cast<const EditorMaterialComponent*>(defaultValue);
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JSR::ResultCode result(JSR::Tasks::WriteValue);
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{
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AZ::ScopedContextPath subPathName(context, "m_id");
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const auto componentId = &componentInstance->m_id;
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const auto defaultComponentId = defaultComponentInstance ? &defaultComponentInstance->m_id : nullptr;
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result.Combine(ContinueStoringToJsonObjectField(
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outputValue, "Id", componentId, defaultComponentId, azrtti_typeid<decltype(componentInstance->m_id)>(), context));
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}
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{
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AZ::ScopedContextPath subPathName(context, "Controller");
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const auto controller = &componentInstance->m_controller;
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const auto defaultController = defaultComponentInstance ? &defaultComponentInstance->m_controller : nullptr;
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result.Combine(ContinueStoringToJsonObjectField(
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outputValue, "Controller", controller, defaultController, azrtti_typeid<decltype(componentInstance->m_controller)>(),
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context));
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}
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{
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AZ::ScopedContextPath subPathName(context, "materialSlotsByLodEnabled");
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const auto enabled = &componentInstance->m_materialSlotsByLodEnabled;
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const auto defaultEnabled = defaultComponentInstance ? &defaultComponentInstance->m_materialSlotsByLodEnabled : nullptr;
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result.Combine(ContinueStoringToJsonObjectField(
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outputValue, "materialSlotsByLodEnabled", enabled, defaultEnabled,
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azrtti_typeid<decltype(componentInstance->m_materialSlotsByLodEnabled)>(), context));
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}
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return context.Report(
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result,
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result.GetProcessing() != JSR::Processing::Halted ? "Successfully stored EditorMaterialComponent information."
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: "Failed to store EditorMaterialComponent information.");
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}
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} // namespace Render
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} // namespace AZ
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+41
@@ -0,0 +1,41 @@
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Memory/Memory.h>
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#include <AzCore/Serialization/Json/BaseJsonSerializer.h>
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namespace AZ
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{
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namespace Render
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{
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// JsonEditorMaterialComponentSerializer skips serialization of EditorMaterialComponentSlot(s) which are only needed at runtime in
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// the editor
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class JsonEditorMaterialComponentSerializer : public AZ::BaseJsonSerializer
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{
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public:
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AZ_RTTI(JsonEditorMaterialComponentSerializer, "{D354FE3C-34D2-4E80-B3F9-49450D252336}", BaseJsonSerializer);
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AZ_CLASS_ALLOCATOR_DECL;
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AZ::JsonSerializationResult::Result Load(
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void* outputValue,
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const AZ::Uuid& outputValueTypeId,
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const rapidjson::Value& inputValue,
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AZ::JsonDeserializerContext& context) override;
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AZ::JsonSerializationResult::Result Store(
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rapidjson::Value& outputValue,
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const void* inputValue,
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const void* defaultValue,
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const AZ::Uuid& valueTypeId,
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AZ::JsonSerializerContext& context) override;
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};
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} // namespace Render
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} // namespace AZ
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+2
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Source/ImageBasedLights/EditorImageBasedLightComponent.cpp
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Source/Material/EditorMaterialComponent.cpp
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Source/Material/EditorMaterialComponent.h
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Source/Material/EditorMaterialComponentSerializer.cpp
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Source/Material/EditorMaterialComponentSerializer.h
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Source/Material/EditorMaterialComponentUtil.cpp
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Source/Material/EditorMaterialComponentUtil.h
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Source/Material/EditorMaterialComponentSlot.cpp
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