Merge branch 'main' into transform-float-scale

This commit is contained in:
greerdv
2021-05-25 19:21:32 +01:00
58 changed files with 1110 additions and 468 deletions
@@ -81,9 +81,20 @@ namespace AzToolsFramework
m_ui->m_assetBrowserTreeViewWidget->SetName("AssetBrowserTreeView_" + name);
bool selectedAsset = false;
for (auto& assetId : selection.GetSelectedAssetIds())
{
m_ui->m_assetBrowserTreeViewWidget->SelectProduct(assetId);
if (assetId.IsValid())
{
selectedAsset = true;
m_ui->m_assetBrowserTreeViewWidget->SelectProduct(assetId);
}
}
if (!selectedAsset)
{
m_ui->m_assetBrowserTreeViewWidget->SelectFolder(selection.GetDefaultDirectory());
}
setWindowTitle(tr("Pick %1").arg(m_selection.GetTitle()));
@@ -93,6 +93,16 @@ namespace AzToolsFramework
m_selectedAssetIds.push_back(selectedAssetId);
}
void AssetSelectionModel::SetDefaultDirectory(AZStd::string_view defaultDirectory)
{
m_defaultDirectory = defaultDirectory;
}
AZStd::string_view AssetSelectionModel::GetDefaultDirectory() const
{
return m_defaultDirectory;
}
AZStd::vector<const AssetBrowserEntry*>& AssetSelectionModel::GetResults()
{
return m_results;
@@ -47,6 +47,9 @@ namespace AzToolsFramework
const AZStd::vector<AZ::Data::AssetId>& GetSelectedAssetIds() const;
void SetSelectedAssetIds(const AZStd::vector<AZ::Data::AssetId>& selectedAssetIds);
void SetSelectedAssetId(const AZ::Data::AssetId& selectedAssetId);
void SetDefaultDirectory(AZStd::string_view defaultDirectory);
AZStd::string_view GetDefaultDirectory() const;
AZStd::vector<const AssetBrowserEntry*>& GetResults();
const AssetBrowserEntry* GetResult();
@@ -72,6 +75,7 @@ namespace AzToolsFramework
AZStd::vector<AZ::Data::AssetId> m_selectedAssetIds;
AZStd::vector<const AssetBrowserEntry*> m_results;
AZStd::string m_defaultDirectory;
QString m_title;
};
@@ -14,6 +14,7 @@
#include <AzCore/Asset/AssetManagerBus.h>
#include <AzCore/Math/Crc.h>
#include <AzCore/std/containers/vector.h>
#include <AzCore/StringFunc/StringFunc.h>
#include <AzFramework/StringFunc/StringFunc.h>
@@ -270,7 +271,20 @@ namespace AzToolsFramework
return false;
}
bool AssetBrowserTreeView::SelectEntry(const QModelIndex& idxParent, const AZStd::vector<AZStd::string>& entries, const uint32_t entryPathIndex)
void AssetBrowserTreeView::SelectFolder(AZStd::string_view folderPath)
{
if (folderPath.size() == 0)
{
return;
}
AZStd::vector<AZStd::string> entries;
AZ::StringFunc::Tokenize(folderPath, entries, "/");
SelectEntry(QModelIndex(), entries, 0, true);
}
bool AssetBrowserTreeView::SelectEntry(const QModelIndex& idxParent, const AZStd::vector<AZStd::string>& entries, const uint32_t entryPathIndex, bool useDisplayName)
{
if (entries.empty())
{
@@ -285,30 +299,43 @@ namespace AzToolsFramework
auto rowIdx = model()->index(idx, 0, idxParent);
auto rowEntry = GetEntryFromIndex<AssetBrowserEntry>(rowIdx);
// Check if this entry name matches the query
if (rowEntry && AzFramework::StringFunc::Equal(entry.c_str(), rowEntry->GetName().c_str(), true))
if (rowEntry)
{
// Final entry found - set it as the selected element
if (entryPathIndex == entries.size() - 1)
{
selectionModel()->clear();
selectionModel()->select(rowIdx, QItemSelectionModel::Select);
setCurrentIndex(rowIdx);
return true;
}
// Check if this entry name matches the query
AZStd::string_view compareName = useDisplayName ? (const char*)(rowEntry->GetDisplayName().toUtf8()) : rowEntry->GetName().c_str();
// If this isn't the final entry, it needs to be a folder for the path to be valid (otherwise, early out)
if (rowEntry->GetEntryType() == AssetBrowserEntry::AssetEntryType::Folder)
if (AzFramework::StringFunc::Equal(entry.c_str(), compareName, true))
{
// Folder found - if the final entry is found, expand this folder so the final entry is viewable in the Asset Browser (otherwise, early out)
if (SelectEntry(rowIdx, entries, entryPathIndex + 1))
// Final entry found - set it as the selected element
if (entryPathIndex == entries.size() - 1)
{
expand(rowIdx);
if (rowEntry->GetEntryType() == AssetBrowserEntry::AssetEntryType::Folder)
{
// Expand the item itself if it is a folder
expand(rowIdx);
}
selectionModel()->clear();
selectionModel()->select(rowIdx, QItemSelectionModel::Select);
setCurrentIndex(rowIdx);
return true;
}
// If this isn't the final entry, it needs to be a folder for the path to be valid (otherwise, early out)
if (rowEntry->GetEntryType() == AssetBrowserEntry::AssetEntryType::Folder)
{
// Folder found - if the final entry is found, expand this folder so the final entry is viewable in the Asset
// Browser (otherwise, early out)
if (SelectEntry(rowIdx, entries, entryPathIndex + 1, useDisplayName))
{
expand(rowIdx);
return true;
}
}
return false;
}
return false;
}
}
@@ -60,6 +60,8 @@ namespace AzToolsFramework
AZStd::vector<AssetBrowserEntry*> GetSelectedAssets() const;
void SelectFolder(AZStd::string_view folderPath);
//////////////////////////////////////////////////////////////////////////
// AssetBrowserViewRequestBus
void SelectProduct(AZ::Data::AssetId assetID) override;
@@ -67,6 +69,7 @@ namespace AzToolsFramework
void ClearFilter() override;
void Update() override;
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
@@ -105,7 +108,7 @@ namespace AzToolsFramework
QString m_name;
bool SelectProduct(const QModelIndex& idxParent, AZ::Data::AssetId assetID);
bool SelectEntry(const QModelIndex& idxParent, const AZStd::vector<AZStd::string>& entryPathTokens, const uint32_t entryPathIndex = 0);
bool SelectEntry(const QModelIndex& idxParent, const AZStd::vector<AZStd::string>& entryPathTokens, const uint32_t entryPathIndex = 0, bool useDisplayName = false);
//! Grab one entry from the source thumbnail list and update it
void UpdateSCThumbnails();
@@ -769,6 +769,14 @@ namespace AzToolsFramework
// Request the AssetBrowser Dialog and set a type filter
AssetSelectionModel selection = GetAssetSelectionModel();
selection.SetSelectedAssetId(m_selectedAssetID);
AZStd::string defaultDirectory;
if (m_defaultDirectoryCallback)
{
m_defaultDirectoryCallback->Invoke(m_editNotifyTarget, defaultDirectory);
selection.SetDefaultDirectory(defaultDirectory);
}
AssetBrowserComponentRequestBus::Broadcast(&AssetBrowserComponentRequests::PickAssets, selection, parentWidget());
if (selection.IsValid())
{
@@ -1080,6 +1088,11 @@ namespace AzToolsFramework
m_editNotifyCallback = editNotifyCallback;
}
void PropertyAssetCtrl::SetDefaultDirectoryCallback(DefaultDirectoryCallbackType* callback)
{
m_defaultDirectoryCallback = callback;
}
void PropertyAssetCtrl::SetClearNotifyCallback(ClearCallbackType* clearNotifyCallback)
{
m_clearNotifyCallback = clearNotifyCallback;
@@ -1214,6 +1227,11 @@ namespace AzToolsFramework
GUI->SetTitle(title.c_str());
}
}
else if (attrib == AZ_CRC_CE("DefaultStartingDirectoryCallback"))
{
// This is assumed to be an Asset Browser path to a specific folder to be used as a default by the asset picker if provided
GUI->SetDefaultDirectoryCallback(azdynamic_cast<PropertyAssetCtrl::DefaultDirectoryCallbackType*>(attrValue->GetAttribute()));
}
else if (attrib == AZ_CRC("EditCallback", 0xb74f2ee1))
{
PropertyAssetCtrl::EditCallbackType* func = azdynamic_cast<PropertyAssetCtrl::EditCallbackType*>(attrValue->GetAttribute());
@@ -68,6 +68,7 @@ namespace AzToolsFramework
// This is meant to be used with the "EditCallback" Attribute
using EditCallbackType = AZ::Edit::AttributeFunction<void(const AZ::Data::AssetId&, const AZ::Data::AssetType&)>;
using ClearCallbackType = AZ::Edit::AttributeFunction<void()>;
using DefaultDirectoryCallbackType = AZ::Edit::AttributeFunction<void(AZStd::string&)>;
PropertyAssetCtrl(QWidget *pParent = NULL, QString optionalValidDragDropExtensions = QString());
virtual ~PropertyAssetCtrl();
@@ -119,6 +120,7 @@ namespace AzToolsFramework
EditCallbackType* m_editNotifyCallback = nullptr;
ClearCallbackType* m_clearNotifyCallback = nullptr;
QString m_optionalValidDragDropExtensions;
DefaultDirectoryCallbackType* m_defaultDirectoryCallback = nullptr;
//! The number of characters after which the autocompleter dropdown will be shown.
// Prevents showing too many options.
@@ -196,6 +198,7 @@ namespace AzToolsFramework
void SetEditNotifyTarget(void* editNotifyTarget);
void SetEditNotifyCallback(EditCallbackType* editNotifyCallback); // This is meant to be used with the "EditCallback" Attribute
void SetClearNotifyCallback(ClearCallbackType* clearNotifyCallback); // This is meant to be used with the "ClearNotify" Attribute
void SetDefaultDirectoryCallback(DefaultDirectoryCallbackType* callback); // This is meant to be used with the "DefaultStartingDirectoryCallback" Attribute
void SetEditButtonEnabled(bool enabled);
void SetEditButtonVisible(bool visible);
void SetEditButtonIcon(const QIcon& icon);