improve wording for all PhysX gem tooltips apart from pipeline, fixes 3898

Signed-off-by: greerdv <greerdv@amazon.com>
This commit is contained in:
greerdv
2021-10-14 16:06:13 +01:00
parent 922a991443
commit ec10bb078e
21 changed files with 174 additions and 147 deletions
@@ -33,14 +33,14 @@ namespace PhysX
if (auto* editContext = serializeContext->GetEditContext())
{
editContext->Class<EditorBallJointComponent>(
"PhysX Ball Joint", "The ball joint supports a cone limiting the maximum rotation around the y and z axes.")
"PhysX Ball Joint", "A dynamic joint constraint with swing rotation limits around the Y and Z axes of the joint.")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::Category, "PhysX")
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c))
->Attribute(AZ::Edit::Attributes::HelpPageURL, "https://o3de.org/docs/user-guide/components/reference/physx/ball-joint/")
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->DataElement(0, &EditorBallJointComponent::m_swingLimit, "Swing Limit", "Limitations for the swing (Y and Z axis) about joint")
->DataElement(AZ::Edit::UIHandlers::Default, &EditorBallJointComponent::m_componentModeDelegate, "Component Mode", "Ball Joint Component Mode")
->DataElement(0, &EditorBallJointComponent::m_swingLimit, "Swing Limit", "The rotation angle limit around the joint's Y and Z axes.")
->DataElement(AZ::Edit::UIHandlers::Default, &EditorBallJointComponent::m_componentModeDelegate, "Component Mode", "Ball Joint Component Mode.")
->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
;
}