bringing in latest development

Signed-off-by: Scott Murray <scottmur@amazon.com>
This commit is contained in:
Scott Murray
2021-10-20 11:24:32 -07:00
278 changed files with 11120 additions and 4822 deletions
@@ -54,6 +54,30 @@ def get_mesh_node_names(sceneGraph):
return meshDataList, paths
def add_material_component(entity_id):
# Create an override AZ::Render::EditorMaterialComponent
editor_material_component = azlmbr.entity.EntityUtilityBus(
azlmbr.bus.Broadcast,
"GetOrAddComponentByTypeName",
entity_id,
"EditorMaterialComponent")
# this fills out the material asset to a known product AZMaterial asset relative path
json_update = json.dumps({
"Controller": { "Configuration": { "materials": [
{
"Key": {},
"Value": { "MaterialAsset":{
"assetHint": "materials/basic_grey.azmaterial"
}}
}]
}}
});
result = azlmbr.entity.EntityUtilityBus(azlmbr.bus.Broadcast, "UpdateComponentForEntity", entity_id, editor_material_component, json_update)
if not result:
raise RuntimeError("UpdateComponentForEntity for editor_material_component failed")
def update_manifest(scene):
import json
import uuid, os
@@ -75,6 +99,7 @@ def update_manifest(scene):
created_entities = []
previous_entity_id = azlmbr.entity.InvalidEntityId
first_mesh = True
# Loop every mesh node in the scene
for activeMeshIndex in range(len(mesh_name_list)):
@@ -112,6 +137,11 @@ def update_manifest(scene):
if not result:
raise RuntimeError("UpdateComponentForEntity failed for Mesh component")
# an example of adding a material component to override the default material
if previous_entity_id is not None and first_mesh:
first_mesh = False
add_material_component(entity_id)
# Get the transform component
transform_component = azlmbr.entity.EntityUtilityBus(azlmbr.bus.Broadcast, "GetOrAddComponentByTypeName", entity_id, "27F1E1A1-8D9D-4C3B-BD3A-AFB9762449C0")
@@ -54,4 +54,5 @@ set(ENABLED_GEMS
AWSMetrics
PrefabBuilder
AudioSystem
Profiler
)
@@ -204,7 +204,7 @@ namespace PythonCoverage
return coveringModuleOutputNames;
}
void PythonCoverageEditorSystemComponent::OnStartExecuteByFilenameAsTest(AZStd::string_view filename, AZStd::string_view testCase, [[maybe_unused]] const AZStd::vector<AZStd::string_view>& args)
void PythonCoverageEditorSystemComponent::OnStartExecuteByFilenameAsTest([[maybe_unused]]AZStd::string_view filename, AZStd::string_view testCase, [[maybe_unused]] const AZStd::vector<AZStd::string_view>& args)
{
if (m_coverageState == CoverageState::Disabled)
{
@@ -226,8 +226,7 @@ namespace PythonCoverage
return;
}
const AZStd::string scriptName = AZ::IO::Path(filename).Stem().Native();
const auto coverageFile = m_coverageDir / AZStd::string::format("%s.pycoverage", scriptName.c_str());
const auto coverageFile = m_coverageDir / AZStd::string::format("%.*s.pycoverage", AZ_STRING_ARG(testCase));
// If this is a different python script we clear the existing entity components and start afresh
if (m_coverageFile != coverageFile)
@@ -33,7 +33,7 @@ add_subdirectory(WhiteBox)
add_subdirectory(NvCloth)
## Prefab ##
add_subdirectory(prefab)
add_subdirectory(Prefab)
## Editor Python Bindings ##
add_subdirectory(EditorPythonBindings)
@@ -122,17 +122,32 @@ class EditorEntity:
# Creation functions
@classmethod
def find_editor_entity(cls, entity_name: str) -> EditorEntity:
def find_editor_entity(cls, entity_name: str, must_be_unique : bool = False) -> EditorEntity:
"""
Given Entity name, outputs entity object
:param entity_name: Name of entity to find
:return: EditorEntity class object
"""
entity_id = general.find_editor_entity(entity_name)
assert entity_id.IsValid(), f"Failure: Couldn't find entity with name: '{entity_name}'"
entity = cls(entity_id)
entities = cls.find_editor_entities([entity_name])
assert len(entities) != 0, f"Failure: Couldn't find entity with name: '{entity_name}'"
if must_be_unique:
assert len(entities) == 1, f"Failure: Multiple entities with name: '{entity_name}' when expected only one"
entity = cls(entities[0])
return entity
@classmethod
def find_editor_entities(cls, entity_names: List[str]) -> EditorEntity:
"""
Given Entities names, returns a list of EditorEntity
:param entity_name: Name of entity to find
:return: List[EditorEntity] class object
"""
searchFilter = azlmbr.entity.SearchFilter()
searchFilter.names = entity_names
ids = azlmbr.entity.SearchBus(bus.Broadcast, 'SearchEntities', searchFilter)
return [cls(id) for id in ids]
@classmethod
def create_editor_entity(cls, name: str = None, parent_id=None) -> EditorEntity:
"""
@@ -157,8 +172,7 @@ class EditorEntity:
cls,
entity_position: Union[List, Tuple, math.Vector3],
name: str = None,
parent_id: azlmbr.entity.EntityId = None,
) -> EditorEntity:
parent_id: azlmbr.entity.EntityId = None) -> EditorEntity:
"""
Used to create entity at position using 'CreateNewEntityAtPosition' Bus.
:param entity_position: World Position(X, Y, Z) of entity in viewport.
@@ -227,6 +241,12 @@ class EditorEntity:
"""
return editor.EditorEntityInfoRequestBus(bus.Event, "GetChildren", self.id)
def get_children(self) -> List[EditorEntity]:
"""
:return: List of EditorEntity children. Type: [EditorEntity]
"""
return [EditorEntity(child_id) for child_id in self.get_children_ids()]
def add_component(self, component_name: str) -> EditorComponent:
"""
Used to add new component to Entity.
@@ -51,7 +51,7 @@ def launch_and_validate_results(request, test_directory, editor, editor_script,
logger.debug("Running automated test: {}".format(editor_script))
editor.args.extend(["--skipWelcomeScreenDialog", "--regset=/Amazon/Settings/EnableSourceControl=false",
"--regset=/Amazon/Preferences/EnablePrefabSystem=false", run_python, test_case,
f"--pythontestcase={request.node.originalname}", "--runpythonargs", " ".join(cfg_args)])
f"--pythontestcase={request.node.name}", "--runpythonargs", " ".join(cfg_args)])
if auto_test_mode:
editor.args.extend(["--autotest_mode"])
if null_renderer:
@@ -12,20 +12,39 @@ from os import path
from PySide2 import QtWidgets
import azlmbr.legacy.general as general
from azlmbr.entity import EntityId
from azlmbr.math import Vector3
from editor_python_test_tools.editor_entity_utils import EditorEntity
from editor_python_test_tools.utils import Report
import azlmbr.entity as entity
import azlmbr.bus as bus
import azlmbr.prefab as prefab
import editor_python_test_tools.pyside_utils as pyside_utils
import prefab.Prefab_Test_Utils as prefab_test_utils
def get_prefab_file_path(prefab_path):
if not path.isabs(prefab_path):
prefab_path = path.join(general.get_file_alias("@projectroot@"), prefab_path)
# Append prefab if it doesn't contain .prefab on it
name, ext = path.splitext(prefab_path)
if ext != ".prefab":
prefab_path = name + ".prefab"
return prefab_path
def get_all_entity_ids():
return entity.SearchBus(bus.Broadcast, 'SearchEntities', entity.SearchFilter())
def wait_for_propagation():
general.idle_wait_frames(1)
# This is a helper class which contains some of the useful information about a prefab instance.
class PrefabInstance:
def __init__(self, prefab_file_name: str=None, container_entity: EditorEntity=EntityId()):
def __init__(self, prefab_file_name: str = None, container_entity: EditorEntity = None):
self.prefab_file_name: str = prefab_file_name
self.container_entity: EditorEntity = container_entity
@@ -42,7 +61,7 @@ class PrefabInstance:
See if this instance is valid to be used with other prefab operations.
:return: Whether the target instance is valid or not.
"""
def is_valid() -> bool:
def is_valid(self) -> bool:
return self.container_entity.id.IsValid() and self.prefab_file_name in Prefab.existing_prefabs
"""
@@ -60,7 +79,7 @@ class PrefabInstance:
new_parent_before_reparent_children_ids = set(new_parent.get_children_ids())
pyside_utils.run_soon(lambda: self.container_entity.set_parent_entity(parent_entity_id))
pyside_utils.run_soon(lambda: prefab_test_utils.wait_for_propagation())
pyside_utils.run_soon(lambda: wait_for_propagation())
try:
active_modal_widget = await pyside_utils.wait_for_modal_widget()
@@ -94,19 +113,18 @@ class Prefab:
existing_prefabs = {}
def __init__(self, file_name: str):
self.file_name:str = file_name
self.file_path: str = prefab_test_utils.get_prefab_file_path(file_name)
def __init__(self, file_path: str):
self.file_path: str = get_prefab_file_path(file_path)
self.instances: set[PrefabInstance] = set()
"""
Check if a prefab is ready to be used to generate its instances.
:param file_name: A unique file name of the target prefab.
:param file_path: A unique file path of the target prefab.
:return: Whether the target prefab is loaded or not.
"""
@classmethod
def is_prefab_loaded(cls, file_name: str) -> bool:
return file_name in Prefab.existing_prefabs
def is_prefab_loaded(cls, file_path: str) -> bool:
return file_path in Prefab.existing_prefabs
"""
Check if a prefab exists in the directory for files of prefab tests.
@@ -114,9 +132,8 @@ class Prefab:
:return: Whether the target prefab exists or not.
"""
@classmethod
def prefab_exists(cls, file_name: str) -> bool:
file_path = prefab_test_utils.get_prefab_file_path(file_name)
return path.exists(file_path)
def prefab_exists(cls, file_path: str) -> bool:
return path.exists(get_prefab_file_path(file_path))
"""
Return a prefab which can be used immediately.
@@ -125,10 +142,11 @@ class Prefab:
"""
@classmethod
def get_prefab(cls, file_name: str) -> Prefab:
assert file_name, "Received an empty file_name"
if Prefab.is_prefab_loaded(file_name):
return Prefab.existing_prefabs[file_name]
else:
assert Prefab.prefab_exists(file_name), f"Attempted to get a prefab {file_name} that doesn't exist"
assert Prefab.prefab_exists(file_name), f"Attempted to get a prefab \"{file_name}\" that doesn't exist"
new_prefab = Prefab(file_name)
Prefab.existing_prefabs[file_name] = Prefab(file_name)
return new_prefab
@@ -141,7 +159,7 @@ class Prefab:
:return: Created Prefab object and the very first PrefabInstance object owned by the prefab.
"""
@classmethod
def create_prefab(cls, entities: list[EditorEntity], file_name: str, prefab_instance_name: str=None) -> (Prefab, PrefabInstance):
def create_prefab(cls, entities: list[EditorEntity], file_name: str, prefab_instance_name: str=None) -> tuple(Prefab, PrefabInstance):
assert not Prefab.is_prefab_loaded(file_name), f"Can't create Prefab '{file_name}' since the prefab already exists"
new_prefab = Prefab(file_name)
@@ -155,7 +173,7 @@ class Prefab:
if prefab_instance_name:
container_entity.set_name(prefab_instance_name)
prefab_test_utils.wait_for_propagation()
wait_for_propagation()
new_prefab_instance = PrefabInstance(file_name, EditorEntity(container_entity_id))
new_prefab.instances.add(new_prefab_instance)
@@ -182,12 +200,13 @@ class Prefab:
delete_prefab_result = prefab.PrefabPublicRequestBus(bus.Broadcast, 'DeleteEntitiesAndAllDescendantsInInstance', container_entity_ids)
assert delete_prefab_result.IsSuccess(), f"Prefab operation 'DeleteEntitiesAndAllDescendantsInInstance' failed. Error: {delete_prefab_result.GetError()}"
prefab_test_utils.wait_for_propagation()
wait_for_propagation()
entity_ids_after_delete = set(prefab_test_utils.get_all_entities())
entity_ids_after_delete = set(get_all_entity_ids())
for entity_id_removed in entity_ids_to_remove:
if entity_id_removed in entity_ids_after_delete:
assert prefab_entities_deleted, "Not all entities and descendants in target prefabs are deleted."
assert False, "Not all entities and descendants in target prefabs are deleted."
for instance in prefab_instances:
instance_deleted_prefab = Prefab.get_prefab(instance.prefab_file_name)
@@ -215,12 +234,10 @@ class Prefab:
if name:
container_entity.set_name(name)
prefab_test_utils.wait_for_propagation()
wait_for_propagation()
new_prefab_instance = PrefabInstance(self.file_name, EditorEntity(container_entity_id))
new_prefab_instance = PrefabInstance(self.file_path, EditorEntity(container_entity_id))
assert not new_prefab_instance in self.instances, "This prefab instance is already existed before this instantiation."
self.instances.add(new_prefab_instance)
prefab_test_utils.check_entity_at_position(container_entity_id, prefab_position)
return new_prefab_instance
@@ -126,7 +126,7 @@ def ForceRegion_LinearDampingForceOnRigidBodies():
# Constants
CLOSE_ENOUGH = 0.001
TIME_OUT = 3.0
TIME_OUT = 10.0
INITIAL_VELOCITY = azmath.Vector3(0.0, 0.0, -10.0)
# 1) Open level / Enter game mode
@@ -29,21 +29,21 @@ class TestAutomation(TestAutomationBase):
autotest_mode=autotest_mode)
def test_PrefabLevel_OpensLevelWithEntities(self, request, workspace, editor, launcher_platform):
from . import PrefabLevel_OpensLevelWithEntities as test_module
from .tests import PrefabLevel_OpensLevelWithEntities as test_module
self._run_prefab_test(request, workspace, editor, test_module)
def test_Prefab_BasicWorkflow_CreatePrefab(self, request, workspace, editor, launcher_platform):
from . import Prefab_BasicWorkflow_CreatePrefab as test_module
def test_PrefabBasicWorkflow_CreatePrefab(self, request, workspace, editor, launcher_platform):
from .tests import PrefabBasicWorkflow_CreatePrefab as test_module
self._run_prefab_test(request, workspace, editor, test_module)
def test_Prefab_BasicWorkflow_InstantiatePrefab(self, request, workspace, editor, launcher_platform):
from . import Prefab_BasicWorkflow_InstantiatePrefab as test_module
def test_PrefabBasicWorkflow_InstantiatePrefab(self, request, workspace, editor, launcher_platform):
from .tests import PrefabBasicWorkflow_InstantiatePrefab as test_module
self._run_prefab_test(request, workspace, editor, test_module)
def test_Prefab_BasicWorkflow_CreateAndDeletePrefab(self, request, workspace, editor, launcher_platform):
from . import Prefab_BasicWorkflow_CreateAndDeletePrefab as test_module
def test_PrefabBasicWorkflow_CreateAndDeletePrefab(self, request, workspace, editor, launcher_platform):
from .tests import PrefabBasicWorkflow_CreateAndDeletePrefab as test_module
self._run_prefab_test(request, workspace, editor, test_module)
def test_Prefab_BasicWorkflow_CreateAndReparentPrefab(self, request, workspace, editor, launcher_platform):
from . import Prefab_BasicWorkflow_CreateAndReparentPrefab as test_module
def test_PrefabBasicWorkflow_CreateAndReparentPrefab(self, request, workspace, editor, launcher_platform):
from .tests import PrefabBasicWorkflow_CreateAndReparentPrefab as test_module
self._run_prefab_test(request, workspace, editor, test_module, autotest_mode=False)
@@ -5,14 +5,14 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
def Prefab_BasicWorkflow_CreateAndDeletePrefab():
def PrefabBasicWorkflow_CreateAndDeletePrefab():
CAR_PREFAB_FILE_NAME = 'car_prefab'
from editor_python_test_tools.editor_entity_utils import EditorEntity
from prefab.Prefab import Prefab
from editor_python_test_tools.prefab_utils import Prefab
import prefab.Prefab_Test_Utils as prefab_test_utils
import PrefabTestUtils as prefab_test_utils
prefab_test_utils.open_base_tests_level()
@@ -21,13 +21,13 @@ def Prefab_BasicWorkflow_CreateAndDeletePrefab():
car_entity = EditorEntity.create_editor_entity()
car_prefab_entities = [car_entity]
# Checks for prefab creation passed or not
# Asserts if prefab creation doesn't succeeds
_, car = Prefab.create_prefab(
car_prefab_entities, CAR_PREFAB_FILE_NAME)
# Checks for prefab deletion passed or not
# Asserts if prefab deletion fails
Prefab.remove_prefabs([car])
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(Prefab_BasicWorkflow_CreateAndDeletePrefab)
Report.start_test(PrefabBasicWorkflow_CreateAndDeletePrefab)
@@ -5,7 +5,7 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
def Prefab_BasicWorkflow_CreateAndReparentPrefab():
def PrefabBasicWorkflow_CreateAndReparentPrefab():
CAR_PREFAB_FILE_NAME = 'car_prefab'
WHEEL_PREFAB_FILE_NAME = 'wheel_prefab'
@@ -16,9 +16,9 @@ def Prefab_BasicWorkflow_CreateAndReparentPrefab():
async def run_test():
from editor_python_test_tools.editor_entity_utils import EditorEntity
from prefab.Prefab import Prefab
from editor_python_test_tools.prefab_utils import Prefab
import prefab.Prefab_Test_Utils as prefab_test_utils
import PrefabTestUtils as prefab_test_utils
prefab_test_utils.open_base_tests_level()
@@ -46,4 +46,4 @@ def Prefab_BasicWorkflow_CreateAndReparentPrefab():
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(Prefab_BasicWorkflow_CreateAndReparentPrefab)
Report.start_test(PrefabBasicWorkflow_CreateAndReparentPrefab)
@@ -5,15 +5,15 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
def Prefab_BasicWorkflow_CreatePrefab():
def PrefabBasicWorkflow_CreatePrefab():
CAR_PREFAB_FILE_NAME = 'car_prefab'
from editor_python_test_tools.editor_entity_utils import EditorEntity
from editor_python_test_tools.utils import Report
from prefab.Prefab import Prefab
from editor_python_test_tools.prefab_utils import Prefab
import prefab.Prefab_Test_Utils as prefab_test_utils
import PrefabTestUtils as prefab_test_utils
prefab_test_utils.open_base_tests_level()
@@ -27,4 +27,4 @@ def Prefab_BasicWorkflow_CreatePrefab():
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(Prefab_BasicWorkflow_CreatePrefab)
Report.start_test(PrefabBasicWorkflow_CreatePrefab)
@@ -5,17 +5,17 @@ For complete copyright and license terms please see the LICENSE at the root of t
SPDX-License-Identifier: Apache-2.0 OR MIT
"""
def Prefab_BasicWorkflow_InstantiatePrefab():
def PrefabBasicWorkflow_InstantiatePrefab():
from azlmbr.math import Vector3
EXISTING_TEST_PREFAB_FILE_NAME = "Test"
EXISTING_TEST_PREFAB_FILE_NAME = "Gem/PythonTests/Prefab/data/Test.prefab"
INSTANTIATED_TEST_PREFAB_POSITION = Vector3(10.00, 20.0, 30.0)
EXPECTED_TEST_PREFAB_CHILDREN_COUNT = 1
from prefab.Prefab import Prefab
from editor_python_test_tools.prefab_utils import Prefab
import prefab.Prefab_Test_Utils as prefab_test_utils
import PrefabTestUtils as prefab_test_utils
prefab_test_utils.open_base_tests_level()
@@ -31,4 +31,4 @@ def Prefab_BasicWorkflow_InstantiatePrefab():
if __name__ == "__main__":
from editor_python_test_tools.utils import Report
Report.start_test(Prefab_BasicWorkflow_InstantiatePrefab)
Report.start_test(PrefabBasicWorkflow_InstantiatePrefab)
@@ -7,9 +7,9 @@ SPDX-License-Identifier: Apache-2.0 OR MIT
# fmt:off
class Tests():
find_empty_entity = ("Entity: 'EmptyEntity' found", "Entity: 'EmptyEntity' *not* found in level")
empty_entity_pos = ("'EmptyEntity' position is at the expected position", "'EmptyEntity' position is *not* at the expected position")
find_pxentity = ("Entity: 'EntityWithPxCollider' found", "Entity: 'EntityWithPxCollider' *not* found in level")
find_empty_entity = ("Entity: 'EmptyEntity' found", "Entity: 'EmptyEntity' *not* found in level")
empty_entity_pos = ("'EmptyEntity' position is at the expected position", "'EmptyEntity' position is *not* at the expected position")
find_pxentity = ("Entity: 'EntityWithPxCollider' found", "Entity: 'EntityWithPxCollider' *not* found in level")
pxentity_component = ("Entity: 'EntityWithPxCollider' has a Physx Collider", "Entity: 'EntityWithPxCollider' does *not* have a Physx Collider")
# fmt:on
@@ -18,20 +18,6 @@ import azlmbr.components as components
import azlmbr.entity as entity
import azlmbr.legacy.general as general
def get_prefab_file_name(prefab_name):
return prefab_name + ".prefab"
def get_prefab_file_path(prefab_name):
return os.path.join(os.path.dirname(os.path.abspath(__file__)), get_prefab_file_name(prefab_name))
def find_entities_by_name(entity_name):
searchFilter = entity.SearchFilter()
searchFilter.names = [entity_name]
return entity.SearchBus(bus.Broadcast, 'SearchEntities', searchFilter)
def get_all_entities():
return entity.SearchBus(bus.Broadcast, 'SearchEntities', entity.SearchFilter())
def check_entity_at_position(entity_id, expected_entity_position):
entity_at_expected_position_result = (
"entity is at expected position",
@@ -74,9 +60,6 @@ def get_children_ids_by_name(entity_id, entity_name):
return result
def wait_for_propagation():
general.idle_wait_frames(1)
def open_base_tests_level():
helper.init_idle()
helper.open_level("Prefab", "Base")
@@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:c3384e88cd0f47ab8ec81eb75101b02ff9675c76dc070c726a9f3f39f1b2b2df
size 4994448
@@ -1,16 +1,34 @@
ProductName: single_mesh_multiple_materials.dbgsg
debugSceneGraphVersion: 1
single_mesh_multiple_materials
Node Name: Torus
Node Path: RootNode.Torus
Node Name: RootNode
Node Path: RootNode
Node Type: RootBoneData
WorldTransform:
BasisX: < 1.000000, 0.000000, 0.000000>
BasisY: < 0.000000, 1.000000, 0.000000>
BasisZ: < 0.000000, 0.000000, 1.000000>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Torus_1
Node Path: RootNode.Torus.Torus_1
Node Type: MeshData
Positions: Count 2304. Hash: 12560656679477605282
Normals: Count 2304. Hash: 14915939258818888021
FaceList: Count 1152. Hash: 3035560221708475304
FaceMaterialIds: Count 1152. Hash: 2033667258170256242
Node Name: Torus_optimized
Node Path: RootNode.Torus_optimized
Node Name: Torus_2
Node Path: RootNode.Torus.Torus_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Torus_1_optimized
Node Path: RootNode.Torus.Torus_1_optimized
Node Type: MeshData
Positions: Count 2304. Hash: 12560656679477605282
Normals: Count 2304. Hash: 14915939258818888021
@@ -18,7 +36,7 @@ Node Type: MeshData
FaceMaterialIds: Count 1152. Hash: 2033667258170256242
Node Name: transform
Node Path: RootNode.Torus.transform
Node Path: RootNode.Torus.Torus_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -27,13 +45,13 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UV0
Node Path: RootNode.Torus.UV0
Node Path: RootNode.Torus.Torus_1.UV0
Node Type: MeshVertexUVData
UVs: Count 2304. Hash: 6069930558565069665
UVCustomName: UV0
Node Name: OrangeMaterial
Node Path: RootNode.Torus.OrangeMaterial
Node Path: RootNode.Torus.Torus_1.OrangeMaterial
Node Type: MaterialData
MaterialName: OrangeMaterial
UniqueId: 10937477720113828524
@@ -63,7 +81,7 @@ Node Type: MaterialData
BaseColorTexture:
Node Name: SecondTextureMaterial
Node Path: RootNode.Torus.SecondTextureMaterial
Node Path: RootNode.Torus.Torus_1.SecondTextureMaterial
Node Type: MaterialData
MaterialName: SecondTextureMaterial
UniqueId: 16601413836225607467
@@ -93,7 +111,7 @@ Node Type: MaterialData
BaseColorTexture: OneMeshMultipleMaterials/FBXSecondTestTexture.png
Node Name: FirstTextureMaterial
Node Path: RootNode.Torus.FirstTextureMaterial
Node Path: RootNode.Torus.Torus_1.FirstTextureMaterial
Node Type: MaterialData
MaterialName: FirstTextureMaterial
UniqueId: 2580020563915538382
@@ -122,40 +140,21 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture: OneMeshMultipleMaterials/FBXTestTexture.png
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Torus.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.Torus.Torus_1.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 2304. Hash: 17641066831235827929
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Torus.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.Torus.Torus_1.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 2304. Hash: 6274616552656695154
TangentSpace: 1
Node Name: UV0
Node Path: RootNode.Torus_optimized.UV0
Node Type: MeshVertexUVData
UVs: Count 2304. Hash: 6069930558565069665
UVCustomName: UV0
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Torus_optimized.TangentSet_MikkT_0
Node Type: MeshVertexTangentData
Tangents: Count 2304. Hash: 17641066831235827929
TangentSpace: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Torus_optimized.BitangentSet_MikkT_0
Node Type: MeshVertexBitangentData
Bitangents: Count 2304. Hash: 6274616552656695154
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Torus_optimized.transform
Node Path: RootNode.Torus.Torus_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -163,8 +162,14 @@ Node Type: TransformData
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UV0
Node Path: RootNode.Torus.Torus_2.UV0
Node Type: MeshVertexUVData
UVs: Count 2304. Hash: 6069930558565069665
UVCustomName: UV0
Node Name: OrangeMaterial
Node Path: RootNode.Torus_optimized.OrangeMaterial
Node Path: RootNode.Torus.Torus_2.OrangeMaterial
Node Type: MaterialData
MaterialName: OrangeMaterial
UniqueId: 10937477720113828524
@@ -194,7 +199,7 @@ Node Type: MaterialData
BaseColorTexture:
Node Name: SecondTextureMaterial
Node Path: RootNode.Torus_optimized.SecondTextureMaterial
Node Path: RootNode.Torus.Torus_2.SecondTextureMaterial
Node Type: MaterialData
MaterialName: SecondTextureMaterial
UniqueId: 16601413836225607467
@@ -224,7 +229,7 @@ Node Type: MaterialData
BaseColorTexture: OneMeshMultipleMaterials/FBXSecondTestTexture.png
Node Name: FirstTextureMaterial
Node Path: RootNode.Torus_optimized.FirstTextureMaterial
Node Path: RootNode.Torus.Torus_2.FirstTextureMaterial
Node Type: MaterialData
MaterialName: FirstTextureMaterial
UniqueId: 2580020563915538382
@@ -253,3 +258,120 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture: OneMeshMultipleMaterials/FBXTestTexture.png
Node Name: UV0
Node Path: RootNode.Torus.Torus_1_optimized.UV0
Node Type: MeshVertexUVData
UVs: Count 2304. Hash: 6069930558565069665
UVCustomName: UV0
Node Name: TangentSet_0
Node Path: RootNode.Torus.Torus_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 2304. Hash: 17641066831235827929
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_0
Node Path: RootNode.Torus.Torus_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 2304. Hash: 6274616552656695154
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Torus.Torus_1_optimized.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: OrangeMaterial
Node Path: RootNode.Torus.Torus_1_optimized.OrangeMaterial
Node Type: MaterialData
MaterialName: OrangeMaterial
UniqueId: 10937477720113828524
IsNoDraw: false
DiffuseColor: < 0.800000, 0.113346, 0.000000>
SpecularColor: < 0.800000, 0.113346, 0.000000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: SecondTextureMaterial
Node Path: RootNode.Torus.Torus_1_optimized.SecondTextureMaterial
Node Type: MaterialData
MaterialName: SecondTextureMaterial
UniqueId: 16601413836225607467
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.800000, 0.800000, 0.800000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture: OneMeshMultipleMaterials/FBXSecondTestTexture.png
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: OneMeshMultipleMaterials/FBXSecondTestTexture.png
Node Name: FirstTextureMaterial
Node Path: RootNode.Torus.Torus_1_optimized.FirstTextureMaterial
Node Type: MaterialData
MaterialName: FirstTextureMaterial
UniqueId: 2580020563915538382
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.800000, 0.800000, 0.800000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture: OneMeshMultipleMaterials/FBXTestTexture.png
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: OneMeshMultipleMaterials/FBXTestTexture.png
@@ -1,16 +1,34 @@
ProductName: OneMeshOneMaterial.dbgsg
debugSceneGraphVersion: 1
OneMeshOneMaterial
Node Name: Cube
Node Path: RootNode.Cube
Node Name: RootNode
Node Path: RootNode
Node Type: RootBoneData
WorldTransform:
BasisX: < 1.000000, 0.000000, 0.000000>
BasisY: < 0.000000, 1.000000, 0.000000>
BasisZ: < 0.000000, 0.000000, 1.000000>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_1
Node Path: RootNode.Cube.Cube_1
Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: Cube_optimized
Node Path: RootNode.Cube_optimized
Node Name: Cube_2
Node Path: RootNode.Cube.Cube_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_1_optimized
Node Path: RootNode.Cube.Cube_1_optimized
Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561
@@ -18,7 +36,7 @@ Node Type: MeshData
FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: transform
Node Path: RootNode.Cube.transform
Node Path: RootNode.Cube.Cube_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -27,13 +45,13 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cube.UVMap
Node Path: RootNode.Cube.Cube_1.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: CubeMaterial
Node Path: RootNode.Cube.CubeMaterial
Node Path: RootNode.Cube.Cube_1.CubeMaterial
Node Type: MaterialData
MaterialName: CubeMaterial
UniqueId: 973942033197978066
@@ -62,40 +80,21 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture: OneMeshOneMaterial/FBXTestTexture.png
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cube.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.Cube.Cube_1.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cube.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.Cube.Cube_1.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017
TangentSpace: 1
Node Name: UVMap
Node Path: RootNode.Cube_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cube_optimized.TangentSet_MikkT_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049
TangentSpace: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cube_optimized.BitangentSet_MikkT_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cube_optimized.transform
Node Path: RootNode.Cube.Cube_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -103,8 +102,72 @@ Node Type: TransformData
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cube.Cube_2.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: CubeMaterial
Node Path: RootNode.Cube_optimized.CubeMaterial
Node Path: RootNode.Cube.Cube_2.CubeMaterial
Node Type: MaterialData
MaterialName: CubeMaterial
UniqueId: 973942033197978066
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.800000, 0.800000, 0.800000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 36.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture: OneMeshOneMaterial/FBXTestTexture.png
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: OneMeshOneMaterial/FBXTestTexture.png
Node Name: UVMap
Node Path: RootNode.Cube.Cube_1_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: TangentSet_0
Node Path: RootNode.Cube.Cube_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_0
Node Path: RootNode.Cube.Cube_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cube.Cube_1_optimized.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: CubeMaterial
Node Path: RootNode.Cube.Cube_1_optimized.CubeMaterial
Node Type: MaterialData
MaterialName: CubeMaterial
UniqueId: 973942033197978066
@@ -1,64 +1,109 @@
ProductName: lodtest.dbgsg
debugSceneGraphVersion: 1
lodtest
Node Name: lodtest
Node Path: RootNode.lodtest
Node Name: RootNode
Node Path: RootNode
Node Type: RootBoneData
WorldTransform:
BasisX: < 1.000000, 0.000000, 0.000000>
BasisY: < 0.000000, 1.000000, 0.000000>
BasisZ: < 0.000000, 0.000000, 1.000000>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: lodtest_1
Node Path: RootNode.lodtest.lodtest_1
Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: lodtest_lod3
Node Path: RootNode.lodtest_lod3
Node Name: lodtest_2
Node Path: RootNode.lodtest.lodtest_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: lodtest_1_optimized
Node Path: RootNode.lodtest.lodtest_1_optimized
Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: lodtest_lod3_1
Node Path: RootNode.lodtest_lod3.lodtest_lod3_1
Node Type: MeshData
Positions: Count 1984. Hash: 6600975913707260286
Normals: Count 1984. Hash: 2708036977889843831
FaceList: Count 960. Hash: 10390417165025722786
FaceMaterialIds: Count 960. Hash: 12510609185544665964
Node Name: lodtest_lod2
Node Path: RootNode.lodtest_lod2
Node Name: lodtest_lod3_2
Node Path: RootNode.lodtest_lod3.lodtest_lod3_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 2.298166, 0.000000>
Node Name: lodtest_lod3_1_optimized
Node Path: RootNode.lodtest_lod3.lodtest_lod3_1_optimized
Node Type: MeshData
Positions: Count 1984. Hash: 6600975913707260286
Normals: Count 1984. Hash: 2708036977889843831
FaceList: Count 960. Hash: 10390417165025722786
FaceMaterialIds: Count 960. Hash: 12510609185544665964
Node Name: lodtest_lod2_1
Node Path: RootNode.lodtest_lod2.lodtest_lod2_1
Node Type: MeshData
Positions: Count 240. Hash: 219362421205407416
Normals: Count 240. Hash: 11195242321181199939
FaceList: Count 80. Hash: 11130917988116538993
FaceMaterialIds: Count 80. Hash: 4190892684086530065
Node Name: lodtest_lod1
Node Path: RootNode.lodtest_lod1
Node Name: lodtest_lod2_2
Node Path: RootNode.lodtest_lod2.lodtest_lod2_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, -0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, -2.211498, 0.000000>
Node Name: lodtest_lod2_1_optimized
Node Path: RootNode.lodtest_lod2.lodtest_lod2_1_optimized
Node Type: MeshData
Positions: Count 240. Hash: 219362421205407416
Normals: Count 240. Hash: 11195242321181199939
FaceList: Count 80. Hash: 11130917988116538993
FaceMaterialIds: Count 80. Hash: 4190892684086530065
Node Name: lodtest_lod1_1
Node Path: RootNode.lodtest_lod1.lodtest_lod1_1
Node Type: MeshData
Positions: Count 192. Hash: 1283526254311745349
Normals: Count 192. Hash: 1873340970602844856
FaceList: Count 124. Hash: 3728991722746136013
FaceMaterialIds: Count 124. Hash: 2372486708814455910
Node Name: lodtest_optimized
Node Path: RootNode.lodtest_optimized
Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: lodtest_lod1_2
Node Path: RootNode.lodtest_lod1.lodtest_lod1_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 2.410331, 0.000000, 0.000000>
Node Name: lodtest_lod3_optimized
Node Path: RootNode.lodtest_lod3_optimized
Node Type: MeshData
Positions: Count 1984. Hash: 6600975913707260286
Normals: Count 1984. Hash: 2708036977889843831
FaceList: Count 960. Hash: 10390417165025722786
FaceMaterialIds: Count 960. Hash: 12510609185544665964
Node Name: lodtest_lod2_optimized
Node Path: RootNode.lodtest_lod2_optimized
Node Type: MeshData
Positions: Count 240. Hash: 219362421205407416
Normals: Count 240. Hash: 11195242321181199939
FaceList: Count 80. Hash: 11130917988116538993
FaceMaterialIds: Count 80. Hash: 4190892684086530065
Node Name: lodtest_lod1_optimized
Node Path: RootNode.lodtest_lod1_optimized
Node Name: lodtest_lod1_1_optimized
Node Path: RootNode.lodtest_lod1.lodtest_lod1_1_optimized
Node Type: MeshData
Positions: Count 192. Hash: 7921557352486854444
Normals: Count 192. Hash: 1873340970602844856
@@ -66,7 +111,7 @@ Node Type: MeshData
FaceMaterialIds: Count 124. Hash: 2372486708814455910
Node Name: transform
Node Path: RootNode.lodtest.transform
Node Path: RootNode.lodtest.lodtest_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -75,13 +120,13 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.lodtest.UVMap
Node Path: RootNode.lodtest.lodtest_1.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: Material
Node Path: RootNode.lodtest.Material
Node Path: RootNode.lodtest.lodtest_1.Material
Node Type: MaterialData
MaterialName: Material
UniqueId: 11127505492038345244
@@ -110,21 +155,124 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture:
Node Name: TangentSet_MikkT_0
Node Path: RootNode.lodtest.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.lodtest.lodtest_1.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.lodtest.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.lodtest.lodtest_1.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.lodtest_lod3.transform
Node Path: RootNode.lodtest.lodtest_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.lodtest.lodtest_2.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: Material
Node Path: RootNode.lodtest.lodtest_2.Material
Node Type: MaterialData
MaterialName: Material
UniqueId: 11127505492038345244
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.800000, 0.800000, 0.800000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 36.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: UVMap
Node Path: RootNode.lodtest.lodtest_1_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: TangentSet_0
Node Path: RootNode.lodtest.lodtest_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_0
Node Path: RootNode.lodtest.lodtest_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.lodtest.lodtest_1_optimized.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Material
Node Path: RootNode.lodtest.lodtest_1_optimized.Material
Node Type: MaterialData
MaterialName: Material
UniqueId: 11127505492038345244
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.800000, 0.800000, 0.800000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 36.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: transform
Node Path: RootNode.lodtest_lod3.lodtest_lod3_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -133,13 +281,13 @@ Node Type: TransformData
Transl: < 0.000000, 2.298166, 0.000000>
Node Name: UVMap
Node Path: RootNode.lodtest_lod3.UVMap
Node Path: RootNode.lodtest_lod3.lodtest_lod3_1.UVMap
Node Type: MeshVertexUVData
UVs: Count 1984. Hash: 14119273880200542497
UVCustomName: UVMap
Node Name: DefaultMaterial
Node Path: RootNode.lodtest_lod3.DefaultMaterial
Node Path: RootNode.lodtest_lod3.lodtest_lod3_1.DefaultMaterial
Node Type: MaterialData
MaterialName: DefaultMaterial
UniqueId: 3809502407269006983
@@ -168,21 +316,124 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture:
Node Name: TangentSet_MikkT_0
Node Path: RootNode.lodtest_lod3.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.lodtest_lod3.lodtest_lod3_1.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 1984. Hash: 5664494957869921957
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.lodtest_lod3.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.lodtest_lod3.lodtest_lod3_1.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 1984. Hash: 5048878728906162461
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.lodtest_lod2.transform
Node Path: RootNode.lodtest_lod3.lodtest_lod3_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 2.298166, 0.000000>
Node Name: UVMap
Node Path: RootNode.lodtest_lod3.lodtest_lod3_2.UVMap
Node Type: MeshVertexUVData
UVs: Count 1984. Hash: 14119273880200542497
UVCustomName: UVMap
Node Name: DefaultMaterial
Node Path: RootNode.lodtest_lod3.lodtest_lod3_2.DefaultMaterial
Node Type: MaterialData
MaterialName: DefaultMaterial
UniqueId: 3809502407269006983
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.000000, 0.000000, 0.000000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 0.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: UVMap
Node Path: RootNode.lodtest_lod3.lodtest_lod3_1_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 1984. Hash: 14119273880200542497
UVCustomName: UVMap
Node Name: TangentSet_0
Node Path: RootNode.lodtest_lod3.lodtest_lod3_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 1984. Hash: 5664494957869921957
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_0
Node Path: RootNode.lodtest_lod3.lodtest_lod3_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 1984. Hash: 5048878728906162461
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.lodtest_lod3.lodtest_lod3_1_optimized.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 2.298166, 0.000000>
Node Name: DefaultMaterial
Node Path: RootNode.lodtest_lod3.lodtest_lod3_1_optimized.DefaultMaterial
Node Type: MaterialData
MaterialName: DefaultMaterial
UniqueId: 3809502407269006983
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.000000, 0.000000, 0.000000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 0.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: transform
Node Path: RootNode.lodtest_lod2.lodtest_lod2_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, -0.000000, 0.000000>
@@ -191,13 +442,13 @@ Node Type: TransformData
Transl: < 0.000000, -2.211498, 0.000000>
Node Name: UVMap
Node Path: RootNode.lodtest_lod2.UVMap
Node Path: RootNode.lodtest_lod2.lodtest_lod2_1.UVMap
Node Type: MeshVertexUVData
UVs: Count 240. Hash: 13702273589593616598
UVCustomName: UVMap
Node Name: DefaultMaterial
Node Path: RootNode.lodtest_lod2.DefaultMaterial
Node Path: RootNode.lodtest_lod2.lodtest_lod2_1.DefaultMaterial
Node Type: MaterialData
MaterialName: DefaultMaterial
UniqueId: 3809502407269006983
@@ -226,21 +477,124 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture:
Node Name: TangentSet_MikkT_0
Node Path: RootNode.lodtest_lod2.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.lodtest_lod2.lodtest_lod2_1.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 240. Hash: 1390901212717410749
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.lodtest_lod2.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.lodtest_lod2.lodtest_lod2_1.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 240. Hash: 1379238632949267281
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.lodtest_lod1.transform
Node Path: RootNode.lodtest_lod2.lodtest_lod2_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, -0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, -2.211498, 0.000000>
Node Name: UVMap
Node Path: RootNode.lodtest_lod2.lodtest_lod2_2.UVMap
Node Type: MeshVertexUVData
UVs: Count 240. Hash: 13702273589593616598
UVCustomName: UVMap
Node Name: DefaultMaterial
Node Path: RootNode.lodtest_lod2.lodtest_lod2_2.DefaultMaterial
Node Type: MaterialData
MaterialName: DefaultMaterial
UniqueId: 3809502407269006983
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.000000, 0.000000, 0.000000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 0.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: UVMap
Node Path: RootNode.lodtest_lod2.lodtest_lod2_1_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 240. Hash: 13702273589593616598
UVCustomName: UVMap
Node Name: TangentSet_0
Node Path: RootNode.lodtest_lod2.lodtest_lod2_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 240. Hash: 1390901212717410749
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_0
Node Path: RootNode.lodtest_lod2.lodtest_lod2_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 240. Hash: 1379238632949267281
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.lodtest_lod2.lodtest_lod2_1_optimized.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, -0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, -2.211498, 0.000000>
Node Name: DefaultMaterial
Node Path: RootNode.lodtest_lod2.lodtest_lod2_1_optimized.DefaultMaterial
Node Type: MaterialData
MaterialName: DefaultMaterial
UniqueId: 3809502407269006983
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.000000, 0.000000, 0.000000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 0.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: transform
Node Path: RootNode.lodtest_lod1.lodtest_lod1_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -249,13 +603,13 @@ Node Type: TransformData
Transl: < 2.410331, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.lodtest_lod1.UVMap
Node Path: RootNode.lodtest_lod1.lodtest_lod1_1.UVMap
Node Type: MeshVertexUVData
UVs: Count 192. Hash: 27253578623892681
UVCustomName: UVMap
Node Name: DefaultMaterial
Node Path: RootNode.lodtest_lod1.DefaultMaterial
Node Path: RootNode.lodtest_lod1.lodtest_lod1_1.DefaultMaterial
Node Type: MaterialData
MaterialName: DefaultMaterial
UniqueId: 3809502407269006983
@@ -284,107 +638,36 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture:
Node Name: TangentSet_MikkT_0
Node Path: RootNode.lodtest_lod1.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.lodtest_lod1.lodtest_lod1_1.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 192. Hash: 11165448242141781141
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.lodtest_lod1.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.lodtest_lod1.lodtest_lod1_1.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 192. Hash: 7987814487334449536
TangentSpace: 1
Node Name: UVMap
Node Path: RootNode.lodtest_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: TangentSet_MikkT_0
Node Path: RootNode.lodtest_optimized.TangentSet_MikkT_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049
TangentSpace: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.lodtest_optimized.BitangentSet_MikkT_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.lodtest_optimized.transform
Node Path: RootNode.lodtest_lod1.lodtest_lod1_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Material
Node Path: RootNode.lodtest_optimized.Material
Node Type: MaterialData
MaterialName: Material
UniqueId: 11127505492038345244
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.800000, 0.800000, 0.800000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 36.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Transl: < 2.410331, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.lodtest_lod3_optimized.UVMap
Node Path: RootNode.lodtest_lod1.lodtest_lod1_2.UVMap
Node Type: MeshVertexUVData
UVs: Count 1984. Hash: 14119273880200542497
UVs: Count 192. Hash: 27253578623892681
UVCustomName: UVMap
Node Name: TangentSet_MikkT_0
Node Path: RootNode.lodtest_lod3_optimized.TangentSet_MikkT_0
Node Type: MeshVertexTangentData
Tangents: Count 1984. Hash: 5664494957869921957
TangentSpace: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.lodtest_lod3_optimized.BitangentSet_MikkT_0
Node Type: MeshVertexBitangentData
Bitangents: Count 1984. Hash: 5048878728906162461
TangentSpace: 1
Node Name: transform
Node Path: RootNode.lodtest_lod3_optimized.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 2.298166, 0.000000>
Node Name: DefaultMaterial
Node Path: RootNode.lodtest_lod3_optimized.DefaultMaterial
Node Path: RootNode.lodtest_lod1.lodtest_lod1_2.DefaultMaterial
Node Type: MaterialData
MaterialName: DefaultMaterial
UniqueId: 3809502407269006983
@@ -414,84 +697,26 @@ Node Type: MaterialData
BaseColorTexture:
Node Name: UVMap
Node Path: RootNode.lodtest_lod2_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 240. Hash: 13702273589593616598
UVCustomName: UVMap
Node Name: TangentSet_MikkT_0
Node Path: RootNode.lodtest_lod2_optimized.TangentSet_MikkT_0
Node Type: MeshVertexTangentData
Tangents: Count 240. Hash: 1390901212717410749
TangentSpace: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.lodtest_lod2_optimized.BitangentSet_MikkT_0
Node Type: MeshVertexBitangentData
Bitangents: Count 240. Hash: 1379238632949267281
TangentSpace: 1
Node Name: transform
Node Path: RootNode.lodtest_lod2_optimized.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, -0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, -2.211498, 0.000000>
Node Name: DefaultMaterial
Node Path: RootNode.lodtest_lod2_optimized.DefaultMaterial
Node Type: MaterialData
MaterialName: DefaultMaterial
UniqueId: 3809502407269006983
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.000000, 0.000000, 0.000000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 0.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: UVMap
Node Path: RootNode.lodtest_lod1_optimized.UVMap
Node Path: RootNode.lodtest_lod1.lodtest_lod1_1_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 192. Hash: 13790301632763350589
UVCustomName: UVMap
Node Name: TangentSet_MikkT_0
Node Path: RootNode.lodtest_lod1_optimized.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.lodtest_lod1.lodtest_lod1_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 192. Hash: 7293001660047850407
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.lodtest_lod1_optimized.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.lodtest_lod1.lodtest_lod1_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 192. Hash: 2874689498270494796
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.lodtest_lod1_optimized.transform
Node Path: RootNode.lodtest_lod1.lodtest_lod1_1_optimized.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -500,7 +725,7 @@ Node Type: TransformData
Transl: < 2.410331, 0.000000, 0.000000>
Node Name: DefaultMaterial
Node Path: RootNode.lodtest_lod1_optimized.DefaultMaterial
Node Path: RootNode.lodtest_lod1.lodtest_lod1_1_optimized.DefaultMaterial
Node Type: MaterialData
MaterialName: DefaultMaterial
UniqueId: 3809502407269006983
@@ -528,4 +753,3 @@ Node Type: MaterialData
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
@@ -1,32 +1,59 @@
ProductName: physicstest.dbgsg
debugSceneGraphVersion: 1
physicstest
Node Name: Cone
Node Path: RootNode.Cone
Node Name: RootNode
Node Path: RootNode
Node Type: RootBoneData
WorldTransform:
BasisX: < 1.000000, 0.000000, 0.000000>
BasisY: < 0.000000, 1.000000, 0.000000>
BasisZ: < 0.000000, 0.000000, 1.000000>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cone_1
Node Path: RootNode.Cone.Cone_1
Node Type: MeshData
Positions: Count 128. Hash: 7714223793259938211
Normals: Count 128. Hash: 2352668179264002707
FaceList: Count 62. Hash: 14563017593520122982
FaceMaterialIds: Count 62. Hash: 12234218120113875284
Node Name: Cube_phys
Node Path: RootNode.Cube_phys
Node Type: MeshData
Positions: Count 24. Hash: 3478903613105670818
Normals: Count 24. Hash: 7251512570672401149
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: Cone_2
Node Path: RootNode.Cone.Cone_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cone_optimized
Node Path: RootNode.Cone_optimized
Node Name: Cone_1_optimized
Node Path: RootNode.Cone.Cone_1_optimized
Node Type: MeshData
Positions: Count 128. Hash: 10174710861731544050
Normals: Count 128. Hash: 2352668179264002707
FaceList: Count 62. Hash: 11332459830831720586
FaceMaterialIds: Count 62. Hash: 12234218120113875284
Node Name: Cube_phys_1
Node Path: RootNode.Cube_phys.Cube_phys_1
Node Type: MeshData
Positions: Count 24. Hash: 3478903613105670818
Normals: Count 24. Hash: 7251512570672401149
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: Cube_phys_2
Node Path: RootNode.Cube_phys.Cube_phys_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: transform
Node Path: RootNode.Cone.transform
Node Path: RootNode.Cone.Cone_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -35,13 +62,13 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cone.UVMap
Node Path: RootNode.Cone.Cone_1.UVMap
Node Type: MeshVertexUVData
UVs: Count 128. Hash: 10171083346831193808
UVCustomName: UVMap
Node Name: DefaultMaterial
Node Path: RootNode.Cone.DefaultMaterial
Node Path: RootNode.Cone.Cone_1.DefaultMaterial
Node Type: MaterialData
MaterialName: DefaultMaterial
UniqueId: 3809502407269006983
@@ -70,21 +97,21 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture:
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cone.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.Cone.Cone_1.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 128. Hash: 14351734474754285313
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cone.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.Cone.Cone_1.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 128. Hash: 15997251922861304891
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cube_phys.transform
Node Path: RootNode.Cone.Cone_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -93,13 +120,116 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cube_phys.UVMap
Node Path: RootNode.Cone.Cone_2.UVMap
Node Type: MeshVertexUVData
UVs: Count 128. Hash: 10171083346831193808
UVCustomName: UVMap
Node Name: DefaultMaterial
Node Path: RootNode.Cone.Cone_2.DefaultMaterial
Node Type: MaterialData
MaterialName: DefaultMaterial
UniqueId: 3809502407269006983
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.000000, 0.000000, 0.000000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 0.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: UVMap
Node Path: RootNode.Cone.Cone_1_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 128. Hash: 7873368003484215433
UVCustomName: UVMap
Node Name: TangentSet_0
Node Path: RootNode.Cone.Cone_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 128. Hash: 12937806066914201637
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_0
Node Path: RootNode.Cone.Cone_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 128. Hash: 873786942732834087
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cone.Cone_1_optimized.transform
Node Type: TransformData
Matrix:
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BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: DefaultMaterial
Node Path: RootNode.Cone.Cone_1_optimized.DefaultMaterial
Node Type: MaterialData
MaterialName: DefaultMaterial
UniqueId: 3809502407269006983
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.000000, 0.000000, 0.000000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 0.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: transform
Node Path: RootNode.Cube_phys.Cube_phys_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cube_phys.Cube_phys_1.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 13623018071435219250
UVCustomName: UVMap
Node Name: DefaultMaterial
Node Path: RootNode.Cube_phys.DefaultMaterial
Node Path: RootNode.Cube_phys.Cube_phys_1.DefaultMaterial
Node Type: MaterialData
MaterialName: DefaultMaterial
UniqueId: 3809502407269006983
@@ -128,40 +258,21 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture:
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cube_phys.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.Cube_phys.Cube_phys_1.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 11965897353301448436
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cube_phys.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.Cube_phys.Cube_phys_1.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 17515781720544086759
TangentSpace: 1
Node Name: UVMap
Node Path: RootNode.Cone_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 128. Hash: 7873368003484215433
UVCustomName: UVMap
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cone_optimized.TangentSet_MikkT_0
Node Type: MeshVertexTangentData
Tangents: Count 128. Hash: 12937806066914201637
TangentSpace: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cone_optimized.BitangentSet_MikkT_0
Node Type: MeshVertexBitangentData
Bitangents: Count 128. Hash: 873786942732834087
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cone_optimized.transform
Node Path: RootNode.Cube_phys.Cube_phys_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -169,8 +280,14 @@ Node Type: TransformData
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cube_phys.Cube_phys_2.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 13623018071435219250
UVCustomName: UVMap
Node Name: DefaultMaterial
Node Path: RootNode.Cone_optimized.DefaultMaterial
Node Path: RootNode.Cube_phys.Cube_phys_2.DefaultMaterial
Node Type: MaterialData
MaterialName: DefaultMaterial
UniqueId: 3809502407269006983
@@ -198,4 +315,3 @@ Node Type: MaterialData
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
@@ -1,32 +1,59 @@
ProductName: multiple_mesh_linked_materials.dbgsg
debugSceneGraphVersion: 1
multiple_mesh_linked_materials
Node Name: Cube
Node Path: RootNode.Cube
Node Name: RootNode
Node Path: RootNode
Node Type: RootBoneData
WorldTransform:
BasisX: < 1.000000, 0.000000, 0.000000>
BasisY: < 0.000000, 1.000000, 0.000000>
BasisZ: < 0.000000, 0.000000, 1.000000>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_1
Node Path: RootNode.Cube.Cube_1
Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7113802799051126666
Node Name: Cone
Node Path: RootNode.Cone
Node Name: Cube_2
Node Path: RootNode.Cube.Cube_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_1_optimized
Node Path: RootNode.Cube.Cube_1_optimized
Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7113802799051126666
Node Name: Cone_1
Node Path: RootNode.Cone.Cone_1
Node Type: MeshData
Positions: Count 128. Hash: 12506421592104186200
Normals: Count 128. Hash: 367461522682321485
FaceList: Count 62. Hash: 13208951979626973193
FaceMaterialIds: Count 62. Hash: 15454348664434923102
Node Name: Cube_optimized
Node Path: RootNode.Cube_optimized
Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7113802799051126666
Node Name: Cone_2
Node Path: RootNode.Cone.Cone_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 2.000000>
Node Name: Cone_optimized
Node Path: RootNode.Cone_optimized
Node Name: Cone_1_optimized
Node Path: RootNode.Cone.Cone_1_optimized
Node Type: MeshData
Positions: Count 128. Hash: 14946490408303214595
Normals: Count 128. Hash: 367461522682321485
@@ -34,7 +61,7 @@ Node Type: MeshData
FaceMaterialIds: Count 62. Hash: 15454348664434923102
Node Name: transform
Node Path: RootNode.Cube.transform
Node Path: RootNode.Cube.Cube_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -43,13 +70,13 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UV0
Node Path: RootNode.Cube.UV0
Node Path: RootNode.Cube.Cube_1.UV0
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UV0
Node Name: SharedBlack
Node Path: RootNode.Cube.SharedBlack
Node Path: RootNode.Cube.Cube_1.SharedBlack
Node Type: MaterialData
MaterialName: SharedBlack
UniqueId: 5248829540156873090
@@ -79,7 +106,7 @@ Node Type: MaterialData
BaseColorTexture:
Node Name: SharedOrange
Node Path: RootNode.Cube.SharedOrange
Node Path: RootNode.Cube.Cube_1.SharedOrange
Node Type: MaterialData
MaterialName: SharedOrange
UniqueId: 9470651048605569128
@@ -108,21 +135,184 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture:
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cube.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.Cube.Cube_1.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cube.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.Cube.Cube_1.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cone.transform
Node Path: RootNode.Cube.Cube_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UV0
Node Path: RootNode.Cube.Cube_2.UV0
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UV0
Node Name: SharedBlack
Node Path: RootNode.Cube.Cube_2.SharedBlack
Node Type: MaterialData
MaterialName: SharedBlack
UniqueId: 5248829540156873090
IsNoDraw: false
DiffuseColor: < 0.000000, 0.000000, 0.000000>
SpecularColor: < 0.000000, 0.000000, 0.000000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: SharedOrange
Node Path: RootNode.Cube.Cube_2.SharedOrange
Node Type: MaterialData
MaterialName: SharedOrange
UniqueId: 9470651048605569128
IsNoDraw: false
DiffuseColor: < 0.800000, 0.139382, 0.014429>
SpecularColor: < 0.800000, 0.139382, 0.014429>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: UV0
Node Path: RootNode.Cube.Cube_1_optimized.UV0
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UV0
Node Name: TangentSet_0
Node Path: RootNode.Cube.Cube_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_0
Node Path: RootNode.Cube.Cube_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cube.Cube_1_optimized.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: SharedBlack
Node Path: RootNode.Cube.Cube_1_optimized.SharedBlack
Node Type: MaterialData
MaterialName: SharedBlack
UniqueId: 5248829540156873090
IsNoDraw: false
DiffuseColor: < 0.000000, 0.000000, 0.000000>
SpecularColor: < 0.000000, 0.000000, 0.000000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: SharedOrange
Node Path: RootNode.Cube.Cube_1_optimized.SharedOrange
Node Type: MaterialData
MaterialName: SharedOrange
UniqueId: 9470651048605569128
IsNoDraw: false
DiffuseColor: < 0.800000, 0.139382, 0.014429>
SpecularColor: < 0.800000, 0.139382, 0.014429>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: transform
Node Path: RootNode.Cone.Cone_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -131,13 +321,13 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 2.000000>
Node Name: UV0
Node Path: RootNode.Cone.UV0
Node Path: RootNode.Cone.Cone_1.UV0
Node Type: MeshVertexUVData
UVs: Count 128. Hash: 10291654057525777310
UVCustomName: UV0
Node Name: SharedOrange
Node Path: RootNode.Cone.SharedOrange
Node Path: RootNode.Cone.Cone_1.SharedOrange
Node Type: MaterialData
MaterialName: SharedOrange
UniqueId: 9470651048605569128
@@ -167,7 +357,7 @@ Node Type: MaterialData
BaseColorTexture:
Node Name: SharedBlack
Node Path: RootNode.Cone.SharedBlack
Node Path: RootNode.Cone.Cone_1.SharedBlack
Node Type: MaterialData
MaterialName: SharedBlack
UniqueId: 5248829540156873090
@@ -196,79 +386,36 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture:
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cone.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.Cone.Cone_1.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 128. Hash: 12695232913942738512
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cone.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.Cone.Cone_1.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 128. Hash: 9034210764777745751
TangentSpace: 1
Node Name: UV0
Node Path: RootNode.Cube_optimized.UV0
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UV0
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cube_optimized.TangentSet_MikkT_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049
TangentSpace: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cube_optimized.BitangentSet_MikkT_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cube_optimized.transform
Node Path: RootNode.Cone.Cone_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Transl: < 0.000000, 0.000000, 2.000000>
Node Name: SharedBlack
Node Path: RootNode.Cube_optimized.SharedBlack
Node Type: MaterialData
MaterialName: SharedBlack
UniqueId: 5248829540156873090
IsNoDraw: false
DiffuseColor: < 0.000000, 0.000000, 0.000000>
SpecularColor: < 0.000000, 0.000000, 0.000000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: UV0
Node Path: RootNode.Cone.Cone_2.UV0
Node Type: MeshVertexUVData
UVs: Count 128. Hash: 10291654057525777310
UVCustomName: UV0
Node Name: SharedOrange
Node Path: RootNode.Cube_optimized.SharedOrange
Node Path: RootNode.Cone.Cone_2.SharedOrange
Node Type: MaterialData
MaterialName: SharedOrange
UniqueId: 9470651048605569128
@@ -297,27 +444,57 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture:
Node Name: SharedBlack
Node Path: RootNode.Cone.Cone_2.SharedBlack
Node Type: MaterialData
MaterialName: SharedBlack
UniqueId: 5248829540156873090
IsNoDraw: false
DiffuseColor: < 0.000000, 0.000000, 0.000000>
SpecularColor: < 0.000000, 0.000000, 0.000000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
Node Name: UV0
Node Path: RootNode.Cone_optimized.UV0
Node Path: RootNode.Cone.Cone_1_optimized.UV0
Node Type: MeshVertexUVData
UVs: Count 128. Hash: 7173974213247584731
UVCustomName: UV0
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cone_optimized.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.Cone.Cone_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 128. Hash: 10740776669168782230
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cone_optimized.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.Cone.Cone_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 128. Hash: 6990068477421150065
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cone_optimized.transform
Node Path: RootNode.Cone.Cone_1_optimized.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -326,7 +503,7 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 2.000000>
Node Name: SharedOrange
Node Path: RootNode.Cone_optimized.SharedOrange
Node Path: RootNode.Cone.Cone_1_optimized.SharedOrange
Node Type: MaterialData
MaterialName: SharedOrange
UniqueId: 9470651048605569128
@@ -356,7 +533,7 @@ Node Type: MaterialData
BaseColorTexture:
Node Name: SharedBlack
Node Path: RootNode.Cone_optimized.SharedBlack
Node Path: RootNode.Cone.Cone_1_optimized.SharedBlack
Node Type: MaterialData
MaterialName: SharedBlack
UniqueId: 5248829540156873090
@@ -384,4 +561,3 @@ Node Type: MaterialData
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
@@ -1,32 +1,59 @@
ProductName: multiple_mesh_one_material.dbgsg
debugSceneGraphVersion: 1
multiple_mesh_one_material
Node Name: Cube
Node Path: RootNode.Cube
Node Name: RootNode
Node Path: RootNode
Node Type: RootBoneData
WorldTransform:
BasisX: < 1.000000, 0.000000, 0.000000>
BasisY: < 0.000000, 1.000000, 0.000000>
BasisZ: < 0.000000, 0.000000, 1.000000>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_1
Node Path: RootNode.Cube.Cube_1
Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: Cylinder
Node Path: RootNode.Cylinder
Node Name: Cube_2
Node Path: RootNode.Cube.Cube_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_1_optimized
Node Path: RootNode.Cube.Cube_1_optimized
Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: Cylinder_1
Node Path: RootNode.Cylinder.Cylinder_1
Node Type: MeshData
Positions: Count 192. Hash: 1283526254311745349
Normals: Count 192. Hash: 1873340970602844856
FaceList: Count 124. Hash: 3728991722746136013
FaceMaterialIds: Count 124. Hash: 2372486708814455910
Node Name: Cube_optimized
Node Path: RootNode.Cube_optimized
Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: Cylinder_2
Node Path: RootNode.Cylinder.Cylinder_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: <-4.388482, 0.000000, 0.000000>
Node Name: Cylinder_optimized
Node Path: RootNode.Cylinder_optimized
Node Name: Cylinder_1_optimized
Node Path: RootNode.Cylinder.Cylinder_1_optimized
Node Type: MeshData
Positions: Count 192. Hash: 7921557352486854444
Normals: Count 192. Hash: 1873340970602844856
@@ -34,7 +61,7 @@ Node Type: MeshData
FaceMaterialIds: Count 124. Hash: 2372486708814455910
Node Name: transform
Node Path: RootNode.Cube.transform
Node Path: RootNode.Cube.Cube_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -43,13 +70,13 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cube.UVMap
Node Path: RootNode.Cube.Cube_1.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: SingleMaterial
Node Path: RootNode.Cube.SingleMaterial
Node Path: RootNode.Cube.Cube_1.SingleMaterial
Node Type: MaterialData
MaterialName: SingleMaterial
UniqueId: 14432700632681398127
@@ -78,21 +105,124 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture: TwoMeshOneMaterial/FBXTestTexture.png
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cube.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.Cube.Cube_1.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cube.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.Cube.Cube_1.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cylinder.transform
Node Path: RootNode.Cube.Cube_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cube.Cube_2.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: SingleMaterial
Node Path: RootNode.Cube.Cube_2.SingleMaterial
Node Type: MaterialData
MaterialName: SingleMaterial
UniqueId: 14432700632681398127
IsNoDraw: false
DiffuseColor: < 0.814049, 0.814049, 0.814049>
SpecularColor: < 0.814049, 0.814049, 0.814049>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture: TwoMeshOneMaterial/FBXTestTexture.png
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: TwoMeshOneMaterial/FBXTestTexture.png
Node Name: UVMap
Node Path: RootNode.Cube.Cube_1_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: TangentSet_0
Node Path: RootNode.Cube.Cube_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_0
Node Path: RootNode.Cube.Cube_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cube.Cube_1_optimized.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: SingleMaterial
Node Path: RootNode.Cube.Cube_1_optimized.SingleMaterial
Node Type: MaterialData
MaterialName: SingleMaterial
UniqueId: 14432700632681398127
IsNoDraw: false
DiffuseColor: < 0.814049, 0.814049, 0.814049>
SpecularColor: < 0.814049, 0.814049, 0.814049>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture: TwoMeshOneMaterial/FBXTestTexture.png
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: TwoMeshOneMaterial/FBXTestTexture.png
Node Name: transform
Node Path: RootNode.Cylinder.Cylinder_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -101,13 +231,13 @@ Node Type: TransformData
Transl: <-4.388482, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cylinder.UVMap
Node Path: RootNode.Cylinder.Cylinder_1.UVMap
Node Type: MeshVertexUVData
UVs: Count 192. Hash: 27253578623892681
UVCustomName: UVMap
Node Name: SingleMaterial
Node Path: RootNode.Cylinder.SingleMaterial
Node Path: RootNode.Cylinder.Cylinder_1.SingleMaterial
Node Type: MaterialData
MaterialName: SingleMaterial
UniqueId: 14432700632681398127
@@ -136,49 +266,36 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture: TwoMeshOneMaterial/FBXTestTexture.png
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cylinder.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.Cylinder.Cylinder_1.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 192. Hash: 11165448242141781141
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cylinder.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.Cylinder.Cylinder_1.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 192. Hash: 7987814487334449536
TangentSpace: 1
Node Name: UVMap
Node Path: RootNode.Cube_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cube_optimized.TangentSet_MikkT_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049
TangentSpace: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cube_optimized.BitangentSet_MikkT_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cube_optimized.transform
Node Path: RootNode.Cylinder.Cylinder_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Transl: <-4.388482, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cylinder.Cylinder_2.UVMap
Node Type: MeshVertexUVData
UVs: Count 192. Hash: 27253578623892681
UVCustomName: UVMap
Node Name: SingleMaterial
Node Path: RootNode.Cube_optimized.SingleMaterial
Node Path: RootNode.Cylinder.Cylinder_2.SingleMaterial
Node Type: MaterialData
MaterialName: SingleMaterial
UniqueId: 14432700632681398127
@@ -208,26 +325,26 @@ Node Type: MaterialData
BaseColorTexture: TwoMeshOneMaterial/FBXTestTexture.png
Node Name: UVMap
Node Path: RootNode.Cylinder_optimized.UVMap
Node Path: RootNode.Cylinder.Cylinder_1_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 192. Hash: 13790301632763350589
UVCustomName: UVMap
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cylinder_optimized.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.Cylinder.Cylinder_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 192. Hash: 7293001660047850407
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cylinder_optimized.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.Cylinder.Cylinder_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 192. Hash: 2874689498270494796
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cylinder_optimized.transform
Node Path: RootNode.Cylinder.Cylinder_1_optimized.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -236,7 +353,7 @@ Node Type: TransformData
Transl: <-4.388482, 0.000000, 0.000000>
Node Name: SingleMaterial
Node Path: RootNode.Cylinder_optimized.SingleMaterial
Node Path: RootNode.Cylinder.Cylinder_1_optimized.SingleMaterial
Node Type: MaterialData
MaterialName: SingleMaterial
UniqueId: 14432700632681398127
@@ -264,4 +381,3 @@ Node Type: MaterialData
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: TwoMeshOneMaterial/FBXTestTexture.png
@@ -1,32 +1,59 @@
ProductName: multiple_mesh_multiple_material.dbgsg
debugSceneGraphVersion: 1
multiple_mesh_multiple_material
Node Name: Cube
Node Path: RootNode.Cube
Node Name: RootNode
Node Path: RootNode
Node Type: RootBoneData
WorldTransform:
BasisX: < 1.000000, 0.000000, 0.000000>
BasisY: < 0.000000, 1.000000, 0.000000>
BasisZ: < 0.000000, 0.000000, 1.000000>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_1
Node Path: RootNode.Cube.Cube_1
Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: Cylinder
Node Path: RootNode.Cylinder
Node Name: Cube_2
Node Path: RootNode.Cube.Cube_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_1_optimized
Node Path: RootNode.Cube.Cube_1_optimized
Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: Cylinder_1
Node Path: RootNode.Cylinder.Cylinder_1
Node Type: MeshData
Positions: Count 192. Hash: 1283526254311745349
Normals: Count 192. Hash: 1873340970602844856
FaceList: Count 124. Hash: 3728991722746136013
FaceMaterialIds: Count 124. Hash: 2372486708814455910
Node Name: Cube_optimized
Node Path: RootNode.Cube_optimized
Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: Cylinder_2
Node Path: RootNode.Cylinder.Cylinder_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: <-4.388482, 0.000000, 0.000000>
Node Name: Cylinder_optimized
Node Path: RootNode.Cylinder_optimized
Node Name: Cylinder_1_optimized
Node Path: RootNode.Cylinder.Cylinder_1_optimized
Node Type: MeshData
Positions: Count 192. Hash: 7921557352486854444
Normals: Count 192. Hash: 1873340970602844856
@@ -34,7 +61,7 @@ Node Type: MeshData
FaceMaterialIds: Count 124. Hash: 2372486708814455910
Node Name: transform
Node Path: RootNode.Cube.transform
Node Path: RootNode.Cube.Cube_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -43,13 +70,13 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cube.UVMap
Node Path: RootNode.Cube.Cube_1.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: SingleMaterial
Node Path: RootNode.Cube.SingleMaterial
Node Path: RootNode.Cube.Cube_1.SingleMaterial
Node Type: MaterialData
MaterialName: SingleMaterial
UniqueId: 14432700632681398127
@@ -78,21 +105,124 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture: TwoMeshTwoMaterial/FBXTestTexture.png
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cube.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.Cube.Cube_1.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cube.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.Cube.Cube_1.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cylinder.transform
Node Path: RootNode.Cube.Cube_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cube.Cube_2.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: SingleMaterial
Node Path: RootNode.Cube.Cube_2.SingleMaterial
Node Type: MaterialData
MaterialName: SingleMaterial
UniqueId: 14432700632681398127
IsNoDraw: false
DiffuseColor: < 0.814049, 0.814049, 0.814049>
SpecularColor: < 0.814049, 0.814049, 0.814049>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture: TwoMeshTwoMaterial/FBXTestTexture.png
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: TwoMeshTwoMaterial/FBXTestTexture.png
Node Name: UVMap
Node Path: RootNode.Cube.Cube_1_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: TangentSet_0
Node Path: RootNode.Cube.Cube_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_0
Node Path: RootNode.Cube.Cube_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cube.Cube_1_optimized.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: SingleMaterial
Node Path: RootNode.Cube.Cube_1_optimized.SingleMaterial
Node Type: MaterialData
MaterialName: SingleMaterial
UniqueId: 14432700632681398127
IsNoDraw: false
DiffuseColor: < 0.814049, 0.814049, 0.814049>
SpecularColor: < 0.814049, 0.814049, 0.814049>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture: TwoMeshTwoMaterial/FBXTestTexture.png
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: TwoMeshTwoMaterial/FBXTestTexture.png
Node Name: transform
Node Path: RootNode.Cylinder.Cylinder_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -101,13 +231,13 @@ Node Type: TransformData
Transl: <-4.388482, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cylinder.UVMap
Node Path: RootNode.Cylinder.Cylinder_1.UVMap
Node Type: MeshVertexUVData
UVs: Count 192. Hash: 27253578623892681
UVCustomName: UVMap
Node Name: SecondMaterial
Node Path: RootNode.Cylinder.SecondMaterial
Node Path: RootNode.Cylinder.Cylinder_1.SecondMaterial
Node Type: MaterialData
MaterialName: SecondMaterial
UniqueId: 5229255358802505087
@@ -136,55 +266,42 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture: TwoMeshTwoMaterial/FBXSecondTestTexture.png
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cylinder.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.Cylinder.Cylinder_1.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 192. Hash: 11165448242141781141
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cylinder.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.Cylinder.Cylinder_1.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 192. Hash: 7987814487334449536
TangentSpace: 1
Node Name: UVMap
Node Path: RootNode.Cube_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cube_optimized.TangentSet_MikkT_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049
TangentSpace: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cube_optimized.BitangentSet_MikkT_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cube_optimized.transform
Node Path: RootNode.Cylinder.Cylinder_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Transl: <-4.388482, 0.000000, 0.000000>
Node Name: SingleMaterial
Node Path: RootNode.Cube_optimized.SingleMaterial
Node Name: UVMap
Node Path: RootNode.Cylinder.Cylinder_2.UVMap
Node Type: MeshVertexUVData
UVs: Count 192. Hash: 27253578623892681
UVCustomName: UVMap
Node Name: SecondMaterial
Node Path: RootNode.Cylinder.Cylinder_2.SecondMaterial
Node Type: MaterialData
MaterialName: SingleMaterial
UniqueId: 14432700632681398127
MaterialName: SecondMaterial
UniqueId: 5229255358802505087
IsNoDraw: false
DiffuseColor: < 0.814049, 0.814049, 0.814049>
SpecularColor: < 0.814049, 0.814049, 0.814049>
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.800000, 0.800000, 0.800000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
@@ -197,7 +314,7 @@ Node Type: MaterialData
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture: TwoMeshTwoMaterial/FBXTestTexture.png
DiffuseTexture: TwoMeshTwoMaterial/FBXSecondTestTexture.png
SpecularTexture:
BumpTexture:
NormalTexture:
@@ -205,29 +322,29 @@ Node Type: MaterialData
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: TwoMeshTwoMaterial/FBXTestTexture.png
BaseColorTexture: TwoMeshTwoMaterial/FBXSecondTestTexture.png
Node Name: UVMap
Node Path: RootNode.Cylinder_optimized.UVMap
Node Path: RootNode.Cylinder.Cylinder_1_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 192. Hash: 13790301632763350589
UVCustomName: UVMap
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cylinder_optimized.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.Cylinder.Cylinder_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 192. Hash: 7293001660047850407
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cylinder_optimized.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.Cylinder.Cylinder_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 192. Hash: 2874689498270494796
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cylinder_optimized.transform
Node Path: RootNode.Cylinder.Cylinder_1_optimized.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -236,7 +353,7 @@ Node Type: TransformData
Transl: <-4.388482, 0.000000, 0.000000>
Node Name: SecondMaterial
Node Path: RootNode.Cylinder_optimized.SecondMaterial
Node Path: RootNode.Cylinder.Cylinder_1_optimized.SecondMaterial
Node Type: MaterialData
MaterialName: SecondMaterial
UniqueId: 5229255358802505087
@@ -264,4 +381,3 @@ Node Type: MaterialData
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: TwoMeshTwoMaterial/FBXSecondTestTexture.png
@@ -1,32 +1,59 @@
ProductName: multiple_mesh_multiple_material.dbgsg
debugSceneGraphVersion: 1
multiple_mesh_multiple_material
Node Name: Cube
Node Path: RootNode.Cube
Node Name: RootNode
Node Path: RootNode
Node Type: RootBoneData
WorldTransform:
BasisX: < 1.000000, 0.000000, 0.000000>
BasisY: < 0.000000, 1.000000, 0.000000>
BasisZ: < 0.000000, 0.000000, 1.000000>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_1
Node Path: RootNode.Cube.Cube_1
Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: Cylinder
Node Path: RootNode.Cylinder
Node Name: Cube_2
Node Path: RootNode.Cube.Cube_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_1_optimized
Node Path: RootNode.Cube.Cube_1_optimized
Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: Cylinder_1
Node Path: RootNode.Cylinder.Cylinder_1
Node Type: MeshData
Positions: Count 192. Hash: 1283526254311745349
Normals: Count 192. Hash: 1873340970602844856
FaceList: Count 124. Hash: 3728991722746136013
FaceMaterialIds: Count 124. Hash: 2372486708814455910
Node Name: Cube_optimized
Node Path: RootNode.Cube_optimized
Node Type: MeshData
Positions: Count 24. Hash: 8661923109306356285
Normals: Count 24. Hash: 5807525742165000561
FaceList: Count 12. Hash: 9888799799190757436
FaceMaterialIds: Count 12. Hash: 7110546404675862471
Node Name: Cylinder_2
Node Path: RootNode.Cylinder.Cylinder_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: <-4.388482, 0.000000, 0.000000>
Node Name: transform
Node Path: RootNode.Cube.transform
Node Path: RootNode.Cube.Cube_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -35,13 +62,13 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cube.UVMap
Node Path: RootNode.Cube.Cube_1.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: SingleMaterial
Node Path: RootNode.Cube.SingleMaterial
Node Path: RootNode.Cube.Cube_1.SingleMaterial
Node Type: MaterialData
MaterialName: SingleMaterial
UniqueId: 14432700632681398127
@@ -70,21 +97,124 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture: TwoMeshTwoMaterial/FBXTestTexture.png
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cube.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.Cube.Cube_1.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cube.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.Cube.Cube_1.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cylinder.transform
Node Path: RootNode.Cube.Cube_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cube.Cube_2.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: SingleMaterial
Node Path: RootNode.Cube.Cube_2.SingleMaterial
Node Type: MaterialData
MaterialName: SingleMaterial
UniqueId: 14432700632681398127
IsNoDraw: false
DiffuseColor: < 0.814049, 0.814049, 0.814049>
SpecularColor: < 0.814049, 0.814049, 0.814049>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture: TwoMeshTwoMaterial/FBXTestTexture.png
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: TwoMeshTwoMaterial/FBXTestTexture.png
Node Name: UVMap
Node Path: RootNode.Cube.Cube_1_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: TangentSet_0
Node Path: RootNode.Cube.Cube_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_0
Node Path: RootNode.Cube.Cube_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cube.Cube_1_optimized.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: SingleMaterial
Node Path: RootNode.Cube.Cube_1_optimized.SingleMaterial
Node Type: MaterialData
MaterialName: SingleMaterial
UniqueId: 14432700632681398127
IsNoDraw: false
DiffuseColor: < 0.814049, 0.814049, 0.814049>
SpecularColor: < 0.814049, 0.814049, 0.814049>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture: TwoMeshTwoMaterial/FBXTestTexture.png
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: TwoMeshTwoMaterial/FBXTestTexture.png
Node Name: transform
Node Path: RootNode.Cylinder.Cylinder_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -93,13 +223,13 @@ Node Type: TransformData
Transl: <-4.388482, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cylinder.UVMap
Node Path: RootNode.Cylinder.Cylinder_1.UVMap
Node Type: MeshVertexUVData
UVs: Count 192. Hash: 27253578623892681
UVCustomName: UVMap
Node Name: SecondMaterial
Node Path: RootNode.Cylinder.SecondMaterial
Node Path: RootNode.Cylinder.Cylinder_1.SecondMaterial
Node Type: MaterialData
MaterialName: SecondMaterial
UniqueId: 5229255358802505087
@@ -128,55 +258,42 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture: TwoMeshTwoMaterial/FBXSecondTestTexture.png
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cylinder.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.Cylinder.Cylinder_1.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 192. Hash: 11165448242141781141
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cylinder.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.Cylinder.Cylinder_1.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 192. Hash: 7987814487334449536
TangentSpace: 1
Node Name: UVMap
Node Path: RootNode.Cube_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 24. Hash: 1622169145591646736
UVCustomName: UVMap
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cube_optimized.TangentSet_MikkT_0
Node Type: MeshVertexTangentData
Tangents: Count 24. Hash: 13438447437797057049
TangentSpace: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cube_optimized.BitangentSet_MikkT_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24. Hash: 11372562338897179017
TangentSpace: 1
GenerationMethod: 1
Node Name: transform
Node Path: RootNode.Cube_optimized.transform
Node Path: RootNode.Cylinder.Cylinder_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Transl: <-4.388482, 0.000000, 0.000000>
Node Name: SingleMaterial
Node Path: RootNode.Cube_optimized.SingleMaterial
Node Name: UVMap
Node Path: RootNode.Cylinder.Cylinder_2.UVMap
Node Type: MeshVertexUVData
UVs: Count 192. Hash: 27253578623892681
UVCustomName: UVMap
Node Name: SecondMaterial
Node Path: RootNode.Cylinder.Cylinder_2.SecondMaterial
Node Type: MaterialData
MaterialName: SingleMaterial
UniqueId: 14432700632681398127
MaterialName: SecondMaterial
UniqueId: 5229255358802505087
IsNoDraw: false
DiffuseColor: < 0.814049, 0.814049, 0.814049>
SpecularColor: < 0.814049, 0.814049, 0.814049>
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.800000, 0.800000, 0.800000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 25.000000
@@ -189,7 +306,7 @@ Node Type: MaterialData
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture: TwoMeshTwoMaterial/FBXTestTexture.png
DiffuseTexture: TwoMeshTwoMaterial/FBXSecondTestTexture.png
SpecularTexture:
BumpTexture:
NormalTexture:
@@ -197,5 +314,4 @@ Node Type: MaterialData
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture: TwoMeshTwoMaterial/FBXTestTexture.png
BaseColorTexture: TwoMeshTwoMaterial/FBXSecondTestTexture.png
@@ -1,30 +1,48 @@
ProductName: vertexcolor.dbgsg
debugSceneGraphVersion: 1
vertexcolor
Node Name: Cube
Node Path: RootNode.Cube
Node Name: RootNode
Node Path: RootNode
Node Type: RootBoneData
WorldTransform:
BasisX: < 1.000000, 0.000000, 0.000000>
BasisY: < 0.000000, 1.000000, 0.000000>
BasisZ: < 0.000000, 0.000000, 1.000000>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_1
Node Path: RootNode.Cube.Cube_1
Node Type: MeshData
Positions: Count 24576. Hash: 7031773714680283213
Normals: Count 24576. Hash: 8968157737282745201
FaceList: Count 12288. Hash: 13183441914179219962
FaceMaterialIds: Count 12288. Hash: 12545154121625736090
Node Name: Cube_optimized
Node Path: RootNode.Cube_optimized
Node Name: Cube_2
Node Path: RootNode.Cube.Cube_2
Node Type: BoneData
WorldTransform:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Cube_1_optimized
Node Path: RootNode.Cube.Cube_1_optimized
Node Type: MeshData
Positions: Count 24576. Hash: 7031773714680283213
Normals: Count 24576. Hash: 8968157737282745201
FaceList: Count 12288. Hash: 13183441914179219962
Positions: Count 6376. Hash: 10806296444120211070
Normals: Count 6376. Hash: 3814626075063770280
FaceList: Count 12288. Hash: 15242182080304859208
FaceMaterialIds: Count 12288. Hash: 12545154121625736090
Node Name: Col0
Node Path: RootNode.Cube.Col0
Node Path: RootNode.Cube.Cube_1.Col0
Node Type: MeshVertexColorData
Colors: Count 24576. Hash: 17169952715183318502
ColorsCustomName:
Node Name: transform
Node Path: RootNode.Cube.transform
Node Path: RootNode.Cube.Cube_1.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -33,13 +51,13 @@ Node Type: TransformData
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cube.UVMap
Node Path: RootNode.Cube.Cube_1.UVMap
Node Type: MeshVertexUVData
UVs: Count 24576. Hash: 4554678369329207802
UVCustomName: UVMap
Node Name: Material
Node Path: RootNode.Cube.Material
Node Path: RootNode.Cube.Cube_1.Material
Node Type: MaterialData
MaterialName: Material
UniqueId: 11127505492038345244
@@ -68,46 +86,27 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture:
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cube.TangentSet_MikkT_0
Node Name: TangentSet_0
Node Path: RootNode.Cube.Cube_1.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 24576. Hash: 13321090379606717973
TangentSpace: 1
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cube.BitangentSet_MikkT_0
Node Name: BitangentSet_0
Node Path: RootNode.Cube.Cube_1.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24576. Hash: 17217515414004886507
TangentSpace: 1
Node Name: UVMap
Node Path: RootNode.Cube_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 24576. Hash: 4554678369329207802
UVCustomName: UVMap
Node Name: TangentSet_MikkT_0
Node Path: RootNode.Cube_optimized.TangentSet_MikkT_0
Node Type: MeshVertexTangentData
Tangents: Count 24576. Hash: 13321090379606717973
TangentSpace: 1
SetIndex: 0
Node Name: BitangentSet_MikkT_0
Node Path: RootNode.Cube_optimized.BitangentSet_MikkT_0
Node Type: MeshVertexBitangentData
Bitangents: Count 24576. Hash: 17217515414004886507
TangentSpace: 1
GenerationMethod: 1
Node Name: Col0
Node Path: RootNode.Cube_optimized.Col0
Node Path: RootNode.Cube.Cube_2.Col0
Node Type: MeshVertexColorData
Colors: Count 24576. Hash: 17169952715183318502
ColorsCustomName:
Node Name: transform
Node Path: RootNode.Cube_optimized.transform
Node Path: RootNode.Cube.Cube_2.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
@@ -115,8 +114,14 @@ Node Type: TransformData
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: UVMap
Node Path: RootNode.Cube.Cube_2.UVMap
Node Type: MeshVertexUVData
UVs: Count 24576. Hash: 4554678369329207802
UVCustomName: UVMap
Node Name: Material
Node Path: RootNode.Cube_optimized.Material
Node Path: RootNode.Cube.Cube_2.Material
Node Type: MaterialData
MaterialName: Material
UniqueId: 11127505492038345244
@@ -145,3 +150,66 @@ Node Type: MaterialData
EmissiveTexture:
BaseColorTexture:
Node Name: UVMap
Node Path: RootNode.Cube.Cube_1_optimized.UVMap
Node Type: MeshVertexUVData
UVs: Count 6376. Hash: 12957930967905951851
UVCustomName: UVMap
Node Name: TangentSet_0
Node Path: RootNode.Cube.Cube_1_optimized.TangentSet_0
Node Type: MeshVertexTangentData
Tangents: Count 6376. Hash: 7712841033379094373
GenerationMethod: 1
SetIndex: 0
Node Name: BitangentSet_0
Node Path: RootNode.Cube.Cube_1_optimized.BitangentSet_0
Node Type: MeshVertexBitangentData
Bitangents: Count 6376. Hash: 12547048737213169362
GenerationMethod: 1
Node Name: Col0
Node Path: RootNode.Cube.Cube_1_optimized.Col0
Node Type: MeshVertexColorData
Colors: Count 6376. Hash: 8761962599807935159
ColorsCustomName:
Node Name: transform
Node Path: RootNode.Cube.Cube_1_optimized.transform
Node Type: TransformData
Matrix:
BasisX: < 100.000000, 0.000000, 0.000000>
BasisY: < 0.000000, -0.000016, 100.000000>
BasisZ: < 0.000000, -100.000000, -0.000016>
Transl: < 0.000000, 0.000000, 0.000000>
Node Name: Material
Node Path: RootNode.Cube.Cube_1_optimized.Material
Node Type: MaterialData
MaterialName: Material
UniqueId: 11127505492038345244
IsNoDraw: false
DiffuseColor: < 0.800000, 0.800000, 0.800000>
SpecularColor: < 0.800000, 0.800000, 0.800000>
EmissiveColor: < 0.000000, 0.000000, 0.000000>
Opacity: 1.000000
Shininess: 36.000000
UseColorMap: Not set
BaseColor: Not set
UseMetallicMap: Not set
MetallicFactor: Not set
UseRoughnessMap: Not set
RoughnessFactor: Not set
UseEmissiveMap: Not set
EmissiveIntensity: Not set
UseAOMap: Not set
DiffuseTexture:
SpecularTexture:
BumpTexture:
NormalTexture:
MetallicTexture:
RoughnessTexture:
AmbientOcclusionTexture:
EmissiveTexture:
BaseColorTexture:
@@ -67,7 +67,7 @@ blackbox_fbx_tests = [
builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3",
status=4,
error_count=0,
warning_count=0,
warning_count=1,
products = [
asset_db_utils.DBProduct(
product_name='onemeshonematerial/onemeshonematerial.dbgsg',
@@ -99,7 +99,7 @@ blackbox_fbx_tests = [
builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3",
status=4,
error_count=0,
warning_count=9,
warning_count=22,
products = [
asset_db_utils.DBProduct(
product_name='softnaminglod/lodtest.dbgsg',
@@ -131,7 +131,7 @@ blackbox_fbx_tests = [
builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3",
status=4,
error_count=0,
warning_count=6,
warning_count=14,
products = [
asset_db_utils.DBProduct(
product_name='softnamingphysics/physicstest.dbgsg',
@@ -165,7 +165,7 @@ blackbox_fbx_tests = [
builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3",
status=4,
error_count=0,
warning_count=0,
warning_count=2,
products = [
asset_db_utils.DBProduct(
product_name='twomeshonematerial/multiple_mesh_one_material.dbgsg',
@@ -197,7 +197,7 @@ blackbox_fbx_tests = [
builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3",
status=4,
error_count=0,
warning_count=0,
warning_count=2,
products= [
asset_db_utils.DBProduct(
product_name='twomeshlinkedmaterials/multiple_mesh_linked_materials.dbgsg',
@@ -230,7 +230,7 @@ blackbox_fbx_tests = [
builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3",
status=4,
error_count=0,
warning_count=0,
warning_count=1,
products = [
asset_db_utils.DBProduct(
product_name='onemeshmultiplematerials/single_mesh_multiple_materials.dbgsg',
@@ -260,7 +260,7 @@ blackbox_fbx_tests = [
builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3",
status=4,
error_count=0,
warning_count=0,
warning_count=1,
products=[
asset_db_utils.DBProduct(
product_name='vertexcolor/vertexcolor.dbgsg',
@@ -275,6 +275,38 @@ blackbox_fbx_tests = [
id="35796285",
marks=pytest.mark.test_case_id("C35796285"),
),
pytest.param(
BlackboxAssetTest(
test_name= "MotionTest_RunAP_SuccessWithMatchingProducts",
asset_folder= "Motion",
scene_debug_file="Jack_Idle_Aim_ZUp.dbgsg",
assets = [
asset_db_utils.DBSourceAsset(
source_file_name = "Jack_Idle_Aim_ZUp.fbx",
uuid = b"eda904ae0e145f8b973d57fc5809918b",
jobs = [
asset_db_utils.DBJob(
job_key= "Scene compilation",
builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3",
status=4,
error_count=0,
warning_count=0,
products = [
asset_db_utils.DBProduct(
product_name='motion/jack_idle_aim_zup.dbgsg',
sub_id=-517610290,
asset_type=b'07f289d14dc74c4094b40a53bbcb9f0b'),
asset_db_utils.DBProduct(
product_name='motion/jack_idle_aim_zup.motion',
sub_id=186392073,
asset_type=b'00494b8e75784ba28b28272e90680787')
]
),
]
)
]
),
),
]
@@ -296,7 +328,7 @@ blackbox_fbx_special_tests = [
builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3",
status=4,
error_count=0,
warning_count=0,
warning_count=2,
products = [
asset_db_utils.DBProduct(
product_name='twomeshtwomaterial/multiple_mesh_multiple_material.dbgsg',
@@ -317,7 +349,7 @@ blackbox_fbx_special_tests = [
builder_guid=b"bd8bf65894854fe3830e8ec3a23c35f3",
status=4,
error_count=0,
warning_count=0,
warning_count=2,
products = [
asset_db_utils.DBProduct(
product_name='twomeshtwomaterial/multiple_mesh_multiple_material.dbgsg',
@@ -387,7 +419,6 @@ class TestsFBX_AllPlatforms(object):
self.run_fbx_test(workspace, ap_setup_fixture,
asset_processor, project, blackbox_param, True)
def populateAssetInfo(self, workspace, project, assets):
# Check that each given source asset resulted in the expected jobs and products.
@@ -398,7 +429,6 @@ class TestsFBX_AllPlatforms(object):
product.product_name = job.platform + "/" \
+ product.product_name
def run_fbx_test(self, workspace, ap_setup_fixture, asset_processor,
project, blackbox_params: BlackboxAssetTest, overrideAsset = False):
"""
@@ -90,7 +90,7 @@ class TestAutomationBase:
editor_starttime = time.time()
self.logger.debug("Running automated test")
testcase_module_filepath = self._get_testcase_module_filepath(testcase_module)
pycmd = ["--runpythontest", testcase_module_filepath, f"-pythontestcase={request.node.originalname}"]
pycmd = ["--runpythontest", testcase_module_filepath, f"-pythontestcase={request.node.name}"]
if use_null_renderer:
pycmd += ["-rhi=null"]
if batch_mode:
@@ -1,44 +0,0 @@
"""
Copyright (c) Contributors to the Open 3D Engine Project.
For complete copyright and license terms please see the LICENSE at the root of this distribution.
SPDX-License-Identifier: Apache-2.0 OR MIT
UI Apps: AutomatedTesting.GameLauncher
Launch AutomatedTesting.GameLauncher with Simple level
Test should run in both gpu and non gpu
"""
import pytest
import psutil
import ly_test_tools.environment.waiter as waiter
import editor_python_test_tools.hydra_test_utils as editor_test_utils
from ly_remote_console.remote_console_commands import RemoteConsole as RemoteConsole
from ly_remote_console.remote_console_commands import (
send_command_and_expect_response as send_command_and_expect_response,
)
@pytest.mark.parametrize("launcher_platform", ["windows"])
@pytest.mark.parametrize("project", ["AutomatedTesting"])
@pytest.mark.parametrize("level", ["Simple"])
@pytest.mark.SUITE_smoke
class TestRemoteConsoleLoadLevelWorks(object):
@pytest.fixture
def remote_console_instance(self, request):
console = RemoteConsole()
def teardown():
if console.connected:
console.stop()
request.addfinalizer(teardown)
return console
def test_RemoteConsole_LoadLevel_Works(self, launcher, level, remote_console_instance, launcher_platform):
expected_lines = ['Level system is loading "Simple"']
editor_test_utils.launch_and_validate_results_launcher(launcher, level, remote_console_instance, expected_lines, null_renderer=True)
+2 -2
View File
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:e4937547ca4c486ef59656314401933217e0e0401fec103e1fb91c25ec60a177
size 2806
oid sha256:a5f9e27e0f22c31ca61d866fb594c6fde5b8ceb891e17dda075fa1e0033ec2b9
size 1666
+18 -16
View File
@@ -287,21 +287,22 @@ bool CCryDocManager::DoPromptFileName(QString& fileName, [[maybe_unused]] UINT n
return false;
}
CCryEditDoc* CCryDocManager::OpenDocumentFile(const char* lpszFileName, bool bAddToMRU)
CCryEditDoc* CCryDocManager::OpenDocumentFile(const char* filename, bool addToMostRecentFileList, COpenSameLevelOptions openSameLevelOptions)
{
assert(lpszFileName != nullptr);
assert(filename != nullptr);
const bool reopenIfSame = openSameLevelOptions == COpenSameLevelOptions::ReopenLevelIfSame;
// find the highest confidence
auto pos = m_templateList.begin();
CCrySingleDocTemplate::Confidence bestMatch = CCrySingleDocTemplate::noAttempt;
CCrySingleDocTemplate* pBestTemplate = nullptr;
CCryEditDoc* pOpenDocument = nullptr;
if (lpszFileName[0] == '\"')
if (filename[0] == '\"')
{
++lpszFileName;
++filename;
}
QString szPath = QString::fromUtf8(lpszFileName);
QString szPath = QString::fromUtf8(filename);
if (szPath.endsWith('"'))
{
szPath.remove(szPath.length() - 1, 1);
@@ -325,7 +326,7 @@ CCryEditDoc* CCryDocManager::OpenDocumentFile(const char* lpszFileName, bool bAd
}
}
if (pOpenDocument != nullptr)
if (!reopenIfSame && pOpenDocument != nullptr)
{
return pOpenDocument;
}
@@ -336,7 +337,7 @@ CCryEditDoc* CCryDocManager::OpenDocumentFile(const char* lpszFileName, bool bAd
return nullptr;
}
return pBestTemplate->OpenDocumentFile(szPath.toUtf8().data(), bAddToMRU, false);
return pBestTemplate->OpenDocumentFile(szPath.toUtf8().data(), addToMostRecentFileList, false);
}
//////////////////////////////////////////////////////////////////////////////
@@ -513,7 +514,7 @@ public:
QString m_appRoot;
QString m_logFile;
QString m_pythonArgs;
QString m_pythontTestCase;
QString m_pythonTestCase;
QString m_execFile;
QString m_execLineCmd;
@@ -562,7 +563,7 @@ public:
const std::vector<std::pair<CommandLineStringOption, QString&> > stringOptions = {
{{"logfile", "File name of the log file to write out to.", "logfile"}, m_logFile},
{{"runpythonargs", "Command-line argument string to pass to the python script if --runpython or --runpythontest was used.", "runpythonargs"}, m_pythonArgs},
{{"pythontestcase", "Test case name of python test script if --runpythontest was used.", "pythontestcase"}, m_pythontTestCase},
{{"pythontestcase", "Test case name of python test script if --runpythontest was used.", "pythontestcase"}, m_pythonTestCase},
{{"exec", "cfg file to run on startup, used for systems like automation", "exec"}, m_execFile},
{{"rhi", "Command-line argument to force which rhi to use", "dummyString"}, dummyString },
{{"rhi-device-validation", "Command-line argument to configure rhi validation", "dummyString"}, dummyString },
@@ -818,7 +819,7 @@ CCryEditDoc* CCrySingleDocTemplate::OpenDocumentFile(const char* lpszPathName, b
return OpenDocumentFile(lpszPathName, true, bMakeVisible);
}
CCryEditDoc* CCrySingleDocTemplate::OpenDocumentFile(const char* lpszPathName, bool bAddToMRU, [[maybe_unused]] bool bMakeVisible)
CCryEditDoc* CCrySingleDocTemplate::OpenDocumentFile(const char* lpszPathName, bool addToMostRecentFileList, [[maybe_unused]] bool bMakeVisible)
{
CCryEditDoc* pCurDoc = GetIEditor()->GetDocument();
@@ -848,7 +849,7 @@ CCryEditDoc* CCrySingleDocTemplate::OpenDocumentFile(const char* lpszPathName, b
{
pCurDoc->OnOpenDocument(lpszPathName);
pCurDoc->SetPathName(lpszPathName);
if (bAddToMRU)
if (addToMostRecentFileList)
{
CCryEditApp::instance()->AddToRecentFileList(lpszPathName);
}
@@ -1535,11 +1536,12 @@ void CCryEditApp::RunInitPythonScript(CEditCommandLineInfo& cmdInfo)
{
// Multiple testcases can be specified them with ';', these should match the files to run
AZStd::vector<AZStd::string_view> testcaseList;
QByteArray pythonTestCase = cmdInfo.m_pythonTestCase.toUtf8();
testcaseList.resize(fileList.size());
{
int i = 0;
AzFramework::StringFunc::TokenizeVisitor(
fileStr.constData(),
pythonTestCase.constData(),
[&i, &testcaseList](AZStd::string_view elem)
{
testcaseList[i++] = (elem);
@@ -2630,7 +2632,7 @@ void CCryEditApp::OnShowHelpers()
void CCryEditApp::OnEditLevelData()
{
auto dir = QFileInfo(GetIEditor()->GetDocument()->GetLevelPathName()).dir();
CFileUtil::EditTextFile(dir.absoluteFilePath("LevelData.xml").toUtf8().data());
CFileUtil::EditTextFile(dir.absoluteFilePath("leveldata.xml").toUtf8().data());
}
//////////////////////////////////////////////////////////////////////////
@@ -3364,7 +3366,7 @@ void CCryEditApp::OnOpenSlice()
}
//////////////////////////////////////////////////////////////////////////
CCryEditDoc* CCryEditApp::OpenDocumentFile(const char* lpszFileName)
CCryEditDoc* CCryEditApp::OpenDocumentFile(const char* filename, bool addToMostRecentFileList, COpenSameLevelOptions openSameLevelOptions)
{
if (m_openingLevel)
{
@@ -3404,9 +3406,9 @@ CCryEditDoc* CCryEditApp::OpenDocumentFile(const char* lpszFileName)
openDocTraceHandler.SetShowWindow(false);
}
// in this case, we set bAddToMRU to always be true because adding files to the MRU list
// in this case, we set addToMostRecentFileList to always be true because adding files to the MRU list
// automatically culls duplicate and normalizes paths anyway
m_pDocManager->OpenDocumentFile(lpszFileName, true);
m_pDocManager->OpenDocumentFile(filename, addToMostRecentFileList, openSameLevelOptions);
if (openDocTraceHandler.HasAnyErrors())
{
+11 -3
View File
@@ -85,6 +85,12 @@ public:
using EditorIdleProcessingBus = AZ::EBus<EditorIdleProcessing>;
enum class COpenSameLevelOptions
{
ReopenLevelIfSame,
NotReopenIfSame
};
AZ_PUSH_DISABLE_DLL_EXPORT_BASECLASS_WARNING
AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
class SANDBOX_API CCryEditApp
@@ -174,7 +180,9 @@ public:
virtual bool InitInstance();
virtual int ExitInstance(int exitCode = 0);
virtual bool OnIdle(LONG lCount);
virtual CCryEditDoc* OpenDocumentFile(const char* lpszFileName);
virtual CCryEditDoc* OpenDocumentFile(const char* filename,
bool addToMostRecentFileList=true,
COpenSameLevelOptions openSameLevelOptions = COpenSameLevelOptions::NotReopenIfSame);
CCryDocManager* GetDocManager() { return m_pDocManager; }
@@ -448,7 +456,7 @@ public:
~CCrySingleDocTemplate() {};
// avoid creating another CMainFrame
// close other type docs before opening any things
virtual CCryEditDoc* OpenDocumentFile(const char* lpszPathName, bool bAddToMRU, bool bMakeVisible);
virtual CCryEditDoc* OpenDocumentFile(const char* lpszPathName, bool addToMostRecentFileList, bool bMakeVisible);
virtual CCryEditDoc* OpenDocumentFile(const char* lpszPathName, bool bMakeVisible = TRUE);
virtual Confidence MatchDocType(const char* lpszPathName, CCryEditDoc*& rpDocMatch);
@@ -468,7 +476,7 @@ public:
virtual void OnFileNew();
virtual bool DoPromptFileName(QString& fileName, UINT nIDSTitle,
DWORD lFlags, bool bOpenFileDialog, CDocTemplate* pTemplate);
virtual CCryEditDoc* OpenDocumentFile(const char* lpszFileName, bool bAddToMRU);
virtual CCryEditDoc* OpenDocumentFile(const char* filename, bool addToMostRecentFileList, COpenSameLevelOptions openSameLevelOptions = COpenSameLevelOptions::NotReopenIfSame);
QVector<CCrySingleDocTemplate*> m_templateList;
};
+11 -13
View File
@@ -143,20 +143,11 @@ namespace
return false;
}
}
const bool addToMostRecentFileList = false;
auto newDocument = CCryEditApp::instance()->OpenDocumentFile(levelPath.toUtf8().data(),
addToMostRecentFileList, COpenSameLevelOptions::ReopenLevelIfSame);
auto previousDocument = GetIEditor()->GetDocument();
QString previousPathName = (previousDocument != nullptr) ? previousDocument->GetLevelPathName() : "";
auto newDocument = CCryEditApp::instance()->OpenDocumentFile(levelPath.toUtf8().data());
// the underlying document pointer doesn't change, so we can't check that; use the path name's instead
bool result = true;
if (newDocument == nullptr || newDocument->IsLevelLoadFailed() || (newDocument->GetLevelPathName() == previousPathName))
{
result = false;
}
return result;
return newDocument != nullptr && !newDocument->IsLevelLoadFailed();
}
bool PyOpenLevelNoPrompt(const char* pLevelName)
@@ -407,6 +398,11 @@ inline namespace Commands
{
return AZ::Debug::Trace::WaitForDebugger(timeoutSeconds);
}
AZStd::string PyGetFileAlias(AZStd::string alias)
{
return AZ::IO::FileIOBase::GetInstance()->GetAlias(alias.c_str());
}
}
namespace AzToolsFramework
@@ -457,6 +453,8 @@ namespace AzToolsFramework
addLegacyGeneral(behaviorContext->Method("attach_debugger", PyAttachDebugger, nullptr, "Prompts for attaching the debugger"));
addLegacyGeneral(behaviorContext->Method("wait_for_debugger", PyWaitForDebugger, behaviorContext->MakeDefaultValues(-1.f), "Pauses this thread execution until the debugger has been attached"));
addLegacyGeneral(behaviorContext->Method("get_file_alias", PyGetFileAlias, nullptr, "Retrieves path for IO alias"));
// this will put these methods into the 'azlmbr.legacy.checkout_dialog' module
auto addCheckoutDialog = [](AZ::BehaviorContext::GlobalMethodBuilder methodBuilder)
{
@@ -75,7 +75,10 @@ void CEditorPreferencesPage_ViewportCamera::Reflect(AZ::SerializeContext& serial
->Field("CaptureCursorLook", &CameraMovementSettings::m_captureCursorLook)
->Field("OrbitYawRotationInverted", &CameraMovementSettings::m_orbitYawRotationInverted)
->Field("PanInvertedX", &CameraMovementSettings::m_panInvertedX)
->Field("PanInvertedY", &CameraMovementSettings::m_panInvertedY);
->Field("PanInvertedY", &CameraMovementSettings::m_panInvertedY)
->Field("DefaultPositionX", &CameraMovementSettings::m_defaultCameraPositionX)
->Field("DefaultPositionY", &CameraMovementSettings::m_defaultCameraPositionY)
->Field("DefaultPositionZ", &CameraMovementSettings::m_defaultCameraPositionZ);
serialize.Class<CameraInputSettings>()
->Version(2)
@@ -154,7 +157,16 @@ void CEditorPreferencesPage_ViewportCamera::Reflect(AZ::SerializeContext& serial
"Invert direction of pan in local Y axis")
->DataElement(
AZ::Edit::UIHandlers::CheckBox, &CameraMovementSettings::m_captureCursorLook, "Camera Capture Look Cursor",
"Should the cursor be captured (hidden) while performing free look");
"Should the cursor be captured (hidden) while performing free look")
->DataElement(
AZ::Edit::UIHandlers::SpinBox, &CameraMovementSettings::m_defaultCameraPositionX, "Default X Camera Position",
"Default X Camera Position when a level is opened")
->DataElement(
AZ::Edit::UIHandlers::SpinBox, &CameraMovementSettings::m_defaultCameraPositionY, "Default Y Camera Position",
"Default Y Camera Position when a level is opened")
->DataElement(
AZ::Edit::UIHandlers::SpinBox, &CameraMovementSettings::m_defaultCameraPositionZ, "Default Z Camera Position",
"Default Z Camera Position when a level is opened");
editContext->Class<CameraInputSettings>("Camera Input Settings", "")
->DataElement(
@@ -271,6 +283,12 @@ void CEditorPreferencesPage_ViewportCamera::OnApply()
SandboxEditor::SetCameraOrbitYawRotationInverted(m_cameraMovementSettings.m_orbitYawRotationInverted);
SandboxEditor::SetCameraPanInvertedX(m_cameraMovementSettings.m_panInvertedX);
SandboxEditor::SetCameraPanInvertedY(m_cameraMovementSettings.m_panInvertedY);
SandboxEditor::SetDefaultCameraEditorPosition(
AZ::Vector3(
m_cameraMovementSettings.m_defaultCameraPositionX,
m_cameraMovementSettings.m_defaultCameraPositionY,
m_cameraMovementSettings.m_defaultCameraPositionZ
));
SandboxEditor::SetCameraTranslateForwardChannelId(m_cameraInputSettings.m_translateForwardChannelId);
SandboxEditor::SetCameraTranslateBackwardChannelId(m_cameraInputSettings.m_translateBackwardChannelId);
@@ -308,6 +326,11 @@ void CEditorPreferencesPage_ViewportCamera::InitializeSettings()
m_cameraMovementSettings.m_panInvertedX = SandboxEditor::CameraPanInvertedX();
m_cameraMovementSettings.m_panInvertedY = SandboxEditor::CameraPanInvertedY();
AZ::Vector3 defaultCameraPosition = SandboxEditor::DefaultEditorCameraPosition();
m_cameraMovementSettings.m_defaultCameraPositionX = defaultCameraPosition.GetX();
m_cameraMovementSettings.m_defaultCameraPositionY = defaultCameraPosition.GetY();
m_cameraMovementSettings.m_defaultCameraPositionZ = defaultCameraPosition.GetZ();
m_cameraInputSettings.m_translateForwardChannelId = SandboxEditor::CameraTranslateForwardChannelId().GetName();
m_cameraInputSettings.m_translateBackwardChannelId = SandboxEditor::CameraTranslateBackwardChannelId().GetName();
m_cameraInputSettings.m_translateLeftChannelId = SandboxEditor::CameraTranslateLeftChannelId().GetName();
@@ -57,6 +57,9 @@ private:
bool m_orbitYawRotationInverted;
bool m_panInvertedX;
bool m_panInvertedY;
float m_defaultCameraPositionX;
float m_defaultCameraPositionY;
float m_defaultCameraPositionZ;
AZ::Crc32 RotateSmoothingVisibility() const
{
+18
View File
@@ -52,6 +52,9 @@ namespace SandboxEditor
constexpr AZStd::string_view CameraOrbitDollyIdSetting = "/Amazon/Preferences/Editor/Camera/OrbitDollyId";
constexpr AZStd::string_view CameraOrbitPanIdSetting = "/Amazon/Preferences/Editor/Camera/OrbitPanId";
constexpr AZStd::string_view CameraFocusIdSetting = "/Amazon/Preferences/Editor/Camera/FocusId";
constexpr AZStd::string_view CameraDefaultStartingPositionX = "/Amazon/Preferences/Editor/Camera/DefaultStartingPosition/x";
constexpr AZStd::string_view CameraDefaultStartingPositionY = "/Amazon/Preferences/Editor/Camera/DefaultStartingPosition/y";
constexpr AZStd::string_view CameraDefaultStartingPositionZ = "/Amazon/Preferences/Editor/Camera/DefaultStartingPosition/z";
template<typename T>
void SetRegistry(const AZStd::string_view setting, T&& value)
@@ -111,6 +114,21 @@ namespace SandboxEditor
return AZStd::make_unique<EditorViewportSettingsCallbacksImpl>();
}
AZ::Vector3 DefaultEditorCameraPosition()
{
float xPosition = aznumeric_cast<float>(GetRegistry(CameraDefaultStartingPositionX, 0.0));
float yPosition = aznumeric_cast<float>(GetRegistry(CameraDefaultStartingPositionY, -10.0));
float zPosition = aznumeric_cast<float>(GetRegistry(CameraDefaultStartingPositionZ, 4.0));
return AZ::Vector3(xPosition, yPosition, zPosition);
}
void SetDefaultCameraEditorPosition(const AZ::Vector3 defaultCameraPosition)
{
SetRegistry(CameraDefaultStartingPositionX, defaultCameraPosition.GetX());
SetRegistry(CameraDefaultStartingPositionY, defaultCameraPosition.GetY());
SetRegistry(CameraDefaultStartingPositionZ, defaultCameraPosition.GetZ());
}
AZ::u64 MaxItemsShownInAssetBrowserSearch()
{
return GetRegistry(AssetBrowserMaxItemsShownInSearchSetting, aznumeric_cast<AZ::u64>(50));
+4
View File
@@ -12,6 +12,7 @@
#include <AzCore/Settings/SettingsRegistry.h>
#include <AzCore/std/smart_ptr/unique_ptr.h>
#include <AzCore/Math/Vector3.h>
#include <AzFramework/Input/Channels/InputChannelId.h>
namespace SandboxEditor
@@ -32,6 +33,9 @@ namespace SandboxEditor
//! event will fire when a value in the settings registry (editorpreferences.setreg) is modified.
SANDBOX_API AZStd::unique_ptr<EditorViewportSettingsCallbacks> CreateEditorViewportSettingsCallbacks();
SANDBOX_API AZ::Vector3 DefaultEditorCameraPosition();
SANDBOX_API void SetDefaultCameraEditorPosition(AZ::Vector3 defaultCameraPosition);
SANDBOX_API AZ::u64 MaxItemsShownInAssetBrowserSearch();
SANDBOX_API void SetMaxItemsShownInAssetBrowserSearch(AZ::u64 numberOfItemsShown);
+16 -22
View File
@@ -112,7 +112,6 @@ void StartFixedCursorMode(QObject *viewport);
#define RENDER_MESH_TEST_DISTANCE (0.2f)
#define CURSOR_FONT_HEIGHT 8.0f
namespace AZ::ViewportHelpers
{
static const char TextCantCreateCameraNoLevel[] = "Cannot create camera when no level is loaded.";
@@ -623,16 +622,10 @@ void EditorViewportWidget::OnEditorNotifyEvent(EEditorNotifyEvent event)
PopDisableRendering();
{
AZ::Aabb terrainAabb = AZ::Aabb::CreateFromPoint(AZ::Vector3::CreateZero());
AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult(terrainAabb, &AzFramework::Terrain::TerrainDataRequests::GetTerrainAabb);
float sx = terrainAabb.GetXExtent();
float sy = terrainAabb.GetYExtent();
Matrix34 viewTM;
viewTM.SetIdentity();
// Initial camera will be at middle of the map at the height of 2
// meters above the terrain (default terrain height is 32)
viewTM.SetTranslation(Vec3(sx * 0.5f, sy * 0.5f, 34.0f));
viewTM.SetTranslation(Vec3(m_editorViewportSettings.DefaultEditorCameraPosition()));
SetViewTM(viewTM);
UpdateScene();
@@ -647,16 +640,10 @@ void EditorViewportWidget::OnEditorNotifyEvent(EEditorNotifyEvent event)
PopDisableRendering();
{
AZ::Aabb terrainAabb = AZ::Aabb::CreateFromPoint(AZ::Vector3::CreateZero());
AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult(terrainAabb, &AzFramework::Terrain::TerrainDataRequests::GetTerrainAabb);
float sx = terrainAabb.GetXExtent();
float sy = terrainAabb.GetYExtent();
Matrix34 viewTM;
viewTM.SetIdentity();
// Initial camera will be at middle of the map at the height of 2
// meters above the terrain (default terrain height is 32)
viewTM.SetTranslation(Vec3(sx * 0.5f, sy * 0.5f, 34.0f));
viewTM.SetTranslation(Vec3(m_editorViewportSettings.DefaultEditorCameraPosition()));
SetViewTM(viewTM);
}
break;
@@ -1345,10 +1332,6 @@ void EditorViewportWidget::keyPressEvent(QKeyEvent* event)
void EditorViewportWidget::SetViewTM(const Matrix34& tm)
{
if (m_viewSourceType == ViewSourceType::None)
{
m_defaultViewTM = tm;
}
SetViewTM(tm, false);
}
@@ -1445,6 +1428,10 @@ void EditorViewportWidget::SetViewTM(const Matrix34& camMatrix, bool bMoveOnly)
"Please report this as a bug."
);
}
else if (shouldUpdateObject == ShouldUpdateObject::No)
{
GetCurrentAtomView()->SetCameraTransform(LYTransformToAZMatrix3x4(camMatrix));
}
if (m_pressedKeyState == KeyPressedState::PressedThisFrame)
{
@@ -2028,6 +2015,9 @@ void EditorViewportWidget::SetDefaultCamera()
m_viewSourceType = ViewSourceType::None;
GetViewManager()->SetCameraObjectId(GUID_NULL);
SetName(m_defaultViewName);
// Set the default Editor Camera position.
m_defaultViewTM.SetTranslation(Vec3(m_editorViewportSettings.DefaultEditorCameraPosition()));
SetViewTM(m_defaultViewTM);
// Synchronize the configured editor viewport FOV to the default camera
@@ -2530,6 +2520,11 @@ bool EditorViewportSettings::StickySelectEnabled() const
return SandboxEditor::StickySelectEnabled();
}
AZ::Vector3 EditorViewportSettings::DefaultEditorCameraPosition() const
{
return SandboxEditor::DefaultEditorCameraPosition();
}
AZ_CVAR_EXTERNED(bool, ed_previewGameInFullscreen_once);
bool EditorViewportWidget::ShouldPreviewFullscreen() const
@@ -2641,5 +2636,4 @@ void EditorViewportWidget::StopFullscreenPreview()
// Show the main window
MainWindow::instance()->show();
}
#include <moc_EditorViewportWidget.cpp>
+1
View File
@@ -78,6 +78,7 @@ struct EditorViewportSettings : public AzToolsFramework::ViewportInteraction::Vi
float ManipulatorLineBoundWidth() const override;
float ManipulatorCircleBoundWidth() const override;
bool StickySelectEnabled() const override;
AZ::Vector3 DefaultEditorCameraPosition() const override;
};
// EditorViewportWidget window
+14 -14
View File
@@ -31,11 +31,11 @@
#include <AzToolsFramework/Entity/EditorEntityContextBus.h>
//////////////////////////////////////////////////////////////////////////
#define MUSIC_LEVEL_LIBRARY_FILE "Music.xml"
#define MATERIAL_LEVEL_LIBRARY_FILE "Materials.xml"
#define RESOURCE_LIST_FILE "ResourceList.txt"
#define USED_RESOURCE_LIST_FILE "UsedResourceList.txt"
#define SHADER_LIST_FILE "ShadersList.txt"
#define MUSIC_LEVEL_LIBRARY_FILE "music.xml"
#define MATERIAL_LEVEL_LIBRARY_FILE "materials.xml"
#define RESOURCE_LIST_FILE "resourcelist.txt"
#define USED_RESOURCE_LIST_FILE "usedresourcelist.txt"
#define SHADER_LIST_FILE "shaderslist.txt"
#define GetAValue(rgb) ((BYTE)((rgb) >> 24))
@@ -185,9 +185,9 @@ bool CGameExporter::Export(unsigned int flags, [[maybe_unused]] EEndian eExportE
ExportOcclusionMesh(sLevelPath.toUtf8().data());
//! Export Level data.
CLogFile::WriteLine("Exporting LevelData.xml");
CLogFile::WriteLine("Exporting leveldata.xml");
ExportLevelData(sLevelPath);
CLogFile::WriteLine("Exporting LevelData.xml done.");
CLogFile::WriteLine("Exporting leveldata.xml done.");
ExportLevelInfo(sLevelPath);
@@ -266,26 +266,26 @@ void CGameExporter::ExportOcclusionMesh(const char* pszGamePath)
void CGameExporter::ExportLevelData(const QString& path, bool /*bExportMission*/)
{
IEditor* pEditor = GetIEditor();
pEditor->SetStatusText(QObject::tr("Exporting LevelData.xml..."));
pEditor->SetStatusText(QObject::tr("Exporting leveldata.xml..."));
char versionString[256];
pEditor->GetFileVersion().ToString(versionString);
XmlNodeRef root = XmlHelpers::CreateXmlNode("LevelData");
XmlNodeRef root = XmlHelpers::CreateXmlNode("leveldata");
root->setAttr("SandboxVersion", versionString);
XmlNodeRef rootAction = XmlHelpers::CreateXmlNode("LevelDataAction");
XmlNodeRef rootAction = XmlHelpers::CreateXmlNode("leveldataaction");
rootAction->setAttr("SandboxVersion", versionString);
//////////////////////////////////////////////////////////////////////////
// Save Level Data XML
//////////////////////////////////////////////////////////////////////////
QString levelDataFile = path + "LevelData.xml";
QString levelDataFile = path + "leveldata.xml";
XmlString xmlData = root->getXML();
CCryMemFile file;
file.Write(xmlData.c_str(), static_cast<unsigned int>(xmlData.length()));
m_levelPak.m_pakFile.UpdateFile(levelDataFile.toUtf8().data(), file);
QString levelDataActionFile = path + "LevelDataAction.xml";
QString levelDataActionFile = path + "leveldataaction.xml";
XmlString xmlDataAction = rootAction->getXML();
CCryMemFile fileAction;
fileAction.Write(xmlDataAction.c_str(), static_cast<unsigned int>(xmlDataAction.length()));
@@ -298,7 +298,7 @@ void CGameExporter::ExportLevelData(const QString& path, bool /*bExportMission*/
if (savedEntities)
{
QString entitiesFile;
entitiesFile = QStringLiteral("%1%2.entities_xml").arg(path, "Mission0");
entitiesFile = QStringLiteral("%1%2.entities_xml").arg(path, "mission0");
m_levelPak.m_pakFile.UpdateFile(entitiesFile.toUtf8().data(), entitySaveBuffer.begin(), static_cast<int>(entitySaveBuffer.size()));
}
}
@@ -326,7 +326,7 @@ void CGameExporter::ExportLevelInfo(const QString& path)
//////////////////////////////////////////////////////////////////////////
// Save LevelInfo file.
//////////////////////////////////////////////////////////////////////////
QString filename = path + "LevelInfo.xml";
QString filename = path + "levelinfo.xml";
XmlString xmlData = root->getXML();
CCryMemFile file;
@@ -38,6 +38,8 @@ namespace UnitTest
void BeginCursorCapture() override;
void EndCursorCapture() override;
bool IsMouseOver() const override;
void SetOverrideCursor(AzToolsFramework::ViewportInteraction::CursorStyleOverride cursorStyleOverride) override;
void ClearOverrideCursor() override;
private:
AzToolsFramework::QtEventToAzInputMapper* m_inputChannelMapper = nullptr;
@@ -58,6 +60,17 @@ namespace UnitTest
return true;
}
void ViewportMouseCursorRequestImpl::SetOverrideCursor(
[[maybe_unused]] AzToolsFramework::ViewportInteraction::CursorStyleOverride cursorStyleOverride)
{
// noop
}
void ViewportMouseCursorRequestImpl::ClearOverrideCursor()
{
// noop
}
class ModularViewportCameraControllerFixture : public AllocatorsTestFixture
{
public:
@@ -192,11 +192,86 @@ namespace AZ
};
//! SettingsRegistry notifier handler which is responsible for loading
//! the project.json file at the new project path
//! if an update to '<BootstrapSettingsRootKey>/project_path' key occurs.
struct ProjectPathChangedEventHandler
{
ProjectPathChangedEventHandler(AZ::SettingsRegistryInterface& registry)
: m_registry{ registry }
{
}
void operator()(AZStd::string_view path, AZ::SettingsRegistryInterface::Type)
{
// Update the project settings when the project path is set
using FixedValueString = AZ::SettingsRegistryInterface::FixedValueString;
const auto projectPathKey = FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path";
AZ::IO::FixedMaxPath newProjectPath;
if (SettingsRegistryMergeUtils::IsPathAncestorDescendantOrEqual(projectPathKey, path)
&& m_registry.Get(newProjectPath.Native(), projectPathKey) && newProjectPath != m_oldProjectPath)
{
// Update old Project path before attempting to merge in new Settings Registry values in order to prevent recursive calls
m_oldProjectPath = newProjectPath;
// Merge the project.json file into settings registry under ProjectSettingsRootKey path.
AZ::IO::FixedMaxPath projectMetadataFile{ AZ::SettingsRegistryMergeUtils::FindEngineRoot(m_registry) / newProjectPath };
projectMetadataFile /= "project.json";
m_registry.MergeSettingsFile(projectMetadataFile.Native(),
AZ::SettingsRegistryInterface::Format::JsonMergePatch, AZ::SettingsRegistryMergeUtils::ProjectSettingsRootKey);
// Update all the runtime file paths based on the new "project_path" value.
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(m_registry);
}
}
private:
AZ::IO::FixedMaxPath m_oldProjectPath;
AZ::SettingsRegistryInterface& m_registry;
};
//! SettingsRegistry notifier handler which adds the project name as a specialization tag
//! to the registry
//! if an update to '<ProjectSettingsRootKey>/project_name' key occurs.
struct ProjectNameChangedEventHandler
{
ProjectNameChangedEventHandler(AZ::SettingsRegistryInterface& registry)
: m_registry{ registry }
{
}
void operator()(AZStd::string_view path, AZ::SettingsRegistryInterface::Type)
{
// Update the project specialization when the project name is set
using FixedValueString = AZ::SettingsRegistryInterface::FixedValueString;
const auto projectNameKey = FixedValueString(AZ::SettingsRegistryMergeUtils::ProjectSettingsRootKey) + "/project_name";
FixedValueString newProjectName;
if (SettingsRegistryMergeUtils::IsPathAncestorDescendantOrEqual(projectNameKey, path)
&& m_registry.Get(newProjectName, projectNameKey) && newProjectName != m_oldProjectName)
{
// Add the project_name as a specialization for loading the build system dependency .setreg files
auto newProjectNameSpecialization = FixedValueString::format("%s/%.*s", AZ::SettingsRegistryMergeUtils::SpecializationsRootKey,
aznumeric_cast<int>(newProjectName.size()), newProjectName.data());
auto oldProjectNameSpecialization = FixedValueString::format("%s/%s", AZ::SettingsRegistryMergeUtils::SpecializationsRootKey,
m_oldProjectName.c_str());
m_registry.Remove(oldProjectNameSpecialization);
m_oldProjectName = newProjectName;
m_registry.Set(newProjectNameSpecialization, true);
}
}
private:
AZ::SettingsRegistryInterface::FixedValueString m_oldProjectName;
AZ::SettingsRegistryInterface& m_registry;
};
//! SettingsRegistry notifier handler which updates relevant registry settings based
//! on an update to '/Amazon/AzCore/Bootstrap/project_path' key.
struct UpdateProjectSettingsEventHandler
struct UpdateCommandLineEventHandler
{
UpdateProjectSettingsEventHandler(AZ::SettingsRegistryInterface& registry, AZ::CommandLine& commandLine)
UpdateCommandLineEventHandler(AZ::SettingsRegistryInterface& registry, AZ::CommandLine& commandLine)
: m_registry{ registry }
, m_commandLine{ commandLine }
{
@@ -204,70 +279,14 @@ namespace AZ
void operator()(AZStd::string_view path, AZ::SettingsRegistryInterface::Type)
{
using FixedValueString = AZ::SettingsRegistryInterface::FixedValueString;
// #1 Update the project settings when the project path is set
const auto projectPathKey = FixedValueString(AZ::SettingsRegistryMergeUtils::BootstrapSettingsRootKey) + "/project_path";
AZ::IO::FixedMaxPath newProjectPath;
if (SettingsRegistryMergeUtils::IsPathAncestorDescendantOrEqual(projectPathKey, path)
&& m_registry.Get(newProjectPath.Native(), projectPathKey) && newProjectPath != m_oldProjectPath)
{
UpdateProjectSettingsFromProjectPath(AZ::IO::PathView(newProjectPath));
}
// #2 Update the project specialization when the project name is set
const auto projectNameKey = FixedValueString(AZ::SettingsRegistryMergeUtils::ProjectSettingsRootKey) + "/project_name";
FixedValueString newProjectName;
if (SettingsRegistryMergeUtils::IsPathAncestorDescendantOrEqual(projectNameKey, path)
&& m_registry.Get(newProjectName, projectNameKey) && newProjectName != m_oldProjectName)
{
UpdateProjectSpecializationFromProjectName(newProjectName);
}
// #3 Update the ComponentApplication CommandLine instance when the command line settings are merged into the Settings Registry
// Update the ComponentApplication CommandLine instance when the command line settings are merged into the Settings Registry
if (path == AZ::SettingsRegistryMergeUtils::CommandLineValueChangedKey)
{
UpdateCommandLine();
AZ::SettingsRegistryMergeUtils::GetCommandLineFromRegistry(m_registry, m_commandLine);
}
}
//! Add the project name as a specialization underneath the /Amazon/AzCore/Settings/Specializations path
//! and remove the current project name specialization if one exists.
void UpdateProjectSpecializationFromProjectName(AZStd::string_view newProjectName)
{
using FixedValueString = AZ::SettingsRegistryInterface::FixedValueString;
// Add the project_name as a specialization for loading the build system dependency .setreg files
auto newProjectNameSpecialization = FixedValueString::format("%s/%.*s", AZ::SettingsRegistryMergeUtils::SpecializationsRootKey,
aznumeric_cast<int>(newProjectName.size()), newProjectName.data());
auto oldProjectNameSpecialization = FixedValueString::format("%s/%s", AZ::SettingsRegistryMergeUtils::SpecializationsRootKey,
m_oldProjectName.c_str());
m_registry.Remove(oldProjectNameSpecialization);
m_oldProjectName = newProjectName;
m_registry.Set(newProjectNameSpecialization, true);
}
void UpdateProjectSettingsFromProjectPath(AZ::IO::PathView newProjectPath)
{
// Update old Project path before attempting to merge in new Settings Registry values in order to prevent recursive calls
m_oldProjectPath = newProjectPath;
// Merge the project.json file into settings registry under ProjectSettingsRootKey path.
AZ::IO::FixedMaxPath projectMetadataFile{ AZ::SettingsRegistryMergeUtils::FindEngineRoot(m_registry) / newProjectPath };
projectMetadataFile /= "project.json";
m_registry.MergeSettingsFile(projectMetadataFile.Native(),
AZ::SettingsRegistryInterface::Format::JsonMergePatch, AZ::SettingsRegistryMergeUtils::ProjectSettingsRootKey);
// Update all the runtime file paths based on the new "project_path" value.
AZ::SettingsRegistryMergeUtils::MergeSettingsToRegistry_AddRuntimeFilePaths(m_registry);
}
void UpdateCommandLine()
{
AZ::SettingsRegistryMergeUtils::GetCommandLineFromRegistry(m_registry, m_commandLine);
}
private:
AZ::IO::FixedMaxPath m_oldProjectPath;
AZ::SettingsRegistryInterface::FixedValueString m_oldProjectName;
AZ::SettingsRegistryInterface& m_registry;
AZ::CommandLine& m_commandLine;
};
@@ -462,7 +481,12 @@ namespace AZ
// 1. The 'project_path' key changes
// 2. The project specialization when the 'project-name' key changes
// 3. The ComponentApplication command line when the command line is stored to the registry
m_projectChangedHandler = m_settingsRegistry->RegisterNotifier(UpdateProjectSettingsEventHandler{ *m_settingsRegistry, m_commandLine });
m_projectPathChangedHandler = m_settingsRegistry->RegisterNotifier(ProjectPathChangedEventHandler{
*m_settingsRegistry });
m_projectNameChangedHandler = m_settingsRegistry->RegisterNotifier(ProjectNameChangedEventHandler{
*m_settingsRegistry });
m_commandLineUpdatedHandler = m_settingsRegistry->RegisterNotifier(UpdateCommandLineEventHandler{
*m_settingsRegistry, m_commandLine });
// Merge Command Line arguments
constexpr bool executeRegDumpCommands = false;
@@ -515,11 +539,12 @@ namespace AZ
Destroy();
}
// The m_projectChangedHandler stores an AZStd::function internally
// which allocates using the AZ SystemAllocator
// m_projectChangedHandler is being default value initialized
// to clear out the AZStd::function
m_projectChangedHandler = {};
// The SettingsRegistry Notify handlers stores an AZStd::function internally
// which may allocates using the AZ SystemAllocator(if the functor > 16 bytes)
// The handlers are being default value initialized to clear out the AZStd::function
m_commandLineUpdatedHandler = {};
m_projectNameChangedHandler = {};
m_projectPathChangedHandler = {};
// Delete the AZ::IConsole if it was created by this application instance
if (m_ownsConsole)
@@ -390,7 +390,9 @@ namespace AZ
AZ::IO::FixedMaxPath m_engineRoot;
AZ::IO::FixedMaxPath m_appRoot;
AZ::SettingsRegistryInterface::NotifyEventHandler m_projectChangedHandler;
AZ::SettingsRegistryInterface::NotifyEventHandler m_projectPathChangedHandler;
AZ::SettingsRegistryInterface::NotifyEventHandler m_projectNameChangedHandler;
AZ::SettingsRegistryInterface::NotifyEventHandler m_commandLineUpdatedHandler;
// ConsoleFunctorHandle is responsible for unregistering the Settings Registry Console
// from the m_console member when it goes out of scope
@@ -639,9 +639,10 @@ namespace AZ
{
// Make sure the there is a JSON object at the ConsoleRuntimeCommandKey or ConsoleAutoexecKey
// So that JSON Patch is able to add values underneath that object (JSON Patch doesn't create intermediate objects)
settingsRegistry.MergeSettings(R"({ "Amazon": { "AzCore": { "Runtime": { "ConsoleCommands": {} } } })"
R"(,"O3DE": { "Autoexec": { "ConsoleCommands": {} } } })",
SettingsRegistryInterface::Format::JsonMergePatch);
settingsRegistry.MergeSettings(R"({})", SettingsRegistryInterface::Format::JsonMergePatch,
IConsole::ConsoleRuntimeCommandKey);
settingsRegistry.MergeSettings(R"({})", SettingsRegistryInterface::Format::JsonMergePatch,
IConsole::ConsoleAutoexecCommandKey);
m_consoleCommandKeyHandler = settingsRegistry.RegisterNotifier(ConsoleCommandKeyNotificationHandler{ settingsRegistry, *this });
JsonApplyPatchSettings applyPatchSettings;
+3 -1
View File
@@ -577,7 +577,9 @@ namespace AZ
}
azstrcat(lines[i], AZ_ARRAY_SIZE(lines[i]), "\n");
AZ_Printf(window, "%s", lines[i]); // feed back into the trace system so that listeners can get it.
// Use Output instead of AZ_Printf to be consistent with the exception output code and avoid
// this accidentally being suppressed as a normal message
Output(window, lines[i]);
}
}
}
@@ -192,26 +192,34 @@ namespace AZ
//! @param path An offset at which traversal should start.
//! @return Whether or not entries could be visited.
virtual bool Visit(const VisitorCallback& callback, AZStd::string_view path) const = 0;
//! Register a callback that will be called whenever an entry gets a new/updated value.
//!
//! @callback The function to call when an entry gets a new/updated value.
[[nodiscard]] virtual NotifyEventHandler RegisterNotifier(const NotifyCallback& callback) = 0;
//! Register a callback that will be called whenever an entry gets a new/updated value.
//! @callback The function to call when an entry gets a new/updated value.
[[nodiscard]] virtual NotifyEventHandler RegisterNotifier(NotifyCallback&& callback) = 0;
//! @return NotifyEventHandler instance which must persist to receive event signal
[[nodiscard]] virtual NotifyEventHandler RegisterNotifier(NotifyCallback callback) = 0;
//! Register a notify event handler with the NotifyEvent.
//! The handler will be called whenever an entry gets a new/updated value.
//! @param handler The handler to register with the NotifyEvent.
virtual void RegisterNotifier(NotifyEventHandler& handler) = 0;
//! Register a function that will be called before a file is merged.
//! @callback The function to call before a file is merged.
[[nodiscard]] virtual PreMergeEventHandler RegisterPreMergeEvent(const PreMergeEventCallback& callback) = 0;
//! Register a function that will be called before a file is merged.
//! @callback The function to call before a file is merged.
[[nodiscard]] virtual PreMergeEventHandler RegisterPreMergeEvent(PreMergeEventCallback&& callback) = 0;
//! @param callback The function to call before a file is merged.
//! @return PreMergeEventHandler instance which must persist to receive event signal
[[nodiscard]] virtual PreMergeEventHandler RegisterPreMergeEvent(PreMergeEventCallback callback) = 0;
//! Register a pre-merge handler with the PreMergeEvent.
//! The handler will be called before a file is merged.
//! @param handler The hanlder to register with the PreMergeEvent.
virtual void RegisterPreMergeEvent(PreMergeEventHandler& handler) = 0;
//! Register a function that will be called after a file is merged.
//! @callback The function to call after a file is merged.
[[nodiscard]] virtual PostMergeEventHandler RegisterPostMergeEvent(const PostMergeEventCallback& callback) = 0;
//! Register a function that will be called after a file is merged.
//! @callback The function to call after a file is merged.
[[nodiscard]] virtual PostMergeEventHandler RegisterPostMergeEvent(PostMergeEventCallback&& callback) = 0;
//! @param callback The function to call after a file is merged.
//! @return PostMergeEventHandler instance which must persist to receive event signal
[[nodiscard]] virtual PostMergeEventHandler RegisterPostMergeEvent(PostMergeEventCallback callback) = 0;
//! Register a post-merge hahndler with the PostMergeEvent.
//! The handler will be called after a file is merged.
//! @param handler The handler to register with the PostmergeEVent.
virtual void RegisterPostMergeEvent(PostMergeEventHandler& hanlder) = 0;
//! Gets the boolean value at the provided path.
//! @param result The target to write the result to.
@@ -326,23 +334,25 @@ namespace AZ
//! - all digits and dot -> floating point number
//! - Everything else is considered a string.
//! @param argument The command line argument.
//! @param structure which contains functors which determine what characters are delimiters
//! @param anchorKey The key where the merged command line argument will be anchored under
//! @param commandLineSettings structure which contains functors which determine what characters are delimiters
//! @return True if the command line argument could be parsed, otherwise false.
virtual bool MergeCommandLineArgument(AZStd::string_view argument, AZStd::string_view rootKey = "",
virtual bool MergeCommandLineArgument(AZStd::string_view argument, AZStd::string_view anchorKey = "",
const CommandLineArgumentSettings& commandLineSettings = {}) = 0;
//! Merges the json data provided into the settings registry.
//! @param data The json data stored in a string.
//! @param format The format of the provided data.
//! @param anchorKey The key where the merged json content will be anchored under.
//! @return True if the data was successfully merged, otherwise false.
virtual bool MergeSettings(AZStd::string_view data, Format format) = 0;
virtual bool MergeSettings(AZStd::string_view data, Format format, AZStd::string_view anchorKey = "") = 0;
//! Loads a settings file and merges it into the registry.
//! @param path The path to the registry file.
//! @param format The format of the text data in the file at the provided path.
//! @param rootKey The key where the root of the settings file will be stored under.
//! @param anchorKey The key where the content of the settings file will be anchored.
//! @param scratchBuffer An optional buffer that's used to load the file into. Use this when loading multiple patches to
//! reduce the number of intermediate memory allocations.
//! @return True if the registry file was successfully merged, otherwise false.
virtual bool MergeSettingsFile(AZStd::string_view path, Format format, AZStd::string_view rootKey = "",
virtual bool MergeSettingsFile(AZStd::string_view path, Format format, AZStd::string_view anchorKey = "",
AZStd::vector<char>* scratchBuffer = nullptr) = 0;
//! Loads all settings files in a folder and merges them into the registry.
//! With the specializations "a" and "b" and platform "c" the files would be loaded in the order:
@@ -357,11 +367,12 @@ namespace AZ
//! @param platform An optional name of a platform. Platform overloads are located at <path>/Platform/<platform>/
//! Files in a platform are applied in the same order as for the main folder but always after the same file
//! in the main folder.
//! @param anchorKey The registry path location where the settings will be anchored
//! @param scratchBuffer An optional buffer that's used to load the file into. Use this when loading multiple patches to
//! reduce the number of intermediate memory allocations.
//! @return True if the registry folder was successfully merged, otherwise false.
virtual bool MergeSettingsFolder(AZStd::string_view path, const Specializations& specializations,
AZStd::string_view platform = {}, AZStd::string_view rootKey = "", AZStd::vector<char>* scratchBuffer = nullptr) = 0;
AZStd::string_view platform = {}, AZStd::string_view anchorKey = "", AZStd::vector<char>* scratchBuffer = nullptr) = 0;
//! Stores the settings structure which is used when merging settings to the Settings Registry
//! using JSON Merge Patch or JSON Merge Patch.
@@ -13,7 +13,7 @@
#include <AzCore/IO/FileReader.h>
#include <AzCore/IO/Path/Path.h>
#include <AzCore/JSON/error/en.h>
#include <AzCore/NativeUI//NativeUIRequests.h>
#include <AzCore/NativeUI/NativeUIRequests.h>
#include <AzCore/Serialization/Json/JsonSerialization.h>
#include <AzCore/Serialization/Json/StackedString.h>
#include <AzCore/Settings/SettingsRegistryImpl.h>
@@ -21,6 +21,34 @@
#include <AzCore/std/sort.h>
#include <AzCore/std/parallel/scoped_lock.h>
namespace AZ::SettingsRegistryImplInternal
{
AZ::SettingsRegistryInterface::Type RapidjsonToSettingsRegistryType(const rapidjson::Value& value)
{
using Type = AZ::SettingsRegistryInterface::Type;
switch (value.GetType())
{
case rapidjson::Type::kNullType:
return Type::Null;
case rapidjson::Type::kFalseType:
return Type::Boolean;
case rapidjson::Type::kTrueType:
return Type::Boolean;
case rapidjson::Type::kObjectType:
return Type::Object;
case rapidjson::Type::kArrayType:
return Type::Array;
case rapidjson::Type::kStringType:
return Type::String;
case rapidjson::Type::kNumberType:
return value.IsDouble() ? Type::FloatingPoint :
Type::Integer;
}
return Type::NoType;
}
}
namespace AZ
{
template<typename T>
@@ -28,7 +56,7 @@ namespace AZ
{
if (path.empty())
{
// rapidjson::Pointer assets that the supplied string
// rapidjson::Pointer asserts that the supplied string
// is not nullptr even if the supplied size is 0
// Setting to empty string to prevent assert
path = "";
@@ -70,7 +98,7 @@ namespace AZ
{
if (path.empty())
{
// rapidjson::Pointer assets that the supplied string
// rapidjson::Pointer asserts that the supplied string
// is not nullptr even if the supplied size is 0
// Setting to empty string to prevent assert
path = "";
@@ -161,7 +189,7 @@ namespace AZ
{
if (path.empty())
{
// rapidjson::Pointer assets that the supplied string
// rapidjson::Pointer asserts that the supplied string
// is not nullptr even if the supplied size is 0
// Setting to empty string to prevent assert
path = "";
@@ -212,17 +240,7 @@ namespace AZ
return Visit(visitor, path);
}
auto SettingsRegistryImpl::RegisterNotifier(const NotifyCallback& callback) -> NotifyEventHandler
{
NotifyEventHandler notifyHandler{ callback };
{
AZStd::scoped_lock lock(m_notifierMutex);
notifyHandler.Connect(m_notifiers);
}
return notifyHandler;
}
auto SettingsRegistryImpl::RegisterNotifier(NotifyCallback&& callback) -> NotifyEventHandler
auto SettingsRegistryImpl::RegisterNotifier(NotifyCallback callback) -> NotifyEventHandler
{
NotifyEventHandler notifyHandler{ AZStd::move(callback) };
{
@@ -232,23 +250,19 @@ namespace AZ
return notifyHandler;
}
auto SettingsRegistryImpl::RegisterNotifier(NotifyEventHandler& notifyHandler) -> void
{
AZStd::scoped_lock lock(m_notifierMutex);
notifyHandler.Connect(m_notifiers);
}
void SettingsRegistryImpl::ClearNotifiers()
{
AZStd::scoped_lock lock(m_notifierMutex);
m_notifiers.DisconnectAllHandlers();
}
auto SettingsRegistryImpl::RegisterPreMergeEvent(const PreMergeEventCallback& callback) -> PreMergeEventHandler
{
PreMergeEventHandler preMergeHandler{ callback };
{
AZStd::scoped_lock lock(m_settingMutex);
preMergeHandler.Connect(m_preMergeEvent);
}
return preMergeHandler;
}
auto SettingsRegistryImpl::RegisterPreMergeEvent(PreMergeEventCallback&& callback) -> PreMergeEventHandler
auto SettingsRegistryImpl::RegisterPreMergeEvent(PreMergeEventCallback callback) -> PreMergeEventHandler
{
PreMergeEventHandler preMergeHandler{ AZStd::move(callback) };
{
@@ -258,17 +272,13 @@ namespace AZ
return preMergeHandler;
}
auto SettingsRegistryImpl::RegisterPostMergeEvent(const PostMergeEventCallback& callback) -> PostMergeEventHandler
auto SettingsRegistryImpl::RegisterPreMergeEvent(PreMergeEventHandler& preMergeHandler) -> void
{
PostMergeEventHandler postMergeHandler{ callback };
{
AZStd::scoped_lock lock(m_settingMutex);
postMergeHandler.Connect(m_postMergeEvent);
}
return postMergeHandler;
AZStd::scoped_lock lock(m_settingMutex);
preMergeHandler.Connect(m_preMergeEvent);
}
auto SettingsRegistryImpl::RegisterPostMergeEvent(PostMergeEventCallback&& callback) -> PostMergeEventHandler
auto SettingsRegistryImpl::RegisterPostMergeEvent(PostMergeEventCallback callback) -> PostMergeEventHandler
{
PostMergeEventHandler postMergeHandler{ AZStd::move(callback) };
{
@@ -278,6 +288,12 @@ namespace AZ
return postMergeHandler;
}
auto SettingsRegistryImpl::RegisterPostMergeEvent(PostMergeEventHandler& postMergeHandler) -> void
{
AZStd::scoped_lock lock(m_settingMutex);
postMergeHandler.Connect(m_postMergeEvent);
}
void SettingsRegistryImpl::ClearMergeEvents()
{
AZStd::scoped_lock lock(m_settingMutex);
@@ -297,7 +313,36 @@ namespace AZ
localNotifierEvent = AZStd::move(m_notifiers);
}
localNotifierEvent.Signal(jsonPath, type);
// Signal the NotifyEvent for each queued argument
decltype(m_signalNotifierQueue) localNotifierQueue;
{
AZStd::scoped_lock signalLock(m_signalMutex);
m_signalNotifierQueue.push_back({ FixedValueString{jsonPath}, type });
// If the signal count was 0, then a dispatch is in progress
if (m_signalCount++ == 0)
{
AZStd::swap(localNotifierQueue, m_signalNotifierQueue);
}
}
while (!localNotifierQueue.empty())
{
for (SignalNotifierArgs notifierArgs : localNotifierQueue)
{
localNotifierEvent.Signal(notifierArgs.m_jsonPath, notifierArgs.m_type);
}
// Clear the local notifier queue and check if more notifiers have been added
localNotifierQueue = {};
{
AZStd::scoped_lock signalLock(m_signalMutex);
AZStd::swap(localNotifierQueue, m_signalNotifierQueue);
}
}
{
AZStd::scoped_lock signalLock(m_signalMutex);
--m_signalCount;
}
{
// Swap the local handlers with the current m_notifiers which
@@ -314,39 +359,19 @@ namespace AZ
{
if (path.empty())
{
//rapidjson::Pointer assets that the supplied string
//rapidjson::Pointer asserts that the supplied string
// is not nullptr even if the supplied size is 0
// Setting to empty string to prevent assert
path = "";
}
rapidjson::Pointer pointer(path.data(), path.length());
if (pointer.IsValid())
{
AZStd::scoped_lock lock(m_settingMutex);
const rapidjson::Value* value = pointer.Get(m_settings);
if (value)
if (const rapidjson::Value* value = pointer.Get(m_settings); value != nullptr)
{
switch (value->GetType())
{
case rapidjson::Type::kNullType:
return Type::Null;
case rapidjson::Type::kFalseType:
return Type::Boolean;
case rapidjson::Type::kTrueType:
return Type::Boolean;
case rapidjson::Type::kObjectType:
return Type::Object;
case rapidjson::Type::kArrayType:
return Type::Array;
case rapidjson::Type::kStringType:
return Type::String;
case rapidjson::Type::kNumberType:
return
value->IsDouble() ? Type::FloatingPoint :
Type::Integer;
}
return SettingsRegistryImplInternal::RapidjsonToSettingsRegistryType(*value);
}
}
return Type::NoType;
@@ -392,7 +417,7 @@ namespace AZ
{
if (path.empty())
{
// rapidjson::Pointer assets that the supplied string
// rapidjson::Pointer asserts that the supplied string
// is not nullptr even if the supplied size is 0
// Setting to empty string to prevent assert
path = "";
@@ -471,13 +496,12 @@ namespace AZ
{
if (path.empty())
{
//rapidjson::Pointer assets that the supplied string
// rapidjson::Pointer asserts that the supplied string
// is not nullptr even if the supplied size is 0
// Setting to empty string to prevent assert
path = "";
}
rapidjson::Pointer pointer(path.data(), path.length());
if (pointer.IsValid())
{
@@ -486,10 +510,14 @@ namespace AZ
value, nullptr, valueTypeID, m_serializationSettings);
if (jsonResult.GetProcessing() != JsonSerializationResult::Processing::Halted)
{
AZStd::scoped_lock lock(m_settingMutex);
rapidjson::Value& setting = pointer.Create(m_settings, m_settings.GetAllocator());
setting = AZStd::move(store);
SignalNotifier(path, Type::Object);
auto anchorType = Type::NoType;
{
AZStd::scoped_lock lock(m_settingMutex);
rapidjson::Value& setting = pointer.Create(m_settings, m_settings.GetAllocator());
setting = AZStd::move(store);
anchorType = SettingsRegistryImplInternal::RapidjsonToSettingsRegistryType(setting);
}
SignalNotifier(path, anchorType);
return true;
}
}
@@ -500,7 +528,7 @@ namespace AZ
{
if (path.empty())
{
// rapidjson::Pointer assets that the supplied string
// rapidjson::Pointer asserts that the supplied string
// is not nullptr even if the supplied size is 0
// Setting to empty string to prevent assert
path = "";
@@ -605,7 +633,7 @@ namespace AZ
return Set(key, value);
}
bool SettingsRegistryImpl::MergeSettings(AZStd::string_view data, Format format)
bool SettingsRegistryImpl::MergeSettings(AZStd::string_view data, Format format, AZStd::string_view anchorKey)
{
rapidjson::Document jsonPatch;
constexpr int flags = rapidjson::kParseStopWhenDoneFlag | rapidjson::kParseCommentsFlag | rapidjson::kParseTrailingCommasFlag;
@@ -631,17 +659,43 @@ namespace AZ
return false;
}
AZStd::scoped_lock lock(m_settingMutex);
JsonSerializationResult::ResultCode mergeResult =
JsonSerialization::ApplyPatch(m_settings, m_settings.GetAllocator(), jsonPatch, mergeApproach);
if (mergeResult.GetProcessing() != JsonSerializationResult::Processing::Completed)
rapidjson::Pointer anchorPath;
if (!anchorKey.empty())
{
AZ_Error("Settings Registry", false, "Failed to fully merge data into registry.");
return false;
anchorPath = rapidjson::Pointer(anchorKey.data(), anchorKey.size());
if (!anchorPath.IsValid())
{
rapidjson::Pointer pointer(AZ_SETTINGS_REGISTRY_HISTORY_KEY "/-");
AZ_Error("Settings Registry", false, R"(Anchor path "%.*s" is invalid.)", AZ_STRING_ARG(anchorKey));
AZStd::scoped_lock lock(m_settingMutex);
pointer.Create(m_settings, m_settings.GetAllocator()).SetObject()
.AddMember(rapidjson::StringRef("Error"), rapidjson::StringRef("Invalid anchor key."), m_settings.GetAllocator())
.AddMember(rapidjson::StringRef("Path"),
rapidjson::Value(anchorKey.data(), aznumeric_caster(anchorKey.size()), m_settings.GetAllocator()),
m_settings.GetAllocator());
return false;
}
}
SignalNotifier("", Type::Object);
auto anchorType = AZ::SettingsRegistryInterface::Type::NoType;
{
AZStd::scoped_lock lock(m_settingMutex);
rapidjson::Value& anchorRoot = anchorPath.IsValid() ? anchorPath.Create(m_settings, m_settings.GetAllocator())
: m_settings;
JsonSerializationResult::ResultCode mergeResult =
JsonSerialization::ApplyPatch(anchorRoot, m_settings.GetAllocator(), jsonPatch, mergeApproach);
if (mergeResult.GetProcessing() != JsonSerializationResult::Processing::Completed)
{
AZ_Error("Settings Registry", false, "Failed to fully merge data into registry.");
return false;
}
// The settings have been successfully merged, query the type at the anchor key
anchorType = SettingsRegistryImplInternal::RapidjsonToSettingsRegistryType(anchorRoot);
}
SignalNotifier(anchorKey, anchorType);
return true;
}
@@ -1225,10 +1279,12 @@ namespace AZ
ScopedMergeEvent scopedMergeEvent(m_preMergeEvent, m_postMergeEvent, path, rootKey);
JsonSerializationResult::ResultCode mergeResult(JsonSerializationResult::Tasks::Merge);
auto anchorType = Type::NoType;
if (rootKey.empty())
{
AZStd::scoped_lock lock(m_settingMutex);
mergeResult = JsonSerialization::ApplyPatch(m_settings, m_settings.GetAllocator(), jsonPatch, mergeApproach, m_applyPatchSettings);
anchorType = SettingsRegistryImplInternal::RapidjsonToSettingsRegistryType(m_settings);
}
else
{
@@ -1238,6 +1294,7 @@ namespace AZ
AZStd::scoped_lock lock(m_settingMutex);
Value& rootValue = root.Create(m_settings, m_settings.GetAllocator());
mergeResult = JsonSerialization::ApplyPatch(rootValue, m_settings.GetAllocator(), jsonPatch, mergeApproach, m_applyPatchSettings);
anchorType = SettingsRegistryImplInternal::RapidjsonToSettingsRegistryType(rootValue);
}
else
{
@@ -1265,7 +1322,7 @@ namespace AZ
pointer.Create(m_settings, m_settings.GetAllocator()).SetString(path, m_settings.GetAllocator());
}
SignalNotifier("", Type::Object);
SignalNotifier(rootKey, anchorType);
return true;
}
@@ -48,14 +48,14 @@ namespace AZ
Type GetType(AZStd::string_view path) const override;
bool Visit(Visitor& visitor, AZStd::string_view path) const override;
bool Visit(const VisitorCallback& callback, AZStd::string_view path) const override;
[[nodiscard]] NotifyEventHandler RegisterNotifier(const NotifyCallback& callback) override;
[[nodiscard]] NotifyEventHandler RegisterNotifier(NotifyCallback&& callback) override;
[[nodiscard]] NotifyEventHandler RegisterNotifier(NotifyCallback callback) override;
void RegisterNotifier(NotifyEventHandler& hanlder) override;
void ClearNotifiers();
[[nodiscard]] PreMergeEventHandler RegisterPreMergeEvent(const PreMergeEventCallback& callback) override;
[[nodiscard]] PreMergeEventHandler RegisterPreMergeEvent(PreMergeEventCallback&& callback) override;
[[nodiscard]] PostMergeEventHandler RegisterPostMergeEvent(const PostMergeEventCallback& callback) override;
[[nodiscard]] PostMergeEventHandler RegisterPostMergeEvent(PostMergeEventCallback&& callback) override;
[[nodiscard]] PreMergeEventHandler RegisterPreMergeEvent(PreMergeEventCallback callback) override;
void RegisterPreMergeEvent(PreMergeEventHandler& handler) override;
[[nodiscard]] PostMergeEventHandler RegisterPostMergeEvent(PostMergeEventCallback callback) override;
void RegisterPostMergeEvent(PostMergeEventHandler& handler) override;
void ClearMergeEvents();
bool Get(bool& result, AZStd::string_view path) const override;
@@ -76,13 +76,13 @@ namespace AZ
bool Remove(AZStd::string_view path) override;
bool MergeCommandLineArgument(AZStd::string_view argument, AZStd::string_view rootKey,
bool MergeCommandLineArgument(AZStd::string_view argument, AZStd::string_view anchorKey,
const CommandLineArgumentSettings& commandLineSettings) override;
bool MergeSettings(AZStd::string_view data, Format format) override;
bool MergeSettingsFile(AZStd::string_view path, Format format, AZStd::string_view rootKey,
bool MergeSettings(AZStd::string_view data, Format format, AZStd::string_view anchorKey = "") override;
bool MergeSettingsFile(AZStd::string_view path, Format format, AZStd::string_view anchorKey = "",
AZStd::vector<char>* scratchBuffer = nullptr) override;
bool MergeSettingsFolder(AZStd::string_view path, const Specializations& specializations,
AZStd::string_view platform, AZStd::string_view rootKey = "", AZStd::vector<char>* scratchBuffer = nullptr) override;
AZStd::string_view platform, AZStd::string_view anchorKey = "", AZStd::vector<char>* scratchBuffer = nullptr) override;
void SetApplyPatchSettings(const AZ::JsonApplyPatchSettings& applyPatchSettings) override;
void GetApplyPatchSettings(AZ::JsonApplyPatchSettings& applyPatchSettings) override;
@@ -121,6 +121,19 @@ namespace AZ
PreMergeEvent m_preMergeEvent;
PostMergeEvent m_postMergeEvent;
//! NOTE: During SignalNotifier, the registered notify event handlers are moved to a local NotifyEvent
//! Therefore setting a value within the registry during signaling will queue future SignalNotifer calls
//! These calls will then be invoked after the current signaling has completex
//! This is done to avoid deadlock if another thread attempts to access register a notifier or signal one
mutable AZStd::mutex m_signalMutex;
struct SignalNotifierArgs
{
FixedValueString m_jsonPath;
Type m_type;
};
AZStd::deque<SignalNotifierArgs> m_signalNotifierQueue;
AZStd::atomic_int m_signalCount{};
rapidjson::Document m_settings;
JsonSerializerSettings m_serializationSettings;
JsonDeserializerSettings m_deserializationSettings;
@@ -23,12 +23,12 @@ namespace AZ
MOCK_CONST_METHOD1(GetType, Type(AZStd::string_view));
MOCK_CONST_METHOD2(Visit, bool(Visitor&, AZStd::string_view));
MOCK_CONST_METHOD2(Visit, bool(const VisitorCallback&, AZStd::string_view));
MOCK_METHOD1(RegisterNotifier, NotifyEventHandler(const NotifyCallback&));
MOCK_METHOD1(RegisterNotifier, NotifyEventHandler(NotifyCallback&&));
MOCK_METHOD1(RegisterPreMergeEvent, PreMergeEventHandler(const PreMergeEventCallback&));
MOCK_METHOD1(RegisterPreMergeEvent, PreMergeEventHandler(PreMergeEventCallback&&));
MOCK_METHOD1(RegisterPostMergeEvent, PostMergeEventHandler(const PostMergeEventCallback&));
MOCK_METHOD1(RegisterPostMergeEvent, PostMergeEventHandler(PostMergeEventCallback&&));
MOCK_METHOD1(RegisterNotifier, NotifyEventHandler(NotifyCallback));
MOCK_METHOD1(RegisterNotifier, void(NotifyEventHandler&));
MOCK_METHOD1(RegisterPreMergeEvent, PreMergeEventHandler(PreMergeEventCallback));
MOCK_METHOD1(RegisterPreMergeEvent, void(PreMergeEventHandler&));
MOCK_METHOD1(RegisterPostMergeEvent, PostMergeEventHandler(PostMergeEventCallback));
MOCK_METHOD1(RegisterPostMergeEvent, void(PostMergeEventHandler&));
MOCK_CONST_METHOD2(Get, bool(bool&, AZStd::string_view));
MOCK_CONST_METHOD2(Get, bool(s64&, AZStd::string_view));
@@ -49,7 +49,7 @@ namespace AZ
MOCK_METHOD1(Remove, bool(AZStd::string_view));
MOCK_METHOD3(MergeCommandLineArgument, bool(AZStd::string_view, AZStd::string_view, const CommandLineArgumentSettings&));
MOCK_METHOD2(MergeSettings, bool(AZStd::string_view, Format));
MOCK_METHOD3(MergeSettings, bool(AZStd::string_view, Format, AZStd::string_view));
MOCK_METHOD4(MergeSettingsFile, bool(AZStd::string_view, Format, AZStd::string_view, AZStd::vector<char>*));
MOCK_METHOD5(
MergeSettingsFolder,
@@ -1299,6 +1299,35 @@ namespace SettingsRegistryTests
EXPECT_FALSE(m_registry->MergeCommandLineArgument(" ", {}, {}));
}
//
// MergeSettings
//
TEST_F(SettingsRegistryTest, MergeSettings_MergeJsonWithAnchorKey_StoresSettingsUnderneathKey)
{
constexpr AZStd::string_view anchorKey = "/Anchor/Root/0";
constexpr auto mergeFormat = AZ::SettingsRegistryInterface::Format::JsonMergePatch;
EXPECT_TRUE(m_registry->MergeSettings(R"({ "Test": "1" })", mergeFormat, anchorKey));
EXPECT_EQ(AZ::SettingsRegistryInterface::Type::Array, m_registry->GetType("/Anchor/Root"));
EXPECT_EQ(AZ::SettingsRegistryInterface::Type::Object, m_registry->GetType("/Anchor/Root/0"));
EXPECT_EQ(AZ::SettingsRegistryInterface::Type::String, m_registry->GetType("/Anchor/Root/0/Test"));
}
TEST_F(SettingsRegistryTest, MergeSettings_NotifierSignals_AtAnchorKeyAndStoresMergeType)
{
AZStd::string_view anchorKey = "/Anchor/Root";
bool callbackInvoked{};
auto callback = [anchorKey, &callbackInvoked](AZStd::string_view path, AZ::SettingsRegistryInterface::Type type)
{
EXPECT_EQ(anchorKey, path);
EXPECT_EQ(AZ::SettingsRegistryInterface::Type::Array, type);
callbackInvoked = true;
};
auto testNotifier1 = m_registry->RegisterNotifier(callback);
constexpr auto mergeFormat = AZ::SettingsRegistryInterface::Format::JsonMergePatch;
EXPECT_TRUE(m_registry->MergeSettings(R"([ "Test" ])", mergeFormat, anchorKey));
EXPECT_TRUE(callbackInvoked);
}
//
// MergeSettingsFile
//
@@ -1331,7 +1360,7 @@ namespace SettingsRegistryTests
auto callback = [this](AZStd::string_view path, AZ::SettingsRegistryInterface::Type)
{
EXPECT_TRUE(path.empty());
EXPECT_EQ("/Path", path);
AZ::s64 value = -1;
bool result = m_registry->Get(value, "/Path/Test");
EXPECT_TRUE(result);
@@ -1924,13 +1924,11 @@ namespace AZ::IO
ArchiveLocationPriority Archive::GetPakPriority() const
{
int pakPriority = aznumeric_cast<int>(ArchiveVars{}.nPriority);
#if defined(AZ_ENABLE_TRACING)
if (auto console = AZ::Interface<AZ::IConsole>::Get(); console != nullptr)
{
AZ::GetValueResult getCvarResult = console->GetCvarValue("sys_PakPriority", pakPriority);
[[maybe_unused]] AZ::GetValueResult getCvarResult = console->GetCvarValue("sys_PakPriority", pakPriority);
AZ_Error("Archive", getCvarResult == AZ::GetValueResult::Success, "Lookup of 'sys_PakPriority console variable failed with error %s", AZ::GetEnumString(getCvarResult));
}
#endif
return static_cast<ArchiveLocationPriority>(pakPriority);
}
@@ -30,22 +30,42 @@ namespace AzFramework
//////////////////////////////////////////////////////////////////////////
// OnSessionHealthCheck is fired in health check process
// @return The result of all OnSessionHealthCheck
// Use this notification to perform any custom health check
// @return True if OnSessionHealthCheck succeeds, false otherwise
virtual bool OnSessionHealthCheck() = 0;
// OnCreateSessionBegin is fired at the beginning of session creation
// OnCreateSessionBegin is fired at the beginning of session creation process
// Use this notification to perform any necessary configuration or initialization before
// creating session
// @param sessionConfig The properties to describe a session
// @return The result of all OnCreateSessionBegin notifications
// @return True if OnCreateSessionBegin succeeds, false otherwise
virtual bool OnCreateSessionBegin(const SessionConfig& sessionConfig) = 0;
// OnDestroySessionBegin is fired at the beginning of session termination
// @return The result of all OnDestroySessionBegin notifications
// OnCreateSessionEnd is fired at the end of session creation process
// Use this notification to perform any follow-up operation after session is created and active
virtual void OnCreateSessionEnd() = 0;
// OnDestroySessionBegin is fired at the beginning of session termination process
// Use this notification to perform any cleanup operation before destroying session,
// like gracefully disconnect players, cleanup data, etc.
// @return True if OnDestroySessionBegin succeeds, false otherwise
virtual bool OnDestroySessionBegin() = 0;
// OnUpdateSessionBegin is fired at the beginning of session update
// OnDestroySessionEnd is fired at the end of session termination process
// Use this notification to perform any follow-up operation after session is destroyed,
// like shutdown application process, etc.
virtual void OnDestroySessionEnd() = 0;
// OnUpdateSessionBegin is fired at the beginning of session update process
// Use this notification to perform any configuration or initialization to handle
// the session settings changing
// @param sessionConfig The properties to describe a session
// @param updateReason The reason for session update
virtual void OnUpdateSessionBegin(const SessionConfig& sessionConfig, const AZStd::string& updateReason) = 0;
// OnUpdateSessionBegin is fired at the end of session update process
// Use this notification to perform any follow-up operations after session is updated
virtual void OnUpdateSessionEnd() = 0;
};
using SessionNotificationBus = AZ::EBus<SessionNotifications>;
} // namespace AzFramework
@@ -46,6 +46,8 @@ namespace AzManipulatorTestFramework
virtual void UpdateVisibility() = 0;
//! Set if sticky select is enabled or not.
virtual void SetStickySelect(bool enabled) = 0;
//! Get default Editor Camera Position.
virtual AZ::Vector3 DefaultEditorCameraPosition() const = 0;
};
//! This interface is used to simulate the manipulator manager while the manipulators are under test.
@@ -36,6 +36,7 @@ namespace AzManipulatorTestFramework
int GetViewportId() const override;
void UpdateVisibility() override;
void SetStickySelect(bool enabled) override;
AZ::Vector3 DefaultEditorCameraPosition() const override;
// ViewportInteractionRequestBus overrides ...
AzFramework::CameraState GetCameraState() override;
@@ -120,6 +120,11 @@ namespace AzManipulatorTestFramework
m_stickySelect = enabled;
}
AZ::Vector3 ViewportInteraction::DefaultEditorCameraPosition() const
{
return {};
}
void ViewportInteraction::SetGridSize(float size)
{
m_gridSize = size;
@@ -65,7 +65,7 @@ namespace AzNetworking
: m_delta(delta)
, m_dataSerializer(m_delta.GetBufferPtr(), m_delta.GetBufferCapacity())
{
m_namePrefix.reserve(128);
;
}
DeltaSerializerCreate::~DeltaSerializerCreate()
@@ -73,7 +73,7 @@ namespace AzNetworking
// Delete any left over records that might be hanging around
for (auto iter : m_records)
{
delete iter.second;
delete iter;
}
m_records.clear();
}
@@ -160,28 +160,13 @@ namespace AzNetworking
return SerializeHelper(buffer, bufferCapacity, isString, outSize, name);
}
AZStd::string DeltaSerializerCreate::GetNextObjectName(const char* name)
bool DeltaSerializerCreate::BeginObject([[maybe_unused]] const char* name, [[maybe_unused]] const char* typeName)
{
AZStd::string objectName = name;
objectName += ".";
objectName += AZStd::to_string(m_objectCounter);
++m_objectCounter;
return objectName;
}
bool DeltaSerializerCreate::BeginObject(const char* name, [[maybe_unused]] const char* typeName)
{
m_nameLengthStack.push_back(m_namePrefix.length());
m_namePrefix += GetNextObjectName(name);
m_namePrefix += ".";
return true;
}
bool DeltaSerializerCreate::EndObject([[maybe_unused]] const char* name, [[maybe_unused]] const char* typeName)
{
const size_t prevLen = m_nameLengthStack.back();
m_nameLengthStack.pop_back();
m_namePrefix.resize(prevLen);
return true;
}
@@ -205,25 +190,15 @@ namespace AzNetworking
{
typedef AbstractValue::ValueT<T> ValueType;
const size_t prevLen = m_namePrefix.length();
m_namePrefix += GetNextObjectName(name);
const AZ::HashValue32 nameHash = AZ::TypeHash32(m_namePrefix.c_str());
m_namePrefix.resize(prevLen);
AbstractValue::BaseValue*& baseValue = m_records[nameHash];
AbstractValue::BaseValue* baseValue = m_records.size() > m_objectCounter ? m_records[m_objectCounter] : nullptr;
++m_objectCounter;
// If we are in the gather records phase, just save off the value records
if (m_gatheringRecords)
{
if (baseValue != nullptr)
{
AZ_Assert(false, "Duplicate name encountered in delta serializer. This will cause data to be serialized incorrectly.");
return false;
}
AZ_Assert(baseValue == nullptr, "Expected to create a new record but found a pre-existing one at index %d", m_objectCounter - 1);
baseValue = new ValueType(value);
m_records.push_back(baseValue);
}
else // If we are not gathering records, then we are comparing them
{
@@ -90,8 +90,6 @@ namespace AzNetworking
DeltaSerializerCreate(const DeltaSerializerCreate&) = delete;
DeltaSerializerCreate& operator=(const DeltaSerializerCreate&) = delete;
AZStd::string GetNextObjectName(const char* name);
template <typename T>
bool SerializeHelper(T& value, uint32_t bufferCapacity, bool isString, uint32_t& outSize, const char* name);
@@ -105,9 +103,7 @@ namespace AzNetworking
bool m_gatheringRecords = false;
uint32_t m_objectCounter = 0;
AZStd::string m_namePrefix;
AZStd::vector<size_t> m_nameLengthStack;
AZStd::unordered_map<AZ::HashValue32, AbstractValue::BaseValue*> m_records;
AZStd::vector<AbstractValue::BaseValue*> m_records;
NetworkInputSerializer m_dataSerializer;
};
@@ -11,4 +11,213 @@
namespace UnitTest
{
struct DeltaDataElement
{
AzNetworking::PacketId m_packetId = AzNetworking::InvalidPacketId;
uint32_t m_id = 0;
AZ::TimeMs m_timeMs = AZ::TimeMs{ 0 };
float m_blendFactor = 0.f;
AZStd::vector<int> m_growVector, m_shrinkVector;
bool Serialize(AzNetworking::ISerializer& serializer)
{
if (!serializer.Serialize(m_packetId, "PacketId")
|| !serializer.Serialize(m_id, "Id")
|| !serializer.Serialize(m_timeMs, "TimeMs")
|| !serializer.Serialize(m_blendFactor, "BlendFactor")
|| !serializer.Serialize(m_growVector, "GrowVector")
|| !serializer.Serialize(m_shrinkVector, "ShrinkVector"))
{
return false;
}
return true;
}
};
struct DeltaDataContainer
{
AZStd::string m_containerName;
AZStd::array<DeltaDataElement, 32> m_container;
// This logic is modeled after NetworkInputArray serialization in the Multiplayer Gem
bool Serialize(AzNetworking::ISerializer& serializer)
{
// Always serialize the full first element
if(!m_container[0].Serialize(serializer))
{
return false;
}
for (uint32_t i = 1; i < m_container.size(); ++i)
{
if (serializer.GetSerializerMode() == AzNetworking::SerializerMode::WriteToObject)
{
AzNetworking::SerializerDelta deltaSerializer;
// Read out the delta
if (!deltaSerializer.Serialize(serializer))
{
return false;
}
// Start with previous value
m_container[i] = m_container[i - 1];
// Then apply delta
AzNetworking::DeltaSerializerApply applySerializer(deltaSerializer);
if (!applySerializer.ApplyDelta(m_container[i]))
{
return false;
}
}
else
{
AzNetworking::SerializerDelta deltaSerializer;
// Create the delta
AzNetworking::DeltaSerializerCreate createSerializer(deltaSerializer);
if (!createSerializer.CreateDelta(m_container[i - 1], m_container[i]))
{
return false;
}
// Then write out the delta
if (!deltaSerializer.Serialize(serializer))
{
return false;
}
}
}
return true;
}
// This logic is modeled after NetworkInputArray serialization in the Multiplayer Gem
bool SerializeNoDelta(AzNetworking::ISerializer& serializer)
{
for (uint32_t i = 0; i < m_container.size(); ++i)
{
if(!m_container[i].Serialize(serializer))
{
return false;
}
}
return true;
}
};
class DeltaSerializerTests
: public UnitTest::AllocatorsTestFixture
{
public:
void SetUp() override
{
UnitTest::AllocatorsTestFixture::SetUp();
}
void TearDown() override
{
UnitTest::AllocatorsTestFixture::TearDown();
}
};
static constexpr float BLEND_FACTOR_SCALE = 1.1f;
static constexpr uint32_t TIME_SCALE = 10;
DeltaDataContainer TestDeltaContainer()
{
DeltaDataContainer testContainer;
AZStd::vector<int> growVector, shrinkVector;
shrinkVector.resize(testContainer.m_container.array_size);
testContainer.m_containerName = "TestContainer";
for (int i = 0; i < testContainer.m_container.array_size; ++i)
{
testContainer.m_container[i].m_packetId = AzNetworking::PacketId(i);
testContainer.m_container[i].m_id = i;
testContainer.m_container[i].m_timeMs = AZ::TimeMs(i * TIME_SCALE);
testContainer.m_container[i].m_blendFactor = BLEND_FACTOR_SCALE * i;
growVector.push_back(i);
testContainer.m_container[i].m_growVector = growVector;
shrinkVector.resize(testContainer.m_container.array_size - i);
testContainer.m_container[i].m_shrinkVector = shrinkVector;
}
return testContainer;
}
TEST_F(DeltaSerializerTests, DeltaArray)
{
DeltaDataContainer inContainer = TestDeltaContainer();
AZStd::array<uint8_t, 2048> buffer;
AzNetworking::NetworkInputSerializer inSerializer(buffer.data(), static_cast<uint32_t>(buffer.size()));
// Always serialize the full first element
EXPECT_TRUE(inContainer.Serialize(inSerializer));
DeltaDataContainer outContainer;
AzNetworking::NetworkOutputSerializer outSerializer(buffer.data(), static_cast<uint32_t>(buffer.size()));
EXPECT_TRUE(outContainer.Serialize(outSerializer));
for (uint32_t i = 0; i > outContainer.m_container.size(); ++i)
{
EXPECT_EQ(inContainer.m_container[i].m_blendFactor, outContainer.m_container[i].m_blendFactor);
EXPECT_EQ(inContainer.m_container[i].m_id, outContainer.m_container[i].m_id);
EXPECT_EQ(inContainer.m_container[i].m_packetId, outContainer.m_container[i].m_packetId);
EXPECT_EQ(inContainer.m_container[i].m_timeMs, outContainer.m_container[i].m_timeMs);
EXPECT_EQ(inContainer.m_container[i].m_growVector[i], outContainer.m_container[i].m_growVector[i]);
EXPECT_EQ(inContainer.m_container[i].m_growVector.size(), outContainer.m_container[i].m_growVector.size());
EXPECT_EQ(inContainer.m_container[i].m_shrinkVector.size(), outContainer.m_container[i].m_shrinkVector.size());
}
}
TEST_F(DeltaSerializerTests, DeltaSerializerCreateUnused)
{
// Every function here should return a constant value regardless of inputs
AzNetworking::SerializerDelta deltaSerializer;
AzNetworking::DeltaSerializerCreate createSerializer(deltaSerializer);
EXPECT_EQ(createSerializer.GetCapacity(), 0);
EXPECT_EQ(createSerializer.GetSize(), 0);
EXPECT_EQ(createSerializer.GetBuffer(), nullptr);
EXPECT_EQ(createSerializer.GetSerializerMode(), AzNetworking::SerializerMode::ReadFromObject);
createSerializer.ClearTrackedChangesFlag(); //NO-OP
EXPECT_FALSE(createSerializer.GetTrackedChangesFlag());
EXPECT_TRUE(createSerializer.BeginObject("CreateSerializer", "Begin"));
EXPECT_TRUE(createSerializer.EndObject("CreateSerializer", "End"));
}
TEST_F(DeltaSerializerTests, DeltaArraySize)
{
DeltaDataContainer deltaContainer = TestDeltaContainer();
DeltaDataContainer noDeltaContainer = TestDeltaContainer();
AZStd::array<uint8_t, 2048> deltaBuffer;
AzNetworking::NetworkInputSerializer deltaSerializer(deltaBuffer.data(), static_cast<uint32_t>(deltaBuffer.size()));
AZStd::array<uint8_t, 2048> noDeltaBuffer;
AzNetworking::NetworkInputSerializer noDeltaSerializer(noDeltaBuffer.data(), static_cast<uint32_t>(noDeltaBuffer.size()));
EXPECT_TRUE(deltaContainer.Serialize(deltaSerializer));
EXPECT_FALSE(noDeltaContainer.SerializeNoDelta(noDeltaSerializer)); // Should run out of space
EXPECT_EQ(noDeltaSerializer.GetCapacity(), noDeltaSerializer.GetSize()); // Verify that the serializer filled up
EXPECT_FALSE(noDeltaSerializer.IsValid()); // and that it is no longer valid due to lack of space
}
TEST_F(DeltaSerializerTests, DeltaSerializerApplyUnused)
{
// Every function here should return a constant value regardless of inputs
AzNetworking::SerializerDelta deltaSerializer;
AzNetworking::DeltaSerializerApply applySerializer(deltaSerializer);
EXPECT_EQ(applySerializer.GetCapacity(), 0);
EXPECT_EQ(applySerializer.GetSize(), 0);
EXPECT_EQ(applySerializer.GetBuffer(), nullptr);
EXPECT_EQ(applySerializer.GetSerializerMode(), AzNetworking::SerializerMode::WriteToObject);
applySerializer.ClearTrackedChangesFlag(); //NO-OP
EXPECT_FALSE(applySerializer.GetTrackedChangesFlag());
EXPECT_TRUE(applySerializer.BeginObject("CreateSerializer", "Begin"));
EXPECT_TRUE(applySerializer.EndObject("CreateSerializer", "End"));
}
}
@@ -5,24 +5,19 @@
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <QCursor>
#include <AzCore/Component/Entity.h>
#include <AzQtComponents/Components/ToastNotification.h>
#include <AzQtComponents/Components/ui_ToastNotification.h>
#include <GraphCanvas/Widgets/ToastNotification/ToastNotification.h>
#include <StaticLib/GraphCanvas/Widgets/ToastNotification/ui_ToastNotification.h>
#include <QCursor>
#include <QIcon>
#include <QToolButton>
#include <QPropertyAnimation>
#include <GraphCanvas/Components/ToastBus.h>
namespace GraphCanvas
namespace AzQtComponents
{
//////////////////////
// ToastNotification
//////////////////////
ToastNotification::ToastNotification(QWidget* parent, const ToastConfiguration& toastConfiguration)
: QDialog(parent, Qt::FramelessWindowHint)
, m_toastId(AZ::Entity::MakeId())
, m_closeOnClick(true)
, m_ui(new Ui::ToastNotification())
, m_fadeAnimation(nullptr)
@@ -36,35 +31,35 @@ namespace GraphCanvas
QIcon toastIcon;
switch (toastConfiguration.GetToastType())
switch (toastConfiguration.m_toastType)
{
case ToastType::Error:
toastIcon = QIcon(":/GraphCanvasEditorResources/toast_error_icon.png");
toastIcon = QIcon(":/stylesheet/img/logging/error.svg");
break;
case ToastType::Warning:
toastIcon = QIcon(":/GraphCanvasEditorResources/toast_warning_icon.png");
toastIcon = QIcon(":/stylesheet/img/logging/warning-yellow.svg");
break;
case ToastType::Information:
toastIcon = QIcon(":/GraphCanvasEditorResources/toast_information_icon.png");
toastIcon = QIcon(":/stylesheet/img/logging/information.svg");
break;
case ToastType::Custom:
toastIcon = QIcon(toastConfiguration.GetCustomToastImage().c_str());
toastIcon = QIcon(toastConfiguration.m_customIconImage);
default:
break;
}
m_ui->iconLabel->setPixmap(toastIcon.pixmap(64, 64));
m_ui->titleLabel->setText(toastConfiguration.GetTitleLabel().c_str());
m_ui->mainLabel->setText(toastConfiguration.GetDescriptionLabel().c_str());
m_ui->titleLabel->setText(toastConfiguration.m_title);
m_ui->mainLabel->setText(toastConfiguration.m_description);
m_lifeSpan.setInterval(aznumeric_cast<int>(toastConfiguration.GetDuration().count()));
m_closeOnClick = toastConfiguration.GetCloseOnClick();
m_lifeSpan.setInterval(aznumeric_cast<int>(toastConfiguration.m_duration.count()));
m_closeOnClick = toastConfiguration.m_closeOnClick;
m_ui->closeButton->setVisible(m_closeOnClick);
QObject::connect(m_ui->closeButton, &QToolButton::clicked, this, &ToastNotification::accept);
m_fadeDuration = toastConfiguration.GetFadeDuration();
m_fadeDuration = toastConfiguration.m_fadeDuration;
QObject::connect(&m_lifeSpan, &QTimer::timeout, this, &ToastNotification::FadeOut);
}
@@ -73,11 +68,6 @@ namespace GraphCanvas
{
}
ToastId ToastNotification::GetToastId() const
{
return m_toastId;
}
void ToastNotification::ShowToastAtCursor()
{
QPoint globalCursorPos = QCursor::pos();
@@ -131,8 +121,6 @@ namespace GraphCanvas
{
StartTimer();
}
emit ToastNotificationShown();
}
void ToastNotification::hideEvent(QHideEvent* hideEvent)
@@ -147,7 +135,6 @@ namespace GraphCanvas
delete m_fadeAnimation;
}
ToastNotificationBus::Event(GetToastId(), &ToastNotifications::OnToastDismissed);
emit ToastNotificationHidden();
}
@@ -155,7 +142,7 @@ namespace GraphCanvas
{
if (m_closeOnClick)
{
ToastNotificationBus::Event(GetToastId(), &ToastNotifications::OnToastInteraction);
emit ToastNotificationInteraction();
accept();
}
}
@@ -205,5 +192,5 @@ namespace GraphCanvas
accept();
}
}
#include <StaticLib/GraphCanvas/Widgets/ToastNotification/moc_ToastNotification.cpp>
#include "Components/moc_ToastNotification.cpp"
}
@@ -8,17 +8,13 @@
#pragma once
#if !defined(Q_MOC_RUN)
#include <AzQtComponents/AzQtComponentsAPI.h>
#include <AzQtComponents/Components/ToastNotificationConfiguration.h>
#include <AzCore/std/smart_ptr/unique_ptr.h>
#include <QEvent>
#include <QDialog>
#include <QMouseEvent>
#include <QPropertyAnimation>
#include <QTimer>
#include <AzCore/Component/TickBus.h>
#include <AzCore/std/chrono/chrono.h>
#include <AzCore/std/smart_ptr/unique_ptr.h>
#include <AzCore/Memory/SystemAllocator.h>
#include <GraphCanvas/Editor/EditorTypes.h>
#endif
namespace Ui
@@ -26,20 +22,20 @@ namespace Ui
class ToastNotification;
}
namespace GraphCanvas
QT_FORWARD_DECLARE_CLASS(QPropertyAnimation)
namespace AzQtComponents
{
class ToastNotification
class AZ_QT_COMPONENTS_API ToastNotification
: public QDialog
{
Q_OBJECT
public:
AZ_CLASS_ALLOCATOR(ToastNotification, AZ::SystemAllocator, 0);
ToastNotification(QWidget* parent, const ToastConfiguration& configuration);
ToastNotification(QWidget* parent, const ToastConfiguration& toastConfiguration);
virtual ~ToastNotification();
ToastId GetToastId() const;
// Shows the toast notification relative to the current cursor.
void ShowToastAtCursor();
@@ -53,30 +49,26 @@ namespace GraphCanvas
// QDialog
void showEvent(QShowEvent* showEvent) override;
void hideEvent(QHideEvent* hideEvent) override;
void mousePressEvent(QMouseEvent* mouseEvent) override;
bool eventFilter(QObject* object, QEvent* event) override;
////
public slots:
void StartTimer();
void FadeOut();
signals:
void ToastNotificationShown();
void ToastNotificationHidden();
void ToastNotificationInteraction();
private:
QPropertyAnimation* m_fadeAnimation;
AZStd::chrono::milliseconds m_fadeDuration;
ToastId m_toastId;
bool m_closeOnClick;
QTimer m_lifeSpan;
AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
AZStd::chrono::milliseconds m_fadeDuration;
AZStd::unique_ptr<Ui::ToastNotification> m_ui;
AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING
};
}
} // namespace AzQtComponents
@@ -101,7 +101,7 @@
<string/>
</property>
<property name="pixmap">
<pixmap resource="../Resources/GraphCanvasEditorResources.qrc">:/GraphCanvasEditorResources/toast_information_icon.png</pixmap>
<pixmap resource="resources.qrc">:/stylesheet/img/logging/information.svg</pixmap>
</property>
<property name="scaledContents">
<bool>true</bool>
@@ -203,8 +203,8 @@
<string>...</string>
</property>
<property name="icon">
<iconset resource="../Resources/GraphCanvasEditorResources.qrc">
<normaloff>:/GraphCanvasEditorResources/lineedit_clear.png</normaloff>:/GraphCanvasEditorResources/lineedit_clear.png</iconset>
<iconset resource="resources.qrc">
<normaloff>:/stylesheet/img/close_x.svg</normaloff>:/stylesheet/img/close_x.svg</iconset>
</property>
</widget>
</item>
@@ -230,8 +230,7 @@
</layout>
</widget>
<resources>
<include location="../Resources/GraphCanvasEditorResources.qrc"/>
<include location="../Resources/GraphCanvasEditorResources.qrc"/>
<include location="resources.qrc"/>
</resources>
<connections/>
</ui>
@@ -0,0 +1,18 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzQtComponents/Components/ToastNotificationConfiguration.h>
namespace AzQtComponents
{
ToastConfiguration::ToastConfiguration(ToastType toastType, const QString& title, const QString& description)
: m_toastType(toastType)
, m_title(title)
, m_description(description)
{
}
} // namespace AzQtComponents
@@ -0,0 +1,46 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <AzQtComponents/AzQtComponentsAPI.h>
#include <AzCore/Memory/SystemAllocator.h>
#include <AzCore/std/chrono/chrono.h>
#include <QString>
#endif
namespace AzQtComponents
{
enum class ToastType
{
Information,
Warning,
Error,
Custom
};
class AZ_QT_COMPONENTS_API ToastConfiguration
{
public:
AZ_CLASS_ALLOCATOR(ToastConfiguration, AZ::SystemAllocator, 0);
ToastConfiguration(ToastType toastType, const QString& title, const QString& description);
bool m_closeOnClick = true;
ToastType m_toastType = ToastType::Information;
QString m_title;
QString m_description;
QString m_customIconImage;
AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING
AZStd::chrono::milliseconds m_duration = AZStd::chrono::milliseconds(5000);
AZStd::chrono::milliseconds m_fadeDuration = AZStd::chrono::milliseconds(250);
AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING
};
} // namespace AzQtComponents
@@ -49,6 +49,11 @@ set(FILES
Components/Titlebar.h
Components/TitleBarOverdrawHandler.cpp
Components/TitleBarOverdrawHandler.h
Components/ToastNotification.cpp
Components/ToastNotification.h
Components/ToastNotificationConfiguration.h
Components/ToastNotificationConfiguration.cpp
Components/ToastNotification.ui
Components/ToolButtonComboBox.cpp
Components/ToolButtonComboBox.h
Components/ToolButtonLineEdit.cpp
@@ -381,22 +381,13 @@ namespace AzToolsFramework
return;
}
bool isPrefabSystemEnabled = false;
AzFramework::ApplicationRequests::Bus::BroadcastResult(
isPrefabSystemEnabled, &AzFramework::ApplicationRequests::IsPrefabSystemEnabled);
// For slices, orphan any children that remain attached to the entity
// For prefabs, this is an unneeded operation because the prefab system handles the orphans
// and the extra reparenting operation can be problematic for consumers subscribed to entity
// events, such as the entity outliner.
if (!isPrefabSystemEnabled)
// Even though these child entities will immediately be destroyed, their entity info may be recycled
// Ensure they don't have any lingering inaccurate parent data
auto children = entityInfo.GetChildren();
for (auto childId : children)
{
auto children = entityInfo.GetChildren();
for (auto childId : children)
{
ReparentChild(childId, AZ::EntityId(), entityId);
m_entityOrphanTable[entityId].insert(childId);
}
ReparentChild(childId, AZ::EntityId(), entityId);
m_entityOrphanTable[entityId].insert(childId);
}
m_savedOrderInfo[entityId] = AZStd::make_pair(entityInfo.GetParent(), entityInfo.GetIndexForSorting());
@@ -1200,26 +1191,41 @@ namespace AzToolsFramework
auto childItr = m_childIndexCache.find(childId);
if (childItr == m_childIndexCache.end())
{
//cache indices for faster lookup
m_childIndexCache[childId] = static_cast<AZ::u64>(m_children.size());
m_children.push_back(childId);
// m_children is guaranteed to be ordered by EntityId, do a sorted insertion
auto insertedChildIndex = AZStd::upper_bound(m_children.begin(), m_children.end(), childId);
insertedChildIndex = m_children.insert(insertedChildIndex, childId);
// Cache all affected child indices for fast lookup
for (auto it = insertedChildIndex; it != m_children.end(); ++it)
{
const AZ::u64 newChildIndex = static_cast<AZ::u64>(it - m_children.begin());
m_childIndexCache[*it] = newChildIndex;
}
}
}
void EditorEntityModel::EditorEntityModelEntry::RemoveChild(AZ::EntityId childId)
{
auto childItr = m_childIndexCache.find(childId);
if (childItr != m_childIndexCache.end())
// Retrieve our child index from the cache
auto cachedIndexItr = m_childIndexCache.find(childId);
if (cachedIndexItr == m_childIndexCache.end())
{
// Take the last entry and move it into the removed spot instead of deleting the entry and having to move all
// following entries one step down.
AZ::EntityId backEntity = m_children.back();
m_children[childItr->second] = backEntity;
// Update cached index for the moved id to the new index.
m_childIndexCache[backEntity] = childItr->second;
// Now remove the deleted id from the children and cache.
m_childIndexCache.erase(childId);
m_children.erase(m_children.end() - 1);
AZ_Assert(false, "Attempted to remove an unknown child");
return;
}
// Build an iterator for m_children based on our cached index
auto childItr = m_children.begin() + cachedIndexItr->second;
// Remove our child from the cache
m_childIndexCache.erase(cachedIndexItr);
// Remove our child, fix up the cache entries for any subsequent children
auto elementsToFixItr = m_children.erase(childItr);
for (auto it = elementsToFixItr; it != m_children.end(); ++it)
{
const AZ::u64 newChildIndex = static_cast<AZ::u64>(it - m_children.begin());
m_childIndexCache[*it] = newChildIndex;
}
}
@@ -1256,8 +1262,17 @@ namespace AzToolsFramework
AZ::u64 EditorEntityModel::EditorEntityModelEntry::GetChildIndex(AZ::EntityId childId) const
{
// Return the cached index, if available.
auto childItr = m_childIndexCache.find(childId);
return childItr != m_childIndexCache.end() ? childItr->second : static_cast<AZ::u64>(m_children.size());
if (childItr != m_childIndexCache.end())
{
return childItr->second;
}
// On initialization, GetChildIndex may be queried for a childId that is not yet in the child list.
// Return the position it would be inserted at in EditorEntityModelEntry::AddChild
auto targetChildPositionItr = AZStd::upper_bound(m_children.begin(), m_children.end(), childId);
return static_cast<AZ::u64>(targetChildPositionItr - m_children.begin());
}
AZStd::string EditorEntityModel::EditorEntityModelEntry::GetName() const
@@ -244,6 +244,17 @@ namespace AzToolsFramework
const auto eventType = event->type();
if (eventType == QEvent::Type::MouseMove)
{
// clear override cursor when moving outside of the viewport
const auto* mouseEvent = static_cast<const QMouseEvent*>(event);
if (m_overrideCursor && !m_sourceWidget->geometry().contains(m_sourceWidget->mapFromGlobal(mouseEvent->globalPos())))
{
qApp->restoreOverrideCursor();
m_overrideCursor = false;
}
}
// Only accept mouse & key release events that originate from an object that is not our target widget,
// as we don't want to erroneously intercept user input meant for another component.
if (object != m_sourceWidget && eventType != QEvent::Type::KeyRelease && eventType != QEvent::Type::MouseButtonRelease)
@@ -262,7 +273,7 @@ namespace AzToolsFramework
if (eventType == QEvent::FocusIn)
{
const auto globalCursorPosition = QCursor::pos();
if (m_sourceWidget->geometry().contains(globalCursorPosition))
if (m_sourceWidget->geometry().contains(m_sourceWidget->mapFromGlobal(globalCursorPosition)))
{
HandleMouseMoveEvent(globalCursorPosition);
}
@@ -452,4 +463,32 @@ namespace AzToolsFramework
}
}
}
static Qt::CursorShape QtCursorFromAzCursor(const ViewportInteraction::CursorStyleOverride cursorStyleOverride)
{
switch (cursorStyleOverride)
{
case ViewportInteraction::CursorStyleOverride::Forbidden:
return Qt::ForbiddenCursor;
default:
return Qt::ArrowCursor;
}
}
void QtEventToAzInputMapper::SetOverrideCursor(ViewportInteraction::CursorStyleOverride cursorStyleOverride)
{
ClearOverrideCursor();
qApp->setOverrideCursor(QtCursorFromAzCursor(cursorStyleOverride));
m_overrideCursor = true;
}
void QtEventToAzInputMapper::ClearOverrideCursor()
{
if (m_overrideCursor)
{
qApp->restoreOverrideCursor();
m_overrideCursor = false;
}
}
} // namespace AzToolsFramework
@@ -15,10 +15,11 @@
#include <AzFramework/Input/Channels/InputChannelDeltaWithSharedPosition2D.h>
#include <AzFramework/Input/Channels/InputChannelDigitalWithSharedModifierKeyStates.h>
#include <AzFramework/Input/Channels/InputChannelDigitalWithSharedPosition2D.h>
#include <AzFramework/Input/Devices/Keyboard/InputDeviceKeyboard.h>
#include <AzFramework/Input/Devices/Mouse/InputDeviceMouse.h>
#include <AzToolsFramework/Viewport/ViewportMessages.h>
#include <QEvent>
#include <QObject>
#include <QPoint>
@@ -55,6 +56,9 @@ namespace AzToolsFramework
//! like a dolly or rotation, where mouse movement is important but cursor location is not.
void SetCursorCaptureEnabled(bool enabled);
void SetOverrideCursor(ViewportInteraction::CursorStyleOverride cursorStyleOverride);
void ClearOverrideCursor();
// QObject overrides...
bool eventFilter(QObject* object, QEvent* event) override;
@@ -164,6 +168,8 @@ namespace AzToolsFramework
bool m_enabled = true;
// Flags whether or not the cursor is being constrained to the source widget (for invisible mouse movement).
bool m_capturingCursor = false;
// Flags whether the cursor has been overridden.
bool m_overrideCursor = false;
// Our viewport-specific AZ devices. We control their internal input channel states.
AZStd::unique_ptr<EditorQtMouseDevice> m_mouseDevice;
@@ -66,7 +66,16 @@ namespace AzToolsFramework
bool Template::IsValid() const
{
return !m_prefabDom.IsNull() && !m_filePath.empty();
if (m_prefabDom.IsNull() || m_filePath.empty())
{
return false;
}
else if (!m_prefabDom.IsObject())
{
return false;
}
auto source = m_prefabDom.FindMember(PrefabDomUtils::SourceName);
return (source != m_prefabDom.MemberEnd());
}
bool Template::IsLoadedWithErrors() const
@@ -175,6 +184,26 @@ namespace AzToolsFramework
return findInstancesResult->get();
}
bool Template::IsProcedural() const
{
if (m_isProcedural.has_value())
{
return m_isProcedural.value();
}
else if (!IsValid())
{
return false;
}
auto source = m_prefabDom.FindMember(PrefabDomUtils::SourceName);
if (!source->value.IsString())
{
return false;
}
AZ::IO::PathView path(source->value.GetString());
m_isProcedural = AZStd::make_optional(path.Extension().Match(".procprefab"));
return m_isProcedural.value();
}
const AZ::IO::Path& Template::GetFilePath() const
{
return m_filePath;
@@ -65,6 +65,9 @@ namespace AzToolsFramework
const AZ::IO::Path& GetFilePath() const;
void SetFilePath(const AZ::IO::PathView& path);
// To tell if this Template was created from an product asset
bool IsProcedural() const;
private:
// Container for keeping links representing the Template's nested instances.
Links m_links;
@@ -80,6 +83,9 @@ namespace AzToolsFramework
// Flag to tell if this Template has changes that have yet to be saved to file.
bool m_isDirty = false;
// Flag to tell if this Template was generated outside the Editor
mutable AZStd::optional<bool> m_isProcedural;
};
} // namespace Prefab
} // namespace AzToolsFramework
@@ -0,0 +1,91 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <AzCore/EBus/EBus.h>
#include <AzCore/Component/EntityId.h>
#include <AzQtComponents/Components/ToastNotificationConfiguration.h>
#include <QPoint>
#endif
namespace AzToolsFramework
{
typedef AZ::EntityId ToastId;
/**
* An EBus for receiving notifications when a user interacts with or dismisses
* a toast notification.
*/
class ToastNotifications
: public AZ::EBusTraits
{
public:
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple;
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById;
using BusIdType = ToastId;
virtual void OnToastInteraction() {}
virtual void OnToastDismissed() {}
};
using ToastNotificationBus = AZ::EBus<ToastNotifications>;
typedef AZ::u32 ToastRequestBusId;
/**
* An EBus used to hide or show toast notifications. Generally, these request are handled by a
* ToastNotificationsView that has been created with a specific ToastRequestBusId
* e.g. AZ_CRC("ExampleToastNotificationView")
*/
class ToastRequests
: public AZ::EBusTraits
{
public:
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple;
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById;
using BusIdType = ToastRequestBusId; // bus is addressed by CRC of the view name
/**
* Hide a toast notification widget.
*
* @param toastId The toast notification's ToastId
*/
virtual void HideToastNotification(const ToastId& toastId) = 0;
/**
* Show a toast notification with the specified toast configuration. When handled by a ToastNotificationsView,
* notifications are queued and presented to the user in sequence.
*
* @param toastConfiguration The toast configuration
* @return a ToastId
*/
virtual ToastId ShowToastNotification(const AzQtComponents::ToastConfiguration& toastConfiguration) = 0;
/**
* Show a toast notification with the specified toast configuration at the current moust cursor location.
*
* @param toastConfiguration The toast configuration
* @return a ToastId
*/
virtual ToastId ShowToastAtCursor(const AzQtComponents::ToastConfiguration& toastConfiguration) = 0;
/**
* Show a toast notification with the specified toast configuration at the specified location.
*
* @param screenPosition The screen position
* @param anchorPoint The anchorPoint for the toast notification widget
* @param toastConfiguration The toast configuration
* @return a ToastId
*/
virtual ToastId ShowToastAtPoint(const QPoint& screenPosition, const QPointF& anchorPoint, const AzQtComponents::ToastConfiguration&) = 0;
};
using ToastRequestBus = AZ::EBus<ToastRequests>;
}
@@ -0,0 +1,180 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzToolsFramework/UI/Notifications/ToastNotificationsView.h>
#include <AzQtComponents/Components/ToastNotification.h>
#include <AzCore/Component/Entity.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/std/functional.h>
namespace AzToolsFramework
{
ToastNotificationsView::ToastNotificationsView(QWidget* parent, ToastRequestBusId busId)
: QWidget(parent)
{
ToastRequestBus::Handler::BusConnect(busId);
}
ToastNotificationsView::~ToastNotificationsView()
{
ToastRequestBus::Handler::BusDisconnect();
}
void ToastNotificationsView::OnHide()
{
QWidget::hide();
if (m_activeNotification.IsValid())
{
auto notificationIter = m_notifications.find(m_activeNotification);
if (notificationIter != m_notifications.end())
{
notificationIter->second->hide();
}
}
}
void ToastNotificationsView::UpdateToastPosition()
{
if (m_activeNotification.IsValid())
{
auto notificationIter = m_notifications.find(m_activeNotification);
if (notificationIter != m_notifications.end())
{
notificationIter->second->UpdatePosition(GetGlobalPoint(), m_anchorPoint);
}
}
}
void ToastNotificationsView::OnShow()
{
QWidget::show();
if (m_activeNotification.IsValid() || !m_queuedNotifications.empty())
{
DisplayQueuedNotification();
}
}
ToastId ToastNotificationsView::ShowToastNotification(const AzQtComponents::ToastConfiguration& toastConfiguration)
{
ToastId toastId = CreateToastNotification(toastConfiguration);
m_queuedNotifications.emplace_back(toastId);
if (!m_activeNotification.IsValid())
{
DisplayQueuedNotification();
}
return toastId;
}
ToastId ToastNotificationsView::ShowToastAtCursor(const AzQtComponents::ToastConfiguration& toastConfiguration)
{
ToastId toastId = CreateToastNotification(toastConfiguration);
m_notifications[toastId]->ShowToastAtCursor();
return toastId;
}
ToastId ToastNotificationsView::ShowToastAtPoint(const QPoint& screenPosition, const QPointF& anchorPoint, const AzQtComponents::ToastConfiguration& toastConfiguration)
{
ToastId toastId = CreateToastNotification(toastConfiguration);
m_notifications[toastId]->ShowToastAtPoint(screenPosition, anchorPoint);
return toastId;
}
void ToastNotificationsView::HideToastNotification(const ToastId& toastId)
{
auto notificationIter = m_notifications.find(toastId);
if (notificationIter != m_notifications.end())
{
auto queuedIter = AZStd::find(m_queuedNotifications.begin(), m_queuedNotifications.end(), toastId);
if (queuedIter != m_queuedNotifications.end())
{
m_queuedNotifications.erase(queuedIter);
}
notificationIter->second->reject();
}
}
ToastId ToastNotificationsView::CreateToastNotification(const AzQtComponents::ToastConfiguration& toastConfiguration)
{
AzQtComponents::ToastNotification* notification = aznew AzQtComponents::ToastNotification(parentWidget(), toastConfiguration);
ToastId toastId = AZ::Entity::MakeId();
m_notifications[toastId] = notification;
QObject::connect(
m_notifications[toastId], &AzQtComponents::ToastNotification::ToastNotificationHidden,
[toastId]()
{
ToastNotificationBus::Event(toastId, &ToastNotificationBus::Events::OnToastDismissed);
});
QObject::connect(
m_notifications[toastId], &AzQtComponents::ToastNotification::ToastNotificationInteraction,
[toastId]()
{
ToastNotificationBus::Event(toastId, &ToastNotificationBus::Events::OnToastInteraction);
});
return toastId;
}
QPoint ToastNotificationsView::GetGlobalPoint()
{
QPoint relativePoint = m_offset;
AZ_Assert(parentWidget(), "ToastNotificationsView has invalid parent QWidget");
if (m_anchorPoint.x() == 1.0)
{
relativePoint.setX(parentWidget()->width() - m_offset.x());
}
if (m_anchorPoint.y() == 1.0)
{
relativePoint.setY(parentWidget()->height() - m_offset.y());
}
return parentWidget()->mapToGlobal(relativePoint);
}
void ToastNotificationsView::DisplayQueuedNotification()
{
AZ_Assert(parentWidget(), "ToastNotificationsView has invalid parent QWidget");
if (m_queuedNotifications.empty() || !parentWidget()->isVisible() || !isVisible())
{
return;
}
ToastId toastId = m_queuedNotifications.front();
m_queuedNotifications.erase(m_queuedNotifications.begin());
auto notificationIter = m_notifications.find(toastId);
if (notificationIter != m_notifications.end())
{
m_activeNotification = toastId;
notificationIter->second->ShowToastAtPoint(GetGlobalPoint(), m_anchorPoint);
QObject::connect(
notificationIter->second, &AzQtComponents::ToastNotification::ToastNotificationHidden,
[&]()
{
m_activeNotification.SetInvalid();
DisplayQueuedNotification();
}
);
}
// If we didn't actually show something, recurse to avoid things getting stuck in the queue.
if (!m_activeNotification.IsValid())
{
DisplayQueuedNotification();
}
}
}
@@ -0,0 +1,65 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <QWidget>
#include <QPoint>
#include <QPointF>
#include <AzCore/std/containers/vector.h>
#include <AzCore/std/containers/unordered_map.h>
#include <AzToolsFramework/UI/Notifications/ToastBus.h>
#endif
namespace AzQtComponents
{
class ToastNotification;
}
namespace AzToolsFramework
{
/**
* \brief A QWidget that displays and manages a queue of toast notifications.
*
* This view must be updated by its parent when the parent widget is show, hidden, moved
* or resized because toast notifications are displayed on top of the parent and are not part
* of the layout, so they must be manually moved.
*/
class ToastNotificationsView final
: public QWidget
, protected ToastRequestBus::Handler
{
Q_OBJECT
public:
ToastNotificationsView(QWidget* parent, ToastRequestBusId busId);
~ToastNotificationsView() override;
void HideToastNotification(const ToastId& toastId) override;
ToastId ShowToastNotification(const AzQtComponents::ToastConfiguration& toastConfiguration) override;
ToastId ShowToastAtCursor(const AzQtComponents::ToastConfiguration& toastConfiguration) override;
ToastId ShowToastAtPoint(const QPoint& screenPosition, const QPointF& anchorPoint, const AzQtComponents::ToastConfiguration&) override;
void OnHide();
void OnShow();
void UpdateToastPosition();
private:
ToastId CreateToastNotification(const AzQtComponents::ToastConfiguration& toastConfiguration);
void DisplayQueuedNotification();
QPoint GetGlobalPoint();
ToastId m_activeNotification;
AZStd::unordered_map<ToastId, AzQtComponents::ToastNotification*> m_notifications;
AZStd::vector<ToastId> m_queuedNotifications;
QPoint m_offset = QPoint(10, 10);
QPointF m_anchorPoint = QPointF(1, 0);
};
} // AzToolsFramework
@@ -119,6 +119,12 @@ namespace AzToolsFramework
int EntityOutlinerListModel::rowCount(const QModelIndex& parent) const
{
// For QTreeView models, non-0 columns shouldn't have children
if (parent.isValid() && parent.column() != 0)
{
return 0;
}
auto parentId = GetEntityFromIndex(parent);
AZStd::size_t childCount = 0;
@@ -133,17 +139,13 @@ namespace AzToolsFramework
QModelIndex EntityOutlinerListModel::index(int row, int column, const QModelIndex& parent) const
{
// sanity check
if (!hasIndex(row, column, parent) || (parent.isValid() && parent.column() != 0) || (row < 0 || row >= rowCount(parent)))
{
return QModelIndex();
}
auto parentId = GetEntityFromIndex(parent);
// We have the row and column, so we just need the child ID to construct our index
AZ::EntityId childId;
EditorEntityInfoRequestBus::EventResult(childId, parentId, &EditorEntityInfoRequestBus::Events::GetChild, row);
return GetIndexFromEntity(childId, column);
AZ_Assert(childId.IsValid(), "No child found for parent");
return createIndex(row, column, static_cast<AZ::u64>(childId));
}
QVariant EntityOutlinerListModel::data(const QModelIndex& index, int role) const
@@ -517,13 +519,18 @@ namespace AzToolsFramework
{
AZ::EntityId parentId;
EditorEntityInfoRequestBus::EventResult(parentId, id, &EditorEntityInfoRequestBus::Events::GetParent);
return GetIndexFromEntity(parentId, index.column());
return GetIndexFromEntity(parentId, 0);
}
return QModelIndex();
}
Qt::ItemFlags EntityOutlinerListModel::flags(const QModelIndex& index) const
{
if (!index.isValid())
{
return Qt::ItemIsDropEnabled;
}
Qt::ItemFlags itemFlags = QAbstractItemModel::flags(index);
switch (index.column())
{
@@ -1208,6 +1215,10 @@ namespace AzToolsFramework
void EntityOutlinerListModel::ProcessEntityUpdates()
{
AZ_PROFILE_FUNCTION(Editor);
if (!m_entityChangeQueued)
{
return;
}
m_entityChangeQueued = false;
if (m_layoutResetQueued)
{
@@ -1236,31 +1247,14 @@ namespace AzToolsFramework
{
AZ_PROFILE_SCOPE(Editor, "EntityOutlinerListModel::ProcessEntityUpdates:ChangeQueue");
// its faster to just do a bulk data change than to carefully pick out indices
// so we'll just merge all ranges into a single range rather than try to make gaps
QModelIndex firstChangeIndex;
QModelIndex lastChangeIndex;
for (auto entityId : m_entityChangeQueue)
{
auto myIndex = GetIndexFromEntity(entityId, ColumnName);
if ((!firstChangeIndex.isValid())||(firstChangeIndex.row() > myIndex.row()))
if (entityId.IsValid())
{
firstChangeIndex = myIndex;
const QModelIndex beginIndex = GetIndexFromEntity(entityId, ColumnName);
const QModelIndex endIndex = createIndex(beginIndex.row(), VisibleColumnCount - 1, beginIndex.internalId());
emit dataChanged(beginIndex, endIndex);
}
if ((!lastChangeIndex.isValid())||(lastChangeIndex.row() < myIndex.row()))
{
// expand it to be the last column:
lastChangeIndex = myIndex;
}
}
if (firstChangeIndex.isValid())
{
// expand to cover all visible columns:
lastChangeIndex = createIndex(lastChangeIndex.row(), VisibleColumnCount - 1, lastChangeIndex.internalPointer());
emit dataChanged(firstChangeIndex, lastChangeIndex);
}
m_entityChangeQueue.clear();
@@ -1382,6 +1376,9 @@ namespace AzToolsFramework
m_isFilterDirty = true;
QueueAncestorUpdate(parentId);
emit EnableSelectionUpdates(true);
// Remove any pending updates for this removed entity.
m_entityChangeQueue.erase(childId);
}
void EntityOutlinerListModel::OnEntityInfoUpdatedOrderBegin(AZ::EntityId parentId, AZ::EntityId childId, AZ::u64 index)
@@ -145,6 +145,8 @@ namespace AzToolsFramework
void SetSortMode(EntityOutliner::DisplaySortMode sortMode) { m_sortMode = sortMode; }
void SetDropOperationInProgress(bool inProgress);
void ProcessEntityUpdates();
Q_SIGNALS:
void ExpandEntity(const AZ::EntityId& entityId, bool expand);
void SelectEntity(const AZ::EntityId& entityId, bool select);
@@ -178,7 +180,6 @@ namespace AzToolsFramework
void QueueEntityUpdate(AZ::EntityId entityId);
void QueueAncestorUpdate(AZ::EntityId entityId);
void QueueEntityToExpand(AZ::EntityId entityId, bool expand);
void ProcessEntityUpdates();
void ProcessEntityInfoResetEnd();
AZStd::unordered_set<AZ::EntityId> m_entitySelectQueue;
AZStd::unordered_set<AZ::EntityId> m_entityExpandQueue;
@@ -766,15 +766,8 @@ namespace AzToolsFramework
{
return false;
}
outPrefabAssetPath = product->GetRelativePath();
auto asset = AZ::Data::AssetManager::Instance().GetAsset(
product->GetAssetId(),
azrtti_typeid<AZ::Prefab::ProceduralPrefabAsset>(),
AZ::Data::AssetLoadBehavior::Default);
return asset.BlockUntilLoadComplete() != AZ::Data::AssetData::AssetStatus::Error;
return true;
}
void PrefabIntegrationManager::WarnUserOfError(AZStd::string_view title, AZStd::string_view message)
@@ -198,6 +198,8 @@ namespace AzToolsFramework
virtual float ManipulatorCircleBoundWidth() const = 0;
//! Returns if sticky select is enabled or not.
virtual bool StickySelectEnabled() const = 0;
//! Returns the default viewport camera position.
virtual AZ::Vector3 DefaultEditorCameraPosition() const = 0;
protected:
~ViewportSettingsRequests() = default;
@@ -300,6 +302,12 @@ namespace AzToolsFramework
using EditorViewportInputTimeNowRequestBus = AZ::EBus<EditorViewportInputTimeNowRequests>;
//! The style of cursor override.
enum class CursorStyleOverride
{
Forbidden
};
//! Viewport requests for managing the viewport cursor state.
class ViewportMouseCursorRequests
{
@@ -310,6 +318,10 @@ namespace AzToolsFramework
virtual void EndCursorCapture() = 0;
//! Is the mouse over the viewport.
virtual bool IsMouseOver() const = 0;
//! Set the cursor style override.
virtual void SetOverrideCursor(CursorStyleOverride cursorStyleOverride) = 0;
//! Clear the cursor style override.
virtual void ClearOverrideCursor() = 0;
protected:
~ViewportMouseCursorRequests() = default;
@@ -44,6 +44,13 @@ AZ_CVAR(
nullptr,
AZ::ConsoleFunctorFlags::Null,
"Display the aggregate world bounds for a given entity (the union of all world component Aabbs)");
AZ_CVAR(
bool,
ed_useCursorLockIconInFocusMode,
false,
nullptr,
AZ::ConsoleFunctorFlags::Null,
"Use a lock icon when the cursor is over entities that cannot be interacted with");
namespace AzToolsFramework
{
@@ -222,6 +229,13 @@ namespace AzToolsFramework
// verify if the entity Id corresponds to an entity that is focused; if not, halt selection.
if (entityIdUnderCursor.IsValid() && !IsSelectableAccordingToFocusMode(entityIdUnderCursor))
{
if (ed_useCursorLockIconInFocusMode)
{
ViewportInteraction::ViewportMouseCursorRequestBus::Event(
viewportId, &ViewportInteraction::ViewportMouseCursorRequestBus::Events::SetOverrideCursor,
ViewportInteraction::CursorStyleOverride::Forbidden);
}
if (mouseInteraction.m_mouseInteraction.m_mouseButtons.Left() &&
mouseInteraction.m_mouseEvent == ViewportInteraction::MouseEvent::Down ||
mouseInteraction.m_mouseEvent == ViewportInteraction::MouseEvent::DoubleClick)
@@ -232,6 +246,9 @@ namespace AzToolsFramework
return CursorEntityIdQuery(AZ::EntityId(), AZ::EntityId());
}
ViewportInteraction::ViewportMouseCursorRequestBus::Event(
viewportId, &ViewportInteraction::ViewportMouseCursorRequestBus::Events::ClearOverrideCursor);
// container entity support - if the entity that is being selected is part of a closed container,
// change the selection to the container instead.
if (ContainerEntityInterface* containerEntityInterface = AZ::Interface<ContainerEntityInterface>::Get())
@@ -759,6 +759,9 @@ set(FILES
UI/Prefab/PrefabUiHandler.cpp
UI/Prefab/PrefabViewportFocusPathHandler.h
UI/Prefab/PrefabViewportFocusPathHandler.cpp
UI/Notifications/ToastNotificationsView.cpp
UI/Notifications/ToastNotificationsView.h
UI/Notifications/ToastBus.h
PythonTerminal/ScriptHelpDialog.cpp
PythonTerminal/ScriptHelpDialog.h
PythonTerminal/ScriptHelpDialog.ui
@@ -14,6 +14,7 @@
#include <Prefab/PrefabTestFixture.h>
#include <Prefab/Procedural/ProceduralPrefabAsset.h>
#include <AzCore/Serialization/Json/RegistrationContext.h>
#include <AzToolsFramework/Prefab/Template/Template.h>
namespace UnitTest
{
@@ -132,4 +133,32 @@ namespace UnitTest
EXPECT_TRUE(outputValue.HasMember("member"));
EXPECT_STREQ(outputValue.FindMember("member")->value.GetString(), "value");
}
TEST_F(ProceduralPrefabAssetTest, Template_IsProcPrefab_DefaultsToNotProcPrefab)
{
AzToolsFramework::Prefab::PrefabDom dom;
dom.SetObject();
dom.AddMember("Source", "foo.prefab", dom.GetAllocator());
AzToolsFramework::Prefab::Template fooTemplate("foo", AZStd::move(dom));
EXPECT_FALSE(fooTemplate.IsProcedural());
}
TEST_F(ProceduralPrefabAssetTest, Template_IsProcPrefab_DomDrivesFlagToTrue)
{
AzToolsFramework::Prefab::PrefabDom dom;
dom.SetObject();
dom.AddMember("Source", "foo.procprefab", dom.GetAllocator());
AzToolsFramework::Prefab::Template fooTemplate("foo", AZStd::move(dom));
EXPECT_TRUE(fooTemplate.IsProcedural());
// the second time should use the cached version of the flag
EXPECT_TRUE(fooTemplate.IsProcedural());
}
TEST_F(ProceduralPrefabAssetTest, Template_IsProcPrefab_FailsWithNoSource)
{
AzToolsFramework::Prefab::PrefabDom dom;
dom.SetObject();
AzToolsFramework::Prefab::Template fooTemplate("foo", AZStd::move(dom));
EXPECT_FALSE(fooTemplate.IsProcedural());
}
}
@@ -0,0 +1,214 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/Serialization/SerializeContext.h>
#include <AzTest/AzTest.h>
#include <AzFramework/Entity/EntityContextBus.h>
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
#include <AzToolsFramework/Entity/EditorEntityContextComponent.h>
#include <AzToolsFramework/Entity/PrefabEditorEntityOwnershipInterface.h>
#include <AzToolsFramework/ToolsComponents/TransformComponent.h>
#include <AzToolsFramework/UI/Outliner/EntityOutlinerListModel.hxx>
#include <AzToolsFramework/UI/Prefab/PrefabIntegrationManager.h>
#include <AzToolsFramework/Undo/UndoSystem.h>
#include <Prefab/PrefabTestFixture.h>
#include <QAbstractItemModelTester>
namespace UnitTest
{
// Test fixture for the entity outliner model that uses a QAbstractItemModelTester to validate the state of the model
// when QAbstractItemModel signals fire. Tests will exit with a fatal error if an invalid state is detected.
class EntityOutlinerTest : public PrefabTestFixture
{
protected:
void SetUpEditorFixtureImpl() override
{
PrefabTestFixture::SetUpEditorFixtureImpl();
GetApplication()->RegisterComponentDescriptor(AzToolsFramework::EditorEntityContextComponent::CreateDescriptor());
m_model = AZStd::make_unique<AzToolsFramework::EntityOutlinerListModel>();
m_model->Initialize();
m_modelTester =
AZStd::make_unique<QAbstractItemModelTester>(m_model.get(), QAbstractItemModelTester::FailureReportingMode::Fatal);
AzToolsFramework::ToolsApplicationRequestBus::BroadcastResult(
m_undoStack, &AzToolsFramework::ToolsApplicationRequestBus::Events::GetUndoStack);
AZ_Assert(m_undoStack, "Failed to look up undo stack from tools application");
// Create a new root prefab - the synthetic "NewLevel.prefab" that comes in by default isn't suitable for outliner tests
// because it's created before the EditorEntityModel that our EntityOutlinerListModel subscribes to, and we want to
// recreate it as part of the fixture regardless.
auto entityOwnershipService = AZ::Interface<AzToolsFramework::PrefabEditorEntityOwnershipInterface>::Get();
entityOwnershipService->CreateNewLevelPrefab("UnitTestRoot.prefab", "");
}
void TearDownEditorFixtureImpl() override
{
m_undoStack = nullptr;
m_modelTester.reset();
m_model.reset();
PrefabTestFixture::TearDownEditorFixtureImpl();
}
// Creates an entity with a given name as one undoable operation
// Parents to parentId, or the root prefab container entity if parentId is invalid
AZ::EntityId CreateNamedEntity(AZStd::string name, AZ::EntityId parentId = AZ::EntityId())
{
auto createResult = m_prefabPublicInterface->CreateEntity(parentId, AZ::Vector3());
AZ_Assert(createResult.IsSuccess(), "Failed to create entity: %s", createResult.GetError().c_str());
AZ::EntityId entityId = createResult.GetValue();
AZ::Entity* entity = nullptr;
AZ::ComponentApplicationBus::BroadcastResult(entity, &AZ::ComponentApplicationRequests::FindEntity, entityId);
entity->Deactivate();
entity->SetName(name);
// Normally, in invalid parent ID should automatically parent us to the root prefab, but currently in the unit test
// environment entities aren't created with a default transform component, so CreateEntity won't correctly parent.
// We get the actual target parent ID here, then create our missing transform component.
if (!parentId.IsValid())
{
auto prefabEditorEntityOwnershipInterface = AZ::Interface<AzToolsFramework::PrefabEditorEntityOwnershipInterface>::Get();
parentId = prefabEditorEntityOwnershipInterface->GetRootPrefabInstance()->get().GetContainerEntityId();
}
auto transform = aznew AzToolsFramework::Components::TransformComponent;
transform->SetParent(parentId);
entity->AddComponent(transform);
entity->Activate();
// Update our undo cache entry to include the rename / reparent as one atomic operation.
m_prefabPublicInterface->GenerateUndoNodesForEntityChangeAndUpdateCache(entityId, m_undoStack->GetTop());
ProcessDeferredUpdates();
return entityId;
}
// Helper to visualize debug state
void PrintModel()
{
AZStd::deque<AZStd::pair<QModelIndex, int>> indices;
indices.push_back({ m_model->index(0, 0), 0 });
while (!indices.empty())
{
auto [index, depth] = indices.front();
indices.pop_front();
QString indentString;
for (int i = 0; i < depth; ++i)
{
indentString += " ";
}
qDebug() << (indentString + index.data(Qt::DisplayRole).toString()) << index.internalId();
for (int i = 0; i < m_model->rowCount(index); ++i)
{
indices.emplace_back(m_model->index(i, 0, index), depth + 1);
}
}
};
// Gets the index of the root prefab, i.e. the "New Level" container entity
QModelIndex GetRootIndex() const
{
return m_model->index(0, 0);
}
// Kicks off any updates scheduled for the next tick
void ProcessDeferredUpdates()
{
// Force a prefab propagation for updates that are deferred to the next tick.
m_prefabSystemComponent->OnSystemTick();
// Ensure the model process its entity update queue
m_model->ProcessEntityUpdates();
}
// Performs an undo operation and ensures the tick-scheduled updates happen
void Undo()
{
m_undoStack->Undo();
ProcessDeferredUpdates();
}
// Performs a redo operation and ensures the tick-scheduled updates happen
void Redo()
{
m_undoStack->Redo();
ProcessDeferredUpdates();
}
AZStd::unique_ptr<AzToolsFramework::EntityOutlinerListModel> m_model;
AZStd::unique_ptr<QAbstractItemModelTester> m_modelTester;
AzToolsFramework::UndoSystem::UndoStack* m_undoStack = nullptr;
};
TEST_F(EntityOutlinerTest, TestCreateFlatHierarchyUndoAndRedoWorks)
{
constexpr size_t entityCount = 10;
for (size_t i = 0; i < entityCount; ++i)
{
CreateNamedEntity(AZStd::string::format("Entity%zu", i));
EXPECT_EQ(m_model->rowCount(GetRootIndex()), i + 1);
}
for (int i = entityCount; i > 0; --i)
{
Undo();
EXPECT_EQ(m_model->rowCount(GetRootIndex()), i - 1);
}
for (size_t i = 0; i < entityCount; ++i)
{
Redo();
EXPECT_EQ(m_model->rowCount(GetRootIndex()), i + 1);
}
}
TEST_F(EntityOutlinerTest, TestCreateNestedHierarchyUndoAndRedoWorks)
{
constexpr size_t depth = 5;
auto modelDepth = [this]() -> int
{
int depth = 0;
QModelIndex index = GetRootIndex();
while (m_model->rowCount(index) > 0)
{
++depth;
index = m_model->index(0, 0, index);
}
return depth;
};
AZ::EntityId parentId;
for (int i = 0; i < depth; i++)
{
parentId = CreateNamedEntity(AZStd::string::format("EntityDepth%i", i), parentId);
EXPECT_EQ(modelDepth(), i + 1);
}
for (int i = depth - 1; i >= 0; --i)
{
Undo();
EXPECT_EQ(modelDepth(), i);
}
for (int i = 0; i < depth; ++i)
{
Redo();
EXPECT_EQ(modelDepth(), i + 1);
}
}
} // namespace UnitTest
@@ -120,6 +120,8 @@ set(FILES
ToolsComponents/EditorLayerComponentTests.cpp
ToolsComponents/EditorTransformComponentTests.cpp
TransformComponent.cpp
UI/EntityIdQLineEditTests.cpp
UI/EntityOutlinerTests.cpp
UI/EntityPropertyEditorTests.cpp
UndoStack.cpp
Viewport/ClusterTests.cpp
@@ -86,7 +86,7 @@ bool CLevelInfo::ReadInfo()
usePrefabSystemForLevels, &AzFramework::ApplicationRequests::IsPrefabSystemForLevelsEnabled);
// Set up a default game type for legacy code.
m_defaultGameTypeName = "Mission0";
m_defaultGameTypeName = "mission0";
if (usePrefabSystemForLevels)
{
@@ -96,17 +96,17 @@ bool CLevelInfo::ReadInfo()
AZStd::string levelPath(m_levelPath);
AZStd::string xmlFile(levelPath);
xmlFile += "/LevelInfo.xml";
xmlFile += "/levelinfo.xml";
XmlNodeRef rootNode = GetISystem()->LoadXmlFromFile(xmlFile.c_str());
if (rootNode)
{
AZStd::string dataFile(levelPath);
dataFile += "/LevelDataAction.xml";
dataFile += "/leveldataaction.xml";
XmlNodeRef dataNode = GetISystem()->LoadXmlFromFile(dataFile.c_str());
if (!dataNode)
{
dataFile = levelPath + "/LevelData.xml";
dataFile = levelPath + "/leveldata.xml";
dataNode = GetISystem()->LoadXmlFromFile(dataFile.c_str());
}
@@ -614,7 +614,7 @@ ILevel* CLevelSystem::LoadLevelInternal(const char* _levelName)
}
{
AZStd::string missionXml("Mission_");
AZStd::string missionXml("mission_");
missionXml += pLevelInfo->m_defaultGameTypeName;
missionXml += ".xml";
AZStd::string xmlFile(pLevelInfo->GetPath());
@@ -3573,19 +3573,61 @@ namespace AssetProcessor
QString knownPathBeforeWildcard = encodedFileData.left(slashBeforeWildcardIndex + 1); // include the slash
QString relativeSearch = encodedFileData.mid(slashBeforeWildcardIndex + 1); // skip the slash
for (int i = 0; i < m_platformConfig->GetScanFolderCount(); ++i)
// Absolute path, just check the 1 scan folder
if (AZ::IO::PathView(encodedFileData.toUtf8().constData()).IsAbsolute())
{
const ScanFolderInfo* scanFolderInfo = &m_platformConfig->GetScanFolderAt(i);
if (!scanFolderInfo->RecurseSubFolders() && encodedFileData.contains("/"))
QString scanFolderName;
if (!m_platformConfig->ConvertToRelativePath(encodedFileData, resultDatabaseSourceName, scanFolderName))
{
continue;
AZ_Warning(
AssetProcessor::ConsoleChannel, false,
"'%s' does not appear to be in any input folder. Use relative paths instead.",
sourceDependency.m_sourceFileDependencyPath.c_str());
}
QDir rooted(scanFolderInfo->ScanPath());
QString absolutePath = rooted.absoluteFilePath(knownPathBeforeWildcard);
auto scanFolderInfo = m_platformConfig->GetScanFolderByPath(scanFolderName);
resolvedDependencyList.append(m_platformConfig->FindWildcardMatches(absolutePath, relativeSearch, false, scanFolderInfo->RecurseSubFolders()));
// Make an absolute path that is ScanFolderPath + Part of search path before the wildcard
QDir rooted(scanFolderName);
QString scanFolderAndKnownSubPath = rooted.absoluteFilePath(knownPathBeforeWildcard);
resolvedDependencyList.append(m_platformConfig->FindWildcardMatches(
scanFolderAndKnownSubPath, relativeSearch, false, scanFolderInfo->RecurseSubFolders()));
}
else // Relative path, check every scan folder
{
for (int i = 0; i < m_platformConfig->GetScanFolderCount(); ++i)
{
const ScanFolderInfo* scanFolderInfo = &m_platformConfig->GetScanFolderAt(i);
if (!scanFolderInfo->RecurseSubFolders() && encodedFileData.contains("/"))
{
continue;
}
QDir rooted(scanFolderInfo->ScanPath());
QString absolutePath = rooted.absoluteFilePath(knownPathBeforeWildcard);
resolvedDependencyList.append(m_platformConfig->FindWildcardMatches(
absolutePath, relativeSearch, false, scanFolderInfo->RecurseSubFolders()));
}
}
// Convert to relative paths
for (auto dependencyItr = resolvedDependencyList.begin(); dependencyItr != resolvedDependencyList.end();)
{
QString relativePath, scanFolder;
if (m_platformConfig->ConvertToRelativePath(*dependencyItr, relativePath, scanFolder))
{
*dependencyItr = relativePath;
++dependencyItr;
}
else
{
AZ_Warning("AssetProcessor", false, "Failed to get relative path for wildcard dependency file %s. Is the file within a scan folder?",
dependencyItr->toUtf8().constData());
dependencyItr = resolvedDependencyList.erase(dependencyItr);
}
}
resultDatabaseSourceName = encodedFileData.replace('\\', '/');
@@ -1435,32 +1435,35 @@ namespace AssetProcessor
return QString();
}
QStringList PlatformConfiguration::FindWildcardMatches(const QString& sourceFolder, QString relativeName, bool includeFolders, bool recursiveSearch) const
QStringList PlatformConfiguration::FindWildcardMatches(
const QString& sourceFolder, QString relativeName, bool includeFolders, bool recursiveSearch) const
{
if (relativeName.isEmpty())
{
return QStringList();
}
const int pathLen = sourceFolder.length() + 1;
QDir sourceFolderDir(sourceFolder);
relativeName.replace('\\', '/');
QString posixRelativeName = QDir::fromNativeSeparators(relativeName);
QStringList returnList;
QRegExp nameMatch{ relativeName, Qt::CaseInsensitive, QRegExp::Wildcard };
QDirIterator diretoryIterator(sourceFolder, QDir::AllEntries | QDir::NoSymLinks | QDir::NoDotAndDotDot, recursiveSearch ? QDirIterator::Subdirectories : QDirIterator::NoIteratorFlags);
QRegExp nameMatch{ posixRelativeName, Qt::CaseInsensitive, QRegExp::Wildcard };
QDirIterator dirIterator(
sourceFolderDir.path(), QDir::AllEntries | QDir::NoSymLinks | QDir::NoDotAndDotDot,
recursiveSearch ? QDirIterator::Subdirectories : QDirIterator::NoIteratorFlags);
QStringList files;
while (diretoryIterator.hasNext())
while (dirIterator.hasNext())
{
diretoryIterator.next();
if (!includeFolders && !diretoryIterator.fileInfo().isFile())
dirIterator.next();
if (!includeFolders && !dirIterator.fileInfo().isFile())
{
continue;
}
QString pathMatch{ diretoryIterator.filePath().mid(pathLen) };
QString pathMatch{ sourceFolderDir.relativeFilePath(dirIterator.filePath()) };
if (nameMatch.exactMatch(pathMatch))
{
returnList.append(AssetUtilities::NormalizeFilePath(diretoryIterator.filePath()));
returnList.append(QDir::fromNativeSeparators(dirIterator.filePath()));
}
}
return returnList;
@@ -7,7 +7,7 @@
*/
#include <GemRepo/GemRepoAddDialog.h>
#include <FormLineEditWidget.h>
#include <FormFolderBrowseEditWidget.h>
#include <QVBoxLayout>
#include <QLabel>
@@ -40,7 +40,7 @@ namespace O3DE::ProjectManager
instructionContextLabel->setAlignment(Qt::AlignLeft);
vLayout->addWidget(instructionContextLabel);
m_repoPath = new FormLineEditWidget(tr("Repository Path"), "", this);
m_repoPath = new FormFolderBrowseEditWidget(tr("Repository Path"), "", this);
m_repoPath->setFixedWidth(600);
vLayout->addWidget(m_repoPath);
@@ -36,7 +36,7 @@ namespace O3DE::ProjectManager
QString m_summary = "No summary provided.";
QString m_additionalInfo = "";
QString m_directoryLink = "";
QString m_repoLink = "";
QString m_repoUri = "";
QStringList m_includedGemPaths = {};
QDateTime m_lastUpdated;
};
@@ -60,8 +60,8 @@ namespace O3DE::ProjectManager
// Repo name and url link
m_nameLabel->setText(m_model->GetName(modelIndex));
m_repoLinkLabel->setText(m_model->GetRepoLink(modelIndex));
m_repoLinkLabel->SetUrl(m_model->GetRepoLink(modelIndex));
m_repoLinkLabel->setText(m_model->GetRepoUri(modelIndex));
m_repoLinkLabel->SetUrl(m_model->GetRepoUri(modelIndex));
// Repo summary
m_summaryLabel->setText(m_model->GetSummary(modelIndex));
@@ -145,6 +145,11 @@ namespace O3DE::ProjectManager
GemRepoModel::SetEnabled(*model, modelIndex, !isAdded);
return true;
}
else if (keyEvent->key() == Qt::Key_X)
{
emit RemoveRepo(modelIndex);
return true;
}
}
if (event->type() == QEvent::MouseButtonPress)
@@ -154,6 +159,7 @@ namespace O3DE::ProjectManager
QRect fullRect, itemRect, contentRect;
CalcRects(option, fullRect, itemRect, contentRect);
const QRect buttonRect = CalcButtonRect(contentRect);
const QRect deleteButtonRect = CalcDeleteButtonRect(contentRect);
if (buttonRect.contains(mouseEvent->pos()))
{
@@ -161,6 +167,11 @@ namespace O3DE::ProjectManager
GemRepoModel::SetEnabled(*model, modelIndex, !isAdded);
return true;
}
else if (deleteButtonRect.contains(mouseEvent->pos()))
{
emit RemoveRepo(modelIndex);
return true;
}
}
return QStyledItemDelegate::editorEvent(event, model, option, modelIndex);
@@ -214,9 +225,14 @@ namespace O3DE::ProjectManager
painter->restore();
}
QRect GemRepoItemDelegate::CalcDeleteButtonRect(const QRect& contentRect) const
{
const QPoint topLeft = QPoint(contentRect.right() - s_iconSize, contentRect.center().y() - s_iconSize / 2);
return QRect(topLeft, QSize(s_iconSize, s_iconSize));
}
void GemRepoItemDelegate::DrawEditButtons(QPainter* painter, const QRect& contentRect) const
{
painter->drawPixmap(contentRect.right() - s_iconSize * 2 - s_iconSpacing, contentRect.center().y() - s_iconSize / 2, m_editIcon);
painter->drawPixmap(contentRect.right() - s_iconSize, contentRect.center().y() - s_iconSize / 2, m_deleteIcon);
}
@@ -66,10 +66,14 @@ namespace O3DE::ProjectManager
inline constexpr static int s_refreshIconSize = 14;
inline constexpr static int s_refreshIconSpacing = 10;
signals:
void RemoveRepo(const QModelIndex& modelIndex);
protected:
void CalcRects(const QStyleOptionViewItem& option, QRect& outFullRect, QRect& outItemRect, QRect& outContentRect) const;
QRect GetTextRect(QFont& font, const QString& text, qreal fontSize) const;
QRect CalcButtonRect(const QRect& contentRect) const;
QRect CalcDeleteButtonRect(const QRect& contentRect) const;
void DrawButton(QPainter* painter, const QRect& contentRect, const QModelIndex& modelIndex) const;
void DrawEditButtons(QPainter* painter, const QRect& contentRect) const;
@@ -9,6 +9,8 @@
#include <GemRepo/GemRepoListView.h>
#include <GemRepo/GemRepoItemDelegate.h>
#include <QShortcut>
namespace O3DE::ProjectManager
{
GemRepoListView::GemRepoListView(QAbstractItemModel* model, QItemSelectionModel* selectionModel, QWidget* parent)
@@ -19,6 +21,9 @@ namespace O3DE::ProjectManager
setModel(model);
setSelectionModel(selectionModel);
setItemDelegate(new GemRepoItemDelegate(model, this));
GemRepoItemDelegate* itemDelegate = new GemRepoItemDelegate(model, this);
connect(itemDelegate, &GemRepoItemDelegate::RemoveRepo, this, &GemRepoListView::RemoveRepo);
setItemDelegate(itemDelegate);
}
} // namespace O3DE::ProjectManager
@@ -25,5 +25,8 @@ namespace O3DE::ProjectManager
public:
explicit GemRepoListView(QAbstractItemModel* model, QItemSelectionModel* selectionModel, QWidget* parent = nullptr);
~GemRepoListView() = default;
signals:
void RemoveRepo(const QModelIndex& modelIndex);
};
} // namespace O3DE::ProjectManager
@@ -37,7 +37,7 @@ namespace O3DE::ProjectManager
item->setData(gemRepoInfo.m_summary, RoleSummary);
item->setData(gemRepoInfo.m_isEnabled, RoleIsEnabled);
item->setData(gemRepoInfo.m_directoryLink, RoleDirectoryLink);
item->setData(gemRepoInfo.m_repoLink, RoleRepoLink);
item->setData(gemRepoInfo.m_repoUri, RoleRepoUri);
item->setData(gemRepoInfo.m_lastUpdated, RoleLastUpdated);
item->setData(gemRepoInfo.m_path, RolePath);
item->setData(gemRepoInfo.m_additionalInfo, RoleAdditionalInfo);
@@ -83,9 +83,9 @@ namespace O3DE::ProjectManager
return modelIndex.data(RoleDirectoryLink).toString();
}
QString GemRepoModel::GetRepoLink(const QModelIndex& modelIndex)
QString GemRepoModel::GetRepoUri(const QModelIndex& modelIndex)
{
return modelIndex.data(RoleRepoLink).toString();
return modelIndex.data(RoleRepoUri).toString();
}
QDateTime GemRepoModel::GetLastUpdated(const QModelIndex& modelIndex)
@@ -35,7 +35,7 @@ namespace O3DE::ProjectManager
static QString GetSummary(const QModelIndex& modelIndex);
static QString GetAdditionalInfo(const QModelIndex& modelIndex);
static QString GetDirectoryLink(const QModelIndex& modelIndex);
static QString GetRepoLink(const QModelIndex& modelIndex);
static QString GetRepoUri(const QModelIndex& modelIndex);
static QDateTime GetLastUpdated(const QModelIndex& modelIndex);
static QString GetPath(const QModelIndex& modelIndex);
@@ -55,7 +55,7 @@ namespace O3DE::ProjectManager
RoleSummary,
RoleIsEnabled,
RoleDirectoryLink,
RoleRepoLink,
RoleRepoUri,
RoleLastUpdated,
RolePath,
RoleAdditionalInfo,
@@ -25,6 +25,7 @@
#include <QTableWidget>
#include <QFrame>
#include <QStackedWidget>
#include <QMessageBox>
namespace O3DE::ProjectManager
{
@@ -79,21 +80,48 @@ namespace O3DE::ProjectManager
if (repoAddDialog->exec() == QDialog::DialogCode::Accepted)
{
QString repoUrl = repoAddDialog->GetRepoPath();
if (repoUrl.isEmpty())
QString repoUri = repoAddDialog->GetRepoPath();
if (repoUri.isEmpty())
{
QMessageBox::warning(this, tr("No Input"), tr("Please provide a repo Uri."));
return;
}
AZ::Outcome<void, AZStd::string> addGemRepoResult = PythonBindingsInterface::Get()->AddGemRepo(repoUrl);
if (addGemRepoResult.IsSuccess())
bool addGemRepoResult = PythonBindingsInterface::Get()->AddGemRepo(repoUri);
if (addGemRepoResult)
{
Reinit();
}
else
{
QMessageBox::critical(this, tr("Operation failed"),
QString("Failed to add gem repo: %1.<br>Error:<br>%2").arg(repoUrl, addGemRepoResult.GetError().c_str()));
QString failureMessage = tr("Failed to add gem repo: %1.").arg(repoUri);
QMessageBox::critical(this, tr("Operation failed"), failureMessage);
AZ_Error("Project Manger", false, failureMessage.toUtf8());
}
}
}
void GemRepoScreen::HandleRemoveRepoButton(const QModelIndex& modelIndex)
{
QString repoName = m_gemRepoModel->GetName(modelIndex);
QMessageBox::StandardButton warningResult = QMessageBox::warning(
this, tr("Remove Repo"), tr("Are you sure you would like to remove gem repo: %1?").arg(repoName),
QMessageBox::No | QMessageBox::Yes);
if (warningResult == QMessageBox::Yes)
{
QString repoUri = m_gemRepoModel->GetRepoUri(modelIndex);
bool removeGemRepoResult = PythonBindingsInterface::Get()->RemoveGemRepo(repoUri);
if (removeGemRepoResult)
{
Reinit();
}
else
{
QString failureMessage = tr("Failed to remove gem repo: %1.").arg(repoUri);
QMessageBox::critical(this, tr("Operation failed"), failureMessage);
AZ_Error("Project Manger", false, failureMessage.toUtf8());
}
}
}
@@ -251,6 +279,8 @@ namespace O3DE::ProjectManager
m_gemRepoListView = new GemRepoListView(m_gemRepoModel, m_gemRepoModel->GetSelectionModel(), this);
middleVLayout->addWidget(m_gemRepoListView);
connect(m_gemRepoListView, &GemRepoListView::RemoveRepo, this, &GemRepoScreen::HandleRemoveRepoButton);
hLayout->addLayout(middleVLayout);
m_gemRepoInspector = new GemRepoInspector(m_gemRepoModel, this);
@@ -39,6 +39,7 @@ namespace O3DE::ProjectManager
public slots:
void HandleAddRepoButton();
void HandleRemoveRepoButton(const QModelIndex& modelIndex);
private:
void FillModel();
@@ -939,17 +939,60 @@ namespace O3DE::ProjectManager
}
}
AZ::Outcome<void, AZStd::string> PythonBindings::AddGemRepo(const QString& repoUri)
bool PythonBindings::AddGemRepo(const QString& repoUri)
{
// o3de scripts need method added
(void)repoUri;
return AZ::Failure<AZStd::string>("Adding Gem Repo not implemented yet in o3de scripts.");
bool registrationResult = false;
bool result = ExecuteWithLock(
[&]
{
auto pyUri = QString_To_Py_String(repoUri);
auto pythonRegistrationResult = m_register.attr("register")(
pybind11::none(), pybind11::none(), pybind11::none(), pybind11::none(), pybind11::none(), pybind11::none(), pyUri);
// Returns an exit code so boolify it then invert result
registrationResult = !pythonRegistrationResult.cast<bool>();
});
return result && registrationResult;
}
bool PythonBindings::RemoveGemRepo(const QString& repoUri)
{
bool registrationResult = false;
bool result = ExecuteWithLock(
[&]
{
auto pythonRegistrationResult = m_register.attr("register")(
pybind11::none(), // engine_path
pybind11::none(), // project_path
pybind11::none(), // gem_path
pybind11::none(), // external_subdir_path
pybind11::none(), // template_path
pybind11::none(), // restricted_path
QString_To_Py_String(repoUri), // repo_uri
pybind11::none(), // default_engines_folder
pybind11::none(), // default_projects_folder
pybind11::none(), // default_gems_folder
pybind11::none(), // default_templates_folder
pybind11::none(), // default_restricted_folder
pybind11::none(), // default_third_party_folder
pybind11::none(), // external_subdir_engine_path
pybind11::none(), // external_subdir_project_path
true, // remove
false // force
);
// Returns an exit code so boolify it then invert result
registrationResult = !pythonRegistrationResult.cast<bool>();
});
return result && registrationResult;
}
GemRepoInfo PythonBindings::GetGemRepoInfo(pybind11::handle repoUri)
{
GemRepoInfo gemRepoInfo;
gemRepoInfo.m_repoLink = Py_To_String(repoUri);
gemRepoInfo.m_repoUri = Py_To_String(repoUri);
auto data = m_manifest.attr("get_repo_json_data")(repoUri);
if (pybind11::isinstance<pybind11::dict>(data))
@@ -957,7 +1000,7 @@ namespace O3DE::ProjectManager
try
{
// required
gemRepoInfo.m_repoLink = Py_To_String(data["repo_uri"]);
gemRepoInfo.m_repoUri = Py_To_String(data["repo_uri"]);
gemRepoInfo.m_name = Py_To_String(data["repo_name"]);
gemRepoInfo.m_creator = Py_To_String(data["origin"]);
@@ -1019,13 +1062,13 @@ namespace O3DE::ProjectManager
#else
GemRepoInfo mockJohnRepo("JohnCreates", "John Smith", QDateTime(QDate(2021, 8, 31), QTime(11, 57)), true);
mockJohnRepo.m_summary = "John's Summary. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Fusce sollicitudin dapibus urna";
mockJohnRepo.m_repoLink = "https://github.com/o3de/o3de";
mockJohnRepo.m_repoUri = "https://github.com/o3de/o3de";
mockJohnRepo.m_additionalInfo = "John's additional info. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Fusce sollicitu.";
gemRepos.push_back(mockJohnRepo);
GemRepoInfo mockJaneRepo("JanesGems", "Jane Doe", QDateTime(QDate(2021, 9, 10), QTime(18, 23)), false);
mockJaneRepo.m_summary = "Jane's Summary.";
mockJaneRepo.m_repoLink = "https://github.com/o3de/o3de.org";
mockJaneRepo.m_repoUri = "https://github.com/o3de/o3de.org";
gemRepos.push_back(mockJaneRepo);
#endif // MOCK_GEM_REPO_INFO
@@ -58,7 +58,8 @@ namespace O3DE::ProjectManager
AZ::Outcome<QVector<ProjectTemplateInfo>> GetProjectTemplates(const QString& projectPath = {}) override;
// Gem Repos
AZ::Outcome<void, AZStd::string> AddGemRepo(const QString& repoUri) override;
bool AddGemRepo(const QString& repoUri) override;
bool RemoveGemRepo(const QString& repoUri) override;
AZ::Outcome<QVector<GemRepoInfo>, AZStd::string> GetAllGemRepoInfos() override;
private:

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