Fix several merge conflicts and auto-formatting issues

This commit is contained in:
nvsickle
2021-06-18 13:41:59 -07:00
parent e55580af57
commit ea3adc8405
5 changed files with 16 additions and 13 deletions
@@ -528,7 +528,6 @@ namespace AZ
{
Data::Asset<ShaderVariantAsset> shaderVariantAsset = { asset.GetAs<ShaderVariantAsset>(), AZ::Data::AssetLoadBehavior::PreLoad };
AZ_Assert(shaderVariantAsset->GetStableId() == RootShaderVariantStableId, "Was expecting to update the root variant");
GetCurrentShaderApiData().m_rootShaderVariantAsset = asset;
ShaderReloadNotificationBus::Event(GetId(), &ShaderReloadNotificationBus::Events::OnShaderAssetReinitialized, Data::Asset<ShaderAsset>{ this, AZ::Data::AssetLoadBehavior::PreLoad } );
}