Merge branch 'main' into jckand/FoundationAuto
This commit is contained in:
@@ -86,4 +86,94 @@ namespace AZ
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Normal,
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UniformReal
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};
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//! Halton sequences are deterministic, quasi-random sequences with low discrepancy. They
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//! are useful for generating evenly distributed points.
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//! See https://en.wikipedia.org/wiki/Halton_sequence for more information.
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//! Returns a single halton number.
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//! @param index The index of the number. Indices start at 1. Using index 0 will return 0.
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//! @param base The numerical base of the halton number.
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inline float GetHaltonNumber(uint32_t index, uint32_t base)
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{
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float fraction = 1.0f;
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float result = 0.0f;
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while (index > 0)
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{
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fraction = fraction / base;
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result += fraction * (index % base);
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index = aznumeric_cast<uint32_t>(index / base);
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}
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return result;
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}
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//! A helper class for generating arrays of Halton sequences in n dimensions.
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//! The class holds the state of which bases to use, the starting offset
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//! of each dimension and how much to increment between each index for each
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//! dimension.
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template <uint8_t Dimensions>
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class HaltonSequence
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{
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public:
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//! Initializes a Halton sequence with some bases. By default there is no
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//! offset and the index increments by 1 between each number.
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HaltonSequence(AZStd::array<uint32_t, Dimensions> bases)
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: m_bases(bases)
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{
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m_offsets.fill(1); // Halton sequences start at index 1.
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m_increments.fill(1); // By default increment by 1 between each number.
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}
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//! Returns a Halton sequence in an array of N length
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template<uint32_t N>
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AZStd::array<AZStd::array<float, Dimensions>, N> GetHaltonSequence()
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{
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AZStd::array<AZStd::array<float, Dimensions>, N> result;
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AZStd::array<uint32_t, Dimensions> indices = m_offsets;
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// Generator that returns the Halton number for all bases for a single entry.
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auto f = [&] ()
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{
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AZStd::array<float, Dimensions> item;
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for (auto d = 0; d < Dimensions; ++d)
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{
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item[d] = GetHaltonNumber(indices[d], m_bases[d]);
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indices[d] += m_increments[d];
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}
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return item;
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};
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AZStd::generate(result.begin(), result.end(), f);
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return result;
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}
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//! Sets the offsets per dimension to start generating a sequence from.
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//! By default, there is no offset (offset of 0 corresponds to starting at index 1)
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void SetOffsets(AZStd::array<uint32_t, Dimensions> offsets)
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{
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m_offsets = offsets;
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// Halton sequences start at index 1, so increment all the indices.
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AZStd::for_each(m_offsets.begin(), m_offsets.end(), [](uint32_t &n){ n++; });
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}
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//! Sets the increment between numbers in the halton sequence per dimension
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//! By default this is 1, meaning that no numbers are skipped. Can be negative
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//! to generate numbers in reverse order.
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void SetIncrements(AZStd::array<int32_t, Dimensions> increments)
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{
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m_increments = increments;
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}
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private:
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AZStd::array<uint32_t, Dimensions> m_bases;
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AZStd::array<uint32_t, Dimensions> m_offsets;
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AZStd::array<int32_t, Dimensions> m_increments;
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};
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}
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@@ -0,0 +1,74 @@
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/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <AzCore/Math/Random.h>
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#include <AzCore/UnitTest/TestTypes.h>
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using namespace AZ;
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namespace UnitTest
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{
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TEST(MATH_Random, GetHaltonNumber)
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{
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EXPECT_FLOAT_EQ(0.5, GetHaltonNumber(1, 2));
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EXPECT_FLOAT_EQ(898.0f / 2187.0f, GetHaltonNumber(1234, 3));
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EXPECT_FLOAT_EQ(5981.0f / 15625.0f, GetHaltonNumber(4321, 5));
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}
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TEST(MATH_Random, HaltonSequence)
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{
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HaltonSequence<3> sequence({ 2, 3, 5 });
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auto regularSequence = sequence.GetHaltonSequence<5>();
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EXPECT_FLOAT_EQ(1.0f / 2.0f, regularSequence[0][0]);
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EXPECT_FLOAT_EQ(1.0f / 3.0f, regularSequence[0][1]);
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EXPECT_FLOAT_EQ(1.0f / 5.0f, regularSequence[0][2]);
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EXPECT_FLOAT_EQ(1.0f / 4.0f, regularSequence[1][0]);
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EXPECT_FLOAT_EQ(2.0f / 3.0f, regularSequence[1][1]);
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EXPECT_FLOAT_EQ(2.0f / 5.0f, regularSequence[1][2]);
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EXPECT_FLOAT_EQ(3.0f / 4.0f, regularSequence[2][0]);
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EXPECT_FLOAT_EQ(1.0f / 9.0f, regularSequence[2][1]);
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EXPECT_FLOAT_EQ(3.0f / 5.0f, regularSequence[2][2]);
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EXPECT_FLOAT_EQ(1.0f / 8.0f, regularSequence[3][0]);
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EXPECT_FLOAT_EQ(4.0f / 9.0f, regularSequence[3][1]);
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EXPECT_FLOAT_EQ(4.0f / 5.0f, regularSequence[3][2]);
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EXPECT_FLOAT_EQ(5.0f / 8.0f, regularSequence[4][0]);
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EXPECT_FLOAT_EQ(7.0f / 9.0f, regularSequence[4][1]);
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EXPECT_FLOAT_EQ(1.0f / 25.0f, regularSequence[4][2]);
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sequence.SetOffsets({ 1, 2, 3 });
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auto offsetSequence = sequence.GetHaltonSequence<2>();
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EXPECT_FLOAT_EQ(1.0f / 4.0f, offsetSequence[0][0]);
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EXPECT_FLOAT_EQ(1.0f / 9.0f, offsetSequence[0][1]);
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EXPECT_FLOAT_EQ(4.0f / 5.0f, offsetSequence[0][2]);
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EXPECT_FLOAT_EQ(3.0f / 4.0f, offsetSequence[1][0]);
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EXPECT_FLOAT_EQ(4.0f / 9.0f, offsetSequence[1][1]);
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EXPECT_FLOAT_EQ(1.0f / 25.0f, offsetSequence[1][2]);
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sequence.SetIncrements({ 1, 2, 3 });
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auto incrementedSequence = sequence.GetHaltonSequence<2>();
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EXPECT_FLOAT_EQ(1.0f / 4.0f, incrementedSequence[0][0]);
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EXPECT_FLOAT_EQ(1.0f / 9.0f, incrementedSequence[0][1]);
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EXPECT_FLOAT_EQ(4.0f / 5.0f, incrementedSequence[0][2]);
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EXPECT_FLOAT_EQ(3.0f / 4.0f, incrementedSequence[1][0]);
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EXPECT_FLOAT_EQ(7.0f / 9.0f, incrementedSequence[1][1]);
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EXPECT_FLOAT_EQ(11.0f / 25.0f, incrementedSequence[1][2]);
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}
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||||
}
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@@ -152,6 +152,7 @@ set(FILES
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||||
Math/PlaneTests.cpp
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||||
Math/QuaternionPerformanceTests.cpp
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Math/QuaternionTests.cpp
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||||
Math/RandomTests.cpp
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||||
Math/ShapeIntersectionPerformanceTests.cpp
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||||
Math/ShapeIntersectionTests.cpp
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||||
Math/SfmtTests.cpp
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||||
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||||
@@ -52,6 +52,21 @@ namespace AzToolsFramework
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||||
* Deletes all entities in the provided list, as well as their transform descendants.
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*/
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virtual void DeleteEntitiesAndAllDescendants(const EntityIdList& entities) = 0;
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/**
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* Duplicate all currently-selected entities.
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*/
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virtual void DuplicateSelected() = 0;
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/**
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* Duplicates the specified entity.
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*/
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virtual void DuplicateEntityById(AZ::EntityId entityId) = 0;
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||||
/**
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* Duplicates all specified entities.
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*/
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virtual void DuplicateEntities(const EntityIdList& entities) = 0;
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||||
};
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||||
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||||
} // namespace AzToolsFramework
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+20
-2
@@ -43,7 +43,7 @@ namespace AzToolsFramework
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||||
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||||
void EditorEntityManager::DeleteEntityById(AZ::EntityId entityId)
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{
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||||
DeleteEntities({entityId});
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DeleteEntities(EntityIdList{ entityId });
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||||
}
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void EditorEntityManager::DeleteEntities(const EntityIdList& entities)
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@@ -53,12 +53,30 @@ namespace AzToolsFramework
|
||||
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||||
void EditorEntityManager::DeleteEntityAndAllDescendants(AZ::EntityId entityId)
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||||
{
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||||
DeleteEntitiesAndAllDescendants({entityId});
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DeleteEntitiesAndAllDescendants(EntityIdList{ entityId });
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}
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||||
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||||
void EditorEntityManager::DeleteEntitiesAndAllDescendants(const EntityIdList& entities)
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||||
{
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||||
m_prefabPublicInterface->DeleteEntitiesAndAllDescendantsInInstance(entities);
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||||
}
|
||||
|
||||
void EditorEntityManager::DuplicateSelected()
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||||
{
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||||
EntityIdList selectedEntities;
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ToolsApplicationRequestBus::BroadcastResult(selectedEntities, &ToolsApplicationRequests::GetSelectedEntities);
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m_prefabPublicInterface->DuplicateEntitiesInInstance(selectedEntities);
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}
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||||
void EditorEntityManager::DuplicateEntityById(AZ::EntityId entityId)
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||||
{
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DuplicateEntities(EntityIdList{ entityId });
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}
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||||
|
||||
void EditorEntityManager::DuplicateEntities(const EntityIdList& entities)
|
||||
{
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||||
m_prefabPublicInterface->DuplicateEntitiesInInstance(entities);
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||||
}
|
||||
}
|
||||
|
||||
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||||
@@ -31,6 +31,9 @@ namespace AzToolsFramework
|
||||
void DeleteEntities(const EntityIdList& entities) override;
|
||||
void DeleteEntityAndAllDescendants(AZ::EntityId entityId) override;
|
||||
void DeleteEntitiesAndAllDescendants(const EntityIdList& entities) override;
|
||||
void DuplicateSelected() override;
|
||||
void DuplicateEntityById(AZ::EntityId entityId) override;
|
||||
void DuplicateEntities(const EntityIdList& entities) override;
|
||||
|
||||
private:
|
||||
Prefab::PrefabPublicInterface* m_prefabPublicInterface = nullptr;
|
||||
|
||||
@@ -28,6 +28,7 @@ namespace AzToolsFramework
|
||||
inline static const char* PatchesName = "Patches";
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||||
inline static const char* SourceName = "Source";
|
||||
inline static const char* LinkIdName = "LinkId";
|
||||
inline static const char* EntityIdName = "Id";
|
||||
inline static const char* EntitiesName = "Entities";
|
||||
inline static const char* ContainerEntityName = "ContainerEntity";
|
||||
|
||||
|
||||
@@ -13,6 +13,8 @@
|
||||
#include <AzToolsFramework/Prefab/PrefabPublicHandler.h>
|
||||
|
||||
#include <AzCore/Component/TransformBus.h>
|
||||
#include <AzCore/JSON/stringbuffer.h>
|
||||
#include <AzCore/JSON/writer.h>
|
||||
#include <AzCore/Utils/TypeHash.h>
|
||||
|
||||
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
|
||||
@@ -31,6 +33,8 @@
|
||||
#include <AzToolsFramework/Prefab/PrefabUndoHelpers.h>
|
||||
#include <AzToolsFramework/ToolsComponents/TransformComponent.h>
|
||||
|
||||
#include <QString>
|
||||
|
||||
namespace AzToolsFramework
|
||||
{
|
||||
namespace Prefab
|
||||
@@ -83,7 +87,8 @@ namespace AzToolsFramework
|
||||
commonRootInstanceDomBeforeCreate, commonRootEntityOwningInstance->get());
|
||||
|
||||
AZStd::vector<AZ::Entity*> entities;
|
||||
AZStd::vector<AZStd::unique_ptr<Instance>> instances;
|
||||
AZStd::vector<AZStd::unique_ptr<Instance>> instancePtrs;
|
||||
AZStd::vector<Instance*> instances;
|
||||
AZStd::unordered_map<Instance*, PrefabDom> nestedInstanceLinkPatchesMap;
|
||||
|
||||
// Retrieve all entities affected and identify Instances
|
||||
@@ -93,10 +98,18 @@ namespace AzToolsFramework
|
||||
AZStd::string("Could not create a new prefab out of the entities provided - invalid selection."));
|
||||
}
|
||||
|
||||
// Detach the retrieved entities
|
||||
for (AZ::Entity* entity : entities)
|
||||
{
|
||||
commonRootEntityOwningInstance->get().DetachEntity(entity->GetId()).release();
|
||||
}
|
||||
|
||||
// When we create a prefab with other prefab instances, we have to remove the existing links between the source and
|
||||
// target templates of the other instances.
|
||||
for (auto& nestedInstance : instances)
|
||||
{
|
||||
AZStd::unique_ptr<Instance> outInstance = commonRootEntityOwningInstance->get().DetachNestedInstance(nestedInstance->GetInstanceAlias());
|
||||
|
||||
auto linkRef = m_prefabSystemComponentInterface->FindLink(nestedInstance->GetLinkId());
|
||||
|
||||
if (linkRef.has_value())
|
||||
@@ -104,10 +117,12 @@ namespace AzToolsFramework
|
||||
PrefabDom oldLinkPatches;
|
||||
oldLinkPatches.CopyFrom(linkRef->get().GetLinkDom(), oldLinkPatches.GetAllocator());
|
||||
|
||||
nestedInstanceLinkPatchesMap.emplace(nestedInstance.get(), AZStd::move(oldLinkPatches));
|
||||
nestedInstanceLinkPatchesMap.emplace(nestedInstance, AZStd::move(oldLinkPatches));
|
||||
}
|
||||
|
||||
RemoveLink(nestedInstance, commonRootEntityOwningInstance->get().GetTemplateId(), undoBatch.GetUndoBatch());
|
||||
RemoveLink(outInstance, commonRootEntityOwningInstance->get().GetTemplateId(), undoBatch.GetUndoBatch());
|
||||
|
||||
instancePtrs.emplace_back(AZStd::move(outInstance));
|
||||
}
|
||||
|
||||
PrefabUndoHelpers::UpdatePrefabInstance(
|
||||
@@ -123,7 +138,7 @@ namespace AzToolsFramework
|
||||
|
||||
// Create the Prefab
|
||||
instanceToCreate = prefabEditorEntityOwnershipInterface->CreatePrefab(
|
||||
entities, AZStd::move(instances), filePath, commonRootEntityOwningInstance);
|
||||
entities, AZStd::move(instancePtrs), filePath, commonRootEntityOwningInstance);
|
||||
|
||||
if (!instanceToCreate)
|
||||
{
|
||||
@@ -388,7 +403,7 @@ namespace AzToolsFramework
|
||||
// Find common root and top level entities
|
||||
bool entitiesHaveCommonRoot = false;
|
||||
|
||||
AzToolsFramework::ToolsApplicationRequests::Bus::BroadcastResult(
|
||||
AzToolsFramework::ToolsApplicationRequestBus::BroadcastResult(
|
||||
entitiesHaveCommonRoot, &AzToolsFramework::ToolsApplicationRequests::FindCommonRootInactive, inputEntityList,
|
||||
commonRootEntityId, &topLevelEntities);
|
||||
|
||||
@@ -710,6 +725,151 @@ namespace AzToolsFramework
|
||||
return DeleteFromInstance(entityIds, true);
|
||||
}
|
||||
|
||||
PrefabOperationResult PrefabPublicHandler::DuplicateEntitiesInInstance(const EntityIdList& entityIds)
|
||||
{
|
||||
if (entityIds.empty())
|
||||
{
|
||||
return AZ::Failure(AZStd::string("No entities to duplicate."));
|
||||
}
|
||||
|
||||
if (!EntitiesBelongToSameInstance(entityIds))
|
||||
{
|
||||
return AZ::Failure(AZStd::string("Cannot duplicate multiple "
|
||||
"entities belonging to different instances with one operation."));
|
||||
}
|
||||
|
||||
// We've already verified the entities are all owned by the same instance,
|
||||
// so we can just retrieve our instance from the first entity in the list.
|
||||
InstanceOptionalReference commonEntityOwningInstance = GetOwnerInstanceByEntityId(entityIds[0]);
|
||||
AZ_Assert(
|
||||
commonEntityOwningInstance.has_value(),
|
||||
"Failed to duplicate : Couldn't get a valid owning instance for the common root entity of the entities provided");
|
||||
|
||||
// This will cull out any entities that have ancestors in the list, since we will end up duplicating
|
||||
// the full nested hierarchy with what is returned from RetrieveAndSortPrefabEntitiesAndInstances
|
||||
AzToolsFramework::EntityIdSet duplicationSet = AzToolsFramework::GetCulledEntityHierarchy(entityIds);
|
||||
|
||||
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzToolsFramework);
|
||||
|
||||
ScopedUndoBatch undoBatch("Duplicate Entities");
|
||||
|
||||
{
|
||||
AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzToolsFramework, "DuplicateEntitiesInInstance::UndoCaptureAndDuplicateEntities");
|
||||
|
||||
// Take a snapshot of the instance DOM before we manipulate it
|
||||
Prefab::PrefabDom instanceDomBefore;
|
||||
m_instanceToTemplateInterface->GenerateDomForInstance(instanceDomBefore, commonEntityOwningInstance->get());
|
||||
|
||||
AZStd::vector<AZ::Entity*> entities;
|
||||
AZStd::vector<Instance*> instances;
|
||||
|
||||
// Gather all entities/instances in the hierarchy, but don't detach them because we are duplicating not deleting.
|
||||
EntityList inputEntityList = EntityIdSetToEntityList(duplicationSet);
|
||||
bool success = RetrieveAndSortPrefabEntitiesAndInstances(inputEntityList, commonEntityOwningInstance->get(), entities, instances);
|
||||
|
||||
if (!success)
|
||||
{
|
||||
return AZ::Failure(AZStd::string("Failed to retrieve entities and instances from the given list of entity ids for duplication"));
|
||||
}
|
||||
|
||||
// Make a copy of our before instance DOM where we will add our duplicated entities
|
||||
Prefab::PrefabDom instanceDomAfter;
|
||||
instanceDomAfter.CopyFrom(instanceDomBefore, instanceDomAfter.GetAllocator());
|
||||
|
||||
AZStd::unordered_map<EntityAlias, EntityAlias> oldAliasToNewAliasMap;
|
||||
AZStd::unordered_map<EntityAlias, QString> aliasToEntityDomMap;
|
||||
|
||||
for (AZ::Entity* entity : entities)
|
||||
{
|
||||
EntityAliasOptionalReference oldAliasRef = commonEntityOwningInstance->get().GetEntityAlias(entity->GetId());
|
||||
AZ_Assert(oldAliasRef.has_value(), "No alias found for Entity in the DOM");
|
||||
EntityAlias oldAlias = oldAliasRef.value();
|
||||
|
||||
// Give this the outer allocator so that the memory reference will be valid when
|
||||
// it gets used for AddMember
|
||||
Prefab::PrefabDom entityDomBefore(&instanceDomAfter.GetAllocator());
|
||||
m_instanceToTemplateInterface->GenerateDomForEntity(entityDomBefore, *entity);
|
||||
|
||||
// Keep track of the old alias <-> new alias mapping for this duplicated entity
|
||||
// so we can fixup references later
|
||||
EntityAlias newEntityAlias = Instance::GenerateEntityAlias();
|
||||
oldAliasToNewAliasMap.insert(AZStd::make_pair(oldAlias, newEntityAlias));
|
||||
|
||||
rapidjson::StringBuffer buffer;
|
||||
rapidjson::Writer<rapidjson::StringBuffer> writer(buffer);
|
||||
entityDomBefore.Accept(writer);
|
||||
|
||||
// Store our duplicated Entity DOM with its new alias as a string
|
||||
// so that we can fixup entity alias references before adding it
|
||||
// to the Entities member of our instance DOM
|
||||
QString entityDomString(buffer.GetString());
|
||||
aliasToEntityDomMap.insert(AZStd::make_pair(newEntityAlias, entityDomString));
|
||||
}
|
||||
|
||||
auto entitiesIter = instanceDomAfter.FindMember(PrefabDomUtils::EntitiesName);
|
||||
AZ_Assert(entitiesIter != instanceDomAfter.MemberEnd(), "Instance DOM missing the Entities member.");
|
||||
|
||||
// Now that all the duplicated Entity DOMs have been created, we need to iterate
|
||||
// through them and replace any previous EntityAlias references with the new ones.
|
||||
// These are more than just parent entity references for nested entities, this will
|
||||
// also cover any EntityId references that were made in the components between them.
|
||||
for (auto aliasEntityPair : aliasToEntityDomMap)
|
||||
{
|
||||
EntityAlias newEntityAlias = aliasEntityPair.first;
|
||||
QString newEntityDomString = aliasEntityPair.second;
|
||||
|
||||
// Replace all of the old alias references with the new ones
|
||||
// We bookend the aliases with \" and also with a / as an extra precaution to prevent
|
||||
// inadvertently replacing a matching string vs. where an actual EntityId is expected
|
||||
// This will cover both cases where an alias could be used in a normal entity vs. an instance
|
||||
for (auto aliasMapIter : oldAliasToNewAliasMap)
|
||||
{
|
||||
QString oldAliasQuotes = QString("\"%1\"").arg(aliasMapIter.first.c_str());
|
||||
QString newAliasQuotes = QString("\"%1\"").arg(aliasMapIter.second.c_str());
|
||||
|
||||
newEntityDomString.replace(oldAliasQuotes, newAliasQuotes);
|
||||
|
||||
QString oldAliasPathRef = QString("/%1").arg(aliasMapIter.first.c_str());
|
||||
QString newAliasPathRef = QString("/%1").arg(aliasMapIter.second.c_str());
|
||||
|
||||
newEntityDomString.replace(oldAliasPathRef, newAliasPathRef);
|
||||
}
|
||||
|
||||
// Create the new Entity DOM from parsing the JSON string
|
||||
Prefab::PrefabDom entityDomAfter(&instanceDomAfter.GetAllocator());
|
||||
entityDomAfter.Parse(newEntityDomString.toUtf8().constData());
|
||||
|
||||
// Add the new Entity DOM to the Entities member of the instance
|
||||
rapidjson::Value aliasName(newEntityAlias.c_str(), newEntityAlias.length(), instanceDomAfter.GetAllocator());
|
||||
entitiesIter->value.AddMember(AZStd::move(aliasName), entityDomAfter, instanceDomAfter.GetAllocator());
|
||||
}
|
||||
|
||||
PrefabUndoInstance* command = aznew PrefabUndoInstance("Entity duplication");
|
||||
command->SetParent(undoBatch.GetUndoBatch());
|
||||
command->Capture(instanceDomBefore, instanceDomAfter, commonEntityOwningInstance->get().GetTemplateId());
|
||||
command->RunRedo();
|
||||
|
||||
EntityIdList duplicatedEntityIds;
|
||||
for (auto aliasMapIter : oldAliasToNewAliasMap)
|
||||
{
|
||||
EntityAlias newEntityAlias = aliasMapIter.second;
|
||||
|
||||
AliasPath absoluteEntityPath = commonEntityOwningInstance->get().GetAbsoluteInstanceAliasPath();
|
||||
absoluteEntityPath.Append(newEntityAlias);
|
||||
|
||||
AZ::EntityId newEntityId = InstanceEntityIdMapper::GenerateEntityIdForAliasPath(absoluteEntityPath);
|
||||
duplicatedEntityIds.push_back(newEntityId);
|
||||
}
|
||||
|
||||
// Select the duplicated entities
|
||||
auto selectionUndo = aznew SelectionCommand(duplicatedEntityIds, "Select Duplicated Entities");
|
||||
selectionUndo->SetParent(undoBatch.GetUndoBatch());
|
||||
ToolsApplicationRequestBus::Broadcast(&ToolsApplicationRequestBus::Events::RunRedoSeparately, selectionUndo);
|
||||
}
|
||||
|
||||
return AZ::Success();
|
||||
}
|
||||
|
||||
PrefabOperationResult PrefabPublicHandler::DeleteFromInstance(const EntityIdList& entityIds, bool deleteDescendants)
|
||||
{
|
||||
if (entityIds.empty())
|
||||
@@ -737,17 +897,7 @@ namespace AzToolsFramework
|
||||
|
||||
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzToolsFramework);
|
||||
|
||||
UndoSystem::URSequencePoint* currentUndoBatch = nullptr;
|
||||
ToolsApplicationRequests::Bus::BroadcastResult(currentUndoBatch, &ToolsApplicationRequests::Bus::Events::GetCurrentUndoBatch);
|
||||
|
||||
bool createdUndo = false;
|
||||
if (!currentUndoBatch)
|
||||
{
|
||||
createdUndo = true;
|
||||
ToolsApplicationRequests::Bus::BroadcastResult(
|
||||
currentUndoBatch, &ToolsApplicationRequests::Bus::Events::BeginUndoBatch, "Delete Selected");
|
||||
AZ_Assert(currentUndoBatch, "Failed to create new undo batch.");
|
||||
}
|
||||
ScopedUndoBatch undoBatch("Delete Selected");
|
||||
|
||||
// In order to undo DeleteSelected, we have to create a selection command which selects the current selection
|
||||
// and then add the deletion as children.
|
||||
@@ -775,7 +925,7 @@ namespace AzToolsFramework
|
||||
if (deleteDescendants)
|
||||
{
|
||||
AZStd::vector<AZ::Entity*> entities;
|
||||
AZStd::vector<AZStd::unique_ptr<Instance>> instances;
|
||||
AZStd::vector<Instance*> instances;
|
||||
|
||||
bool success = RetrieveAndSortPrefabEntitiesAndInstances(inputEntityList, commonOwningInstance->get(), entities, instances);
|
||||
|
||||
@@ -786,13 +936,15 @@ namespace AzToolsFramework
|
||||
|
||||
for (AZ::Entity* entity : entities)
|
||||
{
|
||||
commonOwningInstance->get().DetachEntity(entity->GetId()).release();
|
||||
AZ::ComponentApplicationBus::Broadcast(&AZ::ComponentApplicationRequests::DeleteEntity, entity->GetId());
|
||||
}
|
||||
|
||||
for (auto& nestedInstance : instances)
|
||||
{
|
||||
RemoveLink(nestedInstance, commonOwningInstance->get().GetTemplateId(), currentUndoBatch);
|
||||
nestedInstance.reset();
|
||||
AZStd::unique_ptr<Instance> outInstance = commonOwningInstance->get().DetachNestedInstance(nestedInstance->GetInstanceAlias());
|
||||
RemoveLink(outInstance, commonOwningInstance->get().GetTemplateId(), undoBatch.GetUndoBatch());
|
||||
outInstance.reset();
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -804,7 +956,7 @@ namespace AzToolsFramework
|
||||
if (owningInstance->get().GetContainerEntityId() == entityId)
|
||||
{
|
||||
auto instancePtr = commonOwningInstance->get().DetachNestedInstance(owningInstance->get().GetInstanceAlias());
|
||||
RemoveLink(instancePtr, commonOwningInstance->get().GetTemplateId(), currentUndoBatch);
|
||||
RemoveLink(instancePtr, commonOwningInstance->get().GetTemplateId(), undoBatch.GetUndoBatch());
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -822,17 +974,12 @@ namespace AzToolsFramework
|
||||
command->SetParent(selCommand);
|
||||
}
|
||||
|
||||
selCommand->SetParent(currentUndoBatch);
|
||||
selCommand->SetParent(undoBatch.GetUndoBatch());
|
||||
{
|
||||
AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzToolsFramework, "Internal::DeleteEntities:RunRedo");
|
||||
selCommand->RunRedo();
|
||||
}
|
||||
|
||||
if (createdUndo)
|
||||
{
|
||||
ToolsApplicationRequestBus::Broadcast(&ToolsApplicationRequests::EndUndoBatch);
|
||||
}
|
||||
|
||||
return AZ::Success();
|
||||
}
|
||||
|
||||
@@ -944,7 +1091,7 @@ namespace AzToolsFramework
|
||||
|
||||
bool PrefabPublicHandler::RetrieveAndSortPrefabEntitiesAndInstances(
|
||||
const EntityList& inputEntities, Instance& commonRootEntityOwningInstance,
|
||||
EntityList& outEntities, AZStd::vector<AZStd::unique_ptr<Instance>>& outInstances) const
|
||||
EntityList& outEntities, AZStd::vector<Instance*>& outInstances) const
|
||||
{
|
||||
if (inputEntities.size() == 0)
|
||||
{
|
||||
@@ -1028,14 +1175,14 @@ namespace AzToolsFramework
|
||||
|
||||
for (AZ::Entity* entity : entities)
|
||||
{
|
||||
outEntities.emplace_back(commonRootEntityOwningInstance.DetachEntity(entity->GetId()).release());
|
||||
outEntities.emplace_back(entity);
|
||||
}
|
||||
|
||||
outInstances.clear();
|
||||
outInstances.reserve(instances.size());
|
||||
for (Instance* instancePtr : instances)
|
||||
{
|
||||
outInstances.push_back(AZStd::move(commonRootEntityOwningInstance.DetachNestedInstance(instancePtr->GetInstanceAlias())));
|
||||
outInstances.push_back(instancePtr);
|
||||
}
|
||||
|
||||
return (outEntities.size() + outInstances.size()) > 0;
|
||||
|
||||
@@ -60,11 +60,12 @@ namespace AzToolsFramework
|
||||
|
||||
PrefabOperationResult DeleteEntitiesInInstance(const EntityIdList& entityIds) override;
|
||||
PrefabOperationResult DeleteEntitiesAndAllDescendantsInInstance(const EntityIdList& entityIds) override;
|
||||
PrefabOperationResult DuplicateEntitiesInInstance(const EntityIdList& entityIds) override;
|
||||
|
||||
private:
|
||||
PrefabOperationResult DeleteFromInstance(const EntityIdList& entityIds, bool deleteDescendants);
|
||||
bool RetrieveAndSortPrefabEntitiesAndInstances(const EntityList& inputEntities, Instance& commonRootEntityOwningInstance,
|
||||
EntityList& outEntities, AZStd::vector<AZStd::unique_ptr<Instance>>& outInstances) const;
|
||||
EntityList& outEntities, AZStd::vector<Instance*>& outInstances) const;
|
||||
|
||||
InstanceOptionalReference GetOwnerInstanceByEntityId(AZ::EntityId entityId) const;
|
||||
bool EntitiesBelongToSameInstance(const EntityIdList& entityIds) const;
|
||||
|
||||
@@ -143,6 +143,13 @@ namespace AzToolsFramework
|
||||
* @return An outcome object; on failure, it comes with an error message detailing the cause of the error.
|
||||
*/
|
||||
virtual PrefabOperationResult DeleteEntitiesAndAllDescendantsInInstance(const EntityIdList& entityIds) = 0;
|
||||
|
||||
/**
|
||||
* Duplicates all entities in the owning instance. Bails if the entities don't all belong to the same instance.
|
||||
* @param entities The entities to duplicate.
|
||||
* @return An outcome object; on failure, it comes with an error message detailing the cause of the error.
|
||||
*/
|
||||
virtual PrefabOperationResult DuplicateEntitiesInInstance(const EntityIdList& entityIds) = 0;
|
||||
};
|
||||
|
||||
} // namespace Prefab
|
||||
|
||||
+11
@@ -63,6 +63,7 @@
|
||||
#include <AzToolsFramework/UI/Outliner/EntityOutlinerDisplayOptionsMenu.h>
|
||||
#include <AzToolsFramework/UI/Outliner/EntityOutlinerSortFilterProxyModel.hxx>
|
||||
#include <AzToolsFramework/UI/Outliner/EntityOutlinerTreeView.hxx>
|
||||
#include <AzToolsFramework/UI/Outliner/EntityOutlinerCacheBus.h>
|
||||
#include <AzToolsFramework/UI/UICore/WidgetHelpers.h>
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
@@ -1409,6 +1410,16 @@ namespace AzToolsFramework
|
||||
{
|
||||
(void)name;
|
||||
QueueEntityUpdate(entityId);
|
||||
|
||||
bool isSelected = false;
|
||||
AzToolsFramework::ToolsApplicationRequests::Bus::BroadcastResult(
|
||||
isSelected, &AzToolsFramework::ToolsApplicationRequests::IsSelected, entityId);
|
||||
|
||||
if (isSelected)
|
||||
{
|
||||
// Ask the system to scroll to the entity in case it is off screen after the rename
|
||||
EntityOutlinerModelNotificationBus::Broadcast(&EntityOutlinerModelNotifications::QueueScrollToNewContent, entityId);
|
||||
}
|
||||
}
|
||||
|
||||
void EntityOutlinerListModel::OnEntityInfoUpdatedUnsavedChanges(AZ::EntityId entityId)
|
||||
|
||||
+7
-1
@@ -138,7 +138,7 @@ namespace UnitTest
|
||||
if (!GetApplication())
|
||||
{
|
||||
// Create & Start a new ToolsApplication if there's no existing one
|
||||
m_app = AZStd::make_unique<ToolsTestApplication>("ToolsApplication");
|
||||
m_app = CreateTestApplication();
|
||||
m_app->Start(AzFramework::Application::Descriptor());
|
||||
}
|
||||
|
||||
@@ -216,6 +216,12 @@ namespace UnitTest
|
||||
TestEditorActions m_editorActions;
|
||||
ToolsApplicationMessageHandler m_messageHandler; // used to suppress trace messages in test output
|
||||
|
||||
// Override this if your test fixture needs to use a custom TestApplication
|
||||
virtual AZStd::unique_ptr<ToolsTestApplication> CreateTestApplication()
|
||||
{
|
||||
return AZStd::make_unique<ToolsTestApplication>("ToolsApplication");
|
||||
}
|
||||
|
||||
private:
|
||||
AZStd::unique_ptr<ToolsTestApplication> m_app;
|
||||
};
|
||||
|
||||
@@ -0,0 +1,129 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
|
||||
#include <AzToolsFramework/ToolsComponents/TransformComponent.h>
|
||||
|
||||
#include <Prefab/PrefabTestComponent.h>
|
||||
#include <Prefab/PrefabTestDomUtils.h>
|
||||
#include <Prefab/PrefabTestFixture.h>
|
||||
|
||||
namespace UnitTest
|
||||
{
|
||||
using PrefabDuplicateTest = PrefabTestFixture;
|
||||
|
||||
TEST_F(PrefabDuplicateTest, PrefabDuplicate_DuplicateSingleEntitySucceeds)
|
||||
{
|
||||
AZStd::string entityName("Same Name");
|
||||
AZ::Entity* entity1 = CreateEntity(entityName.c_str());
|
||||
entity1->Deactivate();
|
||||
entity1->CreateComponent<PrefabTestComponent>();
|
||||
entity1->Activate();
|
||||
|
||||
AzToolsFramework::EditorEntityContextRequestBus::Broadcast(
|
||||
&AzToolsFramework::EditorEntityContextRequests::HandleEntitiesAdded, AzToolsFramework::EntityList{ entity1 });
|
||||
AZStd::unique_ptr<Instance> newInstance = m_prefabSystemComponent->CreatePrefab(
|
||||
{ entity1 },
|
||||
{},
|
||||
PrefabMockFilePath);
|
||||
|
||||
// We've created a prefab with a single Entity, so there should only be one EntityAlias in our instance
|
||||
EXPECT_EQ(newInstance->GetEntityAliases().size(), 1);
|
||||
|
||||
// Duplicate the Entity and trigger the UpdateTemplateInstancesInQueue so the changes get propagated
|
||||
m_prefabPublicInterface->DuplicateEntitiesInInstance(AzToolsFramework::EntityIdList{ entity1->GetId() });
|
||||
m_instanceUpdateExecutorInterface->UpdateTemplateInstancesInQueue();
|
||||
|
||||
// We duplicated a single Entity, so there should now be two EntityAliases
|
||||
EXPECT_EQ(newInstance->GetEntityAliases().size(), 2);
|
||||
|
||||
newInstance->GetConstEntities([&](const AZ::Entity& entity)
|
||||
{
|
||||
// Both of the entities should have the same name
|
||||
EXPECT_EQ(entity.GetName(), entityName);
|
||||
|
||||
// Both of the entities should have the PrefabTestComponent we added
|
||||
auto testComponent = entity.FindComponent<PrefabTestComponent>();
|
||||
EXPECT_NE(nullptr, testComponent);
|
||||
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
TEST_F(PrefabDuplicateTest, PrefabDuplicate_DuplicateMultipleEntitiesAndFixesReferences)
|
||||
{
|
||||
AZ::Entity* parentEntity = CreateEntity("Parent Entity");
|
||||
|
||||
AZ::Entity* childEntity = CreateEntity("Child Entity");
|
||||
childEntity->Deactivate();
|
||||
auto newComponent = childEntity->CreateComponent<PrefabTestComponent>();
|
||||
childEntity->Activate();
|
||||
|
||||
// Set the EntityId reference property on our PrefabTestComponent so we can
|
||||
// verify that arbitrary EntityId's are fixed up properly
|
||||
newComponent->m_entityIdProperty = parentEntity->GetId();
|
||||
|
||||
AzToolsFramework::EditorEntityContextRequestBus::Broadcast(
|
||||
&AzToolsFramework::EditorEntityContextRequests::HandleEntitiesAdded, AzToolsFramework::EntityList{ parentEntity, childEntity });
|
||||
|
||||
AZStd::unique_ptr<Instance> newInstance = m_prefabSystemComponent->CreatePrefab(
|
||||
{ parentEntity, childEntity },
|
||||
{},
|
||||
PrefabMockFilePath);
|
||||
|
||||
// We've created a prefab with two entities, so there should be two EntityAliases in our instance
|
||||
EXPECT_EQ(newInstance->GetEntityAliases().size(), 2);
|
||||
|
||||
// Duplicate the entities and trigger the UpdateTemplateInstancesInQueue so the changes get propagated
|
||||
m_prefabPublicInterface->DuplicateEntitiesInInstance(AzToolsFramework::EntityIdList{ parentEntity->GetId(), childEntity->GetId() });
|
||||
m_instanceUpdateExecutorInterface->UpdateTemplateInstancesInQueue();
|
||||
|
||||
// We duplicated two entities, so there should now be four EntityAliases
|
||||
EXPECT_EQ(newInstance->GetEntityAliases().size(), 4);
|
||||
|
||||
AzToolsFramework::EntityIdList parentEntityIds;
|
||||
newInstance->GetConstEntities([&](const AZ::Entity& entity)
|
||||
{
|
||||
// Gather the parent EntityIds by tracking which entities don't have a PrefabTestComponent
|
||||
auto testComponent = entity.FindComponent<PrefabTestComponent>();
|
||||
if (!testComponent)
|
||||
{
|
||||
parentEntityIds.push_back(entity.GetId());
|
||||
}
|
||||
|
||||
return true;
|
||||
});
|
||||
|
||||
// There should only be two parents
|
||||
EXPECT_EQ(parentEntityIds.size(), 2);
|
||||
|
||||
// Verify that the EntityId reference on the PrefabTestComponent on the children correspond
|
||||
// to unique entities, which will verify that the EntityIds are fixed up on duplicate
|
||||
newInstance->GetConstEntities([&](const AZ::Entity& entity)
|
||||
{
|
||||
// Only the child entities have a PrefabTestComponent
|
||||
auto testComponent = entity.FindComponent<PrefabTestComponent>();
|
||||
if (testComponent)
|
||||
{
|
||||
auto it = AZStd::find(parentEntityIds.begin(), parentEntityIds.end(), testComponent->m_entityIdProperty);
|
||||
EXPECT_NE(it, parentEntityIds.end());
|
||||
|
||||
// Erase when we find it so that the matches will be unique
|
||||
parentEntityIds.erase(it);
|
||||
}
|
||||
|
||||
return true;
|
||||
});
|
||||
|
||||
// Verify we matched each of the parent EntityIds
|
||||
EXPECT_EQ(parentEntityIds.size(), 0);
|
||||
}
|
||||
}
|
||||
@@ -20,6 +20,17 @@
|
||||
|
||||
namespace UnitTest
|
||||
{
|
||||
PrefabTestToolsApplication::PrefabTestToolsApplication(AZStd::string appName)
|
||||
: ToolsTestApplication(AZStd::move(appName))
|
||||
{
|
||||
}
|
||||
|
||||
bool PrefabTestToolsApplication::IsPrefabSystemEnabled() const
|
||||
{
|
||||
// Make sure our prefab tests always run with prefabs enabled
|
||||
return true;
|
||||
}
|
||||
|
||||
void PrefabTestFixture::SetUpEditorFixtureImpl()
|
||||
{
|
||||
// Acquire the system entity
|
||||
@@ -32,6 +43,9 @@ namespace UnitTest
|
||||
m_prefabLoaderInterface = AZ::Interface<AzToolsFramework::Prefab::PrefabLoaderInterface>::Get();
|
||||
EXPECT_TRUE(m_prefabLoaderInterface);
|
||||
|
||||
m_prefabPublicInterface = AZ::Interface<AzToolsFramework::Prefab::PrefabPublicInterface>::Get();
|
||||
EXPECT_TRUE(m_prefabPublicInterface);
|
||||
|
||||
m_instanceUpdateExecutorInterface = AZ::Interface<AzToolsFramework::Prefab::InstanceUpdateExecutorInterface>::Get();
|
||||
EXPECT_TRUE(m_instanceUpdateExecutorInterface);
|
||||
|
||||
@@ -41,6 +55,11 @@ namespace UnitTest
|
||||
GetApplication()->RegisterComponentDescriptor(PrefabTestComponent::CreateDescriptor());
|
||||
}
|
||||
|
||||
AZStd::unique_ptr<ToolsTestApplication> PrefabTestFixture::CreateTestApplication()
|
||||
{
|
||||
return AZStd::make_unique<PrefabTestToolsApplication>("PrefabTestApplication");
|
||||
}
|
||||
|
||||
AZ::Entity* PrefabTestFixture::CreateEntity(const char* entityName, const bool shouldActivate)
|
||||
{
|
||||
// Circumvent the EntityContext system and generate a new entity with a transformcomponent
|
||||
|
||||
@@ -31,6 +31,16 @@ namespace UnitTest
|
||||
using namespace AzToolsFramework::Prefab;
|
||||
using namespace PrefabTestUtils;
|
||||
|
||||
class PrefabTestToolsApplication
|
||||
: public ToolsTestApplication
|
||||
{
|
||||
public:
|
||||
PrefabTestToolsApplication(AZStd::string appName);
|
||||
|
||||
// Make sure our prefab tests always run with prefabs enabled
|
||||
bool IsPrefabSystemEnabled() const override;
|
||||
};
|
||||
|
||||
class PrefabTestFixture
|
||||
: public ToolsApplicationFixture,
|
||||
public UnitTest::TraceBusRedirector
|
||||
@@ -45,6 +55,8 @@ namespace UnitTest
|
||||
|
||||
void SetUpEditorFixtureImpl() override;
|
||||
|
||||
AZStd::unique_ptr<ToolsTestApplication> CreateTestApplication() override;
|
||||
|
||||
AZ::Entity* CreateEntity(const char* entityName, const bool shouldActivate = true);
|
||||
|
||||
void CompareInstances(const Instance& instanceA, const Instance& instanceB, bool shouldCompareLinkIds = true,
|
||||
@@ -57,6 +69,7 @@ namespace UnitTest
|
||||
|
||||
PrefabSystemComponent* m_prefabSystemComponent = nullptr;
|
||||
PrefabLoaderInterface* m_prefabLoaderInterface = nullptr;
|
||||
PrefabPublicInterface* m_prefabPublicInterface = nullptr;
|
||||
InstanceUpdateExecutorInterface* m_instanceUpdateExecutorInterface = nullptr;
|
||||
InstanceToTemplateInterface* m_instanceToTemplateInterface = nullptr;
|
||||
};
|
||||
|
||||
@@ -54,6 +54,7 @@ set(FILES
|
||||
Prefab/Spawnable/SpawnableMetaDataTests.cpp
|
||||
Prefab/MockPrefabFileIOActionValidator.cpp
|
||||
Prefab/MockPrefabFileIOActionValidator.h
|
||||
Prefab/PrefabDuplicateTests.cpp
|
||||
Prefab/PrefabEntityAliasTests.cpp
|
||||
Prefab/PrefabInstanceToTemplatePropagatorTests.cpp
|
||||
Prefab/PrefabInstantiateTests.cpp
|
||||
|
||||
@@ -35,6 +35,7 @@
|
||||
#include <AzFramework/StringFunc/StringFunc.h>
|
||||
#include <AzFramework/Visibility/BoundsBus.h>
|
||||
#include <AzToolsFramework/API/EditorAssetSystemAPI.h>
|
||||
#include <AzToolsFramework/API/EditorEntityAPI.h>
|
||||
#include <AzToolsFramework/API/EntityCompositionRequestBus.h>
|
||||
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
|
||||
#include <AzToolsFramework/AssetBrowser/AssetBrowserBus.h>
|
||||
@@ -192,6 +193,9 @@ void SandboxIntegrationManager::Setup()
|
||||
(m_prefabIntegrationInterface != nullptr),
|
||||
"SandboxIntegrationManager requires a PrefabIntegrationInterface instance to be present on Setup().");
|
||||
|
||||
m_editorEntityAPI = AZ::Interface<AzToolsFramework::EditorEntityAPI>::Get();
|
||||
AZ_Assert(m_editorEntityAPI, "SandboxIntegrationManager requires an EditorEntityAPI instance to be present on Setup().");
|
||||
|
||||
AzToolsFramework::Layers::EditorLayerComponentNotificationBus::Handler::BusConnect();
|
||||
}
|
||||
|
||||
@@ -1215,9 +1219,20 @@ void SandboxIntegrationManager::CloneSelection(bool& handled)
|
||||
|
||||
if (!duplicationSet.empty())
|
||||
{
|
||||
AZStd::unordered_set<AZ::EntityId> clonedEntities;
|
||||
handled = AzToolsFramework::CloneInstantiatedEntities(duplicationSet, clonedEntities);
|
||||
m_unsavedEntities.insert(clonedEntities.begin(), clonedEntities.end());
|
||||
bool prefabSystemEnabled = false;
|
||||
AzFramework::ApplicationRequests::Bus::BroadcastResult(prefabSystemEnabled, &AzFramework::ApplicationRequests::IsPrefabSystemEnabled);
|
||||
|
||||
if (prefabSystemEnabled)
|
||||
{
|
||||
m_editorEntityAPI->DuplicateSelected();
|
||||
handled = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
AZStd::unordered_set<AZ::EntityId> clonedEntities;
|
||||
handled = AzToolsFramework::CloneInstantiatedEntities(duplicationSet, clonedEntities);
|
||||
m_unsavedEntities.insert(clonedEntities.begin(), clonedEntities.end());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
@@ -77,6 +77,7 @@ class CHyperGraph;
|
||||
|
||||
namespace AzToolsFramework
|
||||
{
|
||||
class EditorEntityAPI;
|
||||
class EditorEntityUiInterface;
|
||||
|
||||
namespace AssetBrowser
|
||||
@@ -371,6 +372,7 @@ private:
|
||||
|
||||
AzToolsFramework::EditorEntityUiInterface* m_editorEntityUiInterface = nullptr;
|
||||
AzToolsFramework::Prefab::PrefabIntegrationInterface* m_prefabIntegrationInterface = nullptr;
|
||||
AzToolsFramework::EditorEntityAPI* m_editorEntityAPI = nullptr;
|
||||
|
||||
// Overrides UI styling and behavior for Layer Entities
|
||||
AzToolsFramework::LayerUiHandler m_layerUiOverrideHandler;
|
||||
|
||||
@@ -65,6 +65,7 @@
|
||||
#include "OutlinerTreeView.hxx"
|
||||
#include "Include/ICommandManager.h"
|
||||
#include "Include/IObjectManager.h"
|
||||
#include "OutlinerCacheBus.h"
|
||||
|
||||
#include <Editor/CryEditDoc.h>
|
||||
#include <AzCore/Outcome/Outcome.h>
|
||||
@@ -1538,6 +1539,16 @@ void OutlinerListModel::OnEntityInfoUpdatedName(AZ::EntityId entityId, const AZS
|
||||
{
|
||||
(void)name;
|
||||
QueueEntityUpdate(entityId);
|
||||
|
||||
bool isSelected = false;
|
||||
AzToolsFramework::ToolsApplicationRequests::Bus::BroadcastResult(
|
||||
isSelected, &AzToolsFramework::ToolsApplicationRequests::IsSelected, entityId);
|
||||
|
||||
if (isSelected)
|
||||
{
|
||||
// Ask the system to scroll to the entity in case it is off screen after the rename
|
||||
OutlinerModelNotificationBus::Broadcast(&OutlinerModelNotifications::QueueScrollToNewContent, entityId);
|
||||
}
|
||||
}
|
||||
|
||||
void OutlinerListModel::OnEntityInfoUpdatedUnsavedChanges(AZ::EntityId entityId)
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
<svg width="24" height="24" viewBox="0 0 24 24" fill="none" xmlns="http://www.w3.org/2000/svg">
|
||||
<rect width="24" height="24" fill="#444444"/>
|
||||
<path fill-rule="evenodd" clip-rule="evenodd" d="M13 3H11V11H3V13H11V21H13V13H21V11H13V3Z" fill="white"/>
|
||||
</svg>
|
||||
|
||||
|
Before Width: | Height: | Size: 255 B After Width: | Height: | Size: 209 B |
@@ -0,0 +1,16 @@
|
||||
<RCC>
|
||||
<qresource prefix="/ProjectManager/style">
|
||||
<file>ProjectManager.qss</file>
|
||||
</qresource>
|
||||
<qresource prefix="/">
|
||||
<file>Add.svg</file>
|
||||
<file>Select_Folder.svg</file>
|
||||
<file>o3de_editor.ico</file>
|
||||
<file>Windows.svg</file>
|
||||
<file>Android.svg</file>
|
||||
<file>iOS.svg</file>
|
||||
<file>Linux.svg</file>
|
||||
<file>macOS.svg</file>
|
||||
<file>Backgrounds/FirstTimeBackgroundImage.jpg</file>
|
||||
</qresource>
|
||||
</RCC>
|
||||
@@ -0,0 +1,73 @@
|
||||
/************** General (MainWindow) **************/
|
||||
QMainWindow {
|
||||
background-color: #333333;
|
||||
}
|
||||
|
||||
|
||||
QPushButton:focus {
|
||||
outline: none;
|
||||
border:1px solid #1e70eb;
|
||||
}
|
||||
|
||||
/************** General (Forms) **************/
|
||||
|
||||
#formLineEditWidget,
|
||||
#formBrowseEditWidget {
|
||||
max-width: 780px;
|
||||
}
|
||||
|
||||
#formFrame {
|
||||
max-width: 720px;
|
||||
background-color: #444444;
|
||||
border:1px solid #dddddd;
|
||||
border-radius: 4px;
|
||||
padding: 0px 10px 2px 6px;
|
||||
margin-top:10px;
|
||||
margin-left:30px;
|
||||
}
|
||||
|
||||
#formFrame[Focus="true"] {
|
||||
border:1px solid #1e70eb;
|
||||
}
|
||||
|
||||
#formFrame[Valid="false"] {
|
||||
border:1px solid red;
|
||||
}
|
||||
|
||||
#formFrame QLabel {
|
||||
font-size: 13px;
|
||||
color: #cccccc;
|
||||
}
|
||||
|
||||
#formFrame QPushButton {
|
||||
background-color: transparent;
|
||||
background:transparent url(:/Select_Folder.svg) no-repeat center;
|
||||
qproperty-flat: true;
|
||||
}
|
||||
|
||||
#formFrame QPushButton:focus {
|
||||
border:none;
|
||||
}
|
||||
|
||||
#formFrame QLineEdit {
|
||||
background-color: rgba(0,0,0,0);
|
||||
font-size: 18px;
|
||||
color: #ffffff;
|
||||
border:0;
|
||||
line-height: 30px;
|
||||
height: 1em;
|
||||
padding-top: -4px;
|
||||
}
|
||||
|
||||
#formErrorLabel {
|
||||
color: #ec3030;
|
||||
font-size: 14px;
|
||||
margin-left: 40px;
|
||||
}
|
||||
|
||||
#formTitleLabel {
|
||||
font-size:21px;
|
||||
color:#ffffff;
|
||||
margin: 10px 0 10px 30px;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
<svg width="24" height="24" viewBox="0 0 24 24" fill="none" xmlns="http://www.w3.org/2000/svg">
|
||||
<rect width="24" height="24" fill="#444444"/>
|
||||
<path fill-rule="evenodd" clip-rule="evenodd" d="M9.98407 4H2V6V7V19.8145H2.07539L6.02059 7.99123H19V6H11.328L9.98407 4ZM19 19.7473L22.0766 10H7.05436L3.68763 19.8329H18.973L18.9788 19.8145H19V19.7473Z" fill="white"/>
|
||||
</svg>
|
||||
|
||||
|
Before Width: | Height: | Size: 367 B After Width: | Height: | Size: 321 B |
@@ -14,8 +14,16 @@
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
EngineInfo::EngineInfo(const QString& path)
|
||||
EngineInfo::EngineInfo(const QString& path, const QString& name, const QString& version, const QString& thirdPartyPath)
|
||||
: m_path(path)
|
||||
, m_name(name)
|
||||
, m_version(version)
|
||||
, m_thirdPartyPath(thirdPartyPath)
|
||||
{
|
||||
}
|
||||
|
||||
bool EngineInfo::IsValid() const
|
||||
{
|
||||
return !m_path.isEmpty();
|
||||
}
|
||||
} // namespace O3DE::ProjectManager
|
||||
|
||||
@@ -22,8 +22,20 @@ namespace O3DE::ProjectManager
|
||||
{
|
||||
public:
|
||||
EngineInfo() = default;
|
||||
EngineInfo(const QString& path);
|
||||
EngineInfo(const QString& path, const QString& name, const QString& version, const QString& thirdPartyPath);
|
||||
|
||||
// from engine.json
|
||||
QString m_version;
|
||||
QString m_name;
|
||||
QString m_thirdPartyPath;
|
||||
|
||||
// from o3de_manifest.json
|
||||
QString m_path;
|
||||
QString m_defaultProjectsFolder;
|
||||
QString m_defaultGemsFolder;
|
||||
QString m_defaultTemplatesFolder;
|
||||
QString m_defaultRestrictedFolder;
|
||||
|
||||
bool IsValid() const;
|
||||
};
|
||||
} // namespace O3DE::ProjectManager
|
||||
|
||||
@@ -11,20 +11,99 @@
|
||||
*/
|
||||
|
||||
#include <EngineSettingsScreen.h>
|
||||
|
||||
#include <Source/ui_EngineSettingsScreen.h>
|
||||
#include <QVBoxLayout>
|
||||
#include <QLabel>
|
||||
#include <QLineEdit>
|
||||
#include <QMessageBox>
|
||||
#include <FormLineEditWidget.h>
|
||||
#include <FormBrowseEditWidget.h>
|
||||
#include <PythonBindingsInterface.h>
|
||||
#include <PathValidator.h>
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
EngineSettingsScreen::EngineSettingsScreen(QWidget* parent)
|
||||
: ScreenWidget(parent)
|
||||
, m_ui(new Ui::EngineSettingsClass())
|
||||
{
|
||||
m_ui->setupUi(this);
|
||||
auto* layout = new QVBoxLayout(this);
|
||||
layout->setAlignment(Qt::AlignTop);
|
||||
|
||||
setObjectName("engineSettingsScreen");
|
||||
|
||||
EngineInfo engineInfo;
|
||||
|
||||
AZ::Outcome<EngineInfo> engineInfoResult = PythonBindingsInterface::Get()->GetEngineInfo();
|
||||
if (engineInfoResult.IsSuccess())
|
||||
{
|
||||
engineInfo = engineInfoResult.GetValue();
|
||||
}
|
||||
|
||||
QLabel* formTitleLabel = new QLabel(tr("O3DE Settings"), this);
|
||||
formTitleLabel->setObjectName("formTitleLabel");
|
||||
layout->addWidget(formTitleLabel);
|
||||
|
||||
m_engineVersion = new FormLineEditWidget(tr("Engine Version"), engineInfo.m_version, this);
|
||||
m_engineVersion->lineEdit()->setReadOnly(true);
|
||||
layout->addWidget(m_engineVersion);
|
||||
|
||||
m_thirdParty = new FormBrowseEditWidget(tr("3rd Party Software Folder"), engineInfo.m_thirdPartyPath, this);
|
||||
m_thirdParty->lineEdit()->setValidator(new PathValidator(PathValidator::PathMode::ExistingFolder, this));
|
||||
m_thirdParty->lineEdit()->setReadOnly(true);
|
||||
m_thirdParty->setErrorLabelText(tr("Please provide a valid path to a folder that exists"));
|
||||
connect(m_thirdParty->lineEdit(), &QLineEdit::textChanged, this, &EngineSettingsScreen::OnTextChanged);
|
||||
layout->addWidget(m_thirdParty);
|
||||
|
||||
m_defaultProjects = new FormBrowseEditWidget(tr("Default Projects Folder"), engineInfo.m_defaultProjectsFolder, this);
|
||||
m_defaultProjects->lineEdit()->setValidator(new PathValidator(PathValidator::PathMode::ExistingFolder, this));
|
||||
m_defaultProjects->lineEdit()->setReadOnly(true);
|
||||
m_defaultProjects->setErrorLabelText(tr("Please provide a valid path to a folder that exists"));
|
||||
connect(m_defaultProjects->lineEdit(), &QLineEdit::textChanged, this, &EngineSettingsScreen::OnTextChanged);
|
||||
layout->addWidget(m_defaultProjects);
|
||||
|
||||
m_defaultGems = new FormBrowseEditWidget(tr("Default Gems Folder"), engineInfo.m_defaultGemsFolder, this);
|
||||
m_defaultGems->lineEdit()->setValidator(new PathValidator(PathValidator::PathMode::ExistingFolder, this));
|
||||
m_defaultGems->lineEdit()->setReadOnly(true);
|
||||
m_defaultGems->setErrorLabelText(tr("Please provide a valid path to a folder that exists"));
|
||||
connect(m_defaultGems->lineEdit(), &QLineEdit::textChanged, this, &EngineSettingsScreen::OnTextChanged);
|
||||
layout->addWidget(m_defaultGems);
|
||||
|
||||
m_defaultProjectTemplates = new FormBrowseEditWidget(tr("Default Project Templates Folder"), engineInfo.m_defaultTemplatesFolder, this);
|
||||
m_defaultProjectTemplates->lineEdit()->setValidator(new PathValidator(PathValidator::PathMode::ExistingFolder, this));
|
||||
m_defaultProjectTemplates->lineEdit()->setReadOnly(true);
|
||||
m_defaultProjectTemplates->setErrorLabelText(tr("Please provide a valid path to a folder that exists"));
|
||||
connect(m_defaultProjectTemplates->lineEdit(), &QLineEdit::textChanged, this, &EngineSettingsScreen::OnTextChanged);
|
||||
layout->addWidget(m_defaultProjectTemplates);
|
||||
|
||||
setLayout(layout);
|
||||
}
|
||||
|
||||
ProjectManagerScreen EngineSettingsScreen::GetScreenEnum()
|
||||
{
|
||||
return ProjectManagerScreen::EngineSettings;
|
||||
}
|
||||
|
||||
void EngineSettingsScreen::OnTextChanged()
|
||||
{
|
||||
// save engine settings
|
||||
auto engineInfoResult = PythonBindingsInterface::Get()->GetEngineInfo();
|
||||
if (engineInfoResult.IsSuccess())
|
||||
{
|
||||
EngineInfo engineInfo;
|
||||
engineInfo = engineInfoResult.GetValue();
|
||||
engineInfo.m_thirdPartyPath = m_thirdParty->lineEdit()->text();
|
||||
engineInfo.m_defaultProjectsFolder = m_defaultProjects->lineEdit()->text();
|
||||
engineInfo.m_defaultGemsFolder = m_defaultGems->lineEdit()->text();
|
||||
engineInfo.m_defaultTemplatesFolder = m_defaultProjectTemplates->lineEdit()->text();
|
||||
|
||||
bool result = PythonBindingsInterface::Get()->SetEngineInfo(engineInfo);
|
||||
if (!result)
|
||||
{
|
||||
QMessageBox::critical(this, tr("Engine Settings"), tr("Failed to save engine settings."));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
QMessageBox::critical(this, tr("Engine Settings"), tr("Failed to get engine settings."));
|
||||
}
|
||||
}
|
||||
} // namespace O3DE::ProjectManager
|
||||
|
||||
@@ -15,13 +15,11 @@
|
||||
#include <ScreenWidget.h>
|
||||
#endif
|
||||
|
||||
namespace Ui
|
||||
{
|
||||
class EngineSettingsClass;
|
||||
}
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
QT_FORWARD_DECLARE_CLASS(FormLineEditWidget)
|
||||
QT_FORWARD_DECLARE_CLASS(FormBrowseEditWidget)
|
||||
|
||||
class EngineSettingsScreen
|
||||
: public ScreenWidget
|
||||
{
|
||||
@@ -30,8 +28,15 @@ namespace O3DE::ProjectManager
|
||||
~EngineSettingsScreen() = default;
|
||||
ProjectManagerScreen GetScreenEnum() override;
|
||||
|
||||
protected slots:
|
||||
void OnTextChanged();
|
||||
|
||||
private:
|
||||
QScopedPointer<Ui::EngineSettingsClass> m_ui;
|
||||
FormLineEditWidget* m_engineVersion;
|
||||
FormBrowseEditWidget* m_thirdParty;
|
||||
FormBrowseEditWidget* m_defaultProjects;
|
||||
FormBrowseEditWidget* m_defaultGems;
|
||||
FormBrowseEditWidget* m_defaultProjectTemplates;
|
||||
};
|
||||
|
||||
} // namespace O3DE::ProjectManager
|
||||
|
||||
@@ -1,82 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>EngineSettingsClass</class>
|
||||
<widget class="QWidget" name="EngineSettingsClass">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>839</width>
|
||||
<height>597</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>O3DE Settings</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_2">
|
||||
<property name="text">
|
||||
<string>Engine Version</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_3">
|
||||
<property name="text">
|
||||
<string>v1.01</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_4">
|
||||
<property name="text">
|
||||
<string>3rd Party Software Folder</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLineEdit" name="lineEdit"/>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_5">
|
||||
<property name="text">
|
||||
<string>Restricted Folder</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLineEdit" name="lineEdit_2"/>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_6">
|
||||
<property name="text">
|
||||
<string>Default Gems Folder</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLineEdit" name="lineEdit_3"/>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_7">
|
||||
<property name="text">
|
||||
<string>Default Project Templates Folder</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLineEdit" name="lineEdit_4"/>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
||||
@@ -49,11 +49,11 @@ namespace O3DE::ProjectManager
|
||||
QHBoxLayout* buttonLayout = new QHBoxLayout();
|
||||
buttonLayout->setSpacing(s_buttonSpacing);
|
||||
|
||||
m_createProjectButton = CreateLargeBoxButton(QIcon(":/Resources/Add.svg"), tr("Create Project"), this);
|
||||
m_createProjectButton = CreateLargeBoxButton(QIcon(":/Add.svg"), tr("Create Project"), this);
|
||||
m_createProjectButton->setIconSize(QSize(s_iconSize, s_iconSize));
|
||||
buttonLayout->addWidget(m_createProjectButton);
|
||||
|
||||
m_addProjectButton = CreateLargeBoxButton(QIcon(":/Resources/Select_Folder.svg"), tr("Add a Project"), this);
|
||||
m_addProjectButton = CreateLargeBoxButton(QIcon(":/Select_Folder.svg"), tr("Add a Project"), this);
|
||||
m_addProjectButton->setIconSize(QSize(s_iconSize, s_iconSize));
|
||||
buttonLayout->addWidget(m_addProjectButton);
|
||||
|
||||
@@ -66,7 +66,7 @@ namespace O3DE::ProjectManager
|
||||
vLayout->addItem(verticalSpacer);
|
||||
|
||||
// Using border-image allows for scaling options background-image does not support
|
||||
setStyleSheet("O3DE--ProjectManager--ScreenWidget { border-image: url(:/Resources/Backgrounds/FirstTimeBackgroundImage.jpg) repeat repeat; }");
|
||||
setStyleSheet("O3DE--ProjectManager--ScreenWidget { border-image: url(:/Backgrounds/FirstTimeBackgroundImage.jpg) repeat repeat; }");
|
||||
|
||||
connect(m_createProjectButton, &QPushButton::pressed, this, &FirstTimeUseScreen::HandleNewProjectButton);
|
||||
connect(m_addProjectButton, &QPushButton::pressed, this, &FirstTimeUseScreen::HandleAddProjectButton);
|
||||
|
||||
@@ -0,0 +1,49 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
|
||||
#include <FormBrowseEditWidget.h>
|
||||
#include <AzQtComponents/Components/StyledLineEdit.h>
|
||||
#include <QPushButton>
|
||||
#include <QHBoxLayout>
|
||||
#include <QFileDialog>
|
||||
#include <QLineEdit>
|
||||
#include <QStandardPaths>
|
||||
#include <QIcon>
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
FormBrowseEditWidget::FormBrowseEditWidget(const QString& labelText, const QString& valueText, QWidget* parent)
|
||||
: FormLineEditWidget(labelText, valueText, parent)
|
||||
{
|
||||
setObjectName("formBrowseEditWidget");
|
||||
|
||||
QPushButton* browseButton = new QPushButton(this);
|
||||
connect(browseButton, &QPushButton::pressed, this, &FormBrowseEditWidget::HandleBrowseButton);
|
||||
m_frameLayout->addWidget(browseButton);
|
||||
}
|
||||
|
||||
void FormBrowseEditWidget::HandleBrowseButton()
|
||||
{
|
||||
QString defaultPath = m_lineEdit->text();
|
||||
if (defaultPath.isEmpty())
|
||||
{
|
||||
defaultPath = QStandardPaths::writableLocation(QStandardPaths::DocumentsLocation);
|
||||
}
|
||||
|
||||
QString directory = QDir::toNativeSeparators(QFileDialog::getExistingDirectory(this, tr("Browse"), defaultPath));
|
||||
if (!directory.isEmpty())
|
||||
{
|
||||
m_lineEdit->setText(directory);
|
||||
}
|
||||
|
||||
}
|
||||
} // namespace O3DE::ProjectManager
|
||||
@@ -0,0 +1,33 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#if !defined(Q_MOC_RUN)
|
||||
#include <FormLineEditWidget.h>
|
||||
#endif
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
class FormBrowseEditWidget
|
||||
: public FormLineEditWidget
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit FormBrowseEditWidget(const QString& labelText, const QString& valueText = "", QWidget* parent = nullptr);
|
||||
~FormBrowseEditWidget() = default;
|
||||
|
||||
private slots:
|
||||
void HandleBrowseButton();
|
||||
};
|
||||
} // namespace O3DE::ProjectManager
|
||||
@@ -0,0 +1,123 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
|
||||
#include <FormLineEditWidget.h>
|
||||
#include <AzQtComponents/Components/StyledLineEdit.h>
|
||||
#include <AzQtComponents/Components/Widgets/LineEdit.h>
|
||||
#include <QVBoxLayout>
|
||||
#include <QHBoxLayout>
|
||||
#include <QLineEdit>
|
||||
#include <QLabel>
|
||||
#include <QFrame>
|
||||
#include <QValidator>
|
||||
#include <QStyle>
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
FormLineEditWidget::FormLineEditWidget(const QString& labelText, const QString& valueText, QWidget* parent)
|
||||
: QWidget(parent)
|
||||
{
|
||||
setObjectName("formLineEditWidget");
|
||||
|
||||
QVBoxLayout* mainLayout = new QVBoxLayout();
|
||||
mainLayout->setAlignment(Qt::AlignTop);
|
||||
{
|
||||
m_frame = new QFrame(this);
|
||||
m_frame->setObjectName("formFrame");
|
||||
|
||||
// use a horizontal box layout so buttons can be added to the right of the field
|
||||
m_frameLayout = new QHBoxLayout();
|
||||
{
|
||||
QVBoxLayout* fieldLayout = new QVBoxLayout();
|
||||
|
||||
QLabel* label = new QLabel(labelText, this);
|
||||
fieldLayout->addWidget(label);
|
||||
|
||||
m_lineEdit = new AzQtComponents::StyledLineEdit(this);
|
||||
m_lineEdit->setFlavor(AzQtComponents::StyledLineEdit::Question);
|
||||
AzQtComponents::LineEdit::setErrorIconEnabled(m_lineEdit, false);
|
||||
m_lineEdit->setText(valueText);
|
||||
|
||||
connect(m_lineEdit, &AzQtComponents::StyledLineEdit::flavorChanged, this, &FormLineEditWidget::flavorChanged);
|
||||
connect(m_lineEdit, &AzQtComponents::StyledLineEdit::onFocus, this, &FormLineEditWidget::onFocus);
|
||||
connect(m_lineEdit, &AzQtComponents::StyledLineEdit::onFocusOut, this, &FormLineEditWidget::onFocusOut);
|
||||
|
||||
m_lineEdit->setFrame(false);
|
||||
fieldLayout->addWidget(m_lineEdit);
|
||||
|
||||
m_frameLayout->addLayout(fieldLayout);
|
||||
|
||||
QWidget* emptyWidget = new QWidget(this);
|
||||
m_frameLayout->addWidget(emptyWidget);
|
||||
}
|
||||
|
||||
m_frame->setLayout(m_frameLayout);
|
||||
|
||||
mainLayout->addWidget(m_frame);
|
||||
|
||||
m_errorLabel = new QLabel(this);
|
||||
m_errorLabel->setObjectName("formErrorLabel");
|
||||
m_errorLabel->setVisible(false);
|
||||
mainLayout->addWidget(m_errorLabel);
|
||||
}
|
||||
|
||||
setLayout(mainLayout);
|
||||
}
|
||||
|
||||
void FormLineEditWidget::setErrorLabelText(const QString& labelText)
|
||||
{
|
||||
m_errorLabel->setText(labelText);
|
||||
}
|
||||
|
||||
QLineEdit* FormLineEditWidget::lineEdit() const
|
||||
{
|
||||
return m_lineEdit;
|
||||
}
|
||||
|
||||
void FormLineEditWidget::flavorChanged()
|
||||
{
|
||||
if (m_lineEdit->flavor() == AzQtComponents::StyledLineEdit::Flavor::Invalid)
|
||||
{
|
||||
m_frame->setProperty("Valid", false);
|
||||
m_errorLabel->setVisible(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_frame->setProperty("Valid", true);
|
||||
m_errorLabel->setVisible(false);
|
||||
}
|
||||
refreshStyle();
|
||||
}
|
||||
|
||||
void FormLineEditWidget::onFocus()
|
||||
{
|
||||
m_frame->setProperty("Focus", true);
|
||||
refreshStyle();
|
||||
}
|
||||
|
||||
void FormLineEditWidget::onFocusOut()
|
||||
{
|
||||
m_frame->setProperty("Focus", false);
|
||||
refreshStyle();
|
||||
}
|
||||
|
||||
void FormLineEditWidget::refreshStyle()
|
||||
{
|
||||
// we must unpolish/polish every child after changing a property
|
||||
// or else they won't use the correct stylesheet selector
|
||||
for (auto child : findChildren<QWidget*>())
|
||||
{
|
||||
child->style()->unpolish(child);
|
||||
child->style()->polish(child);
|
||||
}
|
||||
}
|
||||
} // namespace O3DE::ProjectManager
|
||||
@@ -0,0 +1,60 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#if !defined(Q_MOC_RUN)
|
||||
#include <QWidget>
|
||||
#endif
|
||||
|
||||
QT_FORWARD_DECLARE_CLASS(QLineEdit)
|
||||
QT_FORWARD_DECLARE_CLASS(QLabel)
|
||||
QT_FORWARD_DECLARE_CLASS(QFrame)
|
||||
QT_FORWARD_DECLARE_CLASS(QHBoxLayout)
|
||||
|
||||
namespace AzQtComponents
|
||||
{
|
||||
class StyledLineEdit;
|
||||
}
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
class FormLineEditWidget
|
||||
: public QWidget
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit FormLineEditWidget(const QString& labelText, const QString& valueText = "", QWidget* parent = nullptr);
|
||||
~FormLineEditWidget() = default;
|
||||
|
||||
//! Set the error message for to display when invalid.
|
||||
void setErrorLabelText(const QString& labelText);
|
||||
|
||||
//! Returns a pointer to the underlying LineEdit.
|
||||
QLineEdit* lineEdit() const;
|
||||
|
||||
protected:
|
||||
QLabel* m_errorLabel = nullptr;
|
||||
QFrame* m_frame = nullptr;
|
||||
QHBoxLayout* m_frameLayout = nullptr;
|
||||
AzQtComponents::StyledLineEdit* m_lineEdit = nullptr;
|
||||
|
||||
private slots:
|
||||
void flavorChanged();
|
||||
void onFocus();
|
||||
void onFocusOut();
|
||||
|
||||
private:
|
||||
void refreshStyle();
|
||||
};
|
||||
} // namespace O3DE::ProjectManager
|
||||
@@ -22,11 +22,11 @@ namespace O3DE::ProjectManager
|
||||
: QStyledItemDelegate(parent)
|
||||
, m_gemModel(gemModel)
|
||||
{
|
||||
AddPlatformIcon(GemInfo::Android, ":/Resources/Android.svg");
|
||||
AddPlatformIcon(GemInfo::iOS, ":/Resources/iOS.svg");
|
||||
AddPlatformIcon(GemInfo::Linux, ":/Resources/Linux.svg");
|
||||
AddPlatformIcon(GemInfo::macOS, ":/Resources/macOS.svg");
|
||||
AddPlatformIcon(GemInfo::Windows, ":/Resources/Windows.svg");
|
||||
AddPlatformIcon(GemInfo::Android, ":/Android.svg");
|
||||
AddPlatformIcon(GemInfo::iOS, ":/iOS.svg");
|
||||
AddPlatformIcon(GemInfo::Linux, ":/Linux.svg");
|
||||
AddPlatformIcon(GemInfo::macOS, ":/macOS.svg");
|
||||
AddPlatformIcon(GemInfo::Windows, ":/Windows.svg");
|
||||
}
|
||||
|
||||
void GemItemDelegate::AddPlatformIcon(GemInfo::Platform platform, const QString& iconPath)
|
||||
|
||||
@@ -0,0 +1,65 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "PathValidator.h"
|
||||
|
||||
#include <QWidget>
|
||||
#include <QFileInfo>
|
||||
#include <QDir>
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
PathValidator::PathValidator(PathMode pathMode, QWidget* parent)
|
||||
: QValidator(parent)
|
||||
, m_pathMode(pathMode)
|
||||
{
|
||||
}
|
||||
|
||||
void PathValidator::setAllowEmpty(bool allowEmpty)
|
||||
{
|
||||
m_allowEmpty = allowEmpty;
|
||||
}
|
||||
|
||||
void PathValidator::setPathMode(PathMode pathMode)
|
||||
{
|
||||
m_pathMode = pathMode;
|
||||
}
|
||||
|
||||
QValidator::State PathValidator::validate(QString &text, int &) const
|
||||
{
|
||||
if(text.isEmpty())
|
||||
{
|
||||
return m_allowEmpty ? QValidator::Acceptable : QValidator::Intermediate;
|
||||
}
|
||||
|
||||
QFileInfo pathInfo(text);
|
||||
if(!pathInfo.dir().exists())
|
||||
{
|
||||
return QValidator::Intermediate;
|
||||
}
|
||||
|
||||
switch(m_pathMode)
|
||||
{
|
||||
case PathMode::AnyFile://acceptable, as long as it's not an directoy
|
||||
return pathInfo.isDir() ? QValidator::Intermediate : QValidator::Acceptable;
|
||||
case PathMode::ExistingFile://must be an existing file
|
||||
return pathInfo.exists() && pathInfo.isFile() ? QValidator::Acceptable : QValidator::Intermediate;
|
||||
case PathMode::ExistingFolder://must be an existing folder
|
||||
return pathInfo.exists() && pathInfo.isDir() ? QValidator::Acceptable : QValidator::Intermediate;
|
||||
default:
|
||||
Q_UNREACHABLE();
|
||||
}
|
||||
|
||||
return QValidator::Invalid;
|
||||
}
|
||||
|
||||
} // namespace O3DE::ProjectManager
|
||||
@@ -0,0 +1,45 @@
|
||||
/*
|
||||
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
||||
* its licensors.
|
||||
*
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this
|
||||
* distribution (the "License"). All use of this software is governed by the License,
|
||||
* or, if provided, by the license below or the license accompanying this file. Do not
|
||||
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#if !defined(Q_MOC_RUN)
|
||||
#include <QValidator>
|
||||
#endif
|
||||
|
||||
QT_FORWARD_DECLARE_CLASS(QWidget)
|
||||
|
||||
namespace O3DE::ProjectManager
|
||||
{
|
||||
class PathValidator
|
||||
: public QValidator
|
||||
{
|
||||
public:
|
||||
enum class PathMode {
|
||||
ExistingFile, //!< A single, existings file. Useful for "Open file"
|
||||
ExistingFolder, //!< A single, existing directory. Useful for "Open Folder"
|
||||
AnyFile //!< A single, valid file, doesn't have to exist but the directory must. Useful for "Save File"
|
||||
};
|
||||
|
||||
explicit PathValidator(PathMode pathMode, QWidget* parent = nullptr);
|
||||
~PathValidator() = default;
|
||||
|
||||
void setAllowEmpty(bool allowEmpty);
|
||||
void setPathMode(PathMode pathMode);
|
||||
|
||||
QValidator::State validate(QString &text, int &) const override;
|
||||
|
||||
private:
|
||||
PathMode m_pathMode = PathMode::AnyFile;
|
||||
bool m_allowEmpty = false;
|
||||
};
|
||||
} // namespace O3DE::ProjectManager
|
||||
@@ -44,10 +44,10 @@ namespace O3DE::ProjectManager
|
||||
|
||||
QDir rootDir = QString::fromUtf8(engineRootPath.Native().data(), aznumeric_cast<int>(engineRootPath.Native().size()));
|
||||
const auto pathOnDisk = rootDir.absoluteFilePath("Code/Tools/ProjectManager/Resources");
|
||||
const auto qrcPath = QStringLiteral(":/ProjectManagerWindow");
|
||||
AzQtComponents::StyleManager::addSearchPaths("projectmanagerwindow", pathOnDisk, qrcPath, engineRootPath);
|
||||
const auto qrcPath = QStringLiteral(":/ProjectManager/style");
|
||||
AzQtComponents::StyleManager::addSearchPaths("style", pathOnDisk, qrcPath, engineRootPath);
|
||||
|
||||
AzQtComponents::StyleManager::setStyleSheet(this, QStringLiteral("projectlauncherwindow:ProjectManagerWindow.qss"));
|
||||
AzQtComponents::StyleManager::setStyleSheet(this, QStringLiteral("style:ProjectManager.qss"));
|
||||
|
||||
QVector<ProjectManagerScreen> screenEnums =
|
||||
{
|
||||
|
||||
@@ -41,8 +41,8 @@
|
||||
<string>Icon</string>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset resource="../project_manager.qrc">
|
||||
<normaloff>:/Resources/o3de_editor.ico</normaloff>:/Resources/o3de_editor.ico</iconset>
|
||||
<iconset resource="../Resources/ProjectManager.qrc">
|
||||
<normaloff>:/o3de_editor.ico</normaloff>:/o3de_editor.ico</iconset>
|
||||
</property>
|
||||
</widget>
|
||||
<widget class="QMenu" name="projectsMenu">
|
||||
@@ -61,7 +61,7 @@
|
||||
</widget>
|
||||
</widget>
|
||||
<resources>
|
||||
<include location="../project_manager.qrc"/>
|
||||
<include location="../Resources/ProjectManager.qrc"/>
|
||||
</resources>
|
||||
<connections/>
|
||||
</ui>
|
||||
|
||||
@@ -106,6 +106,7 @@ namespace O3DE::ProjectManager
|
||||
auto result = PythonBindingsInterface::Get()->CreateProject(m_projectTemplatePath, m_projectInfo);
|
||||
if (result.IsSuccess())
|
||||
{
|
||||
// adding gems is not implemented yet because we don't know what targets to add or how to add them
|
||||
emit ChangeScreenRequest(ProjectManagerScreen::ProjectsHome);
|
||||
}
|
||||
else
|
||||
|
||||
@@ -48,8 +48,8 @@
|
||||
<string/>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset resource="../project_manager.qrc">
|
||||
<normaloff>:/Resources/Add.svg</normaloff>:/Resources/Add.svg</iconset>
|
||||
<iconset resource="../Resources/ProjectManager.qrc">
|
||||
<normaloff>:/Add.svg</normaloff>:/Add.svg</iconset>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
@@ -65,8 +65,8 @@
|
||||
<string/>
|
||||
</property>
|
||||
<property name="icon">
|
||||
<iconset resource="../project_manager.qrc">
|
||||
<normaloff>:/Resources/Select_Folder.svg</normaloff>:/Resources/Select_Folder.svg</iconset>
|
||||
<iconset resource="../Resources/ProjectManager.qrc">
|
||||
<normaloff>:/Select_Folder.svg</normaloff>:/Select_Folder.svg</iconset>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
@@ -131,7 +131,7 @@
|
||||
</layout>
|
||||
</widget>
|
||||
<resources>
|
||||
<include location="../project_manager.qrc"/>
|
||||
<include location="../Resources/ProjectManager.qrc"/>
|
||||
</resources>
|
||||
<connections/>
|
||||
</ui>
|
||||
|
||||
@@ -328,12 +328,91 @@ namespace O3DE::ProjectManager
|
||||
|
||||
AZ::Outcome<EngineInfo> PythonBindings::GetEngineInfo()
|
||||
{
|
||||
EngineInfo engineInfo;
|
||||
bool result = ExecuteWithLock([&] {
|
||||
pybind11::str enginePath = m_registration.attr("get_this_engine_path")();
|
||||
|
||||
auto o3deData = m_registration.attr("load_o3de_manifest")();
|
||||
if (pybind11::isinstance<pybind11::dict>(o3deData))
|
||||
{
|
||||
engineInfo.m_path = Py_To_String(enginePath);
|
||||
engineInfo.m_defaultGemsFolder = Py_To_String(o3deData["default_gems_folder"]);
|
||||
engineInfo.m_defaultProjectsFolder = Py_To_String(o3deData["default_projects_folder"]);
|
||||
engineInfo.m_defaultRestrictedFolder = Py_To_String(o3deData["default_restricted_folder"]);
|
||||
engineInfo.m_defaultTemplatesFolder = Py_To_String(o3deData["default_templates_folder"]);
|
||||
engineInfo.m_thirdPartyPath = Py_To_String_Optional(o3deData,"third_party_path","");
|
||||
}
|
||||
|
||||
auto engineData = m_registration.attr("get_engine_data")(pybind11::none(), enginePath);
|
||||
if (pybind11::isinstance<pybind11::dict>(engineData))
|
||||
{
|
||||
try
|
||||
{
|
||||
engineInfo.m_version = Py_To_String_Optional(engineData,"O3DEVersion","0.0.0.0");
|
||||
engineInfo.m_name = Py_To_String_Optional(engineData,"engine_name","O3DE");
|
||||
}
|
||||
catch ([[maybe_unused]] const std::exception& e)
|
||||
{
|
||||
AZ_Warning("PythonBindings", false, "Failed to get EngineInfo from %s", Py_To_String(enginePath));
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
if (!result || !engineInfo.IsValid())
|
||||
{
|
||||
return AZ::Failure();
|
||||
}
|
||||
else
|
||||
{
|
||||
return AZ::Success(AZStd::move(engineInfo));
|
||||
}
|
||||
|
||||
return AZ::Failure();
|
||||
}
|
||||
|
||||
bool PythonBindings::SetEngineInfo([[maybe_unused]] const EngineInfo& engineInfo)
|
||||
bool PythonBindings::SetEngineInfo(const EngineInfo& engineInfo)
|
||||
{
|
||||
return false;
|
||||
bool result = ExecuteWithLock([&] {
|
||||
pybind11::str enginePath = engineInfo.m_path.toStdString();
|
||||
pybind11::str defaultProjectsFolder = engineInfo.m_defaultProjectsFolder.toStdString();
|
||||
pybind11::str defaultGemsFolder = engineInfo.m_defaultGemsFolder.toStdString();
|
||||
pybind11::str defaultTemplatesFolder = engineInfo.m_defaultTemplatesFolder.toStdString();
|
||||
|
||||
auto registrationResult = m_registration.attr("register")(
|
||||
enginePath, // engine_path
|
||||
pybind11::none(), // project_path
|
||||
pybind11::none(), // gem_path
|
||||
pybind11::none(), // template_path
|
||||
pybind11::none(), // restricted_path
|
||||
pybind11::none(), // repo_uri
|
||||
pybind11::none(), // default_engines_folder
|
||||
defaultProjectsFolder,
|
||||
defaultGemsFolder,
|
||||
defaultTemplatesFolder
|
||||
);
|
||||
|
||||
if (registrationResult.cast<int>() != 0)
|
||||
{
|
||||
result = false;
|
||||
}
|
||||
|
||||
auto manifest = m_registration.attr("load_o3de_manifest")();
|
||||
if (pybind11::isinstance<pybind11::dict>(manifest))
|
||||
{
|
||||
try
|
||||
{
|
||||
manifest["third_party_path"] = engineInfo.m_thirdPartyPath.toStdString();
|
||||
m_registration.attr("save_o3de_manifest")(manifest);
|
||||
}
|
||||
catch ([[maybe_unused]] const std::exception& e)
|
||||
{
|
||||
AZ_Warning("PythonBindings", false, "Failed to set third party path.");
|
||||
}
|
||||
}
|
||||
|
||||
});
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
AZ::Outcome<GemInfo> PythonBindings::GetGem(const QString& path)
|
||||
|
||||
@@ -1,16 +0,0 @@
|
||||
<RCC>
|
||||
<qresource prefix="/">
|
||||
<file>Resources/ProjectManager.qss</file>
|
||||
<file>Resources/Add.svg</file>
|
||||
<file>Resources/Select_Folder.svg</file>
|
||||
<file>Resources/o3de_editor.ico</file>
|
||||
<file>Resources/Windows.svg</file>
|
||||
<file>Resources/Android.svg</file>
|
||||
<file>Resources/iOS.svg</file>
|
||||
<file>Resources/Linux.svg</file>
|
||||
<file>Resources/macOS.svg</file>
|
||||
<file>Resources/ArrowDownLine.svg</file>
|
||||
<file>Resources/ArrowUpLine.svg</file>
|
||||
<file>Resources/Backgrounds/FirstTimeBackgroundImage.jpg</file>
|
||||
</qresource>
|
||||
</RCC>
|
||||
@@ -10,7 +10,8 @@
|
||||
#
|
||||
|
||||
set(FILES
|
||||
project_manager.qrc
|
||||
Resources/ProjectManager.qrc
|
||||
Resources/ProjectManager.qss
|
||||
Source/main.cpp
|
||||
Source/ScreenDefs.h
|
||||
Source/ScreenFactory.h
|
||||
@@ -22,6 +23,12 @@ set(FILES
|
||||
Source/EngineInfo.cpp
|
||||
Source/FirstTimeUseScreen.h
|
||||
Source/FirstTimeUseScreen.cpp
|
||||
Source/FormLineEditWidget.h
|
||||
Source/FormLineEditWidget.cpp
|
||||
Source/FormBrowseEditWidget.h
|
||||
Source/FormBrowseEditWidget.cpp
|
||||
Source/PathValidator.h
|
||||
Source/PathValidator.cpp
|
||||
Source/ProjectManagerWindow.h
|
||||
Source/ProjectManagerWindow.cpp
|
||||
Source/ProjectTemplateInfo.h
|
||||
@@ -44,7 +51,6 @@ set(FILES
|
||||
Source/ProjectSettingsScreen.ui
|
||||
Source/EngineSettingsScreen.h
|
||||
Source/EngineSettingsScreen.cpp
|
||||
Source/EngineSettingsScreen.ui
|
||||
Source/LinkWidget.h
|
||||
Source/LinkWidget.cpp
|
||||
Source/TagWidget.h
|
||||
|
||||
@@ -80,7 +80,7 @@
|
||||
{
|
||||
"Name": "EyeAdaptationPass",
|
||||
"TemplateName": "EyeAdaptationTemplate",
|
||||
"Enabled": false,
|
||||
"Enabled": true,
|
||||
"Connections": [
|
||||
{
|
||||
"LocalSlot": "SceneLuminanceInput",
|
||||
|
||||
@@ -175,12 +175,18 @@ namespace AZ
|
||||
void LightCullingTilePreparePass::OnShaderReinitialized(const AZ::RPI::Shader&)
|
||||
{
|
||||
LoadShader();
|
||||
ChooseShaderVariant();
|
||||
if (!m_flags.m_queuedForBuildAttachment && !m_flags.m_isBuildingAttachments)
|
||||
{
|
||||
ChooseShaderVariant();
|
||||
}
|
||||
}
|
||||
void LightCullingTilePreparePass::OnShaderAssetReinitialized(const Data::Asset<AZ::RPI::ShaderAsset>&)
|
||||
{
|
||||
LoadShader();
|
||||
ChooseShaderVariant();
|
||||
if (!m_flags.m_queuedForBuildAttachment && !m_flags.m_isBuildingAttachments)
|
||||
{
|
||||
ChooseShaderVariant();
|
||||
}
|
||||
}
|
||||
|
||||
void LightCullingTilePreparePass::OnShaderVariantReinitialized(
|
||||
@@ -188,7 +194,10 @@ namespace AZ
|
||||
AZ::RPI::ShaderVariantStableId)
|
||||
{
|
||||
LoadShader();
|
||||
ChooseShaderVariant();
|
||||
if (!m_flags.m_queuedForBuildAttachment && !m_flags.m_isBuildingAttachments)
|
||||
{
|
||||
ChooseShaderVariant();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Render
|
||||
|
||||
-25
@@ -69,7 +69,6 @@ namespace AZ
|
||||
|
||||
if (m_shouldUpdatePassParameters)
|
||||
{
|
||||
UpdateEyeAdaptationPass();
|
||||
UpdateLuminanceHeatmap();
|
||||
|
||||
m_shouldUpdatePassParameters = false;
|
||||
@@ -198,30 +197,6 @@ namespace AZ
|
||||
}
|
||||
}
|
||||
|
||||
void ExposureControlSettings::UpdateEyeAdaptationPass()
|
||||
{
|
||||
auto* passSystem = AZ::RPI::PassSystemInterface::Get();
|
||||
|
||||
// [GFX-TODO][ATOM-13224] Remove UpdateLuminanceHeatmap and UpdateEyeAdaptationPass
|
||||
auto passTemplateName = m_eyeAdaptationPassTemplateNameId;
|
||||
|
||||
if (passSystem->HasPassesForTemplateName(passTemplateName))
|
||||
{
|
||||
const AZStd::vector<RPI::Pass*>& eyeAdaptationPasses = passSystem->GetPassesForTemplateName(passTemplateName);
|
||||
for (RPI::Pass* pass : eyeAdaptationPasses)
|
||||
{
|
||||
auto* eyeAdaptationPass = azrtti_cast<AZ::Render::EyeAdaptationPass*>(pass);
|
||||
auto* renderPipeline = eyeAdaptationPass->GetRenderPipeline();
|
||||
|
||||
if (renderPipeline && renderPipeline->GetScene() == GetParentScene())
|
||||
{
|
||||
// update eye adaptation pass's enable state
|
||||
eyeAdaptationPass->UpdateEnable();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ExposureControlSettings::UpdateLuminanceHeatmap()
|
||||
{
|
||||
auto* passSystem = AZ::RPI::PassSystemInterface::Get();
|
||||
|
||||
-1
@@ -85,7 +85,6 @@ namespace AZ
|
||||
void UpdateExposureControlRelatedPassParameters();
|
||||
|
||||
void UpdateLuminanceHeatmap();
|
||||
void UpdateEyeAdaptationPass();
|
||||
|
||||
PostProcessSettings* m_parentSettings = nullptr;
|
||||
bool m_shouldUpdatePassParameters = true;
|
||||
|
||||
@@ -62,17 +62,24 @@ namespace AZ
|
||||
m_buffer = RPI::BufferSystemInterface::Get()->CreateBufferFromCommonPool(desc);
|
||||
}
|
||||
|
||||
void EyeAdaptationPass::UpdateEnable()
|
||||
void EyeAdaptationPass::BuildAttachmentsInternal()
|
||||
{
|
||||
if (m_pipeline == nullptr)
|
||||
if (!m_buffer)
|
||||
{
|
||||
SetEnabled(false);
|
||||
return;
|
||||
InitBuffer();
|
||||
}
|
||||
|
||||
AZ_Assert(m_pipeline->GetScene(), "Scene shouldn't nullptr");
|
||||
AttachBufferToSlot(EyeAdaptationDataInputOutputSlotName, m_buffer);
|
||||
}
|
||||
|
||||
UpdateInputBufferIndices();
|
||||
bool EyeAdaptationPass::IsEnabled() const
|
||||
{
|
||||
if (!ComputePass::IsEnabled() || m_pipeline == nullptr)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
AZ_Assert(m_pipeline->GetScene(), "EyeAdaptationPass's Pipeline does not have a valid scene pointer");
|
||||
|
||||
AZ::RPI::Scene* scene = GetScene();
|
||||
bool enabled = false;
|
||||
@@ -95,38 +102,9 @@ namespace AZ
|
||||
}
|
||||
}
|
||||
|
||||
const bool lastEnabled = IsEnabled();
|
||||
SetEnabled(enabled);
|
||||
|
||||
if (IsEnabled() && !lastEnabled)
|
||||
{
|
||||
// Need rebuilt this pass's attachment as any connections. So queue parent pass.
|
||||
GetParent()->QueueForBuildAttachments();
|
||||
}
|
||||
return enabled;
|
||||
}
|
||||
|
||||
void EyeAdaptationPass::UpdateInputBufferIndices()
|
||||
{
|
||||
if (m_exposureControlBufferInputIndex.IsNull())
|
||||
{
|
||||
m_exposureControlBufferInputIndex = GetView()->GetShaderResourceGroup()->FindShaderInputBufferIndex(Name("m_exposureControl"));
|
||||
}
|
||||
}
|
||||
|
||||
void EyeAdaptationPass::BuildAttachmentsInternal()
|
||||
{
|
||||
if (m_pipeline == nullptr)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!m_buffer)
|
||||
{
|
||||
InitBuffer();
|
||||
}
|
||||
|
||||
AttachBufferToSlot(EyeAdaptationDataInputOutputSlotName, m_buffer);
|
||||
}
|
||||
|
||||
void EyeAdaptationPass::FrameBeginInternal(FramePrepareParams params)
|
||||
{
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
#include <Atom/RHI/DrawItem.h>
|
||||
#include <Atom/RHI/ScopeProducer.h>
|
||||
#include <Atom/RHI.Reflect/ShaderResourceGroupLayoutDescriptor.h>
|
||||
#include <Atom/RHI.Reflect/ShaderInputNameIndex.h>
|
||||
|
||||
#include <Atom/RPI.Public/Pass/ComputePass.h>
|
||||
#include <Atom/RPI.Public/Shader/Shader.h>
|
||||
@@ -45,12 +46,11 @@ namespace AZ
|
||||
static RPI::Ptr<EyeAdaptationPass> Create(const RPI::PassDescriptor& descriptor);
|
||||
|
||||
// Check if we should enable of disable this pass
|
||||
void UpdateEnable();
|
||||
bool IsEnabled() const override;
|
||||
|
||||
protected:
|
||||
EyeAdaptationPass(const RPI::PassDescriptor& descriptor);
|
||||
void InitBuffer();
|
||||
void UpdateInputBufferIndices();
|
||||
|
||||
// A StructuredBuffer for exposure calculation on the GPU.
|
||||
struct ExposureCalculationData
|
||||
@@ -65,7 +65,7 @@ namespace AZ
|
||||
AZ::Data::Instance<RPI::Buffer> m_buffer;
|
||||
|
||||
// SRG binding indices...
|
||||
AZ::RHI::ShaderInputBufferIndex m_exposureControlBufferInputIndex;
|
||||
AZ::RHI::ShaderInputNameIndex m_exposureControlBufferInputIndex = "m_exposureControl";
|
||||
};
|
||||
} // namespace Render
|
||||
} // namespace AZ
|
||||
|
||||
@@ -72,7 +72,7 @@ namespace AZ
|
||||
|
||||
//! Return the View if this pass is associated with a pipeline view via PipelineViewTag.
|
||||
//! It may return nullptr if this pass is independent with any views.
|
||||
ViewPtr GetView();
|
||||
ViewPtr GetView() const;
|
||||
|
||||
protected:
|
||||
explicit RenderPass(const PassDescriptor& descriptor);
|
||||
|
||||
@@ -98,7 +98,7 @@ namespace AZ
|
||||
|
||||
bool Pass::IsEnabled() const
|
||||
{
|
||||
return m_flags.m_enabled && (m_flags.m_parentEnabled || m_parent == nullptr);
|
||||
return m_flags.m_enabled;
|
||||
}
|
||||
|
||||
// --- Error Logging ---
|
||||
|
||||
@@ -342,7 +342,7 @@ namespace AZ
|
||||
}
|
||||
}
|
||||
|
||||
ViewPtr RenderPass::GetView()
|
||||
ViewPtr RenderPass::GetView() const
|
||||
{
|
||||
if (m_flags.m_hasPipelineViewTag && m_pipeline)
|
||||
{
|
||||
|
||||
@@ -727,7 +727,7 @@ namespace AZ
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::Text("Name: %s", passEntry->m_name.GetCStr());
|
||||
ImGui::Text("Path: %s", passEntry->m_path.GetCStr());
|
||||
ImGui::Text("Duration in ticks: %" PRIu64, passEntry->m_timestampResult.GetDurationInTicks());
|
||||
ImGui::Text("Duration in ticks: %llu", static_cast<AZ::u64>(passEntry->m_timestampResult.GetDurationInTicks()));
|
||||
ImGui::Text("Duration in microsecond: %.3f us", passEntry->m_timestampResult.GetDurationInNanoseconds()/1000.f);
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
|
||||
#ifdef IMGUI_ENABLED
|
||||
#include <AzCore/std/string/conversions.h>
|
||||
#include <AzCore/std/sort.h>
|
||||
#include <AzFramework/Input/Buses/Requests/InputSystemCursorRequestBus.h>
|
||||
#include <AzFramework/Input/Devices/Mouse/InputDeviceMouse.h>
|
||||
#include <ILevelSystem.h>
|
||||
@@ -251,15 +252,37 @@ namespace ImGui
|
||||
|
||||
if (usePrefabSystemForLevels)
|
||||
{
|
||||
char levelName[256];
|
||||
ImGui::TextColored(ImGui::Colors::s_PlainLabelColor, "Load Level: ");
|
||||
bool result = ImGui::InputText("", levelName, sizeof(levelName), ImGuiInputTextFlags_EnterReturnsTrue);
|
||||
if (result)
|
||||
// Run through all the assets in the asset catalog and gather up the list of level assets
|
||||
|
||||
AZ::Data::AssetType levelAssetType = lvlSystem->GetLevelAssetType();
|
||||
AZStd::vector<AZStd::string> levelNames;
|
||||
auto enumerateCB =
|
||||
[levelAssetType, &levelNames]([[maybe_unused]] const AZ::Data::AssetId id, const AZ::Data::AssetInfo& assetInfo)
|
||||
{
|
||||
AZ_TracePrintf("Imgui", "Attempting to load level '%s'\n", levelName);
|
||||
AZ::TickBus::QueueFunction([lvlSystem, levelName]() {
|
||||
lvlSystem->LoadLevel(levelName);
|
||||
});
|
||||
if (assetInfo.m_assetType == levelAssetType)
|
||||
{
|
||||
levelNames.emplace_back(assetInfo.m_relativePath);
|
||||
}
|
||||
};
|
||||
|
||||
AZ::Data::AssetCatalogRequestBus::Broadcast(
|
||||
&AZ::Data::AssetCatalogRequestBus::Events::EnumerateAssets, nullptr, enumerateCB, nullptr);
|
||||
|
||||
AZStd::sort(levelNames.begin(), levelNames.end());
|
||||
|
||||
// Create a menu item for each level asset, with an action to load it if selected.
|
||||
|
||||
ImGui::TextColored(ImGui::Colors::s_PlainLabelColor, "Load Level: ");
|
||||
for (int i = 0; i < levelNames.size(); i++)
|
||||
{
|
||||
if (ImGui::MenuItem(AZStd::string::format("%d- %s", i, levelNames[i].c_str()).c_str()))
|
||||
{
|
||||
AZ::TickBus::QueueFunction(
|
||||
[lvlSystem, levelNames, i]()
|
||||
{
|
||||
lvlSystem->LoadLevel(levelNames[i].c_str());
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -269,9 +292,8 @@ namespace ImGui
|
||||
{
|
||||
if (ImGui::MenuItem(AZStd::string::format("%d- %s", i, lvlSystem->GetLevelInfo(i)->GetName()).c_str()))
|
||||
{
|
||||
AZStd::string mapCommandString = AZStd::string::format("map %s", lvlSystem->GetLevelInfo(i)->GetName());
|
||||
AZ::TickBus::QueueFunction([mapCommandString]() {
|
||||
gEnv->pConsole->ExecuteString(mapCommandString.c_str());
|
||||
AZ::TickBus::QueueFunction([lvlSystem, i]() {
|
||||
lvlSystem->LoadLevel(lvlSystem->GetLevelInfo(i)->GetName());
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -24,80 +24,6 @@ namespace Multiplayer
|
||||
serializeContext->Class<MultiplayerComponent, AZ::Component>()
|
||||
->Version(1);
|
||||
}
|
||||
|
||||
AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context);
|
||||
if (behaviorContext)
|
||||
{
|
||||
behaviorContext->Class<MultiplayerComponent>("MultiplayerComponent")
|
||||
->Attribute(AZ::Script::Attributes::Module, "multiplayer")
|
||||
->Attribute(AZ::Script::Attributes::Category, "Multiplayer")
|
||||
|
||||
->Method("IsAuthority", [](AZ::EntityId id) -> bool {
|
||||
AZ::Entity* entity = AZ::Interface<AZ::ComponentApplicationRequests>::Get()->FindEntity(id);
|
||||
if (!entity)
|
||||
{
|
||||
AZ_Warning( "MultiplayerComponent", false, "MultiplayerComponent IsAuthority failed. The entity with id %s doesn't exist, please provide a valid entity id.", id.ToString().c_str())
|
||||
return false;
|
||||
}
|
||||
|
||||
MultiplayerComponent* multiplayerComponent = entity->FindComponent<MultiplayerComponent>();
|
||||
if (!multiplayerComponent)
|
||||
{
|
||||
AZ_Warning( "MultiplayerComponent", false, "MultiplayerComponent IsAuthority failed. Entity '%s' (id: %s) is missing a MultiplayerComponent, make sure this entity contains a component which derives from MultiplayerComponent.", entity->GetName().c_str(), id.ToString().c_str())
|
||||
return false;
|
||||
}
|
||||
return multiplayerComponent->IsAuthority();
|
||||
})
|
||||
->Method("IsAutonomous", [](AZ::EntityId id) -> bool {
|
||||
AZ::Entity* entity = AZ::Interface<AZ::ComponentApplicationRequests>::Get()->FindEntity(id);
|
||||
if (!entity)
|
||||
{
|
||||
AZ_Warning( "MultiplayerComponent", false, "MultiplayerComponent IsAutonomous failed. The entity with id %s doesn't exist, please provide a valid entity id.", id.ToString().c_str())
|
||||
return false;
|
||||
}
|
||||
|
||||
MultiplayerComponent* multiplayerComponent = entity->FindComponent<MultiplayerComponent>();
|
||||
if (!multiplayerComponent)
|
||||
{
|
||||
AZ_Warning("MultiplayerComponent", false, "MultiplayerComponent IsAutonomous failed. Entity '%s' (id: %s) is missing a MultiplayerComponent, make sure this entity contains a component which derives from MultiplayerComponent.", entity->GetName().c_str(), id.ToString().c_str())
|
||||
return false;
|
||||
}
|
||||
return multiplayerComponent->IsAutonomous();
|
||||
})
|
||||
->Method("IsClient", [](AZ::EntityId id) -> bool {
|
||||
AZ::Entity* entity = AZ::Interface<AZ::ComponentApplicationRequests>::Get()->FindEntity(id);
|
||||
if (!entity)
|
||||
{
|
||||
AZ_Warning( "MultiplayerComponent", false, "MultiplayerComponent IsClient failed. The entity with id %s doesn't exist, please provide a valid entity id.", id.ToString().c_str())
|
||||
return false;
|
||||
}
|
||||
|
||||
MultiplayerComponent* multiplayerComponent = entity->FindComponent<MultiplayerComponent>();
|
||||
if (!multiplayerComponent)
|
||||
{
|
||||
AZ_Warning("MultiplayerComponent", false, "MultiplayerComponent IsClient failed. Entity '%s' (id: %s) is missing a MultiplayerComponent, make sure this entity contains a component which derives from MultiplayerComponent.", entity->GetName().c_str(), id.ToString().c_str())
|
||||
return false;
|
||||
}
|
||||
return multiplayerComponent->IsClient();
|
||||
})
|
||||
->Method("IsServer", [](AZ::EntityId id) -> bool {
|
||||
AZ::Entity* entity = AZ::Interface<AZ::ComponentApplicationRequests>::Get()->FindEntity(id);
|
||||
if (!entity)
|
||||
{
|
||||
AZ_Warning( "MultiplayerComponent", false, "MultiplayerComponent IsServer failed. The entity with id %s doesn't exist, please provide a valid entity id.", id.ToString().c_str())
|
||||
return false;
|
||||
}
|
||||
|
||||
MultiplayerComponent* multiplayerComponent = entity->FindComponent<MultiplayerComponent>();
|
||||
if (!multiplayerComponent)
|
||||
{
|
||||
AZ_Warning("MultiplayerComponent", false, "MultiplayerComponent IsServer failed. Entity '%s' (id: %s) is missing a MultiplayerComponent, make sure this entity contains a component which derives from MultiplayerComponent.", entity->GetName().c_str(), id.ToString().c_str())
|
||||
return false;
|
||||
}
|
||||
return multiplayerComponent->IsServer();
|
||||
})
|
||||
;
|
||||
}
|
||||
}
|
||||
|
||||
void MultiplayerComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
|
||||
|
||||
@@ -46,6 +46,80 @@ namespace Multiplayer
|
||||
->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("Game"));
|
||||
}
|
||||
}
|
||||
|
||||
AZ::BehaviorContext* behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context);
|
||||
if (behaviorContext)
|
||||
{
|
||||
behaviorContext->Class<NetBindComponent>("NetBindComponent")
|
||||
->Attribute(AZ::Script::Attributes::Module, "multiplayer")
|
||||
->Attribute(AZ::Script::Attributes::Category, "Multiplayer")
|
||||
|
||||
->Method("IsAuthority", [](AZ::EntityId id) -> bool {
|
||||
AZ::Entity* entity = AZ::Interface<AZ::ComponentApplicationRequests>::Get()->FindEntity(id);
|
||||
if (!entity)
|
||||
{
|
||||
AZ_Warning( "NetBindComponent", false, "NetBindComponent IsAuthority failed. The entity with id %s doesn't exist, please provide a valid entity id.", id.ToString().c_str())
|
||||
return false;
|
||||
}
|
||||
|
||||
NetBindComponent* netBindComponent = entity-> FindComponent<NetBindComponent>();
|
||||
if (!netBindComponent)
|
||||
{
|
||||
AZ_Warning( "NetBindComponent", false, "NetBindComponent IsAuthority failed. Entity '%s' (id: %s) is missing a NetBindComponent, make sure this entity contains a component which derives from NetBindComponent.", entity->GetName().c_str(), id.ToString().c_str())
|
||||
return false;
|
||||
}
|
||||
return netBindComponent->IsAuthority();
|
||||
})
|
||||
->Method("IsAutonomous", [](AZ::EntityId id) -> bool {
|
||||
AZ::Entity* entity = AZ::Interface<AZ::ComponentApplicationRequests>::Get()->FindEntity(id);
|
||||
if (!entity)
|
||||
{
|
||||
AZ_Warning( "NetBindComponent", false, "NetBindComponent IsAutonomous failed. The entity with id %s doesn't exist, please provide a valid entity id.", id.ToString().c_str())
|
||||
return false;
|
||||
}
|
||||
|
||||
NetBindComponent* netBindComponent = entity->FindComponent<NetBindComponent>();
|
||||
if (!netBindComponent)
|
||||
{
|
||||
AZ_Warning("NetBindComponent", false, "NetBindComponent IsAutonomous failed. Entity '%s' (id: %s) is missing a NetBindComponent, make sure this entity contains a component which derives from NetBindComponent.", entity->GetName().c_str(), id.ToString().c_str())
|
||||
return false;
|
||||
}
|
||||
return netBindComponent->IsAutonomous();
|
||||
})
|
||||
->Method("IsClient", [](AZ::EntityId id) -> bool {
|
||||
AZ::Entity* entity = AZ::Interface<AZ::ComponentApplicationRequests>::Get()->FindEntity(id);
|
||||
if (!entity)
|
||||
{
|
||||
AZ_Warning( "NetBindComponent", false, "NetBindComponent IsClient failed. The entity with id %s doesn't exist, please provide a valid entity id.", id.ToString().c_str())
|
||||
return false;
|
||||
}
|
||||
|
||||
NetBindComponent* netBindComponent = entity->FindComponent<NetBindComponent>();
|
||||
if (!netBindComponent)
|
||||
{
|
||||
AZ_Warning("NetBindComponent", false, "NetBindComponent IsClient failed. Entity '%s' (id: %s) is missing a NetBindComponent, make sure this entity contains a component which derives from NetBindComponent.", entity->GetName().c_str(), id.ToString().c_str())
|
||||
return false;
|
||||
}
|
||||
return netBindComponent->IsClient();
|
||||
})
|
||||
->Method("IsServer", [](AZ::EntityId id) -> bool {
|
||||
AZ::Entity* entity = AZ::Interface<AZ::ComponentApplicationRequests>::Get()->FindEntity(id);
|
||||
if (!entity)
|
||||
{
|
||||
AZ_Warning( "NetBindComponent", false, "NetBindComponent IsServer failed. The entity with id %s doesn't exist, please provide a valid entity id.", id.ToString().c_str())
|
||||
return false;
|
||||
}
|
||||
|
||||
NetBindComponent* netBindComponent = entity->FindComponent<NetBindComponent>();
|
||||
if (!netBindComponent)
|
||||
{
|
||||
AZ_Warning("NetBindComponent", false, "NetBindComponent IsServer failed. Entity '%s' (id: %s) is missing a NetBindComponent, make sure this entity contains a component which derives from NetBindComponent.", entity->GetName().c_str(), id.ToString().c_str())
|
||||
return false;
|
||||
}
|
||||
return netBindComponent->IsServer();
|
||||
})
|
||||
;
|
||||
}
|
||||
}
|
||||
|
||||
void NetBindComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
|
||||
|
||||
+70
-12
@@ -2118,27 +2118,35 @@ def find_engine_data(json_data: dict,
|
||||
return None
|
||||
|
||||
|
||||
def get_engine_data(engine_name: str = None,
|
||||
engine_path: str or pathlib.Path = None, ) -> dict or None:
|
||||
def _validate_engine_name_and_path(engine_name: str = None,
|
||||
engine_path: str or pathlib.Path = None) -> pathlib.Path or None:
|
||||
if not engine_name and not engine_path:
|
||||
logger.error('Must specify either a Engine name or Engine Path.')
|
||||
return 1
|
||||
return None
|
||||
|
||||
if engine_name and not engine_path:
|
||||
engine_path = get_registered(engine_name=engine_name)
|
||||
|
||||
if not engine_path:
|
||||
logger.error(f'Engine Path {engine_path} has not been registered.')
|
||||
return 1
|
||||
return None
|
||||
|
||||
engine_path = pathlib.Path(engine_path).resolve()
|
||||
engine_json = engine_path / 'engine.json'
|
||||
if not engine_json.is_file():
|
||||
logger.error(f'Engine json {engine_json} is not present.')
|
||||
return 1
|
||||
return None
|
||||
if not valid_o3de_engine_json(engine_json):
|
||||
logger.error(f'Engine json {engine_json} is not valid.')
|
||||
return 1
|
||||
return None
|
||||
|
||||
return engine_json
|
||||
|
||||
def get_engine_data(engine_name: str = None,
|
||||
engine_path: str or pathlib.Path = None ) -> dict or None:
|
||||
engine_json = _validate_engine_name_and_path(engine_name, engine_path)
|
||||
if not engine_json:
|
||||
return None
|
||||
|
||||
with engine_json.open('r') as f:
|
||||
try:
|
||||
@@ -2150,6 +2158,26 @@ def get_engine_data(engine_name: str = None,
|
||||
|
||||
return None
|
||||
|
||||
def set_engine_data(engine_name: str = None,
|
||||
engine_path: str or pathlib.Path = None,
|
||||
engine_data: dict = None ) -> int:
|
||||
if not engine_data:
|
||||
logger.error('Must provide engine data.')
|
||||
return 1
|
||||
|
||||
engine_json = _validate_engine_name_and_path(engine_name, engine_path)
|
||||
if not engine_json:
|
||||
return 1
|
||||
|
||||
with engine_json.open('w') as f:
|
||||
try:
|
||||
json.dump(engine_data, f, indent=4)
|
||||
except Exception as e:
|
||||
logger.warn(f'Failed to load or write {engine_json}: {str(e)}')
|
||||
return 1
|
||||
|
||||
return 0
|
||||
|
||||
|
||||
def get_project_data(project_name: str = None,
|
||||
project_path: str or pathlib.Path = None, ) -> dict or None:
|
||||
@@ -2184,27 +2212,36 @@ def get_project_data(project_name: str = None,
|
||||
return None
|
||||
|
||||
|
||||
def get_gem_data(gem_name: str = None,
|
||||
gem_path: str or pathlib.Path = None, ) -> dict or None:
|
||||
def _validate_gem_name_and_path(gem_name: str = None,
|
||||
gem_path: str or pathlib.Path = None) -> pathlib.Path or None:
|
||||
if not gem_name and not gem_path:
|
||||
logger.error('Must specify either a Gem name or Gem Path.')
|
||||
return 1
|
||||
return None
|
||||
|
||||
if gem_name and not gem_path:
|
||||
gem_path = get_registered(gem_name=gem_name)
|
||||
|
||||
if not gem_path:
|
||||
logger.error(f'Gem Path {gem_path} has not been registered.')
|
||||
return 1
|
||||
return None
|
||||
|
||||
gem_path = pathlib.Path(gem_path).resolve()
|
||||
gem_json = gem_path / 'gem.json'
|
||||
if not gem_json.is_file():
|
||||
logger.error(f'Gem json {gem_json} is not present.')
|
||||
return 1
|
||||
return None
|
||||
if not valid_o3de_gem_json(gem_json):
|
||||
logger.error(f'Gem json {gem_json} is not valid.')
|
||||
return 1
|
||||
return None
|
||||
|
||||
return gem_json
|
||||
|
||||
|
||||
def get_gem_data(gem_name: str = None,
|
||||
gem_path: str or pathlib.Path = None) -> dict or None:
|
||||
gem_json = _validate_gem_name_and_path(gem_name, gem_path)
|
||||
if not gem_json:
|
||||
return None
|
||||
|
||||
with gem_json.open('r') as f:
|
||||
try:
|
||||
@@ -2217,6 +2254,27 @@ def get_gem_data(gem_name: str = None,
|
||||
return None
|
||||
|
||||
|
||||
def set_gem_data(gem_name: str = None,
|
||||
gem_path: str or pathlib.Path = None,
|
||||
gem_data: dict = None) -> int:
|
||||
if not gem_data:
|
||||
logger.error('Must provide Gem data.')
|
||||
return 1
|
||||
|
||||
gem_json = _validate_gem_name_and_path(gem_name, gem_path)
|
||||
if not gem_json:
|
||||
return 1
|
||||
|
||||
with gem_json.open('w') as f:
|
||||
try:
|
||||
json.dump(gem_data, f, indent=4)
|
||||
except Exception as e:
|
||||
logger.warn(f'Failed to load and write {gem_json}: {str(e)}')
|
||||
return 1
|
||||
|
||||
return 0
|
||||
|
||||
|
||||
def get_template_data(template_name: str = None,
|
||||
template_path: str or pathlib.Path = None, ) -> dict or None:
|
||||
if not template_name and not template_path:
|
||||
|
||||
Vendored
+1
-1
@@ -352,7 +352,7 @@ def TestMetrics(Map pipelineConfig, String workspace, String branchName, String
|
||||
def command = "${pipelineConfig.PYTHON_DIR}/python.cmd -u mars/scripts/python/ctest_test_metric_scraper.py " +
|
||||
'-e jenkins.creds.user %username% -e jenkins.creds.pass %apitoken% ' +
|
||||
"-e jenkins.base_url ${env.JENKINS_URL} " +
|
||||
"${cmakeBuildDir} ${branchName} %BUILD_NUMBER% AR ${configuration} ${repoName} "
|
||||
"${cmakeBuildDir} ${branchName} %BUILD_NUMBER% AR ${configuration} ${repoName} --url ${env.BUILD_URL}"
|
||||
bat label: "Publishing ${buildJobName} Test Metrics",
|
||||
script: command
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user