Reduce inclusion overhead a little bit

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
This commit is contained in:
nemerle
2021-07-20 02:31:38 +02:00
parent 4a4e6eb376
commit e76b65fce9
26 changed files with 84 additions and 55 deletions
@@ -7,6 +7,7 @@
*/
#pragma once
#include <AzCore/Component/EntityId.h>
#include <AzCore/Math/Transform.h>
#include <AzCore/Math/Vector3.h>
#include <AzCore/Memory/Memory.h>
@@ -7,6 +7,8 @@
*/
#pragma once
#include <AzCore/std/containers/stack.h>
#include <AzFramework/Entity/EntityDebugDisplayBus.h>
namespace UnitTest
@@ -8,6 +8,7 @@
#include <AzFramework/Visibility/OctreeSystemComponent.h>
#include <AzCore/Math/ShapeIntersection.h>
#include <AzCore/Serialization/SerializeContext.h>
namespace AzFramework
{
@@ -9,7 +9,12 @@
#pragma once
#include <AzCore/base.h>
#include <AzCore/RTTI/BehaviorContext.h>
#include <AzCore/std/string/string.h>
namespace AZ
{
class ReflectContext;
} // namespace Az
////////////////////////////////////////////////////////////////////////////////////////////////////
namespace AzFramework