Updates mocks for interface changes
Signed-off-by: kberg-amzn <karlberg@amazon.com>
This commit is contained in:
@@ -342,8 +342,11 @@ namespace Multiplayer
|
||||
void AddClientMigrationEndEventHandler([[maybe_unused]] ClientMigrationEndEvent::Handler& handler) override {}
|
||||
void AddNotifyClientMigrationHandler([[maybe_unused]] NotifyClientMigrationEvent::Handler& handler) override {}
|
||||
void AddNotifyEntityMigrationEventHandler([[maybe_unused]] NotifyEntityMigrationEvent::Handler& handler) override {}
|
||||
void SendNotifyClientMigrationEvent([[maybe_unused]] const HostId& hostId, [[maybe_unused]] uint64_t userIdentifier, [[maybe_unused]] ClientInputId lastClientInputId) override {}
|
||||
void SendNotifyClientMigrationEvent([[maybe_unused]] AzNetworking::ConnectionId connectionId, [[maybe_unused]] const HostId& hostId,
|
||||
[[maybe_unused]] uint64_t userIdentifier, [[maybe_unused]] ClientInputId lastClientInputId, [[maybe_unused]] NetEntityId netEntityId) override {}
|
||||
void SendNotifyEntityMigrationEvent([[maybe_unused]] const ConstNetworkEntityHandle& entityHandle, [[maybe_unused]] const HostId& remoteHostId) override {}
|
||||
void RegisterPlayerIdentifierForRejoin(uint64_t, NetEntityId) override {}
|
||||
void CompleteClientMigration(uint64_t, AzNetworking::ConnectionId, const HostId&, ClientInputId) override {}
|
||||
void SetShouldSpawnNetworkEntities([[maybe_unused]] bool value) override {}
|
||||
bool GetShouldSpawnNetworkEntities() const override { return true; }
|
||||
|
||||
|
||||
@@ -33,7 +33,7 @@ namespace UnitTest
|
||||
MOCK_METHOD1(AddServerAcceptanceReceivedHandler, void(Multiplayer::ServerAcceptanceReceivedEvent::Handler&));
|
||||
MOCK_METHOD1(AddSessionInitHandler, void(Multiplayer::SessionInitEvent::Handler&));
|
||||
MOCK_METHOD1(AddSessionShutdownHandler, void(Multiplayer::SessionShutdownEvent::Handler&));
|
||||
MOCK_METHOD3(SendNotifyClientMigrationEvent, void(const Multiplayer::HostId&, uint64_t, Multiplayer::ClientInputId));
|
||||
MOCK_METHOD5(SendNotifyClientMigrationEvent, void(AzNetworking::ConnectionId, const Multiplayer::HostId&, uint64_t, Multiplayer::ClientInputId, Multiplayer::NetEntityId));
|
||||
MOCK_METHOD2(SendNotifyEntityMigrationEvent, void(const Multiplayer::ConstNetworkEntityHandle&, const Multiplayer::HostId&));
|
||||
MOCK_METHOD1(SendReadyForEntityUpdates, void(bool));
|
||||
MOCK_CONST_METHOD0(GetCurrentHostTimeMs, AZ::TimeMs());
|
||||
@@ -42,6 +42,8 @@ namespace UnitTest
|
||||
MOCK_METHOD0(GetNetworkEntityManager, Multiplayer::INetworkEntityManager* ());
|
||||
MOCK_METHOD1(SetFilterEntityManager, void(Multiplayer::IFilterEntityManager*));
|
||||
MOCK_METHOD0(GetFilterEntityManager, Multiplayer::IFilterEntityManager* ());
|
||||
MOCK_METHOD2(RegisterPlayerIdentifierForRejoin, void(uint64_t, Multiplayer::NetEntityId));
|
||||
MOCK_METHOD4(CompleteClientMigration, void(uint64_t, AzNetworking::ConnectionId, const Multiplayer::HostId&, Multiplayer::ClientInputId));
|
||||
MOCK_METHOD1(SetShouldSpawnNetworkEntities, void(bool));
|
||||
MOCK_CONST_METHOD0(GetShouldSpawnNetworkEntities, bool());
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user