Removing unused helper for now and utilizing helper function for opening base level

Signed-off-by: jckand-amzn <jckand@amazon.com>
This commit is contained in:
jckand-amzn
2021-11-15 18:27:52 -06:00
parent 05caf1b29d
commit e5ebdaebcf
2 changed files with 2 additions and 19 deletions
@@ -91,23 +91,6 @@ def create_mesh_surface_entity_with_slopes(name, center_point, uniform_scale):
return surface_entity
def create_empty_spawner(name, center_point, box_size_x, box_size_y, box_size_z):
# Create a vegetation area entity to use as our test vegetation spawner
spawner_entity = EditorEntity.create_editor_entity_at(center_point, name=name)
spawner_entity.add_components(["Vegetation Layer Spawner", "Box Shape", "Vegetation Asset List"])
if spawner_entity.id.IsValid():
print(f"'{spawner_entity.get_name()}' created")
spawner_entity.components[1].set_component_property_value("Box Shape|Box Configuration|Dimensions",
math.Vector3(box_size_x, box_size_y, box_size_z))
# Set the vegetation area to an empty spawner
empty_spawner = vegetation.EmptyInstanceSpawner()
descriptor = spawner_entity.components[2].get_component_property_value("Configuration|Embedded Assets|[0]")
descriptor.spawner = empty_spawner
spawner_entity.components[2].set_component_property_value("Configuration|Embedded Assets|[0]", descriptor)
return spawner_entity
def create_vegetation_area(name, center_point, box_size_x, box_size_y, box_size_z, dynamic_slice_asset_path):
# Create a vegetation area entity to use as our test vegetation spawner
spawner_entity = hydra.Entity(name)