alignment fix

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
Esteban Papp
2021-08-17 15:53:14 -07:00
parent 7be2b0b6c3
commit e29479552b
@@ -27,8 +27,8 @@ namespace UnitTest
void SetUp() override
{
AllocatorsFixture::SetUp();
array1 = (AZ::u64*)azmalloc(sizeof(AZ::u64) * 2 * (BLOCK_SIZE / 4), AZStd::alignment_of<AZ::u64>::value);
array2 = (AZ::u64*)azmalloc(sizeof(AZ::u64) * 2 * (10000 / 4), AZStd::alignment_of<AZ::u64>::value);
array1 = (AZ::u64*)azmalloc(sizeof(AZ::u64) * 2 * (BLOCK_SIZE / 4), AZStd::alignment_of<AZ::Vector4>::value);
array2 = (AZ::u64*)azmalloc(sizeof(AZ::u64) * 2 * (10000 / 4), AZStd::alignment_of<AZ::Vector4>::value);
}
void TearDown() override