MultiplayerCompression
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
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@@ -42,9 +42,9 @@ TEST_F(MultiplayerCompressionTest, MultiplayerCompression_CompressTest)
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memset(buffer.GetBuffer(), 255, buffer.GetCapacity());
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size_t maxCompressedSize = buffer.GetSize() + 32U;
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size_t compressedSize = -1;
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size_t uncompressedSize = -1;
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size_t consumedSize = -1;
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size_t compressedSize = std::numeric_limits<size_t>::max();
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size_t uncompressedSize = std::numeric_limits<size_t>::max();
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size_t consumedSize = std::numeric_limits<size_t>::max();
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char* pCompressedBuffer = new char[maxCompressedSize];
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char* pDecompressedBuffer = new char[buffer.GetSize()];
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