You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
o3de/Gems/MultiplayerCompression/Code/Tests/MultiplayerCompressionTest.cpp

131 lines
5.1 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <lz4.h>
#include <AzCore/UnitTest/TestTypes.h>
#include <LZ4Compressor.h>
#include <AzCore/Compression/Compression.h>
#include <AzNetworking/DataStructures/ByteBuffer.h>
#include <AzNetworking/Serialization/NetworkInputSerializer.h>
#include <AzTest/AzTest.h>
class MultiplayerCompressionTest
: public UnitTest::AllocatorsTestFixture
{
protected:
void SetUp() override
{
AllocatorsTestFixture::SetUp();
}
void TearDown() override
{
AllocatorsTestFixture::TearDown();
}
};
TEST_F(MultiplayerCompressionTest, MultiplayerCompression_CompressTest)
{
AzNetworking::UdpPacketEncodingBuffer buffer;
buffer.Resize(buffer.GetCapacity());
// Setup and marshal a highly compressable buffer for LZ4
AZStd::chrono::system_clock::time_point startTime = AZStd::chrono::system_clock::now();
memset(buffer.GetBuffer(), 255, buffer.GetCapacity());
size_t maxCompressedSize = buffer.GetSize() + 32U;
size_t compressedSize = std::numeric_limits<size_t>::max();
size_t uncompressedSize = std::numeric_limits<size_t>::max();
size_t consumedSize = std::numeric_limits<size_t>::max();
char* pCompressedBuffer = new char[maxCompressedSize];
char* pDecompressedBuffer = new char[buffer.GetSize()];
//Run and test compress
MultiplayerCompression::LZ4Compressor lz4Compressor;
startTime = AZStd::chrono::system_clock::now();
AzNetworking::CompressorError compressStatus = lz4Compressor.Compress(buffer.GetBuffer(), buffer.GetSize(), pCompressedBuffer, maxCompressedSize, compressedSize);
const AZ::u64 compressTime = (AZStd::chrono::system_clock::now() - startTime).count();
ASSERT_TRUE(compressStatus == AzNetworking::CompressorError::Ok);
EXPECT_TRUE(compressedSize < maxCompressedSize);
//Run and test decompress
startTime = AZStd::chrono::system_clock::now();
AzNetworking::CompressorError decompressStatus = lz4Compressor.Decompress(pCompressedBuffer, compressedSize, pDecompressedBuffer, buffer.GetSize(), consumedSize, uncompressedSize);
const AZ::u64 decompressTime = (AZStd::chrono::system_clock::now() - startTime).count();
ASSERT_TRUE(decompressStatus == AzNetworking::CompressorError::Ok);
EXPECT_TRUE(uncompressedSize = buffer.GetSize());
EXPECT_TRUE(memcmp(pDecompressedBuffer, buffer.GetBuffer(), uncompressedSize) == 0);
const AZ::u64 unmarshalTime = (AZStd::chrono::system_clock::now() - startTime).count();
delete [] pCompressedBuffer;
delete [] pDecompressedBuffer;
//Expected [Profile]: Uncompressed Size: 2048 B Compressed Size: 21 B
AZ_TracePrintf("Multiplayer Compression Test", "Uncompressed Size:(%llu B) Compressed Size:(%llu B) \n", uncompressedSize, compressedSize);
//Expected [Profile]: Marshal Time : 84 mcs Unmarshal Time : 98 mcs Compress Time : 182 mcs Decompress Time : 7 mcs (times will vary with hardware)
AZ_TracePrintf("Multiplayer Compression Test", "Compress Time:(%llu mcs) Decompress Time:(%llu mcs) \n", compressTime, decompressTime);
}
TEST_F(MultiplayerCompressionTest, MultiplayerCompression_OversizeTest)
{
size_t badInputSize = LZ4_MAX_INPUT_SIZE + 1;
size_t bufferSize = 4;
char* badInput = new char[badInputSize];
char* pBuffer = new char[bufferSize];
size_t compressedSize = 0;
MultiplayerCompression::LZ4Compressor lz4Compressor;
AzNetworking::CompressorError compressStatus = lz4Compressor.Compress(badInput, badInputSize, pBuffer, bufferSize, compressedSize);
EXPECT_TRUE(compressStatus == AzNetworking::CompressorError::InsufficientBuffer);
delete [] badInput;
delete [] pBuffer;
}
TEST_F(MultiplayerCompressionTest, MultiplayerCompressionTest_UndersizeTest)
{
size_t badInputSize = LZ4_MAX_INPUT_SIZE + 1;
size_t bufferSize = 4;
char* badInput = new char[badInputSize];
char* pBuffer = new char[bufferSize];
size_t consumedSize = 0;
size_t uncompressedSize = 0;
MultiplayerCompression::LZ4Compressor lz4Compressor;
AzNetworking::CompressorError decompressStatus = lz4Compressor.Decompress(badInput, badInputSize, pBuffer, bufferSize, consumedSize, uncompressedSize);
EXPECT_TRUE(decompressStatus == AzNetworking::CompressorError::CorruptData);
delete [] badInput;
delete [] pBuffer;
}
TEST_F(MultiplayerCompressionTest, MultiplayerCompressionTest_NullTest)
{
size_t compressedSize = 0;
size_t consumedSize = 0;
size_t uncompressedSize = 0;
MultiplayerCompression::LZ4Compressor lz4Compressor;
AzNetworking::CompressorError compressStatus = lz4Compressor.Compress(nullptr, 4, nullptr, 4, compressedSize);
EXPECT_TRUE(compressStatus == AzNetworking::CompressorError::Uninitialized);
AzNetworking::CompressorError decompressStatus = lz4Compressor.Decompress(nullptr, 4, nullptr, 4, consumedSize, uncompressedSize);
EXPECT_TRUE(decompressStatus == AzNetworking::CompressorError::Uninitialized);
}
AZ_UNIT_TEST_HOOK(DEFAULT_UNIT_TEST_ENV);