Add customization point for begin/end of camera behaviors (hide cursor with RMB look) (#1758)
* add customization points for begin/end of camera input to all cursor customization Signed-off-by: hultonha <hultonha@amazon.co.uk> * remove cursor experiments, use cursor bus Signed-off-by: hultonha <hultonha@amazon.co.uk> * run clang-format Signed-off-by: hultonha <hultonha@amazon.co.uk> * add additional unit tests for new camera behaviors Signed-off-by: hultonha <hultonha@amazon.co.uk> * update test name to use snake_case to increase readability Signed-off-by: hultonha <hultonha@amazon.co.uk>
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@@ -1,6 +1,6 @@
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project
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*
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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@@ -36,8 +36,8 @@ namespace UnitTest
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m_cameraSystem = AZStd::make_shared<AzFramework::CameraSystem>();
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auto firstPersonRotateCamera = AZStd::make_shared<AzFramework::RotateCameraInput>(AzFramework::InputDeviceMouse::Button::Right);
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auto firstPersonTranslateCamera = AZStd::make_shared<AzFramework::TranslateCameraInput>(AzFramework::LookTranslation);
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m_firstPersonRotateCamera = AZStd::make_shared<AzFramework::RotateCameraInput>(AzFramework::InputDeviceMouse::Button::Right);
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m_firstPersonTranslateCamera = AZStd::make_shared<AzFramework::TranslateCameraInput>(AzFramework::LookTranslation);
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auto orbitCamera = AZStd::make_shared<AzFramework::OrbitCameraInput>();
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auto orbitRotateCamera = AZStd::make_shared<AzFramework::RotateCameraInput>(AzFramework::InputDeviceMouse::Button::Left);
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@@ -46,37 +46,174 @@ namespace UnitTest
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orbitCamera->m_orbitCameras.AddCamera(orbitRotateCamera);
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orbitCamera->m_orbitCameras.AddCamera(orbitTranslateCamera);
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m_cameraSystem->m_cameras.AddCamera(firstPersonRotateCamera);
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m_cameraSystem->m_cameras.AddCamera(firstPersonTranslateCamera);
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m_cameraSystem->m_cameras.AddCamera(m_firstPersonRotateCamera);
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m_cameraSystem->m_cameras.AddCamera(m_firstPersonTranslateCamera);
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m_cameraSystem->m_cameras.AddCamera(orbitCamera);
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}
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void TearDown() override
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{
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m_firstPersonRotateCamera.reset();
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m_firstPersonTranslateCamera.reset();
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m_cameraSystem->m_cameras.Clear();
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m_cameraSystem.reset();
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AllocatorsTestFixture::TearDown();
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}
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AZStd::shared_ptr<AzFramework::RotateCameraInput> m_firstPersonRotateCamera;
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AZStd::shared_ptr<AzFramework::TranslateCameraInput> m_firstPersonTranslateCamera;
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};
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TEST_F(CameraInputFixture, BeginEndOrbitCameraConsumesCorrectEvents)
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TEST_F(CameraInputFixture, Begin_and_end_orbit_camera_consumes_correct_events)
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{
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// begin orbit camera
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const bool consumed1 = HandleEventAndUpdate(
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AzFramework::DiscreteInputEvent{AzFramework::InputDeviceKeyboard::Key::ModifierAltL, AzFramework::InputChannel::State::Began});
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const bool consumed1 = HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceKeyboard::Key::ModifierAltL,
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AzFramework::InputChannel::State::Began });
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// begin listening for orbit rotate (click detector) - event is not consumed
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const bool consumed2 = HandleEventAndUpdate(
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AzFramework::DiscreteInputEvent{AzFramework::InputDeviceMouse::Button::Left, AzFramework::InputChannel::State::Began});
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AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceMouse::Button::Left, AzFramework::InputChannel::State::Began });
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// begin orbit rotate (mouse has moved sufficient distance to initiate)
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const bool consumed3 = HandleEventAndUpdate(AzFramework::HorizontalMotionEvent{5});
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const bool consumed3 = HandleEventAndUpdate(AzFramework::HorizontalMotionEvent{ 5 });
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// end orbit (mouse up) - event is not consumed
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const bool consumed4 = HandleEventAndUpdate(
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AzFramework::DiscreteInputEvent{AzFramework::InputDeviceMouse::Button::Left, AzFramework::InputChannel::State::Ended});
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AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceMouse::Button::Left, AzFramework::InputChannel::State::Ended });
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const auto allConsumed = AZStd::vector<bool>{consumed1, consumed2, consumed3, consumed4};
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const auto allConsumed = AZStd::vector<bool>{ consumed1, consumed2, consumed3, consumed4 };
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using ::testing::ElementsAre;
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EXPECT_THAT(allConsumed, ElementsAre(true, false, true, false));
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}
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TEST_F(CameraInputFixture, Begin_camera_input_notifies_activation_began_callback_for_translate_camera)
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{
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bool activationBegan = false;
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m_firstPersonTranslateCamera->SetActivationBeganFn(
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[&activationBegan]
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{
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activationBegan = true;
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});
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HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceKeyboard::Key::AlphanumericW,
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AzFramework::InputChannel::State::Began });
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EXPECT_TRUE(activationBegan);
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}
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TEST_F(CameraInputFixture, Begin_camera_input_notifies_activation_began_callback_after_delta_for_rotate_camera)
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{
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bool activationBegan = false;
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m_firstPersonRotateCamera->SetActivationBeganFn(
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[&activationBegan]
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{
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activationBegan = true;
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});
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HandleEventAndUpdate(
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AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceMouse::Button::Right, AzFramework::InputChannel::State::Began });
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HandleEventAndUpdate(AzFramework::HorizontalMotionEvent{ 20 }); // must move input device
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EXPECT_TRUE(activationBegan);
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}
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TEST_F(CameraInputFixture, Begin_camera_input_does_not_notify_activation_began_callback_with_no_delta_for_rotate_camera)
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{
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bool activationBegan = false;
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m_firstPersonRotateCamera->SetActivationBeganFn(
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[&activationBegan]
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{
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activationBegan = true;
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});
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HandleEventAndUpdate(
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AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceMouse::Button::Right, AzFramework::InputChannel::State::Began });
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EXPECT_FALSE(activationBegan);
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}
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TEST_F(CameraInputFixture, End_camera_input_notifies_activation_end_callback_after_delta_for_rotate_camera)
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{
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bool activationEnded = false;
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m_firstPersonRotateCamera->SetActivationEndedFn(
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[&activationEnded]
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{
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activationEnded = true;
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});
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HandleEventAndUpdate(
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AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceMouse::Button::Right, AzFramework::InputChannel::State::Began });
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HandleEventAndUpdate(AzFramework::HorizontalMotionEvent{ 20 });
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HandleEventAndUpdate(
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AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceMouse::Button::Right, AzFramework::InputChannel::State::Ended });
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EXPECT_TRUE(activationEnded);
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}
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TEST_F(CameraInputFixture, End_camera_input_does_not_notify_activation_began_or_end_callback_with_no_delta_for_rotate_camera)
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{
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bool activationBegan = false;
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m_firstPersonRotateCamera->SetActivationBeganFn(
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[&activationBegan]
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{
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activationBegan = true;
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});
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bool activationEnded = false;
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m_firstPersonRotateCamera->SetActivationEndedFn(
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[&activationEnded]
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{
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activationEnded = true;
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});
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HandleEventAndUpdate(
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AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceMouse::Button::Right, AzFramework::InputChannel::State::Began });
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HandleEventAndUpdate(
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AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceMouse::Button::Right, AzFramework::InputChannel::State::Ended });
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EXPECT_FALSE(activationBegan);
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EXPECT_FALSE(activationEnded);
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}
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TEST_F(CameraInputFixture, End_camera_input_notifies_activation_began_or_end_callback_with_translate_camera)
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{
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bool activationBegan = false;
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m_firstPersonTranslateCamera->SetActivationBeganFn(
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[&activationBegan]
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{
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activationBegan = true;
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});
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bool activationEnded = false;
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m_firstPersonTranslateCamera->SetActivationEndedFn(
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[&activationEnded]
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{
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activationEnded = true;
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});
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HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceKeyboard::Key::AlphanumericW,
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AzFramework::InputChannel::State::Began });
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HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceKeyboard::Key::AlphanumericW,
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AzFramework::InputChannel::State::Ended });
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EXPECT_TRUE(activationBegan);
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EXPECT_TRUE(activationEnded);
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}
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TEST_F(CameraInputFixture, End_activation_called_for_camera_input_if_active_when_cameras_are_cleared)
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{
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bool activationEnded = false;
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m_firstPersonTranslateCamera->SetActivationEndedFn(
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[&activationEnded]
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{
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activationEnded = true;
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});
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HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ AzFramework::InputDeviceKeyboard::Key::AlphanumericW,
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AzFramework::InputChannel::State::Began });
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m_cameraSystem->m_cameras.Clear();
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EXPECT_TRUE(activationEnded);
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}
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} // namespace UnitTest
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