some more fixes

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
Esteban Papp
2021-09-09 11:50:13 -07:00
parent 860b28c10b
commit d836503814
19 changed files with 52 additions and 52 deletions
@@ -69,14 +69,14 @@ namespace ScriptCanvas
{
public:
/// Called right before we start reading from the instance pointed by classPtr.
void OnReadBegin(void* objectPtr)
void OnReadBegin(void* objectPtr) override
{
t_Class* deserializedObject = reinterpret_cast<t_Class*>(objectPtr);
deserializedObject->OnReadBegin();
}
/// Called after we are done reading from the instance pointed by classPtr.
void OnReadEnd(void* objectPtr)
void OnReadEnd(void* objectPtr) override
{
t_Class* deserializedObject = reinterpret_cast<t_Class*>(objectPtr);
deserializedObject->OnReadEnd();
@@ -224,7 +224,7 @@ namespace ScriptCanvas
m_dataType = dataReference;
}
virtual Data::Type GetDataType() override
Data::Type GetDataType() override
{
return Data::FromAZType(azrtti_typeid<DataType>());
}
@@ -310,7 +310,7 @@ namespace ScriptCanvas
}
// ComboBoxPropertyInterface
int GetSelectedIndex() const
int GetSelectedIndex() const override
{
int counter = -1;
@@ -328,7 +328,7 @@ namespace ScriptCanvas
return counter;
}
void SetSelectedIndex(int index)
void SetSelectedIndex(int index) override
{
if (index >= 0 || index < m_displaySet.size())
{
@@ -513,13 +513,13 @@ namespace ScriptCanvas
//! Node internal initialization, for custom init, use OnInit
void Init() override final;
void Init() final;
//! Node internal activation and housekeeping, for custom activation configuration use OnActivate
void Activate() override final;
void Activate() final;
//! Node internal deactivation and housekeeping, for custom deactivation configuration use OnDeactivate
void Deactivate() override final;
void Deactivate() final;
void PostActivate();
@@ -591,7 +591,7 @@ namespace ScriptCanvas
NodeDisabledFlag GetNodeDisabledFlag() const;
void SetNodeDisabledFlag(NodeDisabledFlag disabledFlag);
bool RemoveVariableReferences(const AZStd::unordered_set< ScriptCanvas::VariableId >& variableIds);
bool RemoveVariableReferences(const AZStd::unordered_set< ScriptCanvas::VariableId >& variableIds) override;
////
Slot* GetSlotByName(AZStd::string_view slotName) const;
@@ -78,7 +78,7 @@ namespace ScriptCanvas
//////////////////////////////////////////////////////////////////////////
// TargetManagerClient
void DesiredTargetConnected(bool connected) override;
void DesiredTargetChanged(AZ::u32 newId, AZ::u32 oldId);
void DesiredTargetChanged(AZ::u32 newId, AZ::u32 oldId) override;
void TargetJoinedNetwork(AzFramework::TargetInfo info) override;
void TargetLeftNetwork(AzFramework::TargetInfo info) override;
//////////////////////////////////////////////////////////////////////////