some more fixes
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
@@ -69,14 +69,14 @@ namespace ScriptCanvas
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{
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public:
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/// Called right before we start reading from the instance pointed by classPtr.
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void OnReadBegin(void* objectPtr)
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void OnReadBegin(void* objectPtr) override
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{
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t_Class* deserializedObject = reinterpret_cast<t_Class*>(objectPtr);
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deserializedObject->OnReadBegin();
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}
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/// Called after we are done reading from the instance pointed by classPtr.
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void OnReadEnd(void* objectPtr)
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void OnReadEnd(void* objectPtr) override
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{
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t_Class* deserializedObject = reinterpret_cast<t_Class*>(objectPtr);
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deserializedObject->OnReadEnd();
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@@ -224,7 +224,7 @@ namespace ScriptCanvas
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m_dataType = dataReference;
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}
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virtual Data::Type GetDataType() override
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Data::Type GetDataType() override
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{
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return Data::FromAZType(azrtti_typeid<DataType>());
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}
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@@ -310,7 +310,7 @@ namespace ScriptCanvas
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}
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// ComboBoxPropertyInterface
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int GetSelectedIndex() const
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int GetSelectedIndex() const override
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{
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int counter = -1;
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@@ -328,7 +328,7 @@ namespace ScriptCanvas
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return counter;
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}
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void SetSelectedIndex(int index)
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void SetSelectedIndex(int index) override
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{
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if (index >= 0 || index < m_displaySet.size())
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{
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@@ -513,13 +513,13 @@ namespace ScriptCanvas
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//! Node internal initialization, for custom init, use OnInit
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void Init() override final;
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void Init() final;
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//! Node internal activation and housekeeping, for custom activation configuration use OnActivate
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void Activate() override final;
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void Activate() final;
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//! Node internal deactivation and housekeeping, for custom deactivation configuration use OnDeactivate
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void Deactivate() override final;
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void Deactivate() final;
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void PostActivate();
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@@ -591,7 +591,7 @@ namespace ScriptCanvas
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NodeDisabledFlag GetNodeDisabledFlag() const;
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void SetNodeDisabledFlag(NodeDisabledFlag disabledFlag);
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bool RemoveVariableReferences(const AZStd::unordered_set< ScriptCanvas::VariableId >& variableIds);
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bool RemoveVariableReferences(const AZStd::unordered_set< ScriptCanvas::VariableId >& variableIds) override;
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////
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Slot* GetSlotByName(AZStd::string_view slotName) const;
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@@ -78,7 +78,7 @@ namespace ScriptCanvas
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//////////////////////////////////////////////////////////////////////////
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// TargetManagerClient
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void DesiredTargetConnected(bool connected) override;
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void DesiredTargetChanged(AZ::u32 newId, AZ::u32 oldId);
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void DesiredTargetChanged(AZ::u32 newId, AZ::u32 oldId) override;
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void TargetJoinedNetwork(AzFramework::TargetInfo info) override;
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void TargetLeftNetwork(AzFramework::TargetInfo info) override;
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//////////////////////////////////////////////////////////////////////////
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