Merge pull request #1182 from aws-lumberyard-dev/physx_debug_args_fix

fix argument processing for physx debug console commands
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greerdv 5 years ago committed by GitHub
commit d7cef1acef
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@ -565,9 +565,9 @@ namespace PhysXDebug
static void physx_CullingBoxSize([[maybe_unused]] const AZ::ConsoleCommandContainer& arguments)
{
const int argumentCount = arguments.size();
if (argumentCount == 2)
if (argumentCount == 1)
{
float newCullingBoxSize = (float)strtol(AZ::CVarFixedString(arguments[1]).c_str(), nullptr, 10);
float newCullingBoxSize = (float)strtol(AZ::CVarFixedString(arguments[0]).c_str(), nullptr, 10);
PhysXDebug::PhysXDebugRequestBus::Broadcast(&PhysXDebug::PhysXDebugRequestBus::Events::SetCullingBoxSize, newCullingBoxSize);
}
else
@ -584,9 +584,9 @@ namespace PhysXDebug
const int argumentCount = arguments.size();
if (argumentCount == 2)
if (argumentCount == 1)
{
const auto userPreference = static_cast<DebugCVarValues>(strtol(AZ::CVarFixedString(arguments[1]).c_str(), nullptr, 10));
const auto userPreference = static_cast<DebugCVarValues>(strtol(AZ::CVarFixedString(arguments[0]).c_str(), nullptr, 10));
switch (userPreference)
{

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