fix argument processing for physx debug console commands
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@@ -565,9 +565,9 @@ namespace PhysXDebug
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static void physx_CullingBoxSize([[maybe_unused]] const AZ::ConsoleCommandContainer& arguments)
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{
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const int argumentCount = arguments.size();
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if (argumentCount == 2)
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if (argumentCount == 1)
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{
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float newCullingBoxSize = (float)strtol(AZ::CVarFixedString(arguments[1]).c_str(), nullptr, 10);
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float newCullingBoxSize = (float)strtol(AZ::CVarFixedString(arguments[0]).c_str(), nullptr, 10);
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PhysXDebug::PhysXDebugRequestBus::Broadcast(&PhysXDebug::PhysXDebugRequestBus::Events::SetCullingBoxSize, newCullingBoxSize);
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}
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else
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@@ -584,9 +584,9 @@ namespace PhysXDebug
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const int argumentCount = arguments.size();
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if (argumentCount == 2)
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if (argumentCount == 1)
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{
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const auto userPreference = static_cast<DebugCVarValues>(strtol(AZ::CVarFixedString(arguments[1]).c_str(), nullptr, 10));
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const auto userPreference = static_cast<DebugCVarValues>(strtol(AZ::CVarFixedString(arguments[0]).c_str(), nullptr, 10));
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switch (userPreference)
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{
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