Reversing the fix to RayTracing, this isn't desired because it masks other problems.
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@@ -168,7 +168,7 @@ namespace AZ
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return;
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}
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if (!m_rayTracingSceneSrg || m_rayTracingSceneSrg->IsQueuedForCompile())
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if (m_rayTracingSceneSrg->IsQueuedForCompile())
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{
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//[GFX TODO][ATOM-14792] AtomSampleViewer: Reset scene and feature processors before switching to sample
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return;
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