Removes CommandManagerBus from Code/Editor

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
Esteban Papp
2021-11-16 15:01:31 -08:00
parent 06331dae37
commit d44d01c6a5
-30
View File
@@ -1,30 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/EBus/EBus.h>
class CommandManagerRequests : public AZ::EBusTraits
{
public:
struct CommandDetails
{
AZStd::string m_name;
AZStd::vector<AZStd::string> m_arguments;
};
virtual AZStd::vector<AZStd::string> GetCommands() const = 0;
virtual void ExecuteCommand(const AZStd::string& commandLine) {}
virtual void GetCommandDetails(AZStd::string commandName, CommandDetails& outArguments) const = 0;
};
using CommandManagerRequestBus = AZ::EBus<CommandManagerRequests>;