Merge main to Multiplayer Editor branch
This commit is contained in:
@@ -13,6 +13,8 @@
|
||||
#include <Source/Multiplayer_precompiled.h>
|
||||
#include <Source/MultiplayerGem.h>
|
||||
#include <Source/MultiplayerSystemComponent.h>
|
||||
#include <Source/Components/NetBindComponent.h>
|
||||
#include <Source/AutoGen/AutoComponentTypes.h>
|
||||
#include <AzNetworking/Framework/NetworkingSystemComponent.h>
|
||||
|
||||
#ifdef MULTIPLAYER_EDITOR
|
||||
@@ -27,10 +29,14 @@ namespace Multiplayer
|
||||
m_descriptors.insert(m_descriptors.end(), {
|
||||
AzNetworking::NetworkingSystemComponent::CreateDescriptor(),
|
||||
MultiplayerSystemComponent::CreateDescriptor(),
|
||||
NetBindComponent::CreateDescriptor(),
|
||||
#ifdef MULTIPLAYER_EDITOR
|
||||
MultiplayerEditorSystemComponent::CreateDescriptor(),
|
||||
#endif
|
||||
});
|
||||
|
||||
CreateComponentDescriptors(m_descriptors);
|
||||
});
|
||||
}
|
||||
|
||||
AZ::ComponentTypeList MultiplayerModule::GetRequiredSystemComponents() const
|
||||
|
||||
Reference in New Issue
Block a user