Merge main to Multiplayer Editor branch

This commit is contained in:
puvvadar
2021-04-14 16:25:53 -07:00
2668 changed files with 45469 additions and 543976 deletions
@@ -13,6 +13,8 @@
#include <Source/Multiplayer_precompiled.h>
#include <Source/MultiplayerGem.h>
#include <Source/MultiplayerSystemComponent.h>
#include <Source/Components/NetBindComponent.h>
#include <Source/AutoGen/AutoComponentTypes.h>
#include <AzNetworking/Framework/NetworkingSystemComponent.h>
#ifdef MULTIPLAYER_EDITOR
@@ -27,10 +29,14 @@ namespace Multiplayer
m_descriptors.insert(m_descriptors.end(), {
AzNetworking::NetworkingSystemComponent::CreateDescriptor(),
MultiplayerSystemComponent::CreateDescriptor(),
NetBindComponent::CreateDescriptor(),
#ifdef MULTIPLAYER_EDITOR
MultiplayerEditorSystemComponent::CreateDescriptor(),
#endif
});
CreateComponentDescriptors(m_descriptors);
});
}
AZ::ComponentTypeList MultiplayerModule::GetRequiredSystemComponents() const