First step removing legacy code from the camera
Signed-off-by: aaguilea <aaguilea@amazon.com>
This commit is contained in:
@@ -72,7 +72,6 @@
|
||||
#include "IPostEffectGroup.h"
|
||||
#include "EditorPreferencesPageGeneral.h"
|
||||
#include "ViewportManipulatorController.h"
|
||||
#include "LegacyViewportCameraController.h"
|
||||
|
||||
#include "ViewPane.h"
|
||||
#include "CustomResolutionDlg.h"
|
||||
@@ -102,14 +101,13 @@
|
||||
|
||||
AZ_CVAR(
|
||||
bool, ed_visibility_logTiming, false, nullptr, AZ::ConsoleFunctorFlags::Null, "Output the timing of the new IVisibilitySystem query");
|
||||
AZ_CVAR(bool, ed_useNewCameraSystem, true, nullptr, AZ::ConsoleFunctorFlags::Null, "Use the new Editor camera system");
|
||||
AZ_CVAR(bool, ed_showCursorCameraLook, true, nullptr, AZ::ConsoleFunctorFlags::Null, "Show the cursor when using free look with the new camera system");
|
||||
|
||||
namespace SandboxEditor
|
||||
{
|
||||
bool UsingNewCameraSystem()
|
||||
{
|
||||
return ed_useNewCameraSystem;
|
||||
return true;
|
||||
}
|
||||
} // namespace SandboxEditor
|
||||
|
||||
@@ -1476,14 +1474,9 @@ void EditorViewportWidget::SetViewportId(int id)
|
||||
|
||||
m_renderViewport->GetControllerList()->Add(AZStd::make_shared<SandboxEditor::ViewportManipulatorController>());
|
||||
|
||||
if (ed_useNewCameraSystem)
|
||||
{
|
||||
m_renderViewport->GetControllerList()->Add(CreateModularViewportCameraController(AzFramework::ViewportId(id)));
|
||||
}
|
||||
else
|
||||
{
|
||||
m_renderViewport->GetControllerList()->Add(AZStd::make_shared<SandboxEditor::LegacyViewportCameraController>());
|
||||
}
|
||||
|
||||
m_renderViewport->GetControllerList()->Add(CreateModularViewportCameraController(AzFramework::ViewportId(id)));
|
||||
|
||||
|
||||
m_renderViewport->SetViewportSettings(&g_EditorViewportSettings);
|
||||
|
||||
@@ -2519,7 +2512,6 @@ void EditorViewportWidget::CenterOnAABB(const AABB& aabb)
|
||||
m_orbitDistance = fabs(m_orbitDistance);
|
||||
|
||||
SetViewTM(newTM);
|
||||
SandboxEditor::OrbitCameraControlsBus::Event(GetViewportId(), &SandboxEditor::OrbitCameraControlsBus::Events::SetOrbitDistance, m_orbitDistance);
|
||||
}
|
||||
|
||||
void EditorViewportWidget::CenterOnSliceInstance()
|
||||
|
||||
@@ -1,537 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#include "LegacyViewportCameraController.h"
|
||||
|
||||
#include <AzFramework/Input/Devices/Mouse/InputDeviceMouse.h>
|
||||
#include <AzFramework/Input/Devices/Keyboard/InputDeviceKeyboard.h>
|
||||
#include <AzFramework/Viewport/ScreenGeometry.h>
|
||||
#include <AzToolsFramework/Viewport/ViewportMessages.h>
|
||||
#include <Atom/RPI.Public/ViewportContextBus.h>
|
||||
#include <Atom/RPI.Public/ViewportContext.h>
|
||||
|
||||
#include <IViewSystem.h>
|
||||
#include <ISystem.h>
|
||||
#include "CryCommon/MathConversion.h"
|
||||
#include "SandboxAPI.h"
|
||||
#include "Settings.h"
|
||||
|
||||
namespace SandboxEditor
|
||||
{
|
||||
|
||||
LegacyViewportCameraControllerInstance::LegacyViewportCameraControllerInstance(AzFramework::ViewportId viewportId, LegacyViewportCameraController* controller)
|
||||
: AzFramework::MultiViewportControllerInstanceInterface<LegacyViewportCameraController>(viewportId, controller)
|
||||
{
|
||||
OrbitCameraControlsBus::Handler::BusConnect(viewportId);
|
||||
}
|
||||
|
||||
LegacyViewportCameraControllerInstance::~LegacyViewportCameraControllerInstance()
|
||||
{
|
||||
OrbitCameraControlsBus::Handler::BusDisconnect();
|
||||
}
|
||||
|
||||
bool LegacyViewportCameraControllerInstance::JustAltHeld() const
|
||||
{
|
||||
return (m_modifiers ^ Qt::AltModifier) == 0;
|
||||
}
|
||||
|
||||
bool LegacyViewportCameraControllerInstance::NoModifierHeld() const
|
||||
{
|
||||
return !m_modifiers;
|
||||
}
|
||||
|
||||
bool LegacyViewportCameraControllerInstance::AllowDolly() const
|
||||
{
|
||||
return JustAltHeld();
|
||||
}
|
||||
|
||||
bool LegacyViewportCameraControllerInstance::AllowOrbit() const
|
||||
{
|
||||
return JustAltHeld();
|
||||
}
|
||||
|
||||
bool LegacyViewportCameraControllerInstance::AllowPan() const
|
||||
{
|
||||
// begin pan with alt (inverted movement) or no modifiers
|
||||
return JustAltHeld() || NoModifierHeld();
|
||||
}
|
||||
|
||||
bool LegacyViewportCameraControllerInstance::InvertPan() const
|
||||
{
|
||||
return JustAltHeld();
|
||||
}
|
||||
|
||||
void LegacyViewportCameraControllerInstance::SetOrbitDistance(float orbitDistance)
|
||||
{
|
||||
m_orbitDistance = orbitDistance;
|
||||
}
|
||||
|
||||
|
||||
AZ::RPI::ViewportContextPtr LegacyViewportCameraControllerInstance::GetViewportContext()
|
||||
{
|
||||
// This could be cached, if needed
|
||||
auto viewportContextManager = AZ::Interface<AZ::RPI::ViewportContextRequestsInterface>::Get();
|
||||
if (!viewportContextManager)
|
||||
{
|
||||
return {};
|
||||
}
|
||||
return viewportContextManager->GetViewportContextById(GetViewportId());
|
||||
}
|
||||
|
||||
bool LegacyViewportCameraControllerInstance::HandleMouseMove(
|
||||
int dx, int dy)
|
||||
{
|
||||
if (dx == 0 && dy == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
auto viewportContext = GetViewportContext();
|
||||
if (!viewportContext)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
float speedScale = gSettings.cameraMoveSpeed;
|
||||
|
||||
if (m_modifiers & Qt::Key_Control)
|
||||
{
|
||||
speedScale *= gSettings.cameraFastMoveSpeed;
|
||||
}
|
||||
|
||||
if (m_inMoveMode || m_inOrbitMode || m_inRotateMode || m_inZoomMode)
|
||||
{
|
||||
m_totalMouseMoveDelta += AZStd::abs(dx) + AZStd::abs(dy);
|
||||
}
|
||||
|
||||
if ((m_inRotateMode && m_inMoveMode) || m_inZoomMode)
|
||||
{
|
||||
Matrix34 m = AZTransformToLYTransform(viewportContext->GetCameraTransform());
|
||||
|
||||
Vec3 ydir = m.GetColumn1().GetNormalized();
|
||||
Vec3 pos = m.GetTranslation();
|
||||
|
||||
const float posDelta = 0.2f * dy * speedScale;
|
||||
pos = pos - ydir * posDelta;
|
||||
m_orbitDistance = m_orbitDistance + posDelta;
|
||||
m_orbitDistance = fabs(m_orbitDistance);
|
||||
|
||||
m.SetTranslation(pos);
|
||||
viewportContext->SetCameraTransform(LYTransformToAZTransform(m));
|
||||
return true;
|
||||
}
|
||||
else if (m_inRotateMode)
|
||||
{
|
||||
Ang3 angles(dy, 0, dx);
|
||||
angles = angles * 0.002f * gSettings.cameraRotateSpeed;
|
||||
if (gSettings.invertYRotation)
|
||||
{
|
||||
angles.x = -angles.x;
|
||||
}
|
||||
Matrix34 camtm = AZTransformToLYTransform(viewportContext->GetCameraTransform());
|
||||
Ang3 ypr = CCamera::CreateAnglesYPR(Matrix33(camtm));
|
||||
ypr.x += angles.z;
|
||||
ypr.y += angles.x;
|
||||
|
||||
ypr.y = AZStd::clamp(ypr.y, -1.5f, 1.5f); // to keep rotation in reasonable range
|
||||
ypr.z = 0; // to have camera always upward
|
||||
|
||||
camtm = Matrix34(CCamera::CreateOrientationYPR(ypr), camtm.GetTranslation());
|
||||
viewportContext->SetCameraTransform(LYTransformToAZTransform(camtm));
|
||||
return true;
|
||||
}
|
||||
else if (m_inMoveMode)
|
||||
{
|
||||
// Slide.
|
||||
Matrix34 m = AZTransformToLYTransform(viewportContext->GetCameraTransform());
|
||||
Vec3 xdir = m.GetColumn0().GetNormalized();
|
||||
Vec3 zdir = m.GetColumn2().GetNormalized();
|
||||
|
||||
if (InvertPan())
|
||||
{
|
||||
xdir = -xdir;
|
||||
zdir = -zdir;
|
||||
}
|
||||
|
||||
Vec3 pos = m.GetTranslation();
|
||||
pos += 0.1f * xdir * dx * speedScale + 0.1f * zdir * dy * speedScale;
|
||||
m.SetTranslation(pos);
|
||||
|
||||
AZ::Transform transform = viewportContext->GetCameraTransform();
|
||||
transform.SetTranslation(LYVec3ToAZVec3(pos));
|
||||
viewportContext->SetCameraTransform(transform);
|
||||
return true;
|
||||
}
|
||||
else if (m_inOrbitMode)
|
||||
{
|
||||
Ang3 angles(dy, 0, dx);
|
||||
angles = angles * 0.002f * gSettings.cameraRotateSpeed;
|
||||
|
||||
if (gSettings.invertPan)
|
||||
{
|
||||
angles.z = -angles.z;
|
||||
}
|
||||
|
||||
Matrix34 m = AZTransformToLYTransform(viewportContext->GetCameraTransform());
|
||||
Ang3 ypr = CCamera::CreateAnglesYPR(Matrix33(m));
|
||||
ypr.x += angles.z;
|
||||
ypr.y = AZStd::clamp(ypr.y, -1.5f, 1.5f); // to keep rotation in reasonable range
|
||||
ypr.y += angles.x;
|
||||
|
||||
Matrix33 rotateTM = CCamera::CreateOrientationYPR(ypr);
|
||||
|
||||
Vec3 src = m.GetTranslation();
|
||||
Vec3 trg(m_orbitTarget.GetX(), m_orbitTarget.GetY(), m_orbitTarget.GetZ());
|
||||
float fCameraRadius = (trg - src).GetLength();
|
||||
|
||||
// Calc new source.
|
||||
src = trg - rotateTM * Vec3(0, 1, 0) * fCameraRadius;
|
||||
Matrix34 camTM = rotateTM;
|
||||
camTM.SetTranslation(src);
|
||||
|
||||
viewportContext->SetCameraTransform(LYTransformToAZTransform(camTM));
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool LegacyViewportCameraControllerInstance::HandleMouseWheel(float zDelta)
|
||||
{
|
||||
auto viewportContext = GetViewportContext();
|
||||
if (!viewportContext)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
Matrix34 m = AZTransformToLYTransform(viewportContext->GetCameraTransform());
|
||||
const Vec3 ydir = m.GetColumn1().GetNormalized();
|
||||
|
||||
Vec3 pos = m.GetTranslation();
|
||||
|
||||
const float posDelta = 0.01f * zDelta * gSettings.wheelZoomSpeed;
|
||||
pos += ydir * posDelta;
|
||||
m_orbitDistance = m_orbitDistance - posDelta;
|
||||
m_orbitDistance = fabs(m_orbitDistance);
|
||||
|
||||
m.SetTranslation(pos);
|
||||
viewportContext->SetCameraTransform(LYTransformToAZTransform(m));
|
||||
return true;
|
||||
}
|
||||
|
||||
bool LegacyViewportCameraControllerInstance::IsKeyDown(Qt::Key key) const
|
||||
{
|
||||
return m_pressedKeys.contains(key);
|
||||
}
|
||||
|
||||
Qt::Key LegacyViewportCameraControllerInstance::GetKeyboardKey(const AzFramework::InputChannel& inputChannel)
|
||||
{
|
||||
using Key = AzFramework::InputDeviceKeyboard::Key;
|
||||
const auto& id = inputChannel.GetInputChannelId();
|
||||
if (id == Key::AlphanumericW)
|
||||
{
|
||||
return Qt::Key_W;
|
||||
}
|
||||
else if (id == Key::AlphanumericA)
|
||||
{
|
||||
return Qt::Key_A;
|
||||
}
|
||||
else if (id == Key::AlphanumericS)
|
||||
{
|
||||
return Qt::Key_S;
|
||||
}
|
||||
else if (id == Key::AlphanumericD)
|
||||
{
|
||||
return Qt::Key_D;
|
||||
}
|
||||
else if (id == Key::AlphanumericQ)
|
||||
{
|
||||
return Qt::Key_Q;
|
||||
}
|
||||
else if (id == Key::AlphanumericE)
|
||||
{
|
||||
return Qt::Key_E;
|
||||
}
|
||||
else if (id == Key::NavigationArrowUp)
|
||||
{
|
||||
return Qt::Key_Up;
|
||||
}
|
||||
else if (id == Key::NavigationArrowUp)
|
||||
{
|
||||
return Qt::Key_Down;
|
||||
}
|
||||
else if (id == Key::NavigationArrowUp)
|
||||
{
|
||||
return Qt::Key_Left;
|
||||
}
|
||||
else if (id == Key::NavigationArrowUp)
|
||||
{
|
||||
return Qt::Key_Right;
|
||||
}
|
||||
return Qt::Key_unknown;
|
||||
}
|
||||
|
||||
Qt::KeyboardModifier LegacyViewportCameraControllerInstance::GetKeyboardModifier(const AzFramework::InputChannel& inputChannel)
|
||||
{
|
||||
using Key = AzFramework::InputDeviceKeyboard::Key;
|
||||
const auto& id = inputChannel.GetInputChannelId();
|
||||
if (id == Key::ModifierAltL || id == Key::ModifierAltR)
|
||||
{
|
||||
return Qt::KeyboardModifier::AltModifier;
|
||||
}
|
||||
if (id == Key::ModifierCtrlL || id == Key::ModifierCtrlR)
|
||||
{
|
||||
return Qt::KeyboardModifier::ControlModifier;
|
||||
}
|
||||
if (id == Key::ModifierShiftL || id == Key::ModifierShiftR)
|
||||
{
|
||||
return Qt::KeyboardModifier::ShiftModifier;
|
||||
}
|
||||
return Qt::KeyboardModifier::NoModifier;
|
||||
}
|
||||
|
||||
bool LegacyViewportCameraControllerInstance::HandleInputChannelEvent(const AzFramework::ViewportControllerInputEvent& event)
|
||||
{
|
||||
using AzFramework::InputChannel;
|
||||
using MouseButton = AzFramework::InputDeviceMouse::Button;
|
||||
const auto& id = event.m_inputChannel.GetInputChannelId();
|
||||
const auto& state = event.m_inputChannel.GetState();
|
||||
bool shouldCaptureCursor = m_capturingCursor;
|
||||
bool shouldConsumeEvent = false;
|
||||
|
||||
if (id == AzFramework::InputDeviceMouse::Movement::X || id == AzFramework::InputDeviceMouse::Movement::Y)
|
||||
{
|
||||
int dx = 0;
|
||||
int dy = 0;
|
||||
if (id == AzFramework::InputDeviceMouse::Movement::X)
|
||||
{
|
||||
dx = -aznumeric_cast<int>(event.m_inputChannel.GetValue());
|
||||
}
|
||||
else
|
||||
{
|
||||
dy = -aznumeric_cast<int>(event.m_inputChannel.GetValue());
|
||||
}
|
||||
return HandleMouseMove(dx, dy);
|
||||
}
|
||||
else if (id == MouseButton::Left)
|
||||
{
|
||||
if (state == InputChannel::State::Began)
|
||||
{
|
||||
if (AllowOrbit())
|
||||
{
|
||||
AzFramework::CameraState cameraState;
|
||||
AzToolsFramework::ViewportInteraction::ViewportInteractionRequestBus::EventResult(
|
||||
cameraState, event.m_viewportId,
|
||||
&AzToolsFramework::ViewportInteraction::ViewportInteractionRequestBus::Events::GetCameraState);
|
||||
|
||||
m_inOrbitMode = true;
|
||||
m_orbitTarget = cameraState.m_position + cameraState.m_forward * m_orbitDistance;
|
||||
|
||||
shouldConsumeEvent = true;
|
||||
shouldCaptureCursor = true;
|
||||
}
|
||||
}
|
||||
else if (state == InputChannel::State::Ended)
|
||||
{
|
||||
m_inOrbitMode = false;
|
||||
shouldCaptureCursor = false;
|
||||
}
|
||||
}
|
||||
else if (id == MouseButton::Right)
|
||||
{
|
||||
if (state == InputChannel::State::Began)
|
||||
{
|
||||
if (AllowDolly())
|
||||
{
|
||||
m_inZoomMode = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_inRotateMode = true;
|
||||
}
|
||||
|
||||
shouldCaptureCursor = true;
|
||||
// Record how much the cursor has been moved to see if we should own the mouse up event.
|
||||
m_totalMouseMoveDelta = 0;
|
||||
}
|
||||
else if (state == InputChannel::State::Ended)
|
||||
{
|
||||
m_inZoomMode = false;
|
||||
m_inRotateMode = false;
|
||||
// If we've moved the cursor more than a couple pixels, we should eat this mouse up event to prevent the context menu controller from seeing it.
|
||||
shouldConsumeEvent = m_totalMouseMoveDelta > 2;
|
||||
shouldCaptureCursor = false;
|
||||
}
|
||||
}
|
||||
else if (id == MouseButton::Middle)
|
||||
{
|
||||
if (state == InputChannel::State::Began)
|
||||
{
|
||||
if (AllowPan())
|
||||
{
|
||||
m_inMoveMode = true;
|
||||
shouldConsumeEvent = true;
|
||||
shouldCaptureCursor = true;
|
||||
}
|
||||
}
|
||||
else if (state == InputChannel::State::Ended)
|
||||
{
|
||||
m_inMoveMode = false;
|
||||
shouldCaptureCursor = false;
|
||||
}
|
||||
}
|
||||
else if (auto modifier = GetKeyboardModifier(event.m_inputChannel); modifier != Qt::KeyboardModifier::NoModifier)
|
||||
{
|
||||
if (state == InputChannel::State::Ended)
|
||||
{
|
||||
m_modifiers &= ~modifier;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_modifiers |= modifier;
|
||||
}
|
||||
}
|
||||
else if (id == AzFramework::InputDeviceMouse::Movement::Z)
|
||||
{
|
||||
if (state == InputChannel::State::Began || state == InputChannel::State::Updated)
|
||||
{
|
||||
shouldConsumeEvent = HandleMouseWheel(event.m_inputChannel.GetValue());
|
||||
}
|
||||
}
|
||||
else if (auto key = GetKeyboardKey(event.m_inputChannel); key != Qt::Key_unknown)
|
||||
{
|
||||
if (!event.m_inputChannel.IsActive())
|
||||
{
|
||||
m_pressedKeys.erase(key);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_pressedKeys.insert(key);
|
||||
shouldConsumeEvent = true;
|
||||
}
|
||||
}
|
||||
|
||||
UpdateCursorCapture(shouldCaptureCursor);
|
||||
|
||||
return shouldConsumeEvent;
|
||||
}
|
||||
|
||||
void LegacyViewportCameraControllerInstance::UpdateCursorCapture(bool shouldCaptureCursor)
|
||||
{
|
||||
if (m_capturingCursor != shouldCaptureCursor)
|
||||
{
|
||||
if (shouldCaptureCursor)
|
||||
{
|
||||
AzToolsFramework::ViewportInteraction::ViewportMouseCursorRequestBus::Event(
|
||||
GetViewportId(),
|
||||
&AzToolsFramework::ViewportInteraction::ViewportMouseCursorRequestBus::Events::BeginCursorCapture
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
AzToolsFramework::ViewportInteraction::ViewportMouseCursorRequestBus::Event(
|
||||
GetViewportId(),
|
||||
&AzToolsFramework::ViewportInteraction::ViewportMouseCursorRequestBus::Events::EndCursorCapture
|
||||
);
|
||||
}
|
||||
|
||||
m_capturingCursor = shouldCaptureCursor;
|
||||
}
|
||||
}
|
||||
|
||||
void LegacyViewportCameraControllerInstance::ResetInputChannels()
|
||||
{
|
||||
m_modifiers = 0;
|
||||
m_pressedKeys.clear();
|
||||
UpdateCursorCapture(false);
|
||||
m_inRotateMode = m_inMoveMode = m_inOrbitMode = m_inZoomMode = false;
|
||||
}
|
||||
|
||||
void LegacyViewportCameraControllerInstance::UpdateViewport(const AzFramework::ViewportControllerUpdateEvent& event)
|
||||
{
|
||||
auto viewportContext = GetViewportContext();
|
||||
if (!viewportContext)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
AZ::Transform transform = viewportContext->GetCameraTransform();
|
||||
AZ::Vector3 xdir = transform.GetBasisX();
|
||||
AZ::Vector3 ydir = transform.GetBasisY();
|
||||
AZ::Vector3 zdir = transform.GetBasisZ();
|
||||
|
||||
AZ::Vector3 pos = transform.GetTranslation();
|
||||
|
||||
float speedScale = AZStd::GetMin(30.0f * event.m_deltaTime.count(), 20.0f);
|
||||
|
||||
// Use the global modifier keys instead of our keymap. It's more reliable.
|
||||
const bool shiftPressed = m_modifiers & Qt::ShiftModifier;
|
||||
const bool controlPressed = m_modifiers & Qt::ControlModifier;
|
||||
|
||||
speedScale *= gSettings.cameraMoveSpeed;
|
||||
if (controlPressed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (shiftPressed)
|
||||
{
|
||||
speedScale *= gSettings.cameraFastMoveSpeed;
|
||||
}
|
||||
|
||||
bool cameraMoved = false;
|
||||
|
||||
if (IsKeyDown(Qt::Key_Up) || IsKeyDown(Qt::Key_W))
|
||||
{
|
||||
// move forward
|
||||
cameraMoved = true;
|
||||
pos = pos + (speedScale * m_moveSpeed * ydir);
|
||||
}
|
||||
|
||||
if (IsKeyDown(Qt::Key_Down) || IsKeyDown(Qt::Key_S))
|
||||
{
|
||||
// move backward
|
||||
cameraMoved = true;
|
||||
pos = pos - (speedScale * m_moveSpeed * ydir);
|
||||
}
|
||||
|
||||
if (IsKeyDown(Qt::Key_Left) || IsKeyDown(Qt::Key_A))
|
||||
{
|
||||
// move left
|
||||
cameraMoved = true;
|
||||
pos = pos - (speedScale * m_moveSpeed * xdir);
|
||||
}
|
||||
|
||||
if (IsKeyDown(Qt::Key_Right) || IsKeyDown(Qt::Key_D))
|
||||
{
|
||||
// move right
|
||||
cameraMoved = true;
|
||||
pos = pos + (speedScale * m_moveSpeed * xdir);
|
||||
}
|
||||
|
||||
if (IsKeyDown(Qt::Key_E))
|
||||
{
|
||||
// move Up
|
||||
cameraMoved = true;
|
||||
pos = pos + (speedScale * m_moveSpeed * zdir);
|
||||
}
|
||||
|
||||
if (IsKeyDown(Qt::Key_Q))
|
||||
{
|
||||
// move down
|
||||
cameraMoved = true;
|
||||
pos = pos - (speedScale * m_moveSpeed * zdir);
|
||||
}
|
||||
|
||||
if (cameraMoved)
|
||||
{
|
||||
transform.SetTranslation(pos);
|
||||
viewportContext->SetCameraTransform(transform);
|
||||
}
|
||||
}
|
||||
|
||||
} //namespace SandboxEditor
|
||||
@@ -1,91 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/EBus/EBus.h>
|
||||
#include <AzFramework/Viewport/ViewportId.h>
|
||||
#include <AzFramework/Viewport/MultiViewportController.h>
|
||||
#include <AzCore/Math/Vector3.h>
|
||||
|
||||
#include <Atom/RPI.Public/Base.h>
|
||||
|
||||
#include <QtCore/qnamespace.h>
|
||||
#include <QPoint>
|
||||
|
||||
namespace AzFramework
|
||||
{
|
||||
struct ScreenPoint;
|
||||
}
|
||||
|
||||
namespace SandboxEditor
|
||||
{
|
||||
class OrbitCameraControls
|
||||
: public AZ::EBusTraits
|
||||
{
|
||||
public:
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// EBusTraits overrides
|
||||
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple;
|
||||
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById;
|
||||
using BusIdType = AzFramework::ViewportId;
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
virtual void SetOrbitDistance(float orbitDistance [[maybe_unused]]) {;}
|
||||
};
|
||||
using OrbitCameraControlsBus = AZ::EBus<OrbitCameraControls>;
|
||||
|
||||
class LegacyViewportCameraControllerInstance;
|
||||
using LegacyViewportCameraController = AzFramework::MultiViewportController<LegacyViewportCameraControllerInstance>;
|
||||
|
||||
class LegacyViewportCameraControllerInstance final
|
||||
: public AzFramework::MultiViewportControllerInstanceInterface<LegacyViewportCameraController>
|
||||
, public OrbitCameraControlsBus::Handler
|
||||
{
|
||||
public:
|
||||
LegacyViewportCameraControllerInstance(AzFramework::ViewportId viewport, LegacyViewportCameraController* controller);
|
||||
~LegacyViewportCameraControllerInstance();
|
||||
|
||||
bool HandleInputChannelEvent(const AzFramework::ViewportControllerInputEvent& event) override;
|
||||
void ResetInputChannels() override;
|
||||
void UpdateViewport(const AzFramework::ViewportControllerUpdateEvent& event) override;
|
||||
|
||||
void SetOrbitDistance(float orbitDistance) override;
|
||||
|
||||
private:
|
||||
bool JustAltHeld() const;
|
||||
bool NoModifierHeld() const;
|
||||
bool AllowDolly() const;
|
||||
bool AllowOrbit() const;
|
||||
bool AllowPan() const;
|
||||
bool InvertPan() const;
|
||||
|
||||
static Qt::KeyboardModifier GetKeyboardModifier(const AzFramework::InputChannel& inputChannel);
|
||||
static Qt::Key GetKeyboardKey(const AzFramework::InputChannel& inputChannel);
|
||||
|
||||
AZ::RPI::ViewportContextPtr GetViewportContext();
|
||||
|
||||
bool HandleMouseMove(int dx, int dy);
|
||||
bool HandleMouseWheel(float zDelta);
|
||||
bool IsKeyDown(Qt::Key key) const;
|
||||
void UpdateCursorCapture(bool shouldCaptureCursor);
|
||||
|
||||
bool m_inRotateMode = false;
|
||||
bool m_inMoveMode = false;
|
||||
bool m_inOrbitMode = false;
|
||||
bool m_inZoomMode = false;
|
||||
int m_totalMouseMoveDelta = 0;
|
||||
float m_orbitDistance = 10.f;
|
||||
float m_moveSpeed = 1.f;
|
||||
AZ::Vector3 m_orbitTarget = {};
|
||||
unsigned int m_modifiers = {};
|
||||
AZStd::unordered_set<Qt::Key> m_pressedKeys;
|
||||
bool m_capturingCursor = false;
|
||||
};
|
||||
|
||||
} //namespace SandboxEditor
|
||||
@@ -803,8 +803,6 @@ set(FILES
|
||||
EditorViewportCamera.h
|
||||
ViewportManipulatorController.cpp
|
||||
ViewportManipulatorController.h
|
||||
LegacyViewportCameraController.cpp
|
||||
LegacyViewportCameraController.h
|
||||
RenderViewport.cpp
|
||||
RenderViewport.h
|
||||
TopRendererWnd.cpp
|
||||
|
||||
Reference in New Issue
Block a user