Engine settings UX update and basic functionality

This commit is contained in:
Alex Peterson
2021-05-21 22:47:41 -07:00
committed by GitHub
parent d20f3d8bd4
commit d112ae403b
25 changed files with 759 additions and 147 deletions
@@ -44,10 +44,10 @@ namespace O3DE::ProjectManager
QDir rootDir = QString::fromUtf8(engineRootPath.Native().data(), aznumeric_cast<int>(engineRootPath.Native().size()));
const auto pathOnDisk = rootDir.absoluteFilePath("Code/Tools/ProjectManager/Resources");
const auto qrcPath = QStringLiteral(":/ProjectManagerWindow");
AzQtComponents::StyleManager::addSearchPaths("projectmanagerwindow", pathOnDisk, qrcPath, engineRootPath);
const auto qrcPath = QStringLiteral(":/ProjectManager/style");
AzQtComponents::StyleManager::addSearchPaths("style", pathOnDisk, qrcPath, engineRootPath);
AzQtComponents::StyleManager::setStyleSheet(this, QStringLiteral("projectlauncherwindow:ProjectManagerWindow.qss"));
AzQtComponents::StyleManager::setStyleSheet(this, QStringLiteral("style:ProjectManager.qss"));
QVector<ProjectManagerScreen> screenEnums =
{