Engine settings UX update and basic functionality
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@@ -44,10 +44,10 @@ namespace O3DE::ProjectManager
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QDir rootDir = QString::fromUtf8(engineRootPath.Native().data(), aznumeric_cast<int>(engineRootPath.Native().size()));
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const auto pathOnDisk = rootDir.absoluteFilePath("Code/Tools/ProjectManager/Resources");
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const auto qrcPath = QStringLiteral(":/ProjectManagerWindow");
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AzQtComponents::StyleManager::addSearchPaths("projectmanagerwindow", pathOnDisk, qrcPath, engineRootPath);
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const auto qrcPath = QStringLiteral(":/ProjectManager/style");
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AzQtComponents::StyleManager::addSearchPaths("style", pathOnDisk, qrcPath, engineRootPath);
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AzQtComponents::StyleManager::setStyleSheet(this, QStringLiteral("projectlauncherwindow:ProjectManagerWindow.qss"));
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AzQtComponents::StyleManager::setStyleSheet(this, QStringLiteral("style:ProjectManager.qss"));
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QVector<ProjectManagerScreen> screenEnums =
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{
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