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o3de/Code/Tools/ProjectManager/Source/ProjectManagerWindow.cpp

79 lines
2.9 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <ProjectManagerWindow.h>
#include <ScreenFactory.h>
#include <AzQtComponents/Components/StyleManager.h>
#include <AzCore/IO/Path/Path.h>
#include <QDir>
#include <Source/ui_ProjectManagerWindow.h>
namespace O3DE::ProjectManager
{
ProjectManagerWindow::ProjectManagerWindow(QWidget* parent, const AZ::IO::PathView& engineRootPath)
: QMainWindow(parent)
, m_ui(new Ui::ProjectManagerWindowClass())
{
m_ui->setupUi(this);
QLayout* layout = m_ui->centralWidget->layout();
layout->setMargin(0);
layout->setSpacing(0);
layout->setContentsMargins(0, 0, 0, 0);
setFixedSize(this->geometry().width(), this->geometry().height());
m_pythonBindings = AZStd::make_unique<PythonBindings>(engineRootPath);
m_screensCtrl = new ScreensCtrl();
m_ui->verticalLayout->addWidget(m_screensCtrl);
connect(m_ui->projectsMenu, &QMenu::aboutToShow, this, &ProjectManagerWindow::HandleProjectsMenu);
connect(m_ui->engineMenu, &QMenu::aboutToShow, this, &ProjectManagerWindow::HandleEngineMenu);
QDir rootDir = QString::fromUtf8(engineRootPath.Native().data(), aznumeric_cast<int>(engineRootPath.Native().size()));
const auto pathOnDisk = rootDir.absoluteFilePath("Code/Tools/ProjectManager/Resources");
const auto qrcPath = QStringLiteral(":/ProjectManager/style");
AzQtComponents::StyleManager::addSearchPaths("style", pathOnDisk, qrcPath, engineRootPath);
AzQtComponents::StyleManager::setStyleSheet(this, QStringLiteral("style:ProjectManager.qss"));
QVector<ProjectManagerScreen> screenEnums =
{
ProjectManagerScreen::FirstTimeUse,
ProjectManagerScreen::NewProjectSettingsCore,
ProjectManagerScreen::ProjectsHome,
ProjectManagerScreen::ProjectSettings,
ProjectManagerScreen::EngineSettings
};
m_screensCtrl->BuildScreens(screenEnums);
m_screensCtrl->ForceChangeToScreen(ProjectManagerScreen::FirstTimeUse, false);
}
ProjectManagerWindow::~ProjectManagerWindow()
{
m_pythonBindings.reset();
}
void ProjectManagerWindow::HandleProjectsMenu()
{
m_screensCtrl->ChangeToScreen(ProjectManagerScreen::ProjectsHome);
}
void ProjectManagerWindow::HandleEngineMenu()
{
m_screensCtrl->ChangeToScreen(ProjectManagerScreen::EngineSettings);
}
} // namespace O3DE::ProjectManager