Changed parameter names to reflect the recursive nature of functions and some more changes

Signed-off-by: srikappa-amzn <srikappa@amazon.com>
This commit is contained in:
srikappa-amzn
2021-09-07 14:27:00 -07:00
parent f6ce3678fa
commit d0b7ffab67
8 changed files with 76 additions and 67 deletions
+8 -8
View File
@@ -42,9 +42,9 @@ void CEditorPreferencesPage_General::Reflect(AZ::SerializeContext& serialize)
->Field("EnableSceneInspector", &GeneralSettings::m_enableSceneInspector)
->Field("RestoreViewportCamera", &GeneralSettings::m_restoreViewportCamera);
serialize.Class<GlobalSaveSettings>()
serialize.Class<LevelSaveSettings>()
->Version(1)
->Field("SaveAllPrefabsPreference", &GlobalSaveSettings::m_saveAllPrefabsPreference);
->Field("SaveAllPrefabsPreference", &LevelSaveSettings::m_saveAllPrefabsPreference);
serialize.Class<Messaging>()
->Version(2)
@@ -68,7 +68,7 @@ void CEditorPreferencesPage_General::Reflect(AZ::SerializeContext& serialize)
serialize.Class<CEditorPreferencesPage_General>()
->Version(1)
->Field("General Settings", &CEditorPreferencesPage_General::m_generalSettings)
->Field("Global Save Settings", &CEditorPreferencesPage_General::m_globalSaveSettings)
->Field("Level Save Settings", &CEditorPreferencesPage_General::m_levelSaveSettings)
->Field("Messaging", &CEditorPreferencesPage_General::m_messaging)
->Field("Undo", &CEditorPreferencesPage_General::m_undo)
->Field("Deep Selection", &CEditorPreferencesPage_General::m_deepSelection)
@@ -97,9 +97,9 @@ void CEditorPreferencesPage_General::Reflect(AZ::SerializeContext& serialize)
->DataElement(AZ::Edit::UIHandlers::CheckBox, &GeneralSettings::m_restoreViewportCamera, EditorPreferencesGeneralRestoreViewportCameraSettingName, "Keep the original editor viewport transform when exiting game mode.")
->DataElement(AZ::Edit::UIHandlers::CheckBox, &GeneralSettings::m_enableSceneInspector, "Enable Scene Inspector (EXPERIMENTAL)", "Enable the option to inspect the internal data loaded from scene files like .fbx. This is an experimental feature. Restart the Scene Settings if the option is not visible under the Help menu.");
editContext->Class<GlobalSaveSettings>("Global Save Settings", "")
editContext->Class<LevelSaveSettings>("Level Save Settings", "")
->DataElement(
AZ::Edit::UIHandlers::ComboBox, &GlobalSaveSettings::m_saveAllPrefabsPreference, "Save Prefabs Preference",
AZ::Edit::UIHandlers::ComboBox, &LevelSaveSettings::m_saveAllPrefabsPreference, "Save All Prefabs Preference",
"This option controls whether prefabs should be saved along with the level")
->EnumAttribute(AzToolsFramework::Prefab::SaveAllPrefabsPreference::AskEveryTime, "Ask every time")
->EnumAttribute(AzToolsFramework::Prefab::SaveAllPrefabsPreference::SaveAll, "Save all")
@@ -128,7 +128,7 @@ void CEditorPreferencesPage_General::Reflect(AZ::SerializeContext& serialize)
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::Visibility, AZ_CRC("PropertyVisibility_ShowChildrenOnly", 0xef428f20))
->DataElement(AZ::Edit::UIHandlers::Default, &CEditorPreferencesPage_General::m_generalSettings, "General Settings", "General Editor Preferences")
->DataElement(AZ::Edit::UIHandlers::Default, &CEditorPreferencesPage_General::m_globalSaveSettings, "Global Save Settings", "Global Save Settings (File>Save & Ctrl+S)")
->DataElement(AZ::Edit::UIHandlers::Default, &CEditorPreferencesPage_General::m_levelSaveSettings, "Level Save Settings", "File>Save")
->DataElement(AZ::Edit::UIHandlers::Default, &CEditorPreferencesPage_General::m_messaging, "Messaging", "Messaging")
->DataElement(AZ::Edit::UIHandlers::Default, &CEditorPreferencesPage_General::m_undo, "Undo", "Undo Preferences")
->DataElement(AZ::Edit::UIHandlers::Default, &CEditorPreferencesPage_General::m_deepSelection, "Selection", "Selection")
@@ -176,7 +176,7 @@ void CEditorPreferencesPage_General::OnApply()
}
//prefabs
gSettings.globalSaveSettings.saveAllPrefabsPreference = m_globalSaveSettings.m_saveAllPrefabsPreference;
gSettings.levelSaveSettings.saveAllPrefabsPreference = m_levelSaveSettings.m_saveAllPrefabsPreference;
//undo
gSettings.undoLevels = m_undo.m_undoLevels;
@@ -208,7 +208,7 @@ void CEditorPreferencesPage_General::InitializeSettings()
m_generalSettings.m_toolbarIconSize = static_cast<AzQtComponents::ToolBar::ToolBarIconSize>(gSettings.gui.nToolbarIconSize);
//prefabs
m_globalSaveSettings.m_saveAllPrefabsPreference = gSettings.globalSaveSettings.saveAllPrefabsPreference;
m_levelSaveSettings.m_saveAllPrefabsPreference = gSettings.levelSaveSettings.saveAllPrefabsPreference;
//Messaging
m_messaging.m_showDashboard = gSettings.bShowDashboardAtStartup;
+3 -3
View File
@@ -58,9 +58,9 @@ private:
bool m_enableSceneInspector;
};
struct GlobalSaveSettings
struct LevelSaveSettings
{
AZ_TYPE_INFO(GlobalSaveSettings, "{E297DAE3-3985-4BC2-8B43-45F3B1522F6B}");
AZ_TYPE_INFO(LevelSaveSettings, "{E297DAE3-3985-4BC2-8B43-45F3B1522F6B}");
AzToolsFramework::Prefab::SaveAllPrefabsPreference m_saveAllPrefabsPreference;
};
@@ -96,7 +96,7 @@ private:
};
GeneralSettings m_generalSettings;
GlobalSaveSettings m_globalSaveSettings;
LevelSaveSettings m_levelSaveSettings;
Messaging m_messaging;
Undo m_undo;
DeepSelection m_deepSelection;
+3 -3
View File
@@ -254,7 +254,7 @@ SEditorSettings::SEditorSettings()
g_TemporaryLevelName = nullptr;
sliceSettings.dynamicByDefault = false;
globalSaveSettings.saveAllPrefabsPreference = AzToolsFramework::Prefab::SaveAllPrefabsPreference::AskEveryTime;
levelSaveSettings.saveAllPrefabsPreference = AzToolsFramework::Prefab::SaveAllPrefabsPreference::AskEveryTime;
}
void SEditorSettings::Connect()
@@ -671,7 +671,7 @@ void SEditorSettings::Save()
AzToolsFramework::Prefab::PrefabLoaderInterface* prefabLoaderInterface =
AZ::Interface<AzToolsFramework::Prefab::PrefabLoaderInterface>::Get();
prefabLoaderInterface->SetSaveAllPrefabsPreference(globalSaveSettings.saveAllPrefabsPreference);
prefabLoaderInterface->SetSaveAllPrefabsPreference(levelSaveSettings.saveAllPrefabsPreference);
SaveSettingsRegistryFile();
}
@@ -681,7 +681,7 @@ void SEditorSettings::Load()
{
AzToolsFramework::Prefab::PrefabLoaderInterface* prefabLoaderInterface =
AZ::Interface<AzToolsFramework::Prefab::PrefabLoaderInterface>::Get();
globalSaveSettings.saveAllPrefabsPreference = prefabLoaderInterface->GetSaveAllPrefabsPreference();
levelSaveSettings.saveAllPrefabsPreference = prefabLoaderInterface->GetSaveAllPrefabsPreference();
// Load from Settings Registry
AzFramework::ApplicationRequests::Bus::BroadcastResult(
+2 -2
View File
@@ -231,7 +231,7 @@ struct SSliceSettings
bool dynamicByDefault;
};
struct SGlobalSaveSettings
struct SLevelSaveSettings
{
AzToolsFramework::Prefab::SaveAllPrefabsPreference saveAllPrefabsPreference;
};
@@ -472,7 +472,7 @@ AZ_POP_DISABLE_DLL_EXPORT_BASECLASS_WARNING
SSliceSettings sliceSettings;
SGlobalSaveSettings globalSaveSettings;
SLevelSaveSettings levelSaveSettings;
bool prefabSystem = true; ///< Toggle to enable/disable the Prefab system for level entities.